@zenera/neo 1.1.19 → 1.1.20

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/fork.d.ts CHANGED
@@ -1,13 +1,7 @@
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  import type { JsonSchema } from './types.ts';
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  /**
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- * Deliberately not a function of the agent list or the branch cap: both are
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- * already on the tool schema, where the provider enforces them during decoding,
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- * and naming them twice buys nothing but two places to drift.
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- */
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- export declare function forkInstructions(): string;
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- /**
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- * Mechanics only — the policy above is in the system prompt of every agent that
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- * can call this, so repeating it here would cost tokens in two places at once.
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+ * Mechanics only — the policy is in the system prompt of every agent that can
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+ * call this, so repeating it here would cost tokens in two places at once.
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  */
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  export declare const FORK_DESCRIPTION: string;
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  /**
package/dist/fork.js CHANGED
@@ -4,61 +4,17 @@
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  // The tool schema says what the arguments are; none of it says what survives a
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  // join, that a branch cannot be corrected once it starts, or which `context`
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  // mode fits which shape of work. That is policy, it is the same for every
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- // agent, and it belongs in the system prompt — the only place it can be stated
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- // once per run instead of once per call.
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+ // agent, and it belongs in the system prompt.
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  //
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- // It goes in through `composePrompt`'s `derived` array, so it sits in the
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- // cacheable prefix and is recorded on the `system_prompt` node like every other
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- // part of what the model read. The text is gated on the agent holding a fork
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- // binding *and* being below the depth cap — the same condition that decides
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- // whether the tool is offered at all, because a rule about a tool the model
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- // does not have is a rule it can only be confused by.
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+ // It is not here. It is the project's own house rules, in
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+ // `agents/fork-instructions.md` under `requires: [fork]`, so the one document
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+ // is the only place it is written and a project can say something different.
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+ // An agent with the fork tool and no such file gets the schema and nothing
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+ // else - `zen check` refuses it, the runtime does not invent a replacement.
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  // ---------------------------------------------------------------------------
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  /**
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- * Deliberately not a function of the agent list or the branch cap: both are
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- * already on the tool schema, where the provider enforces them during decoding,
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- * and naming them twice buys nothing but two places to drift.
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- */
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- export function forkInstructions() {
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- return FORKING;
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- }
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- const FORKING = `Forking runs work in separate conversations and brings back only the answers.
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-
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- A branch is a run of its own: its own conversation, its own tool calls, its own
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- reasoning. None of that returns. What returns is each branch's final answer, as
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- the result of your \`fork\` call — so whatever you will need afterwards has to be
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- *in* that answer, and the branch only knows it if your instructions say so. Work
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- whose value is the trace rather than the conclusion should not be forked at all.
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-
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- The instructions you write are the entire assignment. A branch cannot ask you a
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- question, cannot see what its siblings are doing, and cannot be corrected once
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- it starts. Say what it must do, what it must leave alone, and the exact shape of
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- what it must hand back.
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-
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- **One branch is delegation**: the work happens elsewhere and you get the
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- conclusion instead of the transcript. Use it when another agent is better suited
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- to the job, or when the job would otherwise fill this conversation with material
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- you have no use for afterwards — a long file survey, a noisy build loop, an
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- exploration down a path that may go nowhere. **Several branches are a fan-out**:
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- independent parts of one task, worked at the same time, merged by you. It is the
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- same call either way; the number of branches is the only difference.
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-
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- Do not fork a sequence. Branches run at once and can exchange nothing, so a step
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- that needs the step before it has to stay in this conversation.
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-
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- \`context\` decides what each branch starts from, and you choose it per call:
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- - \`inherit\` — everything said here so far. For work that only makes sense
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- against the case as it stands.
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- - \`compact\` — the same, without the tool traffic: what was decided, not how it
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- was found out. The usual choice for a wide fan-out.
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- - \`none\` — nothing but its own instructions. The cheapest, and the honest one
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- when the assignment is self-contained.
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-
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- A branch can fail, or answer badly. Its row says which, and what the final
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- answer is remains your decision, not the join's.`;
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- /**
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- * Mechanics only — the policy above is in the system prompt of every agent that
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- * can call this, so repeating it here would cost tokens in two places at once.
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+ * Mechanics only — the policy is in the system prompt of every agent that can
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+ * call this, so repeating it here would cost tokens in two places at once.
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  */
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  export const FORK_DESCRIPTION = [
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  'Run work in separate conversations and get back only the answers.',
@@ -0,0 +1,9 @@
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+ export interface Frontmatter {
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+ data: Record<string, string>;
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+ /** the document with the header removed, trimmed */
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+ body: string;
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+ }
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+ export declare function frontmatter(raw: string): Frontmatter;
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+ export declare function toList(value: string | undefined): string[];
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+ export declare function unquote(value: string): string;
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+ //# sourceMappingURL=frontmatter.d.ts.map
@@ -0,0 +1,40 @@
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+ // ---------------------------------------------------------------------------
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+ // Markdown frontmatter
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+ //
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+ // Deliberately not a YAML parser: `key: value` and flow lists cover what a
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+ // skill header or a house-rules condition needs, and a real dependency would
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+ // buy nothing. Shared so a document written for one reader parses the same way
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+ // for the other — and so the CLI's validator can mirror the loader exactly.
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+ // ---------------------------------------------------------------------------
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+ export function frontmatter(raw) {
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+ const m = /^---\r?\n([\s\S]*?)\r?\n---[ \t]*(?:\r?\n|$)/.exec(raw);
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+ if (!m) {
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+ return { data: {}, body: raw.trim() };
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+ }
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+ const data = {};
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+ for (const line of m[1].split(/\r?\n/)) {
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+ const i = line.indexOf(':');
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+ const key = i < 0 ? '' : line.slice(0, i).trim();
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+ if (!key || key.startsWith('#')) {
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+ continue;
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+ }
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+ data[key] = unquote(line.slice(i + 1).trim());
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+ }
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+ return { data, body: raw.slice(m[0].length).trim() };
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+ }
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+ export function toList(value) {
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+ if (!value) {
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+ return [];
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+ }
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+ const inner = value.startsWith('[') && value.endsWith(']') ? value.slice(1, -1) : value;
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+ return inner
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+ .split(',')
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+ .map((v) => unquote(v.trim()))
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+ .filter(Boolean);
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+ }
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+ export function unquote(value) {
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+ const quoted = (value.startsWith('"') && value.endsWith('"')) ||
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+ (value.startsWith("'") && value.endsWith("'"));
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+ return quoted && value.length > 1 ? value.slice(1, -1) : value;
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+ }
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+ //# sourceMappingURL=frontmatter.js.map
package/dist/index.d.ts CHANGED
@@ -5,13 +5,13 @@ export * from './embeddings/index.ts';
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  export * from './events.ts';
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  export * from './failure.ts';
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  export * from './fork.ts';
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+ export * from './frontmatter.ts';
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  export * from './ids.ts';
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  export * from './inspect/index.ts';
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  export * as Kernel from './kernel.ts';
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  export * from './memory/files.ts';
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  export * from './memory/graph.ts';
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  export * from './memory/index.ts';
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- export * from './memory/instructions.ts';
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  export * from './memory/page.ts';
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  export * from './memory/recall.ts';
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  export * from './memory/render.ts';
package/dist/index.js CHANGED
@@ -5,13 +5,13 @@ export * from "./embeddings/index.js";
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  export * from "./events.js";
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  export * from "./failure.js";
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  export * from "./fork.js";
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+ export * from "./frontmatter.js";
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  export * from "./ids.js";
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  export * from "./inspect/index.js";
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  export * as Kernel from "./kernel.js";
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  export * from "./memory/files.js";
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  export * from "./memory/graph.js";
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  export * from "./memory/index.js";
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- export * from "./memory/instructions.js";
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  export * from "./memory/page.js";
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  export * from "./memory/recall.js";
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  export * from "./memory/render.js";
@@ -1,2 +1,2 @@
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- export declare const CLIENT = "\nconst DATA = JSON.parse(document.getElementById('run-data').textContent);\nconst STATE = DATA.state;\nconst BLOBS = DATA.blobs;\nconst MEDIA = DATA.media || [];\nconst CUT = new Set(DATA.truncated || []);\n\n// --- payload access -------------------------------------------------------\n\nfunction blob(ref) {\n if (!ref || typeof ref.sha256 !== 'string') return '';\n const v = BLOBS[ref.sha256];\n if (v === undefined) return '[payload not resolved: ' + ref.sha256.slice(0, 12) + ']';\n return CUT.has(ref.sha256) ? v + '\\n\\n[\u2026 truncated, ' + ref.size + ' bytes total]' : v;\n}\n\nfunction pretty(raw) {\n try { return JSON.stringify(JSON.parse(raw), null, 2); } catch (e) { return raw; }\n}\n\n// --- flatten the trajectory ----------------------------------------------\n\nconst ENTRIES = [];\nconst BY_KEY = new Map();\n\nfunction covered(nodes) {\n const out = new Set();\n for (const n of nodes) if (n.type === 'compaction') for (const id of n.covers) out.add(id);\n return out;\n}\n\nfunction flatten(nodes, depth, branch) {\n const hidden = covered(nodes);\n const level = [];\n for (const node of nodes) {\n const e = {\n key: '', node: node, depth: depth, branch: branch,\n covered: hidden.has(node.id), children: []\n };\n // A join's branches ran between the fork and the join, so they are\n // numbered and listed there \u2014 which means recursing before this entry\n // takes its own number.\n if (node.type === 'join') {\n for (const b of node.branches) e.children.push({ name: b.name, entries: flatten(b.nodes, depth + 1, b.name) });\n }\n e.key = 'n' + ENTRIES.length;\n ENTRIES.push(e); BY_KEY.set(e.key, e); level.push(e);\n }\n return level;\n}\nconst ROOT = flatten(STATE.trajectory, 0, null);\n\n// --- labels ---------------------------------------------------------------\n\nfunction names(list) { return list.join(', '); }\n\n// The edges are what makes a recollection a subgraph rather than a hit list,\n// so they are shown even though the injected block already renders them.\nfunction edgeLines(edges) {\n if (!edges || !edges.length) return '';\n return '\\n\\n' + edges.map(function (e) {\n return e.source + ' --' + e.relation + '--> ' + e.target;\n }).join('\\n');\n}\n\nfunction base(path) { return path.split('/').pop() || path; }\n\nfunction label(n) {\n switch (n.type) {\n case 'user_input': return n.synthetic ? 'user input (synthetic)' : 'user input';\n case 'system_prompt': return 'system prompt'\n + (n.sources && n.sources.length ? ': ' + names(n.sources.map(function (s) { return base(s.path); })) : '');\n case 'load_skills': return 'skills: ' + names(n.skills.map(function (s) { return s.name; }));\n case 'memory_recall': return 'memory recall: ' + n.nodes.length + ' nodes';\n case 'memory_op': return 'memory ' + n.op + ': ' + n.nodes.length + ' nodes';\n case 'llm_call': return 'llm: ' + n.model + (n.toolCalls.length\n ? ' -> ' + names(n.toolCalls.map(function (c) { return c.name; })) : '');\n case 'tool_call': return 'call: ' + n.name;\n case 'tool_result': return 'result: ' + n.name + (n.isError ? ' (error)' : '');\n case 'handoff': return 'handoff: ' + n.from + ' -> ' + n.to;\n case 'fork': return 'fork: ' + names(n.branches.map(function (b) { return b.name; }));\n case 'join': return 'join: ' + names(n.branches.map(function (b) { return b.name + '=' + b.status; }));\n case 'compaction': return 'compaction: ' + n.reason + ' (' + n.covers.length + ' nodes)';\n case 'final_output': return 'final output';\n default: return n.type;\n }\n}\n\nfunction preview(n) {\n switch (n.type) {\n case 'user_input': {\n const t = n.content.find(function (p) { return p.type === 'text'; });\n return t ? blob(t.text) : '';\n }\n case 'system_prompt': return blob(n.prompt);\n case 'llm_call': return blob(n.text);\n case 'tool_call': return blob(n.args);\n case 'tool_result': return blob(n.result);\n case 'compaction': return blob(n.summary);\n case 'final_output': return blob(n.output);\n case 'memory_recall': return blob(n.content);\n case 'load_skills': return blob(n.content);\n default: return '';\n }\n}\n\n// --- DOM helpers ----------------------------------------------------------\n\nfunction el(tag, cls, text) {\n const e = document.createElement(tag);\n if (cls) e.className = cls;\n if (text !== undefined && text !== null) e.textContent = String(text);\n return e;\n}\n\nfunction block(title, tag) {\n const s = el('section', 'blk');\n const h = el('h3', null, title);\n if (tag) h.appendChild(el('span', 'tag', tag));\n s.appendChild(h);\n return s;\n}\n\nfunction textBlock(title, body, tag) {\n const s = block(title, tag);\n if (body) s.appendChild(el('pre', 'text', body));\n else s.appendChild(el('div', 'empty', '(empty)'));\n return s;\n}\n\nfunction foldBlock(title, body) {\n const s = block(title);\n const d = document.createElement('details');\n d.appendChild(el('summary', null, 'show'));\n d.appendChild(el('pre', null, body));\n s.appendChild(d);\n return s;\n}\n\n// An <img> never runs script, but the src is still pinned to shapes we\n// understand: a raster data: uri (svg is excluded on principle) or an http url.\nconst IMG_SUBTYPES = ['png', 'jpeg', 'jpg', 'gif', 'webp', 'avif', 'bmp'];\n\n/** Undoes the report's media hoisting; anything else passes through. */\nfunction mediaUrl(u) {\n if (typeof u !== 'string' || u.indexOf('media:') !== 0) return u;\n const v = MEDIA[Number(u.slice(6))];\n return v === undefined ? u : v;\n}\n\nfunction imageSrc(p) {\n if (p.type !== 'image') return null;\n const u = mediaUrl(p.url);\n if (typeof u !== 'string') return null;\n if (u.indexOf('https://') === 0 || u.indexOf('http://') === 0) return u;\n if (u.indexOf('data:image/') !== 0) return null;\n const sub = u.slice(11).split(/[;,]/)[0].toLowerCase();\n return IMG_SUBTYPES.indexOf(sub) < 0 ? null : u;\n}\n\n/** The rendered picture, or null when the part is not one we will inline. */\nfunction imageEl(p, thumb) {\n const src = imageSrc(p);\n if (!src) return null;\n const img = el('img', thumb ? 'media thumb' : 'media');\n img.src = src;\n img.alt = p.type + (p.mimeType ? ' ' + p.mimeType : '');\n img.loading = 'lazy';\n if (thumb) {\n img.title = 'click to enlarge';\n img.addEventListener('click', function () { img.classList.toggle('thumb'); });\n }\n return img;\n}\n\nfunction mediaBlock(title, p) {\n const tag = p.type + (p.mimeType ? ' \u00B7 ' + p.mimeType : '');\n const src = imageSrc(p);\n const img = imageEl(p, false);\n if (!img) return textBlock(title, mediaUrl(p.url), tag);\n const s = block(title, tag);\n s.appendChild(img);\n // The bytes stay reachable; they just no longer own the screen.\n const d = document.createElement('details');\n d.appendChild(el('summary', null, 'source'));\n d.appendChild(el('pre', null, src));\n s.appendChild(d);\n return s;\n}\n\n// A titled container for several blocks. Returns the element to append and the\n// body to fill, so callers never have to know the internal structure.\nfunction group(title, kind, tag) {\n const s = el('section', 'group ' + kind);\n const h = el('div', 'ghdr', title);\n if (tag) h.appendChild(el('span', 'tag', tag));\n s.appendChild(h);\n const body = el('div', 'body');\n s.appendChild(body);\n return { el: s, body: body };\n}\n\nfunction stat(key, value) {\n const d = el('span', 'stat', key + ' ');\n d.appendChild(el('b', null, value));\n return d;\n}\n\n// --- header ---------------------------------------------------------------\n\nfunction kv(key, value) {\n const d = el('div', 'kv');\n d.appendChild(document.createTextNode(key + ' '));\n d.appendChild(el('b', null, value));\n return d;\n}\n\n(function head() {\n const h = document.getElementById('head');\n const u = STATE.usage || {};\n const llm = ENTRIES.filter(function (e) { return e.node.type === 'llm_call'; }).length;\n h.appendChild(el('h1', null, DATA.title));\n h.appendChild(kv('run', STATE.runId));\n h.appendChild(kv('agent', STATE.agentName));\n h.appendChild(kv('phase', STATE.phase));\n h.appendChild(kv('nodes', ENTRIES.length));\n h.appendChild(kv('llm calls', llm));\n h.appendChild(kv('tokens', (u.inputTokens || 0) + ' in / ' + (u.outputTokens || 0) + ' out'));\n if (STATE.error) h.appendChild(kv('error', STATE.error));\n h.appendChild(kv('generated', DATA.generatedAt));\n})();\n\n// --- timing ---------------------------------------------------------------\n//\n// A node is stamped when it is appended, which is when the work behind it\n// finished. So the interval between a node and the one before it in the same\n// lane *is* that work: an llm_call's interval is the model latency, a\n// tool_result's is the tool. That gives every node a start and a duration\n// without storing either.\n//\n// Offsets are counted from the start of the turn, not of the run: in a\n// follow-up the interesting question is \"how long did this answer take\", and\n// counting from a conversation that began an hour ago answers nothing. A trunk\n// user_input opens a new turn; a branch inherits the turn that forked it, so\n// ten branches starting at one offset still read as parallel.\n\nfunction stampOf(node) {\n const t = Date.parse(node.ts);\n return isNaN(t) ? null : t;\n}\n\n(function time(level, lanePrev, turnStart) {\n let prev = lanePrev;\n let t0 = turnStart;\n level.forEach(function (e) {\n const ts = stampOf(e.node);\n // A real user turn resets the clock and starts at itself: the gap since\n // the previous run is waiting, not work. Synthetic inputs (a branch seed,\n // a re-injection) are not turns \u2014 same rule the kernel uses.\n const opensTurn = !e.branch && e.node.type === 'user_input' && !e.node.synthetic;\n if (opensTurn) t0 = ts;\n e.turnStart = t0 === null ? ts : t0;\n e.startMs = opensTurn || prev === null ? ts : prev;\n e.endMs = ts;\n // Branches run between the fork and the join, so they start where the\n // trunk left off \u2014 and the join's own duration is the whole parallel\n // section it waited on.\n if (e.node.type === 'join') {\n let slowest = null;\n e.children.forEach(function (br) {\n time(br.entries, prev, e.turnStart);\n // The branch as a whole gets the same shape as a node \u2014 start, end,\n // turn \u2014 so a reader sees how long *it* ran instead of having to\n // subtract two offsets to find out that ten branches were parallel.\n const last = br.entries[br.entries.length - 1];\n br.turnStart = e.turnStart;\n br.startMs = prev;\n br.endMs = last ? last.endMs : prev;\n if (br.entries.length) br.entries[0].branchSpan = br;\n // The join costs exactly its slowest branch, so that branch is the\n // only one worth optimizing: it gets marked and rendered lighter.\n if (br.entries.length && (!slowest || br.endMs > slowest.endMs)) slowest = br;\n });\n if (slowest) slowest.slowest = true;\n }\n prev = ts;\n });\n})(ROOT, null, null);\n\nfunction fmtSecs(ms) {\n const s = ms / 1000;\n if (s < 100) return s.toFixed(1) + 's';\n const m = Math.floor(s / 60);\n return m + 'm' + String(Math.floor(s - m * 60)).padStart(2, '0');\n}\n\n/** Offset of a node's start from the beginning of its turn. */\nfunction startedAt(e) {\n if (e.startMs === null || e.turnStart === null) return '';\n return fmtSecs(e.startMs - e.turnStart);\n}\n\n/** How long the work behind a node took. Blank when it is not worth a number. */\nfunction took(e) {\n if (e.startMs === null || e.endMs === null) return '';\n const ms = e.endMs - e.startMs;\n if (ms < 10) return '';\n return fmtDur(ms);\n}\n\nfunction fmtDur(ms) {\n return ms < 1000 ? Math.round(ms) + 'ms' : fmtSecs(ms);\n}\n\nfunction spanMs(e) {\n return e.startMs === null || e.endMs === null ? 0 : e.endMs - e.startMs;\n}\n\n// One colour per branch, stable for the life of the page. The trunk keeps the\n// neutral accent so branches are the thing that stands out.\nconst PALETTE = ['#6ea8fe', '#4ec9a0', '#e2b341', '#d1a6ff', '#f0776c',\n '#5fd0d8', '#f09a5c', '#a3d160', '#ef8ec0', '#9aa4ff'];\nconst BRANCH_COLOR = new Map();\nfunction branchColor(name) {\n if (!name) return null;\n if (!BRANCH_COLOR.has(name)) BRANCH_COLOR.set(name, PALETTE[BRANCH_COLOR.size % PALETTE.length]);\n return BRANCH_COLOR.get(name);\n}\n\n// --- timeline -------------------------------------------------------------\n\nconst listEl = document.getElementById('timeline');\nlet lastBranch = false;\nlet lastStamp = null;\n\nENTRIES.forEach(function (e, i) {\n // Branch histories are contiguous in the flattened order, so a change of\n // branch is a group boundary: label it and restart the elapsed column.\n if (e.branch !== lastBranch) {\n const sep = el('li', 'sep');\n const color = branchColor(e.branch);\n if (color) sep.style.setProperty('--bc', color);\n sep.appendChild(el('span', 'dot'));\n sep.appendChild(el('span', null, e.branch ? 'branch \u00B7 ' + e.branch : 'trunk'));\n if (e.branchSpan) {\n const bd = took(e.branchSpan);\n if (e.branchSpan.slowest) sep.classList.add('slow');\n if (bd) {\n sep.appendChild(el('span', 'dur',\n 't+' + startedAt(e.branchSpan) + ' \u00B7 ' + bd + (e.branchSpan.slowest ? ' \u00B7 slowest' : '')));\n }\n }\n listEl.appendChild(sep);\n lastBranch = e.branch;\n lastStamp = null;\n }\n\n const li = el('li', e.branch ? 'branch' : '');\n if (e.covered) li.classList.add('covered');\n const color = branchColor(e.branch);\n if (color) li.style.setProperty('--bc', color);\n li.dataset.key = e.key;\n\n const row = el('div', 'row');\n // Consecutive nodes often start at the same instant (a tool call is recorded\n // the moment the response carrying it is applied). Repeating the offset\n // would only bury the moments where time actually moved.\n const at = startedAt(e);\n row.appendChild(el('span', 't' + (at === lastStamp ? ' same' : ''), at === lastStamp ? '\u00B7' : at));\n lastStamp = at;\n row.appendChild(el('span', 'idx', '#' + (i + 1)));\n const badge = el('span', 'type ' + e.node.type\n + (e.node.type === 'tool_result' && e.node.isError ? ' err' : ''), e.node.type.replace(/_/g, ' '));\n row.appendChild(badge);\n const d = took(e);\n if (d) row.appendChild(el('span', 'dur', d));\n li.appendChild(row);\n li.appendChild(el('div', 'prev', label(e.node)\n + (preview(e.node) ? ' \u2014 ' + preview(e.node).slice(0, 90) : '')));\n li.addEventListener('click', function () { select(e.key, true); });\n listEl.appendChild(li);\n});\n\n// A group header is only worth showing while something in its group is.\nfunction applyFilter(q) {\n const rows = Array.prototype.slice.call(listEl.children);\n rows.forEach(function (li) {\n if (li.classList.contains('sep')) return;\n const e = BY_KEY.get(li.dataset.key);\n const hay = (label(e.node) + ' ' + e.node.type + ' ' + (e.branch || '')\n + ' ' + preview(e.node)).toLowerCase();\n li.hidden = q.length > 0 && hay.indexOf(q) === -1;\n });\n let sep = null, kept = false;\n rows.forEach(function (li) {\n if (li.classList.contains('sep')) {\n if (sep) sep.hidden = !kept;\n sep = li; kept = false;\n } else if (!li.hidden) kept = true;\n });\n if (sep) sep.hidden = !kept;\n}\n\ndocument.getElementById('filter').addEventListener('input', function (ev) {\n applyFilter(ev.target.value.toLowerCase());\n});\n\n// --- detail ---------------------------------------------------------------\n\nfunction message(m) {\n const wrap = el('div', 'msg ' + m.role + (m.isError ? ' err' : ''));\n const role = el('div', 'role');\n role.appendChild(el('span', null, m.role + (m.agent ? ' \u00B7 ' + m.agent : '')\n + (m.name ? ' \u00B7 ' + m.name : '')));\n if (m.callId) role.appendChild(el('span', 'badge', m.callId));\n wrap.appendChild(role);\n\n if (m.role === 'user' && Array.isArray(m.content)) {\n m.content.forEach(function (p) {\n if (p.type === 'text') { wrap.appendChild(el('pre', 'text', p.text)); return; }\n const img = imageEl(p, true);\n wrap.appendChild(img || el('pre', 'text', '[' + p.type + '] ' + mediaUrl(p.url)));\n });\n } else if (typeof m.content === 'string' && m.content) {\n wrap.appendChild(el('pre', 'text', m.role === 'tool' ? pretty(m.content) : m.content));\n } else if (!m.toolCalls) {\n wrap.appendChild(el('div', 'empty', '(no content)'));\n }\n\n (m.toolCalls || []).forEach(function (c) {\n const box = el('div', 'call');\n box.appendChild(el('div', 'name', c.name + '(' + c.id + ')'));\n box.appendChild(el('pre', null, pretty(c.args)));\n wrap.appendChild(box);\n });\n return wrap;\n}\n\nfunction requestBlocks(raw, into) {\n let req;\n try { req = JSON.parse(raw); } catch (e) {\n into.appendChild(textBlock('Request (unparsed)', raw));\n return;\n }\n if (req.system) into.appendChild(textBlock('System prompt', req.system)).classList.add('sys');\n\n const conv = block('Messages', (req.messages || []).length + ' messages');\n (req.messages || []).forEach(function (m) { conv.appendChild(message(m)); });\n if (!(req.messages || []).length) conv.appendChild(el('div', 'empty', '(none)'));\n into.appendChild(conv);\n\n const tools = block('Tools offered', (req.tools || []).length + ' tools');\n (req.tools || []).forEach(function (t) {\n const d = document.createElement('details');\n d.appendChild(el('summary', null, t.name + (t.description ? ' \u2014 ' + t.description : '')));\n d.appendChild(el('pre', null, JSON.stringify(t.parameters, null, 2)));\n tools.appendChild(d);\n });\n if (!(req.tools || []).length) tools.appendChild(el('div', 'empty', '(none)'));\n into.appendChild(tools);\n}\n\nfunction usageTag(u) {\n if (!u) return '';\n return (u.inputTokens || 0) + ' in (' + (u.cachedInputTokens || 0) + ' cached) / '\n + (u.outputTokens || 0) + ' out (' + (u.reasoningTokens || 0) + ' reasoning)';\n}\n\nfunction detailFor(e) {\n const n = e.node;\n const out = document.createDocumentFragment();\n\n const h = el('h2', 'dt');\n h.appendChild(el('span', 'type ' + n.type, n.type.replace(/_/g, ' ')));\n h.appendChild(el('span', null, label(n)));\n out.appendChild(h);\n\n const meta = el('div', 'meta');\n meta.appendChild(el('span', null, 'id ' + n.id));\n meta.appendChild(el('span', null, 'agent ' + n.agent));\n meta.appendChild(el('span', null, n.ts));\n meta.appendChild(el('span', null, 'started t+' + startedAt(e) + (took(e) ? ' \u00B7 took ' + took(e) : '')));\n if (e.branch) {\n const br = el('span', null, 'branch ' + e.branch);\n br.style.color = branchColor(e.branch);\n meta.appendChild(br);\n }\n if (e.covered) meta.appendChild(el('span', null, 'hidden by a later compaction'));\n out.appendChild(meta);\n\n switch (n.type) {\n case 'system_prompt':\n out.appendChild(textBlock('Prompt', blob(n.prompt)));\n // The editable half: which file to open when the instruction is wrong.\n (n.sources || []).forEach(function (s) {\n out.appendChild(textBlock(s.path, blob(s.content), 'prompt file'));\n });\n break;\n\n case 'user_input':\n n.content.forEach(function (p, i) {\n out.appendChild(p.type === 'text'\n ? textBlock('Text part ' + (i + 1), blob(p.text))\n : mediaBlock('Media part ' + (i + 1), p));\n });\n break;\n\n case 'load_skills':\n out.appendChild(textBlock('Skills', n.skills.map(function (s) {\n return s.name + (s.version ? '@' + s.version : '') + ' ' + s.contentHash.slice(0, 12)\n + (s.file ? ' ' + s.file : '');\n }).join('\\n'), n.provider));\n out.appendChild(textBlock('Injected instructions', blob(n.content)));\n out.appendChild(textBlock('Tools unlocked', n.toolNames.join('\\n')));\n break;\n\n case 'memory_recall':\n out.appendChild(textBlock('Query', JSON.stringify(n.query, null, 2),\n n.seeds.length + ' seed(s)'));\n out.appendChild(textBlock('Subgraph', n.nodes.map(function (m) {\n return m.id + ' ' + m.kind\n + (n.seeds.indexOf(m.id) >= 0 ? ' score=' + m.score.toFixed(3) : ' (stitched)');\n }).join('\\n') + edgeLines(n.edges)));\n out.appendChild(textBlock('Injected block', blob(n.content)));\n break;\n\n case 'memory_op':\n out.appendChild(textBlock('Operation', n.nodes.map(function (m) {\n return n.op + ' ' + m.id + ' ' + m.kind + ' rev ' + m.revision;\n }).join('\\n') + edgeLines(n.edges),\n n.files ? n.files + ' file(s)' : undefined));\n break;\n\n case 'llm_call': {\n const u = n.usage || {};\n const strip = el('div', 'stats');\n strip.appendChild(stat('model', n.model));\n strip.appendChild(stat('in', u.inputTokens || 0));\n strip.appendChild(stat('cached', u.cachedInputTokens || 0));\n strip.appendChild(stat('out', u.outputTokens || 0));\n if (u.reasoningTokens) strip.appendChild(stat('reasoning', u.reasoningTokens));\n strip.appendChild(stat('stop', n.stopReason || '?'));\n out.appendChild(strip);\n\n const req = group('Request', 'req', 'sent to ' + n.model);\n if (n.request) requestBlocks(blob(n.request), req.body);\n else {\n req.body.appendChild(el('div', 'empty',\n 'not recorded \u2014 construct the runner with { recordRequests: true } to capture it'));\n }\n out.appendChild(req.el);\n\n const res = group('Response', 'res', n.stopReason);\n if (n.thinking) res.body.appendChild(textBlock('Reasoning', blob(n.thinking)));\n res.body.appendChild(textBlock('Text', blob(n.text)));\n n.toolCalls.forEach(function (c) {\n res.body.appendChild(textBlock('Tool call \u00B7 ' + c.name, pretty(blob(c.args)), c.callId));\n });\n out.appendChild(res.el);\n\n out.appendChild(textBlock('Request digest', n.requestDigest || '(not recorded)'));\n break;\n }\n\n case 'tool_call':\n out.appendChild(textBlock('Arguments', pretty(blob(n.args)), n.name + ' \u00B7 ' + n.callId));\n break;\n\n case 'tool_result':\n out.appendChild(textBlock(n.isError ? 'Error result' : 'Result',\n pretty(blob(n.result)),\n n.name + (n.durationMs !== undefined ? ' \u00B7 ' + n.durationMs + 'ms' : '')));\n break;\n\n case 'handoff':\n out.appendChild(textBlock('Handoff', n.from + ' -> ' + n.to\n + (n.reason ? '\\n\\nreason: ' + n.reason : '')));\n break;\n\n case 'fork':\n n.branches.forEach(function (b) {\n out.appendChild(textBlock('Branch \u00B7 ' + b.name, blob(b.instructions),\n b.agent + ' \u00B7 ' + n.contextMode + ' \u00B7 ' + b.childRunId));\n });\n break;\n\n case 'join':\n n.branches.forEach(function (b, i) {\n const br = e.children[i];\n const bd = br ? took(br) : '';\n out.appendChild(textBlock('Branch \u00B7 ' + b.name,\n b.status === 'ok' ? blob(b.output) : (b.error || blob(b.output)),\n b.status + ' \u00B7 ' + b.agent + ' \u00B7 ' + b.nodes.length + ' nodes'\n + (bd ? ' \u00B7 ' + bd : '') + ' \u00B7 ' + usageTag(b.usage)));\n });\n break;\n\n case 'compaction': {\n out.appendChild(textBlock('Summary', blob(n.summary), n.reason));\n const cov = block('Replaces', n.covers.length + ' nodes');\n const line = el('div', 'empty', '');\n line.textContent = '';\n n.covers.forEach(function (id) {\n const hit = ENTRIES.find(function (x) { return x.node.id === id; });\n const b = el('button', 'link', hit ? label(hit.node) : id);\n if (hit) b.addEventListener('click', function () { select(hit.key, true); });\n line.appendChild(b);\n });\n cov.appendChild(line);\n out.appendChild(cov);\n out.appendChild(textBlock('Summarizer usage', usageTag(n.usage)));\n break;\n }\n\n case 'final_output':\n out.appendChild(textBlock('Output', blob(n.output)));\n if (n.parsed !== undefined) out.appendChild(textBlock('Parsed', JSON.stringify(n.parsed, null, 2)));\n break;\n }\n\n out.appendChild(foldBlock('Raw node', JSON.stringify(n, null, 2)));\n return out;\n}\n\nconst detailEl = document.getElementById('detail');\nconst statsEl = document.getElementById('stats');\nlet selected = null;\n\nfunction select(key, focus) {\n const e = BY_KEY.get(key);\n if (!e) return;\n selected = key;\n detailEl.replaceChildren(detailFor(e));\n Array.prototype.forEach.call(listEl.children, function (li) {\n li.classList.toggle('sel', li.dataset.key === key);\n });\n const li = listEl.querySelector('li[data-key=\"' + key + '\"]');\n if (li) li.scrollIntoView({ block: 'nearest' });\n if (focus) show('detail');\n detailEl.scrollTop = 0;\n}\n\n// --- stats ----------------------------------------------------------------\n//\n// Tokens are not fungible across models and seconds are not fungible across\n// lanes: a thousand tokens cost a different amount on a different model, and\n// branch time runs in parallel with other branch time. So every number here\n// is broken down by model and by agent, and the wall clock sits next to the\n// sums so the gap between them is visible instead of misleading.\n\nfunction bucket() {\n return { calls: 0, errors: 0, ms: 0, in: 0, cached: 0, out: 0, reasoning: 0 };\n}\n\nfunction bucketOf(map, key) {\n if (!map.has(key)) map.set(key, bucket());\n return map.get(key);\n}\n\nfunction addUsage(into, u) {\n if (!u) return;\n into.in += u.inputTokens || 0;\n into.cached += u.cachedInputTokens || 0;\n into.out += u.outputTokens || 0;\n into.reasoning += u.reasoningTokens || 0;\n}\n\nfunction num(n) { return n.toLocaleString('en-US'); }\n\nfunction table(cols, rows, foot) {\n const t = el('table', 'st');\n const head = document.createElement('thead');\n const hr = document.createElement('tr');\n cols.forEach(function (c) { hr.appendChild(el('th', null, c)); });\n head.appendChild(hr);\n t.appendChild(head);\n const body = document.createElement('tbody');\n rows.forEach(function (r) {\n const tr = document.createElement('tr');\n r.forEach(function (v) { tr.appendChild(el('td', null, v)); });\n body.appendChild(tr);\n });\n t.appendChild(body);\n if (foot) {\n const tf = document.createElement('tfoot');\n const fr = document.createElement('tr');\n foot.forEach(function (v) { fr.appendChild(el('td', null, v)); });\n tf.appendChild(fr);\n t.appendChild(tf);\n }\n return t;\n}\n\nconst TOKEN_COLS = ['calls', 'in', 'cached', 'out', 'reasoning', 'time', 'avg'];\n\nfunction tokenRow(name, b) {\n return [name, num(b.calls), num(b.in), num(b.cached), num(b.out), num(b.reasoning),\n fmtDur(b.ms), b.calls ? fmtDur(b.ms / b.calls) : '\u2014'];\n}\n\nfunction byTokens(a, b) { return (b[1].in + b[1].out) - (a[1].in + a[1].out); }\n\nfunction buildStats() {\n const byModel = new Map(), byAgent = new Map(), byTool = new Map(), byType = new Map();\n const all = bucket();\n let llmMs = 0, toolMs = 0, toolCalls = 0, from = null, to = null;\n\n ENTRIES.forEach(function (e) {\n const n = e.node;\n byType.set(n.type, (byType.get(n.type) || 0) + 1);\n if (e.startMs !== null && (from === null || e.startMs < from)) from = e.startMs;\n if (e.endMs !== null && (to === null || e.endMs > to)) to = e.endMs;\n\n // A join's usage is the sum of its branches, whose nodes are already in\n // this list, so counting it too would double every branch token. A\n // compaction has no model of its own but did burn a summarizer.\n if (n.type === 'llm_call' || n.type === 'compaction') {\n const ms = spanMs(e);\n const model = n.type === 'compaction' ? 'summarizer' : n.model;\n [bucketOf(byModel, model), bucketOf(byAgent, n.agent), all].forEach(function (b) {\n addUsage(b, n.usage);\n b.calls += 1;\n b.ms += ms;\n });\n llmMs += ms;\n return;\n }\n // The tool's own measurement when the runner took one; the gap to the\n // previous node otherwise.\n if (n.type === 'tool_result') {\n const b = bucketOf(byTool, n.name);\n const ms = n.durationMs !== undefined ? n.durationMs : spanMs(e);\n b.calls += 1;\n b.ms += ms;\n if (n.isError) b.errors += 1;\n toolCalls += 1;\n toolMs += ms;\n }\n });\n\n const pills = el('div', 'stats');\n pills.appendChild(stat('wall clock', from === null ? '\u2014' : fmtDur(to - from)));\n pills.appendChild(stat('in llm', fmtDur(llmMs)));\n pills.appendChild(stat('in tools', fmtDur(toolMs)));\n pills.appendChild(stat('llm calls', num(all.calls)));\n pills.appendChild(stat('tool calls', num(toolCalls)));\n pills.appendChild(stat('tokens', num(all.in) + ' in / ' + num(all.out) + ' out'));\n pills.appendChild(stat('cached', num(all.cached)));\n pills.appendChild(stat('nodes', num(ENTRIES.length)));\n statsEl.replaceChildren(pills);\n\n const note = el('div', 'hint', 'Branches run in parallel, so llm and tool time are sums '\n + 'over every lane and add up to more than the wall clock.');\n note.style.marginBottom = '14px';\n statsEl.appendChild(note);\n\n const models = Array.from(byModel.entries()).sort(byTokens);\n const modelBlock = block('Tokens by model', models.length + (models.length === 1 ? ' model' : ' models'));\n modelBlock.appendChild(table(['model'].concat(TOKEN_COLS),\n models.map(function (m) { return tokenRow(m[0], m[1]); }), tokenRow('total', all)));\n statsEl.appendChild(modelBlock);\n\n const agents = Array.from(byAgent.entries()).sort(byTokens);\n const agentBlock = block('Tokens by agent', agents.length + (agents.length === 1 ? ' agent' : ' agents'));\n agentBlock.appendChild(table(['agent'].concat(TOKEN_COLS),\n agents.map(function (a) { return tokenRow(a[0], a[1]); }), tokenRow('total', all)));\n statsEl.appendChild(agentBlock);\n\n const tools = Array.from(byTool.entries()).sort(function (a, b) { return b[1].ms - a[1].ms; });\n const toolBlock = block('Tool calls', num(toolCalls) + ' calls \u00B7 ' + fmtDur(toolMs));\n if (tools.length) {\n toolBlock.appendChild(table(['tool', 'calls', 'errors', 'time', 'avg'],\n tools.map(function (t) {\n const b = t[1];\n return [t[0], num(b.calls), b.errors ? num(b.errors) : '', fmtDur(b.ms),\n b.calls ? fmtDur(b.ms / b.calls) : '\u2014'];\n })));\n } else {\n toolBlock.appendChild(el('div', 'empty', '(none)'));\n }\n statsEl.appendChild(toolBlock);\n\n const types = Array.from(byType.entries()).sort(function (a, b) { return b[1] - a[1]; });\n const typeBlock = block('Nodes by type', num(ENTRIES.length) + ' nodes');\n typeBlock.appendChild(table(['type', 'count'],\n types.map(function (t) { return [t[0].replace(/_/g, ' '), num(t[1])]; })));\n statsEl.appendChild(typeBlock);\n}\n\n// --- views ----------------------------------------------------------------\n\n// Panes that hold a zoomable diagram, by view name. A pane laid out while it\n// was hidden has no width to fit against, so becoming visible is the moment it\n// gets a second chance.\nconst PANES = {};\n\nfunction show(view) {\n document.getElementById('graph').hidden = view !== 'graph';\n document.getElementById('agents').hidden = view !== 'agents';\n document.getElementById('memory').hidden = view !== 'memory';\n detailEl.hidden = view !== 'detail';\n statsEl.hidden = view !== 'stats';\n Array.prototype.forEach.call(document.getElementById('viewtabs').children, function (b) {\n b.classList.toggle('on', b.dataset.view === view);\n });\n // The memory graph is the one view that costs a render nobody asked for, so\n // it waits until somebody asks.\n if (view === 'memory' && !memDrawn) { memDrawn = true; drawMemory(); }\n if (PANES[view]) PANES[view].refit();\n}\nArray.prototype.forEach.call(document.getElementById('viewtabs').children, function (b) {\n b.addEventListener('click', function () { show(b.dataset.view); });\n});\n\n// --- zoom and pan ---------------------------------------------------------\n//\n// A diagram grows with what it describes, so a fixed scale is useless past a\n// dozen nodes. The canvas is moved with a CSS transform rather than scrolled:\n// that keeps zooming anchored on the pointer and costs no layout.\n//\n// Written as a factory because there are two of these \u2014 the run graph and the\n// architecture \u2014 and they must not share a scale, a pan or a drag.\n\nconst MIN_ZOOM = 0.1;\nconst MAX_ZOOM = 4;\n\nfunction panZoom(paneId) {\n const pane = document.getElementById(paneId);\n const viewportEl = pane.querySelector('.viewport');\n const canvasEl = pane.querySelector('.canvas');\n const zoomEl = pane.querySelector('.lvl');\n let zoom = 1, panX = 0, panY = 0;\n let natW = 0, natH = 0;\n let pendingFit = false;\n\n function applyView() {\n canvasEl.style.transform = 'translate(' + panX + 'px,' + panY + 'px) scale(' + zoom + ')';\n zoomEl.textContent = Math.round(zoom * 100) + '%';\n }\n\n function zoomAt(factor, cx, cy) {\n const next = Math.min(MAX_ZOOM, Math.max(MIN_ZOOM, zoom * factor));\n const ratio = next / zoom;\n // Keep the point under the cursor fixed while the scale changes.\n panX = cx - (cx - panX) * ratio;\n panY = cy - (cy - panY) * ratio;\n zoom = next;\n applyView();\n }\n\n function zoomCenter(factor) {\n const r = viewportEl.getBoundingClientRect();\n zoomAt(factor, r.width / 2, r.height / 2);\n }\n\n function fit() {\n const r = viewportEl.getBoundingClientRect();\n if (!r.width || !natW || !natH) { pendingFit = true; return; }\n pendingFit = false;\n zoom = Math.min(MAX_ZOOM, Math.max(MIN_ZOOM,\n Math.min((r.width - 32) / natW, (r.height - 32) / natH)));\n panX = (r.width - natW * zoom) / 2;\n panY = Math.max(16, (r.height - natH * zoom) / 2);\n applyView();\n }\n\n pane.querySelector('.gtools').addEventListener('click', function (ev) {\n const what = ev.target.dataset ? ev.target.dataset.zoom : null;\n if (what === 'in') zoomCenter(1.25);\n else if (what === 'out') zoomCenter(1 / 1.25);\n else if (what === 'fit') fit();\n else if (what === 'reset') { zoom = 1; panX = 16; panY = 16; applyView(); }\n });\n\n viewportEl.addEventListener('wheel', function (ev) {\n ev.preventDefault();\n const r = viewportEl.getBoundingClientRect();\n zoomAt(Math.exp(-ev.deltaY * 0.002), ev.clientX - r.left, ev.clientY - r.top);\n }, { passive: false });\n\n let dragging = false, dragMoved = false, startX = 0, startY = 0, baseX = 0, baseY = 0;\n\n viewportEl.addEventListener('pointerdown', function (ev) {\n if (ev.button !== 0) return;\n dragging = true; dragMoved = false;\n startX = ev.clientX; startY = ev.clientY; baseX = panX; baseY = panY;\n });\n viewportEl.addEventListener('pointermove', function (ev) {\n if (!dragging) return;\n const dx = ev.clientX - startX, dy = ev.clientY - startY;\n if (!dragMoved) {\n if (Math.abs(dx) + Math.abs(dy) <= 4) return;\n dragMoved = true;\n // Captured only once this is a drag: capturing on pointerdown would\n // retarget the following click to the viewport and no node would ever\n // receive it.\n viewportEl.setPointerCapture(ev.pointerId);\n viewportEl.classList.add('drag');\n }\n panX = baseX + dx; panY = baseY + dy;\n applyView();\n });\n function endDrag(ev) {\n if (!dragging) return;\n dragging = false;\n viewportEl.classList.remove('drag');\n if (viewportEl.hasPointerCapture(ev.pointerId)) viewportEl.releasePointerCapture(ev.pointerId);\n }\n viewportEl.addEventListener('pointerup', endDrag);\n viewportEl.addEventListener('pointercancel', endDrag);\n viewportEl.addEventListener('dblclick', function () { fit(); });\n window.addEventListener('resize', function () { if (pendingFit) fit(); });\n\n return {\n canvas: canvasEl,\n setNatural: function (w, h) { natW = w; natH = h; fit(); },\n refit: function () { if (pendingFit) fit(); },\n // A pan that ends on a node must not be read as a click on it.\n moved: function () { return dragMoved; }\n };\n}\n\nPANES.graph = panZoom('graph');\nPANES.agents = panZoom('agents');\nPANES.memory = panZoom('memory');\n\n// --- diagram --------------------------------------------------------------\n\nconst CLASSES = {\n llm_call: 'llm', tool_call: 'tool', tool_result: 'tool', compaction: 'comp',\n fork: 'fork', join: 'fork', final_output: 'final', handoff: 'hand'\n};\n\n// A failed call is the one thing in a trace people look for, so it is coloured\n// by outcome rather than by type \u2014 the same red the sidebar badge uses.\nfunction nodeClass(n) {\n if (n.type === 'tool_result' && n.isError) return 'err';\n return CLASSES[n.type];\n}\n\n// Diagram labels are built from node types and identifiers only, and are\n// stripped to a conservative character set: nothing a model wrote can reach\n// the Mermaid parser, let alone the SVG.\nfunction safe(text) {\n return String(text).replace(/[^\\w .:\\-\\/>+=()]/g, ' ').slice(0, 60).trim();\n}\n\nfunction shape(e, i) {\n const n = e.node;\n // The timing is ours, not the run's: digits and a unit, appended after\n // sanitizing. It stays on one line because Mermaid's strict mode drops the\n // <br/> that would break it.\n const d = took(e);\n const text = '\"' + (i + 1) + '. ' + safe(label(n))\n + ' t+' + startedAt(e) + (d ? ' \u00B7 ' + d : '') + '\"';\n if (n.type === 'fork' || n.type === 'join') return e.key + '{{' + text + '}}';\n if (n.type === 'final_output') return e.key + '([' + text + '])';\n if (n.type === 'user_input' || n.type === 'system_prompt') return e.key + '[/' + text + '/]';\n return e.key + '[' + text + ']';\n}\n\nfunction chain(level, lines) {\n let prev = null;\n level.forEach(function (e) {\n const i = ENTRIES.indexOf(e);\n lines.push(' ' + shape(e, i));\n const cls = nodeClass(e.node);\n if (cls) lines.push(' class ' + e.key + ' ' + cls + ';');\n if (e.covered) lines.push(' class ' + e.key + ' covered;');\n if (prev) lines.push(' ' + prev.key + ' --> ' + e.key);\n\n if (e.node.type === 'join' && e.children.length) {\n // A branch hangs off the fork that opened it and rejoins at the join.\n const fork = level.find(function (x) {\n return x.node.type === 'fork' && x.node.callId === e.node.callId;\n });\n e.children.forEach(function (br, bi) {\n if (!br.entries.length) return;\n const bd = took(br);\n const sg = 'sg_' + e.key + '_' + bi;\n lines.push(' subgraph ' + sg + '[\"' + safe(br.name)\n + ' t+' + startedAt(br) + (bd ? ' \u00B7 ' + bd : '')\n + (br.slowest ? ' \u00B7 slowest' : '') + '\"]');\n lines.push(' direction TB');\n chain(br.entries, lines);\n lines.push(' end');\n // The one branch the join actually waited for, lifted out of the pack.\n if (br.slowest) lines.push(' style ' + sg + ' fill:#5b6070,stroke:#a9b2c6,color:#f2f4f8;');\n if (fork) lines.push(' ' + fork.key + ' -.-> ' + br.entries[0].key);\n lines.push(' ' + br.entries[br.entries.length - 1].key + ' -.-> ' + e.key);\n });\n }\n prev = e;\n });\n}\n\nfunction diagram() {\n const lines = ['flowchart TD'];\n lines.push(' classDef llm fill:#1e3357,stroke:#3d5f9e,color:#cfe0ff;');\n lines.push(' classDef tool fill:#1e3d33,stroke:#3d7a66,color:#c8f0e2;');\n lines.push(' classDef comp fill:#40331a,stroke:#7a6535,color:#f0dfb4;');\n lines.push(' classDef fork fill:#3a2450,stroke:#6b4b90,color:#e6d3ff;');\n lines.push(' classDef final fill:#14392c,stroke:#2f7a5c,color:#c6f5e0;');\n lines.push(' classDef hand fill:#3d2a1b,stroke:#7a5535,color:#f2d9c2;');\n lines.push(' classDef err fill:#4a1f1c,stroke:#8a3a33,color:#f0776c;');\n lines.push(' classDef covered opacity:0.45,stroke-dasharray:4 3;');\n chain(ROOT, lines);\n return lines.join('\\n');\n}\n\n// Mermaid refuses a diagram past either of these (defaults 500 edges and\n// 50000 characters, which a long run passes easily) and the pane then shows\n// only its error. Both are \"secure\" options, so initialize() is the one place\n// they can be raised from. The report is a file on disk, not a live page \u2014\n// a slow render beats a refused one.\nconst MAX_EDGES = 20000;\nconst MAX_TEXT_SIZE = 5000000;\n\n// One Mermaid, two diagrams. Loading it is the only network the page does, so\n// it happens once and both panes wait on the same promise.\nlet mermaidLib = null;\nfunction mermaid() {\n if (!mermaidLib) {\n mermaidLib = import(MERMAID_URL).then(function (m) {\n m.default.initialize({\n startOnLoad: false, theme: 'dark', securityLevel: 'strict',\n maxEdges: MAX_EDGES, maxTextSize: MAX_TEXT_SIZE,\n flowchart: { htmlLabels: false }\n });\n return m.default;\n });\n }\n return mermaidLib;\n}\n\n/** Renders one diagram into a pane and wires its nodes. False when it failed. */\nasync function draw(pane, id, source, onNode) {\n let lib;\n try {\n lib = await mermaid();\n } catch (err) {\n pane.canvas.replaceChildren(el('div', 'hint pad',\n 'Mermaid could not be loaded (offline?). The timeline on the left has the same nodes.'));\n return false;\n }\n try {\n const rendered = await lib.render(id, source);\n // Mermaid produced this markup from labels we sanitized above; no payload\n // text reaches it.\n pane.canvas.innerHTML = rendered.svg;\n } catch (err) {\n pane.canvas.replaceChildren(el('pre', null, 'diagram failed: ' + err.message + '\\n\\n' + source));\n return false;\n }\n const svg = pane.canvas.querySelector('svg');\n if (svg) {\n // Mermaid sizes the SVG to fit its container; we want its natural size so\n // the transform above is the only thing deciding scale.\n const box = svg.viewBox && svg.viewBox.baseVal;\n const w = (box && box.width) || svg.getBoundingClientRect().width;\n const h = (box && box.height) || svg.getBoundingClientRect().height;\n svg.removeAttribute('width');\n svg.removeAttribute('height');\n svg.style.maxWidth = 'none';\n svg.style.width = w + 'px';\n svg.style.height = h + 'px';\n pane.setNatural(w, h);\n }\n pane.canvas.querySelectorAll('.node').forEach(onNode);\n return true;\n}\n\nasync function drawGraph() {\n const ok = await draw(PANES.graph, 'run-graph', diagram(), function (g) {\n // Mermaid ids are '<renderId>-flowchart-<ourKey>-<seq>'; only the key matters.\n const m = /-(n\\d+)-\\d+$/.exec(g.id || '');\n const key = m ? m[1] : null;\n if (!key || !BY_KEY.has(key)) return;\n g.addEventListener('click', function () { if (!PANES.graph.moved()) select(key, true); });\n });\n if (!ok) show('detail');\n}\n\n// --- architecture ---------------------------------------------------------\n//\n// The run graph answers \"what happened\". This one answers \"what was wired up\",\n// which is the question a trajectory structurally cannot: the agent nobody\n// handed off to and the tool nobody called leave no node behind. The declared\n// wiring arrives with the report when a runner was there to describe itself;\n// otherwise the run is read backwards into the same shape, which is smaller\n// but never wrong.\n\nconst SEP = '::';\n\nfunction bump(map, key, entryKey) {\n const cur = map.get(key);\n if (cur) { cur.count += 1; return; }\n map.set(key, { count: 1, key: entryKey });\n}\n\n// What this run actually exercised, keyed the same way the diagram names\n// things \u2014 so drawing \"used\" is a lookup rather than a search.\nconst USED = {\n agents: new Map(), models: new Map(), tools: new Map(),\n skills: new Map(), handoffs: new Map(), memory: new Map(), forks: new Map()\n};\n\nENTRIES.forEach(function (e) {\n const n = e.node;\n bump(USED.agents, n.agent, e.key);\n if (n.type === 'llm_call') {\n if (!USED.models.has(n.agent)) USED.models.set(n.agent, n.model);\n } else if (n.type === 'tool_call') {\n bump(USED.tools, n.agent + SEP + n.name, e.key);\n } else if (n.type === 'load_skills') {\n n.skills.forEach(function (s) { bump(USED.skills, n.agent + SEP + s.name, e.key); });\n } else if (n.type === 'handoff') {\n bump(USED.handoffs, n.from + SEP + n.to, e.key);\n } else if (n.type === 'memory_recall' || n.type === 'memory_op') {\n bump(USED.memory, n.agent, e.key);\n } else if (n.type === 'fork') {\n n.branches.forEach(function (b) { bump(USED.forks, n.agent + SEP + b.agent, e.key); });\n }\n});\n\nfunction has(list, name) {\n return list.some(function (x) { return x.name === name; });\n}\n\n/** The run read backwards into the same shape. Used when none was supplied. */\nfunction observedArchitecture() {\n const byName = new Map();\n function agentOf(name) {\n if (!byName.has(name)) {\n byName.set(name, { name: name, tools: [], handoffs: [] });\n }\n return byName.get(name);\n }\n ENTRIES.forEach(function (e) {\n const n = e.node;\n const a = agentOf(n.agent);\n if (n.type === 'llm_call') {\n if (!a.model) a.model = n.model;\n } else if (n.type === 'tool_call') {\n // Handoff tools are drawn as edges between agents, never as tool nodes.\n const handoff = n.name.indexOf('transfer_to_') === 0;\n if (!handoff && !has(a.tools, n.name)) a.tools.push({ name: n.name });\n } else if (n.type === 'load_skills') {\n if (!a.skills) a.skills = { provider: n.provider, discovery: 'index', catalog: [] };\n n.skills.forEach(function (s) {\n if (has(a.skills.catalog, s.name)) return;\n // The unlocked tools are recorded per activation, not per skill, so\n // they can only be attributed when one skill loaded on its own.\n a.skills.catalog.push({\n name: s.name, version: s.version,\n toolNames: n.skills.length === 1 ? n.toolNames : undefined\n });\n });\n } else if (n.type === 'handoff') {\n const from = agentOf(n.from);\n agentOf(n.to);\n if (from.handoffs.indexOf(n.to) < 0) from.handoffs.push(n.to);\n } else if (n.type === 'memory_recall' || n.type === 'memory_op') {\n // A run shows that an agent reached the memory, never how wide its mask\n // was: nothing it did not read leaves a trace to read the mask off.\n if (!a.memory) a.memory = { access: 'read', sees: [], writes: [] };\n if (n.type === 'memory_op' && n.op !== 'load') a.memory.access = 'read-write';\n } else if (n.type === 'fork') {\n if (!a.fork) a.fork = { agents: [] };\n n.branches.forEach(function (b) {\n agentOf(b.agent);\n if (a.fork.agents.indexOf(b.agent) < 0) a.fork.agents.push(b.agent);\n });\n }\n });\n return { source: 'observed', agents: Array.from(byName.values()) };\n}\n\nconst ARCH = DATA.architecture || observedArchitecture();\n\n// Diagram key -> the first trajectory node that exercised the thing it names,\n// or null when nothing did. Clicking is only offered for the former.\nconst ARCH_KEYS = new Map();\nlet archSeq = 0;\nfunction archKey(used) {\n const k = 'x' + archSeq++;\n ARCH_KEYS.set(k, used ? used.key : null);\n return k;\n}\n\n/** An agent with more tools than this gets a \"+N more\" node instead of a wall. */\nconst MAX_TOOLS = 12;\n\nfunction times(used) {\n return used ? ' x' + used.count : '';\n}\n\nfunction archDiagram() {\n const lines = ['flowchart LR'];\n lines.push(' classDef agent fill:#1e3357,stroke:#3d5f9e,color:#cfe0ff;');\n lines.push(' classDef start fill:#14392c,stroke:#2f7a5c,color:#c6f5e0;');\n lines.push(' classDef tool fill:#1e3d33,stroke:#3d7a66,color:#c8f0e2;');\n lines.push(' classDef skill fill:#3a2450,stroke:#6b4b90,color:#e6d3ff;');\n lines.push(' classDef mem fill:#40331a,stroke:#7a6535,color:#f0dfb4;');\n lines.push(' classDef more fill:#1b202c,stroke:#39415a,color:#8a92a6;');\n lines.push(' classDef idle opacity:0.4,stroke-dasharray:4 3;');\n\n const startAgent = (STATE.spec && STATE.spec.startAgent) || STATE.agentName;\n const selfKey = new Map();\n // Minted up front so a hand-off can name an agent declared further down.\n ARCH.agents.forEach(function (a) {\n selfKey.set(a.name, archKey(USED.agents.get(a.name)));\n });\n\n ARCH.agents.forEach(function (a) {\n const self = selfKey.get(a.name);\n const live = USED.agents.get(a.name);\n // The model on the node is the declared one, or \u2014 when the report carries\n // no wiring \u2014 whatever this run was seen using.\n const model = a.model || USED.models.get(a.name);\n lines.push(' subgraph sg_' + self + '[\"' + safe(a.name)\n + (a.description ? ' - ' + safe(a.description) : '') + '\"]');\n lines.push(' direction LR');\n lines.push(' ' + self + '[[\"' + safe(a.name)\n + (model ? ' ' + safe(model) + (a.inheritedModel ? ' (inherited)' : '') : '')\n + '\"]]');\n lines.push(' class ' + self + ' ' + (a.name === startAgent ? 'start' : 'agent') + ';');\n if (!live) lines.push(' class ' + self + ' idle;');\n\n // Skills first: a skill owns tools, so its node has to exist before the\n // tools it unlocks can point back at it.\n const skillKey = new Map();\n const catalog = (a.skills && a.skills.catalog) || [];\n catalog.forEach(function (s) {\n const used = USED.skills.get(a.name + SEP + s.name);\n const k = archKey(used);\n skillKey.set(s.name, k);\n lines.push(' ' + k + '([\"' + safe(s.name) + (s.preload ? ' (preloaded)' : '')\n + times(used) + '\"])');\n lines.push(' class ' + k + ' skill;');\n if (!used) lines.push(' class ' + k + ' idle;');\n lines.push(' ' + self + ' --- ' + k);\n });\n if (a.skills && a.skills.unresolved) {\n const k = archKey(null);\n lines.push(' ' + k + '([\"catalog unavailable: ' + safe(a.skills.provider) + '\"])');\n lines.push(' class ' + k + ' skill;');\n lines.push(' class ' + k + ' idle;');\n lines.push(' ' + self + ' --- ' + k);\n }\n\n const shown = a.tools.slice(0, MAX_TOOLS);\n shown.forEach(function (t) {\n const used = USED.tools.get(a.name + SEP + t.name);\n const k = archKey(used);\n lines.push(' ' + k + '[\"' + safe(t.name) + times(used) + '\"]');\n lines.push(' class ' + k + ' tool;');\n if (!used) lines.push(' class ' + k + ' idle;');\n // A skill-owned tool hangs off the skill that unlocks it, not off the\n // agent: that edge is the whole point of a locked tool.\n const owner = t.skill ? skillKey.get(t.skill) : null;\n if (owner) lines.push(' ' + owner + ' -.-> ' + k);\n else lines.push(' ' + self + ' --- ' + k);\n });\n if (a.tools.length > shown.length) {\n const k = archKey(null);\n lines.push(' ' + k + '[\"+' + (a.tools.length - shown.length) + ' more tools\"]');\n lines.push(' class ' + k + ' more;');\n lines.push(' ' + self + ' --- ' + k);\n }\n\n if (a.memory) {\n const used = USED.memory.get(a.name);\n const k = archKey(used);\n const sees = Array.isArray(a.memory.sees) ? a.memory.sees : [a.memory.sees];\n lines.push(' ' + k + '[(\"memory ' + (a.memory.access === 'read' ? '(ro)' : '(rw)')\n + ' sees ' + safe(sees.join(' ') || '*') + '\")]');\n lines.push(' class ' + k + ' mem;');\n if (!used) lines.push(' class ' + k + ' idle;');\n lines.push(' ' + self + ' --- ' + k);\n }\n lines.push(' end');\n // Mermaid's default subgraph is a light box, which on a dark page reads as\n // the foreground rather than as the container. An agent nobody entered is\n // outlined rather than filled, so a dead corner of the wiring is visible\n // from across the diagram.\n lines.push(' style sg_' + self + ' fill:#12151d,color:#8a92a6,stroke:'\n + (live ? '#39415a;' : '#2b3346,stroke-dasharray:5 4;'));\n });\n\n // Edges between agents live outside every subgraph, so Mermaid routes them\n // between the boxes instead of trying to keep them inside one.\n ARCH.agents.forEach(function (a) {\n const self = selfKey.get(a.name);\n a.handoffs.forEach(function (to) {\n if (!selfKey.has(to)) return;\n const used = USED.handoffs.get(a.name + SEP + to);\n lines.push(' ' + self + (used ? ' -- \"handoff' + times(used) + '\" --> ' : ' -.-> ')\n + selfKey.get(to));\n });\n ((a.fork && a.fork.agents) || []).forEach(function (to) {\n if (!selfKey.has(to) || to === a.name) return;\n const used = USED.forks.get(a.name + SEP + to);\n lines.push(' ' + self + ' == \"fork' + times(used) + '\" ==> ' + selfKey.get(to));\n });\n });\n return lines.join('\\n');\n}\n\nfunction archLegend() {\n const agents = ARCH.agents.length;\n const tools = ARCH.agents.reduce(function (n, a) { return n + a.tools.length; }, 0);\n const skills = ARCH.agents.reduce(function (n, a) {\n return n + ((a.skills && a.skills.catalog.length) || 0);\n }, 0);\n const idle = ARCH.agents.filter(function (a) { return !USED.agents.has(a.name); }).length;\n return (ARCH.source === 'declared' ? 'declared' : 'observed only')\n + ' \\u00b7 ' + agents + ' agents \\u00b7 ' + tools + ' tools \\u00b7 ' + skills + ' skills'\n + (idle ? ' \\u00b7 ' + idle + ' idle' : '')\n + ' \\u00b7 dimmed = unused \\u00b7 click to jump';\n}\n\nasync function drawArch() {\n document.getElementById('alegend').textContent = archLegend();\n if (!ARCH.agents.length) {\n PANES.agents.canvas.replaceChildren(el('div', 'hint pad', 'No agents to draw.'));\n return;\n }\n await draw(PANES.agents, 'arch-graph', archDiagram(), function (g) {\n const m = /-(x\\d+)-\\d+$/.exec(g.id || '');\n const key = m && ARCH_KEYS.get(m[1]);\n if (!key) return;\n g.addEventListener('click', function () { if (!PANES.agents.moved()) select(key, true); });\n });\n}\n\n// --- memory ---------------------------------------------------------------\n//\n// Two questions in one picture: what the run took out of the memory, and what\n// it put back. The trajectory records ids, kinds and edges but no bodies, so\n// the text comes from the graph as the report was built \u2014 which is later than\n// the run, and the panel says so where it matters: a node can have moved on a\n// revision since, or be gone from the memory entirely.\n\nconst MEM = new Map();\nconst MEM_EDGES = [];\nconst MEM_EDGE_SEEN = new Set();\n\nfunction memOf(m) {\n let x = MEM.get(m.id);\n if (!x) {\n x = { id: m.id, kind: m.kind, read: false, added: false, gone: false, full: false,\n seed: false, score: null, revision: null, where: [] };\n MEM.set(m.id, x);\n }\n return x;\n}\n\n// The same edge comes back with every recall that crossed it; drawing it once\n// is the difference between a graph and a bundle of parallel arrows.\nfunction memEdge(e) {\n const k = e.source + '|' + e.relation + '|' + e.target;\n if (MEM_EDGE_SEEN.has(k)) return;\n MEM_EDGE_SEEN.add(k);\n MEM_EDGES.push(e);\n}\n\nENTRIES.forEach(function (entry) {\n const n = entry.node;\n if (n.type !== 'memory_recall' && n.type !== 'memory_op') return;\n n.nodes.forEach(function (m) {\n const x = memOf(m);\n if (x.where.indexOf(entry.key) < 0) x.where.push(entry.key);\n if (n.type === 'memory_recall') {\n x.read = true;\n if (n.seeds.indexOf(m.id) >= 0) {\n x.seed = true;\n if (x.score === null || m.score > x.score) x.score = m.score;\n }\n return;\n }\n x.revision = m.revision;\n if (n.op === 'commit') x.added = true;\n else if (n.op === 'forget') x.gone = true;\n else x.full = true;\n });\n (n.edges || []).forEach(memEdge);\n});\n\nconst MEM_SNAP = new Map();\n((DATA.memory && DATA.memory.nodes) || []).forEach(function (n) { MEM_SNAP.set(n.id, n); });\n// The graph knows joins the run never travelled \u2014 the edge between a task it\n// read and the artifact it then wrote is exactly the one worth seeing.\n((DATA.memory && DATA.memory.edges) || []).forEach(memEdge);\n\nconst MEM_ADJ = new Map();\nfunction memLink(id, other, rel, out) {\n if (!MEM_ADJ.has(id)) MEM_ADJ.set(id, []);\n MEM_ADJ.get(id).push({ other: other, rel: rel, out: out });\n}\nMEM_EDGES.forEach(function (e) {\n memLink(e.source, e.target, e.relation, true);\n memLink(e.target, e.source, e.relation, false);\n});\n\n// --- the memory diagram ---------------------------------------------------\n\nconst MEM_MAX = 300;\nconst MEM_SHAPES = { file: ['[/', '/]'], plan: ['{{', '}}'], operation: ['([', '])'] };\nconst MEM_PAINTED = new Set(\n ['task', 'plan', 'fact', 'snippet', 'file', 'operation', 'preference']);\nconst MEM_KEY = new Map();\nconst MEM_ID = new Map();\n\nfunction shortId(id) {\n return id.length > 12 ? id.slice(0, 4) + '\\u2026' + id.slice(-4) : id;\n}\n\nfunction clipText(text, n) {\n const flat = String(text === undefined || text === null ? '' : text).replace(/\\s+/g, ' ').trim();\n return flat.length > n ? flat.slice(0, n - 1) + '...' : flat;\n}\n\n/**\n * Text as at most 'max' lines of roughly 'width' characters. Mermaid will not\n * break a label, so a node is otherwise as wide as its sentence and the graph\n * is unreadable at any zoom that fits.\n */\nfunction memWrap(text, width, max) {\n const words = String(text === undefined || text === null ? '' : text)\n .replace(/\\s+/g, ' ').trim().split(' ');\n const out = [];\n let cur = '';\n let i = 0;\n for (; i < words.length; i++) {\n const w = words[i].length > width ? words[i].slice(0, width - 1) + '...' : words[i];\n if (!w) continue;\n if (!cur) cur = w;\n else if (cur.length + 1 + w.length <= width) cur += ' ' + w;\n else if (out.length + 1 < max) { out.push(cur); cur = w; }\n else break;\n }\n if (cur) out.push(cur);\n const last = out.length - 1;\n if (i < words.length && last >= 0 && out[last].slice(-3) !== '...') out[last] += '...';\n return out;\n}\n\n// Built from a closed-vocabulary kind, an id and a clip of text put through the\n// same sanitizer the run graph uses: nothing a model wrote reaches Mermaid.\n// Shaped like the memory page's labels \u2014 what it is on the first line, what it\n// says underneath \u2014 because run together there is no telling the three apart.\nfunction memLabel(x) {\n const snap = MEM_SNAP.get(x.id);\n const head = safe(x.kind || 'node') + ' \\u00b7 ' + shortId(safe(x.id));\n // Drawing the stored text under a node the model never opened would read as\n // context it had.\n if (memSaw(x) === 'id') return [head, '(id only)'].join('<br/>');\n return [head].concat(snap ? memWrap(snap.text, 28, 3).map(safe) : []).join('<br/>');\n}\n\n// How much of the node reached the model: a recall block carries one clipped\n// line each, memory_load returns whole bodies, and what the run wrote it wrote\n// in its own words. A node it only forgot was named by id and nothing more.\nfunction memSaw(x) {\n if (x.full || x.added) return 'full';\n if (x.read) return 'summary';\n return 'id';\n}\n\nconst MEM_SAW = {\n full: 'the whole text',\n summary: 'a clipped line, in the recall block',\n id: 'the id only \\u2014 never the content'\n};\n\n// Fill says what the node IS, outline says what the run DID with it. Painting\n// the fill by role instead made the whole graph one colour: nearly every node\n// in a run was read.\nfunction memRole(x, withAdded) {\n if (x.gone) return 'gone';\n if (x.added && withAdded) return 'added';\n return x.seed ? 'seed' : '';\n}\n\n/** A node the run only wrote is not part of \"what it read\", so it waits. */\nfunction memShown(withAdded) {\n const out = [];\n MEM.forEach(function (x) {\n if (!withAdded && x.added && !x.read && !x.gone) return;\n out.push(x);\n });\n return out;\n}\n\nfunction memDiagram(shown, withAdded) {\n const lines = ['flowchart LR'];\n lines.push(' classDef task fill:#1e3357,stroke:#3d5f9e,color:#cfe0ff;');\n lines.push(' classDef plan fill:#3a2450,stroke:#6b4b90,color:#e6d3ff;');\n lines.push(' classDef fact fill:#14392c,stroke:#2f7a5c,color:#c6f5e0;');\n lines.push(' classDef snippet fill:#1e3d33,stroke:#3d7a66,color:#c8f0e2;');\n lines.push(' classDef file fill:#40331a,stroke:#7a6535,color:#f0dfb4;');\n lines.push(' classDef operation fill:#3d2a1b,stroke:#7a5535,color:#f2d9c2;');\n lines.push(' classDef preference fill:#3d1f2c,stroke:#7a3b56,color:#f5b8cd;');\n // Defined last so the outline wins over the kind's own stroke.\n lines.push(' classDef seed stroke:#6ea8fe,stroke-width:3px;');\n lines.push(' classDef added stroke:#4ec9a0,stroke-width:3px;');\n lines.push(' classDef gone stroke:#f0776c,stroke-width:2px,stroke-dasharray:4 3,opacity:0.6;');\n MEM_KEY.clear();\n MEM_ID.clear();\n shown.forEach(function (x, i) {\n const key = 'm' + i;\n MEM_KEY.set(x.id, key);\n MEM_ID.set(key, x.id);\n const shape = MEM_SHAPES[x.kind] || ['(', ')'];\n lines.push(' ' + key + shape[0] + '\"' + memLabel(x) + '\"' + shape[1]);\n // Kinds are configurable, so naming a class that was never defined would\n // fail the whole render.\n if (MEM_PAINTED.has(x.kind)) lines.push(' class ' + key + ' ' + x.kind + ';');\n const role = memRole(x, withAdded);\n if (role) lines.push(' class ' + key + ' ' + role + ';');\n });\n MEM_EDGES.forEach(function (e) {\n const a = MEM_KEY.get(e.source), b = MEM_KEY.get(e.target);\n if (a && b) lines.push(' ' + a + ' -->|' + safe(e.relation.toLowerCase()) + '| ' + b);\n });\n return lines.join('\\n');\n}\n\n// The two counts that have an outline colour in the graph wear it here too.\nfunction memLegend(drawn) {\n let read = 0, added = 0, gone = 0;\n MEM.forEach(function (x) {\n if (x.read) read++;\n if (x.added) added++;\n if (x.gone) gone++;\n });\n const dot = ' \\u00b7 ';\n const out = [el('span', null, read + ' read'), document.createTextNode(dot),\n el('span', 'ok', added + ' written'), document.createTextNode(dot),\n el('span', 'bad', gone + ' forgotten')];\n if (drawn < MEM.size) out.push(document.createTextNode(dot + drawn + ' drawn'));\n if (!DATA.memory) out.push(document.createTextNode(dot + 'no memory attached: ids only'));\n return out;\n}\n\nconst memAddedEl = document.getElementById('madded');\nconst mdetailEl = document.getElementById('mdetail');\nconst memTab = document.querySelector('#viewtabs button[data-view=\"memory\"]');\nlet memDrawn = false;\nlet memSeq = 0;\nlet memSel = null;\n\nif (MEM.size) memTab.hidden = false;\nmemAddedEl.addEventListener('change', function () { drawMemory(); });\n\nfunction memKeyOf(g) {\n const m = /-(m\\d+)-\\d+$/.exec(g.id || '');\n return m ? m[1] : null;\n}\n\nfunction memMark() {\n const key = memSel === null ? null : MEM_KEY.get(memSel);\n PANES.memory.canvas.querySelectorAll('.node').forEach(function (g) {\n g.classList.toggle('picked', Boolean(key) && memKeyOf(g) === key);\n });\n}\n\nasync function drawMemory() {\n const withAdded = memAddedEl.checked;\n const shown = memShown(withAdded).slice(0, MEM_MAX);\n const count = document.getElementById('mcount');\n count.replaceChildren.apply(count, memLegend(shown.length));\n if (!shown.length) {\n PANES.memory.canvas.replaceChildren(el('div', 'hint pad',\n 'This run neither read nor wrote memory.'));\n return;\n }\n // A fresh render id each time: the checkbox redraws this pane, and Mermaid\n // keeps the element it was given.\n await draw(PANES.memory, 'mem-graph-' + (++memSeq), memDiagram(shown, withAdded), function (g) {\n const id = MEM_ID.get(memKeyOf(g));\n if (!id) return;\n g.addEventListener('click', function () { if (!PANES.memory.moved()) memSelect(id); });\n });\n memMark();\n}\n\n// --- the memory panel -----------------------------------------------------\n\nfunction memProp(dl, key, value) {\n if (value === undefined || value === null || value === '') return;\n dl.appendChild(el('dt', null, key));\n dl.appendChild(el('dd', null, value));\n}\n\nconst MEM_EXCUSE = {\n 'too-big': 'too big to inline \\u2014 read it from the memory directory',\n binary: 'binary, so there is nothing to show',\n missing: 'the graph records this file but it is not on disk',\n unreadable: 'on disk but could not be read'\n};\n\nfunction memSelect(id) {\n memSel = id;\n mdetailEl.replaceChildren(memDetail(id));\n mdetailEl.scrollTop = 0;\n memMark();\n}\n\nfunction memDetail(id) {\n const x = MEM.get(id) || { id: id, kind: '', where: [], score: null, revision: null };\n const snap = MEM_SNAP.get(id);\n const out = document.createDocumentFragment();\n\n const h = el('div', 'dt');\n const kind = x.kind || (snap && snap.kind) || '';\n h.appendChild(el('span', 'kind ' + kind, kind || 'node'));\n if (x.read) h.appendChild(el('span', 'badge', 'read'));\n if (x.full) h.appendChild(el('span', 'badge', 'loaded'));\n if (x.added) h.appendChild(el('span', 'badge ok', 'written'));\n if (x.gone) h.appendChild(el('span', 'badge bad', 'forgotten'));\n if (snap && snap.stale) h.appendChild(el('span', 'badge', 'superseded'));\n out.appendChild(h);\n\n // The id is what you carry to 'zen memory show', so it is whole and takeable.\n const idrow = el('div', 'idrow');\n idrow.appendChild(el('code', null, id));\n const copy = el('button', null, 'copy');\n copy.addEventListener('click', function () {\n navigator.clipboard.writeText(id).then(function () {\n copy.textContent = 'copied';\n setTimeout(function () { copy.textContent = 'copy'; }, 1200);\n }, function () { copy.textContent = 'blocked'; });\n });\n idrow.appendChild(copy);\n out.appendChild(idrow);\n\n const props = el('dl', 'props');\n memProp(props, 'model saw', MEM_SAW[memSaw(x)]);\n if (x.score !== null) memProp(props, 'score', x.score.toFixed(3) + (x.seed ? ' match' : ''));\n else if (x.read) memProp(props, 'reached', 'stitched in, not matched');\n if (snap) {\n memProp(props, 'audience', snap.audience.join(', ') || '\\u2014');\n // The run's revision and the current one are the same number until\n // something wrote this node again after the run.\n memProp(props, 'revision', x.revision !== null && x.revision !== snap.revision\n ? x.revision + ' then, ' + snap.revision + ' now' : String(snap.revision));\n memProp(props, 'recalled', snap.useCount + 'x \\u00b7 last ' + snap.lastUsedAt);\n memProp(props, 'created', snap.createdAt);\n if (snap.updatedAt !== snap.createdAt) memProp(props, 'updated', snap.updatedAt);\n } else if (x.revision !== null) {\n memProp(props, 'revision', String(x.revision));\n }\n out.appendChild(props);\n\n if (snap) {\n out.appendChild(textBlock('Text', snap.text));\n if (snap.metadata) {\n out.appendChild(textBlock('Metadata', JSON.stringify(snap.metadata, null, 2)));\n }\n if (snap.file) out.appendChild(memFile(snap));\n } else {\n const s = block('Text', DATA.memory ? 'gone' : 'not attached');\n s.appendChild(el('div', 'empty', DATA.memory\n ? 'no longer in the memory graph \\u2014 the run recorded its id, kind and edges, not its text'\n : 'this report carries no memory, so only what the run itself recorded is here'));\n out.appendChild(s);\n }\n\n const links = MEM_ADJ.get(id) || [];\n const ls = block('Links', String(links.length));\n if (!links.length) {\n ls.appendChild(el('div', 'empty', 'nothing points here and it points nowhere'));\n } else {\n const ul = el('ul', 'links');\n // Outgoing first: PRODUCED read forwards is the story of the node.\n links.slice().sort(function (a, b) { return (a.out ? 0 : 1) - (b.out ? 0 : 1); })\n .forEach(function (l) {\n const other = MEM_SNAP.get(l.other);\n const li = el('li');\n li.appendChild(el('span', 'rel', (l.out ? '\\u2192 ' : '\\u2190 ') + l.rel));\n li.appendChild(el('span', 'kind ' + (other ? other.kind : ''), other ? other.kind : '?'));\n const b = el('button', 'link',\n (other && clipText(other.text, 60)) || shortId(l.other));\n b.title = l.other;\n b.addEventListener('click', function () { memSelect(l.other); });\n li.appendChild(b);\n ul.appendChild(li);\n });\n ls.appendChild(ul);\n }\n out.appendChild(ls);\n\n // The way back to the trace: which turn reached for this, and what it did.\n const ws = block('In this run', x.where.length + ' node(s)');\n const line = el('div', 'empty', '');\n x.where.forEach(function (key) {\n const hit = BY_KEY.get(key);\n if (!hit) return;\n const b = el('button', 'link', label(hit.node));\n b.addEventListener('click', function () { select(key, true); });\n line.appendChild(b);\n });\n ws.appendChild(line);\n out.appendChild(ws);\n return out;\n}\n\nfunction memFile(snap) {\n const tag = snap.file.path + ' \\u00b7 ' + snap.file.bytes + ' B';\n const src = snap.image ? imageSrc({ type: 'image', url: snap.image }) : null;\n if (src) {\n const s = block('File', tag);\n const img = el('img', 'media');\n img.src = src;\n img.alt = snap.file.path;\n img.loading = 'lazy';\n s.appendChild(img);\n return s;\n }\n if (snap.content !== undefined && snap.content !== null) {\n return textBlock('File', snap.content, tag);\n }\n const s = block('File', tag);\n s.appendChild(el('div', 'empty', MEM_EXCUSE[snap.omitted] || 'not shown'));\n return s;\n}\n\ndrawGraph().then(drawArch);\nbuildStats();\nif (ENTRIES.length) select('n0', false);\n";
1
+ export declare const CLIENT = "\nconst DATA = JSON.parse(document.getElementById('run-data').textContent);\nconst STATE = DATA.state;\nconst BLOBS = DATA.blobs;\nconst MEDIA = DATA.media || [];\nconst CUT = new Set(DATA.truncated || []);\n\n// --- payload access -------------------------------------------------------\n\nfunction blob(ref) {\n if (!ref || typeof ref.sha256 !== 'string') return '';\n const v = BLOBS[ref.sha256];\n if (v === undefined) return '[payload not resolved: ' + ref.sha256.slice(0, 12) + ']';\n return CUT.has(ref.sha256) ? v + '\\n\\n[\u2026 truncated, ' + ref.size + ' bytes total]' : v;\n}\n\nfunction pretty(raw) {\n try { return JSON.stringify(JSON.parse(raw), null, 2); } catch (e) { return raw; }\n}\n\n// --- flatten the trajectory ----------------------------------------------\n\nconst ENTRIES = [];\nconst BY_KEY = new Map();\n\nfunction covered(nodes) {\n const out = new Set();\n for (const n of nodes) if (n.type === 'compaction') for (const id of n.covers) out.add(id);\n return out;\n}\n\nfunction flatten(nodes, depth, branch) {\n const hidden = covered(nodes);\n const level = [];\n for (const node of nodes) {\n const e = {\n key: '', node: node, depth: depth, branch: branch,\n covered: hidden.has(node.id), children: []\n };\n // A join's branches ran between the fork and the join, so they are\n // numbered and listed there \u2014 which means recursing before this entry\n // takes its own number.\n if (node.type === 'join') {\n for (const b of node.branches) e.children.push({ name: b.name, entries: flatten(b.nodes, depth + 1, b.name) });\n }\n e.key = 'n' + ENTRIES.length;\n ENTRIES.push(e); BY_KEY.set(e.key, e); level.push(e);\n }\n return level;\n}\nconst ROOT = flatten(STATE.trajectory, 0, null);\n\n// --- labels ---------------------------------------------------------------\n\nfunction names(list) { return list.join(', '); }\n\n// The edges are what makes a recollection a subgraph rather than a hit list,\n// so they are shown even though the injected block already renders them.\nfunction edgeLines(edges) {\n if (!edges || !edges.length) return '';\n return '\\n\\n' + edges.map(function (e) {\n return e.source + ' --' + e.relation + '--> ' + e.target;\n }).join('\\n');\n}\n\nfunction base(path) { return path.split('/').pop() || path; }\n\nfunction label(n) {\n switch (n.type) {\n case 'user_input': return n.synthetic ? 'user input (synthetic)' : 'user input';\n case 'system_prompt': return 'system prompt'\n + (n.sources && n.sources.length ? ': ' + names(n.sources.map(function (s) { return base(s.path); })) : '');\n case 'load_skills': return 'skills: ' + names(n.skills.map(function (s) { return s.name; }));\n case 'memory_recall': return 'memory recall: ' + n.nodes.length + ' nodes';\n case 'memory_op': return 'memory ' + n.op + ': ' + n.nodes.length + ' nodes';\n case 'llm_call': return 'llm: ' + n.model + (n.toolCalls.length\n ? ' -> ' + names(n.toolCalls.map(function (c) { return c.name; })) : '');\n case 'tool_call': return 'call: ' + n.name;\n case 'tool_result': return 'result: ' + n.name + (n.isError ? ' (error)' : '');\n case 'handoff': return 'handoff: ' + n.from + ' -> ' + n.to;\n case 'fork': return 'fork: ' + names(n.branches.map(function (b) { return b.name; }));\n case 'join': return 'join: ' + names(n.branches.map(function (b) { return b.name + '=' + b.status; }));\n case 'compaction': return 'compaction: ' + n.reason + ' (' + n.covers.length + ' nodes)';\n case 'final_output': return 'final output';\n default: return n.type;\n }\n}\n\nfunction preview(n) {\n switch (n.type) {\n case 'user_input': {\n const t = n.content.find(function (p) { return p.type === 'text'; });\n return t ? blob(t.text) : '';\n }\n case 'system_prompt': return blob(n.prompt);\n case 'llm_call': return blob(n.text);\n case 'tool_call': return blob(n.args);\n case 'tool_result': return blob(n.result);\n case 'compaction': return blob(n.summary);\n case 'final_output': return blob(n.output);\n case 'memory_recall': return blob(n.content);\n case 'load_skills': return blob(n.content);\n default: return '';\n }\n}\n\n// --- DOM helpers ----------------------------------------------------------\n\nfunction el(tag, cls, text) {\n const e = document.createElement(tag);\n if (cls) e.className = cls;\n if (text !== undefined && text !== null) e.textContent = String(text);\n return e;\n}\n\nfunction block(title, tag) {\n const s = el('section', 'blk');\n const h = el('h3', null, title);\n if (tag) h.appendChild(el('span', 'tag', tag));\n s.appendChild(h);\n return s;\n}\n\nfunction textBlock(title, body, tag) {\n const s = block(title, tag);\n if (body) s.appendChild(el('pre', 'text', body));\n else s.appendChild(el('div', 'empty', '(empty)'));\n return s;\n}\n\n// A prompt is assembled from tagged sections \u2014 <house_rules src=\"...\">, <role>,\n// <skills> \u2014 and unhighlighted they read as one wall of text, so the reader\n// cannot see which file put which paragraph in front of the model. A section\n// delimiter always stands alone on its line, which is what keeps prose and\n// placeholders (/memory/<id>.<ext>) from lighting up as structure.\nconst TAG_LINE_RE = /^(\\s*)(<\\/?[A-Za-z][A-Za-z0-9._:-]*(?:\\s[^<>]*)?\\/?>)(\\s*)$/;\n\n/** A <pre> with every section delimiter lifted out as its own span. */\nfunction taggedPre(text) {\n const s = String(text);\n const pre = el('pre', 'text');\n if (s.indexOf('<') < 0) { pre.textContent = s; return pre; }\n const lines = s.split('\\n');\n let buf = '';\n function flush() {\n if (buf) { pre.appendChild(document.createTextNode(buf)); buf = ''; }\n }\n for (let i = 0; i < lines.length; i++) {\n const m = TAG_LINE_RE.exec(lines[i]);\n if (!m) { buf += (i ? '\\n' : '') + lines[i]; continue; }\n buf += (i ? '\\n' : '') + m[1];\n flush();\n pre.appendChild(el('span', m[2].indexOf('</') === 0 ? 'xtag end' : 'xtag', m[2]));\n buf = m[3];\n }\n flush();\n return pre;\n}\n\nfunction promptBlock(title, body, tag) {\n const s = block(title, tag);\n if (body) s.appendChild(taggedPre(body));\n else s.appendChild(el('div', 'empty', '(empty)'));\n return s;\n}\n\nfunction foldBlock(title, body) {\n const s = block(title);\n const d = document.createElement('details');\n d.appendChild(el('summary', null, 'show'));\n d.appendChild(el('pre', null, body));\n s.appendChild(d);\n return s;\n}\n\n// An <img> never runs script, but the src is still pinned to shapes we\n// understand: a raster data: uri (svg is excluded on principle) or an http url.\nconst IMG_SUBTYPES = ['png', 'jpeg', 'jpg', 'gif', 'webp', 'avif', 'bmp'];\n\n/** Undoes the report's media hoisting; anything else passes through. */\nfunction mediaUrl(u) {\n if (typeof u !== 'string' || u.indexOf('media:') !== 0) return u;\n const v = MEDIA[Number(u.slice(6))];\n return v === undefined ? u : v;\n}\n\nfunction imageSrc(p) {\n if (p.type !== 'image') return null;\n const u = mediaUrl(p.url);\n if (typeof u !== 'string') return null;\n if (u.indexOf('https://') === 0 || u.indexOf('http://') === 0) return u;\n if (u.indexOf('data:image/') !== 0) return null;\n const sub = u.slice(11).split(/[;,]/)[0].toLowerCase();\n return IMG_SUBTYPES.indexOf(sub) < 0 ? null : u;\n}\n\n/** The rendered picture, or null when the part is not one we will inline. */\nfunction imageEl(p, thumb) {\n const src = imageSrc(p);\n if (!src) return null;\n const img = el('img', thumb ? 'media thumb' : 'media');\n img.src = src;\n img.alt = p.type + (p.mimeType ? ' ' + p.mimeType : '');\n img.loading = 'lazy';\n if (thumb) {\n img.title = 'click to enlarge';\n img.addEventListener('click', function () { img.classList.toggle('thumb'); });\n }\n return img;\n}\n\nfunction mediaBlock(title, p) {\n const tag = p.type + (p.mimeType ? ' \u00B7 ' + p.mimeType : '');\n const src = imageSrc(p);\n const img = imageEl(p, false);\n if (!img) return textBlock(title, mediaUrl(p.url), tag);\n const s = block(title, tag);\n s.appendChild(img);\n // The bytes stay reachable; they just no longer own the screen.\n const d = document.createElement('details');\n d.appendChild(el('summary', null, 'source'));\n d.appendChild(el('pre', null, src));\n s.appendChild(d);\n return s;\n}\n\n// A titled container for several blocks. Returns the element to append and the\n// body to fill, so callers never have to know the internal structure.\nfunction group(title, kind, tag) {\n const s = el('section', 'group ' + kind);\n const h = el('div', 'ghdr', title);\n if (tag) h.appendChild(el('span', 'tag', tag));\n s.appendChild(h);\n const body = el('div', 'body');\n s.appendChild(body);\n return { el: s, body: body };\n}\n\nfunction stat(key, value) {\n const d = el('span', 'stat', key + ' ');\n d.appendChild(el('b', null, value));\n return d;\n}\n\n// --- header ---------------------------------------------------------------\n\nfunction kv(key, value) {\n const d = el('div', 'kv');\n d.appendChild(document.createTextNode(key + ' '));\n d.appendChild(el('b', null, value));\n return d;\n}\n\n(function head() {\n const h = document.getElementById('head');\n const u = STATE.usage || {};\n const llm = ENTRIES.filter(function (e) { return e.node.type === 'llm_call'; }).length;\n h.appendChild(el('h1', null, DATA.title));\n h.appendChild(kv('run', STATE.runId));\n h.appendChild(kv('agent', STATE.agentName));\n h.appendChild(kv('phase', STATE.phase));\n h.appendChild(kv('nodes', ENTRIES.length));\n h.appendChild(kv('llm calls', llm));\n h.appendChild(kv('tokens', (u.inputTokens || 0) + ' in / ' + (u.outputTokens || 0) + ' out'));\n if (STATE.error) h.appendChild(kv('error', STATE.error));\n h.appendChild(kv('generated', DATA.generatedAt));\n})();\n\n// --- timing ---------------------------------------------------------------\n//\n// A node is stamped when it is appended, which is when the work behind it\n// finished. So the interval between a node and the one before it in the same\n// lane *is* that work: an llm_call's interval is the model latency, a\n// tool_result's is the tool. That gives every node a start and a duration\n// without storing either.\n//\n// Offsets are counted from the start of the turn, not of the run: in a\n// follow-up the interesting question is \"how long did this answer take\", and\n// counting from a conversation that began an hour ago answers nothing. A trunk\n// user_input opens a new turn; a branch inherits the turn that forked it, so\n// ten branches starting at one offset still read as parallel.\n\nfunction stampOf(node) {\n const t = Date.parse(node.ts);\n return isNaN(t) ? null : t;\n}\n\n(function time(level, lanePrev, turnStart) {\n let prev = lanePrev;\n let t0 = turnStart;\n level.forEach(function (e) {\n const ts = stampOf(e.node);\n // A real user turn resets the clock and starts at itself: the gap since\n // the previous run is waiting, not work. Synthetic inputs (a branch seed,\n // a re-injection) are not turns \u2014 same rule the kernel uses.\n const opensTurn = !e.branch && e.node.type === 'user_input' && !e.node.synthetic;\n if (opensTurn) t0 = ts;\n e.turnStart = t0 === null ? ts : t0;\n e.startMs = opensTurn || prev === null ? ts : prev;\n e.endMs = ts;\n // Branches run between the fork and the join, so they start where the\n // trunk left off \u2014 and the join's own duration is the whole parallel\n // section it waited on.\n if (e.node.type === 'join') {\n let slowest = null;\n e.children.forEach(function (br) {\n time(br.entries, prev, e.turnStart);\n // The branch as a whole gets the same shape as a node \u2014 start, end,\n // turn \u2014 so a reader sees how long *it* ran instead of having to\n // subtract two offsets to find out that ten branches were parallel.\n const last = br.entries[br.entries.length - 1];\n br.turnStart = e.turnStart;\n br.startMs = prev;\n br.endMs = last ? last.endMs : prev;\n if (br.entries.length) br.entries[0].branchSpan = br;\n // The join costs exactly its slowest branch, so that branch is the\n // only one worth optimizing: it gets marked and rendered lighter.\n if (br.entries.length && (!slowest || br.endMs > slowest.endMs)) slowest = br;\n });\n if (slowest) slowest.slowest = true;\n }\n prev = ts;\n });\n})(ROOT, null, null);\n\nfunction fmtSecs(ms) {\n const s = ms / 1000;\n if (s < 100) return s.toFixed(1) + 's';\n const m = Math.floor(s / 60);\n return m + 'm' + String(Math.floor(s - m * 60)).padStart(2, '0');\n}\n\n/** Offset of a node's start from the beginning of its turn. */\nfunction startedAt(e) {\n if (e.startMs === null || e.turnStart === null) return '';\n return fmtSecs(e.startMs - e.turnStart);\n}\n\n/** How long the work behind a node took. Blank when it is not worth a number. */\nfunction took(e) {\n if (e.startMs === null || e.endMs === null) return '';\n const ms = e.endMs - e.startMs;\n if (ms < 10) return '';\n return fmtDur(ms);\n}\n\nfunction fmtDur(ms) {\n return ms < 1000 ? Math.round(ms) + 'ms' : fmtSecs(ms);\n}\n\nfunction spanMs(e) {\n return e.startMs === null || e.endMs === null ? 0 : e.endMs - e.startMs;\n}\n\n// One colour per branch, stable for the life of the page. The trunk keeps the\n// neutral accent so branches are the thing that stands out.\nconst PALETTE = ['#6ea8fe', '#4ec9a0', '#e2b341', '#d1a6ff', '#f0776c',\n '#5fd0d8', '#f09a5c', '#a3d160', '#ef8ec0', '#9aa4ff'];\nconst BRANCH_COLOR = new Map();\nfunction branchColor(name) {\n if (!name) return null;\n if (!BRANCH_COLOR.has(name)) BRANCH_COLOR.set(name, PALETTE[BRANCH_COLOR.size % PALETTE.length]);\n return BRANCH_COLOR.get(name);\n}\n\n// --- timeline -------------------------------------------------------------\n\nconst listEl = document.getElementById('timeline');\nlet lastBranch = false;\nlet lastStamp = null;\n\nENTRIES.forEach(function (e, i) {\n // Branch histories are contiguous in the flattened order, so a change of\n // branch is a group boundary: label it and restart the elapsed column.\n if (e.branch !== lastBranch) {\n const sep = el('li', 'sep');\n const color = branchColor(e.branch);\n if (color) sep.style.setProperty('--bc', color);\n sep.appendChild(el('span', 'dot'));\n sep.appendChild(el('span', null, e.branch ? 'branch \u00B7 ' + e.branch : 'trunk'));\n if (e.branchSpan) {\n const bd = took(e.branchSpan);\n if (e.branchSpan.slowest) sep.classList.add('slow');\n if (bd) {\n sep.appendChild(el('span', 'dur',\n 't+' + startedAt(e.branchSpan) + ' \u00B7 ' + bd + (e.branchSpan.slowest ? ' \u00B7 slowest' : '')));\n }\n }\n listEl.appendChild(sep);\n lastBranch = e.branch;\n lastStamp = null;\n }\n\n const li = el('li', e.branch ? 'branch' : '');\n if (e.covered) li.classList.add('covered');\n const color = branchColor(e.branch);\n if (color) li.style.setProperty('--bc', color);\n li.dataset.key = e.key;\n\n const row = el('div', 'row');\n // Consecutive nodes often start at the same instant (a tool call is recorded\n // the moment the response carrying it is applied). Repeating the offset\n // would only bury the moments where time actually moved.\n const at = startedAt(e);\n row.appendChild(el('span', 't' + (at === lastStamp ? ' same' : ''), at === lastStamp ? '\u00B7' : at));\n lastStamp = at;\n row.appendChild(el('span', 'idx', '#' + (i + 1)));\n const badge = el('span', 'type ' + e.node.type\n + (e.node.type === 'tool_result' && e.node.isError ? ' err' : ''), e.node.type.replace(/_/g, ' '));\n row.appendChild(badge);\n const d = took(e);\n if (d) row.appendChild(el('span', 'dur', d));\n li.appendChild(row);\n li.appendChild(el('div', 'prev', label(e.node)\n + (preview(e.node) ? ' \u2014 ' + preview(e.node).slice(0, 90) : '')));\n li.addEventListener('click', function () { select(e.key, true); });\n listEl.appendChild(li);\n});\n\n// A group header is only worth showing while something in its group is.\nfunction applyFilter(q) {\n const rows = Array.prototype.slice.call(listEl.children);\n rows.forEach(function (li) {\n if (li.classList.contains('sep')) return;\n const e = BY_KEY.get(li.dataset.key);\n const hay = (label(e.node) + ' ' + e.node.type + ' ' + (e.branch || '')\n + ' ' + preview(e.node)).toLowerCase();\n li.hidden = q.length > 0 && hay.indexOf(q) === -1;\n });\n let sep = null, kept = false;\n rows.forEach(function (li) {\n if (li.classList.contains('sep')) {\n if (sep) sep.hidden = !kept;\n sep = li; kept = false;\n } else if (!li.hidden) kept = true;\n });\n if (sep) sep.hidden = !kept;\n}\n\ndocument.getElementById('filter').addEventListener('input', function (ev) {\n applyFilter(ev.target.value.toLowerCase());\n});\n\n// --- detail ---------------------------------------------------------------\n\nfunction message(m) {\n const wrap = el('div', 'msg ' + m.role + (m.isError ? ' err' : ''));\n const role = el('div', 'role');\n role.appendChild(el('span', null, m.role + (m.agent ? ' \u00B7 ' + m.agent : '')\n + (m.name ? ' \u00B7 ' + m.name : '')));\n if (m.callId) role.appendChild(el('span', 'badge', m.callId));\n wrap.appendChild(role);\n\n if (m.role === 'user' && Array.isArray(m.content)) {\n m.content.forEach(function (p) {\n if (p.type === 'text') { wrap.appendChild(taggedPre(p.text)); return; }\n const img = imageEl(p, true);\n wrap.appendChild(img || el('pre', 'text', '[' + p.type + '] ' + mediaUrl(p.url)));\n });\n } else if (typeof m.content === 'string' && m.content) {\n wrap.appendChild(m.role === 'tool'\n ? el('pre', 'text', pretty(m.content))\n : taggedPre(m.content));\n } else if (!m.toolCalls) {\n wrap.appendChild(el('div', 'empty', '(no content)'));\n }\n\n (m.toolCalls || []).forEach(function (c) {\n const box = el('div', 'call');\n box.appendChild(el('div', 'name', c.name + '(' + c.id + ')'));\n box.appendChild(el('pre', null, pretty(c.args)));\n wrap.appendChild(box);\n });\n return wrap;\n}\n\nfunction requestBlocks(raw, into) {\n let req;\n try { req = JSON.parse(raw); } catch (e) {\n into.appendChild(textBlock('Request (unparsed)', raw));\n return;\n }\n if (req.system) into.appendChild(promptBlock('System prompt', req.system)).classList.add('sys');\n\n const conv = block('Messages', (req.messages || []).length + ' messages');\n (req.messages || []).forEach(function (m) { conv.appendChild(message(m)); });\n if (!(req.messages || []).length) conv.appendChild(el('div', 'empty', '(none)'));\n into.appendChild(conv);\n\n const tools = block('Tools offered', (req.tools || []).length + ' tools');\n (req.tools || []).forEach(function (t) {\n const d = document.createElement('details');\n d.appendChild(el('summary', null, t.name + (t.description ? ' \u2014 ' + t.description : '')));\n d.appendChild(el('pre', null, JSON.stringify(t.parameters, null, 2)));\n tools.appendChild(d);\n });\n if (!(req.tools || []).length) tools.appendChild(el('div', 'empty', '(none)'));\n into.appendChild(tools);\n}\n\nfunction usageTag(u) {\n if (!u) return '';\n return (u.inputTokens || 0) + ' in (' + (u.cachedInputTokens || 0) + ' cached) / '\n + (u.outputTokens || 0) + ' out (' + (u.reasoningTokens || 0) + ' reasoning)';\n}\n\nfunction detailFor(e) {\n const n = e.node;\n const out = document.createDocumentFragment();\n\n const h = el('h2', 'dt');\n h.appendChild(el('span', 'type ' + n.type, n.type.replace(/_/g, ' ')));\n h.appendChild(el('span', null, label(n)));\n out.appendChild(h);\n\n const meta = el('div', 'meta');\n meta.appendChild(el('span', null, 'id ' + n.id));\n meta.appendChild(el('span', null, 'agent ' + n.agent));\n meta.appendChild(el('span', null, n.ts));\n meta.appendChild(el('span', null, 'started t+' + startedAt(e) + (took(e) ? ' \u00B7 took ' + took(e) : '')));\n if (e.branch) {\n const br = el('span', null, 'branch ' + e.branch);\n br.style.color = branchColor(e.branch);\n meta.appendChild(br);\n }\n if (e.covered) meta.appendChild(el('span', null, 'hidden by a later compaction'));\n out.appendChild(meta);\n\n switch (n.type) {\n case 'system_prompt':\n out.appendChild(promptBlock('Prompt', blob(n.prompt)));\n // The editable half: which file to open when the instruction is wrong.\n (n.sources || []).forEach(function (s) {\n out.appendChild(promptBlock(s.path, blob(s.content), 'prompt file'));\n });\n break;\n\n case 'user_input':\n n.content.forEach(function (p, i) {\n out.appendChild(p.type === 'text'\n ? textBlock('Text part ' + (i + 1), blob(p.text))\n : mediaBlock('Media part ' + (i + 1), p));\n });\n break;\n\n case 'load_skills':\n out.appendChild(textBlock('Skills', n.skills.map(function (s) {\n return s.name + (s.version ? '@' + s.version : '') + ' ' + s.contentHash.slice(0, 12)\n + (s.file ? ' ' + s.file : '');\n }).join('\\n'), n.provider));\n out.appendChild(promptBlock('Injected instructions', blob(n.content)));\n out.appendChild(textBlock('Tools unlocked', n.toolNames.join('\\n')));\n break;\n\n case 'memory_recall':\n out.appendChild(textBlock('Query', JSON.stringify(n.query, null, 2),\n n.seeds.length + ' seed(s)'));\n out.appendChild(textBlock('Subgraph', n.nodes.map(function (m) {\n return m.id + ' ' + m.kind\n + (n.seeds.indexOf(m.id) >= 0 ? ' score=' + m.score.toFixed(3) : ' (stitched)');\n }).join('\\n') + edgeLines(n.edges)));\n out.appendChild(textBlock('Injected block', blob(n.content)));\n break;\n\n case 'memory_op':\n out.appendChild(textBlock('Operation', n.nodes.map(function (m) {\n return n.op + ' ' + m.id + ' ' + m.kind + ' rev ' + m.revision;\n }).join('\\n') + edgeLines(n.edges),\n n.files ? n.files + ' file(s)' : undefined));\n break;\n\n case 'llm_call': {\n const u = n.usage || {};\n const strip = el('div', 'stats');\n strip.appendChild(stat('model', n.model));\n strip.appendChild(stat('in', u.inputTokens || 0));\n strip.appendChild(stat('cached', u.cachedInputTokens || 0));\n strip.appendChild(stat('out', u.outputTokens || 0));\n if (u.reasoningTokens) strip.appendChild(stat('reasoning', u.reasoningTokens));\n strip.appendChild(stat('stop', n.stopReason || '?'));\n out.appendChild(strip);\n\n const req = group('Request', 'req', 'sent to ' + n.model);\n if (n.request) requestBlocks(blob(n.request), req.body);\n else {\n req.body.appendChild(el('div', 'empty',\n 'not recorded \u2014 construct the runner with { recordRequests: true } to capture it'));\n }\n out.appendChild(req.el);\n\n const res = group('Response', 'res', n.stopReason);\n if (n.thinking) res.body.appendChild(textBlock('Reasoning', blob(n.thinking)));\n res.body.appendChild(textBlock('Text', blob(n.text)));\n n.toolCalls.forEach(function (c) {\n res.body.appendChild(textBlock('Tool call \u00B7 ' + c.name, pretty(blob(c.args)), c.callId));\n });\n out.appendChild(res.el);\n\n out.appendChild(textBlock('Request digest', n.requestDigest || '(not recorded)'));\n break;\n }\n\n case 'tool_call':\n out.appendChild(textBlock('Arguments', pretty(blob(n.args)), n.name + ' \u00B7 ' + n.callId));\n break;\n\n case 'tool_result':\n out.appendChild(textBlock(n.isError ? 'Error result' : 'Result',\n pretty(blob(n.result)),\n n.name + (n.durationMs !== undefined ? ' \u00B7 ' + n.durationMs + 'ms' : '')));\n break;\n\n case 'handoff':\n out.appendChild(textBlock('Handoff', n.from + ' -> ' + n.to\n + (n.reason ? '\\n\\nreason: ' + n.reason : '')));\n break;\n\n case 'fork':\n n.branches.forEach(function (b) {\n out.appendChild(textBlock('Branch \u00B7 ' + b.name, blob(b.instructions),\n b.agent + ' \u00B7 ' + n.contextMode + ' \u00B7 ' + b.childRunId));\n });\n break;\n\n case 'join':\n n.branches.forEach(function (b, i) {\n const br = e.children[i];\n const bd = br ? took(br) : '';\n out.appendChild(textBlock('Branch \u00B7 ' + b.name,\n b.status === 'ok' ? blob(b.output) : (b.error || blob(b.output)),\n b.status + ' \u00B7 ' + b.agent + ' \u00B7 ' + b.nodes.length + ' nodes'\n + (bd ? ' \u00B7 ' + bd : '') + ' \u00B7 ' + usageTag(b.usage)));\n });\n break;\n\n case 'compaction': {\n out.appendChild(textBlock('Summary', blob(n.summary), n.reason));\n const cov = block('Replaces', n.covers.length + ' nodes');\n const line = el('div', 'empty', '');\n line.textContent = '';\n n.covers.forEach(function (id) {\n const hit = ENTRIES.find(function (x) { return x.node.id === id; });\n const b = el('button', 'link', hit ? label(hit.node) : id);\n if (hit) b.addEventListener('click', function () { select(hit.key, true); });\n line.appendChild(b);\n });\n cov.appendChild(line);\n out.appendChild(cov);\n out.appendChild(textBlock('Summarizer usage', usageTag(n.usage)));\n break;\n }\n\n case 'final_output':\n out.appendChild(textBlock('Output', blob(n.output)));\n if (n.parsed !== undefined) out.appendChild(textBlock('Parsed', JSON.stringify(n.parsed, null, 2)));\n break;\n }\n\n out.appendChild(foldBlock('Raw node', JSON.stringify(n, null, 2)));\n return out;\n}\n\nconst detailEl = document.getElementById('detail');\nconst statsEl = document.getElementById('stats');\nlet selected = null;\n\nfunction select(key, focus) {\n const e = BY_KEY.get(key);\n if (!e) return;\n selected = key;\n detailEl.replaceChildren(detailFor(e));\n Array.prototype.forEach.call(listEl.children, function (li) {\n li.classList.toggle('sel', li.dataset.key === key);\n });\n const li = listEl.querySelector('li[data-key=\"' + key + '\"]');\n if (li) li.scrollIntoView({ block: 'nearest' });\n if (focus) show('detail');\n detailEl.scrollTop = 0;\n}\n\n// --- stats ----------------------------------------------------------------\n//\n// Tokens are not fungible across models and seconds are not fungible across\n// lanes: a thousand tokens cost a different amount on a different model, and\n// branch time runs in parallel with other branch time. So every number here\n// is broken down by model and by agent, and the wall clock sits next to the\n// sums so the gap between them is visible instead of misleading.\n\nfunction bucket() {\n return { calls: 0, errors: 0, ms: 0, in: 0, cached: 0, out: 0, reasoning: 0 };\n}\n\nfunction bucketOf(map, key) {\n if (!map.has(key)) map.set(key, bucket());\n return map.get(key);\n}\n\nfunction addUsage(into, u) {\n if (!u) return;\n into.in += u.inputTokens || 0;\n into.cached += u.cachedInputTokens || 0;\n into.out += u.outputTokens || 0;\n into.reasoning += u.reasoningTokens || 0;\n}\n\nfunction num(n) { return n.toLocaleString('en-US'); }\n\nfunction table(cols, rows, foot) {\n const t = el('table', 'st');\n const head = document.createElement('thead');\n const hr = document.createElement('tr');\n cols.forEach(function (c) { hr.appendChild(el('th', null, c)); });\n head.appendChild(hr);\n t.appendChild(head);\n const body = document.createElement('tbody');\n rows.forEach(function (r) {\n const tr = document.createElement('tr');\n r.forEach(function (v) { tr.appendChild(el('td', null, v)); });\n body.appendChild(tr);\n });\n t.appendChild(body);\n if (foot) {\n const tf = document.createElement('tfoot');\n const fr = document.createElement('tr');\n foot.forEach(function (v) { fr.appendChild(el('td', null, v)); });\n tf.appendChild(fr);\n t.appendChild(tf);\n }\n return t;\n}\n\nconst TOKEN_COLS = ['calls', 'in', 'cached', 'out', 'reasoning', 'time', 'avg'];\n\nfunction tokenRow(name, b) {\n return [name, num(b.calls), num(b.in), num(b.cached), num(b.out), num(b.reasoning),\n fmtDur(b.ms), b.calls ? fmtDur(b.ms / b.calls) : '\u2014'];\n}\n\nfunction byTokens(a, b) { return (b[1].in + b[1].out) - (a[1].in + a[1].out); }\n\nfunction buildStats() {\n const byModel = new Map(), byAgent = new Map(), byTool = new Map(), byType = new Map();\n const all = bucket();\n let llmMs = 0, toolMs = 0, toolCalls = 0, from = null, to = null;\n\n ENTRIES.forEach(function (e) {\n const n = e.node;\n byType.set(n.type, (byType.get(n.type) || 0) + 1);\n if (e.startMs !== null && (from === null || e.startMs < from)) from = e.startMs;\n if (e.endMs !== null && (to === null || e.endMs > to)) to = e.endMs;\n\n // A join's usage is the sum of its branches, whose nodes are already in\n // this list, so counting it too would double every branch token. A\n // compaction has no model of its own but did burn a summarizer.\n if (n.type === 'llm_call' || n.type === 'compaction') {\n const ms = spanMs(e);\n const model = n.type === 'compaction' ? 'summarizer' : n.model;\n [bucketOf(byModel, model), bucketOf(byAgent, n.agent), all].forEach(function (b) {\n addUsage(b, n.usage);\n b.calls += 1;\n b.ms += ms;\n });\n llmMs += ms;\n return;\n }\n // The tool's own measurement when the runner took one; the gap to the\n // previous node otherwise.\n if (n.type === 'tool_result') {\n const b = bucketOf(byTool, n.name);\n const ms = n.durationMs !== undefined ? n.durationMs : spanMs(e);\n b.calls += 1;\n b.ms += ms;\n if (n.isError) b.errors += 1;\n toolCalls += 1;\n toolMs += ms;\n }\n });\n\n const pills = el('div', 'stats');\n pills.appendChild(stat('wall clock', from === null ? '\u2014' : fmtDur(to - from)));\n pills.appendChild(stat('in llm', fmtDur(llmMs)));\n pills.appendChild(stat('in tools', fmtDur(toolMs)));\n pills.appendChild(stat('llm calls', num(all.calls)));\n pills.appendChild(stat('tool calls', num(toolCalls)));\n pills.appendChild(stat('tokens', num(all.in) + ' in / ' + num(all.out) + ' out'));\n pills.appendChild(stat('cached', num(all.cached)));\n pills.appendChild(stat('nodes', num(ENTRIES.length)));\n statsEl.replaceChildren(pills);\n\n const note = el('div', 'hint', 'Branches run in parallel, so llm and tool time are sums '\n + 'over every lane and add up to more than the wall clock.');\n note.style.marginBottom = '14px';\n statsEl.appendChild(note);\n\n const models = Array.from(byModel.entries()).sort(byTokens);\n const modelBlock = block('Tokens by model', models.length + (models.length === 1 ? ' model' : ' models'));\n modelBlock.appendChild(table(['model'].concat(TOKEN_COLS),\n models.map(function (m) { return tokenRow(m[0], m[1]); }), tokenRow('total', all)));\n statsEl.appendChild(modelBlock);\n\n const agents = Array.from(byAgent.entries()).sort(byTokens);\n const agentBlock = block('Tokens by agent', agents.length + (agents.length === 1 ? ' agent' : ' agents'));\n agentBlock.appendChild(table(['agent'].concat(TOKEN_COLS),\n agents.map(function (a) { return tokenRow(a[0], a[1]); }), tokenRow('total', all)));\n statsEl.appendChild(agentBlock);\n\n const tools = Array.from(byTool.entries()).sort(function (a, b) { return b[1].ms - a[1].ms; });\n const toolBlock = block('Tool calls', num(toolCalls) + ' calls \u00B7 ' + fmtDur(toolMs));\n if (tools.length) {\n toolBlock.appendChild(table(['tool', 'calls', 'errors', 'time', 'avg'],\n tools.map(function (t) {\n const b = t[1];\n return [t[0], num(b.calls), b.errors ? num(b.errors) : '', fmtDur(b.ms),\n b.calls ? fmtDur(b.ms / b.calls) : '\u2014'];\n })));\n } else {\n toolBlock.appendChild(el('div', 'empty', '(none)'));\n }\n statsEl.appendChild(toolBlock);\n\n const types = Array.from(byType.entries()).sort(function (a, b) { return b[1] - a[1]; });\n const typeBlock = block('Nodes by type', num(ENTRIES.length) + ' nodes');\n typeBlock.appendChild(table(['type', 'count'],\n types.map(function (t) { return [t[0].replace(/_/g, ' '), num(t[1])]; })));\n statsEl.appendChild(typeBlock);\n}\n\n// --- views ----------------------------------------------------------------\n\n// Panes that hold a zoomable diagram, by view name. A pane laid out while it\n// was hidden has no width to fit against, so becoming visible is the moment it\n// gets a second chance.\nconst PANES = {};\n\nfunction show(view) {\n document.getElementById('graph').hidden = view !== 'graph';\n document.getElementById('agents').hidden = view !== 'agents';\n document.getElementById('memory').hidden = view !== 'memory';\n detailEl.hidden = view !== 'detail';\n statsEl.hidden = view !== 'stats';\n Array.prototype.forEach.call(document.getElementById('viewtabs').children, function (b) {\n b.classList.toggle('on', b.dataset.view === view);\n });\n // The memory graph is the one view that costs a render nobody asked for, so\n // it waits until somebody asks.\n if (view === 'memory' && !memDrawn) { memDrawn = true; drawMemory(); }\n if (PANES[view]) PANES[view].refit();\n}\nArray.prototype.forEach.call(document.getElementById('viewtabs').children, function (b) {\n b.addEventListener('click', function () { show(b.dataset.view); });\n});\n\n// --- zoom and pan ---------------------------------------------------------\n//\n// A diagram grows with what it describes, so a fixed scale is useless past a\n// dozen nodes. The canvas is moved with a CSS transform rather than scrolled:\n// that keeps zooming anchored on the pointer and costs no layout.\n//\n// Written as a factory because there are two of these \u2014 the run graph and the\n// architecture \u2014 and they must not share a scale, a pan or a drag.\n\nconst MIN_ZOOM = 0.1;\nconst MAX_ZOOM = 4;\n\nfunction panZoom(paneId) {\n const pane = document.getElementById(paneId);\n const viewportEl = pane.querySelector('.viewport');\n const canvasEl = pane.querySelector('.canvas');\n const zoomEl = pane.querySelector('.lvl');\n let zoom = 1, panX = 0, panY = 0;\n let natW = 0, natH = 0;\n let pendingFit = false;\n\n function applyView() {\n canvasEl.style.transform = 'translate(' + panX + 'px,' + panY + 'px) scale(' + zoom + ')';\n zoomEl.textContent = Math.round(zoom * 100) + '%';\n }\n\n function zoomAt(factor, cx, cy) {\n const next = Math.min(MAX_ZOOM, Math.max(MIN_ZOOM, zoom * factor));\n const ratio = next / zoom;\n // Keep the point under the cursor fixed while the scale changes.\n panX = cx - (cx - panX) * ratio;\n panY = cy - (cy - panY) * ratio;\n zoom = next;\n applyView();\n }\n\n function zoomCenter(factor) {\n const r = viewportEl.getBoundingClientRect();\n zoomAt(factor, r.width / 2, r.height / 2);\n }\n\n function fit() {\n const r = viewportEl.getBoundingClientRect();\n if (!r.width || !natW || !natH) { pendingFit = true; return; }\n pendingFit = false;\n zoom = Math.min(MAX_ZOOM, Math.max(MIN_ZOOM,\n Math.min((r.width - 32) / natW, (r.height - 32) / natH)));\n panX = (r.width - natW * zoom) / 2;\n panY = Math.max(16, (r.height - natH * zoom) / 2);\n applyView();\n }\n\n pane.querySelector('.gtools').addEventListener('click', function (ev) {\n const what = ev.target.dataset ? ev.target.dataset.zoom : null;\n if (what === 'in') zoomCenter(1.25);\n else if (what === 'out') zoomCenter(1 / 1.25);\n else if (what === 'fit') fit();\n else if (what === 'reset') { zoom = 1; panX = 16; panY = 16; applyView(); }\n });\n\n viewportEl.addEventListener('wheel', function (ev) {\n ev.preventDefault();\n const r = viewportEl.getBoundingClientRect();\n zoomAt(Math.exp(-ev.deltaY * 0.002), ev.clientX - r.left, ev.clientY - r.top);\n }, { passive: false });\n\n let dragging = false, dragMoved = false, startX = 0, startY = 0, baseX = 0, baseY = 0;\n\n viewportEl.addEventListener('pointerdown', function (ev) {\n if (ev.button !== 0) return;\n dragging = true; dragMoved = false;\n startX = ev.clientX; startY = ev.clientY; baseX = panX; baseY = panY;\n });\n viewportEl.addEventListener('pointermove', function (ev) {\n if (!dragging) return;\n const dx = ev.clientX - startX, dy = ev.clientY - startY;\n if (!dragMoved) {\n if (Math.abs(dx) + Math.abs(dy) <= 4) return;\n dragMoved = true;\n // Captured only once this is a drag: capturing on pointerdown would\n // retarget the following click to the viewport and no node would ever\n // receive it.\n viewportEl.setPointerCapture(ev.pointerId);\n viewportEl.classList.add('drag');\n }\n panX = baseX + dx; panY = baseY + dy;\n applyView();\n });\n function endDrag(ev) {\n if (!dragging) return;\n dragging = false;\n viewportEl.classList.remove('drag');\n if (viewportEl.hasPointerCapture(ev.pointerId)) viewportEl.releasePointerCapture(ev.pointerId);\n }\n viewportEl.addEventListener('pointerup', endDrag);\n viewportEl.addEventListener('pointercancel', endDrag);\n viewportEl.addEventListener('dblclick', function () { fit(); });\n window.addEventListener('resize', function () { if (pendingFit) fit(); });\n\n return {\n canvas: canvasEl,\n setNatural: function (w, h) { natW = w; natH = h; fit(); },\n refit: function () { if (pendingFit) fit(); },\n // A pan that ends on a node must not be read as a click on it.\n moved: function () { return dragMoved; }\n };\n}\n\nPANES.graph = panZoom('graph');\nPANES.agents = panZoom('agents');\nPANES.memory = panZoom('memory');\n\n// --- diagram --------------------------------------------------------------\n\nconst CLASSES = {\n llm_call: 'llm', tool_call: 'tool', tool_result: 'tool', compaction: 'comp',\n fork: 'fork', join: 'fork', final_output: 'final', handoff: 'hand'\n};\n\n// A failed call is the one thing in a trace people look for, so it is coloured\n// by outcome rather than by type \u2014 the same red the sidebar badge uses.\nfunction nodeClass(n) {\n if (n.type === 'tool_result' && n.isError) return 'err';\n return CLASSES[n.type];\n}\n\n// Diagram labels are built from node types and identifiers only, and are\n// stripped to a conservative character set: nothing a model wrote can reach\n// the Mermaid parser, let alone the SVG.\nfunction safe(text) {\n return String(text).replace(/[^\\w .:\\-\\/>+=()]/g, ' ').slice(0, 60).trim();\n}\n\nfunction shape(e, i) {\n const n = e.node;\n // The timing is ours, not the run's: digits and a unit, appended after\n // sanitizing. It stays on one line because Mermaid's strict mode drops the\n // <br/> that would break it.\n const d = took(e);\n const text = '\"' + (i + 1) + '. ' + safe(label(n))\n + ' t+' + startedAt(e) + (d ? ' \u00B7 ' + d : '') + '\"';\n if (n.type === 'fork' || n.type === 'join') return e.key + '{{' + text + '}}';\n if (n.type === 'final_output') return e.key + '([' + text + '])';\n if (n.type === 'user_input' || n.type === 'system_prompt') return e.key + '[/' + text + '/]';\n return e.key + '[' + text + ']';\n}\n\nfunction chain(level, lines) {\n let prev = null;\n level.forEach(function (e) {\n const i = ENTRIES.indexOf(e);\n lines.push(' ' + shape(e, i));\n const cls = nodeClass(e.node);\n if (cls) lines.push(' class ' + e.key + ' ' + cls + ';');\n if (e.covered) lines.push(' class ' + e.key + ' covered;');\n if (prev) lines.push(' ' + prev.key + ' --> ' + e.key);\n\n if (e.node.type === 'join' && e.children.length) {\n // A branch hangs off the fork that opened it and rejoins at the join.\n const fork = level.find(function (x) {\n return x.node.type === 'fork' && x.node.callId === e.node.callId;\n });\n e.children.forEach(function (br, bi) {\n if (!br.entries.length) return;\n const bd = took(br);\n const sg = 'sg_' + e.key + '_' + bi;\n lines.push(' subgraph ' + sg + '[\"' + safe(br.name)\n + ' t+' + startedAt(br) + (bd ? ' \u00B7 ' + bd : '')\n + (br.slowest ? ' \u00B7 slowest' : '') + '\"]');\n lines.push(' direction TB');\n chain(br.entries, lines);\n lines.push(' end');\n // The one branch the join actually waited for, lifted out of the pack.\n if (br.slowest) lines.push(' style ' + sg + ' fill:#5b6070,stroke:#a9b2c6,color:#f2f4f8;');\n if (fork) lines.push(' ' + fork.key + ' -.-> ' + br.entries[0].key);\n lines.push(' ' + br.entries[br.entries.length - 1].key + ' -.-> ' + e.key);\n });\n }\n prev = e;\n });\n}\n\nfunction diagram() {\n const lines = ['flowchart TD'];\n lines.push(' classDef llm fill:#1e3357,stroke:#3d5f9e,color:#cfe0ff;');\n lines.push(' classDef tool fill:#1e3d33,stroke:#3d7a66,color:#c8f0e2;');\n lines.push(' classDef comp fill:#40331a,stroke:#7a6535,color:#f0dfb4;');\n lines.push(' classDef fork fill:#3a2450,stroke:#6b4b90,color:#e6d3ff;');\n lines.push(' classDef final fill:#14392c,stroke:#2f7a5c,color:#c6f5e0;');\n lines.push(' classDef hand fill:#3d2a1b,stroke:#7a5535,color:#f2d9c2;');\n lines.push(' classDef err fill:#4a1f1c,stroke:#8a3a33,color:#f0776c;');\n lines.push(' classDef covered opacity:0.45,stroke-dasharray:4 3;');\n chain(ROOT, lines);\n return lines.join('\\n');\n}\n\n// Mermaid refuses a diagram past either of these (defaults 500 edges and\n// 50000 characters, which a long run passes easily) and the pane then shows\n// only its error. Both are \"secure\" options, so initialize() is the one place\n// they can be raised from. The report is a file on disk, not a live page \u2014\n// a slow render beats a refused one.\nconst MAX_EDGES = 20000;\nconst MAX_TEXT_SIZE = 5000000;\n\n// One Mermaid, two diagrams. Loading it is the only network the page does, so\n// it happens once and both panes wait on the same promise.\nlet mermaidLib = null;\nfunction mermaid() {\n if (!mermaidLib) {\n mermaidLib = import(MERMAID_URL).then(function (m) {\n m.default.initialize({\n startOnLoad: false, theme: 'dark', securityLevel: 'strict',\n maxEdges: MAX_EDGES, maxTextSize: MAX_TEXT_SIZE,\n flowchart: { htmlLabels: false }\n });\n return m.default;\n });\n }\n return mermaidLib;\n}\n\n/** Renders one diagram into a pane and wires its nodes. False when it failed. */\nasync function draw(pane, id, source, onNode) {\n let lib;\n try {\n lib = await mermaid();\n } catch (err) {\n pane.canvas.replaceChildren(el('div', 'hint pad',\n 'Mermaid could not be loaded (offline?). The timeline on the left has the same nodes.'));\n return false;\n }\n try {\n const rendered = await lib.render(id, source);\n // Mermaid produced this markup from labels we sanitized above; no payload\n // text reaches it.\n pane.canvas.innerHTML = rendered.svg;\n } catch (err) {\n pane.canvas.replaceChildren(el('pre', null, 'diagram failed: ' + err.message + '\\n\\n' + source));\n return false;\n }\n const svg = pane.canvas.querySelector('svg');\n if (svg) {\n // Mermaid sizes the SVG to fit its container; we want its natural size so\n // the transform above is the only thing deciding scale.\n const box = svg.viewBox && svg.viewBox.baseVal;\n const w = (box && box.width) || svg.getBoundingClientRect().width;\n const h = (box && box.height) || svg.getBoundingClientRect().height;\n svg.removeAttribute('width');\n svg.removeAttribute('height');\n svg.style.maxWidth = 'none';\n svg.style.width = w + 'px';\n svg.style.height = h + 'px';\n pane.setNatural(w, h);\n }\n pane.canvas.querySelectorAll('.node').forEach(onNode);\n return true;\n}\n\nasync function drawGraph() {\n const ok = await draw(PANES.graph, 'run-graph', diagram(), function (g) {\n // Mermaid ids are '<renderId>-flowchart-<ourKey>-<seq>'; only the key matters.\n const m = /-(n\\d+)-\\d+$/.exec(g.id || '');\n const key = m ? m[1] : null;\n if (!key || !BY_KEY.has(key)) return;\n g.addEventListener('click', function () { if (!PANES.graph.moved()) select(key, true); });\n });\n if (!ok) show('detail');\n}\n\n// --- architecture ---------------------------------------------------------\n//\n// The run graph answers \"what happened\". This one answers \"what was wired up\",\n// which is the question a trajectory structurally cannot: the agent nobody\n// handed off to and the tool nobody called leave no node behind. The declared\n// wiring arrives with the report when a runner was there to describe itself;\n// otherwise the run is read backwards into the same shape, which is smaller\n// but never wrong.\n\nconst SEP = '::';\n\nfunction bump(map, key, entryKey) {\n const cur = map.get(key);\n if (cur) { cur.count += 1; return; }\n map.set(key, { count: 1, key: entryKey });\n}\n\n// What this run actually exercised, keyed the same way the diagram names\n// things \u2014 so drawing \"used\" is a lookup rather than a search.\nconst USED = {\n agents: new Map(), models: new Map(), tools: new Map(),\n skills: new Map(), handoffs: new Map(), memory: new Map(), forks: new Map()\n};\n\nENTRIES.forEach(function (e) {\n const n = e.node;\n bump(USED.agents, n.agent, e.key);\n if (n.type === 'llm_call') {\n if (!USED.models.has(n.agent)) USED.models.set(n.agent, n.model);\n } else if (n.type === 'tool_call') {\n bump(USED.tools, n.agent + SEP + n.name, e.key);\n } else if (n.type === 'load_skills') {\n n.skills.forEach(function (s) { bump(USED.skills, n.agent + SEP + s.name, e.key); });\n } else if (n.type === 'handoff') {\n bump(USED.handoffs, n.from + SEP + n.to, e.key);\n } else if (n.type === 'memory_recall' || n.type === 'memory_op') {\n bump(USED.memory, n.agent, e.key);\n } else if (n.type === 'fork') {\n n.branches.forEach(function (b) { bump(USED.forks, n.agent + SEP + b.agent, e.key); });\n }\n});\n\nfunction has(list, name) {\n return list.some(function (x) { return x.name === name; });\n}\n\n/** The run read backwards into the same shape. Used when none was supplied. */\nfunction observedArchitecture() {\n const byName = new Map();\n function agentOf(name) {\n if (!byName.has(name)) {\n byName.set(name, { name: name, tools: [], handoffs: [] });\n }\n return byName.get(name);\n }\n ENTRIES.forEach(function (e) {\n const n = e.node;\n const a = agentOf(n.agent);\n if (n.type === 'llm_call') {\n if (!a.model) a.model = n.model;\n } else if (n.type === 'tool_call') {\n // Handoff tools are drawn as edges between agents, never as tool nodes.\n const handoff = n.name.indexOf('transfer_to_') === 0;\n if (!handoff && !has(a.tools, n.name)) a.tools.push({ name: n.name });\n } else if (n.type === 'load_skills') {\n if (!a.skills) a.skills = { provider: n.provider, discovery: 'index', catalog: [] };\n n.skills.forEach(function (s) {\n if (has(a.skills.catalog, s.name)) return;\n // The unlocked tools are recorded per activation, not per skill, so\n // they can only be attributed when one skill loaded on its own.\n a.skills.catalog.push({\n name: s.name, version: s.version,\n toolNames: n.skills.length === 1 ? n.toolNames : undefined\n });\n });\n } else if (n.type === 'handoff') {\n const from = agentOf(n.from);\n agentOf(n.to);\n if (from.handoffs.indexOf(n.to) < 0) from.handoffs.push(n.to);\n } else if (n.type === 'memory_recall' || n.type === 'memory_op') {\n // A run shows that an agent reached the memory, never how wide its mask\n // was: nothing it did not read leaves a trace to read the mask off.\n if (!a.memory) a.memory = { access: 'read', sees: [], writes: [] };\n if (n.type === 'memory_op' && n.op !== 'load') a.memory.access = 'read-write';\n } else if (n.type === 'fork') {\n if (!a.fork) a.fork = { agents: [] };\n n.branches.forEach(function (b) {\n agentOf(b.agent);\n if (a.fork.agents.indexOf(b.agent) < 0) a.fork.agents.push(b.agent);\n });\n }\n });\n return { source: 'observed', agents: Array.from(byName.values()) };\n}\n\nconst ARCH = DATA.architecture || observedArchitecture();\n\n// Diagram key -> the first trajectory node that exercised the thing it names,\n// or null when nothing did. Clicking is only offered for the former.\nconst ARCH_KEYS = new Map();\nlet archSeq = 0;\nfunction archKey(used) {\n const k = 'x' + archSeq++;\n ARCH_KEYS.set(k, used ? used.key : null);\n return k;\n}\n\n/** An agent with more tools than this gets a \"+N more\" node instead of a wall. */\nconst MAX_TOOLS = 12;\n\nfunction times(used) {\n return used ? ' x' + used.count : '';\n}\n\nfunction archDiagram() {\n const lines = ['flowchart LR'];\n lines.push(' classDef agent fill:#1e3357,stroke:#3d5f9e,color:#cfe0ff;');\n lines.push(' classDef start fill:#14392c,stroke:#2f7a5c,color:#c6f5e0;');\n lines.push(' classDef tool fill:#1e3d33,stroke:#3d7a66,color:#c8f0e2;');\n lines.push(' classDef skill fill:#3a2450,stroke:#6b4b90,color:#e6d3ff;');\n lines.push(' classDef mem fill:#40331a,stroke:#7a6535,color:#f0dfb4;');\n lines.push(' classDef more fill:#1b202c,stroke:#39415a,color:#8a92a6;');\n lines.push(' classDef idle opacity:0.4,stroke-dasharray:4 3;');\n\n const startAgent = (STATE.spec && STATE.spec.startAgent) || STATE.agentName;\n const selfKey = new Map();\n // Minted up front so a hand-off can name an agent declared further down.\n ARCH.agents.forEach(function (a) {\n selfKey.set(a.name, archKey(USED.agents.get(a.name)));\n });\n\n ARCH.agents.forEach(function (a) {\n const self = selfKey.get(a.name);\n const live = USED.agents.get(a.name);\n // The model on the node is the declared one, or \u2014 when the report carries\n // no wiring \u2014 whatever this run was seen using.\n const model = a.model || USED.models.get(a.name);\n lines.push(' subgraph sg_' + self + '[\"' + safe(a.name)\n + (a.description ? ' - ' + safe(a.description) : '') + '\"]');\n lines.push(' direction LR');\n lines.push(' ' + self + '[[\"' + safe(a.name)\n + (model ? ' ' + safe(model) + (a.inheritedModel ? ' (inherited)' : '') : '')\n + '\"]]');\n lines.push(' class ' + self + ' ' + (a.name === startAgent ? 'start' : 'agent') + ';');\n if (!live) lines.push(' class ' + self + ' idle;');\n\n // Skills first: a skill owns tools, so its node has to exist before the\n // tools it unlocks can point back at it.\n const skillKey = new Map();\n const catalog = (a.skills && a.skills.catalog) || [];\n catalog.forEach(function (s) {\n const used = USED.skills.get(a.name + SEP + s.name);\n const k = archKey(used);\n skillKey.set(s.name, k);\n lines.push(' ' + k + '([\"' + safe(s.name) + (s.preload ? ' (preloaded)' : '')\n + times(used) + '\"])');\n lines.push(' class ' + k + ' skill;');\n if (!used) lines.push(' class ' + k + ' idle;');\n lines.push(' ' + self + ' --- ' + k);\n });\n if (a.skills && a.skills.unresolved) {\n const k = archKey(null);\n lines.push(' ' + k + '([\"catalog unavailable: ' + safe(a.skills.provider) + '\"])');\n lines.push(' class ' + k + ' skill;');\n lines.push(' class ' + k + ' idle;');\n lines.push(' ' + self + ' --- ' + k);\n }\n\n const shown = a.tools.slice(0, MAX_TOOLS);\n shown.forEach(function (t) {\n const used = USED.tools.get(a.name + SEP + t.name);\n const k = archKey(used);\n lines.push(' ' + k + '[\"' + safe(t.name) + times(used) + '\"]');\n lines.push(' class ' + k + ' tool;');\n if (!used) lines.push(' class ' + k + ' idle;');\n // A skill-owned tool hangs off the skill that unlocks it, not off the\n // agent: that edge is the whole point of a locked tool.\n const owner = t.skill ? skillKey.get(t.skill) : null;\n if (owner) lines.push(' ' + owner + ' -.-> ' + k);\n else lines.push(' ' + self + ' --- ' + k);\n });\n if (a.tools.length > shown.length) {\n const k = archKey(null);\n lines.push(' ' + k + '[\"+' + (a.tools.length - shown.length) + ' more tools\"]');\n lines.push(' class ' + k + ' more;');\n lines.push(' ' + self + ' --- ' + k);\n }\n\n if (a.memory) {\n const used = USED.memory.get(a.name);\n const k = archKey(used);\n const sees = Array.isArray(a.memory.sees) ? a.memory.sees : [a.memory.sees];\n lines.push(' ' + k + '[(\"memory ' + (a.memory.access === 'read' ? '(ro)' : '(rw)')\n + ' sees ' + safe(sees.join(' ') || '*') + '\")]');\n lines.push(' class ' + k + ' mem;');\n if (!used) lines.push(' class ' + k + ' idle;');\n lines.push(' ' + self + ' --- ' + k);\n }\n lines.push(' end');\n // Mermaid's default subgraph is a light box, which on a dark page reads as\n // the foreground rather than as the container. An agent nobody entered is\n // outlined rather than filled, so a dead corner of the wiring is visible\n // from across the diagram.\n lines.push(' style sg_' + self + ' fill:#12151d,color:#8a92a6,stroke:'\n + (live ? '#39415a;' : '#2b3346,stroke-dasharray:5 4;'));\n });\n\n // Edges between agents live outside every subgraph, so Mermaid routes them\n // between the boxes instead of trying to keep them inside one.\n ARCH.agents.forEach(function (a) {\n const self = selfKey.get(a.name);\n a.handoffs.forEach(function (to) {\n if (!selfKey.has(to)) return;\n const used = USED.handoffs.get(a.name + SEP + to);\n lines.push(' ' + self + (used ? ' -- \"handoff' + times(used) + '\" --> ' : ' -.-> ')\n + selfKey.get(to));\n });\n ((a.fork && a.fork.agents) || []).forEach(function (to) {\n if (!selfKey.has(to) || to === a.name) return;\n const used = USED.forks.get(a.name + SEP + to);\n lines.push(' ' + self + ' == \"fork' + times(used) + '\" ==> ' + selfKey.get(to));\n });\n });\n return lines.join('\\n');\n}\n\nfunction archLegend() {\n const agents = ARCH.agents.length;\n const tools = ARCH.agents.reduce(function (n, a) { return n + a.tools.length; }, 0);\n const skills = ARCH.agents.reduce(function (n, a) {\n return n + ((a.skills && a.skills.catalog.length) || 0);\n }, 0);\n const idle = ARCH.agents.filter(function (a) { return !USED.agents.has(a.name); }).length;\n return (ARCH.source === 'declared' ? 'declared' : 'observed only')\n + ' \\u00b7 ' + agents + ' agents \\u00b7 ' + tools + ' tools \\u00b7 ' + skills + ' skills'\n + (idle ? ' \\u00b7 ' + idle + ' idle' : '')\n + ' \\u00b7 dimmed = unused \\u00b7 click to jump';\n}\n\nasync function drawArch() {\n document.getElementById('alegend').textContent = archLegend();\n if (!ARCH.agents.length) {\n PANES.agents.canvas.replaceChildren(el('div', 'hint pad', 'No agents to draw.'));\n return;\n }\n await draw(PANES.agents, 'arch-graph', archDiagram(), function (g) {\n const m = /-(x\\d+)-\\d+$/.exec(g.id || '');\n const key = m && ARCH_KEYS.get(m[1]);\n if (!key) return;\n g.addEventListener('click', function () { if (!PANES.agents.moved()) select(key, true); });\n });\n}\n\n// --- memory ---------------------------------------------------------------\n//\n// Two questions in one picture: what the run took out of the memory, and what\n// it put back. The trajectory records ids, kinds and edges but no bodies, so\n// the text comes from the graph as the report was built \u2014 which is later than\n// the run, and the panel says so where it matters: a node can have moved on a\n// revision since, or be gone from the memory entirely.\n\nconst MEM = new Map();\nconst MEM_EDGES = [];\nconst MEM_EDGE_SEEN = new Set();\n\nfunction memOf(m) {\n let x = MEM.get(m.id);\n if (!x) {\n x = { id: m.id, kind: m.kind, read: false, added: false, gone: false, full: false,\n seed: false, score: null, revision: null, where: [] };\n MEM.set(m.id, x);\n }\n return x;\n}\n\n// The same edge comes back with every recall that crossed it; drawing it once\n// is the difference between a graph and a bundle of parallel arrows.\nfunction memEdge(e) {\n const k = e.source + '|' + e.relation + '|' + e.target;\n if (MEM_EDGE_SEEN.has(k)) return;\n MEM_EDGE_SEEN.add(k);\n MEM_EDGES.push(e);\n}\n\nENTRIES.forEach(function (entry) {\n const n = entry.node;\n if (n.type !== 'memory_recall' && n.type !== 'memory_op') return;\n n.nodes.forEach(function (m) {\n const x = memOf(m);\n if (x.where.indexOf(entry.key) < 0) x.where.push(entry.key);\n if (n.type === 'memory_recall') {\n x.read = true;\n if (n.seeds.indexOf(m.id) >= 0) {\n x.seed = true;\n if (x.score === null || m.score > x.score) x.score = m.score;\n }\n return;\n }\n x.revision = m.revision;\n if (n.op === 'commit') x.added = true;\n else if (n.op === 'forget') x.gone = true;\n else x.full = true;\n });\n (n.edges || []).forEach(memEdge);\n});\n\nconst MEM_SNAP = new Map();\n((DATA.memory && DATA.memory.nodes) || []).forEach(function (n) { MEM_SNAP.set(n.id, n); });\n// The graph knows joins the run never travelled \u2014 the edge between a task it\n// read and the artifact it then wrote is exactly the one worth seeing.\n((DATA.memory && DATA.memory.edges) || []).forEach(memEdge);\n\nconst MEM_ADJ = new Map();\nfunction memLink(id, other, rel, out) {\n if (!MEM_ADJ.has(id)) MEM_ADJ.set(id, []);\n MEM_ADJ.get(id).push({ other: other, rel: rel, out: out });\n}\nMEM_EDGES.forEach(function (e) {\n memLink(e.source, e.target, e.relation, true);\n memLink(e.target, e.source, e.relation, false);\n});\n\n// --- the memory diagram ---------------------------------------------------\n\nconst MEM_MAX = 300;\nconst MEM_SHAPES = { file: ['[/', '/]'], plan: ['{{', '}}'], operation: ['([', '])'] };\nconst MEM_PAINTED = new Set(\n ['task', 'plan', 'fact', 'snippet', 'file', 'operation', 'preference']);\nconst MEM_KEY = new Map();\nconst MEM_ID = new Map();\n\nfunction shortId(id) {\n return id.length > 12 ? id.slice(0, 4) + '\\u2026' + id.slice(-4) : id;\n}\n\nfunction clipText(text, n) {\n const flat = String(text === undefined || text === null ? '' : text).replace(/\\s+/g, ' ').trim();\n return flat.length > n ? flat.slice(0, n - 1) + '...' : flat;\n}\n\n/**\n * Text as at most 'max' lines of roughly 'width' characters. Mermaid will not\n * break a label, so a node is otherwise as wide as its sentence and the graph\n * is unreadable at any zoom that fits.\n */\nfunction memWrap(text, width, max) {\n const words = String(text === undefined || text === null ? '' : text)\n .replace(/\\s+/g, ' ').trim().split(' ');\n const out = [];\n let cur = '';\n let i = 0;\n for (; i < words.length; i++) {\n const w = words[i].length > width ? words[i].slice(0, width - 1) + '...' : words[i];\n if (!w) continue;\n if (!cur) cur = w;\n else if (cur.length + 1 + w.length <= width) cur += ' ' + w;\n else if (out.length + 1 < max) { out.push(cur); cur = w; }\n else break;\n }\n if (cur) out.push(cur);\n const last = out.length - 1;\n if (i < words.length && last >= 0 && out[last].slice(-3) !== '...') out[last] += '...';\n return out;\n}\n\n// Built from a closed-vocabulary kind, an id and a clip of text put through the\n// same sanitizer the run graph uses: nothing a model wrote reaches Mermaid.\n// Shaped like the memory page's labels \u2014 what it is on the first line, what it\n// says underneath \u2014 because run together there is no telling the three apart.\nfunction memLabel(x) {\n const snap = MEM_SNAP.get(x.id);\n const head = safe(x.kind || 'node') + ' \\u00b7 ' + shortId(safe(x.id));\n // Drawing the stored text under a node the model never opened would read as\n // context it had.\n if (memSaw(x) === 'id') return [head, '(id only)'].join('<br/>');\n return [head].concat(snap ? memWrap(snap.text, 28, 3).map(safe) : []).join('<br/>');\n}\n\n// How much of the node reached the model: a recall block carries one clipped\n// line each, memory_load returns whole bodies, and what the run wrote it wrote\n// in its own words. A node it only forgot was named by id and nothing more.\nfunction memSaw(x) {\n if (x.full || x.added) return 'full';\n if (x.read) return 'summary';\n return 'id';\n}\n\nconst MEM_SAW = {\n full: 'the whole text',\n summary: 'a clipped line, in the recall block',\n id: 'the id only \\u2014 never the content'\n};\n\n// Fill says what the node IS, outline says what the run DID with it. Painting\n// the fill by role instead made the whole graph one colour: nearly every node\n// in a run was read.\nfunction memRole(x, withAdded) {\n if (x.gone) return 'gone';\n if (x.added && withAdded) return 'added';\n return x.seed ? 'seed' : '';\n}\n\n/** A node the run only wrote is not part of \"what it read\", so it waits. */\nfunction memShown(withAdded) {\n const out = [];\n MEM.forEach(function (x) {\n if (!withAdded && x.added && !x.read && !x.gone) return;\n out.push(x);\n });\n return out;\n}\n\nfunction memDiagram(shown, withAdded) {\n const lines = ['flowchart LR'];\n lines.push(' classDef task fill:#1e3357,stroke:#3d5f9e,color:#cfe0ff;');\n lines.push(' classDef plan fill:#3a2450,stroke:#6b4b90,color:#e6d3ff;');\n lines.push(' classDef fact fill:#14392c,stroke:#2f7a5c,color:#c6f5e0;');\n lines.push(' classDef snippet fill:#1e3d33,stroke:#3d7a66,color:#c8f0e2;');\n lines.push(' classDef file fill:#40331a,stroke:#7a6535,color:#f0dfb4;');\n lines.push(' classDef operation fill:#3d2a1b,stroke:#7a5535,color:#f2d9c2;');\n lines.push(' classDef preference fill:#3d1f2c,stroke:#7a3b56,color:#f5b8cd;');\n // Defined last so the outline wins over the kind's own stroke.\n lines.push(' classDef seed stroke:#6ea8fe,stroke-width:3px;');\n lines.push(' classDef added stroke:#4ec9a0,stroke-width:3px;');\n lines.push(' classDef gone stroke:#f0776c,stroke-width:2px,stroke-dasharray:4 3,opacity:0.6;');\n MEM_KEY.clear();\n MEM_ID.clear();\n shown.forEach(function (x, i) {\n const key = 'm' + i;\n MEM_KEY.set(x.id, key);\n MEM_ID.set(key, x.id);\n const shape = MEM_SHAPES[x.kind] || ['(', ')'];\n lines.push(' ' + key + shape[0] + '\"' + memLabel(x) + '\"' + shape[1]);\n // Kinds are configurable, so naming a class that was never defined would\n // fail the whole render.\n if (MEM_PAINTED.has(x.kind)) lines.push(' class ' + key + ' ' + x.kind + ';');\n const role = memRole(x, withAdded);\n if (role) lines.push(' class ' + key + ' ' + role + ';');\n });\n MEM_EDGES.forEach(function (e) {\n const a = MEM_KEY.get(e.source), b = MEM_KEY.get(e.target);\n if (a && b) lines.push(' ' + a + ' -->|' + safe(e.relation.toLowerCase()) + '| ' + b);\n });\n return lines.join('\\n');\n}\n\n// The two counts that have an outline colour in the graph wear it here too.\nfunction memLegend(drawn) {\n let read = 0, added = 0, gone = 0;\n MEM.forEach(function (x) {\n if (x.read) read++;\n if (x.added) added++;\n if (x.gone) gone++;\n });\n const dot = ' \\u00b7 ';\n const out = [el('span', null, read + ' read'), document.createTextNode(dot),\n el('span', 'ok', added + ' written'), document.createTextNode(dot),\n el('span', 'bad', gone + ' forgotten')];\n if (drawn < MEM.size) out.push(document.createTextNode(dot + drawn + ' drawn'));\n if (!DATA.memory) out.push(document.createTextNode(dot + 'no memory attached: ids only'));\n return out;\n}\n\nconst memAddedEl = document.getElementById('madded');\nconst mdetailEl = document.getElementById('mdetail');\nconst memTab = document.querySelector('#viewtabs button[data-view=\"memory\"]');\nlet memDrawn = false;\nlet memSeq = 0;\nlet memSel = null;\n\nif (MEM.size) memTab.hidden = false;\nmemAddedEl.addEventListener('change', function () { drawMemory(); });\n\nfunction memKeyOf(g) {\n const m = /-(m\\d+)-\\d+$/.exec(g.id || '');\n return m ? m[1] : null;\n}\n\nfunction memMark() {\n const key = memSel === null ? null : MEM_KEY.get(memSel);\n PANES.memory.canvas.querySelectorAll('.node').forEach(function (g) {\n g.classList.toggle('picked', Boolean(key) && memKeyOf(g) === key);\n });\n}\n\nasync function drawMemory() {\n const withAdded = memAddedEl.checked;\n const shown = memShown(withAdded).slice(0, MEM_MAX);\n const count = document.getElementById('mcount');\n count.replaceChildren.apply(count, memLegend(shown.length));\n if (!shown.length) {\n PANES.memory.canvas.replaceChildren(el('div', 'hint pad',\n 'This run neither read nor wrote memory.'));\n return;\n }\n // A fresh render id each time: the checkbox redraws this pane, and Mermaid\n // keeps the element it was given.\n await draw(PANES.memory, 'mem-graph-' + (++memSeq), memDiagram(shown, withAdded), function (g) {\n const id = MEM_ID.get(memKeyOf(g));\n if (!id) return;\n g.addEventListener('click', function () { if (!PANES.memory.moved()) memSelect(id); });\n });\n memMark();\n}\n\n// --- the memory panel -----------------------------------------------------\n\nfunction memProp(dl, key, value) {\n if (value === undefined || value === null || value === '') return;\n dl.appendChild(el('dt', null, key));\n dl.appendChild(el('dd', null, value));\n}\n\nconst MEM_EXCUSE = {\n 'too-big': 'too big to inline \\u2014 read it from the memory directory',\n binary: 'binary, so there is nothing to show',\n missing: 'the graph records this file but it is not on disk',\n unreadable: 'on disk but could not be read'\n};\n\nfunction memSelect(id) {\n memSel = id;\n mdetailEl.replaceChildren(memDetail(id));\n mdetailEl.scrollTop = 0;\n memMark();\n}\n\nfunction memDetail(id) {\n const x = MEM.get(id) || { id: id, kind: '', where: [], score: null, revision: null };\n const snap = MEM_SNAP.get(id);\n const out = document.createDocumentFragment();\n\n const h = el('div', 'dt');\n const kind = x.kind || (snap && snap.kind) || '';\n h.appendChild(el('span', 'kind ' + kind, kind || 'node'));\n if (x.read) h.appendChild(el('span', 'badge', 'read'));\n if (x.full) h.appendChild(el('span', 'badge', 'loaded'));\n if (x.added) h.appendChild(el('span', 'badge ok', 'written'));\n if (x.gone) h.appendChild(el('span', 'badge bad', 'forgotten'));\n if (snap && snap.stale) h.appendChild(el('span', 'badge', 'superseded'));\n out.appendChild(h);\n\n // The id is what you carry to 'zen memory show', so it is whole and takeable.\n const idrow = el('div', 'idrow');\n idrow.appendChild(el('code', null, id));\n const copy = el('button', null, 'copy');\n copy.addEventListener('click', function () {\n navigator.clipboard.writeText(id).then(function () {\n copy.textContent = 'copied';\n setTimeout(function () { copy.textContent = 'copy'; }, 1200);\n }, function () { copy.textContent = 'blocked'; });\n });\n idrow.appendChild(copy);\n out.appendChild(idrow);\n\n const props = el('dl', 'props');\n memProp(props, 'model saw', MEM_SAW[memSaw(x)]);\n if (x.score !== null) memProp(props, 'score', x.score.toFixed(3) + (x.seed ? ' match' : ''));\n else if (x.read) memProp(props, 'reached', 'stitched in, not matched');\n if (snap) {\n memProp(props, 'audience', snap.audience.join(', ') || '\\u2014');\n // The run's revision and the current one are the same number until\n // something wrote this node again after the run.\n memProp(props, 'revision', x.revision !== null && x.revision !== snap.revision\n ? x.revision + ' then, ' + snap.revision + ' now' : String(snap.revision));\n memProp(props, 'recalled', snap.useCount + 'x \\u00b7 last ' + snap.lastUsedAt);\n memProp(props, 'created', snap.createdAt);\n if (snap.updatedAt !== snap.createdAt) memProp(props, 'updated', snap.updatedAt);\n } else if (x.revision !== null) {\n memProp(props, 'revision', String(x.revision));\n }\n out.appendChild(props);\n\n if (snap) {\n out.appendChild(textBlock('Text', snap.text));\n if (snap.metadata) {\n out.appendChild(textBlock('Metadata', JSON.stringify(snap.metadata, null, 2)));\n }\n if (snap.file) out.appendChild(memFile(snap));\n } else {\n const s = block('Text', DATA.memory ? 'gone' : 'not attached');\n s.appendChild(el('div', 'empty', DATA.memory\n ? 'no longer in the memory graph \\u2014 the run recorded its id, kind and edges, not its text'\n : 'this report carries no memory, so only what the run itself recorded is here'));\n out.appendChild(s);\n }\n\n const links = MEM_ADJ.get(id) || [];\n const ls = block('Links', String(links.length));\n if (!links.length) {\n ls.appendChild(el('div', 'empty', 'nothing points here and it points nowhere'));\n } else {\n const ul = el('ul', 'links');\n // Outgoing first: PRODUCED read forwards is the story of the node.\n links.slice().sort(function (a, b) { return (a.out ? 0 : 1) - (b.out ? 0 : 1); })\n .forEach(function (l) {\n const other = MEM_SNAP.get(l.other);\n const li = el('li');\n li.appendChild(el('span', 'rel', (l.out ? '\\u2192 ' : '\\u2190 ') + l.rel));\n li.appendChild(el('span', 'kind ' + (other ? other.kind : ''), other ? other.kind : '?'));\n const b = el('button', 'link',\n (other && clipText(other.text, 60)) || shortId(l.other));\n b.title = l.other;\n b.addEventListener('click', function () { memSelect(l.other); });\n li.appendChild(b);\n ul.appendChild(li);\n });\n ls.appendChild(ul);\n }\n out.appendChild(ls);\n\n // The way back to the trace: which turn reached for this, and what it did.\n const ws = block('In this run', x.where.length + ' node(s)');\n const line = el('div', 'empty', '');\n x.where.forEach(function (key) {\n const hit = BY_KEY.get(key);\n if (!hit) return;\n const b = el('button', 'link', label(hit.node));\n b.addEventListener('click', function () { select(key, true); });\n line.appendChild(b);\n });\n ws.appendChild(line);\n out.appendChild(ws);\n return out;\n}\n\nfunction memFile(snap) {\n const tag = snap.file.path + ' \\u00b7 ' + snap.file.bytes + ' B';\n const src = snap.image ? imageSrc({ type: 'image', url: snap.image }) : null;\n if (src) {\n const s = block('File', tag);\n const img = el('img', 'media');\n img.src = src;\n img.alt = snap.file.path;\n img.loading = 'lazy';\n s.appendChild(img);\n return s;\n }\n if (snap.content !== undefined && snap.content !== null) {\n return textBlock('File', snap.content, tag);\n }\n const s = block('File', tag);\n s.appendChild(el('div', 'empty', MEM_EXCUSE[snap.omitted] || 'not shown'));\n return s;\n}\n\ndrawGraph().then(drawArch);\nbuildStats();\nif (ENTRIES.length) select('n0', false);\n";
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