@zeewain/3d-avatar-sdk 2.1.3 → 2.1.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -24,7 +24,7 @@
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"@element-plus/icons-vue": "^2.3.1",
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"@vueuse/core": "^13.5.0",
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"@vueuse/integrations": "^13.5.0",
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-
"@zeewain/3d-avatar-sdk": "^2.1.
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"@zeewain/3d-avatar-sdk": "^2.1.4",
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"dayjs": "^1.11.13",
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"element-plus": "^2.10.4",
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"vite-plugin-html": "^3.2.2",
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package/dist/index.d.ts
CHANGED
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@@ -1432,7 +1432,7 @@ declare class ZEEAvatarSDK {
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* SDK 版本号
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* @const {string} SDK_VERSION
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*/
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-
declare const SDK_VERSION = "2.1.
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declare const SDK_VERSION = "2.1.4";
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export { AvatarCameraType, AvatarOperationType, AvatarService, BroadcastOperationType, BroadcastService, BroadcastType, ConfigErrorCode, ERROR_CODE_MAP, ErrorCategory, NetworkErrorCode, OperationErrorCode, ResourceErrorCode, SDKError, SDK_VERSION, SystemErrorCode, UnityOperationStatus, ZEEAvatarLoader, ZEEAvatarSDK, getErrorInfo };
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export type { IAvatarAPI, IAvatarCallbackResponse, IAvatarSDKConfig, IBroadcastAPI, IBroadcastCallbacks, IBroadcastParams, IBroadcastResponse, IBroadcastServiceConfig, IUnityCallbackManager, IUnityCallbackResponse, IUnityInstance, IUnityMessageSender, IUnityServiceConfig, SDKErrorCode, TOperationType };
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package/dist/index.es5.js
CHANGED
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@@ -12565,7 +12565,7 @@ var ZEEAvatarSDKLib = (function (exports) {
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var finalConfig = __assign(__assign({}, DEFAULT_CONFIG), config);
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this.unityInstance = finalConfig.unityInstance;
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this.targetObjectName = finalConfig.targetObjectName;
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this.timeout = finalConfig.timeout;
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this.timeout = finalConfig.timeout || DEFAULT_CONFIG.timeout;
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this.maxRetries = finalConfig.maxRetries;
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this.instanceId = finalConfig.instanceId || 'default';
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this.logger = new SimpleLogger(finalConfig.enableDebugLog);
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package/dist/index.es5.umd.js
CHANGED
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@@ -12568,7 +12568,7 @@
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var finalConfig = __assign(__assign({}, DEFAULT_CONFIG), config);
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this.unityInstance = finalConfig.unityInstance;
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this.targetObjectName = finalConfig.targetObjectName;
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-
this.timeout = finalConfig.timeout;
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this.timeout = finalConfig.timeout || DEFAULT_CONFIG.timeout;
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this.maxRetries = finalConfig.maxRetries;
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this.instanceId = finalConfig.instanceId || 'default';
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this.logger = new SimpleLogger(finalConfig.enableDebugLog);
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package/dist/index.esm.js
CHANGED
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@@ -502,7 +502,7 @@ class UnityBaseService {
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const finalConfig = Object.assign(Object.assign({}, DEFAULT_CONFIG), config);
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this.unityInstance = finalConfig.unityInstance;
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this.targetObjectName = finalConfig.targetObjectName;
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this.timeout = finalConfig.timeout;
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this.timeout = finalConfig.timeout || DEFAULT_CONFIG.timeout;
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this.maxRetries = finalConfig.maxRetries;
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this.instanceId = finalConfig.instanceId || 'default';
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this.logger = new SimpleLogger(finalConfig.enableDebugLog);
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@@ -2463,7 +2463,7 @@ function compareVersionCompatibility(version1, version2) {
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* SDK 版本号
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* @const {string} SDK_VERSION
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*/
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const SDK_VERSION = '2.1.
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const SDK_VERSION = '2.1.4';
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/**
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* @fileoverview 统一的3D数字人SDK入口类
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package/dist/index.umd.cjs
CHANGED
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@@ -508,7 +508,7 @@
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const finalConfig = Object.assign(Object.assign({}, DEFAULT_CONFIG), config);
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this.unityInstance = finalConfig.unityInstance;
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this.targetObjectName = finalConfig.targetObjectName;
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this.timeout = finalConfig.timeout;
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this.timeout = finalConfig.timeout || DEFAULT_CONFIG.timeout;
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this.maxRetries = finalConfig.maxRetries;
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this.instanceId = finalConfig.instanceId || 'default';
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this.logger = new SimpleLogger(finalConfig.enableDebugLog);
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@@ -2469,7 +2469,7 @@
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* SDK 版本号
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* @const {string} SDK_VERSION
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*/
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const SDK_VERSION = '2.1.
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const SDK_VERSION = '2.1.4';
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/**
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* @fileoverview 统一的3D数字人SDK入口类
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