@zylem/behaviors 0.5.1 → 0.5.5

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Files changed (84) hide show
  1. package/README.md +1 -1
  2. package/dist/{behavior-system-CeJXzNvr.d.ts → behavior-system-HEt67el5.d.ts} +46 -6
  3. package/dist/{chunk-5EBIIYZD.js → chunk-3QUECYMT.js} +2 -2
  4. package/dist/{chunk-E4X4YJZB.js → chunk-4GW6DCYF.js} +54 -6
  5. package/dist/chunk-4GW6DCYF.js.map +1 -0
  6. package/dist/{chunk-ZRQWSURL.js → chunk-5XPPLTC7.js} +2 -2
  7. package/dist/chunk-5XPPLTC7.js.map +1 -0
  8. package/dist/{chunk-5NJGASUJ.js → chunk-B2ERQ6HD.js} +2 -2
  9. package/dist/{chunk-VFDUKGRZ.js → chunk-BAXJ7XHJ.js} +1 -1
  10. package/dist/chunk-BAXJ7XHJ.js.map +1 -0
  11. package/dist/{chunk-KOWGILCN.js → chunk-D7N6SC4D.js} +2 -2
  12. package/dist/{chunk-JGXRQUTC.js → chunk-DWVLGXMF.js} +2 -2
  13. package/dist/{chunk-AEBDZWCP.js → chunk-GL5JGXPR.js} +2 -2
  14. package/dist/{chunk-7JLWZXPA.js → chunk-GLXEJD2P.js} +2 -2
  15. package/dist/{chunk-VT3H43QA.js → chunk-IRMJTAIK.js} +41 -6
  16. package/dist/chunk-IRMJTAIK.js.map +1 -0
  17. package/dist/{chunk-F6ESSHQK.js → chunk-JACX7ZMJ.js} +2 -2
  18. package/dist/{chunk-W26PHBME.js → chunk-S5HFWDGM.js} +41 -6
  19. package/dist/chunk-S5HFWDGM.js.map +1 -0
  20. package/dist/{chunk-7JJEIADR.js → chunk-USFIJUDN.js} +300 -157
  21. package/dist/chunk-USFIJUDN.js.map +1 -0
  22. package/dist/{chunk-5UMCWV5A.js → chunk-WQUPSOFV.js} +2 -2
  23. package/dist/{chunk-GQAPBNGT.js → chunk-ZOYA3TZG.js} +2 -2
  24. package/dist/{components-BANNjAZP.d.ts → components-JZQoO2sU.d.ts} +1 -1
  25. package/dist/cooldown.d.ts +1 -1
  26. package/dist/cooldown.js +1 -1
  27. package/dist/coordinators/boundary-ricochet-3d.d.ts +2 -2
  28. package/dist/coordinators/boundary-ricochet.d.ts +2 -2
  29. package/dist/coordinators/multidirectional-space-shooter.d.ts +1 -1
  30. package/dist/coordinators/top-down-shooter.d.ts +1 -1
  31. package/dist/core.d.ts +32 -7
  32. package/dist/core.js +49 -5
  33. package/dist/core.js.map +1 -1
  34. package/dist/destructible-3d.d.ts +1 -1
  35. package/dist/first-person.d.ts +1 -1
  36. package/dist/first-person.js +2 -2
  37. package/dist/index.d.ts +4 -4
  38. package/dist/index.js +15 -15
  39. package/dist/jumper-2d.d.ts +1 -1
  40. package/dist/jumper-2d.js +2 -2
  41. package/dist/jumper-3d.d.ts +1 -1
  42. package/dist/jumper-3d.js +2 -2
  43. package/dist/{moveable-XhzWPAw5.d.ts → moveable-BdFmI3s1.d.ts} +1 -1
  44. package/dist/particle-emitter/presets.d.ts +1 -1
  45. package/dist/particle-emitter/presets.js +1 -1
  46. package/dist/particle-emitter.d.ts +3 -3
  47. package/dist/particle-emitter.js +2 -2
  48. package/dist/platformer-2d.d.ts +9 -1
  49. package/dist/platformer-2d.js +2 -2
  50. package/dist/platformer-3d.d.ts +9 -1
  51. package/dist/platformer-3d.js +2 -2
  52. package/dist/ricochet-2d.d.ts +1 -1
  53. package/dist/ricochet-2d.js +2 -2
  54. package/dist/ricochet-3d.d.ts +1 -1
  55. package/dist/ricochet-3d.js +2 -2
  56. package/dist/runtime-2d.d.ts +1 -1
  57. package/dist/screen-visibility.d.ts +1 -1
  58. package/dist/screen-wrap.d.ts +1 -1
  59. package/dist/shooter-2d.d.ts +1 -1
  60. package/dist/{spark-Dx3cJbTW.d.ts → spark-C4Tp-52_.d.ts} +4 -2
  61. package/dist/thruster.d.ts +1 -1
  62. package/dist/thruster.js +1 -1
  63. package/dist/top-down-movement.d.ts +1 -1
  64. package/dist/top-down-movement.js +2 -2
  65. package/dist/world-boundary-2d.d.ts +1 -1
  66. package/dist/world-boundary-2d.js +2 -2
  67. package/dist/world-boundary-3d.d.ts +1 -1
  68. package/dist/world-boundary-3d.js +2 -2
  69. package/package.json +159 -161
  70. package/dist/chunk-7JJEIADR.js.map +0 -1
  71. package/dist/chunk-E4X4YJZB.js.map +0 -1
  72. package/dist/chunk-VFDUKGRZ.js.map +0 -1
  73. package/dist/chunk-VT3H43QA.js.map +0 -1
  74. package/dist/chunk-W26PHBME.js.map +0 -1
  75. package/dist/chunk-ZRQWSURL.js.map +0 -1
  76. /package/dist/{chunk-5EBIIYZD.js.map → chunk-3QUECYMT.js.map} +0 -0
  77. /package/dist/{chunk-5NJGASUJ.js.map → chunk-B2ERQ6HD.js.map} +0 -0
  78. /package/dist/{chunk-KOWGILCN.js.map → chunk-D7N6SC4D.js.map} +0 -0
  79. /package/dist/{chunk-JGXRQUTC.js.map → chunk-DWVLGXMF.js.map} +0 -0
  80. /package/dist/{chunk-AEBDZWCP.js.map → chunk-GL5JGXPR.js.map} +0 -0
  81. /package/dist/{chunk-7JLWZXPA.js.map → chunk-GLXEJD2P.js.map} +0 -0
  82. /package/dist/{chunk-F6ESSHQK.js.map → chunk-JACX7ZMJ.js.map} +0 -0
  83. /package/dist/{chunk-5UMCWV5A.js.map → chunk-WQUPSOFV.js.map} +0 -0
  84. /package/dist/{chunk-GQAPBNGT.js.map → chunk-ZOYA3TZG.js.map} +0 -0
package/dist/index.js CHANGED
@@ -25,7 +25,7 @@ import {
25
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  ThrusterEvent,
26
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  ThrusterFSM,
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  ThrusterState
28
- } from "./chunk-VFDUKGRZ.js";
28
+ } from "./chunk-BAXJ7XHJ.js";
29
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  import {
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  createThrusterInputComponent,
31
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  createThrusterMovementComponent,
@@ -33,7 +33,7 @@ import {
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  } from "./chunk-IZJFUAXB.js";
34
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  import {
35
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  TopDownMovementBehavior
36
- } from "./chunk-5EBIIYZD.js";
36
+ } from "./chunk-3QUECYMT.js";
37
37
  import {
38
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  createTopDownMovementComponent,
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  createTopDownMovementInputComponent,
@@ -51,7 +51,7 @@ import {
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  WorldBoundary2DState,
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  computeWorldBoundary2DHits,
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  hasAnyWorldBoundary2DHit
54
- } from "./chunk-F6ESSHQK.js";
54
+ } from "./chunk-JACX7ZMJ.js";
55
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  import {
56
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  WorldBoundary3DBehavior,
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  WorldBoundary3DEvent,
@@ -59,7 +59,7 @@ import {
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  WorldBoundary3DState,
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  computeWorldBoundary3DHits,
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  hasAnyWorldBoundary3DHit
62
- } from "./chunk-AEBDZWCP.js";
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+ } from "./chunk-GL5JGXPR.js";
63
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  import {
64
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  BoundaryRicochetCoordinator
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  } from "./chunk-NW4SE5XW.js";
@@ -74,10 +74,10 @@ import {
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  import {
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  ParticleEmitterBehavior,
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  particlePresets
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- } from "./chunk-7JLWZXPA.js";
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+ } from "./chunk-GLXEJD2P.js";
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  import {
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  particleEffect
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- } from "./chunk-7JJEIADR.js";
80
+ } from "./chunk-USFIJUDN.js";
81
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  import {
82
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  Platformer2DBehavior,
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  Platformer2DEvent,
@@ -86,7 +86,7 @@ import {
86
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  createPlatformer2DInputComponent,
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  createPlatformer2DMovementComponent,
88
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  createPlatformer2DStateComponent
89
- } from "./chunk-VT3H43QA.js";
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+ } from "./chunk-IRMJTAIK.js";
90
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  import {
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  Platformer3DBehavior,
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  Platformer3DEvent,
@@ -95,19 +95,19 @@ import {
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  createPlatformer3DInputComponent,
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  createPlatformer3DMovementComponent,
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  createPlatformer3DStateComponent
98
- } from "./chunk-W26PHBME.js";
98
+ } from "./chunk-S5HFWDGM.js";
99
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  import {
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  Ricochet2DBehavior,
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  Ricochet2DEvent,
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  Ricochet2DFSM,
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  Ricochet2DState
104
- } from "./chunk-KOWGILCN.js";
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+ } from "./chunk-D7N6SC4D.js";
105
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  import {
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  Ricochet3DBehavior,
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  Ricochet3DEvent,
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  Ricochet3DFSM,
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  Ricochet3DState
110
- } from "./chunk-5UMCWV5A.js";
110
+ } from "./chunk-WQUPSOFV.js";
111
111
  import {
112
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  ScreenVisibilityBehavior,
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  ScreenVisibilityFSM
@@ -125,7 +125,7 @@ import {
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125
  registerCooldown,
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  resetCooldown,
127
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  tickCooldowns
128
- } from "./chunk-ZRQWSURL.js";
128
+ } from "./chunk-5XPPLTC7.js";
129
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  import {
130
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  Destructible3DBehavior,
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  DestructibleMesh,
@@ -138,7 +138,7 @@ import {
138
138
  FirstPersonFSM,
139
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  FirstPersonPresentation,
140
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  FirstPersonState
141
- } from "./chunk-5NJGASUJ.js";
141
+ } from "./chunk-B2ERQ6HD.js";
142
142
  import {
143
143
  createFirstPersonInputComponent,
144
144
  createFirstPersonMovementComponent,
@@ -153,20 +153,20 @@ import {
153
153
  createJumpConfig2D,
154
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  createJumpInput2D,
155
155
  createJumpState2D
156
- } from "./chunk-GQAPBNGT.js";
156
+ } from "./chunk-ZOYA3TZG.js";
157
157
  import {
158
158
  Jumper3DBehavior,
159
159
  Jumper3DEvent,
160
160
  Jumper3DFSM,
161
161
  Jumper3DState
162
- } from "./chunk-JGXRQUTC.js";
162
+ } from "./chunk-DWVLGXMF.js";
163
163
  import {
164
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  createJumpConfig3D,
165
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  createJumpInput3D,
166
166
  createJumpState3D
167
167
  } from "./chunk-4WH2ZN7P.js";
168
168
  import "./chunk-AS3HR7AS.js";
169
- import "./chunk-E4X4YJZB.js";
169
+ import "./chunk-4GW6DCYF.js";
170
170
  import {
171
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  defineBehavior
172
172
  } from "./chunk-EZNCCO4L.js";
@@ -1,5 +1,5 @@
1
1
  import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
2
- import { a as BehaviorDescriptor, Y as TransformState } from './behavior-system-CeJXzNvr.js';
2
+ import { a as BehaviorDescriptor, Z as TransformState } from './behavior-system-HEt67el5.js';
3
3
  import 'typescript-fsm';
4
4
  import '@zylem/runtime';
5
5
 
package/dist/jumper-2d.js CHANGED
@@ -6,9 +6,9 @@ import {
6
6
  createJumpConfig2D,
7
7
  createJumpInput2D,
8
8
  createJumpState2D
9
- } from "./chunk-GQAPBNGT.js";
9
+ } from "./chunk-ZOYA3TZG.js";
10
10
  import "./chunk-AS3HR7AS.js";
11
- import "./chunk-E4X4YJZB.js";
11
+ import "./chunk-4GW6DCYF.js";
12
12
  import "./chunk-EZNCCO4L.js";
13
13
  import "./chunk-5WRI5ZAA.js";
14
14
  export {
@@ -1,7 +1,7 @@
1
1
  import { c as JumpState3D, J as JumpConfig3D, b as JumpInput3D } from './components--hjBMTnz.js';
2
2
  export { a as JumpContext3D, V as Vec3Like, d as createJumpConfig3D, e as createJumpInput3D, f as createJumpState3D } from './components--hjBMTnz.js';
3
3
  import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
4
- import { a as BehaviorDescriptor, Y as TransformState } from './behavior-system-CeJXzNvr.js';
4
+ import { a as BehaviorDescriptor, Z as TransformState } from './behavior-system-HEt67el5.js';
5
5
  import 'typescript-fsm';
6
6
  import '@zylem/runtime';
7
7
 
package/dist/jumper-3d.js CHANGED
@@ -3,14 +3,14 @@ import {
3
3
  Jumper3DEvent,
4
4
  Jumper3DFSM,
5
5
  Jumper3DState
6
- } from "./chunk-JGXRQUTC.js";
6
+ } from "./chunk-DWVLGXMF.js";
7
7
  import {
8
8
  createJumpConfig3D,
9
9
  createJumpInput3D,
10
10
  createJumpState3D
11
11
  } from "./chunk-4WH2ZN7P.js";
12
12
  import "./chunk-AS3HR7AS.js";
13
- import "./chunk-E4X4YJZB.js";
13
+ import "./chunk-4GW6DCYF.js";
14
14
  import "./chunk-EZNCCO4L.js";
15
15
  import "./chunk-5WRI5ZAA.js";
16
16
  export {
@@ -1,5 +1,5 @@
1
1
  import { Vector3 } from 'three';
2
- import { Y as TransformState } from './behavior-system-CeJXzNvr.js';
2
+ import { Z as TransformState } from './behavior-system-HEt67el5.js';
3
3
 
4
4
  /** Plain `{ x, y, z }` vector returned by pose/velocity reads. */
5
5
  interface Vector {
@@ -1,4 +1,4 @@
1
- import { k as arcane, r as holy, m as corrupted, u as nature, J as voidMagic, x as psychic, B as spark, j as arc, G as surge, y as pulse, F as storm, I as vapor, z as smoke, q as haze, w as plume, s as miasma, t as mist, E as spray, D as splash, n as drizzle, H as torrent, C as spark$1, o as ember, p as flamelet, l as blaze, A as smolder } from '../spark-Dx3cJbTW.js';
1
+ import { k as arcane, r as holy, m as corrupted, u as nature, J as voidMagic, x as psychic, B as spark, j as arc, G as surge, y as pulse, F as storm, I as vapor, z as smoke, q as haze, w as plume, s as miasma, t as mist, E as spray, D as splash, n as drizzle, H as torrent, C as spark$1, o as ember, p as flamelet, l as blaze, A as smolder } from '../spark-C4Tp-52_.js';
2
2
  import 'three';
3
3
  import 'three/webgpu';
4
4
 
@@ -4,7 +4,7 @@ import {
4
4
  gasPresets,
5
5
  magicPresets,
6
6
  waterPresets
7
- } from "../chunk-7JJEIADR.js";
7
+ } from "../chunk-USFIJUDN.js";
8
8
  import "../chunk-5WRI5ZAA.js";
9
9
  export {
10
10
  electricityPresets,
@@ -1,7 +1,7 @@
1
- import { a as BehaviorDescriptor } from './behavior-system-CeJXzNvr.js';
1
+ import { a as BehaviorDescriptor } from './behavior-system-HEt67el5.js';
2
2
  import { i as Vec3Input } from './vector-DjhLUrak.js';
3
- import { h as ParticlePresetMaterialOptions, P as ParticleEffectDefinition, C as spark, o as ember, p as flamelet, l as blaze, A as smolder, t as mist, E as spray, D as splash, n as drizzle, H as torrent, I as vapor, z as smoke, q as haze, w as plume, s as miasma, B as spark$1, j as arc, G as surge, y as pulse, F as storm, k as arcane, r as holy, m as corrupted, u as nature, J as voidMagic, x as psychic, i as Particles } from './spark-Dx3cJbTW.js';
4
- export { a as ParticleMagicAgency, b as ParticleMagicAlignment, c as ParticleMagicModifierInput, d as ParticleMagicModifierOptions, e as ParticleMagicOrder, f as ParticleMagicRealityEffect, g as ParticleMagicTemperament, S as SemanticParticlePresetOptions, v as particleEffect } from './spark-Dx3cJbTW.js';
3
+ import { h as ParticlePresetMaterialOptions, P as ParticleEffectDefinition, C as spark, o as ember, p as flamelet, l as blaze, A as smolder, t as mist, E as spray, D as splash, n as drizzle, H as torrent, I as vapor, z as smoke, q as haze, w as plume, s as miasma, B as spark$1, j as arc, G as surge, y as pulse, F as storm, k as arcane, r as holy, m as corrupted, u as nature, J as voidMagic, x as psychic, i as Particles } from './spark-C4Tp-52_.js';
4
+ export { a as ParticleMagicAgency, b as ParticleMagicAlignment, c as ParticleMagicModifierInput, d as ParticleMagicModifierOptions, e as ParticleMagicOrder, f as ParticleMagicRealityEffect, g as ParticleMagicTemperament, S as SemanticParticlePresetOptions, v as particleEffect } from './spark-C4Tp-52_.js';
5
5
  import { ColorRepresentation } from 'three';
6
6
  import '@zylem/runtime';
7
7
  import 'three/webgpu';
@@ -1,10 +1,10 @@
1
1
  import {
2
2
  ParticleEmitterBehavior,
3
3
  particlePresets
4
- } from "./chunk-7JLWZXPA.js";
4
+ } from "./chunk-GLXEJD2P.js";
5
5
  import {
6
6
  particleEffect
7
- } from "./chunk-7JJEIADR.js";
7
+ } from "./chunk-USFIJUDN.js";
8
8
  import "./chunk-M3QDKKDF.js";
9
9
  import "./chunk-EZNCCO4L.js";
10
10
  import "./chunk-5WRI5ZAA.js";
@@ -1,5 +1,5 @@
1
1
  import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
2
- import { a as BehaviorDescriptor } from './behavior-system-CeJXzNvr.js';
2
+ import { a as BehaviorDescriptor } from './behavior-system-HEt67el5.js';
3
3
  import 'typescript-fsm';
4
4
  import '@zylem/runtime';
5
5
 
@@ -186,6 +186,14 @@ interface Platformer2DBehaviorOptions {
186
186
  snapToGroundDistance?: number;
187
187
  /** Character controller collision offset (default: 0.05) */
188
188
  characterOffset?: number;
189
+ /** Explicit KCC capsule override (requires `useAttachedCollider: false`). */
190
+ shape?: {
191
+ halfHeight: number;
192
+ radius: number;
193
+ offset?: [number, number, number];
194
+ };
195
+ /** When true (default), KCC reads shape + offset from the attached Rapier collider. */
196
+ useAttachedCollider?: boolean;
189
197
  }
190
198
  /**
191
199
  * Entity with 2D platformer components (input written by the game; the wasm
@@ -6,9 +6,9 @@ import {
6
6
  createPlatformer2DInputComponent,
7
7
  createPlatformer2DMovementComponent,
8
8
  createPlatformer2DStateComponent
9
- } from "./chunk-VT3H43QA.js";
9
+ } from "./chunk-IRMJTAIK.js";
10
10
  import "./chunk-AS3HR7AS.js";
11
- import "./chunk-E4X4YJZB.js";
11
+ import "./chunk-4GW6DCYF.js";
12
12
  import "./chunk-EZNCCO4L.js";
13
13
  import "./chunk-5WRI5ZAA.js";
14
14
  export {
@@ -1,5 +1,5 @@
1
1
  import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
2
- import { a as BehaviorDescriptor } from './behavior-system-CeJXzNvr.js';
2
+ import { a as BehaviorDescriptor } from './behavior-system-HEt67el5.js';
3
3
  import 'typescript-fsm';
4
4
  import '@zylem/runtime';
5
5
 
@@ -215,6 +215,14 @@ interface Platformer3DBehaviorOptions {
215
215
  snapToGroundDistance?: number;
216
216
  /** Character controller collision offset (default: 0.05) */
217
217
  characterOffset?: number;
218
+ /** Explicit KCC capsule override (requires `useAttachedCollider: false`). */
219
+ shape?: {
220
+ halfHeight: number;
221
+ radius: number;
222
+ offset?: [number, number, number];
223
+ };
224
+ /** When true (default), KCC reads shape + offset from the attached Rapier collider. */
225
+ useAttachedCollider?: boolean;
218
226
  }
219
227
  /**
220
228
  * Entity with platformer components (input written by the game; the wasm
@@ -6,9 +6,9 @@ import {
6
6
  createPlatformer3DInputComponent,
7
7
  createPlatformer3DMovementComponent,
8
8
  createPlatformer3DStateComponent
9
- } from "./chunk-W26PHBME.js";
9
+ } from "./chunk-S5HFWDGM.js";
10
10
  import "./chunk-AS3HR7AS.js";
11
- import "./chunk-E4X4YJZB.js";
11
+ import "./chunk-4GW6DCYF.js";
12
12
  import "./chunk-EZNCCO4L.js";
13
13
  import "./chunk-5WRI5ZAA.js";
14
14
  export {
@@ -1,6 +1,6 @@
1
1
  import { B as BaseEntityInterface } from './entity-types-DhfsZbSK.js';
2
2
  import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
3
- import { a as BehaviorDescriptor } from './behavior-system-CeJXzNvr.js';
3
+ import { a as BehaviorDescriptor } from './behavior-system-HEt67el5.js';
4
4
  import 'three';
5
5
  import 'typescript-fsm';
6
6
  import '@zylem/runtime';
@@ -3,9 +3,9 @@ import {
3
3
  Ricochet2DEvent,
4
4
  Ricochet2DFSM,
5
5
  Ricochet2DState
6
- } from "./chunk-KOWGILCN.js";
6
+ } from "./chunk-D7N6SC4D.js";
7
7
  import "./chunk-AS3HR7AS.js";
8
- import "./chunk-E4X4YJZB.js";
8
+ import "./chunk-4GW6DCYF.js";
9
9
  import "./chunk-EZNCCO4L.js";
10
10
  import "./chunk-5WRI5ZAA.js";
11
11
  export {
@@ -1,6 +1,6 @@
1
1
  import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
2
2
  import { B as BaseEntityInterface } from './entity-types-DhfsZbSK.js';
3
- import { a as BehaviorDescriptor } from './behavior-system-CeJXzNvr.js';
3
+ import { a as BehaviorDescriptor } from './behavior-system-HEt67el5.js';
4
4
  import 'typescript-fsm';
5
5
  import 'three';
6
6
  import '@zylem/runtime';
@@ -3,9 +3,9 @@ import {
3
3
  Ricochet3DEvent,
4
4
  Ricochet3DFSM,
5
5
  Ricochet3DState
6
- } from "./chunk-5UMCWV5A.js";
6
+ } from "./chunk-WQUPSOFV.js";
7
7
  import "./chunk-AS3HR7AS.js";
8
- import "./chunk-E4X4YJZB.js";
8
+ import "./chunk-4GW6DCYF.js";
9
9
  import "./chunk-EZNCCO4L.js";
10
10
  import "./chunk-5WRI5ZAA.js";
11
11
  export {
@@ -1,4 +1,4 @@
1
- import { a as BehaviorDescriptor, d as BehaviorRef } from './behavior-system-CeJXzNvr.js';
1
+ import { a as BehaviorDescriptor, d as BehaviorRef } from './behavior-system-HEt67el5.js';
2
2
  import '@zylem/runtime';
3
3
 
4
4
  interface RuntimeDynamicCircleBody2DOptions {
@@ -1,4 +1,4 @@
1
- import { a as BehaviorDescriptor, G as GameEntity } from './behavior-system-CeJXzNvr.js';
1
+ import { a as BehaviorDescriptor, G as GameEntity } from './behavior-system-HEt67el5.js';
2
2
  import '@zylem/runtime';
3
3
 
4
4
  interface ScreenVisibilitySnapshot {
@@ -1,4 +1,4 @@
1
- import { a as BehaviorDescriptor } from './behavior-system-CeJXzNvr.js';
1
+ import { a as BehaviorDescriptor } from './behavior-system-HEt67el5.js';
2
2
  import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
3
3
  import '@zylem/runtime';
4
4
  import 'typescript-fsm';
@@ -1,4 +1,4 @@
1
- import { a as BehaviorDescriptor } from './behavior-system-CeJXzNvr.js';
1
+ import { a as BehaviorDescriptor } from './behavior-system-HEt67el5.js';
2
2
  import { i as Vec3Input } from './vector-DjhLUrak.js';
3
3
  import '@zylem/runtime';
4
4
  import 'three';
@@ -128,7 +128,7 @@ interface ParticlesConfig {
128
128
  */
129
129
 
130
130
  declare class Particles extends THREE.Object3D {
131
- private mesh;
131
+ private sprite;
132
132
  /** Base object for positioning the emitter. */
133
133
  base: THREE.Object3D;
134
134
  private debugMesh;
@@ -143,10 +143,11 @@ declare class Particles extends THREE.Object3D {
143
143
  private cursor;
144
144
  /** Whether the particle system is currently running. */
145
145
  running: boolean;
146
- constructor(config: ParticlesConfig, geometry?: THREE.BufferGeometry);
146
+ constructor(config: ParticlesConfig, _geometry?: THREE.BufferGeometry);
147
147
  private createMaterial;
148
148
  /** Starts the particle system from the beginning. */
149
149
  start(): void;
150
+ private resetDeadSlots;
150
151
  /** Restarts (alias for start). */
151
152
  restart(): void;
152
153
  /** Pauses the particle system, keeping current state. */
@@ -164,6 +165,7 @@ declare class Particles extends THREE.Object3D {
164
165
  isComplete(): boolean;
165
166
  /** Updates the particle system. Call each frame. */
166
167
  update(delta: number): void;
168
+ private markAllStorageDirty;
167
169
  private _compute;
168
170
  private _update;
169
171
  /** Updates configuration at runtime (shallow per-section merge). */
@@ -1,7 +1,7 @@
1
1
  import { T as ThrusterInputComponent, a as ThrusterMovementComponent } from './components-B29WHGQN.js';
2
2
  export { b as ThrusterStateComponent, c as createThrusterInputComponent, d as createThrusterMovementComponent, e as createThrusterStateComponent } from './components-B29WHGQN.js';
3
3
  import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
4
- import { a as BehaviorDescriptor } from './behavior-system-CeJXzNvr.js';
4
+ import { a as BehaviorDescriptor } from './behavior-system-HEt67el5.js';
5
5
  import 'typescript-fsm';
6
6
  import '@zylem/runtime';
7
7
 
package/dist/thruster.js CHANGED
@@ -3,7 +3,7 @@ import {
3
3
  ThrusterEvent,
4
4
  ThrusterFSM,
5
5
  ThrusterState
6
- } from "./chunk-VFDUKGRZ.js";
6
+ } from "./chunk-BAXJ7XHJ.js";
7
7
  import {
8
8
  createThrusterInputComponent,
9
9
  createThrusterMovementComponent,
@@ -1,6 +1,6 @@
1
1
  import { T as TopDownMovementComponent, a as TopDownMovementInputComponent, b as TopDownMovementStateComponent } from './components-XCpL6IYt.js';
2
2
  export { c as createTopDownMovementComponent, d as createTopDownMovementInputComponent, e as createTopDownMovementStateComponent } from './components-XCpL6IYt.js';
3
- import { a as BehaviorDescriptor } from './behavior-system-CeJXzNvr.js';
3
+ import { a as BehaviorDescriptor } from './behavior-system-HEt67el5.js';
4
4
  import '@zylem/runtime';
5
5
 
6
6
  /**
@@ -1,6 +1,6 @@
1
1
  import {
2
2
  TopDownMovementBehavior
3
- } from "./chunk-5EBIIYZD.js";
3
+ } from "./chunk-3QUECYMT.js";
4
4
  import {
5
5
  createTopDownMovementComponent,
6
6
  createTopDownMovementInputComponent,
@@ -8,7 +8,7 @@ import {
8
8
  } from "./chunk-EIWQM6U3.js";
9
9
  import "./chunk-TBUKJKY6.js";
10
10
  import "./chunk-SGHIGTVZ.js";
11
- import "./chunk-E4X4YJZB.js";
11
+ import "./chunk-4GW6DCYF.js";
12
12
  import "./chunk-EZNCCO4L.js";
13
13
  import "./chunk-5WRI5ZAA.js";
14
14
  export {
@@ -1,4 +1,4 @@
1
- import { a as BehaviorDescriptor } from './behavior-system-CeJXzNvr.js';
1
+ import { a as BehaviorDescriptor } from './behavior-system-HEt67el5.js';
2
2
  import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
3
3
  import '@zylem/runtime';
4
4
  import 'typescript-fsm';
@@ -5,10 +5,10 @@ import {
5
5
  WorldBoundary2DState,
6
6
  computeWorldBoundary2DHits,
7
7
  hasAnyWorldBoundary2DHit
8
- } from "./chunk-F6ESSHQK.js";
8
+ } from "./chunk-JACX7ZMJ.js";
9
9
  import "./chunk-OPZ2LVS2.js";
10
10
  import "./chunk-AS3HR7AS.js";
11
- import "./chunk-E4X4YJZB.js";
11
+ import "./chunk-4GW6DCYF.js";
12
12
  import "./chunk-EZNCCO4L.js";
13
13
  import "./chunk-5WRI5ZAA.js";
14
14
  export {
@@ -1,4 +1,4 @@
1
- import { a as BehaviorDescriptor } from './behavior-system-CeJXzNvr.js';
1
+ import { a as BehaviorDescriptor } from './behavior-system-HEt67el5.js';
2
2
  import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
3
3
  import '@zylem/runtime';
4
4
  import 'typescript-fsm';
@@ -5,10 +5,10 @@ import {
5
5
  WorldBoundary3DState,
6
6
  computeWorldBoundary3DHits,
7
7
  hasAnyWorldBoundary3DHit
8
- } from "./chunk-AEBDZWCP.js";
8
+ } from "./chunk-GL5JGXPR.js";
9
9
  import "./chunk-OHCPV2NT.js";
10
10
  import "./chunk-AS3HR7AS.js";
11
- import "./chunk-E4X4YJZB.js";
11
+ import "./chunk-4GW6DCYF.js";
12
12
  import "./chunk-EZNCCO4L.js";
13
13
  import "./chunk-5WRI5ZAA.js";
14
14
  export {