@zylem/game-lib 0.9.7 → 0.9.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/api/game-lib.api.json +179 -219
- package/dist/api/game-lib.api.md +11 -22
- package/dist/api/game-lib.d.ts +63 -114
- package/dist/api/game-lib.typedoc.json +70212 -61079
- package/dist/audio.js +1 -1
- package/dist/bridge.d.ts +14 -2
- package/dist/bridge.js +1 -1
- package/dist/catalog.js +1 -1
- package/dist/chunk-26EJFYDX.js +1 -0
- package/dist/chunk-2NO4YCLR.js +1 -0
- package/dist/{chunk-63T3K5EQ.js → chunk-3LXDHDJB.js} +1 -1
- package/dist/{chunk-CVKEWWIH.js → chunk-5NQGXW75.js} +1 -1
- package/dist/chunk-5WRFDAZN.js +1 -0
- package/dist/{chunk-OCQ7A5IK.js → chunk-B6GDESCB.js} +1 -1
- package/dist/chunk-BIZOIGCZ.js +1 -0
- package/dist/chunk-BJYXY2FB.js +1 -0
- package/dist/{chunk-AJSIVGDX.js → chunk-CI7A5N6G.js} +1 -1
- package/dist/chunk-GQXYD2JG.js +1 -0
- package/dist/{chunk-SD7EHS4W.js → chunk-ICJ2E2OV.js} +1 -1
- package/dist/chunk-NPA6GUGE.js +24 -0
- package/dist/chunk-SIRFF4DY.js +1 -0
- package/dist/chunk-T6O2SGH5.js +1 -0
- package/dist/{chunk-IHGRFR4H.js → chunk-UNCP6V7I.js} +1 -1
- package/dist/{chunk-MJ7RGE47.js → chunk-YFXNZ2RS.js} +1 -1
- package/dist/chunk-YW2GTHCV.js +19 -0
- package/dist/{chunk-DYD7MDWO.js → chunk-YWH5HQDT.js} +1 -1
- package/dist/cinematics.d.ts +1 -2
- package/dist/core.d.ts +13 -12
- package/dist/core.js +1 -1
- package/dist/{debug-state-BgX5Q0Ff.d.ts → debug-state-JRneI6c2.d.ts} +1 -1
- package/dist/debug.d.ts +23 -2
- package/dist/debug.js +1 -1
- package/dist/entity.js +1 -1
- package/dist/fbx-loader-SDI6QYTS.js +1 -0
- package/dist/game-default-AF5QFXSD.js +1 -0
- package/dist/{game-CmkhPP-9.d.ts → game-uQd7k6-m.d.ts} +1 -1
- package/dist/gaussian-splat-loader-ACFJKCCL.js +1 -0
- package/dist/geometry-mesh-loader-XDJV77TU.js +1 -0
- package/dist/graphics.js +1 -1
- package/dist/obj-loader-SI5RVY24.js +1 -0
- package/dist/placement.js +1 -1
- package/dist/public.d.ts +4 -5
- package/dist/public.js +1 -1
- package/dist/sog-loader-BZFMQ3ZB.js +1 -0
- package/dist/{stage-CCGJh9TD.d.ts → stage-Dez16Gxm.d.ts} +10 -9
- package/dist/usd-loader-PCBATNPM.js +1 -0
- package/dist/web-components.d.ts +3 -4
- package/package.json +5 -2
- package/dist/chunk-47HAZZWF.js +0 -1
- package/dist/chunk-JJEYLGD2.js +0 -24
- package/dist/chunk-KL7NGD76.js +0 -1
- package/dist/chunk-M2FZ224T.js +0 -1
- package/dist/chunk-Q22Z4PBD.js +0 -19
- package/dist/chunk-UKNMIHAP.js +0 -1
- package/dist/game-default-LAGMEHNQ.js +0 -1
- package/dist/level-types-D10LiOcn.d.ts +0 -91
package/dist/debug.d.ts
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export { D as DEFAULT_SNAP_SETTINGS, w as DebugEntityResolver, v as DebugTools, S as SnapSettings, T as TRANSFORM_TOOLS, x as TransformTool, d as debugState, k as getHoveredEntity, j as getHoveredEntityId, e as getSelectedEntity, g as getSelectedEntityId, h as getSelectedEntityIds, m as getSnapSettings, t as isPickMode, u as isTransformTool, r as registerDebugEntityResolver, l as resolveDebugEntity, p as setAddType, s as setDebugTool, o as setGridVisible, i as setHoveredEntityId, a as setPaused, q as setPickMode, b as setSelectedEntity, c as setSelectedEntityId, f as setSelectedEntityIds, n as setSnapSettings } from './debug-state-
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export { D as DEFAULT_SNAP_SETTINGS, w as DebugEntityResolver, v as DebugTools, S as SnapSettings, T as TRANSFORM_TOOLS, x as TransformTool, d as debugState, k as getHoveredEntity, j as getHoveredEntityId, e as getSelectedEntity, g as getSelectedEntityId, h as getSelectedEntityIds, m as getSnapSettings, t as isPickMode, u as isTransformTool, r as registerDebugEntityResolver, l as resolveDebugEntity, p as setAddType, s as setDebugTool, o as setGridVisible, i as setHoveredEntityId, a as setPaused, q as setPickMode, b as setSelectedEntity, c as setSelectedEntityId, f as setSelectedEntityIds, n as setSnapSettings } from './debug-state-JRneI6c2.js';
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export { G as GizmoAxis, a as GizmoDelta, b as GizmoMode, d as GizmoRay, T as TransformGizmo, c as closestAxisValue, i as intersectPlane } from './transform-gizmo-DappLQ9w.js';
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import { Scene, Object3D, Vector3 } from 'three';
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import { c as Vec3 } from './vector-D3eDzvcA.js';
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@@ -16,13 +16,25 @@ import './events.js';
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import 'mitt';
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/**
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* The
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* The construction plane, drawn so the snap lattice is legible. It lies on
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* y=0 unless a level draw lays it on the draw plane.
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*
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* Two overlaid grids: fine lines at the translation snap increment, and heavier
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* lines every metre. Without the coarse pass a 0.25 grid over any useful area
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* reads as flat grey noise.
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*/
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interface GridPoint {
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x: number;
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y: number;
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z: number;
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}
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/** A plane as a draw frame names it: a point on it, its in-plane `u`, and its normal. */
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interface GridPlane {
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origin: GridPoint;
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u: GridPoint;
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normal: GridPoint;
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}
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declare class ConstructionGrid {
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private group;
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private scene;
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@@ -35,8 +47,17 @@ declare class ConstructionGrid {
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setIncrement(increment: number): void;
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setVisible(visible: boolean): void;
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get visible(): boolean;
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/**
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* Lay the grid on a plane, or back on y=0 with `null`.
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*
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* The plane's `u` runs along the grid's X. The grid centres on the lines
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* nearest `focus`, shifted by whole cells, so it stays on the world lattice.
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*/
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setPlane(plane: GridPlane | null, focus?: GridPoint): void;
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dispose(): void;
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private rebuild;
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/** The shortest shift that is whole fine steps and whole metres, so neither set of lines moves. */
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private wholeCell;
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private clearHelpers;
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}
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package/dist/debug.js
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import"./chunk-ELQN62PQ.js";import{a as x,b as y}from"./chunk-
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import"./chunk-ELQN62PQ.js";import{a as x,b as y}from"./chunk-B6GDESCB.js";import{c as P,d as Q,e as R,f as S}from"./chunk-SIRFF4DY.js";import{a as z,b as A,c as B,d as C,e as D,f as E,g as F,h as G,i as H}from"./chunk-273CUPEO.js";import{B as u,C as v,D as w,a,b,c,d,e,f,h as g,j as h,l as i,m as j,n as k,o as l,p as m,q as n,u as o,v as p,w as q,x as r,y as s,z as t}from"./chunk-UM5VNQPY.js";import{a as I,b as J,c as K,d as L,e as M,f as N,g as O}from"./chunk-UUOPT2N4.js";import"./chunk-WOT6VMZA.js";export{S as ConstructionGrid,c as DEFAULT_SNAP_SETTINGS,x as EntityThumbnailCache,I as SELECTION_BOUNDS_MARGIN,J as SELECTION_THIN_AXIS_FRACTION,L as SELECTION_THIN_AXIS_MAX,K as SELECTION_THIN_AXIS_MIN,a as TRANSFORM_TOOLS,R as TransformGizmo,P as closestAxisValue,d as debugState,G as degreesToRadians,y as entityThumbnailCache,B as eulerToQuaternion,A as focusEntity,v as getHoveredEntity,s as getHoveredEntityId,u as getSelectedEntity,k as getSelectedEntityId,m as getSelectedEntityIds,o as getSnapSettings,Q as intersectPlane,j as isPickMode,b as isTransformTool,N as measureObjectSelectionBounds,M as padSelectionBounds,C as quaternionToEuler,H as radiansToDegrees,e as registerDebugEntityResolver,z as registerEntityFocusContext,f as resolveDebugEntity,O as resolveSelectionBounds,r as setAddType,h as setDebugTool,q as setGridVisible,t as setHoveredEntityId,g as setPaused,i as setPickMode,w as setSelectedEntity,l as setSelectedEntityId,n as setSelectedEntityIds,p as setSnapSettings,F as snapScale,D as snapToIncrement,E as snapVec3};
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package/dist/entity.js
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import{a as ma,b as na,c as oa,d as pa,e as qa}from"./chunk-
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import{a as ma,b as na,c as oa,d as pa,e as qa}from"./chunk-5NQGXW75.js";import{a as ba,b as ca,c as da,d as ea,e as fa,f as ga,g as ha,h as ia,i as ja,j as ka,l as la}from"./chunk-3LXDHDJB.js";import{a as X,b as Y,c as Z,d as _,e as $,f as aa}from"./chunk-BJYXY2FB.js";import{A as J,B as K,C as L,D as M,E as N,J as R,K as S,L as T,M as U,N as V,O as W,b as j,c as k,d as l,e as m,f as n,g as o,h as p,i as q,j as r,k as s,l as t,m as u,n as v,o as w,p as x,q as y,r as z,s as A,t as B,u as C,v as D,w as E,x as F,y as G,z as I}from"./chunk-YWH5HQDT.js";import{d as H,e as O,f as P,g as Q}from"./chunk-UNCP6V7I.js";import{E as i,c as a,d as b,e as c,f as d,g as e,h as f,i as g,j as h}from"./chunk-CI7A5N6G.js";import"./chunk-EVYHPR3J.js";import"./chunk-XRP4JJXL.js";import"./chunk-YW2GTHCV.js";import"./chunk-5WRFDAZN.js";import"./chunk-2NO4YCLR.js";import"./chunk-T6O2SGH5.js";import"./chunk-AIQ6IVT5.js";import"./chunk-QXVH6POE.js";import"./chunk-UUOPT2N4.js";import"./chunk-4QLJUQSJ.js";import"./chunk-7WRQ2UAN.js";import"./chunk-WOT6VMZA.js";export{X as ACTOR_TYPE,p as BOX_TYPE,v as CONE_TYPE,B as CYLINDER_TYPE,I as DISK_TYPE,_ as FOG_TYPE,U as LIGHT_TYPE,ha as LINE_TYPE,ma as PARTICLE_SYSTEM_TYPE,E as PILL_TYPE,L as PLANE_TYPE,y as PYRAMID_TYPE,R as RECT_TYPE,s as SPHERE_TYPE,ea as SPRITE_TYPE,ba as TEXT_TYPE,O as ZONE_TYPE,Y as ZylemActor,q as ZylemBox,w as ZylemCone,C as ZylemCylinder,J as ZylemDisk,$ as ZylemFog,V as ZylemLight,ja as ZylemLine,na as ZylemParticleSystem,F as ZylemPill,M as ZylemPlane,z as ZylemPyramid,S as ZylemRect,t as ZylemSphere,fa as ZylemSprite,ca as ZylemText,P as ZylemZone,a as boxCollision,j as boxMesh,c as coneCollision,l as coneMesh,i as create,Z as createActor,r as createBox,x as createCone,pa as createCooldownIcon,D as createCylinder,K as createDisk,H as createEntity,la as createEntityFactory,aa as createFog,W as createLight,ka as createLine,oa as createParticleSystem,G as createPill,N as createPlane,A as createPyramid,T as createRect,u as createSphere,ga as createSprite,da as createText,Q as createZone,e as cylinderCollision,n as cylinderMesh,qa as destroy,ia as pickZylemLine,f as pillCollision,o as pillMesh,g as planeCollision,d as pyramidCollision,m as pyramidMesh,b as sphereCollision,k as sphereMesh,h as zoneCollision};
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import{h as s,k as i}from"./chunk-T6O2SGH5.js";import"./chunk-WOT6VMZA.js";import{FBXLoader as c}from"three/addons/loaders/FBXLoader.js";function l(r,o){if(!o?.applyUnitScale)return;let e=r.userData?.unitScaleFactor;typeof e!="number"||!Number.isFinite(e)||e===1||r.scale.multiplyScalar(e)}var d=class{loader;constructor(){this.loader=new c}isSupported(o){return i(o)==="fbx"}async load(o,e){return e?.useAsyncFetch?this.loadWithAsyncFetch(o,e):this.loadMainThread(o,e)}async loadWithAsyncFetch(o,e){try{let a=await fetch(o);if(!a.ok)throw new Error(`Failed to fetch ${o}: ${a.status} ${a.statusText}`);let n=await a.arrayBuffer(),t=this.loader.parse(n,o);return l(t,e),{object:t,animations:t.animations||[]}}catch(a){return console.error(`Async fetch FBX load failed for ${o}, falling back to loader.load():`,a),this.loadMainThread(o,e)}}async loadMainThread(o,e){return new Promise((a,n)=>{this.loader.load(o,t=>{l(t,e),a({object:t,animations:t.animations||[]})},t=>{e?.onProgress&&t.lengthComputable&&e.onProgress(t.loaded/t.total)},t=>n(t))})}clone(o){return{object:s(o.object),animations:o.animations?.map(e=>e.clone())}}};export{d as FBXLoaderAdapter};
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import{z as e}from"./chunk-BIZOIGCZ.js";import"./chunk-26EJFYDX.js";import"./chunk-WBQ5TNRZ.js";import"./chunk-BH53MBAZ.js";import"./chunk-UG22Z42P.js";import"./chunk-Y5IU6IA5.js";import"./chunk-SIRFF4DY.js";import"./chunk-273CUPEO.js";import"./chunk-UM5VNQPY.js";import"./chunk-2HSR5XDQ.js";import"./chunk-D2PATZCC.js";import"./chunk-BJYXY2FB.js";import"./chunk-UNCP6V7I.js";import"./chunk-CI7A5N6G.js";import"./chunk-EVYHPR3J.js";import"./chunk-XRP4JJXL.js";import"./chunk-YW2GTHCV.js";import"./chunk-5WRFDAZN.js";import"./chunk-2NO4YCLR.js";import"./chunk-T6O2SGH5.js";import"./chunk-AIQ6IVT5.js";import"./chunk-QXVH6POE.js";import"./chunk-UUOPT2N4.js";import"./chunk-4QLJUQSJ.js";import"./chunk-7WRQ2UAN.js";import"./chunk-WOT6VMZA.js";import{proxy as t}from"valtio/vanilla";var s=()=>({id:"zylem",globals:{},stages:[e()],debug:!1,time:0,input:void 0}),a=t({...s()});function o(){return{id:a.id??"zylem",globals:a.globals??{},stages:a.stages??[e()],debug:a.debug,time:a.time,input:a.input}}export{o as getGameDefaultConfig};
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import { e as InputPlayerNumber, f as InputProvider, I as Inputs, a as SetupContext, U as UpdateContext, D as DestroyContext, m as IGame, h as SetupFunction, g as UpdateFunction, j as DestroyFunction, S as StageNavigationOptions } from './base-node-life-cycle-BK9xebT9.js';
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import { G as GameInputConfig, B as BaseGlobals, Z as ZylemGameConfig } from './game-interfaces-vF5sRi1n.js';
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import { B as BaseNode } from './base-node-idopiSw5.js';
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import { B as BaseEntityInterface, q as Stage } from './stage-
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import { B as BaseEntityInterface, q as Stage } from './stage-Dez16Gxm.js';
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import { E as GameEntityLifeCycle } from './entity-CY75JJSw.js';
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import { Color, Vector3 } from 'three';
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import { d as Vec3Components } from './vector-D3eDzvcA.js';
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import{a,b,c}from"./chunk-GQXYD2JG.js";import"./chunk-5WRFDAZN.js";import"./chunk-2NO4YCLR.js";import"./chunk-T6O2SGH5.js";import"./chunk-WOT6VMZA.js";export{c as GaussianSplatAdapter,a as createGaussianSplatResult,b as parseGaussianBuffer};
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import{b as n}from"./chunk-2NO4YCLR.js";import{h as a,k as s}from"./chunk-T6O2SGH5.js";import"./chunk-WOT6VMZA.js";import{Mesh as u,MeshStandardMaterial as p,Points as f,PointsMaterial as m}from"three";import{STLLoader as c}from"three/addons/loaders/STLLoader.js";import{PLYLoader as M}from"three/addons/loaders/PLYLoader.js";function h(e,o){o?.upAxis==="z"&&(e.rotation.x=-Math.PI/2)}function i(e){let o=!!e.hasColors||!!e.getAttribute("color"),t=typeof e.alpha=="number"?e.alpha:1;return new p({vertexColors:o,opacity:t,transparent:t<1})}function L(e){return e.groups.length>1?e.groups.map(()=>i(e)):i(e)}function d(e,o,t){let r=t==="points"?new f(e,new m({size:1,vertexColors:!!e.getAttribute("color")})):new u(e,L(e));return h(r,o),{object:r,animations:[]}}function x(e,o){let t=new c().parse(e);return d(t,o,"mesh")}function A(e,o){let t=new M().parse(e);!t.getAttribute("normal")&&t.getIndex()&&t.computeVertexNormals();let r=t.getIndex()?"mesh":"points";return d(t,o,r)}var l=class{isSupported(o){let t=s(o);return t==="stl"||t==="ply"}async load(o,t){let r=await n(o,t);return s(o)==="stl"?x(r,t):A(r,t)}clone(o){return{object:a(o.object),animations:[]}}};export{l as GeometryMeshAdapter,d as meshResultFromGeometry,A as parseMeshPlyBuffer,x as parseStlBuffer};
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package/dist/graphics.js
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import{a as p,b as q,c as r,d as s,e as t,f as u,g as v,h as w,i as x,j as y,k as z,l as A,m as B,n as C,o as D,p as E,q as F,r as G,s as H,t as I,u as J,v as K,w as L}from"./chunk-4DAITCJS.js";import{a as o}from"./chunk-7GYFZKK7.js";import{c as a,d as b,
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import{a as p,b as q,c as r,d as s,e as t,f as u,g as v,h as w,i as x,j as y,k as z,l as A,m as B,n as C,o as D,p as E,q as F,r as G,s as H,t as I,u as J,v as K,w as L}from"./chunk-4DAITCJS.js";import{a as o}from"./chunk-7GYFZKK7.js";import{c as a,d as b,g as c,h as d,i as e,j as f,l as g,m as h,n as i,o as j,p as k,q as l,r as m,s as n}from"./chunk-YW2GTHCV.js";import"./chunk-5WRFDAZN.js";import"./chunk-2NO4YCLR.js";import"./chunk-T6O2SGH5.js";import"./chunk-QXVH6POE.js";import"./chunk-7WRQ2UAN.js";import"./chunk-WOT6VMZA.js";export{n as Fn,A as abs,d as applyEntityGlow,z as asin,y as atan,v as clamp,x as cos,p as createBackgroundShader,c as createEntityGlowMaterial,g as createNodeMaterialFromTSL,o as crossfadeTransitionShader,I as dot,B as exp,m as float,G as floor,H as fract,f as isGLSLShader,e as isTSLShader,J as length,E as max,F as min,t as mix,L as mod,s as normalize,a as objectVertexShader,r as positionWorld,q as positionWorldDirection,C as pow,w as sin,u as smoothstep,b as standardShader,D as step,j as time,h as uniform,i as uv,K as vec2,k as vec3,l as vec4};
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import{c as r}from"./chunk-2NO4YCLR.js";import{h as m,j as d,k as c,l as p}from"./chunk-T6O2SGH5.js";import"./chunk-WOT6VMZA.js";import{MTLLoader as L}from"three/addons/loaders/MTLLoader.js";import{OBJLoader as b}from"three/addons/loaders/OBJLoader.js";function f(a){return/^mtllib\s+(.+)$/m.exec(a)?.[1]?.trim()||null}var u=class{isSupported(t){return c(t)==="obj"}async load(t,e){let l=await r(t,e),n=new b,s=e?.mtlPath?null:f(l),o=e?.mtlPath??(s?p(s,t):null);if(o){let i=new L().parse(await r(o,e),d(o));i.preload(),n.setMaterials(i)}return{object:n.parse(l),animations:[]}}clone(t){return{object:m(t.object),animations:[]}}};export{u as OBJLoaderAdapter,f as readObjMaterialLibrary};
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package/dist/placement.js
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import{a as b,b as c,c as d,d as e,e as f,f as g}from"./chunk-
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import{a as b,b as c,c as d,d as e,e as f,f as g}from"./chunk-YFXNZ2RS.js";import{c as a}from"./chunk-Y5IU6IA5.js";import"./chunk-CI7A5N6G.js";import"./chunk-EVYHPR3J.js";import"./chunk-XRP4JJXL.js";import"./chunk-YW2GTHCV.js";import"./chunk-5WRFDAZN.js";import"./chunk-2NO4YCLR.js";import"./chunk-T6O2SGH5.js";import"./chunk-AIQ6IVT5.js";import"./chunk-QXVH6POE.js";import"./chunk-7WRQ2UAN.js";import"./chunk-WOT6VMZA.js";export{c as DROPPABLE_AREA_TYPE,b as HOVER_AREA_TYPE,e as ZylemDroppableArea,d as ZylemHoverArea,g as createDroppableArea,f as createHoverArea,a as entityRepresentative};
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package/dist/public.d.ts
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export { A as AspectRatio, f as AspectRatioValue, D as DeviceProfile, G as Game, b as GameConfigLike, d as GameDeviceConfig, a as GameLoadingEvent, R as ResolutionInput, e as ResolveGameConfigRuntime, j as RetroPreset, k as RetroPresetKey, l as RetroResolution, c as createGame, g as gameConfig, h as getDisplayAspect, i as getPresetResolution, p as parseResolution } from './game-
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export { A as AspectRatio, f as AspectRatioValue, D as DeviceProfile, G as Game, b as GameConfigLike, d as GameDeviceConfig, a as GameLoadingEvent, R as ResolutionInput, e as ResolveGameConfigRuntime, j as RetroPreset, k as RetroPresetKey, l as RetroResolution, c as createGame, g as gameConfig, h as getDisplayAspect, i as getPresetResolution, p as parseResolution } from './game-uQd7k6-m.js';
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export { G as GameInputConfig, a as GameInputPlayerConfig, K as KeyboardMapping, M as MouseConfig, b as MouseMapping, V as VirtualTouchButtonConfig, d as VirtualTouchButtonSlot, c as VirtualTouchButtonsConfig, e as VirtualTouchConfig, f as VirtualTouchJoystickConfig, g as VirtualTouchJoysticksConfig, h as VirtualTouchPosition, i as VirtualTouchStyle, Z as ZylemGameConfig } from './game-interfaces-vF5sRi1n.js';
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export { e as CameraManager, d as CameraOptions, C as CameraWrapper, l as FirstPersonOptions, f as FirstPersonPerspective, k as Fixed2DOptions, F as Fixed2DPerspective, n as IsometricOptions, I as IsometricPerspective, P as PerspectiveOptions, R as RenderBundleManager, p as RenderStrategyManager, m as SecondPersonOptions, g as SecondPersonPerspective, S as StageConfigLike, a as StageOptions, j as ThirdPersonOptions, T as ThirdPersonPerspective, o as TopDownOptions, h as TopDownPerspective, b as createCamera, i as createPerspective, c as createStage, s as stageConfig } from './stage-
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export { e as CameraManager, d as CameraOptions, C as CameraWrapper, l as FirstPersonOptions, f as FirstPersonPerspective, k as Fixed2DOptions, F as Fixed2DPerspective, n as IsometricOptions, I as IsometricPerspective, P as PerspectiveOptions, R as RenderBundleManager, p as RenderStrategyManager, m as SecondPersonOptions, g as SecondPersonPerspective, S as StageConfigLike, a as StageOptions, j as ThirdPersonOptions, T as ThirdPersonPerspective, o as TopDownOptions, h as TopDownPerspective, b as createCamera, i as createPerspective, c as createStage, s as stageConfig } from './stage-Dez16Gxm.js';
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4
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export { CameraFeedOptions, FollowTargetOptions, LevelStage, PlatformAxisMode, PlatformAxisModes, PlatformFollowOptions, RenderCategory, STAGE_STATE_CHANGE, StageManager, StageStateChangeEvent, StrategyPanBehavior, StrategyPanInput, StrategyPanOptions, StrategyPointer, StreamLevelOptions, StreamLevelResult, Vect3, createFollowTarget, createPlatformFollow, createStrategyPan, dispatchStageState, entitySpawner, getActiveLevelDocument, initStageStateDispatcher, isManagedRenderEntity, resolveRenderCategory, setCameraFeed, setStageFrameProfilerEnabled, stageState, streamLevel, streamLevelOnStage, usesManagedRenderPath, vessel } from './core.js';
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export {
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export { BRIDGE_READY_EVENT, BridgeChannel, BridgeDebugTool, BridgeHandler, GameLoadingPayload as BridgeLoadingPayload, BridgeMessageType, BridgeMessages, BridgeNdc, BridgeVec3, CameraPosePayload, CutsceneLoadPayload, CutscenePlaybackState, CutsceneStatusPayload, CutsceneViewPayload, EditorToGameMessages, EntityApplySwatchPayload, EntityPickPayload, EntityPickResultPayload, EntitySummaryPayload, EntitySwatchAppliedPayload, EntityThumbnailPayload, GameConfigPayload, GameToEditorMessages, GameVariablePayload, LevelBuffer, StageConfigPayload, StageSnapshotPayload, SwatchApplyFailureReason, SwatchApplyResult, SwatchKind, SwatchSpec, ZylemBridge, announceBridgeReady, applySwatchesToSelection, getZylemBridge } from '@zylem/bridge';
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5
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+
export { BRIDGE_READY_EVENT, BridgeChannel, BridgeDebugTool, BridgeHandler, GameLoadingPayload as BridgeLoadingPayload, BridgeMessageType, BridgeMessages, BridgeNdc, BridgeVec3, CameraPosePayload, CutsceneLoadPayload, CutscenePlaybackState, CutsceneStatusPayload, CutsceneViewPayload, EditorToGameMessages, EntityApplySwatchPayload, EntityPickPayload, EntityPickResultPayload, EntitySummaryPayload, EntitySwatchAppliedPayload, EntityThumbnailPayload, GameConfigPayload, GameToEditorMessages, GameVariablePayload, LevelBuffer, LevelDocument, StageConfigPayload, StageSnapshotPayload, SwatchApplyFailureReason, SwatchApplyResult, SwatchKind, SwatchSpec, ZylemBridge, announceBridgeReady, applySwatchesToSelection, getZylemBridge } from '@zylem/bridge';
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6
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export { A as ArmPlacementOptions, E as EntityRepresentative, a as EntityRepresentativeOptions, P as PlacementSession, R as RepresentativeFrame, b as RepresentativeLook, c as RepresentativeSource, e as entityRepresentative } from './placement-session-BNQoL7Jb.js';
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8
7
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export { f as EntityBlueprint, j as EntityJson, d as EntityJsonSchema, E as EntitySchema, i as LineEntityData, L as LineEntityDataSchema, h as SpriteEntityData, b as SpriteEntityDataSchema, S as StageBlueprint, k as StageJson, e as StageJsonSchema, c as StageSchema, g as TextEntityData, T as TextEntityDataSchema, V as Vector2Schema, a as Vector3TupleSchema } from './blueprints-TbGY-h53.js';
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9
8
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export { A as AnalogState, d as ButtonName, B as ButtonState, c as InputGamepad, b as InputPlayer, e as InputPlayerNumber, f as InputProvider, I as Inputs, L as LoadingEvent, a as SetupContext, S as StageNavigationOptions, U as UpdateContext } from './base-node-life-cycle-BK9xebT9.js';
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@@ -28,7 +27,7 @@ export { Howl } from 'howler';
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export { o as AudioClip, A as AudioClipSchema, k as EffectType, E as Envelope, h as InstrumentDefinition, I as InstrumentDefinitionSchema, i as InstrumentEffect, a as InstrumentEffectSchema, j as InstrumentPreset, b as InstrumentPresetSchema, n as NoteClip, N as NoteClipSchema, O as OscillatorType, m as SongClip, d as SongClipSchema, g as SongDefinition, S as SongDefinitionSchema, r as SongLoop, f as SongLoopSchema, p as SongNote, e as SongNoteSchema, l as SongTrack, c as SongTrackSchema, q as TimeSignature, T as TimeSignatureSchema } from './song-definition-rEKksP0B.js';
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28
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export { w as AudioItem, A as AudioItemSchema, q as AudioTrack, l as CameraKeyframe, c as CameraKeyframeSchema, m as CameraPoseDef, n as CameraShot, d as CameraShotSchema, o as CameraTrack, i as CutsceneCamera, j as CutsceneCameraKind, b as CutsceneCameraSchema, g as CutsceneDefinition, C as CutsceneDefinitionSchema, k as CutsceneEasing, u as CutsceneEvent, e as CutsceneEventSchema, h as CutsceneScene, a as CutsceneSceneSchema, r as CutsceneTrack, f as CutsceneTrackSchema, s as DollyPath, D as DollyPathSchema, v as EventItem, E as EventItemSchema, p as EventTrack, x as SceneTransition, S as SceneTransitionSchema, y as SceneTransitionType, t as ShotBlend, V as Vec3Def } from './cutscene-definition-C479fkei.js';
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export { CUTSCENE_BEHAVIOR_KEY, CutsceneCameraBehavior, CutsceneFrame, CutsceneHost, CutscenePlayer, CutscenePlayerEvents, CutscenePlayerOptions, CutscenePlayerState, CutscenePreviewController, CutsceneStageLike, EvaluatedPose, StageCutsceneHostOptions, TargetLookup, activeShot, cameraTracks, createCutscenePlayer, createStageCutsceneHost, cutsceneLength, dollyPointAt, easeValue, evaluateCameraPose, evaluateCutscene, itemsBetween, lerpPose, lerpVec3, previousShot, sampleDollyPath, sceneAt, setCutsceneTransitionShaders, shotAt } from './cinematics.js';
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31
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export { D as DEFAULT_SNAP_SETTINGS, w as DebugEntityResolver, v as DebugTools, S as SnapSettings, T as TRANSFORM_TOOLS, x as TransformTool, d as debugState, k as getHoveredEntity, j as getHoveredEntityId, e as getSelectedEntity, g as getSelectedEntityId, h as getSelectedEntityIds, m as getSnapSettings, t as isPickMode, u as isTransformTool, r as registerDebugEntityResolver, l as resolveDebugEntity, p as setAddType, s as setDebugTool, o as setGridVisible, i as setHoveredEntityId, a as setPaused, q as setPickMode, b as setSelectedEntity, c as setSelectedEntityId, f as setSelectedEntityIds, n as setSnapSettings } from './debug-state-
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30
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+
export { D as DEFAULT_SNAP_SETTINGS, w as DebugEntityResolver, v as DebugTools, S as SnapSettings, T as TRANSFORM_TOOLS, x as TransformTool, d as debugState, k as getHoveredEntity, j as getHoveredEntityId, e as getSelectedEntity, g as getSelectedEntityId, h as getSelectedEntityIds, m as getSnapSettings, t as isPickMode, u as isTransformTool, r as registerDebugEntityResolver, l as resolveDebugEntity, p as setAddType, s as setDebugTool, o as setGridVisible, i as setHoveredEntityId, a as setPaused, q as setPickMode, b as setSelectedEntity, c as setSelectedEntityId, f as setSelectedEntityIds, n as setSnapSettings } from './debug-state-JRneI6c2.js';
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32
31
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export { G as GizmoAxis, a as GizmoDelta, b as GizmoMode, d as GizmoRay, T as TransformGizmo, c as closestAxisValue, i as intersectPlane } from './transform-gizmo-DappLQ9w.js';
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export { ConstructionGrid, EntityFocusContext, EntityThumbnailCache, EntityThumbnailCacheEntry, EntityThumbnailResult, Quat, degreesToRadians, entityThumbnailCache, eulerToQuaternion, focusEntity, quaternionToEuler, radiansToDegrees, registerEntityFocusContext, snapScale, snapToIncrement, snapVec3 } from './debug.js';
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34
33
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export { S as SELECTION_BOUNDS_MARGIN, a as SELECTION_THIN_AXIS_FRACTION, c as SELECTION_THIN_AXIS_MAX, b as SELECTION_THIN_AXIS_MIN, d as SelectionBoundsProvider, m as measureObjectSelectionBounds, p as padSelectionBounds, r as resolveSelectionBounds } from './selection-bounds-BKmSo9aG.js';
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package/dist/public.js
CHANGED
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@@ -1 +1 @@
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1
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-
import{a as $m,b as en,c as rn,d as tn}from"./chunk-FZNEWOC5.js";import{a as on}from"./chunk-JCGW5PIR.js";import{a as an,b as pn,c as mn,d as nn,e as fn,f as xn,g as ln,h as sn,i as cn,j as dn,k as yn,l as vn,m as En,n as Sn,o as An,p as hn}from"./chunk-47DG7I7M.js";import{A as In,B as Jn,C as Kn,a as Rn,b as Pn,c as Ln,d as On,e as bn,f as Tn,g as Zn,h as Dn,i as gn,j as un,k as wn,l as Gn,m as Hn,n as _n,o as Fn,p as jn,q as kn,r as Bn,s as Cn,t as Mn,u as Vn,v as Wn,w as Yn,x as zn,y as Nn,z as qn}from"./chunk-KSEP7AUF.js";import{A as Nm,B as qm,C as Im,D as Jm,E as Km,a as Am,b as hm,c as Rm,d as Pm,e as Lm,f as Om,g as bm,h as Tm,i as Zm,j as Dm,k as gm,l as um,m as wm,n as Gm,o as Hm,p as _m,q as Fm,r as jm,s as km,t as Bm,u as Cm,v as Mm,w as Vm,x as Wm,y as Ym,z as zm}from"./chunk-IPWUDOV5.js";import{a as Qm,b as Um,c as Xm}from"./chunk-7QF6YTEZ.js";import"./chunk-ORIDWL3T.js";import{a as y,b as v,c as E,d as S,e as A,f as h}from"./chunk-MJ7RGE47.js";import{a as R,b as P,c as L,d as O,e as b,f as T,g as Z,h as D,i as g,j as u,k as w,l as G,m as H,n as _,o as F,p as j,q as k,r as B,s as C,t as M,u as V,v as W,w as Y}from"./chunk-4DAITCJS.js";import"./chunk-BIGH6D34.js";import"./chunk-ELQN62PQ.js";import{a as Vi,b as Wi,c as em,d as rm,e as tm,f as om}from"./chunk-ZZO4CKRU.js";import{a as Yi,b as zi,c as Ni,d as qi,e as Ii,f as Ji,g as Ki,h as Qi,i as Ui,j as Xi,k as $i}from"./chunk-NVVLLWIM.js";import{a as pp,c as ip,d as mp,e as np,f as fp,g as xp}from"./chunk-2PFNNGTV.js";import"./chunk-VMXSE3EC.js";import{a as am,b as pm,c as im,d as mm,e as nm,f as fm,g as xm,h as lm,i as sm,j as cm,k as dm}from"./chunk-YNX3Q3CL.js";import{a as ym,b as vm,c as Em,d as Sm}from"./chunk-WQ3WMMZD.js";import{a as Fe,b as je,c as ke,d as Be,e as qe,f as Qp,g as Up,h as fi,i as xi,j as li,k as si,l as ci,m as di,n as yi,o as vi,p as Ei,q as Si,r as Ai}from"./chunk-JJEYLGD2.js";import{a as _e,c as Za,d as Da,e as ga,f as Rp,g as Pp,h as Dp,i as Hp,j as _p,l as Fp,m as jp,n as kp,o as Bp,p as Cp,q as Mp,r as Vp,s as Wp,t as Yp,u as zp,v as Np,w as qp,x as Jp,z as Kp}from"./chunk-UKNMIHAP.js";import{e as Ue,n as pr}from"./chunk-KL7NGD76.js";import{b as Ep}from"./chunk-WBQ5TNRZ.js";import{a as Ip}from"./chunk-BH53MBAZ.js";import{a as Ce,b as Me,c as Ve,d as We,e as Ye,f as ze,g as Ne}from"./chunk-PCFF4LLO.js";import{a as Pe,b as Le,c as Oe,d as be,e as Te,f as Ze,g as De,h as ge,i as ue,j as we,k as Ge,l as He}from"./chunk-UG22Z42P.js";import{c as d}from"./chunk-Y5IU6IA5.js";import{a as he,b as Re}from"./chunk-OCQ7A5IK.js";import{c as gp,d as up,e as wp,f as Gp}from"./chunk-47HAZZWF.js";import{a as Ke,b as Qe,c as Xe,d as $e,e as er,f as rr,g as tr,h as or,i as ar}from"./chunk-273CUPEO.js";import{B as Ee,C as Se,D as Ae,a as U,b as X,c as $,d as ee,e as re,f as te,h as oe,j as ae,l as pe,m as ie,n as me,o as ne,p as fe,q as xe,u as le,v as se,w as ce,x as de,y as ye,z as ve}from"./chunk-UM5VNQPY.js";import"./chunk-SD7EHS4W.js";import"./chunk-2HSR5XDQ.js";import{a as ua,b as wa,c as Ga,d as Ha,e as _a,f as Fa,g as ja,h as ka,i as Ba,j as Ca,k as Ma,l as Va,m as Wa,n as Ya,o as za,p as Na,q as qa,r as lp,s as sp,t as cp}from"./chunk-2XMG3NJS.js";import{a as Ta}from"./chunk-7GYFZKK7.js";import{a as Ia,b as Ja,c as Ka,d as Qa,e as Ua,f as Xa,g as $a,h as ep,i as rp,j as tp,k as op,l as ap}from"./chunk-QGIYILYI.js";import{h as Lp,i as Op,j as bp,k as Tp,l as Zp}from"./chunk-D2PATZCC.js";import{a as hi,b as Ri,c as Pi,d as Li,e as Oi}from"./chunk-CVKEWWIH.js";import{a as Xp,b as $p,c as ei,d as ri,e as ti,f as oi,g as ai,h as pi,i as ii,j as mi,l as ni}from"./chunk-63T3K5EQ.js";import{a as dp,b as yp,c as vp,d as Sp,e as Ap,f as hp}from"./chunk-M2FZ224T.js";import{A as lt,B as st,C as ct,D as dt,E as yt,J as Tt,K as Zt,L as Dt,M as gt,N as ut,O as wt,b as Cr,c as Mr,d as Vr,e as Wr,f as Yr,g as zr,h as Nr,i as qr,j as Ir,k as Jr,l as Kr,m as Qr,n as Ur,o as Xr,p as $r,q as et,r as rt,s as tt,t as ot,u as at,v as pt,w as it,x as mt,y as nt,z as xt}from"./chunk-DYD7MDWO.js";import{d as ft,e as Lt,f as Ot,g as bt}from"./chunk-IHGRFR4H.js";import{E as Br,c as ur,d as wr,e as Gr,f as Hr,g as _r,h as Fr,i as jr,j as kr}from"./chunk-AJSIVGDX.js";import{b as gr}from"./chunk-EVYHPR3J.js";import{a as dr,b as yr,c as vr,d as Er,e as Sr,f as Ar,g as hr,h as Rr,i as Pr,j as Lr,k as Or,l as br,m as Tr,n as Zr,o as Dr}from"./chunk-XRP4JJXL.js";import{c as e,d as r,h as t,i as o,j as a,k as p,m as i,n as m,o as n,p as f,q as x,r as l,s,t as c}from"./chunk-Q22Z4PBD.js";import{a as Ie,b as Je}from"./chunk-AIQ6IVT5.js";import"./chunk-QXVH6POE.js";import{a as vt,b as Et,c as St,d as At,e as ht,f as Rt,g as Pt}from"./chunk-UUOPT2N4.js";import{e as z,f as N,g as q,h as I,i as J,j as K,m as Q}from"./chunk-4QLJUQSJ.js";import{a as ir,b as mr,c as nr,d as fr,g as xr,h as lr,i as sr,j as cr}from"./chunk-7WRQ2UAN.js";import{a as bi,b as Ti,c as Zi,d as Di,e as gi,f as ui,g as wi,h as Gi,i as Hi,j as _i,k as Fi,l as ji,m as ki,n as Bi,o as Ci,p as Mi}from"./chunk-6XFXPIVB.js";import{$ as wo,A as oo,Aa as aa,B as ao,Ba as pa,C as po,Ca as ia,D as io,Da as ma,E as mo,Ea as na,F as no,Fa as fa,G as fo,Ga as xa,H as xo,Ha as la,I as lo,Ia as sa,J as so,Ja as ca,K as co,Ka as da,L as yo,La as ya,M as vo,Ma as va,N as Eo,Na as Ea,O as So,Oa as Sa,P as Ao,Pa as Aa,Q as ho,Qa as ha,R as Ro,Ra,S as Po,Sa as Pa,T as Lo,Ta as La,U as Oo,Ua as Oa,V as bo,Va as ba,W as To,X as Zo,Y as Do,Z as go,_ as uo,aa as Go,b as Gt,ba as Ho,c as Ht,ca as _o,d as _t,da as Fo,e as Ft,ea as jo,f as jt,fa as ko,g as kt,ga as Bo,h as Bt,ha as Co,i as Ct,ia as Mo,j as Mt,ja as Vo,k as Vt,ka as Wo,l as Wt,la as Yo,m as Yt,ma as zo,n as zt,na as No,o as Nt,oa as qo,p as qt,pa as Io,q as It,qa as Jo,r as Jt,ra as Ko,s as Kt,sa as Qo,t as Qt,ta as Uo,u as Ut,ua as Xo,v as Xt,va as $o,w as $t,wa as ea,x as eo,xa as ra,y as ro,ya as ta,z as to,za as oa}from"./chunk-VUJXR5K5.js";import"./chunk-WOT6VMZA.js";export{dp as ACTOR_TYPE,Fe as AspectRatio,Ki as AudioClipSchema,sm as AudioItemSchema,Nr as BOX_TYPE,tn as BRIDGE_READY_EVENT,Gt as BoundaryRicochet3DCoordinator,Ht as BoundaryRicochetCoordinator,Ur as CONE_TYPE,ua as CUTSCENE_BEHAVIOR_KEY,ot as CYLINDER_TYPE,im as CameraKeyframeSchema,Yp as CameraManager,Fp as CameraPipeline,fm as CameraShotSchema,zp as CameraWrapper,Wn as ColorJsonSchema,gp as ConstructionGrid,_t as CooldownBehavior,wa as CutsceneCameraBehavior,mm as CutsceneCameraSchema,dm as CutsceneDefinitionSchema,xm as CutsceneEventSchema,cp as CutscenePreviewController,pm as CutsceneSceneSchema,cm as CutsceneTrackSchema,$ as DEFAULT_SNAP_SETTINGS,xt as DISK_TYPE,v as DROPPABLE_AREA_TYPE,Ft as Destructible3DBehavior,jt as DestructibleMesh,nm as DollyPathSchema,Dn as EntityJsonSchema,Pn as EntitySchema,he as EntityThumbnailCache,Ie as EventEmitterDelegate,lm as EventItemSchema,Sp as FOG_TYPE,kt as FirstPersonBehavior,Bt as FirstPersonEvent,Ct as FirstPersonFSM,Bp as FirstPersonPerspective,Wt as FirstPersonPresentation,Mt as FirstPersonShooterCoordinator,Vt as FirstPersonState,kp as Fixed2DPerspective,c as Fn,Yt as FractureOptions,fi as Game,pr as GameBridge,Kn as GameConfigJsonSchema,Jn as GameDeviceConfigJsonSchema,Vn as GameInputConfigSchema,Mn as GameInputPlayerConfigSchema,y as HOVER_AREA_TYPE,om as Howl,Ni as InstrumentDefinitionSchema,zi as InstrumentEffectSchema,Yi as InstrumentPresetSchema,Cp as IsometricPerspective,zt as Jumper2DBehavior,Nt as Jumper2DEvent,qt as Jumper2DFSM,It as Jumper2DState,Jt as Jumper3DBehavior,Kt as Jumper3DEvent,Qt as Jumper3DFSM,Ut as Jumper3DState,un as KeyboardMappingSchema,gt as LIGHT_TYPE,ai as LINE_TYPE,Tn as LineEntityDataSchema,Cn as MouseConfigSchema,wn as MouseMappingSchema,Xt as MultidirectionalSpaceShooterCoordinator,Ji as NoteClipSchema,hi as PARTICLE_SYSTEM_TYPE,it as PILL_TYPE,ct as PLANE_TYPE,et as PYRAMID_TYPE,$t as ParticleEmitterBehavior,_p as Perspectives,eo as Platformer2DBehavior,ro as Platformer2DEvent,to as Platformer2DFSM,oo as Platformer2DState,ao as Platformer3DBehavior,po as Platformer3DEvent,io as Platformer3DFSM,mo as Platformer3DState,Tt as RECT_TYPE,wi as RUNTIME_BOUNDARY_2D_BEHAVIOR_KEY,Gi as RUNTIME_DYNAMIC_CIRCLE_BODY_2D_BEHAVIOR_KEY,Hi as RUNTIME_GOAL_ZONE_2D_BEHAVIOR_KEY,_i as RUNTIME_PLAYER_INPUT_2D_BEHAVIOR_KEY,Fi as RUNTIME_RICOCHET_2D_BEHAVIOR_KEY,ji as RUNTIME_TRIGGER_REGION_2D_BEHAVIOR_KEY,Rp as RenderBundleManager,Pp as RenderStrategyManager,In as ResolutionInputSchema,no as Ricochet2DBehavior,fo as Ricochet2DEvent,xo as Ricochet2DFSM,lo as Ricochet2DState,so as Ricochet3DBehavior,co as Ricochet3DEvent,yo as Ricochet3DFSM,vo as Ricochet3DState,bi as RuntimeBoundary2DBehavior,Ti as RuntimeDynamicCircleBody2DBehavior,Zi as RuntimeGoalZone2DBehavior,Di as RuntimePlayerInput2DBehavior,gi as RuntimeRicochet2DBehavior,ui as RuntimeTriggerRegion2DBehavior,vt as SELECTION_BOUNDS_MARGIN,Et as SELECTION_THIN_AXIS_FRACTION,At as SELECTION_THIN_AXIS_MAX,St as SELECTION_THIN_AXIS_MIN,Jr as SPHERE_TYPE,ri as SPRITE_TYPE,ci as STAGE_STATE_CHANGE,am as SceneTransitionSchema,Eo as ScreenVisibilityBehavior,So as ScreenVisibilityFSM,Ao as ScreenWrapBehavior,ho as ScreenWrapEvent,Ro as ScreenWrapFSM,Po as ScreenWrapState,Vp as SecondPersonPerspective,Lo as Shooter2DBehavior,Ep as SimulationBody,Qi as SongClipSchema,$i as SongDefinitionSchema,Xi as SongLoopSchema,qi as SongNoteSchema,Ii as SongTrackSchema,Zn as SpriteEntityDataSchema,Nn as StageAssetLoaderConfigSchema,dn as StageBodyKind,yn as StageBoundaryDim,qn as StageConfigJsonSchema,vn as StageEventType,zn as StageGLTFAssetLoaderConfigSchema,gn as StageJsonSchema,Up as StageManager,En as StageRicochetDim,Sn as StageRicochetReflection,Ln as StageSchema,An as StageTopDownPlane,Xp as TEXT_TYPE,U as TRANSFORM_TOOLS,On as TextEntityDataSchema,jp as ThirdPersonPerspective,Oo as ThrusterBehavior,bo as ThrusterEvent,To as ThrusterFSM,Zo as ThrusterState,Ui as TimeSignatureSchema,Do as TopDownMovementBehavior,Mp as TopDownPerspective,go as TopDownShooterCoordinator,Gp as TransformGizmo,mr as VEC2_ONE,ir as VEC2_ZERO,fr as VEC3_ONE,nr as VEC3_ZERO,Yn as Vec3ComponentsSchema,Rn as Vector2Schema,bn as Vector3TupleSchema,_n as VirtualTouchButtonConfigSchema,jn as VirtualTouchButtonsConfigSchema,Bn as VirtualTouchConfigSchema,Fn as VirtualTouchJoystickConfigSchema,kn as VirtualTouchJoysticksConfigSchema,Hn as VirtualTouchPositionSchema,Gn as VirtualTouchStyleSchema,uo as WorldBoundary2DBehavior,wo as WorldBoundary2DEvent,Go as WorldBoundary2DFSM,Ho as WorldBoundary2DState,_o as WorldBoundary3DBehavior,Fo as WorldBoundary3DEvent,jo as WorldBoundary3DFSM,ko as WorldBoundary3DState,Lt as ZONE_TYPE,yp as ZylemActor,qr as ZylemBox,Xr as ZylemCone,at as ZylemCylinder,lt as ZylemDisk,S as ZylemDroppableArea,Ap as ZylemFog,on as ZylemGameElement,E as ZylemHoverArea,ut as ZylemLight,ii as ZylemLine,Ri as ZylemParticleSystem,mt as ZylemPill,dt as ZylemPlane,rt as ZylemPyramid,Zt as ZylemRect,Kr as ZylemSphere,ti as ZylemSprite,$p as ZylemText,Ot as ZylemZone,G as abs,ka as activeShot,en as announceBridgeReady,o as applyEntityGlow,rn as applySwatchesToSelection,Ip as applyTransformChanges,w as asin,u as atan,tp as audibleTrackIds,Ia as beatsPerBar,Ka as beatsToSeconds,ki as bindRuntimeDynamicCircleBody2DHandle,ur as boxCollision,Cr as boxMesh,pn as buildBoxCollider,nn as buildCapsuleCollider,xn as buildConvexHullCollider,fn as buildCylinderCollider,sn as buildHeightfieldCollider,an as buildRuntimeBody,mn as buildSphereCollider,ln as buildTrimeshCollider,cn as bundleRuntimeCollision,Om as callFunc,za as cameraTracks,Z as clamp,Q as clearGlobalSubscriptions,ap as clipsAt,up as closestAxisValue,Bo as computeWorldBoundary2DHits,Co as computeWorldBoundary3DHits,Gr as coneCollision,Vr as coneMesh,g as cos,Br as create,vp as createActor,R as createBackgroundShader,Ir as createBox,Np as createCamera,$r as createCone,Li as createCooldownIcon,qa as createCutscenePlayer,pt as createCylinder,st as createDisk,h as createDroppableArea,ft as createEntity,ni as createEntityFactory,t as createEntityGlowMaterial,Mo as createFirstPersonInputComponent,Vo as createFirstPersonMovementComponent,Wo as createFirstPersonStateComponent,hp as createFog,vi as createFollowTarget,xi as createGame,N as createGlobal,A as createHoverArea,pp as createInstrument,Yo as createJumpConfig2D,zo as createJumpConfig3D,No as createJumpInput2D,qo as createJumpInput3D,Io as createJumpState2D,Jo as createJumpState3D,wt as createLight,mi as createLine,i as createNodeMaterialFromTSL,Pi as createParticleSystem,Wp as createPerspective,Ko as createPhysicsBodyComponent,nt as createPill,yt as createPlane,Ei as createPlatformFollow,Qo as createPlatformer2DInputComponent,Uo as createPlatformer2DMovementComponent,Xo as createPlatformer2DStateComponent,$o as createPlatformer3DInputComponent,ea as createPlatformer3DMovementComponent,ra as createPlatformer3DStateComponent,tt as createPyramid,Dt as createRect,ta as createShooter2DStateComponent,hn as createSimulation,fp as createSongPlayer,Qr as createSphere,oi as createSprite,Kp as createStage,sp as createStageCutsceneHost,Si as createStrategyPan,ei as createText,oa as createThrusterInputComponent,aa as createThrusterMovementComponent,pa as createThrusterStateComponent,ia as createTopDownMovementComponent,ma as createTopDownMovementInputComponent,na as createTopDownMovementStateComponent,fa as createTransformComponent,Hm as createTransformStore,Op as createVariable,bt as createZone,Ta as crossfadeTransitionShader,Na as cutsceneLength,_r as cylinderCollision,Yr as cylinderMesh,ep as dbToGain,ee as debugState,Ne as defaultTouchControls,xa as defineBehavior,or as degreesToRadians,Lm as delay,Oi as destroy,yi as dispatchStageState,Ca as dollyPointAt,M as dot,Ga as easeValue,Bi as emitRuntimeGoal,Ci as emitRuntimeRicochet,Mi as emitRuntimeTriggerRegionEnter,rm as encodeWav,tm as encodeWavBlob,mp as ensureAudio,d as entityRepresentative,si as entitySpawner,Re as entityThumbnailCache,Xe as eulerToQuaternion,Va as evaluateCameraPose,Wa as evaluateCutscene,H as exp,bm as fadeOpacity,la as fireCooldown,sa as fireShooter2DIfRequested,s as float,B as floor,Qe as focusEntity,C as fract,rp as gainToDb,qe as gameConfig,Dp as getActiveLevelDocument,xp as getActiveSongPlayer,ca as getCooldown,da as getCooldownStore,je as getDisplayAspect,ya as getEntityFacingAngle2D,q as getGlobal,K as getGlobals,Se as getHoveredEntity,ye as getHoveredEntityId,Wm as getPosition,ke as getPresetResolution,Dr as getRotation,Ee as getSelectedEntity,me as getSelectedEntityId,fe as getSelectedEntityIds,le as getSnapSettings,bp as getVariable,Ym as getVelocity,$m as getZylemBridge,ym as globalChange,vm as globalChanges,va as hasAnyWorldBoundary2DHit,Ea as hasAnyWorldBoundary3DHit,di as initStageStateDispatcher,wp as intersectPlane,np as isAudioReady,p as isGLSLShader,ga as isManagedRenderEntity,ie as isPickMode,a as isTSLShader,X as isTransformTool,_e as isWebGPUSupported,Ya as itemsBetween,We as joystickBaseSvg,Ye as joystickThumbSvg,V as length,_a as lerpPose,Ha as lerpVec3,ip as loadTone,j as max,Rt as measureObjectSelectionBounds,He as mergeInputConfigs,Xa as midiToFrequency,$a as midiToNoteName,k as min,b as mix,Y as mod,_m as move,hm as moveBy,Vm as moveForwardXY,Rm as moveTo,Fm as moveX,Bm as moveXY,Cm as moveXZ,jm as moveY,km as moveZ,O as normalize,xr as normalizeVec2,lr as normalizeVec3,e as objectVertexShader,I as onGlobalChange,J as onGlobalChanges,Zm as onPress,Dm as onRelease,Tp as onVariableChange,Zp as onVariableChanges,gr as packCollisionGroups,ht as padSelectionBounds,um as parallel,Be as parseResolution,Sa as particleEffect,Aa as particlePresets,pi as pickZylemLine,Fr as pillCollision,zr as pillMesh,Wi as pingPongBeep,jr as planeCollision,L as positionWorld,P as positionWorldDirection,_ as pow,Ba as previousShot,Hr as pyramidCollision,Wr as pyramidMesh,$e as quaternionToEuler,ar as radiansToDegrees,ha as registerCooldown,re as registerDebugEntityResolver,Ke as registerEntityFocusContext,em as renderSong,wm as repeat,Gm as repeatForever,Ra as resetCooldown,Am as resetEntityOpacity,Mm as resetVelocity,Pa as resolveAim2D,Ve as resolveButtonAccent,te as resolveDebugEntity,Za as resolveRenderCategory,Pt as resolveSelectionBounds,Me as resolveTouchTheme,Vi as ricochetSound,Pm as rotateBy,vr as rotateEuler,dr as rotateInDirection,Sr as rotateX,Er as rotateY,yr as rotateYEuler,Ar as rotateZ,Ma as sampleDollyPath,Fa as sceneAt,op as scheduleSong,Xm as screenCenterLookDeltas,Um as screenCenterLookTargets,Qa as secondsToBeats,gm as sequence,de as setAddType,Ai as setCameraFeed,lp as setCutsceneTransitionShaders,ae as setDebugTool,z as setGlobal,ce as setGridVisible,ve as setHoveredEntityId,oe as setPaused,pe as setPickMode,zm as setPosition,Nm as setPositionX,qm as setPositionY,Im as setPositionZ,Tr as setRotation,Zr as setRotationDegrees,Lr as setRotationDegreesX,Rr as setRotationDegreesY,br as setRotationDegreesZ,Pr as setRotationX,hr as setRotationY,Or as setRotationZ,Ae as setSelectedEntity,ne as setSelectedEntityId,xe as setSelectedEntityIds,se as setSnapSettings,Hp as setStageFrameProfilerEnabled,Lp as setVariable,Qm as shortestAngleDelta,ja as shotAt,D as sin,T as smoothstep,tr as snapScale,er as snapToIncrement,rr as snapVec3,Ja as songLengthBeats,Ua as songLengthSeconds,wr as sphereCollision,Mr as sphereMesh,qp as stageConfig,Qp as stageState,r as standardShader,F as step,Ue as streamLevel,li as streamLevelOnStage,Tm as throttle,La as tickCooldowns,f as time,sr as toThreeVector2,cr as toThreeVector3,ze as touchButtonSvg,Ce as touchThemes,m as uniform,Oa as updateBoundaryRicochet,Pe as useArrowsForAxes,Oe as useArrowsForDirections,Le as useArrowsForSecondaryAxes,ba as useBehavior,Ze as useIJKLForAxes,De as useIJKLForDirections,we as useMouse,ge as useMouseLook,ue as useScreenCenterLook,Ge as useVirtualControls,Te as useWASDForAxes,be as useWASDForDirections,Da as usesManagedRenderPath,n as uv,Em as variableChange,Sm as variableChanges,W as vec2,x as vec3,l as vec4,Jp as vessel,Km as wrapAround3D,Jm as wrapAroundXY,kr as zoneCollision,Je as zylemEventBus};
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as cr}from"./chunk-7WRQ2UAN.js";import{a as bi,b as Ti,c as Zi,d as Di,e as gi,f as ui,g as wi,h as Gi,i as Hi,j as _i,k as Fi,l as ji,m as ki,n as Bi,o as Ci,p as Mi}from"./chunk-6XFXPIVB.js";import{$ as wo,A as oo,Aa as aa,B as ao,Ba as pa,C as po,Ca as ia,D as io,Da as ma,E as mo,Ea as na,F as no,Fa as fa,G as fo,Ga as xa,H as xo,Ha as la,I as lo,Ia as sa,J as so,Ja as ca,K as co,Ka as da,L as yo,La as ya,M as vo,Ma as va,N as Eo,Na as Ea,O as So,Oa as Sa,P as Ao,Pa as Aa,Q as ho,Qa as ha,R as Ro,Ra,S as Po,Sa as Pa,T as Lo,Ta as La,U as Oo,Ua as Oa,V as bo,Va as ba,W as To,X as Zo,Y as Do,Z as go,_ as uo,aa as Go,b as Gt,ba as Ho,c as Ht,ca as _o,d as _t,da as Fo,e as Ft,ea as jo,f as jt,fa as ko,g as kt,ga as Bo,h as Bt,ha as Co,i as Ct,ia as Mo,j as Mt,ja as Vo,k as Vt,ka as Wo,l as Wt,la as Yo,m as Yt,ma as zo,n as zt,na as No,o as Nt,oa as qo,p as qt,pa as Io,q as It,qa as Jo,r as Jt,ra as Ko,s as Kt,sa as Qo,t as Qt,ta as Uo,u as Ut,ua as Xo,v as Xt,va as $o,w as $t,wa as ea,x as eo,xa as ra,y as ro,ya as ta,z as to,za as oa}from"./chunk-VUJXR5K5.js";import"./chunk-WOT6VMZA.js";export{dp as ACTOR_TYPE,Fe as AspectRatio,Ki as AudioClipSchema,sm as AudioItemSchema,Nr as BOX_TYPE,tn as BRIDGE_READY_EVENT,Gt as BoundaryRicochet3DCoordinator,Ht as BoundaryRicochetCoordinator,Ur as CONE_TYPE,ua as CUTSCENE_BEHAVIOR_KEY,ot as CYLINDER_TYPE,im as CameraKeyframeSchema,Yp as CameraManager,Fp as CameraPipeline,fm as CameraShotSchema,zp as CameraWrapper,Wn as ColorJsonSchema,Gp as ConstructionGrid,_t as CooldownBehavior,wa as CutsceneCameraBehavior,mm as CutsceneCameraSchema,dm as CutsceneDefinitionSchema,xm as CutsceneEventSchema,cp as CutscenePreviewController,pm as CutsceneSceneSchema,cm as CutsceneTrackSchema,$ as DEFAULT_SNAP_SETTINGS,xt as DISK_TYPE,v as DROPPABLE_AREA_TYPE,Ft as Destructible3DBehavior,jt as DestructibleMesh,nm as DollyPathSchema,Dn as EntityJsonSchema,Pn as EntitySchema,he as EntityThumbnailCache,Ie as EventEmitterDelegate,lm as EventItemSchema,Sp as FOG_TYPE,kt as FirstPersonBehavior,Bt as FirstPersonEvent,Ct as FirstPersonFSM,Bp as FirstPersonPerspective,Wt as FirstPersonPresentation,Mt as FirstPersonShooterCoordinator,Vt as FirstPersonState,kp as Fixed2DPerspective,c as Fn,Yt as FractureOptions,fi as Game,pr as GameBridge,Kn as GameConfigJsonSchema,Jn as GameDeviceConfigJsonSchema,Vn as GameInputConfigSchema,Mn as GameInputPlayerConfigSchema,y as HOVER_AREA_TYPE,om as Howl,Ni as InstrumentDefinitionSchema,zi as InstrumentEffectSchema,Yi as InstrumentPresetSchema,Cp as IsometricPerspective,zt as Jumper2DBehavior,Nt as Jumper2DEvent,qt as Jumper2DFSM,It as Jumper2DState,Jt as Jumper3DBehavior,Kt as Jumper3DEvent,Qt as Jumper3DFSM,Ut as Jumper3DState,un as KeyboardMappingSchema,gt as LIGHT_TYPE,ai as LINE_TYPE,Tn as LineEntityDataSchema,Cn as MouseConfigSchema,wn as MouseMappingSchema,Xt as MultidirectionalSpaceShooterCoordinator,Ji as NoteClipSchema,hi as PARTICLE_SYSTEM_TYPE,it as PILL_TYPE,ct as PLANE_TYPE,et as PYRAMID_TYPE,$t as ParticleEmitterBehavior,_p as Perspectives,eo as Platformer2DBehavior,ro as Platformer2DEvent,to as Platformer2DFSM,oo as Platformer2DState,ao as Platformer3DBehavior,po as Platformer3DEvent,io as Platformer3DFSM,mo as Platformer3DState,Tt as RECT_TYPE,wi as RUNTIME_BOUNDARY_2D_BEHAVIOR_KEY,Gi as RUNTIME_DYNAMIC_CIRCLE_BODY_2D_BEHAVIOR_KEY,Hi as RUNTIME_GOAL_ZONE_2D_BEHAVIOR_KEY,_i as RUNTIME_PLAYER_INPUT_2D_BEHAVIOR_KEY,Fi as RUNTIME_RICOCHET_2D_BEHAVIOR_KEY,ji as RUNTIME_TRIGGER_REGION_2D_BEHAVIOR_KEY,Rp as RenderBundleManager,Pp as RenderStrategyManager,In as ResolutionInputSchema,no as Ricochet2DBehavior,fo as Ricochet2DEvent,xo as Ricochet2DFSM,lo as Ricochet2DState,so as Ricochet3DBehavior,co as Ricochet3DEvent,yo as Ricochet3DFSM,vo as Ricochet3DState,bi as RuntimeBoundary2DBehavior,Ti as RuntimeDynamicCircleBody2DBehavior,Zi as RuntimeGoalZone2DBehavior,Di as RuntimePlayerInput2DBehavior,gi as RuntimeRicochet2DBehavior,ui as RuntimeTriggerRegion2DBehavior,vt as SELECTION_BOUNDS_MARGIN,Et as SELECTION_THIN_AXIS_FRACTION,At as SELECTION_THIN_AXIS_MAX,St as SELECTION_THIN_AXIS_MIN,Jr as SPHERE_TYPE,ri as SPRITE_TYPE,ci as STAGE_STATE_CHANGE,am as SceneTransitionSchema,Eo as ScreenVisibilityBehavior,So as ScreenVisibilityFSM,Ao as ScreenWrapBehavior,ho as ScreenWrapEvent,Ro as ScreenWrapFSM,Po as ScreenWrapState,Vp as SecondPersonPerspective,Lo as Shooter2DBehavior,Ep as SimulationBody,Qi as SongClipSchema,$i as SongDefinitionSchema,Xi as SongLoopSchema,qi as SongNoteSchema,Ii as SongTrackSchema,Zn as SpriteEntityDataSchema,Nn as StageAssetLoaderConfigSchema,dn as StageBodyKind,yn as StageBoundaryDim,qn as StageConfigJsonSchema,vn as StageEventType,zn as StageGLTFAssetLoaderConfigSchema,gn as StageJsonSchema,Up as StageManager,En as StageRicochetDim,Sn as StageRicochetReflection,Ln as StageSchema,An as StageTopDownPlane,Xp as TEXT_TYPE,U as TRANSFORM_TOOLS,On as TextEntityDataSchema,jp as ThirdPersonPerspective,Oo as ThrusterBehavior,bo as ThrusterEvent,To as ThrusterFSM,Zo as ThrusterState,Ui as TimeSignatureSchema,Do as TopDownMovementBehavior,Mp as TopDownPerspective,go as TopDownShooterCoordinator,up as TransformGizmo,mr as VEC2_ONE,ir as VEC2_ZERO,fr as VEC3_ONE,nr as VEC3_ZERO,Yn as Vec3ComponentsSchema,Rn as Vector2Schema,bn as Vector3TupleSchema,_n as VirtualTouchButtonConfigSchema,jn as VirtualTouchButtonsConfigSchema,Bn as VirtualTouchConfigSchema,Fn as VirtualTouchJoystickConfigSchema,kn as VirtualTouchJoysticksConfigSchema,Hn as VirtualTouchPositionSchema,Gn as VirtualTouchStyleSchema,uo as WorldBoundary2DBehavior,wo as WorldBoundary2DEvent,Go as WorldBoundary2DFSM,Ho as WorldBoundary2DState,_o as WorldBoundary3DBehavior,Fo as WorldBoundary3DEvent,jo as WorldBoundary3DFSM,ko as WorldBoundary3DState,Lt as ZONE_TYPE,yp as ZylemActor,qr as ZylemBox,Xr as ZylemCone,at as ZylemCylinder,lt as ZylemDisk,S as ZylemDroppableArea,Ap as ZylemFog,on as ZylemGameElement,E as ZylemHoverArea,ut as ZylemLight,ii as ZylemLine,Ri as ZylemParticleSystem,mt as ZylemPill,dt as ZylemPlane,rt as ZylemPyramid,Zt as ZylemRect,Kr as ZylemSphere,ti as ZylemSprite,$p as ZylemText,Ot as ZylemZone,G as abs,ka as activeShot,en as announceBridgeReady,o as applyEntityGlow,rn as applySwatchesToSelection,Ip as applyTransformChanges,w as asin,u as atan,tp as audibleTrackIds,Ia as beatsPerBar,Ka as beatsToSeconds,ki as bindRuntimeDynamicCircleBody2DHandle,ur as boxCollision,Cr as boxMesh,pn as buildBoxCollider,nn as buildCapsuleCollider,xn as buildConvexHullCollider,fn as buildCylinderCollider,sn as buildHeightfieldCollider,an as buildRuntimeBody,mn as buildSphereCollider,ln as buildTrimeshCollider,cn as bundleRuntimeCollision,Om as callFunc,za as cameraTracks,Z as clamp,Q as clearGlobalSubscriptions,ap as clipsAt,Dp as closestAxisValue,Bo as computeWorldBoundary2DHits,Co as computeWorldBoundary3DHits,Gr as coneCollision,Vr as coneMesh,g as cos,Br as create,vp as createActor,R as createBackgroundShader,Ir as createBox,Np as createCamera,$r as createCone,Li as createCooldownIcon,qa as createCutscenePlayer,pt as createCylinder,st as createDisk,h as createDroppableArea,ft as createEntity,ni as createEntityFactory,t as createEntityGlowMaterial,Mo as createFirstPersonInputComponent,Vo as createFirstPersonMovementComponent,Wo as createFirstPersonStateComponent,hp as createFog,vi as createFollowTarget,xi as createGame,N as createGlobal,A as createHoverArea,pp as createInstrument,Yo as createJumpConfig2D,zo as createJumpConfig3D,No as createJumpInput2D,qo as createJumpInput3D,Io as createJumpState2D,Jo as createJumpState3D,wt as createLight,mi as createLine,i as createNodeMaterialFromTSL,Pi as createParticleSystem,Wp as createPerspective,Ko as createPhysicsBodyComponent,nt as createPill,yt as createPlane,Ei as createPlatformFollow,Qo as createPlatformer2DInputComponent,Uo as createPlatformer2DMovementComponent,Xo as createPlatformer2DStateComponent,$o as createPlatformer3DInputComponent,ea as createPlatformer3DMovementComponent,ra as createPlatformer3DStateComponent,tt as createPyramid,Dt as createRect,ta as createShooter2DStateComponent,hn as createSimulation,fp as createSongPlayer,Qr as createSphere,oi as createSprite,Kp as createStage,sp as createStageCutsceneHost,Si as createStrategyPan,ei as createText,oa as createThrusterInputComponent,aa as createThrusterMovementComponent,pa as createThrusterStateComponent,ia as createTopDownMovementComponent,ma as createTopDownMovementInputComponent,na as createTopDownMovementStateComponent,fa as createTransformComponent,Hm as createTransformStore,Op as createVariable,bt as createZone,Ta as crossfadeTransitionShader,Na as cutsceneLength,_r as cylinderCollision,Yr as cylinderMesh,ep as dbToGain,ee as debugState,Ne as defaultTouchControls,xa as defineBehavior,or as degreesToRadians,Lm as delay,Oi as destroy,yi as dispatchStageState,Ca as dollyPointAt,M as dot,Ga as easeValue,Bi as emitRuntimeGoal,Ci as emitRuntimeRicochet,Mi as emitRuntimeTriggerRegionEnter,rm as encodeWav,tm as encodeWavBlob,mp as ensureAudio,d as entityRepresentative,si as entitySpawner,Re as entityThumbnailCache,Xe as eulerToQuaternion,Va as evaluateCameraPose,Wa as evaluateCutscene,H as exp,bm as fadeOpacity,la as fireCooldown,sa as fireShooter2DIfRequested,s as float,B as floor,Qe as focusEntity,C as fract,rp as gainToDb,qe as gameConfig,wp as getActiveLevelDocument,xp as getActiveSongPlayer,ca as getCooldown,da as getCooldownStore,je as getDisplayAspect,ya as getEntityFacingAngle2D,q as getGlobal,K as getGlobals,Se as getHoveredEntity,ye as getHoveredEntityId,Wm as getPosition,ke as getPresetResolution,Dr as getRotation,Ee as getSelectedEntity,me as getSelectedEntityId,fe as getSelectedEntityIds,le as getSnapSettings,bp as getVariable,Ym as getVelocity,$m as getZylemBridge,ym as globalChange,vm as globalChanges,va as hasAnyWorldBoundary2DHit,Ea as hasAnyWorldBoundary3DHit,di as initStageStateDispatcher,gp as intersectPlane,np as isAudioReady,p as isGLSLShader,ga as isManagedRenderEntity,ie as isPickMode,a as isTSLShader,X as isTransformTool,_e as isWebGPUSupported,Ya as itemsBetween,We as joystickBaseSvg,Ye as joystickThumbSvg,V as length,_a as lerpPose,Ha as lerpVec3,ip as loadTone,j as max,Rt as measureObjectSelectionBounds,He as mergeInputConfigs,Xa as midiToFrequency,$a as midiToNoteName,k as min,b as mix,Y as mod,_m as move,hm as moveBy,Vm as moveForwardXY,Rm as moveTo,Fm as moveX,Bm as moveXY,Cm as moveXZ,jm as moveY,km as moveZ,O as normalize,xr as normalizeVec2,lr as normalizeVec3,e as objectVertexShader,I as onGlobalChange,J as onGlobalChanges,Zm as onPress,Dm as onRelease,Tp as onVariableChange,Zp as onVariableChanges,gr as packCollisionGroups,ht as padSelectionBounds,um as parallel,Be as parseResolution,Sa as particleEffect,Aa as particlePresets,pi as pickZylemLine,Fr as pillCollision,zr as pillMesh,Wi as pingPongBeep,jr as planeCollision,L as positionWorld,P as positionWorldDirection,_ as pow,Ba as previousShot,Hr as pyramidCollision,Wr as pyramidMesh,$e as quaternionToEuler,ar as radiansToDegrees,ha as registerCooldown,re as registerDebugEntityResolver,Ke as registerEntityFocusContext,em as renderSong,wm as repeat,Gm as repeatForever,Ra as resetCooldown,Am as resetEntityOpacity,Mm as resetVelocity,Pa as resolveAim2D,Ve as resolveButtonAccent,te as resolveDebugEntity,Za as resolveRenderCategory,Pt as resolveSelectionBounds,Me as resolveTouchTheme,Vi as ricochetSound,Pm as rotateBy,vr as rotateEuler,dr as rotateInDirection,Sr as rotateX,Er as rotateY,yr as rotateYEuler,Ar as rotateZ,Ma as sampleDollyPath,Fa as sceneAt,op as scheduleSong,Xm as screenCenterLookDeltas,Um as screenCenterLookTargets,Qa as secondsToBeats,gm as sequence,de as setAddType,Ai as setCameraFeed,lp as setCutsceneTransitionShaders,ae as setDebugTool,z as setGlobal,ce as setGridVisible,ve as setHoveredEntityId,oe as setPaused,pe as setPickMode,zm as setPosition,Nm as setPositionX,qm as setPositionY,Im as setPositionZ,Tr as setRotation,Zr as setRotationDegrees,Lr as setRotationDegreesX,Rr as setRotationDegreesY,br as setRotationDegreesZ,Pr as setRotationX,hr as setRotationY,Or as setRotationZ,Ae as setSelectedEntity,ne as setSelectedEntityId,xe as setSelectedEntityIds,se as setSnapSettings,Hp as setStageFrameProfilerEnabled,Lp as setVariable,Qm as shortestAngleDelta,ja as shotAt,D as sin,T as smoothstep,tr as snapScale,er as snapToIncrement,rr as snapVec3,Ja as songLengthBeats,Ua as songLengthSeconds,wr as sphereCollision,Mr as sphereMesh,qp as stageConfig,Qp as stageState,r as standardShader,F as step,Ue as streamLevel,li as streamLevelOnStage,Tm as throttle,La as tickCooldowns,f as time,sr as toThreeVector2,cr as toThreeVector3,ze as touchButtonSvg,Ce as touchThemes,m as uniform,Oa as updateBoundaryRicochet,Pe as useArrowsForAxes,Oe as useArrowsForDirections,Le as useArrowsForSecondaryAxes,ba as useBehavior,Ze as useIJKLForAxes,De as useIJKLForDirections,we as useMouse,ge as useMouseLook,ue as useScreenCenterLook,Ge as useVirtualControls,Te as useWASDForAxes,be as useWASDForDirections,Da as usesManagedRenderPath,n as uv,Em as variableChange,Sm as variableChanges,W as vec2,x as vec3,l as vec4,Jp as vessel,Km as wrapAround3D,Jm as wrapAroundXY,kr as zoneCollision,Je as zylemEventBus};
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@@ -0,0 +1 @@
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+
import{a as l,b as d}from"./chunk-GQXYD2JG.js";import{b as y,c as g}from"./chunk-5WRFDAZN.js";import{a as S}from"./chunk-2NO4YCLR.js";import{h as u,i as a,j as f,k as m}from"./chunk-T6O2SGH5.js";import"./chunk-WOT6VMZA.js";var p="zylem-decoded.spz";async function R(o=D){try{return await o()}catch(e){throw new Error(g,{cause:e})}}async function D(){return import("@playcanvas/splat-transform")}function h(){return R()}function P(o){if(a(o)==="lod-meta.json")throw new Error(y)}async function F(o,e,t){let c=o.createChunkDataPool(),r=(await o.readFile({filename:e,inputFormat:"sog",fileSystem:t}))[0];if(!r)throw new Error(`SOG file ${e} did not contain a splat scene.`);let n=new o.MemoryFileSystem;try{await o.writeSource({filename:p,outputFormat:"spz",source:r,pool:c,options:{}},n)}finally{await r.close?.()}let s=n.results.get(p);if(!s)throw new Error("SOG decoder did not produce an SPZ buffer.");return s}async function O(o,e,t,c){let i=new o.MemoryReadFileSystem;i.set?.(t,e);let r=await F(o,t,i),n=await d("spz",r.buffer.slice(r.byteOffset,r.byteOffset+r.byteLength));return l(n,c)}async function b(o,e,t){P(e),t?.onProgress?.(0);let i=m(e)==="sog"?await O(o,await S(e,t),a(e)||"model.sog",t):await(async()=>{let r=a(e),n=new o.UrlReadFileSystem(f(e)),s=await F(o,r,n),M=await d("spz",s.buffer.slice(s.byteOffset,s.byteOffset+s.byteLength));return l(M,t)})();return t?.onProgress?.(1),i}var w=class{decoderPromise=null;decoder(){return this.decoderPromise??=h(),this.decoderPromise}isSupported(e){return m(e)==="sog"||a(e)==="meta.json"}async load(e,t){return P(e),b(await this.decoder(),e,t)}clone(e){return{object:u(e.object),animations:[]}}};export{w as SogLoaderAdapter,P as assertBundledSog,h as importSogDecoder,R as loadSogDecoder,O as modelFromSogBytes,b as modelFromSogUrl};
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@@ -11,8 +11,7 @@ import { e as Vec3Input, b as Vec2Input, d as Vec3Components } from './vector-D3
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import { StageEvents } from './events.js';
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import { G as GameInputConfig } from './game-interfaces-vF5sRi1n.js';
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import { A as ArmPlacementOptions, P as PlacementSession } from './placement-session-BNQoL7Jb.js';
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import { SwatchApplyResult, SceneOperationEntry, EntityApplySwatchPayload, SceneOperationPayload } from '@zylem/bridge';
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import { a as LevelSyncPayload, L as LevelDocument } from './level-types-D10LiOcn.js';
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import { SwatchApplyResult, SceneOperationEntry, LevelSyncPayload, LevelDocument, EntityApplySwatchPayload, SceneOperationPayload } from '@zylem/bridge';
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import { BehaviorSystem, BehaviorEntityLink, BehaviorRuntime, BehaviorSystemFactory, BehaviorRef } from '@zylem/behaviors/core';
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import { d as GizmoRay } from './transform-gizmo-DappLQ9w.js';
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@@ -21,7 +20,7 @@ import { d as GizmoRay } from './transform-gizmo-DappLQ9w.js';
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*
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* `GameBridge.connect()` runs for every game, so it is not the signal. The
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* bridge marks the session attached when an editor subscribes, and every live
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* camera manager creates or destroys its
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* camera manager creates or destroys its view cameras from that flag.
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*/
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interface EditorCameraHost {
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ensureEditorCameras(): Promise<void>;
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@@ -37,7 +36,7 @@ interface EditorCameraHost {
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* Responsibilities:
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* - Named camera registry (add/remove/get by name or reference)
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* - Active camera list management (determines which cameras render)
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* - Editor view cameras
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* - Editor view cameras, created only while an editor is attached
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* - Per-frame update of all active cameras' perspective controllers
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* - Coordinating rendering via RendererManager for all active viewports
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*/
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@@ -83,11 +82,11 @@ declare class CameraManager implements EditorCameraHost {
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* Get the primary active camera (first in the active list).
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*/
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get primaryCamera(): ZylemCamera | null;
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-
/** True while
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/** True while an editor view is the main camera. */
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isEditorViewActive(): boolean;
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/** Id of the editor view that is currently the main camera, if one is. */
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activeEditorCameraId(): string | null;
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/** True after the
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+
/** True after the editor views have been created. */
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hasEditorCameras(): boolean;
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/**
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* World boxes used the first time side, top, or isometric is shown.
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@@ -145,13 +144,13 @@ declare class CameraManager implements EditorCameraHost {
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*/
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setup(scene: Scene, rendererManager: RendererManager): Promise<void>;
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/**
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* Create
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*
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* Create the editor view cameras seeded from the current game camera.
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* Does not change which camera is rendering.
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*/
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ensureEditorCameras(): Promise<void>;
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/**
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* Restore the game camera when an editor view is showing, then destroy
|
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-
* the
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+
* the editor cameras.
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*/
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destroyEditorCameras(): void;
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/**
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@@ -1029,6 +1028,8 @@ declare class StageDebugDelegate {
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private syncWithDebugState;
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/** Hand the transform tool its mode whenever the active tool changes. */
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private syncToolMode;
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+
/** The entity gizmo stands down while a level is edited; the level session runs its own. */
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+
private syncTransformTool;
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1032
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private syncGrid;
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/** Initialize DOM listeners. The rendering camera stays whatever the editor selected. */
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private activate;
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@@ -0,0 +1 @@
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1
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+
import{b as a}from"./chunk-2NO4YCLR.js";import{h as i,j as s,k as n}from"./chunk-T6O2SGH5.js";import"./chunk-WOT6VMZA.js";var c=new Set(["usd","usda","usdc","usdz"]),d=class{loaderPromise=null;loader(){return this.loaderPromise??=import("three/addons/loaders/USDLoader.js").then(o=>new o.USDLoader),this.loaderPromise}isSupported(o){let e=n(o);return e!==null&&c.has(e)}async load(o,e){let l=await a(o,e),m=await this.loader(),t=await new Promise((p,r)=>{try{m.parse(l,s(o),p,r)}catch(u){r(u)}});return{object:t,animations:t.animations??[]}}clone(o){return{object:i(o.object),animations:o.animations?.map(e=>e.clone())}}};export{d as USDLoaderAdapter};
|
package/dist/web-components.d.ts
CHANGED
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@@ -1,11 +1,11 @@
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|
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1
|
-
import { G as Game, D as DeviceProfile } from './game-
|
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2
|
-
import { v as DebugTools } from './debug-state-
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|
1
|
+
import { G as Game, D as DeviceProfile } from './game-uQd7k6-m.js';
|
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2
|
+
import { v as DebugTools } from './debug-state-JRneI6c2.js';
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3
3
|
import './base-node-life-cycle-BK9xebT9.js';
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4
4
|
import 'three';
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5
5
|
import './stage-transition-CmGpV4tc.js';
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6
6
|
import './game-interfaces-vF5sRi1n.js';
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7
7
|
import './base-node-idopiSw5.js';
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|
8
|
-
import './stage-
|
|
8
|
+
import './stage-Dez16Gxm.js';
|
|
9
9
|
import './entity-type-map-BMaPY8cd.js';
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10
|
import './entity-CY75JJSw.js';
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11
11
|
import '@zylem/behaviors/core';
|
|
@@ -23,7 +23,6 @@ import 'three/addons/lines/webgpu/Line2.js';
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23
23
|
import './zylem-camera-BA3VPFlS.js';
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24
24
|
import './placement-session-BNQoL7Jb.js';
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|
25
25
|
import '@zylem/bridge';
|
|
26
|
-
import './level-types-D10LiOcn.js';
|
|
27
26
|
import './transform-gizmo-DappLQ9w.js';
|
|
28
27
|
import './default-controls-CAKJ5zlo.js';
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28
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|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
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|
2
2
|
"name": "@zylem/game-lib",
|
|
3
|
-
"version": "0.9.
|
|
3
|
+
"version": "0.9.8",
|
|
4
4
|
"type": "module",
|
|
5
5
|
"description": "A powerful and easy-to-use framework for creating simple 3D digital interactive applications using TypeScript.",
|
|
6
6
|
"license": "MIT",
|
|
@@ -256,7 +256,7 @@
|
|
|
256
256
|
"@sinclair/typebox": "^0.34.52",
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|
257
257
|
"@types/howler": "^2.2.13",
|
|
258
258
|
"@zylem/behaviors": "^0.8.12",
|
|
259
|
-
"@zylem/bridge": "^0.9.
|
|
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|
+
"@zylem/bridge": "^0.9.8",
|
|
260
260
|
"comlink": "^4.4.2",
|
|
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261
|
"howler": "^2.2.4",
|
|
262
262
|
"idb-keyval": "^6.2.6",
|
|
@@ -268,6 +268,9 @@
|
|
|
268
268
|
"typescript-fsm": "^1.6.0",
|
|
269
269
|
"valtio": "^2.1.8"
|
|
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270
|
},
|
|
271
|
+
"optionalDependencies": {
|
|
272
|
+
"@playcanvas/splat-transform": "3.10.3"
|
|
273
|
+
},
|
|
271
274
|
"peerDependencies": {
|
|
272
275
|
"howler": "^2.2.4",
|
|
273
276
|
"nanoid": "^5.1.5",
|
package/dist/chunk-47HAZZWF.js
DELETED
|
@@ -1 +0,0 @@
|
|
|
1
|
-
import{GridHelper as O,Group as X}from"three";var R=3094855,V=4871528,q=20,_=class{group=new X;scene=null;fine=null;coarse=null;increment=0;constructor(){this.group.name="__zylem_construction_grid__",this.group.renderOrder=-1,this.group.visible=!1}addTo(t){this.scene!==t&&(this.scene=t,t.add(this.group))}setIncrement(t){t<=0||t===this.increment||(this.increment=t,this.rebuild())}setVisible(t){this.group.visible=t}get visible(){return this.group.visible}dispose(){this.clearHelpers(),this.scene?.remove(this.group),this.scene=null}rebuild(){this.clearHelpers();let t=q*2,i=Math.round(t/this.increment);i>0&&i<=400&&(this.fine=new O(t,i,R,R),this.fine.material.transparent=!0,this.fine.material.opacity=.35,this.fine.material.depthWrite=!1,this.group.add(this.fine)),this.coarse=new O(t,t,V,V),this.coarse.material.transparent=!0,this.coarse.material.opacity=.6,this.coarse.material.depthWrite=!1,this.group.add(this.coarse)}clearHelpers(){for(let t of[this.fine,this.coarse])t&&(this.group.remove(t),t.geometry.dispose(),t.material.dispose());this.fine=null,this.coarse=null}};import{BoxGeometry as y,ConeGeometry as W,CylinderGeometry as f,Group as d,Mesh as m,MeshBasicMaterial as D,PlaneGeometry as C,Quaternion as Q,Raycaster as Z,TorusGeometry as S,Vector3 as l}from"three";var H={x:16726867,y:5036364,z:3900150,xy:3900150,yz:16726867,xz:5036364,xyz:14540253},J=16765499,I=.16,h={x:new l(1,0,0),y:new l(0,1,0),z:new l(0,0,1)},z={xy:new l(0,0,1),yz:new l(1,0,0),xz:new l(0,1,0)},A=12,K=Math.sqrt(1-1/A),G=1/A;function U(a,t){return Math.abs(a.dot(t))>K}function M(a,t,i){let e=k.copy(a.origin).sub(t),o=a.direction.dot(i),s=1-o*o;return s<1/A?null:(e.dot(i)-o*e.dot(a.direction))/s}function x(a,t,i,e){let o=i.dot(a.direction);if(Math.abs(o)<G)return null;let s=k.copy(t).sub(a.origin).dot(i)/o;return s<0?null:e.copy(a.direction).multiplyScalar(s).add(a.origin)}var k=new l,w=new l,Y=new l,j=new l,T=new Q,B=class{root=new d;scene=null;modeGroups={translate:new d,rotate:new d,scale:new d};handles={translate:[],rotate:[],scale:[]};materials=[];geometries=[];mode="translate";highlighted=null;drag=null;raycaster=new Z;constructor(){this.root.name="__zylem_transform_gizmo__",this.root.renderOrder=1e3,this.root.visible=!1,this.buildTranslate(),this.buildRotate(),this.buildScale();for(let t of Object.keys(this.modeGroups))this.root.add(this.modeGroups[t]);this.applyModeVisibility()}addTo(t){this.scene!==t&&(this.scene=t,t.add(this.root))}removeFromScene(){this.scene&&(this.scene.remove(this.root),this.scene=null)}dispose(){this.removeFromScene();for(let t of this.geometries)t.dispose();for(let t of this.materials)t.dispose();this.geometries=[],this.materials=[]}setMode(t){this.mode!==t&&(this.mode=t,this.applyModeVisibility())}getMode(){return this.mode}show(t){this.root.position.copy(t),this.root.visible=!0}hide(){this.root.visible=!1,this.setHighlight(null)}get visible(){return this.root.visible}get pivot(){return this.root.position}update(t){if(!this.root.visible)return;let i;if(t.isPerspectiveCamera){let e=t;j.setFromMatrixPosition(e.matrixWorld),i=2*j.distanceTo(this.root.position)*Math.tan(e.fov*Math.PI/360)*I}else if(t.isOrthographicCamera){let e=t;i=(e.top-e.bottom)/(e.zoom||1)*I}else i=1;this.root.scale.setScalar(Math.max(i,1e-4))}pick(t){if(!this.root.visible)return null;this.raycaster.set(t.origin,t.direction);let i=this.handles[this.mode].filter(o=>this.isHandleDraggable(o.axis,t)).map(o=>o.picker),e=this.raycaster.intersectObjects(i,!1);return e.length?e[0].object.userData.gizmoAxis??null:null}isHandleDraggable(t,i){if(t==="xyz")return!0;if(this.isPlaneAxis(t))return Math.abs(i.direction.dot(z[t]))>=G;let e=h[t];return this.mode==="rotate"?Math.abs(i.direction.dot(e))>=G:!U(i.direction,e)}setHighlight(t){if(this.highlighted!==t){this.highlighted=t;for(let i of Object.keys(this.handles))for(let e of this.handles[i]){let o=e.axis===t?J:H[e.axis];for(let s of e.visuals)s.material.color.setHex(o)}}}beginDrag(t,i,e){let o=this.root.position.clone(),s={axis:t,mode:this.mode,pivot:o,startAxisValue:0,startPoint:new l,startAngle:0,startRadius:0};if(t==="xyz"){let r=this.cameraPlaneRadius(i,o,e);if(r===null||r<1e-4)return!1;s.startRadius=r}else if(this.isPlaneAxis(t)){let r=z[t];if(!x(i,o,r,s.startPoint))return!1}else if(this.mode==="rotate"){let r=h[t],n=this.angleOnPlane(i,o,r);if(n===null)return!1;s.startAngle=n}else{let r=M(i,o,h[t]);if(r===null||(s.startAxisValue=r,this.mode==="scale"&&Math.abs(r)<1e-4))return!1}return this.drag=s,this.setHighlight(t),!0}updateDrag(t,i){let e=this.drag;if(!e)return null;if(e.mode==="rotate"){let r=h[e.axis]??h.y,n=this.angleOnPlane(t,e.pivot,r);return n===null?null:{kind:"rotate",axis:r.clone(),angle:n-e.startAngle}}if(e.mode==="scale"){if(e.axis==="xyz"){let u=this.cameraPlaneRadius(t,e.pivot,i);if(u===null)return null;let p=u/e.startRadius;return{kind:"scale",factor:new l(p,p,p)}}let r=M(t,e.pivot,h[e.axis]);if(r===null)return null;let n=r/e.startAxisValue,c=new l(1,1,1);return c[e.axis]=n,{kind:"scale",factor:c}}if(this.isPlaneAxis(e.axis)){let r=z[e.axis],n=x(t,e.pivot,r,w);return n?{kind:"translate",offset:n.clone().sub(e.startPoint)}:null}let o=h[e.axis],s=M(t,e.pivot,o);return s===null?null:{kind:"translate",offset:o.clone().multiplyScalar(s-e.startAxisValue)}}endDrag(){this.drag=null,this.setHighlight(null)}get isDragging(){return this.drag!==null}get draggingAxis(){return this.drag?.axis??null}isPlaneAxis(t){return t==="xy"||t==="yz"||t==="xz"}angleOnPlane(t,i,e){let o=x(t,i,e,w);if(!o)return null;let s=Y.copy(o).sub(i);if(s.lengthSq()<1e-8)return null;let r=Math.abs(e.y)>.9?h.x:h.y,n=k.copy(r).cross(e).normalize(),c=new l().copy(e).cross(n);return Math.atan2(s.dot(c),s.dot(n))}cameraPlaneRadius(t,i,e){T.setFromRotationMatrix(e.matrixWorld);let o=new l(0,0,1).applyQuaternion(T),s=x(t,i,o,w);return s?s.distanceTo(i):null}applyModeVisibility(){for(let t of Object.keys(this.modeGroups))this.modeGroups[t].visible=t===this.mode}makeMaterial(t,i){let e=new D({color:H[t],transparent:!0,opacity:i,depthTest:!1,depthWrite:!1,toneMapped:!1});return this.materials.push(e),e}track(t){return this.geometries.push(t),t}makePicker(t,i,e){let o=new D({visible:!1});this.materials.push(o);let s=new m(this.track(i),o);return s.visible=!1,s.userData.gizmoAxis=t,e(s),s}orientAlongAxis(t,i){i==="x"&&(t.rotation.z=-Math.PI/2),i==="z"&&(t.rotation.x=Math.PI/2)}buildTranslate(){let t=this.modeGroups.translate;for(let i of["x","y","z"]){let e=this.makeMaterial(i,1),o=new m(this.track(new f(.012,.012,.7,8)),e);o.position.y=.35;let s=new m(this.track(new W(.045,.16,12)),e);s.position.y=.78;let r=new d;r.add(o,s),this.orientAlongAxis(r,i);let n=this.makePicker(i,new f(.1,.1,.9,6),u=>{u.position.y=.45}),c=new d;c.add(n),this.orientAlongAxis(c,i),t.add(r,c),this.handles.translate.push({axis:i,visuals:[o,s],picker:n})}for(let i of["xy","yz","xz"]){let e=this.makeMaterial(i,.35),o=new m(this.track(new C(.22,.22)),e);this.positionPlaneHandle(o,i);let s=this.makePicker(i,new C(.22,.22),r=>{this.positionPlaneHandle(r,i)});t.add(o,s),this.handles.translate.push({axis:i,visuals:[o],picker:s})}}positionPlaneHandle(t,i){i==="xy"?t.position.set(.28,.28,0):i==="yz"?(t.position.set(0,.28,.28),t.rotation.y=Math.PI/2):(t.position.set(.28,0,.28),t.rotation.x=-Math.PI/2)}buildRotate(){let t=this.modeGroups.rotate;for(let i of["x","y","z"]){let e=this.makeMaterial(i,1),o=new m(this.track(new S(.68,.01,6,64)),e);this.orientRing(o,i);let s=this.makePicker(i,new S(.68,.08,4,24),r=>this.orientRing(r,i));t.add(o,s),this.handles.rotate.push({axis:i,visuals:[o],picker:s})}}orientRing(t,i){i==="x"&&(t.rotation.y=Math.PI/2),i==="y"&&(t.rotation.x=Math.PI/2)}buildScale(){let t=this.modeGroups.scale;for(let s of["x","y","z"]){let r=this.makeMaterial(s,1),n=new m(this.track(new f(.012,.012,.7,8)),r);n.position.y=.35;let c=new m(this.track(new y(.09,.09,.09)),r);c.position.y=.74;let u=new d;u.add(n,c),this.orientAlongAxis(u,s);let p=this.makePicker(s,new f(.1,.1,.85,6),F=>{F.position.y=.43}),b=new d;b.add(p),this.orientAlongAxis(b,s),t.add(u,b),this.handles.scale.push({axis:s,visuals:[n,c],picker:p})}let i=this.makeMaterial("xyz",.9),e=new m(this.track(new y(.13,.13,.13)),i),o=this.makePicker("xyz",new y(.22,.22,.22),()=>{});t.add(e,o),this.handles.scale.push({axis:"xyz",visuals:[e],picker:o})}};import{Box3 as $,OrthographicCamera as tt,PerspectiveCamera as et,Vector3 as v}from"three";var P=new $,g=new v,E=new v,it=new v;function N(a){P.setFromObject(a),P.getSize(g),P.getCenter(E);let t=Math.max(g.x,1e-4),i=Math.max(g.y,1e-4),e=Math.max(g.z,1e-4),o=Math.max(t,i,e);return{width:t,height:i,depth:e,center:E.clone(),maxDim:o}}function L(a,t,i=1.35){let e=t.fov*(Math.PI/180),o=a/(2*Math.tan(e/2))*i;return Math.max(o,.5)}function ht(a,t,i=1.35){let e=N(a),o=L(e.maxDim,t,i);return t.position.copy(e.center).add(new v(o,o,o)),t.lookAt(e.center),t.near=Math.max(o/100,.01),t.far=Math.max(o*20,100),t.updateProjectionMatrix(),e}function ut(a,t,i,e=1.5){let o=N(a),s=it.copy(i);s.lengthSq()<1e-8&&s.set(1,1,1),s.normalize();let r=o.maxDim*e;if(t instanceof et)r=L(o.maxDim,t,e),t.near=Math.max(r/100,.01),t.far=Math.max(r*20,100),t.updateProjectionMatrix();else if(t instanceof tt){let n=Math.max(t.top-t.bottom,1e-4);t.zoom=n/Math.max(o.maxDim*e,1e-4),t.near=.1,t.far=Math.max(o.maxDim*50,1e3),t.updateProjectionMatrix()}return t.position.copy(o.center).addScaledVector(s,r),t.lookAt(o.center),o}export{ht as a,ut as b,_ as c,M as d,x as e,B as f};
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package/dist/chunk-JJEYLGD2.js
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import{b as Fe,d as H,k as D,y as J,z as F}from"./chunk-UKNMIHAP.js";import{e as ce,g as me,h as _e,i as he,j as Xe,k as Ye,l as ge,n as Ze}from"./chunk-KL7NGD76.js";import{g as Ue}from"./chunk-PCFF4LLO.js";import{l as L}from"./chunk-UG22Z42P.js";import{b as x}from"./chunk-OCQ7A5IK.js";import{d as v,g as He,h as de}from"./chunk-UM5VNQPY.js";import{b as We,c as je}from"./chunk-SD7EHS4W.js";import{c as K,e as Ke,f as Je}from"./chunk-2HSR5XDQ.js";import{t as Qe}from"./chunk-2XMG3NJS.js";import{b as qe}from"./chunk-7GYFZKK7.js";import{c as k}from"./chunk-D2PATZCC.js";import{k as et}from"./chunk-63T3K5EQ.js";import{D as be,a as ye}from"./chunk-AJSIVGDX.js";import{l as $e}from"./chunk-Q22Z4PBD.js";import{a as Ne,b as E}from"./chunk-AIQ6IVT5.js";import{c as ke,d as V,e as De,h as Ae,i as ze,j as Ve,k as pe,l as O,m as Oe}from"./chunk-4QLJUQSJ.js";import{j as fe}from"./chunk-7WRQ2UAN.js";function yt(){return{pressed:!1,released:!1,held:0}}function bt(){return{value:0,held:0}}function $(a){let e=new Map;if(!a)return e;for(let[t,n]of Object.entries(a)){if(!n||n.length===0)continue;let i=[];for(let o of n){let[s,r]=(o||"").split(".");if(!s||!r)continue;let l=s.toLowerCase(),p=r.toLowerCase();if(l==="buttons"){let u={a:"A",b:"B",x:"X",y:"Y",start:"Start",select:"Select",l:"L",r:"R"}[p];u&&i.push({category:"buttons",property:u})}else if(l==="directions"){let u={up:"Up",down:"Down",left:"Left",right:"Right"}[p];u&&i.push({category:"directions",property:u})}else if(l==="shoulders"){let u={ltrigger:"LTrigger",rtrigger:"RTrigger"}[p];u&&i.push({category:"shoulders",property:u})}else if(l==="axes"){let u={left:{property:"Horizontal",direction:-1},right:{property:"Horizontal",direction:1},up:{property:"Vertical",direction:-1},down:{property:"Vertical",direction:1},secondaryleft:{property:"SecondaryHorizontal",direction:-1},secondaryright:{property:"SecondaryHorizontal",direction:1},secondaryup:{property:"SecondaryVertical",direction:-1},secondarydown:{property:"SecondaryVertical",direction:1}}[p];u&&i.push({category:"axes",property:u.property,axisDirection:u.direction})}}i.length>0&&e.set(t,i)}return e}function m(a,e){return!a&&!e?yt():a?e?{pressed:a.pressed||e.pressed,released:a.released||e.released,held:a.held+e.held}:{...a}:{...e}}function w(a,e){return!a&&!e?bt():a?e?{value:a.value+e.value,held:a.held+e.held}:{...a}:{...e}}var A=class{keyStates=new Map;keyButtonStates=new Map;analogStates=new Map;compiledMapping;includeDefaultBase=!0;onKeyDown=({key:e})=>this.keyStates.set(e,!0);onKeyUp=({key:e})=>this.keyStates.set(e,!1);constructor(e,t){this.includeDefaultBase=t?.includeDefaultBase??!0,this.compiledMapping=$(e??null),window.addEventListener("keydown",this.onKeyDown),window.addEventListener("keyup",this.onKeyUp)}dispose(){window.removeEventListener("keydown",this.onKeyDown),window.removeEventListener("keyup",this.onKeyUp),this.keyStates.clear(),this.keyButtonStates.clear(),this.analogStates.clear()}isKeyPressed(e){return this.keyStates.get(e)||!1}handleButtonState(e,t){let n=this.keyButtonStates.get(e);n||(n={pressed:!1,released:!1,held:0},this.keyButtonStates.set(e,n));let i=this.isKeyPressed(e);return n.pressed=i&&n.held===0,n.released=!i&&n.held>0,n.held=i?n.held+t:0,n}handleAnalogState(e,t,n){let i=`${e}:${t}`,o=this.analogStates.get(i);return o||(o={value:0,held:0},this.analogStates.set(i,o)),o.value=this.getAxisValue(e,t),o.held=o.value!==0?o.held+n:0,o}applyCustomMapping(e,t){if(this.compiledMapping.size===0)return e;let n=new Map;for(let[i,o]of this.compiledMapping.entries()){let s=null;for(let r of o)if(r.category==="axes")n.has(r.property)||n.set(r.property,0),this.isKeyPressed(i)&&n.set(r.property,n.get(r.property)+r.axisDirection);else{s||(s=this.handleButtonState(i,t));let l=e[r.category]??={};l[r.property]=m(l[r.property],s)}}if(n.size>0){e.axes||(e.axes={});for(let[i,o]of n.entries()){let s=`custom:${i}`,r=this.analogStates.get(s);r||(r={value:0,held:0},this.analogStates.set(s,r)),r.value=o,r.held=o!==0?r.held+t:0,e.axes[i]=w(e.axes[i],r)}}return e}getInput(e){let t={};return this.includeDefaultBase&&(t.buttons={A:this.handleButtonState("z",e),B:this.handleButtonState("x",e),X:this.handleButtonState("a",e),Y:this.handleButtonState("s",e),Start:this.handleButtonState(" ",e),Select:this.handleButtonState("Enter",e),L:this.handleButtonState("q",e),R:this.handleButtonState("e",e)},t.directions={Up:this.handleButtonState("ArrowUp",e),Down:this.handleButtonState("ArrowDown",e),Left:this.handleButtonState("ArrowLeft",e),Right:this.handleButtonState("ArrowRight",e)},t.shoulders={LTrigger:this.handleButtonState("Q",e),RTrigger:this.handleButtonState("E",e)}),this.applyCustomMapping(t,e)}getName(){return"keyboard"}getAxisValue(e,t){return(this.isKeyPressed(t)?1:0)-(this.isKeyPressed(e)?1:0)}isConnected(){return!0}};var W=class{gamepadIndex;connected=!1;buttonStates={};analogStates={};onConnected=e=>{e.gamepad.index===this.gamepadIndex&&(this.connected=!0)};onDisconnected=e=>{e.gamepad.index===this.gamepadIndex&&(this.connected=!1)};constructor(e){this.gamepadIndex=e,window.addEventListener("gamepadconnected",this.onConnected),window.addEventListener("gamepaddisconnected",this.onDisconnected)}dispose(){window.removeEventListener("gamepadconnected",this.onConnected),window.removeEventListener("gamepaddisconnected",this.onDisconnected),this.buttonStates={},this.analogStates={}}handleButtonState(e,t,n){let i=this.buttonStates[e];i||(i={pressed:!1,released:!1,held:0},this.buttonStates[e]=i);let o=t.buttons[e].pressed;return i.pressed=o&&i.held===0,i.released=!o&&i.held>0,i.held=o?i.held+n:0,i}handleAnalogState(e,t,n){let i=this.analogStates[e];return i||(i={value:0,held:0},this.analogStates[e]=i),i.value=t.axes[e],i.held=i.value!==0?i.held+n:0,i}getInput(e){let t=navigator.getGamepads()[this.gamepadIndex];return t?{buttons:{A:this.handleButtonState(0,t,e),B:this.handleButtonState(1,t,e),X:this.handleButtonState(2,t,e),Y:this.handleButtonState(3,t,e),Start:this.handleButtonState(9,t,e),Select:this.handleButtonState(8,t,e),L:this.handleButtonState(4,t,e),R:this.handleButtonState(5,t,e)},directions:{Up:this.handleButtonState(12,t,e),Down:this.handleButtonState(13,t,e),Left:this.handleButtonState(14,t,e),Right:this.handleButtonState(15,t,e)},axes:{Horizontal:this.handleAnalogState(0,t,e),Vertical:this.handleAnalogState(1,t,e),SecondaryHorizontal:this.handleAnalogState(2,t,e),SecondaryVertical:this.handleAnalogState(3,t,e)},shoulders:{LTrigger:this.handleButtonState(6,t,e),RTrigger:this.handleButtonState(7,t,e)}}:{}}getName(){return`gamepad-${this.gamepadIndex+1}`}isConnected(){return this.connected}};import{subscribe as vt}from"valtio/vanilla";var St=.002;function j(a,e,t){return Math.max(e,Math.min(t,a))}function wt(a){if(a instanceof HTMLCanvasElement)return a;let e=a.querySelector("canvas");if(e instanceof HTMLCanvasElement)return e;for(let t of a.querySelectorAll("*")){let n=t.shadowRoot;if(!n)continue;let i=n.querySelector("canvas");if(i instanceof HTMLCanvasElement)return i}return null}var U=class{buttonStates=new Map;analogStates=new Map;compiledMapping;movementX=0;movementY=0;pointerX=.5;pointerY=.5;pointerCenterX=0;pointerCenterY=0;mouseButtonDown=new Set;sensitivity;usePointerLock;lookMode;isLocked=!1;targetElement;debugUnsubscribe=null;updatePointerPosition(e,t){this.pointerX=e/window.innerWidth,this.pointerY=t/window.innerHeight;let n=wt(this.targetElement);if(n){let i=n.getBoundingClientRect();if(i.width>0&&i.height>0){let o=i.left+i.width/2,s=i.top+i.height/2;this.pointerCenterX=j((e-o)/(i.width/2),-1,1),this.pointerCenterY=j((t-s)/(i.height/2),-1,1);return}}this.pointerCenterX=j((this.pointerX-.5)*2,-1,1),this.pointerCenterY=j((this.pointerY-.5)*2,-1,1)}onMouseMove=e=>{this.updatePointerPosition(e.clientX,e.clientY),!(v.enabled||this.lookMode==="screenCenter")&&(this.movementX+=e.movementX,this.movementY+=e.movementY)};onMouseDown=e=>{let t=e.target;t instanceof HTMLCanvasElement&&this.targetElement.contains(t)&&(this.mouseButtonDown.add(e.button),this.usePointerLock&&!this.isLocked&&!v.enabled&&this.targetElement.requestPointerLock())};onMouseUp=e=>{this.mouseButtonDown.delete(e.button)};onContextMenu=e=>{e.preventDefault()};onPointerLockChange=()=>{this.isLocked=document.pointerLockElement===this.targetElement};constructor(e,t){this.sensitivity=e?.sensitivity??St,this.lookMode=e?.lookMode??"delta",this.usePointerLock=e?.pointerLock??!1,this.compiledMapping=$(e?.mapping??null),this.targetElement=t??document.body,window.addEventListener("mousemove",this.onMouseMove),this.targetElement.addEventListener("mousedown",this.onMouseDown),this.targetElement.addEventListener("mouseup",this.onMouseUp),this.targetElement.addEventListener("contextmenu",this.onContextMenu),this.usePointerLock&&(document.addEventListener("pointerlockchange",this.onPointerLockChange),this.debugUnsubscribe=vt(v,()=>{v.enabled&&document.pointerLockElement===this.targetElement&&document.exitPointerLock()}))}dispose(){window.removeEventListener("mousemove",this.onMouseMove),this.targetElement.removeEventListener("mousedown",this.onMouseDown),this.targetElement.removeEventListener("mouseup",this.onMouseUp),this.targetElement.removeEventListener("contextmenu",this.onContextMenu),document.removeEventListener("pointerlockchange",this.onPointerLockChange),this.debugUnsubscribe?.(),this.debugUnsubscribe=null,this.isLocked&&document.exitPointerLock(),this.buttonStates.clear(),this.analogStates.clear(),this.mouseButtonDown.clear(),this.movementX=0,this.movementY=0}handleMouseButton(e,t){let n=this.buttonStates.get(e);n||(n={pressed:!1,released:!1,held:0},this.buttonStates.set(e,n));let i=this.mouseButtonDown.has(e);return n.pressed=i&&n.held===0,n.released=!i&&n.held>0,n.held=i?n.held+t:0,n}handleMovementAxis(e,t){let n=this.analogStates.get(e);n||(n={value:0,held:0},this.analogStates.set(e,n));let i=e==="x"?this.movementX:this.movementY;return n.value=Math.max(-1,Math.min(1,i*this.sensitivity)),n.held=n.value!==0?n.held+t:0,n}applyCustomMapping(e,t){if(this.compiledMapping.size===0)return e;let n=new Map,i={leftbutton:()=>this.handleMouseButton(0,t),rightbutton:()=>this.handleMouseButton(2,t),middlebutton:()=>this.handleMouseButton(1,t)};for(let[o,s]of this.compiledMapping.entries()){let r=o.toLowerCase();for(let l of s)if(l.category==="axes")n.has(l.property)||n.set(l.property,0),r==="movex"?n.set(l.property,n.get(l.property)+Math.max(-1,Math.min(1,this.movementX*this.sensitivity))*l.axisDirection):r==="movey"?n.set(l.property,n.get(l.property)+Math.max(-1,Math.min(1,this.movementY*this.sensitivity))*l.axisDirection):r in i&&this.mouseButtonDown.has(this.buttonIndexForAction(r))&&n.set(l.property,n.get(l.property)+l.axisDirection);else{let p=i[r];if(p){let g=p();if(g){let u=e[l.category]??={};u[l.property]=m(u[l.property],g)}}}}if(n.size>0){e.axes||(e.axes={});for(let[o,s]of n.entries()){let r=`custom:${o}`,l=this.analogStates.get(r);l||(l={value:0,held:0},this.analogStates.set(r,l)),l.value=Math.max(-1,Math.min(1,s)),l.held=s!==0?l.held+t:0,e.axes[o]=w(e.axes[o],l)}}return e}buttonIndexForAction(e){switch(e){case"leftbutton":return 0;case"middlebutton":return 1;case"rightbutton":return 2;default:return-1}}getInput(e){v.enabled&&(this.movementX=0,this.movementY=0);let t={value:0,held:0},n=this.lookMode==="delta",i={axes:{Horizontal:t,Vertical:t,SecondaryHorizontal:n?this.handleMovementAxis("x",e):t,SecondaryVertical:n?this.handleMovementAxis("y",e):t},shoulders:{LTrigger:this.handleMouseButton(0,e),RTrigger:this.handleMouseButton(2,e)},pointer:{x:this.pointerX,y:this.pointerY,centerX:this.pointerCenterX,centerY:this.pointerCenterY}};return this.movementX=0,this.movementY=0,this.applyCustomMapping(i,e)}getName(){return"mouse"}isConnected(){return!0}};function N(a={}){if(typeof window>"u"||typeof navigator>"u")return!1;let e=navigator.userAgent,t=/android/i.test(e)||/iPad|iPhone|iPod/.test(e),n="ontouchstart"in window||navigator.maxTouchPoints>0,i=typeof window.matchMedia=="function"?window.matchMedia("(pointer: coarse)").matches:!1,o=a.viewportSize?.width??window.innerWidth??0,s=a.viewportSize?.height??window.innerHeight??0,r=Math.max(o,s),l=r===0||r<=1024;return a.allowViewportOnly&&a.viewportSize?l:t||(n||i)&&l}var Ct=["A","B","X","Y","Start","Select","L","R","LTrigger","RTrigger","Up","Down","Left","Right"],xt=new Set(["flex","flexGrow","flexShrink","fontWeight","lineHeight","opacity","order","zIndex","zoom"]),Et={A:{size:72,label:"A",position:{right:98,bottom:44}},B:{size:72,label:"B",position:{right:24,bottom:108}},X:{size:72,label:"X",position:{right:172,bottom:108}},Y:{size:72,label:"Y",position:{right:98,bottom:172}},Start:{size:64,label:"Start",position:{left:"50%",top:24,transform:"translateX(28px)"}},Select:{size:64,label:"Select",position:{left:"50%",top:24,transform:"translateX(-108px)"}},L:{size:62,label:"L",position:{left:28,bottom:184}},R:{size:62,label:"R",position:{right:236,bottom:184}},LTrigger:{size:76,label:"LT",position:{left:24,top:24}},RTrigger:{size:76,label:"RT",position:{right:24,top:24}},Up:{enabled:!1,size:64,label:"Up"},Down:{enabled:!1,size:64,label:"Down"},Left:{enabled:!1,size:64,label:"Left"},Right:{enabled:!1,size:64,label:"Right"}},Gt={left:{size:140,thumbSize:58,maxDistance:44,deadzone:.12,directionThreshold:.34,horizontalAxis:"Horizontal",verticalAxis:"Vertical",emitDirections:!0,position:{left:24,bottom:24}},right:{size:140,thumbSize:58,maxDistance:44,deadzone:.12,directionThreshold:.34,horizontalAxis:"SecondaryHorizontal",verticalAxis:"SecondaryVertical",emitDirections:!1,position:{right:24,bottom:236}}},X=class{config;targetElement;buttonStates=new Map;analogStates=new Map;buttons=new Map;joysticks=new Map;rootElement=null;enabled=!1;onPointerMove=e=>{for(let t of this.joysticks.values())t.pointerId===e.pointerId&&(this.consumeEvent(e),this.updateJoystickFromPoint(t,e.clientX,e.clientY))};onPointerUp=e=>{for(let t of this.buttons.values())t.pointerId===e.pointerId&&(this.consumeEvent(e),this.releaseButton(t));for(let t of this.joysticks.values())t.pointerId===e.pointerId&&(this.consumeEvent(e),this.releaseJoystick(t))};onWindowBlur=()=>{for(let e of this.buttons.values())this.releaseButton(e);for(let e of this.joysticks.values())this.releaseJoystick(e)};constructor(e,t){this.config=e??{},this.targetElement=t??document.body,this.enabled=this.resolveEnabledState(),this.enabled&&(this.mountControls(),window.addEventListener("pointermove",this.onPointerMove),window.addEventListener("pointerup",this.onPointerUp),window.addEventListener("pointercancel",this.onPointerUp),window.addEventListener("blur",this.onWindowBlur))}getInput(e){if(!this.enabled)return{};let t={};for(let n of this.buttons.values()){let i=this.handleButtonState(`button:${n.slot}`,n.pointerId!==null,e);this.assignButtonState(t,this.resolveButtonTarget(n.slot),i)}for(let n of this.joysticks.values()){let i=this.handleAnalogState(`joystick:${n.id}:x`,n.valueX,e),o=this.handleAnalogState(`joystick:${n.id}:y`,n.valueY,e);this.assignAxisState(t,n.config.horizontalAxis,i),this.assignAxisState(t,n.config.verticalAxis,o),n.config.emitDirections&&(this.assignButtonState(t,this.resolveButtonTarget("Left"),this.handleButtonState(`joystick:${n.id}:left`,n.valueX<=-n.config.directionThreshold,e)),this.assignButtonState(t,this.resolveButtonTarget("Right"),this.handleButtonState(`joystick:${n.id}:right`,n.valueX>=n.config.directionThreshold,e)),this.assignButtonState(t,this.resolveButtonTarget("Up"),this.handleButtonState(`joystick:${n.id}:up`,n.valueY<=-n.config.directionThreshold,e)),this.assignButtonState(t,this.resolveButtonTarget("Down"),this.handleButtonState(`joystick:${n.id}:down`,n.valueY>=n.config.directionThreshold,e)))}return t}getName(){return"virtual-touch"}isConnected(){return this.enabled}dispose(){window.removeEventListener("pointermove",this.onPointerMove),window.removeEventListener("pointerup",this.onPointerUp),window.removeEventListener("pointercancel",this.onPointerUp),window.removeEventListener("blur",this.onWindowBlur),this.rootElement?.remove(),this.rootElement=null,this.buttons.clear(),this.joysticks.clear(),this.buttonStates.clear(),this.analogStates.clear()}resolveEnabledState(){return typeof window>"u"||typeof document>"u"?!1:this.config.enabled===!0?!0:this.config.enabled===!1?!1:N()}mountControls(){this.rootElement=document.createElement("div"),this.rootElement.className="zylem-virtual-touch",this.rootElement.dataset.zylemTouchRoot="true",this.rootElement.style.position="absolute",this.rootElement.style.inset="0",this.rootElement.style.pointerEvents="none",this.rootElement.style.touchAction="none",this.rootElement.style.userSelect="none",this.rootElement.style.WebkitUserSelect="none",this.rootElement.style.WebkitTouchCallout="none",this.rootElement.style.color="rgba(245, 247, 255, 0.96)",this.rootElement.style.zIndex="20",this.appendClassName(this.rootElement,this.config.className),_(this.rootElement,this.config.style),this.rootElement.addEventListener("contextmenu",e=>e.preventDefault());for(let[e,t]of this.resolveButtons())this.rootElement.appendChild(this.createButton(e,t));for(let[e,t]of this.resolveJoysticks())this.rootElement.appendChild(this.createJoystick(e,t));this.targetElement.appendChild(this.rootElement)}resolveButtons(){if(this.config.buttons===!1)return[];let e=this.config.buttons,t=[];for(let n of Ct){let i=Et[n],o=e?.[n];if(o===!1)continue;let s={...i,...o??{},style:{...i.style,...o?.style},position:{...i.position,...o?.position},label:o?.label??i.label??n,size:o?.size??i.size??72};s.enabled!==!1&&t.push([n,s])}return t}resolveJoysticks(){if(this.config.joysticks===!1)return[];let e=this.config.joysticks,t=[];for(let n of["left","right"]){let i=Gt[n],o=e?.[n];if(o===!1)continue;let s={...i,...o??{},style:{...i.style,...o?.style},position:{...i.position,...o?.position},svg:{...i.svg,...o?.svg},size:o?.size??i.size??140,thumbSize:o?.thumbSize??i.thumbSize??58,maxDistance:o?.maxDistance??i.maxDistance??44,deadzone:o?.deadzone??i.deadzone??.12,directionThreshold:o?.directionThreshold??i.directionThreshold??.34,horizontalAxis:o?.horizontalAxis??i.horizontalAxis??"Horizontal",verticalAxis:o?.verticalAxis??i.verticalAxis??"Vertical",emitDirections:o?.emitDirections??i.emitDirections??!1};s.enabled!==!1&&t.push([n,s])}return t}createButton(e,t){let n=document.createElement("button"),i=document.createElement("div");n.type="button",n.ariaLabel=t.label,n.className=`zylem-virtual-touch__button zylem-virtual-touch__button--${e}`,n.dataset.zylemTouchButton=e,n.dataset.active="false",n.style.position="absolute",n.style.width=`${t.size}px`,n.style.height=`${t.size}px`,n.style.padding="0",n.style.margin="0",n.style.border="0",n.style.background="transparent",n.style.pointerEvents="auto",n.style.touchAction="none",n.style.cursor="pointer",n.style.appearance="none",n.style.outline="none",n.style.userSelect="none",n.style.WebkitTapHighlightColor="transparent",_(n,t.position),_(n,t.style),this.appendClassName(n,t.className),i.className="zylem-virtual-touch__button-content",i.style.width="100%",i.style.height="100%",i.style.pointerEvents="none",i.style.transform="scale(1)",i.style.transformOrigin="center",i.style.transition="transform 120ms ease, opacity 120ms ease",i.style.opacity="0.92",i.innerHTML=t.svg??Rt(t.label),n.appendChild(i),n.addEventListener("pointerdown",s=>{if(!tt(s))return;let r=this.buttons.get(e);!r||r.pointerId!==null||(this.consumeEvent(s),r.pointerId=s.pointerId,this.updateButtonVisual(r,!0))});let o={slot:e,config:t,element:n,content:i,pointerId:null};return this.buttons.set(e,o),n}createJoystick(e,t){let n=document.createElement("div"),i=document.createElement("div"),o=document.createElement("div");n.className=`zylem-virtual-touch__joystick zylem-virtual-touch__joystick--${e}`,n.dataset.zylemTouchJoystick=e,n.dataset.active="false",n.style.position="absolute",n.style.width=`${t.size}px`,n.style.height=`${t.size}px`,n.style.pointerEvents="auto",n.style.touchAction="none",n.style.userSelect="none",_(n,t.position),_(n,t.style),this.appendClassName(n,t.className),i.className="zylem-virtual-touch__joystick-base",i.style.position="absolute",i.style.inset="0",i.style.pointerEvents="none",i.style.opacity="0.88",i.style.transition="opacity 120ms ease",i.innerHTML=t.svg?.base??Pt(),o.className="zylem-virtual-touch__joystick-thumb",o.style.position="absolute",o.style.left="50%",o.style.top="50%",o.style.width=`${t.thumbSize}px`,o.style.height=`${t.thumbSize}px`,o.style.pointerEvents="none",o.style.transform="translate(-50%, -50%) translate(0px, 0px)",o.style.transition="transform 60ms linear, opacity 120ms ease",o.style.opacity="0.94",o.innerHTML=t.svg?.thumb??Bt(),n.append(i,o);let s={id:e,config:t,element:n,base:i,thumb:o,pointerId:null,centerX:0,centerY:0,rawX:0,rawY:0,valueX:0,valueY:0};return this.joysticks.set(e,s),n.addEventListener("pointerdown",r=>{if(!tt(r))return;let l=this.joysticks.get(e);if(!l||l.pointerId!==null)return;this.consumeEvent(r);let p=l.element.getBoundingClientRect();l.pointerId=r.pointerId,l.centerX=p.left+p.width/2,l.centerY=p.top+p.height/2,this.updateJoystickVisual(l,!0),this.updateJoystickFromPoint(l,r.clientX,r.clientY)}),n}handleButtonState(e,t,n){let i=this.buttonStates.get(e);return i||(i={pressed:!1,released:!1,held:0},this.buttonStates.set(e,i)),i.pressed=t&&i.held===0,i.released=!t&&i.held>0,i.held=t?i.held+n:0,i}handleAnalogState(e,t,n){let i=this.analogStates.get(e);return i||(i={value:0,held:0},this.analogStates.set(e,i)),i.value=t,i.held=t!==0?i.held+n:0,i}assignAxisState(e,t,n){e.axes||(e.axes={}),e.axes[t]=w(e.axes[t],n)}assignButtonState(e,t,n){if(t.category==="buttons"){e.buttons??={},e.buttons[t.property]=m(e.buttons[t.property],n);return}if(t.category==="directions"){e.directions??={},e.directions[t.property]=m(e.directions[t.property],n);return}e.shoulders??={},e.shoulders[t.property]=m(e.shoulders[t.property],n)}resolveButtonTarget(e){switch(e){case"LTrigger":case"RTrigger":return{category:"shoulders",property:e};case"Up":case"Down":case"Left":case"Right":return{category:"directions",property:e};default:return{category:"buttons",property:e}}}updateJoystickFromPoint(e,t,n){let i=t-e.centerX,o=n-e.centerY,s=Math.hypot(i,o),r=e.config.maxDistance,l=s>r&&s>0?r/s:1;e.rawX=i*l,e.rawY=o*l;let p=Tt(e.rawX/r,e.rawY/r,e.config.deadzone);e.valueX=p.x,e.valueY=p.y,e.thumb.style.transform=`translate(-50%, -50%) translate(${e.rawX}px, ${e.rawY}px)`}releaseButton(e){e.pointerId=null,this.updateButtonVisual(e,!1)}releaseJoystick(e){e.pointerId=null,e.rawX=0,e.rawY=0,e.valueX=0,e.valueY=0,e.thumb.style.transform="translate(-50%, -50%) translate(0px, 0px)",this.updateJoystickVisual(e,!1)}updateButtonVisual(e,t){e.element.dataset.active=String(t),e.content.style.transform=t?"scale(0.94)":"scale(1)",e.content.style.opacity=t?"1":"0.92"}updateJoystickVisual(e,t){e.element.dataset.active=String(t),e.base.style.opacity=t?"1":"0.88",e.thumb.style.opacity=t?"1":"0.94"}consumeEvent(e){e.cancelable&&e.preventDefault(),e.stopPropagation()}appendClassName(e,t){t&&(e.className=`${e.className} ${t}`.trim())}};function _(a,e){if(e)for(let[t,n]of Object.entries(e)){if(n==null)continue;let i=typeof n=="number"&&!xt.has(t)?`${n}px`:String(n);t.includes("-")?a.style.setProperty(t,i):a.style[t]=i}}function Tt(a,e,t){let n=Math.hypot(a,e);if(n===0||n<=t)return{x:0,y:0};let o=Math.min(1,(n-t)/Math.max(1-t,1e-4))/n;return{x:a*o,y:e*o}}function Rt(a){let e=Mt(a);return`
|
|
2
|
-
<svg viewBox="0 0 100 100" width="100%" height="100%" aria-hidden="true">
|
|
3
|
-
<circle cx="50" cy="50" r="45" fill="rgba(12,18,24,0.72)" stroke="currentColor" stroke-width="4" />
|
|
4
|
-
<circle cx="50" cy="50" r="34" fill="rgba(255,255,255,0.06)" stroke="rgba(255,255,255,0.12)" stroke-width="1.5" />
|
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5
|
-
<text
|
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6
|
-
x="50"
|
|
7
|
-
y="56"
|
|
8
|
-
text-anchor="middle"
|
|
9
|
-
font-family="ui-sans-serif, system-ui, sans-serif"
|
|
10
|
-
font-size="${e.length>2?24:34}"
|
|
11
|
-
font-weight="700"
|
|
12
|
-
fill="currentColor"
|
|
13
|
-
>${e}</text>
|
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14
|
-
</svg>
|
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15
|
-
`}function Pt(){return`
|
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16
|
-
<svg viewBox="0 0 140 140" width="100%" height="100%" aria-hidden="true">
|
|
17
|
-
<circle cx="70" cy="70" r="62" fill="rgba(10,16,20,0.64)" stroke="currentColor" stroke-width="4" />
|
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18
|
-
<circle cx="70" cy="70" r="40" fill="rgba(255,255,255,0.04)" stroke="rgba(255,255,255,0.12)" stroke-width="1.5" />
|
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19
|
-
</svg>
|
|
20
|
-
`}function Bt(){return`
|
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21
|
-
<svg viewBox="0 0 64 64" width="100%" height="100%" aria-hidden="true">
|
|
22
|
-
<circle cx="32" cy="32" r="28" fill="rgba(22,30,38,0.9)" stroke="currentColor" stroke-width="3.5" />
|
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23
|
-
</svg>
|
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24
|
-
`}function Mt(a){return a.replaceAll("&","&").replaceAll("<","<").replaceAll(">",">").replaceAll('"',""").replaceAll("'","'")}function tt(a){return a.pointerType==="touch"}var q=class{inputMap=new Map;currentInputs={};previousInputs={};targetElement;mouseTargetElement;constructor(e,t){this.targetElement=t?.targetElement,this.mouseTargetElement=t?.mouseTargetElement??t?.targetElement;let n=this.buildPlayerEntries(e);for(let{player:i,config:o,gamepadIndex:s,isP1:r}of n)this.addConfigurableProviders(i,o,r),this.addInputProvider(i,new W(s))}configure(e){let t=this.buildPlayerEntries(e);for(let{player:n,config:i,isP1:o}of t){let r=(this.inputMap.get(n)??[]).filter(l=>l instanceof A||l instanceof U||l instanceof X?(l.dispose(),!1):!0);this.inputMap.set(n,[...this.createConfigurableProviders(i,o),...r])}}addInputProvider(e,t){this.inputMap.has(e)||this.inputMap.set(e,[]),this.inputMap.get(e)?.push(t)}dispose(){for(let e of this.inputMap.values())for(let t of e)t.dispose?.();this.inputMap.clear(),this.currentInputs={},this.previousInputs={}}getInputs(e){let t={};return this.inputMap.forEach((n,i)=>{let o=`p${i}`,s=n.reduce((r,l)=>{let p=l.getInput(e);return this.mergeInputs(r,p)},{});t[o]={playerNumber:i,...s}}),t}buildPlayerEntries(e){return[{player:1,config:e?.p1,gamepadIndex:0,isP1:!0},{player:2,config:e?.p2,gamepadIndex:1,isP1:!1},{player:3,config:e?.p3,gamepadIndex:2,isP1:!1},{player:4,config:e?.p4,gamepadIndex:3,isP1:!1},{player:5,config:e?.p5,gamepadIndex:4,isP1:!1},{player:6,config:e?.p6,gamepadIndex:5,isP1:!1},{player:7,config:e?.p7,gamepadIndex:6,isP1:!1},{player:8,config:e?.p8,gamepadIndex:7,isP1:!1}]}addConfigurableProviders(e,t,n){for(let i of this.createConfigurableProviders(t,n))this.addInputProvider(e,i)}createConfigurableProviders(e,t){let n=[];if(e?.key){let i=e.includeDefaults??t;n.push(new A(e.key,{includeDefaultBase:i}))}else t&&n.push(new A);return e?.mouse&&n.push(new 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X(e.touch,this.targetElement)),n}mergeInputs(e,t){return{buttons:{A:m(e.buttons?.A,t.buttons?.A),B:m(e.buttons?.B,t.buttons?.B),X:m(e.buttons?.X,t.buttons?.X),Y:m(e.buttons?.Y,t.buttons?.Y),Start:m(e.buttons?.Start,t.buttons?.Start),Select:m(e.buttons?.Select,t.buttons?.Select),L:m(e.buttons?.L,t.buttons?.L),R:m(e.buttons?.R,t.buttons?.R)},directions:{Up:m(e.directions?.Up,t.directions?.Up),Down:m(e.directions?.Down,t.directions?.Down),Left:m(e.directions?.Left,t.directions?.Left),Right:m(e.directions?.Right,t.directions?.Right)},axes:{Horizontal:w(e.axes?.Horizontal,t.axes?.Horizontal),Vertical:w(e.axes?.Vertical,t.axes?.Vertical),SecondaryHorizontal:w(e.axes?.SecondaryHorizontal,t.axes?.SecondaryHorizontal),SecondaryVertical:w(e.axes?.SecondaryVertical,t.axes?.SecondaryVertical)},shoulders:{LTrigger:m(e.shoulders?.LTrigger,t.shoulders?.LTrigger),RTrigger:m(e.shoulders?.RTrigger,t.shoulders?.RTrigger)},pointer:t.pointer??e.pointer}}};var Q=class{_previousTime;_currentTime;_startTime;_delta;_elapsed;_timescale;_document;_pageVisibilityHandler;constructor(){this._previousTime=0,this._currentTime=0,this._startTime=ve(),this._delta=0,this._elapsed=0,this._timescale=1,this._document=null,this._pageVisibilityHandler=null}connect(e){this._document=e,e.hidden!==void 0&&(this._pageVisibilityHandler=It.bind(this),e.addEventListener("visibilitychange",this._pageVisibilityHandler,!1))}disconnect(){this._pageVisibilityHandler!==null&&(this._document.removeEventListener("visibilitychange",this._pageVisibilityHandler),this._pageVisibilityHandler=null),this._document=null}getDelta(){return this._delta/1e3}getElapsed(){return this._elapsed/1e3}getTimescale(){return this._timescale}setTimescale(e){return this._timescale=e,this}reset(){return this._currentTime=ve()-this._startTime,this}dispose(){this.disconnect()}update(e){return this._pageVisibilityHandler!==null&&this._document.hidden===!0?this._delta=0:(this._previousTime=this._currentTime,this._currentTime=(e!==void 0?e:ve())-this._startTime,this._delta=(this._currentTime-this._previousTime)*this._timescale,this._elapsed+=this._delta),this}};function ve(){return performance.now()}function It(){this._document.hidden===!1&&this.reset()}var Y={FourByThree:1.3333333333333333,SixteenByNine:1.7777777777777777,NineBySixteen:.5625,TwentyOneByNine:2.3333333333333335,OneByOne:1},ee=class{container;canvas;aspectRatio;onResize;handleResizeBound;resizeObserver=null;constructor(e){this.container=e.container,this.canvas=e.canvas,this.aspectRatio=(typeof e.aspectRatio=="number",e.aspectRatio),this.onResize=e.onResize,this.handleResizeBound=this.apply.bind(this)}attach(){window.addEventListener("resize",this.handleResizeBound),typeof ResizeObserver<"u"&&(this.resizeObserver=new ResizeObserver(this.handleResizeBound),this.resizeObserver.observe(this.container)),this.apply()}detach(){window.removeEventListener("resize",this.handleResizeBound),this.resizeObserver?.disconnect(),this.resizeObserver=null}measure(){let e=this.container.getBoundingClientRect(),t=Math.round(e.width||this.container.clientWidth||0),n=Math.round(e.height||this.container.clientHeight||0);if(t>0&&n>0){if(t/n>this.aspectRatio){let p=n;return{width:Math.round(p*this.aspectRatio),height:p}}let r=t,l=Math.round(r/this.aspectRatio);return{width:r,height:l}}if(t>0){let s=t,r=Math.round(s/this.aspectRatio);return{width:s,height:r}}if(n>0){let s=n;return{width:Math.round(s*this.aspectRatio),height:s}}let i=window.innerWidth,o=Math.round(i/this.aspectRatio);return{width:i,height:o}}apply(){let{width:e,height:t}=this.measure();this.canvas.style.width=`${e}px`,this.canvas.style.height=`${t}px`,this.onResize?.(e,t)}};var nt={NES:{displayAspect:1.3333333333333333,resolutions:[{key:"256x240",width:256,height:240,notes:"Standard NTSC; effective 240p."}]},SNES:{displayAspect:1.3333333333333333,resolutions:[{key:"256x224",width:256,height:224,notes:"Common 240p-equivalent mode."},{key:"512x448",width:512,height:448,notes:"Hi-res interlaced (480i)."}]},N64:{displayAspect:1.3333333333333333,resolutions:[{key:"320x240",width:320,height:240,notes:"Common 240p mode."},{key:"640x480",width:640,height:480,notes:"Higher resolution (480i)."}]},PS1:{displayAspect:1.3333333333333333,resolutions:[{key:"320x240",width:320,height:240,notes:"Progressive 240p common."},{key:"640x480",width:640,height:480,notes:"Interlaced 480i for higher detail."}]},PS2:{displayAspect:1.3333333333333333,resolutions:[{key:"640x480",width:640,height:480,notes:"480i/480p baseline."},{key:"720x480",width:720,height:480,notes:"480p (widescreen capable in some titles)."},{key:"1280x720",width:1280,height:720,notes:"720p (select titles)."}]},PS5:{displayAspect:1.7777777777777777,resolutions:[{key:"720x480",width:720,height:480,notes:"Legacy compatibility."},{key:"1280x720",width:1280,height:720,notes:"720p."},{key:"1920x1080",width:1920,height:1080,notes:"1080p."},{key:"2560x1440",width:2560,height:1440,notes:"1440p."},{key:"3840x2160",width:3840,height:2160,notes:"4K (up to 120Hz)."},{key:"7680x4320",width:7680,height:4320,notes:"8K (limited)."}]},XboxOne:{displayAspect:1.7777777777777777,resolutions:[{key:"1280x720",width:1280,height:720,notes:"720p (original)."},{key:"1920x1080",width:1920,height:1080,notes:"1080p (original)."},{key:"3840x2160",width:3840,height:2160,notes:"4K UHD (S/X models)."}]},MobilePortrait:{displayAspect:.5625,resolutions:[{key:"360x640",width:360,height:640,notes:"Low-density phone portrait baseline."},{key:"720x1280",width:720,height:1280,notes:"HD phone portrait."},{key:"1080x1920",width:1080,height:1920,notes:"Full HD phone portrait."}]}};function Se(a){return nt[a].displayAspect}function we(a,e){let t=nt[a]?.resolutions||[];if(!e)return t[0];let n=e.toLowerCase().replace(/\s+/g,"").replace("\xD7","x");return t.find(i=>i.key.toLowerCase()===n)}function Ce(a){if(!a)return null;let t=String(a).toLowerCase().trim().replace(/\s+/g,"").replace("\xD7","x").match(/^(\d+)x(\d+)$/);if(!t)return null;let n=parseInt(t[1],10),i=parseInt(t[2],10);return!Number.isFinite(n)||!Number.isFinite(i)?null:{width:n,height:i}}var xe=null,Ee=class{constructor(e,t,n,i,o,s,r,l,p,g,u,d,S){this.id=e;this.globals=t;this.stages=n;this.debug=i;this.time=o;this.input=s;this.aspectRatio=r;this.internalResolution=l;this.fullscreen=p;this.bodyBackground=g;this.container=u;this.containerId=d;this.canvas=S}};function Lt(a={}){return a.deviceProfile==="mobile"?!0:a.deviceProfile==="desktop"?!1:a.viewportSize?N({viewportSize:a.viewportSize,allowViewportOnly:!0}):N()}function kt(a,e){if(e)return e;if(a){let i=document.getElementById(a);if(i)return i}let t=a||"zylem-root",n=document.createElement("main");return n.setAttribute("id",t),n.style.position="relative",n.style.width="100%",n.style.height="100%",document.body.appendChild(n),n}function Dt(a){let e=a?.id??"zylem";return{id:e,globals:a?.globals??{},stages:a?.stages??[],debug:!!a?.debug,time:a?.time??0,input:a?.input,aspectRatio:Y.SixteenByNine,fullscreen:!0,bodyBackground:"#000000",containerId:e}}var it=360;function at(a,e){if(!a)return;if(typeof a=="string"){if(a==="native")return xe;let i=Ce(a);if(i)return i;if(e){let o=we(e,a);if(o)return{width:o.width,height:o.height}}return}let t=a.width,n=a.height;if(Number.isFinite(t)&&Number.isFinite(n))return{width:t,height:n}}function At(a,e,t,n){if(typeof a=="number")return a;if(typeof a=="string")return Y[a]??t;if(e)try{return Se(e)||t}catch{return t}return n?n.width/n.height:t}function zt(a){let e=Number.isFinite(a)&&a>0?a:Y.SixteenByNine;if(e>=1){let i=it;return{width:Math.round(i*e),height:i}}let t=it,n=Math.round(t/e);return{width:t,height:n}}function Z(a,e={}){let t=Dt({id:a?.id??"zylem",debug:!!a?.debug,time:a?.time??0,input:a?.input,stages:a?.stages??[],globals:a?.globals??{}}),n=a?.containerId??t.containerId,i=kt(n,a?.container??null),o=a?.mobile,s=Lt(e),r=s?o?.preset??a?.preset:a?.preset,l=at(a?.resolution,a?.preset),p=at(o?.resolution,o?.preset??a?.preset),g=(s?ot(p):void 0)??ot(l),u=s?o?.aspectRatio??a?.aspectRatio:a?.aspectRatio,d=At(u,r,t.aspectRatio,g),S=Vt(s,p,l,d),f=a?.fullscreen??t.fullscreen,G=a?.bodyBackground??t.bodyBackground,P=a?.canvas??void 0,B=Ot(a?.input??t.input,o?.controls);return new Ee(a?.id??t.id,a?.globals??t.globals,a?.stages??t.stages,!!(a?.debug??t.debug),a?.time??t.time,B,d,S,f,G,i,n,P)}function ot(a){if(a)return a}function Vt(a,e,t,n){if(a)return e===xe?void 0:e??zt(n);if(t!==xe)return t}function Ot(a,e){if(!e)return a;let n=Ue("p1",{enabled:"auto",...e===!0?{}:e});return L(n,a??{})}function Ht(a){return{...a}}var te=class{id;container;canvas;bodyBackground;fullscreen;aspectRatio;ratioDelegate=null;overlayContainer=null;constructor(e){this.id=e.id,this.container=this.ensureContainer(e.containerId??e.id,e.container),this.canvas=e.canvas??document.createElement("canvas"),this.bodyBackground=e.bodyBackground,this.fullscreen=!!e.fullscreen,this.aspectRatio=(typeof e.aspectRatio=="number",e.aspectRatio)}applyBodyBackground(){this.bodyBackground&&(document.body.style.background=this.bodyBackground)}mountCanvas(){this.mountChildren(this.canvas)}mountRenderer(e,t){this.mountChildren(e),this.canvas=e,this.attachAspectRatio(t)}getOverlayContainer(){return this.ensureOverlayContainer()}centerIfFullscreen(){if(!this.fullscreen)return;let e=this.container.style;e.display="flex",e.alignItems="center",e.justifyContent="center",e.position="relative",e.inset="0"}attachAspectRatio(e){this.ratioDelegate?(this.ratioDelegate.canvas=this.canvas,this.ratioDelegate.onResize=e,this.ratioDelegate.aspectRatio=this.aspectRatio,this.ratioDelegate.apply()):(this.ratioDelegate=new ee({container:this.container,canvas:this.canvas,aspectRatio:this.aspectRatio,onResize:e}),this.ratioDelegate.attach())}setAspectRatio(e){this.aspectRatio=e,this.ratioDelegate&&(this.ratioDelegate.aspectRatio=e,this.ratioDelegate.apply())}reapplyLayout(){this.ratioDelegate?.apply()}destroy(){this.ratioDelegate?.detach(),this.ratioDelegate=null}mountChildren(e){for(;this.container.firstChild;)this.container.removeChild(this.container.firstChild);this.container.appendChild(e),this.container.appendChild(this.ensureOverlayContainer())}ensureOverlayContainer(){if(this.overlayContainer)return this.overlayContainer;let e=document.createElement("div");return e.dataset.zylemOverlayRoot="true",e.style.position="absolute",e.style.inset="0",e.style.pointerEvents="none",e.style.touchAction="none",e.style.zIndex="10",this.overlayContainer=e,e}ensureContainer(e,t){if(t)return t;if(e){let o=document.getElementById(e);if(o)return o}let n=e||this.id||"zylem-root",i=document.createElement("main");return i.setAttribute("id",n),i.style.position="relative",i.style.width="100%",i.style.height="100%",document.body.appendChild(i),i}};import Ft from"stats.js";import{subscribe as Ut}from"valtio/vanilla";var rt="zylem-fps-host",ne=class{statsRef=null;unsubscribe=null;host=null;onFpsHost=e=>{let t=e.detail;this.host=t?.element??null,this.attachStats()};constructor(){typeof window<"u"&&window.addEventListener(rt,this.onFpsHost),this.updateDebugUI(),this.unsubscribe=Ut(v,()=>{this.updateDebugUI()})}begin(){this.statsRef?.begin()}end(){this.statsRef?.end()}styleForPanel(e){e.style.position="relative",e.style.top="auto",e.style.right="auto",e.style.bottom="auto",e.style.left="auto",e.style.zIndex="auto"}detachStats(){let e=this.statsRef?.dom;e?.parentNode&&e.parentNode.removeChild(e)}attachStats(){if(this.statsRef){if(!this.host){this.detachStats();return}this.styleForPanel(this.statsRef.dom),this.statsRef.dom.parentNode!==this.host&&this.host.appendChild(this.statsRef.dom)}}updateDebugUI(){v.enabled&&!this.statsRef?(this.statsRef=new Ft,this.statsRef.showPanel(0),this.attachStats()):!v.enabled&&this.statsRef&&(this.detachStats(),this.statsRef=null)}dispose(){typeof window<"u"&&window.removeEventListener(rt,this.onFpsHost),this.unsubscribe&&(this.unsubscribe(),this.unsubscribe=null),this.detachStats(),this.statsRef=null,this.host=null}};var ie=class{loadingHandlers=[];stageLoadingUnsubscribes=[];onLoading(e){return this.loadingHandlers.push(e),()=>{this.loadingHandlers=this.loadingHandlers.filter(t=>t!==e)}}emit(e){for(let n of this.loadingHandlers)try{n(e)}catch(i){console.error("Game loading handler failed",i)}let t=`loading:${e.type}`;E.emit(t,e)}wireStageLoading(e,t){let n=e.onLoading(i=>{this.emit({type:i.type,message:i.message??"",progress:i.progress??0,current:i.current,total:i.total,stageName:e.uuid??`Stage ${t}`,stageIndex:t})});typeof n=="function"&&this.stageLoadingUnsubscribes.push(n)}unwireAllStages(){for(let e of this.stageLoadingUnsubscribes)try{e()}catch{}this.stageLoadingUnsubscribes=[]}dispose(){this.unwireAllStages(),this.loadingHandlers=[]}};import{getZylemBridge as Nt}from"@zylem/bridge";var ae=class{container=null;camera=null;rendererManager=null;gameCanvas=null;config=null;stage=null;mounted=!1;setGameCanvas(e){this.gameCanvas=e,this.tryMount()}setConfig(e){this.config=e,this.tryMount()}setContainer(e){this.container=e,this.tryMount()}setStage(e){this.stage=e,this.mounted&&this.gameCanvas?.reapplyLayout()}setCamera(e){this.camera=e,this.tryMount()}setRendererManager(e){this.rendererManager=e,this.tryMount()}tryMount(){this.mounted||!this.container||!this.gameCanvas||(this.rendererManager?this.mountWithRendererManager():this.camera&&this.mountWithCamera())}mountWithRendererManager(){if(!this.rendererManager||!this.gameCanvas)return;let e=this.rendererManager.getDomElement();this.gameCanvas.mountRenderer(e,(t,n)=>{if(!this.rendererManager)return;let i=this.config?.internalResolution;if(i)this.rendererManager.setPixelRatio(1),this.rendererManager.resize(i.width,i.height),this.stage?.resize(i.width,i.height);else{let o=window.devicePixelRatio||1;this.rendererManager.setPixelRatio(o),this.rendererManager.resize(t,n),this.stage?.resize(t,n)}}),this.mounted=!0}mountWithCamera(){if(!this.camera||!this.gameCanvas)return;let e=this.camera.getDomElement();this.gameCanvas.mountRenderer(e,(t,n)=>{if(!this.camera)return;let i=this.config?.internalResolution;if(i)this.camera.setPixelRatio(1),this.camera.resize(i.width,i.height);else{let o=window.devicePixelRatio||1;this.camera.setPixelRatio(o),this.camera.resize(t,n)}}),this.mounted=!0}reset(){this.camera=null,this.stage=null,this.mounted=!1}dispose(){this.container=null,this.camera=null,this.rendererManager=null,this.gameCanvas=null,this.config=null,this.stage=null,this.mounted=!1}};var oe=class a{id;initialGlobals={};customSetup=null;customUpdate=null;customDestroy=null;stages=[];stageMap=new Map;currentStageId="";previousTimeStamp=0;totalTime=0;timer;inputManager;wrapperRef;globalInputConfig;defaultCamera=null;rendererManager=null;container=null;canvas=null;aspectRatioDelegate=null;resolvedConfig=null;gameCanvas=null;animationFrameId=null;isDisposed=!1;loadInFlight=!1;hasStarted=!1;debugDelegate=null;loadingDelegate=new ie;rendererObserver=new ae;eventBusUnsubscribes=[];thumbnailUnsubscribes=[];lastPublishedGameConfig=null;gameBridge=new Ze;cutscenePreview=new Qe(()=>this.currentStage()?.wrappedStage??null,e=>this.gameBridge.publishCutsceneStatus(e),{},e=>this.gameBridge.publishCutsceneView(e));catalogUnsubscribe=null;gameUpdateParams={};stageSetupParams={};stageUpdateParams={};frameCallback=e=>this.loop(e);sourceOptions;displayRuntime;static FRAME_LIMIT=120;static FRAME_DURATION=1e3/a.FRAME_LIMIT;static MAX_DELTA_SECONDS=1/30;constructor(e,t,n={}){this.wrapperRef=t,this.timer=new Q,this.timer.connect(document),this.sourceOptions={...e},this.displayRuntime={...n};let i=Z(e,this.displayRuntime);this.globalInputConfig=i.input,this.id=i.id,this.stages=i.stages||[],this.container=i.container,this.canvas=i.canvas??null,this.resolvedConfig=i,this.loadGameCanvas(i),this.container=this.gameCanvas?.container??this.container,this.inputManager=new q(i.input,{targetElement:this.gameCanvas?.getOverlayContainer(),mouseTargetElement:this.gameCanvas?.container}),this.loadDebugOptions(e),this.setGlobals(e),We(),je(),this.gameBridge.connect({resolveEntity:o=>this.currentStage()?.wrappedStage?.entityDelegate.childrenMap.get(o)??null,setStageVariable:(o,s)=>{let r=this.currentStage()?.wrappedStage?.state;r&&(r.variables[o]=s)},createEntity:(o,s,r)=>{this.createCatalogEntity(o,s,r)},applySceneOperation:(o,s)=>{this.currentStage()?.wrappedStage?.debugDelegate?.applySceneOperation(o,s)},pickEntity:o=>this.pickEntityAtNdc(o),cutscene:this.cutscenePreview,cameraPose:()=>this.cutscenePreview.cameraPose(),levelSync:o=>{this.currentStage()?.wrappedStage?.debugDelegate?.syncLevel(o)},levelPlay:o=>{this.currentStage()?.wrappedStage?.debugDelegate?.playLevel(o)},levelClose:()=>{this.currentStage()?.wrappedStage?.debugDelegate?.closeLevel()},applySwatches:o=>{let s=this.currentStage()?.wrappedStage?.debugDelegate;return s?s.applySwatches(o):{results:o.uuids.flatMap(r=>o.swatches.map(l=>({uuid:r,kind:l.kind,source:l.source,ok:!1,reason:"entity-not-found"}))),entries:[]}}}),this.publishEntityCatalog(),this.catalogUnsubscribe=Je(()=>this.publishEntityCatalog())}pickEntityAtNdc(e){let t=this.currentStage()?.wrappedStage,n=t?.debugDelegate?.pickAtNdc(e.x,e.y);if(!t||!n)return null;let i=t.entityDelegate.childrenMap.get(n.uuid);return i?this.buildEntitySummary(i)??{uuid:n.uuid,name:n.name||"Unnamed",type:ge(i),position:he(i).position,rotation:he(i).rotation,scale:me(i)}:null}publishEntityCatalog(){this.gameBridge.publishCatalog(Ke())}createCatalogEntity(e,t,n){let i=this.currentStage()?.wrappedStage,o=K(e);if(!i||!o)return;let s=n?.position??{x:0,y:0,z:0},r=o.create({position:s,props:{...o.defaultProps??{},...t??{}}});r&&Promise.resolve(r).then(l=>l&&i.entityDelegate.spawnEntity(l)).catch(l=>{console.error("entity:create failed",l)})}setDisplayRuntime(e){this.displayRuntime={...e};let t=Z(this.sourceOptions,this.displayRuntime);this.resolvedConfig=t,this.rendererObserver.setConfig(t),this.gameCanvas?.setAspectRatio(t.aspectRatio),this.publishGameConfig()}loadGameCanvas(e){this.gameCanvas=new te({id:e.id,container:e.container,containerId:e.containerId,canvas:this.canvas??void 0,bodyBackground:e.bodyBackground,fullscreen:e.fullscreen,aspectRatio:e.aspectRatio}),this.gameCanvas.applyBodyBackground(),this.gameCanvas.mountCanvas(),this.gameCanvas.centerIfFullscreen(),this.rendererObserver.setGameCanvas(this.gameCanvas),this.resolvedConfig&&this.rendererObserver.setConfig(this.resolvedConfig),this.container&&this.rendererObserver.setContainer(this.container),this.subscribeToEventBus()}loadDebugOptions(e){e.debug!==void 0&&(v.enabled=!!e.debug),this.debugDelegate=new ne}isLoading(){return this.loadInFlight}async loadStage(e,t=0,n){if(this.loadInFlight){console.warn("loadStage ignored: a stage load is already in progress");return}this.loadInFlight=!0;try{await this.performLoadStage(e,t,n)}finally{this.loadInFlight=!1}}async performLoadStage(e,t=0,n){let i=n?qe(n):null;this.cutscenePreview.releaseStage();let o=this.currentStage()??null,s=o?.wrappedStage??null,r=s?.scene?.scene??null,l=s?.cameraManagerRef?.primaryCamera?.camera??s?.cameraRef?.camera??null;i&&this.rendererManager?.initialized&&o&&r&&l&&this.rendererManager.beginSnapshotTransition(i,r,l),this.unloadCurrentStage();let g=e.options[0];if(this.loadingDelegate.wireStageLoading(e,t),this.rendererManager||(this.rendererManager=new Fe,await this.rendererManager.initRenderer()),x.setRenderer(this.rendererManager.renderer),await e.load(this.id,g?.camera,this.rendererManager),this.stageMap.set(e.wrappedStage.uuid,e),this.currentStageId=e.wrappedStage.uuid,this.defaultCamera=e.wrappedStage.cameraRef,this.wireEntityThumbnails(e),this.rendererObserver.setStage(e.wrappedStage??null),this.rendererManager&&this.rendererObserver.setRendererManager(this.rendererManager),this.applyInputConfig(e),e.onInputConfigChanged=()=>this.applyInputConfig(e),this.hasStarted&&e.wrappedStage&&!e.wrappedStage.hasSetup){let u=this.params(),d={...this.stageSetupParams};d.inputs=u.inputs,d.globals=u.globals,d.camera=u.camera,d.stage=u.stage,d.game=u.game,d.me=e.wrappedStage,e.start(d)}this.publishGameConfig(),this.publishStageSnapshot(),this.cutscenePreview.stageReady()}applyInputConfig(e){let t=L(this.globalInputConfig??{},e.inputConfig??{});this.inputManager.configure(t)}setGlobalInputConfig(e){this.globalInputConfig=e;let t=this.currentStage();t&&this.applyInputConfig(t)}unloadCurrentStage(){if(!this.currentStageId)return;let e=this.getStage(this.currentStageId);if(e){if(this.clearEntityThumbnailWiring(),x.clear(),e.onInputConfigChanged=null,e?.wrappedStage){try{e.wrappedStage.nodeDestroy({me:e.wrappedStage,globals:V.globals})}catch(t){console.error("Failed to destroy previous stage",t)}e.wrappedStage=null}e.dispose(),this.stageMap.delete(this.currentStageId),this.currentStageId="",this.defaultCamera=null,this.rendererObserver.reset()}}setGlobals(e){this.initialGlobals={...e.globals};for(let t in this.initialGlobals){let n=this.initialGlobals[t];n===void 0&&console.error(`global ${t} is undefined`),De(t,n)}}params(){let e=this.currentStage(),t=this.timer.getDelta(),n=this.inputManager.getInputs(t),i=e?.wrappedStage?.cameraRef||this.defaultCamera,o=this.gameUpdateParams;return o.delta=t,o.inputs=n,o.globals=Ve(),o.me=this,o.camera=i,o.stage=e,o.game=this.wrapperRef,o}start(){let e=this.currentStage(),t=this.params(),n=this.stageSetupParams;n.inputs=t.inputs,n.globals=t.globals,n.camera=t.camera,n.stage=t.stage,n.game=t.game,n.me=e.wrappedStage,e.start(n),this.customSetup&&this.customSetup(t),this.hasStarted=!0,this.loop(0)}step(e){let t=this.currentStage();if(!t||!t.wrappedStage)return;let n=this.params(),i=e!==void 0?e:n.delta,o=Math.min(Math.max(i,0),a.MAX_DELTA_SECONDS);n.delta=o,this.customUpdate&&this.customUpdate(n);let s=this.currentStage();if(s!==t||!s?.wrappedStage){this.totalTime+=o,V.time=this.totalTime;return}let r=this.stageUpdateParams;r.delta=n.delta,r.inputs=n.inputs,r.globals=n.globals,r.camera=n.camera,r.stage=n.stage,r.game=n.game,r.me=t.wrappedStage,t.wrappedStage?.nodeUpdate(r),this.totalTime+=o,V.time=this.totalTime}loop(e){this.debugDelegate?.begin(),He()||(this.timer.update(e),this.step(),this.previousTimeStamp=e),this.debugDelegate?.end(),this.outOfLoop(),this.cutscenePreview.frame(),this.isDisposed||(this.animationFrameId=requestAnimationFrame(this.frameCallback))}dispose(){this.isDisposed=!0,this.cutscenePreview.unload(),this.catalogUnsubscribe?.(),this.catalogUnsubscribe=null,this.gameBridge.disconnect(),this.animationFrameId!==null&&(cancelAnimationFrame(this.animationFrameId),this.animationFrameId=null),this.unloadCurrentStage(),this.debugDelegate&&(this.debugDelegate.dispose(),this.debugDelegate=null),this.eventBusUnsubscribes.forEach(e=>e()),this.eventBusUnsubscribes=[],this.rendererObserver.dispose(),this.inputManager.dispose(),this.rendererManager&&(x.setRenderer(null),this.rendererManager.dispose(),this.rendererManager=null),x.clear(),Nt().channel.reset(),this.timer.dispose(),this.customDestroy&&this.customDestroy({me:this,globals:V.globals}),O()}outOfLoop(){let e=this.currentStage();e&&e.wrappedStage.outOfLoop()}getStage(e){return this.stageMap.get(e)}currentStage(){return this.getStage(this.currentStageId)}onLoading(e){return this.loadingDelegate.onLoading(e)}buildStageConfigPayload(){let e=this.currentStage();if(!e?.wrappedStage)return null;let t=e.wrappedStage.state,n=t.backgroundColor,i=typeof n=="string"?n:`#${n.getHexString()}`;return{id:e.wrappedStage.uuid,backgroundColor:i,backgroundImage:t.backgroundImage,gravity:{x:t.gravity.x,y:t.gravity.y,z:t.gravity.z},inputs:t.inputs,variables:t.variables}}buildEntitySummary(e){if(e.options?.editorOwned||H(e.options))return null;let t=e.position??{x:0,y:0,z:0},n=e.rotation??{x:0,y:0,z:0},i=me(e),o=_e(e),s=x.get(e.uuid);return{uuid:e.uuid,name:e.name||"Unnamed",type:ge(e),position:{x:t.x??0,y:t.y??0,z:t.z??0},rotation:{x:n.x??0,y:n.y??0,z:n.z??0},scale:i,quaternion:o,thumbnail:s?.dataUrl??null,bounds:s?.bounds}}buildEntitiesPayload(){let e=this.currentStage();if(!e?.wrappedStage)return[];let t=[];return e.wrappedStage.entityDelegate.childrenMap.forEach(n=>{let i=this.buildEntitySummary(n);i&&t.push(i)}),t}wireEntityThumbnails(e){if(this.clearEntityThumbnailWiring(),!e.wrappedStage)return;let t=s=>{if(s.options?.editorOwned||!this.gameBridge.wantsThumbnails()||H(s.options))return;let r=s.group??s.mesh??null;r&&x.ensure(s.uuid,r).then(l=>{l&&!this.isDisposed&&this.gameBridge.queueThumbnails([{uuid:s.uuid,url:l.dataUrl,bounds:l.bounds}])})},n=e.wrappedStage.onEntityAdded(s=>{if(this.gameBridge.wantsEntityUpdates()){let r=this.buildEntitySummary(s);r&&this.gameBridge.queueEntityUpsert([r])}t(s)},{replayExisting:!0});this.thumbnailUnsubscribes.push(n);let i=s=>{if(!s.success)return;let r=e.wrappedStage?.entityDelegate.childrenMap.get(s.entityId);r&&(x.invalidate(s.entityId),t(r))};E.on("entity:model:loaded",i),this.thumbnailUnsubscribes.push(()=>{E.off("entity:model:loaded",i)});let o=s=>{x.invalidate(s.entityId),this.gameBridge.wantsEntityUpdates()&&this.gameBridge.queueEntityRemoved([s.entityId])};E.on("entity:destroyed",o),this.thumbnailUnsubscribes.push(()=>{E.off("entity:destroyed",o)}),this.wireEditorBackfill(e)}wireEditorBackfill(e){let t=this.gameBridge.onEditorAttached(()=>{if(!(this.isDisposed||this.currentStage()!==e)){this.lastPublishedGameConfig=null,this.publishGameConfig(),this.publishStageSnapshot();for(let n of e.wrappedStage?.entityDelegate.childrenMap.values()??[]){let i=n;if(i.options?.editorOwned||H(i.options))continue;let o=i.group??i.mesh??null;o&&x.ensure(i.uuid,o).then(s=>{s&&!this.isDisposed&&this.gameBridge.queueThumbnails([{uuid:i.uuid,url:s.dataUrl,bounds:s.bounds}])})}}});this.thumbnailUnsubscribes.push(t)}clearEntityThumbnailWiring(){this.thumbnailUnsubscribes.forEach(e=>{try{e()}catch{}}),this.thumbnailUnsubscribes=[]}buildGameConfigPayload(){return this.resolvedConfig?{id:this.resolvedConfig.id,aspectRatio:this.resolvedConfig.aspectRatio,fullscreen:this.resolvedConfig.fullscreen,bodyBackground:this.resolvedConfig.bodyBackground,internalResolution:this.resolvedConfig.internalResolution,debug:this.resolvedConfig.debug}:null}publishGameConfig(){let e=this.buildGameConfigPayload();if(!e)return;let t=JSON.stringify(e);t!==this.lastPublishedGameConfig&&(this.lastPublishedGameConfig=t,this.gameBridge.publishConfig(e))}publishStageSnapshot(){this.gameBridge.publishStageSnapshot({stage:this.buildStageConfigPayload(),entities:this.buildEntitiesPayload()})}subscribeToEventBus(){this.eventBusUnsubscribes.push(ke.on("game:state:updated",e=>{this.gameBridge.publishVariable({path:e.path,value:e.value,previousValue:e.previousValue})}))}};async function st(a){let{getGameDefaultConfig:e}=await import("./game-default-LAGMEHNQ.js"),t={...e()},n=[],i=[],o=[];Object.values(a).forEach(r=>{if(r instanceof J)i.push(r);else if(r instanceof be)o.push(r);else if(r instanceof ye)o.push(r);else if(r?.constructor?.name==="Object"&&typeof r=="object"){let l=Object.assign({...e()},{...r});n.push(l)}}),n.forEach(r=>{t=Object.assign(t,{...r})});let s=t;return s.input=n[0].input,i.forEach(r=>{r.addEntities(o)}),i.length?s.stages=i:s.stages[0].addEntities(o),s}function lt(a){return!!a.find(t=>t instanceof J)}function Ge(a){for(let e of a)if(e&&typeof e=="object"&&!(e instanceof J)&&!(e instanceof ye)&&!(e instanceof be)){let t=e;if(t.globals)return t.globals}}import{proxy as _t}from"valtio/vanilla";import{get as Xt,set as Yt}from"idb-keyval";import{pack as Zt,unpack as Kt}from"msgpackr";var h=_t({previous:null,current:null,next:null,isLoading:!1}),re={staticRegistry:new Map,registerStaticStage(a,e){this.staticRegistry.set(a,e)},async loadStageData(a){try{let e=await Xt(a);if(e)return Kt(e)}catch(e){console.warn(`Failed to load stage ${a} from storage`,e)}if(this.staticRegistry.has(a))return this.staticRegistry.get(a);throw new Error(`Stage ${a} not found in storage and static loading not fully implemented.`)},async transitionForward(a,e){if(!h.isLoading){h.isLoading=!0;try{h.current&&await Yt(h.current.id,Zt(h.current)),h.previous=h.current,h.current=h.next,h.current?.id!==a&&(e?h.current=await e(a):h.current=await this.loadStageData(a)),h.next=null}catch(t){console.error("Failed to transition stage:",t)}finally{h.isLoading=!1}}},async preloadNext(a,e){e?h.next=await e(a):h.next=await this.loadStageData(a)}};var Te={async createFromBlueprint(a){let e=F({});if(a.entities)for(let t of a.entities)try{let n=await et.createFromBlueprint(t);e.add(n)}catch(n){console.error(`Failed to create entity ${t.id} for stage ${a.id}`,n)}return e}};var se=class{wrappedGame=null;options;setupCallbacks=[];updateCallbacks=[];destroyCallbacks=[];pendingLoadingCallbacks=[];globalChangeCallbacks=[];globalChangesCallbacks=[];activeGlobalSubscriptions=[];eventDelegate=new Ne;pendingInputConfig=null;displayRuntime={};refErrorMessage="lost reference to game";constructor(e){this.options=e,lt(e)||this.options.push(F());let t=Ge(e);t&&pe(t)}onSetup(...e){return this.setupCallbacks.push(...e),this}onUpdate(...e){return this.updateCallbacks.push(...e),this}onDestroy(...e){return this.destroyCallbacks.push(...e),this}setInputConfiguration(...e){let t=L(...e);return this.pendingInputConfig=t,this.wrappedGame&&this.wrappedGame.setGlobalInputConfig(t),this}async start(){O();let e=Ge(this.options);e&&pe(e);let t=await this.load();return this.wrappedGame=t,this.setOverrides(),this.registerGlobalSubscriptions(),t.start(),this}setDisplayRuntime(e){return this.displayRuntime={...this.displayRuntime,...e},this.wrappedGame&&this.wrappedGame.setDisplayRuntime(this.displayRuntime),this}setDeviceProfile(e){return this.setDisplayRuntime({deviceProfile:e})}setViewportSize(e,t){return this.setDisplayRuntime({viewportSize:{width:e,height:t}})}async load(){let e=await st(this.options),t=Z(e,this.displayRuntime);this.pendingInputConfig&&(t.input=L(t.input??{},this.pendingInputConfig));let n=new oe({...e,...t},this,this.displayRuntime);for(let i of this.pendingLoadingCallbacks)n.onLoading(i);return await n.loadStage(e.stages[0]),n}setOverrides(){if(!this.wrappedGame){console.error(this.refErrorMessage);return}this.wrappedGame.customSetup=e=>{this.setupCallbacks.forEach(t=>t(e))},this.wrappedGame.customUpdate=e=>{this.updateCallbacks.forEach(t=>t(e))},this.wrappedGame.customDestroy=e=>{this.destroyCallbacks.forEach(t=>t(e))}}onGlobalChange(e,t){return this.globalChangeCallbacks.push({path:e,callback:t}),this}onGlobalChanges(e,t){return this.globalChangesCallbacks.push({paths:e,callback:t}),this}registerGlobalSubscriptions(){for(let{path:e,callback:t}of this.globalChangeCallbacks){let n=Ae(e,i=>{t(i,this.getCurrentStage())});this.activeGlobalSubscriptions.push(n)}for(let{paths:e,callback:t}of this.globalChangesCallbacks){let n=ze(e,i=>{t(i,this.getCurrentStage())});this.activeGlobalSubscriptions.push(n)}}getCurrentStage(){return this.wrappedGame?.currentStage()??null}experimental={getRuntime:()=>this.getCurrentStage()?.wrappedStage?.world?.simulation??null};async pause(){de(!0)}async resume(){de(!1),this.wrappedGame&&(this.wrappedGame.previousTimeStamp=0,this.wrappedGame.timer.reset())}step(e=1/60){if(!this.wrappedGame){console.error(this.refErrorMessage);return}this.wrappedGame.step(e)}async reset(e){if(!this.wrappedGame){console.error(this.refErrorMessage);return}this.wrappedGame.isLoading()||await this.wrappedGame.loadStage(this.wrappedGame.stages[0],0,e?.transition)}previousStage(e){if(!this.wrappedGame){console.error(this.refErrorMessage);return}if(this.wrappedGame.isLoading())return;let t=this.wrappedGame.currentStageId,n=this.wrappedGame.stages.findIndex(o=>o.wrappedStage?.uuid===t),i=this.wrappedGame.stages[n-1];if(!i){console.error("previous stage called on first stage");return}this.wrappedGame.loadStage(i,n-1,e?.transition)}async loadStageFromId(e){if(!this.wrappedGame){console.error(this.refErrorMessage);return}try{let t=await re.loadStageData(e),n=await Te.createFromBlueprint(t);await this.wrappedGame.loadStage(n),h.current=t}catch(t){console.error(`Failed to load stage ${e}`,t)}}nextStage(e){if(!this.wrappedGame){console.error(this.refErrorMessage);return}if(this.wrappedGame.isLoading())return;if(h.next){console.log("next stage called");let o=h.next.id;if(re.transitionForward(o),h.current){Te.createFromBlueprint(h.current).then(s=>{this.wrappedGame?.loadStage(s,0,e?.transition)});return}}let t=this.wrappedGame.currentStageId,n=this.wrappedGame.stages.findIndex(o=>o.wrappedStage?.uuid===t),i=this.wrappedGame.stages[n+1];if(!i){console.error("next stage called on last stage");return}this.wrappedGame.loadStage(i,n+1,e?.transition)}async goToStage(){}async end(){}dispose(){this.eventDelegate.dispose();for(let e of this.activeGlobalSubscriptions)e();this.activeGlobalSubscriptions=[],this.wrappedGame&&(this.wrappedGame.dispose(),this.wrappedGame=null),Oe(),O(),$e.clearSharedMaterialCache()}dispatch(e,t){this.eventDelegate.dispatch(e,t),E.emit(e,t)}listen(e,t){return this.eventDelegate.listen(e,t)}onLoading(e){return this.wrappedGame?this.wrappedGame.onLoading(e):(this.pendingLoadingCallbacks.push(e),()=>{this.pendingLoadingCallbacks=this.pendingLoadingCallbacks.filter(t=>t!==e),this.wrappedGame})}};function Jt(...a){return new se(a)}function $t(a,e,t){return ce(e,n=>Wt(a,n),t)}async function Wt(a,e){let t=K(e.typeId);if(!t)return;let n=e.pose.position??{x:0,y:0,z:0},i=await t.create({position:n,props:{...t.defaultProps??{}}});i&&(await a.spawnEntity(i),Ye(i,e.pose),e.pose.scale&&Xe(i))}import{Euler as jt,Quaternion as qt,Vector2 as Qt}from"three";function en(a){return{spawn:async(e,t,n)=>{let i=await Promise.resolve(a(t,n));return e.add(i),i},spawnRelative:async(e,t,n=new Qt(0,1))=>{if(!e.body){console.warn("body missing for entity during spawnRelative");return}let{x:i,y:o,z:s}=e.body.translation(),r=e._rotation2DAngle??0;try{let u=e.body.rotation(),d=new qt(u.x,u.y,u.z,u.w);r=new jt().setFromQuaternion(d,"XYZ").z}catch{}let l=Math.sin(-r)*(n.x??0),p=Math.cos(-r)*(n.y??0),g=await Promise.resolve(a(i+l,o+p));return t.add(g),g}}}import{subscribe as tn}from"valtio/vanilla";var Re="STAGE_STATE_CHANGE";function nn(){return tn(k,()=>{let a={entities:k.entities,variables:k.variables};window.dispatchEvent(new CustomEvent(Re,{detail:a}))})}function an(){let a={entities:k.entities,variables:k.variables};window.dispatchEvent(new CustomEvent(Re,{detail:a}))}import{MathUtils as on,Vector3 as rn}from"three";var ut={targetKey:"primary",offset:new rn(0,0,0),lerpFactor:.1};function sn(a){let e={...ut,...a,offset:fe(a?.offset,ut.offset)},t=null;return{priority:0,enabled:!0,onAttach(){t=null},update(n,i){let o=n.targets[e.targetKey];if(!o)return i;let s=o.position.clone().add(e.offset),r=D(i);if(!t)t=s.clone();else{let l=on.clamp(e.lerpFactor,0,1),p=1-Math.pow(1-l,n.dt*60);t.lerp(s,p)}return r.position.copy(t),r.lookAt=o.position.clone(),r},onDetach(){t=null}}}import{MathUtils as Pe,Vector3 as pt}from"three";var ln={x:"delay",y:"settle",z:"delay"},dt=["x","y","z"];function un(a){let e={...ln,...a?.axes},t=a?.targetKey??"primary",n=a?.lerpFactor??.1,i=a?.window??0,o=a?.settleSpeed??.75,s=a?.settleTime??.15,r=a?.settleLerp??.08,l=a?.lookahead??0,p=null,g=null,u=null,d={x:0,y:0,z:0},S=new pt,f=new pt,G=()=>{p=null,g=null,u=null,d.x=d.y=d.z=0,S.set(0,0,0)};return{priority:0,enabled:!0,onAttach:G,onDetach:G,update(P,B){let M=P.targets[t];if(!M)return B;let b=M.position,y=p??b.clone(),C=g??b.clone(),I=u??b.clone();p=y,g=C,u=I;let T=P.dt,z=T>1e-8?1/T:0,ht=ct(n,T),gt=ct(r,T);if(l>0){f.set(0,0,0);for(let c of dt)e[c]==="delay"&&(f[c]=(b[c]-I[c])*z);f.lengthSq()>1e-8&&S.copy(f).normalize()}for(let c of dt){let Le=e[c];if(Le==="off"){y[c]=b[c];continue}let ft=Math.abs((b[c]-I[c])*z);if(Le==="settle"){ft<=o?(d[c]+=T,d[c]>=s&&(C[c]=b[c])):d[c]=0,y[c]=Pe.lerp(y[c],C[c],gt);continue}let ue=b[c];l>0&&(ue+=S[c]*l),!(Math.abs(ue-y[c])<=i)&&(y[c]=Pe.lerp(y[c],ue,ht))}I.copy(b);let R=D(B),Be=y.x-b.x,Me=y.y-b.y,Ie=y.z-b.z;return R.position.x+=Be,R.position.y+=Me,R.position.z+=Ie,R.lookAt&&(R.lookAt.x+=Be,R.lookAt.y+=Me,R.lookAt.z+=Ie),R}}}function ct(a,e){let t=Pe.clamp(a,0,1);return 1-Math.pow(1-t,e*60)}import{MathUtils as le}from"three";function pn(a){let e=a?.sampleInput??(()=>({})),t=le.clamp(a?.edgeMargin??.08,0,.5),n=a?.edgeSpeed??12,i=a?.panSpeed??16,o=a?.followLerp??.12,s=a?.breakFollowOnPan??!0,r=a?.followKey??null,l=!1,p=null,g=()=>{p=null,l=!1};return{priority:0,enabled:!0,onAttach:g,onDetach:g,setFollowKey(u){r=u,l=!1},update(u,d){let S=d.lookAt??d.position,f=p??S.clone();p=f;let G=e()??{},P=G.pan?.x??0,B=G.pan?.y??0,M=dn(G.pointer,t);(Math.abs(P)>.01||Math.abs(B)>.01||M.x!==0||M.y!==0)&&s&&(l=!0);let y=!l&&r?u.targets[r]:void 0;if(y){let z=cn(o,u.dt);f.x=le.lerp(f.x,y.position.x,z),f.z=le.lerp(f.z,y.position.z,z)}else f.x+=(P*i+M.x*n)*u.dt,f.z+=(-B*i+M.y*n)*u.dt;let C=D(d),I=f.x-S.x,T=f.z-S.z;return C.position.x+=I,C.position.z+=T,C.lookAt&&(C.lookAt.x+=I,C.lookAt.z+=T),C}}}function dn(a,e){if(!a||e<=0)return{x:0,y:0};let t=a.centered?(a.x+1)/2:a.x,n=a.centered?(a.y+1)/2:a.y;return{x:mt(t,e),y:mt(n,e)}}function mt(a,e){return a<e?-((e-a)/e):a>1-e?(a-(1-e))/e:0}function cn(a,e){let t=le.clamp(a,0,1);return 1-Math.pow(1-t,e*60)}import{DoubleSide as mn}from"three";import{texture as hn,uv as gn}from"three/tsl";import{MeshBasicNodeMaterial as fn}from"three/webgpu";function yn(a,e,t){let n=e.cameraRef;if(!n.renderTarget){let s=t?.width??512,r=t?.height??512;n.createRenderTarget(s,r)}let i=n.getRenderTexture();if(!i){console.warn("setCameraFeed: Failed to obtain render texture from camera.");return}if(!a.mesh){console.warn("setCameraFeed: Entity has no mesh to apply the camera feed to.");return}let o=new fn({map:i,toneMapped:!1,side:mn});o.colorNode=hn(i,gn().flipY()),a.mesh.material=o}export{Y as a,Se as b,we as c,Ce as d,Ht as e,h as f,re as g,se as h,Jt as i,$t as j,en as k,Re as l,nn as m,an as n,sn as o,un as p,pn as q,yn as r};
|