@ziggs-ai/agent-sdk 0.10.0 → 0.10.1

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Files changed (41) hide show
  1. package/CHANGELOG.md +23 -0
  2. package/dist/AgentHost.d.ts +50 -14
  3. package/dist/AgentHost.js +129 -7
  4. package/dist/agent/ClaudeSdkAgent.d.ts +23 -1
  5. package/dist/agent/ClaudeSdkAgent.js +145 -75
  6. package/dist/context/applyEffects.js +4 -3
  7. package/dist/index.d.ts +3 -2
  8. package/dist/index.js +3 -2
  9. package/dist/runtime/bootstrapCtx.js +6 -8
  10. package/dist/runtime/buildOutcome.d.ts +9 -1
  11. package/dist/runtime/buildOutcome.js +29 -6
  12. package/dist/runtime/taskIntake.js +6 -4
  13. package/dist/runtime/wakeWriteKeys.js +14 -21
  14. package/dist/server/ConnectionPool.d.ts +10 -52
  15. package/dist/server/ConnectionPool.js +26 -57
  16. package/dist/server/EventQueue.d.ts +6 -0
  17. package/dist/server/EventQueue.js +21 -6
  18. package/dist/server/SeenMessages.d.ts +7 -0
  19. package/dist/server/SeenMessages.js +15 -0
  20. package/dist/server/ZiggsEffectHandler.d.ts +1 -0
  21. package/dist/server/ZiggsEffectHandler.js +14 -7
  22. package/dist/server/inboxLoop.d.ts +17 -2
  23. package/dist/server/inboxLoop.js +92 -16
  24. package/dist/server/polls/PollKind.d.ts +72 -0
  25. package/dist/server/polls/PollKind.js +53 -0
  26. package/dist/server/polls/PollRunner.d.ts +62 -0
  27. package/dist/server/polls/PollRunner.js +138 -0
  28. package/dist/server/questMatch.d.ts +5 -0
  29. package/dist/server/questMatch.js +14 -0
  30. package/dist/server/runLauncher.d.ts +0 -6
  31. package/dist/server/runLauncher.js +54 -27
  32. package/dist/server/tools/tier1/protocolRunner.d.ts +3 -1
  33. package/dist/server/tools/tier1/protocolRunner.js +24 -28
  34. package/dist/server/tools/tier1/protocolTools.js +23 -13
  35. package/dist/server/tools/tier2/connectionTools.js +12 -1
  36. package/dist/tasks/protocolRegistry.d.ts +27 -0
  37. package/dist/tasks/protocolRegistry.js +36 -0
  38. package/dist/types.d.ts +0 -9
  39. package/package.json +2 -2
  40. package/dist/server/staleBacklogGate.d.ts +0 -57
  41. package/dist/server/staleBacklogGate.js +0 -100
@@ -1,17 +1,3 @@
1
- /**
2
- * ConnectionPool — multi-agent fleet manager.
3
- *
4
- * Holds N `AgentHostOptions` configs but only constructs/wakes an
5
- * `AgentHost` (one WS connection) when needed. Idle hosts are slept after
6
- * `idleTimeoutMs`. At most `maxActive` hosts are connected at a time; LRU
7
- * eviction drops the oldest if the cap is reached. With `startControl`, a
8
- * separate "launcher" socket receives backend-driven wake hints so the pool
9
- * spins up the right host on demand.
10
- *
11
- * This is how a single Node process serves a fleet of agents without
12
- * holding 1000 open sockets — typical config: 1000+ registered, ~50 live.
13
- */
14
- import { type InboxOperatorAgentEntry, type StartAgentOptions } from '@ziggs-ai/api-client';
15
1
  import { AgentHost, type AgentHostOptions } from '../AgentHost.js';
16
2
  interface ConnectionManagerMeta {
17
3
  domain?: string;
@@ -24,44 +10,27 @@ interface QueryFilter {
24
10
  expertise?: string[];
25
11
  tags?: string[];
26
12
  }
27
- export interface PoolOptions {
28
- maxActive?: number;
29
- idleTimeoutMs?: number;
30
- /**
31
- * Gate on the operator-poll lazy start (ZIG-910): return false to leave an
32
- * actionable agent's host down this pass. Explicit startAgent()s are not gated.
33
- */
34
- shouldLazyStart?: (entry: InboxOperatorAgentEntry) => boolean;
35
- }
36
13
  export interface SendToOptions {
37
14
  timeoutMs?: number;
38
15
  }
39
- export interface ControlOptions {
40
- wsUrl?: string;
41
- operatorKey?: string;
42
- }
43
16
  export declare class ConnectionPool {
44
17
  private readonly manager;
45
18
  private readonly configs;
46
19
  private readonly responseListeners;
47
- constructor({ maxActive, idleTimeoutMs, shouldLazyStart }?: PoolOptions);
48
20
  /**
49
- * Register N agent configs. Each will be lazily started (a fresh
50
- * `AgentHost` constructed + connected) the first time it's referenced.
21
+ * Register N agent configs. Nothing connects until `connectAll()`; a config
22
+ * registered and never connected is an agent nobody hosts, which is the
23
+ * failure this pool exists to make impossible.
51
24
  */
52
25
  register(configs: AgentHostOptions[], metaArr?: ConnectionManagerMeta[]): void;
53
- /**
54
- * Start (or return) an agent's host. `pinned` keeps it up for the process's
55
- * lifetime — no idle sweep, last to be evicted; use it for hosts the operator
56
- * named rather than ones work happened to reach.
57
- */
58
- startAgent(agentId: string, opts?: StartAgentOptions): Promise<AgentHost>;
59
- /** Agents kept up explicitly (launcher `preStart`), not by demand. */
60
- listPinned(): string[];
26
+ /** Connect every registered agent. Reports the ones that could not come up. */
27
+ connectAll(): Promise<void>;
28
+ /** The host for one agent, connecting it if it somehow is not up yet. */
29
+ startAgent(agentId: string): Promise<AgentHost>;
61
30
  sleep(agentId: string): Promise<void>;
62
31
  disconnectAll(): Promise<void>;
63
32
  /**
64
- * Start the named agent, deliver a message, and wait for its first outbound
33
+ * Deliver a message to the named agent and wait for its first outbound
65
34
  * `send-message` effect — i.e. the agent's reply. Returns the reply text.
66
35
  *
67
36
  * The effectTap injected in `register` drains a per-agent listener queue;
@@ -70,28 +39,17 @@ export declare class ConnectionPool {
70
39
  */
71
40
  requestFrom(agentId: string, text: string, metadata?: Record<string, unknown>, { timeoutMs }?: SendToOptions): Promise<string>;
72
41
  /**
73
- * Start the named agent and deliver one wire frame to it. Returns once the
74
- * host has finished processing.
42
+ * Deliver one wire frame to the named agent. Returns once the host has
43
+ * finished processing.
75
44
  *
76
45
  * Note: does not return the agent's response. For request/response
77
46
  * semantics use `requestFrom`.
78
47
  */
79
48
  sendTo(agentId: string, text: string, metadata?: Record<string, unknown>, { timeoutMs }?: SendToOptions): Promise<null>;
80
- /**
81
- * Start the fleet lazy-start loop (delivery law, phase 4): the manager
82
- * long-polls `GET /inbox/operator` with this operator key and starts the host
83
- * for any owned agent whose slice has actionable content. Each started host
84
- * then consumes via its own per-agent inbox loop — this is ordinary lazy
85
- * process management, not a pushed signal. `wsUrl` is accepted for
86
- * back-compat but unused (the poll is HTTP).
87
- */
88
- startControl({ operatorKey }?: ControlOptions): void;
89
- stopControl(): void;
90
49
  query(filter: QueryFilter): string[];
91
50
  list(): string[];
92
51
  listActive(): string[];
93
52
  get size(): number;
94
- get maxActive(): number;
95
53
  getMeta(id: string): ConnectionManagerMeta | undefined;
96
54
  }
97
55
  export {};
@@ -1,30 +1,30 @@
1
1
  /**
2
- * ConnectionPool — multi-agent fleet manager.
2
+ * ConnectionPool — the agents this launcher process hosts.
3
3
  *
4
- * Holds N `AgentHostOptions` configs but only constructs/wakes an
5
- * `AgentHost` (one WS connection) when needed. Idle hosts are slept after
6
- * `idleTimeoutMs`. At most `maxActive` hosts are connected at a time; LRU
7
- * eviction drops the oldest if the cap is reached. With `startControl`, a
8
- * separate "launcher" socket receives backend-driven wake hints so the pool
9
- * spins up the right host on demand.
4
+ * Holds N `AgentHostOptions` configs and connects every one of them at boot
5
+ * (ZIG-1108). Each host long-polls its own inbox for the life of the process —
6
+ * there is no agent socket. There is no subset, no cap and no lifecycle policy:
7
+ * a write releasing that poll is the only signal anything needs.
10
8
  *
11
- * This is how a single Node process serves a fleet of agents without
12
- * holding 1000 open sockets — typical config: 1000+ registered, ~50 live.
9
+ * What this replaced: a launcher that registered 1000+ configs and connected
10
+ * ~50, deciding which by long-polling `GET /inbox/operator` for a fleet-wide
11
+ * sweep, sleeping quiet hosts on an idle timer, evicting past `maxActive` by
12
+ * LRU, and exempting operator-named agents with a `pinned` flag. Whether an
13
+ * agent was alive came down to a Terraform string, and nothing noticed when the
14
+ * answer was "none of them".
13
15
  */
14
16
  import { ConnectionManager } from '@ziggs-ai/api-client';
15
17
  import { AgentHost } from '../AgentHost.js';
16
18
  import { runtimeLog } from '../shared/runtimeLog.js';
17
19
  export class ConnectionPool {
18
- manager;
20
+ manager = new ConnectionManager();
19
21
  configs = new Map();
20
22
  // Listeners enqueued by requestFrom — drained on outbound send-message effects.
21
23
  responseListeners = new Map();
22
- constructor({ maxActive = 50, idleTimeoutMs = 60_000, shouldLazyStart } = {}) {
23
- this.manager = new ConnectionManager({ maxActive, idleTimeoutMs, shouldLazyStart });
24
- }
25
24
  /**
26
- * Register N agent configs. Each will be lazily started (a fresh
27
- * `AgentHost` constructed + connected) the first time it's referenced.
25
+ * Register N agent configs. Nothing connects until `connectAll()`; a config
26
+ * registered and never connected is an agent nobody hosts, which is the
27
+ * failure this pool exists to make impossible.
28
28
  */
29
29
  register(configs, metaArr = []) {
30
30
  const metaByAgentId = new Map();
@@ -46,14 +46,7 @@ export class ConnectionPool {
46
46
  const pool = this;
47
47
  const host = new AgentHost({
48
48
  ...cfg,
49
- // Inbox activity and in-flight effects both reset the idle timer:
50
- // previously only pool.sendTo() touched it, so a host woken by its
51
- // own inbox loop was torn down every idleTimeoutMs (default 60s)
52
- // regardless of the work it was doing — losing lane ctx, Claude
53
- // session ids, and armed timers each time.
54
- onActivity: () => pool.manager.touch(agentId),
55
49
  effectTap(effect, response) {
56
- pool.manager.touch(agentId);
57
50
  if (effect.kind === 'send-message') {
58
51
  const listeners = pool.responseListeners.get(agentId);
59
52
  if (listeners?.length)
@@ -63,25 +56,21 @@ export class ConnectionPool {
63
56
  },
64
57
  });
65
58
  await host.connectAsync();
66
- runtimeLog.debug('ConnectionPool', `started "${agentId}" (active: ${this.manager.listActive().length}/${this.maxActive})`);
59
+ runtimeLog.debug('ConnectionPool', `connected "${agentId}"`);
67
60
  return host;
68
61
  }, async (host) => {
69
62
  host.disconnect();
70
- runtimeLog.debug('ConnectionPool', `slept "${agentId}"`);
63
+ runtimeLog.debug('ConnectionPool', `disconnected "${agentId}"`);
71
64
  }, metaByAgentId.get(agentId));
72
65
  }
73
66
  }
74
- /**
75
- * Start (or return) an agent's host. `pinned` keeps it up for the process's
76
- * lifetime — no idle sweep, last to be evicted; use it for hosts the operator
77
- * named rather than ones work happened to reach.
78
- */
79
- async startAgent(agentId, opts = {}) {
80
- return await this.manager.startAgent(agentId, opts);
67
+ /** Connect every registered agent. Reports the ones that could not come up. */
68
+ async connectAll() {
69
+ return this.manager.connectAll();
81
70
  }
82
- /** Agents kept up explicitly (launcher `preStart`), not by demand. */
83
- listPinned() {
84
- return this.manager.listPinned();
71
+ /** The host for one agent, connecting it if it somehow is not up yet. */
72
+ async startAgent(agentId) {
73
+ return await this.manager.startAgent(agentId);
85
74
  }
86
75
  async sleep(agentId) {
87
76
  return this.manager.sleep(agentId);
@@ -90,7 +79,7 @@ export class ConnectionPool {
90
79
  return this.manager.sleepAll();
91
80
  }
92
81
  /**
93
- * Start the named agent, deliver a message, and wait for its first outbound
82
+ * Deliver a message to the named agent and wait for its first outbound
94
83
  * `send-message` effect — i.e. the agent's reply. Returns the reply text.
95
84
  *
96
85
  * The effectTap injected in `register` drains a per-agent listener queue;
@@ -139,8 +128,8 @@ export class ConnectionPool {
139
128
  });
140
129
  }
141
130
  /**
142
- * Start the named agent and deliver one wire frame to it. Returns once the
143
- * host has finished processing.
131
+ * Deliver one wire frame to the named agent. Returns once the host has
132
+ * finished processing.
144
133
  *
145
134
  * Note: does not return the agent's response. For request/response
146
135
  * semantics use `requestFrom`.
@@ -149,31 +138,11 @@ export class ConnectionPool {
149
138
  const host = await this.startAgent(agentId);
150
139
  const timeoutPromise = new Promise((_, reject) => setTimeout(() => reject(new Error(`sendTo timeout for "${agentId}" after ${timeoutMs}ms`)), timeoutMs));
151
140
  await Promise.race([host.handleMessage(text, metadata), timeoutPromise]);
152
- this.manager.touch(agentId);
153
141
  return null;
154
142
  }
155
- /**
156
- * Start the fleet lazy-start loop (delivery law, phase 4): the manager
157
- * long-polls `GET /inbox/operator` with this operator key and starts the host
158
- * for any owned agent whose slice has actionable content. Each started host
159
- * then consumes via its own per-agent inbox loop — this is ordinary lazy
160
- * process management, not a pushed signal. `wsUrl` is accepted for
161
- * back-compat but unused (the poll is HTTP).
162
- */
163
- startControl({ operatorKey } = {}) {
164
- if (!operatorKey) {
165
- runtimeLog.warn('ConnectionPool', 'startControl: operatorKey is required — skipping');
166
- return;
167
- }
168
- this.manager.start(operatorKey);
169
- }
170
- stopControl() {
171
- void this.manager.stop();
172
- }
173
143
  query(filter) { return this.manager.query(filter); }
174
144
  list() { return this.manager.list(); }
175
145
  listActive() { return this.manager.listActive(); }
176
146
  get size() { return this.manager.size; }
177
- get maxActive() { return this.manager.maxActive; }
178
147
  getMeta(id) { return this.manager.getMeta(id); }
179
148
  }
@@ -7,6 +7,12 @@ export interface EventQueueOptions {
7
7
  * batch dispatch. The runtime sees at most one in-flight processEvent call
8
8
  * per laneKey at a time; multiple events arriving while busy are merged
9
9
  * into a single { type: 'batch', events: [...] } frame on the next pass.
10
+ *
11
+ * ZIG-1191: `enqueue` REJECTS when the dispatch failed. It used to log the error
12
+ * and resolve, which made every caller — including the inbox loop, whose next
13
+ * statement is the ack — unable to tell a handled event from a lost one. A
14
+ * caller that has nothing to do with a failure should say so with `.catch()`;
15
+ * the one holding a delivery must not have that decision made for it.
10
16
  */
11
17
  export declare class EventQueue {
12
18
  private _processEvent;
@@ -4,6 +4,12 @@ import { runtimeLog } from '../shared/runtimeLog.js';
4
4
  * batch dispatch. The runtime sees at most one in-flight processEvent call
5
5
  * per laneKey at a time; multiple events arriving while busy are merged
6
6
  * into a single { type: 'batch', events: [...] } frame on the next pass.
7
+ *
8
+ * ZIG-1191: `enqueue` REJECTS when the dispatch failed. It used to log the error
9
+ * and resolve, which made every caller — including the inbox loop, whose next
10
+ * statement is the ack — unable to tell a handled event from a lost one. A
11
+ * caller that has nothing to do with a failure should say so with `.catch()`;
12
+ * the one holding a delivery must not have that decision made for it.
7
13
  */
8
14
  export class EventQueue {
9
15
  _processEvent;
@@ -28,9 +34,12 @@ export class EventQueue {
28
34
  state = { events: [], processing: false };
29
35
  this._state.set(laneKey, state);
30
36
  }
31
- return new Promise((resolve) => {
37
+ return new Promise((resolve, reject) => {
32
38
  this._metrics.enqueued += 1;
33
- state.events.push({ event, resolve });
39
+ state.events.push({
40
+ event,
41
+ settle: (err) => (err === undefined ? resolve() : reject(err)),
42
+ });
34
43
  this._trimQueueIfNeeded(state, laneKey);
35
44
  this._processIfNeeded(laneKey);
36
45
  });
@@ -49,21 +58,25 @@ export class EventQueue {
49
58
  while (state.events.length > 0) {
50
59
  const batch = state.events.splice(0, state.events.length);
51
60
  const events = batch.map(e => e.event);
52
- const resolvers = batch.map(e => e.resolve);
61
+ const settlers = batch.map(e => e.settle);
53
62
  const coalesced = events.length === 1
54
63
  ? events[0]
55
64
  : { type: 'batch', events };
65
+ // Coalescing makes the batch the unit of success: the lane ran one tick
66
+ // for all of it, so a failure belongs to every event that was merged in.
67
+ let failure;
56
68
  try {
57
69
  await this._processEvent(coalesced, laneKey);
58
70
  }
59
71
  catch (error) {
72
+ failure = error ?? new Error('processEvent failed');
60
73
  this._metrics.errors += 1;
61
74
  runtimeLog.error('EventQueue', `processEvent error for laneKey=${laneKey}: ${error?.message || error}`);
62
75
  }
63
76
  this._metrics.processedBatches += 1;
64
77
  this._metrics.processedEvents += events.length;
65
- for (const r of resolvers)
66
- r();
78
+ for (const settle of settlers)
79
+ settle(failure);
67
80
  }
68
81
  state.processing = false;
69
82
  }
@@ -71,7 +84,9 @@ export class EventQueue {
71
84
  while (state.events.length > this._maxQueueLengthPerLane) {
72
85
  const dropped = state.events.shift();
73
86
  this._metrics.dropped += 1;
74
- dropped?.resolve();
87
+ // A dropped event was never handled, so its caller hears about it — the
88
+ // inbox loop holds the ack instead of acking work that fell off the queue.
89
+ dropped?.settle(new Error(`EventQueue dropped an event on laneKey=${laneKey} (queue over ${this._maxQueueLengthPerLane})`));
75
90
  runtimeLog.warn('EventQueue', `dropped oldest event laneKey=${laneKey} max=${this._maxQueueLengthPerLane}`);
76
91
  }
77
92
  }
@@ -10,4 +10,11 @@ export declare class SeenMessages {
10
10
  constructor(maxSize?: number);
11
11
  has(messageId: string | null | undefined): boolean;
12
12
  mark(messageId: string | null | undefined): void;
13
+ /**
14
+ * Forget a mark, so the next delivery of the same id is processed rather than
15
+ * skipped. ZIG-1191: marking happens BEFORE the work, to hold the door against
16
+ * a concurrent duplicate — which means a failure has to take the mark back, or
17
+ * the redelivery that a held ack buys is silently dropped as a duplicate.
18
+ */
19
+ unmark(messageId: string | null | undefined): void;
13
20
  }
@@ -28,4 +28,19 @@ export class SeenMessages {
28
28
  this.seen.delete(oldest);
29
29
  }
30
30
  }
31
+ /**
32
+ * Forget a mark, so the next delivery of the same id is processed rather than
33
+ * skipped. ZIG-1191: marking happens BEFORE the work, to hold the door against
34
+ * a concurrent duplicate — which means a failure has to take the mark back, or
35
+ * the redelivery that a held ack buys is silently dropped as a duplicate.
36
+ */
37
+ unmark(messageId) {
38
+ if (!messageId || typeof messageId !== 'string')
39
+ return;
40
+ if (!this.seen.delete(messageId))
41
+ return;
42
+ const at = this.order.indexOf(messageId);
43
+ if (at !== -1)
44
+ this.order.splice(at, 1);
45
+ }
31
46
  }
@@ -67,6 +67,7 @@ export declare function executeToolWithSideEffects(deps: Pick<ZiggsEffectDeps, '
67
67
  }>, roster: {
68
68
  agents: unknown[];
69
69
  users: unknown[];
70
+ agreements?: unknown[];
70
71
  }): Promise<ToolCallResult>;
71
72
  /**
72
73
  * Build a single shared EffectHandler. The handler is stateful — it caches
@@ -109,7 +109,10 @@ export async function executeToolWithSideEffects(deps, eff, effect, roster) {
109
109
  const toolT0 = Date.now();
110
110
  const args = effect.args || {};
111
111
  const argsPreview = previewToolArgs(args);
112
- await emitToolOperationArtifact(deps.artifactsClient, effect.sessionId, 'started', {
112
+ // ZIG-1120 #6 — breadcrumbs are best-effort. Awaiting them bracketed every
113
+ // tool call; a slow/wedged artifacts backend stalled the whole wake. Match
114
+ // ClaudeSdkAgent thought writes (fire-and-forget).
115
+ void emitToolOperationArtifact(deps.artifactsClient, effect.sessionId, 'started', {
113
116
  state: 'started',
114
117
  tool: effect.name,
115
118
  ...(argsPreview ? { args: argsPreview } : {}),
@@ -142,6 +145,9 @@ export async function executeToolWithSideEffects(deps, eff, effect, roster) {
142
145
  eff,
143
146
  agents: roster.agents,
144
147
  users: roster.users,
148
+ // ZIG-1120 #8 — session snapshot already has agreements; protocolRunner
149
+ // used to re-fetch them over HTTP on every spawn/subcontract.
150
+ agreements: roster.agreements ?? [],
145
151
  senderId: effect.senderId ?? lastUser?.userId ?? lastUser?.id,
146
152
  senderType: effect.senderType ?? (lastUser ? 'USER' : undefined),
147
153
  onBehalfOfAgreementId: effect.onBehalfOfAgreementId,
@@ -153,7 +159,7 @@ export async function executeToolWithSideEffects(deps, eff, effect, roster) {
153
159
  // One clip per tool call: this is a full JSON.stringify of the untruncated
154
160
  // result, and the artifact body and the idempotency key want the same string.
155
161
  const clipped = clipForOperationArtifact(result);
156
- await emitToolOperationArtifact(deps.artifactsClient, effect.sessionId, 'completed', {
162
+ void emitToolOperationArtifact(deps.artifactsClient, effect.sessionId, 'completed', {
157
163
  state: 'completed',
158
164
  tool: effect.name,
159
165
  result: clipped,
@@ -171,7 +177,7 @@ export async function executeToolWithSideEffects(deps, eff, effect, roster) {
171
177
  catch (error) {
172
178
  const errMsg = error?.message ?? String(error);
173
179
  runtimeLog.warn('ZiggsEffectHandler', `tool-call "${effect.name}" failed: ${errMsg}`);
174
- await emitToolOperationArtifact(deps.artifactsClient, effect.sessionId, 'error', {
180
+ void emitToolOperationArtifact(deps.artifactsClient, effect.sessionId, 'error', {
175
181
  state: 'failed',
176
182
  tool: effect.name,
177
183
  error: errMsg,
@@ -277,14 +283,15 @@ export function createZiggsEffectHandler(deps) {
277
283
  return { text, usage };
278
284
  }
279
285
  case 'tool-call': {
280
- // Roster comes from the cached snapshot (populated by read-context). Both
281
- // cognitions land here — the FSM via runTurn's executeTool, the Claude
282
- // Agent SDK via the toolManagerToSdkMcp bridge — so tool side effects are
283
- // emitted exactly once, in one place (ZIG-775).
286
+ // Roster + agreements come from the cached snapshot (populated by
287
+ // read-context). Both cognitions land here — the FSM via runTurn's
288
+ // executeTool, the Claude Agent SDK via the toolManagerToSdkMcp bridge —
289
+ // so tool side effects are emitted exactly once, in one place (ZIG-775).
284
290
  const cached = cacheGet(effect.sessionId);
285
291
  return executeToolWithSideEffects(deps, handler, effect, {
286
292
  agents: cached?.agents || [],
287
293
  users: cached?.users || [],
294
+ agreements: cached?.agreements || [],
288
295
  });
289
296
  }
290
297
  case 'send-message': {
@@ -1,4 +1,4 @@
1
- import { type InboxTaskRef, type Creds } from '@ziggs-ai/api-client';
1
+ import { type InboxQuestRef, type InboxTaskRef, type Creds } from '@ziggs-ai/api-client';
2
2
  import { SeenMessages } from './SeenMessages.js';
3
3
  /**
4
4
  * Per-agent inbox long-poll loop (delivery law, phase 4). This is the ONLY way
@@ -26,6 +26,12 @@ export interface InboxLoopDeps {
26
26
  * for it (chat-less agreement, self-assigned task).
27
27
  */
28
28
  onTask?: (task: InboxTaskRef) => Promise<void>;
29
+ /**
30
+ * A marketplace quest doorbell (ZIG-1185). The host MUST triage with a plain
31
+ * string compare and return without an LLM wake on miss — otherwise every
32
+ * public quest burns a full Claude turn per published supplier.
33
+ */
34
+ onQuest?: (quest: InboxQuestRef) => Promise<void>;
29
35
  label?: string;
30
36
  }
31
37
  export interface InboxPassResult {
@@ -35,10 +41,17 @@ export interface InboxPassResult {
35
41
  resourceEvents: number;
36
42
  /** Assigned open tasks delivered this pass (ZIG-973). */
37
43
  tasksDelivered: number;
44
+ /** Quest refs triaged this pass (ZIG-1185) — includes misses that only ack. */
45
+ questsTriaged: number;
38
46
  /** True when the watermark advanced this pass. */
39
47
  acked: boolean;
40
48
  /** True when there was more mail than one envelope carries. */
41
49
  truncated: boolean;
50
+ /**
51
+ * Handovers into the host that failed this pass (ZIG-1191). Non-zero means the
52
+ * watermark was deliberately held, so the same window arrives again.
53
+ */
54
+ failures: number;
42
55
  }
43
56
  /**
44
57
  * One long-poll pass: hold up to `waitSeconds` for new inbox content, then read
@@ -46,7 +59,9 @@ export interface InboxPassResult {
46
59
  * Reused each iteration of {@link runInboxLoop}; also usable as a single catch-up
47
60
  * read (`waitSeconds: 0`) at bootstrap.
48
61
  */
49
- export declare function pollInboxOnce(deps: InboxLoopDeps, waitSeconds?: number): Promise<InboxPassResult>;
62
+ export declare function pollInboxOnce(deps: InboxLoopDeps, waitSeconds?: number, opts?: {
63
+ forceAck?: boolean;
64
+ }): Promise<InboxPassResult>;
50
65
  export interface InboxLoopHandle {
51
66
  /** Stop the loop after the current pass; resolves when it has fully exited. */
52
67
  stop(): Promise<void>;