@zephyr3d/scene 0.4.0 → 0.6.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/animation/animation.js +25 -117
- package/dist/animation/animation.js.map +1 -1
- package/dist/animation/animationset.js +191 -51
- package/dist/animation/animationset.js.map +1 -1
- package/dist/animation/animationtrack.js +6 -18
- package/dist/animation/animationtrack.js.map +1 -1
- package/dist/animation/eulerrotationtrack.js +16 -6
- package/dist/animation/eulerrotationtrack.js.map +1 -1
- package/dist/animation/morphtarget.js +104 -0
- package/dist/animation/morphtarget.js.map +1 -0
- package/dist/animation/morphtrack.js +70 -0
- package/dist/animation/morphtrack.js.map +1 -0
- package/dist/animation/rotationtrack.js +15 -7
- package/dist/animation/rotationtrack.js.map +1 -1
- package/dist/animation/scaletrack.js +15 -7
- package/dist/animation/scaletrack.js.map +1 -1
- package/dist/animation/skeleton.js +107 -5
- package/dist/animation/skeleton.js.map +1 -1
- package/dist/animation/translationtrack.js +15 -7
- package/dist/animation/translationtrack.js.map +1 -1
- package/dist/app.js +4 -26
- package/dist/app.js.map +1 -1
- package/dist/asset/assetmanager.js +60 -109
- package/dist/asset/assetmanager.js.map +1 -1
- package/dist/asset/loaders/dds/dds.js +77 -3
- package/dist/asset/loaders/dds/dds.js.map +1 -1
- package/dist/asset/loaders/dds/dds_loader.js +1 -1
- package/dist/asset/loaders/gltf/gltf_loader.js +287 -40
- package/dist/asset/loaders/gltf/gltf_loader.js.map +1 -1
- package/dist/asset/loaders/image/tga_Loader.js +1 -1
- package/dist/asset/loaders/image/webimage_loader.js +16 -0
- package/dist/asset/loaders/image/webimage_loader.js.map +1 -1
- package/dist/asset/model.js +16 -9
- package/dist/asset/model.js.map +1 -1
- package/dist/blitter/bilateralblur.js +222 -0
- package/dist/{render/temporalcache.js.map → blitter/bilateralblur.js.map} +1 -1
- package/dist/blitter/blitter.js +9 -3
- package/dist/blitter/blitter.js.map +1 -1
- package/dist/blitter/depthlimitedgaussion.js +96 -39
- package/dist/blitter/depthlimitedgaussion.js.map +1 -1
- package/dist/blitter/gaussianblur.js +21 -21
- package/dist/camera/camera.js +200 -4
- package/dist/camera/camera.js.map +1 -1
- package/dist/index.d.ts +6406 -5786
- package/dist/index.js +12 -10
- package/dist/index.js.map +1 -1
- package/dist/material/blinn.js +15 -4
- package/dist/material/blinn.js.map +1 -1
- package/dist/material/lambert.js +26 -17
- package/dist/material/lambert.js.map +1 -1
- package/dist/material/material.js +13 -2
- package/dist/material/material.js.map +1 -1
- package/dist/material/meshmaterial.js +103 -31
- package/dist/material/meshmaterial.js.map +1 -1
- package/dist/material/mixins/albedocolor.js +5 -4
- package/dist/material/mixins/albedocolor.js.map +1 -1
- package/dist/material/mixins/lightmodel/blinnphong.js +17 -7
- package/dist/material/mixins/lightmodel/blinnphong.js.map +1 -1
- package/dist/material/mixins/lightmodel/lambert.js +5 -5
- package/dist/material/mixins/lightmodel/pbrmetallicroughness.js +16 -7
- package/dist/material/mixins/lightmodel/pbrmetallicroughness.js.map +1 -1
- package/dist/material/mixins/lightmodel/pbrspecularglossness.js +16 -7
- package/dist/material/mixins/lightmodel/pbrspecularglossness.js.map +1 -1
- package/dist/material/mixins/lit.js +2 -2
- package/dist/material/mixins/pbr/common.js +454 -19
- package/dist/material/mixins/pbr/common.js.map +1 -1
- package/dist/material/pbrmr.js +28 -6
- package/dist/material/pbrmr.js.map +1 -1
- package/dist/material/pbrsg.js +27 -9
- package/dist/material/pbrsg.js.map +1 -1
- package/dist/material/shader/helper.js +128 -23
- package/dist/material/shader/helper.js.map +1 -1
- package/dist/material/unlit.js +8 -4
- package/dist/material/unlit.js.map +1 -1
- package/dist/posteffect/bloom.js +34 -53
- package/dist/posteffect/bloom.js.map +1 -1
- package/dist/posteffect/compositor.js +48 -58
- package/dist/posteffect/compositor.js.map +1 -1
- package/dist/posteffect/fxaa.js +3 -11
- package/dist/posteffect/fxaa.js.map +1 -1
- package/dist/posteffect/grayscale.js +3 -11
- package/dist/posteffect/grayscale.js.map +1 -1
- package/dist/posteffect/posteffect.js +4 -0
- package/dist/posteffect/posteffect.js.map +1 -1
- package/dist/posteffect/sao.js +55 -48
- package/dist/posteffect/sao.js.map +1 -1
- package/dist/posteffect/ssr.js +536 -0
- package/dist/{material/lit.js.map → posteffect/ssr.js.map} +1 -1
- package/dist/posteffect/tonemap.js +3 -11
- package/dist/posteffect/tonemap.js.map +1 -1
- package/dist/posteffect/water.js +306 -340
- package/dist/posteffect/water.js.map +1 -1
- package/dist/render/abuffer_oit.js +2 -2
- package/dist/render/clipmap.js +16 -19
- package/dist/render/clipmap.js.map +1 -1
- package/dist/render/cull_visitor.js +8 -6
- package/dist/render/cull_visitor.js.map +1 -1
- package/dist/render/depthpass.js +30 -14
- package/dist/render/depthpass.js.map +1 -1
- package/dist/render/drawable_mixin.js +70 -22
- package/dist/render/drawable_mixin.js.map +1 -1
- package/dist/render/envlight.js +169 -33
- package/dist/render/envlight.js.map +1 -1
- package/dist/render/fft_wavegenerator.js +989 -0
- package/dist/{shaders/framework.js.map → render/fft_wavegenerator.js.map} +1 -1
- package/dist/render/gerstner_wavegenerator.js +265 -0
- package/dist/{material/standard.js.map → render/gerstner_wavegenerator.js.map} +1 -1
- package/dist/render/globalbindgroup_allocator.js +2 -1
- package/dist/render/globalbindgroup_allocator.js.map +1 -1
- package/dist/render/hzb.js +273 -0
- package/dist/{material/terrainlightmodel.js.map → render/hzb.js.map} +1 -1
- package/dist/render/lightpass.js +68 -28
- package/dist/render/lightpass.js.map +1 -1
- package/dist/render/objectcolorpass.js +51 -0
- package/dist/render/objectcolorpass.js.map +1 -0
- package/dist/render/render_queue.js +211 -158
- package/dist/render/render_queue.js.map +1 -1
- package/dist/render/renderbundle_wrapper.js +79 -0
- package/dist/render/renderbundle_wrapper.js.map +1 -1
- package/dist/render/renderer.js +151 -35
- package/dist/render/renderer.js.map +1 -1
- package/dist/render/renderpass.js +27 -20
- package/dist/render/renderpass.js.map +1 -1
- package/dist/render/shadowmap_pass.js +20 -14
- package/dist/render/shadowmap_pass.js.map +1 -1
- package/dist/render/sky.js +12 -13
- package/dist/render/sky.js.map +1 -1
- package/dist/render/watermesh.js +94 -828
- package/dist/render/watermesh.js.map +1 -1
- package/dist/render/wavegenerator.js +8 -0
- package/dist/render/wavegenerator.js.map +1 -0
- package/dist/render/weightedblended_oit.js +11 -28
- package/dist/render/weightedblended_oit.js.map +1 -1
- package/dist/scene/batchgroup.js +60 -14
- package/dist/scene/batchgroup.js.map +1 -1
- package/dist/scene/environment.js +24 -3
- package/dist/scene/environment.js.map +1 -1
- package/dist/scene/graph_node.js +0 -14
- package/dist/scene/graph_node.js.map +1 -1
- package/dist/scene/light.js +5 -5
- package/dist/scene/mesh.js +62 -15
- package/dist/scene/mesh.js.map +1 -1
- package/dist/scene/octree.js +5 -2
- package/dist/scene/octree.js.map +1 -1
- package/dist/scene/raycast_visitor.js +4 -2
- package/dist/scene/raycast_visitor.js.map +1 -1
- package/dist/scene/scene.js +6 -9
- package/dist/scene/scene.js.map +1 -1
- package/dist/scene/scene_node.js +11 -8
- package/dist/scene/scene_node.js.map +1 -1
- package/dist/scene/terrain/grass.js +10 -2
- package/dist/scene/terrain/grass.js.map +1 -1
- package/dist/scene/terrain/heightfield.js +135 -53
- package/dist/scene/terrain/heightfield.js.map +1 -1
- package/dist/scene/terrain/patch.js +10 -2
- package/dist/scene/terrain/patch.js.map +1 -1
- package/dist/scene/terrain/quadtree.js +2 -2
- package/dist/scene/terrain/terrain.js +1 -1
- package/dist/scene/xform.js +7 -9
- package/dist/scene/xform.js.map +1 -1
- package/dist/shaders/misc.js +10 -1
- package/dist/shaders/misc.js.map +1 -1
- package/dist/shaders/noise.js +81 -16
- package/dist/shaders/noise.js.map +1 -1
- package/dist/shaders/shadow.js +1 -9
- package/dist/shaders/shadow.js.map +1 -1
- package/dist/shaders/ssr.js +442 -0
- package/dist/{material/terrainmat.js.map → shaders/ssr.js.map} +1 -1
- package/dist/shaders/water.js +377 -250
- package/dist/shaders/water.js.map +1 -1
- package/dist/shadow/esm.js +4 -22
- package/dist/shadow/esm.js.map +1 -1
- package/dist/shadow/shadowmapper.js +56 -31
- package/dist/shadow/shadowmapper.js.map +1 -1
- package/dist/shadow/vsm.js +4 -24
- package/dist/shadow/vsm.js.map +1 -1
- package/dist/shapes/cylinder.js +6 -5
- package/dist/shapes/cylinder.js.map +1 -1
- package/dist/utility/bounding_volume.js +1 -53
- package/dist/utility/bounding_volume.js.map +1 -1
- package/dist/utility/draco/decoder.js +116 -0
- package/dist/utility/draco/decoder.js.map +1 -0
- package/dist/utility/misc.js +93 -0
- package/dist/utility/misc.js.map +1 -0
- package/dist/utility/shprojection.js +2 -7
- package/dist/utility/shprojection.js.map +1 -1
- package/dist/utility/textures/ggxlut.js +213 -0
- package/dist/utility/textures/ggxlut.js.map +1 -0
- package/dist/utility/textures/gradientnoise.js +61 -0
- package/dist/utility/textures/gradientnoise.js.map +1 -0
- package/dist/utility/textures/randomnoise.js +41 -0
- package/dist/utility/textures/randomnoise.js.map +1 -0
- package/dist/values.js +25 -1
- package/dist/values.js.map +1 -1
- package/package.json +5 -8
- package/dist/animation/usertrack.js +0 -47
- package/dist/animation/usertrack.js.map +0 -1
- package/dist/material/grassmat.js +0 -127
- package/dist/material/grassmat.js.map +0 -1
- package/dist/material/lightmodel.js +0 -2074
- package/dist/material/lightmodel.js.map +0 -1
- package/dist/material/lit.js +0 -578
- package/dist/material/mixins/pbr/metallicroughness.js +0 -126
- package/dist/material/mixins/pbr/metallicroughness.js.map +0 -1
- package/dist/material/mixins/pbr/specularglossness.js +0 -104
- package/dist/material/mixins/pbr/specularglossness.js.map +0 -1
- package/dist/material/pbr.js +0 -27
- package/dist/material/pbr.js.map +0 -1
- package/dist/material/standard.js +0 -282
- package/dist/material/terrainlightmodel.js +0 -259
- package/dist/material/terrainmat.js +0 -357
- package/dist/render/depth_pass.js +0 -47
- package/dist/render/depth_pass.js.map +0 -1
- package/dist/render/forward.js +0 -186
- package/dist/render/forward.js.map +0 -1
- package/dist/render/forward_pass.js +0 -137
- package/dist/render/forward_pass.js.map +0 -1
- package/dist/render/helper.js +0 -38
- package/dist/render/helper.js.map +0 -1
- package/dist/render/renderscheme.js +0 -61
- package/dist/render/renderscheme.js.map +0 -1
- package/dist/render/temporalcache.js +0 -222
- package/dist/scene/model.js +0 -111
- package/dist/scene/model.js.map +0 -1
- package/dist/scene/octree_update_visitor.js +0 -20
- package/dist/scene/octree_update_visitor.js.map +0 -1
- package/dist/shaders/builtins.js +0 -110
- package/dist/shaders/builtins.js.map +0 -1
- package/dist/shaders/framework.js +0 -723
- package/dist/shaders/lighting.js +0 -335
- package/dist/shaders/lighting.js.map +0 -1
- package/dist/utility/sheenlut.js +0 -196
- package/dist/utility/sheenlut.js.map +0 -1
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import { Vector4, PRNG, Vector2 } from '@zephyr3d/base';
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import { WaveGenerator } from './wavegenerator.js';
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import { Primitive } from './primitive.js';
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import { Application } from '../app.js';
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import '@zephyr3d/device';
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import { createProgramH0, createProgramHk, createProgramFFT2H, createProgramFFT2V, createProgramPostFFT2 } from '../shaders/water.js';
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import { fetchSampler } from '../utility/misc.js';
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function getDefaultBuildParams() {
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return {
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cascades: [
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{
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size: 400.0,
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strength: 0.4,
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croppiness: -1.5,
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minWave: 0,
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maxWave: 100
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},
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{
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size: 100.0,
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strength: 0.4,
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croppiness: -1.2,
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minWave: 0,
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maxWave: 100
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},
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{
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size: 15,
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strength: 0.2,
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croppiness: -0.5,
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minWave: 0,
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maxWave: 7
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}
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],
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resolution: 256,
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wind: new Vector2(2, 2),
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alignment: 1,
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foamParams: new Vector2(1.2, 7.2),
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randomSeed: 0
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};
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}
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const RENDER_NONE = 0;
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const RENDER_NORMAL = 1;
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const RENDER_TWO_PASS = 2;
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const THREAD_GROUP_SIZE = 16;
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/**
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* This class generates a 2D ocean field using the Fast Fourier Transform (FFT) algorithm.
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* @public
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*/ class FFTWaveGenerator extends WaveGenerator {
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static _globals = null;
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_useComputeShader;
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_h0BindGroup;
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_hkBindGroup;
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_hkBindGroup2;
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_hkBindGroup4;
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_fft2hBindGroup;
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_fft2vBindGroup;
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_fft2hBindGroup2Used;
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_fft2hBindGroup2Free;
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_fft2hBindGroup4Used;
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_fft2hBindGroup4Free;
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_fft2vBindGroup2Used;
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_fft2vBindGroup2Free;
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_fft2vBindGroup4Used;
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_fft2vBindGroup4Free;
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_postfft2BindGroup;
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_postfft2BindGroup2;
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_postfft2BindGroup4;
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_updateRenderStates;
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_sizes;
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_croppinesses;
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_params;
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_instanceData;
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_ifftTextures;
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_cascades;
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_paramsChanged;
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_resolutionChanged;
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_textureFormat;
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_h0TextureFormat;
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_dataTextureFormat;
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_renderMode;
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/**
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* Create a new instance of the FFTWaveGenerator class.
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* @param params - Ocean field build parameters. If not provided, default parameters will be used.
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*/ constructor(params){
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super();
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const device = Application.instance.device;
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const renderTargetFloat16 = device.getDeviceCaps().textureCaps.supportHalfFloatColorBuffer;
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const maxDrawBuffers = /*device.type !== 'webgl' && */ renderTargetFloat16 ? device.getDeviceCaps().framebufferCaps.maxDrawBuffers : 0;
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this._textureFormat = 'rgba16f';
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this._h0TextureFormat = 'rgba16f';
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this._dataTextureFormat = 'rgba16f';
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this._useComputeShader = device.type === 'webgpu';
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const maxSampleBytes = device.getDeviceCaps().framebufferCaps.maxColorAttachmentBytesPerSample;
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if (maxDrawBuffers === 0) {
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this._renderMode = RENDER_NONE;
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} else if (this._useComputeShader || maxSampleBytes >= 48) {
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this._renderMode = RENDER_NORMAL;
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} else {
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this._renderMode = RENDER_TWO_PASS;
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}
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if (this._renderMode !== RENDER_NONE) {
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FFTWaveGenerator._globals = FFTWaveGenerator._globals ?? {
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programs: {
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h0Program: createProgramH0(this._useComputeShader, THREAD_GROUP_SIZE, this._h0TextureFormat),
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hkProgram: this._renderMode === RENDER_NORMAL ? createProgramHk(this._useComputeShader, THREAD_GROUP_SIZE, this._dataTextureFormat) : null,
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hkProgram2: this._renderMode === RENDER_TWO_PASS ? createProgramHk(false, 0, null, 2) : null,
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hkProgram4: this._renderMode === RENDER_TWO_PASS ? createProgramHk(false, 0, null, 4) : null,
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fft2hProgram: this._renderMode === RENDER_NORMAL ? createProgramFFT2H(this._useComputeShader, THREAD_GROUP_SIZE, this._dataTextureFormat) : null,
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fft2hProgram2: this._renderMode === RENDER_TWO_PASS ? createProgramFFT2H(false, 0, null, 2) : null,
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fft2hProgram4: this._renderMode === RENDER_TWO_PASS ? createProgramFFT2H(false, 0, null, 4) : null,
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fft2vProgram: this._renderMode === RENDER_NORMAL ? createProgramFFT2V(this._useComputeShader, THREAD_GROUP_SIZE, this._dataTextureFormat) : null,
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fft2vProgram2: this._renderMode === RENDER_TWO_PASS ? createProgramFFT2V(false, 0, null, 2) : null,
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fft2vProgram4: this._renderMode === RENDER_TWO_PASS ? createProgramFFT2V(false, 0, null, 4) : null,
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postfft2Program: this._renderMode === RENDER_NORMAL ? createProgramPostFFT2(this._useComputeShader, THREAD_GROUP_SIZE, this._dataTextureFormat) : null,
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postfft2Program2: this._renderMode === RENDER_TWO_PASS ? createProgramPostFFT2(false, 0, null, 2) : null,
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postfft2Program4: this._renderMode === RENDER_TWO_PASS ? createProgramPostFFT2(false, 0, null, 4) : null
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},
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quad: FFTWaveGenerator.createQuad(device),
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noiseTextures: new Map(),
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butterflyTextures: new Map()
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};
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this._params = params ?? getDefaultBuildParams();
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|
+
const programs = FFTWaveGenerator._globals.programs;
|
|
124
|
+
this._h0BindGroup = device.createBindGroup(programs.h0Program.bindGroupLayouts[0]);
|
|
125
|
+
this._hkBindGroup = programs.hkProgram ? device.createBindGroup(FFTWaveGenerator._globals.programs.hkProgram.bindGroupLayouts[0]) : null;
|
|
126
|
+
this._hkBindGroup2 = programs.hkProgram2 ? device.createBindGroup(FFTWaveGenerator._globals.programs.hkProgram2.bindGroupLayouts[0]) : null;
|
|
127
|
+
this._hkBindGroup4 = programs.hkProgram4 ? device.createBindGroup(FFTWaveGenerator._globals.programs.hkProgram4.bindGroupLayouts[0]) : null;
|
|
128
|
+
this._fft2hBindGroup = programs.fft2hProgram ? device.createBindGroup(FFTWaveGenerator._globals.programs.fft2hProgram.bindGroupLayouts[0]) : null;
|
|
129
|
+
this._fft2vBindGroup = programs.fft2vProgram ? device.createBindGroup(FFTWaveGenerator._globals.programs.fft2vProgram.bindGroupLayouts[0]) : null;
|
|
130
|
+
this._fft2hBindGroup2Used = [
|
|
131
|
+
[],
|
|
132
|
+
[]
|
|
133
|
+
];
|
|
134
|
+
this._fft2hBindGroup2Free = [
|
|
135
|
+
[],
|
|
136
|
+
[]
|
|
137
|
+
];
|
|
138
|
+
this._fft2hBindGroup4Used = [
|
|
139
|
+
[],
|
|
140
|
+
[]
|
|
141
|
+
];
|
|
142
|
+
this._fft2hBindGroup4Free = [
|
|
143
|
+
[],
|
|
144
|
+
[]
|
|
145
|
+
];
|
|
146
|
+
this._fft2vBindGroup2Used = [
|
|
147
|
+
[],
|
|
148
|
+
[]
|
|
149
|
+
];
|
|
150
|
+
this._fft2vBindGroup2Free = [
|
|
151
|
+
[],
|
|
152
|
+
[]
|
|
153
|
+
];
|
|
154
|
+
this._fft2vBindGroup4Used = [
|
|
155
|
+
[],
|
|
156
|
+
[]
|
|
157
|
+
];
|
|
158
|
+
this._fft2vBindGroup4Free = [
|
|
159
|
+
[],
|
|
160
|
+
[]
|
|
161
|
+
];
|
|
162
|
+
this._postfft2BindGroup = programs.postfft2Program ? device.createBindGroup(FFTWaveGenerator._globals.programs.postfft2Program.bindGroupLayouts[0]) : null;
|
|
163
|
+
this._postfft2BindGroup2 = programs.postfft2Program2 ? device.createBindGroup(FFTWaveGenerator._globals.programs.postfft2Program2.bindGroupLayouts[0]) : null;
|
|
164
|
+
this._postfft2BindGroup4 = programs.postfft2Program4 ? device.createBindGroup(FFTWaveGenerator._globals.programs.postfft2Program4.bindGroupLayouts[0]) : null;
|
|
165
|
+
this._instanceData = null;
|
|
166
|
+
this._ifftTextures = null;
|
|
167
|
+
this._sizes = new Vector4();
|
|
168
|
+
this._croppinesses = new Vector4();
|
|
169
|
+
this._cascades = [
|
|
170
|
+
new Vector4(),
|
|
171
|
+
new Vector4(),
|
|
172
|
+
new Vector4(),
|
|
173
|
+
new Vector4()
|
|
174
|
+
];
|
|
175
|
+
this._updateRenderStates = Application.instance.device.createRenderStateSet();
|
|
176
|
+
this._updateRenderStates.useRasterizerState().setCullMode('none');
|
|
177
|
+
this._updateRenderStates.useDepthState().enableTest(false).enableWrite(false);
|
|
178
|
+
this._paramsChanged = true;
|
|
179
|
+
}
|
|
180
|
+
}
|
|
181
|
+
/*
|
|
182
|
+
get params() {
|
|
183
|
+
return this._params;
|
|
184
|
+
}
|
|
185
|
+
set params(val: OceanFieldBuildParams) {
|
|
186
|
+
if (val && val !== this._params) {
|
|
187
|
+
this._params = val;
|
|
188
|
+
this.paramsChanged();
|
|
189
|
+
}
|
|
190
|
+
}
|
|
191
|
+
*/ paramsChanged() {
|
|
192
|
+
this._paramsChanged = true;
|
|
193
|
+
}
|
|
194
|
+
/** Gets the wave alighment */ get alignment() {
|
|
195
|
+
return this._params.alignment;
|
|
196
|
+
}
|
|
197
|
+
set alignment(val) {
|
|
198
|
+
if (this._params.alignment !== val) {
|
|
199
|
+
this._params.alignment = val;
|
|
200
|
+
this.paramsChanged();
|
|
201
|
+
}
|
|
202
|
+
}
|
|
203
|
+
/** Gets the wind vector */ get wind() {
|
|
204
|
+
return this._params.wind;
|
|
205
|
+
}
|
|
206
|
+
set wind(val) {
|
|
207
|
+
if (val !== this._params.wind && (val.x !== this._params.wind.x || val.y !== this._params.wind.y)) {
|
|
208
|
+
this._params.wind.x = val.x;
|
|
209
|
+
this._params.wind.y = val.y;
|
|
210
|
+
this.paramsChanged();
|
|
211
|
+
}
|
|
212
|
+
}
|
|
213
|
+
/** Gets the foam width */ get foamWidth() {
|
|
214
|
+
return this._params.foamParams.x;
|
|
215
|
+
}
|
|
216
|
+
set foamWidth(val) {
|
|
217
|
+
this._params.foamParams.x = val;
|
|
218
|
+
}
|
|
219
|
+
/** Gets the foam contrast */ get foamContrast() {
|
|
220
|
+
return this._params.foamParams.y;
|
|
221
|
+
}
|
|
222
|
+
set foamContrast(val) {
|
|
223
|
+
this._params.foamParams.y = val;
|
|
224
|
+
}
|
|
225
|
+
/** Gets the wave length for the specified cascade */ getWaveLength(cascade) {
|
|
226
|
+
return this._params.cascades[cascade].size;
|
|
227
|
+
}
|
|
228
|
+
/**
|
|
229
|
+
* Sets the wave length for the specified cascade
|
|
230
|
+
* @param cascade - The cascade index
|
|
231
|
+
* @param length - The new wave length for the specified cascade
|
|
232
|
+
*/ setWaveLength(cascade, length) {
|
|
233
|
+
if (this._params.cascades[cascade].size !== length) {
|
|
234
|
+
this._params.cascades[cascade].size = length;
|
|
235
|
+
this.paramsChanged();
|
|
236
|
+
}
|
|
237
|
+
}
|
|
238
|
+
/** Gets the wave strength for the specified cascade */ getWaveStrength(cascade) {
|
|
239
|
+
return this._params.cascades[cascade].strength;
|
|
240
|
+
}
|
|
241
|
+
/**
|
|
242
|
+
* Sets the wave strength for the specified cascade
|
|
243
|
+
* @param cascade - The cascade index
|
|
244
|
+
* @param strength - The new wave strength for the specified cascade
|
|
245
|
+
*/ setWaveStrength(cascade, strength) {
|
|
246
|
+
if (this._params.cascades[cascade].strength !== strength) {
|
|
247
|
+
this._params.cascades[cascade].strength = strength;
|
|
248
|
+
this.paramsChanged();
|
|
249
|
+
}
|
|
250
|
+
}
|
|
251
|
+
/** Gets the wave croppiness for the specified cascade */ getWaveCroppiness(cascade) {
|
|
252
|
+
return this._params.cascades[cascade].croppiness;
|
|
253
|
+
}
|
|
254
|
+
/**
|
|
255
|
+
* Sets the wave croppiness for the specified cascade
|
|
256
|
+
* @param cascade - The cascade index
|
|
257
|
+
* @param croppiness - The new wave croppiness for the specified cascade
|
|
258
|
+
*/ setWaveCroppiness(cascade, croppiness) {
|
|
259
|
+
if (this._params.cascades[cascade].croppiness !== croppiness) {
|
|
260
|
+
this._params.cascades[cascade].croppiness = croppiness;
|
|
261
|
+
this.paramsChanged();
|
|
262
|
+
}
|
|
263
|
+
}
|
|
264
|
+
/** @internal */ static createQuad(device) {
|
|
265
|
+
const vertexData = new Float32Array([
|
|
266
|
+
-1,
|
|
267
|
+
-1,
|
|
268
|
+
0,
|
|
269
|
+
0.0,
|
|
270
|
+
0.0,
|
|
271
|
+
1,
|
|
272
|
+
-1,
|
|
273
|
+
0,
|
|
274
|
+
1.0,
|
|
275
|
+
0.0,
|
|
276
|
+
1,
|
|
277
|
+
1,
|
|
278
|
+
0,
|
|
279
|
+
1.0,
|
|
280
|
+
1.0,
|
|
281
|
+
-1,
|
|
282
|
+
1,
|
|
283
|
+
0,
|
|
284
|
+
0.0,
|
|
285
|
+
1.0
|
|
286
|
+
]);
|
|
287
|
+
const indexData = new Uint32Array([
|
|
288
|
+
0,
|
|
289
|
+
1,
|
|
290
|
+
2,
|
|
291
|
+
0,
|
|
292
|
+
2,
|
|
293
|
+
3
|
|
294
|
+
]);
|
|
295
|
+
const prim = new Primitive();
|
|
296
|
+
const vb = device.createInterleavedVertexBuffer([
|
|
297
|
+
'position_f32x3',
|
|
298
|
+
'tex0_f32x2'
|
|
299
|
+
], vertexData);
|
|
300
|
+
const ib = device.createIndexBuffer(indexData);
|
|
301
|
+
prim.setVertexBuffer(vb);
|
|
302
|
+
prim.setIndexBuffer(ib);
|
|
303
|
+
prim.primitiveType = 'triangle-list';
|
|
304
|
+
prim.indexStart = 0;
|
|
305
|
+
prim.indexCount = ib.length;
|
|
306
|
+
return prim;
|
|
307
|
+
}
|
|
308
|
+
/** @internal */ getButterflyTexture(size) {
|
|
309
|
+
const device = Application.instance.device;
|
|
310
|
+
let tex = FFTWaveGenerator._globals.butterflyTextures.get(size);
|
|
311
|
+
if (!tex) {
|
|
312
|
+
tex = device.createTexture2D('rgba32f', Math.log2(size), size, {
|
|
313
|
+
samplerOptions: {
|
|
314
|
+
mipFilter: 'none'
|
|
315
|
+
}
|
|
316
|
+
});
|
|
317
|
+
tex.name = `butterfly${size}`;
|
|
318
|
+
tex.update(this.createButterflyTexture(size), 0, 0, tex.width, tex.height);
|
|
319
|
+
FFTWaveGenerator._globals.butterflyTextures.set(size, tex);
|
|
320
|
+
}
|
|
321
|
+
return tex;
|
|
322
|
+
}
|
|
323
|
+
/** @internal */ generateInitialSpectrum() {
|
|
324
|
+
const device = Application.instance.device;
|
|
325
|
+
const instanceData = this.getInstanceData();
|
|
326
|
+
device.setProgram(FFTWaveGenerator._globals.programs.h0Program);
|
|
327
|
+
device.setBindGroup(0, this._h0BindGroup);
|
|
328
|
+
this._h0BindGroup.setTexture('noise', this.getNoiseTexture(this._params.resolution, this._params.randomSeed), fetchSampler('repeat_nearest_nomip'));
|
|
329
|
+
this._h0BindGroup.setValue('resolution', this._params.resolution);
|
|
330
|
+
this._h0BindGroup.setValue('wind', this._params.wind);
|
|
331
|
+
this._h0BindGroup.setValue('alignment', this._params.alignment);
|
|
332
|
+
for(let i = 0; i < this._params.cascades.length; i++){
|
|
333
|
+
this._cascades[i].x = this._params.cascades[i].size;
|
|
334
|
+
this._cascades[i].y = this._params.cascades[i].strength * 0.081 / (this._params.cascades[i].size * this._params.cascades[i].size);
|
|
335
|
+
this._cascades[i].z = 2 * Math.PI / this._params.cascades[i].maxWave;
|
|
336
|
+
this._cascades[i].w = 2 * Math.PI / this._params.cascades[i].minWave;
|
|
337
|
+
}
|
|
338
|
+
this._h0BindGroup.setValue('cascade0', this._cascades[0]);
|
|
339
|
+
this._h0BindGroup.setValue('cascade1', this._cascades[1]);
|
|
340
|
+
this._h0BindGroup.setValue('cascade2', this._cascades[2]);
|
|
341
|
+
if (device.type === 'webgpu') {
|
|
342
|
+
this._h0BindGroup.setTexture('spectrum', instanceData.h0Textures);
|
|
343
|
+
device.compute(this._params.resolution / THREAD_GROUP_SIZE, this._params.resolution / THREAD_GROUP_SIZE, 1);
|
|
344
|
+
} else {
|
|
345
|
+
device.setFramebuffer(instanceData.h0Framebuffer);
|
|
346
|
+
device.clearFrameBuffer(Vector4.zero(), null, null);
|
|
347
|
+
FFTWaveGenerator._globals.quad.draw();
|
|
348
|
+
}
|
|
349
|
+
}
|
|
350
|
+
/** @internal */ getNoiseTexture(size, randomSeed) {
|
|
351
|
+
const device = Application.instance.device;
|
|
352
|
+
let tex = FFTWaveGenerator._globals.noiseTextures.get(size);
|
|
353
|
+
if (!tex) {
|
|
354
|
+
tex = device.createTexture2D(device.type === 'webgl' ? 'rgba32f' : 'rg32f', size, size, {
|
|
355
|
+
samplerOptions: {
|
|
356
|
+
mipFilter: 'none'
|
|
357
|
+
}
|
|
358
|
+
});
|
|
359
|
+
tex.name = `noiseTex${size}`;
|
|
360
|
+
tex.update(this.getNoise2d(size, randomSeed, device.type === 'webgl'), 0, 0, size, size);
|
|
361
|
+
FFTWaveGenerator._globals.noiseTextures.set(size, tex);
|
|
362
|
+
}
|
|
363
|
+
return tex;
|
|
364
|
+
}
|
|
365
|
+
/** @internal */ getNoise2d(size, randomSeed, rgba) {
|
|
366
|
+
const rand = new PRNG(randomSeed);
|
|
367
|
+
if (rgba) {
|
|
368
|
+
const array = new Float32Array(size * size * 4);
|
|
369
|
+
for(let i = 0; i < size * size; i++){
|
|
370
|
+
array[i * 4 + 0] = rand.get();
|
|
371
|
+
array[i * 4 + 1] = rand.get();
|
|
372
|
+
}
|
|
373
|
+
return array;
|
|
374
|
+
} else {
|
|
375
|
+
return Float32Array.from([
|
|
376
|
+
...Array(size * size * 2)
|
|
377
|
+
].map(()=>rand.get()));
|
|
378
|
+
}
|
|
379
|
+
}
|
|
380
|
+
/** @internal */ reverseBits(v, width) {
|
|
381
|
+
return parseInt(v.toString(2).padStart(width, '0').split('').reverse().join(''), 2);
|
|
382
|
+
}
|
|
383
|
+
/** @internal */ createButterflyTexture(size) {
|
|
384
|
+
const width = Math.log2(size);
|
|
385
|
+
const height = size;
|
|
386
|
+
const texture = new Float32Array(width * height * 4);
|
|
387
|
+
const w = 2.0 * Math.PI / size;
|
|
388
|
+
const bitReversed = [
|
|
389
|
+
...Array(size).keys()
|
|
390
|
+
].map((v)=>this.reverseBits(v, width));
|
|
391
|
+
for(let j = 0; j < width; j++){
|
|
392
|
+
for(let i = 0; i < height; i++){
|
|
393
|
+
const k = i * (size >> j + 1);
|
|
394
|
+
const c = Math.cos(k * w);
|
|
395
|
+
const s = Math.sin(k * w);
|
|
396
|
+
const span = 2 ** j;
|
|
397
|
+
const wing = i % 2 ** (j + 1) < span ? 0 : 1; // 0 - top wing, 1 - bottom wing
|
|
398
|
+
const texel = new Vector4();
|
|
399
|
+
if (j === 0) {
|
|
400
|
+
if (wing === 0) {
|
|
401
|
+
texel.setXYZW(c, s, bitReversed[i], bitReversed[i + 1]);
|
|
402
|
+
} else {
|
|
403
|
+
texel.setXYZW(c, s, bitReversed[i - 1], bitReversed[i]);
|
|
404
|
+
}
|
|
405
|
+
} else {
|
|
406
|
+
if (wing === 0) {
|
|
407
|
+
texel.setXYZW(c, s, i, i + span);
|
|
408
|
+
} else {
|
|
409
|
+
texel.setXYZW(c, s, i - span, i);
|
|
410
|
+
}
|
|
411
|
+
}
|
|
412
|
+
texture[(width * i + j) * 4] = texel[0];
|
|
413
|
+
texture[(width * i + j) * 4 + 1] = texel[1];
|
|
414
|
+
texture[(width * i + j) * 4 + 2] = texel[2];
|
|
415
|
+
texture[(width * i + j) * 4 + 3] = texel[3];
|
|
416
|
+
}
|
|
417
|
+
}
|
|
418
|
+
return texture;
|
|
419
|
+
}
|
|
420
|
+
/** @internal */ getInstanceData() {
|
|
421
|
+
if (!this._instanceData) {
|
|
422
|
+
const device = Application.instance.device;
|
|
423
|
+
const h0Textures = this.createNTextures(device, this._h0TextureFormat, this._params.resolution, 3, 'Water-h0', false);
|
|
424
|
+
const dataTextures = this.createNTextures(device, this._dataTextureFormat, this._params.resolution, 6, 'Water-data', true);
|
|
425
|
+
const spectrumTextures = this.createNTextures(device, this._textureFormat, this._params.resolution, 6, 'Water-spectrum', true);
|
|
426
|
+
const pingpongTextures = this.createNTextures(device, this._textureFormat, this._params.resolution, 6, 'Water-pingpong', false);
|
|
427
|
+
this._instanceData = {
|
|
428
|
+
dataTextures,
|
|
429
|
+
h0Textures: h0Textures,
|
|
430
|
+
pingpongTextures: pingpongTextures,
|
|
431
|
+
spectrumTextures: spectrumTextures,
|
|
432
|
+
h0Framebuffer: this._useComputeShader ? null : device.createFrameBuffer(h0Textures, null),
|
|
433
|
+
spectrumFramebuffer: !this._useComputeShader && this._renderMode === RENDER_NORMAL ? device.createFrameBuffer(spectrumTextures, null) : null,
|
|
434
|
+
spectrumFramebuffer2: this._renderMode === RENDER_TWO_PASS ? device.createFrameBuffer(spectrumTextures.slice(4, 6), null) : null,
|
|
435
|
+
spectrumFramebuffer4: this._renderMode === RENDER_TWO_PASS ? device.createFrameBuffer(spectrumTextures.slice(0, 4), null) : null,
|
|
436
|
+
pingpongFramebuffer: !this._useComputeShader && this._renderMode === RENDER_NORMAL ? device.createFrameBuffer(pingpongTextures, null) : null,
|
|
437
|
+
pingpongFramebuffer2: this._renderMode === RENDER_TWO_PASS ? device.createFrameBuffer(pingpongTextures.slice(4, 6), null) : null,
|
|
438
|
+
pingpongFramebuffer4: this._renderMode === RENDER_TWO_PASS ? device.createFrameBuffer(pingpongTextures.slice(0, 4), null) : null,
|
|
439
|
+
postIfft2Framebuffer: !this._useComputeShader && this._renderMode === RENDER_NORMAL ? device.createFrameBuffer(dataTextures, null) : null,
|
|
440
|
+
postIfft2Framebuffer2: this._renderMode === RENDER_TWO_PASS ? device.createFrameBuffer(dataTextures.slice(4, 6), null) : null,
|
|
441
|
+
postIfft2Framebuffer4: this._renderMode === RENDER_TWO_PASS ? device.createFrameBuffer(dataTextures.slice(0, 4), null) : null
|
|
442
|
+
};
|
|
443
|
+
}
|
|
444
|
+
return this._instanceData;
|
|
445
|
+
}
|
|
446
|
+
/** @internal */ createNTextures(device, format, size, num, name, linear) {
|
|
447
|
+
const options = {
|
|
448
|
+
samplerOptions: {
|
|
449
|
+
minFilter: linear ? 'linear' : 'nearest',
|
|
450
|
+
magFilter: linear ? 'linear' : 'nearest',
|
|
451
|
+
mipFilter: 'none',
|
|
452
|
+
addressU: 'repeat',
|
|
453
|
+
addressV: 'repeat'
|
|
454
|
+
},
|
|
455
|
+
writable: !!this._useComputeShader
|
|
456
|
+
};
|
|
457
|
+
if (this._useComputeShader) {
|
|
458
|
+
const tex = device.createTexture2DArray(format, size, size, num, options);
|
|
459
|
+
tex.name = name;
|
|
460
|
+
return tex;
|
|
461
|
+
} else {
|
|
462
|
+
return Array.from({
|
|
463
|
+
length: num
|
|
464
|
+
}).map((val, index)=>{
|
|
465
|
+
const tex = device.createTexture2D(format, size, size, options);
|
|
466
|
+
tex.name = `${name}-${index}`;
|
|
467
|
+
return tex;
|
|
468
|
+
});
|
|
469
|
+
}
|
|
470
|
+
}
|
|
471
|
+
/** {@inheritDoc WaveGenerator.update} */ update(time) {
|
|
472
|
+
const device = Application.instance.device;
|
|
473
|
+
device.pushDeviceStates();
|
|
474
|
+
device.setRenderStates(this._updateRenderStates);
|
|
475
|
+
if (this._resolutionChanged) {
|
|
476
|
+
this.disposeInstanceData();
|
|
477
|
+
}
|
|
478
|
+
if (this._paramsChanged) {
|
|
479
|
+
this.generateInitialSpectrum();
|
|
480
|
+
}
|
|
481
|
+
this._resolutionChanged = false;
|
|
482
|
+
this._paramsChanged = false;
|
|
483
|
+
for(let i = 0; i < 3; i++){
|
|
484
|
+
this._sizes[i] = this._params.cascades[i].size;
|
|
485
|
+
this._croppinesses[i] = this._params.cascades[i].croppiness;
|
|
486
|
+
}
|
|
487
|
+
if (this._renderMode === RENDER_NORMAL) {
|
|
488
|
+
this.generateSpectrum(time);
|
|
489
|
+
this.ifft2();
|
|
490
|
+
this.postIfft2();
|
|
491
|
+
} else {
|
|
492
|
+
this.generateSpectrumTwoPass(time);
|
|
493
|
+
this.ifft2TwoPass();
|
|
494
|
+
this.postIfft2TwoPass();
|
|
495
|
+
}
|
|
496
|
+
device.popDeviceStates();
|
|
497
|
+
}
|
|
498
|
+
/** @internal */ disposeNTextures(texture) {
|
|
499
|
+
if (Array.isArray(texture)) {
|
|
500
|
+
texture.forEach((tex)=>tex.dispose());
|
|
501
|
+
} else if (texture) {
|
|
502
|
+
texture.dispose();
|
|
503
|
+
}
|
|
504
|
+
}
|
|
505
|
+
/** @internal */ disposeInstanceData() {
|
|
506
|
+
if (this._instanceData) {
|
|
507
|
+
this.disposeNTextures(this._instanceData.dataTextures);
|
|
508
|
+
this._instanceData.dataTextures = null;
|
|
509
|
+
this.disposeNTextures(this._instanceData.h0Textures);
|
|
510
|
+
this._instanceData.h0Textures = null;
|
|
511
|
+
this.disposeNTextures(this._instanceData.pingpongTextures);
|
|
512
|
+
this._instanceData.pingpongTextures = null;
|
|
513
|
+
this.disposeNTextures(this._instanceData.spectrumTextures);
|
|
514
|
+
this._instanceData.spectrumTextures = null;
|
|
515
|
+
this._instanceData.h0Framebuffer?.dispose();
|
|
516
|
+
this._instanceData.pingpongFramebuffer?.dispose();
|
|
517
|
+
this._instanceData.pingpongFramebuffer2?.dispose();
|
|
518
|
+
this._instanceData.pingpongFramebuffer4?.dispose();
|
|
519
|
+
this._instanceData.spectrumFramebuffer?.dispose();
|
|
520
|
+
this._instanceData.spectrumFramebuffer2?.dispose();
|
|
521
|
+
this._instanceData.spectrumFramebuffer4?.dispose();
|
|
522
|
+
this._instanceData.postIfft2Framebuffer?.dispose();
|
|
523
|
+
this._instanceData.postIfft2Framebuffer2?.dispose();
|
|
524
|
+
this._instanceData.postIfft2Framebuffer4?.dispose();
|
|
525
|
+
this._instanceData = null;
|
|
526
|
+
}
|
|
527
|
+
}
|
|
528
|
+
/** @internal */ generateSpectrum(time) {
|
|
529
|
+
const device = Application.instance.device;
|
|
530
|
+
const instanceData = this.getInstanceData();
|
|
531
|
+
const nearestRepeatSampler = fetchSampler('repeat_nearest_nomip');
|
|
532
|
+
device.setProgram(FFTWaveGenerator._globals.programs.hkProgram);
|
|
533
|
+
device.setBindGroup(0, this._hkBindGroup);
|
|
534
|
+
this._hkBindGroup.setValue('t', time);
|
|
535
|
+
this._hkBindGroup.setValue('resolution', this._params.resolution);
|
|
536
|
+
this._hkBindGroup.setValue('sizes', this._sizes);
|
|
537
|
+
if (this._useComputeShader) {
|
|
538
|
+
this._hkBindGroup.setTexture('h0Texture', instanceData.h0Textures);
|
|
539
|
+
this._hkBindGroup.setTexture('spectrum', instanceData.spectrumTextures);
|
|
540
|
+
device.compute(this._params.resolution / THREAD_GROUP_SIZE, this._params.resolution / THREAD_GROUP_SIZE, 1);
|
|
541
|
+
} else {
|
|
542
|
+
this._hkBindGroup.setTexture('h0Texture0', instanceData.h0Textures[0], nearestRepeatSampler);
|
|
543
|
+
this._hkBindGroup.setTexture('h0Texture1', instanceData.h0Textures[1], nearestRepeatSampler);
|
|
544
|
+
this._hkBindGroup.setTexture('h0Texture2', instanceData.h0Textures[2], nearestRepeatSampler);
|
|
545
|
+
if (device.type === 'webgl') {
|
|
546
|
+
this._hkBindGroup.setValue('h0TexSize', new Vector2(instanceData.h0Textures[0].width, instanceData.h0Textures[0].height));
|
|
547
|
+
}
|
|
548
|
+
device.setFramebuffer(instanceData.spectrumFramebuffer);
|
|
549
|
+
FFTWaveGenerator._globals.quad.draw();
|
|
550
|
+
}
|
|
551
|
+
}
|
|
552
|
+
/** @internal */ generateSpectrumTwoPass(time) {
|
|
553
|
+
const device = Application.instance.device;
|
|
554
|
+
const instanceData = this.getInstanceData();
|
|
555
|
+
const nearestRepeatSampler = fetchSampler('repeat_nearest_nomip');
|
|
556
|
+
device.setProgram(FFTWaveGenerator._globals.programs.hkProgram4);
|
|
557
|
+
device.setBindGroup(0, this._hkBindGroup4);
|
|
558
|
+
this._hkBindGroup4.setValue('resolution', this._params.resolution);
|
|
559
|
+
this._hkBindGroup4.setValue('sizes', this._sizes);
|
|
560
|
+
this._hkBindGroup4.setTexture('h0Texture0', instanceData.h0Textures[0], nearestRepeatSampler);
|
|
561
|
+
this._hkBindGroup4.setTexture('h0Texture1', instanceData.h0Textures[1], nearestRepeatSampler);
|
|
562
|
+
this._hkBindGroup4.setValue('t', time);
|
|
563
|
+
if (device.type === 'webgl') {
|
|
564
|
+
this._hkBindGroup4.setValue('h0TexSize', new Vector2(instanceData.h0Textures[0].width, instanceData.h0Textures[0].height));
|
|
565
|
+
}
|
|
566
|
+
device.setFramebuffer(instanceData.spectrumFramebuffer4);
|
|
567
|
+
FFTWaveGenerator._globals.quad.draw();
|
|
568
|
+
device.setProgram(FFTWaveGenerator._globals.programs.hkProgram2);
|
|
569
|
+
device.setBindGroup(0, this._hkBindGroup2);
|
|
570
|
+
this._hkBindGroup2.setValue('resolution', this._params.resolution);
|
|
571
|
+
this._hkBindGroup2.setValue('sizes', this._sizes);
|
|
572
|
+
this._hkBindGroup2.setTexture('h0Texture2', instanceData.h0Textures[2], nearestRepeatSampler);
|
|
573
|
+
this._hkBindGroup2.setValue('t', time);
|
|
574
|
+
if (device.type === 'webgl') {
|
|
575
|
+
this._hkBindGroup2.setValue('h0TexSize', new Vector2(instanceData.h0Textures[0].width, instanceData.h0Textures[0].height));
|
|
576
|
+
}
|
|
577
|
+
device.setFramebuffer(instanceData.spectrumFramebuffer2);
|
|
578
|
+
FFTWaveGenerator._globals.quad.draw();
|
|
579
|
+
}
|
|
580
|
+
/** @internal */ ifft2() {
|
|
581
|
+
const device = Application.instance.device;
|
|
582
|
+
const instanceData = this.getInstanceData();
|
|
583
|
+
const nearestRepeatSampler = fetchSampler('repeat_nearest_nomip');
|
|
584
|
+
const phases = Math.log2(this._params.resolution);
|
|
585
|
+
const pingPongTextures = [
|
|
586
|
+
instanceData.spectrumTextures,
|
|
587
|
+
instanceData.pingpongTextures
|
|
588
|
+
];
|
|
589
|
+
const pingPongFramebuffers = this._useComputeShader ? [
|
|
590
|
+
instanceData.pingpongTextures,
|
|
591
|
+
instanceData.spectrumTextures
|
|
592
|
+
] : [
|
|
593
|
+
instanceData.pingpongFramebuffer,
|
|
594
|
+
instanceData.spectrumFramebuffer
|
|
595
|
+
];
|
|
596
|
+
const butterflyTex = this.getButterflyTexture(this._params.resolution);
|
|
597
|
+
let pingPong = 0;
|
|
598
|
+
// horizontal ifft
|
|
599
|
+
device.setProgram(FFTWaveGenerator._globals.programs.fft2hProgram);
|
|
600
|
+
device.setBindGroup(0, this._fft2hBindGroup);
|
|
601
|
+
this._fft2hBindGroup.setTexture('butterfly', butterflyTex, nearestRepeatSampler);
|
|
602
|
+
for(let phase = 0; phase < phases; phase++){
|
|
603
|
+
this._fft2hBindGroup.setValue('phase', phase);
|
|
604
|
+
if (this._useComputeShader) {
|
|
605
|
+
this._fft2hBindGroup.setTexture('spectrum', pingPongTextures[pingPong], nearestRepeatSampler);
|
|
606
|
+
this._fft2hBindGroup.setTexture('ifft', pingPongFramebuffers[pingPong]);
|
|
607
|
+
device.compute(this._params.resolution / THREAD_GROUP_SIZE, this._params.resolution / THREAD_GROUP_SIZE, 1);
|
|
608
|
+
} else {
|
|
609
|
+
device.setFramebuffer(pingPongFramebuffers[pingPong]);
|
|
610
|
+
this._fft2hBindGroup.setTexture('spectrum0', pingPongTextures[pingPong][0], nearestRepeatSampler);
|
|
611
|
+
this._fft2hBindGroup.setTexture('spectrum1', pingPongTextures[pingPong][1], nearestRepeatSampler);
|
|
612
|
+
this._fft2hBindGroup.setTexture('spectrum2', pingPongTextures[pingPong][2], nearestRepeatSampler);
|
|
613
|
+
this._fft2hBindGroup.setTexture('spectrum3', pingPongTextures[pingPong][3], nearestRepeatSampler);
|
|
614
|
+
this._fft2hBindGroup.setTexture('spectrum4', pingPongTextures[pingPong][4], nearestRepeatSampler);
|
|
615
|
+
this._fft2hBindGroup.setTexture('spectrum5', pingPongTextures[pingPong][5], nearestRepeatSampler);
|
|
616
|
+
if (device.type === 'webgl') {
|
|
617
|
+
this._fft2hBindGroup.setValue('texSize', new Vector4(pingPongTextures[pingPong][0].width, pingPongTextures[pingPong][0].height, butterflyTex.width, butterflyTex.height));
|
|
618
|
+
}
|
|
619
|
+
FFTWaveGenerator._globals.quad.draw();
|
|
620
|
+
}
|
|
621
|
+
pingPong = 1 - pingPong; //(pingPong + 1) % 2;
|
|
622
|
+
}
|
|
623
|
+
// vertical ifft
|
|
624
|
+
device.setProgram(FFTWaveGenerator._globals.programs.fft2vProgram);
|
|
625
|
+
device.setBindGroup(0, this._fft2vBindGroup);
|
|
626
|
+
this._fft2vBindGroup.setTexture('butterfly', butterflyTex, nearestRepeatSampler);
|
|
627
|
+
for(let phase = 0; phase < phases; phase++){
|
|
628
|
+
this._fft2vBindGroup.setValue('phase', phase);
|
|
629
|
+
if (this._useComputeShader) {
|
|
630
|
+
this._fft2vBindGroup.setTexture('spectrum', pingPongTextures[pingPong], nearestRepeatSampler);
|
|
631
|
+
this._fft2vBindGroup.setTexture('ifft', pingPongFramebuffers[pingPong]);
|
|
632
|
+
device.compute(this._params.resolution / THREAD_GROUP_SIZE, this._params.resolution / THREAD_GROUP_SIZE, 1);
|
|
633
|
+
} else {
|
|
634
|
+
device.setFramebuffer(pingPongFramebuffers[pingPong]);
|
|
635
|
+
this._fft2vBindGroup.setTexture('spectrum0', pingPongTextures[pingPong][0], nearestRepeatSampler);
|
|
636
|
+
this._fft2vBindGroup.setTexture('spectrum1', pingPongTextures[pingPong][1], nearestRepeatSampler);
|
|
637
|
+
this._fft2vBindGroup.setTexture('spectrum2', pingPongTextures[pingPong][2], nearestRepeatSampler);
|
|
638
|
+
this._fft2vBindGroup.setTexture('spectrum3', pingPongTextures[pingPong][3], nearestRepeatSampler);
|
|
639
|
+
this._fft2vBindGroup.setTexture('spectrum4', pingPongTextures[pingPong][4], nearestRepeatSampler);
|
|
640
|
+
this._fft2vBindGroup.setTexture('spectrum5', pingPongTextures[pingPong][5], nearestRepeatSampler);
|
|
641
|
+
if (device.type === 'webgl') {
|
|
642
|
+
this._fft2vBindGroup.setValue('texSize', new Vector4(pingPongTextures[pingPong][0].width, pingPongTextures[pingPong][0].height, butterflyTex.width, butterflyTex.height));
|
|
643
|
+
}
|
|
644
|
+
FFTWaveGenerator._globals.quad.draw();
|
|
645
|
+
}
|
|
646
|
+
pingPong = 1 - pingPong;
|
|
647
|
+
}
|
|
648
|
+
this._ifftTextures = pingPongTextures[pingPong];
|
|
649
|
+
}
|
|
650
|
+
/** @internal */ getFFT2hBindGroup2(device, pingpong) {
|
|
651
|
+
let bindGroup = this._fft2hBindGroup2Used[pingpong].pop();
|
|
652
|
+
if (!bindGroup) {
|
|
653
|
+
bindGroup = device.createBindGroup(FFTWaveGenerator._globals.programs.fft2hProgram2.bindGroupLayouts[0]);
|
|
654
|
+
}
|
|
655
|
+
this._fft2hBindGroup2Free[pingpong].push(bindGroup);
|
|
656
|
+
return bindGroup;
|
|
657
|
+
}
|
|
658
|
+
/** @internal */ getFFT2hBindGroup4(device, pingpong) {
|
|
659
|
+
let bindGroup = this._fft2hBindGroup4Used[pingpong].pop();
|
|
660
|
+
if (!bindGroup) {
|
|
661
|
+
bindGroup = device.createBindGroup(FFTWaveGenerator._globals.programs.fft2hProgram4.bindGroupLayouts[0]);
|
|
662
|
+
}
|
|
663
|
+
this._fft2hBindGroup4Free[pingpong].push(bindGroup);
|
|
664
|
+
return bindGroup;
|
|
665
|
+
}
|
|
666
|
+
/** @internal */ getFFT2vBindGroup2(device, pingpong) {
|
|
667
|
+
let bindGroup = this._fft2vBindGroup2Used[pingpong].pop();
|
|
668
|
+
if (!bindGroup) {
|
|
669
|
+
bindGroup = device.createBindGroup(FFTWaveGenerator._globals.programs.fft2vProgram2.bindGroupLayouts[0]);
|
|
670
|
+
}
|
|
671
|
+
this._fft2vBindGroup2Free[pingpong].push(bindGroup);
|
|
672
|
+
return bindGroup;
|
|
673
|
+
}
|
|
674
|
+
/** @internal */ getFFT2vBindGroup4(device, pingpong) {
|
|
675
|
+
let bindGroup = this._fft2vBindGroup4Used[pingpong].pop();
|
|
676
|
+
if (!bindGroup) {
|
|
677
|
+
bindGroup = device.createBindGroup(FFTWaveGenerator._globals.programs.fft2vProgram4.bindGroupLayouts[0]);
|
|
678
|
+
}
|
|
679
|
+
this._fft2vBindGroup4Free[pingpong].push(bindGroup);
|
|
680
|
+
return bindGroup;
|
|
681
|
+
}
|
|
682
|
+
/** @internal */ ifft2TwoPass() {
|
|
683
|
+
const device = Application.instance.device;
|
|
684
|
+
const instanceData = this.getInstanceData();
|
|
685
|
+
const nearestRepeatSampler = fetchSampler('repeat_nearest_nomip');
|
|
686
|
+
const phases = Math.log2(this._params.resolution);
|
|
687
|
+
const pingPongTextures = [
|
|
688
|
+
instanceData.spectrumTextures,
|
|
689
|
+
instanceData.pingpongTextures
|
|
690
|
+
];
|
|
691
|
+
const pingPongFramebuffers4 = [
|
|
692
|
+
instanceData.pingpongFramebuffer4,
|
|
693
|
+
instanceData.spectrumFramebuffer4
|
|
694
|
+
];
|
|
695
|
+
const pingPongFramebuffers2 = [
|
|
696
|
+
instanceData.pingpongFramebuffer2,
|
|
697
|
+
instanceData.spectrumFramebuffer2
|
|
698
|
+
];
|
|
699
|
+
const butterflyTex = this.getButterflyTexture(this._params.resolution);
|
|
700
|
+
// horizontal ifft
|
|
701
|
+
let pingPong = 0;
|
|
702
|
+
for(let phase = 0; phase < phases; phase++){
|
|
703
|
+
device.setFramebuffer(pingPongFramebuffers4[pingPong]);
|
|
704
|
+
device.setProgram(FFTWaveGenerator._globals.programs.fft2hProgram4);
|
|
705
|
+
const fft2hBindGroup4 = this.getFFT2hBindGroup4(device, pingPong);
|
|
706
|
+
device.setBindGroup(0, fft2hBindGroup4);
|
|
707
|
+
fft2hBindGroup4.setTexture('butterfly', butterflyTex, nearestRepeatSampler);
|
|
708
|
+
fft2hBindGroup4.setValue('phase', phase);
|
|
709
|
+
fft2hBindGroup4.setTexture('spectrum0', pingPongTextures[pingPong][0], nearestRepeatSampler);
|
|
710
|
+
fft2hBindGroup4.setTexture('spectrum1', pingPongTextures[pingPong][1], nearestRepeatSampler);
|
|
711
|
+
fft2hBindGroup4.setTexture('spectrum2', pingPongTextures[pingPong][2], nearestRepeatSampler);
|
|
712
|
+
fft2hBindGroup4.setTexture('spectrum3', pingPongTextures[pingPong][3], nearestRepeatSampler);
|
|
713
|
+
if (device.type === 'webgl') {
|
|
714
|
+
fft2hBindGroup4.setValue('texSize', new Vector4(pingPongTextures[pingPong][0].width, pingPongTextures[pingPong][0].height, butterflyTex.width, butterflyTex.height));
|
|
715
|
+
}
|
|
716
|
+
FFTWaveGenerator._globals.quad.draw();
|
|
717
|
+
device.setFramebuffer(pingPongFramebuffers2[pingPong]);
|
|
718
|
+
device.setProgram(FFTWaveGenerator._globals.programs.fft2hProgram2);
|
|
719
|
+
const fft2hBindGroup2 = this.getFFT2hBindGroup2(device, pingPong);
|
|
720
|
+
device.setBindGroup(0, fft2hBindGroup2);
|
|
721
|
+
fft2hBindGroup2.setTexture('butterfly', butterflyTex, nearestRepeatSampler);
|
|
722
|
+
fft2hBindGroup2.setValue('phase', phase);
|
|
723
|
+
fft2hBindGroup2.setTexture('spectrum4', pingPongTextures[pingPong][4], nearestRepeatSampler);
|
|
724
|
+
fft2hBindGroup2.setTexture('spectrum5', pingPongTextures[pingPong][5], nearestRepeatSampler);
|
|
725
|
+
if (device.type === 'webgl') {
|
|
726
|
+
fft2hBindGroup2.setValue('texSize', new Vector4(pingPongTextures[pingPong][0].width, pingPongTextures[pingPong][0].height, butterflyTex.width, butterflyTex.height));
|
|
727
|
+
}
|
|
728
|
+
FFTWaveGenerator._globals.quad.draw();
|
|
729
|
+
pingPong = (pingPong + 1) % 2;
|
|
730
|
+
}
|
|
731
|
+
// vertical ifft
|
|
732
|
+
for(let phase = 0; phase < phases; phase++){
|
|
733
|
+
device.setFramebuffer(pingPongFramebuffers4[pingPong]);
|
|
734
|
+
device.setProgram(FFTWaveGenerator._globals.programs.fft2vProgram4);
|
|
735
|
+
const fft2vBindGroup4 = this.getFFT2vBindGroup4(device, pingPong);
|
|
736
|
+
device.setBindGroup(0, fft2vBindGroup4);
|
|
737
|
+
fft2vBindGroup4.setTexture('butterfly', butterflyTex, nearestRepeatSampler);
|
|
738
|
+
fft2vBindGroup4.setValue('phase', phase);
|
|
739
|
+
fft2vBindGroup4.setTexture('spectrum0', pingPongTextures[pingPong][0], nearestRepeatSampler);
|
|
740
|
+
fft2vBindGroup4.setTexture('spectrum1', pingPongTextures[pingPong][1], nearestRepeatSampler);
|
|
741
|
+
fft2vBindGroup4.setTexture('spectrum2', pingPongTextures[pingPong][2], nearestRepeatSampler);
|
|
742
|
+
fft2vBindGroup4.setTexture('spectrum3', pingPongTextures[pingPong][3], nearestRepeatSampler);
|
|
743
|
+
if (device.type === 'webgl') {
|
|
744
|
+
fft2vBindGroup4.setValue('texSize', new Vector4(pingPongTextures[pingPong][0].width, pingPongTextures[pingPong][0].height, butterflyTex.width, butterflyTex.height));
|
|
745
|
+
}
|
|
746
|
+
FFTWaveGenerator._globals.quad.draw();
|
|
747
|
+
device.setFramebuffer(pingPongFramebuffers2[pingPong]);
|
|
748
|
+
device.setProgram(FFTWaveGenerator._globals.programs.fft2vProgram2);
|
|
749
|
+
const fft2vBindGroup2 = this.getFFT2vBindGroup2(device, pingPong);
|
|
750
|
+
device.setBindGroup(0, fft2vBindGroup2);
|
|
751
|
+
fft2vBindGroup2.setTexture('butterfly', butterflyTex, nearestRepeatSampler);
|
|
752
|
+
fft2vBindGroup2.setValue('phase', phase);
|
|
753
|
+
fft2vBindGroup2.setTexture('spectrum4', pingPongTextures[pingPong][4], nearestRepeatSampler);
|
|
754
|
+
fft2vBindGroup2.setTexture('spectrum5', pingPongTextures[pingPong][5], nearestRepeatSampler);
|
|
755
|
+
if (device.type === 'webgl') {
|
|
756
|
+
fft2vBindGroup2.setValue('texSize', new Vector4(pingPongTextures[pingPong][0].width, pingPongTextures[pingPong][0].height, butterflyTex.width, butterflyTex.height));
|
|
757
|
+
}
|
|
758
|
+
FFTWaveGenerator._globals.quad.draw();
|
|
759
|
+
pingPong = (pingPong + 1) % 2;
|
|
760
|
+
}
|
|
761
|
+
this._ifftTextures = pingPongTextures[pingPong];
|
|
762
|
+
for(let i = 0; i < 2; i++){
|
|
763
|
+
this._fft2hBindGroup2Used[i].push(...this._fft2hBindGroup2Free[i]);
|
|
764
|
+
this._fft2hBindGroup2Free[i].length = 0;
|
|
765
|
+
this._fft2hBindGroup4Used[i].push(...this._fft2hBindGroup4Free[i]);
|
|
766
|
+
this._fft2hBindGroup4Free[i].length = 0;
|
|
767
|
+
this._fft2vBindGroup2Used[i].push(...this._fft2vBindGroup2Free[i]);
|
|
768
|
+
this._fft2vBindGroup2Free[i].length = 0;
|
|
769
|
+
this._fft2vBindGroup4Used[i].push(...this._fft2vBindGroup4Free[i]);
|
|
770
|
+
this._fft2vBindGroup4Free[i].length = 0;
|
|
771
|
+
}
|
|
772
|
+
}
|
|
773
|
+
/** @internal */ postIfft2() {
|
|
774
|
+
const device = Application.instance.device;
|
|
775
|
+
const instanceData = this.getInstanceData();
|
|
776
|
+
const nearestRepeatSampler = fetchSampler('repeat_nearest_nomip');
|
|
777
|
+
device.setProgram(FFTWaveGenerator._globals.programs.postfft2Program);
|
|
778
|
+
device.setBindGroup(0, this._postfft2BindGroup);
|
|
779
|
+
this._postfft2BindGroup.setValue('N2', this._params.resolution * this._params.resolution);
|
|
780
|
+
if (this._useComputeShader) {
|
|
781
|
+
this._postfft2BindGroup.setTexture('output', instanceData.dataTextures);
|
|
782
|
+
this._postfft2BindGroup.setTexture('ifft', this._ifftTextures, nearestRepeatSampler);
|
|
783
|
+
device.compute(this._params.resolution / THREAD_GROUP_SIZE, this._params.resolution / THREAD_GROUP_SIZE, 1);
|
|
784
|
+
} else {
|
|
785
|
+
device.setFramebuffer(instanceData.postIfft2Framebuffer);
|
|
786
|
+
this._postfft2BindGroup.setTexture('ifft0', this._ifftTextures[0], nearestRepeatSampler);
|
|
787
|
+
this._postfft2BindGroup.setTexture('ifft1', this._ifftTextures[1], nearestRepeatSampler);
|
|
788
|
+
this._postfft2BindGroup.setTexture('ifft2', this._ifftTextures[2], nearestRepeatSampler);
|
|
789
|
+
this._postfft2BindGroup.setTexture('ifft3', this._ifftTextures[3], nearestRepeatSampler);
|
|
790
|
+
this._postfft2BindGroup.setTexture('ifft4', this._ifftTextures[4], nearestRepeatSampler);
|
|
791
|
+
this._postfft2BindGroup.setTexture('ifft5', this._ifftTextures[5], nearestRepeatSampler);
|
|
792
|
+
if (device.type === 'webgl') {
|
|
793
|
+
this._postfft2BindGroup.setValue('ifftTexSize', new Vector2(this._ifftTextures[0].width, this._ifftTextures[0].height));
|
|
794
|
+
}
|
|
795
|
+
FFTWaveGenerator._globals.quad.draw();
|
|
796
|
+
}
|
|
797
|
+
}
|
|
798
|
+
/** @internal */ postIfft2TwoPass() {
|
|
799
|
+
const device = Application.instance.device;
|
|
800
|
+
const instanceData = this.getInstanceData();
|
|
801
|
+
const nearestRepeatSampler = fetchSampler('repeat_nearest_nomip');
|
|
802
|
+
device.setFramebuffer(instanceData.postIfft2Framebuffer4);
|
|
803
|
+
device.setProgram(FFTWaveGenerator._globals.programs.postfft2Program4);
|
|
804
|
+
device.setBindGroup(0, this._postfft2BindGroup4);
|
|
805
|
+
this._postfft2BindGroup4.setValue('N2', this._params.resolution * this._params.resolution);
|
|
806
|
+
this._postfft2BindGroup4.setTexture('ifft0', this._ifftTextures[0], nearestRepeatSampler);
|
|
807
|
+
this._postfft2BindGroup4.setTexture('ifft1', this._ifftTextures[1], nearestRepeatSampler);
|
|
808
|
+
this._postfft2BindGroup4.setTexture('ifft2', this._ifftTextures[2], nearestRepeatSampler);
|
|
809
|
+
this._postfft2BindGroup4.setTexture('ifft3', this._ifftTextures[3], nearestRepeatSampler);
|
|
810
|
+
if (device.type === 'webgl') {
|
|
811
|
+
this._postfft2BindGroup4.setValue('ifftTexSize', new Vector2(this._ifftTextures[0].width, this._ifftTextures[0].height));
|
|
812
|
+
}
|
|
813
|
+
FFTWaveGenerator._globals.quad.draw();
|
|
814
|
+
device.setFramebuffer(instanceData.postIfft2Framebuffer2);
|
|
815
|
+
device.setProgram(FFTWaveGenerator._globals.programs.postfft2Program2);
|
|
816
|
+
device.setBindGroup(0, this._postfft2BindGroup2);
|
|
817
|
+
this._postfft2BindGroup2.setValue('N2', this._params.resolution * this._params.resolution);
|
|
818
|
+
this._postfft2BindGroup2.setTexture('ifft4', this._ifftTextures[4], nearestRepeatSampler);
|
|
819
|
+
this._postfft2BindGroup2.setTexture('ifft5', this._ifftTextures[5], nearestRepeatSampler);
|
|
820
|
+
if (device.type === 'webgl') {
|
|
821
|
+
this._postfft2BindGroup2.setValue('ifftTexSize', new Vector2(this._ifftTextures[0].width, this._ifftTextures[0].height));
|
|
822
|
+
}
|
|
823
|
+
FFTWaveGenerator._globals.quad.draw();
|
|
824
|
+
}
|
|
825
|
+
/** {@inheritDoc WaveGenerator.setupUniforms} */ setupUniforms(scope) {
|
|
826
|
+
const pb = scope.$builder;
|
|
827
|
+
scope.sizes = pb.vec4().uniform(0);
|
|
828
|
+
scope.croppinesses = pb.vec4().uniform(0);
|
|
829
|
+
if (this._useComputeShader) {
|
|
830
|
+
scope.dataTexture = pb.tex2DArray().uniform(0);
|
|
831
|
+
} else {
|
|
832
|
+
scope.dx_hy_dz_dxdz0 = pb.tex2D().uniform(0);
|
|
833
|
+
scope.sx_sz_dxdx_dzdz0 = pb.tex2D().uniform(0);
|
|
834
|
+
scope.dx_hy_dz_dxdz1 = pb.tex2D().uniform(0);
|
|
835
|
+
scope.sx_sz_dxdx_dzdz1 = pb.tex2D().uniform(0);
|
|
836
|
+
scope.dx_hy_dz_dxdz2 = pb.tex2D().uniform(0);
|
|
837
|
+
scope.sx_sz_dxdx_dzdz2 = pb.tex2D().uniform(0);
|
|
838
|
+
}
|
|
839
|
+
if (pb.shaderKind === 'fragment') {
|
|
840
|
+
scope.foamParams = pb.vec2().uniform(0);
|
|
841
|
+
}
|
|
842
|
+
}
|
|
843
|
+
/** {@inheritDoc WaveGenerator.calcVertexPositionAndNormal} */ calcVertexPositionAndNormal(scope, inPos, outPos, outNormal) {
|
|
844
|
+
const pb = scope.$builder;
|
|
845
|
+
const that = this;
|
|
846
|
+
pb.func('calcPositionAndNormal', [
|
|
847
|
+
pb.vec3('inPos'),
|
|
848
|
+
pb.vec3('outPos').out(),
|
|
849
|
+
pb.vec3('outNormal').out()
|
|
850
|
+
], function() {
|
|
851
|
+
this.$l.xz = this.inPos.xz;
|
|
852
|
+
this.$l.uv0 = pb.div(this.xz, this.sizes.x);
|
|
853
|
+
this.$l.uv1 = pb.div(this.xz, this.sizes.y);
|
|
854
|
+
this.$l.uv2 = pb.div(this.xz, this.sizes.z);
|
|
855
|
+
if (that._useComputeShader) {
|
|
856
|
+
this.$l.a = pb.mul(pb.textureArraySampleLevel(this.dataTexture, this.uv0, 0, 0).rgb, pb.vec3(this.croppinesses.x, 1, this.croppinesses.x));
|
|
857
|
+
this.$l.b = pb.mul(pb.textureArraySampleLevel(this.dataTexture, this.uv1, 2, 0).rgb, pb.vec3(this.croppinesses.y, 1, this.croppinesses.y));
|
|
858
|
+
this.$l.c = pb.mul(pb.textureArraySampleLevel(this.dataTexture, this.uv2, 4, 0).rgb, pb.vec3(this.croppinesses.z, 1, this.croppinesses.z));
|
|
859
|
+
} else {
|
|
860
|
+
this.$l.a = pb.mul(pb.textureSampleLevel(this.dx_hy_dz_dxdz0, this.uv0, 0).rgb, pb.vec3(this.croppinesses.x, 1, this.croppinesses.x));
|
|
861
|
+
this.$l.b = pb.mul(pb.textureSampleLevel(this.dx_hy_dz_dxdz1, this.uv1, 0).rgb, pb.vec3(this.croppinesses.y, 1, this.croppinesses.y));
|
|
862
|
+
this.$l.c = pb.mul(pb.textureSampleLevel(this.dx_hy_dz_dxdz2, this.uv2, 0).rgb, pb.vec3(this.croppinesses.z, 1, this.croppinesses.z));
|
|
863
|
+
}
|
|
864
|
+
this.$l.displacement = pb.add(this.a, this.b, this.c);
|
|
865
|
+
this.outPos = pb.add(this.inPos, this.displacement);
|
|
866
|
+
this.outNormal = pb.vec3(0, 1, 0);
|
|
867
|
+
});
|
|
868
|
+
scope.calcPositionAndNormal(inPos, outPos, outNormal);
|
|
869
|
+
}
|
|
870
|
+
/** {@inheritDoc WaveGenerator.calcFragmentNormal} */ calcFragmentNormal(scope, xz, vertexNormal) {
|
|
871
|
+
const pb = scope.$builder;
|
|
872
|
+
const that = this;
|
|
873
|
+
pb.func('calcFragmentNormal', [
|
|
874
|
+
pb.vec2('xz')
|
|
875
|
+
], function() {
|
|
876
|
+
this.$l.uv0 = pb.div(this.xz, this.sizes.x);
|
|
877
|
+
this.$l.uv1 = pb.div(this.xz, this.sizes.y);
|
|
878
|
+
this.$l.uv2 = pb.div(this.xz, this.sizes.z);
|
|
879
|
+
if (that._useComputeShader) {
|
|
880
|
+
this.$l._sx_sz_dxdx_dzdz0 = pb.textureArraySampleLevel(this.dataTexture, this.uv0, 1, 0);
|
|
881
|
+
this.$l._sx_sz_dxdx_dzdz1 = pb.textureArraySampleLevel(this.dataTexture, this.uv1, 3, 0);
|
|
882
|
+
this.$l._sx_sz_dxdx_dzdz2 = pb.textureArraySampleLevel(this.dataTexture, this.uv2, 5, 0);
|
|
883
|
+
} else {
|
|
884
|
+
this.$l._sx_sz_dxdx_dzdz0 = pb.textureSampleLevel(this.sx_sz_dxdx_dzdz0, this.uv0, 0);
|
|
885
|
+
this.$l._sx_sz_dxdx_dzdz1 = pb.textureSampleLevel(this.sx_sz_dxdx_dzdz1, this.uv1, 0);
|
|
886
|
+
this.$l._sx_sz_dxdx_dzdz2 = pb.textureSampleLevel(this.sx_sz_dxdx_dzdz2, this.uv2, 0);
|
|
887
|
+
}
|
|
888
|
+
this.$l.sx = pb.add(this._sx_sz_dxdx_dzdz0.x, this._sx_sz_dxdx_dzdz1.x, this._sx_sz_dxdx_dzdz2.x);
|
|
889
|
+
this.$l.sz = pb.add(this._sx_sz_dxdx_dzdz0.y, this._sx_sz_dxdx_dzdz1.y, this._sx_sz_dxdx_dzdz2.y);
|
|
890
|
+
this.$l.dxdx_dzdz = pb.add(pb.mul(this._sx_sz_dxdx_dzdz0.zw, this.croppinesses.x), pb.mul(this._sx_sz_dxdx_dzdz1.zw, this.croppinesses.y), pb.mul(this._sx_sz_dxdx_dzdz2.zw, this.croppinesses.z));
|
|
891
|
+
this.$l.slope = pb.vec2(pb.div(this.sx, pb.add(1.0, this.dxdx_dzdz.x)), pb.div(this.sz, pb.add(1.0, this.dxdx_dzdz.y)));
|
|
892
|
+
this.$l.normal = pb.normalize(pb.vec3(pb.neg(this.slope.x), 1.0, pb.neg(this.slope.y)));
|
|
893
|
+
this.$return(this.normal);
|
|
894
|
+
});
|
|
895
|
+
return scope.calcFragmentNormal(xz);
|
|
896
|
+
}
|
|
897
|
+
/** {@inheritDoc WaveGenerator.calcFragmentNormalAndFoam} */ calcFragmentNormalAndFoam(scope, xz) {
|
|
898
|
+
const pb = scope.$builder;
|
|
899
|
+
const that = this;
|
|
900
|
+
pb.func('jacobian', [
|
|
901
|
+
pb.float('dxdx'),
|
|
902
|
+
pb.float('dxdz'),
|
|
903
|
+
pb.float('dzdz')
|
|
904
|
+
], function() {
|
|
905
|
+
this.$l.Jxx = pb.add(this.dxdx, 1);
|
|
906
|
+
this.$l.Jxz = this.dxdz;
|
|
907
|
+
this.$l.Jzz = pb.add(this.dzdz, 1);
|
|
908
|
+
this.$return(pb.vec4(this.Jxx, this.Jxz, this.Jxz, this.Jzz));
|
|
909
|
+
});
|
|
910
|
+
pb.func('det', [
|
|
911
|
+
pb.vec4('jacobian')
|
|
912
|
+
], function() {
|
|
913
|
+
this.$return(pb.sub(pb.mul(this.jacobian.x, this.jacobian.w), pb.mul(this.jacobian.y, this.jacobian.z)));
|
|
914
|
+
});
|
|
915
|
+
pb.func('calcNormalAndFoam', [
|
|
916
|
+
pb.vec2('xz')
|
|
917
|
+
], function() {
|
|
918
|
+
this.$l.uv0 = pb.div(this.xz, this.sizes.x);
|
|
919
|
+
this.$l.uv1 = pb.div(this.xz, this.sizes.y);
|
|
920
|
+
this.$l.uv2 = pb.div(this.xz, this.sizes.z);
|
|
921
|
+
if (that._useComputeShader) {
|
|
922
|
+
this.$l._sx_sz_dxdx_dzdz0 = pb.textureArraySampleLevel(this.dataTexture, this.uv0, 1, 0);
|
|
923
|
+
this.$l._sx_sz_dxdx_dzdz1 = pb.textureArraySampleLevel(this.dataTexture, this.uv1, 3, 0);
|
|
924
|
+
this.$l._sx_sz_dxdx_dzdz2 = pb.textureArraySampleLevel(this.dataTexture, this.uv2, 5, 0);
|
|
925
|
+
} else {
|
|
926
|
+
this.$l._sx_sz_dxdx_dzdz0 = pb.textureSampleLevel(this.sx_sz_dxdx_dzdz0, this.uv0, 0);
|
|
927
|
+
this.$l._sx_sz_dxdx_dzdz1 = pb.textureSampleLevel(this.sx_sz_dxdx_dzdz1, this.uv1, 0);
|
|
928
|
+
this.$l._sx_sz_dxdx_dzdz2 = pb.textureSampleLevel(this.sx_sz_dxdx_dzdz2, this.uv2, 0);
|
|
929
|
+
}
|
|
930
|
+
this.$l.sx = pb.add(this._sx_sz_dxdx_dzdz0.x, this._sx_sz_dxdx_dzdz1.x, this._sx_sz_dxdx_dzdz2.x);
|
|
931
|
+
this.$l.sz = pb.add(this._sx_sz_dxdx_dzdz0.y, this._sx_sz_dxdx_dzdz1.y, this._sx_sz_dxdx_dzdz2.y);
|
|
932
|
+
this.$l.dxdx_dzdz = pb.add(pb.mul(this._sx_sz_dxdx_dzdz0.zw, this.croppinesses.x), pb.mul(this._sx_sz_dxdx_dzdz1.zw, this.croppinesses.y), pb.mul(this._sx_sz_dxdx_dzdz2.zw, this.croppinesses.z));
|
|
933
|
+
this.$l.slope = pb.vec2(pb.div(this.sx, pb.add(1.0, this.dxdx_dzdz.x)), pb.div(this.sz, pb.add(1.0, this.dxdx_dzdz.y)));
|
|
934
|
+
this.$l.normal = pb.normalize(pb.vec3(pb.neg(this.slope.x), 1.0, pb.neg(this.slope.y)));
|
|
935
|
+
// foam
|
|
936
|
+
this.$l.dxdx_dzdz0 = this._sx_sz_dxdx_dzdz0.zw;
|
|
937
|
+
this.$l.dxdx_dzdz1 = this._sx_sz_dxdx_dzdz1.zw;
|
|
938
|
+
this.$l.dxdx_dzdz2 = this._sx_sz_dxdx_dzdz2.zw;
|
|
939
|
+
if (that._useComputeShader) {
|
|
940
|
+
this.$l.dxdz0 = pb.textureArraySampleLevel(this.dataTexture, this.uv0, 0, 0).w;
|
|
941
|
+
this.$l.dxdz1 = pb.textureArraySampleLevel(this.dataTexture, this.uv1, 2, 0).w;
|
|
942
|
+
this.$l.dxdz2 = pb.textureArraySampleLevel(this.dataTexture, this.uv2, 4, 0).w;
|
|
943
|
+
} else {
|
|
944
|
+
this.$l.dxdz0 = pb.textureSampleLevel(this.dx_hy_dz_dxdz0, this.uv0, 0).w;
|
|
945
|
+
this.$l.dxdz1 = pb.textureSampleLevel(this.dx_hy_dz_dxdz1, this.uv1, 0).w;
|
|
946
|
+
this.$l.dxdz2 = pb.textureSampleLevel(this.dx_hy_dz_dxdz2, this.uv2, 0).w;
|
|
947
|
+
}
|
|
948
|
+
this.$l.dxdz = pb.add(pb.mul(this.dxdz0, this.croppinesses.x), pb.mul(this.dxdz1, this.croppinesses.y), pb.mul(this.dxdz2, this.croppinesses.z));
|
|
949
|
+
this.$l.val = this.det(this.jacobian(this.dxdx_dzdz.x, this.dxdz, this.dxdx_dzdz.y));
|
|
950
|
+
this.$l.foam = pb.abs(pb.pow(pb.neg(pb.min(0, pb.sub(this.val, this.foamParams.x))), this.foamParams.y));
|
|
951
|
+
this.$return(pb.vec4(this.normal, this.foam));
|
|
952
|
+
});
|
|
953
|
+
return scope.calcNormalAndFoam(xz);
|
|
954
|
+
}
|
|
955
|
+
/** {@inheritDoc WaveGenerator.isOk} */ isOk() {
|
|
956
|
+
return this._renderMode !== RENDER_NONE;
|
|
957
|
+
}
|
|
958
|
+
/** {@inheritDoc WaveGenerator.applyWaterBindGroup} */ applyWaterBindGroup(bindGroup) {
|
|
959
|
+
const instanceData = this.getInstanceData();
|
|
960
|
+
const linearRepeatSampler = fetchSampler('repeat_linear_nomip');
|
|
961
|
+
if (this._useComputeShader) {
|
|
962
|
+
bindGroup.setTexture('dataTexture', instanceData.dataTextures, linearRepeatSampler);
|
|
963
|
+
} else {
|
|
964
|
+
bindGroup.setTexture('dx_hy_dz_dxdz0', instanceData.dataTextures[0], linearRepeatSampler);
|
|
965
|
+
bindGroup.setTexture('sx_sz_dxdx_dzdz0', instanceData.dataTextures[1], linearRepeatSampler);
|
|
966
|
+
bindGroup.setTexture('dx_hy_dz_dxdz1', instanceData.dataTextures[2], linearRepeatSampler);
|
|
967
|
+
bindGroup.setTexture('sx_sz_dxdx_dzdz1', instanceData.dataTextures[3], linearRepeatSampler);
|
|
968
|
+
bindGroup.setTexture('dx_hy_dz_dxdz2', instanceData.dataTextures[4], linearRepeatSampler);
|
|
969
|
+
bindGroup.setTexture('sx_sz_dxdx_dzdz2', instanceData.dataTextures[5], linearRepeatSampler);
|
|
970
|
+
}
|
|
971
|
+
bindGroup.setValue('foamParams', this._params.foamParams);
|
|
972
|
+
bindGroup.setValue('sizes', this._sizes);
|
|
973
|
+
bindGroup.setValue('croppinesses', this._croppinesses);
|
|
974
|
+
}
|
|
975
|
+
/** {@inheritDoc WaveGenerator.dispose} */ dispose() {
|
|
976
|
+
this.disposeInstanceData();
|
|
977
|
+
}
|
|
978
|
+
/** {@inheritDoc WaveGenerator.calcClipmapTileAABB} */ calcClipmapTileAABB(minX, maxX, minZ, maxZ, y, outAABB) {
|
|
979
|
+
const disturb = Math.max(Math.abs(this.wind.x), Math.abs(this.wind.y), 2);
|
|
980
|
+
outAABB.minPoint.setXYZ(minX - 8 * disturb, y - 8 * disturb, minZ - 8 * disturb);
|
|
981
|
+
outAABB.maxPoint.setXYZ(maxX + 8 * disturb, y + 8 * disturb, maxZ + 8 * disturb);
|
|
982
|
+
}
|
|
983
|
+
/** {@inheritDoc WaveGenerator.getHash} */ getHash() {
|
|
984
|
+
return '';
|
|
985
|
+
}
|
|
986
|
+
}
|
|
987
|
+
|
|
988
|
+
export { FFTWaveGenerator };
|
|
989
|
+
//# sourceMappingURL=fft_wavegenerator.js.map
|