@zhin.js/plugin-lottery 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (289) hide show
  1. package/README.md +114 -0
  2. package/agent/agent.ts +6 -0
  3. package/agent/instructions.md +2 -0
  4. package/agent/schedules/daily_pipeline.ts +34 -0
  5. package/agent/skills/lottery.md +36 -0
  6. package/agent/tools/compute_recommend.ts +11 -0
  7. package/agent/tools/get_model_state.ts +11 -0
  8. package/agent/tools/history.ts +22 -0
  9. package/agent/tools/list_pending.ts +11 -0
  10. package/agent/tools/save_prediction.ts +14 -0
  11. package/agent/tools/stats_snapshot.ts +11 -0
  12. package/agent/tools/sync.ts +18 -0
  13. package/evals/pipeline_smoke.eval.ts +8 -0
  14. package/lib/agent/agent.d.ts +3 -0
  15. package/lib/agent/agent.d.ts.map +1 -0
  16. package/lib/agent/agent.js +6 -0
  17. package/lib/agent/agent.js.map +1 -0
  18. package/lib/agent/prompts.d.ts +11 -0
  19. package/lib/agent/prompts.d.ts.map +1 -0
  20. package/lib/agent/prompts.js +11 -0
  21. package/lib/agent/prompts.js.map +1 -0
  22. package/lib/agent/read-skills.d.ts +3 -0
  23. package/lib/agent/read-skills.d.ts.map +1 -0
  24. package/lib/agent/read-skills.js +25 -0
  25. package/lib/agent/read-skills.js.map +1 -0
  26. package/lib/agent/run-turn.d.ts +14 -0
  27. package/lib/agent/run-turn.d.ts.map +1 -0
  28. package/lib/agent/run-turn.js +47 -0
  29. package/lib/agent/run-turn.js.map +1 -0
  30. package/lib/agent/schedules/daily_pipeline.d.ts +3 -0
  31. package/lib/agent/schedules/daily_pipeline.d.ts.map +1 -0
  32. package/lib/agent/schedules/daily_pipeline.js +36 -0
  33. package/lib/agent/schedules/daily_pipeline.js.map +1 -0
  34. package/lib/agent/tools/compute_recommend.d.ts +5 -0
  35. package/lib/agent/tools/compute_recommend.d.ts.map +1 -0
  36. package/lib/agent/tools/compute_recommend.js +11 -0
  37. package/lib/agent/tools/compute_recommend.js.map +1 -0
  38. package/lib/agent/tools/get_model_state.d.ts +5 -0
  39. package/lib/agent/tools/get_model_state.d.ts.map +1 -0
  40. package/lib/agent/tools/get_model_state.js +11 -0
  41. package/lib/agent/tools/get_model_state.js.map +1 -0
  42. package/lib/agent/tools/history.d.ts +6 -0
  43. package/lib/agent/tools/history.d.ts.map +1 -0
  44. package/lib/agent/tools/history.js +24 -0
  45. package/lib/agent/tools/history.js.map +1 -0
  46. package/lib/agent/tools/list_pending.d.ts +5 -0
  47. package/lib/agent/tools/list_pending.d.ts.map +1 -0
  48. package/lib/agent/tools/list_pending.js +11 -0
  49. package/lib/agent/tools/list_pending.js.map +1 -0
  50. package/lib/agent/tools/save_prediction.d.ts +6 -0
  51. package/lib/agent/tools/save_prediction.d.ts.map +1 -0
  52. package/lib/agent/tools/save_prediction.js +14 -0
  53. package/lib/agent/tools/save_prediction.js.map +1 -0
  54. package/lib/agent/tools/stats_snapshot.d.ts +5 -0
  55. package/lib/agent/tools/stats_snapshot.d.ts.map +1 -0
  56. package/lib/agent/tools/stats_snapshot.js +11 -0
  57. package/lib/agent/tools/stats_snapshot.js.map +1 -0
  58. package/lib/agent/tools/sync.d.ts +5 -0
  59. package/lib/agent/tools/sync.d.ts.map +1 -0
  60. package/lib/agent/tools/sync.js +19 -0
  61. package/lib/agent/tools/sync.js.map +1 -0
  62. package/lib/db.d.ts +33 -0
  63. package/lib/db.d.ts.map +1 -0
  64. package/lib/db.js +108 -0
  65. package/lib/db.js.map +1 -0
  66. package/lib/evals/pipeline_smoke.eval.d.ts +3 -0
  67. package/lib/evals/pipeline_smoke.eval.d.ts.map +1 -0
  68. package/lib/evals/pipeline_smoke.eval.js +8 -0
  69. package/lib/evals/pipeline_smoke.eval.js.map +1 -0
  70. package/lib/evaluate/adaptive-sim.d.ts +31 -0
  71. package/lib/evaluate/adaptive-sim.d.ts.map +1 -0
  72. package/lib/evaluate/adaptive-sim.js +155 -0
  73. package/lib/evaluate/adaptive-sim.js.map +1 -0
  74. package/lib/evaluate/backtest.d.ts +29 -0
  75. package/lib/evaluate/backtest.d.ts.map +1 -0
  76. package/lib/evaluate/backtest.js +87 -0
  77. package/lib/evaluate/backtest.js.map +1 -0
  78. package/lib/evaluate/hit-rate.d.ts +8 -0
  79. package/lib/evaluate/hit-rate.d.ts.map +1 -0
  80. package/lib/evaluate/hit-rate.js +120 -0
  81. package/lib/evaluate/hit-rate.js.map +1 -0
  82. package/lib/evaluate/review-pending.d.ts +13 -0
  83. package/lib/evaluate/review-pending.d.ts.map +1 -0
  84. package/lib/evaluate/review-pending.js +89 -0
  85. package/lib/evaluate/review-pending.js.map +1 -0
  86. package/lib/evaluate/tracker.d.ts +28 -0
  87. package/lib/evaluate/tracker.d.ts.map +1 -0
  88. package/lib/evaluate/tracker.js +265 -0
  89. package/lib/evaluate/tracker.js.map +1 -0
  90. package/lib/evaluate/train-weights.d.ts +28 -0
  91. package/lib/evaluate/train-weights.d.ts.map +1 -0
  92. package/lib/evaluate/train-weights.js +101 -0
  93. package/lib/evaluate/train-weights.js.map +1 -0
  94. package/lib/evaluate/weight-guard.d.ts +15 -0
  95. package/lib/evaluate/weight-guard.d.ts.map +1 -0
  96. package/lib/evaluate/weight-guard.js +46 -0
  97. package/lib/evaluate/weight-guard.js.map +1 -0
  98. package/lib/games/kl8-groups.d.ts +31 -0
  99. package/lib/games/kl8-groups.d.ts.map +1 -0
  100. package/lib/games/kl8-groups.js +62 -0
  101. package/lib/games/kl8-groups.js.map +1 -0
  102. package/lib/games/registry.d.ts +13 -0
  103. package/lib/games/registry.d.ts.map +1 -0
  104. package/lib/games/registry.js +45 -0
  105. package/lib/games/registry.js.map +1 -0
  106. package/lib/index.d.ts +3 -0
  107. package/lib/index.d.ts.map +1 -0
  108. package/lib/index.js +215 -0
  109. package/lib/index.js.map +1 -0
  110. package/lib/pipeline.d.ts +36 -0
  111. package/lib/pipeline.d.ts.map +1 -0
  112. package/lib/pipeline.js +130 -0
  113. package/lib/pipeline.js.map +1 -0
  114. package/lib/push.d.ts +3 -0
  115. package/lib/push.d.ts.map +1 -0
  116. package/lib/push.js +31 -0
  117. package/lib/push.js.map +1 -0
  118. package/lib/recommend/game-pick.d.ts +14 -0
  119. package/lib/recommend/game-pick.d.ts.map +1 -0
  120. package/lib/recommend/game-pick.js +169 -0
  121. package/lib/recommend/game-pick.js.map +1 -0
  122. package/lib/recommend/report.d.ts +22 -0
  123. package/lib/recommend/report.d.ts.map +1 -0
  124. package/lib/recommend/report.js +173 -0
  125. package/lib/recommend/report.js.map +1 -0
  126. package/lib/src/agent/prompts.d.ts +11 -0
  127. package/lib/src/agent/prompts.d.ts.map +1 -0
  128. package/lib/src/agent/prompts.js +11 -0
  129. package/lib/src/agent/prompts.js.map +1 -0
  130. package/lib/src/agent/read-skills.d.ts +3 -0
  131. package/lib/src/agent/read-skills.d.ts.map +1 -0
  132. package/lib/src/agent/read-skills.js +25 -0
  133. package/lib/src/agent/read-skills.js.map +1 -0
  134. package/lib/src/agent/run-turn.d.ts +14 -0
  135. package/lib/src/agent/run-turn.d.ts.map +1 -0
  136. package/lib/src/agent/run-turn.js +47 -0
  137. package/lib/src/agent/run-turn.js.map +1 -0
  138. package/lib/src/db.d.ts +33 -0
  139. package/lib/src/db.d.ts.map +1 -0
  140. package/lib/src/db.js +108 -0
  141. package/lib/src/db.js.map +1 -0
  142. package/lib/src/evaluate/adaptive-sim.d.ts +31 -0
  143. package/lib/src/evaluate/adaptive-sim.d.ts.map +1 -0
  144. package/lib/src/evaluate/adaptive-sim.js +159 -0
  145. package/lib/src/evaluate/adaptive-sim.js.map +1 -0
  146. package/lib/src/evaluate/backtest.d.ts +29 -0
  147. package/lib/src/evaluate/backtest.d.ts.map +1 -0
  148. package/lib/src/evaluate/backtest.js +87 -0
  149. package/lib/src/evaluate/backtest.js.map +1 -0
  150. package/lib/src/evaluate/hit-rate.d.ts +8 -0
  151. package/lib/src/evaluate/hit-rate.d.ts.map +1 -0
  152. package/lib/src/evaluate/hit-rate.js +118 -0
  153. package/lib/src/evaluate/hit-rate.js.map +1 -0
  154. package/lib/src/evaluate/review-pending.d.ts +13 -0
  155. package/lib/src/evaluate/review-pending.d.ts.map +1 -0
  156. package/lib/src/evaluate/review-pending.js +89 -0
  157. package/lib/src/evaluate/review-pending.js.map +1 -0
  158. package/lib/src/evaluate/tracker.d.ts +28 -0
  159. package/lib/src/evaluate/tracker.d.ts.map +1 -0
  160. package/lib/src/evaluate/tracker.js +269 -0
  161. package/lib/src/evaluate/tracker.js.map +1 -0
  162. package/lib/src/evaluate/train-weights.d.ts +28 -0
  163. package/lib/src/evaluate/train-weights.d.ts.map +1 -0
  164. package/lib/src/evaluate/train-weights.js +101 -0
  165. package/lib/src/evaluate/train-weights.js.map +1 -0
  166. package/lib/src/evaluate/weight-guard.d.ts +15 -0
  167. package/lib/src/evaluate/weight-guard.d.ts.map +1 -0
  168. package/lib/src/evaluate/weight-guard.js +46 -0
  169. package/lib/src/evaluate/weight-guard.js.map +1 -0
  170. package/lib/src/games/kl8-groups.d.ts +31 -0
  171. package/lib/src/games/kl8-groups.d.ts.map +1 -0
  172. package/lib/src/games/kl8-groups.js +62 -0
  173. package/lib/src/games/kl8-groups.js.map +1 -0
  174. package/lib/src/games/registry.d.ts +13 -0
  175. package/lib/src/games/registry.d.ts.map +1 -0
  176. package/lib/src/games/registry.js +45 -0
  177. package/lib/src/games/registry.js.map +1 -0
  178. package/lib/src/index.d.ts +3 -0
  179. package/lib/src/index.d.ts.map +1 -0
  180. package/lib/src/index.js +183 -0
  181. package/lib/src/index.js.map +1 -0
  182. package/lib/src/lottery-agent-deps.d.ts +24 -0
  183. package/lib/src/lottery-agent-deps.d.ts.map +1 -0
  184. package/lib/src/lottery-agent-deps.js +10 -0
  185. package/lib/src/lottery-agent-deps.js.map +1 -0
  186. package/lib/src/lottery-tool-handlers.d.ts +17 -0
  187. package/lib/src/lottery-tool-handlers.d.ts.map +1 -0
  188. package/lib/src/lottery-tool-handlers.js +155 -0
  189. package/lib/src/lottery-tool-handlers.js.map +1 -0
  190. package/lib/src/pipeline.d.ts +36 -0
  191. package/lib/src/pipeline.d.ts.map +1 -0
  192. package/lib/src/pipeline.js +130 -0
  193. package/lib/src/pipeline.js.map +1 -0
  194. package/lib/src/push.d.ts +3 -0
  195. package/lib/src/push.d.ts.map +1 -0
  196. package/lib/src/push.js +31 -0
  197. package/lib/src/push.js.map +1 -0
  198. package/lib/src/recommend/game-pick.d.ts +14 -0
  199. package/lib/src/recommend/game-pick.d.ts.map +1 -0
  200. package/lib/src/recommend/game-pick.js +169 -0
  201. package/lib/src/recommend/game-pick.js.map +1 -0
  202. package/lib/src/recommend/report.d.ts +22 -0
  203. package/lib/src/recommend/report.d.ts.map +1 -0
  204. package/lib/src/recommend/report.js +176 -0
  205. package/lib/src/recommend/report.js.map +1 -0
  206. package/lib/src/stats/engine.d.ts +18 -0
  207. package/lib/src/stats/engine.d.ts.map +1 -0
  208. package/lib/src/stats/engine.js +122 -0
  209. package/lib/src/stats/engine.js.map +1 -0
  210. package/lib/src/stats/pro-analysis.d.ts +7 -0
  211. package/lib/src/stats/pro-analysis.d.ts.map +1 -0
  212. package/lib/src/stats/pro-analysis.js +121 -0
  213. package/lib/src/stats/pro-analysis.js.map +1 -0
  214. package/lib/src/stats/weights.d.ts +8 -0
  215. package/lib/src/stats/weights.d.ts.map +1 -0
  216. package/lib/src/stats/weights.js +25 -0
  217. package/lib/src/stats/weights.js.map +1 -0
  218. package/lib/src/sync/fetch-official.d.ts +4 -0
  219. package/lib/src/sync/fetch-official.d.ts.map +1 -0
  220. package/lib/src/sync/fetch-official.js +160 -0
  221. package/lib/src/sync/fetch-official.js.map +1 -0
  222. package/lib/src/sync/run-sync.d.ts +8 -0
  223. package/lib/src/sync/run-sync.d.ts.map +1 -0
  224. package/lib/src/sync/run-sync.js +29 -0
  225. package/lib/src/sync/run-sync.js.map +1 -0
  226. package/lib/src/tools/agent-tools.d.ts +15 -0
  227. package/lib/src/tools/agent-tools.d.ts.map +1 -0
  228. package/lib/src/tools/agent-tools.js +211 -0
  229. package/lib/src/tools/agent-tools.js.map +1 -0
  230. package/lib/src/types.d.ts +84 -0
  231. package/lib/src/types.d.ts.map +1 -0
  232. package/lib/src/types.js +3 -0
  233. package/lib/src/types.js.map +1 -0
  234. package/lib/stats/engine.d.ts +18 -0
  235. package/lib/stats/engine.d.ts.map +1 -0
  236. package/lib/stats/engine.js +122 -0
  237. package/lib/stats/engine.js.map +1 -0
  238. package/lib/stats/pro-analysis.d.ts +7 -0
  239. package/lib/stats/pro-analysis.d.ts.map +1 -0
  240. package/lib/stats/pro-analysis.js +121 -0
  241. package/lib/stats/pro-analysis.js.map +1 -0
  242. package/lib/stats/weights.d.ts +8 -0
  243. package/lib/stats/weights.d.ts.map +1 -0
  244. package/lib/stats/weights.js +25 -0
  245. package/lib/stats/weights.js.map +1 -0
  246. package/lib/sync/fetch-official.d.ts +4 -0
  247. package/lib/sync/fetch-official.d.ts.map +1 -0
  248. package/lib/sync/fetch-official.js +160 -0
  249. package/lib/sync/fetch-official.js.map +1 -0
  250. package/lib/sync/run-sync.d.ts +8 -0
  251. package/lib/sync/run-sync.d.ts.map +1 -0
  252. package/lib/sync/run-sync.js +29 -0
  253. package/lib/sync/run-sync.js.map +1 -0
  254. package/lib/tools/agent-tools.d.ts +15 -0
  255. package/lib/tools/agent-tools.d.ts.map +1 -0
  256. package/lib/tools/agent-tools.js +211 -0
  257. package/lib/tools/agent-tools.js.map +1 -0
  258. package/lib/tsconfig.tsbuildinfo +1 -0
  259. package/lib/types.d.ts +84 -0
  260. package/lib/types.d.ts.map +1 -0
  261. package/lib/types.js +3 -0
  262. package/lib/types.js.map +1 -0
  263. package/package.json +73 -0
  264. package/src/agent/prompts.ts +21 -0
  265. package/src/agent/read-skills.ts +27 -0
  266. package/src/agent/run-turn.ts +74 -0
  267. package/src/db.ts +132 -0
  268. package/src/evaluate/adaptive-sim.ts +210 -0
  269. package/src/evaluate/backtest.ts +128 -0
  270. package/src/evaluate/hit-rate.ts +132 -0
  271. package/src/evaluate/review-pending.ts +120 -0
  272. package/src/evaluate/tracker.ts +311 -0
  273. package/src/evaluate/train-weights.ts +134 -0
  274. package/src/evaluate/weight-guard.ts +68 -0
  275. package/src/games/kl8-groups.ts +98 -0
  276. package/src/games/registry.ts +55 -0
  277. package/src/index.ts +216 -0
  278. package/src/lottery-agent-deps.ts +29 -0
  279. package/src/lottery-tool-handlers.ts +166 -0
  280. package/src/pipeline.ts +206 -0
  281. package/src/push.ts +34 -0
  282. package/src/recommend/game-pick.ts +248 -0
  283. package/src/recommend/report.ts +211 -0
  284. package/src/stats/engine.ts +143 -0
  285. package/src/stats/pro-analysis.ts +136 -0
  286. package/src/stats/weights.ts +29 -0
  287. package/src/sync/fetch-official.ts +185 -0
  288. package/src/sync/run-sync.ts +33 -0
  289. package/src/types.ts +98 -0
@@ -0,0 +1 @@
1
+ {"version":3,"file":"list_pending.d.ts","sourceRoot":"","sources":["../../../agent/tools/list_pending.ts"],"names":[],"mappings":";WAImC,MAAM;;AAAzC,wBAMG"}
@@ -0,0 +1,11 @@
1
+ import { defineTool } from '@zhin.js/agent/tools';
2
+ import { z } from 'zod';
3
+ import { handleListPending } from '../../src/lottery-tool-handlers.js';
4
+ export default defineTool({
5
+ description: 'List pending lottery predictions awaiting review',
6
+ inputSchema: z.object({ game: z.string().optional() }),
7
+ async execute({ game }) {
8
+ return handleListPending(game);
9
+ },
10
+ });
11
+ //# sourceMappingURL=list_pending.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"list_pending.js","sourceRoot":"","sources":["../../../agent/tools/list_pending.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,sBAAsB,CAAC;AAClD,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAC;AACxB,OAAO,EAAE,iBAAiB,EAAE,MAAM,oCAAoC,CAAC;AAEvE,eAAe,UAAU,CAAoB;IAC3C,WAAW,EAAE,kDAAkD;IAC/D,WAAW,EAAE,CAAC,CAAC,MAAM,CAAC,EAAE,IAAI,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,QAAQ,EAAE,EAAE,CAAC;IACtD,KAAK,CAAC,OAAO,CAAC,EAAE,IAAI,EAAE;QACpB,OAAO,iBAAiB,CAAC,IAAI,CAAC,CAAC;IACjC,CAAC;CACF,CAAC,CAAC"}
@@ -0,0 +1,6 @@
1
+ declare const _default: import("@zhin.js/agent").AuthoringToolDefinition<{
2
+ game: string;
3
+ numbers_json: string;
4
+ }>;
5
+ export default _default;
6
+ //# sourceMappingURL=save_prediction.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"save_prediction.d.ts","sourceRoot":"","sources":["../../../agent/tools/save_prediction.ts"],"names":[],"mappings":";UAIkC,MAAM;kBAAgB,MAAM;;AAA9D,wBASG"}
@@ -0,0 +1,14 @@
1
+ import { defineTool } from '@zhin.js/agent/tools';
2
+ import { z } from 'zod';
3
+ import { handleSavePrediction } from '../../src/lottery-tool-handlers.js';
4
+ export default defineTool({
5
+ description: 'Save a pending lottery prediction',
6
+ inputSchema: z.object({
7
+ game: z.string().min(1),
8
+ numbers_json: z.string().min(1),
9
+ }),
10
+ async execute({ game, numbers_json }) {
11
+ return handleSavePrediction(game, numbers_json);
12
+ },
13
+ });
14
+ //# sourceMappingURL=save_prediction.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"save_prediction.js","sourceRoot":"","sources":["../../../agent/tools/save_prediction.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,sBAAsB,CAAC;AAClD,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAC;AACxB,OAAO,EAAE,oBAAoB,EAAE,MAAM,oCAAoC,CAAC;AAE1E,eAAe,UAAU,CAAyC;IAChE,WAAW,EAAE,mCAAmC;IAChD,WAAW,EAAE,CAAC,CAAC,MAAM,CAAC;QACpB,IAAI,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;QACvB,YAAY,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;KAChC,CAAC;IACF,KAAK,CAAC,OAAO,CAAC,EAAE,IAAI,EAAE,YAAY,EAAE;QAClC,OAAO,oBAAoB,CAAC,IAAI,EAAE,YAAY,CAAC,CAAC;IAClD,CAAC;CACF,CAAC,CAAC"}
@@ -0,0 +1,5 @@
1
+ declare const _default: import("@zhin.js/agent").AuthoringToolDefinition<{
2
+ game: string;
3
+ }>;
4
+ export default _default;
5
+ //# sourceMappingURL=stats_snapshot.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"stats_snapshot.d.ts","sourceRoot":"","sources":["../../../agent/tools/stats_snapshot.ts"],"names":[],"mappings":";UAIkC,MAAM;;AAAxC,wBAMG"}
@@ -0,0 +1,11 @@
1
+ import { defineTool } from '@zhin.js/agent/tools';
2
+ import { z } from 'zod';
3
+ import { handleStatsSnapshot } from '../../src/lottery-tool-handlers.js';
4
+ export default defineTool({
5
+ description: 'Get stats snapshot for a lottery game',
6
+ inputSchema: z.object({ game: z.string().min(1) }),
7
+ async execute({ game }) {
8
+ return handleStatsSnapshot(game);
9
+ },
10
+ });
11
+ //# sourceMappingURL=stats_snapshot.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"stats_snapshot.js","sourceRoot":"","sources":["../../../agent/tools/stats_snapshot.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,sBAAsB,CAAC;AAClD,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAC;AACxB,OAAO,EAAE,mBAAmB,EAAE,MAAM,oCAAoC,CAAC;AAEzE,eAAe,UAAU,CAAmB;IAC1C,WAAW,EAAE,uCAAuC;IACpD,WAAW,EAAE,CAAC,CAAC,MAAM,CAAC,EAAE,IAAI,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC;IAClD,KAAK,CAAC,OAAO,CAAC,EAAE,IAAI,EAAE;QACpB,OAAO,mBAAmB,CAAC,IAAI,CAAC,CAAC;IACnC,CAAC;CACF,CAAC,CAAC"}
@@ -0,0 +1,5 @@
1
+ declare const _default: import("@zhin.js/agent").AuthoringToolDefinition<{
2
+ game?: string;
3
+ }>;
4
+ export default _default;
5
+ //# sourceMappingURL=sync.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"sync.d.ts","sourceRoot":"","sources":["../../../agent/tools/sync.ts"],"names":[],"mappings":";WAMmC,MAAM;;AAAzC,wBAWG"}
@@ -0,0 +1,19 @@
1
+ import { defineTool } from '@zhin.js/agent/tools';
2
+ import { z } from 'zod';
3
+ import { parseGameId } from '../../src/games/registry.js';
4
+ import { getLotteryAgentDeps } from '../../src/lottery-agent-deps.js';
5
+ import { runDataSync } from '../../src/sync/run-sync.js';
6
+ export default defineTool({
7
+ description: 'Sync official lottery draws into DB',
8
+ inputSchema: z.object({ game: z.string().optional() }),
9
+ async execute({ game }) {
10
+ const deps = getLotteryAgentDeps();
11
+ const db = deps.getDb();
12
+ if (!db)
13
+ return 'db not ready';
14
+ const gid = parseGameId(game ?? '');
15
+ const result = await runDataSync(deps.getDb, deps.enabledGames, deps.getConfig().historyLimit, gid ?? undefined);
16
+ return JSON.stringify({ result });
17
+ },
18
+ });
19
+ //# sourceMappingURL=sync.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"sync.js","sourceRoot":"","sources":["../../../agent/tools/sync.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,sBAAsB,CAAC;AAClD,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAC;AACxB,OAAO,EAAE,WAAW,EAAE,MAAM,6BAA6B,CAAC;AAC1D,OAAO,EAAE,mBAAmB,EAAE,MAAM,iCAAiC,CAAC;AACtE,OAAO,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AAEzD,eAAe,UAAU,CAAoB;IAC3C,WAAW,EAAE,qCAAqC;IAClD,WAAW,EAAE,CAAC,CAAC,MAAM,CAAC,EAAE,IAAI,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,QAAQ,EAAE,EAAE,CAAC;IACtD,KAAK,CAAC,OAAO,CAAC,EAAE,IAAI,EAAE;QACpB,MAAM,IAAI,GAAG,mBAAmB,EAAE,CAAC;QACnC,MAAM,EAAE,GAAG,IAAI,CAAC,KAAK,EAAE,CAAC;QACxB,IAAI,CAAC,EAAE;YAAE,OAAO,cAAc,CAAC;QAC/B,MAAM,GAAG,GAAG,WAAW,CAAC,IAAI,IAAI,EAAE,CAAC,CAAC;QACpC,MAAM,MAAM,GAAG,MAAM,WAAW,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,SAAS,EAAE,CAAC,YAAY,EAAE,GAAG,IAAI,SAAS,CAAC,CAAC;QACjH,OAAO,IAAI,CAAC,SAAS,CAAC,EAAE,MAAM,EAAE,CAAC,CAAC;IACpC,CAAC;CACF,CAAC,CAAC"}
package/lib/db.d.ts ADDED
@@ -0,0 +1,33 @@
1
+ import type { GameId, NormalizedDraw } from './types.js';
2
+ export declare const DRAWS_TABLE = "lottery_draws";
3
+ export declare const REPORTS_TABLE = "lottery_daily_reports";
4
+ export interface LotteryDb {
5
+ models: {
6
+ get: (name: string) => LotteryModel | undefined;
7
+ };
8
+ }
9
+ export interface LotteryModel {
10
+ select: () => {
11
+ where: (q: Record<string, unknown>) => Promise<unknown[]>;
12
+ };
13
+ insert: (row: Record<string, unknown>) => Promise<unknown>;
14
+ delete: () => {
15
+ where: (q: Record<string, unknown>) => Promise<unknown>;
16
+ };
17
+ }
18
+ export declare function defineLotteryTables(db: {
19
+ define: (name: string, schema: Record<string, unknown>) => void;
20
+ }): void;
21
+ export declare function upsertDraws(db: LotteryDb, draws: NormalizedDraw[]): Promise<{
22
+ count: number;
23
+ inserted: NormalizedDraw[];
24
+ }>;
25
+ export declare function trimHistory(db: LotteryDb, gameId: GameId, limit: number): Promise<void>;
26
+ export declare function parseStoredJson<T>(value: unknown, fallback: T): T;
27
+ export declare function loadDraws(db: LotteryDb, gameId: GameId, limit: number): Promise<NormalizedDraw[]>;
28
+ export declare function fetchGameDraws(gameId: GameId, count: number): Promise<NormalizedDraw[]>;
29
+ export declare function syncGame(db: LotteryDb, gameId: GameId, historyLimit: number): Promise<{
30
+ count: number;
31
+ inserted: NormalizedDraw[];
32
+ }>;
33
+ //# sourceMappingURL=db.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"db.d.ts","sourceRoot":"","sources":["../src/db.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAe,MAAM,EAAE,cAAc,EAAE,MAAM,YAAY,CAAC;AAKtE,eAAO,MAAM,WAAW,kBAAkB,CAAC;AAC3C,eAAO,MAAM,aAAa,0BAA0B,CAAC;AAErD,MAAM,WAAW,SAAS;IACxB,MAAM,EAAE;QACN,GAAG,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,YAAY,GAAG,SAAS,CAAC;KACjD,CAAC;CACH;AAED,MAAM,WAAW,YAAY;IAC3B,MAAM,EAAE,MAAM;QACZ,KAAK,EAAE,CAAC,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,KAAK,OAAO,CAAC,OAAO,EAAE,CAAC,CAAC;KAC3D,CAAC;IACF,MAAM,EAAE,CAAC,GAAG,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,KAAK,OAAO,CAAC,OAAO,CAAC,CAAC;IAC3D,MAAM,EAAE,MAAM;QAAE,KAAK,EAAE,CAAC,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,KAAK,OAAO,CAAC,OAAO,CAAC,CAAA;KAAE,CAAC;CAC3E;AAED,wBAAgB,mBAAmB,CAAC,EAAE,EAAE;IAAE,MAAM,EAAE,CAAC,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,KAAK,IAAI,CAAA;CAAE,GAAG,IAAI,CAiBjH;AAED,wBAAsB,WAAW,CAAC,EAAE,EAAE,SAAS,EAAE,KAAK,EAAE,cAAc,EAAE,GAAG,OAAO,CAAC;IAAE,KAAK,EAAE,MAAM,CAAC;IAAC,QAAQ,EAAE,cAAc,EAAE,CAAA;CAAE,CAAC,CAuBhI;AAED,wBAAsB,WAAW,CAAC,EAAE,EAAE,SAAS,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,OAAO,CAAC,IAAI,CAAC,CAQ7F;AAED,wBAAgB,eAAe,CAAC,CAAC,EAAE,KAAK,EAAE,OAAO,EAAE,QAAQ,EAAE,CAAC,GAAG,CAAC,CAWjE;AAED,wBAAsB,SAAS,CAAC,EAAE,EAAE,SAAS,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,OAAO,CAAC,cAAc,EAAE,CAAC,CAoBvG;AAED,wBAAsB,cAAc,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,OAAO,CAAC,cAAc,EAAE,CAAC,CAS7F;AAED,wBAAsB,QAAQ,CAC5B,EAAE,EAAE,SAAS,EACb,MAAM,EAAE,MAAM,EACd,YAAY,EAAE,MAAM,GACnB,OAAO,CAAC;IAAE,KAAK,EAAE,MAAM,CAAC;IAAC,QAAQ,EAAE,cAAc,EAAE,CAAA;CAAE,CAAC,CAKxD"}
package/lib/db.js ADDED
@@ -0,0 +1,108 @@
1
+ import { getGameMeta } from './games/registry.js';
2
+ import { fetchFucaiDraws, fetchTicaiDraws } from './sync/fetch-official.js';
3
+ import { defineEvalTables } from './evaluate/tracker.js';
4
+ export const DRAWS_TABLE = 'lottery_draws';
5
+ export const REPORTS_TABLE = 'lottery_daily_reports';
6
+ export function defineLotteryTables(db) {
7
+ db.define(DRAWS_TABLE, {
8
+ game_id: { type: 'text', nullable: false },
9
+ issue: { type: 'text', nullable: false },
10
+ draw_time: { type: 'text', default: '' },
11
+ numbers: { type: 'text', default: '{}' },
12
+ source: { type: 'text', default: '' },
13
+ raw_json: { type: 'text', default: '' },
14
+ synced_at: { type: 'text', default: '' },
15
+ });
16
+ db.define(REPORTS_TABLE, {
17
+ date: { type: 'text', nullable: false },
18
+ report_json: { type: 'text', default: '{}' },
19
+ ai_explanation: { type: 'text', default: '' },
20
+ created_at: { type: 'text', default: '' },
21
+ });
22
+ defineEvalTables(db);
23
+ }
24
+ export async function upsertDraws(db, draws) {
25
+ const model = db.models.get(DRAWS_TABLE);
26
+ if (!model)
27
+ return { count: 0, inserted: [] };
28
+ let inserted = 0;
29
+ const insertedDraws = [];
30
+ const now = new Date().toISOString();
31
+ for (const d of draws) {
32
+ if (!d.issue)
33
+ continue;
34
+ const existing = (await model.select().where({ game_id: d.gameId, issue: d.issue }));
35
+ if (existing.length > 0)
36
+ continue;
37
+ await model.insert({
38
+ game_id: d.gameId,
39
+ issue: d.issue,
40
+ draw_time: d.drawTime,
41
+ numbers: JSON.stringify(d.numbers),
42
+ source: d.source,
43
+ raw_json: JSON.stringify(d),
44
+ synced_at: now,
45
+ });
46
+ inserted++;
47
+ insertedDraws.push(d);
48
+ }
49
+ return { count: inserted, inserted: insertedDraws };
50
+ }
51
+ export async function trimHistory(db, gameId, limit) {
52
+ const model = db.models.get(DRAWS_TABLE);
53
+ if (!model || limit <= 0)
54
+ return;
55
+ const rows = (await model.select().where({ game_id: gameId }));
56
+ const sorted = [...rows].sort((a, b) => b.issue.localeCompare(a.issue));
57
+ for (const row of sorted.slice(limit)) {
58
+ await model.delete().where({ game_id: gameId, issue: row.issue });
59
+ }
60
+ }
61
+ export function parseStoredJson(value, fallback) {
62
+ if (value == null || value === '')
63
+ return fallback;
64
+ if (typeof value === 'object')
65
+ return value;
66
+ if (typeof value === 'string') {
67
+ try {
68
+ return JSON.parse(value);
69
+ }
70
+ catch {
71
+ return fallback;
72
+ }
73
+ }
74
+ return fallback;
75
+ }
76
+ export async function loadDraws(db, gameId, limit) {
77
+ const model = db.models.get(DRAWS_TABLE);
78
+ if (!model)
79
+ return [];
80
+ const rows = (await model.select().where({ game_id: gameId }));
81
+ return [...rows]
82
+ .sort((a, b) => b.issue.localeCompare(a.issue))
83
+ .slice(0, limit)
84
+ .map((r) => ({
85
+ gameId: r.game_id,
86
+ issue: r.issue,
87
+ drawTime: r.draw_time,
88
+ numbers: parseStoredJson(r.numbers, {}),
89
+ source: r.source,
90
+ }));
91
+ }
92
+ export async function fetchGameDraws(gameId, count) {
93
+ const meta = getGameMeta(gameId);
94
+ if (meta.source === 'fucai' && meta.fucaiName) {
95
+ return fetchFucaiDraws(meta.fucaiName, count);
96
+ }
97
+ if (meta.source === 'ticai' && meta.ticaiGameNo) {
98
+ return fetchTicaiDraws(meta.ticaiGameNo, count);
99
+ }
100
+ return [];
101
+ }
102
+ export async function syncGame(db, gameId, historyLimit) {
103
+ const draws = await fetchGameDraws(gameId, Math.max(historyLimit, 100));
104
+ const { count, inserted } = await upsertDraws(db, draws);
105
+ await trimHistory(db, gameId, historyLimit);
106
+ return { count, inserted };
107
+ }
108
+ //# sourceMappingURL=db.js.map
package/lib/db.js.map ADDED
@@ -0,0 +1 @@
1
+ {"version":3,"file":"db.js","sourceRoot":"","sources":["../src/db.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,WAAW,EAAE,MAAM,qBAAqB,CAAC;AAClD,OAAO,EAAE,eAAe,EAAE,eAAe,EAAE,MAAM,0BAA0B,CAAC;AAC5E,OAAO,EAAE,gBAAgB,EAAE,MAAM,uBAAuB,CAAC;AAEzD,MAAM,CAAC,MAAM,WAAW,GAAG,eAAe,CAAC;AAC3C,MAAM,CAAC,MAAM,aAAa,GAAG,uBAAuB,CAAC;AAgBrD,MAAM,UAAU,mBAAmB,CAAC,EAAuE;IACzG,EAAE,CAAC,MAAM,CAAC,WAAW,EAAE;QACrB,OAAO,EAAE,EAAE,IAAI,EAAE,MAAM,EAAE,QAAQ,EAAE,KAAK,EAAE;QAC1C,KAAK,EAAE,EAAE,IAAI,EAAE,MAAM,EAAE,QAAQ,EAAE,KAAK,EAAE;QACxC,SAAS,EAAE,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,EAAE,EAAE;QACxC,OAAO,EAAE,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE;QACxC,MAAM,EAAE,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,EAAE,EAAE;QACrC,QAAQ,EAAE,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,EAAE,EAAE;QACvC,SAAS,EAAE,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,EAAE,EAAE;KACzC,CAAC,CAAC;IACH,EAAE,CAAC,MAAM,CAAC,aAAa,EAAE;QACvB,IAAI,EAAE,EAAE,IAAI,EAAE,MAAM,EAAE,QAAQ,EAAE,KAAK,EAAE;QACvC,WAAW,EAAE,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE;QAC5C,cAAc,EAAE,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,EAAE,EAAE;QAC7C,UAAU,EAAE,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,EAAE,EAAE;KAC1C,CAAC,CAAC;IACH,gBAAgB,CAAC,EAAE,CAAC,CAAC;AACvB,CAAC;AAED,MAAM,CAAC,KAAK,UAAU,WAAW,CAAC,EAAa,EAAE,KAAuB;IACtE,MAAM,KAAK,GAAG,EAAE,CAAC,MAAM,CAAC,GAAG,CAAC,WAAW,CAAC,CAAC;IACzC,IAAI,CAAC,KAAK;QAAE,OAAO,EAAE,KAAK,EAAE,CAAC,EAAE,QAAQ,EAAE,EAAE,EAAE,CAAC;IAC9C,IAAI,QAAQ,GAAG,CAAC,CAAC;IACjB,MAAM,aAAa,GAAqB,EAAE,CAAC;IAC3C,MAAM,GAAG,GAAG,IAAI,IAAI,EAAE,CAAC,WAAW,EAAE,CAAC;IACrC,KAAK,MAAM,CAAC,IAAI,KAAK,EAAE,CAAC;QACtB,IAAI,CAAC,CAAC,CAAC,KAAK;YAAE,SAAS;QACvB,MAAM,QAAQ,GAAG,CAAC,MAAM,KAAK,CAAC,MAAM,EAAE,CAAC,KAAK,CAAC,EAAE,OAAO,EAAE,CAAC,CAAC,MAAM,EAAE,KAAK,EAAE,CAAC,CAAC,KAAK,EAAE,CAAC,CAAc,CAAC;QAClG,IAAI,QAAQ,CAAC,MAAM,GAAG,CAAC;YAAE,SAAS;QAClC,MAAM,KAAK,CAAC,MAAM,CAAC;YACjB,OAAO,EAAE,CAAC,CAAC,MAAM;YACjB,KAAK,EAAE,CAAC,CAAC,KAAK;YACd,SAAS,EAAE,CAAC,CAAC,QAAQ;YACrB,OAAO,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,OAAO,CAAC;YAClC,MAAM,EAAE,CAAC,CAAC,MAAM;YAChB,QAAQ,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;YAC3B,SAAS,EAAE,GAAG;SACf,CAAC,CAAC;QACH,QAAQ,EAAE,CAAC;QACX,aAAa,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IACxB,CAAC;IACD,OAAO,EAAE,KAAK,EAAE,QAAQ,EAAE,QAAQ,EAAE,aAAa,EAAE,CAAC;AACtD,CAAC;AAED,MAAM,CAAC,KAAK,UAAU,WAAW,CAAC,EAAa,EAAE,MAAc,EAAE,KAAa;IAC5E,MAAM,KAAK,GAAG,EAAE,CAAC,MAAM,CAAC,GAAG,CAAC,WAAW,CAAC,CAAC;IACzC,IAAI,CAAC,KAAK,IAAI,KAAK,IAAI,CAAC;QAAE,OAAO;IACjC,MAAM,IAAI,GAAG,CAAC,MAAM,KAAK,CAAC,MAAM,EAAE,CAAC,KAAK,CAAC,EAAE,OAAO,EAAE,MAAM,EAAE,CAAC,CAA6B,CAAC;IAC3F,MAAM,MAAM,GAAG,CAAC,GAAG,IAAI,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC;IACxE,KAAK,MAAM,GAAG,IAAI,MAAM,CAAC,KAAK,CAAC,KAAK,CAAC,EAAE,CAAC;QACtC,MAAM,KAAK,CAAC,MAAM,EAAE,CAAC,KAAK,CAAC,EAAE,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,GAAG,CAAC,KAAK,EAAE,CAAC,CAAC;IACpE,CAAC;AACH,CAAC;AAED,MAAM,UAAU,eAAe,CAAI,KAAc,EAAE,QAAW;IAC5D,IAAI,KAAK,IAAI,IAAI,IAAI,KAAK,KAAK,EAAE;QAAE,OAAO,QAAQ,CAAC;IACnD,IAAI,OAAO,KAAK,KAAK,QAAQ;QAAE,OAAO,KAAU,CAAC;IACjD,IAAI,OAAO,KAAK,KAAK,QAAQ,EAAE,CAAC;QAC9B,IAAI,CAAC;YACH,OAAO,IAAI,CAAC,KAAK,CAAC,KAAK,CAAM,CAAC;QAChC,CAAC;QAAC,MAAM,CAAC;YACP,OAAO,QAAQ,CAAC;QAClB,CAAC;IACH,CAAC;IACD,OAAO,QAAQ,CAAC;AAClB,CAAC;AAED,MAAM,CAAC,KAAK,UAAU,SAAS,CAAC,EAAa,EAAE,MAAc,EAAE,KAAa;IAC1E,MAAM,KAAK,GAAG,EAAE,CAAC,MAAM,CAAC,GAAG,CAAC,WAAW,CAAC,CAAC;IACzC,IAAI,CAAC,KAAK;QAAE,OAAO,EAAE,CAAC;IACtB,MAAM,IAAI,GAAG,CAAC,MAAM,KAAK,CAAC,MAAM,EAAE,CAAC,KAAK,CAAC,EAAE,OAAO,EAAE,MAAM,EAAE,CAAC,CAM3D,CAAC;IACH,OAAO,CAAC,GAAG,IAAI,CAAC;SACb,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC;SAC9C,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC;SACf,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC;QACX,MAAM,EAAE,CAAC,CAAC,OAAiB;QAC3B,KAAK,EAAE,CAAC,CAAC,KAAK;QACd,QAAQ,EAAE,CAAC,CAAC,SAAS;QACrB,OAAO,EAAE,eAAe,CAAc,CAAC,CAAC,OAAO,EAAE,EAAE,CAAC;QACpD,MAAM,EAAE,CAAC,CAAC,MAAkC;KAC7C,CAAC,CAAC,CAAC;AACR,CAAC;AAED,MAAM,CAAC,KAAK,UAAU,cAAc,CAAC,MAAc,EAAE,KAAa;IAChE,MAAM,IAAI,GAAG,WAAW,CAAC,MAAM,CAAC,CAAC;IACjC,IAAI,IAAI,CAAC,MAAM,KAAK,OAAO,IAAI,IAAI,CAAC,SAAS,EAAE,CAAC;QAC9C,OAAO,eAAe,CAAC,IAAI,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;IAChD,CAAC;IACD,IAAI,IAAI,CAAC,MAAM,KAAK,OAAO,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;QAChD,OAAO,eAAe,CAAC,IAAI,CAAC,WAAW,EAAE,KAAK,CAAC,CAAC;IAClD,CAAC;IACD,OAAO,EAAE,CAAC;AACZ,CAAC;AAED,MAAM,CAAC,KAAK,UAAU,QAAQ,CAC5B,EAAa,EACb,MAAc,EACd,YAAoB;IAEpB,MAAM,KAAK,GAAG,MAAM,cAAc,CAAC,MAAM,EAAE,IAAI,CAAC,GAAG,CAAC,YAAY,EAAE,GAAG,CAAC,CAAC,CAAC;IACxE,MAAM,EAAE,KAAK,EAAE,QAAQ,EAAE,GAAG,MAAM,WAAW,CAAC,EAAE,EAAE,KAAK,CAAC,CAAC;IACzD,MAAM,WAAW,CAAC,EAAE,EAAE,MAAM,EAAE,YAAY,CAAC,CAAC;IAC5C,OAAO,EAAE,KAAK,EAAE,QAAQ,EAAE,CAAC;AAC7B,CAAC"}
@@ -0,0 +1,3 @@
1
+ declare const _default: import("@zhin.js/agent").AuthoringEvalDefinition;
2
+ export default _default;
3
+ //# sourceMappingURL=pipeline_smoke.eval.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"pipeline_smoke.eval.d.ts","sourceRoot":"","sources":["../../evals/pipeline_smoke.eval.ts"],"names":[],"mappings":";AAEA,wBAKG"}
@@ -0,0 +1,8 @@
1
+ import { defineEval } from '@zhin.js/agent/evals';
2
+ export default defineEval({
3
+ description: 'Smoke: lottery agent surface defines core tools',
4
+ async test(t) {
5
+ t.succeeded();
6
+ },
7
+ });
8
+ //# sourceMappingURL=pipeline_smoke.eval.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"pipeline_smoke.eval.js","sourceRoot":"","sources":["../../evals/pipeline_smoke.eval.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,sBAAsB,CAAC;AAElD,eAAe,UAAU,CAAC;IACxB,WAAW,EAAE,iDAAiD;IAC9D,KAAK,CAAC,IAAI,CAAC,CAAC;QACV,CAAC,CAAC,SAAS,EAAE,CAAC;IAChB,CAAC;CACF,CAAC,CAAC"}
@@ -0,0 +1,31 @@
1
+ import type { DrawNumbers, GameId, NormalizedDraw, ScoreWeights } from '../types.js';
2
+ export interface SimulationOptions {
3
+ pickCount: number;
4
+ minHistory: number;
5
+ randomTrials: number;
6
+ initialWeights?: ScoreWeights;
7
+ adaptive?: boolean;
8
+ /** Score only the last N periods; omit to score every training step. */
9
+ scoreWindow?: number;
10
+ }
11
+ export interface SimulationResult {
12
+ gameId: GameId;
13
+ periods: number;
14
+ warmupPeriods: number;
15
+ adaptiveAvgHitRate: number;
16
+ fixedAvgHitRate: number;
17
+ randomAvgHitRate: number;
18
+ adaptiveVsRandom: number;
19
+ adaptiveVsFixed: number;
20
+ initialWeights: ScoreWeights;
21
+ finalWeights: ScoreWeights;
22
+ firstScoredIssue: string;
23
+ lastScoredIssue: string;
24
+ }
25
+ export declare function randomDrawNumbers(gameId: GameId, pickCount: number, rng: () => number): DrawNumbers;
26
+ /**
27
+ * Walk-forward core: for each issue after minHistory, predict → score → tune weights.
28
+ * Training uses scoreWindow omitted (every step counts); backtest uses scoreWindow.
29
+ */
30
+ export declare function runAdaptiveSimulation(chronological: NormalizedDraw[], gameId: GameId, options: SimulationOptions): SimulationResult | null;
31
+ //# sourceMappingURL=adaptive-sim.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"adaptive-sim.d.ts","sourceRoot":"","sources":["../../src/evaluate/adaptive-sim.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,EAAY,cAAc,EAAE,YAAY,EAAE,MAAM,aAAa,CAAC;AAK/F,MAAM,WAAW,iBAAiB;IAChC,SAAS,EAAE,MAAM,CAAC;IAClB,UAAU,EAAE,MAAM,CAAC;IACnB,YAAY,EAAE,MAAM,CAAC;IACrB,cAAc,CAAC,EAAE,YAAY,CAAC;IAC9B,QAAQ,CAAC,EAAE,OAAO,CAAC;IACnB,wEAAwE;IACxE,WAAW,CAAC,EAAE,MAAM,CAAC;CACtB;AAED,MAAM,WAAW,gBAAgB;IAC/B,MAAM,EAAE,MAAM,CAAC;IACf,OAAO,EAAE,MAAM,CAAC;IAChB,aAAa,EAAE,MAAM,CAAC;IACtB,kBAAkB,EAAE,MAAM,CAAC;IAC3B,eAAe,EAAE,MAAM,CAAC;IACxB,gBAAgB,EAAE,MAAM,CAAC;IACzB,gBAAgB,EAAE,MAAM,CAAC;IACzB,eAAe,EAAE,MAAM,CAAC;IACxB,cAAc,EAAE,YAAY,CAAC;IAC7B,YAAY,EAAE,YAAY,CAAC;IAC3B,gBAAgB,EAAE,MAAM,CAAC;IACzB,eAAe,EAAE,MAAM,CAAC;CACzB;AAqCD,wBAAgB,iBAAiB,CAAC,MAAM,EAAE,MAAM,EAAE,SAAS,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,MAAM,GAAG,WAAW,CAgBnG;AAkCD;;;GAGG;AACH,wBAAgB,qBAAqB,CACnC,aAAa,EAAE,cAAc,EAAE,EAC/B,MAAM,EAAE,MAAM,EACd,OAAO,EAAE,iBAAiB,GACzB,gBAAgB,GAAG,IAAI,CAoFzB"}
@@ -0,0 +1,155 @@
1
+ import { DEFAULT_WEIGHTS } from '../types.js';
2
+ import { comparePickToDraw, tuneWeightsFromDraw } from './hit-rate.js';
3
+ import { recommendGame } from '../recommend/game-pick.js';
4
+ const EMPTY_STATS = {
5
+ gameId: 'kl8',
6
+ sampleSize: 0,
7
+ hot: [],
8
+ cold: [],
9
+ detail: '',
10
+ };
11
+ function createRng(seed) {
12
+ let s = seed | 0;
13
+ return () => {
14
+ s = (s + 0x6d2b79f5) | 0;
15
+ let t = Math.imul(s ^ (s >>> 15), 1 | s);
16
+ t = (t + Math.imul(t ^ (t >>> 7), 61 | t)) ^ t;
17
+ return ((t ^ (t >>> 14)) >>> 0) / 4294967296;
18
+ };
19
+ }
20
+ function pickUnique(rng, min, max, count) {
21
+ const pool = [];
22
+ for (let i = min; i <= max; i++)
23
+ pool.push(i);
24
+ const out = [];
25
+ for (let i = 0; i < count && pool.length; i++) {
26
+ const idx = Math.floor(rng() * pool.length);
27
+ out.push(pool.splice(idx, 1)[0]);
28
+ }
29
+ return out.sort((a, b) => a - b);
30
+ }
31
+ function pickDigits(rng, len) {
32
+ const out = [];
33
+ for (let i = 0; i < len; i++)
34
+ out.push(Math.floor(rng() * 10));
35
+ return out;
36
+ }
37
+ export function randomDrawNumbers(gameId, pickCount, rng) {
38
+ switch (gameId) {
39
+ case 'kl8':
40
+ return { main: pickUnique(rng, 1, 80, Math.min(10, Math.max(1, pickCount))) };
41
+ case 'ssq':
42
+ return { red: pickUnique(rng, 1, 33, 6), blue: pickUnique(rng, 1, 16, 1) };
43
+ case 'dlt':
44
+ return { front: pickUnique(rng, 1, 35, 5), back: pickUnique(rng, 1, 12, 2) };
45
+ case 'fc3d':
46
+ case 'pl3':
47
+ return { digits: pickDigits(rng, 3) };
48
+ case 'pl5':
49
+ return { digits: pickDigits(rng, 5) };
50
+ default:
51
+ return {};
52
+ }
53
+ }
54
+ function asPick(gameId, numbers) {
55
+ return {
56
+ gameId,
57
+ label: gameId,
58
+ numbers,
59
+ weights: DEFAULT_WEIGHTS,
60
+ stats: { ...EMPTY_STATS, gameId },
61
+ };
62
+ }
63
+ function stableIssueSeed(issue) {
64
+ let h = 0;
65
+ for (let i = 0; i < issue.length; i++)
66
+ h = (h * 31 + issue.charCodeAt(i)) >>> 0;
67
+ return h;
68
+ }
69
+ function randomRateForPeriod(gameId, pickCount, actual, randomTrials) {
70
+ let periodRandom = 0;
71
+ const baseSeed = stableIssueSeed(actual.issue);
72
+ for (let t = 0; t < randomTrials; t++) {
73
+ const rng = createRng(baseSeed + t);
74
+ const rnd = randomDrawNumbers(gameId, pickCount, rng);
75
+ periodRandom += comparePickToDraw(asPick(gameId, rnd), actual).rate;
76
+ }
77
+ return periodRandom / randomTrials;
78
+ }
79
+ /**
80
+ * Walk-forward core: for each issue after minHistory, predict → score → tune weights.
81
+ * Training uses scoreWindow omitted (every step counts); backtest uses scoreWindow.
82
+ */
83
+ export function runAdaptiveSimulation(chronological, gameId, options) {
84
+ if (chronological.length <= options.minHistory)
85
+ return null;
86
+ const trainable = chronological.length - options.minHistory;
87
+ const testCount = options.scoreWindow
88
+ ? Math.min(options.scoreWindow, trainable)
89
+ : trainable;
90
+ if (testCount <= 0)
91
+ return null;
92
+ const testStartIdx = options.scoreWindow
93
+ ? chronological.length - testCount
94
+ : options.minHistory;
95
+ const useAdaptive = options.adaptive !== false;
96
+ const initialWeights = options.initialWeights
97
+ ? { ...options.initialWeights }
98
+ : { ...DEFAULT_WEIGHTS };
99
+ let adaptiveWeights = { ...initialWeights };
100
+ let adaptiveSum = 0;
101
+ let fixedSum = 0;
102
+ let randomSum = 0;
103
+ let scored = 0;
104
+ let firstScoredIssue = '';
105
+ let lastScoredIssue = '';
106
+ for (let idx = options.minHistory; idx < chronological.length; idx++) {
107
+ const actual = chronological[idx];
108
+ const history = chronological.slice(0, idx).reverse();
109
+ const tieSeed = `sim:${actual.issue}`;
110
+ const fixedPick = recommendGame(gameId, history, {
111
+ pickCount: options.pickCount,
112
+ tieSeed,
113
+ weights: DEFAULT_WEIGHTS,
114
+ });
115
+ const adaptivePick = useAdaptive
116
+ ? recommendGame(gameId, history, {
117
+ pickCount: options.pickCount,
118
+ tieSeed,
119
+ weights: adaptiveWeights,
120
+ })
121
+ : fixedPick;
122
+ if (idx >= testStartIdx) {
123
+ if (!firstScoredIssue)
124
+ firstScoredIssue = actual.issue;
125
+ lastScoredIssue = actual.issue;
126
+ fixedSum += comparePickToDraw(fixedPick, actual).rate;
127
+ adaptiveSum += comparePickToDraw(adaptivePick, actual).rate;
128
+ randomSum += randomRateForPeriod(gameId, options.pickCount, actual, options.randomTrials);
129
+ scored++;
130
+ }
131
+ if (useAdaptive) {
132
+ adaptiveWeights = tuneWeightsFromDraw(adaptiveWeights, adaptivePick.numbers, actual.numbers, gameId, history);
133
+ }
134
+ }
135
+ if (!scored)
136
+ return null;
137
+ const adaptiveAvg = adaptiveSum / scored;
138
+ const fixedAvg = fixedSum / scored;
139
+ const randomAvg = randomSum / scored;
140
+ return {
141
+ gameId,
142
+ periods: scored,
143
+ warmupPeriods: testStartIdx - options.minHistory,
144
+ adaptiveAvgHitRate: adaptiveAvg,
145
+ fixedAvgHitRate: fixedAvg,
146
+ randomAvgHitRate: randomAvg,
147
+ adaptiveVsRandom: adaptiveAvg - randomAvg,
148
+ adaptiveVsFixed: adaptiveAvg - fixedAvg,
149
+ initialWeights,
150
+ finalWeights: adaptiveWeights,
151
+ firstScoredIssue,
152
+ lastScoredIssue,
153
+ };
154
+ }
155
+ //# sourceMappingURL=adaptive-sim.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"adaptive-sim.js","sourceRoot":"","sources":["../../src/evaluate/adaptive-sim.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,eAAe,EAAE,MAAM,aAAa,CAAC;AAC9C,OAAO,EAAE,iBAAiB,EAAE,mBAAmB,EAAE,MAAM,eAAe,CAAC;AACvE,OAAO,EAAE,aAAa,EAAE,MAAM,2BAA2B,CAAC;AA2B1D,MAAM,WAAW,GAAsB;IACrC,MAAM,EAAE,KAAK;IACb,UAAU,EAAE,CAAC;IACb,GAAG,EAAE,EAAE;IACP,IAAI,EAAE,EAAE;IACR,MAAM,EAAE,EAAE;CACX,CAAC;AAEF,SAAS,SAAS,CAAC,IAAY;IAC7B,IAAI,CAAC,GAAG,IAAI,GAAG,CAAC,CAAC;IACjB,OAAO,GAAG,EAAE;QACV,CAAC,GAAG,CAAC,CAAC,GAAG,UAAU,CAAC,GAAG,CAAC,CAAC;QACzB,IAAI,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;QACzC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,KAAK,CAAC,CAAC,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;QAC/C,OAAO,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,CAAC,CAAC,KAAK,CAAC,CAAC,GAAG,UAAU,CAAC;IAC/C,CAAC,CAAC;AACJ,CAAC;AAED,SAAS,UAAU,CAAC,GAAiB,EAAE,GAAW,EAAE,GAAW,EAAE,KAAa;IAC5E,MAAM,IAAI,GAAG,EAAE,CAAC;IAChB,KAAK,IAAI,CAAC,GAAG,GAAG,EAAE,CAAC,IAAI,GAAG,EAAE,CAAC,EAAE;QAAE,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IAC9C,MAAM,GAAG,GAAa,EAAE,CAAC;IACzB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;QAC9C,MAAM,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,EAAE,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC;QAC5C,GAAG,CAAC,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC,CAAE,CAAC,CAAC;IACpC,CAAC;IACD,OAAO,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;AACnC,CAAC;AAED,SAAS,UAAU,CAAC,GAAiB,EAAE,GAAW;IAChD,MAAM,GAAG,GAAa,EAAE,CAAC;IACzB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,EAAE,CAAC,EAAE;QAAE,GAAG,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,CAAC,CAAC;IAC/D,OAAO,GAAG,CAAC;AACb,CAAC;AAED,MAAM,UAAU,iBAAiB,CAAC,MAAc,EAAE,SAAiB,EAAE,GAAiB;IACpF,QAAQ,MAAM,EAAE,CAAC;QACf,KAAK,KAAK;YACR,OAAO,EAAE,IAAI,EAAE,UAAU,CAAC,GAAG,EAAE,CAAC,EAAE,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC,CAAC,EAAE,CAAC;QAChF,KAAK,KAAK;YACR,OAAO,EAAE,GAAG,EAAE,UAAU,CAAC,GAAG,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC,EAAE,IAAI,EAAE,UAAU,CAAC,GAAG,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC;QAC7E,KAAK,KAAK;YACR,OAAO,EAAE,KAAK,EAAE,UAAU,CAAC,GAAG,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC,EAAE,IAAI,EAAE,UAAU,CAAC,GAAG,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC;QAC/E,KAAK,MAAM,CAAC;QACZ,KAAK,KAAK;YACR,OAAO,EAAE,MAAM,EAAE,UAAU,CAAC,GAAG,EAAE,CAAC,CAAC,EAAE,CAAC;QACxC,KAAK,KAAK;YACR,OAAO,EAAE,MAAM,EAAE,UAAU,CAAC,GAAG,EAAE,CAAC,CAAC,EAAE,CAAC;QACxC;YACE,OAAO,EAAE,CAAC;IACd,CAAC;AACH,CAAC;AAED,SAAS,MAAM,CAAC,MAAc,EAAE,OAAoB;IAClD,OAAO;QACL,MAAM;QACN,KAAK,EAAE,MAAM;QACb,OAAO;QACP,OAAO,EAAE,eAAe;QACxB,KAAK,EAAE,EAAE,GAAG,WAAW,EAAE,MAAM,EAAE;KAClC,CAAC;AACJ,CAAC;AAED,SAAS,eAAe,CAAC,KAAa;IACpC,IAAI,CAAC,GAAG,CAAC,CAAC;IACV,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE;QAAE,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,GAAG,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC;IAChF,OAAO,CAAC,CAAC;AACX,CAAC;AAED,SAAS,mBAAmB,CAC1B,MAAc,EACd,SAAiB,EACjB,MAAsB,EACtB,YAAoB;IAEpB,IAAI,YAAY,GAAG,CAAC,CAAC;IACrB,MAAM,QAAQ,GAAG,eAAe,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;IAC/C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,YAAY,EAAE,CAAC,EAAE,EAAE,CAAC;QACtC,MAAM,GAAG,GAAG,SAAS,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;QACpC,MAAM,GAAG,GAAG,iBAAiB,CAAC,MAAM,EAAE,SAAS,EAAE,GAAG,CAAC,CAAC;QACtD,YAAY,IAAI,iBAAiB,CAAC,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,EAAE,MAAM,CAAC,CAAC,IAAI,CAAC;IACtE,CAAC;IACD,OAAO,YAAY,GAAG,YAAY,CAAC;AACrC,CAAC;AAED;;;GAGG;AACH,MAAM,UAAU,qBAAqB,CACnC,aAA+B,EAC/B,MAAc,EACd,OAA0B;IAE1B,IAAI,aAAa,CAAC,MAAM,IAAI,OAAO,CAAC,UAAU;QAAE,OAAO,IAAI,CAAC;IAE5D,MAAM,SAAS,GAAG,aAAa,CAAC,MAAM,GAAG,OAAO,CAAC,UAAU,CAAC;IAC5D,MAAM,SAAS,GAAG,OAAO,CAAC,WAAW;QACnC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,OAAO,CAAC,WAAW,EAAE,SAAS,CAAC;QAC1C,CAAC,CAAC,SAAS,CAAC;IACd,IAAI,SAAS,IAAI,CAAC;QAAE,OAAO,IAAI,CAAC;IAEhC,MAAM,YAAY,GAAG,OAAO,CAAC,WAAW;QACtC,CAAC,CAAC,aAAa,CAAC,MAAM,GAAG,SAAS;QAClC,CAAC,CAAC,OAAO,CAAC,UAAU,CAAC;IAEvB,MAAM,WAAW,GAAG,OAAO,CAAC,QAAQ,KAAK,KAAK,CAAC;IAC/C,MAAM,cAAc,GAAG,OAAO,CAAC,cAAc;QAC3C,CAAC,CAAC,EAAE,GAAG,OAAO,CAAC,cAAc,EAAE;QAC/B,CAAC,CAAC,EAAE,GAAG,eAAe,EAAE,CAAC;IAC3B,IAAI,eAAe,GAAG,EAAE,GAAG,cAAc,EAAE,CAAC;IAE5C,IAAI,WAAW,GAAG,CAAC,CAAC;IACpB,IAAI,QAAQ,GAAG,CAAC,CAAC;IACjB,IAAI,SAAS,GAAG,CAAC,CAAC;IAClB,IAAI,MAAM,GAAG,CAAC,CAAC;IACf,IAAI,gBAAgB,GAAG,EAAE,CAAC;IAC1B,IAAI,eAAe,GAAG,EAAE,CAAC;IAEzB,KAAK,IAAI,GAAG,GAAG,OAAO,CAAC,UAAU,EAAE,GAAG,GAAG,aAAa,CAAC,MAAM,EAAE,GAAG,EAAE,EAAE,CAAC;QACrE,MAAM,MAAM,GAAG,aAAa,CAAC,GAAG,CAAE,CAAC;QACnC,MAAM,OAAO,GAAG,aAAa,CAAC,KAAK,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,OAAO,EAAE,CAAC;QACtD,MAAM,OAAO,GAAG,OAAO,MAAM,CAAC,KAAK,EAAE,CAAC;QAEtC,MAAM,SAAS,GAAG,aAAa,CAAC,MAAM,EAAE,OAAO,EAAE;YAC/C,SAAS,EAAE,OAAO,CAAC,SAAS;YAC5B,OAAO;YACP,OAAO,EAAE,eAAe;SACzB,CAAC,CAAC;QAEH,MAAM,YAAY,GAAG,WAAW;YAC9B,CAAC,CAAC,aAAa,CAAC,MAAM,EAAE,OAAO,EAAE;gBAC7B,SAAS,EAAE,OAAO,CAAC,SAAS;gBAC5B,OAAO;gBACP,OAAO,EAAE,eAAe;aACzB,CAAC;YACJ,CAAC,CAAC,SAAS,CAAC;QAEd,IAAI,GAAG,IAAI,YAAY,EAAE,CAAC;YACxB,IAAI,CAAC,gBAAgB;gBAAE,gBAAgB,GAAG,MAAM,CAAC,KAAK,CAAC;YACvD,eAAe,GAAG,MAAM,CAAC,KAAK,CAAC;YAC/B,QAAQ,IAAI,iBAAiB,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC,IAAI,CAAC;YACtD,WAAW,IAAI,iBAAiB,CAAC,YAAY,EAAE,MAAM,CAAC,CAAC,IAAI,CAAC;YAC5D,SAAS,IAAI,mBAAmB,CAAC,MAAM,EAAE,OAAO,CAAC,SAAS,EAAE,MAAM,EAAE,OAAO,CAAC,YAAY,CAAC,CAAC;YAC1F,MAAM,EAAE,CAAC;QACX,CAAC;QAED,IAAI,WAAW,EAAE,CAAC;YAChB,eAAe,GAAG,mBAAmB,CACnC,eAAe,EACf,YAAY,CAAC,OAAO,EACpB,MAAM,CAAC,OAAO,EACd,MAAM,EACN,OAAO,CACR,CAAC;QACJ,CAAC;IACH,CAAC;IAED,IAAI,CAAC,MAAM;QAAE,OAAO,IAAI,CAAC;IACzB,MAAM,WAAW,GAAG,WAAW,GAAG,MAAM,CAAC;IACzC,MAAM,QAAQ,GAAG,QAAQ,GAAG,MAAM,CAAC;IACnC,MAAM,SAAS,GAAG,SAAS,GAAG,MAAM,CAAC;IAErC,OAAO;QACL,MAAM;QACN,OAAO,EAAE,MAAM;QACf,aAAa,EAAE,YAAY,GAAG,OAAO,CAAC,UAAU;QAChD,kBAAkB,EAAE,WAAW;QAC/B,eAAe,EAAE,QAAQ;QACzB,gBAAgB,EAAE,SAAS;QAC3B,gBAAgB,EAAE,WAAW,GAAG,SAAS;QACzC,eAAe,EAAE,WAAW,GAAG,QAAQ;QACvC,cAAc;QACd,YAAY,EAAE,eAAe;QAC7B,gBAAgB;QAChB,eAAe;KAChB,CAAC;AACJ,CAAC"}
@@ -0,0 +1,29 @@
1
+ import type { GameId } from '../types.js';
2
+ import type { LotteryDb } from '../db.js';
3
+ import { type SimulationResult } from './adaptive-sim.js';
4
+ export interface BacktestOptions {
5
+ pickCount: number;
6
+ window: number;
7
+ randomTrials: number;
8
+ minHistory: number;
9
+ historyLimit?: number;
10
+ initialWeights?: import('../types.js').ScoreWeights;
11
+ adaptive?: boolean;
12
+ }
13
+ export type BacktestSummary = SimulationResult;
14
+ export declare function walkForwardBacktest(db: LotteryDb, gameId: GameId, options: BacktestOptions): Promise<BacktestSummary | null>;
15
+ export declare function runBacktestForGames(db: LotteryDb, gameIds: GameId[], options: BacktestOptions): Promise<BacktestSummary[]>;
16
+ /** Full-history training refresh (same as lottery-train) when pipeline has no live review. */
17
+ export declare function refreshAndPersistWeights(db: LotteryDb, gameId: GameId, options: RefreshWeightsOptions): Promise<BacktestSummary | null>;
18
+ export interface RefreshWeightsOptions extends BacktestOptions {
19
+ persist: boolean;
20
+ reviewEvaluated: number;
21
+ holdoutWindow?: number;
22
+ holdoutFallback?: boolean;
23
+ }
24
+ export declare function refreshWeightsForGames(db: LotteryDb, gameIds: GameId[], options: RefreshWeightsOptions): Promise<BacktestSummary[]>;
25
+ export declare function formatBacktestLine(s: BacktestSummary): string;
26
+ export declare function formatBacktestSection(summaries: BacktestSummary[]): string;
27
+ export type { TrainWeightsOptions } from './train-weights.js';
28
+ export { trainGameWeights, trainAllGameWeights, formatTrainReport } from './train-weights.js';
29
+ //# sourceMappingURL=backtest.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"backtest.d.ts","sourceRoot":"","sources":["../../src/evaluate/backtest.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,aAAa,CAAC;AAC1C,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,UAAU,CAAC;AAG1C,OAAO,EAAyB,KAAK,gBAAgB,EAAE,MAAM,mBAAmB,CAAC;AAIjF,MAAM,WAAW,eAAe;IAC9B,SAAS,EAAE,MAAM,CAAC;IAClB,MAAM,EAAE,MAAM,CAAC;IACf,YAAY,EAAE,MAAM,CAAC;IACrB,UAAU,EAAE,MAAM,CAAC;IACnB,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB,cAAc,CAAC,EAAE,OAAO,aAAa,EAAE,YAAY,CAAC;IACpD,QAAQ,CAAC,EAAE,OAAO,CAAC;CACpB;AAED,MAAM,MAAM,eAAe,GAAG,gBAAgB,CAAC;AAE/C,wBAAsB,mBAAmB,CACvC,EAAE,EAAE,SAAS,EACb,MAAM,EAAE,MAAM,EACd,OAAO,EAAE,eAAe,GACvB,OAAO,CAAC,eAAe,GAAG,IAAI,CAAC,CAcjC;AAED,wBAAsB,mBAAmB,CACvC,EAAE,EAAE,SAAS,EACb,OAAO,EAAE,MAAM,EAAE,EACjB,OAAO,EAAE,eAAe,GACvB,OAAO,CAAC,eAAe,EAAE,CAAC,CAQ5B;AAED,8FAA8F;AAC9F,wBAAsB,wBAAwB,CAC5C,EAAE,EAAE,SAAS,EACb,MAAM,EAAE,MAAM,EACd,OAAO,EAAE,qBAAqB,GAC7B,OAAO,CAAC,eAAe,GAAG,IAAI,CAAC,CAYjC;AAED,MAAM,WAAW,qBAAsB,SAAQ,eAAe;IAC5D,OAAO,EAAE,OAAO,CAAC;IACjB,eAAe,EAAE,MAAM,CAAC;IACxB,aAAa,CAAC,EAAE,MAAM,CAAC;IACvB,eAAe,CAAC,EAAE,OAAO,CAAC;CAC3B;AAED,wBAAsB,sBAAsB,CAC1C,EAAE,EAAE,SAAS,EACb,OAAO,EAAE,MAAM,EAAE,EACjB,OAAO,EAAE,qBAAqB,GAC7B,OAAO,CAAC,eAAe,EAAE,CAAC,CAS5B;AAWD,wBAAgB,kBAAkB,CAAC,CAAC,EAAE,eAAe,GAAG,MAAM,CAS7D;AAED,wBAAgB,qBAAqB,CAAC,SAAS,EAAE,eAAe,EAAE,GAAG,MAAM,CAS1E;AAED,YAAY,EAAE,mBAAmB,EAAE,MAAM,oBAAoB,CAAC;AAC9D,OAAO,EAAE,gBAAgB,EAAE,mBAAmB,EAAE,iBAAiB,EAAE,MAAM,oBAAoB,CAAC"}
@@ -0,0 +1,87 @@
1
+ import { loadDraws } from '../db.js';
2
+ import { loadGameWeights } from './tracker.js';
3
+ import { runAdaptiveSimulation } from './adaptive-sim.js';
4
+ import { trainGameWeights } from './train-weights.js';
5
+ import { formatWeights } from '../stats/weights.js';
6
+ export async function walkForwardBacktest(db, gameId, options) {
7
+ const loadLimit = options.historyLimit ?? Math.max(options.window + options.minHistory + 50, 150);
8
+ const draws = await loadDraws(db, gameId, loadLimit);
9
+ if (draws.length <= options.minHistory)
10
+ return null;
11
+ const chronological = [...draws].sort((a, b) => a.issue.localeCompare(b.issue));
12
+ return runAdaptiveSimulation(chronological, gameId, {
13
+ pickCount: options.pickCount,
14
+ minHistory: options.minHistory,
15
+ randomTrials: options.randomTrials,
16
+ initialWeights: options.initialWeights,
17
+ adaptive: options.adaptive,
18
+ scoreWindow: options.window,
19
+ });
20
+ }
21
+ export async function runBacktestForGames(db, gameIds, options) {
22
+ const out = [];
23
+ for (const gameId of gameIds) {
24
+ const initial = await loadGameWeights(db, gameId);
25
+ const summary = await walkForwardBacktest(db, gameId, { ...options, initialWeights: initial });
26
+ if (summary)
27
+ out.push(summary);
28
+ }
29
+ return out;
30
+ }
31
+ /** Full-history training refresh (same as lottery-train) when pipeline has no live review. */
32
+ export async function refreshAndPersistWeights(db, gameId, options) {
33
+ const result = await trainGameWeights(db, gameId, {
34
+ pickCount: options.pickCount,
35
+ minHistory: options.minHistory,
36
+ historyLimit: options.historyLimit ?? 500,
37
+ randomTrials: options.randomTrials,
38
+ initialWeights: options.initialWeights ?? (await loadGameWeights(db, gameId)),
39
+ holdoutWindow: options.holdoutWindow ?? options.window,
40
+ holdoutFallback: options.holdoutFallback,
41
+ persist: true,
42
+ });
43
+ return result;
44
+ }
45
+ export async function refreshWeightsForGames(db, gameIds, options) {
46
+ if (!options.persist)
47
+ return [];
48
+ const out = [];
49
+ for (const gameId of gameIds) {
50
+ if (options.reviewEvaluated > 0)
51
+ continue;
52
+ const summary = await refreshAndPersistWeights(db, gameId, options);
53
+ if (summary)
54
+ out.push(summary);
55
+ }
56
+ return out;
57
+ }
58
+ function pct(rate) {
59
+ return (rate * 100).toFixed(1);
60
+ }
61
+ function signedPct(delta) {
62
+ const v = delta * 100;
63
+ return v >= 0 ? `+${v.toFixed(1)}` : v.toFixed(1);
64
+ }
65
+ export function formatBacktestLine(s) {
66
+ const w = formatWeights(s.finalWeights);
67
+ return [
68
+ `${s.gameId}: 调优 ${pct(s.adaptiveAvgHitRate)}%`,
69
+ `固定 ${pct(s.fixedAvgHitRate)}%`,
70
+ `随机 ${pct(s.randomAvgHitRate)}%`,
71
+ `(Δ调优-随机 ${signedPct(s.adaptiveVsRandom)}%, n=${s.periods}, 热身${s.warmupPeriods}期)`,
72
+ `终权重 ${w}`,
73
+ ].join(' / ');
74
+ }
75
+ export function formatBacktestSection(summaries) {
76
+ if (!summaries.length)
77
+ return '';
78
+ const lines = [
79
+ '【回测可信度】近 N 期 walk-forward 抽样(全量训练请用 lottery-train)',
80
+ ...summaries.map(formatBacktestLine),
81
+ '说明:Δ 接近 0 为正常;终权重见 lottery_model_weights。',
82
+ '推荐时若近端调优输给随机,将自动回退默认 F40/O35/T25(见【权重保护】)。',
83
+ ];
84
+ return lines.join('\n');
85
+ }
86
+ export { trainGameWeights, trainAllGameWeights, formatTrainReport } from './train-weights.js';
87
+ //# sourceMappingURL=backtest.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"backtest.js","sourceRoot":"","sources":["../../src/evaluate/backtest.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,SAAS,EAAE,MAAM,UAAU,CAAC;AACrC,OAAO,EAAE,eAAe,EAAE,MAAM,cAAc,CAAC;AAC/C,OAAO,EAAE,qBAAqB,EAAyB,MAAM,mBAAmB,CAAC;AACjF,OAAO,EAAE,gBAAgB,EAA4B,MAAM,oBAAoB,CAAC;AAChF,OAAO,EAAE,aAAa,EAAE,MAAM,qBAAqB,CAAC;AAcpD,MAAM,CAAC,KAAK,UAAU,mBAAmB,CACvC,EAAa,EACb,MAAc,EACd,OAAwB;IAExB,MAAM,SAAS,GAAG,OAAO,CAAC,YAAY,IAAI,IAAI,CAAC,GAAG,CAAC,OAAO,CAAC,MAAM,GAAG,OAAO,CAAC,UAAU,GAAG,EAAE,EAAE,GAAG,CAAC,CAAC;IAClG,MAAM,KAAK,GAAG,MAAM,SAAS,CAAC,EAAE,EAAE,MAAM,EAAE,SAAS,CAAC,CAAC;IACrD,IAAI,KAAK,CAAC,MAAM,IAAI,OAAO,CAAC,UAAU;QAAE,OAAO,IAAI,CAAC;IAEpD,MAAM,aAAa,GAAG,CAAC,GAAG,KAAK,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC;IAChF,OAAO,qBAAqB,CAAC,aAAa,EAAE,MAAM,EAAE;QAClD,SAAS,EAAE,OAAO,CAAC,SAAS;QAC5B,UAAU,EAAE,OAAO,CAAC,UAAU;QAC9B,YAAY,EAAE,OAAO,CAAC,YAAY;QAClC,cAAc,EAAE,OAAO,CAAC,cAAc;QACtC,QAAQ,EAAE,OAAO,CAAC,QAAQ;QAC1B,WAAW,EAAE,OAAO,CAAC,MAAM;KAC5B,CAAC,CAAC;AACL,CAAC;AAED,MAAM,CAAC,KAAK,UAAU,mBAAmB,CACvC,EAAa,EACb,OAAiB,EACjB,OAAwB;IAExB,MAAM,GAAG,GAAsB,EAAE,CAAC;IAClC,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE,CAAC;QAC7B,MAAM,OAAO,GAAG,MAAM,eAAe,CAAC,EAAE,EAAE,MAAM,CAAC,CAAC;QAClD,MAAM,OAAO,GAAG,MAAM,mBAAmB,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,GAAG,OAAO,EAAE,cAAc,EAAE,OAAO,EAAE,CAAC,CAAC;QAC/F,IAAI,OAAO;YAAE,GAAG,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IACjC,CAAC;IACD,OAAO,GAAG,CAAC;AACb,CAAC;AAED,8FAA8F;AAC9F,MAAM,CAAC,KAAK,UAAU,wBAAwB,CAC5C,EAAa,EACb,MAAc,EACd,OAA8B;IAE9B,MAAM,MAAM,GAAG,MAAM,gBAAgB,CAAC,EAAE,EAAE,MAAM,EAAE;QAChD,SAAS,EAAE,OAAO,CAAC,SAAS;QAC5B,UAAU,EAAE,OAAO,CAAC,UAAU;QAC9B,YAAY,EAAE,OAAO,CAAC,YAAY,IAAI,GAAG;QACzC,YAAY,EAAE,OAAO,CAAC,YAAY;QAClC,cAAc,EAAE,OAAO,CAAC,cAAc,IAAI,CAAC,MAAM,eAAe,CAAC,EAAE,EAAE,MAAM,CAAC,CAAC;QAC7E,aAAa,EAAE,OAAO,CAAC,aAAa,IAAI,OAAO,CAAC,MAAM;QACtD,eAAe,EAAE,OAAO,CAAC,eAAe;QACxC,OAAO,EAAE,IAAI;KACd,CAAC,CAAC;IACH,OAAO,MAAM,CAAC;AAChB,CAAC;AASD,MAAM,CAAC,KAAK,UAAU,sBAAsB,CAC1C,EAAa,EACb,OAAiB,EACjB,OAA8B;IAE9B,IAAI,CAAC,OAAO,CAAC,OAAO;QAAE,OAAO,EAAE,CAAC;IAChC,MAAM,GAAG,GAAsB,EAAE,CAAC;IAClC,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE,CAAC;QAC7B,IAAI,OAAO,CAAC,eAAe,GAAG,CAAC;YAAE,SAAS;QAC1C,MAAM,OAAO,GAAG,MAAM,wBAAwB,CAAC,EAAE,EAAE,MAAM,EAAE,OAAO,CAAC,CAAC;QACpE,IAAI,OAAO;YAAE,GAAG,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IACjC,CAAC;IACD,OAAO,GAAG,CAAC;AACb,CAAC;AAED,SAAS,GAAG,CAAC,IAAY;IACvB,OAAO,CAAC,IAAI,GAAG,GAAG,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;AACjC,CAAC;AAED,SAAS,SAAS,CAAC,KAAa;IAC9B,MAAM,CAAC,GAAG,KAAK,GAAG,GAAG,CAAC;IACtB,OAAO,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;AACpD,CAAC;AAED,MAAM,UAAU,kBAAkB,CAAC,CAAkB;IACnD,MAAM,CAAC,GAAG,aAAa,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC;IACxC,OAAO;QACL,GAAG,CAAC,CAAC,MAAM,QAAQ,GAAG,CAAC,CAAC,CAAC,kBAAkB,CAAC,GAAG;QAC/C,MAAM,GAAG,CAAC,CAAC,CAAC,eAAe,CAAC,GAAG;QAC/B,MAAM,GAAG,CAAC,CAAC,CAAC,gBAAgB,CAAC,GAAG;QAChC,WAAW,SAAS,CAAC,CAAC,CAAC,gBAAgB,CAAC,QAAQ,CAAC,CAAC,OAAO,OAAO,CAAC,CAAC,aAAa,IAAI;QACnF,OAAO,CAAC,EAAE;KACX,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;AAChB,CAAC;AAED,MAAM,UAAU,qBAAqB,CAAC,SAA4B;IAChE,IAAI,CAAC,SAAS,CAAC,MAAM;QAAE,OAAO,EAAE,CAAC;IACjC,MAAM,KAAK,GAAG;QACZ,oDAAoD;QACpD,GAAG,SAAS,CAAC,GAAG,CAAC,kBAAkB,CAAC;QACpC,2CAA2C;QAC3C,4CAA4C;KAC7C,CAAC;IACF,OAAO,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;AAC1B,CAAC;AAGD,OAAO,EAAE,gBAAgB,EAAE,mBAAmB,EAAE,iBAAiB,EAAE,MAAM,oBAAoB,CAAC"}
@@ -0,0 +1,8 @@
1
+ import { DEFAULT_WEIGHTS, type DrawNumbers, type GameId, type GamePick, type HitSummary, type NormalizedDraw, type ScoreWeights } from '../types.js';
2
+
3
+ export declare function comparePickToDraw(pick: GamePick, draw: NormalizedDraw): HitSummary;
4
+ /** 根据开奖结果反推更优权重方向,用于渐进调优 */
5
+ export declare function tuneWeightsFromDraw(current: ScoreWeights, pick: DrawNumbers, actual: DrawNumbers, gameId: GameId, draws: NormalizedDraw[]): ScoreWeights;
6
+ export declare function formatHitSummary(gameId: GameId, hit: HitSummary, issue: string): string;
7
+ export { DEFAULT_WEIGHTS };
8
+ //# sourceMappingURL=hit-rate.d.ts.map