@zeewain/3d-avatar-sdk 1.2.4 → 2.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.es5.js CHANGED
@@ -12191,6 +12191,8 @@ var ZEEAvatarSDKLib = (function (exports) {
12191
12191
  ResourceErrorCode[ResourceErrorCode["NOT_FOUND"] = 3003] = "NOT_FOUND";
12192
12192
  /** 资源格式不支持 */
12193
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  ResourceErrorCode[ResourceErrorCode["UNSUPPORTED_FORMAT"] = 3004] = "UNSUPPORTED_FORMAT";
12194
+ /** 资源版本不兼容 */
12195
+ ResourceErrorCode[ResourceErrorCode["VERSION_INCOMPATIBLE"] = 3005] = "VERSION_INCOMPATIBLE";
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  })(exports.ResourceErrorCode || (exports.ResourceErrorCode = {}));
12195
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  /**
12196
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  * 系统错误码 (4xxx)
@@ -12283,6 +12285,9 @@ var ZEEAvatarSDKLib = (function (exports) {
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  }, _a[exports.ResourceErrorCode.UNSUPPORTED_FORMAT] = {
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  category: exports.ErrorCategory.RESOURCE,
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  message: '资源格式不支持'
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+ }, _a[exports.ResourceErrorCode.VERSION_INCOMPATIBLE] = {
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+ category: exports.ErrorCategory.RESOURCE,
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+ message: '资源版本不兼容'
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  },
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  // 系统错误
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  _a[exports.SystemErrorCode.OUT_OF_MEMORY] = {
@@ -12468,6 +12473,48 @@ var ZEEAvatarSDKLib = (function (exports) {
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  return SDKError;
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  }(Error);
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12476
+ /**
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+ * Unity服务日志级别枚举
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+ * @enum {string}
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+ * @description 定义日志记录的级别
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+ */
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+ var LogLevel;
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+ (function (LogLevel) {
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+ LogLevel["DEBUG"] = "debug";
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+ LogLevel["INFO"] = "info";
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+ LogLevel["WARN"] = "warn";
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+ LogLevel["ERROR"] = "error";
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+ })(LogLevel || (LogLevel = {}));
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+ /**
12489
+ * 简单日志记录器实现
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+ * @class SimpleLogger
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+ * @implements {ISimpleLogger}
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+ * @description 提供基础的日志记录功能
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+ */
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+ var SimpleLogger = /** @class */function () {
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+ function SimpleLogger(enableDebug) {
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+ if (enableDebug === void 0) {
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+ enableDebug = false;
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+ }
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+ this.enableDebug = enableDebug;
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+ }
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+ SimpleLogger.prototype.debug = function (message, data) {
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+ if (this.enableDebug) {
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+ console.debug("[SDK DEBUG] ".concat(message), data);
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+ }
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+ };
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+ SimpleLogger.prototype.info = function (message, data) {
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+ console.info("[SDK INFO] ".concat(message), data);
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+ };
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+ SimpleLogger.prototype.warn = function (message, data) {
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+ console.warn("[SDK WARN] ".concat(message), data);
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+ };
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+ SimpleLogger.prototype.error = function (message, error, data) {
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+ console.error("[SDK ERROR] ".concat(message), error, error instanceof SDKError ? error.code : null, data);
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+ };
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+ return SimpleLogger;
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+ }();
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+
12471
12518
  /**
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  * @fileoverview Unity服务基础类型定义
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  * @description 定义Unity服务的通用接口和类型,为所有Unity服务提供统一的基础类型
@@ -12488,18 +12535,6 @@ var ZEEAvatarSDKLib = (function (exports) {
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  /** 操作取消 */
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  UnityOperationStatus[UnityOperationStatus["CANCELLED"] = 3] = "CANCELLED";
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  })(exports.UnityOperationStatus || (exports.UnityOperationStatus = {}));
12491
- /**
12492
- * Unity服务日志级别枚举
12493
- * @enum {string}
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- * @description 定义日志记录的级别
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- */
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- exports.LogLevel = void 0;
12497
- (function (LogLevel) {
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- LogLevel["DEBUG"] = "debug";
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- LogLevel["INFO"] = "info";
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- LogLevel["WARN"] = "warn";
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- LogLevel["ERROR"] = "error";
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- })(exports.LogLevel || (exports.LogLevel = {}));
12503
12538
 
12504
12539
  /**
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  * 默认Unity服务配置
@@ -12841,35 +12876,6 @@ var ZEEAvatarSDKLib = (function (exports) {
12841
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  };
12842
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  return UnityBaseService;
12843
12878
  }();
12844
- /**
12845
- * 简单日志记录器实现
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- * @class SimpleLogger
12847
- * @implements {IUnityLogger}
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- * @description 提供基础的日志记录功能
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- */
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- var SimpleLogger = /** @class */function () {
12851
- function SimpleLogger(enableDebug) {
12852
- if (enableDebug === void 0) {
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- enableDebug = false;
12854
- }
12855
- this.enableDebug = enableDebug;
12856
- }
12857
- SimpleLogger.prototype.debug = function (message, data) {
12858
- if (this.enableDebug) {
12859
- console.debug("[Unity Debug] ".concat(message), data);
12860
- }
12861
- };
12862
- SimpleLogger.prototype.info = function (message, data) {
12863
- console.info("[Unity Info] ".concat(message), data);
12864
- };
12865
- SimpleLogger.prototype.warn = function (message, data) {
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- console.warn("[Unity Warning] ".concat(message), data);
12867
- };
12868
- SimpleLogger.prototype.error = function (message, error, data) {
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- console.error("[Unity Error] ".concat(message), error, error instanceof SDKError ? error.code : null, data);
12870
- };
12871
- return SimpleLogger;
12872
- }();
12873
12879
 
12874
12880
  /**
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  * @fileoverview Avatar API接口定义
@@ -12984,6 +12990,9 @@ var ZEEAvatarSDKLib = (function (exports) {
12984
12990
  });
12985
12991
  });
12986
12992
  };
12993
+ AvatarService.prototype.handleCallback = function (operation, code, message, data) {
12994
+ _super.prototype.handleCallback.call(this, operation, code, message, data);
12995
+ };
12987
12996
  /**
12988
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  * 播放数字人动作
12989
12998
  * @param clipCode - 动作编码
@@ -13313,6 +13322,16 @@ var ZEEAvatarSDKLib = (function (exports) {
13313
13322
  containerId: config.containerId || 'unity-container'
13314
13323
  });
13315
13324
  };
13325
+ /**
13326
+ * 更新SDK配置
13327
+ * @param config - SDK配置对象
13328
+ * @description 更新全局SDK配置
13329
+ */
13330
+ ConfigManager.prototype.updateConfig = function (config) {
13331
+ if (this.config) {
13332
+ this.config = __assign(__assign({}, this.config), config);
13333
+ }
13334
+ };
13316
13335
  /**
13317
13336
  * 获取SDK配置
13318
13337
  * @returns IAvatarSDKConfig | null SDK配置对象或null
@@ -13321,24 +13340,6 @@ var ZEEAvatarSDKLib = (function (exports) {
13321
13340
  ConfigManager.prototype.getConfig = function () {
13322
13341
  return this.config;
13323
13342
  };
13324
- /**
13325
- * 获取认证token
13326
- * @returns string 认证token
13327
- * @description 获取当前配置的认证token
13328
- */
13329
- ConfigManager.prototype.getToken = function () {
13330
- var _a;
13331
- return ((_a = this.config) === null || _a === void 0 ? void 0 : _a.token) || '';
13332
- };
13333
- /**
13334
- * 获取环境类型
13335
- * @returns string 环境类型
13336
- * @description 获取当前配置的环境类型
13337
- */
13338
- ConfigManager.prototype.getEnv = function () {
13339
- var _a;
13340
- return ((_a = this.config) === null || _a === void 0 ? void 0 : _a.env) || 'prod';
13341
- };
13342
13343
  /**
13343
13344
  * 获取API基础URL
13344
13345
  * @param withApiModule 是否包含模块路径
@@ -13356,15 +13357,6 @@ var ZEEAvatarSDKLib = (function (exports) {
13356
13357
  }
13357
13358
  return ((_d = getEnvConfig(((_c = this.config) === null || _c === void 0 ? void 0 : _c.env) || 'prod', withApiModule)) === null || _d === void 0 ? void 0 : _d.apiBaseUrl) || '';
13358
13359
  };
13359
- /**
13360
- * 获取自定义API URL
13361
- * @returns string | undefined 自定义API URL
13362
- * @description 获取自定义API URL配置
13363
- */
13364
- ConfigManager.prototype.getCustomApiUrl = function () {
13365
- var _a;
13366
- return (_a = this.config) === null || _a === void 0 ? void 0 : _a.apiUrl;
13367
- };
13368
13360
  /**
13369
13361
  * 重置配置
13370
13362
  * @description 清空当前配置
@@ -13816,14 +13808,14 @@ var ZEEAvatarSDKLib = (function (exports) {
13816
13808
  _this.taskSequence = 0;
13817
13809
  /** 当前发送任务的序号 */
13818
13810
  _this.currentSendingSequence = 0;
13819
- /** 是否正在生成音频 */
13820
- _this.isGeneratingAudio = false;
13811
+ /** 是否正在播报音频 */
13812
+ _this.isBroadcastingAudio = false;
13821
13813
  /** 是否已经收到音频 */
13822
13814
  _this.hasReceivedAudio = false;
13823
13815
  /** 队列处理定时器 */
13824
13816
  _this.queueProcessTimer = null;
13825
- /** 主请求控制器(兼容性保留) */
13826
- _this.activeController = null;
13817
+ /** 播报完成次数 */
13818
+ _this.broadcastCompletedCount = 0;
13827
13819
  _this.callbacks = config.callbacks || {};
13828
13820
  _this.logger.info('Broadcast service initialized', {
13829
13821
  config: config
@@ -13840,7 +13832,7 @@ var ZEEAvatarSDKLib = (function (exports) {
13840
13832
  * @override
13841
13833
  */
13842
13834
  BroadcastService.prototype.handleCallback = function (operation, code, message, data) {
13843
- var _a, _b, _c, _d, _e, _f, _g, _h;
13835
+ var _a, _b, _c, _d, _e, _f, _g, _h, _j;
13844
13836
  // 提取 isBroadcastCompleted 参数
13845
13837
  var isBroadcastCompleted = JSON.parse(data || '{}').isBroadcastCompleted;
13846
13838
  // 先调用基类处理逻辑
@@ -13850,19 +13842,31 @@ var ZEEAvatarSDKLib = (function (exports) {
13850
13842
  switch (operation) {
13851
13843
  case exports.BroadcastOperationType.START_BROADCAST:
13852
13844
  if (isBroadcastCompleted) {
13853
- (_b = (_a = this.callbacks).onFinish) === null || _b === void 0 ? void 0 : _b.call(_a);
13845
+ this.broadcastCompletedCount++;
13846
+ var status_1 = this.getStatus();
13847
+ if (((_a = status_1.queueInfo) === null || _a === void 0 ? void 0 : _a.completedTasks) === this.broadcastCompletedCount) {
13848
+ // 重置状态、计数
13849
+ this.isBroadcastingAudio = false;
13850
+ this.hasReceivedAudio = false;
13851
+ this.currentSendingSequence = 0;
13852
+ // 清理已完成的任务
13853
+ this.cleanupCompletedTasks();
13854
+ this.logger.warn('Broadcast all completed');
13855
+ }
13856
+ // this.logger.warn('AAAAAA', { status: this.getStatus(), broadcastCompletedCount: this.broadcastCompletedCount });
13857
+ (_c = (_b = this.callbacks).onFinish) === null || _c === void 0 ? void 0 : _c.call(_b);
13854
13858
  }
13855
13859
  break;
13856
13860
  case exports.BroadcastOperationType.PAUSE_BROADCAST:
13857
- (_d = (_c = this.callbacks).onPause) === null || _d === void 0 ? void 0 : _d.call(_c);
13861
+ (_e = (_d = this.callbacks).onPause) === null || _e === void 0 ? void 0 : _e.call(_d);
13858
13862
  this.logger.debug('Broadcast paused callback triggered');
13859
13863
  break;
13860
13864
  case exports.BroadcastOperationType.RESUME_BROADCAST:
13861
- (_f = (_e = this.callbacks).onResume) === null || _f === void 0 ? void 0 : _f.call(_e);
13865
+ (_g = (_f = this.callbacks).onResume) === null || _g === void 0 ? void 0 : _g.call(_f);
13862
13866
  this.logger.debug('Broadcast resumed callback triggered');
13863
13867
  break;
13864
13868
  case exports.BroadcastOperationType.STOP_BROADCAST:
13865
- (_h = (_g = this.callbacks).onStop) === null || _h === void 0 ? void 0 : _h.call(_g);
13869
+ (_j = (_h = this.callbacks).onStop) === null || _j === void 0 ? void 0 : _j.call(_h);
13866
13870
  this.logger.debug('Broadcast stopped callback triggered');
13867
13871
  break;
13868
13872
  }
@@ -13933,7 +13937,7 @@ var ZEEAvatarSDKLib = (function (exports) {
13933
13937
  });
13934
13938
  // 触发开始回调
13935
13939
  (_b = (_a = this.callbacks).onStart) === null || _b === void 0 ? void 0 : _b.call(_a);
13936
- this.isGeneratingAudio = true;
13940
+ this.isBroadcastingAudio = true;
13937
13941
  _c.label = 2;
13938
13942
  case 2:
13939
13943
  task = this.createBroadcastTask(params);
@@ -14041,8 +14045,9 @@ var ZEEAvatarSDKLib = (function (exports) {
14041
14045
  // 取消所有队列中的任务
14042
14046
  this.cancelAllTasks();
14043
14047
  // 重置状态
14044
- this.isGeneratingAudio = false;
14048
+ this.isBroadcastingAudio = false;
14045
14049
  this.hasReceivedAudio = false;
14050
+ this.broadcastCompletedCount = 0;
14046
14051
  _a.label = 1;
14047
14052
  case 1:
14048
14053
  _a.trys.push([1, 3,, 4]);
@@ -14076,27 +14081,32 @@ var ZEEAvatarSDKLib = (function (exports) {
14076
14081
  * @description 获取当前播报服务的状态信息,包括队列状态
14077
14082
  */
14078
14083
  BroadcastService.prototype.getStatus = function () {
14084
+ var completedTasks = this.taskQueue.filter(function (t) {
14085
+ return t.status === BroadcastTaskStatus.COMPLETED;
14086
+ }).length;
14087
+ var requestingTasks = this.taskQueue.filter(function (t) {
14088
+ return t.status === BroadcastTaskStatus.REQUESTING;
14089
+ }).length;
14090
+ var failedTasks = this.taskQueue.filter(function (t) {
14091
+ return t.status === BroadcastTaskStatus.FAILED;
14092
+ }).length;
14093
+ var totalPendingResponses = this.taskQueue.reduce(function (sum, t) {
14094
+ return sum + t.pendingResponses.length;
14095
+ }, 0);
14096
+ var currentSendingSequence = this.currentSendingSequence;
14097
+ var isGeneratingAudio = completedTasks + failedTasks !== this.taskQueue.length;
14079
14098
  return {
14080
- isActive: this.taskQueue.length > 0 || this.isGeneratingAudio,
14081
- isGeneratingAudio: this.isGeneratingAudio,
14099
+ isActive: this.isBroadcastingAudio || isGeneratingAudio,
14100
+ // 是否正在播报音频或正在生成音频
14101
+ isGeneratingAudio: isGeneratingAudio,
14082
14102
  hasReceivedAudio: this.hasReceivedAudio,
14083
- pendingCallbacks: this.getPendingCallbackCount(),
14084
- hasController: this.activeController !== null,
14085
14103
  queueInfo: {
14086
14104
  totalTasks: this.taskQueue.length,
14087
- requestingTasks: this.taskQueue.filter(function (t) {
14088
- return t.status === BroadcastTaskStatus.REQUESTING;
14089
- }).length,
14090
- completedTasks: this.taskQueue.filter(function (t) {
14091
- return t.status === BroadcastTaskStatus.COMPLETED;
14092
- }).length,
14093
- failedTasks: this.taskQueue.filter(function (t) {
14094
- return t.status === BroadcastTaskStatus.FAILED;
14095
- }).length,
14096
- totalPendingResponses: this.taskQueue.reduce(function (sum, t) {
14097
- return sum + t.pendingResponses.length;
14098
- }, 0),
14099
- currentSendingSequence: this.currentSendingSequence
14105
+ requestingTasks: requestingTasks,
14106
+ completedTasks: completedTasks,
14107
+ failedTasks: failedTasks,
14108
+ totalPendingResponses: totalPendingResponses,
14109
+ currentSendingSequence: currentSendingSequence
14100
14110
  }
14101
14111
  };
14102
14112
  };
@@ -14106,10 +14116,7 @@ var ZEEAvatarSDKLib = (function (exports) {
14106
14116
  */
14107
14117
  BroadcastService.prototype.destroy = function () {
14108
14118
  // 清理队列处理定时器
14109
- if (this.queueProcessTimer) {
14110
- clearInterval(this.queueProcessTimer);
14111
- this.queueProcessTimer = null;
14112
- }
14119
+ this.clearQueueProcessTimer();
14113
14120
  // 取消所有任务
14114
14121
  this.cancelAllTasks();
14115
14122
  // 调用基类销毁方法
@@ -14187,12 +14194,12 @@ var ZEEAvatarSDKLib = (function (exports) {
14187
14194
  if (nextTask) {
14188
14195
  this.sendNextResponse(nextTask);
14189
14196
  }
14190
- // 清理已完成的任务
14191
- this.cleanupCompletedTasks();
14192
- // 如果队列为空,停止定时器
14193
- if (this.taskQueue.length === 0 && this.queueProcessTimer) {
14194
- clearInterval(this.queueProcessTimer);
14195
- this.queueProcessTimer = null;
14197
+ // 如果队列中没有剩余任务,则停止定时器
14198
+ var remainingTasks = this.taskQueue.filter(function (task) {
14199
+ return task.status !== BroadcastTaskStatus.COMPLETED && task.status !== BroadcastTaskStatus.FAILED && task.status !== BroadcastTaskStatus.CANCELLED;
14200
+ });
14201
+ if (remainingTasks.length === 0) {
14202
+ this.clearQueueProcessTimer();
14196
14203
  }
14197
14204
  };
14198
14205
  /**
@@ -14205,7 +14212,8 @@ var ZEEAvatarSDKLib = (function (exports) {
14205
14212
  return __awaiter(this, void 0, void 0, function () {
14206
14213
  var apiUrl, requestBody;
14207
14214
  var _this = this;
14208
- return __generator(this, function (_a) {
14215
+ var _a;
14216
+ return __generator(this, function (_b) {
14209
14217
  task.status = BroadcastTaskStatus.REQUESTING;
14210
14218
  this.logger.debug('Starting task request', {
14211
14219
  taskId: task.id
@@ -14216,7 +14224,8 @@ var ZEEAvatarSDKLib = (function (exports) {
14216
14224
  humanCode: task.params.humanCode,
14217
14225
  speed: task.params.speed,
14218
14226
  volume: task.params.volume >= 0 ? task.params.volume * 100 : undefined,
14219
- isSubtitle: task.params.isSubtitle
14227
+ isSubtitle: task.params.isSubtitle,
14228
+ audioDrivenVersion: ConfigManager.getInstance().getConfig().audioDrivenVersion
14220
14229
  };
14221
14230
  // 根据播报类型设置特定参数
14222
14231
  if (task.params.type === exports.BroadcastType.TEXT) {
@@ -14231,7 +14240,7 @@ var ZEEAvatarSDKLib = (function (exports) {
14231
14240
  method: 'POST',
14232
14241
  headers: {
14233
14242
  'Content-Type': 'application/json',
14234
- 'x_auth_token': ConfigManager.getInstance().getToken()
14243
+ 'x_auth_token': ((_a = ConfigManager.getInstance().getConfig()) === null || _a === void 0 ? void 0 : _a.token) || ''
14235
14244
  },
14236
14245
  body: JSON.stringify(requestBody),
14237
14246
  signal: task.controller.signal,
@@ -14271,6 +14280,7 @@ var ZEEAvatarSDKLib = (function (exports) {
14271
14280
  }
14272
14281
  // 处理音频数据
14273
14282
  if (response.data) {
14283
+ this.hasReceivedAudio = true;
14274
14284
  // 自定义音频播报时,如果服务器未返回音频URL,使用传入的audioUrl
14275
14285
  if (task.params.type === exports.BroadcastType.AUDIO && task.params.audioUrl && !response.data.voiceUrl) {
14276
14286
  response.data.voiceUrl = task.params.audioUrl;
@@ -14423,7 +14433,6 @@ var ZEEAvatarSDKLib = (function (exports) {
14423
14433
  * @private
14424
14434
  */
14425
14435
  BroadcastService.prototype.getBroadcastApiPath = function (type) {
14426
- ConfigManager.getInstance().getEnv();
14427
14436
  switch (type) {
14428
14437
  case exports.BroadcastType.TEXT:
14429
14438
  return '/aiep-openapi/avatar-interaction/v1/broadcast/text';
@@ -14460,11 +14469,6 @@ var ZEEAvatarSDKLib = (function (exports) {
14460
14469
  BroadcastService.prototype.handleError = function (error) {
14461
14470
  var _a, _b;
14462
14471
  this.logger.error('Broadcast error occurred', error);
14463
- // 清理控制器
14464
- if (this.activeController) {
14465
- this.activeController.abort();
14466
- this.activeController = null;
14467
- }
14468
14472
  // 触发错误回调
14469
14473
  (_b = (_a = this.callbacks).onError) === null || _b === void 0 ? void 0 : _b.call(_a, error);
14470
14474
  };
@@ -14493,6 +14497,17 @@ var ZEEAvatarSDKLib = (function (exports) {
14493
14497
  break;
14494
14498
  }
14495
14499
  };
14500
+ /**
14501
+ * 清理队列处理定时器
14502
+ * @description 清理队列处理定时器
14503
+ * @private
14504
+ */
14505
+ BroadcastService.prototype.clearQueueProcessTimer = function () {
14506
+ if (this.queueProcessTimer) {
14507
+ clearInterval(this.queueProcessTimer);
14508
+ this.queueProcessTimer = null;
14509
+ }
14510
+ };
14496
14511
  return BroadcastService;
14497
14512
  }(UnityBaseService);
14498
14513
 
@@ -14511,13 +14526,11 @@ var ZEEAvatarSDKLib = (function (exports) {
14511
14526
  * @param config - Unity配置对象
14512
14527
  * @description 初始化数字人加载器,创建Unity加载器实例
14513
14528
  */
14514
- function ZEEAvatarLoader(config) {
14529
+ function ZEEAvatarLoader() {
14515
14530
  /** Avatar API实例 */
14516
14531
  this.apiService = null;
14517
14532
  /** Unity实例 */
14518
14533
  this.unityInstance = null;
14519
- // 同时设置到配置管理器中
14520
- ConfigManager.getInstance().setConfig(config);
14521
14534
  this.loader = new UnityLoader();
14522
14535
  }
14523
14536
  /**
@@ -14631,14 +14644,22 @@ var ZEEAvatarSDKLib = (function (exports) {
14631
14644
  * @protected
14632
14645
  */
14633
14646
  ZEEAvatarLoader.prototype.initGlobalConfig = function () {
14634
- var params = {
14635
- token: ConfigManager.getInstance().getToken(),
14647
+ var config = ConfigManager.getInstance().getConfig();
14648
+ var globalParams = {
14649
+ token: config === null || config === void 0 ? void 0 : config.token,
14636
14650
  apiBaseUrl: ConfigManager.getInstance().getApiBaseUrl(false),
14637
- idleMotionList: ConfigManager.getInstance().getConfig().idleMotionList,
14638
- assetsUrl: ConfigManager.getInstance().getConfig().assetsUrl
14651
+ idleMotionList: config === null || config === void 0 ? void 0 : config.idleMotionList
14652
+ // 純AB包方案在SDK 2.1.0 中已弃用
14653
+ // assetsUrl: config?.assetsUrl
14654
+ };
14655
+ var assetModuleParams = {
14656
+ isZip: true,
14657
+ assetBundlePath: config === null || config === void 0 ? void 0 : config.assetsUrl
14639
14658
  };
14640
- console.warn('[ Send Unity message ]: AvatarSDK.InitializeConfig', params);
14641
- this.unityInstance.SendMessage('AvatarSDK', 'InitializeConfig', JSON.stringify(params));
14659
+ this.unityInstance.SendMessage('AvatarSDK', 'InitializeConfig', JSON.stringify(globalParams));
14660
+ this.unityInstance.SendMessage('AvatarSDK', 'InitAssetBundleModule', JSON.stringify(assetModuleParams));
14661
+ console.warn('[ Send Unity message ]: AvatarSDK.InitializeConfig', globalParams);
14662
+ console.warn('[ Send Unity message ]: AvatarSDK.InitAssetBundleModule', assetModuleParams);
14642
14663
  };
14643
14664
  return ZEEAvatarLoader;
14644
14665
  }();