@zip.js/zip.js 2.11.0 → 2.11.2

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package/BENCHMARKS.md CHANGED
@@ -15,8 +15,10 @@ should not trust anyone's benchmark (including this one) without reproducing it.
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  > **without spawning a single Web Worker** — it lets the platform's native
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  > `CompressionStream` run on the threadpool while you simply issue concurrent `add()`
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  > calls. It also streams arbitrarily large files at a flat, low memory ceiling. For
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- > deflating thousands of tiny buffers in one shot, **fflate** remains the throughput
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- > and footprint champion. Against native tooling, zip.js on a modern runtime is a bit
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+ > archives made of thousands of tiny entries, **fflate** is several times faster and much
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+ > lighter — but that gap is zip.js's per-entry orchestration, not its codec: measured on
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+ > their own, the codecs are the other way round (see [Codecs](#codecs-compared-at-equal-output-size)).
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+ > Against native tooling, zip.js on a modern runtime is a bit
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  > faster *and* tighter than 7-Zip's fast mode on single-file streaming; 7-Zip keeps a
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  > real edge only on thousands of tiny files.
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@@ -25,12 +27,13 @@ should not trust anyone's benchmark (including this one) without reproducing it.
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  | | |
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  |---|---|
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  | Machine | Apple M2, 8 cores (4 performance + 4 efficiency), 16 GB RAM |
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- | OS | macOS 26.5.1 (arm64) |
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- | Runtime | Node.js v24.12.0 |
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- | zip.js | 2.8.29 |
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+ | OS | macOS 26.6.2 (arm64) |
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+ | Runtime | Node.js v26.7.0 |
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+ | zip.js | 2.11.2 |
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  | jszip | 3.10.1 |
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  | fflate | 0.8.3 |
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  | archiver | 8.0.0 |
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+ | Measured | 2026-09-06, except the 7-Zip section (see its own note) |
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  ## Method
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@@ -40,11 +43,15 @@ should not trust anyone's benchmark (including this one) without reproducing it.
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  - **Timing.** `performance.now()` around the measured operation only. Every combination
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  runs **3 times**; the table reports the **median**.
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  - **Memory.** Peak resident set size (RSS) reported by `/usr/bin/time -l`. The "peak"
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- column is the delta over an empty-process baseline (~42 MB), i.e. the memory
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- attributable to the work.
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- - **Fair work.** All libraries compress at **DEFLATE level 6**. Output sizes are shown
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- so you can confirm each library did equivalent work. The corpus is generated from a
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- seeded PRNG, so every library sees byte-for-byte identical input.
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+ column is the delta over an empty-process baseline (~50 MB on this runtime), i.e. the
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+ memory attributable to the work.
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+ - **Fair work.** All libraries compress at **DEFLATE level 6**, and output sizes are shown
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+ next to the times. Read them: a "level" is not a unit shared between libraries. zlib's
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+ level 6 and fflate's level 6 are different parameter sets, so the two do not produce the
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+ same amount of compression and a time is only comparable next to the size it achieved.
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+ The [Codecs](#codecs-compared-at-equal-output-size) section compares them by output size
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+ instead, which is the only axis on which "faster" means anything. The corpus is generated
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+ from a seeded PRNG, so every library sees byte-for-byte identical input.
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  - **zip.js modes.** zip.js is measured both **single-threaded** (apples-to-apples with
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  the single-threaded libraries) and with its **Web Worker** pool, so the worker
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  overhead is never hidden.
@@ -54,26 +61,31 @@ should not trust anyone's benchmark (including this one) without reproducing it.
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  Level-6 DEFLATE, one entry (or one batch) compressed in the main thread. This is the
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  apples-to-apples comparison against the single-threaded libraries.
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+ Time, with the size each library produced — the two are only meaningful together.
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+
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  | Workload | @zip.js/zip.js | jszip | fflate | archiver |
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  |---|--:|--:|--:|--:|
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- | Compressible text (20 MB) | **795 ms** | 1770 ms | 953 ms | 720 ms |
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- | Incompressible data (20 MB) | 446 ms | 883 ms | **306 ms** | 366 ms |
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- | Already-compressed media (20 MB) | 452 ms | 886 ms | **298 ms** | 358 ms |
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- | 5,000 files × ~2 KB | 845 ms | 887 ms | **287 ms** | 419 ms |
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+ | Compressible text (20 MB) | 703 ms / 6.1 MB | 1714 ms / 6.2 MB | 908 ms / 6.3 MB | **702 ms** / 6.1 MB |
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+ | Incompressible data (20 MB) | 364 ms / 21.0 MB | 858 ms / 21.0 MB | **298 ms** / 21.0 MB | 357 ms / 21.0 MB |
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+ | Already-compressed media (20 MB) | 362 ms / 21.0 MB | 860 ms / 21.0 MB | **297 ms** / 21.0 MB | 356 ms / 21.0 MB |
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+ | 5,000 files × ~2 KB | 834 ms / 4.9 MB | 826 ms / 4.7 MB | **305 ms** / 4.8 MB | 431 ms / 4.8 MB |
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  Peak memory for the same runs (Δ over baseline):
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  | Workload | @zip.js/zip.js | jszip | fflate | archiver |
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  |---|--:|--:|--:|--:|
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- | Compressible text (20 MB) | 92 MB | 65 MB | **60 MB** | 82 MB |
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- | Incompressible data (20 MB) | 141 MB | 93 MB | 106 MB | **83 MB** |
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- | Already-compressed media (20 MB) | 142 MB | 94 MB | 106 MB | **83 MB** |
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- | 5,000 files × ~2 KB | 266 MB | 270 MB | **102 MB** | 118 MB |
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-
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- zip.js is fastest on compressible text and competitive with archiver elsewhere, at
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- roughly comparable compressed sizes. **fflate** is the clear winner on raw throughput
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- and footprint for incompressible data and for large numbers of tiny files — if that is
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- your workload, use fflate.
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+ | Compressible text (20 MB) | 90 MB | 69 MB | **62 MB** | 72 MB |
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+ | Incompressible data (20 MB) | 153 MB | 92 MB | 108 MB | **81 MB** |
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+ | Already-compressed media (20 MB) | 154 MB | 93 MB | 108 MB | **74 MB** |
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+ | 5,000 files × ~2 KB | 252 MB | 267 MB | **102 MB** | 137 MB |
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+
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+ On compressible text zip.js and archiver are tied (703 ms against 702 ms, inside the
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+ noise) and both produce the smallest archive; fflate is 29 % slower here *and* 3 % larger,
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+ which is the level-6-is-not-a-unit effect described above. On incompressible data — where
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+ no codec has anything to do — fflate wins on both axes. On 5,000 tiny files fflate is 2.7×
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+ faster than zip.js and uses a third of the memory; that gap is per-entry orchestration
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+ (worker round trips, header writes, one stream per entry), not codec speed, as the
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+ [Codecs](#codecs-compared-at-equal-output-size) section shows.
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  ## Parallelism & codec backends — 8 files × 8 MB, single process
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@@ -82,26 +94,29 @@ in a **plain Node process** (no worker threads unless noted). zip.js can select
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  codec backend at runtime — native `CompressionStream`, the bundled WebAssembly zlib, or
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  a pure-JavaScript zlib port — and it can issue `add()` calls concurrently.
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- | Configuration | Median time | vs jszip |
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- |---|--:|--:|
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- | **zip.js — `CompressionStream`, concurrent `add()`** | **657 ms** | **8.8×** |
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- | fflate — async (its own worker pool) | 729 ms | 7.9× |
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- | archiver — Node zlib (libuv threadpool) | 2266 ms | 2.5× |
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- | zip.js — `CompressionStream`, sequential | 2453 ms | 2.3× |
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- | fflate — `zipSync` (single thread) | 3103 ms | 1.9× |
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- | zip.js — WASM zlib | 4176 ms | 1.4× |
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- | zip.js — pure-JS zlib | 4709 ms | 1.2× |
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- | jszip (pako, single thread) | 5758 ms | 1.0× |
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-
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- **The point:** zip.js with the native `CompressionStream` goes from **2453 ms
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- sequential to 657 ms with concurrent `add()` — a 3.7× speedup — using no Web Workers at
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+ | Configuration | Median time | Output | vs jszip |
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+ |---|--:|--:|--:|
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+ | **zip.js — `CompressionStream`, concurrent `add()`** | **607 ms** | 19.6 MB | **9.3×** |
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+ | fflate — async (its own worker pool) | 733 ms | 20.0 MB | 7.7× |
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+ | zip.js — `CompressionStream`, sequential | 2214 ms | 19.6 MB | 2.6× |
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+ | archiver — Node zlib (libuv threadpool) | 2278 ms | 19.6 MB | 2.5× |
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+ | fflate — `zipSync` (single thread) | 3118 ms | 20.0 MB | 1.8× |
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+ | zip.js — WASM zlib | 3358 ms | 19.7 MB | 1.7× |
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+ | zip.js — pure-JS zlib | 3840 ms | 19.7 MB | 1.5× |
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+ | jszip (pako, single thread) | 5671 ms | 19.7 MB | 1.0× |
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+
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+ The two fflate rows produce 20.0 MB where every other row produces 19.6–19.7 MB, i.e. ~2 %
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+ more, so they are not doing quite the same work as the rows above and below them.
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+
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+ **The point:** zip.js with the native `CompressionStream` goes from **2214 ms
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+ sequential to 607 ms with concurrent `add()` — a 3.6× speedup — using no Web Workers at
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  all.** The native codec runs on the platform's threadpool, so independent entries
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  compress on multiple cores while your code stays on the main thread. That makes it the
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- fastest configuration measured, narrowly ahead of fflate's dedicated worker pool.
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+ fastest configuration measured, ahead of fflate's dedicated worker pool.
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  One honest caveat, visible in the table: **only the native `CompressionStream` backend
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  parallelizes this way.** The WASM and pure-JS backends run synchronously on the main
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- thread, so concurrent `add()` does not speed them up (4176 ms and 4709 ms whether
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+ thread, so concurrent `add()` does not speed them up (3358 ms and 3840 ms whether
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  sequential or "parallel"). Use those backends when a native `CompressionStream` is
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  unavailable or when you need byte-identical zlib output; use the native backend when you
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  want this parallelism.
@@ -141,6 +156,50 @@ Safari/WebKit, also set `useWebWorkers: true`. Web Workers are the portable way
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  this parallelism on any runtime — and the only way once you use a non-default level
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  (which switches to the WASM codec).
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+ ## Codecs, compared at equal output size
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+
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+ The tables above compare *libraries* — a whole zip pipeline, at each library's default
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+ "level 6". This one compares only the **codecs**, on the same 20 MB buffer with no zip
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+ container around them, and sorts by output size rather than by level. That matters because
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+ zlib's level 6 and fflate's level 6 are different parameter sets: matched by level, the
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+ comparison silently reads a ratio difference as a speed difference.
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+
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+ `frontier` marks a row that nothing smaller beats on time.
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+
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+ | Codec | Setting | Output | Ratio | Time | Throughput | |
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+ |---|---|--:|--:|--:|--:|---|
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+ | WASM zlib | level 8 | 6,115,980 | 3.429 | 1466 ms | 13.6 MB/s | frontier |
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+ | `CompressionStream` | no level control | 6,120,503 | 3.426 | 692 ms | 28.9 MB/s | frontier |
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+ | WASM zlib | level 6 | 6,165,103 | 3.402 | 1023 ms | 19.5 MB/s | |
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+ | fflate | level 8 — its best | 6,239,025 | 3.361 | 750 ms | 26.7 MB/s | |
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+ | fflate | level 6 | 6,257,881 | 3.351 | 738 ms | 27.1 MB/s | |
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+ | WASM zlib | level 5 | 6,562,182 | 3.196 | 494 ms | 40.5 MB/s | frontier |
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+ | fflate | level 5 | 6,648,574 | 3.154 | 534 ms | 37.4 MB/s | |
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+ | WASM zlib | level 4 | 6,907,987 | 3.036 | 276 ms | 72.4 MB/s | frontier |
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+ | fflate | level 1 | 7,261,700 | 2.888 | 316 ms | 63.3 MB/s | |
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+ | WASM zlib | level 1 | 7,531,042 | 2.785 | 177 ms | 113.1 MB/s | frontier |
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+
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+ The pure-JS port produces byte-identical output to the WASM codec at every level and is
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+ 1.2–2× slower; the full 28-row table is in `benchmarks/results/codecs-results.json`.
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+
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+ Two things to take from it. **fflate never lands on the frontier here** — at every size it
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+ reaches, one of zip.js's codecs gets there sooner — and above ratio 3.361 it has no setting
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+ at all, while the WASM codec keeps going to 3.429. Second, the level numbers really are
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+ incomparable: fflate's level 6 falls between zlib's levels 5 and 6 on ratio, which is
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+ exactly why the library tables above show it as both faster *and* larger.
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+
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+ Decompression of the same stream:
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+
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+ | Codec | Time | Throughput |
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+ |---|--:|--:|
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+ | WASM zlib | **46 ms** | 434.7 MB/s |
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+ | `DecompressionStream` | 56 ms | 354.6 MB/s |
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+ | pure-JS zlib | 110 ms | 181.5 MB/s |
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+ | fflate | 123 ms | 162.7 MB/s |
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+
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+ The WASM inflate is 2.7× faster than fflate's, and faster than Node's own
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+ `DecompressionStream`, since the Chromium `inffast_chunk` port landed in 2.11.0.
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+
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  ## Decompression
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  Level-6 archives, read back and fully materialized. archiver has no unzip API, so it is
@@ -148,8 +207,8 @@ excluded.
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  | Workload | @zip.js/zip.js | jszip | fflate |
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  |---|--:|--:|--:|
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- | Compressible text (20 MB) | **65 ms** | 143 ms | 82 ms |
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- | 5,000 files × ~2 KB | 565 ms | 453 ms | **89 ms** |
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+ | Compressible text (20 MB) | **66 ms** | 133 ms | 117 ms |
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+ | 5,000 files × ~2 KB | 603 ms | 445 ms | **104 ms** |
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  zip.js has the fastest large-stream decompression. On thousands of tiny entries the
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  per-entry setup cost dominates and **fflate is dramatically faster and lighter** — again
@@ -160,17 +219,17 @@ the right tool when you are unpacking many small files.
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  The input is streamed from disk and the archive is streamed back to disk; neither is
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  ever fully held in memory (for the libraries that support it).
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- | Library | Median time | Peak memory |
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- |---|--:|--:|
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- | archiver | 9183 ms | 111 MB |
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- | zip.js (workers) | 9893 ms | **99 MB** |
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- | zip.js (1 thread) | 10110 ms | **99 MB** |
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- | fflate | 10613 ms | 87 MB |
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- | jszip | 22358 ms | 527 MB |
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-
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- zip.js, fflate and archiver all hold memory **flat** while streaming — zip.js peaks at
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- ~99 MB regardless of the 256 MB input, thanks to real backpressure through the
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- compression pipeline. **jszip buffers the entire file** and needs ~527 MB, at more than
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+ | Library | Median time | Peak memory (Δ) | Output |
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+ |---|--:|--:|--:|
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+ | zip.js (workers) | **8888 ms** | 60 MB | 78.3 MB |
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+ | archiver | 9150 ms | 71 MB | 78.3 MB |
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+ | zip.js (1 thread) | 9296 ms | 62 MB | 78.3 MB |
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+ | fflate | 12549 ms | **43 MB** | 80.2 MB |
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+ | jszip | 22014 ms | 484 MB | 78.9 MB |
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+
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+ zip.js, fflate and archiver all hold memory **flat** while streaming — zip.js peaks ~60 MB
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+ over baseline regardless of the 256 MB input, thanks to real backpressure through the
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+ compression pipeline. **jszip buffers the entire file** and needs ~484 MB, at more than
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  twice the wall-clock time. If you process files that do not fit comfortably in memory,
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  avoid jszip.
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@@ -179,7 +238,10 @@ avoid jszip.
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  How far is zip.js from a native archiver? [`benchmarks/bench-7z.js`](benchmarks/bench-7z.js)
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  compares it against the `7zz` CLI (7-Zip 25.01), disk-to-disk on both sides, under Deno
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  2.9.3 and Bun 1.3.14 (both runtimes agree within noise; Deno numbers shown). 7-Zip
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- timings include process spawn (~ms).
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+ timings include process spawn (~ms). Unlike the tables above, this section and the next
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+ were measured in July 2026 with zip.js 2.8.29 and have not been re-run; they compare
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+ zip.js against tools that have not changed, so they age slowly, but treat the zip.js
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+ columns as a floor rather than as current.
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  One comparison is impossible to make perfectly fair: **no 7-Zip preset runs zlib's
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  algorithm.** `-mx=5+` is a near-optimal parser (much slower, smaller output) and
@@ -225,7 +287,6 @@ file, one thread, level-6-class output everywhere:
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  | zlib-ng — Deno & Bun `CompressionStream` | **4.8–5.1 s** | 79.4 MB |
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  | Chromium zlib — Node `CompressionStream` / `node:zlib` | 8.9 s | 78.3 MB |
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  | classic zlib — Apple `gzip -6` | 12.5 s | 78.9 MB |
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- | classic zlib compiled to WASM — zip.js `useCompressionStream: false` | ~16 s | 78.9 MB |
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  | (reference) 7-Zip `-mx=6` | 33.5 s | 73.6 MB |
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  Verified in the runtimes' sources: Deno builds `flate2` with vendored
@@ -239,11 +300,13 @@ Consequences worth knowing:
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  - **The same zip.js code runs ~1.75× faster on Deno/Bun than on Node** for bulk
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  compression. A "zip.js is fast/slow" measurement is often really a statement about
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  the host's zlib — and the Node tables above are the *pessimistic* end.
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- - **The WASM backend is the portability floor, not a peer**: classic zlib plus ~30 %
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- WebAssembly overhead ≈ 3× slower than native on compress. Decompression barely
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- suffers (inflate is cheap — within ~10 % of native). It still lands mid-curve
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- against 7-Zip: 16 s / 78.9 MB sits between `-mx=1` (5.9 s / 86.7 MB) and `-mx=6`
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- (33.5 s / 73.6 MB).
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+ - **The WASM backend is a fallback, but a much closer one since 2.11.0.** It used to be
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+ classic zlib plus WebAssembly overhead, ~3× slower than native on compress. It now
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+ carries Chromium's zlib: on the codec table above it deflates at level 6 in 1023 ms
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+ against the native `CompressionStream`'s 692 ms — 1.5× slower for 0.7 % more bytes — and
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+ it *inflates faster* than the native `DecompressionStream` (46 ms against 56 ms). Reach
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+ for it when no native `CompressionStream` exists, when you need a specific level, or
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+ when you need output that does not vary with the host's zlib.
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  - Output sizes across the zlib family are interchangeable (78–79 MB): it is one
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  algorithm at four levels of implementation tuning. zip.js inherits whichever the
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  host provides — including future upgrades, for free.
@@ -255,8 +318,11 @@ Consequences worth knowing:
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  low-memory streaming of huge files, and the broadest ZIP feature set in one library —
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  AES & ZipCrypto encryption, Zip64, split/multi-volume archives, and an optional Web
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  Worker pool.
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- - **Choose fflate** when you deflate thousands of tiny buffers in a single call and want
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- the smallest memory footprint and the highest raw synchronous throughput.
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+ - **Choose fflate** for archives of thousands of tiny entries, and when you want the
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+ smallest memory footprint and the smallest bundle. Note what it does *not* buy you: at
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+ equal output size its codec is not the fastest one here (see
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+ [Codecs](#codecs-compared-at-equal-output-size)), so the win is fflate's very low
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+ per-entry cost, not its deflate.
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  - **archiver** is a solid streaming compressor on Node but cannot read archives.
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  - **jszip** is convenient but the slowest here and buffers whole files in memory.
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@@ -271,6 +337,7 @@ npm install # jszip, fflate, archiver (zip.js is used from the repo)
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  npm run corpus # generate the deterministic datasets under .corpus/
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  node bench.js # the head-to-head tables (compress / decompress / disk streaming)
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  node bench-backends.js # the parallelism & codec-backend matrix
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+ node bench-codecs.js # the codecs alone, sorted by output size
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  deno run -A bench-7z.js # zip.js vs the 7zz CLI (also: bun bench-7z.js)
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  ```
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package/deno.json CHANGED
@@ -1,6 +1,6 @@
1
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  {
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  "name": "@zip-js/zip-js",
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- "version": "2.11.0",
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+ "version": "2.11.2",
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  "exports": {
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  ".": "./index.js",
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  "./external": "./lib/zip-fs-external.js",
@@ -3639,11 +3639,10 @@ class Reader extends Stream {
3639
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  const data = await readUint8Array(reader, offset + chunkOffset, dataSize);
3640
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  if (data.length) {
3641
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  controller.enqueue(data);
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+ chunkOffset += data.length;
3642
3643
  }
3643
- if ((chunkOffset + chunkSize >= size) || (!data.length && dataSize)) {
3644
+ if ((size !== UNDEFINED_VALUE && chunkOffset >= size) || (!data.length && dataSize)) {
3644
3645
  controller.close();
3645
- } else {
3646
- chunkOffset += chunkSize;
3647
3646
  }
3648
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  }
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  });
@@ -6334,6 +6333,7 @@ class ZipWriter {
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  pendingAddFileCalls: new Set(),
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  pendingErrors: [],
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  bufferedWrites: 0,
6336
+ directWrites: 0,
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  lastFileEntry: UNDEFINED_VALUE
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  });
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  }
@@ -7109,6 +7109,7 @@ async function getFileEntry(zipWriter, name, reader, entryInfo, options) {
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7109
  const usdz = zipWriter.options[OPTION_USDZ];
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  let fileEntry = pendingFileEntry;
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  let bufferedWrite;
7112
+ let directWrite;
7112
7113
  let releaseLockWriter;
7113
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  let writingBufferedEntryData;
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  let writingEntryData;
@@ -7118,7 +7119,7 @@ async function getFileEntry(zipWriter, name, reader, entryInfo, options) {
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7119
  const lockPreviousFileEntry = keepOrder && previousFileEntry ? previousFileEntry.lockFileEntry : UNDEFINED_VALUE;
7119
7120
  fileEntries.set(name, fileEntry);
7120
7121
  try {
7121
- if (options.bufferedWrite || !keepOrder || zipWriter.writerLocked || zipWriter.bufferedWrites || (!dataDescriptor && !emptyEntry)) {
7122
+ if (options.bufferedWrite || !keepOrder || zipWriter.writerLocked || zipWriter.bufferedWrites || zipWriter.directWrites || (!dataDescriptor && !emptyEntry)) {
7122
7123
  bufferedWrite = true;
7123
7124
  zipWriter.bufferedWrites++;
7124
7125
  if (options.createTempStream) {
@@ -7129,6 +7130,8 @@ async function getFileEntry(zipWriter, name, reader, entryInfo, options) {
7129
7130
  fileWriter.size = 0;
7130
7131
  await initStream(writer);
7131
7132
  } else {
7133
+ directWrite = true;
7134
+ zipWriter.directWrites++;
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7135
  fileWriter = writer;
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7136
  await lockPreviousFileEntry;
7134
7137
  await requestLockWriter();
@@ -7207,6 +7210,9 @@ async function getFileEntry(zipWriter, name, reader, entryInfo, options) {
7207
7210
  if (bufferedWrite) {
7208
7211
  zipWriter.bufferedWrites--;
7209
7212
  }
7213
+ if (directWrite) {
7214
+ zipWriter.directWrites--;
7215
+ }
7210
7216
  if (releaseLockFileEntry) {
7211
7217
  releaseLockFileEntry(lockPreviousFileEntry);
7212
7218
  }
@@ -7351,8 +7357,8 @@ async function createFileEntry(reader, writer, { diskNumberStart, lockFileEntry
7351
7357
  }
7352
7358
  const { writable } = writer;
7353
7359
  if (reader) {
7354
- const readable = toCompatibleReadable(createReadable(reader));
7355
7360
  const size = reader.size;
7361
+ const readable = toCompatibleReadable(createReadable(reader, { size }));
7356
7362
  const workerOptions = {
7357
7363
  options: {
7358
7364
  codecType: CODEC_DEFLATE,
@@ -8531,7 +8537,7 @@ function formatSupported(StreamClass, format) {
8531
8537
  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
8532
8538
  */
8533
8539
 
8534
- const VERSION = "2.11.0";
8540
+ const VERSION = "2.11.2";
8535
8541
 
8536
8542
  /*
8537
8543
  Copyright (c) 2025 Gildas Lormeau. All rights reserved.
@@ -9120,18 +9126,17 @@ function _make(isCompress, type, options = {}) {
9120
9126
  }
9121
9127
  heap.set(buffer.subarray(offset, offset + toRead), this.in);
9122
9128
  const result = process(this.streamHandle, this.in, toRead, out, outBufferSize, 0);
9129
+ // checked before the byte count is used, so a status code can never be read as one
9130
+ const code = (result >> 24) & 0xff;
9131
+ const signedCode = (code & 0x80) ? code - 256 : code;
9132
+ if (signedCode < 0) {
9133
+ throw new Error("process error:" + signedCode);
9134
+ }
9123
9135
  const prod = result & 0x00ffffff;
9124
9136
  if (prod) {
9125
9137
  scratch.set(heap.subarray(out, out + prod), 0);
9126
9138
  controller.enqueue(scratch.slice(0, prod));
9127
9139
  }
9128
- if (!isCompress) {
9129
- const code = (result >> 24) & 0xff;
9130
- const signedCode = (code & 0x80) ? code - 256 : code;
9131
- if (signedCode < 0) {
9132
- throw new Error("process error:" + signedCode);
9133
- }
9134
- }
9135
9140
  const consumed = last_consumed(this.streamHandle);
9136
9141
  if (consumed === 0 && prod === 0) {
9137
9142
  break;
@@ -9151,14 +9156,12 @@ function _make(isCompress, type, options = {}) {
9151
9156
  const scratch = this._scratch;
9152
9157
  while (true) {
9153
9158
  const result = process(this.streamHandle, 0, 0, out, outBufferSize, 4);
9154
- const produced = result & 0x00ffffff;
9155
9159
  const code = (result >> 24) & 0xff;
9156
- if (!isCompress) {
9157
- const signedCode = (code & 0x80) ? code - 256 : code;
9158
- if (signedCode < 0) {
9159
- throw new Error("process error:" + signedCode);
9160
- }
9160
+ const signedCode = (code & 0x80) ? code - 256 : code;
9161
+ if (signedCode < 0) {
9162
+ throw new Error("process error:" + signedCode);
9161
9163
  }
9164
+ const produced = result & 0x00ffffff;
9162
9165
  if (produced) {
9163
9166
  scratch.set(heap.subarray(out, out + produced), 0);
9164
9167
  controller.enqueue(scratch.slice(0, produced));