@zakkster/lite-tools 2.0.9 → 2.0.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/LiteEngine.d.ts CHANGED
@@ -96,7 +96,7 @@ export {PointerTracker} from 'lite-pointer-tracker';
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  // Animation primitives
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  export { easeInQuad, easeOutQuad, easeInOutQuad, easeInCubic, easeOutCubic, easeInOutCubic, easeInQuart, easeOutQuart, easeInOutQuart, easeInQuint, easeOutQuint, easeInOutQuint, easeInSine, easeOutSine, easeInOutSine, easeInExpo, easeOutExpo, easeInOutExpo, easeInCirc, easeOutCirc, easeInOutCirc, easeInBack, easeOutBack, easeInOutBack, easeInElastic, easeOutElastic, easeInOutElastic, easeInBounce, easeOutBounce, easeInOutBounce, linear } from '@zakkster/lite-ease';
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- export { Tween } from '@zakkster/lite-tween';
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+ export { TweenManager } from '@zakkster/lite-tween';
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  export { SpringStandalone, SpringPool } from '@zakkster/lite-spring';
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  export { Gradient } from '@zakkster/lite-gradient';
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  export { seedNoise, simplex2, simplex3, fbm2, fbm3, curl2 } from '@zakkster/lite-noise';
@@ -113,7 +113,7 @@ export { Seek, Flee, Wander, Arrive, Pursuit, Evade, PathFollow, Separation, Ali
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  export { BitmapFont } from '@zakkster/lite-bmfont';
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  export { InputPoller } from '@zakkster/lite-gamepad';
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  export { CinematicCamera } from '@zakkster/lite-camera';
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- export { SpatialHash } from '@zakkster/lite-spatial';
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+ export { SpatialGrid } from '@zakkster/lite-spatial';
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  export { testPolygonPolygon, translatePoly, rotatePoly } from '@zakkster/lite-sat';
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  export { Pathfinder } from '@zakkster/lite-path';
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  export { ShadowCaster } from '@zakkster/lite-shadow';
@@ -147,7 +147,7 @@ import type {FPSMeter} from 'lite-fps-meter';
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  import type {PointerTracker} from 'lite-pointer-tracker';
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  import type {BitmapFont} from '@zakkster/lite-bmfont';
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  import type {CinematicCamera} from '@zakkster/lite-camera';
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- import type {SpatialHash} from '@zakkster/lite-spatial';
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+ import type {SpatialGrid} from '@zakkster/lite-spatial';
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  import type {EmberEngine} from '@zakkster/lite-embers';
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  import type {SmokeEngine} from '@zakkster/lite-smoke';
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  import type {RainEngine} from '@zakkster/lite-rain';
@@ -338,7 +338,7 @@ export interface DungeonGeneratorResult extends Destroyable {
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  grid: Uint8Array;
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  width: number;
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  height: number;
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- spatial: SpatialHash;
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+ spatial: SpatialGrid;
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  isWalkable(x: number, y: number): boolean;
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  findPath(sx: number, sy: number, ex: number, ey: number): Array<{ x: number; y: number }> | null;
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  renderToCanvas(ctx: CanvasRenderingContext2D, tileSize?: number): void;
package/LiteEngine.js CHANGED
@@ -95,7 +95,7 @@ export {
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  easeInOutBounce,
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  linear
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  } from '@zakkster/lite-ease';
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- export {Tween} from '@zakkster/lite-tween';
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+ export {TweenManager} from '@zakkster/lite-tween';
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  export {SpringStandalone, SpringPool} from '@zakkster/lite-spring';
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  export {Gradient} from '@zakkster/lite-gradient';
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  export {seedNoise, simplex2, simplex3, fbm2, fbm3, curl2} from '@zakkster/lite-noise';
@@ -114,7 +114,7 @@ export {
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  export {BitmapFont} from '@zakkster/lite-bmfont';
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  export {InputPoller} from '@zakkster/lite-gamepad';
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  export {CinematicCamera} from '@zakkster/lite-camera';
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- export {SpatialHash} from '@zakkster/lite-spatial';
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+ export {SpatialGrid} from '@zakkster/lite-spatial';
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  export {testPolygonPolygon, translatePoly, rotatePoly} from '@zakkster/lite-sat';
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  export {Pathfinder} from '@zakkster/lite-path';
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  export {ShadowCaster} from '@zakkster/lite-shadow';
@@ -160,7 +160,7 @@ import {PointerTracker} from 'lite-pointer-tracker';
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  // v2.0 internal imports for new recipes
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  import {easeOutCubic, easeOutElastic, easeInOutCubic, easeOutBounce, easeOutBack} from '@zakkster/lite-ease';
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- import {Tween} from '@zakkster/lite-tween';
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+ import {TweenManager} from '@zakkster/lite-tween';
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  import {SpringPool} from '@zakkster/lite-spring';
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  import {Gradient} from '@zakkster/lite-gradient';
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  import {seedNoise, fbm2} from '@zakkster/lite-noise';
@@ -173,7 +173,7 @@ import {Flock, Wander, Separation, Alignment, Cohesion} from '@zakkster/lite-ste
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  import {BitmapFont} from '@zakkster/lite-bmfont';
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  import {InputPoller} from '@zakkster/lite-gamepad';
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  import {CinematicCamera} from '@zakkster/lite-camera';
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- import {SpatialHash} from '@zakkster/lite-spatial';
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+ import {SpatialGrid} from '@zakkster/lite-spatial';
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  import {Pathfinder} from '@zakkster/lite-path';
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  import {WFC} from '@zakkster/lite-wfc';
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  import {AudioPool} from '@zakkster/lite-audio-pool';
@@ -1069,7 +1069,7 @@ export const Recipes = {
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  const {width = 32, height = 32, seed = Date.now()} = options;
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  const rng = new Random(seed);
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  const grid = new Uint8Array(width * height); // 0=wall, 1=floor
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- const spatial = new SpatialHash(width * 4, height * 4, 32);
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+ const spatial = new SpatialGrid(width * 4, height * 4, 32);
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  // Simple noise-based dungeon
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  for (let y = 0; y < height; y++) {
@@ -1195,7 +1195,7 @@ export const Recipes = {
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  const ctx = canvas.getContext('2d');
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  const rng = new Random(seed);
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  const w = canvas.width, h = canvas.height;
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- const spatial = new SpatialHash(w, h, 64);
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+ const spatial = new SpatialGrid(w, h, 64);
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  const agents = [];
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  for (let i = 0; i < count; i++) {
package/README.md CHANGED
@@ -467,7 +467,7 @@ dungeon.spatial.insert(enemy, enemy.x, enemy.y, 8, 8);
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  const nearby = dungeon.spatial.query(player.x - 64, player.y - 64, 128, 128);
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  ```
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- **Composes:** `Random` + `SpatialHash` + `Pathfinder`
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+ **Composes:** `Random` + `SpatialGrid` + `Pathfinder`
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  </details>
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@@ -538,7 +538,7 @@ boids.agents.forEach(a => {
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  });
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  ```
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- **Composes:** `SpatialHash` (O(1) neighbor lookup) + separation/alignment/cohesion forces + `Random`
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+ **Composes:** `SpatialGrid` (O(1) neighbor lookup) + separation/alignment/cohesion forces + `Random`
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  </details>
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package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "@zakkster/lite-tools",
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  "author": "Zahary Shinikchiev <shinikchiev@yahoo.com>",
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- "version": "2.0.9",
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+ "version": "2.0.11",
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  "sideEffects": false,
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  "description": "The standard library for high-performance web presentation — 45+ micro-libraries, 24 recipes, zero-GC, deterministic, tree-shakeable.",
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  "type": "module",