@zhongguo168a/yxeditor-common 0.0.9 → 0.0.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts CHANGED
@@ -1,7 +1,4 @@
1
1
  import { HorizontalTextAlignment, VerticalTextAlignment, Scheduler, Prefab, Node, Component, ISchedulable, AssetManager, Asset, SpriteAtlas, Vec2, Vec3, Vec4 } from 'cc';
2
- import { Dispatcher as Dispatcher$1 } from 'db://assets/core/libs/event';
3
- import { List as List$1 } from 'db://assets/core/libs/ds';
4
- import { AssetURI as AssetURI$1 } from 'db://assets/core/libs/loader/AssetManager';
5
2
 
6
3
  interface error {
7
4
  isCancel(): boolean;
@@ -208,6 +205,7 @@ declare class Timer {
208
205
  recycle(): void;
209
206
  dispose(): void;
210
207
  }
208
+ declare const timer: Timer;
211
209
 
212
210
  declare class ControllerSet {
213
211
  constructor(mod: IModule);
@@ -1292,20 +1290,35 @@ declare class Dispatcher implements ISchedulable {
1292
1290
  protected typeToList: Dictionary<string, CallbackList<any>>;
1293
1291
  }
1294
1292
 
1293
+ declare class AssetURI {
1294
+ name: string;
1295
+ constructor(name: string);
1296
+ loadType: number;
1297
+ uuid: string;
1298
+ path: string;
1299
+ bundle: string;
1300
+ }
1301
+ declare class XAssetManager {
1302
+ getAsset(uri: string): any;
1303
+ getAssetByUUID(uuid: string): any;
1304
+ getRoot(): AssetManager;
1305
+ }
1306
+ declare let assetx: XAssetManager;
1307
+
1295
1308
  declare class LoaderItem {
1296
1309
  onComplete?: (err: any, asset: any) => void;
1297
1310
  callHandler(err: any, asset: any): void;
1298
1311
  getBundle(): AssetManager.Bundle;
1299
1312
  type: string;
1300
1313
  bundle: AssetManager.Bundle;
1301
- uri: AssetURI$1;
1314
+ uri: AssetURI;
1302
1315
  preload: boolean;
1303
1316
  error: any;
1304
1317
  }
1305
1318
  /**
1306
1319
  * uri格式:path, uuid://uuid, https://url
1307
1320
  */
1308
- declare class AssetLoader extends Dispatcher$1 {
1321
+ declare class AssetLoader extends Dispatcher {
1309
1322
  /**
1310
1323
  *
1311
1324
  * @param bundleName
@@ -1353,32 +1366,17 @@ declare class AssetLoader extends Dispatcher$1 {
1353
1366
  getTotle(): number;
1354
1367
  getSucceed(): number;
1355
1368
  getFail(): number;
1356
- getFailList(): List$1<LoaderItem>;
1369
+ getFailList(): List<LoaderItem>;
1357
1370
  protected _handleFailList(err: any, item: any): void;
1358
1371
  stop(): void;
1359
1372
  protected _stop: boolean;
1360
1373
  protected _onCompleteHandler: Function;
1361
1374
  protected _onProgressHandler: Function;
1362
1375
  protected _loaded: number;
1363
- protected _loaderList: any;
1364
- protected _failList: any;
1376
+ protected _loaderList: List<LoaderItem>;
1377
+ protected _failList: List<LoaderItem>;
1365
1378
  }
1366
1379
 
1367
- declare class AssetURI {
1368
- name: string;
1369
- constructor(name: string);
1370
- loadType: number;
1371
- uuid: string;
1372
- path: string;
1373
- bundle: string;
1374
- }
1375
- declare class XAssetManager {
1376
- getAsset(uri: string): any;
1377
- getAssetByUUID(uuid: string): any;
1378
- getRoot(): AssetManager;
1379
- }
1380
- declare let assetx: XAssetManager;
1381
-
1382
1380
  declare function parseAtlas(name: any, plist: any, texture: any): SpriteAtlas;
1383
1381
 
1384
1382
  type CreatorFunction = (...args: any[]) => {};
@@ -1852,5 +1850,5 @@ declare const pathutil: PathUtil;
1852
1850
  declare function parsePlist(plist: any, texture: any): SpriteAtlas;
1853
1851
  declare function loadAtlas(url: any, callback: any): void;
1854
1852
 
1855
- export { ArrayUtil, AssetLoader, AssetURI, BitUtil, CallbackList, Controller, ControllerDict, ControllerSet, ConvertUtil, DictIterator, DictNode, DictSource, Dictionary, Dispatcher, ErrorUtil, EventItem, EventManager, EventUtil, Factory, FloatUtil, GeometryUtil, IdentUtil, LinkError, List, ListIterator, ListNode, ListSource, Listener, MapUtil, MathUtil, Model, Module, NetUtil, Page, PageController, PageEvent, PageLayer, PageList, PageRepo, PageState, PathUtil, Pool, RandUtil, Route, SamplePool, ScaleUtil, SimpleModel, StringUtil, TimeUtil, Timer, TreeIterator, TreeNode, TreeNodePlugin, TreeRoot, TreeRootPlugin, UIManager, UIObjectDict, UIPoolConfig, UISingleConfig, UIUtil, ViewController, XAssetManager, XEvent, arrayutil, assetx, bitutil, convertutil, ctrlrepo, errorutil, eventmgr, eventutil, floatutil, formatutil, geoutil, identutil, loadAtlas, maputil, mathutil, netutil, pagerepo, parseAtlas, parsePlist, pathutil, randutil, resutil, scaleutil, stringutil, timeutil, uidict, uimgr, uiutil };
1853
+ export { ArrayUtil, AssetLoader, AssetURI, BitUtil, CallbackList, Controller, ControllerDict, ControllerSet, ConvertUtil, DictIterator, DictNode, DictSource, Dictionary, Dispatcher, ErrorUtil, EventItem, EventManager, EventUtil, Factory, FloatUtil, GeometryUtil, IdentUtil, LinkError, List, ListIterator, ListNode, ListSource, Listener, MapUtil, MathUtil, Model, Module, NetUtil, Page, PageController, PageEvent, PageLayer, PageList, PageRepo, PageState, PathUtil, Pool, RandUtil, Route, SamplePool, ScaleUtil, SimpleModel, StringUtil, TimeUtil, Timer, TreeIterator, TreeNode, TreeNodePlugin, TreeRoot, TreeRootPlugin, UIManager, UIObjectDict, UIPoolConfig, UISingleConfig, UIUtil, ViewController, XAssetManager, XEvent, arrayutil, assetx, bitutil, convertutil, ctrlrepo, errorutil, eventmgr, eventutil, floatutil, formatutil, geoutil, identutil, loadAtlas, maputil, mathutil, netutil, pagerepo, parseAtlas, parsePlist, pathutil, randutil, resutil, scaleutil, stringutil, timer, timeutil, uidict, uimgr, uiutil };
1856
1854
  export type { CreatorFunction, DisposeFunction, IController, IEventManager, IExtend, IListItem, IModel, IModule, IModuleSample, ITreeListItem, RecycleFunction, error };
package/dist/index.esm.js CHANGED
@@ -1,8 +1,4 @@
1
- import { HorizontalTextAlignment, VerticalTextAlignment, Scheduler, macro, director, instantiate, math, Component, ImageAsset, SpriteFrame, SpriteAtlas, assetManager, JsonAsset, TextAsset, Asset, path, Texture2D, Size, Vec2, Rect, Vec3, UITransform, Vec4, resources } from 'cc';
2
- import { parseAtlas as parseAtlas$1 } from 'db://assets/core/libs/loader/ParseAtlas';
3
- import { Dispatcher as Dispatcher$1, Listener as Listener$1 } from 'db://assets/core/libs/event';
4
- import { List as List$1 } from 'db://assets/core/libs/ds';
5
- import { AssetURI as AssetURI$1, assetx as assetx$1 } from 'db://assets/core/libs/loader/AssetManager';
1
+ import { HorizontalTextAlignment, VerticalTextAlignment, Scheduler, macro, director, instantiate, math, Component, SpriteAtlas, Size, Vec2, Rect, SpriteFrame, path, assetManager, ImageAsset, JsonAsset, TextAsset, Asset, Texture2D, Vec3, UITransform, Vec4, resources } from 'cc';
6
2
 
7
3
  class NetUtil {
8
4
  // 获取URL的参数对象
@@ -432,6 +428,7 @@ class Timer {
432
428
  this._scheduler = null;
433
429
  }
434
430
  }
431
+ const timer = new Timer();
435
432
 
436
433
  class ControllerSet {
437
434
  constructor(mod) {
@@ -4331,6 +4328,111 @@ class Dispatcher {
4331
4328
  }
4332
4329
  }
4333
4330
 
4331
+ function parseAtlas(name, plist, texture) {
4332
+ plist.meta;
4333
+ let frames = plist.frames;
4334
+ let atlas = new SpriteAtlas();
4335
+ atlas.name = name;
4336
+ atlas._nativeAsset = plist;
4337
+ let spriteFrames = atlas.spriteFrames;
4338
+ // 1/1_1_0.png:{
4339
+ // frame: {x: 137, y: 302, w: 18, h: 24}
4340
+ // rotated: false
4341
+ // sourceSize: {w: 32, h: 32}
4342
+ // spriteSourceSize: {x: 7, y: 0, w: 18, h: 24}
4343
+ // trimmed: true
4344
+ // }
4345
+ let maxWidth = 0;
4346
+ let maxHeight = 0;
4347
+ for (let key in frames) {
4348
+ let frame = frames[key];
4349
+ let rotated = false, sourceSize, offset, textureRect;
4350
+ rotated = frame.rotated;
4351
+ {
4352
+ let size = frame.sourceSize;
4353
+ sourceSize = new Size(size.w, size.h);
4354
+ maxWidth = Math.max(maxWidth, size.w);
4355
+ maxHeight = Math.max(maxHeight, size.h);
4356
+ }
4357
+ { // 需要转化成以sourceSize的中心点为原点,cocos坐标系的偏移量
4358
+ let pos = frame.spriteSourceSize;
4359
+ offset = new Vec2(pos.x + pos.w * 0.5, pos.y + pos.h * 0.5);
4360
+ offset.x -= sourceSize.width * 0.5;
4361
+ offset.y -= sourceSize.height * 0.5;
4362
+ offset.y = -offset.y; // y轴相反
4363
+ }
4364
+ {
4365
+ let rect = frame.frame;
4366
+ textureRect = new Rect(rect.x, rect.y, rect.w, rect.h);
4367
+ }
4368
+ var sprite = new SpriteFrame();
4369
+ sprite.name = key;
4370
+ sprite.reset({
4371
+ originalSize: sourceSize,
4372
+ rect: textureRect,
4373
+ offset: offset,
4374
+ isRotate: !!rotated,
4375
+ texture: texture
4376
+ });
4377
+ let name = path.mainFileName(key);
4378
+ spriteFrames[name] = sprite;
4379
+ }
4380
+ //
4381
+ plist.meta.maxSize = { w: maxWidth, h: maxHeight };
4382
+ return atlas;
4383
+ }
4384
+
4385
+ class AssetURI {
4386
+ constructor(name) {
4387
+ this.name = name;
4388
+ // 0-bundle+path 1-uuid 2-remote
4389
+ this.loadType = 0;
4390
+ let arr = name.split("://");
4391
+ if (arr.length == 2) {
4392
+ let head = arr[0];
4393
+ if (head == "uuid") {
4394
+ this.loadType = 1;
4395
+ this.uuid = arr[1];
4396
+ }
4397
+ else if (head == "http" || head == "https") {
4398
+ this.loadType = 2;
4399
+ }
4400
+ else {
4401
+ this.bundle = head;
4402
+ this.path = arr[1];
4403
+ }
4404
+ }
4405
+ else {
4406
+ this.bundle = "resources";
4407
+ this.path = name;
4408
+ }
4409
+ }
4410
+ }
4411
+ class XAssetManager {
4412
+ getAsset(uri) {
4413
+ let obj = new AssetURI(uri);
4414
+ switch (obj.loadType) {
4415
+ case 1:
4416
+ return assetManager.assets.get(obj.uuid);
4417
+ case 2:
4418
+ return assetManager.assets.get(obj.name);
4419
+ default:
4420
+ let bundle = assetManager.getBundle(obj.bundle);
4421
+ if (!bundle) {
4422
+ return null;
4423
+ }
4424
+ return bundle.get(obj.path);
4425
+ }
4426
+ }
4427
+ getAssetByUUID(uuid) {
4428
+ return assetManager.assets.get(uuid);
4429
+ }
4430
+ getRoot() {
4431
+ return assetManager;
4432
+ }
4433
+ }
4434
+ let assetx = new XAssetManager();
4435
+
4334
4436
  class LoaderItem {
4335
4437
  constructor() {
4336
4438
  this.preload = false;
@@ -4352,13 +4454,13 @@ class LoaderItem {
4352
4454
  /**
4353
4455
  * uri格式:path, uuid://uuid, https://url
4354
4456
  */
4355
- class AssetLoader extends Dispatcher$1 {
4457
+ class AssetLoader extends Dispatcher {
4356
4458
  constructor() {
4357
4459
  super(...arguments);
4358
4460
  this._stop = false;
4359
4461
  this._loaded = 0;
4360
- this._loaderList = new List$1();
4361
- this._failList = new List$1();
4462
+ this._loaderList = new List();
4463
+ this._failList = new List();
4362
4464
  }
4363
4465
  /**
4364
4466
  *
@@ -4368,7 +4470,7 @@ class AssetLoader extends Dispatcher$1 {
4368
4470
  loadBundle(bundleName, otherConfig) {
4369
4471
  let item = new LoaderItem();
4370
4472
  item.type = "Bundle";
4371
- item.uri = new AssetURI$1(`${bundleName}://bundle`);
4473
+ item.uri = new AssetURI(`${bundleName}://bundle`);
4372
4474
  if (otherConfig) {
4373
4475
  item.preload = otherConfig.preload;
4374
4476
  item.onComplete = otherConfig.onComplete;
@@ -4384,7 +4486,7 @@ class AssetLoader extends Dispatcher$1 {
4384
4486
  let item = new LoaderItem();
4385
4487
  item.type = "Atlas";
4386
4488
  // 加载json文件
4387
- item.uri = new AssetURI$1(uri);
4489
+ item.uri = new AssetURI(uri);
4388
4490
  if (otherConfig) {
4389
4491
  item.onComplete = otherConfig.onComplete;
4390
4492
  item.preload = otherConfig.preload != undefined ? otherConfig.preload : false;
@@ -4396,7 +4498,7 @@ class AssetLoader extends Dispatcher$1 {
4396
4498
  let item = new LoaderItem();
4397
4499
  item.type = "Prefab";
4398
4500
  // 加载json文件
4399
- item.uri = new AssetURI$1(uri);
4501
+ item.uri = new AssetURI(uri);
4400
4502
  if (otherConfig) {
4401
4503
  item.onComplete = otherConfig.onComplete;
4402
4504
  item.preload = otherConfig.preload != undefined ? otherConfig.preload : false;
@@ -4407,14 +4509,14 @@ class AssetLoader extends Dispatcher$1 {
4407
4509
  loadConfig(uri) {
4408
4510
  let item = new LoaderItem();
4409
4511
  item.type = "Config";
4410
- item.uri = new AssetURI$1(uri);
4512
+ item.uri = new AssetURI(uri);
4411
4513
  this._loaderList.push(item);
4412
4514
  return this;
4413
4515
  }
4414
4516
  loadSpriteFrame(uri, otherConfig) {
4415
4517
  let item = new LoaderItem();
4416
4518
  item.type = "SpriteFrame";
4417
- item.uri = new AssetURI$1(uri);
4519
+ item.uri = new AssetURI(uri);
4418
4520
  if (otherConfig) {
4419
4521
  item.onComplete = otherConfig.onComplete;
4420
4522
  }
@@ -4424,7 +4526,7 @@ class AssetLoader extends Dispatcher$1 {
4424
4526
  loadImageAsset(uri, otherConfig) {
4425
4527
  let item = new LoaderItem();
4426
4528
  item.type = "ImageAsset";
4427
- item.uri = new AssetURI$1(uri);
4529
+ item.uri = new AssetURI(uri);
4428
4530
  if (otherConfig) {
4429
4531
  item.onComplete = otherConfig.onHandler;
4430
4532
  }
@@ -4434,7 +4536,7 @@ class AssetLoader extends Dispatcher$1 {
4434
4536
  _loadSpriteFrameByBundle(uri, bundle) {
4435
4537
  let item = new LoaderItem();
4436
4538
  item.type = "SpriteFrame";
4437
- item.uri = new AssetURI$1(`${bundle.name}://${uri}`);
4539
+ item.uri = new AssetURI(`${bundle.name}://${uri}`);
4438
4540
  item.bundle = bundle;
4439
4541
  this._loaderList.push(item);
4440
4542
  }
@@ -4448,7 +4550,7 @@ class AssetLoader extends Dispatcher$1 {
4448
4550
  resolve(this);
4449
4551
  }
4450
4552
  else {
4451
- let listener = Listener$1.create();
4553
+ let listener = Listener.create();
4452
4554
  let succeed = () => {
4453
4555
  listener.off();
4454
4556
  resolve(this);
@@ -4489,7 +4591,7 @@ class AssetLoader extends Dispatcher$1 {
4489
4591
  break;
4490
4592
  }
4491
4593
  case "Atlas": {
4492
- let asset = assetx$1.getAsset(item.uri.name);
4594
+ let asset = assetx.getAsset(item.uri.name);
4493
4595
  if (asset) {
4494
4596
  if (asset instanceof SpriteAtlas) {
4495
4597
  this._loaded++;
@@ -4515,7 +4617,7 @@ class AssetLoader extends Dispatcher$1 {
4515
4617
  break;
4516
4618
  }
4517
4619
  case "Prefab": {
4518
- let asset = assetx$1.getAsset(item.uri.name);
4620
+ let asset = assetx.getAsset(item.uri.name);
4519
4621
  if (asset) {
4520
4622
  this._loaded++;
4521
4623
  item.callHandler(null, asset);
@@ -4622,14 +4724,14 @@ class AssetLoader extends Dispatcher$1 {
4622
4724
  textureUrl = item.uri.name;
4623
4725
  break;
4624
4726
  }
4625
- textureItem.uri = new AssetURI$1(textureUrl);
4727
+ textureItem.uri = new AssetURI(textureUrl);
4626
4728
  //
4627
4729
  this._loadByItem(textureItem, ImageAsset, (err, asset) => {
4628
4730
  if (!err) {
4629
4731
  let tex = new Texture2D();
4630
4732
  tex.image = asset;
4631
4733
  tex.setFilters(1, 1);
4632
- let atlasSprite = parseAtlas$1(item.uri, content, tex);
4734
+ let atlasSprite = parseAtlas(item.uri, content, tex);
4633
4735
  let uuid = atlasAsset.uuid;
4634
4736
  assetManager.assets.remove(uuid);
4635
4737
  assetManager.assets.add(uuid, atlasSprite);
@@ -4729,111 +4831,6 @@ class AssetLoader extends Dispatcher$1 {
4729
4831
  }
4730
4832
  }
4731
4833
 
4732
- class AssetURI {
4733
- constructor(name) {
4734
- this.name = name;
4735
- // 0-bundle+path 1-uuid 2-remote
4736
- this.loadType = 0;
4737
- let arr = name.split("://");
4738
- if (arr.length == 2) {
4739
- let head = arr[0];
4740
- if (head == "uuid") {
4741
- this.loadType = 1;
4742
- this.uuid = arr[1];
4743
- }
4744
- else if (head == "http" || head == "https") {
4745
- this.loadType = 2;
4746
- }
4747
- else {
4748
- this.bundle = head;
4749
- this.path = arr[1];
4750
- }
4751
- }
4752
- else {
4753
- this.bundle = "resources";
4754
- this.path = name;
4755
- }
4756
- }
4757
- }
4758
- class XAssetManager {
4759
- getAsset(uri) {
4760
- let obj = new AssetURI(uri);
4761
- switch (obj.loadType) {
4762
- case 1:
4763
- return assetManager.assets.get(obj.uuid);
4764
- case 2:
4765
- return assetManager.assets.get(obj.name);
4766
- default:
4767
- let bundle = assetManager.getBundle(obj.bundle);
4768
- if (!bundle) {
4769
- return null;
4770
- }
4771
- return bundle.get(obj.path);
4772
- }
4773
- }
4774
- getAssetByUUID(uuid) {
4775
- return assetManager.assets.get(uuid);
4776
- }
4777
- getRoot() {
4778
- return assetManager;
4779
- }
4780
- }
4781
- let assetx = new XAssetManager();
4782
-
4783
- function parseAtlas(name, plist, texture) {
4784
- plist.meta;
4785
- let frames = plist.frames;
4786
- let atlas = new SpriteAtlas();
4787
- atlas.name = name;
4788
- atlas._nativeAsset = plist;
4789
- let spriteFrames = atlas.spriteFrames;
4790
- // 1/1_1_0.png:{
4791
- // frame: {x: 137, y: 302, w: 18, h: 24}
4792
- // rotated: false
4793
- // sourceSize: {w: 32, h: 32}
4794
- // spriteSourceSize: {x: 7, y: 0, w: 18, h: 24}
4795
- // trimmed: true
4796
- // }
4797
- let maxWidth = 0;
4798
- let maxHeight = 0;
4799
- for (let key in frames) {
4800
- let frame = frames[key];
4801
- let rotated = false, sourceSize, offset, textureRect;
4802
- rotated = frame.rotated;
4803
- {
4804
- let size = frame.sourceSize;
4805
- sourceSize = new Size(size.w, size.h);
4806
- maxWidth = Math.max(maxWidth, size.w);
4807
- maxHeight = Math.max(maxHeight, size.h);
4808
- }
4809
- { // 需要转化成以sourceSize的中心点为原点,cocos坐标系的偏移量
4810
- let pos = frame.spriteSourceSize;
4811
- offset = new Vec2(pos.x + pos.w * 0.5, pos.y + pos.h * 0.5);
4812
- offset.x -= sourceSize.width * 0.5;
4813
- offset.y -= sourceSize.height * 0.5;
4814
- offset.y = -offset.y; // y轴相反
4815
- }
4816
- {
4817
- let rect = frame.frame;
4818
- textureRect = new Rect(rect.x, rect.y, rect.w, rect.h);
4819
- }
4820
- var sprite = new SpriteFrame();
4821
- sprite.name = key;
4822
- sprite.reset({
4823
- originalSize: sourceSize,
4824
- rect: textureRect,
4825
- offset: offset,
4826
- isRotate: !!rotated,
4827
- texture: texture
4828
- });
4829
- let name = path.mainFileName(key);
4830
- spriteFrames[name] = sprite;
4831
- }
4832
- //
4833
- plist.meta.maxSize = { w: maxWidth, h: maxHeight };
4834
- return atlas;
4835
- }
4836
-
4837
4834
  class UIUtil {
4838
4835
  /**
4839
4836
  * 格式化节点的uuid,用于树结构
@@ -5998,5 +5995,5 @@ class PathUtil {
5998
5995
  }
5999
5996
  const pathutil = new PathUtil();
6000
5997
 
6001
- export { ArrayUtil, AssetLoader, AssetURI, BitUtil, CallbackList, Controller, ControllerDict, ControllerSet, ConvertUtil, DictIterator, DictNode, DictSource, Dictionary, Dispatcher, ErrorUtil, EventItem, EventManager, EventUtil, Factory, FloatUtil, GeometryUtil, IdentUtil, LinkError, List, ListIterator, ListNode, ListSource, Listener, MapUtil, MathUtil, Model, Module, NetUtil, Page, PageController, PageEvent, PageLayer, PageList, PageRepo, PageState, PathUtil, Pool, RandUtil, Route, SamplePool, ScaleUtil, SimpleModel, StringUtil, TimeUtil, Timer, TreeIterator, TreeNode, TreeNodePlugin, TreeRoot, TreeRootPlugin, UIManager, UIObjectDict, UIPoolConfig, UISingleConfig, UIUtil, ViewController, XAssetManager, XEvent, arrayutil, assetx, bitutil, convertutil, ctrlrepo, errorutil, eventmgr, eventutil, floatutil, formatutil, geoutil, identutil, loadAtlas, maputil, mathutil, netutil, pagerepo, parseAtlas, parsePlist, pathutil, randutil, resutil, scaleutil, stringutil, timeutil, uidict, uimgr, uiutil };
5998
+ export { ArrayUtil, AssetLoader, AssetURI, BitUtil, CallbackList, Controller, ControllerDict, ControllerSet, ConvertUtil, DictIterator, DictNode, DictSource, Dictionary, Dispatcher, ErrorUtil, EventItem, EventManager, EventUtil, Factory, FloatUtil, GeometryUtil, IdentUtil, LinkError, List, ListIterator, ListNode, ListSource, Listener, MapUtil, MathUtil, Model, Module, NetUtil, Page, PageController, PageEvent, PageLayer, PageList, PageRepo, PageState, PathUtil, Pool, RandUtil, Route, SamplePool, ScaleUtil, SimpleModel, StringUtil, TimeUtil, Timer, TreeIterator, TreeNode, TreeNodePlugin, TreeRoot, TreeRootPlugin, UIManager, UIObjectDict, UIPoolConfig, UISingleConfig, UIUtil, ViewController, XAssetManager, XEvent, arrayutil, assetx, bitutil, convertutil, ctrlrepo, errorutil, eventmgr, eventutil, floatutil, formatutil, geoutil, identutil, loadAtlas, maputil, mathutil, netutil, pagerepo, parseAtlas, parsePlist, pathutil, randutil, resutil, scaleutil, stringutil, timer, timeutil, uidict, uimgr, uiutil };
6002
5999
  //# sourceMappingURL=index.esm.js.map