@zakkster/lite-physics 1.0.0

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package/Physics.d.ts ADDED
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+ export interface SpringStyleInstance { set(target: number): void; snap(value: number): void; readonly value: number; readonly settled: boolean; destroy(): void; }
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+ export function springStyle(element: HTMLElement | string, property: string, options?: { stiffness?: number; damping?: number; initialValue?: number; min?: number; max?: number; unit?: string; template?: (value: number) => string }): SpringStyleInstance;
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+ export interface SpringCardInstance { nudgeTo(x: number, y: number): void; snapTo(x: number, y: number): void; destroy(): void; }
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+ export function springCard(element: HTMLElement | string, options?: { stiffness?: number; damping?: number; strength?: number }): SpringCardInstance;
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+ export interface DraggableCardInstance { destroy(): void; }
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+ export function draggableSpringCard(element: HTMLElement | string, options?: { stiffness?: number; damping?: number; rotationFactor?: number; onRelease?: (info: { x: number; y: number; vx: number; vy: number }) => void }): DraggableCardInstance;
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+ export interface SwipeCardInstance { readonly swiped: boolean; destroy(): void; }
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+ export function swipeCard(element: HTMLElement | string, options?: { stiffness?: number; damping?: number; swipeThreshold?: number; velocityThreshold?: number; escapeDistance?: number; rotationFactor?: number; onSwipeLeft?: (el: HTMLElement) => void; onSwipeRight?: (el: HTMLElement) => void; removeOnSwipe?: boolean }): SwipeCardInstance;
package/Physics.js ADDED
@@ -0,0 +1,546 @@
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+ /**
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+ * @zakkster/lite-physics — Spring-Based DOM Animation
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+ *
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+ * The "Apple-like fluid physics" library. Provides spring-animated CSS
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+ * properties, magnetic hover cards, draggable cards with velocity handoff,
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+ * and Tinder-style swipe cards.
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+ *
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+ * Zero rAF spam: all springs share a single Ticker.
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+ * Zero external deps: composes lite-ui (Spring), lite-ticker, lite-pointer-tracker, lite-lerp.
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+ *
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+ * Depends on:
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+ * @zakkster/lite-ui (Spring class)
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+ * lite-ticker (shared RAF loop)
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+ * lite-pointer-tracker (unified pointer input)
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+ * @zakkster/lite-lerp (clamp)
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+ */
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+
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+ import { Spring } from '@zakkster/lite-ui';
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+ import { Ticker } from '@zakkster/lite-ticker';
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+ import { PointerTracker } from 'lite-pointer-tracker';
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+ import { clamp } from '@zakkster/lite-lerp';
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+
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+
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+ // ─────────────────────────────────────────────────────────
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+ // SHARED TICKER (ref-counted, same pattern as lite-timeline)
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+ // ─────────────────────────────────────────────────────────
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+
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+ let _sharedTicker = null;
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+ let _sharedRefs = 0;
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+
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+ function acquireTicker() {
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+ if (!_sharedTicker) {
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+ _sharedTicker = new Ticker();
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+ _sharedTicker.start();
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+ }
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+ _sharedRefs++;
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+ return _sharedTicker;
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+ }
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+
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+ function releaseTicker() {
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+ _sharedRefs--;
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+ if (_sharedRefs <= 0 && _sharedTicker) {
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+ _sharedTicker.destroy();
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+ _sharedTicker = null;
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+ _sharedRefs = 0;
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+ }
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+ }
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+
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+
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+ // ─────────────────────────────────────────────────────────
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+ // VELOCITY TRACKER
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+ // Computes drag deltas and release velocity from raw
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+ // PointerEvents. Stores last 5 positions over 80ms.
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+ // PointerTracker gives us raw events — we do the math.
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+ // ─────────────────────────────────────────────────────────
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+
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+ function createVelocityTracker() {
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+ let startX = 0, startY = 0;
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+ let lastX = 0, lastY = 0;
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+ const history = []; // { x, y, time } — last 5 samples
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+ const MAX_HISTORY = 5;
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+ const MAX_AGE = 80; // ms — only use recent samples
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+
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+ return {
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+ start(e) {
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+ startX = e.clientX;
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+ startY = e.clientY;
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+ lastX = startX;
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+ lastY = startY;
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+ history.length = 0;
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+ history.push({ x: startX, y: startY, time: performance.now() });
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+ },
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+
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+ move(e) {
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+ lastX = e.clientX;
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+ lastY = e.clientY;
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+ history.push({ x: lastX, y: lastY, time: performance.now() });
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+ if (history.length > MAX_HISTORY) history.shift();
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+ },
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+
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+ /** Drag distance from start point. */
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+ get dragX() { return lastX - startX; },
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+ get dragY() { return lastY - startY; },
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+
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+ /** Release velocity in px/s, computed from recent position history. */
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+ computeVelocity() {
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+ const now = performance.now();
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+ // Find the oldest sample within MAX_AGE
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+ let oldest = null;
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+ for (let i = 0; i < history.length; i++) {
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+ if (now - history[i].time < MAX_AGE) {
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+ oldest = history[i];
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+ break;
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+ }
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+ }
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+ if (!oldest || history.length < 2) return { vx: 0, vy: 0 };
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+
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+ const newest = history[history.length - 1];
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+ const dt = (newest.time - oldest.time) / 1000; // seconds
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+ if (dt < 0.001) return { vx: 0, vy: 0 };
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+
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+ return {
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+ vx: (newest.x - oldest.x) / dt,
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+ vy: (newest.y - oldest.y) / dt,
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+ };
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+ },
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+ };
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+ }
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+
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+
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+ // ─────────────────────────────────────────────────────────
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+ // DOM HELPERS
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+ // ─────────────────────────────────────────────────────────
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+
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+ function resolveEl(selectorOrEl, name) {
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+ if (!selectorOrEl) return null;
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+ const el = typeof selectorOrEl === 'string' ? document.querySelector(selectorOrEl) : selectorOrEl;
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+ if (!el) console.warn(`@zakkster/lite-physics [${name}]: element not found`);
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+ return el;
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+ }
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+
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+ const NOOP = Object.freeze({ set() {}, snap() {}, destroy() {} });
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+
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+
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+ // ═══════════════════════════════════════════════════════════
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+ // springStyle — Animate a single CSS property with spring physics
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+ // ═══════════════════════════════════════════════════════════
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+
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+ /**
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+ * Animate a CSS property with spring physics.
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+ *
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+ * @param {HTMLElement|string} element
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+ * @param {string} property CSS property name (e.g. 'opacity', 'transform')
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+ * @param {Object} [options]
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+ * @param {number} [options.stiffness=170]
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+ * @param {number} [options.damping=26]
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+ * @param {number} [options.initialValue=0]
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+ * @param {number} [options.min=-Infinity]
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+ * @param {number} [options.max=Infinity]
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+ * @param {string} [options.unit=''] CSS unit suffix (e.g. 'px', 'deg', '%', '')
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+ * @param {Function} [options.template] Custom template: (value) => CSS string.
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+ * Overrides unit. E.g. v => `scale(${v})`
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+ */
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+ export function springStyle(element, property, {
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+ stiffness = 170,
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+ damping = 26,
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+ initialValue = 0,
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+ min = -Infinity,
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+ max = Infinity,
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+ unit = '',
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+ template,
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+ } = {}) {
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+ const el = resolveEl(element, 'springStyle');
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+ if (!el) return NOOP;
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+
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+ const spring = new Spring(initialValue, { stiffness, damping });
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+ const ticker = acquireTicker();
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+ let isAnimating = false;
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+ let removeFn = null;
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+
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+ const update = (dt) => {
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+ const val = clamp(spring.update(dt / 1000), min, max);
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+
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+ if (template) {
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+ el.style[property] = template(val);
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+ } else {
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+ el.style[property] = unit ? `${val}${unit}` : val;
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+ }
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+
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+ if (spring.settled) {
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+ if (removeFn) { removeFn(); removeFn = null; }
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+ isAnimating = false;
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+ }
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+ };
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+
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+ function wake() {
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+ if (isAnimating) return;
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+ isAnimating = true;
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+ removeFn = ticker.add(update);
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+ }
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+
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+ return {
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+ set(targetValue) {
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+ spring.set(targetValue);
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+ wake();
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+ },
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+ snap(value) {
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+ spring.snap(value);
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+ const clamped = clamp(value, min, max);
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+ el.style[property] = template ? template(clamped) : (unit ? `${clamped}${unit}` : clamped);
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+ },
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+ get value() { return spring.value; },
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+ get settled() { return spring.settled; },
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+ destroy() {
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+ if (removeFn) { removeFn(); removeFn = null; }
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+ isAnimating = false;
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+ releaseTicker();
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+ },
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+ };
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+ }
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+
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+
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+ // ═══════════════════════════════════════════════════════════
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+ // springCard — 2D magnetic hover (Apple TV style)
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+ // ═══════════════════════════════════════════════════════════
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+
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+ /**
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+ * Magnetic hover card. Element springs toward cursor position,
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+ * springs back to center on mouse leave.
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+ *
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+ * @param {HTMLElement|string} element
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+ * @param {Object} [options]
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+ * @param {number} [options.stiffness=220]
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+ * @param {number} [options.damping=24]
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+ * @param {number} [options.strength=0.2] How much the element follows the cursor (0–1)
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+ */
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+ export function springCard(element, {
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+ stiffness = 220,
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+ damping = 24,
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+ strength = 0.2,
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+ } = {}) {
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+ const el = resolveEl(element, 'springCard');
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+ if (!el) return NOOP;
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+
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+ const sx = new Spring(0, { stiffness, damping });
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+ const sy = new Spring(0, { stiffness, damping });
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+ const ticker = acquireTicker();
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+ let isAnimating = false;
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+ let removeFn = null;
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+
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+ el.style.willChange = 'transform';
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+
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+ const update = (dt) => {
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+ const dtSec = dt / 1000;
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+ const x = sx.update(dtSec);
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+ const y = sy.update(dtSec);
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+
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+ el.style.transform = `translate3d(${x.toFixed(1)}px, ${y.toFixed(1)}px, 0)`;
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+
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+ if (sx.settled && sy.settled) {
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+ el.style.transform = '';
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+ if (removeFn) { removeFn(); removeFn = null; }
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+ isAnimating = false;
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+ }
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+ };
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+
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+ function wake() {
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+ if (isAnimating) return;
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+ isAnimating = true;
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+ removeFn = ticker.add(update);
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+ }
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+
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+ const ac = new AbortController();
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+ const signal = ac.signal;
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+
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+ el.addEventListener('mouseenter', () => wake(), { signal });
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+ el.addEventListener('mousemove', (e) => {
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+ const rect = el.getBoundingClientRect();
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+ const dx = e.clientX - (rect.left + rect.width / 2);
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+ const dy = e.clientY - (rect.top + rect.height / 2);
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+ sx.set(dx * strength);
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+ sy.set(dy * strength);
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+ wake();
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+ }, { signal });
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+ el.addEventListener('mouseleave', () => {
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+ sx.set(0);
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+ sy.set(0);
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+ }, { signal });
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+
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+ return {
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+ nudgeTo(x, y) { sx.set(x); sy.set(y); wake(); },
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+ snapTo(x, y) {
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+ sx.snap(x); sy.snap(y);
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+ el.style.transform = x === 0 && y === 0 ? '' : `translate3d(${x}px, ${y}px, 0)`;
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+ },
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+ destroy() {
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+ ac.abort();
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+ if (removeFn) { removeFn(); removeFn = null; }
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+ isAnimating = false;
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+ el.style.willChange = '';
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+ el.style.transform = '';
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+ releaseTicker();
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+ },
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+ };
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+ }
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+
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+
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+ // ═══════════════════════════════════════════════════════════
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+ // draggableSpringCard — Drag with velocity handoff
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+ // The user drags 1:1. On release, their swipe momentum
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+ // is injected into the springs. The card overshoots and
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+ // bounces back naturally.
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+ // ═══════════════════════════════════════════════════════════
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+
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+ /**
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+ * Draggable card with spring-based velocity handoff.
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+ *
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+ * @param {HTMLElement|string} element
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+ * @param {Object} [options]
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+ * @param {number} [options.stiffness=150]
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+ * @param {number} [options.damping=18] Lower = bouncier on release
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+ * @param {number} [options.rotationFactor=0.05] Rotation per pixel of X drag
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+ * @param {Function} [options.onRelease] Called with { x, y, vx, vy } on release
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+ */
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+ export function draggableSpringCard(element, {
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+ stiffness = 150,
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+ damping = 18,
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+ rotationFactor = 0.05,
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+ onRelease,
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+ } = {}) {
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+ const el = resolveEl(element, 'draggableSpringCard');
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+ if (!el) return NOOP;
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+
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+ const sx = new Spring(0, { stiffness, damping });
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+ const sy = new Spring(0, { stiffness, damping });
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+ const ticker = acquireTicker();
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+ const vel = createVelocityTracker();
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+ let isAnimating = false;
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+ let isDragging = false;
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+ let removeFn = null;
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+
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+ el.style.willChange = 'transform';
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+
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+ const render = (x, y) => {
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+ const rot = x * rotationFactor;
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+ el.style.transform = `translate3d(${x.toFixed(1)}px, ${y.toFixed(1)}px, 0) rotate(${rot.toFixed(2)}deg)`;
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+ };
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+
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+ const update = (dt) => {
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+ if (isDragging) return;
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+ const dtSec = dt / 1000;
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+ const x = sx.update(dtSec);
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+ const y = sy.update(dtSec);
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+ render(x, y);
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+
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+ if (sx.settled && sy.settled) {
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+ el.style.transform = '';
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+ if (removeFn) { removeFn(); removeFn = null; }
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+ isAnimating = false;
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+ }
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+ };
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+
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+ function wake() {
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+ if (isAnimating || isDragging) return;
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+ isAnimating = true;
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+ removeFn = ticker.add(update);
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+ }
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+
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+ const tracker = new PointerTracker(el, {
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+ onStart(e) {
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+ isDragging = true;
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+ vel.start(e);
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+ // Pause spring animation, user has control
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+ if (removeFn) { removeFn(); removeFn = null; isAnimating = false; }
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+ el.classList.add('is-dragging');
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+ },
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+ onMove(e) {
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+ vel.move(e);
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+ // Move 1:1 with pointer
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+ render(vel.dragX, vel.dragY);
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+ // Keep springs synced so they don't jump on release
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+ sx.value = vel.dragX;
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+ sy.value = vel.dragY;
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+ sx.settled = false;
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+ sy.settled = false;
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+ },
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+ onEnd() {
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+ isDragging = false;
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+ el.classList.remove('is-dragging');
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+
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+ // Velocity handoff: inject swipe momentum into springs
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+ const { vx, vy } = vel.computeVelocity();
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+ sx.velocity = vx;
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+ sy.velocity = vy;
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+
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+ if (onRelease) onRelease({ x: vel.dragX, y: vel.dragY, vx, vy });
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+
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+ // Spring back to center
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+ sx.set(0);
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+ sy.set(0);
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+ wake();
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+ },
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+ });
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+
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+ return {
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+ destroy() {
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+ tracker.destroy();
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+ if (removeFn) { removeFn(); removeFn = null; }
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+ isAnimating = false;
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+ el.style.willChange = '';
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+ el.style.transform = '';
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+ el.classList.remove('is-dragging');
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+ releaseTicker();
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+ },
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+ };
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+ }
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+
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+
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+ // ═══════════════════════════════════════════════════════════
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+ // swipeCard — Tinder-style swipe with velocity projection
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+ // If the user drags far enough OR flicks fast enough,
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+ // the card is thrown off-screen. Otherwise it snaps back.
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+ // ═══════════════════════════════════════════════════════════
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+
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+ /**
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+ * Swipe-to-dismiss card with velocity projection.
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+ *
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+ * @param {HTMLElement|string} element
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+ * @param {Object} [options]
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+ * @param {number} [options.stiffness=150]
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+ * @param {number} [options.damping=20]
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+ * @param {number} [options.swipeThreshold=100] Drag distance to commit (px)
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+ * @param {number} [options.velocityThreshold=500] Flick speed to commit (px/s)
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+ * @param {number} [options.escapeDistance=1500] How far off-screen it flies
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+ * @param {number} [options.rotationFactor=0.08] Rotation per pixel of X drag
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+ * @param {Function} [options.onSwipeLeft] Called with element when swiped left
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+ * @param {Function} [options.onSwipeRight] Called with element when swiped right
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+ * @param {boolean} [options.removeOnSwipe=true] Remove element from DOM after swipe
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+ */
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+ export function swipeCard(element, {
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+ stiffness = 150,
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+ damping = 20,
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+ swipeThreshold = 100,
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+ velocityThreshold = 500,
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+ escapeDistance = 1500,
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+ rotationFactor = 0.08,
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+ onSwipeLeft,
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+ onSwipeRight,
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+ removeOnSwipe = true,
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+ } = {}) {
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+ const el = resolveEl(element, 'swipeCard');
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+ if (!el) return NOOP;
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+
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+ const sx = new Spring(0, { stiffness, damping });
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+ const sy = new Spring(0, { stiffness, damping });
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+ const ticker = acquireTicker();
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+ const vel = createVelocityTracker();
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+ let isAnimating = false;
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+ let isDragging = false;
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+ let hasSwiped = false;
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+ let removeFn = null;
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+
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+ el.style.willChange = 'transform, opacity';
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+
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+ const render = (x, y) => {
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+ const rot = x * rotationFactor;
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+ const opacity = Math.max(0, 1 - Math.abs(x) / (swipeThreshold * 3));
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+ el.style.transform = `translate3d(${x.toFixed(1)}px, ${y.toFixed(1)}px, 0) rotate(${rot.toFixed(2)}deg)`;
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+ el.style.opacity = opacity;
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+ };
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+
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+ const update = (dt) => {
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+ if (isDragging) return;
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+ const dtSec = dt / 1000;
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+ const x = sx.update(dtSec);
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+ const y = sy.update(dtSec);
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+ render(x, y);
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+
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+ if (sx.settled && sy.settled) {
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+ if (removeFn) { removeFn(); removeFn = null; }
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+ isAnimating = false;
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+
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+ if (hasSwiped && removeOnSwipe) {
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+ el.remove();
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+ } else if (!hasSwiped) {
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+ el.style.transform = '';
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+ el.style.opacity = '';
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+ }
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+ }
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+ };
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+
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+ function wake() {
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+ if (isAnimating || isDragging) return;
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+ isAnimating = true;
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+ removeFn = ticker.add(update);
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+ }
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+
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+ const tracker = new PointerTracker(el, {
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+ onStart(e) {
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+ if (hasSwiped) return;
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+ isDragging = true;
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+ vel.start(e);
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+ if (removeFn) { removeFn(); removeFn = null; isAnimating = false; }
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+ el.classList.add('is-dragging');
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+ },
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+ onMove(e) {
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+ if (hasSwiped) return;
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+ vel.move(e);
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+ render(vel.dragX, vel.dragY);
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+ sx.value = vel.dragX;
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+ sy.value = vel.dragY;
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+ sx.settled = false;
493
+ sy.settled = false;
494
+ },
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+ onEnd() {
496
+ if (hasSwiped) return;
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+ isDragging = false;
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+ el.classList.remove('is-dragging');
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+
500
+ const x = vel.dragX;
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+ const y = vel.dragY;
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+ const { vx, vy } = vel.computeVelocity();
503
+
504
+ sx.velocity = vx;
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+ sy.velocity = vy;
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+
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+ // Decision: did they drag far enough OR flick fast enough?
508
+ const isRight = x > swipeThreshold || vx > velocityThreshold;
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+ const isLeft = x < -swipeThreshold || vx < -velocityThreshold;
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+
511
+ if (isRight) {
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+ hasSwiped = true;
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+ sx.set(escapeDistance);
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+ sy.set(y + vy * 0.2);
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+ if (onSwipeRight) onSwipeRight(el);
516
+ } else if (isLeft) {
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+ hasSwiped = true;
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+ sx.set(-escapeDistance);
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+ sy.set(y + vy * 0.2);
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+ if (onSwipeLeft) onSwipeLeft(el);
521
+ } else {
522
+ // Not enough — snap back
523
+ sx.set(0);
524
+ sy.set(0);
525
+ }
526
+
527
+ wake();
528
+ },
529
+ });
530
+
531
+ return {
532
+ /** Whether the card has been swiped away. */
533
+ get swiped() { return hasSwiped; },
534
+
535
+ destroy() {
536
+ tracker.destroy();
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+ if (removeFn) { removeFn(); removeFn = null; }
538
+ isAnimating = false;
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+ el.style.willChange = '';
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+ el.style.transform = '';
541
+ el.style.opacity = '';
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+ el.classList.remove('is-dragging');
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+ releaseTicker();
544
+ },
545
+ };
546
+ }
package/README.md ADDED
@@ -0,0 +1,131 @@
1
+ # @zakkster/lite-physics
2
+
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+ [![npm version](https://img.shields.io/npm/v/@zakkster/lite-physics.svg?style=for-the-badge&color=latest)](https://www.npmjs.com/package/@zakkster/lite-physics)
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+ [![npm bundle size](https://img.shields.io/bundlephobia/minzip/@zakkster/lite-physics?style=for-the-badge)](https://bundlephobia.com/result?p=@zakkster/lite-physics)
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+ [![npm downloads](https://img.shields.io/npm/dm/@zakkster/lite-physics?style=for-the-badge&color=blue)](https://www.npmjs.com/package/@zakkster/lite-physics)
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+ [![npm total downloads](https://img.shields.io/npm/dt/@zakkster/lite-physics?style=for-the-badge&color=blue)](https://www.npmjs.com/package/@zakkster/lite-physics)
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+ ![TypeScript](https://img.shields.io/badge/TypeScript-Types-informational)
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+ [![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg?style=for-the-badge)](https://opensource.org/licenses/MIT)
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+
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+ Spring-based DOM animation with velocity handoff. Magnetic hover, draggable cards, Tinder-style swipe.
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+
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+ **100 springs share 1 RAF loop. Zero rAF spam. Zero GC.**
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+
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+ ## Why lite-physics?
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+
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+ | Feature | lite-physics | Framer Motion | React Spring | GSAP Draggable |
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+ |---|---|---|---|---|
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+ | **Shared Ticker** | **Yes (1 RAF for all)** | No | No | No |
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+ | **Velocity handoff** | **Yes (measured)** | Approximate | No | No |
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+ | **Swipe-to-dismiss** | **Yes (built-in)** | Manual | No | Manual |
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+ | **Framework-free** | **Yes** | React only | React only | jQuery-era |
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+ | **Spring physics** | **Yes** | Yes | Yes | No |
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+ | **Zero-GC** | **Yes** | No | No | No |
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+ | **Bundle size** | **< 3KB** | ~30KB | ~20KB | ~25KB |
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+
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+ ## Installation
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+
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+ ```bash
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+ npm install @zakkster/lite-physics
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+ ```
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+
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+ ## Quick Start
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+
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+ ### Magnetic Hover Card
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+
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+ ```javascript
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+ import { springCard } from '@zakkster/lite-physics';
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+
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+ const card = springCard('.product-card', {
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+ stiffness: 220,
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+ damping: 24,
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+ strength: 0.2, // 20% follow cursor
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+ });
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+
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+ // Later: card.destroy()
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+ ```
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+
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+ ### Animate a CSS Property
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+
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+ ```javascript
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+ import { springStyle } from '@zakkster/lite-physics';
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+
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+ const opacity = springStyle('#modal', 'opacity', { stiffness: 200, damping: 30, initialValue: 0 });
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+ const scale = springStyle('#modal', 'transform', { stiffness: 180, damping: 22, initialValue: 0.8, template: v => `scale(${v})` });
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+
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+ opacity.set(1);
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+ scale.set(1);
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+ ```
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+
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+ ### Draggable Card with Velocity Handoff
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+
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+ ```javascript
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+ import { draggableSpringCard } from '@zakkster/lite-physics';
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+
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+ const draggable = draggableSpringCard('.card', {
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+ stiffness: 150,
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+ damping: 18,
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+ rotationFactor: 0.05,
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+ onRelease: ({ vx, vy }) => console.log('Flick speed:', vx),
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+ });
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+ ```
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+
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+ ### Tinder-Style Swipe
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+
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+ ```javascript
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+ import { swipeCard } from '@zakkster/lite-physics';
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+
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+ const swipe = swipeCard('.dating-card', {
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+ swipeThreshold: 100,
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+ velocityThreshold: 500,
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+ onSwipeLeft: (el) => console.log('Nope'),
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+ onSwipeRight: (el) => console.log('Like!'),
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+ removeOnSwipe: true,
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+ });
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+ ```
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+
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+ ## Recipes
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+
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+ <details>
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+ <summary><strong>Stack of Swipe Cards</strong></summary>
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+
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+ ```javascript
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+ const cards = document.querySelectorAll('.card');
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+ cards.forEach((card, i) => {
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+ card.style.zIndex = cards.length - i;
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+ swipeCard(card, {
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+ onSwipeRight: () => handleLike(i),
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+ onSwipeLeft: () => handleDislike(i),
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+ });
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+ });
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+ ```
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+
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+ </details>
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+
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+ <details>
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+ <summary><strong>Spring-Animated Counter</strong></summary>
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+
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+ ```javascript
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+ const counter = springStyle('#price', 'textContent', {
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+ stiffness: 120, damping: 20, initialValue: 0,
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+ template: v => `$${Math.round(v)}`,
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+ });
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+ counter.set(99);
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+ ```
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+
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+ </details>
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+
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+ ## API
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+
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+ | Export | Description |
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+ |---|---|
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+ | `springStyle(el, prop, options)` | Animate any CSS property with spring physics |
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+ | `springCard(el, options)` | 2D magnetic hover (Apple TV style) |
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+ | `draggableSpringCard(el, options)` | Drag with velocity handoff on release |
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+ | `swipeCard(el, options)` | Tinder-style swipe-to-dismiss |
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+
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+ All return `{ destroy() }` for SPA cleanup.
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+
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+ ## License
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+
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+ MIT
package/package.json ADDED
@@ -0,0 +1,47 @@
1
+ {
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+ "name": "@zakkster/lite-physics",
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+ "author": "Zahary Shinikchiev <shinikchiev@yahoo.com>",
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+ "version": "1.0.0",
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+ "description": "Spring-based DOM animation with velocity handoff. Magnetic hover, draggable cards, Tinder-style swipe. Shared ticker, zero rAF spam.",
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+ "type": "module",
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+ "main": "Physics.js",
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+ "types": "Physics.d.ts",
9
+ "exports": {
10
+ ".": {
11
+ "types": "./Physics.d.ts",
12
+ "import": "./Physics.js",
13
+ "default": "./Physics.js"
14
+ }
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+ },
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+ "files": [
17
+ "Physics.js",
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+ "Physics.d.ts",
19
+ "README.md"
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+ ],
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+ "license": "MIT",
22
+ "homepage": "https://github.com/PeshoVurtoleta/lite-physics#readme",
23
+ "repository": {
24
+ "type": "git",
25
+ "url": "git+https://github.com/PeshoVurtoleta/lite-physics.git"
26
+ },
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+ "bugs": {
28
+ "url": "https://github.com/PeshoVurtoleta/lite-physics/issues",
29
+ "email": "shinikchiev@yahoo.com"
30
+ },
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+ "dependencies": {
32
+ "@zakkster/lite-ui": "^1.0.0",
33
+ "@zakkster/lite-ticker": "^1.0.0",
34
+ "lite-pointer-tracker": "^1.0.0",
35
+ "@zakkster/lite-lerp": "^1.0.0"
36
+ },
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+ "keywords": [
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+ "spring",
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+ "physics",
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+ "magnetic",
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+ "draggable",
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+ "swipe",
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+ "velocity-handoff",
44
+ "zero-gc",
45
+ "animation"
46
+ ]
47
+ }