@zylem/game-lib 0.4.1 → 0.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (463) hide show
  1. package/dist/.vite/manifest.json +52 -12
  2. package/dist/examples/00-readme-example.d.ts +2 -0
  3. package/dist/examples/00-readme-example.d.ts.map +1 -0
  4. package/dist/examples/01-basic.d.ts +2 -0
  5. package/dist/examples/01-basic.d.ts.map +1 -0
  6. package/dist/examples/01.1-basic-ball.d.ts +9 -0
  7. package/dist/examples/01.1-basic-ball.d.ts.map +1 -0
  8. package/dist/examples/01.2-ricochet-test.d.ts +2 -0
  9. package/dist/examples/01.2-ricochet-test.d.ts.map +1 -0
  10. package/dist/examples/01.3-rect.d.ts +2 -0
  11. package/dist/examples/01.3-rect.d.ts.map +1 -0
  12. package/dist/examples/02-input.d.ts +2 -0
  13. package/dist/examples/02-input.d.ts.map +1 -0
  14. package/dist/examples/03-stage-test/03-stage-test.d.ts +2 -0
  15. package/dist/examples/03-stage-test/03-stage-test.d.ts.map +1 -0
  16. package/dist/examples/03-stage-test/stage0.d.ts +2 -0
  17. package/dist/examples/03-stage-test/stage0.d.ts.map +1 -0
  18. package/dist/examples/03-stage-test/stage1.d.ts +2 -0
  19. package/dist/examples/03-stage-test/stage1.d.ts.map +1 -0
  20. package/dist/examples/03-stage-test/stage2.d.ts +2 -0
  21. package/dist/examples/03-stage-test/stage2.d.ts.map +1 -0
  22. package/dist/examples/03-stage-test/stage3.d.ts +2 -0
  23. package/dist/examples/03-stage-test/stage3.d.ts.map +1 -0
  24. package/dist/examples/03.1-stage-variable.d.ts +2 -0
  25. package/dist/examples/03.1-stage-variable.d.ts.map +1 -0
  26. package/dist/examples/04-vessel-test.d.ts +18 -0
  27. package/dist/examples/04-vessel-test.d.ts.map +1 -0
  28. package/dist/examples/05-camera-test.d.ts +2 -0
  29. package/dist/examples/05-camera-test.d.ts.map +1 -0
  30. package/dist/examples/06-entity-test.d.ts +2 -0
  31. package/dist/examples/06-entity-test.d.ts.map +1 -0
  32. package/dist/examples/07-behaviors.d.ts +2 -0
  33. package/dist/examples/07-behaviors.d.ts.map +1 -0
  34. package/dist/examples/07.01-behavior-context.d.ts +2 -0
  35. package/dist/examples/07.01-behavior-context.d.ts.map +1 -0
  36. package/dist/examples/08-pong.d.ts +2 -0
  37. package/dist/examples/08-pong.d.ts.map +1 -0
  38. package/dist/examples/08.01-breakout.d.ts +2 -0
  39. package/dist/examples/08.01-breakout.d.ts.map +1 -0
  40. package/dist/examples/09-space-invaders.d.ts +2 -0
  41. package/dist/examples/09-space-invaders.d.ts.map +1 -0
  42. package/dist/examples/10-asteroids.d.ts +2 -0
  43. package/dist/examples/10-asteroids.d.ts.map +1 -0
  44. package/dist/examples/11-2d-platformer.d.ts +2 -0
  45. package/dist/examples/11-2d-platformer.d.ts.map +1 -0
  46. package/dist/examples/12-3d-platformer.d.ts +2 -0
  47. package/dist/examples/12-3d-platformer.d.ts.map +1 -0
  48. package/dist/examples/13-fps.d.ts +2 -0
  49. package/dist/examples/13-fps.d.ts.map +1 -0
  50. package/dist/examples/14-strategy.d.ts +2 -0
  51. package/dist/examples/14-strategy.d.ts.map +1 -0
  52. package/dist/examples/15-zylem-planet-demo.d.ts +2 -0
  53. package/dist/examples/15-zylem-planet-demo.d.ts.map +1 -0
  54. package/dist/examples/16-timbotron.d.ts +2 -0
  55. package/dist/examples/16-timbotron.d.ts.map +1 -0
  56. package/dist/examples/17-stress-test.d.ts +2 -0
  57. package/dist/examples/17-stress-test.d.ts.map +1 -0
  58. package/dist/examples/architecture-test.d.ts +2 -0
  59. package/dist/examples/architecture-test.d.ts.map +1 -0
  60. package/dist/examples/utils.d.ts +10 -0
  61. package/dist/examples/utils.d.ts.map +1 -0
  62. package/dist/lib/core/base-node.js +0 -1
  63. package/dist/lib/entities/entity-factory.js +24 -0
  64. package/dist/lib/entities/entity.js +1 -0
  65. package/dist/lib/entities/sprite.js +46 -39
  66. package/dist/lib/game/game-default.js +1 -1
  67. package/dist/lib/game/game.js +45 -23
  68. package/dist/lib/stage/stage-factory.js +22 -0
  69. package/dist/lib/stage/stage-manager.js +49 -0
  70. package/dist/lib/stage/stage.js +27 -20
  71. package/dist/main.js +12 -12
  72. package/dist/node_modules/.pnpm/idb-keyval@6.2.2/node_modules/idb-keyval/dist/index.js +34 -0
  73. package/dist/node_modules/.pnpm/msgpackr@1.11.5/node_modules/msgpackr/pack.js +520 -0
  74. package/dist/node_modules/.pnpm/msgpackr@1.11.5/node_modules/msgpackr/unpack.js +672 -0
  75. package/dist/src/api/actions.d.ts.map +1 -0
  76. package/dist/src/api/behaviors.d.ts.map +1 -0
  77. package/dist/src/api/camera.d.ts.map +1 -0
  78. package/dist/src/api/core.d.ts.map +1 -0
  79. package/dist/src/api/entities.d.ts.map +1 -0
  80. package/dist/{api → src/api}/main.d.ts +1 -1
  81. package/dist/src/api/main.d.ts.map +1 -0
  82. package/dist/src/api/stage.d.ts +5 -0
  83. package/dist/src/api/stage.d.ts.map +1 -0
  84. package/dist/src/lib/actions/behaviors/actions.d.ts.map +1 -0
  85. package/dist/src/lib/actions/behaviors/behavior.d.ts.map +1 -0
  86. package/dist/src/lib/actions/behaviors/boundaries/boundary.d.ts.map +1 -0
  87. package/dist/src/lib/actions/behaviors/character-controller.d.ts.map +1 -0
  88. package/dist/src/lib/actions/behaviors/debug/debug-collision.d.ts.map +1 -0
  89. package/dist/src/lib/actions/behaviors/debug/debug-update.d.ts.map +1 -0
  90. package/dist/src/lib/actions/behaviors/debug/debug.d.ts.map +1 -0
  91. package/dist/src/lib/actions/behaviors/movement/movement-sequence-2d.d.ts.map +1 -0
  92. package/dist/src/lib/actions/behaviors/ricochet/ricochet-2d-collision.d.ts.map +1 -0
  93. package/dist/src/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.d.ts.map +1 -0
  94. package/dist/src/lib/actions/behaviors/ricochet/ricochet.d.ts.map +1 -0
  95. package/dist/src/lib/actions/behaviors/zylem-behavior.d.ts.map +1 -0
  96. package/dist/src/lib/actions/capabilities/moveable.d.ts.map +1 -0
  97. package/dist/src/lib/actions/capabilities/rotatable.d.ts.map +1 -0
  98. package/dist/src/lib/actions/capabilities/transformable.d.ts.map +1 -0
  99. package/dist/src/lib/actions/global-change.d.ts.map +1 -0
  100. package/dist/src/lib/camera/camera.d.ts.map +1 -0
  101. package/dist/src/lib/camera/fixed-2d.d.ts.map +1 -0
  102. package/dist/src/lib/camera/perspective.d.ts.map +1 -0
  103. package/dist/src/lib/camera/third-person.d.ts.map +1 -0
  104. package/dist/src/lib/camera/zylem-camera.d.ts.map +1 -0
  105. package/dist/src/lib/collision/collision-builder.d.ts.map +1 -0
  106. package/dist/src/lib/collision/collision-delegate.d.ts.map +1 -0
  107. package/dist/src/lib/collision/collision-group.d.ts.map +1 -0
  108. package/dist/src/lib/collision/collision-mask.d.ts.map +1 -0
  109. package/dist/src/lib/collision/collision.d.ts.map +1 -0
  110. package/dist/src/lib/collision/utils.d.ts.map +1 -0
  111. package/dist/src/lib/collision/world.d.ts.map +1 -0
  112. package/dist/src/lib/core/asset-manager.d.ts.map +1 -0
  113. package/dist/src/lib/core/base-node-life-cycle.d.ts +54 -0
  114. package/dist/src/lib/core/base-node-life-cycle.d.ts.map +1 -0
  115. package/dist/{lib → src/lib}/core/base-node.d.ts +9 -10
  116. package/dist/src/lib/core/base-node.d.ts.map +1 -0
  117. package/dist/src/lib/core/blueprints.d.ts +22 -0
  118. package/dist/src/lib/core/blueprints.d.ts.map +1 -0
  119. package/dist/src/lib/core/entity-asset-loader.d.ts.map +1 -0
  120. package/dist/src/lib/core/errors.d.ts.map +1 -0
  121. package/dist/src/lib/core/flags.d.ts.map +1 -0
  122. package/dist/src/lib/core/index.d.ts.map +1 -0
  123. package/dist/src/lib/core/interfaces.d.ts +25 -0
  124. package/dist/src/lib/core/interfaces.d.ts.map +1 -0
  125. package/dist/src/lib/core/lazy-loader.d.ts.map +1 -0
  126. package/dist/src/lib/core/lifecycle-base.d.ts.map +1 -0
  127. package/dist/src/lib/core/node-interface.d.ts +12 -0
  128. package/dist/src/lib/core/node-interface.d.ts.map +1 -0
  129. package/dist/src/lib/core/preset-shader.d.ts.map +1 -0
  130. package/dist/src/lib/core/three-addons/Timer.d.ts.map +1 -0
  131. package/dist/src/lib/core/utility/nodes.d.ts.map +1 -0
  132. package/dist/src/lib/core/utility/strings.d.ts.map +1 -0
  133. package/dist/src/lib/core/utility/vector.d.ts.map +1 -0
  134. package/dist/src/lib/core/vector.d.ts.map +1 -0
  135. package/dist/src/lib/core/vessel.d.ts.map +1 -0
  136. package/dist/src/lib/debug/console/console-state.d.ts.map +1 -0
  137. package/dist/src/lib/debug/console/console-store.d.ts.map +1 -0
  138. package/dist/src/lib/debug/debug-state.d.ts.map +1 -0
  139. package/dist/src/lib/debug/debug-store.d.ts.map +1 -0
  140. package/dist/src/lib/debug/state-based-debug-loader.d.ts.map +1 -0
  141. package/dist/src/lib/device/aspect-ratio.d.ts.map +1 -0
  142. package/dist/{lib → src/lib}/device/desktop.d.ts.map +1 -1
  143. package/dist/src/lib/device/mobile.d.ts.map +1 -0
  144. package/dist/{lib → src/lib}/device/tablet.d.ts.map +1 -1
  145. package/dist/src/lib/entities/actor.d.ts.map +1 -0
  146. package/dist/src/lib/entities/box.d.ts.map +1 -0
  147. package/dist/src/lib/entities/builder.d.ts.map +1 -0
  148. package/dist/src/lib/entities/create.d.ts.map +1 -0
  149. package/dist/src/lib/entities/delegates/animation.d.ts.map +1 -0
  150. package/dist/src/lib/entities/delegates/debug.d.ts.map +1 -0
  151. package/dist/src/lib/entities/delegates/loader.d.ts.map +1 -0
  152. package/dist/src/lib/entities/destroy.d.ts.map +1 -0
  153. package/dist/src/lib/entities/entity-factory.d.ts +10 -0
  154. package/dist/src/lib/entities/entity-factory.d.ts.map +1 -0
  155. package/dist/{lib → src/lib}/entities/entity.d.ts +2 -0
  156. package/dist/src/lib/entities/entity.d.ts.map +1 -0
  157. package/dist/src/lib/entities/index.d.ts.map +1 -0
  158. package/dist/src/lib/entities/plane.d.ts.map +1 -0
  159. package/dist/src/lib/entities/rect.d.ts.map +1 -0
  160. package/dist/src/lib/entities/sphere.d.ts.map +1 -0
  161. package/dist/{lib → src/lib}/entities/sprite.d.ts +1 -0
  162. package/dist/src/lib/entities/sprite.d.ts.map +1 -0
  163. package/dist/src/lib/entities/text.d.ts.map +1 -0
  164. package/dist/src/lib/entities/zone.d.ts.map +1 -0
  165. package/dist/src/lib/game/game-blueprint.d.ts.map +1 -0
  166. package/dist/src/lib/game/game-canvas.d.ts.map +1 -0
  167. package/dist/src/lib/game/game-config.d.ts.map +1 -0
  168. package/dist/src/lib/game/game-default.d.ts.map +1 -0
  169. package/dist/src/lib/game/game-interfaces.d.ts.map +1 -0
  170. package/dist/src/lib/game/game-retro-resolutions.d.ts.map +1 -0
  171. package/dist/src/lib/game/game-state.d.ts.map +1 -0
  172. package/dist/{lib → src/lib}/game/game.d.ts +4 -2
  173. package/dist/src/lib/game/game.d.ts.map +1 -0
  174. package/dist/src/lib/game/zylem-game.d.ts.map +1 -0
  175. package/dist/src/lib/graphics/geometries/XZPlaneGeometry.d.ts.map +1 -0
  176. package/dist/src/lib/graphics/material.d.ts.map +1 -0
  177. package/dist/src/lib/graphics/mesh.d.ts.map +1 -0
  178. package/dist/src/lib/graphics/render-pass.d.ts.map +1 -0
  179. package/dist/src/lib/graphics/zylem-scene.d.ts.map +1 -0
  180. package/dist/src/lib/input/gamepad-provider.d.ts.map +1 -0
  181. package/dist/src/lib/input/input-manager.d.ts.map +1 -0
  182. package/dist/src/lib/input/input-provider.d.ts.map +1 -0
  183. package/dist/src/lib/input/input.d.ts.map +1 -0
  184. package/dist/src/lib/input/keyboard-provider.d.ts.map +1 -0
  185. package/dist/src/lib/interfaces/entity.d.ts.map +1 -0
  186. package/dist/src/lib/sounds/index.d.ts.map +1 -0
  187. package/dist/src/lib/sounds/ping-pong-sound.d.ts.map +1 -0
  188. package/dist/src/lib/sounds/ricochet-sound.d.ts.map +1 -0
  189. package/dist/src/lib/stage/debug-entity-cursor.d.ts.map +1 -0
  190. package/dist/src/lib/stage/entity-spawner.d.ts.map +1 -0
  191. package/dist/src/lib/stage/stage-camera-debug-delegate.d.ts.map +1 -0
  192. package/dist/src/lib/stage/stage-debug-delegate.d.ts.map +1 -0
  193. package/dist/src/lib/stage/stage-default.d.ts.map +1 -0
  194. package/dist/src/lib/stage/stage-factory.d.ts +6 -0
  195. package/dist/src/lib/stage/stage-factory.d.ts.map +1 -0
  196. package/dist/src/lib/stage/stage-manager.d.ts +30 -0
  197. package/dist/src/lib/stage/stage-manager.d.ts.map +1 -0
  198. package/dist/src/lib/stage/stage-state.d.ts.map +1 -0
  199. package/dist/{lib → src/lib}/stage/stage.d.ts +3 -1
  200. package/dist/src/lib/stage/stage.d.ts.map +1 -0
  201. package/dist/src/lib/stage/zylem-stage.d.ts.map +1 -0
  202. package/dist/src/lib/systems/test-system.d.ts.map +1 -0
  203. package/dist/src/lib/systems/transformable.system.d.ts.map +1 -0
  204. package/dist/src/lib/types/entity-types.d.ts.map +1 -0
  205. package/dist/src/lib/types/index.d.ts.map +1 -0
  206. package/dist/src/lib/types/stage-types.d.ts.map +1 -0
  207. package/dist/src/lib/ui/Debug.d.ts.map +1 -0
  208. package/dist/src/lib/ui/console/Console.d.ts.map +1 -0
  209. package/dist/src/lib/ui/debug-panel/AccordionMenu.d.ts.map +1 -0
  210. package/dist/src/lib/ui/debug-panel/Menu.d.ts.map +1 -0
  211. package/dist/src/lib/ui/debug-panel/sections/EntitiesSection.d.ts.map +1 -0
  212. package/dist/src/lib/ui/debug-panel/sections/GameSection.d.ts.map +1 -0
  213. package/dist/src/lib/ui/debug-panel/sections/StagesSection.d.ts.map +1 -0
  214. package/dist/src/lib/ui/debug-panel/sections/all.d.ts.map +1 -0
  215. package/dist/src/lib/ui/toolbar/Toolbar.d.ts.map +1 -0
  216. package/dist/stage.js +3 -14
  217. package/dist/tests/e2e/basic-game.spec.d.ts +2 -0
  218. package/dist/tests/e2e/basic-game.spec.d.ts.map +1 -0
  219. package/dist/tests/integration/debug.sim.spec.d.ts.map +1 -1
  220. package/dist/tests/unit/collision/collision.spec.d.ts.map +1 -1
  221. package/dist/tests/unit/core/base-node.spec.d.ts +2 -0
  222. package/dist/tests/unit/core/base-node.spec.d.ts.map +1 -0
  223. package/dist/tests/unit/core/game.spec.d.ts.map +1 -1
  224. package/dist/tests/unit/core/stage.spec.d.ts.map +1 -1
  225. package/dist/tests/unit/core/vessel.spec.d.ts.map +1 -1
  226. package/package.json +8 -2
  227. package/dist/api/actions.d.ts.map +0 -1
  228. package/dist/api/behaviors.d.ts.map +0 -1
  229. package/dist/api/camera.d.ts.map +0 -1
  230. package/dist/api/core.d.ts.map +0 -1
  231. package/dist/api/entities.d.ts.map +0 -1
  232. package/dist/api/main.d.ts.map +0 -1
  233. package/dist/api/stage.d.ts +0 -6
  234. package/dist/api/stage.d.ts.map +0 -1
  235. package/dist/lib/actions/behaviors/actions.d.ts.map +0 -1
  236. package/dist/lib/actions/behaviors/behavior.d.ts.map +0 -1
  237. package/dist/lib/actions/behaviors/boundaries/boundary.d.ts.map +0 -1
  238. package/dist/lib/actions/behaviors/character-controller.d.ts.map +0 -1
  239. package/dist/lib/actions/behaviors/debug/debug-collision.d.ts.map +0 -1
  240. package/dist/lib/actions/behaviors/debug/debug-update.d.ts.map +0 -1
  241. package/dist/lib/actions/behaviors/debug/debug.d.ts.map +0 -1
  242. package/dist/lib/actions/behaviors/movement/movement-sequence-2d.d.ts.map +0 -1
  243. package/dist/lib/actions/behaviors/ricochet/ricochet-2d-collision.d.ts.map +0 -1
  244. package/dist/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.d.ts.map +0 -1
  245. package/dist/lib/actions/behaviors/ricochet/ricochet.d.ts.map +0 -1
  246. package/dist/lib/actions/behaviors/zylem-behavior.d.ts.map +0 -1
  247. package/dist/lib/actions/capabilities/moveable.d.ts.map +0 -1
  248. package/dist/lib/actions/capabilities/rotatable.d.ts.map +0 -1
  249. package/dist/lib/actions/capabilities/transformable.d.ts.map +0 -1
  250. package/dist/lib/actions/global-change.d.ts.map +0 -1
  251. package/dist/lib/camera/camera.d.ts.map +0 -1
  252. package/dist/lib/camera/fixed-2d.d.ts.map +0 -1
  253. package/dist/lib/camera/perspective.d.ts.map +0 -1
  254. package/dist/lib/camera/third-person.d.ts.map +0 -1
  255. package/dist/lib/camera/zylem-camera.d.ts.map +0 -1
  256. package/dist/lib/collision/collision-builder.d.ts.map +0 -1
  257. package/dist/lib/collision/collision-delegate.d.ts.map +0 -1
  258. package/dist/lib/collision/collision-group.d.ts.map +0 -1
  259. package/dist/lib/collision/collision-mask.d.ts.map +0 -1
  260. package/dist/lib/collision/collision.d.ts.map +0 -1
  261. package/dist/lib/collision/utils.d.ts.map +0 -1
  262. package/dist/lib/collision/world.d.ts.map +0 -1
  263. package/dist/lib/core/asset-manager.d.ts.map +0 -1
  264. package/dist/lib/core/base-node-life-cycle.d.ts +0 -68
  265. package/dist/lib/core/base-node-life-cycle.d.ts.map +0 -1
  266. package/dist/lib/core/base-node.d.ts.map +0 -1
  267. package/dist/lib/core/entity-asset-loader.d.ts.map +0 -1
  268. package/dist/lib/core/errors.d.ts.map +0 -1
  269. package/dist/lib/core/flags.d.ts.map +0 -1
  270. package/dist/lib/core/index.d.ts.map +0 -1
  271. package/dist/lib/core/lazy-loader.d.ts.map +0 -1
  272. package/dist/lib/core/lifecycle-base.d.ts.map +0 -1
  273. package/dist/lib/core/preset-shader.d.ts.map +0 -1
  274. package/dist/lib/core/three-addons/Timer.d.ts.map +0 -1
  275. package/dist/lib/core/utility/nodes.d.ts.map +0 -1
  276. package/dist/lib/core/utility/strings.d.ts.map +0 -1
  277. package/dist/lib/core/utility/vector.d.ts.map +0 -1
  278. package/dist/lib/core/vector.d.ts.map +0 -1
  279. package/dist/lib/core/vessel.d.ts.map +0 -1
  280. package/dist/lib/debug/console/console-state.d.ts.map +0 -1
  281. package/dist/lib/debug/console/console-store.d.ts.map +0 -1
  282. package/dist/lib/debug/debug-state.d.ts.map +0 -1
  283. package/dist/lib/debug/debug-store.d.ts.map +0 -1
  284. package/dist/lib/debug/state-based-debug-loader.d.ts.map +0 -1
  285. package/dist/lib/device/aspect-ratio.d.ts.map +0 -1
  286. package/dist/lib/device/mobile.d.ts.map +0 -1
  287. package/dist/lib/entities/actor.d.ts.map +0 -1
  288. package/dist/lib/entities/box.d.ts.map +0 -1
  289. package/dist/lib/entities/builder.d.ts.map +0 -1
  290. package/dist/lib/entities/create.d.ts.map +0 -1
  291. package/dist/lib/entities/delegates/animation.d.ts.map +0 -1
  292. package/dist/lib/entities/delegates/debug.d.ts.map +0 -1
  293. package/dist/lib/entities/delegates/loader.d.ts.map +0 -1
  294. package/dist/lib/entities/destroy.d.ts.map +0 -1
  295. package/dist/lib/entities/entity.d.ts.map +0 -1
  296. package/dist/lib/entities/index.d.ts.map +0 -1
  297. package/dist/lib/entities/plane.d.ts.map +0 -1
  298. package/dist/lib/entities/rect.d.ts.map +0 -1
  299. package/dist/lib/entities/sphere.d.ts.map +0 -1
  300. package/dist/lib/entities/sprite.d.ts.map +0 -1
  301. package/dist/lib/entities/text.d.ts.map +0 -1
  302. package/dist/lib/entities/zone.d.ts.map +0 -1
  303. package/dist/lib/game/game-blueprint.d.ts.map +0 -1
  304. package/dist/lib/game/game-canvas.d.ts.map +0 -1
  305. package/dist/lib/game/game-config.d.ts.map +0 -1
  306. package/dist/lib/game/game-default.d.ts.map +0 -1
  307. package/dist/lib/game/game-interfaces.d.ts.map +0 -1
  308. package/dist/lib/game/game-retro-resolutions.d.ts.map +0 -1
  309. package/dist/lib/game/game-state.d.ts.map +0 -1
  310. package/dist/lib/game/game.d.ts.map +0 -1
  311. package/dist/lib/game/zylem-game.d.ts.map +0 -1
  312. package/dist/lib/graphics/geometries/XZPlaneGeometry.d.ts.map +0 -1
  313. package/dist/lib/graphics/material.d.ts.map +0 -1
  314. package/dist/lib/graphics/mesh.d.ts.map +0 -1
  315. package/dist/lib/graphics/render-pass.d.ts.map +0 -1
  316. package/dist/lib/graphics/zylem-scene.d.ts.map +0 -1
  317. package/dist/lib/input/gamepad-provider.d.ts.map +0 -1
  318. package/dist/lib/input/input-manager.d.ts.map +0 -1
  319. package/dist/lib/input/input-provider.d.ts.map +0 -1
  320. package/dist/lib/input/input.d.ts.map +0 -1
  321. package/dist/lib/input/keyboard-provider.d.ts.map +0 -1
  322. package/dist/lib/interfaces/entity.d.ts.map +0 -1
  323. package/dist/lib/sounds/index.d.ts.map +0 -1
  324. package/dist/lib/sounds/ping-pong-sound.d.ts.map +0 -1
  325. package/dist/lib/sounds/ricochet-sound.d.ts.map +0 -1
  326. package/dist/lib/stage/debug-entity-cursor.d.ts.map +0 -1
  327. package/dist/lib/stage/entity-spawner.d.ts.map +0 -1
  328. package/dist/lib/stage/stage-blueprint.d.ts +0 -45
  329. package/dist/lib/stage/stage-blueprint.d.ts.map +0 -1
  330. package/dist/lib/stage/stage-blueprint.js +0 -56
  331. package/dist/lib/stage/stage-camera-debug-delegate.d.ts.map +0 -1
  332. package/dist/lib/stage/stage-debug-delegate.d.ts.map +0 -1
  333. package/dist/lib/stage/stage-default.d.ts.map +0 -1
  334. package/dist/lib/stage/stage-state.d.ts.map +0 -1
  335. package/dist/lib/stage/stage.d.ts.map +0 -1
  336. package/dist/lib/stage/zylem-stage.d.ts.map +0 -1
  337. package/dist/lib/systems/test-system.d.ts.map +0 -1
  338. package/dist/lib/systems/transformable.system.d.ts.map +0 -1
  339. package/dist/lib/types/entity-types.d.ts.map +0 -1
  340. package/dist/lib/types/index.d.ts.map +0 -1
  341. package/dist/lib/types/stage-types.d.ts.map +0 -1
  342. package/dist/lib/ui/Debug.d.ts.map +0 -1
  343. package/dist/lib/ui/console/Console.d.ts.map +0 -1
  344. package/dist/lib/ui/debug-panel/AccordionMenu.d.ts.map +0 -1
  345. package/dist/lib/ui/debug-panel/Menu.d.ts.map +0 -1
  346. package/dist/lib/ui/debug-panel/sections/EntitiesSection.d.ts.map +0 -1
  347. package/dist/lib/ui/debug-panel/sections/GameSection.d.ts.map +0 -1
  348. package/dist/lib/ui/debug-panel/sections/StagesSection.d.ts.map +0 -1
  349. package/dist/lib/ui/debug-panel/sections/all.d.ts.map +0 -1
  350. package/dist/lib/ui/toolbar/Toolbar.d.ts.map +0 -1
  351. /package/dist/{api → src/api}/actions.d.ts +0 -0
  352. /package/dist/{api → src/api}/behaviors.d.ts +0 -0
  353. /package/dist/{api → src/api}/camera.d.ts +0 -0
  354. /package/dist/{api → src/api}/core.d.ts +0 -0
  355. /package/dist/{api → src/api}/entities.d.ts +0 -0
  356. /package/dist/{lib → src/lib}/actions/behaviors/actions.d.ts +0 -0
  357. /package/dist/{lib → src/lib}/actions/behaviors/behavior.d.ts +0 -0
  358. /package/dist/{lib → src/lib}/actions/behaviors/boundaries/boundary.d.ts +0 -0
  359. /package/dist/{lib → src/lib}/actions/behaviors/character-controller.d.ts +0 -0
  360. /package/dist/{lib → src/lib}/actions/behaviors/debug/debug-collision.d.ts +0 -0
  361. /package/dist/{lib → src/lib}/actions/behaviors/debug/debug-update.d.ts +0 -0
  362. /package/dist/{lib → src/lib}/actions/behaviors/debug/debug.d.ts +0 -0
  363. /package/dist/{lib → src/lib}/actions/behaviors/movement/movement-sequence-2d.d.ts +0 -0
  364. /package/dist/{lib → src/lib}/actions/behaviors/ricochet/ricochet-2d-collision.d.ts +0 -0
  365. /package/dist/{lib → src/lib}/actions/behaviors/ricochet/ricochet-2d-in-bounds.d.ts +0 -0
  366. /package/dist/{lib → src/lib}/actions/behaviors/ricochet/ricochet.d.ts +0 -0
  367. /package/dist/{lib → src/lib}/actions/behaviors/zylem-behavior.d.ts +0 -0
  368. /package/dist/{lib → src/lib}/actions/capabilities/moveable.d.ts +0 -0
  369. /package/dist/{lib → src/lib}/actions/capabilities/rotatable.d.ts +0 -0
  370. /package/dist/{lib → src/lib}/actions/capabilities/transformable.d.ts +0 -0
  371. /package/dist/{lib → src/lib}/actions/global-change.d.ts +0 -0
  372. /package/dist/{lib → src/lib}/camera/camera.d.ts +0 -0
  373. /package/dist/{lib → src/lib}/camera/fixed-2d.d.ts +0 -0
  374. /package/dist/{lib → src/lib}/camera/perspective.d.ts +0 -0
  375. /package/dist/{lib → src/lib}/camera/third-person.d.ts +0 -0
  376. /package/dist/{lib → src/lib}/camera/zylem-camera.d.ts +0 -0
  377. /package/dist/{lib → src/lib}/collision/collision-builder.d.ts +0 -0
  378. /package/dist/{lib → src/lib}/collision/collision-delegate.d.ts +0 -0
  379. /package/dist/{lib → src/lib}/collision/collision-group.d.ts +0 -0
  380. /package/dist/{lib → src/lib}/collision/collision-mask.d.ts +0 -0
  381. /package/dist/{lib → src/lib}/collision/collision.d.ts +0 -0
  382. /package/dist/{lib → src/lib}/collision/utils.d.ts +0 -0
  383. /package/dist/{lib → src/lib}/collision/world.d.ts +0 -0
  384. /package/dist/{lib → src/lib}/core/asset-manager.d.ts +0 -0
  385. /package/dist/{lib → src/lib}/core/entity-asset-loader.d.ts +0 -0
  386. /package/dist/{lib → src/lib}/core/errors.d.ts +0 -0
  387. /package/dist/{lib → src/lib}/core/flags.d.ts +0 -0
  388. /package/dist/{lib → src/lib}/core/index.d.ts +0 -0
  389. /package/dist/{lib → src/lib}/core/lazy-loader.d.ts +0 -0
  390. /package/dist/{lib → src/lib}/core/lifecycle-base.d.ts +0 -0
  391. /package/dist/{lib → src/lib}/core/preset-shader.d.ts +0 -0
  392. /package/dist/{lib → src/lib}/core/three-addons/Timer.d.ts +0 -0
  393. /package/dist/{lib → src/lib}/core/utility/nodes.d.ts +0 -0
  394. /package/dist/{lib → src/lib}/core/utility/strings.d.ts +0 -0
  395. /package/dist/{lib → src/lib}/core/utility/vector.d.ts +0 -0
  396. /package/dist/{lib → src/lib}/core/vector.d.ts +0 -0
  397. /package/dist/{lib → src/lib}/core/vessel.d.ts +0 -0
  398. /package/dist/{lib → src/lib}/debug/console/console-state.d.ts +0 -0
  399. /package/dist/{lib → src/lib}/debug/console/console-store.d.ts +0 -0
  400. /package/dist/{lib → src/lib}/debug/debug-state.d.ts +0 -0
  401. /package/dist/{lib → src/lib}/debug/debug-store.d.ts +0 -0
  402. /package/dist/{lib → src/lib}/debug/state-based-debug-loader.d.ts +0 -0
  403. /package/dist/{lib → src/lib}/device/aspect-ratio.d.ts +0 -0
  404. /package/dist/{lib → src/lib}/device/desktop.d.ts +0 -0
  405. /package/dist/{lib → src/lib}/device/mobile.d.ts +0 -0
  406. /package/dist/{lib → src/lib}/device/tablet.d.ts +0 -0
  407. /package/dist/{lib → src/lib}/entities/actor.d.ts +0 -0
  408. /package/dist/{lib → src/lib}/entities/box.d.ts +0 -0
  409. /package/dist/{lib → src/lib}/entities/builder.d.ts +0 -0
  410. /package/dist/{lib → src/lib}/entities/create.d.ts +0 -0
  411. /package/dist/{lib → src/lib}/entities/delegates/animation.d.ts +0 -0
  412. /package/dist/{lib → src/lib}/entities/delegates/debug.d.ts +0 -0
  413. /package/dist/{lib → src/lib}/entities/delegates/loader.d.ts +0 -0
  414. /package/dist/{lib → src/lib}/entities/destroy.d.ts +0 -0
  415. /package/dist/{lib → src/lib}/entities/index.d.ts +0 -0
  416. /package/dist/{lib → src/lib}/entities/plane.d.ts +0 -0
  417. /package/dist/{lib → src/lib}/entities/rect.d.ts +0 -0
  418. /package/dist/{lib → src/lib}/entities/sphere.d.ts +0 -0
  419. /package/dist/{lib → src/lib}/entities/text.d.ts +0 -0
  420. /package/dist/{lib → src/lib}/entities/zone.d.ts +0 -0
  421. /package/dist/{lib → src/lib}/game/game-blueprint.d.ts +0 -0
  422. /package/dist/{lib → src/lib}/game/game-canvas.d.ts +0 -0
  423. /package/dist/{lib → src/lib}/game/game-config.d.ts +0 -0
  424. /package/dist/{lib → src/lib}/game/game-default.d.ts +0 -0
  425. /package/dist/{lib → src/lib}/game/game-interfaces.d.ts +0 -0
  426. /package/dist/{lib → src/lib}/game/game-retro-resolutions.d.ts +0 -0
  427. /package/dist/{lib → src/lib}/game/game-state.d.ts +0 -0
  428. /package/dist/{lib → src/lib}/game/zylem-game.d.ts +0 -0
  429. /package/dist/{lib → src/lib}/graphics/geometries/XZPlaneGeometry.d.ts +0 -0
  430. /package/dist/{lib → src/lib}/graphics/material.d.ts +0 -0
  431. /package/dist/{lib → src/lib}/graphics/mesh.d.ts +0 -0
  432. /package/dist/{lib → src/lib}/graphics/render-pass.d.ts +0 -0
  433. /package/dist/{lib → src/lib}/graphics/zylem-scene.d.ts +0 -0
  434. /package/dist/{lib → src/lib}/input/gamepad-provider.d.ts +0 -0
  435. /package/dist/{lib → src/lib}/input/input-manager.d.ts +0 -0
  436. /package/dist/{lib → src/lib}/input/input-provider.d.ts +0 -0
  437. /package/dist/{lib → src/lib}/input/input.d.ts +0 -0
  438. /package/dist/{lib → src/lib}/input/keyboard-provider.d.ts +0 -0
  439. /package/dist/{lib → src/lib}/interfaces/entity.d.ts +0 -0
  440. /package/dist/{lib → src/lib}/sounds/index.d.ts +0 -0
  441. /package/dist/{lib → src/lib}/sounds/ping-pong-sound.d.ts +0 -0
  442. /package/dist/{lib → src/lib}/sounds/ricochet-sound.d.ts +0 -0
  443. /package/dist/{lib → src/lib}/stage/debug-entity-cursor.d.ts +0 -0
  444. /package/dist/{lib → src/lib}/stage/entity-spawner.d.ts +0 -0
  445. /package/dist/{lib → src/lib}/stage/stage-camera-debug-delegate.d.ts +0 -0
  446. /package/dist/{lib → src/lib}/stage/stage-debug-delegate.d.ts +0 -0
  447. /package/dist/{lib → src/lib}/stage/stage-default.d.ts +0 -0
  448. /package/dist/{lib → src/lib}/stage/stage-state.d.ts +0 -0
  449. /package/dist/{lib → src/lib}/stage/zylem-stage.d.ts +0 -0
  450. /package/dist/{lib → src/lib}/systems/test-system.d.ts +0 -0
  451. /package/dist/{lib → src/lib}/systems/transformable.system.d.ts +0 -0
  452. /package/dist/{lib → src/lib}/types/entity-types.d.ts +0 -0
  453. /package/dist/{lib → src/lib}/types/index.d.ts +0 -0
  454. /package/dist/{lib → src/lib}/types/stage-types.d.ts +0 -0
  455. /package/dist/{lib → src/lib}/ui/Debug.d.ts +0 -0
  456. /package/dist/{lib → src/lib}/ui/console/Console.d.ts +0 -0
  457. /package/dist/{lib → src/lib}/ui/debug-panel/AccordionMenu.d.ts +0 -0
  458. /package/dist/{lib → src/lib}/ui/debug-panel/Menu.d.ts +0 -0
  459. /package/dist/{lib → src/lib}/ui/debug-panel/sections/EntitiesSection.d.ts +0 -0
  460. /package/dist/{lib → src/lib}/ui/debug-panel/sections/GameSection.d.ts +0 -0
  461. /package/dist/{lib → src/lib}/ui/debug-panel/sections/StagesSection.d.ts +0 -0
  462. /package/dist/{lib → src/lib}/ui/debug-panel/sections/all.d.ts +0 -0
  463. /package/dist/{lib → src/lib}/ui/toolbar/Toolbar.d.ts +0 -0
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+ z || (r.nextId = n + 64);
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+ }
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+ h && (h = !1);
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+ try {
58
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+ }
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80
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+ let n = r.sharedLength || 0, f = t.subarray(s, e), u = we(r, k);
82
+ if (!l)
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+ };
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+ for (let l = 0; l < x; l++)
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+ b(i[l]);
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+ if (x === "string") {
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108
+ if (S && n >= 4 && n < 4096) {
109
+ if ((S.size += n) > ae) {
110
+ let a, y = (S[0] ? S[0].length * 3 + S[1].length : 0) + 10;
111
+ e + y > I && (t = U(e + y));
112
+ let p;
113
+ S.position ? (p = S, t[e] = 200, e += 3, t[e++] = 98, a = e - s, e += 4, ie(s, b, 0), m.setUint16(a + s - 3, e - s - a)) : (t[e++] = 214, t[e++] = 98, a = e - s, e += 4), S = ["", ""], S.previous = p, S.size = 0, S.position = a;
114
+ }
115
+ let d = ue.test(i);
116
+ S[d ? 0 : 1] += i, t[e++] = 193, b(d ? -n : n);
117
+ return;
118
+ }
119
+ let f;
120
+ n < 32 ? f = 1 : n < 256 ? f = 2 : n < 65536 ? f = 3 : f = 5;
121
+ let u = n * 3;
122
+ if (e + u > I && (t = U(e + u)), n < 64 || !w) {
123
+ let d, a, y, p = e + f;
124
+ for (d = 0; d < n; d++)
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126
+ l = p - e - f;
127
+ } else
128
+ l = w(i, e + f);
129
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130
+ } else if (x === "number")
131
+ if (i >>> 0 === i)
132
+ i < 32 || i < 128 && this.useRecords === !1 || i < 64 && !this.randomAccessStructure ? t[e++] = i : i < 256 ? (t[e++] = 204, t[e++] = i) : i < 65536 ? (t[e++] = 205, t[e++] = i >> 8, t[e++] = i & 255) : (t[e++] = 206, m.setUint32(e, i), e += 4);
133
+ else if (i >> 0 === i)
134
+ i >= -32 ? t[e++] = 256 + i : i >= -128 ? (t[e++] = 208, t[e++] = i + 256) : i >= -32768 ? (t[e++] = 209, m.setInt16(e, i), e += 2) : (t[e++] = 210, m.setInt32(e, i), e += 4);
135
+ else {
136
+ let n;
137
+ if ((n = this.useFloat32) > 0 && i < 4294967296 && i >= -2147483648) {
138
+ t[e++] = 202, m.setFloat32(e, i);
139
+ let f;
140
+ if (n < 4 || // this checks for rounding of numbers that were encoded in 32-bit float to nearest significant decimal digit that could be preserved
141
+ (f = i * oe[(t[e] & 127) << 1 | t[e + 1] >> 7]) >> 0 === f) {
142
+ e += 4;
143
+ return;
144
+ } else
145
+ e--;
146
+ }
147
+ t[e++] = 203, m.setFloat64(e, i), e += 8;
148
+ }
149
+ else if (x === "object" || x === "function")
150
+ if (!i)
151
+ t[e++] = 192;
152
+ else {
153
+ if (g) {
154
+ let f = g.get(i);
155
+ if (f) {
156
+ if (!f.id) {
157
+ let u = g.idsToInsert || (g.idsToInsert = []);
158
+ f.id = u.push(f);
159
+ }
160
+ t[e++] = 214, t[e++] = 112, m.setUint32(e, f.id), e += 4;
161
+ return;
162
+ } else
163
+ g.set(i, { offset: e - s });
164
+ }
165
+ let n = i.constructor;
166
+ if (n === Object)
167
+ N(i);
168
+ else if (n === Array)
169
+ J(i);
170
+ else if (n === Map)
171
+ if (this.mapAsEmptyObject) t[e++] = 128;
172
+ else {
173
+ l = i.size, l < 16 ? t[e++] = 128 | l : l < 65536 ? (t[e++] = 222, t[e++] = l >> 8, t[e++] = l & 255) : (t[e++] = 223, m.setUint32(e, l), e += 4);
174
+ for (let [f, u] of i)
175
+ b(f), b(u);
176
+ }
177
+ else {
178
+ for (let f = 0, u = j.length; f < u; f++) {
179
+ let d = se[f];
180
+ if (i instanceof d) {
181
+ let a = j[f];
182
+ if (a.write) {
183
+ a.type && (t[e++] = 212, t[e++] = a.type, t[e++] = 0);
184
+ let V = a.write.call(this, i);
185
+ V === i ? Array.isArray(i) ? J(i) : N(i) : b(V);
186
+ return;
187
+ }
188
+ let y = t, p = m, B = e;
189
+ t = null;
190
+ let E;
191
+ try {
192
+ E = a.pack.call(this, i, (V) => (t = y, y = null, e += V, e > I && U(e), {
193
+ target: t,
194
+ targetView: m,
195
+ position: e - V
196
+ }), b);
197
+ } finally {
198
+ y && (t = y, m = p, e = B, I = t.length - 10);
199
+ }
200
+ E && (E.length + e > I && U(E.length + e), e = te(E, t, e, a.type));
201
+ return;
202
+ }
203
+ }
204
+ if (Array.isArray(i))
205
+ J(i);
206
+ else {
207
+ if (i.toJSON) {
208
+ const f = i.toJSON();
209
+ if (f !== i)
210
+ return b(f);
211
+ }
212
+ if (x === "function")
213
+ return b(this.writeFunction && this.writeFunction(i));
214
+ N(i);
215
+ }
216
+ }
217
+ }
218
+ else if (x === "boolean")
219
+ t[e++] = i ? 195 : 194;
220
+ else if (x === "bigint") {
221
+ if (i < 9223372036854776e3 && i >= -9223372036854776e3)
222
+ t[e++] = 211, m.setBigInt64(e, i);
223
+ else if (i < 18446744073709552e3 && i > 0)
224
+ t[e++] = 207, m.setBigUint64(e, i);
225
+ else if (this.largeBigIntToFloat)
226
+ t[e++] = 203, m.setFloat64(e, Number(i));
227
+ else {
228
+ if (this.largeBigIntToString)
229
+ return b(i.toString());
230
+ if (this.useBigIntExtension || this.moreTypes) {
231
+ let n = i < 0 ? BigInt(-1) : BigInt(0), f;
232
+ if (i >> BigInt(65536) === n) {
233
+ let u = BigInt(18446744073709552e3) - BigInt(1), d = [];
234
+ for (; d.push(i & u), i >> BigInt(63) !== n; )
235
+ i >>= BigInt(64);
236
+ f = new Uint8Array(new BigUint64Array(d).buffer), f.reverse();
237
+ } else {
238
+ let u = i < 0, d = (u ? ~i : i).toString(16);
239
+ if (d.length % 2 ? d = "0" + d : parseInt(d.charAt(0), 16) >= 8 && (d = "00" + d), R)
240
+ f = Buffer.from(d, "hex");
241
+ else {
242
+ f = new Uint8Array(d.length / 2);
243
+ for (let a = 0; a < f.length; a++)
244
+ f[a] = parseInt(d.slice(a * 2, a * 2 + 2), 16);
245
+ }
246
+ if (u)
247
+ for (let a = 0; a < f.length; a++) f[a] = ~f[a];
248
+ }
249
+ f.length + e > I && U(f.length + e), e = te(f, t, e, 66);
250
+ return;
251
+ } else
252
+ throw new RangeError(i + " was too large to fit in MessagePack 64-bit integer format, use useBigIntExtension, or set largeBigIntToFloat to convert to float-64, or set largeBigIntToString to convert to string");
253
+ }
254
+ e += 8;
255
+ } else if (x === "undefined")
256
+ this.encodeUndefinedAsNil ? t[e++] = 192 : (t[e++] = 212, t[e++] = 0, t[e++] = 0);
257
+ else
258
+ throw new Error("Unknown type: " + x);
259
+ }, Q = this.variableMapSize || this.coercibleKeyAsNumber || this.skipValues ? (i) => {
260
+ let x;
261
+ if (this.skipValues) {
262
+ x = [];
263
+ for (let f in i)
264
+ (typeof i.hasOwnProperty != "function" || i.hasOwnProperty(f)) && !this.skipValues.includes(i[f]) && x.push(f);
265
+ } else
266
+ x = Object.keys(i);
267
+ let l = x.length;
268
+ l < 16 ? t[e++] = 128 | l : l < 65536 ? (t[e++] = 222, t[e++] = l >> 8, t[e++] = l & 255) : (t[e++] = 223, m.setUint32(e, l), e += 4);
269
+ let n;
270
+ if (this.coercibleKeyAsNumber)
271
+ for (let f = 0; f < l; f++) {
272
+ n = x[f];
273
+ let u = Number(n);
274
+ b(isNaN(u) ? n : u), b(i[n]);
275
+ }
276
+ else
277
+ for (let f = 0; f < l; f++)
278
+ b(n = x[f]), b(i[n]);
279
+ } : (i) => {
280
+ t[e++] = 222;
281
+ let x = e - s;
282
+ e += 2;
283
+ let l = 0;
284
+ for (let n in i)
285
+ (typeof i.hasOwnProperty != "function" || i.hasOwnProperty(n)) && (b(n), b(i[n]), l++);
286
+ if (l > 65535)
287
+ throw new Error('Object is too large to serialize with fast 16-bit map size, use the "variableMapSize" option to serialize this object');
288
+ t[x++ + s] = l >> 8, t[x + s] = l & 255;
289
+ }, $ = this.useRecords === !1 ? Q : o.progressiveRecords && !F ? (
290
+ // this is about 2% faster for highly stable structures, since it only requires one for-in loop (but much more expensive when new structure needs to be written)
291
+ (i) => {
292
+ let x, l = r.transitions || (r.transitions = /* @__PURE__ */ Object.create(null)), n = e++ - s, f;
293
+ for (let u in i)
294
+ if (typeof i.hasOwnProperty != "function" || i.hasOwnProperty(u)) {
295
+ if (x = l[u], x)
296
+ l = x;
297
+ else {
298
+ let d = Object.keys(i), a = l;
299
+ l = r.transitions;
300
+ let y = 0;
301
+ for (let p = 0, B = d.length; p < B; p++) {
302
+ let E = d[p];
303
+ x = l[E], x || (x = l[E] = /* @__PURE__ */ Object.create(null), y++), l = x;
304
+ }
305
+ n + s + 1 == e ? (e--, X(l, d, y)) : v(l, d, n, y), f = !0, l = a[u];
306
+ }
307
+ b(i[u]);
308
+ }
309
+ if (!f) {
310
+ let u = l[A];
311
+ u ? t[n + s] = u : v(l, Object.keys(i), n, 0);
312
+ }
313
+ }
314
+ ) : (i) => {
315
+ let x, l = r.transitions || (r.transitions = /* @__PURE__ */ Object.create(null)), n = 0;
316
+ for (let u in i) (typeof i.hasOwnProperty != "function" || i.hasOwnProperty(u)) && (x = l[u], x || (x = l[u] = /* @__PURE__ */ Object.create(null), n++), l = x);
317
+ let f = l[A];
318
+ f ? f >= 96 && F ? (t[e++] = ((f -= 96) & 31) + 96, t[e++] = f >> 5) : t[e++] = f : X(l, l.__keys__ || Object.keys(i), n);
319
+ for (let u in i)
320
+ (typeof i.hasOwnProperty != "function" || i.hasOwnProperty(u)) && b(i[u]);
321
+ }, W = typeof this.useRecords == "function" && this.useRecords, N = W ? (i) => {
322
+ W(i) ? $(i) : Q(i);
323
+ } : $, U = (i) => {
324
+ let x;
325
+ if (i > 16777216) {
326
+ if (i - s > ee)
327
+ throw new Error("Packed buffer would be larger than maximum buffer size");
328
+ x = Math.min(
329
+ ee,
330
+ Math.round(Math.max((i - s) * (i > 67108864 ? 1.25 : 2), 4194304) / 4096) * 4096
331
+ );
332
+ } else
333
+ x = (Math.max(i - s << 2, t.length - 1) >> 12) + 1 << 12;
334
+ let l = new D(x);
335
+ return m = l.dataView || (l.dataView = new DataView(l.buffer, 0, x)), i = Math.min(i, t.length), t.copy ? t.copy(l, 0, s, i) : l.set(t.slice(s, i)), e -= s, s = 0, I = l.length - 10, t = l;
336
+ }, X = (i, x, l) => {
337
+ let n = r.nextId;
338
+ n || (n = 64), n < L && this.shouldShareStructure && !this.shouldShareStructure(x) ? (n = r.nextOwnId, n < K || (n = L), r.nextOwnId = n + 1) : (n >= K && (n = L), r.nextId = n + 1);
339
+ let f = x.highByte = n >= 96 && F ? n - 96 >> 5 : -1;
340
+ i[A] = n, i.__keys__ = x, r[n - 64] = x, n < L ? (x.isShared = !0, r.sharedLength = n - 63, h = !0, f >= 0 ? (t[e++] = (n & 31) + 96, t[e++] = f) : t[e++] = n) : (f >= 0 ? (t[e++] = 213, t[e++] = 114, t[e++] = (n & 31) + 96, t[e++] = f) : (t[e++] = 212, t[e++] = 114, t[e++] = n), l && (q += _ * l), T.length >= P && (T.shift()[A] = 0), T.push(i), b(x));
341
+ }, v = (i, x, l, n) => {
342
+ let f = t, u = e, d = I, a = s;
343
+ t = M, e = 0, s = 0, t || (M = t = new D(8192)), I = t.length - 10, X(i, x, n), M = t;
344
+ let y = e;
345
+ if (t = f, e = u, I = d, s = a, y > 1) {
346
+ let p = e + y - 1;
347
+ p > I && U(p);
348
+ let B = l + s;
349
+ t.copyWithin(B + y, B + 1, e), t.set(M.slice(0, y), B), e = p;
350
+ } else
351
+ t[l + s] = M[0];
352
+ }, fe = (i) => {
353
+ let x = he(i, t, s, e, r, U, (l, n, f) => {
354
+ if (f)
355
+ return h = !0;
356
+ e = n;
357
+ let u = t;
358
+ return b(l), H(), u !== t ? { position: e, targetView: m, target: t } : e;
359
+ }, this);
360
+ if (x === 0)
361
+ return N(i);
362
+ e = x;
363
+ };
364
+ }
365
+ useBuffer(o) {
366
+ t = o, t.dataView || (t.dataView = new DataView(t.buffer, t.byteOffset, t.byteLength)), m = t.dataView, e = 0;
367
+ }
368
+ set position(o) {
369
+ e = o;
370
+ }
371
+ get position() {
372
+ return e;
373
+ }
374
+ clearSharedData() {
375
+ this.structures && (this.structures = []), this.typedStructs && (this.typedStructs = []);
376
+ }
377
+ }
378
+ se = [Date, Set, Error, RegExp, ArrayBuffer, Object.getPrototypeOf(Uint8Array.prototype).constructor, DataView, xe];
379
+ j = [{
380
+ pack(c, o, s) {
381
+ let h = c.getTime() / 1e3;
382
+ if ((this.useTimestamp32 || c.getMilliseconds() === 0) && h >= 0 && h < 4294967296) {
383
+ let { target: r, targetView: g, position: w } = o(6);
384
+ r[w++] = 214, r[w++] = 255, g.setUint32(w, h);
385
+ } else if (h > 0 && h < 4294967296) {
386
+ let { target: r, targetView: g, position: w } = o(10);
387
+ r[w++] = 215, r[w++] = 255, g.setUint32(w, c.getMilliseconds() * 4e6 + (h / 1e3 / 4294967296 >> 0)), g.setUint32(w + 4, h);
388
+ } else if (isNaN(h)) {
389
+ if (this.onInvalidDate)
390
+ return o(0), s(this.onInvalidDate());
391
+ let { target: r, targetView: g, position: w } = o(3);
392
+ r[w++] = 212, r[w++] = 255, r[w++] = 255;
393
+ } else {
394
+ let { target: r, targetView: g, position: w } = o(15);
395
+ r[w++] = 199, r[w++] = 12, r[w++] = 255, g.setUint32(w, c.getMilliseconds() * 1e6), g.setBigInt64(w + 4, BigInt(Math.floor(h)));
396
+ }
397
+ }
398
+ }, {
399
+ pack(c, o, s) {
400
+ if (this.setAsEmptyObject)
401
+ return o(0), s({});
402
+ let h = Array.from(c), { target: r, position: g } = o(this.moreTypes ? 3 : 0);
403
+ this.moreTypes && (r[g++] = 212, r[g++] = 115, r[g++] = 0), s(h);
404
+ }
405
+ }, {
406
+ pack(c, o, s) {
407
+ let { target: h, position: r } = o(this.moreTypes ? 3 : 0);
408
+ this.moreTypes && (h[r++] = 212, h[r++] = 101, h[r++] = 0), s([c.name, c.message, c.cause]);
409
+ }
410
+ }, {
411
+ pack(c, o, s) {
412
+ let { target: h, position: r } = o(this.moreTypes ? 3 : 0);
413
+ this.moreTypes && (h[r++] = 212, h[r++] = 120, h[r++] = 0), s([c.source, c.flags]);
414
+ }
415
+ }, {
416
+ pack(c, o) {
417
+ this.moreTypes ? Z(c, 16, o) : Y(R ? Buffer.from(c) : new Uint8Array(c), o);
418
+ }
419
+ }, {
420
+ pack(c, o) {
421
+ let s = c.constructor;
422
+ s !== re && this.moreTypes ? Z(c, ce.indexOf(s.name), o) : Y(c, o);
423
+ }
424
+ }, {
425
+ pack(c, o) {
426
+ this.moreTypes ? Z(c, 17, o) : Y(R ? Buffer.from(c) : new Uint8Array(c), o);
427
+ }
428
+ }, {
429
+ pack(c, o) {
430
+ let { target: s, position: h } = o(1);
431
+ s[h] = 193;
432
+ }
433
+ }];
434
+ function Z(c, o, s, h) {
435
+ let r = c.byteLength;
436
+ if (r + 1 < 256) {
437
+ var { target: g, position: w } = s(4 + r);
438
+ g[w++] = 199, g[w++] = r + 1;
439
+ } else if (r + 1 < 65536) {
440
+ var { target: g, position: w } = s(5 + r);
441
+ g[w++] = 200, g[w++] = r + 1 >> 8, g[w++] = r + 1 & 255;
442
+ } else {
443
+ var { target: g, position: w, targetView: k } = s(7 + r);
444
+ g[w++] = 201, k.setUint32(w, r + 1), w += 4;
445
+ }
446
+ g[w++] = 116, g[w++] = o, c.buffer || (c = new Uint8Array(c)), g.set(new Uint8Array(c.buffer, c.byteOffset, c.byteLength), w);
447
+ }
448
+ function Y(c, o) {
449
+ let s = c.byteLength;
450
+ var h, r;
451
+ if (s < 256) {
452
+ var { target: h, position: r } = o(s + 2);
453
+ h[r++] = 196, h[r++] = s;
454
+ } else if (s < 65536) {
455
+ var { target: h, position: r } = o(s + 3);
456
+ h[r++] = 197, h[r++] = s >> 8, h[r++] = s & 255;
457
+ } else {
458
+ var { target: h, position: r, targetView: g } = o(s + 5);
459
+ h[r++] = 198, g.setUint32(r, s), r += 4;
460
+ }
461
+ h.set(c, r);
462
+ }
463
+ function te(c, o, s, h) {
464
+ let r = c.length;
465
+ switch (r) {
466
+ case 1:
467
+ o[s++] = 212;
468
+ break;
469
+ case 2:
470
+ o[s++] = 213;
471
+ break;
472
+ case 4:
473
+ o[s++] = 214;
474
+ break;
475
+ case 8:
476
+ o[s++] = 215;
477
+ break;
478
+ case 16:
479
+ o[s++] = 216;
480
+ break;
481
+ default:
482
+ r < 256 ? (o[s++] = 199, o[s++] = r) : r < 65536 ? (o[s++] = 200, o[s++] = r >> 8, o[s++] = r & 255) : (o[s++] = 201, o[s++] = r >> 24, o[s++] = r >> 16 & 255, o[s++] = r >> 8 & 255, o[s++] = r & 255);
483
+ }
484
+ return o[s++] = h, o.set(c, s), s += r, s;
485
+ }
486
+ function ge(c, o) {
487
+ let s, h = o.length * 6, r = c.length - h;
488
+ for (; s = o.pop(); ) {
489
+ let g = s.offset, w = s.id;
490
+ c.copyWithin(g + h, g, r), h -= 6;
491
+ let k = g + h;
492
+ c[k++] = 214, c[k++] = 105, c[k++] = w >> 24, c[k++] = w >> 16 & 255, c[k++] = w >> 8 & 255, c[k++] = w & 255, r = g;
493
+ }
494
+ return c;
495
+ }
496
+ function ie(c, o, s) {
497
+ if (S.length > 0) {
498
+ m.setUint32(S.position + c, e + s - S.position - c), S.stringsPosition = e - c;
499
+ let h = S;
500
+ S = null, o(h[0]), o(h[1]);
501
+ }
502
+ }
503
+ function we(c, o) {
504
+ return c.isCompatible = (s) => {
505
+ let h = !s || (o.lastNamedStructuresLength || 0) === s.length;
506
+ return h || o._mergeStructures(s), h;
507
+ }, c;
508
+ }
509
+ let ne = new de({ useRecords: !1 });
510
+ const ke = ne.pack;
511
+ ne.pack;
512
+ const ye = 512, pe = 1024, me = 2048;
513
+ export {
514
+ de as Packr,
515
+ A as RECORD_SYMBOL,
516
+ me as RESERVE_START_SPACE,
517
+ pe as RESET_BUFFER_MODE,
518
+ ye as REUSE_BUFFER_MODE,
519
+ ke as pack
520
+ };