@zylem/game-lib 0.3.15 → 0.3.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/.vite/manifest.json +595 -2
- package/dist/actions.d.ts +4 -0
- package/dist/actions.js +10 -0
- package/dist/behaviors.d.ts +3 -0
- package/dist/behaviors.js +8 -0
- package/dist/camera.d.ts +3 -0
- package/dist/camera.js +6 -0
- package/dist/core.d.ts +5 -0
- package/dist/core.js +11 -0
- package/dist/entities.d.ts +8 -0
- package/dist/entities.js +19 -0
- package/dist/lib/actions/behaviors/actions.js +35 -0
- package/dist/lib/actions/behaviors/boundaries/boundary.d.ts +1 -1
- package/dist/lib/actions/behaviors/boundaries/boundary.js +40 -0
- package/dist/lib/actions/behaviors/ricochet/ricochet-2d-collision.js +100 -0
- package/dist/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.js +37 -0
- package/dist/lib/actions/behaviors/ricochet/ricochet.d.ts +2 -0
- package/dist/lib/actions/behaviors/ricochet/ricochet.js +6 -0
- package/dist/lib/actions/capabilities/moveable.js +108 -0
- package/dist/lib/actions/capabilities/rotatable.js +82 -0
- package/dist/lib/actions/capabilities/transformable.js +9 -0
- package/dist/lib/actions/global-change.js +40 -0
- package/dist/lib/camera/camera.js +19 -0
- package/dist/lib/camera/fixed-2d.js +30 -0
- package/dist/lib/camera/perspective.js +10 -0
- package/dist/lib/camera/third-person.js +42 -0
- package/dist/lib/camera/zylem-camera.js +145 -0
- package/dist/lib/collision/collision-builder.js +46 -0
- package/dist/lib/collision/collision-delegate.js +6 -0
- package/dist/lib/collision/utils.js +24 -0
- package/dist/lib/collision/world.js +77 -0
- package/dist/lib/core/base-node.js +58 -0
- package/dist/lib/core/entity-asset-loader.js +57 -0
- package/dist/lib/core/lifecycle-base.js +20 -0
- package/dist/lib/core/preset-shader.js +30 -0
- package/dist/lib/core/three-addons/Timer.js +103 -0
- package/dist/lib/core/utility.js +20 -0
- package/dist/lib/core/vessel.js +23 -0
- package/dist/lib/debug/console/console-state.js +11 -0
- package/dist/lib/debug/debug-state.js +40 -0
- package/dist/lib/entities/actor.js +125 -0
- package/dist/lib/entities/box.js +68 -0
- package/dist/lib/entities/builder.js +79 -0
- package/dist/lib/entities/create.js +31 -0
- package/dist/lib/entities/delegates/animation.js +58 -0
- package/dist/lib/entities/delegates/debug.js +72 -0
- package/dist/lib/entities/delegates/loader.js +19 -0
- package/dist/lib/entities/destroy.js +15 -0
- package/dist/lib/entities/entity.js +116 -0
- package/dist/lib/entities/plane.js +81 -0
- package/dist/lib/entities/rect.js +160 -0
- package/dist/lib/entities/sphere.js +68 -0
- package/dist/lib/entities/sprite.js +118 -0
- package/dist/lib/entities/text.js +111 -0
- package/dist/lib/entities/zone.js +103 -0
- package/dist/lib/game/game-state.js +17 -0
- package/dist/lib/game/game.js +157 -0
- package/dist/lib/game/zylem-game.js +107 -0
- package/dist/lib/graphics/geometries/XZPlaneGeometry.js +34 -0
- package/dist/lib/graphics/material.js +64 -0
- package/dist/lib/graphics/mesh.js +14 -0
- package/dist/lib/graphics/render-pass.js +56 -0
- package/dist/lib/graphics/shaders/fragment/debug.glsl.js +23 -0
- package/dist/lib/graphics/shaders/fragment/fire.glsl.js +52 -0
- package/dist/lib/graphics/shaders/fragment/standard.glsl.js +11 -0
- package/dist/lib/graphics/shaders/fragment/stars.glsl.js +44 -0
- package/dist/lib/graphics/shaders/vertex/debug.glsl.js +15 -0
- package/dist/lib/graphics/shaders/vertex/object-shader.glsl.js +11 -0
- package/dist/lib/graphics/shaders/vertex/standard.glsl.js +9 -0
- package/dist/lib/graphics/zylem-scene.js +89 -0
- package/dist/lib/input/gamepad-provider.js +58 -0
- package/dist/lib/input/input-manager.js +70 -0
- package/dist/lib/input/keyboard-provider.js +120 -0
- package/dist/lib/stage/debug-entity-cursor.js +53 -0
- package/dist/lib/stage/entity-spawner.js +27 -0
- package/dist/lib/stage/stage-debug-delegate.js +100 -0
- package/dist/lib/stage/stage-state.js +36 -0
- package/dist/lib/stage/stage.js +58 -0
- package/dist/lib/stage/zylem-stage.js +279 -0
- package/dist/lib/systems/transformable.system.js +43 -0
- package/dist/main.d.ts +4 -14
- package/dist/main.js +54 -45933
- package/dist/stage.d.ts +3 -0
- package/dist/stage.js +6 -0
- package/package.json +35 -1
- package/dist/lib/actions/behaviors/index.d.ts +0 -1
- package/dist/main.cjs +0 -4023
package/dist/.vite/manifest.json
CHANGED
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{
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"src/actions.ts": {
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"file": "actions.js",
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"name": "actions",
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"src": "src/actions.ts",
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"isEntry": true,
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"imports": [
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"src/lib/actions/behaviors/actions.ts",
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"src/lib/actions/capabilities/moveable.ts",
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"src/lib/actions/capabilities/rotatable.ts",
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"src/lib/actions/capabilities/transformable.ts"
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]
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},
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"src/behaviors.ts": {
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"file": "behaviors.js",
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"name": "behaviors",
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"src": "src/behaviors.ts",
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"isEntry": true,
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"imports": [
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"src/lib/actions/behaviors/boundaries/boundary.ts",
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"src/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.ts",
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"src/lib/actions/behaviors/ricochet/ricochet-2d-collision.ts"
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]
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},
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"src/camera.ts": {
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"file": "camera.js",
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"name": "camera",
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"src": "src/camera.ts",
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"isEntry": true,
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"imports": [
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"src/lib/camera/camera.ts",
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"src/lib/camera/perspective.ts"
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]
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"src/core.ts": {
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"file": "core.js",
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"name": "core",
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"src": "src/core.ts",
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"isEntry": true,
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"imports": [
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"src/lib/game/game.ts",
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"src/lib/core/vessel.ts",
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"src/lib/actions/global-change.ts"
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"src/entities.ts": {
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"file": "entities.js",
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"name": "entities",
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"src": "src/entities.ts",
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"isEntry": true,
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"imports": [
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"src/lib/entities/box.ts",
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"src/lib/entities/sphere.ts",
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"src/lib/entities/sprite.ts",
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"src/lib/entities/plane.ts",
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"src/lib/entities/zone.ts",
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"src/lib/entities/actor.ts",
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"src/lib/entities/text.ts",
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"src/lib/actions/behaviors/actions.ts": {
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"file": "lib/actions/behaviors/actions.js",
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"name": "lib/actions/behaviors/actions",
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"src": "src/lib/actions/behaviors/actions.ts"
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},
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"src/lib/actions/behaviors/boundaries/boundary.ts": {
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"file": "lib/actions/behaviors/boundaries/boundary.js",
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"name": "lib/actions/behaviors/boundaries/boundary",
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"src": "src/lib/actions/behaviors/boundaries/boundary.ts"
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"src/lib/actions/behaviors/ricochet/ricochet-2d-collision.ts": {
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"file": "lib/actions/behaviors/ricochet/ricochet-2d-collision.js",
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"name": "lib/actions/behaviors/ricochet/ricochet-2d-collision",
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"src": "src/lib/actions/behaviors/ricochet/ricochet-2d-collision.ts",
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"imports": [
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"src/lib/collision/utils.ts",
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"src/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.ts": {
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"file": "lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.js",
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"name": "lib/actions/behaviors/ricochet/ricochet-2d-in-bounds",
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"src": "src/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.ts",
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"imports": [
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"src/lib/actions/behaviors/ricochet/ricochet.ts": {
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"file": "lib/actions/behaviors/ricochet/ricochet.js",
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"name": "lib/actions/behaviors/ricochet/ricochet",
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"src": "src/lib/actions/behaviors/ricochet/ricochet.ts"
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"src/lib/actions/capabilities/moveable.ts": {
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"file": "lib/actions/capabilities/moveable.js",
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"name": "lib/actions/capabilities/moveable",
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"src": "src/lib/actions/capabilities/moveable.ts"
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"src/lib/actions/capabilities/rotatable.ts": {
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"file": "lib/actions/capabilities/rotatable.js",
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"name": "lib/actions/capabilities/rotatable",
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"src": "src/lib/actions/capabilities/rotatable.ts"
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"src/lib/actions/capabilities/transformable.ts": {
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"file": "lib/actions/capabilities/transformable.js",
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"name": "lib/actions/capabilities/transformable",
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"src": "src/lib/actions/capabilities/transformable.ts",
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"imports": [
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"src/lib/actions/capabilities/moveable.ts",
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"src/lib/actions/global-change.ts": {
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"file": "lib/actions/global-change.js",
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"src": "src/lib/actions/global-change.ts"
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"src/lib/camera/camera.ts": {
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"name": "lib/camera/camera",
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"src": "src/lib/camera/camera.ts",
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"imports": [
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"src/lib/camera/fixed-2d.ts": {
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"name": "lib/camera/fixed-2d",
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"src": "src/lib/camera/fixed-2d.ts"
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"src/lib/camera/perspective.ts": {
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"file": "lib/camera/perspective.js",
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"name": "lib/camera/perspective",
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"src": "src/lib/camera/perspective.ts"
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"src/lib/camera/third-person.ts": {
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"name": "lib/camera/zylem-camera",
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"src": "src/lib/camera/zylem-camera.ts",
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"imports": [
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"src/lib/camera/perspective.ts",
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"src/lib/collision/collision-builder.ts": {
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"src": "src/lib/collision/utils.ts",
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"src/lib/collision/world.ts": {
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"src": "src/lib/collision/world.ts",
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"imports": [
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"src/lib/core/base-node.ts": {
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|
+
"src/lib/stage/stage-debug-delegate.ts": {
|
|
512
|
+
"file": "lib/stage/stage-debug-delegate.js",
|
|
513
|
+
"name": "lib/stage/stage-debug-delegate",
|
|
514
|
+
"src": "src/lib/stage/stage-debug-delegate.ts",
|
|
515
|
+
"imports": [
|
|
516
|
+
"src/lib/debug/debug-state.ts",
|
|
517
|
+
"src/lib/stage/debug-entity-cursor.ts"
|
|
518
|
+
]
|
|
519
|
+
},
|
|
520
|
+
"src/lib/stage/stage-state.ts": {
|
|
521
|
+
"file": "lib/stage/stage-state.js",
|
|
522
|
+
"name": "lib/stage/stage-state",
|
|
523
|
+
"src": "src/lib/stage/stage-state.ts"
|
|
524
|
+
},
|
|
525
|
+
"src/lib/stage/stage.ts": {
|
|
526
|
+
"file": "lib/stage/stage.js",
|
|
527
|
+
"name": "lib/stage/stage",
|
|
528
|
+
"src": "src/lib/stage/stage.ts",
|
|
529
|
+
"imports": [
|
|
530
|
+
"src/lib/stage/zylem-stage.ts",
|
|
531
|
+
"src/lib/camera/camera.ts",
|
|
532
|
+
"src/lib/stage/stage-state.ts"
|
|
533
|
+
]
|
|
534
|
+
},
|
|
535
|
+
"src/lib/stage/zylem-stage.ts": {
|
|
536
|
+
"file": "lib/stage/zylem-stage.js",
|
|
537
|
+
"name": "lib/stage/zylem-stage",
|
|
538
|
+
"src": "src/lib/stage/zylem-stage.ts",
|
|
539
|
+
"imports": [
|
|
540
|
+
"src/lib/collision/world.ts",
|
|
541
|
+
"src/lib/graphics/zylem-scene.ts",
|
|
542
|
+
"src/lib/stage/stage-state.ts",
|
|
543
|
+
"src/lib/core/utility.ts",
|
|
544
|
+
"src/lib/debug/debug-state.ts",
|
|
545
|
+
"src/lib/game/game-state.ts",
|
|
546
|
+
"src/lib/core/lifecycle-base.ts",
|
|
547
|
+
"src/lib/systems/transformable.system.ts",
|
|
548
|
+
"src/lib/core/base-node.ts",
|
|
549
|
+
"src/lib/camera/zylem-camera.ts",
|
|
550
|
+
"src/lib/camera/perspective.ts",
|
|
551
|
+
"src/lib/camera/camera.ts",
|
|
552
|
+
"src/lib/stage/stage-debug-delegate.ts",
|
|
553
|
+
"src/lib/entities/entity.ts"
|
|
554
|
+
]
|
|
555
|
+
},
|
|
556
|
+
"src/lib/systems/transformable.system.ts": {
|
|
557
|
+
"file": "lib/systems/transformable.system.js",
|
|
558
|
+
"name": "lib/systems/transformable.system",
|
|
559
|
+
"src": "src/lib/systems/transformable.system.ts"
|
|
560
|
+
},
|
|
2
561
|
"src/main.ts": {
|
|
3
|
-
"file": "main.
|
|
562
|
+
"file": "main.js",
|
|
4
563
|
"name": "main",
|
|
5
564
|
"src": "src/main.ts",
|
|
6
|
-
"isEntry": true
|
|
565
|
+
"isEntry": true,
|
|
566
|
+
"imports": [
|
|
567
|
+
"src/lib/game/game.ts",
|
|
568
|
+
"src/lib/stage/stage.ts",
|
|
569
|
+
"src/lib/stage/entity-spawner.ts",
|
|
570
|
+
"src/lib/core/vessel.ts",
|
|
571
|
+
"src/lib/camera/camera.ts",
|
|
572
|
+
"src/lib/camera/perspective.ts",
|
|
573
|
+
"src/lib/entities/box.ts",
|
|
574
|
+
"src/lib/entities/sphere.ts",
|
|
575
|
+
"src/lib/entities/sprite.ts",
|
|
576
|
+
"src/lib/entities/plane.ts",
|
|
577
|
+
"src/lib/entities/zone.ts",
|
|
578
|
+
"src/lib/entities/actor.ts",
|
|
579
|
+
"src/lib/entities/text.ts",
|
|
580
|
+
"src/lib/entities/rect.ts",
|
|
581
|
+
"src/lib/actions/capabilities/moveable.ts",
|
|
582
|
+
"src/lib/actions/capabilities/rotatable.ts",
|
|
583
|
+
"src/lib/actions/capabilities/transformable.ts",
|
|
584
|
+
"src/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.ts",
|
|
585
|
+
"src/lib/actions/behaviors/ricochet/ricochet-2d-collision.ts",
|
|
586
|
+
"src/lib/actions/behaviors/boundaries/boundary.ts",
|
|
587
|
+
"src/lib/entities/destroy.ts",
|
|
588
|
+
"src/lib/actions/global-change.ts"
|
|
589
|
+
]
|
|
590
|
+
},
|
|
591
|
+
"src/stage.ts": {
|
|
592
|
+
"file": "stage.js",
|
|
593
|
+
"name": "stage",
|
|
594
|
+
"src": "src/stage.ts",
|
|
595
|
+
"isEntry": true,
|
|
596
|
+
"imports": [
|
|
597
|
+
"src/lib/stage/stage.ts",
|
|
598
|
+
"src/lib/stage/entity-spawner.ts"
|
|
599
|
+
]
|
|
7
600
|
}
|
|
8
601
|
}
|
|
@@ -0,0 +1,4 @@
|
|
|
1
|
+
export * as actions from './lib/actions/behaviors/actions';
|
|
2
|
+
export { makeMoveable } from './lib/actions/capabilities/moveable';
|
|
3
|
+
export { makeRotatable } from './lib/actions/capabilities/rotatable';
|
|
4
|
+
export { makeTransformable } from './lib/actions/capabilities/transformable';
|
package/dist/actions.js
ADDED
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
import * as o from "./lib/actions/behaviors/actions.js";
|
|
2
|
+
import { makeMoveable as a } from "./lib/actions/capabilities/moveable.js";
|
|
3
|
+
import { makeRotatable as t } from "./lib/actions/capabilities/rotatable.js";
|
|
4
|
+
import { makeTransformable as p } from "./lib/actions/capabilities/transformable.js";
|
|
5
|
+
export {
|
|
6
|
+
o as actions,
|
|
7
|
+
a as makeMoveable,
|
|
8
|
+
t as makeRotatable,
|
|
9
|
+
p as makeTransformable
|
|
10
|
+
};
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
import { boundary2d as e } from "./lib/actions/behaviors/boundaries/boundary.js";
|
|
2
|
+
import { ricochet2DInBounds as c } from "./lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.js";
|
|
3
|
+
import { ricochet2DCollision as n } from "./lib/actions/behaviors/ricochet/ricochet-2d-collision.js";
|
|
4
|
+
export {
|
|
5
|
+
e as boundary2d,
|
|
6
|
+
n as ricochet2DCollision,
|
|
7
|
+
c as ricochet2DInBounds
|
|
8
|
+
};
|
package/dist/camera.d.ts
ADDED
package/dist/camera.js
ADDED
package/dist/core.d.ts
ADDED
|
@@ -0,0 +1,5 @@
|
|
|
1
|
+
export { game } from './lib/game/game';
|
|
2
|
+
export type { ZylemGameConfig } from './lib/game/game-interfaces';
|
|
3
|
+
export { vessel } from './lib/core/vessel';
|
|
4
|
+
export type { Vect3 } from './lib/core/utility';
|
|
5
|
+
export { globalChange, globalChanges, variableChange, variableChanges } from './lib/actions/global-change';
|
package/dist/core.js
ADDED
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import { game as o } from "./lib/game/game.js";
|
|
2
|
+
import { vessel as g } from "./lib/core/vessel.js";
|
|
3
|
+
import { globalChange as b, globalChanges as h, variableChange as m, variableChanges as n } from "./lib/actions/global-change.js";
|
|
4
|
+
export {
|
|
5
|
+
o as game,
|
|
6
|
+
b as globalChange,
|
|
7
|
+
h as globalChanges,
|
|
8
|
+
m as variableChange,
|
|
9
|
+
n as variableChanges,
|
|
10
|
+
g as vessel
|
|
11
|
+
};
|