@zylem/game-lib 0.9.6 → 0.9.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/actions.d.ts +3 -3
- package/dist/api/game-lib.api.json +99547 -42343
- package/dist/api/game-lib.api.md +3809 -682
- package/dist/api/game-lib.d.ts +8657 -687
- package/dist/api/game-lib.typedoc.json +325514 -191323
- package/dist/behavior/action/fighting.d.ts +1 -0
- package/dist/behavior/action/fighting.js +1 -0
- package/dist/behavior/action/pinball.d.ts +1 -0
- package/dist/behavior/action/pinball.js +1 -0
- package/dist/behavior/action/platform.d.ts +1 -0
- package/dist/behavior/action/platform.js +1 -0
- package/dist/behavior/action/rhythm.d.ts +1 -0
- package/dist/behavior/action/rhythm.js +1 -0
- package/dist/behavior/action/shooter/first-person.d.ts +1 -0
- package/dist/behavior/action/shooter/first-person.js +1 -0
- package/dist/behavior/action/shooter/shoot-em-up.d.ts +1 -0
- package/dist/behavior/action/shooter/shoot-em-up.js +1 -0
- package/dist/behavior/action/shooter.d.ts +1 -0
- package/dist/behavior/action/shooter.js +1 -0
- package/dist/behavior/action/stealth.d.ts +1 -0
- package/dist/behavior/action/stealth.js +1 -0
- package/dist/behavior/action/survival.d.ts +1 -0
- package/dist/behavior/action/survival.js +1 -0
- package/dist/behavior/action-adventure.d.ts +1 -0
- package/dist/behavior/action-adventure.js +1 -0
- package/dist/behavior/action.d.ts +1 -0
- package/dist/behavior/action.js +1 -0
- package/dist/behavior/genre-map.d.ts +1 -0
- package/dist/behavior/genre-map.js +1 -0
- package/dist/behavior/mechanics.d.ts +1 -0
- package/dist/behavior/mechanics.js +1 -0
- package/dist/behavior/puzzle/physics.d.ts +1 -0
- package/dist/behavior/puzzle/physics.js +1 -0
- package/dist/behavior/puzzle/tile-matching.d.ts +1 -0
- package/dist/behavior/puzzle/tile-matching.js +1 -0
- package/dist/behavior/puzzle.d.ts +1 -0
- package/dist/behavior/puzzle.js +1 -0
- package/dist/behavior/role-playing/action-rpg.d.ts +1 -0
- package/dist/behavior/role-playing/action-rpg.js +1 -0
- package/dist/behavior/role-playing/monster-taming.d.ts +1 -0
- package/dist/behavior/role-playing/monster-taming.js +1 -0
- package/dist/behavior/role-playing/tactical-rpg.d.ts +1 -0
- package/dist/behavior/role-playing/tactical-rpg.js +1 -0
- package/dist/behavior/role-playing/turn-based.d.ts +1 -0
- package/dist/behavior/role-playing/turn-based.js +1 -0
- package/dist/behavior/role-playing.d.ts +1 -0
- package/dist/behavior/role-playing.js +1 -0
- package/dist/behavior/simulation/life.d.ts +1 -0
- package/dist/behavior/simulation/life.js +1 -0
- package/dist/behavior/simulation/vehicle/racing.d.ts +1 -0
- package/dist/behavior/simulation/vehicle/racing.js +1 -0
- package/dist/behavior/simulation/vehicle.d.ts +1 -0
- package/dist/behavior/simulation/vehicle.js +1 -0
- package/dist/behavior/simulation.d.ts +1 -0
- package/dist/behavior/simulation.js +1 -0
- package/dist/behavior/sports/golf.d.ts +1 -0
- package/dist/behavior/sports/golf.js +1 -0
- package/dist/behavior/sports/racing.d.ts +1 -0
- package/dist/behavior/sports/racing.js +1 -0
- package/dist/behavior/sports/racket.d.ts +1 -0
- package/dist/behavior/sports/racket.js +1 -0
- package/dist/behavior/sports/skate.d.ts +1 -0
- package/dist/behavior/sports/skate.js +1 -0
- package/dist/behavior/sports.d.ts +1 -0
- package/dist/behavior/sports.js +1 -0
- package/dist/behavior/strategy/real-time-tactics.d.ts +1 -0
- package/dist/behavior/strategy/real-time-tactics.js +1 -0
- package/dist/behavior/strategy/tower-defense.d.ts +1 -0
- package/dist/behavior/strategy/tower-defense.js +1 -0
- package/dist/behavior/strategy/turn-based-tactics.d.ts +1 -0
- package/dist/behavior/strategy/turn-based-tactics.js +1 -0
- package/dist/behavior/strategy.d.ts +1 -0
- package/dist/behavior/strategy.js +1 -0
- package/dist/behavior.d.ts +34 -0
- package/dist/bridge.d.ts +2 -2
- package/dist/bridge.js +1 -1
- package/dist/catalog.d.ts +1 -1
- package/dist/catalog.js +1 -1
- package/dist/chunk-4DAITCJS.js +1 -0
- package/dist/chunk-63T3K5EQ.js +1 -0
- package/dist/chunk-AJSIVGDX.js +1 -0
- package/dist/{chunk-Y23IJJPD.js → chunk-CVKEWWIH.js} +1 -1
- package/dist/chunk-DYD7MDWO.js +1 -0
- package/dist/chunk-IHGRFR4H.js +1 -0
- package/dist/{chunk-RPMV7GDX.js → chunk-JJEYLGD2.js} +2 -2
- package/dist/chunk-KL7NGD76.js +1 -0
- package/dist/chunk-M2FZ224T.js +1 -0
- package/dist/chunk-MJ7RGE47.js +1 -0
- package/dist/chunk-Q22Z4PBD.js +19 -0
- package/dist/{chunk-KIFB427K.js → chunk-SD7EHS4W.js} +1 -1
- package/dist/chunk-UKNMIHAP.js +1 -0
- package/dist/chunk-Y5IU6IA5.js +1 -0
- package/dist/cinematics.d.ts +7 -5
- package/dist/core.d.ts +11 -9
- package/dist/core.js +1 -1
- package/dist/{debug-state-DhVkY2aM.d.ts → debug-state-BgX5Q0Ff.d.ts} +1 -1
- package/dist/debug.d.ts +6 -125
- package/dist/{entity-DC0P747T.d.ts → entity-CY75JJSw.d.ts} +78 -4
- package/dist/{entity-type-map-B0S5cfv7.d.ts → entity-type-map-BMaPY8cd.d.ts} +2 -2
- package/dist/entity.d.ts +5 -5
- package/dist/entity.js +1 -1
- package/dist/{game-mu6OSCrq.d.ts → game-CmkhPP-9.d.ts} +3 -3
- package/dist/game-default-LAGMEHNQ.js +1 -0
- package/dist/graphics.d.ts +3 -3
- package/dist/graphics.js +1 -1
- package/dist/{material-CxxAyJYp.d.ts → material-D1IVeQc5.d.ts} +48 -2
- package/dist/placement-session-BNQoL7Jb.d.ts +82 -0
- package/dist/placement.d.ts +52 -0
- package/dist/placement.js +1 -0
- package/dist/public.d.ts +11 -8
- package/dist/public.js +1 -1
- package/dist/{stage-B_KdSEK6.d.ts → stage-CCGJh9TD.d.ts} +176 -7
- package/dist/transform-gizmo-DappLQ9w.d.ts +123 -0
- package/dist/web-components.d.ts +9 -7
- package/dist/{zylem-camera-CWhIGXlW.d.ts → zylem-camera-BA3VPFlS.d.ts} +9 -0
- package/package.json +147 -7
- package/dist/chunk-5V52N34T.js +0 -1
- package/dist/chunk-6FGXC4T6.js +0 -19
- package/dist/chunk-FUZDTRCU.js +0 -1
- package/dist/chunk-P6IOYQHU.js +0 -1
- package/dist/chunk-QB3NL7VQ.js +0 -1
- package/dist/chunk-VKWJHFUR.js +0 -1
- package/dist/chunk-VXE3CV3K.js +0 -1
- package/dist/chunk-YRHRMVHS.js +0 -1
- package/dist/game-default-VUMUMTXA.js +0 -1
package/dist/actions.d.ts
CHANGED
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import { A as Action, G as GameEntity } from './entity-
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export {
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import { A as Action, G as GameEntity } from './entity-CY75JJSw.js';
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export { B as getRotation, k as rotateEuler, r as rotateInDirection, l as rotateX, m as rotateY, j as rotateYEuler, n as rotateZ, y as setRotation, u as setRotationDegrees, w as setRotationDegreesX, v as setRotationDegreesY, x as setRotationDegreesZ, q as setRotationX, o as setRotationY, t as setRotationZ } from './entity-CY75JJSw.js';
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import { Object3D } from 'three';
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import { TransformState } from '@zylem/behaviors/core';
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export { TransformState, createTransformStore, getPosition, getVelocity, move, moveForwardXY, moveX, moveXY, moveXZ, moveY, moveZ, resetVelocity, setPosition, setPositionX, setPositionY, setPositionZ, wrapAround3D, wrapAroundXY } from '@zylem/behaviors/core';
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import './simulation-body-zQw-emOr.js';
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import './vector-D3eDzvcA.js';
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import './material-
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import './material-D1IVeQc5.js';
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import 'three/webgpu';
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import './collision-builder-BckxkdmA.js';
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import './base-node-idopiSw5.js';
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