@zephyr3d/editor 0.3.8 → 0.3.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/assets/{index-BZ1L8ggE.js → index-CO6yA4Rj.js} +313 -11
- package/dist/assistant/zephyr-types-index.json +13834 -11679
- package/dist/index.html +1 -1
- package/dist/modules/zephyr3d_backend-webgpu.js +1 -1
- package/dist/modules/zephyr3d_backend-webgpu.js.map +1 -1
- package/dist/modules/zephyr3d_device.js +2 -2
- package/dist/modules/zephyr3d_device.js.map +1 -1
- package/dist/modules/zephyr3d_scene.js +2325 -515
- package/dist/modules/zephyr3d_scene.js.map +1 -1
- package/dist/vendor/zephyr3d/backend-webgpu/dist/renderpass_webgpu.js +1 -1
- package/dist/vendor/zephyr3d/backend-webgpu/dist/renderpass_webgpu.js.map +1 -1
- package/dist/vendor/zephyr3d/device/dist/device.js +2 -2
- package/dist/vendor/zephyr3d/device/dist/device.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/app/engine.js +3 -1
- package/dist/vendor/zephyr3d/scene/dist/app/engine.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/asset/assetmanager.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/asset/assetmanager.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/camera/camera.js +87 -0
- package/dist/vendor/zephyr3d/scene/dist/camera/camera.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/index.d.ts +158 -4
- package/dist/vendor/zephyr3d/scene/dist/index.js +3 -0
- package/dist/vendor/zephyr3d/scene/dist/index.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/material/meshmaterial.js +8 -1
- package/dist/vendor/zephyr3d/scene/dist/material/meshmaterial.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/material/shader/helper.js +6 -0
- package/dist/vendor/zephyr3d/scene/dist/material/shader/helper.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/material/skin.js +263 -0
- package/dist/vendor/zephyr3d/scene/dist/material/skin.js.map +1 -0
- package/dist/vendor/zephyr3d/scene/dist/posteffect/compositor.js +3 -0
- package/dist/vendor/zephyr3d/scene/dist/posteffect/compositor.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/posteffect/skinsss.js +194 -0
- package/dist/vendor/zephyr3d/scene/dist/posteffect/skinsss.js.map +1 -0
- package/dist/vendor/zephyr3d/scene/dist/posteffect/ssr.js +26 -49
- package/dist/vendor/zephyr3d/scene/dist/posteffect/ssr.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/posteffect/sss.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/posteffect/sss.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/posteffect/taa.js +2 -40
- package/dist/vendor/zephyr3d/scene/dist/posteffect/taa.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/render/abuffer_oit.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/render/abuffer_oit.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/render/drawable_mixin.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/render/drawable_mixin.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/render/fbm_wavegenerator.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/render/fbm_wavegenerator.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/render/gerstner_wavegenerator.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/render/gerstner_wavegenerator.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/render/globalbindgroup_allocator.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/render/globalbindgroup_allocator.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/render/lightpass.js +4 -1
- package/dist/vendor/zephyr3d/scene/dist/render/lightpass.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/render/render_queue.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/render/render_queue.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/render/renderer.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/render/renderer.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/render/rendergraph/device_pool_allocator.js +12 -5
- package/dist/vendor/zephyr3d/scene/dist/render/rendergraph/device_pool_allocator.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/render/rendergraph/forward_plus_builder.js +78 -8
- package/dist/vendor/zephyr3d/scene/dist/render/rendergraph/forward_plus_builder.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/scene/basesprite.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/scene/basesprite.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/scene/batchgroup.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/scene/batchgroup.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/scene/environment.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/scene/environment.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/scene/light.js +158 -154
- package/dist/vendor/zephyr3d/scene/dist/scene/light.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/scene/mesh.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/scene/mesh.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/scene/msdftext.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/scene/msdftext.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/scene/msdftextsprite.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/scene/msdftextsprite.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/scene/particlesys.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/scene/particlesys.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/scene/scene.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/scene/scene.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/scene/terrain-cm/grass.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/scene/terrain-cm/grass.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/scene/terrain-cm/grassmaterial.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/scene/terrain-cm/grassmaterial.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/scene/terrain-cm/terrain-cm.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/scene/terrain-cm/terrain-cm.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/scene/water.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/scene/water.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/shaders/shadow.js +617 -1
- package/dist/vendor/zephyr3d/scene/dist/shaders/shadow.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/shadow/esm.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/shadow/esm.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/shadow/pcf_opt.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/shadow/pcf_opt.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/shadow/pcf_pd.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/shadow/pcf_pd.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/shadow/pcss.js +182 -0
- package/dist/vendor/zephyr3d/scene/dist/shadow/pcss.js.map +1 -0
- package/dist/vendor/zephyr3d/scene/dist/shadow/shader.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/shadow/shader.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/shadow/shadow_impl.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/shadow/shadowmapper.js +183 -105
- package/dist/vendor/zephyr3d/scene/dist/shadow/shadowmapper.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/shadow/ssm.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/shadow/ssm.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/shadow/vsm.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/shadow/vsm.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/utility/serialization/manager.js +3 -1
- package/dist/vendor/zephyr3d/scene/dist/utility/serialization/manager.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/utility/serialization/scene/animation.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/utility/serialization/scene/animation.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/utility/serialization/scene/batch.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/utility/serialization/scene/batch.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/utility/serialization/scene/camera.js +122 -0
- package/dist/vendor/zephyr3d/scene/dist/utility/serialization/scene/camera.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/utility/serialization/scene/common.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/utility/serialization/scene/common.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/utility/serialization/scene/light.js +102 -21
- package/dist/vendor/zephyr3d/scene/dist/utility/serialization/scene/light.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/utility/serialization/scene/material.js +195 -3
- package/dist/vendor/zephyr3d/scene/dist/utility/serialization/scene/material.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/utility/serialization/scene/mesh.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/utility/serialization/scene/mesh.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/utility/serialization/scene/node.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/utility/serialization/scene/node.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/utility/serialization/scene/particle.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/utility/serialization/scene/particle.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/utility/serialization/scene/primitive.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/utility/serialization/scene/primitive.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/utility/serialization/scene/sprite.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/utility/serialization/scene/sprite.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/utility/serialization/scene/terrain.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/utility/serialization/scene/terrain.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/utility/serialization/scene/text.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/utility/serialization/scene/text.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/utility/serialization/scene/water.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/utility/serialization/scene/water.js.map +1 -1
- package/dist/vendor/zephyr3d/scene/dist/values.js +1 -0
- package/dist/vendor/zephyr3d/scene/dist/values.js.map +1 -1
- package/electron/main.cjs +30 -6
- package/package.json +4 -4
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@@ -4,6 +4,7 @@ import { BlinnMaterial } from '../../../material/blinn.js';
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import { UnlitMaterial } from '../../../material/unlit.js';
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import { ParticleMaterial } from '../../../material/particle.js';
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import { SubsurfaceProfile } from '../../../material/subsurfaceprofile.js';
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import { SkinMaterial } from '../../../material/skin.js';
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import '@zephyr3d/device';
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import '../../../values.js';
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import { Vector3, Vector4, Vector2 } from '@zephyr3d/base';
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@@ -727,9 +728,9 @@ function getLitMaterialProps(manager) {
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name: 'doubleSidedLighting',
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description: 'If true, lighting is evaluated on both sides of the surface',
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type: 'bool',
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default:
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default: true,
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isValid () {
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return !this.$isInstance
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return !this.$isInstance;
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},
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get (value) {
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value.bool[0] = this.doubleSidedLighting;
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this.doubleSidedLighting = value.bool[0];
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}
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},
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{
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name: 'NormalScale',
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description: 'Scalar applied to the normal texture',
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type: 'float',
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phase: 1,
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default: 1,
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options: {
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animatable: true,
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minValue: 0,
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maxValue: 2
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},
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get (value) {
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value.num[0] = this.normalScale;
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},
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set (value) {
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this.normalScale = value.num[0];
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},
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isValid () {
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return !this.$isInstance && !!this.normalTexture;
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}
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},
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{
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name: 'vertexNormal',
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description: 'If true, uses vertex normals for lighting and normal mapping',
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getMeshMaterialInstanceUniformsClass(BlinnMaterial)
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];
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}
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/** @internal */ function getSkinMaterialClass(manager) {
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return [
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{
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ctor: SkinMaterial,
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parent: MeshMaterial,
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name: 'SkinMaterial',
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getProps () {
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return defineProps([
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{
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name: 'Shininess',
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description: 'Blinn specular exponent for skin highlights',
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type: 'float',
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default: 72,
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options: {
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animatable: true,
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minValue: 1,
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maxValue: 2048
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},
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get (value) {
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value.num[0] = this.shininess;
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},
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},
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getDefaultValue () {
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}
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{
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name: 'SpecularStrength',
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description: 'Direct specular strength for restrained skin highlights',
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type: 'float',
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default: 0.22,
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options: {
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animatable: true,
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},
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get (value) {
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value.num[0] = this.specularStrength;
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description: 'Wrap amount for visible diffuse lighting',
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type: 'float',
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options: {
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animatable: true,
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get (value) {
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value.num[0] = this.diffuseWrap;
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name: 'DiffuseSoftness',
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description: 'Blend from hard Lambert lighting to wrapped diffuse lighting',
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type: 'float',
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value.num[0] = this.diffuseSoftness;
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},
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set (value) {
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this.diffuseSoftness = value.num[0];
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},
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getDefaultValue () {
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return this.$isInstance ? this.coreMaterial.diffuseSoftness : 0.45;
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}
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},
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{
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name: 'ScatterWrap',
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description: 'Wide wrap amount written to the Skin SSS scattering source',
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type: 'float',
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default: 0.65,
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options: {
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minValue: 0,
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maxValue: 2
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},
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get (value) {
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value.num[0] = this.scatterWrap;
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this.scatterWrap = value.num[0];
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},
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getDefaultValue () {
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return this.$isInstance ? this.coreMaterial.scatterWrap : 0.65;
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}
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+
},
|
|
1962
|
+
{
|
|
1963
|
+
name: 'ScatterStrength',
|
|
1964
|
+
description: 'Strength of the lighting multiplier written to the Skin SSS side buffer',
|
|
1965
|
+
type: 'float',
|
|
1966
|
+
default: 0.7,
|
|
1967
|
+
options: {
|
|
1968
|
+
animatable: true,
|
|
1969
|
+
minValue: 0,
|
|
1970
|
+
maxValue: 4
|
|
1971
|
+
},
|
|
1972
|
+
get (value) {
|
|
1973
|
+
value.num[0] = this.scatterStrength;
|
|
1974
|
+
},
|
|
1975
|
+
set (value) {
|
|
1976
|
+
this.scatterStrength = value.num[0];
|
|
1977
|
+
},
|
|
1978
|
+
getDefaultValue () {
|
|
1979
|
+
return this.$isInstance ? this.coreMaterial.scatterStrength : 0.7;
|
|
1980
|
+
}
|
|
1981
|
+
},
|
|
1982
|
+
{
|
|
1983
|
+
name: 'ScatterColor',
|
|
1984
|
+
description: 'Warm tint for the blurred skin scattering contribution',
|
|
1985
|
+
type: 'rgba',
|
|
1986
|
+
default: [
|
|
1987
|
+
1,
|
|
1988
|
+
0.42,
|
|
1989
|
+
0.28,
|
|
1990
|
+
1
|
|
1991
|
+
],
|
|
1992
|
+
options: {
|
|
1993
|
+
animatable: true,
|
|
1994
|
+
minValue: 0,
|
|
1995
|
+
maxValue: 1
|
|
1996
|
+
},
|
|
1997
|
+
get (value) {
|
|
1998
|
+
value.num[0] = this.scatterColor.x;
|
|
1999
|
+
value.num[1] = this.scatterColor.y;
|
|
2000
|
+
value.num[2] = this.scatterColor.z;
|
|
2001
|
+
value.num[3] = this.scatterColor.w;
|
|
2002
|
+
},
|
|
2003
|
+
set (value) {
|
|
2004
|
+
this.scatterColor = new Vector4(value.num[0], value.num[1], value.num[2], value.num[3]);
|
|
2005
|
+
},
|
|
2006
|
+
getDefaultValue () {
|
|
2007
|
+
const color = this.$isInstance ? this.coreMaterial.scatterColor : new Vector4(1, 0.42, 0.28, 1);
|
|
2008
|
+
return [
|
|
2009
|
+
color.x,
|
|
2010
|
+
color.y,
|
|
2011
|
+
color.z,
|
|
2012
|
+
color.w
|
|
2013
|
+
];
|
|
2014
|
+
}
|
|
2015
|
+
},
|
|
2016
|
+
...getTextureProps(manager, 'subsurfaceTexture', '2D', false, 1),
|
|
2017
|
+
...getLitMaterialProps(manager)
|
|
2018
|
+
]);
|
|
2019
|
+
}
|
|
2020
|
+
},
|
|
2021
|
+
getMeshMaterialInstanceUniformsClass(SkinMaterial)
|
|
2022
|
+
];
|
|
2023
|
+
}
|
|
1832
2024
|
/** @internal */ function getPBRMetallicRoughnessMaterialClass(manager) {
|
|
1833
2025
|
return [
|
|
1834
2026
|
{
|
|
@@ -2110,5 +2302,5 @@ function getMToonMaterialProps(manager) {
|
|
|
2110
2302
|
];
|
|
2111
2303
|
}
|
|
2112
2304
|
|
|
2113
|
-
export { getBlinnMaterialClass, getLambertMaterialClass, getMToonMaterialClass, getMeshMaterialClass, getPBRBluePrintMaterialClass, getPBRMetallicRoughnessMaterialClass, getPBRSpecularGlossinessMaterialClass, getParticleMaterialClass, getSpriteBlueprintMaterialClass, getSpriteMaterialClass, getStandardSpriteMaterialClass, getSubsurfaceProfileClass, getUnlitMaterialClass };
|
|
2305
|
+
export { getBlinnMaterialClass, getLambertMaterialClass, getMToonMaterialClass, getMeshMaterialClass, getPBRBluePrintMaterialClass, getPBRMetallicRoughnessMaterialClass, getPBRSpecularGlossinessMaterialClass, getParticleMaterialClass, getSkinMaterialClass, getSpriteBlueprintMaterialClass, getSpriteMaterialClass, getStandardSpriteMaterialClass, getSubsurfaceProfileClass, getUnlitMaterialClass };
|
|
2114
2306
|
//# sourceMappingURL=material.js.map
|