@yuneta/gobj-ui 7.23.152 → 7.23.154

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package/README.md CHANGED
@@ -1413,7 +1413,13 @@ layouts by three thin adapters in `c_g6_nodes_tree.js`:
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  shaped like a real one; a uniform tree is the same width. The contour
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  arithmetic is Moen's (1990) as mxGraph wrote it in `mxCompactTreeLayout`
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  (JGraph Ltd, Apache-2.0), read in maxGraph — a port, not a dependency,
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- because maxGraph's layouts drive its own graph model.
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+ because maxGraph's layouts drive its own graph model. Since `7.23.154` a run
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+ of three or more **leaf** children is **stacked**: two columns under the
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+ parent with a corridor between them, row after row — the contour alone
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+ gained nothing on a whole level opened with the stepper, where every parent
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+ still needed the row of its children beside it. Against `tree`: regions
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+ only 10% of the width, one region open with a 24-device hall 21%, a whole
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+ level open 41%. The tree grows taller instead; read it with elbow edges.
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  - **`radial`** (`treedb-radial`) — the root in the middle, a ring per depth,
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  every subtree an angular **sector** proportional to its leaves, and the
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  radius of each ring the largest of three: one `ranksep` out from the ring
@@ -1460,8 +1466,23 @@ what gets routed is a detour with a third card in its way, an edge dropping
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  several rows, an edge between two cards of one row. Since `7.23.152` a node is
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  measured **whole** — card, ports and label — so a line keeps clear of the
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  ports as well; the edge's own ports stick out of its own cards, so its first
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- and last segments are not tested against their own box. G6's `shortest-path`
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- router is not used: it is not exported, it
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+ and last segments are not tested against their own box.
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+
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+ The edges sharing an **end** do not lie on top of each other either
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+ (`7.23.153`): the forward edges leaving one card — all of them, not only one
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+ port's, or two hooks side by side would stack their runs — and those reaching
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+ one card (all its fkeys enter by one point) are **staggered**, each turning at
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+ its own height in the channel, 10px apart at most and closer when the channel
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+ is short. Leaving, the farthest turns highest; arriving, the farthest turns
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+ lowest: the orders in which the lines of one end nest without crossing. A
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+ routed line leaves its port and reaches the other one **sideways**, because
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+ the column straight under or over a port is where the staggered edges of that
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+ port run. Only the stub at the port is shared. Into a lower row of a stack of
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+ the compact tree an edge runs a **comb** (`7.23.154`): along the channel to a
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+ lane of its own in the stack's corridor, down it, and into the gap above its
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+ card; lanes go outermost first by row, so none crosses another, and a comb is
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+ drawn as laid out, never routed. G6's `shortest-path` router is not used: it is
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+ not exported, it
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  falls back in silence to a route that crosses cards, and it rewrites its
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  module defaults with every config it is given.
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@@ -29331,6 +29331,14 @@ function tidy_tree_lr(nodes, edges, o) {
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  * the packing across the depths differs, so switching between the
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  * two moves cards sideways and never reorders them.
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  *
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+ * And a run of three or more LEAF children -- a hall's devices, a
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+ * region's places when none is open -- is STACKED: two columns
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+ * under the parent with a corridor between them, row after row.
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+ * That is what makes it compact when a whole level is open, where
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+ * the contour alone gains nothing: every parent needed the whole
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+ * row of its children beside it. The tree grows taller instead of
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+ * wider. Its elbow edges run down the corridor (elbow_combs).
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+ *
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  * The contour arithmetic is Moen's ("Drawing dynamic trees", IEEE
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  * Software, 1990) in the form mxGraph gave it in mxCompactTreeLayout
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  * -- Copyright (c) 2006-2015 JGraph Ltd, Apache License 2.0 -- read in
@@ -29411,10 +29419,81 @@ function contour_merge(p1, p2) {
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  p1.lower_head = p2.lower_head;
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  return total;
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  }
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+ function stack_trunk_width(k) {
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+ let lanes = Math.max(0, k - 2);
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+ return Math.max(36, 20 + Math.max(0, lanes - 1) * 6);
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+ }
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+ function stack_geometry(t, st, col_x, col_w) {
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+ let d = st.depth;
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+ let k = st.ids.length;
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+ let rows = Math.ceil(k / 2);
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+ let side = [0, 0];
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+ let row_len = [];
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+ for (let i = 0; i < k; i++) {
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+ let n = t.by_id.get(st.ids[i]);
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+ let r = Math.floor(i / 2);
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+ side[i % 2] = Math.max(side[i % 2], n.h);
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+ row_len[r] = Math.max(row_len[r] || 0, n.w);
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+ }
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+ row_len[0] = col_w[d];
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+ let trunk = stack_trunk_width(k);
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+ let starts = [col_x[d]];
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+ for (let r = 1; r < rows; r++) starts[r] = starts[r - 1] + row_len[r - 1] + 40;
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+ return {
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+ side,
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+ trunk,
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+ starts,
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+ row_len,
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+ len: starts[rows - 1] + row_len[rows - 1] - col_x[d],
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+ ext: side[0] + trunk + side[1]
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+ };
29450
+ }
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+ function place_stack(t, st, g, top, pos) {
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+ for (let i = 0; i < st.ids.length; i++) {
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+ let n = t.by_id.get(st.ids[i]);
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+ let r = Math.floor(i / 2);
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+ let across = i % 2 === 0 ? top + g.side[0] - n.h / 2 : top + g.side[0] + g.trunk + n.h / 2;
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+ pos.set(st.ids[i], {
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+ x: g.starts[r] + g.row_len[r] / 2,
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+ y: across
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+ });
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+ }
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+ }
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29462
  function compact_tree_lr(nodes, edges, o) {
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  let t = spanning_tree(nodes, edges);
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- let order = walk_order(t);
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  let pos = /* @__PURE__ */ new Map();
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+ let kids_of = /* @__PURE__ */ new Map();
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+ let stacks = /* @__PURE__ */ new Map();
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+ for (let [id, kids] of t.children) {
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+ let out = [];
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+ let run = [];
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+ let flush = () => {
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+ if (run.length >= 3) {
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+ let key = { stack: stacks.size };
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+ stacks.set(key, {
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+ ids: run,
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+ depth: t.depth.get(run[0])
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+ });
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+ out.push(key);
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+ } else out.push(...run);
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+ run = [];
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+ };
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+ for (let kid of kids) if ((t.children.get(kid) || []).length === 0) run.push(kid);
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+ else {
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+ flush();
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+ out.push(kid);
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+ }
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+ flush();
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+ kids_of.set(id, out);
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+ }
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+ let order = [];
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+ let todo = t.roots.slice().reverse();
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+ while (todo.length) {
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+ let id = todo.pop();
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+ order.push(id);
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+ let kids = kids_of.get(id) || [];
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+ for (let i = kids.length - 1; i >= 0; i--) todo.push(kids[i]);
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+ }
29418
29497
  let col_w = [];
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  for (let [id, d] of t.depth) col_w[d] = Math.max(col_w[d] || 0, t.by_id.get(id).w);
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  let col_x = [];
@@ -29427,18 +29506,32 @@ function compact_tree_lr(nodes, edges, o) {
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  let dist = o.nodesep;
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29507
  let level_distance = o.ranksep - pad;
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29508
  let tn = /* @__PURE__ */ new Map();
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- for (let id of order) tn.set(id, {
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- len: col_w[t.depth.get(id)],
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- ext: t.by_id.get(id).h,
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- off_x: 0,
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- off_y: 0,
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- y: 0,
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- contour: null
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- });
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+ for (let id of order) {
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+ let st = stacks.get(id);
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+ if (st) {
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+ let g = stack_geometry(t, st, col_x, col_w);
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+ tn.set(id, {
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+ len: g.len,
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+ ext: g.ext,
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+ geom: g,
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+ off_x: 0,
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+ off_y: 0,
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+ y: 0,
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+ contour: null
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+ });
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+ } else tn.set(id, {
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+ len: col_w[t.depth.get(id)],
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+ ext: t.by_id.get(id).h,
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+ off_x: 0,
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+ off_y: 0,
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+ y: 0,
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+ contour: null
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+ });
29530
+ }
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  for (let i = order.length - 1; i >= 0; i--) {
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  let id = order[i];
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29533
  let n = tn.get(id);
29441
- let kids = t.children.get(id) || [];
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+ let kids = kids_of.get(id) || [];
29442
29535
  if (!kids.length) {
29443
29536
  let upper = contour_line(n.len + dist, 0);
29444
29537
  let lower_tail = contour_line(0, -n.ext - dist);
@@ -29474,7 +29567,7 @@ function compact_tree_lr(nodes, edges, o) {
29474
29567
  for (let id of order) {
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29568
  let n = tn.get(id);
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29569
  if (!root_of.has(id)) root_of.set(id, id);
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- let kids = t.children.get(id) || [];
29570
+ let kids = kids_of.get(id) || [];
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29571
  if (!kids.length) continue;
29479
29572
  let running = n.y + tn.get(kids[0]).off_y;
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  tn.get(kids[0]).y = running;
@@ -29501,9 +29594,14 @@ function compact_tree_lr(nodes, edges, o) {
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29594
  top += hi.get(r) - lo.get(r) + o.nodesep * 2;
29502
29595
  }
29503
29596
  for (let id of order) {
29504
- let d = t.depth.get(id);
29505
29597
  let n = tn.get(id);
29506
29598
  let y = n.y + shift.get(root_of.get(id));
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+ let st = stacks.get(id);
29600
+ if (st) {
29601
+ place_stack(t, st, n.geom, y, pos);
29602
+ continue;
29603
+ }
29604
+ let d = t.depth.get(id);
29507
29605
  pos.set(id, {
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29606
  x: col_x[d] + col_w[d] / 2,
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  y: y + n.ext / 2
@@ -29640,6 +29738,23 @@ function elbow_lane(ids, id) {
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29738
  if (k <= 0) return 0;
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29739
  return (k % 2 ? 1 : -1) * Math.ceil(k / 2);
29642
29740
  }
29741
+ /************************************************************
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+ * The rank of `id` among `items` ([{id, span}]): the forward
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+ * edges that share one end with it, each with how far it runs
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+ * ACROSS. Farthest first; a tie goes to the edge made first.
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+ * Returns {rank, count}.
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+ ************************************************************/
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+ function elbow_rank(items, id) {
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+ let sorted = items.slice().sort((a, b) => {
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+ if (b.span !== a.span) return b.span - a.span;
29750
+ return String(a.id).localeCompare(String(b.id), void 0, { numeric: true });
29751
+ });
29752
+ let rank = sorted.findIndex((it) => it.id === id);
29753
+ return {
29754
+ rank: rank < 0 ? 0 : rank,
29755
+ count: sorted.length
29756
+ };
29757
+ }
29643
29758
  function swap(p) {
29644
29759
  return [p[1], p[0]];
29645
29760
  }
@@ -29651,6 +29766,136 @@ function swap_box(b) {
29651
29766
  y2: b.x2
29652
29767
  };
29653
29768
  }
29769
+ function staggered_turn(lo, hi, st) {
29770
+ let mid = (lo + hi) / 2;
29771
+ let group = null;
29772
+ let k = 0;
29773
+ if (st.dep && st.dep.count > 1) {
29774
+ group = st.dep;
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+ k = st.dep.rank;
29776
+ } else if (st.arr && st.arr.count > 1) {
29777
+ group = st.arr;
29778
+ k = st.arr.count - 1 - st.arr.rank;
29779
+ }
29780
+ if (group) {
29781
+ let room = Math.max(0, hi - lo - 12);
29782
+ let step = Math.min(10, room / (group.count - 1));
29783
+ mid = mid - (group.count - 1) * step / 2 + k * step;
29784
+ }
29785
+ return mid;
29786
+ }
29787
+ /************************************************************
29788
+ * The combs of the stacks under one card.
29789
+ *
29790
+ * treedb_layout.js lays a run of leaf children out as two columns
29791
+ * with a corridor between them. A card in the first row is reached
29792
+ * from the channel like any other; one in a lower row cannot be --
29793
+ * the card above it stands in the way -- so its edge runs down
29794
+ * the corridor in a LANE of its own and turns into the gap above
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+ * its card, which it shares only with the other card of its row,
29796
+ * reached from the other side.
29797
+ *
29798
+ * targets [{id, box}]: the forward edges leaving one card,
29799
+ * each with the box of the card it reaches
29800
+ * vertical as in elbow_points; false swaps the boxes
29801
+ *
29802
+ * Returns Map id -> {lane, z, top}: the lane, the height of the
29803
+ * gap it turns into, and the top of the stack's first row (where
29804
+ * the channel over the stack ends). Only for a card that stands
29805
+ * under another of the group, within a stack gap and lined up
29806
+ * with it on the corridor side -- what a stack looks like.
29807
+ *
29808
+ * Lanes go outermost first, row by row: a line into a higher row
29809
+ * keeps outside the lines going deeper, and none crosses another.
29810
+ ************************************************************/
29811
+ function elbow_combs(targets, vertical) {
29812
+ let list = vertical ? targets : targets.map((it) => ({
29813
+ id: it.id,
29814
+ box: swap_box(it.box)
29815
+ }));
29816
+ let cy = (b) => (b.y1 + b.y2) / 2;
29817
+ let near = (a, b) => Math.abs(a - b) < 1.5;
29818
+ let under = [];
29819
+ for (let it of list) {
29820
+ let b = it.box;
29821
+ let above = null;
29822
+ for (let o of list) {
29823
+ let a = o.box;
29824
+ if (o === it || a.y2 > b.y1 || b.y1 - a.y2 > 40) continue;
29825
+ if (!(near(a.x2, b.x2) || near(a.x1, b.x1))) continue;
29826
+ if (!above || a.y2 > above.y2) above = a;
29827
+ }
29828
+ if (!above) continue;
29829
+ let side;
29830
+ if (near(above.x2, b.x2) && !near(above.x1, b.x1)) side = 0;
29831
+ else if (near(above.x1, b.x1) && !near(above.x2, b.x2)) side = 1;
29832
+ else side = list.some((o) => o !== it && near(cy(o.box), cy(b)) && o.box.x2 <= b.x1) ? 1 : 0;
29833
+ under.push({
29834
+ id: it.id,
29835
+ box: b,
29836
+ above,
29837
+ side
29838
+ });
29839
+ }
29840
+ let corridor = (u) => {
29841
+ if (u.side === 0) {
29842
+ let l = u.box.x2;
29843
+ let col = list.filter((o) => near(o.box.x2, l));
29844
+ let r = Infinity;
29845
+ for (let c of col) for (let o of list) if (o !== c && near(cy(o.box), cy(c.box)) && o.box.x1 >= l - .5) r = Math.min(r, o.box.x1);
29846
+ return {
29847
+ l,
29848
+ r: isFinite(r) ? r : l + 36,
29849
+ col
29850
+ };
29851
+ }
29852
+ let r = u.box.x1;
29853
+ let col = list.filter((o) => near(o.box.x1, r));
29854
+ let l = -Infinity;
29855
+ for (let c of col) for (let o of list) if (o !== c && near(cy(o.box), cy(c.box)) && o.box.x2 <= r + .5) l = Math.max(l, o.box.x2);
29856
+ return {
29857
+ l: isFinite(l) ? l : r - 36,
29858
+ r,
29859
+ col
29860
+ };
29861
+ };
29862
+ let groups = /* @__PURE__ */ new Map();
29863
+ for (let u of under) {
29864
+ let c = corridor(u);
29865
+ u.top = Math.min(...c.col.map((o) => o.box.y1));
29866
+ let key = `${Math.round(c.l)}|${Math.round(c.r)}`;
29867
+ if (!groups.has(key)) groups.set(key, {
29868
+ l: c.l,
29869
+ r: c.r,
29870
+ left: [],
29871
+ right: []
29872
+ });
29873
+ groups.get(key)[u.side === 0 ? "left" : "right"].push(u);
29874
+ }
29875
+ let out = /* @__PURE__ */ new Map();
29876
+ for (let g of groups.values()) {
29877
+ g.left.sort((a, b) => a.box.y1 - b.box.y1);
29878
+ g.right.sort((a, b) => a.box.y1 - b.box.y1);
29879
+ let n = g.left.length + g.right.length;
29880
+ let room = g.r - g.l - 20;
29881
+ let step = n > 1 ? Math.max(0, Math.min(6, room / (n - 1))) : 0;
29882
+ g.left.forEach((u, i) => {
29883
+ out.set(u.id, {
29884
+ lane: g.l + 10 + i * step,
29885
+ z: (u.above.y2 + u.box.y1) / 2,
29886
+ top: u.top
29887
+ });
29888
+ });
29889
+ g.right.forEach((u, j) => {
29890
+ out.set(u.id, {
29891
+ lane: g.r - 10 - j * step,
29892
+ z: (u.above.y2 + u.box.y1) / 2,
29893
+ top: u.top
29894
+ });
29895
+ });
29896
+ }
29897
+ return out;
29898
+ }
29654
29899
  /************************************************************
29655
29900
  * The control points of an elbow from the port `s` to the port
29656
29901
  * `t` ([x, y] each), knowing the boxes of the two cards
@@ -29658,13 +29903,33 @@ function swap_box(b) {
29658
29903
  *
29659
29904
  * vertical the rows are stacked (top to bottom); false
29660
29905
  * when they are side by side (left to right)
29661
- ************************************************************/
29662
- function elbow_points(s, t, box_s, box_t, lane, vertical) {
29663
- if (!vertical) return elbow_points(swap(s), swap(t), swap_box(box_s), swap_box(box_t), lane, true).map(swap);
29906
+ * stagger {dep, arr, comb}: the edge's rank among the
29907
+ * forward edges leaving its source card and among
29908
+ * those reaching its target card (elbow_rank), and
29909
+ * its comb when the target is in a lower row of a
29910
+ * stack (elbow_combs). Absent, the channel is the
29911
+ * middle.
29912
+ ************************************************************/
29913
+ function elbow_points(s, t, box_s, box_t, lane, vertical, stagger) {
29914
+ if (!vertical) return elbow_points(swap(s), swap(t), swap_box(box_s), swap_box(box_t), lane, true, stagger).map(swap);
29664
29915
  let shift = lane * 10;
29665
29916
  if (t[1] - s[1] > 20) {
29666
- let mid = (s[1] + t[1]) / 2 + shift;
29667
- mid = Math.min(Math.max(mid, s[1] + 10), t[1] - 10);
29917
+ let st = stagger || {};
29918
+ let lo = Math.max(s[1], box_s.y2);
29919
+ if (st.comb) {
29920
+ let c = st.comb;
29921
+ let turn = staggered_turn(lo, c.top, { dep: st.dep }) + shift;
29922
+ turn = Math.min(Math.max(turn, lo + 4), c.top - 4);
29923
+ return [
29924
+ [s[0], turn],
29925
+ [c.lane, turn],
29926
+ [c.lane, c.z],
29927
+ [t[0], c.z]
29928
+ ];
29929
+ }
29930
+ let hi = Math.min(t[1], box_t.y1);
29931
+ let mid = staggered_turn(lo, hi, st) + shift;
29932
+ mid = Math.min(Math.max(mid, lo + 4), hi - 4);
29668
29933
  return [[s[0], mid], [t[0], mid]];
29669
29934
  }
29670
29935
  let out = 16 + Math.abs(shift);
@@ -29758,8 +30023,12 @@ function heap_pop(h) {
29758
30023
  /************************************************************
29759
30024
  * The shortest orthogonal line from `a` to `z` that enters none
29760
30025
  * of `boxes` (already expanded by the clearance), a turn costing
29761
- * ROUTE_BEND. The line leaves `a` going down and ends at `z`
29762
- * going down, since after `z` it drops into a port.
30026
+ * ROUTE_BEND. The line leaves `a` SIDEWAYS and reaches `z`
30027
+ * SIDEWAYS: the column straight under a port and the one straight
30028
+ * over it belong to the forward edges that share that port, which
30029
+ * run along them to their staggered turns -- a route going down
30030
+ * that column lay on top of them. So a routed line shares only
30031
+ * the stub between the port and `a` (or `z`).
29763
30032
  *
29764
30033
  * The grid is SPARSE: only the lines of the boxes' borders and
29765
30034
  * of the two ends, which is all an orthogonal shortest path ever
@@ -29825,7 +30094,8 @@ function orth_search(a, z, boxes) {
29825
30094
  let k = state >> 2;
29826
30095
  let dir = state & 3;
29827
30096
  if (k === goal) {
29828
- let total = cost + (dir === 2 ? 0 : 40);
30097
+ if (dir >= 2) continue;
30098
+ let total = cost + 40;
29829
30099
  if (total < found_cost) {
29830
30100
  found_cost = total;
29831
30101
  found = state;
@@ -29833,6 +30103,7 @@ function orth_search(a, z, boxes) {
29833
30103
  continue;
29834
30104
  }
29835
30105
  for (let [nk, nd, len] of moves(k)) {
30106
+ if (k === start && nd >= 2) continue;
29836
30107
  let c = cost + len + (nd === dir ? 0 : 40);
29837
30108
  let ns = nk * 4 + nd;
29838
30109
  if (c < best[ns]) {
@@ -29873,10 +30144,11 @@ function orth_search(a, z, boxes) {
29873
30144
  * coincide. Nearby cards first; all of them if that finds no way;
29874
30145
  * the simple elbow if nothing does.
29875
30146
  ************************************************************/
29876
- function elbow_route(s, t, box_s, box_t, lane, vertical, boxes) {
30147
+ function elbow_route(s, t, box_s, box_t, lane, vertical, boxes, stagger) {
29877
30148
  let others = boxes || [];
29878
- if (!vertical) return elbow_route(swap(s), swap(t), swap_box(box_s), swap_box(box_t), lane, true, others.map(swap_box)).map(swap);
29879
- let simple = elbow_points(s, t, box_s, box_t, lane, true);
30149
+ if (!vertical) return elbow_route(swap(s), swap(t), swap_box(box_s), swap_box(box_t), lane, true, others.map(swap_box), stagger).map(swap);
30150
+ if (stagger && stagger.comb) return elbow_points(s, t, box_s, box_t, lane, true, stagger);
30151
+ let simple = elbow_points(s, t, box_s, box_t, lane, true, stagger);
29880
30152
  if (!elbow_path_hits([
29881
30153
  s,
29882
30154
  ...simple,
@@ -59277,8 +59549,9 @@ var TreedbTreeLayout = class extends _antv_g6.BaseLayout {
59277
59549
  * dragged card, a fold or a layout needs nothing else. `-v` runs
59278
59550
  * between rows (top to bottom), `-h` between columns. An edge that
59279
59551
  * does not run forward goes round the two cards, the edges joining
59280
- * the same two cards take lanes, and a line that would cross any
59281
- * other card is routed round it (treedb_elbow.js).
59552
+ * the same two cards take lanes, the edges sharing an end turn at
59553
+ * staggered heights, and a line that would cross any other card is
59554
+ * routed round it (treedb_elbow.js).
59282
59555
  ************************************************************/
59283
59556
  var ELBOW_RADIUS = 6;
59284
59557
  function elbow_box(node) {
@@ -59330,10 +59603,55 @@ function elbow_lane_of(edge) {
59330
59603
  return 0;
59331
59604
  }
59332
59605
  }
59606
+ function elbow_stagger_of(edge, vertical) {
59607
+ let graph = edge.context && edge.context.graph;
59608
+ let element = edge.context && edge.context.element;
59609
+ let s = edge.sourceNode && edge.sourceNode.id;
59610
+ let t = edge.targetNode && edge.targetNode.id;
59611
+ if (!graph || !element || s === void 0 || t === void 0) return null;
59612
+ let across = vertical ? 0 : 1;
59613
+ let along = vertical ? 1 : 0;
59614
+ let pos = (id) => graph.getElementPosition(id);
59615
+ let port_of = (node_id, key) => {
59616
+ let node = element.getElement(node_id);
59617
+ let ports = node && typeof node.getPorts === "function" ? node.getPorts() : {};
59618
+ let port = key ? ports[key] : null;
59619
+ return port ? port.getPosition() : pos(node_id);
59620
+ };
59621
+ try {
59622
+ let ps = pos(s);
59623
+ let pt = pos(t);
59624
+ let leaving = graph.getRelatedEdgesData(s, "out").filter((d) => d.source === s && pos(d.target)[along] > ps[along]);
59625
+ let combs = elbow_combs(leaving.map((d) => ({
59626
+ id: d.id,
59627
+ box: elbow_box(element.getElement(d.target))
59628
+ })), vertical);
59629
+ let dep = leaving.map((d) => {
59630
+ let comb = combs.get(d.id);
59631
+ let far = comb ? comb.lane : pos(d.target)[across];
59632
+ return {
59633
+ id: d.id,
59634
+ span: Math.abs(far - port_of(s, d.style && d.style.sourcePort)[across])
59635
+ };
59636
+ });
59637
+ let arr = graph.getRelatedEdgesData(t, "in").filter((d) => d.target === t && pos(d.source)[along] < pt[along]).map((d) => ({
59638
+ id: d.id,
59639
+ span: Math.abs(port_of(d.source, d.style && d.style.sourcePort)[across] - pt[across])
59640
+ }));
59641
+ return {
59642
+ dep: elbow_rank(dep, edge.id),
59643
+ arr: elbow_rank(arr, edge.id),
59644
+ comb: combs.get(edge.id) || null
59645
+ };
59646
+ } catch (e) {
59647
+ (0, _yuneta_gobj_js.log_error)(`elbow edge ${edge.id}: cannot read the edges sharing its ends: ${e}`);
59648
+ return null;
59649
+ }
59650
+ }
59333
59651
  var TreedbElbowV = class extends _antv_g6.Polyline {
59334
59652
  getControlPoints(attributes) {
59335
59653
  let [s, t] = this.getEndpoints(attributes, false);
59336
- return elbow_route(s, t, elbow_box(this.sourceNode), elbow_box(this.targetNode), elbow_lane_of(this), true, elbow_obstacles(this));
59654
+ return elbow_route(s, t, elbow_box(this.sourceNode), elbow_box(this.targetNode), elbow_lane_of(this), true, elbow_obstacles(this), elbow_stagger_of(this, true));
59337
59655
  }
59338
59656
  getKeyPath(attributes) {
59339
59657
  return super.getKeyPath(Object.assign({}, attributes, { radius: attributes.radius || ELBOW_RADIUS }));
@@ -59342,7 +59660,7 @@ var TreedbElbowV = class extends _antv_g6.Polyline {
59342
59660
  var TreedbElbowH = class extends _antv_g6.Polyline {
59343
59661
  getControlPoints(attributes) {
59344
59662
  let [s, t] = this.getEndpoints(attributes, false);
59345
- return elbow_route(s, t, elbow_box(this.sourceNode), elbow_box(this.targetNode), elbow_lane_of(this), false, elbow_obstacles(this));
59663
+ return elbow_route(s, t, elbow_box(this.sourceNode), elbow_box(this.targetNode), elbow_lane_of(this), false, elbow_obstacles(this), elbow_stagger_of(this, false));
59346
59664
  }
59347
59665
  getKeyPath(attributes) {
59348
59666
  return super.getKeyPath(Object.assign({}, attributes, { radius: attributes.radius || ELBOW_RADIUS }));