@zeyue0329/xiaoma-cli 1.0.7 → 1.0.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (321) hide show
  1. package/.github/FORK_GUIDE.md +106 -0
  2. package/.github/FUNDING.yaml +15 -0
  3. package/.github/ISSUE_TEMPLATE/bug_report.md +32 -0
  4. package/.github/ISSUE_TEMPLATE/feature_request.md +22 -0
  5. package/.github/workflows/discord.yaml +26 -0
  6. package/.github/workflows/format-check.yaml +44 -0
  7. package/.github/workflows/manual-release.yaml +174 -0
  8. package/.github/workflows/pr-validation.yaml +55 -0
  9. package/.husky/pre-commit +3 -0
  10. package/.vscode/settings.json +26 -1
  11. package/CHANGELOG.md +686 -0
  12. package/CONTRIBUTING.md +250 -0
  13. package/LICENSE +6 -1
  14. package/common/tasks/create-doc.md +2 -0
  15. package/common/tasks/execute-checklist.md +2 -7
  16. package/common/utils/bmad-doc-template.md +7 -5
  17. package/common/utils/workflow-management.md +2 -0
  18. package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-designer.txt +2103 -0
  19. package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-developer.txt +1627 -0
  20. package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-sm.txt +822 -0
  21. package/dist/expansion-packs/bmad-2d-phaser-game-dev/teams/phaser-2d-nodejs-game-team.txt +8486 -0
  22. package/dist/expansion-packs/bmad-2d-unity-game-dev/agents/game-architect.txt +3210 -0
  23. package/dist/expansion-packs/bmad-2d-unity-game-dev/agents/game-designer.txt +3244 -0
  24. package/dist/expansion-packs/bmad-2d-unity-game-dev/agents/game-developer.txt +317 -0
  25. package/dist/expansion-packs/bmad-2d-unity-game-dev/agents/game-sm.txt +982 -0
  26. package/dist/expansion-packs/bmad-2d-unity-game-dev/teams/unity-2d-game-team.txt +12854 -0
  27. package/dist/expansion-packs/bmad-creative-writing/agents/beta-reader.txt +921 -0
  28. package/dist/expansion-packs/bmad-creative-writing/agents/book-critic.txt +81 -0
  29. package/dist/expansion-packs/bmad-creative-writing/agents/character-psychologist.txt +886 -0
  30. package/dist/expansion-packs/bmad-creative-writing/agents/cover-designer.txt +85 -0
  31. package/dist/expansion-packs/bmad-creative-writing/agents/dialog-specialist.txt +903 -0
  32. package/dist/expansion-packs/bmad-creative-writing/agents/editor.txt +837 -0
  33. package/dist/expansion-packs/bmad-creative-writing/agents/genre-specialist.txt +989 -0
  34. package/dist/expansion-packs/bmad-creative-writing/agents/narrative-designer.txt +888 -0
  35. package/dist/expansion-packs/bmad-creative-writing/agents/plot-architect.txt +1173 -0
  36. package/dist/expansion-packs/bmad-creative-writing/agents/world-builder.txt +914 -0
  37. package/dist/expansion-packs/bmad-creative-writing/teams/agent-team.txt +6071 -0
  38. package/dist/expansion-packs/bmad-infrastructure-devops/agents/infra-devops-platform.txt +2079 -0
  39. package/docs/GUIDING-PRINCIPLES.md +91 -0
  40. package/docs/core-architecture.md +219 -0
  41. package/docs/enhanced-ide-development-workflow.md +248 -0
  42. package/docs/expansion-packs.md +200 -0
  43. package/docs/how-to-contribute-with-pull-requests.md +158 -0
  44. package/docs/user-guide.md +530 -0
  45. package/docs/versioning-and-releases.md +155 -0
  46. package/docs/versions.md +48 -0
  47. package/docs/working-in-the-brownfield.md +597 -0
  48. package/eslint.config.mjs +119 -0
  49. package/expansion-packs/bmad-2d-phaser-game-dev/agent-teams/phaser-2d-nodejs-game-team.yaml +14 -0
  50. package/expansion-packs/bmad-2d-phaser-game-dev/agents/game-designer.md +73 -0
  51. package/expansion-packs/bmad-2d-phaser-game-dev/agents/game-developer.md +80 -0
  52. package/expansion-packs/bmad-2d-phaser-game-dev/agents/game-sm.md +66 -0
  53. package/expansion-packs/bmad-2d-phaser-game-dev/checklists/game-design-checklist.md +203 -0
  54. package/expansion-packs/bmad-2d-phaser-game-dev/checklists/game-story-dod-checklist.md +162 -0
  55. package/expansion-packs/bmad-2d-phaser-game-dev/config.yaml +9 -0
  56. package/expansion-packs/bmad-2d-phaser-game-dev/data/bmad-kb.md +252 -0
  57. package/expansion-packs/bmad-2d-phaser-game-dev/data/development-guidelines.md +649 -0
  58. package/expansion-packs/bmad-2d-phaser-game-dev/tasks/advanced-elicitation.md +112 -0
  59. package/expansion-packs/bmad-2d-phaser-game-dev/tasks/create-game-story.md +218 -0
  60. package/expansion-packs/bmad-2d-phaser-game-dev/tasks/game-design-brainstorming.md +292 -0
  61. package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-architecture-tmpl.yaml +614 -0
  62. package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-brief-tmpl.yaml +357 -0
  63. package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-design-doc-tmpl.yaml +344 -0
  64. package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-story-tmpl.yaml +254 -0
  65. package/expansion-packs/bmad-2d-phaser-game-dev/templates/level-design-doc-tmpl.yaml +485 -0
  66. package/expansion-packs/bmad-2d-phaser-game-dev/workflows/game-dev-greenfield.yaml +184 -0
  67. package/expansion-packs/bmad-2d-phaser-game-dev/workflows/game-prototype.yaml +176 -0
  68. package/expansion-packs/bmad-2d-unity-game-dev/agent-teams/unity-2d-game-team.yaml +15 -0
  69. package/expansion-packs/bmad-2d-unity-game-dev/agents/game-architect.md +82 -0
  70. package/expansion-packs/bmad-2d-unity-game-dev/agents/game-designer.md +79 -0
  71. package/expansion-packs/bmad-2d-unity-game-dev/agents/game-developer.md +80 -0
  72. package/expansion-packs/bmad-2d-unity-game-dev/agents/game-sm.md +67 -0
  73. package/expansion-packs/bmad-2d-unity-game-dev/checklists/game-architect-checklist.md +393 -0
  74. package/expansion-packs/bmad-2d-unity-game-dev/checklists/game-change-checklist.md +205 -0
  75. package/expansion-packs/bmad-2d-unity-game-dev/checklists/game-design-checklist.md +203 -0
  76. package/expansion-packs/bmad-2d-unity-game-dev/checklists/game-story-dod-checklist.md +126 -0
  77. package/expansion-packs/bmad-2d-unity-game-dev/config.yaml +7 -0
  78. package/expansion-packs/bmad-2d-unity-game-dev/data/bmad-kb.md +771 -0
  79. package/expansion-packs/bmad-2d-unity-game-dev/data/development-guidelines.md +588 -0
  80. package/expansion-packs/bmad-2d-unity-game-dev/tasks/advanced-elicitation.md +112 -0
  81. package/expansion-packs/bmad-2d-unity-game-dev/tasks/correct-course-game.md +143 -0
  82. package/expansion-packs/bmad-2d-unity-game-dev/tasks/create-game-story.md +186 -0
  83. package/expansion-packs/bmad-2d-unity-game-dev/tasks/game-design-brainstorming.md +292 -0
  84. package/expansion-packs/bmad-2d-unity-game-dev/tasks/validate-game-story.md +202 -0
  85. package/expansion-packs/bmad-2d-unity-game-dev/templates/game-architecture-tmpl.yaml +1031 -0
  86. package/expansion-packs/bmad-2d-unity-game-dev/templates/game-brief-tmpl.yaml +357 -0
  87. package/expansion-packs/bmad-2d-unity-game-dev/templates/game-design-doc-tmpl.yaml +706 -0
  88. package/expansion-packs/bmad-2d-unity-game-dev/templates/game-story-tmpl.yaml +257 -0
  89. package/expansion-packs/bmad-2d-unity-game-dev/templates/level-design-doc-tmpl.yaml +485 -0
  90. package/expansion-packs/bmad-2d-unity-game-dev/workflows/game-dev-greenfield.yaml +184 -0
  91. package/expansion-packs/bmad-2d-unity-game-dev/workflows/game-prototype.yaml +176 -0
  92. package/expansion-packs/bmad-creative-writing/README.md +146 -0
  93. package/expansion-packs/bmad-creative-writing/agent-teams/agent-team.yaml +20 -0
  94. package/expansion-packs/bmad-creative-writing/agents/beta-reader.md +94 -0
  95. package/expansion-packs/bmad-creative-writing/agents/book-critic.md +40 -0
  96. package/expansion-packs/bmad-creative-writing/agents/character-psychologist.md +93 -0
  97. package/expansion-packs/bmad-creative-writing/agents/cover-designer.md +46 -0
  98. package/expansion-packs/bmad-creative-writing/agents/dialog-specialist.md +92 -0
  99. package/expansion-packs/bmad-creative-writing/agents/editor.md +93 -0
  100. package/expansion-packs/bmad-creative-writing/agents/genre-specialist.md +95 -0
  101. package/expansion-packs/bmad-creative-writing/agents/narrative-designer.md +93 -0
  102. package/expansion-packs/bmad-creative-writing/agents/plot-architect.md +95 -0
  103. package/expansion-packs/bmad-creative-writing/agents/world-builder.md +94 -0
  104. package/expansion-packs/bmad-creative-writing/checklists/beta-feedback-closure-checklist.md +23 -0
  105. package/expansion-packs/bmad-creative-writing/checklists/character-consistency-checklist.md +23 -0
  106. package/expansion-packs/bmad-creative-writing/checklists/comedic-timing-checklist.md +23 -0
  107. package/expansion-packs/bmad-creative-writing/checklists/cyberpunk-aesthetic-checklist.md +23 -0
  108. package/expansion-packs/bmad-creative-writing/checklists/ebook-formatting-checklist.md +21 -0
  109. package/expansion-packs/bmad-creative-writing/checklists/epic-poetry-meter-checklist.md +23 -0
  110. package/expansion-packs/bmad-creative-writing/checklists/fantasy-magic-system-checklist.md +23 -0
  111. package/expansion-packs/bmad-creative-writing/checklists/foreshadowing-payoff-checklist.md +22 -0
  112. package/expansion-packs/bmad-creative-writing/checklists/genre-tropes-checklist.md +22 -0
  113. package/expansion-packs/bmad-creative-writing/checklists/historical-accuracy-checklist.md +23 -0
  114. package/expansion-packs/bmad-creative-writing/checklists/horror-suspense-checklist.md +23 -0
  115. package/expansion-packs/bmad-creative-writing/checklists/kdp-cover-ready-checklist.md +25 -0
  116. package/expansion-packs/bmad-creative-writing/checklists/line-edit-quality-checklist.md +23 -0
  117. package/expansion-packs/bmad-creative-writing/checklists/marketing-copy-checklist.md +23 -0
  118. package/expansion-packs/bmad-creative-writing/checklists/mystery-clue-trail-checklist.md +23 -0
  119. package/expansion-packs/bmad-creative-writing/checklists/orbital-mechanics-checklist.md +23 -0
  120. package/expansion-packs/bmad-creative-writing/checklists/plot-structure-checklist.md +59 -0
  121. package/expansion-packs/bmad-creative-writing/checklists/publication-readiness-checklist.md +23 -0
  122. package/expansion-packs/bmad-creative-writing/checklists/romance-emotional-beats-checklist.md +23 -0
  123. package/expansion-packs/bmad-creative-writing/checklists/scene-quality-checklist.md +23 -0
  124. package/expansion-packs/bmad-creative-writing/checklists/scifi-technology-plausibility-checklist.md +22 -0
  125. package/expansion-packs/bmad-creative-writing/checklists/sensitivity-representation-checklist.md +23 -0
  126. package/expansion-packs/bmad-creative-writing/checklists/steampunk-gadget-checklist.md +23 -0
  127. package/expansion-packs/bmad-creative-writing/checklists/thriller-pacing-stakes-checklist.md +23 -0
  128. package/expansion-packs/bmad-creative-writing/checklists/timeline-continuity-checklist.md +23 -0
  129. package/expansion-packs/bmad-creative-writing/checklists/world-building-continuity-checklist.md +23 -0
  130. package/expansion-packs/bmad-creative-writing/checklists/ya-appropriateness-checklist.md +23 -0
  131. package/expansion-packs/bmad-creative-writing/config.yaml +12 -0
  132. package/expansion-packs/bmad-creative-writing/data/bmad-kb.md +209 -0
  133. package/expansion-packs/bmad-creative-writing/data/story-structures.md +67 -0
  134. package/expansion-packs/bmad-creative-writing/docs/brief.md +212 -0
  135. package/expansion-packs/bmad-creative-writing/tasks/advanced-elicitation.md +119 -0
  136. package/expansion-packs/bmad-creative-writing/tasks/analyze-reader-feedback.md +23 -0
  137. package/expansion-packs/bmad-creative-writing/tasks/analyze-story-structure.md +67 -0
  138. package/expansion-packs/bmad-creative-writing/tasks/assemble-kdp-package.md +29 -0
  139. package/expansion-packs/bmad-creative-writing/tasks/brainstorm-premise.md +23 -0
  140. package/expansion-packs/bmad-creative-writing/tasks/build-world.md +24 -0
  141. package/expansion-packs/bmad-creative-writing/tasks/character-depth-pass.md +22 -0
  142. package/expansion-packs/bmad-creative-writing/tasks/create-doc.md +103 -0
  143. package/expansion-packs/bmad-creative-writing/tasks/create-draft-section.md +26 -0
  144. package/expansion-packs/bmad-creative-writing/tasks/critical-review.md +26 -0
  145. package/expansion-packs/bmad-creative-writing/tasks/develop-character.md +24 -0
  146. package/expansion-packs/bmad-creative-writing/tasks/execute-checklist.md +88 -0
  147. package/expansion-packs/bmad-creative-writing/tasks/expand-premise.md +23 -0
  148. package/expansion-packs/bmad-creative-writing/tasks/expand-synopsis.md +23 -0
  149. package/expansion-packs/bmad-creative-writing/tasks/final-polish.md +23 -0
  150. package/expansion-packs/bmad-creative-writing/tasks/generate-cover-brief.md +25 -0
  151. package/expansion-packs/bmad-creative-writing/tasks/generate-cover-prompts.md +26 -0
  152. package/expansion-packs/bmad-creative-writing/tasks/generate-scene-list.md +23 -0
  153. package/expansion-packs/bmad-creative-writing/tasks/incorporate-feedback.md +25 -0
  154. package/expansion-packs/bmad-creative-writing/tasks/outline-scenes.md +23 -0
  155. package/expansion-packs/bmad-creative-writing/tasks/provide-feedback.md +24 -0
  156. package/expansion-packs/bmad-creative-writing/tasks/publish-chapter.md +23 -0
  157. package/expansion-packs/bmad-creative-writing/tasks/quick-feedback.md +22 -0
  158. package/expansion-packs/bmad-creative-writing/tasks/select-next-arc.md +23 -0
  159. package/expansion-packs/bmad-creative-writing/tasks/workshop-dialog.md +64 -0
  160. package/expansion-packs/bmad-creative-writing/templates/beta-feedback-form.yaml +97 -0
  161. package/expansion-packs/bmad-creative-writing/templates/chapter-draft-tmpl.yaml +82 -0
  162. package/expansion-packs/bmad-creative-writing/templates/character-profile-tmpl.yaml +92 -0
  163. package/expansion-packs/bmad-creative-writing/templates/cover-design-brief-tmpl.yaml +98 -0
  164. package/expansion-packs/bmad-creative-writing/templates/premise-brief-tmpl.yaml +78 -0
  165. package/expansion-packs/bmad-creative-writing/templates/scene-list-tmpl.yaml +55 -0
  166. package/expansion-packs/bmad-creative-writing/templates/story-outline-tmpl.yaml +96 -0
  167. package/expansion-packs/bmad-creative-writing/templates/world-guide-tmpl.yaml +89 -0
  168. package/expansion-packs/bmad-creative-writing/workflows/book-cover-design-workflow.md +218 -0
  169. package/expansion-packs/bmad-creative-writing/workflows/novel-greenfield-workflow.yaml +56 -0
  170. package/expansion-packs/bmad-creative-writing/workflows/novel-serial-workflow.yaml +50 -0
  171. package/expansion-packs/bmad-creative-writing/workflows/novel-snowflake-workflow.yaml +69 -0
  172. package/expansion-packs/bmad-creative-writing/workflows/novel-writing.yaml +91 -0
  173. package/expansion-packs/bmad-creative-writing/workflows/screenplay-development.yaml +85 -0
  174. package/expansion-packs/bmad-creative-writing/workflows/series-planning.yaml +78 -0
  175. package/expansion-packs/bmad-creative-writing/workflows/short-story-creation.yaml +64 -0
  176. package/expansion-packs/bmad-infrastructure-devops/README.md +147 -0
  177. package/expansion-packs/bmad-infrastructure-devops/agents/infra-devops-platform.md +73 -0
  178. package/expansion-packs/bmad-infrastructure-devops/checklists/infrastructure-checklist.md +486 -0
  179. package/expansion-packs/bmad-infrastructure-devops/config.yaml +10 -0
  180. package/expansion-packs/bmad-infrastructure-devops/data/bmad-kb.md +307 -0
  181. package/expansion-packs/bmad-infrastructure-devops/tasks/review-infrastructure.md +161 -0
  182. package/expansion-packs/bmad-infrastructure-devops/tasks/validate-infrastructure.md +155 -0
  183. package/expansion-packs/bmad-infrastructure-devops/templates/infrastructure-architecture-tmpl.yaml +425 -0
  184. package/expansion-packs/bmad-infrastructure-devops/templates/infrastructure-platform-from-arch-tmpl.yaml +630 -0
  185. package/implement-fork-friendly-ci.sh +229 -0
  186. package/package.json +75 -45
  187. package/prettier.config.mjs +32 -0
  188. package/test.md +1 -0
  189. package/tools/builders/web-builder.js +143 -149
  190. package/tools/bump-all-versions.js +42 -33
  191. package/tools/bump-expansion-version.js +23 -16
  192. package/tools/cli.js +15 -15
  193. package/tools/flattener/aggregate.js +76 -0
  194. package/tools/flattener/binary.js +80 -0
  195. package/tools/flattener/discovery.js +71 -0
  196. package/tools/flattener/files.js +35 -0
  197. package/tools/flattener/ignoreRules.js +176 -0
  198. package/tools/flattener/main.js +458 -460
  199. package/tools/flattener/projectRoot.js +206 -0
  200. package/tools/flattener/prompts.js +44 -0
  201. package/tools/flattener/stats.helpers.js +395 -0
  202. package/tools/flattener/stats.js +80 -0
  203. package/tools/flattener/test-matrix.js +413 -0
  204. package/tools/flattener/xml.js +88 -0
  205. package/tools/installer/README.md +1 -1
  206. package/tools/installer/bin/xiaoma.js +392 -99
  207. package/tools/installer/config/ide-agent-config.yaml +1 -1
  208. package/tools/installer/config/install.config.yaml +60 -9
  209. package/tools/installer/lib/config-loader.js +55 -51
  210. package/tools/installer/lib/file-manager.js +92 -114
  211. package/tools/installer/lib/ide-base-setup.js +57 -56
  212. package/tools/installer/lib/ide-setup.js +821 -414
  213. package/tools/installer/lib/installer.js +924 -696
  214. package/tools/installer/lib/memory-profiler.js +54 -53
  215. package/tools/installer/lib/module-manager.js +19 -15
  216. package/tools/installer/lib/resource-locator.js +31 -33
  217. package/tools/installer/package.json +24 -23
  218. package/tools/lib/dependency-resolver.js +39 -43
  219. package/tools/lib/yaml-utils.js +7 -7
  220. package/tools/md-assets/web-agent-startup-instructions.md +6 -6
  221. package/tools/preview-release-notes.js +66 -0
  222. package/tools/setup-hooks.sh +37 -0
  223. package/tools/shared/bannerArt.js +105 -0
  224. package/tools/sync-installer-version.js +7 -9
  225. package/tools/sync-version.sh +23 -0
  226. package/tools/update-expansion-version.js +14 -15
  227. package/tools/upgraders/v3-to-v4-upgrader.js +203 -294
  228. package/tools/version-bump.js +41 -26
  229. package/tools/xiaoma-npx-wrapper.js +14 -14
  230. package/tools/yaml-format.js +56 -43
  231. package/xiaoma-core/agent-teams/team-all.yaml +3 -2
  232. package/xiaoma-core/agent-teams/team-fullstack.yaml +2 -1
  233. package/xiaoma-core/agent-teams/team-ide-minimal.yaml +1 -0
  234. package/xiaoma-core/agent-teams/team-no-ui.yaml +2 -1
  235. package/xiaoma-core/agents/analyst.md +20 -17
  236. package/xiaoma-core/agents/architect.md +15 -14
  237. package/xiaoma-core/agents/{xiaoma-master.md → bmad-master.md} +29 -27
  238. package/xiaoma-core/agents/{xiaoma-orchestrator.md → bmad-orchestrator.md} +36 -39
  239. package/xiaoma-core/agents/dev.md +23 -18
  240. package/xiaoma-core/agents/pm.md +18 -15
  241. package/xiaoma-core/agents/po.md +13 -10
  242. package/xiaoma-core/agents/qa.md +46 -24
  243. package/xiaoma-core/agents/sm.md +11 -8
  244. package/xiaoma-core/agents/ux-expert.md +10 -7
  245. package/xiaoma-core/checklists/architect-checklist.md +2 -5
  246. package/xiaoma-core/checklists/change-checklist.md +4 -2
  247. package/xiaoma-core/checklists/pm-checklist.md +2 -5
  248. package/xiaoma-core/checklists/po-master-checklist.md +2 -9
  249. package/xiaoma-core/checklists/story-dod-checklist.md +2 -7
  250. package/xiaoma-core/checklists/story-draft-checklist.md +2 -3
  251. package/xiaoma-core/core-config.yaml +4 -1
  252. package/xiaoma-core/data/{xiaoma-kb.md → bmad-kb.md} +48 -42
  253. package/xiaoma-core/data/brainstorming-techniques.md +2 -0
  254. package/xiaoma-core/data/elicitation-methods.md +22 -0
  255. package/xiaoma-core/data/technical-preferences.md +2 -0
  256. package/xiaoma-core/data/test-levels-framework.md +148 -0
  257. package/xiaoma-core/data/test-priorities-matrix.md +174 -0
  258. package/xiaoma-core/tasks/advanced-elicitation.md +2 -0
  259. package/xiaoma-core/tasks/apply-qa-fixes.md +150 -0
  260. package/xiaoma-core/tasks/brownfield-create-epic.md +2 -0
  261. package/xiaoma-core/tasks/brownfield-create-story.md +2 -0
  262. package/xiaoma-core/tasks/correct-course.md +2 -0
  263. package/xiaoma-core/tasks/create-brownfield-story.md +14 -4
  264. package/xiaoma-core/tasks/create-deep-research-prompt.md +2 -11
  265. package/xiaoma-core/tasks/create-next-story.md +3 -1
  266. package/xiaoma-core/tasks/document-project.md +17 -13
  267. package/xiaoma-core/tasks/facilitate-brainstorming-session.md +5 -3
  268. package/xiaoma-core/tasks/generate-ai-frontend-prompt.md +2 -0
  269. package/xiaoma-core/tasks/index-docs.md +2 -6
  270. package/xiaoma-core/tasks/kb-mode-interaction.md +17 -15
  271. package/xiaoma-core/tasks/nfr-assess.md +345 -0
  272. package/xiaoma-core/tasks/qa-gate.md +163 -0
  273. package/xiaoma-core/tasks/review-story.md +245 -74
  274. package/xiaoma-core/tasks/risk-profile.md +355 -0
  275. package/xiaoma-core/tasks/shard-doc.md +2 -2
  276. package/xiaoma-core/tasks/test-design.md +176 -0
  277. package/xiaoma-core/tasks/trace-requirements.md +266 -0
  278. package/xiaoma-core/tasks/validate-next-story.md +5 -3
  279. package/xiaoma-core/templates/architecture-tmpl.yaml +50 -49
  280. package/xiaoma-core/templates/brainstorming-output-tmpl.yaml +5 -5
  281. package/xiaoma-core/templates/brownfield-architecture-tmpl.yaml +32 -31
  282. package/xiaoma-core/templates/brownfield-prd-tmpl.yaml +14 -13
  283. package/xiaoma-core/templates/competitor-analysis-tmpl.yaml +20 -6
  284. package/xiaoma-core/templates/front-end-architecture-tmpl.yaml +22 -9
  285. package/xiaoma-core/templates/front-end-spec-tmpl.yaml +25 -24
  286. package/xiaoma-core/templates/fullstack-architecture-tmpl.yaml +123 -104
  287. package/xiaoma-core/templates/market-research-tmpl.yaml +3 -2
  288. package/xiaoma-core/templates/prd-tmpl.yaml +10 -9
  289. package/xiaoma-core/templates/project-brief-tmpl.yaml +5 -4
  290. package/xiaoma-core/templates/qa-gate-tmpl.yaml +103 -0
  291. package/xiaoma-core/templates/story-tmpl.yaml +13 -12
  292. package/xiaoma-core/workflows/brownfield-fullstack.yaml +13 -12
  293. package/xiaoma-core/workflows/brownfield-service.yaml +5 -4
  294. package/xiaoma-core/workflows/brownfield-ui.yaml +5 -4
  295. package/xiaoma-core/workflows/greenfield-fullstack.yaml +7 -6
  296. package/xiaoma-core/workflows/greenfield-service.yaml +5 -4
  297. package/xiaoma-core/workflows/greenfield-ui.yaml +6 -5
  298. package/.releaserc.json +0 -18
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  300. package/dist/agents/analyst.txt +0 -2882
  301. package/dist/agents/architect.txt +0 -3543
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  305. package/dist/agents/qa.txt +0 -386
  306. package/dist/agents/sm.txt +0 -668
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  317. package/tools/semantic-release-sync-installer.js +0 -30
  318. package/xiaoma-core/bmad-core/user-guide.md +0 -0
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  321. package/xiaoma-core/working-in-the-brownfield.md +0 -364
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1
+ # <!-- Powered by BMAD™ Core -->
2
+ template:
3
+ id: game-brief-template-v2
4
+ name: Game Brief
5
+ version: 2.0
6
+ output:
7
+ format: markdown
8
+ filename: "docs/{{game_name}}-game-brief.md"
9
+ title: "{{game_title}} Game Brief"
10
+
11
+ workflow:
12
+ mode: interactive
13
+
14
+ sections:
15
+ - id: initial-setup
16
+ instruction: |
17
+ This template creates a comprehensive game brief that serves as the foundation for all subsequent game development work. The brief should capture the essential vision, scope, and requirements needed to create a detailed Game Design Document.
18
+
19
+ This brief is typically created early in the ideation process, often after brainstorming sessions, to crystallize the game concept before moving into detailed design.
20
+
21
+ - id: game-vision
22
+ title: Game Vision
23
+ instruction: Establish the core vision and identity of the game. Present each subsection and gather user feedback before proceeding.
24
+ sections:
25
+ - id: core-concept
26
+ title: Core Concept
27
+ instruction: 2-3 sentences that clearly capture what the game is and why it will be compelling to players
28
+ - id: elevator-pitch
29
+ title: Elevator Pitch
30
+ instruction: Single sentence that captures the essence of the game in a memorable way
31
+ template: |
32
+ **"{{game_description_in_one_sentence}}"**
33
+ - id: vision-statement
34
+ title: Vision Statement
35
+ instruction: Inspirational statement about what the game will achieve for players and why it matters
36
+
37
+ - id: target-market
38
+ title: Target Market
39
+ instruction: Define the audience and market context. Apply `tasks#advanced-elicitation` after presenting this section.
40
+ sections:
41
+ - id: primary-audience
42
+ title: Primary Audience
43
+ template: |
44
+ **Demographics:** {{age_range}}, {{platform_preference}}, {{gaming_experience}}
45
+ **Psychographics:** {{interests}}, {{motivations}}, {{play_patterns}}
46
+ **Gaming Preferences:** {{preferred_genres}}, {{session_length}}, {{difficulty_preference}}
47
+ - id: secondary-audiences
48
+ title: Secondary Audiences
49
+ template: |
50
+ **Audience 2:** {{description}}
51
+ **Audience 3:** {{description}}
52
+ - id: market-context
53
+ title: Market Context
54
+ template: |
55
+ **Genre:** {{primary_genre}} / {{secondary_genre}}
56
+ **Platform Strategy:** {{platform_focus}}
57
+ **Competitive Positioning:** {{differentiation_statement}}
58
+
59
+ - id: game-fundamentals
60
+ title: Game Fundamentals
61
+ instruction: Define the core gameplay elements. Each subsection should be specific enough to guide detailed design work.
62
+ sections:
63
+ - id: core-gameplay-pillars
64
+ title: Core Gameplay Pillars
65
+ instruction: 3-5 fundamental principles that guide all design decisions
66
+ type: numbered-list
67
+ template: |
68
+ **{{pillar_name}}** - {{description_and_rationale}}
69
+ - id: primary-mechanics
70
+ title: Primary Mechanics
71
+ instruction: List the 3-5 most important gameplay mechanics that define the player experience
72
+ repeatable: true
73
+ template: |
74
+ **Core Mechanic: {{mechanic_name}}**
75
+
76
+ - **Description:** {{how_it_works}}
77
+ - **Player Value:** {{why_its_fun}}
78
+ - **Implementation Scope:** {{complexity_estimate}}
79
+ - id: player-experience-goals
80
+ title: Player Experience Goals
81
+ instruction: Define what emotions and experiences the game should create for players
82
+ template: |
83
+ **Primary Experience:** {{main_emotional_goal}}
84
+ **Secondary Experiences:** {{supporting_emotional_goals}}
85
+ **Engagement Pattern:** {{how_player_engagement_evolves}}
86
+
87
+ - id: scope-constraints
88
+ title: Scope and Constraints
89
+ instruction: Define the boundaries and limitations that will shape development. Apply `tasks#advanced-elicitation` to clarify any constraints.
90
+ sections:
91
+ - id: project-scope
92
+ title: Project Scope
93
+ template: |
94
+ **Game Length:** {{estimated_content_hours}}
95
+ **Content Volume:** {{levels_areas_content_amount}}
96
+ **Feature Complexity:** {{simple|moderate|complex}}
97
+ **Scope Comparison:** "Similar to {{reference_game}} but with {{key_differences}}"
98
+ - id: technical-constraints
99
+ title: Technical Constraints
100
+ template: |
101
+ **Platform Requirements:**
102
+
103
+ - Primary: {{platform_1}} - {{requirements}}
104
+ - Secondary: {{platform_2}} - {{requirements}}
105
+
106
+ **Technical Specifications:**
107
+
108
+ - Engine: Phaser 3 + TypeScript
109
+ - Performance Target: {{fps_target}} FPS on {{target_device}}
110
+ - Memory Budget: <{{memory_limit}}MB
111
+ - Load Time Goal: <{{load_time_seconds}}s
112
+ - id: resource-constraints
113
+ title: Resource Constraints
114
+ template: |
115
+ **Team Size:** {{team_composition}}
116
+ **Timeline:** {{development_duration}}
117
+ **Budget Considerations:** {{budget_constraints_or_targets}}
118
+ **Asset Requirements:** {{art_audio_content_needs}}
119
+ - id: business-constraints
120
+ title: Business Constraints
121
+ condition: has_business_goals
122
+ template: |
123
+ **Monetization Model:** {{free|premium|freemium|subscription}}
124
+ **Revenue Goals:** {{revenue_targets_if_applicable}}
125
+ **Platform Requirements:** {{store_certification_needs}}
126
+ **Launch Timeline:** {{target_launch_window}}
127
+
128
+ - id: reference-framework
129
+ title: Reference Framework
130
+ instruction: Provide context through references and competitive analysis
131
+ sections:
132
+ - id: inspiration-games
133
+ title: Inspiration Games
134
+ sections:
135
+ - id: primary-references
136
+ title: Primary References
137
+ type: numbered-list
138
+ repeatable: true
139
+ template: |
140
+ **{{reference_game}}** - {{what_we_learn_from_it}}
141
+ - id: competitive-analysis
142
+ title: Competitive Analysis
143
+ template: |
144
+ **Direct Competitors:**
145
+
146
+ - {{competitor_1}}: {{strengths_and_weaknesses}}
147
+ - {{competitor_2}}: {{strengths_and_weaknesses}}
148
+
149
+ **Differentiation Strategy:**
150
+ {{how_we_differ_and_why_thats_valuable}}
151
+ - id: market-opportunity
152
+ title: Market Opportunity
153
+ template: |
154
+ **Market Gap:** {{underserved_need_or_opportunity}}
155
+ **Timing Factors:** {{why_now_is_the_right_time}}
156
+ **Success Metrics:** {{how_well_measure_success}}
157
+
158
+ - id: content-framework
159
+ title: Content Framework
160
+ instruction: Outline the content structure and progression without full design detail
161
+ sections:
162
+ - id: game-structure
163
+ title: Game Structure
164
+ template: |
165
+ **Overall Flow:** {{linear|hub_world|open_world|procedural}}
166
+ **Progression Model:** {{how_players_advance}}
167
+ **Session Structure:** {{typical_play_session_flow}}
168
+ - id: content-categories
169
+ title: Content Categories
170
+ template: |
171
+ **Core Content:**
172
+
173
+ - {{content_type_1}}: {{quantity_and_description}}
174
+ - {{content_type_2}}: {{quantity_and_description}}
175
+
176
+ **Optional Content:**
177
+
178
+ - {{optional_content_type}}: {{quantity_and_description}}
179
+
180
+ **Replay Elements:**
181
+
182
+ - {{replayability_features}}
183
+ - id: difficulty-accessibility
184
+ title: Difficulty and Accessibility
185
+ template: |
186
+ **Difficulty Approach:** {{how_challenge_is_structured}}
187
+ **Accessibility Features:** {{planned_accessibility_support}}
188
+ **Skill Requirements:** {{what_skills_players_need}}
189
+
190
+ - id: art-audio-direction
191
+ title: Art and Audio Direction
192
+ instruction: Establish the aesthetic vision that will guide asset creation
193
+ sections:
194
+ - id: visual-style
195
+ title: Visual Style
196
+ template: |
197
+ **Art Direction:** {{style_description}}
198
+ **Reference Materials:** {{visual_inspiration_sources}}
199
+ **Technical Approach:** {{2d_style_pixel_vector_etc}}
200
+ **Color Strategy:** {{color_palette_mood}}
201
+ - id: audio-direction
202
+ title: Audio Direction
203
+ template: |
204
+ **Music Style:** {{genre_and_mood}}
205
+ **Sound Design:** {{audio_personality}}
206
+ **Implementation Needs:** {{technical_audio_requirements}}
207
+ - id: ui-ux-approach
208
+ title: UI/UX Approach
209
+ template: |
210
+ **Interface Style:** {{ui_aesthetic}}
211
+ **User Experience Goals:** {{ux_priorities}}
212
+ **Platform Adaptations:** {{cross_platform_considerations}}
213
+
214
+ - id: risk-assessment
215
+ title: Risk Assessment
216
+ instruction: Identify potential challenges and mitigation strategies
217
+ sections:
218
+ - id: technical-risks
219
+ title: Technical Risks
220
+ type: table
221
+ template: |
222
+ | Risk | Probability | Impact | Mitigation Strategy |
223
+ | ---- | ----------- | ------ | ------------------- |
224
+ | {{technical_risk}} | {{high|med|low}} | {{high|med|low}} | {{mitigation_approach}} |
225
+ - id: design-risks
226
+ title: Design Risks
227
+ type: table
228
+ template: |
229
+ | Risk | Probability | Impact | Mitigation Strategy |
230
+ | ---- | ----------- | ------ | ------------------- |
231
+ | {{design_risk}} | {{high|med|low}} | {{high|med|low}} | {{mitigation_approach}} |
232
+ - id: market-risks
233
+ title: Market Risks
234
+ type: table
235
+ template: |
236
+ | Risk | Probability | Impact | Mitigation Strategy |
237
+ | ---- | ----------- | ------ | ------------------- |
238
+ | {{market_risk}} | {{high|med|low}} | {{high|med|low}} | {{mitigation_approach}} |
239
+
240
+ - id: success-criteria
241
+ title: Success Criteria
242
+ instruction: Define measurable goals for the project
243
+ sections:
244
+ - id: player-experience-metrics
245
+ title: Player Experience Metrics
246
+ template: |
247
+ **Engagement Goals:**
248
+
249
+ - Tutorial completion rate: >{{percentage}}%
250
+ - Average session length: {{duration}} minutes
251
+ - Player retention: D1 {{d1}}%, D7 {{d7}}%, D30 {{d30}}%
252
+
253
+ **Quality Benchmarks:**
254
+
255
+ - Player satisfaction: >{{rating}}/10
256
+ - Completion rate: >{{percentage}}%
257
+ - Technical performance: {{fps_target}} FPS consistent
258
+ - id: development-metrics
259
+ title: Development Metrics
260
+ template: |
261
+ **Technical Targets:**
262
+
263
+ - Zero critical bugs at launch
264
+ - Performance targets met on all platforms
265
+ - Load times under {{seconds}}s
266
+
267
+ **Process Goals:**
268
+
269
+ - Development timeline adherence
270
+ - Feature scope completion
271
+ - Quality assurance standards
272
+ - id: business-metrics
273
+ title: Business Metrics
274
+ condition: has_business_goals
275
+ template: |
276
+ **Commercial Goals:**
277
+
278
+ - {{revenue_target}} in first {{time_period}}
279
+ - {{user_acquisition_target}} players in first {{time_period}}
280
+ - {{retention_target}} monthly active users
281
+
282
+ - id: next-steps
283
+ title: Next Steps
284
+ instruction: Define immediate actions following the brief completion
285
+ sections:
286
+ - id: immediate-actions
287
+ title: Immediate Actions
288
+ type: numbered-list
289
+ template: |
290
+ **{{action_item}}** - {{details_and_timeline}}
291
+ - id: development-roadmap
292
+ title: Development Roadmap
293
+ sections:
294
+ - id: phase-1-preproduction
295
+ title: "Phase 1: Pre-Production ({{duration}})"
296
+ type: bullet-list
297
+ template: |
298
+ - Detailed Game Design Document creation
299
+ - Technical architecture planning
300
+ - Art style exploration and pipeline setup
301
+ - id: phase-2-prototype
302
+ title: "Phase 2: Prototype ({{duration}})"
303
+ type: bullet-list
304
+ template: |
305
+ - Core mechanic implementation
306
+ - Technical proof of concept
307
+ - Initial playtesting and iteration
308
+ - id: phase-3-production
309
+ title: "Phase 3: Production ({{duration}})"
310
+ type: bullet-list
311
+ template: |
312
+ - Full feature development
313
+ - Content creation and integration
314
+ - Comprehensive testing and optimization
315
+ - id: documentation-pipeline
316
+ title: Documentation Pipeline
317
+ sections:
318
+ - id: required-documents
319
+ title: Required Documents
320
+ type: numbered-list
321
+ template: |
322
+ Game Design Document (GDD) - {{target_completion}}
323
+ Technical Architecture Document - {{target_completion}}
324
+ Art Style Guide - {{target_completion}}
325
+ Production Plan - {{target_completion}}
326
+ - id: validation-plan
327
+ title: Validation Plan
328
+ template: |
329
+ **Concept Testing:**
330
+
331
+ - {{validation_method_1}} - {{timeline}}
332
+ - {{validation_method_2}} - {{timeline}}
333
+
334
+ **Prototype Testing:**
335
+
336
+ - {{testing_approach}} - {{timeline}}
337
+ - {{feedback_collection_method}} - {{timeline}}
338
+
339
+ - id: appendices
340
+ title: Appendices
341
+ sections:
342
+ - id: research-materials
343
+ title: Research Materials
344
+ instruction: Include any supporting research, competitive analysis, or market data that informed the brief
345
+ - id: brainstorming-notes
346
+ title: Brainstorming Session Notes
347
+ instruction: Reference any brainstorming sessions that led to this brief
348
+ - id: stakeholder-input
349
+ title: Stakeholder Input
350
+ instruction: Include key input from stakeholders that shaped the vision
351
+ - id: change-log
352
+ title: Change Log
353
+ instruction: Track document versions and changes
354
+ type: table
355
+ template: |
356
+ | Date | Version | Description | Author |
357
+ | :--- | :------ | :---------- | :----- |
@@ -0,0 +1,344 @@
1
+ # <!-- Powered by BMAD™ Core -->
2
+ template:
3
+ id: game-design-doc-template-v2
4
+ name: Game Design Document (GDD)
5
+ version: 2.0
6
+ output:
7
+ format: markdown
8
+ filename: "docs/{{game_name}}-game-design-document.md"
9
+ title: "{{game_title}} Game Design Document (GDD)"
10
+
11
+ workflow:
12
+ mode: interactive
13
+
14
+ sections:
15
+ - id: initial-setup
16
+ instruction: |
17
+ This template creates a comprehensive Game Design Document that will serve as the foundation for all game development work. The GDD should be detailed enough that developers can create user stories and epics from it. Focus on gameplay systems, mechanics, and technical requirements that can be broken down into implementable features.
18
+
19
+ If available, review any provided documents or ask if any are optionally available: Project Brief, Market Research, Competitive Analysis
20
+
21
+ - id: executive-summary
22
+ title: Executive Summary
23
+ instruction: Create a compelling overview that captures the essence of the game. Present this section first and get user feedback before proceeding.
24
+ sections:
25
+ - id: core-concept
26
+ title: Core Concept
27
+ instruction: 2-3 sentences that clearly describe what the game is and why players will love it
28
+ - id: target-audience
29
+ title: Target Audience
30
+ instruction: Define the primary and secondary audience with demographics and gaming preferences
31
+ template: |
32
+ **Primary:** {{age_range}}, {{player_type}}, {{platform_preference}}
33
+ **Secondary:** {{secondary_audience}}
34
+ - id: platform-technical
35
+ title: Platform & Technical Requirements
36
+ instruction: Based on the technical preferences or user input, define the target platforms
37
+ template: |
38
+ **Primary Platform:** {{platform}}
39
+ **Engine:** Phaser 3 + TypeScript
40
+ **Performance Target:** 60 FPS on {{minimum_device}}
41
+ **Screen Support:** {{resolution_range}}
42
+ - id: unique-selling-points
43
+ title: Unique Selling Points
44
+ instruction: List 3-5 key features that differentiate this game from competitors
45
+ type: numbered-list
46
+ template: "{{usp}}"
47
+
48
+ - id: core-gameplay
49
+ title: Core Gameplay
50
+ instruction: This section defines the fundamental game mechanics. After presenting each subsection, apply `tasks#advanced-elicitation` protocol to ensure completeness.
51
+ sections:
52
+ - id: game-pillars
53
+ title: Game Pillars
54
+ instruction: Define 3-5 core pillars that guide all design decisions. These should be specific and actionable.
55
+ type: numbered-list
56
+ template: |
57
+ **{{pillar_name}}** - {{description}}
58
+ - id: core-gameplay-loop
59
+ title: Core Gameplay Loop
60
+ instruction: Define the 30-60 second loop that players will repeat. Be specific about timing and player actions.
61
+ template: |
62
+ **Primary Loop ({{duration}} seconds):**
63
+
64
+ 1. {{action_1}} ({{time_1}}s)
65
+ 2. {{action_2}} ({{time_2}}s)
66
+ 3. {{action_3}} ({{time_3}}s)
67
+ 4. {{reward_feedback}} ({{time_4}}s)
68
+ - id: win-loss-conditions
69
+ title: Win/Loss Conditions
70
+ instruction: Clearly define success and failure states
71
+ template: |
72
+ **Victory Conditions:**
73
+
74
+ - {{win_condition_1}}
75
+ - {{win_condition_2}}
76
+
77
+ **Failure States:**
78
+
79
+ - {{loss_condition_1}}
80
+ - {{loss_condition_2}}
81
+
82
+ - id: game-mechanics
83
+ title: Game Mechanics
84
+ instruction: Detail each major mechanic that will need to be implemented. Each mechanic should be specific enough for developers to create implementation stories.
85
+ sections:
86
+ - id: primary-mechanics
87
+ title: Primary Mechanics
88
+ repeatable: true
89
+ sections:
90
+ - id: mechanic
91
+ title: "{{mechanic_name}}"
92
+ template: |
93
+ **Description:** {{detailed_description}}
94
+
95
+ **Player Input:** {{input_method}}
96
+
97
+ **System Response:** {{game_response}}
98
+
99
+ **Implementation Notes:**
100
+
101
+ - {{tech_requirement_1}}
102
+ - {{tech_requirement_2}}
103
+ - {{performance_consideration}}
104
+
105
+ **Dependencies:** {{other_mechanics_needed}}
106
+ - id: controls
107
+ title: Controls
108
+ instruction: Define all input methods for different platforms
109
+ type: table
110
+ template: |
111
+ | Action | Desktop | Mobile | Gamepad |
112
+ | ------ | ------- | ------ | ------- |
113
+ | {{action}} | {{key}} | {{gesture}} | {{button}} |
114
+
115
+ - id: progression-balance
116
+ title: Progression & Balance
117
+ instruction: Define how players advance and how difficulty scales. This section should provide clear parameters for implementation.
118
+ sections:
119
+ - id: player-progression
120
+ title: Player Progression
121
+ template: |
122
+ **Progression Type:** {{linear|branching|metroidvania}}
123
+
124
+ **Key Milestones:**
125
+
126
+ 1. **{{milestone_1}}** - {{unlock_description}}
127
+ 2. **{{milestone_2}}** - {{unlock_description}}
128
+ 3. **{{milestone_3}}** - {{unlock_description}}
129
+ - id: difficulty-curve
130
+ title: Difficulty Curve
131
+ instruction: Provide specific parameters for balancing
132
+ template: |
133
+ **Tutorial Phase:** {{duration}} - {{difficulty_description}}
134
+ **Early Game:** {{duration}} - {{difficulty_description}}
135
+ **Mid Game:** {{duration}} - {{difficulty_description}}
136
+ **Late Game:** {{duration}} - {{difficulty_description}}
137
+ - id: economy-resources
138
+ title: Economy & Resources
139
+ condition: has_economy
140
+ instruction: Define any in-game currencies, resources, or collectibles
141
+ type: table
142
+ template: |
143
+ | Resource | Earn Rate | Spend Rate | Purpose | Cap |
144
+ | -------- | --------- | ---------- | ------- | --- |
145
+ | {{resource}} | {{rate}} | {{rate}} | {{use}} | {{max}} |
146
+
147
+ - id: level-design-framework
148
+ title: Level Design Framework
149
+ instruction: Provide guidelines for level creation that developers can use to create level implementation stories
150
+ sections:
151
+ - id: level-types
152
+ title: Level Types
153
+ repeatable: true
154
+ sections:
155
+ - id: level-type
156
+ title: "{{level_type_name}}"
157
+ template: |
158
+ **Purpose:** {{gameplay_purpose}}
159
+ **Duration:** {{target_time}}
160
+ **Key Elements:** {{required_mechanics}}
161
+ **Difficulty:** {{relative_difficulty}}
162
+
163
+ **Structure Template:**
164
+
165
+ - Introduction: {{intro_description}}
166
+ - Challenge: {{main_challenge}}
167
+ - Resolution: {{completion_requirement}}
168
+ - id: level-progression
169
+ title: Level Progression
170
+ template: |
171
+ **World Structure:** {{linear|hub|open}}
172
+ **Total Levels:** {{number}}
173
+ **Unlock Pattern:** {{progression_method}}
174
+
175
+ - id: technical-specifications
176
+ title: Technical Specifications
177
+ instruction: Define technical requirements that will guide architecture and implementation decisions. Review any existing technical preferences.
178
+ sections:
179
+ - id: performance-requirements
180
+ title: Performance Requirements
181
+ template: |
182
+ **Frame Rate:** 60 FPS (minimum 30 FPS on low-end devices)
183
+ **Memory Usage:** <{{memory_limit}}MB
184
+ **Load Times:** <{{load_time}}s initial, <{{level_load}}s between levels
185
+ **Battery Usage:** Optimized for mobile devices
186
+ - id: platform-specific
187
+ title: Platform Specific
188
+ template: |
189
+ **Desktop:**
190
+
191
+ - Resolution: {{min_resolution}} - {{max_resolution}}
192
+ - Input: Keyboard, Mouse, Gamepad
193
+ - Browser: Chrome 80+, Firefox 75+, Safari 13+
194
+
195
+ **Mobile:**
196
+
197
+ - Resolution: {{mobile_min}} - {{mobile_max}}
198
+ - Input: Touch, Tilt (optional)
199
+ - OS: iOS 13+, Android 8+
200
+ - id: asset-requirements
201
+ title: Asset Requirements
202
+ instruction: Define asset specifications for the art and audio teams
203
+ template: |
204
+ **Visual Assets:**
205
+
206
+ - Art Style: {{style_description}}
207
+ - Color Palette: {{color_specification}}
208
+ - Animation: {{animation_requirements}}
209
+ - UI Resolution: {{ui_specs}}
210
+
211
+ **Audio Assets:**
212
+
213
+ - Music Style: {{music_genre}}
214
+ - Sound Effects: {{sfx_requirements}}
215
+ - Voice Acting: {{voice_needs}}
216
+
217
+ - id: technical-architecture-requirements
218
+ title: Technical Architecture Requirements
219
+ instruction: Define high-level technical requirements that the game architecture must support
220
+ sections:
221
+ - id: engine-configuration
222
+ title: Engine Configuration
223
+ template: |
224
+ **Phaser 3 Setup:**
225
+
226
+ - TypeScript: Strict mode enabled
227
+ - Physics: {{physics_system}} (Arcade/Matter)
228
+ - Renderer: WebGL with Canvas fallback
229
+ - Scale Mode: {{scale_mode}}
230
+ - id: code-architecture
231
+ title: Code Architecture
232
+ template: |
233
+ **Required Systems:**
234
+
235
+ - Scene Management
236
+ - State Management
237
+ - Asset Loading
238
+ - Save/Load System
239
+ - Input Management
240
+ - Audio System
241
+ - Performance Monitoring
242
+ - id: data-management
243
+ title: Data Management
244
+ template: |
245
+ **Save Data:**
246
+
247
+ - Progress tracking
248
+ - Settings persistence
249
+ - Statistics collection
250
+ - {{additional_data}}
251
+
252
+ - id: development-phases
253
+ title: Development Phases
254
+ instruction: Break down the development into phases that can be converted to epics
255
+ sections:
256
+ - id: phase-1-core-systems
257
+ title: "Phase 1: Core Systems ({{duration}})"
258
+ sections:
259
+ - id: foundation-epic
260
+ title: "Epic: Foundation"
261
+ type: bullet-list
262
+ template: |
263
+ - Engine setup and configuration
264
+ - Basic scene management
265
+ - Core input handling
266
+ - Asset loading pipeline
267
+ - id: core-mechanics-epic
268
+ title: "Epic: Core Mechanics"
269
+ type: bullet-list
270
+ template: |
271
+ - {{primary_mechanic}} implementation
272
+ - Basic physics and collision
273
+ - Player controller
274
+ - id: phase-2-gameplay-features
275
+ title: "Phase 2: Gameplay Features ({{duration}})"
276
+ sections:
277
+ - id: game-systems-epic
278
+ title: "Epic: Game Systems"
279
+ type: bullet-list
280
+ template: |
281
+ - {{mechanic_2}} implementation
282
+ - {{mechanic_3}} implementation
283
+ - Game state management
284
+ - id: content-creation-epic
285
+ title: "Epic: Content Creation"
286
+ type: bullet-list
287
+ template: |
288
+ - Level loading system
289
+ - First playable levels
290
+ - Basic UI implementation
291
+ - id: phase-3-polish-optimization
292
+ title: "Phase 3: Polish & Optimization ({{duration}})"
293
+ sections:
294
+ - id: performance-epic
295
+ title: "Epic: Performance"
296
+ type: bullet-list
297
+ template: |
298
+ - Optimization and profiling
299
+ - Mobile platform testing
300
+ - Memory management
301
+ - id: user-experience-epic
302
+ title: "Epic: User Experience"
303
+ type: bullet-list
304
+ template: |
305
+ - Audio implementation
306
+ - Visual effects and polish
307
+ - Final UI/UX refinement
308
+
309
+ - id: success-metrics
310
+ title: Success Metrics
311
+ instruction: Define measurable goals for the game
312
+ sections:
313
+ - id: technical-metrics
314
+ title: Technical Metrics
315
+ type: bullet-list
316
+ template: |
317
+ - Frame rate: {{fps_target}}
318
+ - Load time: {{load_target}}
319
+ - Crash rate: <{{crash_threshold}}%
320
+ - Memory usage: <{{memory_target}}MB
321
+ - id: gameplay-metrics
322
+ title: Gameplay Metrics
323
+ type: bullet-list
324
+ template: |
325
+ - Tutorial completion: {{completion_rate}}%
326
+ - Average session: {{session_length}} minutes
327
+ - Level completion: {{level_completion}}%
328
+ - Player retention: D1 {{d1}}%, D7 {{d7}}%
329
+
330
+ - id: appendices
331
+ title: Appendices
332
+ sections:
333
+ - id: change-log
334
+ title: Change Log
335
+ instruction: Track document versions and changes
336
+ type: table
337
+ template: |
338
+ | Date | Version | Description | Author |
339
+ | :--- | :------ | :---------- | :----- |
340
+ - id: references
341
+ title: References
342
+ instruction: List any competitive analysis, inspiration, or research sources
343
+ type: bullet-list
344
+ template: "{{reference}}"