@zylem/behaviors 0.8.8 → 0.8.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{behavior-system-DkFAwLb_.d.ts → behavior-descriptor-Dr8qmQ20.d.ts} +105 -105
- package/dist/{chunk-55CFXXZH.js → chunk-57JGBNCS.js} +23 -2
- package/dist/{chunk-7GGR26YA.js → chunk-6RIS4MGM.js} +1 -1
- package/dist/{chunk-OBF6BIA2.js → chunk-CBQSC6W3.js} +2 -2
- package/dist/{chunk-OU2SW4U5.js → chunk-G5S5U6WI.js} +1 -1
- package/dist/{chunk-WHKPWIQO.js → chunk-HMVEQB2T.js} +1 -0
- package/dist/{chunk-57GLKGEX.js → chunk-HZMC4LGW.js} +23 -2
- package/dist/{chunk-E2MOFIDH.js → chunk-IU7Y3L7Y.js} +8 -6
- package/dist/{chunk-LLDLVVG4.js → chunk-NZM5YQBW.js} +17 -5
- package/dist/{chunk-RR3XNDKG.js → chunk-T2LAQQDS.js} +1 -1
- package/dist/{chunk-CB3C7CRD.js → chunk-T7ST62OT.js} +1 -1
- package/dist/{chunk-7CE6OHLW.js → chunk-U2BSZJ3S.js} +1 -1
- package/dist/{chunk-TK3AXXXI.js → chunk-VB4GYWTE.js} +1 -1
- package/dist/{chunk-CTSYM56P.js → chunk-VNQLMRWC.js} +1 -1
- package/dist/{chunk-M25QJBDN.js → chunk-X45KOKUF.js} +10 -2
- package/dist/{components--RTwuT4S.d.ts → components-tct075-p.d.ts} +1 -1
- package/dist/cooldown.d.ts +1 -1
- package/dist/coordinators/boundary-ricochet-3d.d.ts +2 -2
- package/dist/coordinators/boundary-ricochet-3d.js +2 -2
- package/dist/coordinators/boundary-ricochet.d.ts +2 -2
- package/dist/coordinators/multidirectional-space-shooter.d.ts +2 -2
- package/dist/coordinators/top-down-shooter.d.ts +2 -2
- package/dist/core.d.ts +5 -5
- package/dist/core.js +1 -1
- package/dist/destructible-3d.d.ts +2 -2
- package/dist/destructible-prebake.d.ts +1 -1
- package/dist/first-person.d.ts +2 -2
- package/dist/first-person.js +2 -2
- package/dist/index.d.ts +6 -6
- package/dist/index.js +14 -14
- package/dist/jumper-2d.d.ts +1 -1
- package/dist/jumper-2d.js +2 -2
- package/dist/jumper-3d.d.ts +1 -1
- package/dist/jumper-3d.js +2 -2
- package/dist/{moveable-CFOHmblC.d.ts → moveable-tkFsn7mE.d.ts} +2 -2
- package/dist/particle-emitter/presets.d.ts +1 -1
- package/dist/particle-emitter.d.ts +4 -4
- package/dist/{payload-BQzu-oY_.d.ts → payload-WEzfgjSL.d.ts} +1 -1
- package/dist/platformer-2d.d.ts +1 -1
- package/dist/platformer-2d.js +2 -2
- package/dist/platformer-3d.d.ts +1 -1
- package/dist/platformer-3d.js +2 -2
- package/dist/ricochet-2d.d.ts +1 -1
- package/dist/ricochet-2d.js +2 -2
- package/dist/ricochet-3d.d.ts +1 -1
- package/dist/ricochet-3d.js +2 -2
- package/dist/runtime-2d.d.ts +1 -1
- package/dist/screen-visibility.d.ts +1 -1
- package/dist/screen-wrap.d.ts +1 -1
- package/dist/screen-wrap.js +2 -2
- package/dist/shooter-2d.d.ts +2 -2
- package/dist/{spark-C4Tp-52_.d.ts → spark-VoQoemz_.d.ts} +1 -1
- package/dist/thruster.d.ts +1 -1
- package/dist/thruster.js +2 -2
- package/dist/top-down-movement.d.ts +1 -1
- package/dist/{vector-DjhLUrak.d.ts → vector-s7GbCrVn.d.ts} +1 -1
- package/dist/world-boundary-2d.d.ts +1 -1
- package/dist/world-boundary-2d.js +2 -2
- package/dist/world-boundary-3d.d.ts +1 -1
- package/dist/world-boundary-3d.js +3 -3
- package/package.json +5 -4
|
@@ -1,8 +1,8 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { B as BehaviorDescriptor } from './behavior-descriptor-Dr8qmQ20.js';
|
|
2
2
|
import { Material } from 'three';
|
|
3
3
|
import { FractureOptions, DestructibleMesh } from '@dgreenheck/three-pinata';
|
|
4
4
|
export { DestructibleMesh, FractureOptions, VoronoiOptions } from '@dgreenheck/three-pinata';
|
|
5
|
-
export { D as DestructiblePrebakeWorkerAPI, P as PlainBufferGeometryPayload, a as PlainFractureOptions,
|
|
5
|
+
export { D as DestructiblePrebakeWorkerAPI, P as PlainBufferGeometryPayload, a as PlainFractureOptions, b as PrebakeWorkerRequest, c as PrebakeWorkerResponse } from './payload-WEzfgjSL.js';
|
|
6
6
|
import '@zylem/runtime';
|
|
7
7
|
|
|
8
8
|
type FractureOptionsInput = NonNullable<ConstructorParameters<typeof FractureOptions>[0]>;
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { Mesh, Group, BufferGeometry } from 'three';
|
|
2
2
|
import { FractureOptions } from '@dgreenheck/three-pinata';
|
|
3
|
-
export { D as DestructiblePrebakeWorkerAPI, P as PlainBufferGeometryPayload, a as PlainFractureOptions,
|
|
3
|
+
export { D as DestructiblePrebakeWorkerAPI, P as PlainBufferGeometryPayload, a as PlainFractureOptions, d as PlainWorkerFragmentPayload, b as PrebakeWorkerRequest, c as PrebakeWorkerResponse, e as bufferGeometryToPlain, f as destructibleFragmentsToPlainResponse, p as pinataFractureOptionsToPlain, g as plainFractureOptionsToPinata, h as plainToBufferGeometry, i as plainWorkerResultToTemplateParts } from './payload-WEzfgjSL.js';
|
|
4
4
|
|
|
5
5
|
/**
|
|
6
6
|
* Normalizes source mesh geometry for Voronoi prebake / fracture so runtime and
|
package/dist/first-person.d.ts
CHANGED
|
@@ -3,8 +3,8 @@ export { c as createFirstPersonInputComponent, d as createFirstPersonMovementCom
|
|
|
3
3
|
import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
|
|
4
4
|
import { Vector3, Euler, Object3D } from 'three';
|
|
5
5
|
import { F as FirstPersonPerspective } from './first-person-perspective-BxFHgFln.js';
|
|
6
|
-
import {
|
|
7
|
-
import { i as Vec3Input } from './vector-
|
|
6
|
+
import { T as TransformState, f as BehaviorRuntime, B as BehaviorDescriptor } from './behavior-descriptor-Dr8qmQ20.js';
|
|
7
|
+
import { i as Vec3Input } from './vector-s7GbCrVn.js';
|
|
8
8
|
import 'typescript-fsm';
|
|
9
9
|
import '@zylem/runtime';
|
|
10
10
|
|
package/dist/first-person.js
CHANGED
|
@@ -4,14 +4,14 @@ import {
|
|
|
4
4
|
FirstPersonFSM,
|
|
5
5
|
FirstPersonPresentation,
|
|
6
6
|
FirstPersonState
|
|
7
|
-
} from "./chunk-
|
|
7
|
+
} from "./chunk-VNQLMRWC.js";
|
|
8
8
|
import {
|
|
9
9
|
createFirstPersonInputComponent,
|
|
10
10
|
createFirstPersonMovementComponent,
|
|
11
11
|
createFirstPersonStateComponent
|
|
12
12
|
} from "./chunk-4EWASZHB.js";
|
|
13
13
|
import "./chunk-LWM346FW.js";
|
|
14
|
-
import "./chunk-
|
|
14
|
+
import "./chunk-CBQSC6W3.js";
|
|
15
15
|
import "./chunk-GZ3DQIIZ.js";
|
|
16
16
|
import "./chunk-YDLO5M7S.js";
|
|
17
17
|
import "./chunk-JSBRDJBE.js";
|
package/dist/index.d.ts
CHANGED
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
export {
|
|
2
|
-
export { P as PhysicsBodyComponent, T as TransformComponent, c as createPhysicsBodyComponent, a as createTransformComponent, u as useBehavior } from './components
|
|
1
|
+
export { B as BehaviorDescriptor, a as BehaviorHandle, b as BehaviorRef, c as BehaviorSystem, d as BehaviorSystemFactory, D as DefineBehaviorConfig, e as defineBehavior } from './behavior-descriptor-Dr8qmQ20.js';
|
|
2
|
+
export { P as PhysicsBodyComponent, T as TransformComponent, c as createPhysicsBodyComponent, a as createTransformComponent, u as useBehavior } from './components-tct075-p.js';
|
|
3
3
|
export { T as ThrusterInputComponent, a as ThrusterMovementComponent, b as ThrusterStateComponent, c as createThrusterInputComponent, d as createThrusterMovementComponent, e as createThrusterStateComponent } from './components-B29WHGQN.js';
|
|
4
4
|
export { PlayerInput, ThrusterBehavior, ThrusterBehaviorOptions, ThrusterEntity, ThrusterEvent, ThrusterFSM, ThrusterFSMContext, ThrusterState } from './thruster.js';
|
|
5
5
|
export { T as TopDownMovementComponent, a as TopDownMovementInputComponent, b as TopDownMovementStateComponent, c as createTopDownMovementComponent, d as createTopDownMovementInputComponent, e as createTopDownMovementStateComponent } from './components-XCpL6IYt.js';
|
|
@@ -21,7 +21,7 @@ export { JumpConfig2D, JumpContext2D, JumpInput2D, JumpState2D, Jumper2DBehavior
|
|
|
21
21
|
export { CooldownBehavior, CooldownConfig, CooldownEntry, CooldownHandle, CooldownOptions, fireCooldown, getCooldown, getCooldownStore, registerCooldown, resetCooldown, tickCooldowns } from './cooldown.js';
|
|
22
22
|
export { Destructible3DBehavior, Destructible3DBehaviorOptions, Destructible3DColliderOptions, Destructible3DFragmentBodyDefinition, Destructible3DFragmentColliderDefinition, Destructible3DFragmentColliderShape, Destructible3DFragmentPhysicsOptions, Destructible3DHandle, FractureOptionsInput } from './destructible-3d.js';
|
|
23
23
|
export { DestructibleMesh, FractureOptions, VoronoiOptions } from '@dgreenheck/three-pinata';
|
|
24
|
-
export { D as DestructiblePrebakeWorkerAPI, P as PlainBufferGeometryPayload, a as PlainFractureOptions,
|
|
24
|
+
export { D as DestructiblePrebakeWorkerAPI, P as PlainBufferGeometryPayload, a as PlainFractureOptions, b as PrebakeWorkerRequest, c as PrebakeWorkerResponse } from './payload-WEzfgjSL.js';
|
|
25
25
|
export { BurstParticlePresetOptions, ParticleEmitterBehavior, ParticleEmitterBehaviorOptions, ParticleEmitterHandle, particlePresets } from './particle-emitter.js';
|
|
26
26
|
export { BoundaryRicochetCoordinator, BoundaryRicochetEntity } from './coordinators/boundary-ricochet.js';
|
|
27
27
|
export { BoundaryRicochet3DCoordinator, BoundaryRicochet3DEntity } from './coordinators/boundary-ricochet-3d.js';
|
|
@@ -29,15 +29,15 @@ export { FirstPersonShooterCoordinator, FirstPersonShooterEntity, FirstPersonSho
|
|
|
29
29
|
export { TopDownShooterCoordinator, TopDownShooterEntity, TopDownShooterInput } from './coordinators/top-down-shooter.js';
|
|
30
30
|
export { MultidirectionalSpaceShooterCoordinator, MultidirectionalSpaceShooterEntity, MultidirectionalSpaceShooterInput } from './coordinators/multidirectional-space-shooter.js';
|
|
31
31
|
export { F as FacingAngle2DEntity, R as ResolvedAim2D, S as Shooter2DAimFireInput, f as fireShooter2DIfRequested, g as getEntityFacingAngle2D, r as resolveAim2D } from './shooter-fire-DGripl0z.js';
|
|
32
|
-
export { P as ParticleEffectDefinition, a as ParticleMagicAgency, b as ParticleMagicAlignment, c as ParticleMagicModifierInput, d as ParticleMagicModifierOptions, e as ParticleMagicOrder, f as ParticleMagicRealityEffect, g as ParticleMagicTemperament, h as ParticlePresetMaterialOptions, S as SemanticParticlePresetOptions,
|
|
32
|
+
export { P as ParticleEffectDefinition, a as ParticleMagicAgency, b as ParticleMagicAlignment, c as ParticleMagicModifierInput, d as ParticleMagicModifierOptions, e as ParticleMagicOrder, f as ParticleMagicRealityEffect, g as ParticleMagicTemperament, h as ParticlePresetMaterialOptions, S as SemanticParticlePresetOptions, p as particleEffect } from './spark-VoQoemz_.js';
|
|
33
33
|
import '@zylem/runtime';
|
|
34
34
|
import 'three';
|
|
35
35
|
import './sync-state-machine-CZyspBpj.js';
|
|
36
36
|
import 'typescript-fsm';
|
|
37
|
-
import './vector-
|
|
37
|
+
import './vector-s7GbCrVn.js';
|
|
38
38
|
import './entity-types-DhfsZbSK.js';
|
|
39
39
|
import './first-person-perspective-BxFHgFln.js';
|
|
40
|
-
import './moveable-
|
|
40
|
+
import './moveable-tkFsn7mE.js';
|
|
41
41
|
import 'three/webgpu';
|
|
42
42
|
|
|
43
43
|
/**
|
package/dist/index.js
CHANGED
|
@@ -15,7 +15,7 @@ import {
|
|
|
15
15
|
ScreenWrapEvent,
|
|
16
16
|
ScreenWrapFSM,
|
|
17
17
|
ScreenWrapState
|
|
18
|
-
} from "./chunk-
|
|
18
|
+
} from "./chunk-U2BSZJ3S.js";
|
|
19
19
|
import {
|
|
20
20
|
Shooter2DBehavior,
|
|
21
21
|
createShooter2DStateComponent
|
|
@@ -25,7 +25,7 @@ import {
|
|
|
25
25
|
ThrusterEvent,
|
|
26
26
|
ThrusterFSM,
|
|
27
27
|
ThrusterState
|
|
28
|
-
} from "./chunk-
|
|
28
|
+
} from "./chunk-IU7Y3L7Y.js";
|
|
29
29
|
import {
|
|
30
30
|
createThrusterInputComponent,
|
|
31
31
|
createThrusterMovementComponent,
|
|
@@ -51,7 +51,7 @@ import {
|
|
|
51
51
|
WorldBoundary2DState,
|
|
52
52
|
computeWorldBoundary2DHits,
|
|
53
53
|
hasAnyWorldBoundary2DHit
|
|
54
|
-
} from "./chunk-
|
|
54
|
+
} from "./chunk-X45KOKUF.js";
|
|
55
55
|
import {
|
|
56
56
|
WorldBoundary3DBehavior,
|
|
57
57
|
WorldBoundary3DEvent,
|
|
@@ -59,15 +59,15 @@ import {
|
|
|
59
59
|
WorldBoundary3DState,
|
|
60
60
|
computeWorldBoundary3DHits,
|
|
61
61
|
hasAnyWorldBoundary3DHit
|
|
62
|
-
} from "./chunk-
|
|
62
|
+
} from "./chunk-NZM5YQBW.js";
|
|
63
63
|
import {
|
|
64
64
|
BoundaryRicochetCoordinator
|
|
65
65
|
} from "./chunk-DD4U42FG.js";
|
|
66
66
|
import "./chunk-TZQQYJYK.js";
|
|
67
67
|
import {
|
|
68
68
|
BoundaryRicochet3DCoordinator
|
|
69
|
-
} from "./chunk-
|
|
70
|
-
import "./chunk-
|
|
69
|
+
} from "./chunk-T2LAQQDS.js";
|
|
70
|
+
import "./chunk-HMVEQB2T.js";
|
|
71
71
|
import {
|
|
72
72
|
updateBoundaryRicochet
|
|
73
73
|
} from "./chunk-2YF7J3H4.js";
|
|
@@ -86,7 +86,7 @@ import {
|
|
|
86
86
|
createPlatformer2DInputComponent,
|
|
87
87
|
createPlatformer2DMovementComponent,
|
|
88
88
|
createPlatformer2DStateComponent
|
|
89
|
-
} from "./chunk-
|
|
89
|
+
} from "./chunk-HZMC4LGW.js";
|
|
90
90
|
import {
|
|
91
91
|
Platformer3DBehavior,
|
|
92
92
|
Platformer3DEvent,
|
|
@@ -95,19 +95,19 @@ import {
|
|
|
95
95
|
createPlatformer3DInputComponent,
|
|
96
96
|
createPlatformer3DMovementComponent,
|
|
97
97
|
createPlatformer3DStateComponent
|
|
98
|
-
} from "./chunk-
|
|
98
|
+
} from "./chunk-57JGBNCS.js";
|
|
99
99
|
import {
|
|
100
100
|
Ricochet2DBehavior,
|
|
101
101
|
Ricochet2DEvent,
|
|
102
102
|
Ricochet2DFSM,
|
|
103
103
|
Ricochet2DState
|
|
104
|
-
} from "./chunk-
|
|
104
|
+
} from "./chunk-VB4GYWTE.js";
|
|
105
105
|
import {
|
|
106
106
|
Ricochet3DBehavior,
|
|
107
107
|
Ricochet3DEvent,
|
|
108
108
|
Ricochet3DFSM,
|
|
109
109
|
Ricochet3DState
|
|
110
|
-
} from "./chunk-
|
|
110
|
+
} from "./chunk-6RIS4MGM.js";
|
|
111
111
|
import {
|
|
112
112
|
ScreenVisibilityBehavior,
|
|
113
113
|
ScreenVisibilityFSM
|
|
@@ -138,7 +138,7 @@ import {
|
|
|
138
138
|
FirstPersonFSM,
|
|
139
139
|
FirstPersonPresentation,
|
|
140
140
|
FirstPersonState
|
|
141
|
-
} from "./chunk-
|
|
141
|
+
} from "./chunk-VNQLMRWC.js";
|
|
142
142
|
import {
|
|
143
143
|
createFirstPersonInputComponent,
|
|
144
144
|
createFirstPersonMovementComponent,
|
|
@@ -153,19 +153,19 @@ import {
|
|
|
153
153
|
createJumpConfig2D,
|
|
154
154
|
createJumpInput2D,
|
|
155
155
|
createJumpState2D
|
|
156
|
-
} from "./chunk-
|
|
156
|
+
} from "./chunk-G5S5U6WI.js";
|
|
157
157
|
import {
|
|
158
158
|
Jumper3DBehavior,
|
|
159
159
|
Jumper3DEvent,
|
|
160
160
|
Jumper3DFSM,
|
|
161
161
|
Jumper3DState
|
|
162
|
-
} from "./chunk-
|
|
162
|
+
} from "./chunk-T7ST62OT.js";
|
|
163
163
|
import {
|
|
164
164
|
createJumpConfig3D,
|
|
165
165
|
createJumpInput3D,
|
|
166
166
|
createJumpState3D
|
|
167
167
|
} from "./chunk-F7E23E26.js";
|
|
168
|
-
import "./chunk-
|
|
168
|
+
import "./chunk-CBQSC6W3.js";
|
|
169
169
|
import "./chunk-GZ3DQIIZ.js";
|
|
170
170
|
import {
|
|
171
171
|
defineBehavior
|
package/dist/jumper-2d.d.ts
CHANGED
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
|
|
2
|
-
import {
|
|
2
|
+
import { B as BehaviorDescriptor, T as TransformState } from './behavior-descriptor-Dr8qmQ20.js';
|
|
3
3
|
import 'typescript-fsm';
|
|
4
4
|
import '@zylem/runtime';
|
|
5
5
|
|
package/dist/jumper-2d.js
CHANGED
|
@@ -6,8 +6,8 @@ import {
|
|
|
6
6
|
createJumpConfig2D,
|
|
7
7
|
createJumpInput2D,
|
|
8
8
|
createJumpState2D
|
|
9
|
-
} from "./chunk-
|
|
10
|
-
import "./chunk-
|
|
9
|
+
} from "./chunk-G5S5U6WI.js";
|
|
10
|
+
import "./chunk-CBQSC6W3.js";
|
|
11
11
|
import "./chunk-GZ3DQIIZ.js";
|
|
12
12
|
import "./chunk-YDLO5M7S.js";
|
|
13
13
|
import "./chunk-JSBRDJBE.js";
|
package/dist/jumper-3d.d.ts
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import { c as JumpState3D, J as JumpConfig3D, b as JumpInput3D } from './components--hjBMTnz.js';
|
|
2
2
|
export { a as JumpContext3D, V as Vec3Like, d as createJumpConfig3D, e as createJumpInput3D, f as createJumpState3D } from './components--hjBMTnz.js';
|
|
3
3
|
import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
|
|
4
|
-
import {
|
|
4
|
+
import { B as BehaviorDescriptor, T as TransformState } from './behavior-descriptor-Dr8qmQ20.js';
|
|
5
5
|
import 'typescript-fsm';
|
|
6
6
|
import '@zylem/runtime';
|
|
7
7
|
|
package/dist/jumper-3d.js
CHANGED
|
@@ -3,13 +3,13 @@ import {
|
|
|
3
3
|
Jumper3DEvent,
|
|
4
4
|
Jumper3DFSM,
|
|
5
5
|
Jumper3DState
|
|
6
|
-
} from "./chunk-
|
|
6
|
+
} from "./chunk-T7ST62OT.js";
|
|
7
7
|
import {
|
|
8
8
|
createJumpConfig3D,
|
|
9
9
|
createJumpInput3D,
|
|
10
10
|
createJumpState3D
|
|
11
11
|
} from "./chunk-F7E23E26.js";
|
|
12
|
-
import "./chunk-
|
|
12
|
+
import "./chunk-CBQSC6W3.js";
|
|
13
13
|
import "./chunk-GZ3DQIIZ.js";
|
|
14
14
|
import "./chunk-YDLO5M7S.js";
|
|
15
15
|
import "./chunk-JSBRDJBE.js";
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { Vector3 } from 'three';
|
|
2
|
-
import {
|
|
2
|
+
import { T as TransformState } from './behavior-descriptor-Dr8qmQ20.js';
|
|
3
3
|
|
|
4
4
|
/** Plain `{ x, y, z }` vector returned by pose/velocity reads. */
|
|
5
5
|
interface Vector {
|
|
@@ -114,4 +114,4 @@ interface MoveableEntity extends EntityWithBody {
|
|
|
114
114
|
*/
|
|
115
115
|
declare function makeMoveable<T extends EntityWithBody>(entity: T): T & MoveableEntity;
|
|
116
116
|
|
|
117
|
-
export { type EntityWithBody as E, type
|
|
117
|
+
export { type EntityWithBody as E, type MoveableEntity as M, type Vector as V, type MoveableBodyLike as a, getVelocity as b, move as c, moveForwardXY as d, moveX as e, moveXY as f, getPosition as g, moveXZ as h, moveY as i, moveZ as j, setPositionX as k, setPositionY as l, makeMoveable as m, setPositionZ as n, wrapAroundXY as o, resetVelocity as r, setPosition as s, wrapAround3D as w };
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { i as arcane, j as holy, k as corrupted, n as nature, v as voidMagic, l as psychic, s as spark, m as arc, o as surge, q as pulse, r as storm, t as vapor, u as smoke, w as haze, x as plume, y as miasma, z as mist, A as spray, B as splash, C as drizzle, D as torrent, E as spark$1, F as ember, G as flamelet, H as blaze, I as smolder } from '../spark-VoQoemz_.js';
|
|
2
2
|
import 'three';
|
|
3
3
|
import 'three/webgpu';
|
|
4
4
|
|
|
@@ -1,7 +1,7 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import { i as Vec3Input } from './vector-
|
|
3
|
-
import { h as ParticlePresetMaterialOptions, P as ParticleEffectDefinition,
|
|
4
|
-
export { a as ParticleMagicAgency, b as ParticleMagicAlignment, c as ParticleMagicModifierInput, d as ParticleMagicModifierOptions, e as ParticleMagicOrder, f as ParticleMagicRealityEffect, g as ParticleMagicTemperament, S as SemanticParticlePresetOptions,
|
|
1
|
+
import { B as BehaviorDescriptor } from './behavior-descriptor-Dr8qmQ20.js';
|
|
2
|
+
import { i as Vec3Input } from './vector-s7GbCrVn.js';
|
|
3
|
+
import { h as ParticlePresetMaterialOptions, P as ParticleEffectDefinition, E as spark, F as ember, G as flamelet, H as blaze, I as smolder, z as mist, A as spray, B as splash, C as drizzle, D as torrent, t as vapor, u as smoke, w as haze, x as plume, y as miasma, s as spark$1, m as arc, o as surge, q as pulse, r as storm, i as arcane, j as holy, k as corrupted, n as nature, v as voidMagic, l as psychic, J as Particles } from './spark-VoQoemz_.js';
|
|
4
|
+
export { a as ParticleMagicAgency, b as ParticleMagicAlignment, c as ParticleMagicModifierInput, d as ParticleMagicModifierOptions, e as ParticleMagicOrder, f as ParticleMagicRealityEffect, g as ParticleMagicTemperament, S as SemanticParticlePresetOptions, p as particleEffect } from './spark-VoQoemz_.js';
|
|
5
5
|
import { ColorRepresentation } from 'three';
|
|
6
6
|
import '@zylem/runtime';
|
|
7
7
|
import 'three/webgpu';
|
|
@@ -86,4 +86,4 @@ declare function destructibleFragmentsToPlainResponse(fragments: readonly Destru
|
|
|
86
86
|
transferables: ArrayBuffer[];
|
|
87
87
|
};
|
|
88
88
|
|
|
89
|
-
export { type DestructiblePrebakeWorkerAPI as D, type PlainBufferGeometryPayload as P, type PlainFractureOptions as a, type
|
|
89
|
+
export { type DestructiblePrebakeWorkerAPI as D, type PlainBufferGeometryPayload as P, type PlainFractureOptions as a, type PrebakeWorkerRequest as b, type PrebakeWorkerResponse as c, type PlainWorkerFragmentPayload as d, bufferGeometryToPlain as e, destructibleFragmentsToPlainResponse as f, plainFractureOptionsToPinata as g, plainToBufferGeometry as h, plainWorkerResultToTemplateParts as i, pinataFractureOptionsToPlain as p };
|
package/dist/platformer-2d.d.ts
CHANGED
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
|
|
2
|
-
import {
|
|
2
|
+
import { B as BehaviorDescriptor } from './behavior-descriptor-Dr8qmQ20.js';
|
|
3
3
|
import 'typescript-fsm';
|
|
4
4
|
import '@zylem/runtime';
|
|
5
5
|
|
package/dist/platformer-2d.js
CHANGED
|
@@ -6,8 +6,8 @@ import {
|
|
|
6
6
|
createPlatformer2DInputComponent,
|
|
7
7
|
createPlatformer2DMovementComponent,
|
|
8
8
|
createPlatformer2DStateComponent
|
|
9
|
-
} from "./chunk-
|
|
10
|
-
import "./chunk-
|
|
9
|
+
} from "./chunk-HZMC4LGW.js";
|
|
10
|
+
import "./chunk-CBQSC6W3.js";
|
|
11
11
|
import "./chunk-GZ3DQIIZ.js";
|
|
12
12
|
import "./chunk-YDLO5M7S.js";
|
|
13
13
|
import "./chunk-JSBRDJBE.js";
|
package/dist/platformer-3d.d.ts
CHANGED
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
|
|
2
|
-
import {
|
|
2
|
+
import { B as BehaviorDescriptor } from './behavior-descriptor-Dr8qmQ20.js';
|
|
3
3
|
import 'typescript-fsm';
|
|
4
4
|
import '@zylem/runtime';
|
|
5
5
|
|
package/dist/platformer-3d.js
CHANGED
|
@@ -6,8 +6,8 @@ import {
|
|
|
6
6
|
createPlatformer3DInputComponent,
|
|
7
7
|
createPlatformer3DMovementComponent,
|
|
8
8
|
createPlatformer3DStateComponent
|
|
9
|
-
} from "./chunk-
|
|
10
|
-
import "./chunk-
|
|
9
|
+
} from "./chunk-57JGBNCS.js";
|
|
10
|
+
import "./chunk-CBQSC6W3.js";
|
|
11
11
|
import "./chunk-GZ3DQIIZ.js";
|
|
12
12
|
import "./chunk-YDLO5M7S.js";
|
|
13
13
|
import "./chunk-JSBRDJBE.js";
|
package/dist/ricochet-2d.d.ts
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { B as BaseEntityInterface } from './entity-types-DhfsZbSK.js';
|
|
2
2
|
import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
|
|
3
|
-
import {
|
|
3
|
+
import { B as BehaviorDescriptor } from './behavior-descriptor-Dr8qmQ20.js';
|
|
4
4
|
import 'three';
|
|
5
5
|
import 'typescript-fsm';
|
|
6
6
|
import '@zylem/runtime';
|
package/dist/ricochet-2d.js
CHANGED
|
@@ -3,8 +3,8 @@ import {
|
|
|
3
3
|
Ricochet2DEvent,
|
|
4
4
|
Ricochet2DFSM,
|
|
5
5
|
Ricochet2DState
|
|
6
|
-
} from "./chunk-
|
|
7
|
-
import "./chunk-
|
|
6
|
+
} from "./chunk-VB4GYWTE.js";
|
|
7
|
+
import "./chunk-CBQSC6W3.js";
|
|
8
8
|
import "./chunk-GZ3DQIIZ.js";
|
|
9
9
|
import "./chunk-YDLO5M7S.js";
|
|
10
10
|
import "./chunk-JSBRDJBE.js";
|
package/dist/ricochet-3d.d.ts
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
|
|
2
2
|
import { B as BaseEntityInterface } from './entity-types-DhfsZbSK.js';
|
|
3
|
-
import {
|
|
3
|
+
import { B as BehaviorDescriptor } from './behavior-descriptor-Dr8qmQ20.js';
|
|
4
4
|
import 'typescript-fsm';
|
|
5
5
|
import 'three';
|
|
6
6
|
import '@zylem/runtime';
|
package/dist/ricochet-3d.js
CHANGED
|
@@ -3,8 +3,8 @@ import {
|
|
|
3
3
|
Ricochet3DEvent,
|
|
4
4
|
Ricochet3DFSM,
|
|
5
5
|
Ricochet3DState
|
|
6
|
-
} from "./chunk-
|
|
7
|
-
import "./chunk-
|
|
6
|
+
} from "./chunk-6RIS4MGM.js";
|
|
7
|
+
import "./chunk-CBQSC6W3.js";
|
|
8
8
|
import "./chunk-GZ3DQIIZ.js";
|
|
9
9
|
import "./chunk-YDLO5M7S.js";
|
|
10
10
|
import "./chunk-JSBRDJBE.js";
|
package/dist/runtime-2d.d.ts
CHANGED
package/dist/screen-wrap.d.ts
CHANGED
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { B as BehaviorDescriptor } from './behavior-descriptor-Dr8qmQ20.js';
|
|
2
2
|
import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
|
|
3
3
|
import '@zylem/runtime';
|
|
4
4
|
import 'typescript-fsm';
|
package/dist/screen-wrap.js
CHANGED
|
@@ -3,9 +3,9 @@ import {
|
|
|
3
3
|
ScreenWrapEvent,
|
|
4
4
|
ScreenWrapFSM,
|
|
5
5
|
ScreenWrapState
|
|
6
|
-
} from "./chunk-
|
|
6
|
+
} from "./chunk-U2BSZJ3S.js";
|
|
7
7
|
import "./chunk-TZQQYJYK.js";
|
|
8
|
-
import "./chunk-
|
|
8
|
+
import "./chunk-CBQSC6W3.js";
|
|
9
9
|
import "./chunk-YDLO5M7S.js";
|
|
10
10
|
import "./chunk-JSBRDJBE.js";
|
|
11
11
|
export {
|
package/dist/shooter-2d.d.ts
CHANGED
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import { i as Vec3Input } from './vector-
|
|
1
|
+
import { B as BehaviorDescriptor } from './behavior-descriptor-Dr8qmQ20.js';
|
|
2
|
+
import { i as Vec3Input } from './vector-s7GbCrVn.js';
|
|
3
3
|
import '@zylem/runtime';
|
|
4
4
|
import 'three';
|
|
5
5
|
|
|
@@ -355,4 +355,4 @@ declare function smolder(options?: SemanticParticlePresetOptions): ParticleEffec
|
|
|
355
355
|
|
|
356
356
|
declare function spark(options?: SemanticParticlePresetOptions): ParticleEffectDefinition;
|
|
357
357
|
|
|
358
|
-
export {
|
|
358
|
+
export { spray as A, splash as B, drizzle as C, torrent as D, spark as E, ember as F, flamelet as G, blaze as H, smolder as I, Particles as J, type ParticleEffectDefinition as P, type SemanticParticlePresetOptions as S, type ParticleMagicAgency as a, type ParticleMagicAlignment as b, type ParticleMagicModifierInput as c, type ParticleMagicModifierOptions as d, type ParticleMagicOrder as e, type ParticleMagicRealityEffect as f, type ParticleMagicTemperament as g, type ParticlePresetMaterialOptions as h, arcane as i, holy as j, corrupted as k, psychic as l, arc as m, nature as n, surge as o, particleEffect as p, pulse as q, storm as r, spark$1 as s, vapor as t, smoke as u, voidMagic as v, haze as w, plume as x, miasma as y, mist as z };
|
package/dist/thruster.d.ts
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import { T as ThrusterInputComponent, a as ThrusterMovementComponent } from './components-B29WHGQN.js';
|
|
2
2
|
export { b as ThrusterStateComponent, c as createThrusterInputComponent, d as createThrusterMovementComponent, e as createThrusterStateComponent } from './components-B29WHGQN.js';
|
|
3
3
|
import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
|
|
4
|
-
import {
|
|
4
|
+
import { B as BehaviorDescriptor } from './behavior-descriptor-Dr8qmQ20.js';
|
|
5
5
|
import 'typescript-fsm';
|
|
6
6
|
import '@zylem/runtime';
|
|
7
7
|
|
package/dist/thruster.js
CHANGED
|
@@ -3,13 +3,13 @@ import {
|
|
|
3
3
|
ThrusterEvent,
|
|
4
4
|
ThrusterFSM,
|
|
5
5
|
ThrusterState
|
|
6
|
-
} from "./chunk-
|
|
6
|
+
} from "./chunk-IU7Y3L7Y.js";
|
|
7
7
|
import {
|
|
8
8
|
createThrusterInputComponent,
|
|
9
9
|
createThrusterMovementComponent,
|
|
10
10
|
createThrusterStateComponent
|
|
11
11
|
} from "./chunk-2HLZBWGD.js";
|
|
12
|
-
import "./chunk-
|
|
12
|
+
import "./chunk-CBQSC6W3.js";
|
|
13
13
|
import "./chunk-YDLO5M7S.js";
|
|
14
14
|
import "./chunk-JSBRDJBE.js";
|
|
15
15
|
export {
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { T as TopDownMovementComponent, a as TopDownMovementInputComponent, b as TopDownMovementStateComponent } from './components-XCpL6IYt.js';
|
|
2
2
|
export { c as createTopDownMovementComponent, d as createTopDownMovementInputComponent, e as createTopDownMovementStateComponent } from './components-XCpL6IYt.js';
|
|
3
|
-
import {
|
|
3
|
+
import { B as BehaviorDescriptor } from './behavior-descriptor-Dr8qmQ20.js';
|
|
4
4
|
import '@zylem/runtime';
|
|
5
5
|
|
|
6
6
|
/**
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { B as BehaviorDescriptor } from './behavior-descriptor-Dr8qmQ20.js';
|
|
2
2
|
import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
|
|
3
3
|
import '@zylem/runtime';
|
|
4
4
|
import 'typescript-fsm';
|
|
@@ -5,9 +5,9 @@ import {
|
|
|
5
5
|
WorldBoundary2DState,
|
|
6
6
|
computeWorldBoundary2DHits,
|
|
7
7
|
hasAnyWorldBoundary2DHit
|
|
8
|
-
} from "./chunk-
|
|
8
|
+
} from "./chunk-X45KOKUF.js";
|
|
9
9
|
import "./chunk-TZQQYJYK.js";
|
|
10
|
-
import "./chunk-
|
|
10
|
+
import "./chunk-CBQSC6W3.js";
|
|
11
11
|
import "./chunk-GZ3DQIIZ.js";
|
|
12
12
|
import "./chunk-YDLO5M7S.js";
|
|
13
13
|
import "./chunk-JSBRDJBE.js";
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { B as BehaviorDescriptor } from './behavior-descriptor-Dr8qmQ20.js';
|
|
2
2
|
import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
|
|
3
3
|
import '@zylem/runtime';
|
|
4
4
|
import 'typescript-fsm';
|
|
@@ -5,9 +5,9 @@ import {
|
|
|
5
5
|
WorldBoundary3DState,
|
|
6
6
|
computeWorldBoundary3DHits,
|
|
7
7
|
hasAnyWorldBoundary3DHit
|
|
8
|
-
} from "./chunk-
|
|
9
|
-
import "./chunk-
|
|
10
|
-
import "./chunk-
|
|
8
|
+
} from "./chunk-NZM5YQBW.js";
|
|
9
|
+
import "./chunk-HMVEQB2T.js";
|
|
10
|
+
import "./chunk-CBQSC6W3.js";
|
|
11
11
|
import "./chunk-GZ3DQIIZ.js";
|
|
12
12
|
import "./chunk-YDLO5M7S.js";
|
|
13
13
|
import "./chunk-JSBRDJBE.js";
|
package/package.json
CHANGED
|
@@ -1,12 +1,13 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@zylem/behaviors",
|
|
3
|
-
"version": "0.8.
|
|
3
|
+
"version": "0.8.10",
|
|
4
4
|
"type": "module",
|
|
5
5
|
"description": "Tree-shakable Zylem behavior descriptors, systems, coordinators, and runtime-agnostic behavior helpers.",
|
|
6
6
|
"license": "MIT",
|
|
7
7
|
"repository": {
|
|
8
8
|
"type": "git",
|
|
9
|
-
"url": "git+ssh://git@github.com/zylem-game-lib/
|
|
9
|
+
"url": "git+ssh://git@github.com/zylem-game-lib/simulation.git",
|
|
10
|
+
"directory": "packages/behaviors"
|
|
10
11
|
},
|
|
11
12
|
"engines": {
|
|
12
13
|
"node": ">=22.12.0",
|
|
@@ -129,10 +130,10 @@
|
|
|
129
130
|
},
|
|
130
131
|
"dependencies": {
|
|
131
132
|
"@dgreenheck/three-pinata": "^2.0.1",
|
|
132
|
-
"@zylem/runtime": "link:../runtime",
|
|
133
133
|
"comlink": "^4.4.2",
|
|
134
134
|
"typescript-fsm": "^1.6.0",
|
|
135
|
-
"valtio": "^2.1.7"
|
|
135
|
+
"valtio": "^2.1.7",
|
|
136
|
+
"@zylem/runtime": "^0.8.9"
|
|
136
137
|
},
|
|
137
138
|
"peerDependencies": {
|
|
138
139
|
"three": "^0.185.0"
|