@yume-chan/scrcpy-decoder-webcodecs 0.0.22 → 0.0.24

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (75) hide show
  1. package/CHANGELOG.json +30 -0
  2. package/CHANGELOG.md +17 -1
  3. package/LICENSE +1 -1
  4. package/esm/index.d.ts +1 -16
  5. package/esm/index.d.ts.map +1 -1
  6. package/esm/index.js +1 -162
  7. package/esm/index.js.map +1 -1
  8. package/esm/video/codec/av1.d.ts +8 -0
  9. package/esm/video/codec/av1.d.ts.map +1 -0
  10. package/esm/video/codec/av1.js +71 -0
  11. package/esm/video/codec/av1.js.map +1 -0
  12. package/esm/video/codec/h264.d.ts +7 -0
  13. package/esm/video/codec/h264.d.ts.map +1 -0
  14. package/esm/video/codec/h264.js +27 -0
  15. package/esm/video/codec/h264.js.map +1 -0
  16. package/esm/video/codec/h265.d.ts +7 -0
  17. package/esm/video/codec/h265.d.ts.map +1 -0
  18. package/esm/video/codec/h265.js +30 -0
  19. package/esm/video/codec/h265.js.map +1 -0
  20. package/esm/video/codec/h26x.d.ts +9 -0
  21. package/esm/video/codec/h26x.d.ts.map +1 -0
  22. package/esm/video/codec/h26x.js +35 -0
  23. package/esm/video/codec/h26x.js.map +1 -0
  24. package/esm/video/codec/index.d.ts +7 -0
  25. package/esm/video/codec/index.d.ts.map +1 -0
  26. package/esm/video/codec/index.js +7 -0
  27. package/esm/video/codec/index.js.map +1 -0
  28. package/esm/video/codec/type.d.ts +8 -0
  29. package/esm/video/codec/type.d.ts.map +1 -0
  30. package/esm/video/codec/type.js +2 -0
  31. package/esm/video/codec/type.js.map +1 -0
  32. package/esm/video/codec/utils.d.ts +4 -0
  33. package/esm/video/codec/utils.d.ts.map +1 -0
  34. package/esm/video/codec/utils.js +10 -0
  35. package/esm/video/codec/utils.js.map +1 -0
  36. package/esm/video/decoder.d.ts +28 -0
  37. package/esm/video/decoder.d.ts.map +1 -0
  38. package/esm/video/decoder.js +141 -0
  39. package/esm/video/decoder.js.map +1 -0
  40. package/esm/video/index.d.ts +4 -0
  41. package/esm/video/index.d.ts.map +1 -0
  42. package/esm/video/index.js +4 -0
  43. package/esm/video/index.js.map +1 -0
  44. package/esm/video/render/bitmap.d.ts +7 -0
  45. package/esm/video/render/bitmap.d.ts.map +1 -0
  46. package/esm/video/render/bitmap.js +17 -0
  47. package/esm/video/render/bitmap.js.map +1 -0
  48. package/esm/video/render/index.d.ts +4 -0
  49. package/esm/video/render/index.d.ts.map +1 -0
  50. package/esm/video/render/index.js +4 -0
  51. package/esm/video/render/index.js.map +1 -0
  52. package/esm/video/render/type.d.ts +4 -0
  53. package/esm/video/render/type.d.ts.map +1 -0
  54. package/esm/video/render/type.js +2 -0
  55. package/esm/video/render/type.js.map +1 -0
  56. package/esm/video/render/webgl.d.ts +16 -0
  57. package/esm/video/render/webgl.d.ts.map +1 -0
  58. package/esm/video/render/webgl.js +89 -0
  59. package/esm/video/render/webgl.js.map +1 -0
  60. package/package.json +12 -13
  61. package/src/index.ts +1 -221
  62. package/src/video/codec/av1.ts +101 -0
  63. package/src/video/codec/h264.ts +42 -0
  64. package/src/video/codec/h265.ts +47 -0
  65. package/src/video/codec/h26x.ts +45 -0
  66. package/src/video/codec/index.ts +6 -0
  67. package/src/video/codec/type.ts +12 -0
  68. package/src/video/codec/utils.ts +11 -0
  69. package/src/video/decoder.ts +179 -0
  70. package/src/video/index.ts +3 -0
  71. package/src/video/render/bitmap.ts +24 -0
  72. package/src/video/render/index.ts +3 -0
  73. package/src/video/render/type.ts +3 -0
  74. package/src/video/render/webgl.ts +116 -0
  75. package/tsconfig.build.tsbuildinfo +1 -1
@@ -0,0 +1,101 @@
1
+ import type { ScrcpyMediaStreamPacket } from "@yume-chan/scrcpy";
2
+ import { Av1 } from "@yume-chan/scrcpy";
3
+
4
+ import type { CodecDecoder } from "./type.js";
5
+ import { decimalTwoDigits } from "./utils.js";
6
+
7
+ export class Av1Codec implements CodecDecoder {
8
+ #decoder: VideoDecoder;
9
+ #updateSize: (width: number, height: number) => void;
10
+
11
+ constructor(
12
+ decoder: VideoDecoder,
13
+ updateSize: (width: number, height: number) => void,
14
+ ) {
15
+ this.#decoder = decoder;
16
+ this.#updateSize = updateSize;
17
+ }
18
+
19
+ #configure(data: Uint8Array) {
20
+ const parser = new Av1(data);
21
+ const sequenceHeader = parser.searchSequenceHeaderObu();
22
+
23
+ if (!sequenceHeader) {
24
+ return;
25
+ }
26
+
27
+ const {
28
+ seq_profile: seqProfile,
29
+ seq_level_idx: [seqLevelIdx = 0],
30
+ max_frame_width_minus_1,
31
+ max_frame_height_minus_1,
32
+ color_config: {
33
+ BitDepth,
34
+ mono_chrome: monoChrome,
35
+ subsampling_x: subsamplingX,
36
+ subsampling_y: subsamplingY,
37
+ chroma_sample_position: chromaSamplePosition,
38
+ color_description_present_flag,
39
+ },
40
+ } = sequenceHeader;
41
+
42
+ let colorPrimaries: Av1.ColorPrimaries;
43
+ let transferCharacteristics: Av1.TransferCharacteristics;
44
+ let matrixCoefficients: Av1.MatrixCoefficients;
45
+ let colorRange: boolean;
46
+ if (color_description_present_flag) {
47
+ ({
48
+ color_primaries: colorPrimaries,
49
+ transfer_characteristics: transferCharacteristics,
50
+ matrix_coefficients: matrixCoefficients,
51
+ color_range: colorRange,
52
+ } = sequenceHeader.color_config);
53
+ } else {
54
+ colorPrimaries = Av1.ColorPrimaries.Bt709;
55
+ transferCharacteristics = Av1.TransferCharacteristics.Bt709;
56
+ matrixCoefficients = Av1.MatrixCoefficients.Bt709;
57
+ colorRange = false;
58
+ }
59
+
60
+ const width = max_frame_width_minus_1 + 1;
61
+ const height = max_frame_height_minus_1 + 1;
62
+
63
+ this.#updateSize(width, height);
64
+
65
+ const codec = [
66
+ "av01",
67
+ seqProfile.toString(16),
68
+ decimalTwoDigits(seqLevelIdx) +
69
+ (sequenceHeader.seq_tier[0] ? "H" : "M"),
70
+ decimalTwoDigits(BitDepth),
71
+ monoChrome ? "1" : "0",
72
+ (subsamplingX ? "1" : "0") +
73
+ (subsamplingY ? "1" : "0") +
74
+ chromaSamplePosition.toString(),
75
+ decimalTwoDigits(colorPrimaries),
76
+ decimalTwoDigits(transferCharacteristics),
77
+ decimalTwoDigits(matrixCoefficients),
78
+ colorRange ? "1" : "0",
79
+ ].join(".");
80
+ this.#decoder.configure({
81
+ codec,
82
+ optimizeForLatency: true,
83
+ });
84
+ }
85
+
86
+ decode(packet: ScrcpyMediaStreamPacket): void {
87
+ if (packet.type === "configuration") {
88
+ return;
89
+ }
90
+
91
+ this.#configure(packet.data);
92
+ this.#decoder.decode(
93
+ new EncodedVideoChunk({
94
+ // Treat `undefined` as `key`, otherwise it won't decode.
95
+ type: packet.keyframe === false ? "delta" : "key",
96
+ timestamp: 0,
97
+ data: packet.data,
98
+ }),
99
+ );
100
+ }
101
+ }
@@ -0,0 +1,42 @@
1
+ import { h264ParseConfiguration } from "@yume-chan/scrcpy";
2
+
3
+ import { H26xDecoder } from "./h26x.js";
4
+ import { hexTwoDigits } from "./utils.js";
5
+
6
+ export class H264Decoder extends H26xDecoder {
7
+ #decoder: VideoDecoder;
8
+ #updateSize: (width: number, height: number) => void;
9
+
10
+ constructor(
11
+ decoder: VideoDecoder,
12
+ updateSize: (width: number, height: number) => void,
13
+ ) {
14
+ super(decoder);
15
+ this.#decoder = decoder;
16
+ this.#updateSize = updateSize;
17
+ }
18
+
19
+ override configure(data: Uint8Array): void {
20
+ const {
21
+ profileIndex,
22
+ constraintSet,
23
+ levelIndex,
24
+ croppedWidth,
25
+ croppedHeight,
26
+ } = h264ParseConfiguration(data);
27
+
28
+ this.#updateSize(croppedWidth, croppedHeight);
29
+
30
+ // https://www.rfc-editor.org/rfc/rfc6381#section-3.3
31
+ // ISO Base Media File Format Name Space
32
+ const codec =
33
+ "avc1." +
34
+ hexTwoDigits(profileIndex) +
35
+ hexTwoDigits(constraintSet) +
36
+ hexTwoDigits(levelIndex);
37
+ this.#decoder.configure({
38
+ codec: codec,
39
+ optimizeForLatency: true,
40
+ });
41
+ }
42
+ }
@@ -0,0 +1,47 @@
1
+ import { getUint32LittleEndian } from "@yume-chan/no-data-view";
2
+ import { h265ParseConfiguration } from "@yume-chan/scrcpy";
3
+
4
+ import { H26xDecoder } from "./h26x.js";
5
+ import { hexDigits } from "./utils.js";
6
+
7
+ export class H265Decoder extends H26xDecoder {
8
+ #decoder: VideoDecoder;
9
+ #updateSize: (width: number, height: number) => void;
10
+
11
+ constructor(
12
+ decoder: VideoDecoder,
13
+ updateSize: (width: number, height: number) => void,
14
+ ) {
15
+ super(decoder);
16
+ this.#decoder = decoder;
17
+ this.#updateSize = updateSize;
18
+ }
19
+
20
+ override configure(data: Uint8Array): void {
21
+ const {
22
+ generalProfileSpace,
23
+ generalProfileIndex,
24
+ generalProfileCompatibilitySet,
25
+ generalTierFlag,
26
+ generalLevelIndex,
27
+ generalConstraintSet,
28
+ croppedWidth,
29
+ croppedHeight,
30
+ } = h265ParseConfiguration(data);
31
+
32
+ this.#updateSize(croppedWidth, croppedHeight);
33
+
34
+ const codec = [
35
+ "hev1",
36
+ ["", "A", "B", "C"][generalProfileSpace]! +
37
+ generalProfileIndex.toString(),
38
+ hexDigits(getUint32LittleEndian(generalProfileCompatibilitySet, 0)),
39
+ (generalTierFlag ? "H" : "L") + generalLevelIndex.toString(),
40
+ ...Array.from(generalConstraintSet, hexDigits),
41
+ ].join(".");
42
+ this.#decoder.configure({
43
+ codec,
44
+ optimizeForLatency: true,
45
+ });
46
+ }
47
+ }
@@ -0,0 +1,45 @@
1
+ import type { ScrcpyMediaStreamPacket } from "@yume-chan/scrcpy";
2
+
3
+ import type { CodecDecoder } from "./type.js";
4
+
5
+ export abstract class H26xDecoder implements CodecDecoder {
6
+ #config: Uint8Array | undefined;
7
+ #decoder: VideoDecoder;
8
+
9
+ constructor(decoder: VideoDecoder) {
10
+ this.#decoder = decoder;
11
+ }
12
+
13
+ abstract configure(data: Uint8Array): void;
14
+
15
+ decode(packet: ScrcpyMediaStreamPacket): void {
16
+ if (packet.type === "configuration") {
17
+ this.#config = packet.data;
18
+ this.configure(packet.data);
19
+ return;
20
+ }
21
+
22
+ // For H.264 and H.265, when the stream is in Annex B format
23
+ // (which Scrcpy uses, as Android MediaCodec produces),
24
+ // configuration data needs to be combined with the first frame data.
25
+ // https://www.w3.org/TR/webcodecs-avc-codec-registration/#encodedvideochunk-type
26
+ let data: Uint8Array;
27
+ if (this.#config !== undefined) {
28
+ data = new Uint8Array(this.#config.length + packet.data.length);
29
+ data.set(this.#config, 0);
30
+ data.set(packet.data, this.#config.length);
31
+ this.#config = undefined;
32
+ } else {
33
+ data = packet.data;
34
+ }
35
+
36
+ this.#decoder.decode(
37
+ new EncodedVideoChunk({
38
+ // Treat `undefined` as `key`, otherwise won't decode.
39
+ type: packet.keyframe === false ? "delta" : "key",
40
+ timestamp: 0,
41
+ data,
42
+ }),
43
+ );
44
+ }
45
+ }
@@ -0,0 +1,6 @@
1
+ export * from "./av1.js";
2
+ export * from "./h264.js";
3
+ export * from "./h265.js";
4
+ export * from "./h26x.js";
5
+ export * from "./type.js";
6
+ export * from "./utils.js";
@@ -0,0 +1,12 @@
1
+ import type { ScrcpyMediaStreamPacket } from "@yume-chan/scrcpy";
2
+
3
+ export interface CodecDecoder {
4
+ decode(packet: ScrcpyMediaStreamPacket): void;
5
+ }
6
+
7
+ export interface CodecDecoderConstructor {
8
+ new (
9
+ decoder: VideoDecoder,
10
+ updateSize: (width: number, height: number) => void,
11
+ ): CodecDecoder;
12
+ }
@@ -0,0 +1,11 @@
1
+ export function hexDigits(value: number) {
2
+ return value.toString(16).toUpperCase();
3
+ }
4
+
5
+ export function hexTwoDigits(value: number) {
6
+ return value.toString(16).toUpperCase().padStart(2, "0");
7
+ }
8
+
9
+ export function decimalTwoDigits(value: number) {
10
+ return value.toString(10).padStart(2, "0");
11
+ }
@@ -0,0 +1,179 @@
1
+ import { EventEmitter } from "@yume-chan/event";
2
+ import type { ScrcpyMediaStreamPacket } from "@yume-chan/scrcpy";
3
+ import { ScrcpyVideoCodecId } from "@yume-chan/scrcpy";
4
+ import type {
5
+ ScrcpyVideoDecoder,
6
+ ScrcpyVideoDecoderCapability,
7
+ } from "@yume-chan/scrcpy-decoder-tinyh264";
8
+ import type { WritableStreamDefaultController } from "@yume-chan/stream-extra";
9
+ import { WritableStream } from "@yume-chan/stream-extra";
10
+
11
+ import { Av1Codec, H264Decoder, H265Decoder } from "./codec/index.js";
12
+ import type { CodecDecoder } from "./codec/type.js";
13
+ import type { FrameRenderer } from "./render/index.js";
14
+ import { BitmapFrameRenderer, WebGLFrameRenderer } from "./render/index.js";
15
+
16
+ export class WebCodecsVideoDecoder implements ScrcpyVideoDecoder {
17
+ static isSupported() {
18
+ return typeof globalThis.VideoDecoder !== "undefined";
19
+ }
20
+
21
+ static readonly capabilities: Record<string, ScrcpyVideoDecoderCapability> =
22
+ {
23
+ h264: {},
24
+ h265: {},
25
+ };
26
+
27
+ #codec: ScrcpyVideoCodecId;
28
+ get codec() {
29
+ return this.#codec;
30
+ }
31
+
32
+ #codecDecoder: CodecDecoder;
33
+
34
+ #writable: WritableStream<ScrcpyMediaStreamPacket>;
35
+ get writable() {
36
+ return this.#writable;
37
+ }
38
+
39
+ #canvas: HTMLCanvasElement;
40
+ get renderer() {
41
+ return this.#canvas;
42
+ }
43
+
44
+ #frameRendered = 0;
45
+ get framesRendered() {
46
+ return this.#frameRendered;
47
+ }
48
+
49
+ #frameSkipped = 0;
50
+ get framesSkipped() {
51
+ return this.#frameSkipped;
52
+ }
53
+
54
+ #sizeChanged = new EventEmitter<{ width: number; height: number }>();
55
+ get sizeChanged() {
56
+ return this.#sizeChanged.event;
57
+ }
58
+
59
+ #decoder: VideoDecoder;
60
+ #renderer: FrameRenderer;
61
+
62
+ #currentFrameRendered = false;
63
+ #animationFrameId = 0;
64
+
65
+ /**
66
+ * Create a new WebCodecs video decoder.
67
+ * @param codec The video codec to decode
68
+ * @param enableCapture
69
+ * Whether to allow capturing the canvas content using APIs like `readPixels` and `toDataURL`.
70
+ * Enable this option may reduce performance.
71
+ */
72
+ constructor(codec: ScrcpyVideoCodecId, enableCapture: boolean) {
73
+ this.#codec = codec;
74
+
75
+ this.#canvas = document.createElement("canvas");
76
+
77
+ try {
78
+ this.#renderer = new WebGLFrameRenderer(
79
+ this.#canvas,
80
+ enableCapture,
81
+ );
82
+ } catch {
83
+ this.#renderer = new BitmapFrameRenderer(this.#canvas);
84
+ }
85
+
86
+ this.#decoder = new VideoDecoder({
87
+ output: (frame) => {
88
+ if (this.#currentFrameRendered) {
89
+ this.#frameRendered += 1;
90
+ } else {
91
+ this.#frameSkipped += 1;
92
+ }
93
+ this.#currentFrameRendered = false;
94
+
95
+ // PERF: Draw every frame to minimize latency at cost of performance.
96
+ // When multiple frames are drawn in one vertical sync interval,
97
+ // only the last one is visible to users.
98
+ // But this ensures users can always see the most up-to-date screen.
99
+ // This is also the behavior of official Scrcpy client.
100
+ // https://github.com/Genymobile/scrcpy/issues/3679
101
+ this.#updateSize(frame.displayWidth, frame.displayHeight);
102
+ this.#renderer.draw(frame);
103
+ },
104
+ error(e) {
105
+ if (controller) {
106
+ try {
107
+ controller.error(e);
108
+ } catch {
109
+ // ignore
110
+ // `controller` may already in error state
111
+ }
112
+ } else {
113
+ error = e;
114
+ }
115
+ },
116
+ });
117
+
118
+ switch (this.#codec) {
119
+ case ScrcpyVideoCodecId.H264:
120
+ this.#codecDecoder = new H264Decoder(
121
+ this.#decoder,
122
+ this.#updateSize,
123
+ );
124
+ break;
125
+ case ScrcpyVideoCodecId.H265:
126
+ this.#codecDecoder = new H265Decoder(
127
+ this.#decoder,
128
+ this.#updateSize,
129
+ );
130
+ break;
131
+ case ScrcpyVideoCodecId.AV1:
132
+ this.#codecDecoder = new Av1Codec(
133
+ this.#decoder,
134
+ this.#updateSize,
135
+ );
136
+ break;
137
+ }
138
+
139
+ let error: Error | undefined;
140
+ let controller: WritableStreamDefaultController | undefined;
141
+ this.#writable = new WritableStream<ScrcpyMediaStreamPacket>({
142
+ start: (_controller) => {
143
+ if (error) {
144
+ _controller.error(error);
145
+ } else {
146
+ controller = _controller;
147
+ }
148
+ },
149
+ write: (packet) => {
150
+ this.#codecDecoder.decode(packet);
151
+ },
152
+ });
153
+
154
+ this.#onFramePresented();
155
+ }
156
+
157
+ #updateSize = (width: number, height: number) => {
158
+ if (width !== this.#canvas.width || height !== this.#canvas.height) {
159
+ this.#canvas.width = width;
160
+ this.#canvas.height = height;
161
+ this.#sizeChanged.fire({
162
+ width: width,
163
+ height: height,
164
+ });
165
+ }
166
+ };
167
+
168
+ #onFramePresented = () => {
169
+ this.#currentFrameRendered = true;
170
+ this.#animationFrameId = requestAnimationFrame(this.#onFramePresented);
171
+ };
172
+
173
+ dispose() {
174
+ cancelAnimationFrame(this.#animationFrameId);
175
+ if (this.#decoder.state !== "closed") {
176
+ this.#decoder.close();
177
+ }
178
+ }
179
+ }
@@ -0,0 +1,3 @@
1
+ export * from "./codec/index.js";
2
+ export * from "./decoder.js";
3
+ export * from "./render/index.js";
@@ -0,0 +1,24 @@
1
+ import type { FrameRenderer } from "./type.js";
2
+
3
+ export class BitmapFrameRenderer implements FrameRenderer {
4
+ #context: ImageBitmapRenderingContext;
5
+
6
+ constructor(canvas: HTMLCanvasElement) {
7
+ this.#context = canvas.getContext("bitmaprenderer", { alpha: false })!;
8
+ }
9
+
10
+ draw(frame: VideoFrame): void {
11
+ createImageBitmap(frame)
12
+ .then((bitmap) => {
13
+ this.#context.transferFromImageBitmap(bitmap);
14
+ frame.close();
15
+ })
16
+ .catch((e) => {
17
+ console.warn(
18
+ "[@yume-chan/scrcpy-decoder-webcodecs]",
19
+ "VideoDecoder error",
20
+ e,
21
+ );
22
+ });
23
+ }
24
+ }
@@ -0,0 +1,3 @@
1
+ export * from "./bitmap.js";
2
+ export * from "./type.js";
3
+ export * from "./webgl.js";
@@ -0,0 +1,3 @@
1
+ export interface FrameRenderer {
2
+ draw(frame: VideoFrame): void;
3
+ }
@@ -0,0 +1,116 @@
1
+ import type { FrameRenderer } from "./type.js";
2
+
3
+ export class WebGLFrameRenderer implements FrameRenderer {
4
+ static vertexShaderSource = `
5
+ attribute vec2 xy;
6
+
7
+ varying highp vec2 uv;
8
+
9
+ void main(void) {
10
+ gl_Position = vec4(xy, 0.0, 1.0);
11
+ // Map vertex coordinates (-1 to +1) to UV coordinates (0 to 1).
12
+ // UV coordinates are Y-flipped relative to vertex coordinates.
13
+ uv = vec2((1.0 + xy.x) / 2.0, (1.0 - xy.y) / 2.0);
14
+ }
15
+ `;
16
+
17
+ static fragmentShaderSource = `
18
+ varying highp vec2 uv;
19
+
20
+ uniform sampler2D texture;
21
+
22
+ void main(void) {
23
+ gl_FragColor = texture2D(texture, uv);
24
+ }
25
+ `;
26
+
27
+ #context: WebGLRenderingContext;
28
+
29
+ /**
30
+ * Create a new WebGL frame renderer.
31
+ * @param canvas The canvas to render frames to.
32
+ * @param enableCapture
33
+ * Whether to allow capturing the canvas content using APIs like `readPixels` and `toDataURL`.
34
+ * Enable this option may reduce performance.
35
+ */
36
+ constructor(canvas: HTMLCanvasElement, enableCapture: boolean) {
37
+ const gl =
38
+ canvas.getContext("webgl2", {
39
+ alpha: false,
40
+ failIfMajorPerformanceCaveat: true,
41
+ preserveDrawingBuffer: enableCapture,
42
+ }) ||
43
+ canvas.getContext("webgl", {
44
+ alpha: false,
45
+ failIfMajorPerformanceCaveat: true,
46
+ preserveDrawingBuffer: enableCapture,
47
+ });
48
+ if (!gl) {
49
+ throw new Error("WebGL not supported");
50
+ }
51
+ this.#context = gl;
52
+
53
+ const vertexShader = gl.createShader(gl.VERTEX_SHADER)!;
54
+ gl.shaderSource(vertexShader, WebGLFrameRenderer.vertexShaderSource);
55
+ gl.compileShader(vertexShader);
56
+ if (!gl.getShaderParameter(vertexShader, gl.COMPILE_STATUS)) {
57
+ throw new Error(gl.getShaderInfoLog(vertexShader)!);
58
+ }
59
+
60
+ const fragmentShader = gl.createShader(gl.FRAGMENT_SHADER)!;
61
+ gl.shaderSource(
62
+ fragmentShader,
63
+ WebGLFrameRenderer.fragmentShaderSource,
64
+ );
65
+ gl.compileShader(fragmentShader);
66
+ if (!gl.getShaderParameter(fragmentShader, gl.COMPILE_STATUS)) {
67
+ throw new Error(gl.getShaderInfoLog(fragmentShader)!);
68
+ }
69
+
70
+ const shaderProgram = gl.createProgram()!;
71
+ gl.attachShader(shaderProgram, vertexShader);
72
+ gl.attachShader(shaderProgram, fragmentShader);
73
+ gl.linkProgram(shaderProgram);
74
+ if (!gl.getProgramParameter(shaderProgram, gl.LINK_STATUS)) {
75
+ throw new Error(gl.getProgramInfoLog(shaderProgram)!);
76
+ }
77
+ gl.useProgram(shaderProgram);
78
+
79
+ // Vertex coordinates, clockwise from bottom-left.
80
+ const vertexBuffer = gl.createBuffer();
81
+ gl.bindBuffer(gl.ARRAY_BUFFER, vertexBuffer);
82
+ gl.bufferData(
83
+ gl.ARRAY_BUFFER,
84
+ new Float32Array([-1.0, -1.0, -1.0, +1.0, +1.0, +1.0, +1.0, -1.0]),
85
+ gl.STATIC_DRAW,
86
+ );
87
+
88
+ const xyLocation = gl.getAttribLocation(shaderProgram, "xy");
89
+ gl.vertexAttribPointer(xyLocation, 2, gl.FLOAT, false, 0, 0);
90
+ gl.enableVertexAttribArray(xyLocation);
91
+
92
+ // Create one texture to upload frames to.
93
+ const texture = gl.createTexture();
94
+ gl.bindTexture(gl.TEXTURE_2D, texture);
95
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
96
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
97
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
98
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
99
+ }
100
+
101
+ draw(frame: VideoFrame) {
102
+ const gl = this.#context;
103
+ gl.texImage2D(
104
+ gl.TEXTURE_2D,
105
+ 0,
106
+ gl.RGBA,
107
+ gl.RGBA,
108
+ gl.UNSIGNED_BYTE,
109
+ frame,
110
+ );
111
+ frame.close();
112
+
113
+ gl.viewport(0, 0, gl.drawingBufferWidth, gl.drawingBufferHeight);
114
+ gl.drawArrays(gl.TRIANGLE_FAN, 0, 4);
115
+ }
116
+ }