@zuzjs/ui 0.8.9 → 0.9.0

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Files changed (38) hide show
  1. package/dist/cjs/comps/Box/index.js +5 -3
  2. package/dist/cjs/comps/Form/index.js +7 -2
  3. package/dist/cjs/comps/ProgressBar/index.js +0 -1
  4. package/dist/cjs/comps/Table/index.d.ts +2 -2
  5. package/dist/cjs/comps/Table/index.js +27 -6
  6. package/dist/cjs/comps/Table/types.d.ts +5 -1
  7. package/dist/cjs/funs/css.js +0 -7
  8. package/dist/cjs/hooks/index.d.ts +1 -0
  9. package/dist/cjs/hooks/index.js +1 -0
  10. package/dist/cjs/hooks/useBase.d.ts +2 -2
  11. package/dist/cjs/hooks/useBase.js +37 -20
  12. package/dist/cjs/hooks/useScrollPhysics.d.ts +22 -0
  13. package/dist/cjs/hooks/useScrollPhysics.js +69 -0
  14. package/dist/cjs/types/enums.d.ts +2 -1
  15. package/dist/cjs/types/enums.js +1 -0
  16. package/dist/cjs/types/index.d.ts +1 -0
  17. package/dist/cjs/types/interfaces.d.ts +9 -0
  18. package/dist/css/styles.css +1 -1
  19. package/dist/esm/comps/Box/index.js +5 -3
  20. package/dist/esm/comps/Form/index.js +7 -2
  21. package/dist/esm/comps/ProgressBar/index.js +0 -1
  22. package/dist/esm/comps/Table/index.d.ts +2 -2
  23. package/dist/esm/comps/Table/index.js +27 -6
  24. package/dist/esm/comps/Table/types.d.ts +5 -1
  25. package/dist/esm/funs/css.js +0 -7
  26. package/dist/esm/hooks/index.d.ts +1 -0
  27. package/dist/esm/hooks/index.js +1 -0
  28. package/dist/esm/hooks/useBase.d.ts +2 -2
  29. package/dist/esm/hooks/useBase.js +37 -20
  30. package/dist/esm/hooks/useScrollPhysics.d.ts +22 -0
  31. package/dist/esm/hooks/useScrollPhysics.js +69 -0
  32. package/dist/esm/types/enums.d.ts +2 -1
  33. package/dist/esm/types/enums.js +1 -0
  34. package/dist/esm/types/index.d.ts +1 -0
  35. package/dist/esm/types/interfaces.d.ts +9 -0
  36. package/dist/tsconfig.esm.tsbuildinfo +1 -1
  37. package/dist/tsconfig.tsbuildinfo +1 -1
  38. package/package.json +2 -2
@@ -1,3 +1,5 @@
1
+ import { animateCSSVar } from "@zuzjs/core";
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+ import { useEffect, useRef } from "react";
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  import { cleanProps, css } from "../funs";
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  import { buildWithStyles, getAnimationCurve, getAnimationTransition } from "../funs/css";
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  import { cssFilterKeys, cssProps, cssTransformKeys, cssWithKeys } from "../funs/stylesheet";
@@ -28,13 +30,15 @@ const buildSkeletonStyle = (s) => {
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  }
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  return style;
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  };
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- const useBase = (props) => {
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- const { as, fx, animate, transition: autoTransition, skeleton, className, shimmer, propsToRemove, draggable, dragOptions, ...rest } = props || {};
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+ const useBase = (props, ref) => {
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+ const { as, fx, animate, timeline, transition: autoTransition, skeleton, className, shimmer, propsToRemove, draggable, dragOptions, ...rest } = props || {};
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+ const currentScroll = useRef({ x: 0, y: 0 });
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+ const lastTime = useRef(performance.now());
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  let cx = [];
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  if (as) {
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  cx = css().Build(`string` == typeof as ? as : as.join(` `)).cx;
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  }
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- const { transition, from, to, exit, when, duration, delay, curve } = autoTransition ? {
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+ const { transition, from, to, exit, when, duration, delay, curve, scroll } = autoTransition ? {
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  transition: autoTransition,
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  duration: 0.3
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  } : fx || animate || {};
@@ -48,23 +52,6 @@ const useBase = (props) => {
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  else {
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  _style = transition ? getAnimationTransition(transition, false, true) : from || {};
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  }
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- // Track previous value of 'when'
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- // const prevWhenRef = useRef<boolean | undefined>(when);
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- // if (undefined === when) {
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- // _style = transition ? getAnimationTransition(transition, true) : { ...from, ...to };
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- // } else if (true === when) {
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- // _style = transition ? getAnimationTransition(transition, false) : { ...(to || {}) };
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- // } else {
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- // // Check if exit style should be applied
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- // const wasTrue = prevWhenRef.current === true;
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- // if (wasTrue && exit) {
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- // _style = { ...(exit || {}) };
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- // } else {
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- // _style = transition ? getAnimationTransition(transition, false, true) : from || {};
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- // }
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- // }
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- // // Update previous value for next render
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- // prevWhenRef.current = when;
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  const _transition = {};
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  if (transition || (from && to)) {
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  // { transition: `all ${duration || `0.2`}s ${getAnimationCurve(curve)} ${delay || 0}s` }
@@ -111,6 +98,36 @@ const useBase = (props) => {
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  };
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  }
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  }
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+ const handleScroll = () => {
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+ if (fx && fx.scroll && typeof window !== 'undefined') {
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+ const now = performance.now();
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+ const dt = (now - lastTime.current) / 1000;
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+ lastTime.current = now;
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+ const { lerpFactor, x, y, multiplier, xMultiplier, yMultiplier } = fx.scroll;
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+ const delta = window.scrollY - currentScroll.current.y;
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+ const velocity = delta / dt;
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+ currentScroll.current.y += delta * (lerpFactor || .1);
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+ if (ref?.current) {
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+ const translateX = x ? currentScroll.current.x * x * (multiplier || xMultiplier || .25) : 0;
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+ const translateY = y ? currentScroll.current.y * y * (multiplier || yMultiplier || .25) : 0;
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+ // ref.current.style.setProperty(`--scroll-y`, `${translateY}px`)
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+ // transform = `translate3d(${translateX}px, ${translateY}px, 0)`.trim()
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+ animateCSSVar(ref, "--scroll-y", translateY);
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+ }
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+ }
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+ };
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+ useEffect(() => {
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+ if (fx && fx.scroll && typeof window !== 'undefined') {
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+ if (ref) {
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+ ref.current.style.transform = `translate3d(0px, var(--scroll-y), 0)`;
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+ ref.current.style.transition = `transform 0.1s ${fx.curve ? getAnimationCurve(fx.curve) : `var(--spring)`}`;
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+ }
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+ window.addEventListener('scroll', handleScroll, { passive: true });
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+ return () => {
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+ window.removeEventListener('scroll', handleScroll);
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+ };
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+ }
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+ }, [ref]);
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  return {
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  style: {
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  ...buildWithStyles(_style),
@@ -0,0 +1,22 @@
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+ import { RefObject } from 'react';
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+ type ScrollPhysicsOptions = {
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+ lerpFactor?: number;
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+ x?: number;
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+ y?: number;
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+ xMultiplier?: number;
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+ yMultiplier?: number;
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+ scale?: {
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+ min: number;
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+ max: number;
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+ factor: number;
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+ };
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+ rotate?: {
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+ direction?: 1 | -1;
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+ multiplier?: number;
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+ };
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+ };
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+ declare const useScrollPhysics: (ref: RefObject<HTMLElement>, options: ScrollPhysicsOptions) => {
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+ position: RefObject<number>;
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+ velocity: RefObject<number>;
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+ };
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+ export default useScrollPhysics;
@@ -0,0 +1,69 @@
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+ import { clamp } from '@zuzjs/core';
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+ import { useEffect, useRef } from 'react';
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+ const useScrollPhysics = (ref, options) => {
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+ const { lerpFactor = 0.1, x, y, xMultiplier = 0.25, yMultiplier = 0.25, scale, rotate, } = options;
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+ const position = useRef(0);
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+ const velocity = useRef(0);
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+ const current = useRef(0);
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+ const target = useRef(0);
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+ const lastTime = useRef(performance.now());
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+ const raf = useRef(null);
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+ const isRunning = useRef(false);
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+ const smoothedVelocity = useRef(0);
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+ const threshold = 0.2; // minimum delta to trigger animation
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+ useEffect(() => {
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+ if (typeof window === 'undefined')
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+ return;
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+ const tick = () => {
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+ const now = performance.now();
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+ const dt = (now - lastTime.current) / 1000;
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+ lastTime.current = now;
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+ const delta = target.current - current.current;
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+ const v = delta / dt;
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+ // Update position & velocity
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+ current.current += delta * lerpFactor;
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+ position.current = current.current;
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+ velocity.current = v;
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+ smoothedVelocity.current += (v - smoothedVelocity.current) * lerpFactor;
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+ // Apply transform
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+ if (ref.current) {
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+ const translateX = x ? position.current * x * xMultiplier : 0;
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+ const translateY = y ? position.current * y * yMultiplier : 0;
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+ const scaleValue = scale
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+ ? clamp(scale.max - Math.abs(smoothedVelocity.current) * scale.factor, scale.min, scale.max) : 1;
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+ const rotateValue = rotate
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+ ? velocity.current * (rotate.multiplier ?? 1) * (rotate.direction ?? 1)
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+ : 0;
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+ ref.current.style.transform = `
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+ translate3d(${translateX}px, ${translateY}px, 0)
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+ scale(${scaleValue})
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+ rotate(${rotateValue}deg)
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+ `.trim();
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+ }
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+ // If still moving, continue animating
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+ if (Math.abs(delta) > threshold || Math.abs(v) > threshold) {
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+ raf.current = requestAnimationFrame(tick);
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+ }
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+ else {
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+ isRunning.current = false;
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+ raf.current = null;
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+ }
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+ };
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+ const handleScroll = () => {
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+ target.current = window.scrollY;
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+ if (!isRunning.current) {
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+ lastTime.current = performance.now();
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+ raf.current = requestAnimationFrame(tick);
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+ isRunning.current = true;
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+ }
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+ };
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+ window.addEventListener('scroll', handleScroll, { passive: true });
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+ return () => {
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+ window.removeEventListener('scroll', handleScroll);
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+ if (raf.current)
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+ cancelAnimationFrame(raf.current);
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+ };
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+ }, [lerpFactor, x, y, xMultiplier, yMultiplier, scale, rotate]);
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+ return { position, velocity };
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+ };
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+ export default useScrollPhysics;
@@ -18,7 +18,8 @@ export declare enum FORMVALIDATION {
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  Uri = "URI",
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  Password = "PASSWORD",
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  MatchField = "MATCHFIELD",
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- Pattern = "*"
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+ Pattern = "*",
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+ GreaterThan = "GREATER_THAN"
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  }
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  export declare enum SHEET {
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  Dialog = "DIALOG",
@@ -24,6 +24,7 @@ export var FORMVALIDATION;
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  FORMVALIDATION["Password"] = "PASSWORD";
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  FORMVALIDATION["MatchField"] = "MATCHFIELD";
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  FORMVALIDATION["Pattern"] = "*";
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+ FORMVALIDATION["GreaterThan"] = "GREATER_THAN";
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  })(FORMVALIDATION || (FORMVALIDATION = {}));
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  export var SHEET;
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  (function (SHEET) {
@@ -48,6 +48,7 @@ export interface ZuzProps {
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  animate?: animationProps;
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  /** Animation configuration using {@link animationProps} */
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  fx?: animationProps;
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+ timeline?: animationProps[];
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  transition?: TRANSITIONS;
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  /** Skeleton placeholder configuration using {@link Skeleton} */
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  skeleton?: Skeleton;
@@ -1,5 +1,13 @@
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  import { dynamicObject } from ".";
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  import { SKELETON, TRANSITION_CURVES, TRANSITIONS } from "./enums";
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+ export interface scrollEffectProps {
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+ lerpFactor?: number;
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+ x?: number;
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+ y?: number;
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+ multiplier?: number;
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+ xMultiplier?: number;
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+ yMultiplier?: number;
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+ }
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  /**
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  * `animationProps` defines the properties to control animation effects
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  * applied to elements. Supports transitions with timing configurations.
@@ -26,6 +34,7 @@ export interface animationProps {
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  delay?: number;
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  /** Easing curve applied to the animation, as a string or {@link TRANSITION_CURVES} */
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  curve?: string | TRANSITION_CURVES;
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+ scroll?: scrollEffectProps;
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  }
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  /**
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  * `Skeleton` defines properties for a skeleton loader, used to indicate