@zephyr3d/scene 0.9.20 → 0.9.21

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@@ -22,14 +22,14 @@ import { linearToGamma } from '../shaders/misc.js';
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  import { fetchSampler } from '../utility/misc.js';
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  import { AbstractPostEffect, PostEffectLayer } from './posteffect.js';
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- /**
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- * Screen-space subsurface scattering post effect.
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- *
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- * @remarks
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- * Uses a depth/normal-aware separable blur driven by per-pixel SSS profiles
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- * written by skin materials during the main shading pass.
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- *
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- * @internal
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+ /**
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+ * Screen-space subsurface scattering post effect.
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+ *
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+ * @remarks
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+ * Uses a depth/normal-aware separable blur driven by per-pixel SSS profiles
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+ * written by skin materials during the main shading pass.
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+ *
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+ * @internal
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  */ class SSS extends AbstractPostEffect {
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  static _profileLUTWidth = 256;
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  static _profileLUTHeight = 7;