@zaisma/game-server 1.19.0 → 1.20.0

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@zaisma/game-server",
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- "version": "1.19.0",
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+ "version": "1.20.0",
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  "description": "Run your Zaisma game server: the same rooms on Zaisma or on your own server.",
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  "license": "MIT",
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  "homepage": "https://zaisma.com",
package/src/webhooks.d.ts CHANGED
@@ -13,7 +13,7 @@ import type { Server } from "./requests.ts";
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  * Every kind of event Zaisma sends today. A WebhookEvent's kind is one of these or a kind added later,
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  * so a game server switches on the ones it knows and skips the rest.
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  */
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- export type WebhookEventKind = "bug_reported" | "player_reported" | "scan_status_changed" | "live_version_changed" | "review_status_changed" | "country_blocks_changed" | "game_server_error_found" | "alert_raised" | "account_deleted" | "security_alert" | "purchase_completed" | "purchase_refunded" | "test";
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+ export type WebhookEventKind = "bug_reported" | "player_reported" | "scan_status_changed" | "ai_review_finished" | "live_version_changed" | "review_status_changed" | "country_blocks_changed" | "game_server_error_found" | "alert_raised" | "account_deleted" | "security_alert" | "purchase_completed" | "purchase_refunded" | "test";
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  /** Who deleted their Zaisma account, on an account_deleted event. */
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  export interface AccountDeletion {
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  /** The player who deleted their Zaisma account. */