@yume-chan/scrcpy-decoder-webcodecs 0.0.23 → 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (100) hide show
  1. package/CHANGELOG.md +40 -2
  2. package/LICENSE +1 -1
  3. package/README.md +49 -29
  4. package/esm/index.d.ts +1 -20
  5. package/esm/index.d.ts.map +1 -1
  6. package/esm/index.js +1 -181
  7. package/esm/index.js.map +1 -1
  8. package/esm/video/codec/av1.d.ts +8 -0
  9. package/esm/video/codec/av1.d.ts.map +1 -0
  10. package/esm/video/codec/av1.js +71 -0
  11. package/esm/video/codec/av1.js.map +1 -0
  12. package/esm/video/codec/h264.d.ts +7 -0
  13. package/esm/video/codec/h264.d.ts.map +1 -0
  14. package/esm/video/codec/h264.js +27 -0
  15. package/esm/video/codec/h264.js.map +1 -0
  16. package/esm/video/codec/h265.d.ts +7 -0
  17. package/esm/video/codec/h265.d.ts.map +1 -0
  18. package/esm/video/codec/h265.js +33 -0
  19. package/esm/video/codec/h265.js.map +1 -0
  20. package/esm/video/codec/h26x.d.ts +9 -0
  21. package/esm/video/codec/h26x.d.ts.map +1 -0
  22. package/esm/video/codec/h26x.js +35 -0
  23. package/esm/video/codec/h26x.js.map +1 -0
  24. package/esm/video/codec/index.d.ts +7 -0
  25. package/esm/video/codec/index.d.ts.map +1 -0
  26. package/esm/video/codec/index.js +7 -0
  27. package/esm/video/codec/index.js.map +1 -0
  28. package/esm/video/codec/type.d.ts +8 -0
  29. package/esm/video/codec/type.d.ts.map +1 -0
  30. package/esm/video/codec/type.js +2 -0
  31. package/esm/video/codec/type.js.map +1 -0
  32. package/esm/video/codec/utils.d.ts +4 -0
  33. package/esm/video/codec/utils.d.ts.map +1 -0
  34. package/esm/video/codec/utils.js +10 -0
  35. package/esm/video/codec/utils.js.map +1 -0
  36. package/esm/video/decoder.d.ts +35 -0
  37. package/esm/video/decoder.d.ts.map +1 -0
  38. package/esm/video/decoder.js +240 -0
  39. package/esm/video/decoder.js.map +1 -0
  40. package/esm/video/index.d.ts +4 -0
  41. package/esm/video/index.d.ts.map +1 -0
  42. package/esm/video/index.js +4 -0
  43. package/esm/video/index.js.map +1 -0
  44. package/esm/video/render/bitmap.d.ts +7 -0
  45. package/esm/video/render/bitmap.d.ts.map +1 -0
  46. package/esm/video/render/bitmap.js +15 -0
  47. package/esm/video/render/bitmap.js.map +1 -0
  48. package/esm/video/render/canvas.d.ts +9 -0
  49. package/esm/video/render/canvas.d.ts.map +1 -0
  50. package/esm/video/render/canvas.js +22 -0
  51. package/esm/video/render/canvas.js.map +1 -0
  52. package/esm/video/render/index.d.ts +6 -0
  53. package/esm/video/render/index.d.ts.map +1 -0
  54. package/esm/video/render/index.js +7 -0
  55. package/esm/video/render/index.js.map +1 -0
  56. package/esm/video/render/insertable-stream.d.ts +10 -0
  57. package/esm/video/render/insertable-stream.d.ts.map +1 -0
  58. package/esm/video/render/insertable-stream.js +45 -0
  59. package/esm/video/render/insertable-stream.js.map +1 -0
  60. package/esm/video/render/type.d.ts +6 -0
  61. package/esm/video/render/type.d.ts.map +1 -0
  62. package/esm/video/render/type.js +2 -0
  63. package/esm/video/render/type.js.map +1 -0
  64. package/esm/video/render/webgl.d.ts +17 -0
  65. package/esm/video/render/webgl.d.ts.map +1 -0
  66. package/esm/{webgl.js → video/render/webgl.js} +47 -26
  67. package/esm/video/render/webgl.js.map +1 -0
  68. package/package.json +12 -17
  69. package/src/index.ts +1 -247
  70. package/src/video/codec/av1.ts +101 -0
  71. package/src/video/codec/h264.ts +42 -0
  72. package/src/video/codec/h265.ts +50 -0
  73. package/src/video/codec/h26x.ts +45 -0
  74. package/src/video/codec/index.ts +6 -0
  75. package/src/video/codec/type.ts +12 -0
  76. package/src/video/codec/utils.ts +11 -0
  77. package/src/video/decoder.ts +307 -0
  78. package/src/video/index.ts +3 -0
  79. package/src/video/render/bitmap.ts +18 -0
  80. package/src/video/render/canvas.ts +29 -0
  81. package/src/video/render/index.ts +7 -0
  82. package/src/video/render/insertable-stream.ts +62 -0
  83. package/src/video/render/type.ts +7 -0
  84. package/src/{webgl.ts → video/render/webgl.ts} +67 -30
  85. package/tsconfig.build.json +4 -1
  86. package/tsconfig.build.tsbuildinfo +1 -1
  87. package/CHANGELOG.json +0 -74
  88. package/esm/bitmap.d.ts +0 -7
  89. package/esm/bitmap.d.ts.map +0 -1
  90. package/esm/bitmap.js +0 -17
  91. package/esm/bitmap.js.map +0 -1
  92. package/esm/renderer.d.ts +0 -4
  93. package/esm/renderer.d.ts.map +0 -1
  94. package/esm/renderer.js +0 -2
  95. package/esm/renderer.js.map +0 -1
  96. package/esm/webgl.d.ts +0 -9
  97. package/esm/webgl.d.ts.map +0 -1
  98. package/esm/webgl.js.map +0 -1
  99. package/src/bitmap.ts +0 -24
  100. package/src/renderer.ts +0 -3
@@ -0,0 +1,307 @@
1
+ import { EventEmitter } from "@yume-chan/event";
2
+ import type { ScrcpyMediaStreamPacket } from "@yume-chan/scrcpy";
3
+ import { ScrcpyVideoCodecId } from "@yume-chan/scrcpy";
4
+ import type {
5
+ ScrcpyVideoDecoder,
6
+ ScrcpyVideoDecoderCapability,
7
+ } from "@yume-chan/scrcpy-decoder-tinyh264";
8
+ import type { WritableStreamDefaultController } from "@yume-chan/stream-extra";
9
+ import { WritableStream } from "@yume-chan/stream-extra";
10
+
11
+ import { Av1Codec, H264Decoder, H265Decoder } from "./codec/index.js";
12
+ import type { CodecDecoder } from "./codec/type.js";
13
+ import type { WebCodecsVideoDecoderRenderer } from "./render/index.js";
14
+
15
+ class Pool<T> {
16
+ #controller!: ReadableStreamDefaultController<T>;
17
+ #readable = new ReadableStream<T>(
18
+ {
19
+ start: (controller) => {
20
+ this.#controller = controller;
21
+ },
22
+ pull: (controller) => {
23
+ controller.enqueue(this.#initializer());
24
+ },
25
+ },
26
+ { highWaterMark: 0 },
27
+ );
28
+ #reader = this.#readable.getReader();
29
+
30
+ #initializer: () => T;
31
+
32
+ #size = 0;
33
+ #capacity: number;
34
+
35
+ constructor(initializer: () => T, capacity: number) {
36
+ this.#initializer = initializer;
37
+ this.#capacity = capacity;
38
+ }
39
+
40
+ async borrow() {
41
+ const result = await this.#reader.read();
42
+ return result.value!;
43
+ }
44
+
45
+ return(value: T) {
46
+ if (this.#size < this.#capacity) {
47
+ this.#controller.enqueue(value);
48
+ this.#size += 1;
49
+ }
50
+ }
51
+ }
52
+
53
+ class VideoFrameCapturer {
54
+ #canvas: OffscreenCanvas | HTMLCanvasElement;
55
+ #context: ImageBitmapRenderingContext;
56
+
57
+ constructor() {
58
+ if (typeof OffscreenCanvas !== "undefined") {
59
+ this.#canvas = new OffscreenCanvas(1, 1);
60
+ } else {
61
+ this.#canvas = document.createElement("canvas");
62
+ this.#canvas.width = 1;
63
+ this.#canvas.height = 1;
64
+ }
65
+ this.#context = this.#canvas.getContext("bitmaprenderer", {
66
+ alpha: false,
67
+ })!;
68
+ }
69
+
70
+ async capture(frame: VideoFrame): Promise<Blob> {
71
+ this.#canvas.width = frame.displayWidth;
72
+ this.#canvas.height = frame.displayHeight;
73
+
74
+ const bitmap = await createImageBitmap(frame);
75
+ this.#context.transferFromImageBitmap(bitmap);
76
+
77
+ if (this.#canvas instanceof OffscreenCanvas) {
78
+ return await this.#canvas.convertToBlob({
79
+ type: "image/png",
80
+ });
81
+ } else {
82
+ return new Promise((resolve, reject) => {
83
+ (this.#canvas as HTMLCanvasElement).toBlob((blob) => {
84
+ if (!blob) {
85
+ reject(new Error("Failed to convert canvas to blob"));
86
+ } else {
87
+ resolve(blob);
88
+ }
89
+ }, "image/png");
90
+ });
91
+ }
92
+ }
93
+ }
94
+
95
+ const VideoFrameCapturerPool =
96
+ /* #__PURE__ */
97
+ new Pool(() => new VideoFrameCapturer(), 4);
98
+
99
+ export class WebCodecsVideoDecoder implements ScrcpyVideoDecoder {
100
+ static get isSupported() {
101
+ return typeof globalThis.VideoDecoder !== "undefined";
102
+ }
103
+
104
+ static readonly capabilities: Record<string, ScrcpyVideoDecoderCapability> =
105
+ {
106
+ h264: {},
107
+ h265: {},
108
+ av1: {},
109
+ };
110
+
111
+ #codec: ScrcpyVideoCodecId;
112
+ get codec() {
113
+ return this.#codec;
114
+ }
115
+
116
+ #codecDecoder: CodecDecoder;
117
+
118
+ #writable: WritableStream<ScrcpyMediaStreamPacket>;
119
+ get writable() {
120
+ return this.#writable;
121
+ }
122
+
123
+ #error: Error | undefined;
124
+ #controller!: WritableStreamDefaultController;
125
+
126
+ #renderer: WebCodecsVideoDecoderRenderer;
127
+ get renderer() {
128
+ return this.#renderer;
129
+ }
130
+
131
+ #framesDraw = 0;
132
+ #framesPresented = 0;
133
+ get framesRendered() {
134
+ return this.#framesPresented;
135
+ }
136
+
137
+ #framesSkipped = 0;
138
+ get framesSkipped() {
139
+ return this.#framesSkipped;
140
+ }
141
+
142
+ #sizeChanged = new EventEmitter<{ width: number; height: number }>();
143
+ get sizeChanged() {
144
+ return this.#sizeChanged.event;
145
+ }
146
+
147
+ #decoder: VideoDecoder;
148
+
149
+ #drawing = false;
150
+ #nextFrame: VideoFrame | undefined;
151
+ #captureFrame: VideoFrame | undefined;
152
+
153
+ #animationFrameId = 0;
154
+
155
+ /**
156
+ * Create a new WebCodecs video decoder.
157
+ */
158
+ constructor({ codec, renderer }: WebCodecsVideoDecoder.Options) {
159
+ this.#codec = codec;
160
+
161
+ this.#renderer = renderer;
162
+
163
+ this.#decoder = new VideoDecoder({
164
+ output: (frame) => {
165
+ this.#captureFrame?.close();
166
+ // PERF: `VideoFrame#clone` is cheap
167
+ this.#captureFrame = frame.clone();
168
+
169
+ if (this.#drawing) {
170
+ if (this.#nextFrame) {
171
+ this.#nextFrame.close();
172
+ this.#framesSkipped += 1;
173
+ }
174
+ this.#nextFrame = frame;
175
+ return;
176
+ }
177
+
178
+ void this.#draw(frame);
179
+ },
180
+ error: (error) => {
181
+ this.#setError(error);
182
+ },
183
+ });
184
+
185
+ switch (this.#codec) {
186
+ case ScrcpyVideoCodecId.H264:
187
+ this.#codecDecoder = new H264Decoder(
188
+ this.#decoder,
189
+ this.#updateSize,
190
+ );
191
+ break;
192
+ case ScrcpyVideoCodecId.H265:
193
+ this.#codecDecoder = new H265Decoder(
194
+ this.#decoder,
195
+ this.#updateSize,
196
+ );
197
+ break;
198
+ case ScrcpyVideoCodecId.AV1:
199
+ this.#codecDecoder = new Av1Codec(
200
+ this.#decoder,
201
+ this.#updateSize,
202
+ );
203
+ break;
204
+ default:
205
+ throw new Error(`Unsupported codec: ${this.#codec as number}`);
206
+ }
207
+
208
+ this.#writable = new WritableStream<ScrcpyMediaStreamPacket>({
209
+ start: (controller) => {
210
+ if (this.#error) {
211
+ controller.error(this.#error);
212
+ } else {
213
+ this.#controller = controller;
214
+ }
215
+ },
216
+ write: (packet) => {
217
+ this.#codecDecoder.decode(packet);
218
+ },
219
+ });
220
+
221
+ this.#onVerticalSync();
222
+ }
223
+
224
+ #setError(error: Error) {
225
+ if (this.#controller) {
226
+ try {
227
+ this.#controller.error(error);
228
+ } catch {
229
+ // ignore
230
+ }
231
+ } else {
232
+ this.#error = error;
233
+ }
234
+ }
235
+
236
+ async #draw(frame: VideoFrame) {
237
+ try {
238
+ this.#drawing = true;
239
+ // PERF: Draw every frame to minimize latency at cost of performance.
240
+ // When multiple frames are drawn in one vertical sync interval,
241
+ // only the last one is visible to users.
242
+ // But this ensures users can always see the most up-to-date screen.
243
+ // This is also the behavior of official Scrcpy client.
244
+ // https://github.com/Genymobile/scrcpy/issues/3679
245
+ this.#updateSize(frame.displayWidth, frame.displayHeight);
246
+ await this.#renderer.draw(frame);
247
+ this.#framesDraw += 1;
248
+ frame.close();
249
+
250
+ if (this.#nextFrame) {
251
+ const frame = this.#nextFrame;
252
+ this.#nextFrame = undefined;
253
+ await this.#draw(frame);
254
+ }
255
+
256
+ this.#drawing = false;
257
+ } catch (error) {
258
+ this.#setError(error as Error);
259
+ }
260
+ }
261
+
262
+ #updateSize = (width: number, height: number) => {
263
+ this.#renderer.setSize(width, height);
264
+ this.#sizeChanged.fire({ width, height });
265
+ };
266
+
267
+ #onVerticalSync = () => {
268
+ if (this.#framesDraw > 0) {
269
+ this.#framesPresented += 1;
270
+ this.#framesSkipped += this.#framesDraw - 1;
271
+ this.#framesDraw = 0;
272
+ }
273
+ this.#animationFrameId = requestAnimationFrame(this.#onVerticalSync);
274
+ };
275
+
276
+ async snapshot() {
277
+ const frame = this.#captureFrame;
278
+ if (!frame) {
279
+ return undefined;
280
+ }
281
+
282
+ const capturer = await VideoFrameCapturerPool.borrow();
283
+ const result = await capturer.capture(frame);
284
+ VideoFrameCapturerPool.return(capturer);
285
+ return result;
286
+ }
287
+
288
+ dispose() {
289
+ cancelAnimationFrame(this.#animationFrameId);
290
+ if (this.#decoder.state !== "closed") {
291
+ this.#decoder.close();
292
+ }
293
+ this.#nextFrame?.close();
294
+ this.#captureFrame?.close();
295
+ }
296
+ }
297
+
298
+ export namespace WebCodecsVideoDecoder {
299
+ export interface Options {
300
+ /**
301
+ * The video codec to decode
302
+ */
303
+ codec: ScrcpyVideoCodecId;
304
+
305
+ renderer: WebCodecsVideoDecoderRenderer;
306
+ }
307
+ }
@@ -0,0 +1,3 @@
1
+ export * from "./codec/index.js";
2
+ export * from "./decoder.js";
3
+ export * from "./render/index.js";
@@ -0,0 +1,18 @@
1
+ import { CanvasWebCodecsDecoderRenderer } from "./canvas.js";
2
+
3
+ export class BitmapWebCodecsDecoderRenderer extends CanvasWebCodecsDecoderRenderer {
4
+ #context: ImageBitmapRenderingContext;
5
+
6
+ constructor(canvas?: HTMLCanvasElement | OffscreenCanvas) {
7
+ super(canvas);
8
+
9
+ this.#context = this.canvas.getContext("bitmaprenderer", {
10
+ alpha: false,
11
+ })!;
12
+ }
13
+
14
+ async draw(frame: VideoFrame): Promise<void> {
15
+ const bitmap = await createImageBitmap(frame);
16
+ this.#context.transferFromImageBitmap(bitmap);
17
+ }
18
+ }
@@ -0,0 +1,29 @@
1
+ import { createCanvas } from "@yume-chan/scrcpy-decoder-tinyh264";
2
+
3
+ import type { WebCodecsVideoDecoderRenderer } from "./type.js";
4
+
5
+ export abstract class CanvasWebCodecsDecoderRenderer
6
+ implements WebCodecsVideoDecoderRenderer
7
+ {
8
+ #canvas: HTMLCanvasElement | OffscreenCanvas;
9
+ get canvas() {
10
+ return this.#canvas;
11
+ }
12
+
13
+ constructor(canvas?: HTMLCanvasElement | OffscreenCanvas) {
14
+ if (canvas) {
15
+ this.#canvas = canvas;
16
+ } else {
17
+ this.#canvas = createCanvas();
18
+ }
19
+ }
20
+
21
+ setSize(width: number, height: number): void {
22
+ if (this.#canvas.width !== width || this.#canvas.height !== height) {
23
+ this.#canvas.width = width;
24
+ this.#canvas.height = height;
25
+ }
26
+ }
27
+
28
+ abstract draw(frame: VideoFrame): Promise<void>;
29
+ }
@@ -0,0 +1,7 @@
1
+ // cspell: ignore insertable
2
+
3
+ export * from "./bitmap.js";
4
+ export * from "./canvas.js";
5
+ export * from "./insertable-stream.js";
6
+ export * from "./type.js";
7
+ export * from "./webgl.js";
@@ -0,0 +1,62 @@
1
+ // cspell: ignore insertable
2
+
3
+ import type { WebCodecsVideoDecoderRenderer } from "./type.js";
4
+
5
+ declare class MediaStreamTrackGenerator extends MediaStreamTrack {
6
+ constructor(options: { kind: "audio" | "video" });
7
+
8
+ writable: WritableStream<VideoFrame>;
9
+ }
10
+
11
+ export class InsertableStreamWebCodecsDecoderRenderer
12
+ implements WebCodecsVideoDecoderRenderer
13
+ {
14
+ static get isSupported() {
15
+ return typeof MediaStreamTrackGenerator !== "undefined";
16
+ }
17
+
18
+ #element: HTMLVideoElement;
19
+ get element() {
20
+ return this.#element;
21
+ }
22
+
23
+ #generator: MediaStreamTrackGenerator;
24
+ #writer: WritableStreamDefaultWriter<VideoFrame>;
25
+ #stream: MediaStream;
26
+
27
+ constructor(element?: HTMLVideoElement) {
28
+ if (element) {
29
+ this.#element = element;
30
+ } else if (typeof document !== "undefined") {
31
+ this.#element = document.createElement("video");
32
+ } else {
33
+ throw new Error(
34
+ "no video element input found nor any video element can be created",
35
+ );
36
+ }
37
+ this.#element.muted = true;
38
+ this.#element.autoplay = true;
39
+ this.#element.disablePictureInPicture = true;
40
+ this.#element.disableRemotePlayback = true;
41
+
42
+ // The spec replaced `MediaStreamTrackGenerator` with `VideoTrackGenerator`.
43
+ // But Chrome has not implemented it yet.
44
+ // https://issues.chromium.org/issues/40058895
45
+ this.#generator = new MediaStreamTrackGenerator({ kind: "video" });
46
+ this.#writer = this.#generator.writable.getWriter();
47
+
48
+ this.#stream = new MediaStream([this.#generator]);
49
+ this.#element.srcObject = this.#stream;
50
+ }
51
+
52
+ setSize(width: number, height: number): void {
53
+ if (this.#element.width !== width || this.#element.height !== height) {
54
+ this.#element.width = width;
55
+ this.#element.height = height;
56
+ }
57
+ }
58
+
59
+ async draw(frame: VideoFrame): Promise<void> {
60
+ await this.#writer.write(frame);
61
+ }
62
+ }
@@ -0,0 +1,7 @@
1
+ import type { MaybePromiseLike } from "@yume-chan/async";
2
+
3
+ export interface WebCodecsVideoDecoderRenderer {
4
+ setSize(width: number, height: number): void;
5
+
6
+ draw(frame: VideoFrame): MaybePromiseLike<void>;
7
+ }
@@ -1,48 +1,84 @@
1
- import type { FrameRenderer } from "./renderer.js";
1
+ import { createCanvas } from "@yume-chan/scrcpy-decoder-tinyh264";
2
+
3
+ import { CanvasWebCodecsDecoderRenderer } from "./canvas.js";
4
+
5
+ const Resolved = Promise.resolve();
6
+
7
+ function createContext(
8
+ canvas: HTMLCanvasElement | OffscreenCanvas,
9
+ enableCapture?: boolean,
10
+ ): WebGLRenderingContext | null {
11
+ const attributes: WebGLContextAttributes = {
12
+ // Low-power GPU should be enough for video rendering.
13
+ powerPreference: "low-power",
14
+ alpha: false,
15
+ // Disallow software rendering.
16
+ // Other rendering methods are faster than software-based WebGL.
17
+ failIfMajorPerformanceCaveat: true,
18
+ preserveDrawingBuffer: !!enableCapture,
19
+ };
20
+
21
+ return (
22
+ canvas.getContext("webgl2", attributes) ||
23
+ canvas.getContext("webgl", attributes)
24
+ );
25
+ }
2
26
 
3
- export class WebGLFrameRenderer implements FrameRenderer {
27
+ export class WebGLWebCodecsDecoderRenderer extends CanvasWebCodecsDecoderRenderer {
4
28
  static vertexShaderSource = `
5
- attribute vec2 xy;
29
+ attribute vec2 xy;
6
30
 
7
- varying highp vec2 uv;
31
+ varying highp vec2 uv;
8
32
 
9
- void main(void) {
10
- gl_Position = vec4(xy, 0.0, 1.0);
11
- // Map vertex coordinates (-1 to +1) to UV coordinates (0 to 1).
12
- // UV coordinates are Y-flipped relative to vertex coordinates.
13
- uv = vec2((1.0 + xy.x) / 2.0, (1.0 - xy.y) / 2.0);
14
- }
33
+ void main(void) {
34
+ gl_Position = vec4(xy, 0.0, 1.0);
35
+ // Map vertex coordinates (-1 to +1) to UV coordinates (0 to 1).
36
+ // UV coordinates are Y-flipped relative to vertex coordinates.
37
+ uv = vec2((1.0 + xy.x) / 2.0, (1.0 - xy.y) / 2.0);
38
+ }
15
39
  `;
16
40
 
17
41
  static fragmentShaderSource = `
18
- varying highp vec2 uv;
42
+ varying highp vec2 uv;
19
43
 
20
- uniform sampler2D texture;
44
+ uniform sampler2D texture;
21
45
 
22
- void main(void) {
23
- gl_FragColor = texture2D(texture, uv);
24
- }
46
+ void main(void) {
47
+ gl_FragColor = texture2D(texture, uv);
48
+ }
25
49
  `;
26
50
 
51
+ static get isSupported() {
52
+ const canvas = createCanvas();
53
+ return !!createContext(canvas);
54
+ }
55
+
27
56
  #context: WebGLRenderingContext;
28
57
 
29
- constructor(canvas: HTMLCanvasElement) {
30
- const gl =
31
- canvas.getContext("webgl2", {
32
- alpha: false,
33
- failIfMajorPerformanceCaveat: true,
34
- }) ||
35
- canvas.getContext("webgl", {
36
- alpha: false,
37
- failIfMajorPerformanceCaveat: true,
38
- });
58
+ /**
59
+ * Create a new WebGL frame renderer.
60
+ * @param canvas The canvas to render frames to.
61
+ * @param enableCapture
62
+ * Whether to allow capturing the canvas content using APIs like `readPixels` and `toDataURL`.
63
+ * Enable this option may reduce performance.
64
+ */
65
+ constructor(
66
+ canvas?: HTMLCanvasElement | OffscreenCanvas,
67
+ enableCapture?: boolean,
68
+ ) {
69
+ super(canvas);
70
+
71
+ const gl = createContext(this.canvas, enableCapture);
39
72
  if (!gl) {
40
73
  throw new Error("WebGL not supported");
41
74
  }
42
75
  this.#context = gl;
43
76
 
44
77
  const vertexShader = gl.createShader(gl.VERTEX_SHADER)!;
45
- gl.shaderSource(vertexShader, WebGLFrameRenderer.vertexShaderSource);
78
+ gl.shaderSource(
79
+ vertexShader,
80
+ WebGLWebCodecsDecoderRenderer.vertexShaderSource,
81
+ );
46
82
  gl.compileShader(vertexShader);
47
83
  if (!gl.getShaderParameter(vertexShader, gl.COMPILE_STATUS)) {
48
84
  throw new Error(gl.getShaderInfoLog(vertexShader)!);
@@ -51,14 +87,14 @@ void main(void) {
51
87
  const fragmentShader = gl.createShader(gl.FRAGMENT_SHADER)!;
52
88
  gl.shaderSource(
53
89
  fragmentShader,
54
- WebGLFrameRenderer.fragmentShaderSource,
90
+ WebGLWebCodecsDecoderRenderer.fragmentShaderSource,
55
91
  );
56
92
  gl.compileShader(fragmentShader);
57
93
  if (!gl.getShaderParameter(fragmentShader, gl.COMPILE_STATUS)) {
58
94
  throw new Error(gl.getShaderInfoLog(fragmentShader)!);
59
95
  }
60
96
 
61
- const shaderProgram = gl.createProgram()!;
97
+ const shaderProgram = gl.createProgram();
62
98
  gl.attachShader(shaderProgram, vertexShader);
63
99
  gl.attachShader(shaderProgram, fragmentShader);
64
100
  gl.linkProgram(shaderProgram);
@@ -89,7 +125,7 @@ void main(void) {
89
125
  gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
90
126
  }
91
127
 
92
- draw(frame: VideoFrame) {
128
+ draw(frame: VideoFrame): Promise<void> {
93
129
  const gl = this.#context;
94
130
  gl.texImage2D(
95
131
  gl.TEXTURE_2D,
@@ -99,9 +135,10 @@ void main(void) {
99
135
  gl.UNSIGNED_BYTE,
100
136
  frame,
101
137
  );
102
- frame.close();
103
138
 
104
139
  gl.viewport(0, 0, gl.drawingBufferWidth, gl.drawingBufferHeight);
105
140
  gl.drawArrays(gl.TRIANGLE_FAN, 0, 4);
141
+
142
+ return Resolved;
106
143
  }
107
144
  }
@@ -9,11 +9,14 @@
9
9
  },
10
10
  "references": [
11
11
  {
12
- "path": "../scrcpy/tsconfig.build.json"
12
+ "path": "../no-data-view/tsconfig.build.json"
13
13
  },
14
14
  {
15
15
  "path": "../scrcpy-decoder-tinyh264/tsconfig.build.json"
16
16
  },
17
+ {
18
+ "path": "../scrcpy/tsconfig.build.json"
19
+ },
17
20
  {
18
21
  "path": "../stream-extra/tsconfig.build.json"
19
22
  }