@zkmake/sound-scape 0.1.0 → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +2 -1
- package/package.json +1 -1
package/dist/index.d.ts
CHANGED
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@@ -1,4 +1,5 @@
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import { a as SoundscapeBus, c as Timers, i as Range, n as EmitterDef, o as SoundscapeDef, r as EmitterPhase, s as SoundscapeOptions, t as BedDef } from "./types-BML2s2Se.js";
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import { i as SoundscapeAdapter, n as LoadOptions, r as SampleSource, t as DuckOptions } from "./adapter-D8cYn0vs.js";
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import { n as SoundscapePlayerOptions, r as Soundscape, t as SoundscapePlayer } from "./player-CepoDB_J.js";
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//#region src/core/random.d.ts
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/**
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@@ -12,5 +13,5 @@ declare const pickNotLast: <T>(pool: readonly T[], last: T | null, random: () =>
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*/
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declare const seededRandom: (seed: number) => () => number;
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//#endregion
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-
export { type BedDef, type EmitterDef, type EmitterPhase, type Range, Soundscape, type SoundscapeBus, type SoundscapeDef, type SoundscapeOptions, SoundscapePlayer, type SoundscapePlayerOptions, type Timers, pickNotLast, seededRandom };
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export { type BedDef, type DuckOptions, type EmitterDef, type EmitterPhase, type LoadOptions, type Range, type SampleSource, Soundscape, type SoundscapeAdapter, type SoundscapeBus, type SoundscapeDef, type SoundscapeOptions, SoundscapePlayer, type SoundscapePlayerOptions, type Timers, pickNotLast, seededRandom };
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//# sourceMappingURL=index.d.ts.map
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@zkmake/sound-scape",
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-
"version": "0.1.
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"version": "0.1.1",
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"description": "Soundscapes for web games: a looping bed under emitters that fire on random timers, with no-repeat picks, tight random ranges, a voice cap and ducking. Howler or Web Audio, vanilla or React.",
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"keywords": [
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"ambience",
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