@zylem/game-lib 0.3.17 → 0.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (282) hide show
  1. package/README.md +2 -2
  2. package/dist/.vite/manifest.json +64 -58
  3. package/dist/api/actions.d.ts +5 -0
  4. package/dist/api/actions.d.ts.map +1 -0
  5. package/dist/api/behaviors.d.ts +4 -0
  6. package/dist/api/behaviors.d.ts.map +1 -0
  7. package/dist/api/camera.d.ts +4 -0
  8. package/dist/api/camera.d.ts.map +1 -0
  9. package/dist/api/core.d.ts +6 -0
  10. package/dist/api/core.d.ts.map +1 -0
  11. package/dist/api/entities.d.ts +9 -0
  12. package/dist/api/entities.d.ts.map +1 -0
  13. package/dist/api/main.d.ts +32 -0
  14. package/dist/api/main.d.ts.map +1 -0
  15. package/dist/api/stage.d.ts +7 -0
  16. package/dist/api/stage.d.ts.map +1 -0
  17. package/dist/core.js +4 -4
  18. package/dist/lib/actions/behaviors/actions.d.ts +1 -0
  19. package/dist/lib/actions/behaviors/actions.d.ts.map +1 -0
  20. package/dist/lib/actions/behaviors/behavior.d.ts +1 -0
  21. package/dist/lib/actions/behaviors/behavior.d.ts.map +1 -0
  22. package/dist/lib/actions/behaviors/boundaries/boundary.d.ts +1 -0
  23. package/dist/lib/actions/behaviors/boundaries/boundary.d.ts.map +1 -0
  24. package/dist/lib/actions/behaviors/character-controller.d.ts +1 -0
  25. package/dist/lib/actions/behaviors/character-controller.d.ts.map +1 -0
  26. package/dist/lib/actions/behaviors/debug/debug-collision.d.ts +1 -0
  27. package/dist/lib/actions/behaviors/debug/debug-collision.d.ts.map +1 -0
  28. package/dist/lib/actions/behaviors/debug/debug-update.d.ts +1 -0
  29. package/dist/lib/actions/behaviors/debug/debug-update.d.ts.map +1 -0
  30. package/dist/lib/actions/behaviors/debug/debug.d.ts +1 -0
  31. package/dist/lib/actions/behaviors/debug/debug.d.ts.map +1 -0
  32. package/dist/lib/actions/behaviors/movement/movement-sequence-2d.d.ts +1 -0
  33. package/dist/lib/actions/behaviors/movement/movement-sequence-2d.d.ts.map +1 -0
  34. package/dist/lib/actions/behaviors/ricochet/ricochet-2d-collision.d.ts +1 -0
  35. package/dist/lib/actions/behaviors/ricochet/ricochet-2d-collision.d.ts.map +1 -0
  36. package/dist/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.d.ts +1 -0
  37. package/dist/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.d.ts.map +1 -0
  38. package/dist/lib/actions/behaviors/ricochet/ricochet.d.ts +1 -0
  39. package/dist/lib/actions/behaviors/ricochet/ricochet.d.ts.map +1 -0
  40. package/dist/lib/actions/behaviors/zylem-behavior.d.ts +1 -0
  41. package/dist/lib/actions/behaviors/zylem-behavior.d.ts.map +1 -0
  42. package/dist/lib/actions/capabilities/moveable.d.ts +1 -0
  43. package/dist/lib/actions/capabilities/moveable.d.ts.map +1 -0
  44. package/dist/lib/actions/capabilities/rotatable.d.ts +1 -0
  45. package/dist/lib/actions/capabilities/rotatable.d.ts.map +1 -0
  46. package/dist/lib/actions/capabilities/transformable.d.ts +1 -0
  47. package/dist/lib/actions/capabilities/transformable.d.ts.map +1 -0
  48. package/dist/lib/actions/global-change.d.ts +1 -0
  49. package/dist/lib/actions/global-change.d.ts.map +1 -0
  50. package/dist/lib/camera/camera.d.ts +1 -0
  51. package/dist/lib/camera/camera.d.ts.map +1 -0
  52. package/dist/lib/camera/fixed-2d.d.ts +1 -0
  53. package/dist/lib/camera/fixed-2d.d.ts.map +1 -0
  54. package/dist/lib/camera/perspective.d.ts +1 -0
  55. package/dist/lib/camera/perspective.d.ts.map +1 -0
  56. package/dist/lib/camera/third-person.d.ts +1 -0
  57. package/dist/lib/camera/third-person.d.ts.map +1 -0
  58. package/dist/lib/camera/zylem-camera.d.ts +27 -0
  59. package/dist/lib/camera/zylem-camera.d.ts.map +1 -0
  60. package/dist/lib/camera/zylem-camera.js +100 -37
  61. package/dist/lib/collision/collision-builder.d.ts +1 -0
  62. package/dist/lib/collision/collision-builder.d.ts.map +1 -0
  63. package/dist/lib/collision/collision-delegate.d.ts +1 -0
  64. package/dist/lib/collision/collision-delegate.d.ts.map +1 -0
  65. package/dist/lib/collision/collision-group.d.ts +1 -0
  66. package/dist/lib/collision/collision-group.d.ts.map +1 -0
  67. package/dist/lib/collision/collision-mask.d.ts +1 -0
  68. package/dist/lib/collision/collision-mask.d.ts.map +1 -0
  69. package/dist/lib/collision/collision.d.ts +1 -0
  70. package/dist/lib/collision/collision.d.ts.map +1 -0
  71. package/dist/lib/collision/utils.d.ts +1 -0
  72. package/dist/lib/collision/utils.d.ts.map +1 -0
  73. package/dist/lib/collision/world.d.ts +1 -0
  74. package/dist/lib/collision/world.d.ts.map +1 -0
  75. package/dist/lib/core/asset-manager.d.ts +1 -0
  76. package/dist/lib/core/asset-manager.d.ts.map +1 -0
  77. package/dist/lib/core/base-node-life-cycle.d.ts +1 -0
  78. package/dist/lib/core/base-node-life-cycle.d.ts.map +1 -0
  79. package/dist/lib/core/base-node.d.ts +1 -0
  80. package/dist/lib/core/base-node.d.ts.map +1 -0
  81. package/dist/lib/core/base-node.js +1 -1
  82. package/dist/lib/core/entity-asset-loader.d.ts +1 -0
  83. package/dist/lib/core/entity-asset-loader.d.ts.map +1 -0
  84. package/dist/lib/core/errors.d.ts +1 -0
  85. package/dist/lib/core/errors.d.ts.map +1 -0
  86. package/dist/lib/core/flags.d.ts +1 -0
  87. package/dist/lib/core/flags.d.ts.map +1 -0
  88. package/dist/lib/core/index.d.ts +1 -0
  89. package/dist/lib/core/index.d.ts.map +1 -0
  90. package/dist/lib/core/lazy-loader.d.ts +1 -0
  91. package/dist/lib/core/lazy-loader.d.ts.map +1 -0
  92. package/dist/lib/core/lifecycle-base.d.ts +1 -0
  93. package/dist/lib/core/lifecycle-base.d.ts.map +1 -0
  94. package/dist/lib/core/preset-shader.d.ts +1 -0
  95. package/dist/lib/core/preset-shader.d.ts.map +1 -0
  96. package/dist/lib/core/three-addons/Timer.d.ts +1 -0
  97. package/dist/lib/core/three-addons/Timer.d.ts.map +1 -0
  98. package/dist/lib/core/utility/nodes.d.ts +5 -3
  99. package/dist/lib/core/utility/nodes.d.ts.map +1 -0
  100. package/dist/lib/core/utility/nodes.js +20 -16
  101. package/dist/lib/core/utility/strings.d.ts +1 -0
  102. package/dist/lib/core/utility/strings.d.ts.map +1 -0
  103. package/dist/lib/core/utility/vector.d.ts +1 -0
  104. package/dist/lib/core/utility/vector.d.ts.map +1 -0
  105. package/dist/lib/core/vector.d.ts +1 -0
  106. package/dist/lib/core/vector.d.ts.map +1 -0
  107. package/dist/lib/core/vessel.d.ts +1 -0
  108. package/dist/lib/core/vessel.d.ts.map +1 -0
  109. package/dist/lib/debug/console/console-state.d.ts +1 -0
  110. package/dist/lib/debug/console/console-state.d.ts.map +1 -0
  111. package/dist/lib/debug/console/console-store.d.ts +1 -0
  112. package/dist/lib/debug/console/console-store.d.ts.map +1 -0
  113. package/dist/lib/debug/debug-state.d.ts +1 -0
  114. package/dist/lib/debug/debug-state.d.ts.map +1 -0
  115. package/dist/lib/debug/debug-store.d.ts +1 -0
  116. package/dist/lib/debug/debug-store.d.ts.map +1 -0
  117. package/dist/lib/debug/state-based-debug-loader.d.ts +1 -0
  118. package/dist/lib/debug/state-based-debug-loader.d.ts.map +1 -0
  119. package/dist/lib/device/aspect-ratio.d.ts +1 -0
  120. package/dist/lib/device/aspect-ratio.d.ts.map +1 -0
  121. package/dist/lib/device/desktop.d.ts +1 -0
  122. package/dist/lib/device/desktop.d.ts.map +1 -0
  123. package/dist/lib/device/mobile.d.ts +1 -0
  124. package/dist/lib/device/mobile.d.ts.map +1 -0
  125. package/dist/lib/device/tablet.d.ts +1 -0
  126. package/dist/lib/device/tablet.d.ts.map +1 -0
  127. package/dist/lib/entities/actor.d.ts +1 -0
  128. package/dist/lib/entities/actor.d.ts.map +1 -0
  129. package/dist/lib/entities/box.d.ts +1 -0
  130. package/dist/lib/entities/box.d.ts.map +1 -0
  131. package/dist/lib/entities/builder.d.ts +1 -0
  132. package/dist/lib/entities/builder.d.ts.map +1 -0
  133. package/dist/lib/entities/create.d.ts +1 -0
  134. package/dist/lib/entities/create.d.ts.map +1 -0
  135. package/dist/lib/entities/delegates/animation.d.ts +1 -0
  136. package/dist/lib/entities/delegates/animation.d.ts.map +1 -0
  137. package/dist/lib/entities/delegates/debug.d.ts +1 -0
  138. package/dist/lib/entities/delegates/debug.d.ts.map +1 -0
  139. package/dist/lib/entities/delegates/loader.d.ts +1 -0
  140. package/dist/lib/entities/delegates/loader.d.ts.map +1 -0
  141. package/dist/lib/entities/destroy.d.ts +1 -0
  142. package/dist/lib/entities/destroy.d.ts.map +1 -0
  143. package/dist/lib/entities/entity.d.ts +1 -0
  144. package/dist/lib/entities/entity.d.ts.map +1 -0
  145. package/dist/lib/entities/index.d.ts +1 -0
  146. package/dist/lib/entities/index.d.ts.map +1 -0
  147. package/dist/lib/entities/plane.d.ts +1 -0
  148. package/dist/lib/entities/plane.d.ts.map +1 -0
  149. package/dist/lib/entities/rect.d.ts +1 -0
  150. package/dist/lib/entities/rect.d.ts.map +1 -0
  151. package/dist/lib/entities/sphere.d.ts +1 -0
  152. package/dist/lib/entities/sphere.d.ts.map +1 -0
  153. package/dist/lib/entities/sprite.d.ts +1 -0
  154. package/dist/lib/entities/sprite.d.ts.map +1 -0
  155. package/dist/lib/entities/text.d.ts +8 -0
  156. package/dist/lib/entities/text.d.ts.map +1 -0
  157. package/dist/lib/entities/text.js +77 -48
  158. package/dist/lib/entities/zone.d.ts +1 -0
  159. package/dist/lib/entities/zone.d.ts.map +1 -0
  160. package/dist/lib/game/game-blueprint.d.ts +5 -11
  161. package/dist/lib/game/game-blueprint.d.ts.map +1 -0
  162. package/dist/lib/game/game-canvas.d.ts +1 -0
  163. package/dist/lib/game/game-canvas.d.ts.map +1 -0
  164. package/dist/lib/game/game-canvas.js +9 -9
  165. package/dist/lib/game/game-config.d.ts +17 -1
  166. package/dist/lib/game/game-config.d.ts.map +1 -0
  167. package/dist/lib/game/game-config.js +50 -24
  168. package/dist/lib/game/game-default.d.ts +5 -4
  169. package/dist/lib/game/game-default.d.ts.map +1 -0
  170. package/dist/lib/game/game-interfaces.d.ts +3 -2
  171. package/dist/lib/game/game-interfaces.d.ts.map +1 -0
  172. package/dist/lib/game/game-retro-resolutions.d.ts +24 -0
  173. package/dist/lib/game/game-retro-resolutions.d.ts.map +1 -0
  174. package/dist/lib/game/game-retro-resolutions.js +81 -0
  175. package/dist/lib/game/game-state.d.ts +6 -5
  176. package/dist/lib/game/game-state.d.ts.map +1 -0
  177. package/dist/lib/game/game.d.ts +7 -8
  178. package/dist/lib/game/game.d.ts.map +1 -0
  179. package/dist/lib/game/game.js +46 -70
  180. package/dist/lib/game/zylem-game.d.ts +4 -3
  181. package/dist/lib/game/zylem-game.d.ts.map +1 -0
  182. package/dist/lib/game/zylem-game.js +39 -31
  183. package/dist/lib/graphics/geometries/XZPlaneGeometry.d.ts +1 -0
  184. package/dist/lib/graphics/geometries/XZPlaneGeometry.d.ts.map +1 -0
  185. package/dist/lib/graphics/material.d.ts +1 -0
  186. package/dist/lib/graphics/material.d.ts.map +1 -0
  187. package/dist/lib/graphics/mesh.d.ts +1 -0
  188. package/dist/lib/graphics/mesh.d.ts.map +1 -0
  189. package/dist/lib/graphics/render-pass.d.ts +1 -0
  190. package/dist/lib/graphics/render-pass.d.ts.map +1 -0
  191. package/dist/lib/graphics/zylem-scene.d.ts +1 -0
  192. package/dist/lib/graphics/zylem-scene.d.ts.map +1 -0
  193. package/dist/lib/input/gamepad-provider.d.ts +1 -0
  194. package/dist/lib/input/gamepad-provider.d.ts.map +1 -0
  195. package/dist/lib/input/input-manager.d.ts +1 -0
  196. package/dist/lib/input/input-manager.d.ts.map +1 -0
  197. package/dist/lib/input/input-provider.d.ts +1 -0
  198. package/dist/lib/input/input-provider.d.ts.map +1 -0
  199. package/dist/lib/input/input.d.ts +1 -0
  200. package/dist/lib/input/input.d.ts.map +1 -0
  201. package/dist/lib/input/keyboard-provider.d.ts +1 -0
  202. package/dist/lib/input/keyboard-provider.d.ts.map +1 -0
  203. package/dist/lib/interfaces/entity.d.ts +1 -0
  204. package/dist/lib/interfaces/entity.d.ts.map +1 -0
  205. package/dist/lib/sounds/index.d.ts +1 -0
  206. package/dist/lib/sounds/index.d.ts.map +1 -0
  207. package/dist/lib/sounds/ping-pong-sound.d.ts +1 -0
  208. package/dist/lib/sounds/ping-pong-sound.d.ts.map +1 -0
  209. package/dist/lib/sounds/ricochet-sound.d.ts +1 -0
  210. package/dist/lib/sounds/ricochet-sound.d.ts.map +1 -0
  211. package/dist/lib/stage/debug-entity-cursor.d.ts +1 -0
  212. package/dist/lib/stage/debug-entity-cursor.d.ts.map +1 -0
  213. package/dist/lib/stage/entity-spawner.d.ts +1 -0
  214. package/dist/lib/stage/entity-spawner.d.ts.map +1 -0
  215. package/dist/lib/stage/stage-blueprint.d.ts +1 -0
  216. package/dist/lib/stage/stage-blueprint.d.ts.map +1 -0
  217. package/dist/lib/stage/stage-camera-debug-delegate.d.ts +14 -0
  218. package/dist/lib/stage/stage-camera-debug-delegate.d.ts.map +1 -0
  219. package/dist/lib/stage/stage-debug-delegate.d.ts +1 -0
  220. package/dist/lib/stage/stage-debug-delegate.d.ts.map +1 -0
  221. package/dist/lib/stage/stage-default.d.ts +1 -0
  222. package/dist/lib/stage/stage-default.d.ts.map +1 -0
  223. package/dist/lib/stage/stage-state.d.ts +1 -0
  224. package/dist/lib/stage/stage-state.d.ts.map +1 -0
  225. package/dist/lib/stage/stage.d.ts +2 -1
  226. package/dist/lib/stage/stage.d.ts.map +1 -0
  227. package/dist/lib/stage/stage.js +27 -27
  228. package/dist/lib/stage/zylem-stage.d.ts +4 -1
  229. package/dist/lib/stage/zylem-stage.d.ts.map +1 -0
  230. package/dist/lib/stage/zylem-stage.js +25 -24
  231. package/dist/lib/systems/test-system.d.ts +1 -0
  232. package/dist/lib/systems/test-system.d.ts.map +1 -0
  233. package/dist/lib/systems/transformable.system.d.ts +1 -0
  234. package/dist/lib/systems/transformable.system.d.ts.map +1 -0
  235. package/dist/lib/types/entity-types.d.ts +1 -0
  236. package/dist/lib/types/entity-types.d.ts.map +1 -0
  237. package/dist/lib/types/index.d.ts +1 -0
  238. package/dist/lib/types/index.d.ts.map +1 -0
  239. package/dist/lib/types/stage-types.d.ts +1 -0
  240. package/dist/lib/types/stage-types.d.ts.map +1 -0
  241. package/dist/lib/ui/Debug.d.ts +1 -0
  242. package/dist/lib/ui/Debug.d.ts.map +1 -0
  243. package/dist/lib/ui/console/Console.d.ts +1 -0
  244. package/dist/lib/ui/console/Console.d.ts.map +1 -0
  245. package/dist/lib/ui/debug-panel/AccordionMenu.d.ts +1 -0
  246. package/dist/lib/ui/debug-panel/AccordionMenu.d.ts.map +1 -0
  247. package/dist/lib/ui/debug-panel/Menu.d.ts +1 -0
  248. package/dist/lib/ui/debug-panel/Menu.d.ts.map +1 -0
  249. package/dist/lib/ui/debug-panel/sections/EntitiesSection.d.ts +1 -0
  250. package/dist/lib/ui/debug-panel/sections/EntitiesSection.d.ts.map +1 -0
  251. package/dist/lib/ui/debug-panel/sections/GameSection.d.ts +1 -0
  252. package/dist/lib/ui/debug-panel/sections/GameSection.d.ts.map +1 -0
  253. package/dist/lib/ui/debug-panel/sections/StagesSection.d.ts +1 -0
  254. package/dist/lib/ui/debug-panel/sections/StagesSection.d.ts.map +1 -0
  255. package/dist/lib/ui/debug-panel/sections/all.d.ts +1 -0
  256. package/dist/lib/ui/debug-panel/sections/all.d.ts.map +1 -0
  257. package/dist/lib/ui/toolbar/Toolbar.d.ts +1 -0
  258. package/dist/lib/ui/toolbar/Toolbar.d.ts.map +1 -0
  259. package/dist/main.js +10 -10
  260. package/dist/tests/unit/collision/collision.spec.d.ts +2 -0
  261. package/dist/tests/unit/collision/collision.spec.d.ts.map +1 -0
  262. package/dist/tests/unit/core/game.spec.d.ts +2 -0
  263. package/dist/tests/unit/core/game.spec.d.ts.map +1 -0
  264. package/dist/tests/unit/core/stage.spec.d.ts +2 -0
  265. package/dist/tests/unit/core/stage.spec.d.ts.map +1 -0
  266. package/dist/tests/unit/core/vessel.spec.d.ts +2 -0
  267. package/dist/tests/unit/core/vessel.spec.d.ts.map +1 -0
  268. package/dist/tests/unit/stage/stage-blueprint.spec.d.ts +2 -0
  269. package/dist/tests/unit/stage/stage-blueprint.spec.d.ts.map +1 -0
  270. package/package.json +11 -9
  271. package/dist/actions.d.ts +0 -4
  272. package/dist/behaviors.d.ts +0 -3
  273. package/dist/camera.d.ts +0 -3
  274. package/dist/core.d.ts +0 -5
  275. package/dist/entities.d.ts +0 -8
  276. package/dist/main.d.ts +0 -31
  277. package/dist/stage.d.ts +0 -6
  278. package/dist/tests/collision/collision.spec.d.ts +0 -1
  279. package/dist/tests/core/game.spec.d.ts +0 -1
  280. package/dist/tests/core/stage.spec.d.ts +0 -1
  281. package/dist/tests/core/vessel.spec.d.ts +0 -1
  282. package/dist/tests/stage/stage-blueprint.spec.d.ts +0 -1
@@ -3,3 +3,4 @@ export declare const consoleStore: {
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  }, setConsoleStore: import("solid-js/store").SetStoreFunction<{
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  messages: string[];
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  }>;
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+ //# sourceMappingURL=console-store.d.ts.map
@@ -0,0 +1 @@
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+ {"version":3,"file":"console-store.d.ts","sourceRoot":"","sources":["../../../../src/lib/debug/console/console-store.ts"],"names":[],"mappings":"AAIA,eAAO,MAAO,YAAY;cACT,MAAM,EAAE;GADG,eAAe;cAC1B,MAAM,EAAE;EACvB,CAAC"}
@@ -41,3 +41,4 @@ export declare const togglePause: () => void;
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  */
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  export declare const setPaused: (paused: boolean) => void;
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  export declare const isPaused: () => boolean;
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+ //# sourceMappingURL=debug-state.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"debug-state.d.ts","sourceRoot":"","sources":["../../../src/lib/debug/debug-state.ts"],"names":[],"mappings":"AAGA,MAAM,MAAM,kBAAkB,GAAG;IAChC,mBAAmB,CAAC,EAAE,OAAO,CAAC;IAC9B,eAAe,CAAC,EAAE,OAAO,CAAC;IAC1B,gBAAgB,CAAC,EAAE,OAAO,CAAC;CAE3B,CAAA;AAED,eAAO,MAAM,UAAU;;;;;CAKb,CAAC;AAEX,QAAA,MAAM,UAAU;;;;;;;;aAQE,MAAM,GAAG,IAAI;cACd,MAAM,EAAE;UACC,MAAM,OAAO,UAAU;CAC/C,CAAC;AAEH,QAAA,MAAM,YAAY,GAAI,OAAM,OAAe,SAE1C,CAAC;AAEF,QAAA,MAAM,iBAAiB,GAAI,MAAM,MAAM,SAEtC,CAAA;AAED,QAAA,MAAM,qBAAqB,YAE1B,CAAA;AAED;;;GAGG;AACH,QAAA,MAAM,YAAY,GAAI,MAAM,MAAM,OAAO,UAAU,SAQlD,CAAA;AAED,QAAA,MAAM,YAAY,4CAEjB,CAAA;AAED,QAAA,MAAM,gBAAgB,GAAI,MAAM,MAAM,SAErC,CAAA;AAED,QAAA,MAAM,kBAAkB,YAEvB,CAAA;AAED,QAAA,MAAM,gBAAgB,qBAErB,CAAA;AAED,OAAO,EAAE,UAAU,EAAE,YAAY,EAAE,iBAAiB,EAAE,qBAAqB,EAAE,YAAY,EAAE,YAAY,EAAE,gBAAgB,EAAE,kBAAkB,EAAE,gBAAgB,EAAE,CAAC;AAElK,eAAO,MAAM,WAAW,YAGvB,CAAC;AAEF;;;GAGG;AACH,eAAO,MAAM,SAAS,GAAI,QAAQ,OAAO,SAGxC,CAAC;AAEF,eAAO,MAAM,QAAQ,eAA0B,CAAC"}
@@ -12,3 +12,4 @@ export declare const debugStore: {
12
12
  hovered: string | null;
13
13
  selected: string[];
14
14
  }>;
15
+ //# sourceMappingURL=debug-store.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"debug-store.d.ts","sourceRoot":"","sources":["../../../src/lib/debug/debug-store.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,UAAU,EAAc,MAAM,eAAe,CAAC;AAEvD,eAAO,MAAO,UAAU;;UAEE,MAAM,OAAO,UAAU;;aAE/B,MAAM,GAAG,IAAI;cACd,MAAM,EAAE;GALC,aAAa;;UAEb,MAAM,OAAO,UAAU;;aAE/B,MAAM,GAAG,IAAI;cACd,MAAM,EAAE;EACvB,CAAC"}
@@ -5,3 +5,4 @@
5
5
  * and loads the debug module when debug state changes to true.
6
6
  */
7
7
  export {};
8
+ //# sourceMappingURL=state-based-debug-loader.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"state-based-debug-loader.d.ts","sourceRoot":"","sources":["../../../src/lib/debug/state-based-debug-loader.ts"],"names":[],"mappings":"AAAA;;;;;GAKG"}
@@ -35,3 +35,4 @@ export declare class AspectRatioDelegate {
35
35
  /** Apply measured size to canvas and notify. */
36
36
  apply(): void;
37
37
  }
38
+ //# sourceMappingURL=aspect-ratio.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"aspect-ratio.d.ts","sourceRoot":"","sources":["../../../src/lib/device/aspect-ratio.ts"],"names":[],"mappings":"AAAA,eAAO,MAAM,WAAW;;;;;CAKd,CAAC;AAEX,MAAM,MAAM,gBAAgB,GAAG,CAAC,OAAO,WAAW,CAAC,CAAC,MAAM,OAAO,WAAW,CAAC,GAAG,MAAM,CAAC;AAEvF;;;;;GAKG;AACH,qBAAa,mBAAmB;IAC/B,SAAS,EAAE,WAAW,CAAC;IACvB,MAAM,EAAE,iBAAiB,CAAC;IAC1B,WAAW,EAAE,MAAM,CAAC;IACpB,QAAQ,CAAC,EAAE,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,KAAK,IAAI,CAAC;IACnD,OAAO,CAAC,iBAAiB,CAAa;gBAE1B,MAAM,EAAE;QACnB,SAAS,EAAE,WAAW,CAAC;QACvB,MAAM,EAAE,iBAAiB,CAAC;QAC1B,WAAW,EAAE,gBAAgB,CAAC;QAC9B,QAAQ,CAAC,EAAE,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,KAAK,IAAI,CAAC;KACnD;IAQD,oDAAoD;IACpD,MAAM;IAKN,qCAAqC;IACrC,MAAM;IAIN,4EAA4E;IAC5E,OAAO,IAAI;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE;IAkB5C,gDAAgD;IAChD,KAAK;CAOL"}
@@ -1 +1,2 @@
1
1
  export {};
2
+ //# sourceMappingURL=desktop.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"desktop.d.ts","sourceRoot":"","sources":["../../../src/lib/device/desktop.ts"],"names":[],"mappings":""}
@@ -1 +1,2 @@
1
1
  export declare function isMobile(): boolean;
2
+ //# sourceMappingURL=mobile.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"mobile.d.ts","sourceRoot":"","sources":["../../../src/lib/device/mobile.ts"],"names":[],"mappings":"AACA,wBAAgB,QAAQ,YAKvB"}
@@ -1 +1,2 @@
1
1
  export {};
2
+ //# sourceMappingURL=tablet.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"tablet.d.ts","sourceRoot":"","sources":["../../../src/lib/device/tablet.ts"],"names":[],"mappings":""}
@@ -55,3 +55,4 @@ export declare class ZylemActor extends GameEntity<ZylemActorOptions> implements
55
55
  type ActorOptions = BaseNode | ZylemActorOptions;
56
56
  export declare function actor(...args: Array<ActorOptions>): Promise<ZylemActor>;
57
57
  export {};
58
+ //# sourceMappingURL=actor.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"actor.d.ts","sourceRoot":"","sources":["../../../src/lib/entities/actor.ts"],"names":[],"mappings":"AAAA,OAAO,EAAwB,YAAY,EAAE,MAAM,2BAA2B,CAAC;AAC/E,OAAO,EAAkB,QAAQ,EAAe,KAAK,EAAW,MAAM,OAAO,CAAC;AAC9E,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAC7C,OAAO,EAAE,iBAAiB,EAAE,UAAU,EAAE,MAAM,UAAU,CAAC;AAEzD,OAAO,EAAE,aAAa,EAAkB,MAAM,8BAA8B,CAAC;AAE7E,OAAO,EAAE,oBAAoB,EAAE,MAAM,oBAAoB,CAAC;AAC1D,OAAO,EAAE,IAAI,EAAE,MAAM,gBAAgB,CAAC;AACtC,OAAO,EAAqB,gBAAgB,EAAE,MAAM,uBAAuB,CAAC;AAC5E,OAAO,EAAE,eAAe,EAAE,MAAM,sBAAsB,CAAC;AACvD,OAAO,EAAE,iBAAiB,EAAE,MAAM,mBAAmB,CAAC;AACtD,OAAO,EAAE,aAAa,EAAE,MAAM,WAAW,CAAC;AAC1C,OAAO,EAAE,sBAAsB,EAAE,MAAM,WAAW,CAAC;AAEnD,KAAK,eAAe,GAAG;IACtB,GAAG,CAAC,EAAE,MAAM,CAAC;IACb,IAAI,EAAE,MAAM,CAAC;CACb,CAAC;AAEF,KAAK,iBAAiB,GAAG,iBAAiB,GAAG;IAC5C,MAAM,CAAC,EAAE,OAAO,CAAC;IACjB,UAAU,CAAC,EAAE,eAAe,EAAE,CAAC;IAC/B,MAAM,CAAC,EAAE,MAAM,EAAE,CAAC;IAClB,KAAK,CAAC,EAAE,IAAI,CAAC;IACb,QAAQ,CAAC,EAAE,eAAe,CAAC;CAC3B,CAAC;AAgBF,qBAAa,qBAAsB,SAAQ,sBAAsB;IAChE,OAAO,CAAC,MAAM,CAAa;IAC3B,OAAO,CAAC,WAAW,CAAsB;gBAE7B,IAAI,EAAE,GAAG;IAKrB,6BAA6B,CAAC,WAAW,EAAE,KAAK,GAAG,IAAI,GAAG,YAAY;IAuBtE,QAAQ,CAAC,OAAO,EAAE,iBAAiB,GAAG,YAAY;CAKlD;AAED,qBAAa,YAAa,SAAQ,aAAa,CAAC,UAAU,EAAE,iBAAiB,CAAC;IAC7E,SAAS,CAAC,YAAY,CAAC,OAAO,EAAE,OAAO,CAAC,iBAAiB,CAAC,GAAG,UAAU;CAGvE;AAED,eAAO,MAAM,UAAU,eAAkB,CAAC;AAE1C,qBAAa,UAAW,SAAQ,UAAU,CAAC,iBAAiB,CAAE,YAAW,oBAAoB,EAAE,iBAAiB;IAC/G,MAAM,CAAC,IAAI,SAAc;IAEzB,OAAO,CAAC,OAAO,CAAyB;IACxC,OAAO,CAAC,kBAAkB,CAAkC;IAC5D,OAAO,CAAC,eAAe,CAAgB;IACvC,OAAO,CAAC,YAAY,CAA8C;IAElE,kBAAkB,EAAE,OAAO,CAAS;gBAExB,OAAO,CAAC,EAAE,iBAAiB;IASjC,IAAI,IAAI,OAAO,CAAC,IAAI,CAAC;IASrB,IAAI,IAAI,OAAO,CAAC,GAAG,CAAC;IAOpB,WAAW,CAAC,MAAM,EAAE,aAAa,CAAC,iBAAiB,CAAC,GAAG,OAAO,CAAC,IAAI,CAAC;YAI5D,UAAU;IAkBxB,aAAa,CAAC,gBAAgB,EAAE,gBAAgB;IAIhD,IAAI,MAAM,IAAI,QAAQ,GAAG,IAAI,CAE5B;IAED;;;OAGG;IACH,YAAY,IAAI,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC;CAmCnC;AAED,KAAK,YAAY,GAAG,QAAQ,GAAG,iBAAiB,CAAC;AAEjD,wBAAsB,KAAK,CAAC,GAAG,IAAI,EAAE,KAAK,CAAC,YAAY,CAAC,GAAG,OAAO,CAAC,UAAU,CAAC,CAS7E"}
@@ -24,3 +24,4 @@ export declare class ZylemBox extends GameEntity<ZylemBoxOptions> {
24
24
  type BoxOptions = BaseNode | ZylemBoxOptions;
25
25
  export declare function box(...args: Array<BoxOptions>): Promise<ZylemBox>;
26
26
  export {};
27
+ //# sourceMappingURL=box.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"box.d.ts","sourceRoot":"","sources":["../../../src/lib/entities/box.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,2BAA2B,CAAC;AACzD,OAAO,EAAE,WAAW,EAAS,MAAM,OAAO,CAAC;AAE3C,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAC7C,OAAO,EAAE,iBAAiB,EAAE,UAAU,EAAE,MAAM,UAAU,CAAC;AACzD,OAAO,EAAE,aAAa,EAAE,MAAM,WAAW,CAAC;AAC1C,OAAO,EAAE,sBAAsB,EAAE,MAAM,WAAW,CAAC;AACnD,OAAO,EAAE,iBAAiB,EAAE,MAAM,WAAW,CAAC;AAI9C,KAAK,eAAe,GAAG,iBAAiB,CAAC;AAczC,qBAAa,mBAAoB,SAAQ,sBAAsB;IAC9D,QAAQ,CAAC,OAAO,EAAE,iBAAiB,GAAG,YAAY;CAMlD;AAED,qBAAa,cAAe,SAAQ,iBAAiB;IACpD,KAAK,CAAC,OAAO,EAAE,iBAAiB,GAAG,WAAW;CAI9C;AAED,qBAAa,UAAW,SAAQ,aAAa,CAAC,QAAQ,EAAE,eAAe,CAAC;IACvE,SAAS,CAAC,YAAY,CAAC,OAAO,EAAE,OAAO,CAAC,eAAe,CAAC,GAAG,QAAQ;CAGnE;AAED,eAAO,MAAM,QAAQ,eAAgB,CAAC;AAEtC,qBAAa,QAAS,SAAQ,UAAU,CAAC,eAAe,CAAC;IACxD,MAAM,CAAC,IAAI,SAAY;gBAEX,OAAO,CAAC,EAAE,eAAe;IAKrC,SAAS,IAAI,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC;CAWhC;AAED,KAAK,UAAU,GAAG,QAAQ,GAAG,eAAe,CAAC;AAE7C,wBAAsB,GAAG,CAAC,GAAG,IAAI,EAAE,KAAK,CAAC,UAAU,CAAC,GAAG,OAAO,CAAC,QAAQ,CAAC,CAUvE"}
@@ -25,3 +25,4 @@ export declare abstract class EntityBuilder<T extends GameEntity<U> & P, U exten
25
25
  build(): Promise<T>;
26
26
  protected abstract createEntity(options: Partial<U>): T;
27
27
  }
28
+ //# sourceMappingURL=builder.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"builder.d.ts","sourceRoot":"","sources":["../../../src/lib/entities/builder.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,2BAA2B,CAAC;AACzD,OAAO,EAAE,UAAU,EAAE,iBAAiB,EAAE,MAAM,UAAU,CAAC;AACzD,OAAO,EAAE,cAAc,EAAE,KAAK,EAAE,QAAQ,EAAe,MAAM,OAAO,CAAC;AACrE,OAAO,EAAE,gBAAgB,EAAE,MAAM,gCAAgC,CAAC;AAClE,OAAO,EAAE,WAAW,EAAE,MAAM,kBAAkB,CAAC;AAC/C,OAAO,EAAE,eAAe,EAAE,eAAe,EAAE,MAAM,sBAAsB,CAAC;AACxE,OAAO,EAAE,IAAI,EAAE,MAAM,gBAAgB,CAAC;AAEtC,8BAAsB,sBAAuB,SAAQ,gBAAgB;IACpE,QAAQ,CAAC,QAAQ,CAAC,OAAO,EAAE,iBAAiB,GAAG,YAAY;CAC3D;AAED,8BAAsB,iBAAkB,SAAQ,WAAW;IAC1D,KAAK,CAAC,OAAO,EAAE,iBAAiB,GAAG,cAAc;IAIjD,SAAS,IAAI,IAAI;CAGjB;AAED,8BAAsB,aAAa,CAAC,CAAC,SAAS,UAAU,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,SAAS,iBAAiB,EAAE,CAAC,GAAG,GAAG;IACpG,SAAS,CAAC,WAAW,EAAE,iBAAiB,GAAG,IAAI,CAAC;IAChD,SAAS,CAAC,gBAAgB,EAAE,sBAAsB,GAAG,IAAI,CAAC;IAC1D,SAAS,CAAC,eAAe,EAAE,eAAe,GAAG,IAAI,CAAC;IAClD,SAAS,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC;IAC9B,SAAS,CAAC,MAAM,EAAE,CAAC,CAAC;gBAGnB,OAAO,EAAE,OAAO,CAAC,CAAC,CAAC,EACnB,MAAM,EAAE,CAAC,EACT,WAAW,EAAE,iBAAiB,GAAG,IAAI,EACrC,gBAAgB,EAAE,sBAAsB,GAAG,IAAI;IAehD,YAAY,CAAC,aAAa,EAAE,IAAI,GAAG,IAAI;IAKjC,YAAY,CAAC,OAAO,EAAE,OAAO,CAAC,eAAe,CAAC,EAAE,UAAU,EAAE,MAAM,GAAG,OAAO,CAAC,IAAI,CAAC;IAOxF,oBAAoB,CAAC,KAAK,EAAE,KAAK,EAAE,SAAS,EAAE,QAAQ,EAAE,GAAG,IAAI;IAYzD,KAAK,IAAI,OAAO,CAAC,CAAC,CAAC;IAuDzB,SAAS,CAAC,QAAQ,CAAC,YAAY,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC,CAAC,GAAG,CAAC;CACvD"}
@@ -12,3 +12,4 @@ export interface CreateGameEntityOptions<T extends GameEntity<any>, CreateOption
12
12
  entityType: symbol;
13
13
  }
14
14
  export declare function createEntity<T extends GameEntity<any>, CreateOptions extends GameEntityOptions>(params: CreateGameEntityOptions<T, CreateOptions>): Promise<T>;
15
+ //# sourceMappingURL=create.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"create.d.ts","sourceRoot":"","sources":["../../../src/lib/entities/create.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,iBAAiB,EAAE,UAAU,EAAE,MAAM,UAAU,CAAC;AAEzD,OAAO,EAAE,aAAa,EAAE,MAAM,WAAW,CAAC;AAC1C,OAAO,EAAE,sBAAsB,EAAE,MAAM,WAAW,CAAC;AACnD,OAAO,EAAE,iBAAiB,EAAE,MAAM,WAAW,CAAC;AAG9C,MAAM,WAAW,uBAAuB,CAAC,CAAC,SAAS,UAAU,CAAC,GAAG,CAAC,EAAE,aAAa,SAAS,iBAAiB;IAC1G,IAAI,EAAE,KAAK,CAAC,GAAG,CAAC,CAAC;IACjB,aAAa,EAAE,iBAAiB,CAAC;IACjC,WAAW,EAAE,KAAK,OAAO,EAAE,GAAG,KAAK,CAAC,CAAC;IACrC,YAAY,EAAE,KAAK,OAAO,EAAE,GAAG,EAAE,MAAM,EAAE,CAAC,EAAE,WAAW,EAAE,GAAG,EAAE,gBAAgB,EAAE,GAAG,KAAK,aAAa,CAAC,CAAC,EAAE,aAAa,CAAC,CAAC;IACxH,gBAAgB,CAAC,EAAE,KAAK,IAAI,EAAE,GAAG,KAAK,iBAAiB,CAAC;IACxD,qBAAqB,CAAC,EAAE,KAAK,IAAI,EAAE,GAAG,KAAK,sBAAsB,CAAC;IAClE,UAAU,EAAE,MAAM,CAAC;CACnB;AAED,wBAAsB,YAAY,CAAC,CAAC,SAAS,UAAU,CAAC,GAAG,CAAC,EAAE,aAAa,SAAS,iBAAiB,EAAE,MAAM,EAAE,uBAAuB,CAAC,CAAC,EAAE,aAAa,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAsDpK"}
@@ -30,3 +30,4 @@ export declare class AnimationDelegate {
30
30
  get animations(): AnimationClip[];
31
31
  }
32
32
  export {};
33
+ //# sourceMappingURL=animation.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"animation.d.ts","sourceRoot":"","sources":["../../../../src/lib/entities/delegates/animation.ts"],"names":[],"mappings":"AAAA,OAAO,EAEN,aAAa,EAIb,QAAQ,EACR,MAAM,OAAO,CAAC;AAGf,MAAM,MAAM,gBAAgB,GAAG;IAC9B,GAAG,EAAE,MAAM,CAAC;IACZ,UAAU,CAAC,EAAE,OAAO,CAAC;IACrB,iBAAiB,CAAC,EAAE,MAAM,CAAC;IAC3B,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,YAAY,CAAC,EAAE,MAAM,CAAC;CACtB,CAAC;AAEF,KAAK,eAAe,GAAG;IACtB,GAAG,CAAC,EAAE,MAAM,CAAC;IACb,IAAI,EAAE,MAAM,CAAC;CACb,CAAC;AAEF,qBAAa,iBAAiB;IAcjB,OAAO,CAAC,MAAM;IAb1B,OAAO,CAAC,MAAM,CAA+B;IAC7C,OAAO,CAAC,QAAQ,CAAuC;IACvD,OAAO,CAAC,WAAW,CAAuB;IAC1C,OAAO,CAAC,cAAc,CAAgC;IAEtD,OAAO,CAAC,kBAAkB,CAAK;IAC/B,OAAO,CAAC,SAAS,CAAS;IAC1B,OAAO,CAAC,UAAU,CAAuB;IACzC,OAAO,CAAC,aAAa,CAAO;IAE5B,OAAO,CAAC,WAAW,CAAc;IACjC,OAAO,CAAC,YAAY,CAA2B;gBAE3B,MAAM,EAAE,QAAQ;IAE9B,cAAc,CAAC,UAAU,EAAE,eAAe,EAAE,GAAG,OAAO,CAAC,IAAI,CAAC;IAmBlE,MAAM,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IA0B3B,aAAa,CAAC,IAAI,EAAE,gBAAgB,GAAG,IAAI;IAkC3C,IAAI,mBAAmB,WAA+B;IACtD,IAAI,UAAU,oBAA+B;CAC7C"}
@@ -35,3 +35,4 @@ export declare class EnhancedDebugInfoBuilder {
35
35
  constructor(customBuilder?: (options: GameEntityOptions) => Record<string, any>);
36
36
  buildInfo(options: GameEntityOptions, entity?: GameEntity<any>): Record<string, any>;
37
37
  }
38
+ //# sourceMappingURL=debug.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"debug.d.ts","sourceRoot":"","sources":["../../../../src/lib/entities/delegates/debug.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,iBAAiB,EAAE,MAAM,WAAW,CAAC;AAG1D;;GAEG;AACH,MAAM,WAAW,iBAAiB;IACjC,YAAY,IAAI,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,CAAC;CACpC;AAED;;GAEG;AACH,wBAAgB,YAAY,CAAC,GAAG,EAAE,GAAG,GAAG,GAAG,IAAI,iBAAiB,CAE/D;AAED;;GAEG;AACH,qBAAa,aAAa;IACzB,OAAO,CAAC,MAAM,CAAkB;gBAEpB,MAAM,EAAE,UAAU,CAAC,GAAG,CAAC;IAInC;;OAEG;IACH,OAAO,CAAC,iBAAiB;IASzB;;OAEG;IACH,OAAO,CAAC,iBAAiB;IAWzB;;OAEG;IACH,OAAO,CAAC,eAAe;IAgCvB,OAAO,CAAC,cAAc;IAkBf,cAAc,IAAI,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC;CAyB5C;AAED,qBAAa,wBAAwB;IACpC,OAAO,CAAC,aAAa,CAAC,CAAsD;gBAEhE,aAAa,CAAC,EAAE,CAAC,OAAO,EAAE,iBAAiB,KAAK,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC;IAI/E,SAAS,CAAC,OAAO,EAAE,iBAAiB,EAAE,MAAM,CAAC,EAAE,UAAU,CAAC,GAAG,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC;CAgBpF"}
@@ -9,3 +9,4 @@ export declare class EntityLoader {
9
9
  load(): Promise<void>;
10
10
  data(): Promise<any>;
11
11
  }
12
+ //# sourceMappingURL=loader.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"loader.d.ts","sourceRoot":"","sources":["../../../../src/lib/entities/delegates/loader.ts"],"names":[],"mappings":"AAGA,wBAAgB,UAAU,CAAC,GAAG,EAAE,GAAG,GAAG,GAAG,IAAI,oBAAoB,CAEhE;AAED,MAAM,WAAW,oBAAoB;IACpC,IAAI,IAAI,OAAO,CAAC,IAAI,CAAC,CAAC;IACtB,IAAI,IAAI,GAAG,CAAC;CACZ;AAED,qBAAa,YAAY;IACxB,eAAe,EAAE,oBAAoB,CAAC;gBAE1B,MAAM,EAAE,oBAAoB;IAIlC,IAAI;IAMJ,IAAI;CAMV"}
@@ -1,3 +1,4 @@
1
1
  import { DestroyFunction } from "../core/base-node-life-cycle";
2
2
  export declare function destroyEntity<T>(entity: T, globals: any, destroyFunction: DestroyFunction<T>): void;
3
3
  export declare function destroy(entity: any, globals?: any): void;
4
+ //# sourceMappingURL=destroy.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"destroy.d.ts","sourceRoot":"","sources":["../../../src/lib/entities/destroy.ts"],"names":[],"mappings":"AAAA,OAAO,EAAkB,eAAe,EAAE,MAAM,8BAA8B,CAAC;AAG/E,wBAAgB,aAAa,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,OAAO,EAAE,GAAG,EAAE,eAAe,EAAE,eAAe,CAAC,CAAC,CAAC,GAAG,IAAI,CAMnG;AAED,wBAAgB,OAAO,CAAC,MAAM,EAAE,GAAG,EAAE,OAAO,CAAC,EAAE,GAAG,GAAG,IAAI,CAGxD"}
@@ -98,3 +98,4 @@ export declare class GameEntity<O extends GameEntityOptions> extends BaseNode<O>
98
98
  protected updateMaterials(params: any): void;
99
99
  buildInfo(): Record<string, string>;
100
100
  }
101
+ //# sourceMappingURL=entity.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"entity.d.ts","sourceRoot":"","sources":["../../../src/lib/entities/entity.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAE,QAAQ,EAAE,cAAc,EAAE,KAAK,EAAE,KAAK,EAAE,MAAM,OAAO,CAAC;AACrE,OAAO,EAAE,QAAQ,EAAE,YAAY,EAAE,SAAS,EAAE,aAAa,EAAE,MAAM,2BAA2B,CAAC;AAE7F,OAAO,EAAE,IAAI,EAAE,MAAM,gBAAgB,CAAC;AACtC,OAAO,EAAE,eAAe,EAAE,eAAe,EAAE,MAAM,sBAAsB,CAAC;AACxE,OAAO,EAAE,gBAAgB,EAAE,MAAM,wBAAwB,CAAC;AAC1D,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAC7C,OAAO,EAAE,cAAc,EAAE,YAAY,EAAE,aAAa,EAAE,aAAa,EAAE,cAAc,EAAE,MAAM,8BAA8B,CAAC;AAC1H,OAAO,KAAK,EAAE,iBAAiB,EAAE,sBAAsB,EAAE,MAAM,WAAW,CAAC;AAE3E,8BAAsB,cAAc;IACnC,QAAQ,CAAC,IAAI,EAAE,MAAM,CAAC;IACtB,QAAQ,CAAC,GAAG,EAAE,MAAM,CAAC;IACrB,QAAQ,CAAC,IAAI,EAAE,MAAM,CAAC;CACtB;AAED,MAAM,WAAW,iBAAiB,CAAC,CAAC;IACnC,KAAK,CAAC,EAAE,CAAC,CAAC,MAAM,EAAE,YAAY,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,EAAE,CAAC;IAC9C,MAAM,CAAC,EAAE,CAAC,CAAC,MAAM,EAAE,aAAa,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,EAAE,CAAC;IAChD,OAAO,CAAC,EAAE,CAAC,CAAC,MAAM,EAAE,cAAc,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,EAAE,CAAC;CAClD;AAED,MAAM,WAAW,gBAAgB,CAAC,CAAC,EAAE,CAAC,SAAS,iBAAiB,EAAE,QAAQ,SAAS,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG,GAAG;IAC/G,MAAM,EAAE,CAAC,CAAC;IACV,KAAK,EAAE,UAAU,CAAC,CAAC,CAAC,CAAC;IACrB,OAAO,EAAE,QAAQ,CAAC;CAClB;AAED,MAAM,MAAM,eAAe,CAAC,CAAC,EAAE,CAAC,SAAS,iBAAiB,IACzD,YAAY,CAAC,CAAC,EAAE,CAAC,CAAC,GAClB,aAAa,CAAC,CAAC,EAAE,CAAC,CAAC,GACnB,gBAAgB,CAAC,CAAC,EAAE,CAAC,CAAC,GACtB,cAAc,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;AAEtB,MAAM,MAAM,gBAAgB,CAAC,CAAC,EAAE,CAAC,SAAS,iBAAiB,IAAI,CAAC,MAAM,EAAE,eAAe,CAAC,CAAC,EAAE,CAAC,CAAC,KAAK,IAAI,CAAC;AAEvG,MAAM,WAAW,iBAAiB,CAAC,CAAC,EAAE,CAAC,SAAS,iBAAiB;IAChE,SAAS,CAAC,EAAE,CAAC,CAAC,MAAM,EAAE,gBAAgB,CAAC,CAAC,EAAE,CAAC,CAAC,KAAK,IAAI,CAAC,EAAE,CAAC;CACzD;AAED,MAAM,MAAM,QAAQ,CAAC,cAAc,GAAG,GAAG,IAAI;IAC5C,QAAQ,EAAE,CAAC,OAAO,EAAE,cAAc,KAAK,cAAc,CAAC;IACtD,KAAK,EAAE,CAAC,OAAO,EAAE,cAAc,KAAK,cAAc,CAAC;IACnD,SAAS,EAAE,CAAC,OAAO,EAAE,cAAc,KAAK,cAAc,CAAC;CACvD,CAAA;AAED,MAAM,MAAM,iBAAiB,GAAG;IAC/B,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,KAAK,CAAC,EAAE,KAAK,CAAC;IACd,IAAI,CAAC,EAAE,IAAI,CAAC;IACZ,QAAQ,CAAC,EAAE,IAAI,CAAC;IAChB,OAAO,CAAC,EAAE,OAAO,CAAC;IAClB,SAAS,CAAC,EAAE,OAAO,CAAC,gBAAgB,CAAC,CAAC;IACtC,QAAQ,CAAC,EAAE,OAAO,CAAC,eAAe,CAAC,CAAC;IACpC,MAAM,CAAC,EAAE;QAAE,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAA;KAAE,CAAC;IAChC,aAAa,CAAC,EAAE,MAAM,CAAC;IACvB,cAAc,CAAC,EAAE,MAAM,CAAC;IACxB,eAAe,CAAC,EAAE,MAAM,EAAE,CAAC;IAC3B,SAAS,CAAC,EAAE;QACX,WAAW,CAAC,EAAE,QAAQ,GAAG,iBAAiB,GAAG,IAAI,CAAC;QAClD,gBAAgB,CAAC,EAAE,QAAQ,GAAG,sBAAsB,GAAG,IAAI,CAAC;QAC5D,eAAe,CAAC,EAAE,eAAe,GAAG,IAAI,CAAC;KACzC,CAAC;CACF,CAAA;AAED,8BAAsB,mBAAmB;IACxC,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,YAAY,CAAC,IAAI,CAAC,GAAG,IAAI;IACjD,QAAQ,CAAC,OAAO,CAAC,MAAM,EAAE,aAAa,CAAC,IAAI,CAAC,GAAG,IAAI;IACnD,QAAQ,CAAC,QAAQ,CAAC,MAAM,EAAE,cAAc,CAAC,IAAI,CAAC,GAAG,IAAI;CACrD;AAED,MAAM,WAAW,eAAe;IAC/B,SAAS,EAAE,MAAM,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;CACxC;AAED,MAAM,MAAM,oBAAoB,GAAG,OAAO,GAAG,QAAQ,GAAG,SAAS,GAAG,WAAW,CAAC;AAEhF,qBAAa,UAAU,CAAC,CAAC,SAAS,iBAAiB,CAAE,SAAQ,QAAQ,CAAC,CAAC,CAAE,YACxE,mBAAmB,EACnB,eAAe;IACR,KAAK,EAAE,KAAK,GAAG,SAAS,CAAC;IACzB,IAAI,EAAE,IAAI,GAAG,SAAS,CAAC;IACvB,SAAS,EAAE,QAAQ,EAAE,GAAG,SAAS,CAAC;IAClC,QAAQ,EAAE,aAAa,GAAG,IAAI,CAAQ;IACtC,IAAI,EAAE,SAAS,GAAG,IAAI,CAAQ;IAC9B,YAAY,EAAE,YAAY,GAAG,SAAS,CAAC;IACvC,QAAQ,EAAE,QAAQ,GAAG,SAAS,CAAC;IAC/B,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,CAAM;IAEjC,SAAS,EAAE,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,CAAM;IACpC,aAAa,EAAE,cAAc,GAAG,SAAS,CAAC;IAE1C,iBAAiB,EAAE,iBAAiB,CAAC,CAAC,CAAC,CAI5C;IACK,iBAAiB,EAAE,iBAAiB,CAAC,IAAI,EAAE,CAAC,CAAC,CAElD;IACK,aAAa,CAAC,EAAE,MAAM,CAAC;IAEvB,mBAAmB,EAAE,MAAM,CAAC,oBAAoB,EAAE,gBAAgB,CAAC,IAAI,EAAE,CAAC,CAAC,EAAE,CAAC,CAKnF;;IAMK,MAAM,IAAI,IAAI;IAYd,OAAO,CAAC,GAAG,SAAS,EAAE,CAAC,CAAC,MAAM,EAAE,YAAY,CAAC,IAAI,CAAC,KAAK,IAAI,CAAC,EAAE,GAAG,IAAI;IASrE,QAAQ,CAAC,GAAG,SAAS,EAAE,CAAC,CAAC,MAAM,EAAE,aAAa,CAAC,IAAI,CAAC,KAAK,IAAI,CAAC,EAAE,GAAG,IAAI;IASvE,SAAS,CAAC,GAAG,SAAS,EAAE,CAAC,CAAC,MAAM,EAAE,cAAc,CAAC,IAAI,CAAC,KAAK,IAAI,CAAC,EAAE,GAAG,IAAI;IAQzE,WAAW,CAAC,GAAG,SAAS,EAAE,CAAC,CAAC,MAAM,EAAE,gBAAgB,CAAC,IAAI,EAAE,CAAC,CAAC,KAAK,IAAI,CAAC,EAAE,GAAG,IAAI;IAOhF,MAAM,CAAC,MAAM,EAAE,YAAY,CAAC,IAAI,CAAC,GAAG,IAAI;cAY/B,OAAO,CAAC,OAAO,EAAE,aAAa,CAAC,IAAI,CAAC,GAAG,OAAO,CAAC,IAAI,CAAC;IAE7D,OAAO,CAAC,MAAM,EAAE,aAAa,CAAC,IAAI,CAAC,GAAG,IAAI;IAa1C,QAAQ,CAAC,MAAM,EAAE,cAAc,CAAC,IAAI,CAAC,GAAG,IAAI;cAYnC,QAAQ,CAAC,OAAO,EAAE,cAAc,CAAC,IAAI,CAAC,GAAG,OAAO,CAAC,IAAI,CAAC;IAE/D,UAAU,CAAC,KAAK,EAAE,UAAU,CAAC,CAAC,CAAC,EAAE,OAAO,CAAC,EAAE,GAAG,GAAG,IAAI;IAYrD,WAAW,CACjB,gBAAgB,EAAE,CAAC;QAAE,IAAI,EAAE,oBAAoB,CAAC;QAAC,OAAO,EAAE,GAAG,CAAA;KAAE,CAAC,GAC9D,IAAI;IAQA,YAAY,CAClB,iBAAiB,EAAE,CAAC;QAAE,IAAI,EAAE,oBAAoB,CAAC;QAAC,OAAO,EAAE,GAAG,CAAA;KAAE,CAAC,EAAE,GACjE,IAAI;IAUP,SAAS,CAAC,eAAe,CAAC,MAAM,EAAE,GAAG;IAa9B,SAAS,IAAI,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC;CAO1C"}
@@ -9,3 +9,4 @@ export * from './rect';
9
9
  export { createEntity } from './create';
10
10
  export * from './delegates/debug';
11
11
  export type { AbstractEntity, GameEntity, GameEntityOptions, } from './entity';
12
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/lib/entities/index.ts"],"names":[],"mappings":"AAAA,cAAc,SAAS,CAAC;AACxB,cAAc,OAAO,CAAC;AACtB,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC;AACzB,cAAc,UAAU,CAAC;AACzB,cAAc,QAAQ,CAAC;AACvB,cAAc,QAAQ,CAAC;AACvB,cAAc,QAAQ,CAAC;AACvB,OAAO,EAAE,YAAY,EAAE,MAAM,UAAU,CAAC;AACxC,cAAc,mBAAmB,CAAC;AAElC,YAAY,EACX,cAAc,EACd,UAAU,EACV,iBAAiB,GACjB,MAAM,UAAU,CAAC"}
@@ -33,3 +33,4 @@ export declare class ZylemPlane extends GameEntity<ZylemPlaneOptions> {
33
33
  type PlaneOptions = BaseNode | Partial<ZylemPlaneOptions>;
34
34
  export declare function plane(...args: Array<PlaneOptions>): Promise<ZylemPlane>;
35
35
  export {};
36
+ //# sourceMappingURL=plane.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"plane.d.ts","sourceRoot":"","sources":["../../../src/lib/entities/plane.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,2BAA2B,CAAC;AACzD,OAAO,EAAwB,OAAO,EAAW,MAAM,OAAO,CAAC;AAC/D,OAAO,EAAE,WAAW,EAAE,MAAM,sBAAsB,CAAC;AACnD,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAC7C,OAAO,EAAE,iBAAiB,EAAE,UAAU,EAAE,MAAM,UAAU,CAAC;AACzD,OAAO,EAAE,aAAa,EAAE,MAAM,WAAW,CAAC;AAC1C,OAAO,EAAE,sBAAsB,EAAE,MAAM,WAAW,CAAC;AACnD,OAAO,EAAE,iBAAiB,EAAE,MAAM,WAAW,CAAC;AAC9C,OAAO,EAAE,eAAe,EAAE,MAAM,wCAAwC,CAAC;AAGzE,KAAK,iBAAiB,GAAG,iBAAiB,GAAG;IAC5C,IAAI,CAAC,EAAE,OAAO,CAAC;IACf,MAAM,CAAC,EAAE,OAAO,CAAC;IACjB,OAAO,CAAC,EAAE,WAAW,CAAC;IACtB,YAAY,CAAC,EAAE,MAAM,CAAC;CACtB,CAAC;AAkBF,qBAAa,qBAAsB,SAAQ,sBAAsB;IAChE,QAAQ,CAAC,OAAO,EAAE,iBAAiB,GAAG,YAAY;CAgBlD;AAED,qBAAa,gBAAiB,SAAQ,iBAAiB;IACtD,UAAU,EAAE,YAAY,CAAsB;IAC9C,WAAW,gBAAa;IAExB,KAAK,CAAC,OAAO,EAAE,iBAAiB,GAAG,eAAe;IA2BlD,SAAS,IAAI,IAAI;CAcjB;AAED,qBAAa,YAAa,SAAQ,aAAa,CAAC,UAAU,EAAE,iBAAiB,CAAC;IAC7E,SAAS,CAAC,YAAY,CAAC,OAAO,EAAE,OAAO,CAAC,iBAAiB,CAAC,GAAG,UAAU;CAGvE;AAED,eAAO,MAAM,UAAU,eAAkB,CAAC;AAE1C,qBAAa,UAAW,SAAQ,UAAU,CAAC,iBAAiB,CAAC;IAC5D,MAAM,CAAC,IAAI,SAAc;gBAEb,OAAO,CAAC,EAAE,iBAAiB;CAIvC;AAED,KAAK,YAAY,GAAG,QAAQ,GAAG,OAAO,CAAC,iBAAiB,CAAC,CAAC;AAE1D,wBAAsB,KAAK,CAAC,GAAG,IAAI,EAAE,KAAK,CAAC,YAAY,CAAC,GAAG,OAAO,CAAC,UAAU,CAAC,CAU7E"}
@@ -60,3 +60,4 @@ export declare class ZylemRect extends GameEntity<ZylemRectOptions> {
60
60
  type RectOptions = BaseNode | Partial<ZylemRectOptions>;
61
61
  export declare function rect(...args: Array<RectOptions>): Promise<ZylemRect>;
62
62
  export {};
63
+ //# sourceMappingURL=rect.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"rect.d.ts","sourceRoot":"","sources":["../../../src/lib/entities/rect.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAA6E,OAAO,EAA4G,MAAM,OAAO,CAAC;AAC5N,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAC7C,OAAO,EAAE,iBAAiB,EAAE,UAAU,EAAE,MAAM,UAAU,CAAC;AACzD,OAAO,EAAE,aAAa,EAAE,MAAM,WAAW,CAAC;AAM1C,KAAK,gBAAgB,GAAG,iBAAiB,GAAG;IAC3C,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,SAAS,CAAC,EAAE,KAAK,GAAG,MAAM,GAAG,IAAI,CAAC;IAClC,WAAW,CAAC,EAAE,KAAK,GAAG,MAAM,GAAG,IAAI,CAAC;IACpC,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,eAAe,CAAC,EAAE,OAAO,CAAC;IAC1B,cAAc,CAAC,EAAE,OAAO,CAAC;IACzB,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,MAAM,CAAC,EAAE,OAAO,CAAC;IACjB,MAAM,CAAC,EAAE;QACR,MAAM,CAAC,EAAE;YAAE,CAAC,EAAE,MAAM,CAAC;YAAC,CAAC,EAAE,MAAM,CAAC;YAAC,KAAK,EAAE,MAAM,CAAC;YAAC,MAAM,EAAE,MAAM,CAAA;SAAE,CAAC;QACjE,KAAK,CAAC,EAAE;YAAE,IAAI,EAAE,MAAM,CAAC;YAAC,KAAK,EAAE,MAAM,CAAC;YAAC,GAAG,EAAE,MAAM,CAAC;YAAC,MAAM,EAAE,MAAM,CAAC;YAAC,CAAC,CAAC,EAAE,MAAM,CAAA;SAAE,CAAC;KACjF,CAAC;CACF,CAAC;AAiBF,qBAAa,WAAY,SAAQ,aAAa,CAAC,SAAS,EAAE,gBAAgB,CAAC;IAC1E,SAAS,CAAC,YAAY,CAAC,OAAO,EAAE,OAAO,CAAC,gBAAgB,CAAC,GAAG,SAAS;CAGrE;AAED,eAAO,MAAM,SAAS,eAAiB,CAAC;AAExC,qBAAa,SAAU,SAAQ,UAAU,CAAC,gBAAgB,CAAC;IAC1D,MAAM,CAAC,IAAI,SAAa;IAExB,OAAO,CAAC,OAAO,CAA4B;IAC3C,OAAO,CAAC,KAAK,CAAqB;IAClC,OAAO,CAAC,QAAQ,CAA8B;IAC9C,OAAO,CAAC,OAAO,CAAkC;IACjD,OAAO,CAAC,IAAI,CAAyC;IACrD,OAAO,CAAC,UAAU,CAA4B;IAC9C,OAAO,CAAC,YAAY,CAAa;IACjC,OAAO,CAAC,YAAY,CAAa;gBAErB,OAAO,CAAC,EAAE,gBAAgB;IAWtC,OAAO,CAAC,YAAY;IAkBpB,OAAO,CAAC,UAAU;IAiElB,OAAO,CAAC,eAAe;IAavB,OAAO,CAAC,UAAU;IAMlB,OAAO,CAAC,SAAS;IAuBjB,OAAO,CAAC,UAAU;IA0BlB,OAAO,CAAC,qBAAqB;IAkD7B,OAAO,CAAC,aAAa;IAUrB,OAAO,CAAC,8BAA8B;IAmBtC,UAAU,CAAC,OAAO,CAAC,EAAE,OAAO,CAAC,IAAI,CAAC,gBAAgB,EAAE,OAAO,GAAG,QAAQ,GAAG,WAAW,GAAG,aAAa,GAAG,aAAa,GAAG,QAAQ,CAAC,CAAC;IAQjI,SAAS,IAAI,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC;CAYhC;AAED,KAAK,WAAW,GAAG,QAAQ,GAAG,OAAO,CAAC,gBAAgB,CAAC,CAAC;AAExD,wBAAsB,IAAI,CAAC,GAAG,IAAI,EAAE,KAAK,CAAC,WAAW,CAAC,GAAG,OAAO,CAAC,SAAS,CAAC,CAQ1E"}
@@ -26,3 +26,4 @@ export declare class ZylemSphere extends GameEntity<ZylemSphereOptions> {
26
26
  type SphereOptions = BaseNode | Partial<ZylemSphereOptions>;
27
27
  export declare function sphere(...args: Array<SphereOptions>): Promise<ZylemSphere>;
28
28
  export {};
29
+ //# sourceMappingURL=sphere.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"sphere.d.ts","sourceRoot":"","sources":["../../../src/lib/entities/sphere.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,2BAA2B,CAAC;AACzD,OAAO,EAAS,cAAc,EAAE,MAAM,OAAO,CAAC;AAE9C,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAC7C,OAAO,EAAE,iBAAiB,EAAE,UAAU,EAAE,MAAM,UAAU,CAAC;AACzD,OAAO,EAAE,aAAa,EAAE,MAAM,WAAW,CAAC;AAC1C,OAAO,EAAE,sBAAsB,EAAE,MAAM,WAAW,CAAC;AACnD,OAAO,EAAE,iBAAiB,EAAE,MAAM,WAAW,CAAC;AAI9C,KAAK,kBAAkB,GAAG,iBAAiB,GAAG;IAC7C,MAAM,CAAC,EAAE,MAAM,CAAC;CAChB,CAAC;AAcF,qBAAa,sBAAuB,SAAQ,sBAAsB;IACjE,QAAQ,CAAC,OAAO,EAAE,kBAAkB,GAAG,YAAY;CAKnD;AAED,qBAAa,iBAAkB,SAAQ,iBAAiB;IACvD,KAAK,CAAC,OAAO,EAAE,kBAAkB,GAAG,cAAc;CAIlD;AAED,qBAAa,aAAc,SAAQ,aAAa,CAAC,WAAW,EAAE,kBAAkB,CAAC;IAChF,SAAS,CAAC,YAAY,CAAC,OAAO,EAAE,OAAO,CAAC,kBAAkB,CAAC,GAAG,WAAW;CAGzE;AAED,eAAO,MAAM,WAAW,eAAmB,CAAC;AAE5C,qBAAa,WAAY,SAAQ,UAAU,CAAC,kBAAkB,CAAC;IAC9D,MAAM,CAAC,IAAI,SAAe;gBAEd,OAAO,CAAC,EAAE,kBAAkB;IAKxC,SAAS,IAAI,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC;CAUhC;AAED,KAAK,aAAa,GAAG,QAAQ,GAAG,OAAO,CAAC,kBAAkB,CAAC,CAAC;AAE5D,wBAAsB,MAAM,CAAC,GAAG,IAAI,EAAE,KAAK,CAAC,aAAa,CAAC,GAAG,OAAO,CAAC,WAAW,CAAC,CAUhF"}
@@ -50,3 +50,4 @@ export declare class ZylemSprite extends GameEntity<ZylemSpriteOptions> {
50
50
  type SpriteOptions = BaseNode | Partial<ZylemSpriteOptions>;
51
51
  export declare function sprite(...args: Array<SpriteOptions>): Promise<ZylemSprite>;
52
52
  export {};
53
+ //# sourceMappingURL=sprite.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"sprite.d.ts","sourceRoot":"","sources":["../../../src/lib/entities/sprite.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,2BAA2B,CAAC;AACzD,OAAO,EAAmC,OAAO,EAAE,MAAM,OAAO,CAAC;AACjE,OAAO,EAGN,MAAM,IAAI,WAAW,EACrB,MAAM,OAAO,CAAC;AACf,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAC7C,OAAO,EAAE,iBAAiB,EAAE,UAAU,EAAE,MAAM,UAAU,CAAC;AACzD,OAAO,EAAE,aAAa,EAAE,MAAM,WAAW,CAAC;AAC1C,OAAO,EAAE,sBAAsB,EAAE,MAAM,WAAW,CAAC;AAEnD,OAAO,EAAE,cAAc,EAAmB,aAAa,EAAkB,MAAM,8BAA8B,CAAC;AAE9G,MAAM,MAAM,WAAW,GAAG;IAAE,IAAI,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAA;CAAE,CAAC;AACzD,MAAM,MAAM,eAAe,GAAG;IAC7B,IAAI,EAAE,MAAM,CAAC;IACb,MAAM,EAAE,MAAM,EAAE,CAAC;IACjB,KAAK,EAAE,MAAM,GAAG,MAAM,EAAE,CAAC;IACzB,IAAI,EAAE,OAAO,CAAC;CACd,CAAC;AAEF,KAAK,kBAAkB,GAAG,iBAAiB,GAAG;IAC7C,MAAM,CAAC,EAAE,WAAW,EAAE,CAAC;IACvB,UAAU,CAAC,EAAE,eAAe,EAAE,CAAC;IAC/B,IAAI,CAAC,EAAE,OAAO,CAAC;IACf,aAAa,CAAC,EAAE,OAAO,CAAC;CACxB,CAAC;AAgBF,qBAAa,sBAAuB,SAAQ,sBAAsB;IACjE,QAAQ,CAAC,OAAO,EAAE,kBAAkB,GAAG,YAAY;CAMnD;AAED,qBAAa,aAAc,SAAQ,aAAa,CAAC,WAAW,EAAE,kBAAkB,CAAC;IAChF,SAAS,CAAC,YAAY,CAAC,OAAO,EAAE,OAAO,CAAC,kBAAkB,CAAC,GAAG,WAAW;CAGzE;AAED,eAAO,MAAM,WAAW,eAAmB,CAAC;AAE5C,qBAAa,WAAY,SAAQ,UAAU,CAAC,kBAAkB,CAAC;IAC9D,MAAM,CAAC,IAAI,SAAe;IAE1B,SAAS,CAAC,OAAO,EAAE,WAAW,EAAE,CAAM;IACtC,SAAS,CAAC,SAAS,EAAE,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAAa;IACrD,SAAS,CAAC,kBAAkB,EAAE,MAAM,CAAK;IACzC,SAAS,CAAC,UAAU,EAAE,GAAG,CAAC,MAAM,EAAE,GAAG,CAAC,CAAa;IACnD,SAAS,CAAC,gBAAgB,EAAE,GAAG,CAAQ;IACvC,SAAS,CAAC,qBAAqB,EAAE,MAAM,CAAM;IAC7C,SAAS,CAAC,qBAAqB,EAAE,MAAM,CAAK;IAC5C,SAAS,CAAC,oBAAoB,EAAE,MAAM,CAAK;gBAE/B,OAAO,CAAC,EAAE,kBAAkB;IAWxC,SAAS,CAAC,uBAAuB,CAAC,MAAM,EAAE,WAAW,EAAE;IAiBvD,SAAS,CAAC,gBAAgB,CAAC,UAAU,EAAE,eAAe,EAAE;IAgBxD,SAAS,CAAC,GAAG,EAAE,MAAM;IASrB,YAAY,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM;IA6BlC,YAAY,CAAC,MAAM,EAAE,aAAa,CAAC,kBAAkB,CAAC,GAAG,OAAO,CAAC,IAAI,CAAC;IActE,aAAa,CAAC,MAAM,EAAE,cAAc,CAAC,kBAAkB,CAAC,GAAG,OAAO,CAAC,IAAI,CAAC;CAO9E;AAED,KAAK,aAAa,GAAG,QAAQ,GAAG,OAAO,CAAC,kBAAkB,CAAC,CAAC;AAE5D,wBAAsB,MAAM,CAAC,GAAG,IAAI,EAAE,KAAK,CAAC,aAAa,CAAC,GAAG,OAAO,CAAC,WAAW,CAAC,CAShF"}
@@ -28,10 +28,17 @@ export declare class ZylemText extends GameEntity<ZylemTextOptions> {
28
28
  private _lastCanvasH;
29
29
  constructor(options?: ZylemTextOptions);
30
30
  private createSprite;
31
+ private measureAndResizeCanvas;
32
+ private drawCenteredText;
33
+ private updateTexture;
31
34
  private redrawText;
32
35
  private toCssColor;
33
36
  private textSetup;
34
37
  private textUpdate;
38
+ private getResolution;
39
+ private getScreenPixels;
40
+ private computeWorldExtents;
41
+ private updateSpriteScale;
35
42
  private updateStickyTransform;
36
43
  updateText(_text: string): void;
37
44
  buildInfo(): Record<string, any>;
@@ -39,3 +46,4 @@ export declare class ZylemText extends GameEntity<ZylemTextOptions> {
39
46
  type TextOptions = BaseNode | Partial<ZylemTextOptions>;
40
47
  export declare function text(...args: Array<TextOptions>): Promise<ZylemText>;
41
48
  export {};
49
+ //# sourceMappingURL=text.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"text.d.ts","sourceRoot":"","sources":["../../../src/lib/entities/text.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAA6E,OAAO,EAA8D,MAAM,OAAO,CAAC;AAC9K,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAC7C,OAAO,EAAE,iBAAiB,EAAE,UAAU,EAAE,MAAM,UAAU,CAAC;AACzD,OAAO,EAAE,aAAa,EAAE,MAAM,WAAW,CAAC;AAM1C,KAAK,gBAAgB,GAAG,iBAAiB,GAAG;IAC3C,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,SAAS,CAAC,EAAE,KAAK,GAAG,MAAM,CAAC;IAC3B,eAAe,CAAC,EAAE,KAAK,GAAG,MAAM,GAAG,IAAI,CAAC;IACxC,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,eAAe,CAAC,EAAE,OAAO,CAAC;IAC1B,cAAc,CAAC,EAAE,OAAO,CAAC;IACzB,SAAS,CAAC,EAAE,MAAM,CAAC;CACnB,CAAC;AAeF,qBAAa,WAAY,SAAQ,aAAa,CAAC,SAAS,EAAE,gBAAgB,CAAC;IAC1E,SAAS,CAAC,YAAY,CAAC,OAAO,EAAE,OAAO,CAAC,gBAAgB,CAAC,GAAG,SAAS;CAGrE;AAED,eAAO,MAAM,SAAS,eAAiB,CAAC;AAExC,qBAAa,SAAU,SAAQ,UAAU,CAAC,gBAAgB,CAAC;IAC1D,MAAM,CAAC,IAAI,SAAa;IAExB,OAAO,CAAC,OAAO,CAA4B;IAC3C,OAAO,CAAC,QAAQ,CAA8B;IAC9C,OAAO,CAAC,OAAO,CAAkC;IACjD,OAAO,CAAC,IAAI,CAAyC;IACrD,OAAO,CAAC,UAAU,CAA4B;IAC9C,OAAO,CAAC,YAAY,CAAa;IACjC,OAAO,CAAC,YAAY,CAAa;gBAErB,OAAO,CAAC,EAAE,gBAAgB;IAWtC,OAAO,CAAC,YAAY;IAkBpB,OAAO,CAAC,sBAAsB;IAgB9B,OAAO,CAAC,gBAAgB;IAcxB,OAAO,CAAC,aAAa;IAkBrB,OAAO,CAAC,UAAU;IAelB,OAAO,CAAC,UAAU;IAMlB,OAAO,CAAC,SAAS;IAQjB,OAAO,CAAC,UAAU;IAOlB,OAAO,CAAC,aAAa;IAOrB,OAAO,CAAC,eAAe;IASvB,OAAO,CAAC,mBAAmB;IAiB3B,OAAO,CAAC,iBAAiB;IAWzB,OAAO,CAAC,qBAAqB;IAiB7B,UAAU,CAAC,KAAK,EAAE,MAAM;IAQxB,SAAS,IAAI,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC;CAWhC;AAED,KAAK,WAAW,GAAG,QAAQ,GAAG,OAAO,CAAC,gBAAgB,CAAC,CAAC;AAExD,wBAAsB,IAAI,CAAC,GAAG,IAAI,EAAE,KAAK,CAAC,WAAW,CAAC,GAAG,OAAO,CAAC,SAAS,CAAC,CAQ1E"}
@@ -1,9 +1,9 @@
1
- import { Vector2 as u, Group as H, CanvasTexture as w, LinearFilter as l, SpriteMaterial as k, Sprite as M, ClampToEdgeWrapping as C, Color as v } from "three";
2
- import { GameEntity as R } from "./entity.js";
3
- import { EntityBuilder as W } from "./builder.js";
4
- import { createEntity as E } from "./create.js";
5
- import { DebugDelegate as D } from "./delegates/debug.js";
6
- const x = {
1
+ import { Vector2 as m, Group as v, CanvasTexture as d, LinearFilter as l, SpriteMaterial as y, Sprite as T, ClampToEdgeWrapping as _, Color as f } from "three";
2
+ import { GameEntity as S } from "./entity.js";
3
+ import { EntityBuilder as F } from "./builder.js";
4
+ import { createEntity as R } from "./create.js";
5
+ import { DebugDelegate as H } from "./delegates/debug.js";
6
+ const u = {
7
7
  position: void 0,
8
8
  text: "",
9
9
  fontFamily: 'Menlo, Monaco, Consolas, "Liberation Mono", "Courier New", monospace',
@@ -12,17 +12,17 @@ const x = {
12
12
  backgroundColor: null,
13
13
  padding: 4,
14
14
  stickToViewport: !0,
15
- screenPosition: new u(24, 24),
15
+ screenPosition: new m(24, 24),
16
16
  zDistance: 1
17
17
  };
18
- class P extends W {
18
+ class k extends F {
19
19
  createEntity(t) {
20
- return new o(t);
20
+ return new c(t);
21
21
  }
22
22
  }
23
- const z = Symbol("Text");
24
- class o extends R {
25
- static type = z;
23
+ const b = Symbol("Text");
24
+ class c extends S {
25
+ static type = b;
26
26
  _sprite = null;
27
27
  _texture = null;
28
28
  _canvas = null;
@@ -31,81 +31,110 @@ class o extends R {
31
31
  _lastCanvasW = 0;
32
32
  _lastCanvasH = 0;
33
33
  constructor(t) {
34
- super(), this.options = { ...x, ...t }, this.group = new H(), this.createSprite(), this.lifeCycleDelegate = {
34
+ super(), this.options = { ...u, ...t }, this.group = new v(), this.createSprite(), this.lifeCycleDelegate = {
35
35
  setup: [this.textSetup.bind(this)],
36
36
  update: [this.textUpdate.bind(this)]
37
37
  };
38
38
  }
39
39
  createSprite() {
40
- this._canvas = document.createElement("canvas"), this._ctx = this._canvas.getContext("2d"), this._texture = new w(this._canvas), this._texture.minFilter = l, this._texture.magFilter = l;
41
- const t = new k({
40
+ this._canvas = document.createElement("canvas"), this._ctx = this._canvas.getContext("2d"), this._texture = new d(this._canvas), this._texture.minFilter = l, this._texture.magFilter = l;
41
+ const t = new y({
42
42
  map: this._texture,
43
43
  transparent: !0,
44
44
  depthTest: !1,
45
45
  depthWrite: !1,
46
46
  alphaTest: 0.5
47
47
  });
48
- this._sprite = new M(t), this.group?.add(this._sprite), this.redrawText(this.options.text ?? "");
48
+ this._sprite = new T(t), this.group?.add(this._sprite), this.redrawText(this.options.text ?? "");
49
+ }
50
+ measureAndResizeCanvas(t, e, s, a) {
51
+ if (!this._canvas || !this._ctx)
52
+ return { sizeChanged: !1 };
53
+ this._ctx.font = `${e}px ${s}`;
54
+ const i = this._ctx.measureText(t), n = Math.ceil(i.width), r = Math.ceil(e * 1.4), o = Math.max(2, n + a * 2), h = Math.max(2, r + a * 2), p = o !== this._lastCanvasW || h !== this._lastCanvasH;
55
+ return this._canvas.width = o, this._canvas.height = h, this._lastCanvasW = o, this._lastCanvasH = h, { sizeChanged: p };
56
+ }
57
+ drawCenteredText(t, e, s) {
58
+ !this._canvas || !this._ctx || (this._ctx.font = `${e}px ${s}`, this._ctx.textAlign = "center", this._ctx.textBaseline = "middle", this._ctx.clearRect(0, 0, this._canvas.width, this._canvas.height), this.options.backgroundColor && (this._ctx.fillStyle = this.toCssColor(this.options.backgroundColor), this._ctx.fillRect(0, 0, this._canvas.width, this._canvas.height)), this._ctx.fillStyle = this.toCssColor(this.options.fontColor ?? "#FFFFFF"), this._ctx.fillText(t, this._canvas.width / 2, this._canvas.height / 2));
59
+ }
60
+ updateTexture(t) {
61
+ !this._texture || !this._canvas || (t && (this._texture.dispose(), this._texture = new d(this._canvas), this._texture.minFilter = l, this._texture.magFilter = l, this._texture.wrapS = _, this._texture.wrapT = _), this._texture.image = this._canvas, this._texture.needsUpdate = !0, this._sprite && this._sprite.material && (this._sprite.material.map = this._texture, this._sprite.material.needsUpdate = !0));
49
62
  }
50
63
  redrawText(t) {
51
64
  if (!this._canvas || !this._ctx)
52
65
  return;
53
- const e = this.options.fontSize ?? 18, r = this.options.fontFamily ?? x.fontFamily, a = this.options.padding ?? 4;
54
- this._ctx.font = `${e}px ${r}`;
55
- const p = this._ctx.measureText(t), _ = Math.ceil(p.width), h = Math.ceil(e * 1.4), n = Math.max(2, _ + a * 2), s = Math.max(2, h + a * 2), f = n !== this._lastCanvasW || s !== this._lastCanvasH;
56
- this._canvas.width = n, this._canvas.height = s, this._lastCanvasW = n, this._lastCanvasH = s, this._ctx.font = `${e}px ${r}`, this._ctx.textBaseline = "top", this._ctx.clearRect(0, 0, this._canvas.width, this._canvas.height), this.options.backgroundColor && (this._ctx.fillStyle = this.toCssColor(this.options.backgroundColor), this._ctx.fillRect(0, 0, this._canvas.width, this._canvas.height)), this._ctx.fillStyle = this.toCssColor(this.options.fontColor ?? "#FFFFFF"), this._ctx.fillText(t, a, a), this._texture && (f && (this._texture.dispose(), this._texture = new w(this._canvas), this._texture.minFilter = l, this._texture.magFilter = l, this._texture.wrapS = C, this._texture.wrapT = C), this._texture.image = this._canvas, this._texture.needsUpdate = !0, this._sprite && this._sprite.material && (this._sprite.material.map = this._texture, this._sprite.material.needsUpdate = !0));
66
+ const e = this.options.fontSize ?? 18, s = this.options.fontFamily ?? u.fontFamily, a = this.options.padding ?? 4, { sizeChanged: i } = this.measureAndResizeCanvas(t, e, s, a);
67
+ this.drawCenteredText(t, e, s), this.updateTexture(!!i), this.options.stickToViewport && this._cameraRef && this.updateStickyTransform();
57
68
  }
58
69
  toCssColor(t) {
59
- return typeof t == "string" ? t : `#${(t instanceof v ? t : new v(t)).getHexString()}`;
70
+ return typeof t == "string" ? t : `#${(t instanceof f ? t : new f(t)).getHexString()}`;
60
71
  }
61
72
  textSetup(t) {
62
- this._cameraRef = t.camera, this.options.stickToViewport && this._cameraRef && this._cameraRef.camera.add(this.group);
73
+ this._cameraRef = t.camera, this.options.stickToViewport && this._cameraRef && (this._cameraRef.camera.add(this.group), this.updateStickyTransform());
63
74
  }
64
75
  textUpdate(t) {
65
76
  this._sprite && this.options.stickToViewport && this._cameraRef && this.updateStickyTransform();
66
77
  }
67
- updateStickyTransform() {
68
- if (!this._sprite || !this._cameraRef)
69
- return;
70
- const t = this._cameraRef.camera, e = this._cameraRef.renderer.domElement, r = e.clientWidth, a = e.clientHeight, p = (this.options.screenPosition ?? new u(24, 24)).x, _ = (this.options.screenPosition ?? new u(24, 24)).y, h = Math.max(1e-3, this.options.zDistance ?? 1);
71
- let n = 1, s = 1;
78
+ getResolution() {
79
+ return {
80
+ width: this._cameraRef?.screenResolution.x ?? 1,
81
+ height: this._cameraRef?.screenResolution.y ?? 1
82
+ };
83
+ }
84
+ getScreenPixels(t, e, s) {
85
+ const a = t.x >= 0 && t.x <= 1, i = t.y >= 0 && t.y <= 1;
86
+ return {
87
+ px: a ? t.x * e : t.x,
88
+ py: i ? t.y * s : t.y
89
+ };
90
+ }
91
+ computeWorldExtents(t, e) {
92
+ let s = 1, a = 1;
72
93
  if (t.isPerspectiveCamera) {
73
- const i = t, c = Math.tan(i.fov * Math.PI / 180 / 2) * h;
74
- n = c * i.aspect, s = c;
94
+ const i = t, n = Math.tan(i.fov * Math.PI / 180 / 2) * e;
95
+ s = n * i.aspect, a = n;
75
96
  } else if (t.isOrthographicCamera) {
76
97
  const i = t;
77
- n = (i.right - i.left) / 2, s = (i.top - i.bottom) / 2;
78
- }
79
- const f = p / r * 2 - 1, y = 1 - _ / a * 2, T = f * n, F = y * s;
80
- if (this.group?.position.set(T, F, -h), this._canvas) {
81
- const c = s * 2 / a, m = this._canvas.height, g = Math.max(1e-4, m * c), S = this._canvas.width / this._canvas.height, b = g * S;
82
- this._sprite.scale.set(b, g, 1);
98
+ s = (i.right - i.left) / 2, a = (i.top - i.bottom) / 2;
83
99
  }
100
+ return { worldHalfW: s, worldHalfH: a };
101
+ }
102
+ updateSpriteScale(t, e) {
103
+ if (!this._canvas || !this._sprite)
104
+ return;
105
+ const a = t * 2 / e, i = this._canvas.height, n = Math.max(1e-4, i * a), r = this._canvas.width / this._canvas.height, o = n * r;
106
+ this._sprite.scale.set(o, n, 1);
107
+ }
108
+ updateStickyTransform() {
109
+ if (!this._sprite || !this._cameraRef)
110
+ return;
111
+ const t = this._cameraRef.camera, { width: e, height: s } = this.getResolution(), a = this.options.screenPosition ?? new m(24, 24), { px: i, py: n } = this.getScreenPixels(a, e, s), r = Math.max(1e-3, this.options.zDistance ?? 1), { worldHalfW: o, worldHalfH: h } = this.computeWorldExtents(t, r), p = i / e * 2 - 1, g = 1 - n / s * 2, w = p * o, C = g * h;
112
+ this.group?.position.set(w, C, -r), this.updateSpriteScale(h, s);
84
113
  }
85
114
  updateText(t) {
86
115
  this.options.text = t, this.redrawText(t), this.options.stickToViewport && this._cameraRef && this.updateStickyTransform();
87
116
  }
88
117
  buildInfo() {
89
118
  return {
90
- ...new D(this).buildDebugInfo(),
91
- type: String(o.type),
119
+ ...new H(this).buildDebugInfo(),
120
+ type: String(c.type),
92
121
  text: this.options.text ?? "",
93
122
  sticky: this.options.stickToViewport
94
123
  };
95
124
  }
96
125
  }
97
- async function X(...d) {
98
- return E({
99
- args: d,
100
- defaultConfig: { ...x },
101
- EntityClass: o,
102
- BuilderClass: P,
103
- entityType: o.type
126
+ async function D(...x) {
127
+ return R({
128
+ args: x,
129
+ defaultConfig: { ...u },
130
+ EntityClass: c,
131
+ BuilderClass: k,
132
+ entityType: c.type
104
133
  });
105
134
  }
106
135
  export {
107
- z as TEXT_TYPE,
108
- P as TextBuilder,
109
- o as ZylemText,
110
- X as text
136
+ b as TEXT_TYPE,
137
+ k as TextBuilder,
138
+ c as ZylemText,
139
+ D as text
111
140
  };
@@ -51,3 +51,4 @@ export declare class ZylemZone extends GameEntity<ZylemZoneOptions> implements C
51
51
  type ZoneOptions = BaseNode | Partial<ZylemZoneOptions>;
52
52
  export declare function zone(...args: Array<ZoneOptions>): Promise<ZylemZone>;
53
53
  export {};
54
+ //# sourceMappingURL=zone.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"zone.d.ts","sourceRoot":"","sources":["../../../src/lib/entities/zone.ts"],"names":[],"mappings":"AAAA,OAAO,EAAwB,YAAY,EAAE,MAAM,2BAA2B,CAAC;AAC/E,OAAO,EAAE,OAAO,EAAE,MAAM,OAAO,CAAC;AAChC,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAC7C,OAAO,EAAE,iBAAiB,EAAE,UAAU,EAAE,MAAM,UAAU,CAAC;AACzD,OAAO,EAAE,aAAa,EAAE,MAAM,WAAW,CAAC;AAC1C,OAAO,EAAE,sBAAsB,EAAE,MAAM,WAAW,CAAC;AAEnD,OAAO,EAAE,wBAAwB,EAAE,MAAM,iCAAiC,CAAC;AAG3E,MAAM,MAAM,YAAY,GAAG;IAC1B,KAAK,EAAE,MAAM,CAAC;IACd,IAAI,EAAE,SAAS,CAAC;IAChB,OAAO,EAAE,UAAU,CAAC,GAAG,CAAC,CAAC;IACzB,QAAQ,EAAE,MAAM,CAAC;IACjB,OAAO,EAAE,GAAG,CAAC;CACb,CAAA;AAED,MAAM,MAAM,aAAa,GAAG,IAAI,CAAC,YAAY,EAAE,MAAM,GAAG,SAAS,GAAG,SAAS,CAAC,CAAC;AAC/E,MAAM,MAAM,YAAY,GAAG,IAAI,CAAC,YAAY,EAAE,MAAM,GAAG,SAAS,GAAG,SAAS,CAAC,CAAC;AAE9E,KAAK,gBAAgB,GAAG,iBAAiB,GAAG;IAC3C,IAAI,CAAC,EAAE,OAAO,CAAC;IACf,MAAM,CAAC,EAAE,OAAO,CAAC;IACjB,OAAO,CAAC,EAAE,CAAC,MAAM,EAAE,aAAa,KAAK,IAAI,CAAC;IAC1C,MAAM,CAAC,EAAE,CAAC,MAAM,EAAE,YAAY,KAAK,IAAI,CAAC;IACxC,MAAM,CAAC,EAAE,CAAC,MAAM,EAAE,YAAY,KAAK,IAAI,CAAC;CACxC,CAAC;AAaF,qBAAa,oBAAqB,SAAQ,sBAAsB;IAC/D,QAAQ,CAAC,OAAO,EAAE,gBAAgB,GAAG,YAAY;CAQjD;AAED,qBAAa,WAAY,SAAQ,aAAa,CAAC,SAAS,EAAE,gBAAgB,CAAC;IAC1E,SAAS,CAAC,YAAY,CAAC,OAAO,EAAE,OAAO,CAAC,gBAAgB,CAAC,GAAG,SAAS;CAGrE;AAED,eAAO,MAAM,SAAS,eAAiB,CAAC;AAExC,qBAAa,SAAU,SAAQ,UAAU,CAAC,gBAAgB,CAAE,YAAW,wBAAwB;IAC9F,MAAM,CAAC,IAAI,SAAa;IAExB,OAAO,CAAC,YAAY,CAAkC;IACtD,OAAO,CAAC,WAAW,CAAkC;IACrD,OAAO,CAAC,aAAa,CAA+B;gBAExC,OAAO,CAAC,EAAE,gBAAgB;IAK/B,mBAAmB,CAAC,EAAE,KAAK,EAAE,EAAE;QAAE,KAAK,EAAE,MAAM,CAAA;KAAE,GAAG,OAAO;IAO1D,uBAAuB,CAAC,EAAE,KAAK,EAAE,KAAK,EAAE,EAAE;QAAE,KAAK,EAAE,GAAG,CAAC;QAAC,KAAK,EAAE,MAAM,CAAA;KAAE;IAU9E,OAAO,CAAC,QAAQ,EAAE,CAAC,MAAM,EAAE,aAAa,KAAK,IAAI;IAKjD,MAAM,CAAC,QAAQ,EAAE,CAAC,MAAM,EAAE,YAAY,KAAK,IAAI;IAK/C,MAAM,CAAC,QAAQ,EAAE,CAAC,MAAM,EAAE,YAAY,KAAK,IAAI;IAK/C,OAAO,CAAC,KAAK,EAAE,GAAG;IAWlB,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM;IAkBjC,IAAI,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,GAAG;CAc9B;AAED,KAAK,WAAW,GAAG,QAAQ,GAAG,OAAO,CAAC,gBAAgB,CAAC,CAAC;AAExD,wBAAsB,IAAI,CAAC,GAAG,IAAI,EAAE,KAAK,CAAC,WAAW,CAAC,GAAG,OAAO,CAAC,SAAS,CAAC,CAS1E"}
@@ -1,12 +1,11 @@
1
1
  import type { Stage } from '../stage/stage';
2
- import type { BasicTypes, GlobalVariablesType, ZylemGameConfig } from './game-interfaces';
3
- import type { GameOptions } from '../core/utility/nodes';
2
+ import type { BaseGlobals, ZylemGameConfig } from './game-interfaces';
4
3
  /**
5
4
  * A lightweight, serializable blueprint representing the initial configuration
6
5
  * of a `Game`. It should not include runtime references. Use blueprints only to
7
6
  * build games.
8
7
  */
9
- export interface GameBlueprint<TGlobals extends Record<string, BasicTypes> = GlobalVariablesType> {
8
+ export interface GameBlueprint<TGlobals extends BaseGlobals = BaseGlobals> {
10
9
  id: string;
11
10
  name?: string;
12
11
  config: Partial<ZylemGameConfig<Stage, any, TGlobals>>;
@@ -19,13 +18,13 @@ export declare const gameBlueprintsState: {
19
18
  /** Reset the blueprints store back to its initial empty state. */
20
19
  export declare function resetGameBlueprints(): void;
21
20
  /** Create and register a new `GameBlueprint`. */
22
- export declare function createGameBlueprint<TGlobals extends Record<string, BasicTypes> = GlobalVariablesType>(config: Partial<ZylemGameConfig<Stage, any, TGlobals>>, options?: {
21
+ export declare function createGameBlueprint<TGlobals extends BaseGlobals>(config: Partial<ZylemGameConfig<Stage, any, TGlobals>>, options?: {
23
22
  id?: string;
24
23
  name?: string;
25
24
  setCurrent?: boolean;
26
25
  }): GameBlueprint<TGlobals>;
27
26
  /** Upsert a blueprint into the store. */
28
- export declare function upsertGameBlueprint<TGlobals extends Record<string, BasicTypes> = GlobalVariablesType>(blueprint: GameBlueprint<TGlobals>): void;
27
+ export declare function upsertGameBlueprint<TGlobals extends BaseGlobals>(blueprint: GameBlueprint<TGlobals>): void;
29
28
  /** Remove a blueprint by id. */
30
29
  export declare function removeGameBlueprint(id: string): void;
31
30
  /** Get a blueprint by id. */
@@ -36,9 +35,4 @@ export declare function listGameBlueprints(): GameBlueprint[];
36
35
  export declare function setCurrentGameBlueprint(id: string | null): void;
37
36
  /** Get the current blueprint object, if any. */
38
37
  export declare function getCurrentGameBlueprint(): GameBlueprint | null;
39
- /**
40
- * Build a `Game` instance from a blueprint and optional extra `GameOptions`
41
- * (e.g., additional stages or nodes). This returns a `Game` wrapper instance;
42
- * call `.start()` to run it.
43
- */
44
- export declare function buildGameFromBlueprint<TGlobals extends Record<string, BasicTypes> = GlobalVariablesType>(input: string | GameBlueprint<TGlobals>, ...extras: GameOptions<TGlobals>): import("./game").Game<TGlobals>;
38
+ //# sourceMappingURL=game-blueprint.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"game-blueprint.d.ts","sourceRoot":"","sources":["../../../src/lib/game/game-blueprint.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,KAAK,EAAE,MAAM,gBAAgB,CAAC;AAC5C,OAAO,KAAK,EAAE,WAAW,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAC;AAEtE;;;;GAIG;AACH,MAAM,WAAW,aAAa,CAAC,QAAQ,SAAS,WAAW,GAAG,WAAW;IACxE,EAAE,EAAE,MAAM,CAAC;IACX,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,OAAO,CAAC,eAAe,CAAC,KAAK,EAAE,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC;CACvD;AAYD,eAAO,MAAM,mBAAmB;UALnB,MAAM,CAAC,MAAM,EAAE,aAAa,CAAC;WAC5B,MAAM,EAAE;eACF,MAAM,GAAG,IAAI;CAG8C,CAAC;AAEhF,kEAAkE;AAClE,wBAAgB,mBAAmB,IAAI,IAAI,CAK1C;AAED,iDAAiD;AACjD,wBAAgB,mBAAmB,CAAC,QAAQ,SAAS,WAAW,EAC/D,MAAM,EAAE,OAAO,CAAC,eAAe,CAAC,KAAK,EAAE,GAAG,EAAE,QAAQ,CAAC,CAAC,EACtD,OAAO,CAAC,EAAE;IAAE,EAAE,CAAC,EAAE,MAAM,CAAC;IAAC,IAAI,CAAC,EAAE,MAAM,CAAC;IAAC,UAAU,CAAC,EAAE,OAAO,CAAC;CAAE,GAC7D,aAAa,CAAC,QAAQ,CAAC,CAWzB;AAED,yCAAyC;AACzC,wBAAgB,mBAAmB,CAAC,QAAQ,SAAS,WAAW,EAC/D,SAAS,EAAE,aAAa,CAAC,QAAQ,CAAC,GAChC,IAAI,CAKN;AAED,gCAAgC;AAChC,wBAAgB,mBAAmB,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI,CAMpD;AAED,6BAA6B;AAC7B,wBAAgB,gBAAgB,CAAC,EAAE,EAAE,MAAM,GAAG,aAAa,GAAG,SAAS,CAEtE;AAED,8CAA8C;AAC9C,wBAAgB,kBAAkB,IAAI,aAAa,EAAE,CAIpD;AAED,+DAA+D;AAC/D,wBAAgB,uBAAuB,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI,CAE/D;AAED,gDAAgD;AAChD,wBAAgB,uBAAuB,IAAI,aAAa,GAAG,IAAI,CAG9D"}
@@ -32,3 +32,4 @@ export declare class GameCanvas {
32
32
  destroy(): void;
33
33
  private ensureContainer;
34
34
  }
35
+ //# sourceMappingURL=game-canvas.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"game-canvas.d.ts","sourceRoot":"","sources":["../../../src/lib/game/game-canvas.ts"],"names":[],"mappings":"AAAA,OAAO,EAAuB,gBAAgB,EAAE,MAAM,wBAAwB,CAAC;AAE/E,MAAM,WAAW,iBAAiB;IACjC,EAAE,EAAE,MAAM,CAAC;IACX,SAAS,CAAC,EAAE,WAAW,CAAC;IACxB,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB,MAAM,CAAC,EAAE,iBAAiB,CAAC;IAC3B,cAAc,CAAC,EAAE,MAAM,CAAC;IACxB,UAAU,CAAC,EAAE,OAAO,CAAC;IACrB,WAAW,EAAE,gBAAgB,GAAG,MAAM,CAAC;CACvC;AAED;;;;;;GAMG;AACH,qBAAa,UAAU;IACtB,EAAE,EAAE,MAAM,CAAC;IACX,SAAS,EAAG,WAAW,CAAC;IACxB,MAAM,EAAG,iBAAiB,CAAC;IAC3B,cAAc,CAAC,EAAE,MAAM,CAAC;IACxB,UAAU,EAAE,OAAO,CAAC;IACpB,WAAW,EAAE,MAAM,CAAC;IACpB,OAAO,CAAC,aAAa,CAAoC;gBAE7C,OAAO,EAAE,iBAAiB;IAStC,mBAAmB;IAMnB,WAAW;IAOX,aAAa,CAAC,WAAW,EAAE,iBAAiB,EAAE,QAAQ,EAAE,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,KAAK,IAAI;IAS/F,kBAAkB;IAUlB,iBAAiB,CAAC,QAAQ,EAAE,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,KAAK,IAAI;IAiBnE,OAAO;IAKP,OAAO,CAAC,eAAe;CAevB"}
@@ -18,10 +18,10 @@ class o {
18
18
  this.container.removeChild(this.container.firstChild);
19
19
  this.container.appendChild(this.canvas);
20
20
  }
21
- mountRenderer(t, i) {
21
+ mountRenderer(t, a) {
22
22
  for (; this.container.firstChild; )
23
23
  this.container.removeChild(this.container.firstChild);
24
- this.container.appendChild(t), this.canvas = t, this.attachAspectRatio(i);
24
+ this.container.appendChild(t), this.canvas = t, this.attachAspectRatio(a);
25
25
  }
26
26
  centerIfFullscreen() {
27
27
  if (!this.fullscreen)
@@ -30,7 +30,7 @@ class o {
30
30
  t.display = "flex", t.alignItems = "center", t.justifyContent = "center", t.position = "fixed", t.inset = "0";
31
31
  }
32
32
  attachAspectRatio(t) {
33
- this.ratioDelegate ? this.ratioDelegate.apply() : (this.ratioDelegate = new s({
33
+ this.ratioDelegate ? (this.ratioDelegate.canvas = this.canvas, this.ratioDelegate.onResize = t, this.ratioDelegate.aspectRatio = this.aspectRatio, this.ratioDelegate.apply()) : (this.ratioDelegate = new s({
34
34
  container: this.container,
35
35
  canvas: this.canvas,
36
36
  aspectRatio: this.aspectRatio,
@@ -40,13 +40,13 @@ class o {
40
40
  destroy() {
41
41
  this.ratioDelegate?.detach(), this.ratioDelegate = null;
42
42
  }
43
- ensureContainer(t, i) {
44
- if (i)
45
- return i;
43
+ ensureContainer(t, a) {
44
+ if (a)
45
+ return a;
46
46
  if (t) {
47
- const a = document.getElementById(t);
48
- if (a)
49
- return a;
47
+ const i = document.getElementById(t);
48
+ if (i)
49
+ return i;
50
50
  }
51
51
  const n = t || this.id || "zylem-root", e = document.createElement("main");
52
52
  return e.setAttribute("id", n), e.style.position = "relative", e.style.width = "100%", e.style.height = "100%", document.body.appendChild(e), e;