@zylem/behaviors 0.5.8 → 0.8.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (162) hide show
  1. package/dist/{behavior-system-HEt67el5.d.ts → behavior-system-DkFAwLb_.d.ts} +6 -0
  2. package/dist/{chunk-EIWQM6U3.js → chunk-2HKY6WF7.js} +0 -1
  3. package/dist/{chunk-IZJFUAXB.js → chunk-2HLZBWGD.js} +0 -1
  4. package/dist/{chunk-LL4FLHIY.js → chunk-2YF7J3H4.js} +0 -1
  5. package/dist/{chunk-SGHIGTVZ.js → chunk-3X3CL24Z.js} +0 -1
  6. package/dist/{chunk-HZMY3TT4.js → chunk-4DVDFCVY.js} +0 -1
  7. package/dist/{chunk-QVCMJ4Q2.js → chunk-4EWASZHB.js} +0 -1
  8. package/dist/{chunk-S5HFWDGM.js → chunk-55CFXXZH.js} +3 -4
  9. package/dist/{chunk-IRMJTAIK.js → chunk-57GLKGEX.js} +3 -4
  10. package/dist/{chunk-2PAHQZZD.js → chunk-7CE6OHLW.js} +43 -17
  11. package/dist/{chunk-WQUPSOFV.js → chunk-7GGR26YA.js} +3 -4
  12. package/dist/{chunk-3QUECYMT.js → chunk-7LHXAEOZ.js} +4 -5
  13. package/dist/{chunk-PLIXVF7B.js → chunk-7TIIRJKF.js} +3 -4
  14. package/dist/{chunk-DWVLGXMF.js → chunk-CB3C7CRD.js} +4 -5
  15. package/dist/{chunk-DGDNFX43.js → chunk-CTSYM56P.js} +5 -6
  16. package/dist/{chunk-NW4SE5XW.js → chunk-DD4U42FG.js} +2 -3
  17. package/dist/{chunk-BAXJ7XHJ.js → chunk-E2MOFIDH.js} +3 -4
  18. package/dist/{chunk-WOMHL23C.js → chunk-ERS6SNA5.js} +1 -2
  19. package/dist/{chunk-4WH2ZN7P.js → chunk-F7E23E26.js} +0 -1
  20. package/dist/{chunk-4GW6DCYF.js → chunk-GZ3DQIIZ.js} +0 -1
  21. package/dist/{chunk-5WRI5ZAA.js → chunk-JSBRDJBE.js} +0 -1
  22. package/dist/{chunk-5A5AYP2C.js → chunk-K6CWKFHL.js} +0 -1
  23. package/dist/{chunk-52FJIDGL.js → chunk-LAN7U3AK.js} +1 -2
  24. package/dist/{chunk-GL5JGXPR.js → chunk-LLDLVVG4.js} +4 -5
  25. package/dist/{chunk-M3QDKKDF.js → chunk-LWM346FW.js} +0 -1
  26. package/dist/{chunk-JACX7ZMJ.js → chunk-M25QJBDN.js} +4 -5
  27. package/dist/{chunk-GLXEJD2P.js → chunk-NDJO56BB.js} +3 -4
  28. package/dist/{chunk-AS3HR7AS.js → chunk-OBF6BIA2.js} +1 -2
  29. package/dist/{chunk-KIYUUSPK.js → chunk-OSPQFWQF.js} +2 -3
  30. package/dist/{chunk-ZOYA3TZG.js → chunk-OU2SW4U5.js} +3 -4
  31. package/dist/{chunk-H4TJ7X4O.js → chunk-QU6GQ657.js} +2 -3
  32. package/dist/{chunk-KFFETUAL.js → chunk-RR3XNDKG.js} +2 -3
  33. package/dist/{chunk-JVADRLWX.js → chunk-SHZZ2QRV.js} +2 -3
  34. package/dist/{chunk-D7N6SC4D.js → chunk-TK3AXXXI.js} +3 -4
  35. package/dist/{chunk-OPZ2LVS2.js → chunk-TZQQYJYK.js} +0 -1
  36. package/dist/{chunk-USFIJUDN.js → chunk-UF7QPYUX.js} +0 -1
  37. package/dist/{chunk-NQPYMUDF.js → chunk-UKGBQTHL.js} +3 -4
  38. package/dist/{chunk-5XPPLTC7.js → chunk-UUMH3DC3.js} +1 -2
  39. package/dist/{chunk-TBUKJKY6.js → chunk-VJ3UA6OD.js} +1 -2
  40. package/dist/{chunk-OHCPV2NT.js → chunk-WHKPWIQO.js} +0 -1
  41. package/dist/{chunk-EZNCCO4L.js → chunk-YDLO5M7S.js} +0 -1
  42. package/dist/{components-JZQoO2sU.d.ts → components--RTwuT4S.d.ts} +1 -1
  43. package/dist/cooldown.d.ts +1 -1
  44. package/dist/cooldown.js +3 -4
  45. package/dist/coordinators/boundary-ricochet-3d.d.ts +2 -2
  46. package/dist/coordinators/boundary-ricochet-3d.js +4 -5
  47. package/dist/coordinators/boundary-ricochet.d.ts +2 -2
  48. package/dist/coordinators/boundary-ricochet.js +4 -5
  49. package/dist/coordinators/first-person-shooter.js +4 -5
  50. package/dist/coordinators/multidirectional-space-shooter.d.ts +1 -1
  51. package/dist/coordinators/multidirectional-space-shooter.js +6 -7
  52. package/dist/coordinators/top-down-shooter.d.ts +1 -1
  53. package/dist/coordinators/top-down-shooter.js +6 -7
  54. package/dist/core.d.ts +4 -4
  55. package/dist/core.js +6 -7
  56. package/dist/destructible-3d.d.ts +1 -1
  57. package/dist/destructible-3d.js +4 -5
  58. package/dist/destructible-prebake.js +2 -3
  59. package/dist/first-person.d.ts +1 -1
  60. package/dist/first-person.js +7 -8
  61. package/dist/index.d.ts +3 -3
  62. package/dist/index.js +40 -41
  63. package/dist/jumper-2d.d.ts +1 -1
  64. package/dist/jumper-2d.js +5 -6
  65. package/dist/jumper-3d.d.ts +1 -1
  66. package/dist/jumper-3d.js +6 -7
  67. package/dist/{moveable-BdFmI3s1.d.ts → moveable-CFOHmblC.d.ts} +1 -1
  68. package/dist/particle-emitter/presets.js +2 -3
  69. package/dist/particle-emitter.d.ts +1 -1
  70. package/dist/particle-emitter.js +5 -6
  71. package/dist/platformer-2d.d.ts +1 -1
  72. package/dist/platformer-2d.js +5 -6
  73. package/dist/platformer-3d.d.ts +1 -1
  74. package/dist/platformer-3d.js +5 -6
  75. package/dist/ricochet-2d.d.ts +1 -1
  76. package/dist/ricochet-2d.js +5 -6
  77. package/dist/ricochet-3d.d.ts +1 -1
  78. package/dist/ricochet-3d.js +5 -6
  79. package/dist/runtime-2d.d.ts +1 -1
  80. package/dist/runtime-2d.js +2 -3
  81. package/dist/screen-visibility.d.ts +1 -1
  82. package/dist/screen-visibility.js +3 -4
  83. package/dist/screen-wrap.d.ts +1 -1
  84. package/dist/screen-wrap.js +5 -6
  85. package/dist/shooter-2d.d.ts +1 -1
  86. package/dist/shooter-2d.js +5 -6
  87. package/dist/thruster.d.ts +1 -1
  88. package/dist/thruster.js +5 -6
  89. package/dist/top-down-movement.d.ts +1 -1
  90. package/dist/top-down-movement.js +7 -8
  91. package/dist/world-boundary-2d.d.ts +1 -1
  92. package/dist/world-boundary-2d.js +6 -7
  93. package/dist/world-boundary-3d.d.ts +1 -1
  94. package/dist/world-boundary-3d.js +6 -7
  95. package/package.json +158 -161
  96. package/dist/chunk-2PAHQZZD.js.map +0 -1
  97. package/dist/chunk-3QUECYMT.js.map +0 -1
  98. package/dist/chunk-4GW6DCYF.js.map +0 -1
  99. package/dist/chunk-4WH2ZN7P.js.map +0 -1
  100. package/dist/chunk-52FJIDGL.js.map +0 -1
  101. package/dist/chunk-5A5AYP2C.js.map +0 -1
  102. package/dist/chunk-5WRI5ZAA.js.map +0 -1
  103. package/dist/chunk-5XPPLTC7.js.map +0 -1
  104. package/dist/chunk-AS3HR7AS.js.map +0 -1
  105. package/dist/chunk-BAXJ7XHJ.js.map +0 -1
  106. package/dist/chunk-D7N6SC4D.js.map +0 -1
  107. package/dist/chunk-DGDNFX43.js.map +0 -1
  108. package/dist/chunk-DWVLGXMF.js.map +0 -1
  109. package/dist/chunk-EIWQM6U3.js.map +0 -1
  110. package/dist/chunk-EZNCCO4L.js.map +0 -1
  111. package/dist/chunk-GL5JGXPR.js.map +0 -1
  112. package/dist/chunk-GLXEJD2P.js.map +0 -1
  113. package/dist/chunk-H4TJ7X4O.js.map +0 -1
  114. package/dist/chunk-HZMY3TT4.js.map +0 -1
  115. package/dist/chunk-IRMJTAIK.js.map +0 -1
  116. package/dist/chunk-IZJFUAXB.js.map +0 -1
  117. package/dist/chunk-JACX7ZMJ.js.map +0 -1
  118. package/dist/chunk-JVADRLWX.js.map +0 -1
  119. package/dist/chunk-KFFETUAL.js.map +0 -1
  120. package/dist/chunk-KIYUUSPK.js.map +0 -1
  121. package/dist/chunk-LL4FLHIY.js.map +0 -1
  122. package/dist/chunk-M3QDKKDF.js.map +0 -1
  123. package/dist/chunk-NQPYMUDF.js.map +0 -1
  124. package/dist/chunk-NW4SE5XW.js.map +0 -1
  125. package/dist/chunk-OHCPV2NT.js.map +0 -1
  126. package/dist/chunk-OPZ2LVS2.js.map +0 -1
  127. package/dist/chunk-PLIXVF7B.js.map +0 -1
  128. package/dist/chunk-QVCMJ4Q2.js.map +0 -1
  129. package/dist/chunk-S5HFWDGM.js.map +0 -1
  130. package/dist/chunk-SGHIGTVZ.js.map +0 -1
  131. package/dist/chunk-TBUKJKY6.js.map +0 -1
  132. package/dist/chunk-USFIJUDN.js.map +0 -1
  133. package/dist/chunk-WOMHL23C.js.map +0 -1
  134. package/dist/chunk-WQUPSOFV.js.map +0 -1
  135. package/dist/chunk-ZOYA3TZG.js.map +0 -1
  136. package/dist/cooldown.js.map +0 -1
  137. package/dist/coordinators/boundary-ricochet-3d.js.map +0 -1
  138. package/dist/coordinators/boundary-ricochet.js.map +0 -1
  139. package/dist/coordinators/first-person-shooter.js.map +0 -1
  140. package/dist/coordinators/multidirectional-space-shooter.js.map +0 -1
  141. package/dist/coordinators/top-down-shooter.js.map +0 -1
  142. package/dist/core.js.map +0 -1
  143. package/dist/destructible-3d.js.map +0 -1
  144. package/dist/destructible-prebake.js.map +0 -1
  145. package/dist/first-person.js.map +0 -1
  146. package/dist/index.js.map +0 -1
  147. package/dist/jumper-2d.js.map +0 -1
  148. package/dist/jumper-3d.js.map +0 -1
  149. package/dist/particle-emitter/presets.js.map +0 -1
  150. package/dist/particle-emitter.js.map +0 -1
  151. package/dist/platformer-2d.js.map +0 -1
  152. package/dist/platformer-3d.js.map +0 -1
  153. package/dist/ricochet-2d.js.map +0 -1
  154. package/dist/ricochet-3d.js.map +0 -1
  155. package/dist/runtime-2d.js.map +0 -1
  156. package/dist/screen-visibility.js.map +0 -1
  157. package/dist/screen-wrap.js.map +0 -1
  158. package/dist/shooter-2d.js.map +0 -1
  159. package/dist/thruster.js.map +0 -1
  160. package/dist/top-down-movement.js.map +0 -1
  161. package/dist/world-boundary-2d.js.map +0 -1
  162. package/dist/world-boundary-3d.js.map +0 -1
@@ -1,13 +1,13 @@
1
1
  import {
2
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  fireShooter2DIfRequested
3
- } from "./chunk-52FJIDGL.js";
3
+ } from "./chunk-LAN7U3AK.js";
4
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  import {
5
5
  createThrusterInputComponent
6
- } from "./chunk-IZJFUAXB.js";
6
+ } from "./chunk-2HLZBWGD.js";
7
7
  import {
8
8
  getEntityFacingAngle2D,
9
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  resolveAim2D
10
- } from "./chunk-TBUKJKY6.js";
10
+ } from "./chunk-VJ3UA6OD.js";
11
11
 
12
12
  // src/lib/coordinators/multidirectional-space-shooter.coordinator.ts
13
13
  var MultidirectionalSpaceShooterCoordinator = class {
@@ -42,4 +42,3 @@ var MultidirectionalSpaceShooterCoordinator = class {
42
42
  export {
43
43
  MultidirectionalSpaceShooterCoordinator
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  };
45
- //# sourceMappingURL=chunk-NQPYMUDF.js.map
@@ -1,6 +1,6 @@
1
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  import {
2
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  defineBehavior
3
- } from "./chunk-EZNCCO4L.js";
3
+ } from "./chunk-YDLO5M7S.js";
4
4
 
5
5
  // src/lib/behaviors/cooldown/cooldown-store.ts
6
6
  import { proxy } from "valtio/vanilla";
@@ -115,4 +115,3 @@ export {
115
115
  getCooldownStore,
116
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  CooldownBehavior
117
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  };
118
- //# sourceMappingURL=chunk-5XPPLTC7.js.map
@@ -3,7 +3,7 @@ import {
3
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  directionFromAngle2D,
4
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  getRotationAngle2D,
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  normalizeDirection2D
6
- } from "./chunk-SGHIGTVZ.js";
6
+ } from "./chunk-3X3CL24Z.js";
7
7
 
8
8
  // src/lib/coordinators/shared/top-down-aim.ts
9
9
  function getEntityFacingAngle2D(entity) {
@@ -35,4 +35,3 @@ export {
35
35
  getEntityFacingAngle2D,
36
36
  resolveAim2D
37
37
  };
38
- //# sourceMappingURL=chunk-TBUKJKY6.js.map
@@ -83,4 +83,3 @@ export {
83
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  clampPointToBounds3D,
84
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  getBounds3DNormalFromHits
85
85
  };
86
- //# sourceMappingURL=chunk-OHCPV2NT.js.map
@@ -11,4 +11,3 @@ function defineBehavior(config) {
11
11
  export {
12
12
  defineBehavior
13
13
  };
14
- //# sourceMappingURL=chunk-EZNCCO4L.js.map
@@ -1,4 +1,4 @@
1
- import { G as GameEntity, a as BehaviorDescriptor } from './behavior-system-HEt67el5.js';
1
+ import { G as GameEntity, a as BehaviorDescriptor } from './behavior-system-DkFAwLb_.js';
2
2
  import { Vector3, Quaternion } from 'three';
3
3
 
4
4
  /**
@@ -1,4 +1,4 @@
1
- import { a as BehaviorDescriptor } from './behavior-system-HEt67el5.js';
1
+ import { a as BehaviorDescriptor } from './behavior-system-DkFAwLb_.js';
2
2
  import '@zylem/runtime';
3
3
 
4
4
  /**
package/dist/cooldown.js CHANGED
@@ -6,9 +6,9 @@ import {
6
6
  registerCooldown,
7
7
  resetCooldown,
8
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  tickCooldowns
9
- } from "./chunk-5XPPLTC7.js";
10
- import "./chunk-EZNCCO4L.js";
11
- import "./chunk-5WRI5ZAA.js";
9
+ } from "./chunk-UUMH3DC3.js";
10
+ import "./chunk-YDLO5M7S.js";
11
+ import "./chunk-JSBRDJBE.js";
12
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  export {
13
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  CooldownBehavior,
14
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  fireCooldown,
@@ -18,4 +18,3 @@ export {
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  resetCooldown,
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  tickCooldowns
20
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  };
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- //# sourceMappingURL=cooldown.js.map
@@ -1,9 +1,9 @@
1
- import { a as MoveableEntity } from '../moveable-BdFmI3s1.js';
1
+ import { a as MoveableEntity } from '../moveable-CFOHmblC.js';
2
2
  import { B as BaseEntityInterface } from '../entity-types-DhfsZbSK.js';
3
3
  import { Ricochet3DHandle } from '../ricochet-3d.js';
4
4
  import { WorldBoundary3DHandle } from '../world-boundary-3d.js';
5
5
  import 'three';
6
- import '../behavior-system-HEt67el5.js';
6
+ import '../behavior-system-DkFAwLb_.js';
7
7
  import '@zylem/runtime';
8
8
  import '../sync-state-machine-CZyspBpj.js';
9
9
  import 'typescript-fsm';
@@ -1,10 +1,9 @@
1
1
  import {
2
2
  BoundaryRicochet3DCoordinator
3
- } from "../chunk-KFFETUAL.js";
4
- import "../chunk-OHCPV2NT.js";
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- import "../chunk-LL4FLHIY.js";
6
- import "../chunk-5WRI5ZAA.js";
3
+ } from "../chunk-RR3XNDKG.js";
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+ import "../chunk-WHKPWIQO.js";
5
+ import "../chunk-2YF7J3H4.js";
6
+ import "../chunk-JSBRDJBE.js";
7
7
  export {
8
8
  BoundaryRicochet3DCoordinator
9
9
  };
10
- //# sourceMappingURL=boundary-ricochet-3d.js.map
@@ -1,10 +1,10 @@
1
1
  import { Ricochet2DHandle } from '../ricochet-2d.js';
2
2
  import { WorldBoundary2DHandle } from '../world-boundary-2d.js';
3
- import { a as MoveableEntity } from '../moveable-BdFmI3s1.js';
3
+ import { a as MoveableEntity } from '../moveable-CFOHmblC.js';
4
4
  import { B as BaseEntityInterface } from '../entity-types-DhfsZbSK.js';
5
5
  import '../sync-state-machine-CZyspBpj.js';
6
6
  import 'typescript-fsm';
7
- import '../behavior-system-HEt67el5.js';
7
+ import '../behavior-system-DkFAwLb_.js';
8
8
  import '@zylem/runtime';
9
9
  import 'three';
10
10
 
@@ -1,10 +1,9 @@
1
1
  import {
2
2
  BoundaryRicochetCoordinator
3
- } from "../chunk-NW4SE5XW.js";
4
- import "../chunk-OPZ2LVS2.js";
5
- import "../chunk-LL4FLHIY.js";
6
- import "../chunk-5WRI5ZAA.js";
3
+ } from "../chunk-DD4U42FG.js";
4
+ import "../chunk-TZQQYJYK.js";
5
+ import "../chunk-2YF7J3H4.js";
6
+ import "../chunk-JSBRDJBE.js";
7
7
  export {
8
8
  BoundaryRicochetCoordinator
9
9
  };
10
- //# sourceMappingURL=boundary-ricochet.js.map
@@ -1,10 +1,9 @@
1
1
  import {
2
2
  FirstPersonShooterCoordinator
3
- } from "../chunk-H4TJ7X4O.js";
4
- import "../chunk-QVCMJ4Q2.js";
5
- import "../chunk-4WH2ZN7P.js";
6
- import "../chunk-5WRI5ZAA.js";
3
+ } from "../chunk-QU6GQ657.js";
4
+ import "../chunk-4EWASZHB.js";
5
+ import "../chunk-F7E23E26.js";
6
+ import "../chunk-JSBRDJBE.js";
7
7
  export {
8
8
  FirstPersonShooterCoordinator
9
9
  };
10
- //# sourceMappingURL=first-person-shooter.js.map
@@ -1,7 +1,7 @@
1
1
  import { T as ThrusterInputComponent } from '../components-B29WHGQN.js';
2
2
  import { Shooter2DSourceEntity, Shooter2DHandle, Shooter2DStageLike } from '../shooter-2d.js';
3
3
  import { S as Shooter2DAimFireInput } from '../shooter-fire-DGripl0z.js';
4
- import '../behavior-system-HEt67el5.js';
4
+ import '../behavior-system-DkFAwLb_.js';
5
5
  import '@zylem/runtime';
6
6
  import '../vector-DjhLUrak.js';
7
7
  import 'three';
@@ -1,12 +1,11 @@
1
1
  import {
2
2
  MultidirectionalSpaceShooterCoordinator
3
- } from "../chunk-NQPYMUDF.js";
4
- import "../chunk-52FJIDGL.js";
5
- import "../chunk-IZJFUAXB.js";
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- import "../chunk-TBUKJKY6.js";
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- import "../chunk-SGHIGTVZ.js";
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- import "../chunk-5WRI5ZAA.js";
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+ } from "../chunk-UKGBQTHL.js";
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+ import "../chunk-LAN7U3AK.js";
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+ import "../chunk-2HLZBWGD.js";
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+ import "../chunk-VJ3UA6OD.js";
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+ import "../chunk-3X3CL24Z.js";
8
+ import "../chunk-JSBRDJBE.js";
9
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  export {
10
10
  MultidirectionalSpaceShooterCoordinator
11
11
  };
12
- //# sourceMappingURL=multidirectional-space-shooter.js.map
@@ -1,7 +1,7 @@
1
1
  import { a as TopDownMovementInputComponent } from '../components-XCpL6IYt.js';
2
2
  import { Shooter2DSourceEntity, Shooter2DHandle, Shooter2DStageLike } from '../shooter-2d.js';
3
3
  import { S as Shooter2DAimFireInput } from '../shooter-fire-DGripl0z.js';
4
- import '../behavior-system-HEt67el5.js';
4
+ import '../behavior-system-DkFAwLb_.js';
5
5
  import '@zylem/runtime';
6
6
  import '../vector-DjhLUrak.js';
7
7
  import 'three';
@@ -1,12 +1,11 @@
1
1
  import {
2
2
  TopDownShooterCoordinator
3
- } from "../chunk-KIYUUSPK.js";
4
- import "../chunk-52FJIDGL.js";
5
- import "../chunk-EIWQM6U3.js";
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- import "../chunk-TBUKJKY6.js";
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- import "../chunk-SGHIGTVZ.js";
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- import "../chunk-5WRI5ZAA.js";
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+ } from "../chunk-OSPQFWQF.js";
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+ import "../chunk-LAN7U3AK.js";
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+ import "../chunk-2HKY6WF7.js";
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+ import "../chunk-VJ3UA6OD.js";
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+ import "../chunk-3X3CL24Z.js";
8
+ import "../chunk-JSBRDJBE.js";
9
9
  export {
10
10
  TopDownShooterCoordinator
11
11
  };
12
- //# sourceMappingURL=top-down-shooter.js.map
package/dist/core.d.ts CHANGED
@@ -1,7 +1,7 @@
1
- import { $ as VelocityIntentMode, Z as TransformState, e as BehaviorRuntime, J as StagePose, l as StageBehaviorSnapshot, U as StageThrusterOptions, V as StageTopDownOptions, T as StageShooter2DOptions, R as StageScreenWrapOptions, r as StageBoundaryDimValue, Y as StageWorldBoundaryOptions, N as StageRicochetDimValue, O as StageRicochetOptions, H as StagePlatformer3DOptions, F as StagePlatformer2DOptions, z as StageFirstPersonOptions, y as StageFirstPersonInput, A as StageJumper2DOptions, E as StageJumper3DOptions, a1 as WasmStageRuntime, a2 as WasmStageRuntimeOptions, p as StageBodyKindValue, t as StageColliderShape, L as StageRenderSlot, K as StageRaycastHit, n as StageBodyInfo, u as StageDebugRender } from './behavior-system-HEt67el5.js';
2
- export { B as BaseBehaviorHandle, a as BehaviorDescriptor, b as BehaviorEntityLink, c as BehaviorHandle, d as BehaviorRef, f as BehaviorSystem, g as BehaviorSystemContext, h as BehaviorSystemFactory, C as CreateEntityFn, D as DefineBehaviorConfig, G as GameEntity, i as GameEntityOptions, S as STAGE_INPUT_BUTTON_JUMP, j as STAGE_INPUT_BUTTON_RUN, k as STAGE_INVALID_SLOT, m as StageBodyConfig, o as StageBodyKind, q as StageBoundaryDim, s as StageColliderConfig, v as StageEvent, w as StageEventType, x as StageEventTypeValue, I as StagePlatformerShapeSource, M as StageRicochetDim, P as StageRicochetReflection, Q as StageRicochetReflectionValue, W as StageTopDownPlane, X as StageTopDownPlaneValue, _ as VelocityIntent, a0 as WasmSnapshotBackref, a3 as createTransformStore, a4 as createWasmStageRuntime, a5 as defineBehavior, a6 as readBehaviorSnapshot, a7 as readStageRenderSlot } from './behavior-system-HEt67el5.js';
3
- export { P as PhysicsBodyComponent, T as TransformComponent, c as createPhysicsBodyComponent, a as createTransformComponent, u as useBehavior } from './components-JZQoO2sU.js';
4
- export { E as EntityWithBody, M as MoveableBodyLike, a as MoveableEntity, V as Vector, g as getPosition, b as getVelocity, m as makeMoveable, c as move, d as moveForwardXY, e as moveX, f as moveXY, h as moveXZ, i as moveY, j as moveZ, r as resetVelocity, s as setPosition, k as setPositionX, l as setPositionY, n as setPositionZ, w as wrapAround3D, o as wrapAroundXY } from './moveable-BdFmI3s1.js';
1
+ import { $ as VelocityIntentMode, Z as TransformState, e as BehaviorRuntime, J as StagePose, l as StageBehaviorSnapshot, U as StageThrusterOptions, V as StageTopDownOptions, T as StageShooter2DOptions, R as StageScreenWrapOptions, r as StageBoundaryDimValue, Y as StageWorldBoundaryOptions, N as StageRicochetDimValue, O as StageRicochetOptions, H as StagePlatformer3DOptions, F as StagePlatformer2DOptions, z as StageFirstPersonOptions, y as StageFirstPersonInput, A as StageJumper2DOptions, E as StageJumper3DOptions, a1 as WasmStageRuntime, a2 as WasmStageRuntimeOptions, p as StageBodyKindValue, t as StageColliderShape, L as StageRenderSlot, K as StageRaycastHit, n as StageBodyInfo, u as StageDebugRender } from './behavior-system-DkFAwLb_.js';
2
+ export { B as BaseBehaviorHandle, a as BehaviorDescriptor, b as BehaviorEntityLink, c as BehaviorHandle, d as BehaviorRef, f as BehaviorSystem, g as BehaviorSystemContext, h as BehaviorSystemFactory, C as CreateEntityFn, D as DefineBehaviorConfig, G as GameEntity, i as GameEntityOptions, S as STAGE_INPUT_BUTTON_JUMP, j as STAGE_INPUT_BUTTON_RUN, k as STAGE_INVALID_SLOT, m as StageBodyConfig, o as StageBodyKind, q as StageBoundaryDim, s as StageColliderConfig, v as StageEvent, w as StageEventType, x as StageEventTypeValue, I as StagePlatformerShapeSource, M as StageRicochetDim, P as StageRicochetReflection, Q as StageRicochetReflectionValue, W as StageTopDownPlane, X as StageTopDownPlaneValue, _ as VelocityIntent, a0 as WasmSnapshotBackref, a3 as createTransformStore, a4 as createWasmStageRuntime, a5 as defineBehavior, a6 as readBehaviorSnapshot, a7 as readStageRenderSlot } from './behavior-system-DkFAwLb_.js';
3
+ export { P as PhysicsBodyComponent, T as TransformComponent, c as createPhysicsBodyComponent, a as createTransformComponent, u as useBehavior } from './components--RTwuT4S.js';
4
+ export { E as EntityWithBody, M as MoveableBodyLike, a as MoveableEntity, V as Vector, g as getPosition, b as getVelocity, m as makeMoveable, c as move, d as moveForwardXY, e as moveX, f as moveXY, h as moveXZ, i as moveY, j as moveZ, r as resetVelocity, s as setPosition, k as setPositionX, l as setPositionY, n as setPositionZ, w as wrapAround3D, o as wrapAroundXY } from './moveable-CFOHmblC.js';
5
5
  export { V as VEC2_ONE, a as VEC2_ZERO, b as VEC3_ONE, c as VEC3_ZERO, d as Vec2, e as Vec2Components, f as Vec2Input, g as Vec3, h as Vec3Components, i as Vec3Input, j as isVec2Input, k as isVec3Input, n as normalizeVec2, l as normalizeVec3, t as toThreeVector2, m as toThreeVector3 } from './vector-DjhLUrak.js';
6
6
  export { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
7
7
  export { F as FirstPersonPerspective } from './first-person-perspective-BxFHgFln.js';
package/dist/core.js CHANGED
@@ -2,7 +2,7 @@ import {
2
2
  createPhysicsBodyComponent,
3
3
  createTransformComponent,
4
4
  useBehavior
5
- } from "./chunk-5A5AYP2C.js";
5
+ } from "./chunk-K6CWKFHL.js";
6
6
  import {
7
7
  VEC2_ONE,
8
8
  VEC2_ZERO,
@@ -14,11 +14,11 @@ import {
14
14
  normalizeVec3,
15
15
  toThreeVector2,
16
16
  toThreeVector3
17
- } from "./chunk-M3QDKKDF.js";
17
+ } from "./chunk-LWM346FW.js";
18
18
  import {
19
19
  SyncStateMachine,
20
20
  import_typescript_fsm
21
- } from "./chunk-AS3HR7AS.js";
21
+ } from "./chunk-OBF6BIA2.js";
22
22
  import {
23
23
  STAGE_EVENT_STRIDE,
24
24
  STAGE_INPUT_BUTTON_JUMP,
@@ -38,11 +38,11 @@ import {
38
38
  createWasmStageRuntime,
39
39
  readBehaviorSnapshot,
40
40
  readStageRenderSlot
41
- } from "./chunk-4GW6DCYF.js";
41
+ } from "./chunk-GZ3DQIIZ.js";
42
42
  import {
43
43
  defineBehavior
44
- } from "./chunk-EZNCCO4L.js";
45
- import "./chunk-5WRI5ZAA.js";
44
+ } from "./chunk-YDLO5M7S.js";
45
+ import "./chunk-JSBRDJBE.js";
46
46
 
47
47
  // src/lib/capabilities/transform-store.ts
48
48
  import { proxy } from "valtio/vanilla";
@@ -813,4 +813,3 @@ export {
813
813
  wrapAround3D,
814
814
  wrapAroundXY
815
815
  };
816
- //# sourceMappingURL=core.js.map
@@ -1,4 +1,4 @@
1
- import { a as BehaviorDescriptor } from './behavior-system-HEt67el5.js';
1
+ import { a as BehaviorDescriptor } from './behavior-system-DkFAwLb_.js';
2
2
  import { Material } from 'three';
3
3
  import { FractureOptions, DestructibleMesh } from '@dgreenheck/three-pinata';
4
4
  export { DestructibleMesh, FractureOptions, VoronoiOptions } from '@dgreenheck/three-pinata';
@@ -2,13 +2,12 @@ import {
2
2
  Destructible3DBehavior,
3
3
  DestructibleMesh,
4
4
  FractureOptions
5
- } from "./chunk-JVADRLWX.js";
6
- import "./chunk-HZMY3TT4.js";
7
- import "./chunk-EZNCCO4L.js";
8
- import "./chunk-5WRI5ZAA.js";
5
+ } from "./chunk-SHZZ2QRV.js";
6
+ import "./chunk-4DVDFCVY.js";
7
+ import "./chunk-YDLO5M7S.js";
8
+ import "./chunk-JSBRDJBE.js";
9
9
  export {
10
10
  Destructible3DBehavior,
11
11
  DestructibleMesh,
12
12
  FractureOptions
13
13
  };
14
- //# sourceMappingURL=destructible-3d.js.map
@@ -8,8 +8,8 @@ import {
8
8
  plainFractureOptionsToPinata,
9
9
  plainToBufferGeometry,
10
10
  plainWorkerResultToTemplateParts
11
- } from "./chunk-HZMY3TT4.js";
12
- import "./chunk-5WRI5ZAA.js";
11
+ } from "./chunk-4DVDFCVY.js";
12
+ import "./chunk-JSBRDJBE.js";
13
13
  export {
14
14
  bufferGeometryToPlain,
15
15
  buildFractureGeometryCacheKey,
@@ -21,4 +21,3 @@ export {
21
21
  plainToBufferGeometry,
22
22
  plainWorkerResultToTemplateParts
23
23
  };
24
- //# sourceMappingURL=destructible-prebake.js.map
@@ -3,7 +3,7 @@ export { c as createFirstPersonInputComponent, d as createFirstPersonMovementCom
3
3
  import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
4
4
  import { Vector3, Euler, Object3D } from 'three';
5
5
  import { F as FirstPersonPerspective } from './first-person-perspective-BxFHgFln.js';
6
- import { Z as TransformState, e as BehaviorRuntime, a as BehaviorDescriptor } from './behavior-system-HEt67el5.js';
6
+ import { Z as TransformState, e as BehaviorRuntime, a as BehaviorDescriptor } from './behavior-system-DkFAwLb_.js';
7
7
  import { i as Vec3Input } from './vector-DjhLUrak.js';
8
8
  import 'typescript-fsm';
9
9
  import '@zylem/runtime';
@@ -4,17 +4,17 @@ import {
4
4
  FirstPersonFSM,
5
5
  FirstPersonPresentation,
6
6
  FirstPersonState
7
- } from "./chunk-DGDNFX43.js";
7
+ } from "./chunk-CTSYM56P.js";
8
8
  import {
9
9
  createFirstPersonInputComponent,
10
10
  createFirstPersonMovementComponent,
11
11
  createFirstPersonStateComponent
12
- } from "./chunk-QVCMJ4Q2.js";
13
- import "./chunk-M3QDKKDF.js";
14
- import "./chunk-AS3HR7AS.js";
15
- import "./chunk-4GW6DCYF.js";
16
- import "./chunk-EZNCCO4L.js";
17
- import "./chunk-5WRI5ZAA.js";
12
+ } from "./chunk-4EWASZHB.js";
13
+ import "./chunk-LWM346FW.js";
14
+ import "./chunk-OBF6BIA2.js";
15
+ import "./chunk-GZ3DQIIZ.js";
16
+ import "./chunk-YDLO5M7S.js";
17
+ import "./chunk-JSBRDJBE.js";
18
18
  export {
19
19
  FirstPersonBehavior,
20
20
  FirstPersonEvent,
@@ -25,4 +25,3 @@ export {
25
25
  createFirstPersonMovementComponent,
26
26
  createFirstPersonStateComponent
27
27
  };
28
- //# sourceMappingURL=first-person.js.map
package/dist/index.d.ts CHANGED
@@ -1,5 +1,5 @@
1
- export { a as BehaviorDescriptor, c as BehaviorHandle, d as BehaviorRef, f as BehaviorSystem, h as BehaviorSystemFactory, D as DefineBehaviorConfig, a5 as defineBehavior } from './behavior-system-HEt67el5.js';
2
- export { P as PhysicsBodyComponent, T as TransformComponent, c as createPhysicsBodyComponent, a as createTransformComponent, u as useBehavior } from './components-JZQoO2sU.js';
1
+ export { a as BehaviorDescriptor, c as BehaviorHandle, d as BehaviorRef, f as BehaviorSystem, h as BehaviorSystemFactory, D as DefineBehaviorConfig, a5 as defineBehavior } from './behavior-system-DkFAwLb_.js';
2
+ export { P as PhysicsBodyComponent, T as TransformComponent, c as createPhysicsBodyComponent, a as createTransformComponent, u as useBehavior } from './components--RTwuT4S.js';
3
3
  export { T as ThrusterInputComponent, a as ThrusterMovementComponent, b as ThrusterStateComponent, c as createThrusterInputComponent, d as createThrusterMovementComponent, e as createThrusterStateComponent } from './components-B29WHGQN.js';
4
4
  export { PlayerInput, ThrusterBehavior, ThrusterBehaviorOptions, ThrusterEntity, ThrusterEvent, ThrusterFSM, ThrusterFSMContext, ThrusterState } from './thruster.js';
5
5
  export { T as TopDownMovementComponent, a as TopDownMovementInputComponent, b as TopDownMovementStateComponent, c as createTopDownMovementComponent, d as createTopDownMovementInputComponent, e as createTopDownMovementStateComponent } from './components-XCpL6IYt.js';
@@ -37,7 +37,7 @@ import 'typescript-fsm';
37
37
  import './vector-DjhLUrak.js';
38
38
  import './entity-types-DhfsZbSK.js';
39
39
  import './first-person-perspective-BxFHgFln.js';
40
- import './moveable-BdFmI3s1.js';
40
+ import './moveable-CFOHmblC.js';
41
41
  import 'three/webgpu';
42
42
 
43
43
  /**
package/dist/index.js CHANGED
@@ -1,49 +1,49 @@
1
1
  import {
2
2
  FirstPersonShooterCoordinator
3
- } from "./chunk-H4TJ7X4O.js";
3
+ } from "./chunk-QU6GQ657.js";
4
4
  import {
5
5
  MultidirectionalSpaceShooterCoordinator
6
- } from "./chunk-NQPYMUDF.js";
6
+ } from "./chunk-UKGBQTHL.js";
7
7
  import {
8
8
  TopDownShooterCoordinator
9
- } from "./chunk-KIYUUSPK.js";
9
+ } from "./chunk-OSPQFWQF.js";
10
10
  import {
11
11
  fireShooter2DIfRequested
12
- } from "./chunk-52FJIDGL.js";
12
+ } from "./chunk-LAN7U3AK.js";
13
13
  import {
14
14
  ScreenWrapBehavior,
15
15
  ScreenWrapEvent,
16
16
  ScreenWrapFSM,
17
17
  ScreenWrapState
18
- } from "./chunk-2PAHQZZD.js";
18
+ } from "./chunk-7CE6OHLW.js";
19
19
  import {
20
20
  Shooter2DBehavior,
21
21
  createShooter2DStateComponent
22
- } from "./chunk-PLIXVF7B.js";
22
+ } from "./chunk-7TIIRJKF.js";
23
23
  import {
24
24
  ThrusterBehavior,
25
25
  ThrusterEvent,
26
26
  ThrusterFSM,
27
27
  ThrusterState
28
- } from "./chunk-BAXJ7XHJ.js";
28
+ } from "./chunk-E2MOFIDH.js";
29
29
  import {
30
30
  createThrusterInputComponent,
31
31
  createThrusterMovementComponent,
32
32
  createThrusterStateComponent
33
- } from "./chunk-IZJFUAXB.js";
33
+ } from "./chunk-2HLZBWGD.js";
34
34
  import {
35
35
  TopDownMovementBehavior
36
- } from "./chunk-3QUECYMT.js";
36
+ } from "./chunk-7LHXAEOZ.js";
37
37
  import {
38
38
  createTopDownMovementComponent,
39
39
  createTopDownMovementInputComponent,
40
40
  createTopDownMovementStateComponent
41
- } from "./chunk-EIWQM6U3.js";
41
+ } from "./chunk-2HKY6WF7.js";
42
42
  import {
43
43
  getEntityFacingAngle2D,
44
44
  resolveAim2D
45
- } from "./chunk-TBUKJKY6.js";
46
- import "./chunk-SGHIGTVZ.js";
45
+ } from "./chunk-VJ3UA6OD.js";
46
+ import "./chunk-3X3CL24Z.js";
47
47
  import {
48
48
  WorldBoundary2DBehavior,
49
49
  WorldBoundary2DEvent,
@@ -51,7 +51,7 @@ import {
51
51
  WorldBoundary2DState,
52
52
  computeWorldBoundary2DHits,
53
53
  hasAnyWorldBoundary2DHit
54
- } from "./chunk-JACX7ZMJ.js";
54
+ } from "./chunk-M25QJBDN.js";
55
55
  import {
56
56
  WorldBoundary3DBehavior,
57
57
  WorldBoundary3DEvent,
@@ -59,25 +59,25 @@ import {
59
59
  WorldBoundary3DState,
60
60
  computeWorldBoundary3DHits,
61
61
  hasAnyWorldBoundary3DHit
62
- } from "./chunk-GL5JGXPR.js";
62
+ } from "./chunk-LLDLVVG4.js";
63
63
  import {
64
64
  BoundaryRicochetCoordinator
65
- } from "./chunk-NW4SE5XW.js";
66
- import "./chunk-OPZ2LVS2.js";
65
+ } from "./chunk-DD4U42FG.js";
66
+ import "./chunk-TZQQYJYK.js";
67
67
  import {
68
68
  BoundaryRicochet3DCoordinator
69
- } from "./chunk-KFFETUAL.js";
70
- import "./chunk-OHCPV2NT.js";
69
+ } from "./chunk-RR3XNDKG.js";
70
+ import "./chunk-WHKPWIQO.js";
71
71
  import {
72
72
  updateBoundaryRicochet
73
- } from "./chunk-LL4FLHIY.js";
73
+ } from "./chunk-2YF7J3H4.js";
74
74
  import {
75
75
  ParticleEmitterBehavior,
76
76
  particlePresets
77
- } from "./chunk-GLXEJD2P.js";
77
+ } from "./chunk-NDJO56BB.js";
78
78
  import {
79
79
  particleEffect
80
- } from "./chunk-USFIJUDN.js";
80
+ } from "./chunk-UF7QPYUX.js";
81
81
  import {
82
82
  Platformer2DBehavior,
83
83
  Platformer2DEvent,
@@ -86,7 +86,7 @@ import {
86
86
  createPlatformer2DInputComponent,
87
87
  createPlatformer2DMovementComponent,
88
88
  createPlatformer2DStateComponent
89
- } from "./chunk-IRMJTAIK.js";
89
+ } from "./chunk-57GLKGEX.js";
90
90
  import {
91
91
  Platformer3DBehavior,
92
92
  Platformer3DEvent,
@@ -95,28 +95,28 @@ import {
95
95
  createPlatformer3DInputComponent,
96
96
  createPlatformer3DMovementComponent,
97
97
  createPlatformer3DStateComponent
98
- } from "./chunk-S5HFWDGM.js";
98
+ } from "./chunk-55CFXXZH.js";
99
99
  import {
100
100
  Ricochet2DBehavior,
101
101
  Ricochet2DEvent,
102
102
  Ricochet2DFSM,
103
103
  Ricochet2DState
104
- } from "./chunk-D7N6SC4D.js";
104
+ } from "./chunk-TK3AXXXI.js";
105
105
  import {
106
106
  Ricochet3DBehavior,
107
107
  Ricochet3DEvent,
108
108
  Ricochet3DFSM,
109
109
  Ricochet3DState
110
- } from "./chunk-WQUPSOFV.js";
110
+ } from "./chunk-7GGR26YA.js";
111
111
  import {
112
112
  ScreenVisibilityBehavior,
113
113
  ScreenVisibilityFSM
114
- } from "./chunk-WOMHL23C.js";
114
+ } from "./chunk-ERS6SNA5.js";
115
115
  import {
116
116
  createPhysicsBodyComponent,
117
117
  createTransformComponent,
118
118
  useBehavior
119
- } from "./chunk-5A5AYP2C.js";
119
+ } from "./chunk-K6CWKFHL.js";
120
120
  import {
121
121
  CooldownBehavior,
122
122
  fireCooldown,
@@ -125,26 +125,26 @@ import {
125
125
  registerCooldown,
126
126
  resetCooldown,
127
127
  tickCooldowns
128
- } from "./chunk-5XPPLTC7.js";
128
+ } from "./chunk-UUMH3DC3.js";
129
129
  import {
130
130
  Destructible3DBehavior,
131
131
  DestructibleMesh,
132
132
  FractureOptions
133
- } from "./chunk-JVADRLWX.js";
134
- import "./chunk-HZMY3TT4.js";
133
+ } from "./chunk-SHZZ2QRV.js";
134
+ import "./chunk-4DVDFCVY.js";
135
135
  import {
136
136
  FirstPersonBehavior,
137
137
  FirstPersonEvent,
138
138
  FirstPersonFSM,
139
139
  FirstPersonPresentation,
140
140
  FirstPersonState
141
- } from "./chunk-DGDNFX43.js";
141
+ } from "./chunk-CTSYM56P.js";
142
142
  import {
143
143
  createFirstPersonInputComponent,
144
144
  createFirstPersonMovementComponent,
145
145
  createFirstPersonStateComponent
146
- } from "./chunk-QVCMJ4Q2.js";
147
- import "./chunk-M3QDKKDF.js";
146
+ } from "./chunk-4EWASZHB.js";
147
+ import "./chunk-LWM346FW.js";
148
148
  import {
149
149
  Jumper2DBehavior,
150
150
  Jumper2DEvent,
@@ -153,24 +153,24 @@ import {
153
153
  createJumpConfig2D,
154
154
  createJumpInput2D,
155
155
  createJumpState2D
156
- } from "./chunk-ZOYA3TZG.js";
156
+ } from "./chunk-OU2SW4U5.js";
157
157
  import {
158
158
  Jumper3DBehavior,
159
159
  Jumper3DEvent,
160
160
  Jumper3DFSM,
161
161
  Jumper3DState
162
- } from "./chunk-DWVLGXMF.js";
162
+ } from "./chunk-CB3C7CRD.js";
163
163
  import {
164
164
  createJumpConfig3D,
165
165
  createJumpInput3D,
166
166
  createJumpState3D
167
- } from "./chunk-4WH2ZN7P.js";
168
- import "./chunk-AS3HR7AS.js";
169
- import "./chunk-4GW6DCYF.js";
167
+ } from "./chunk-F7E23E26.js";
168
+ import "./chunk-OBF6BIA2.js";
169
+ import "./chunk-GZ3DQIIZ.js";
170
170
  import {
171
171
  defineBehavior
172
- } from "./chunk-EZNCCO4L.js";
173
- import "./chunk-5WRI5ZAA.js";
172
+ } from "./chunk-YDLO5M7S.js";
173
+ import "./chunk-JSBRDJBE.js";
174
174
  export {
175
175
  BoundaryRicochet3DCoordinator,
176
176
  BoundaryRicochetCoordinator,
@@ -274,4 +274,3 @@ export {
274
274
  updateBoundaryRicochet,
275
275
  useBehavior
276
276
  };
277
- //# sourceMappingURL=index.js.map
@@ -1,5 +1,5 @@
1
1
  import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
2
- import { a as BehaviorDescriptor, Z as TransformState } from './behavior-system-HEt67el5.js';
2
+ import { a as BehaviorDescriptor, Z as TransformState } from './behavior-system-DkFAwLb_.js';
3
3
  import 'typescript-fsm';
4
4
  import '@zylem/runtime';
5
5
 
package/dist/jumper-2d.js CHANGED
@@ -6,11 +6,11 @@ import {
6
6
  createJumpConfig2D,
7
7
  createJumpInput2D,
8
8
  createJumpState2D
9
- } from "./chunk-ZOYA3TZG.js";
10
- import "./chunk-AS3HR7AS.js";
11
- import "./chunk-4GW6DCYF.js";
12
- import "./chunk-EZNCCO4L.js";
13
- import "./chunk-5WRI5ZAA.js";
9
+ } from "./chunk-OU2SW4U5.js";
10
+ import "./chunk-OBF6BIA2.js";
11
+ import "./chunk-GZ3DQIIZ.js";
12
+ import "./chunk-YDLO5M7S.js";
13
+ import "./chunk-JSBRDJBE.js";
14
14
  export {
15
15
  Jumper2DBehavior,
16
16
  Jumper2DEvent,
@@ -20,4 +20,3 @@ export {
20
20
  createJumpInput2D,
21
21
  createJumpState2D
22
22
  };
23
- //# sourceMappingURL=jumper-2d.js.map
@@ -1,7 +1,7 @@
1
1
  import { c as JumpState3D, J as JumpConfig3D, b as JumpInput3D } from './components--hjBMTnz.js';
2
2
  export { a as JumpContext3D, V as Vec3Like, d as createJumpConfig3D, e as createJumpInput3D, f as createJumpState3D } from './components--hjBMTnz.js';
3
3
  import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
4
- import { a as BehaviorDescriptor, Z as TransformState } from './behavior-system-HEt67el5.js';
4
+ import { a as BehaviorDescriptor, Z as TransformState } from './behavior-system-DkFAwLb_.js';
5
5
  import 'typescript-fsm';
6
6
  import '@zylem/runtime';
7
7