@zylem/game-lib 0.4.0 → 0.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (484) hide show
  1. package/dist/.vite/manifest.json +52 -13
  2. package/dist/examples/00-readme-example.d.ts +2 -0
  3. package/dist/examples/00-readme-example.d.ts.map +1 -0
  4. package/dist/examples/01-basic.d.ts +2 -0
  5. package/dist/examples/01-basic.d.ts.map +1 -0
  6. package/dist/examples/01.1-basic-ball.d.ts +9 -0
  7. package/dist/examples/01.1-basic-ball.d.ts.map +1 -0
  8. package/dist/examples/01.2-ricochet-test.d.ts +2 -0
  9. package/dist/examples/01.2-ricochet-test.d.ts.map +1 -0
  10. package/dist/examples/01.3-rect.d.ts +2 -0
  11. package/dist/examples/01.3-rect.d.ts.map +1 -0
  12. package/dist/examples/02-input.d.ts +2 -0
  13. package/dist/examples/02-input.d.ts.map +1 -0
  14. package/dist/examples/03-stage-test/03-stage-test.d.ts +2 -0
  15. package/dist/examples/03-stage-test/03-stage-test.d.ts.map +1 -0
  16. package/dist/examples/03-stage-test/stage0.d.ts +2 -0
  17. package/dist/examples/03-stage-test/stage0.d.ts.map +1 -0
  18. package/dist/examples/03-stage-test/stage1.d.ts +2 -0
  19. package/dist/examples/03-stage-test/stage1.d.ts.map +1 -0
  20. package/dist/examples/03-stage-test/stage2.d.ts +2 -0
  21. package/dist/examples/03-stage-test/stage2.d.ts.map +1 -0
  22. package/dist/examples/03-stage-test/stage3.d.ts +2 -0
  23. package/dist/examples/03-stage-test/stage3.d.ts.map +1 -0
  24. package/dist/examples/03.1-stage-variable.d.ts +2 -0
  25. package/dist/examples/03.1-stage-variable.d.ts.map +1 -0
  26. package/dist/examples/04-vessel-test.d.ts +18 -0
  27. package/dist/examples/04-vessel-test.d.ts.map +1 -0
  28. package/dist/examples/05-camera-test.d.ts +2 -0
  29. package/dist/examples/05-camera-test.d.ts.map +1 -0
  30. package/dist/examples/06-entity-test.d.ts +2 -0
  31. package/dist/examples/06-entity-test.d.ts.map +1 -0
  32. package/dist/examples/07-behaviors.d.ts +2 -0
  33. package/dist/examples/07-behaviors.d.ts.map +1 -0
  34. package/dist/examples/07.01-behavior-context.d.ts +2 -0
  35. package/dist/examples/07.01-behavior-context.d.ts.map +1 -0
  36. package/dist/examples/08-pong.d.ts +2 -0
  37. package/dist/examples/08-pong.d.ts.map +1 -0
  38. package/dist/examples/08.01-breakout.d.ts +2 -0
  39. package/dist/examples/08.01-breakout.d.ts.map +1 -0
  40. package/dist/examples/09-space-invaders.d.ts +2 -0
  41. package/dist/examples/09-space-invaders.d.ts.map +1 -0
  42. package/dist/examples/10-asteroids.d.ts +2 -0
  43. package/dist/examples/10-asteroids.d.ts.map +1 -0
  44. package/dist/examples/11-2d-platformer.d.ts +2 -0
  45. package/dist/examples/11-2d-platformer.d.ts.map +1 -0
  46. package/dist/examples/12-3d-platformer.d.ts +2 -0
  47. package/dist/examples/12-3d-platformer.d.ts.map +1 -0
  48. package/dist/examples/13-fps.d.ts +2 -0
  49. package/dist/examples/13-fps.d.ts.map +1 -0
  50. package/dist/examples/14-strategy.d.ts +2 -0
  51. package/dist/examples/14-strategy.d.ts.map +1 -0
  52. package/dist/examples/15-zylem-planet-demo.d.ts +2 -0
  53. package/dist/examples/15-zylem-planet-demo.d.ts.map +1 -0
  54. package/dist/examples/16-timbotron.d.ts +2 -0
  55. package/dist/examples/16-timbotron.d.ts.map +1 -0
  56. package/dist/examples/17-stress-test.d.ts +2 -0
  57. package/dist/examples/17-stress-test.d.ts.map +1 -0
  58. package/dist/examples/architecture-test.d.ts +2 -0
  59. package/dist/examples/architecture-test.d.ts.map +1 -0
  60. package/dist/examples/utils.d.ts +10 -0
  61. package/dist/examples/utils.d.ts.map +1 -0
  62. package/dist/lib/core/base-node.js +0 -1
  63. package/dist/lib/core/entity-asset-loader.js +1 -4
  64. package/dist/lib/core/preset-shader.js +1 -5
  65. package/dist/lib/core/vessel.js +0 -1
  66. package/dist/lib/entities/actor.js +0 -3
  67. package/dist/lib/entities/delegates/debug.js +1 -2
  68. package/dist/lib/entities/entity-factory.js +24 -0
  69. package/dist/lib/entities/entity.js +1 -0
  70. package/dist/lib/entities/sprite.js +46 -39
  71. package/dist/lib/game/game-config.js +0 -1
  72. package/dist/lib/game/game-default.js +1 -2
  73. package/dist/lib/game/game-retro-resolutions.js +0 -1
  74. package/dist/lib/game/game.js +45 -23
  75. package/dist/lib/game/zylem-game.js +1 -2
  76. package/dist/lib/stage/stage-default.js +18 -28
  77. package/dist/lib/stage/stage-factory.js +22 -0
  78. package/dist/lib/stage/stage-manager.js +49 -0
  79. package/dist/lib/stage/stage.js +29 -22
  80. package/dist/lib/stage/zylem-stage.js +0 -1
  81. package/dist/main.js +12 -12
  82. package/dist/node_modules/.pnpm/idb-keyval@6.2.2/node_modules/idb-keyval/dist/index.js +34 -0
  83. package/dist/node_modules/.pnpm/msgpackr@1.11.5/node_modules/msgpackr/pack.js +520 -0
  84. package/dist/node_modules/.pnpm/msgpackr@1.11.5/node_modules/msgpackr/unpack.js +672 -0
  85. package/dist/src/api/actions.d.ts.map +1 -0
  86. package/dist/src/api/behaviors.d.ts.map +1 -0
  87. package/dist/src/api/camera.d.ts.map +1 -0
  88. package/dist/src/api/core.d.ts.map +1 -0
  89. package/dist/src/api/entities.d.ts.map +1 -0
  90. package/dist/{api → src/api}/main.d.ts +1 -1
  91. package/dist/src/api/main.d.ts.map +1 -0
  92. package/dist/src/api/stage.d.ts +5 -0
  93. package/dist/src/api/stage.d.ts.map +1 -0
  94. package/dist/src/lib/actions/behaviors/actions.d.ts.map +1 -0
  95. package/dist/src/lib/actions/behaviors/behavior.d.ts.map +1 -0
  96. package/dist/src/lib/actions/behaviors/boundaries/boundary.d.ts.map +1 -0
  97. package/dist/src/lib/actions/behaviors/character-controller.d.ts.map +1 -0
  98. package/dist/src/lib/actions/behaviors/debug/debug-collision.d.ts.map +1 -0
  99. package/dist/src/lib/actions/behaviors/debug/debug-update.d.ts.map +1 -0
  100. package/dist/src/lib/actions/behaviors/debug/debug.d.ts.map +1 -0
  101. package/dist/src/lib/actions/behaviors/movement/movement-sequence-2d.d.ts.map +1 -0
  102. package/dist/src/lib/actions/behaviors/ricochet/ricochet-2d-collision.d.ts.map +1 -0
  103. package/dist/src/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.d.ts.map +1 -0
  104. package/dist/src/lib/actions/behaviors/ricochet/ricochet.d.ts.map +1 -0
  105. package/dist/src/lib/actions/behaviors/zylem-behavior.d.ts.map +1 -0
  106. package/dist/src/lib/actions/capabilities/moveable.d.ts.map +1 -0
  107. package/dist/src/lib/actions/capabilities/rotatable.d.ts.map +1 -0
  108. package/dist/src/lib/actions/capabilities/transformable.d.ts.map +1 -0
  109. package/dist/src/lib/actions/global-change.d.ts.map +1 -0
  110. package/dist/src/lib/camera/camera.d.ts.map +1 -0
  111. package/dist/src/lib/camera/fixed-2d.d.ts.map +1 -0
  112. package/dist/src/lib/camera/perspective.d.ts.map +1 -0
  113. package/dist/{lib → src/lib}/camera/third-person.d.ts +0 -8
  114. package/dist/src/lib/camera/third-person.d.ts.map +1 -0
  115. package/dist/src/lib/camera/zylem-camera.d.ts.map +1 -0
  116. package/dist/{lib → src/lib}/collision/collision-builder.d.ts +0 -5
  117. package/dist/src/lib/collision/collision-builder.d.ts.map +1 -0
  118. package/dist/src/lib/collision/collision-delegate.d.ts +6 -0
  119. package/dist/src/lib/collision/collision-delegate.d.ts.map +1 -0
  120. package/dist/src/lib/collision/collision-group.d.ts.map +1 -0
  121. package/dist/src/lib/collision/collision-mask.d.ts.map +1 -0
  122. package/dist/{lib → src/lib}/collision/collision.d.ts +0 -9
  123. package/dist/src/lib/collision/collision.d.ts.map +1 -0
  124. package/dist/src/lib/collision/utils.d.ts.map +1 -0
  125. package/dist/src/lib/collision/world.d.ts.map +1 -0
  126. package/dist/src/lib/core/asset-manager.d.ts.map +1 -0
  127. package/dist/src/lib/core/base-node-life-cycle.d.ts +54 -0
  128. package/dist/src/lib/core/base-node-life-cycle.d.ts.map +1 -0
  129. package/dist/{lib → src/lib}/core/base-node.d.ts +9 -10
  130. package/dist/src/lib/core/base-node.d.ts.map +1 -0
  131. package/dist/src/lib/core/blueprints.d.ts +22 -0
  132. package/dist/src/lib/core/blueprints.d.ts.map +1 -0
  133. package/dist/src/lib/core/entity-asset-loader.d.ts +16 -0
  134. package/dist/src/lib/core/entity-asset-loader.d.ts.map +1 -0
  135. package/dist/src/lib/core/errors.d.ts.map +1 -0
  136. package/dist/src/lib/core/flags.d.ts.map +1 -0
  137. package/dist/src/lib/core/index.d.ts.map +1 -0
  138. package/dist/src/lib/core/interfaces.d.ts +25 -0
  139. package/dist/src/lib/core/interfaces.d.ts.map +1 -0
  140. package/dist/src/lib/core/lazy-loader.d.ts.map +1 -0
  141. package/dist/src/lib/core/lifecycle-base.d.ts.map +1 -0
  142. package/dist/src/lib/core/node-interface.d.ts +12 -0
  143. package/dist/src/lib/core/node-interface.d.ts.map +1 -0
  144. package/dist/src/lib/core/preset-shader.d.ts +8 -0
  145. package/dist/src/lib/core/preset-shader.d.ts.map +1 -0
  146. package/dist/{lib → src/lib}/core/three-addons/Timer.d.ts +1 -16
  147. package/dist/src/lib/core/three-addons/Timer.d.ts.map +1 -0
  148. package/dist/src/lib/core/utility/nodes.d.ts.map +1 -0
  149. package/dist/src/lib/core/utility/strings.d.ts.map +1 -0
  150. package/dist/src/lib/core/utility/vector.d.ts +8 -0
  151. package/dist/src/lib/core/utility/vector.d.ts.map +1 -0
  152. package/dist/src/lib/core/vector.d.ts.map +1 -0
  153. package/dist/{lib → src/lib}/core/vessel.d.ts +0 -1
  154. package/dist/src/lib/core/vessel.d.ts.map +1 -0
  155. package/dist/src/lib/debug/console/console-state.d.ts.map +1 -0
  156. package/dist/src/lib/debug/console/console-store.d.ts.map +1 -0
  157. package/dist/{lib → src/lib}/debug/debug-state.d.ts +1 -7
  158. package/dist/src/lib/debug/debug-state.d.ts.map +1 -0
  159. package/dist/src/lib/debug/debug-store.d.ts.map +1 -0
  160. package/dist/src/lib/debug/state-based-debug-loader.d.ts.map +1 -0
  161. package/dist/src/lib/device/aspect-ratio.d.ts.map +1 -0
  162. package/dist/{lib → src/lib}/device/desktop.d.ts.map +1 -1
  163. package/dist/src/lib/device/mobile.d.ts.map +1 -0
  164. package/dist/{lib → src/lib}/device/tablet.d.ts.map +1 -1
  165. package/dist/{lib → src/lib}/entities/actor.d.ts +1 -15
  166. package/dist/src/lib/entities/actor.d.ts.map +1 -0
  167. package/dist/src/lib/entities/box.d.ts.map +1 -0
  168. package/dist/src/lib/entities/builder.d.ts.map +1 -0
  169. package/dist/src/lib/entities/create.d.ts.map +1 -0
  170. package/dist/src/lib/entities/delegates/animation.d.ts.map +1 -0
  171. package/dist/{lib → src/lib}/entities/delegates/debug.d.ts +1 -10
  172. package/dist/src/lib/entities/delegates/debug.d.ts.map +1 -0
  173. package/dist/src/lib/entities/delegates/loader.d.ts.map +1 -0
  174. package/dist/src/lib/entities/destroy.d.ts.map +1 -0
  175. package/dist/src/lib/entities/entity-factory.d.ts +10 -0
  176. package/dist/src/lib/entities/entity-factory.d.ts.map +1 -0
  177. package/dist/{lib → src/lib}/entities/entity.d.ts +2 -5
  178. package/dist/src/lib/entities/entity.d.ts.map +1 -0
  179. package/dist/{lib → src/lib}/entities/index.d.ts +1 -1
  180. package/dist/src/lib/entities/index.d.ts.map +1 -0
  181. package/dist/src/lib/entities/plane.d.ts.map +1 -0
  182. package/dist/src/lib/entities/rect.d.ts.map +1 -0
  183. package/dist/src/lib/entities/sphere.d.ts.map +1 -0
  184. package/dist/{lib → src/lib}/entities/sprite.d.ts +1 -0
  185. package/dist/src/lib/entities/sprite.d.ts.map +1 -0
  186. package/dist/src/lib/entities/text.d.ts.map +1 -0
  187. package/dist/src/lib/entities/zone.d.ts.map +1 -0
  188. package/dist/src/lib/game/game-blueprint.d.ts.map +1 -0
  189. package/dist/src/lib/game/game-canvas.d.ts.map +1 -0
  190. package/dist/{lib → src/lib}/game/game-config.d.ts +0 -4
  191. package/dist/src/lib/game/game-config.d.ts.map +1 -0
  192. package/dist/src/lib/game/game-default.d.ts +14 -0
  193. package/dist/src/lib/game/game-default.d.ts.map +1 -0
  194. package/dist/src/lib/game/game-interfaces.d.ts.map +1 -0
  195. package/dist/{lib → src/lib}/game/game-retro-resolutions.d.ts +2 -1
  196. package/dist/src/lib/game/game-retro-resolutions.d.ts.map +1 -0
  197. package/dist/src/lib/game/game-state.d.ts.map +1 -0
  198. package/dist/{lib → src/lib}/game/game.d.ts +4 -2
  199. package/dist/src/lib/game/game.d.ts.map +1 -0
  200. package/dist/{lib → src/lib}/game/zylem-game.d.ts +1 -1
  201. package/dist/src/lib/game/zylem-game.d.ts.map +1 -0
  202. package/dist/src/lib/graphics/geometries/XZPlaneGeometry.d.ts.map +1 -0
  203. package/dist/src/lib/graphics/material.d.ts.map +1 -0
  204. package/dist/src/lib/graphics/mesh.d.ts.map +1 -0
  205. package/dist/src/lib/graphics/render-pass.d.ts.map +1 -0
  206. package/dist/src/lib/graphics/zylem-scene.d.ts.map +1 -0
  207. package/dist/src/lib/input/gamepad-provider.d.ts.map +1 -0
  208. package/dist/src/lib/input/input-manager.d.ts.map +1 -0
  209. package/dist/src/lib/input/input-provider.d.ts.map +1 -0
  210. package/dist/{lib → src/lib}/input/input.d.ts +0 -4
  211. package/dist/src/lib/input/input.d.ts.map +1 -0
  212. package/dist/src/lib/input/keyboard-provider.d.ts.map +1 -0
  213. package/dist/{lib → src/lib}/interfaces/entity.d.ts +0 -6
  214. package/dist/src/lib/interfaces/entity.d.ts.map +1 -0
  215. package/dist/src/lib/sounds/index.d.ts.map +1 -0
  216. package/dist/src/lib/sounds/ping-pong-sound.d.ts.map +1 -0
  217. package/dist/src/lib/sounds/ricochet-sound.d.ts.map +1 -0
  218. package/dist/src/lib/stage/debug-entity-cursor.d.ts.map +1 -0
  219. package/dist/src/lib/stage/entity-spawner.d.ts.map +1 -0
  220. package/dist/src/lib/stage/stage-camera-debug-delegate.d.ts.map +1 -0
  221. package/dist/src/lib/stage/stage-debug-delegate.d.ts.map +1 -0
  222. package/dist/src/lib/stage/stage-default.d.ts +3 -0
  223. package/dist/src/lib/stage/stage-default.d.ts.map +1 -0
  224. package/dist/src/lib/stage/stage-factory.d.ts +6 -0
  225. package/dist/src/lib/stage/stage-factory.d.ts.map +1 -0
  226. package/dist/src/lib/stage/stage-manager.d.ts +30 -0
  227. package/dist/src/lib/stage/stage-manager.d.ts.map +1 -0
  228. package/dist/{lib → src/lib}/stage/stage-state.d.ts +1 -4
  229. package/dist/src/lib/stage/stage-state.d.ts.map +1 -0
  230. package/dist/{lib → src/lib}/stage/stage.d.ts +3 -1
  231. package/dist/src/lib/stage/stage.d.ts.map +1 -0
  232. package/dist/{lib → src/lib}/stage/zylem-stage.d.ts +0 -1
  233. package/dist/src/lib/stage/zylem-stage.d.ts.map +1 -0
  234. package/dist/src/lib/systems/test-system.d.ts.map +1 -0
  235. package/dist/src/lib/systems/transformable.system.d.ts.map +1 -0
  236. package/dist/{lib → src/lib}/types/entity-types.d.ts +0 -15
  237. package/dist/src/lib/types/entity-types.d.ts.map +1 -0
  238. package/dist/src/lib/types/index.d.ts.map +1 -0
  239. package/dist/{lib → src/lib}/types/stage-types.d.ts +0 -9
  240. package/dist/src/lib/types/stage-types.d.ts.map +1 -0
  241. package/dist/src/lib/ui/Debug.d.ts +6 -0
  242. package/dist/src/lib/ui/Debug.d.ts.map +1 -0
  243. package/dist/src/lib/ui/console/Console.d.ts.map +1 -0
  244. package/dist/src/lib/ui/debug-panel/AccordionMenu.d.ts.map +1 -0
  245. package/dist/src/lib/ui/debug-panel/Menu.d.ts.map +1 -0
  246. package/dist/src/lib/ui/debug-panel/sections/EntitiesSection.d.ts +4 -0
  247. package/dist/src/lib/ui/debug-panel/sections/EntitiesSection.d.ts.map +1 -0
  248. package/dist/src/lib/ui/debug-panel/sections/GameSection.d.ts.map +1 -0
  249. package/dist/src/lib/ui/debug-panel/sections/StagesSection.d.ts.map +1 -0
  250. package/dist/src/lib/ui/debug-panel/sections/all.d.ts.map +1 -0
  251. package/dist/src/lib/ui/toolbar/Toolbar.d.ts.map +1 -0
  252. package/dist/stage.js +4 -20
  253. package/dist/tests/e2e/basic-game.spec.d.ts +2 -0
  254. package/dist/tests/e2e/basic-game.spec.d.ts.map +1 -0
  255. package/dist/tests/integration/debug.sim.spec.d.ts +2 -0
  256. package/dist/tests/integration/debug.sim.spec.d.ts.map +1 -0
  257. package/dist/tests/unit/collision/collision.spec.d.ts.map +1 -1
  258. package/dist/tests/unit/core/base-node.spec.d.ts +2 -0
  259. package/dist/tests/unit/core/base-node.spec.d.ts.map +1 -0
  260. package/dist/tests/unit/core/game.spec.d.ts.map +1 -1
  261. package/dist/tests/unit/core/stage.spec.d.ts.map +1 -1
  262. package/dist/tests/unit/core/vessel.spec.d.ts.map +1 -1
  263. package/package.json +24 -42
  264. package/dist/api/actions.d.ts.map +0 -1
  265. package/dist/api/behaviors.d.ts.map +0 -1
  266. package/dist/api/camera.d.ts.map +0 -1
  267. package/dist/api/core.d.ts.map +0 -1
  268. package/dist/api/entities.d.ts.map +0 -1
  269. package/dist/api/main.d.ts.map +0 -1
  270. package/dist/api/stage.d.ts +0 -7
  271. package/dist/api/stage.d.ts.map +0 -1
  272. package/dist/lib/actions/behaviors/actions.d.ts.map +0 -1
  273. package/dist/lib/actions/behaviors/behavior.d.ts.map +0 -1
  274. package/dist/lib/actions/behaviors/boundaries/boundary.d.ts.map +0 -1
  275. package/dist/lib/actions/behaviors/character-controller.d.ts.map +0 -1
  276. package/dist/lib/actions/behaviors/debug/debug-collision.d.ts.map +0 -1
  277. package/dist/lib/actions/behaviors/debug/debug-update.d.ts.map +0 -1
  278. package/dist/lib/actions/behaviors/debug/debug.d.ts.map +0 -1
  279. package/dist/lib/actions/behaviors/movement/movement-sequence-2d.d.ts.map +0 -1
  280. package/dist/lib/actions/behaviors/ricochet/ricochet-2d-collision.d.ts.map +0 -1
  281. package/dist/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.d.ts.map +0 -1
  282. package/dist/lib/actions/behaviors/ricochet/ricochet.d.ts.map +0 -1
  283. package/dist/lib/actions/behaviors/zylem-behavior.d.ts.map +0 -1
  284. package/dist/lib/actions/capabilities/moveable.d.ts.map +0 -1
  285. package/dist/lib/actions/capabilities/rotatable.d.ts.map +0 -1
  286. package/dist/lib/actions/capabilities/transformable.d.ts.map +0 -1
  287. package/dist/lib/actions/global-change.d.ts.map +0 -1
  288. package/dist/lib/camera/camera.d.ts.map +0 -1
  289. package/dist/lib/camera/fixed-2d.d.ts.map +0 -1
  290. package/dist/lib/camera/perspective.d.ts.map +0 -1
  291. package/dist/lib/camera/third-person.d.ts.map +0 -1
  292. package/dist/lib/camera/zylem-camera.d.ts.map +0 -1
  293. package/dist/lib/collision/collision-builder.d.ts.map +0 -1
  294. package/dist/lib/collision/collision-delegate.d.ts +0 -12
  295. package/dist/lib/collision/collision-delegate.d.ts.map +0 -1
  296. package/dist/lib/collision/collision-group.d.ts.map +0 -1
  297. package/dist/lib/collision/collision-mask.d.ts.map +0 -1
  298. package/dist/lib/collision/collision.d.ts.map +0 -1
  299. package/dist/lib/collision/utils.d.ts.map +0 -1
  300. package/dist/lib/collision/world.d.ts.map +0 -1
  301. package/dist/lib/core/asset-manager.d.ts.map +0 -1
  302. package/dist/lib/core/base-node-life-cycle.d.ts +0 -68
  303. package/dist/lib/core/base-node-life-cycle.d.ts.map +0 -1
  304. package/dist/lib/core/base-node.d.ts.map +0 -1
  305. package/dist/lib/core/entity-asset-loader.d.ts +0 -30
  306. package/dist/lib/core/entity-asset-loader.d.ts.map +0 -1
  307. package/dist/lib/core/errors.d.ts.map +0 -1
  308. package/dist/lib/core/flags.d.ts.map +0 -1
  309. package/dist/lib/core/index.d.ts.map +0 -1
  310. package/dist/lib/core/lazy-loader.d.ts.map +0 -1
  311. package/dist/lib/core/lifecycle-base.d.ts.map +0 -1
  312. package/dist/lib/core/preset-shader.d.ts +0 -12
  313. package/dist/lib/core/preset-shader.d.ts.map +0 -1
  314. package/dist/lib/core/three-addons/Timer.d.ts.map +0 -1
  315. package/dist/lib/core/utility/nodes.d.ts.map +0 -1
  316. package/dist/lib/core/utility/strings.d.ts.map +0 -1
  317. package/dist/lib/core/utility/vector.d.ts +0 -14
  318. package/dist/lib/core/utility/vector.d.ts.map +0 -1
  319. package/dist/lib/core/vector.d.ts.map +0 -1
  320. package/dist/lib/core/vessel.d.ts.map +0 -1
  321. package/dist/lib/debug/console/console-state.d.ts.map +0 -1
  322. package/dist/lib/debug/console/console-store.d.ts.map +0 -1
  323. package/dist/lib/debug/debug-state.d.ts.map +0 -1
  324. package/dist/lib/debug/debug-store.d.ts.map +0 -1
  325. package/dist/lib/debug/state-based-debug-loader.d.ts.map +0 -1
  326. package/dist/lib/device/aspect-ratio.d.ts.map +0 -1
  327. package/dist/lib/device/mobile.d.ts.map +0 -1
  328. package/dist/lib/entities/actor.d.ts.map +0 -1
  329. package/dist/lib/entities/box.d.ts.map +0 -1
  330. package/dist/lib/entities/builder.d.ts.map +0 -1
  331. package/dist/lib/entities/create.d.ts.map +0 -1
  332. package/dist/lib/entities/delegates/animation.d.ts.map +0 -1
  333. package/dist/lib/entities/delegates/debug.d.ts.map +0 -1
  334. package/dist/lib/entities/delegates/loader.d.ts.map +0 -1
  335. package/dist/lib/entities/destroy.d.ts.map +0 -1
  336. package/dist/lib/entities/entity.d.ts.map +0 -1
  337. package/dist/lib/entities/index.d.ts.map +0 -1
  338. package/dist/lib/entities/plane.d.ts.map +0 -1
  339. package/dist/lib/entities/rect.d.ts.map +0 -1
  340. package/dist/lib/entities/sphere.d.ts.map +0 -1
  341. package/dist/lib/entities/sprite.d.ts.map +0 -1
  342. package/dist/lib/entities/text.d.ts.map +0 -1
  343. package/dist/lib/entities/zone.d.ts.map +0 -1
  344. package/dist/lib/game/game-blueprint.d.ts.map +0 -1
  345. package/dist/lib/game/game-canvas.d.ts.map +0 -1
  346. package/dist/lib/game/game-config.d.ts.map +0 -1
  347. package/dist/lib/game/game-default.d.ts +0 -19
  348. package/dist/lib/game/game-default.d.ts.map +0 -1
  349. package/dist/lib/game/game-interfaces.d.ts.map +0 -1
  350. package/dist/lib/game/game-retro-resolutions.d.ts.map +0 -1
  351. package/dist/lib/game/game-state.d.ts.map +0 -1
  352. package/dist/lib/game/game.d.ts.map +0 -1
  353. package/dist/lib/game/zylem-game.d.ts.map +0 -1
  354. package/dist/lib/graphics/geometries/XZPlaneGeometry.d.ts.map +0 -1
  355. package/dist/lib/graphics/material.d.ts.map +0 -1
  356. package/dist/lib/graphics/mesh.d.ts.map +0 -1
  357. package/dist/lib/graphics/render-pass.d.ts.map +0 -1
  358. package/dist/lib/graphics/zylem-scene.d.ts.map +0 -1
  359. package/dist/lib/input/gamepad-provider.d.ts.map +0 -1
  360. package/dist/lib/input/input-manager.d.ts.map +0 -1
  361. package/dist/lib/input/input-provider.d.ts.map +0 -1
  362. package/dist/lib/input/input.d.ts.map +0 -1
  363. package/dist/lib/input/keyboard-provider.d.ts.map +0 -1
  364. package/dist/lib/interfaces/entity.d.ts.map +0 -1
  365. package/dist/lib/sounds/index.d.ts.map +0 -1
  366. package/dist/lib/sounds/ping-pong-sound.d.ts.map +0 -1
  367. package/dist/lib/sounds/ricochet-sound.d.ts.map +0 -1
  368. package/dist/lib/stage/debug-entity-cursor.d.ts.map +0 -1
  369. package/dist/lib/stage/entity-spawner.d.ts.map +0 -1
  370. package/dist/lib/stage/stage-blueprint.d.ts +0 -45
  371. package/dist/lib/stage/stage-blueprint.d.ts.map +0 -1
  372. package/dist/lib/stage/stage-blueprint.js +0 -56
  373. package/dist/lib/stage/stage-camera-debug-delegate.d.ts.map +0 -1
  374. package/dist/lib/stage/stage-debug-delegate.d.ts.map +0 -1
  375. package/dist/lib/stage/stage-default.d.ts +0 -10
  376. package/dist/lib/stage/stage-default.d.ts.map +0 -1
  377. package/dist/lib/stage/stage-state.d.ts.map +0 -1
  378. package/dist/lib/stage/stage.d.ts.map +0 -1
  379. package/dist/lib/stage/zylem-stage.d.ts.map +0 -1
  380. package/dist/lib/systems/test-system.d.ts.map +0 -1
  381. package/dist/lib/systems/transformable.system.d.ts.map +0 -1
  382. package/dist/lib/types/entity-types.d.ts.map +0 -1
  383. package/dist/lib/types/index.d.ts.map +0 -1
  384. package/dist/lib/types/stage-types.d.ts.map +0 -1
  385. package/dist/lib/ui/Debug.d.ts +0 -2
  386. package/dist/lib/ui/Debug.d.ts.map +0 -1
  387. package/dist/lib/ui/console/Console.d.ts.map +0 -1
  388. package/dist/lib/ui/debug-panel/AccordionMenu.d.ts.map +0 -1
  389. package/dist/lib/ui/debug-panel/Menu.d.ts.map +0 -1
  390. package/dist/lib/ui/debug-panel/sections/EntitiesSection.d.ts +0 -12
  391. package/dist/lib/ui/debug-panel/sections/EntitiesSection.d.ts.map +0 -1
  392. package/dist/lib/ui/debug-panel/sections/GameSection.d.ts.map +0 -1
  393. package/dist/lib/ui/debug-panel/sections/StagesSection.d.ts.map +0 -1
  394. package/dist/lib/ui/debug-panel/sections/all.d.ts.map +0 -1
  395. package/dist/lib/ui/toolbar/Toolbar.d.ts.map +0 -1
  396. package/dist/tests/unit/stage/stage-blueprint.spec.d.ts +0 -2
  397. package/dist/tests/unit/stage/stage-blueprint.spec.d.ts.map +0 -1
  398. /package/dist/{api → src/api}/actions.d.ts +0 -0
  399. /package/dist/{api → src/api}/behaviors.d.ts +0 -0
  400. /package/dist/{api → src/api}/camera.d.ts +0 -0
  401. /package/dist/{api → src/api}/core.d.ts +0 -0
  402. /package/dist/{api → src/api}/entities.d.ts +0 -0
  403. /package/dist/{lib → src/lib}/actions/behaviors/actions.d.ts +0 -0
  404. /package/dist/{lib → src/lib}/actions/behaviors/behavior.d.ts +0 -0
  405. /package/dist/{lib → src/lib}/actions/behaviors/boundaries/boundary.d.ts +0 -0
  406. /package/dist/{lib → src/lib}/actions/behaviors/character-controller.d.ts +0 -0
  407. /package/dist/{lib → src/lib}/actions/behaviors/debug/debug-collision.d.ts +0 -0
  408. /package/dist/{lib → src/lib}/actions/behaviors/debug/debug-update.d.ts +0 -0
  409. /package/dist/{lib → src/lib}/actions/behaviors/debug/debug.d.ts +0 -0
  410. /package/dist/{lib → src/lib}/actions/behaviors/movement/movement-sequence-2d.d.ts +0 -0
  411. /package/dist/{lib → src/lib}/actions/behaviors/ricochet/ricochet-2d-collision.d.ts +0 -0
  412. /package/dist/{lib → src/lib}/actions/behaviors/ricochet/ricochet-2d-in-bounds.d.ts +0 -0
  413. /package/dist/{lib → src/lib}/actions/behaviors/ricochet/ricochet.d.ts +0 -0
  414. /package/dist/{lib → src/lib}/actions/behaviors/zylem-behavior.d.ts +0 -0
  415. /package/dist/{lib → src/lib}/actions/capabilities/moveable.d.ts +0 -0
  416. /package/dist/{lib → src/lib}/actions/capabilities/rotatable.d.ts +0 -0
  417. /package/dist/{lib → src/lib}/actions/capabilities/transformable.d.ts +0 -0
  418. /package/dist/{lib → src/lib}/actions/global-change.d.ts +0 -0
  419. /package/dist/{lib → src/lib}/camera/camera.d.ts +0 -0
  420. /package/dist/{lib → src/lib}/camera/fixed-2d.d.ts +0 -0
  421. /package/dist/{lib → src/lib}/camera/perspective.d.ts +0 -0
  422. /package/dist/{lib → src/lib}/camera/zylem-camera.d.ts +0 -0
  423. /package/dist/{lib → src/lib}/collision/collision-group.d.ts +0 -0
  424. /package/dist/{lib → src/lib}/collision/collision-mask.d.ts +0 -0
  425. /package/dist/{lib → src/lib}/collision/utils.d.ts +0 -0
  426. /package/dist/{lib → src/lib}/collision/world.d.ts +0 -0
  427. /package/dist/{lib → src/lib}/core/asset-manager.d.ts +0 -0
  428. /package/dist/{lib → src/lib}/core/errors.d.ts +0 -0
  429. /package/dist/{lib → src/lib}/core/flags.d.ts +0 -0
  430. /package/dist/{lib → src/lib}/core/index.d.ts +0 -0
  431. /package/dist/{lib → src/lib}/core/lazy-loader.d.ts +0 -0
  432. /package/dist/{lib → src/lib}/core/lifecycle-base.d.ts +0 -0
  433. /package/dist/{lib → src/lib}/core/utility/nodes.d.ts +0 -0
  434. /package/dist/{lib → src/lib}/core/utility/strings.d.ts +0 -0
  435. /package/dist/{lib → src/lib}/core/vector.d.ts +0 -0
  436. /package/dist/{lib → src/lib}/debug/console/console-state.d.ts +0 -0
  437. /package/dist/{lib → src/lib}/debug/console/console-store.d.ts +0 -0
  438. /package/dist/{lib → src/lib}/debug/debug-store.d.ts +0 -0
  439. /package/dist/{lib → src/lib}/debug/state-based-debug-loader.d.ts +0 -0
  440. /package/dist/{lib → src/lib}/device/aspect-ratio.d.ts +0 -0
  441. /package/dist/{lib → src/lib}/device/desktop.d.ts +0 -0
  442. /package/dist/{lib → src/lib}/device/mobile.d.ts +0 -0
  443. /package/dist/{lib → src/lib}/device/tablet.d.ts +0 -0
  444. /package/dist/{lib → src/lib}/entities/box.d.ts +0 -0
  445. /package/dist/{lib → src/lib}/entities/builder.d.ts +0 -0
  446. /package/dist/{lib → src/lib}/entities/create.d.ts +0 -0
  447. /package/dist/{lib → src/lib}/entities/delegates/animation.d.ts +0 -0
  448. /package/dist/{lib → src/lib}/entities/delegates/loader.d.ts +0 -0
  449. /package/dist/{lib → src/lib}/entities/destroy.d.ts +0 -0
  450. /package/dist/{lib → src/lib}/entities/plane.d.ts +0 -0
  451. /package/dist/{lib → src/lib}/entities/rect.d.ts +0 -0
  452. /package/dist/{lib → src/lib}/entities/sphere.d.ts +0 -0
  453. /package/dist/{lib → src/lib}/entities/text.d.ts +0 -0
  454. /package/dist/{lib → src/lib}/entities/zone.d.ts +0 -0
  455. /package/dist/{lib → src/lib}/game/game-blueprint.d.ts +0 -0
  456. /package/dist/{lib → src/lib}/game/game-canvas.d.ts +0 -0
  457. /package/dist/{lib → src/lib}/game/game-interfaces.d.ts +0 -0
  458. /package/dist/{lib → src/lib}/game/game-state.d.ts +0 -0
  459. /package/dist/{lib → src/lib}/graphics/geometries/XZPlaneGeometry.d.ts +0 -0
  460. /package/dist/{lib → src/lib}/graphics/material.d.ts +0 -0
  461. /package/dist/{lib → src/lib}/graphics/mesh.d.ts +0 -0
  462. /package/dist/{lib → src/lib}/graphics/render-pass.d.ts +0 -0
  463. /package/dist/{lib → src/lib}/graphics/zylem-scene.d.ts +0 -0
  464. /package/dist/{lib → src/lib}/input/gamepad-provider.d.ts +0 -0
  465. /package/dist/{lib → src/lib}/input/input-manager.d.ts +0 -0
  466. /package/dist/{lib → src/lib}/input/input-provider.d.ts +0 -0
  467. /package/dist/{lib → src/lib}/input/keyboard-provider.d.ts +0 -0
  468. /package/dist/{lib → src/lib}/sounds/index.d.ts +0 -0
  469. /package/dist/{lib → src/lib}/sounds/ping-pong-sound.d.ts +0 -0
  470. /package/dist/{lib → src/lib}/sounds/ricochet-sound.d.ts +0 -0
  471. /package/dist/{lib → src/lib}/stage/debug-entity-cursor.d.ts +0 -0
  472. /package/dist/{lib → src/lib}/stage/entity-spawner.d.ts +0 -0
  473. /package/dist/{lib → src/lib}/stage/stage-camera-debug-delegate.d.ts +0 -0
  474. /package/dist/{lib → src/lib}/stage/stage-debug-delegate.d.ts +0 -0
  475. /package/dist/{lib → src/lib}/systems/test-system.d.ts +0 -0
  476. /package/dist/{lib → src/lib}/systems/transformable.system.d.ts +0 -0
  477. /package/dist/{lib → src/lib}/types/index.d.ts +0 -0
  478. /package/dist/{lib → src/lib}/ui/console/Console.d.ts +0 -0
  479. /package/dist/{lib → src/lib}/ui/debug-panel/AccordionMenu.d.ts +0 -0
  480. /package/dist/{lib → src/lib}/ui/debug-panel/Menu.d.ts +0 -0
  481. /package/dist/{lib → src/lib}/ui/debug-panel/sections/GameSection.d.ts +0 -0
  482. /package/dist/{lib → src/lib}/ui/debug-panel/sections/StagesSection.d.ts +0 -0
  483. /package/dist/{lib → src/lib}/ui/debug-panel/sections/all.d.ts +0 -0
  484. /package/dist/{lib → src/lib}/ui/toolbar/Toolbar.d.ts +0 -0
@@ -1,4 +1,22 @@
1
1
  {
2
+ "node_modules/.pnpm/idb-keyval@6.2.2/node_modules/idb-keyval/dist/index.js": {
3
+ "file": "node_modules/.pnpm/idb-keyval@6.2.2/node_modules/idb-keyval/dist/index.js",
4
+ "name": "node_modules/.pnpm/idb-keyval@6.2.2/node_modules/idb-keyval/dist/index",
5
+ "src": "node_modules/.pnpm/idb-keyval@6.2.2/node_modules/idb-keyval/dist/index.js"
6
+ },
7
+ "node_modules/.pnpm/msgpackr@1.11.5/node_modules/msgpackr/pack.js": {
8
+ "file": "node_modules/.pnpm/msgpackr@1.11.5/node_modules/msgpackr/pack.js",
9
+ "name": "node_modules/.pnpm/msgpackr@1.11.5/node_modules/msgpackr/pack",
10
+ "src": "node_modules/.pnpm/msgpackr@1.11.5/node_modules/msgpackr/pack.js",
11
+ "imports": [
12
+ "node_modules/.pnpm/msgpackr@1.11.5/node_modules/msgpackr/unpack.js"
13
+ ]
14
+ },
15
+ "node_modules/.pnpm/msgpackr@1.11.5/node_modules/msgpackr/unpack.js": {
16
+ "file": "node_modules/.pnpm/msgpackr@1.11.5/node_modules/msgpackr/unpack.js",
17
+ "name": "node_modules/.pnpm/msgpackr@1.11.5/node_modules/msgpackr/unpack",
18
+ "src": "node_modules/.pnpm/msgpackr@1.11.5/node_modules/msgpackr/unpack.js"
19
+ },
2
20
  "src/api/actions.ts": {
3
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  "file": "actions.js",
4
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@@ -97,9 +115,7 @@
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98
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99
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100
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- "src/lib/stage/stage-blueprint.ts",
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+ "src/lib/stage/entity-spawner.ts"
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  "src/lib/actions/behaviors/actions.ts": {
@@ -370,6 +386,15 @@
370
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  "src/lib/game/game-state.ts"
371
387
  ]
372
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  },
389
+ "src/lib/entities/entity-factory.ts": {
390
+ "file": "lib/entities/entity-factory.js",
391
+ "name": "lib/entities/entity-factory",
392
+ "src": "src/lib/entities/entity-factory.ts",
393
+ "imports": [
394
+ "src/lib/entities/text.ts",
395
+ "src/lib/entities/sprite.ts"
396
+ ]
397
+ },
373
398
  "src/lib/entities/entity.ts": {
374
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@@ -419,7 +444,8 @@
419
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  "imports": [
420
445
  "src/lib/entities/entity.ts",
421
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  "src/lib/entities/builder.ts",
422
- "src/lib/entities/create.ts"
447
+ "src/lib/entities/create.ts",
448
+ "src/lib/entities/delegates/debug.ts"
423
449
  ]
424
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  },
425
451
  "src/lib/entities/text.ts": {
@@ -490,7 +516,9 @@
490
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491
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492
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  "src/lib/game/game-config.ts",
493
- "src/lib/stage/stage.ts"
519
+ "src/lib/stage/stage.ts",
520
+ "src/lib/stage/stage-manager.ts",
521
+ "src/lib/stage/stage-factory.ts"
494
522
  ]
495
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  },
496
524
  "src/lib/game/zylem-game.ts": {
@@ -607,14 +635,6 @@
607
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  "name": "lib/stage/entity-spawner",
608
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609
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  },
610
- "src/lib/stage/stage-blueprint.ts": {
611
- "file": "lib/stage/stage-blueprint.js",
612
- "name": "lib/stage/stage-blueprint",
613
- "src": "src/lib/stage/stage-blueprint.ts",
614
- "imports": [
615
- "src/lib/stage/stage.ts"
616
- ]
617
- },
618
638
  "src/lib/stage/stage-debug-delegate.ts": {
619
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  "file": "lib/stage/stage-debug-delegate.js",
620
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@@ -632,6 +652,25 @@
632
652
  "src/lib/core/utility/vector.ts"
633
653
  ]
634
654
  },
655
+ "src/lib/stage/stage-factory.ts": {
656
+ "file": "lib/stage/stage-factory.js",
657
+ "name": "lib/stage/stage-factory",
658
+ "src": "src/lib/stage/stage-factory.ts",
659
+ "imports": [
660
+ "src/lib/stage/stage.ts",
661
+ "src/lib/entities/entity-factory.ts"
662
+ ]
663
+ },
664
+ "src/lib/stage/stage-manager.ts": {
665
+ "file": "lib/stage/stage-manager.js",
666
+ "name": "lib/stage/stage-manager",
667
+ "src": "src/lib/stage/stage-manager.ts",
668
+ "imports": [
669
+ "node_modules/.pnpm/idb-keyval@6.2.2/node_modules/idb-keyval/dist/index.js",
670
+ "node_modules/.pnpm/msgpackr@1.11.5/node_modules/msgpackr/pack.js",
671
+ "node_modules/.pnpm/msgpackr@1.11.5/node_modules/msgpackr/unpack.js"
672
+ ]
673
+ },
635
674
  "src/lib/stage/stage-state.ts": {
636
675
  "file": "lib/stage/stage-state.js",
637
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  "name": "lib/stage/stage-state",
@@ -0,0 +1,2 @@
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+ export {};
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+ //# sourceMappingURL=00-readme-example.d.ts.map
@@ -0,0 +1 @@
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+ {"version":3,"file":"00-readme-example.d.ts","sourceRoot":"","sources":["../../examples/00-readme-example.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
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+ export {};
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+ //# sourceMappingURL=01-basic.d.ts.map
@@ -0,0 +1 @@
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+ {"version":3,"file":"01-basic.d.ts","sourceRoot":"","sources":["../../examples/01-basic.ts"],"names":[],"mappings":""}
@@ -0,0 +1,9 @@
1
+ export {};
2
+ /**
3
+ *
4
+ * score: varNumber(0)
5
+ * winnerText: varString('')
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+ *
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+ *
8
+ */
9
+ //# sourceMappingURL=01.1-basic-ball.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"01.1-basic-ball.d.ts","sourceRoot":"","sources":["../../examples/01.1-basic-ball.ts"],"names":[],"mappings":";AAiBA;;;;;;GAMG"}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=01.2-ricochet-test.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"01.2-ricochet-test.d.ts","sourceRoot":"","sources":["../../examples/01.2-ricochet-test.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=01.3-rect.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"01.3-rect.d.ts","sourceRoot":"","sources":["../../examples/01.3-rect.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=02-input.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"02-input.d.ts","sourceRoot":"","sources":["../../examples/02-input.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=03-stage-test.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"03-stage-test.d.ts","sourceRoot":"","sources":["../../../examples/03-stage-test/03-stage-test.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export declare const stageZero: import("../../src/lib/stage/stage").Stage;
2
+ //# sourceMappingURL=stage0.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"stage0.d.ts","sourceRoot":"","sources":["../../../examples/03-stage-test/stage0.ts"],"names":[],"mappings":"AAWA,eAAO,MAAM,SAAS,2CAEpB,CAAC"}
@@ -0,0 +1,2 @@
1
+ export declare const stage1: import("../../src/lib/stage/stage").Stage;
2
+ //# sourceMappingURL=stage1.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"stage1.d.ts","sourceRoot":"","sources":["../../../examples/03-stage-test/stage1.ts"],"names":[],"mappings":"AAQA,eAAO,MAAM,MAAM,2CAET,CAAC"}
@@ -0,0 +1,2 @@
1
+ export declare const stage2: import("../../src/lib/stage/stage").Stage;
2
+ //# sourceMappingURL=stage2.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"stage2.d.ts","sourceRoot":"","sources":["../../../examples/03-stage-test/stage2.ts"],"names":[],"mappings":"AAQA,eAAO,MAAM,MAAM,2CAEX,CAAC"}
@@ -0,0 +1,2 @@
1
+ export declare const stage3: import("../../src/lib/stage/stage").Stage;
2
+ //# sourceMappingURL=stage3.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"stage3.d.ts","sourceRoot":"","sources":["../../../examples/03-stage-test/stage3.ts"],"names":[],"mappings":"AAiEA,eAAO,MAAM,MAAM,2CAGoC,CAAC"}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=03.1-stage-variable.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"03.1-stage-variable.d.ts","sourceRoot":"","sources":["../../examples/03.1-stage-variable.ts"],"names":[],"mappings":""}
@@ -0,0 +1,18 @@
1
+ export {};
2
+ /**
3
+ *
4
+ * import { update } from '../src/lib/actions/update';
5
+ * import { sphere } from '../src/lib/entities';
6
+ * const mySphere = await sphere({
7
+ * size: new Vector3(4, 4, 4),
8
+ * position: { x: 0, y: 0, z: 0 },
9
+ * collision: { static: false },
10
+ * material: { path: marsSurfacePath },
11
+ * });
12
+ *
13
+ * update(mySphere, (context) => {
14
+ *
15
+ * });
16
+ *
17
+ */
18
+ //# sourceMappingURL=04-vessel-test.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"04-vessel-test.d.ts","sourceRoot":"","sources":["../../examples/04-vessel-test.ts"],"names":[],"mappings":";AAwBA;;;;;;;;;;;;;;;GAeG"}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=05-camera-test.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"05-camera-test.d.ts","sourceRoot":"","sources":["../../examples/05-camera-test.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=06-entity-test.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"06-entity-test.d.ts","sourceRoot":"","sources":["../../examples/06-entity-test.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=07-behaviors.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"07-behaviors.d.ts","sourceRoot":"","sources":["../../examples/07-behaviors.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=07.01-behavior-context.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"07.01-behavior-context.d.ts","sourceRoot":"","sources":["../../examples/07.01-behavior-context.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=08-pong.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"08-pong.d.ts","sourceRoot":"","sources":["../../examples/08-pong.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=08.01-breakout.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"08.01-breakout.d.ts","sourceRoot":"","sources":["../../examples/08.01-breakout.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=09-space-invaders.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"09-space-invaders.d.ts","sourceRoot":"","sources":["../../examples/09-space-invaders.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=10-asteroids.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"10-asteroids.d.ts","sourceRoot":"","sources":["../../examples/10-asteroids.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=11-2d-platformer.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"11-2d-platformer.d.ts","sourceRoot":"","sources":["../../examples/11-2d-platformer.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=12-3d-platformer.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"12-3d-platformer.d.ts","sourceRoot":"","sources":["../../examples/12-3d-platformer.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=13-fps.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"13-fps.d.ts","sourceRoot":"","sources":["../../examples/13-fps.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=14-strategy.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"14-strategy.d.ts","sourceRoot":"","sources":["../../examples/14-strategy.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=15-zylem-planet-demo.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"15-zylem-planet-demo.d.ts","sourceRoot":"","sources":["../../examples/15-zylem-planet-demo.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=16-timbotron.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"16-timbotron.d.ts","sourceRoot":"","sources":["../../examples/16-timbotron.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=17-stress-test.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"17-stress-test.d.ts","sourceRoot":"","sources":["../../examples/17-stress-test.ts"],"names":[],"mappings":""}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=architecture-test.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"architecture-test.d.ts","sourceRoot":"","sources":["../../examples/architecture-test.ts"],"names":[],"mappings":""}
@@ -0,0 +1,10 @@
1
+ import { ZylemBox } from "../src/lib/entities/box";
2
+ import { ZylemSphere } from "../src/lib/entities/sphere";
3
+ import { Vector2 } from "three";
4
+ export type PlaygroundPlaneType = 'grass' | 'dirt' | 'wood' | 'mars' | 'steel';
5
+ export declare const playgroundPlane: (type: PlaygroundPlaneType, size?: Vector2) => Promise<import("../src/lib/entities").ZylemPlane>;
6
+ export type PlaygroundActorType = 'player' | 'mascot';
7
+ export declare const playgroundActor: (type: PlaygroundActorType) => Promise<import("../src/lib/entities").ZylemActor>;
8
+ export declare const playgroundPlatforms: () => Promise<ZylemBox[]>;
9
+ export declare const createSpheres: (count: number) => Promise<ZylemSphere[]>;
10
+ //# sourceMappingURL=utils.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"utils.d.ts","sourceRoot":"","sources":["../../examples/utils.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,QAAQ,EAAE,MAAM,yBAAyB,CAAC;AACnD,OAAO,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AAEzD,OAAO,EAAS,OAAO,EAAW,MAAM,OAAO,CAAC;AAkBhD,MAAM,MAAM,mBAAmB,GAAG,OAAO,GAAG,MAAM,GAAG,MAAM,GAAG,MAAM,GAAG,OAAO,CAAC;AAU/E,eAAO,MAAM,eAAe,GAAU,MAAM,mBAAmB,EAAE,OAAM,OAA+B,sDAYrG,CAAA;AAED,MAAM,MAAM,mBAAmB,GAAG,QAAQ,GAAG,QAAQ,CAAC;AAoCtD,eAAO,MAAM,eAAe,GAAU,MAAM,mBAAmB,sDAW9D,CAAA;AAED,eAAO,MAAM,mBAAmB,2BA+F/B,CAAC;AAEF,eAAO,MAAM,aAAa,GAAU,OAAO,MAAM,2BAIhD,CAAC"}
@@ -2,7 +2,6 @@ import { nanoid as o } from "nanoid";
2
2
  class s {
3
3
  parent = null;
4
4
  children = [];
5
- behaviors = [];
6
5
  options;
7
6
  eid = 0;
8
7
  uuid = "";
@@ -50,8 +50,5 @@ class u {
50
50
  }
51
51
  }
52
52
  export {
53
- u as EntityAssetLoader,
54
- l as FBXAssetLoader,
55
- t as FileExtensionTypes,
56
- p as GLTFAssetLoader
53
+ u as EntityAssetLoader
57
54
  };
@@ -22,9 +22,5 @@ e.set("fire", m);
22
22
  e.set("star", s);
23
23
  e.set("debug", u);
24
24
  export {
25
- u as debugShader,
26
- e as default,
27
- m as fireShader,
28
- n as standardShader,
29
- s as starShader
25
+ e as default
30
26
  };
@@ -21,7 +21,6 @@ function o(...e) {
21
21
  return e.forEach((a) => s.add(a)), s;
22
22
  }
23
23
  export {
24
- r as VESSEL_TYPE,
25
24
  n as Vessel,
26
25
  o as vessel
27
26
  };
@@ -117,9 +117,6 @@ async function T(...n) {
117
117
  });
118
118
  }
119
119
  export {
120
- D as ACTOR_TYPE,
121
- C as ActorBuilder,
122
- j as ActorCollisionBuilder,
123
120
  a as ZylemActor,
124
121
  T as actor
125
122
  };
@@ -67,6 +67,5 @@ class d {
67
67
  }
68
68
  }
69
69
  export {
70
- d as DebugDelegate,
71
- g as hasDebugInfo
70
+ d as DebugDelegate
72
71
  };
@@ -0,0 +1,24 @@
1
+ import { text as e } from "./text.js";
2
+ import { sprite as s } from "./sprite.js";
3
+ const o = {
4
+ registry: /* @__PURE__ */ new Map(),
5
+ register(t, i) {
6
+ this.registry.set(t, i);
7
+ },
8
+ async createFromBlueprint(t) {
9
+ const i = this.registry.get(t.type);
10
+ if (!i)
11
+ throw new Error(`Unknown entity type: ${t.type}`);
12
+ const r = {
13
+ ...t.data,
14
+ position: t.position ? { x: t.position[0], y: t.position[1], z: 0 } : void 0,
15
+ name: t.id
16
+ };
17
+ return await i(r);
18
+ }
19
+ };
20
+ o.register("text", async (t) => await e(t));
21
+ o.register("sprite", async (t) => await s(t));
22
+ export {
23
+ o as EntityFactory
24
+ };
@@ -2,6 +2,7 @@ import { ShaderMaterial as s } from "three";
2
2
  import { position as a, scale as o, rotation as n } from "../systems/transformable.system.js";
3
3
  import { BaseNode as c } from "../core/base-node.js";
4
4
  class f extends c {
5
+ behaviors = [];
5
6
  group;
6
7
  mesh;
7
8
  materials;
@@ -1,11 +1,12 @@
1
1
  import { ColliderDesc as h } from "@dimforge/rapier3d-compat";
2
- import { Color as d, Vector3 as c, TextureLoader as f, SpriteMaterial as y, Sprite as A, Group as x, Quaternion as S, Euler as I } from "three";
3
- import { GameEntity as w } from "./entity.js";
4
- import { EntityCollisionBuilder as z, EntityBuilder as E } from "./builder.js";
5
- import { createEntity as g } from "./create.js";
2
+ import { Color as d, Vector3 as p, TextureLoader as f, SpriteMaterial as y, Sprite as A, Group as x, Quaternion as I, Euler as g } from "three";
3
+ import { GameEntity as S } from "./entity.js";
4
+ import { EntityCollisionBuilder as w, EntityBuilder as b } from "./builder.js";
5
+ import { createEntity as z } from "./create.js";
6
+ import { DebugDelegate as E } from "./delegates/debug.js";
6
7
  const l = {
7
- size: new c(1, 1, 1),
8
- position: new c(0, 0, 0),
8
+ size: new p(1, 1, 1),
9
+ position: new p(0, 0, 0),
9
10
  collision: {
10
11
  static: !1
11
12
  },
@@ -16,20 +17,20 @@ const l = {
16
17
  images: [],
17
18
  animations: []
18
19
  };
19
- class C extends z {
20
+ class C extends w {
20
21
  collider(t) {
21
- const i = t.collisionSize || t.size || new c(1, 1, 1), e = { x: i.x / 2, y: i.y / 2, z: i.z / 2 };
22
+ const i = t.collisionSize || t.size || new p(1, 1, 1), e = { x: i.x / 2, y: i.y / 2, z: i.z / 2 };
22
23
  return h.cuboid(e.x, e.y, e.z);
23
24
  }
24
25
  }
25
- class T extends E {
26
+ class D extends b {
26
27
  createEntity(t) {
27
- return new p(t);
28
+ return new o(t);
28
29
  }
29
30
  }
30
- const b = Symbol("Sprite");
31
- class p extends w {
32
- static type = b;
31
+ const T = Symbol("Sprite");
32
+ class o extends S {
33
+ static type = T;
33
34
  sprites = [];
34
35
  spriteMap = /* @__PURE__ */ new Map();
35
36
  currentSpriteIndex = 0;
@@ -46,48 +47,48 @@ class p extends w {
46
47
  }
47
48
  createSpritesFromImages(t) {
48
49
  const i = new f();
49
- t.forEach((e, n) => {
50
- const r = i.load(e.file), s = new y({
51
- map: r,
50
+ t.forEach((e, s) => {
51
+ const n = i.load(e.file), r = new y({
52
+ map: n,
52
53
  transparent: !0
53
- }), a = new A(s);
54
- a.position.normalize(), this.sprites.push(a), this.spriteMap.set(e.name, n);
54
+ }), a = new A(r);
55
+ a.position.normalize(), this.sprites.push(a), this.spriteMap.set(e.name, s);
55
56
  }), this.group = new x(), this.group.add(...this.sprites);
56
57
  }
57
58
  createAnimations(t) {
58
59
  t.forEach((i) => {
59
- const { name: e, frames: n, loop: r = !1, speed: s = 1 } = i, a = {
60
- frames: n.map((u, m) => ({
60
+ const { name: e, frames: s, loop: n = !1, speed: r = 1 } = i, a = {
61
+ frames: s.map((u, m) => ({
61
62
  key: u,
62
63
  index: m,
63
- time: (typeof s == "number" ? s : s[m]) * (m + 1),
64
- duration: typeof s == "number" ? s : s[m]
64
+ time: (typeof r == "number" ? r : r[m]) * (m + 1),
65
+ duration: typeof r == "number" ? r : r[m]
65
66
  })),
66
- loop: r
67
+ loop: n
67
68
  };
68
69
  this.animations.set(e, a);
69
70
  });
70
71
  }
71
72
  setSprite(t) {
72
73
  const e = this.spriteMap.get(t) ?? 0;
73
- this.currentSpriteIndex = e, this.sprites.forEach((n, r) => {
74
- n.visible = this.currentSpriteIndex === r;
74
+ this.currentSpriteIndex = e, this.sprites.forEach((s, n) => {
75
+ s.visible = this.currentSpriteIndex === n;
75
76
  });
76
77
  }
77
78
  setAnimation(t, i) {
78
79
  const e = this.animations.get(t);
79
80
  if (!e)
80
81
  return;
81
- const { loop: n, frames: r } = e, s = r[this.currentAnimationIndex];
82
- t === this.currentAnimation ? (this.currentAnimationFrame = s.key, this.currentAnimationTime += i, this.setSprite(this.currentAnimationFrame)) : this.currentAnimation = t, this.currentAnimationTime > s.time && this.currentAnimationIndex++, this.currentAnimationIndex >= r.length && (n ? (this.currentAnimationIndex = 0, this.currentAnimationTime = 0) : this.currentAnimationTime = r[this.currentAnimationIndex].time);
82
+ const { loop: s, frames: n } = e, r = n[this.currentAnimationIndex];
83
+ t === this.currentAnimation ? (this.currentAnimationFrame = r.key, this.currentAnimationTime += i, this.setSprite(this.currentAnimationFrame)) : this.currentAnimation = t, this.currentAnimationTime > r.time && this.currentAnimationIndex++, this.currentAnimationIndex >= n.length && (s ? (this.currentAnimationIndex = 0, this.currentAnimationTime = 0) : this.currentAnimationTime = n[this.currentAnimationIndex].time);
83
84
  }
84
85
  async spriteUpdate(t) {
85
86
  this.sprites.forEach((i) => {
86
87
  if (i.material) {
87
88
  const e = this.body?.rotation();
88
89
  if (e) {
89
- const n = new S(e.x, e.y, e.z, e.w), r = new I().setFromQuaternion(n, "XYZ");
90
- i.material.rotation = r.z;
90
+ const s = new I(e.x, e.y, e.z, e.w), n = new g().setFromQuaternion(s, "XYZ");
91
+ i.material.rotation = n.z;
91
92
  }
92
93
  i.scale.set(this.options.size?.x ?? 1, this.options.size?.y ?? 1, this.options.size?.z ?? 1);
93
94
  }
@@ -98,21 +99,27 @@ class p extends w {
98
99
  i.removeFromParent();
99
100
  }), this.group?.remove(...this.sprites), this.group?.removeFromParent();
100
101
  }
102
+ buildInfo() {
103
+ return {
104
+ ...new E(this).buildDebugInfo(),
105
+ type: String(o.type)
106
+ };
107
+ }
101
108
  }
102
- async function P(...o) {
103
- return g({
104
- args: o,
109
+ async function q(...c) {
110
+ return z({
111
+ args: c,
105
112
  defaultConfig: l,
106
- EntityClass: p,
107
- BuilderClass: T,
113
+ EntityClass: o,
114
+ BuilderClass: D,
108
115
  CollisionBuilderClass: C,
109
- entityType: p.type
116
+ entityType: o.type
110
117
  });
111
118
  }
112
119
  export {
113
- b as SPRITE_TYPE,
114
- T as SpriteBuilder,
120
+ T as SPRITE_TYPE,
121
+ D as SpriteBuilder,
115
122
  C as SpriteCollisionBuilder,
116
- p as ZylemSprite,
117
- P as sprite
123
+ o as ZylemSprite,
124
+ q as sprite
118
125
  };