@yume-chan/scrcpy-decoder-webcodecs 2.5.3 → 3.0.0-beta.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/README.md +1 -1
- package/esm/video/codec/av1.d.ts +4 -6
- package/esm/video/codec/av1.d.ts.map +1 -1
- package/esm/video/codec/av1.js +29 -95
- package/esm/video/codec/av1.js.map +1 -1
- package/esm/video/codec/h264.d.ts +4 -6
- package/esm/video/codec/h264.d.ts.map +1 -1
- package/esm/video/codec/h264.js +11 -21
- package/esm/video/codec/h264.js.map +1 -1
- package/esm/video/codec/h265.d.ts +4 -6
- package/esm/video/codec/h265.d.ts.map +1 -1
- package/esm/video/codec/h265.js +13 -27
- package/esm/video/codec/h265.js.map +1 -1
- package/esm/video/codec/h26x.d.ts +9 -6
- package/esm/video/codec/h26x.d.ts.map +1 -1
- package/esm/video/codec/h26x.js +25 -69
- package/esm/video/codec/h26x.js.map +1 -1
- package/esm/video/codec/index.d.ts +0 -1
- package/esm/video/codec/index.d.ts.map +1 -1
- package/esm/video/codec/index.js +0 -1
- package/esm/video/codec/index.js.map +1 -1
- package/esm/video/codec/type.d.ts +23 -8
- package/esm/video/codec/type.d.ts.map +1 -1
- package/esm/video/decoder.d.ts +62 -15
- package/esm/video/decoder.d.ts.map +1 -1
- package/esm/video/decoder.js +170 -134
- package/esm/video/decoder.js.map +1 -1
- package/esm/video/index.d.ts +1 -0
- package/esm/video/index.d.ts.map +1 -1
- package/esm/video/index.js +1 -0
- package/esm/video/index.js.map +1 -1
- package/esm/video/render/auto-canvas.d.ts +26 -0
- package/esm/video/render/auto-canvas.d.ts.map +1 -0
- package/esm/video/render/auto-canvas.js +80 -0
- package/esm/video/render/auto-canvas.js.map +1 -0
- package/esm/video/render/bitmap.d.ts +2 -2
- package/esm/video/render/bitmap.d.ts.map +1 -1
- package/esm/video/render/bitmap.js +18 -8
- package/esm/video/render/bitmap.js.map +1 -1
- package/esm/video/render/canvas.d.ts +38 -4
- package/esm/video/render/canvas.d.ts.map +1 -1
- package/esm/video/render/canvas.js +97 -10
- package/esm/video/render/canvas.js.map +1 -1
- package/esm/video/render/flow-control.d.ts +32 -0
- package/esm/video/render/flow-control.d.ts.map +1 -0
- package/esm/video/render/flow-control.js +139 -0
- package/esm/video/render/flow-control.js.map +1 -0
- package/esm/video/render/index.d.ts +2 -0
- package/esm/video/render/index.d.ts.map +1 -1
- package/esm/video/render/index.js +2 -0
- package/esm/video/render/index.js.map +1 -1
- package/esm/video/render/insertable-stream.d.ts +15 -3
- package/esm/video/render/insertable-stream.d.ts.map +1 -1
- package/esm/video/render/insertable-stream.js +29 -11
- package/esm/video/render/insertable-stream.js.map +1 -1
- package/esm/video/render/redraw.d.ts +31 -0
- package/esm/video/render/redraw.d.ts.map +1 -0
- package/esm/video/render/redraw.js +75 -0
- package/esm/video/render/redraw.js.map +1 -0
- package/esm/video/render/type.d.ts +8 -2
- package/esm/video/render/type.d.ts.map +1 -1
- package/esm/video/render/webgl.d.ts +38 -5
- package/esm/video/render/webgl.d.ts.map +1 -1
- package/esm/video/render/webgl.js +228 -59
- package/esm/video/render/webgl.js.map +1 -1
- package/esm/video/utils/index.d.ts +4 -0
- package/esm/video/utils/index.d.ts.map +1 -0
- package/esm/video/utils/index.js +4 -0
- package/esm/video/utils/index.js.map +1 -0
- package/esm/video/utils/snapshot.d.ts +2 -0
- package/esm/video/utils/snapshot.d.ts.map +1 -0
- package/esm/video/utils/snapshot.js +18 -0
- package/esm/video/utils/snapshot.js.map +1 -0
- package/esm/video/utils/timestamp.d.ts +19 -0
- package/esm/video/utils/timestamp.d.ts.map +1 -0
- package/esm/video/utils/timestamp.js +87 -0
- package/esm/video/utils/timestamp.js.map +1 -0
- package/esm/video/utils/video-decoder-stream.d.ts +30 -0
- package/esm/video/utils/video-decoder-stream.d.ts.map +1 -0
- package/esm/video/utils/video-decoder-stream.js +284 -0
- package/esm/video/utils/video-decoder-stream.js.map +1 -0
- package/package.json +12 -11
- package/src/video/codec/av1.ts +41 -131
- package/src/video/codec/h264.ts +15 -37
- package/src/video/codec/h265.ts +16 -45
- package/src/video/codec/h26x.ts +45 -96
- package/src/video/codec/index.ts +0 -1
- package/src/video/codec/type.ts +32 -12
- package/src/video/decoder.ts +203 -165
- package/src/video/index.ts +1 -0
- package/src/video/render/auto-canvas.ts +105 -0
- package/src/video/render/bitmap.ts +23 -9
- package/src/video/render/canvas.ts +157 -12
- package/src/video/render/flow-control.ts +182 -0
- package/src/video/render/index.ts +2 -0
- package/src/video/render/insertable-stream.ts +50 -10
- package/src/video/render/redraw.ts +88 -0
- package/src/video/render/type.ts +10 -2
- package/src/video/render/webgl.ts +316 -80
- package/src/video/utils/index.ts +3 -0
- package/src/video/utils/snapshot.ts +22 -0
- package/src/video/utils/timestamp.ts +108 -0
- package/src/video/utils/video-decoder-stream.ts +406 -0
- package/tsconfig.build.json +0 -14
- package/CHANGELOG.md +0 -140
- package/esm/video/codec/utils.d.ts +0 -4
- package/esm/video/codec/utils.d.ts.map +0 -1
- package/esm/video/codec/utils.js +0 -10
- package/esm/video/codec/utils.js.map +0 -1
- package/esm/video/snapshot.d.ts +0 -6
- package/esm/video/snapshot.d.ts.map +0 -1
- package/esm/video/snapshot.js +0 -41
- package/esm/video/snapshot.js.map +0 -1
- package/src/video/codec/utils.ts +0 -11
- package/src/video/snapshot.ts +0 -41
- package/tsconfig.build.tsbuildinfo +0 -1
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import { TaskQueue } from "@yume-chan/stream-extra";
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/**
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* Manages drawing and redrawing of video frames.
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*/
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export class RedrawController {
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#draw;
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#queue = new TaskQueue();
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#pendingRedraw;
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#lastFrame;
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get lastFrame() {
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return this.#lastFrame;
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}
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constructor(draw) {
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this.#draw = draw;
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}
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/**
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* Draws a new frame.
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*
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* If a redraw is in progress, it waits for the redraw to finish before drawing the new frame.
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*
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* If a redraw is in progress and another one is in queue,
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* it cancels the queued redraw and draws the new frame instead.
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*
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* @param frame A `VideoFrame` to draw. The frame will be closed after drawing.
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*/
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draw(frame) {
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this.#pendingRedraw?.abort();
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this.#pendingRedraw = undefined;
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this.#lastFrame?.close();
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this.#lastFrame = frame.clone();
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return this.#queue.enqueue(async () => {
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try {
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await this.#draw(frame);
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}
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finally {
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frame.close();
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}
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}, true);
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}
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/**
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* Redraws the last drawn frame.
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*
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* If a draw or redraw is in progress, it waits for them to finish before redrawing.
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*
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* If a redraw is in progress and another one is in queue,
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* it cancels the queued redraw and redraws the latest frame instead.
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*/
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async redraw() {
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if (!this.#lastFrame || this.#pendingRedraw) {
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return;
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}
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const abortController = new AbortController();
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this.#pendingRedraw = abortController;
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return await this.#queue.enqueue(async () => {
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if (abortController.signal.aborted) {
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return;
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}
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this.#pendingRedraw = undefined;
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const frame = this.#lastFrame.clone();
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try {
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await this.#draw(frame);
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}
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finally {
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frame.close();
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}
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}, true);
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}
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dispose() {
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this.#pendingRedraw?.abort();
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this.#lastFrame?.close();
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this.#lastFrame = undefined;
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this.#queue.dispose();
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}
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}
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//# sourceMappingURL=redraw.js.map
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{"version":3,"file":"redraw.js","sourceRoot":"","sources":["../../../src/video/render/redraw.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,SAAS,EAAE,MAAM,yBAAyB,CAAC;AAEpD;;GAEG;AACH,MAAM,OAAO,gBAAgB;IACzB,KAAK,CAAqD;IAE1D,MAAM,GAAG,IAAI,SAAS,EAAE,CAAC;IACzB,cAAc,CAA8B;IAE5C,UAAU,CAAyB;IACnC,IAAI,SAAS;QACT,OAAO,IAAI,CAAC,UAAU,CAAC;IAC3B,CAAC;IAED,YAAY,IAAwD;QAChE,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;IACtB,CAAC;IAED;;;;;;;;;OASG;IACH,IAAI,CAAC,KAAiB;QAClB,IAAI,CAAC,cAAc,EAAE,KAAK,EAAE,CAAC;QAC7B,IAAI,CAAC,cAAc,GAAG,SAAS,CAAC;QAEhC,IAAI,CAAC,UAAU,EAAE,KAAK,EAAE,CAAC;QACzB,IAAI,CAAC,UAAU,GAAG,KAAK,CAAC,KAAK,EAAE,CAAC;QAEhC,OAAO,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,KAAK,IAAwB,EAAE;YACtD,IAAI,CAAC;gBACD,MAAM,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;YAC5B,CAAC;oBAAS,CAAC;gBACP,KAAK,CAAC,KAAK,EAAE,CAAC;YAClB,CAAC;QACL,CAAC,EAAE,IAAI,CAAC,CAAC;IACb,CAAC;IAED;;;;;;;OAOG;IACH,KAAK,CAAC,MAAM;QACR,IAAI,CAAC,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,cAAc,EAAE,CAAC;YAC1C,OAAO;QACX,CAAC;QAED,MAAM,eAAe,GAAG,IAAI,eAAe,EAAE,CAAC;QAC9C,IAAI,CAAC,cAAc,GAAG,eAAe,CAAC;QAEtC,OAAO,MAAM,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,KAAK,IAAwB,EAAE;YAC5D,IAAI,eAAe,CAAC,MAAM,CAAC,OAAO,EAAE,CAAC;gBACjC,OAAO;YACX,CAAC;YAED,IAAI,CAAC,cAAc,GAAG,SAAS,CAAC;YAEhC,MAAM,KAAK,GAAG,IAAI,CAAC,UAAW,CAAC,KAAK,EAAE,CAAC;YACvC,IAAI,CAAC;gBACD,MAAM,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;YAC5B,CAAC;oBAAS,CAAC;gBACP,KAAK,CAAC,KAAK,EAAE,CAAC;YAClB,CAAC;QACL,CAAC,EAAE,IAAI,CAAC,CAAC;IACb,CAAC;IAED,OAAO;QACH,IAAI,CAAC,cAAc,EAAE,KAAK,EAAE,CAAC;QAE7B,IAAI,CAAC,UAAU,EAAE,KAAK,EAAE,CAAC;QACzB,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC;QAE5B,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,CAAC;IAC1B,CAAC;CACJ"}
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import type { MaybePromiseLike } from "@yume-chan/async";
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import type { Event } from "@yume-chan/event";
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import type { ScrcpyVideoDecoder } from "@yume-chan/scrcpy-decoder-shared";
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import type { WritableStream } from "@yume-chan/stream-extra";
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export interface VideoFrameRenderer {
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readonly type: ScrcpyVideoDecoder.RendererType;
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readonly onTypeChanged?: Event<ScrcpyVideoDecoder.RendererType>;
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readonly writable: WritableStream<VideoFrame>;
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snapshot?(options?: ImageEncodeOptions): Promise<Blob | undefined>;
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dispose?(): MaybePromiseLike<undefined>;
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//# sourceMappingURL=type.d.ts.map
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{"version":3,"file":"type.d.ts","sourceRoot":"","sources":["../../../src/video/render/type.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,kBAAkB,CAAC;
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{"version":3,"file":"type.d.ts","sourceRoot":"","sources":["../../../src/video/render/type.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,kBAAkB,CAAC;AACzD,OAAO,KAAK,EAAE,KAAK,EAAE,MAAM,kBAAkB,CAAC;AAC9C,OAAO,KAAK,EAAE,kBAAkB,EAAE,MAAM,kCAAkC,CAAC;AAC3E,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,yBAAyB,CAAC;AAE9D,MAAM,WAAW,kBAAkB;IAC/B,QAAQ,CAAC,IAAI,EAAE,kBAAkB,CAAC,YAAY,CAAC;IAC/C,QAAQ,CAAC,aAAa,CAAC,EAAE,KAAK,CAAC,kBAAkB,CAAC,YAAY,CAAC,CAAC;IAEhE,QAAQ,CAAC,QAAQ,EAAE,cAAc,CAAC,UAAU,CAAC,CAAC;IAE9C,QAAQ,CAAC,CAAC,OAAO,CAAC,EAAE,kBAAkB,GAAG,OAAO,CAAC,IAAI,GAAG,SAAS,CAAC,CAAC;IAEnE,OAAO,CAAC,IAAI,gBAAgB,CAAC,SAAS,CAAC,CAAC;CAC3C"}
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import { CanvasVideoFrameRenderer } from "./canvas.js";
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export declare class WebGLVideoFrameRenderer extends CanvasVideoFrameRenderer {
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export declare class WebGLVideoFrameRenderer extends CanvasVideoFrameRenderer<WebGLVideoFrameRenderer.Options> {
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#private;
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static VertexShader: string;
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static FragmentShader: string;
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get type(): "hardware";
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* Fired when the WebGL context is lost and cannot be restored.
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get onContextLost(): import("@yume-chan/event").Event<void>;
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export declare namespace WebGLVideoFrameRenderer {
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interface Options extends CanvasVideoFrameRenderer.Options {
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}
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{"version":3,"file":"webgl.d.ts","sourceRoot":"","sources":["../../../src/video/render/webgl.ts"],"names":[],"mappings":"
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{"version":3,"file":"webgl.d.ts","sourceRoot":"","sources":["../../../src/video/render/webgl.ts"],"names":[],"mappings":"AAUA,OAAO,EAAE,wBAAwB,EAAE,MAAM,aAAa,CAAC;AAkDvD,qBAAa,uBAAwB,SAAQ,wBAAwB,CAAC,uBAAuB,CAAC,OAAO,CAAC;;IAClG,MAAM,CAAC,YAAY,SAarB;IAEE,MAAM,CAAC,cAAc,SAwEvB;IAEE;;OAEG;IACH,MAAM,CAAC,QAAQ,4BAAwD;IAEvE,MAAM,KAAK,WAAW,YAMrB;IAED,IAAa,IAAI,IACN,UAAU,CACpB;IAID;;;;OAIG;IACH,IAAI,aAAa,2CAEhB;IAWD;;;;;;OAMG;gBACS,OAAO,CAAC,EAAE,uBAAuB,CAAC,OAAO;IAuItC,QAAQ,CACnB,OAAO,CAAC,EAAE,kBAAkB,GAC7B,OAAO,CAAC,IAAI,GAAG,SAAS,CAAC;IAOnB,OAAO,IAAI,SAAS;CAkBhC;AAED,yBAAiB,uBAAuB,CAAC;IACrC,UAAiB,OAAQ,SAAQ,wBAAwB,CAAC,OAAO;QAC7D;;;;;WAKG;QACH,aAAa,CAAC,EAAE,OAAO,CAAC;QAExB;;;;;;;;WAQG;QACH,qBAAqB,CAAC,EAAE,MAAM,CAAC;KAClC;CACJ"}
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@@ -1,46 +1,161 @@
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1
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-
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1
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+
// cspell: ignore highp
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2
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+
// cspell: ignore mediump
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3
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+
import { StickyEventEmitter } from "@yume-chan/event";
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4
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+
import { glCreateContext, glIsSupported, glLoseContext, } from "@yume-chan/scrcpy-decoder-shared";
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2
5
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import { CanvasVideoFrameRenderer } from "./canvas.js";
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3
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-
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4
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-
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5
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-
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6
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8
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10
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12
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13
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-
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14
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-
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15
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-
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6
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+
function createShader(gl, type, source) {
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7
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+
const shader = gl.createShader(type);
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8
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+
gl.shaderSource(shader, source);
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9
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+
gl.compileShader(shader);
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10
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+
return shader;
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11
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+
}
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12
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+
function createProgram(gl, vertexShaderSource, fragmentShaderSource) {
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13
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+
const vertexShader = createShader(gl, gl.VERTEX_SHADER, vertexShaderSource);
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14
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+
const fragmentShader = createShader(gl, gl.FRAGMENT_SHADER, fragmentShaderSource);
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+
const program = gl.createProgram();
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16
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+
gl.attachShader(program, vertexShader);
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17
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gl.attachShader(program, fragmentShader);
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18
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+
gl.linkProgram(program);
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+
try {
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20
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+
if (gl.getProgramParameter(program, gl.LINK_STATUS)) {
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21
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return program;
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22
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+
}
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23
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+
// Don't check shader compile status unless linking fails
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24
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+
// https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API/WebGL_best_practices#dont_check_shader_compile_status_unless_linking_fails
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25
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+
if (!gl.getShaderParameter(vertexShader, gl.COMPILE_STATUS)) {
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26
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+
throw new Error(gl.getShaderInfoLog(vertexShader));
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27
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+
}
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28
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+
if (!gl.getShaderParameter(fragmentShader, gl.COMPILE_STATUS)) {
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29
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+
throw new Error(gl.getShaderInfoLog(fragmentShader));
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30
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+
}
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31
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+
throw new Error(gl.getProgramInfoLog(program));
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32
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+
}
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33
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+
finally {
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34
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+
// Delete objects eagerly
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35
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+
// https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API/WebGL_best_practices#delete_objects_eagerly
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36
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+
gl.deleteShader(vertexShader);
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37
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+
gl.deleteShader(fragmentShader);
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38
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+
}
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16
39
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}
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17
40
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export class WebGLVideoFrameRenderer extends CanvasVideoFrameRenderer {
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18
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-
static
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41
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+
static VertexShader = `
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19
42
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attribute vec2 xy;
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20
43
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21
44
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varying highp vec2 uv;
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22
45
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23
46
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void main(void) {
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24
47
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gl_Position = vec4(xy, 0.0, 1.0);
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48
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+
|
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25
49
|
// Map vertex coordinates (-1 to +1) to UV coordinates (0 to 1).
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50
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+
uv = xy * 0.5 + 0.5;
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26
51
|
// UV coordinates are Y-flipped relative to vertex coordinates.
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27
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-
uv =
|
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52
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+
uv.y = 1.0 - uv.y;
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28
53
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}
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29
54
|
`;
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30
|
-
static
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31
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-
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55
|
+
static FragmentShader = `
|
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56
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+
precision mediump float;
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32
57
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|
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33
|
-
uniform sampler2D
|
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58
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+
uniform sampler2D source;
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59
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+
uniform vec2 texelSize;
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60
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+
uniform float zoom;
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34
61
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35
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-
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36
|
-
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62
|
+
varying vec2 uv;
|
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63
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+
|
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64
|
+
vec4 tent4(vec2 uv) {
|
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65
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+
vec2 dx = vec2(texelSize.x, 0.0);
|
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66
|
+
vec2 dy = vec2(0.0, texelSize.y);
|
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67
|
+
|
|
68
|
+
vec4 c0 = texture2D(source, uv);
|
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69
|
+
vec4 c1 = texture2D(source, uv + dx);
|
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70
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+
vec4 c2 = texture2D(source, uv + dy);
|
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71
|
+
vec4 c3 = texture2D(source, uv + dx + dy);
|
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72
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+
|
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73
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+
return 0.25 * (c0 + c1 + c2 + c3);
|
|
74
|
+
}
|
|
75
|
+
|
|
76
|
+
float mnWeight(float x) {
|
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77
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+
x = abs(x);
|
|
78
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+
float x2 = x * x;
|
|
79
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+
float x3 = x2 * x;
|
|
80
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+
|
|
81
|
+
if (x < 1.0) {
|
|
82
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+
return (1.0/6.0) * ((12.0 - 9.0 * (1.0/3.0) - 6.0 * (1.0/3.0)) * x3 +
|
|
83
|
+
(-18.0 + 12.0 * (1.0/3.0) + 6.0 * (1.0/3.0)) * x2 +
|
|
84
|
+
(6.0 - 2.0 * (1.0/3.0)));
|
|
85
|
+
} else if (x < 2.0) {
|
|
86
|
+
return (1.0/6.0) * ((- (1.0/3.0) - 6.0 * (1.0/3.0)) * x3 +
|
|
87
|
+
((6.0 * (1.0/3.0) + 30.0 * (1.0/3.0)) * x2 +
|
|
88
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+
(-12.0 * (1.0/3.0) - 48.0 * (1.0/3.0)) * x +
|
|
89
|
+
(8.0 * (1.0/3.0) + 24.0 * (1.0/3.0))));
|
|
90
|
+
}
|
|
91
|
+
return 0.0;
|
|
92
|
+
}
|
|
93
|
+
|
|
94
|
+
vec4 bicubicMN(vec2 uv, vec2 texelSize) {
|
|
95
|
+
vec2 texCoord = uv / texelSize;
|
|
96
|
+
vec2 base = floor(texCoord - 0.5);
|
|
97
|
+
vec2 f = texCoord - base - 0.5;
|
|
98
|
+
|
|
99
|
+
vec4 sum = vec4(0.0);
|
|
100
|
+
float total = 0.0;
|
|
101
|
+
|
|
102
|
+
for (int j = -1; j <= 2; j++) {
|
|
103
|
+
float wy = mnWeight(float(j) - f.y);
|
|
104
|
+
for (int i = -1; i <= 2; i++) {
|
|
105
|
+
float wx = mnWeight(float(i) - f.x);
|
|
106
|
+
float w = wx * wy;
|
|
107
|
+
|
|
108
|
+
vec2 coord = (base + vec2(float(i), float(j)) + 0.5) * texelSize;
|
|
109
|
+
sum += texture2D(source, coord) * w;
|
|
110
|
+
total += w;
|
|
111
|
+
}
|
|
112
|
+
}
|
|
113
|
+
return sum / total;
|
|
114
|
+
}
|
|
115
|
+
|
|
116
|
+
void main() {
|
|
117
|
+
if (zoom > 0.95) {
|
|
118
|
+
gl_FragColor = texture2D(source, uv);
|
|
119
|
+
}
|
|
120
|
+
else if (zoom > 0.5) {
|
|
121
|
+
gl_FragColor = bicubicMN(uv, texelSize);
|
|
122
|
+
}
|
|
123
|
+
else {
|
|
124
|
+
gl_FragColor = tent4(uv);
|
|
125
|
+
}
|
|
37
126
|
}
|
|
38
127
|
`;
|
|
128
|
+
/**
|
|
129
|
+
* A single oversized triangle that covers the entire canvas.
|
|
130
|
+
*/
|
|
131
|
+
static Vertices = new Float32Array([-1.0, -1.0, 3.0, -1.0, -1.0, 3.0]);
|
|
39
132
|
static get isSupported() {
|
|
40
|
-
|
|
41
|
-
|
|
133
|
+
return glIsSupported({
|
|
134
|
+
// Disallow software rendering.
|
|
135
|
+
// `ImageBitmapRenderingContext` is faster than software-based WebGL.
|
|
136
|
+
failIfMajorPerformanceCaveat: true,
|
|
137
|
+
});
|
|
138
|
+
}
|
|
139
|
+
get type() {
|
|
140
|
+
return "hardware";
|
|
141
|
+
}
|
|
142
|
+
#contextLostTimer;
|
|
143
|
+
#onContextLost = new StickyEventEmitter();
|
|
144
|
+
/**
|
|
145
|
+
* Fired when the WebGL context is lost and cannot be restored.
|
|
146
|
+
*
|
|
147
|
+
* The current renderer will be automatically disposed.
|
|
148
|
+
*/
|
|
149
|
+
get onContextLost() {
|
|
150
|
+
return this.#onContextLost.event;
|
|
42
151
|
}
|
|
43
152
|
#context;
|
|
153
|
+
#program;
|
|
154
|
+
#vertexBuffer;
|
|
155
|
+
#texture;
|
|
156
|
+
#texelSizeLocation;
|
|
157
|
+
#zoomLocation;
|
|
158
|
+
#abortController = new AbortController();
|
|
44
159
|
/**
|
|
45
160
|
* Create a new WebGL frame renderer.
|
|
46
161
|
* @param canvas The canvas to render frames to.
|
|
@@ -48,54 +163,108 @@ export class WebGLVideoFrameRenderer extends CanvasVideoFrameRenderer {
|
|
|
48
163
|
* Whether to allow capturing the canvas content using APIs like `readPixels` and `toDataURL`.
|
|
49
164
|
* Enable this option may reduce performance.
|
|
50
165
|
*/
|
|
51
|
-
constructor(
|
|
52
|
-
super(
|
|
53
|
-
|
|
166
|
+
constructor(options) {
|
|
167
|
+
super((frame) => {
|
|
168
|
+
const gl = this.#context;
|
|
169
|
+
if (gl.isContextLost()) {
|
|
170
|
+
// The base class will close the frame.
|
|
171
|
+
return;
|
|
172
|
+
}
|
|
173
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, frame);
|
|
174
|
+
gl.uniform2f(this.#texelSizeLocation, 1.0 / frame.codedWidth, 1.0 / frame.codedHeight);
|
|
175
|
+
gl.uniform1f(this.#zoomLocation, this.canvas.width / frame.codedWidth);
|
|
176
|
+
gl.viewport(0, 0, gl.drawingBufferWidth, gl.drawingBufferHeight);
|
|
177
|
+
gl.drawArrays(gl.TRIANGLES, 0, 3);
|
|
178
|
+
gl.flush();
|
|
179
|
+
}, options);
|
|
180
|
+
const gl = glCreateContext(this.canvas, {
|
|
181
|
+
// Low-power GPU should be enough for video rendering.
|
|
182
|
+
// Note that `OffscreenCanvas` created in Web Workers can only use `low-power` anyway.
|
|
183
|
+
powerPreference: "low-power",
|
|
184
|
+
// Avoid alpha:false, which can be expensive
|
|
185
|
+
// https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API/WebGL_best_practices#avoid_alphafalse_which_can_be_expensive
|
|
186
|
+
alpha: true,
|
|
187
|
+
// Disallow software rendering.
|
|
188
|
+
// `ImageBitmapRenderingContext` is faster than software-based WebGL.
|
|
189
|
+
failIfMajorPerformanceCaveat: true,
|
|
190
|
+
preserveDrawingBuffer: !!this.options?.enableCapture,
|
|
191
|
+
// Enable desynchronized mode when not capturing to reduce latency.
|
|
192
|
+
desynchronized: !this.options?.enableCapture,
|
|
193
|
+
antialias: false,
|
|
194
|
+
depth: false,
|
|
195
|
+
premultipliedAlpha: true,
|
|
196
|
+
stencil: false,
|
|
197
|
+
});
|
|
54
198
|
if (!gl) {
|
|
55
|
-
throw new Error("WebGL not supported");
|
|
199
|
+
throw new Error("WebGL not supported, check `isSupported` first");
|
|
56
200
|
}
|
|
57
201
|
this.#context = gl;
|
|
58
|
-
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
65
|
-
|
|
66
|
-
|
|
67
|
-
|
|
68
|
-
|
|
69
|
-
|
|
70
|
-
|
|
71
|
-
|
|
72
|
-
|
|
73
|
-
|
|
74
|
-
|
|
75
|
-
|
|
76
|
-
|
|
77
|
-
|
|
202
|
+
this.#initialize();
|
|
203
|
+
this.canvas.addEventListener("webglcontextlost", (e) => {
|
|
204
|
+
if (options?.contextRestoreTimeout === 0) {
|
|
205
|
+
this.#onContextLost.fire();
|
|
206
|
+
this.dispose();
|
|
207
|
+
return;
|
|
208
|
+
}
|
|
209
|
+
// Notify WebGL we want to handle context restoration
|
|
210
|
+
e.preventDefault();
|
|
211
|
+
this.#contextLostTimer = globalThis.setTimeout(() => {
|
|
212
|
+
this.#onContextLost.fire();
|
|
213
|
+
this.dispose();
|
|
214
|
+
}, options?.contextRestoreTimeout ?? 3000);
|
|
215
|
+
}, { signal: this.#abortController.signal });
|
|
216
|
+
this.canvas.addEventListener("webglcontextrestored", () => {
|
|
217
|
+
if (this.#onContextLost.hasValue) {
|
|
218
|
+
// Don't restore context if `onContextLost` has been fired,
|
|
219
|
+
// which means the caller will handle the context loss.
|
|
220
|
+
return;
|
|
221
|
+
}
|
|
222
|
+
globalThis.clearTimeout(this.#contextLostTimer);
|
|
223
|
+
this.#contextLostTimer = undefined;
|
|
224
|
+
this.#initialize();
|
|
225
|
+
void this.redraw();
|
|
226
|
+
}, { signal: this.#abortController.signal });
|
|
227
|
+
}
|
|
228
|
+
#initialize() {
|
|
229
|
+
const gl = this.#context;
|
|
230
|
+
this.#program = createProgram(gl, WebGLVideoFrameRenderer.VertexShader, WebGLVideoFrameRenderer.FragmentShader);
|
|
231
|
+
gl.useProgram(this.#program);
|
|
78
232
|
// Vertex coordinates, clockwise from bottom-left.
|
|
79
|
-
|
|
80
|
-
gl.bindBuffer(gl.ARRAY_BUFFER, vertexBuffer);
|
|
81
|
-
gl.bufferData(gl.ARRAY_BUFFER,
|
|
82
|
-
const xyLocation = gl.getAttribLocation(
|
|
233
|
+
this.#vertexBuffer = gl.createBuffer();
|
|
234
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, this.#vertexBuffer);
|
|
235
|
+
gl.bufferData(gl.ARRAY_BUFFER, WebGLVideoFrameRenderer.Vertices, gl.STATIC_DRAW);
|
|
236
|
+
const xyLocation = gl.getAttribLocation(this.#program, "xy");
|
|
83
237
|
gl.vertexAttribPointer(xyLocation, 2, gl.FLOAT, false, 0, 0);
|
|
84
238
|
gl.enableVertexAttribArray(xyLocation);
|
|
239
|
+
this.#texelSizeLocation = gl.getUniformLocation(this.#program, "texelSize");
|
|
240
|
+
this.#zoomLocation = gl.getUniformLocation(this.#program, "zoom");
|
|
85
241
|
// Create one texture to upload frames to.
|
|
86
|
-
|
|
87
|
-
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
242
|
+
this.#texture = gl.createTexture();
|
|
243
|
+
gl.bindTexture(gl.TEXTURE_2D, this.#texture);
|
|
88
244
|
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
|
|
89
245
|
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
|
|
90
246
|
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
|
|
91
247
|
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
|
92
248
|
}
|
|
93
|
-
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
98
|
-
|
|
249
|
+
async snapshot(options) {
|
|
250
|
+
if (!this.options?.enableCapture) {
|
|
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|
+
return undefined;
|
|
252
|
+
}
|
|
253
|
+
return super.snapshot(options);
|
|
254
|
+
}
|
|
255
|
+
dispose() {
|
|
256
|
+
globalThis.clearTimeout(this.#contextLostTimer);
|
|
257
|
+
this.#onContextLost.dispose();
|
|
258
|
+
this.#abortController.abort();
|
|
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|
+
this.#context.deleteBuffer(this.#vertexBuffer);
|
|
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|
+
this.#context.deleteTexture(this.#texture);
|
|
261
|
+
this.#context.deleteProgram(this.#program);
|
|
262
|
+
if (!this.#context.isContextLost()) {
|
|
263
|
+
// Lose contexts eagerly
|
|
264
|
+
// https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API/WebGL_best_practices#lose_contexts_eagerly
|
|
265
|
+
glLoseContext(this.#context);
|
|
266
|
+
}
|
|
267
|
+
super.dispose();
|
|
99
268
|
}
|
|
100
269
|
}
|
|
101
270
|
//# sourceMappingURL=webgl.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"webgl.js","sourceRoot":"","sources":["../../../src/video/render/webgl.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,
|
|
1
|
+
{"version":3,"file":"webgl.js","sourceRoot":"","sources":["../../../src/video/render/webgl.ts"],"names":[],"mappings":"AAAA,uBAAuB;AACvB,yBAAyB;AAEzB,OAAO,EAAE,kBAAkB,EAAE,MAAM,kBAAkB,CAAC;AACtD,OAAO,EACH,eAAe,EACf,aAAa,EACb,aAAa,GAChB,MAAM,kCAAkC,CAAC;AAE1C,OAAO,EAAE,wBAAwB,EAAE,MAAM,aAAa,CAAC;AAEvD,SAAS,YAAY,CAAC,EAAyB,EAAE,IAAY,EAAE,MAAc;IACzE,MAAM,MAAM,GAAG,EAAE,CAAC,YAAY,CAAC,IAAI,CAAE,CAAC;IACtC,EAAE,CAAC,YAAY,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IAChC,EAAE,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC;IACzB,OAAO,MAAM,CAAC;AAClB,CAAC;AAED,SAAS,aAAa,CAClB,EAAyB,EACzB,kBAA0B,EAC1B,oBAA4B;IAE5B,MAAM,YAAY,GAAG,YAAY,CAAC,EAAE,EAAE,EAAE,CAAC,aAAa,EAAE,kBAAkB,CAAC,CAAC;IAC5E,MAAM,cAAc,GAAG,YAAY,CAC/B,EAAE,EACF,EAAE,CAAC,eAAe,EAClB,oBAAoB,CACvB,CAAC;IAEF,MAAM,OAAO,GAAG,EAAE,CAAC,aAAa,EAAE,CAAC;IACnC,EAAE,CAAC,YAAY,CAAC,OAAO,EAAE,YAAY,CAAC,CAAC;IACvC,EAAE,CAAC,YAAY,CAAC,OAAO,EAAE,cAAc,CAAC,CAAC;IACzC,EAAE,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC;IAExB,IAAI,CAAC;QACD,IAAI,EAAE,CAAC,mBAAmB,CAAC,OAAO,EAAE,EAAE,CAAC,WAAW,CAAC,EAAE,CAAC;YAClD,OAAO,OAAO,CAAC;QACnB,CAAC;QAED,yDAAyD;QACzD,wIAAwI;QACxI,IAAI,CAAC,EAAE,CAAC,kBAAkB,CAAC,YAAY,EAAE,EAAE,CAAC,cAAc,CAAC,EAAE,CAAC;YAC1D,MAAM,IAAI,KAAK,CAAC,EAAE,CAAC,gBAAgB,CAAC,YAAY,CAAE,CAAC,CAAC;QACxD,CAAC;QAED,IAAI,CAAC,EAAE,CAAC,kBAAkB,CAAC,cAAc,EAAE,EAAE,CAAC,cAAc,CAAC,EAAE,CAAC;YAC5D,MAAM,IAAI,KAAK,CAAC,EAAE,CAAC,gBAAgB,CAAC,cAAc,CAAE,CAAC,CAAC;QAC1D,CAAC;QAED,MAAM,IAAI,KAAK,CAAC,EAAE,CAAC,iBAAiB,CAAC,OAAO,CAAE,CAAC,CAAC;IACpD,CAAC;YAAS,CAAC;QACP,yBAAyB;QACzB,yGAAyG;QACzG,EAAE,CAAC,YAAY,CAAC,YAAY,CAAC,CAAC;QAC9B,EAAE,CAAC,YAAY,CAAC,cAAc,CAAC,CAAC;IACpC,CAAC;AACL,CAAC;AAED,MAAM,OAAO,uBAAwB,SAAQ,wBAAyD;IAClG,MAAM,CAAC,YAAY,GAAG;;;;;;;;;;;;;CAazB,CAAC;IAEE,MAAM,CAAC,cAAc,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAwE3B,CAAC;IAEE;;OAEG;IACH,MAAM,CAAC,QAAQ,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,GAAG,EAAE,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC;IAEvE,MAAM,KAAK,WAAW;QAClB,OAAO,aAAa,CAAC;YACjB,+BAA+B;YAC/B,qEAAqE;YACrE,4BAA4B,EAAE,IAAI;SACrC,CAAC,CAAC;IACP,CAAC;IAED,IAAa,IAAI;QACb,OAAO,UAAmB,CAAC;IAC/B,CAAC;IAED,iBAAiB,CAAqB;IACtC,cAAc,GAAG,IAAI,kBAAkB,EAAQ,CAAC;IAChD;;;;OAIG;IACH,IAAI,aAAa;QACb,OAAO,IAAI,CAAC,cAAc,CAAC,KAAK,CAAC;IACrC,CAAC;IAED,QAAQ,CAAwB;IAChC,QAAQ,CAAgB;IACxB,aAAa,CAAe;IAC5B,QAAQ,CAAgB;IACxB,kBAAkB,CAAwB;IAC1C,aAAa,CAAwB;IAErC,gBAAgB,GAAG,IAAI,eAAe,EAAE,CAAC;IAEzC;;;;;;OAMG;IACH,YAAY,OAAyC;QACjD,KAAK,CAAC,CAAC,KAAK,EAAa,EAAE;YACvB,MAAM,EAAE,GAAG,IAAI,CAAC,QAAQ,CAAC;YACzB,IAAI,EAAE,CAAC,aAAa,EAAE,EAAE,CAAC;gBACrB,uCAAuC;gBACvC,OAAO;YACX,CAAC;YAED,EAAE,CAAC,UAAU,CACT,EAAE,CAAC,UAAU,EACb,CAAC,EACD,EAAE,CAAC,IAAI,EACP,EAAE,CAAC,IAAI,EACP,EAAE,CAAC,aAAa,EAChB,KAAK,CACR,CAAC;YAEF,EAAE,CAAC,SAAS,CACR,IAAI,CAAC,kBAAkB,EACvB,GAAG,GAAG,KAAK,CAAC,UAAU,EACtB,GAAG,GAAG,KAAK,CAAC,WAAW,CAC1B,CAAC;YAEF,EAAE,CAAC,SAAS,CACR,IAAI,CAAC,aAAa,EAClB,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,KAAK,CAAC,UAAU,CACvC,CAAC;YAEF,EAAE,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,kBAAkB,EAAE,EAAE,CAAC,mBAAmB,CAAC,CAAC;YACjE,EAAE,CAAC,UAAU,CAAC,EAAE,CAAC,SAAS,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YAElC,EAAE,CAAC,KAAK,EAAE,CAAC;QACf,CAAC,EAAE,OAAO,CAAC,CAAC;QAEZ,MAAM,EAAE,GAAG,eAAe,CAAC,IAAI,CAAC,MAAM,EAAE;YACpC,sDAAsD;YACtD,sFAAsF;YACtF,eAAe,EAAE,WAAW;YAC5B,4CAA4C;YAC5C,0HAA0H;YAC1H,KAAK,EAAE,IAAI;YACX,+BAA+B;YAC/B,qEAAqE;YACrE,4BAA4B,EAAE,IAAI;YAClC,qBAAqB,EAAE,CAAC,CAAC,IAAI,CAAC,OAAO,EAAE,aAAa;YACpD,mEAAmE;YACnE,cAAc,EAAE,CAAC,IAAI,CAAC,OAAO,EAAE,aAAa;YAC5C,SAAS,EAAE,KAAK;YAChB,KAAK,EAAE,KAAK;YACZ,kBAAkB,EAAE,IAAI;YACxB,OAAO,EAAE,KAAK;SACjB,CAAC,CAAC;QACH,IAAI,CAAC,EAAE,EAAE,CAAC;YACN,MAAM,IAAI,KAAK,CAAC,gDAAgD,CAAC,CAAC;QACtE,CAAC;QACD,IAAI,CAAC,QAAQ,GAAG,EAAE,CAAC;QAEnB,IAAI,CAAC,WAAW,EAAE,CAAC;QAEnB,IAAI,CAAC,MAAM,CAAC,gBAAgB,CACxB,kBAAkB,EAClB,CAAC,CAAC,EAAE,EAAE;YACF,IAAI,OAAO,EAAE,qBAAqB,KAAK,CAAC,EAAE,CAAC;gBACvC,IAAI,CAAC,cAAc,CAAC,IAAI,EAAE,CAAC;gBAC3B,IAAI,CAAC,OAAO,EAAE,CAAC;gBACf,OAAO;YACX,CAAC;YAED,qDAAqD;YACrD,CAAC,CAAC,cAAc,EAAE,CAAC;YAEnB,IAAI,CAAC,iBAAiB,GAAG,UAAU,CAAC,UAAU,CAAC,GAAG,EAAE;gBAChD,IAAI,CAAC,cAAc,CAAC,IAAI,EAAE,CAAC;gBAC3B,IAAI,CAAC,OAAO,EAAE,CAAC;YACnB,CAAC,EAAE,OAAO,EAAE,qBAAqB,IAAI,IAAI,CAAC,CAAC;QAC/C,CAAC,EACD,EAAE,MAAM,EAAE,IAAI,CAAC,gBAAgB,CAAC,MAAM,EAAE,CAC3C,CAAC;QACF,IAAI,CAAC,MAAM,CAAC,gBAAgB,CACxB,sBAAsB,EACtB,GAAG,EAAE;YACD,IAAI,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,CAAC;gBAC/B,2DAA2D;gBAC3D,uDAAuD;gBACvD,OAAO;YACX,CAAC;YAED,UAAU,CAAC,YAAY,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;YAChD,IAAI,CAAC,iBAAiB,GAAG,SAAS,CAAC;YAEnC,IAAI,CAAC,WAAW,EAAE,CAAC;YACnB,KAAK,IAAI,CAAC,MAAM,EAAE,CAAC;QACvB,CAAC,EACD,EAAE,MAAM,EAAE,IAAI,CAAC,gBAAgB,CAAC,MAAM,EAAE,CAC3C,CAAC;IACN,CAAC;IAED,WAAW;QACP,MAAM,EAAE,GAAG,IAAI,CAAC,QAAQ,CAAC;QAEzB,IAAI,CAAC,QAAQ,GAAG,aAAa,CACzB,EAAE,EACF,uBAAuB,CAAC,YAAY,EACpC,uBAAuB,CAAC,cAAc,CACzC,CAAC;QACF,EAAE,CAAC,UAAU,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QAE7B,kDAAkD;QAClD,IAAI,CAAC,aAAa,GAAG,EAAE,CAAC,YAAY,EAAE,CAAC;QACvC,EAAE,CAAC,UAAU,CAAC,EAAE,CAAC,YAAY,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;QACnD,EAAE,CAAC,UAAU,CACT,EAAE,CAAC,YAAY,EACf,uBAAuB,CAAC,QAAQ,EAC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|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/video/utils/index.ts"],"names":[],"mappings":"AAAA,cAAc,eAAe,CAAC;AAC9B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,2BAA2B,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../../src/video/utils/index.ts"],"names":[],"mappings":"AAAA,cAAc,eAAe,CAAC;AAC9B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,2BAA2B,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"snapshot.d.ts","sourceRoot":"","sources":["../../../src/video/utils/snapshot.ts"],"names":[],"mappings":"AAAA,wBAAgB,YAAY,CACxB,MAAM,EAAE,iBAAiB,GAAG,eAAe,EAC3C,OAAO,CAAC,EAAE,kBAAkB,iBAmB/B"}
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
export function canvasToBlob(canvas, options) {
|
|
2
|
+
if (canvas instanceof OffscreenCanvas) {
|
|
3
|
+
return canvas.convertToBlob(options);
|
|
4
|
+
}
|
|
5
|
+
else {
|
|
6
|
+
return new Promise((resolve, reject) => {
|
|
7
|
+
canvas.toBlob((blob) => {
|
|
8
|
+
if (!blob) {
|
|
9
|
+
reject(new Error("Failed to convert canvas to blob"));
|
|
10
|
+
}
|
|
11
|
+
else {
|
|
12
|
+
resolve(blob);
|
|
13
|
+
}
|
|
14
|
+
}, options?.type, options?.quality);
|
|
15
|
+
});
|
|
16
|
+
}
|
|
17
|
+
}
|
|
18
|
+
//# sourceMappingURL=snapshot.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"snapshot.js","sourceRoot":"","sources":["../../../src/video/utils/snapshot.ts"],"names":[],"mappings":"AAAA,MAAM,UAAU,YAAY,CACxB,MAA2C,EAC3C,OAA4B;IAE5B,IAAI,MAAM,YAAY,eAAe,EAAE,CAAC;QACpC,OAAO,MAAM,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC;IACzC,CAAC;SAAM,CAAC;QACJ,OAAO,IAAI,OAAO,CAAO,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACzC,MAAM,CAAC,MAAM,CACT,CAAC,IAAI,EAAE,EAAE;gBACL,IAAI,CAAC,IAAI,EAAE,CAAC;oBACR,MAAM,CAAC,IAAI,KAAK,CAAC,kCAAkC,CAAC,CAAC,CAAC;gBAC1D,CAAC;qBAAM,CAAC;oBACJ,OAAO,CAAC,IAAI,CAAC,CAAC;gBAClB,CAAC;YACL,CAAC,EACD,OAAO,EAAE,IAAI,EACb,OAAO,EAAE,OAAO,CACnB,CAAC;QACN,CAAC,CAAC,CAAC;IACP,CAAC;AACL,CAAC"}
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
import type { ScrcpyVideoDecoderPauseController } from "@yume-chan/scrcpy-decoder-shared";
|
|
2
|
+
import { TransformStream } from "@yume-chan/stream-extra";
|
|
3
|
+
import type { CodecTransformStream } from "../codec/type.js";
|
|
4
|
+
/**
|
|
5
|
+
* Gets current time.
|
|
6
|
+
*
|
|
7
|
+
* The returned value is guaranteed to be monotonically increasing.
|
|
8
|
+
*/
|
|
9
|
+
export declare function increasingNow(): number;
|
|
10
|
+
export declare class TimestampTransforms {
|
|
11
|
+
#private;
|
|
12
|
+
get addTimestamp(): TransformStream<ScrcpyVideoDecoderPauseController.Output, CodecTransformStream.Input>;
|
|
13
|
+
/**
|
|
14
|
+
* Gets the total time spent processing and decoding frames in milliseconds.
|
|
15
|
+
*/
|
|
16
|
+
get totalDecodeTime(): number;
|
|
17
|
+
get consumeTimestamp(): TransformStream<VideoFrame, VideoFrame>;
|
|
18
|
+
}
|
|
19
|
+
//# sourceMappingURL=timestamp.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"timestamp.d.ts","sourceRoot":"","sources":["../../../src/video/utils/timestamp.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,iCAAiC,EAAE,MAAM,kCAAkC,CAAC;AAC1F,OAAO,EAAE,eAAe,EAAE,MAAM,yBAAyB,CAAC;AAE1D,OAAO,KAAK,EAAE,oBAAoB,EAAE,MAAM,kBAAkB,CAAC;AA0B7D;;;;GAIG;AACH,wBAAgB,aAAa,WAO5B;AAED,qBAAa,mBAAmB;;IA8B5B,IAAI,YAAY,0FAEf;IAQD;;OAEG;IACH,IAAI,eAAe,WAElB;IAgBD,IAAI,gBAAgB,4CAEnB;CACJ"}
|