@yschindel/ara3d-webgl 1.3.7 → 1.3.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -6,7 +6,7 @@ var $ = (r, e, t) => (l0(r, typeof e != "symbol" ? e + "" : e, t), t);
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  * Copyright 2010-2025 Three.js Authors
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  * SPDX-License-Identifier: MIT
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  */
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- const Oc = "182", h0 = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 }, u0 = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }, Np = 0, Nh = 1, Up = 2, f0 = 3, d0 = 0, js = 1, Bp = 2, $r = 3, jn = 0, on = 1, Mn = 2, Kn = 0, hr = 1, Uh = 2, Bh = 3, Oh = 4, Op = 5, Mi = 100, Fp = 101, zp = 102, kp = 103, Vp = 104, Hp = 200, Gp = 201, Wp = 202, qp = 203, Ha = 204, Ga = 205, Xp = 206, Zp = 207, Yp = 208, Qp = 209, Kp = 210, jp = 211, Jp = 212, $p = 213, em = 214, Wa = 0, qa = 1, Xa = 2, mr = 3, Za = 4, Ya = 5, Qa = 6, Ka = 7, xo = 0, tm = 1, nm = 2, Fn = 0, du = 1, pu = 2, mu = 3, Fc = 4, gu = 5, _u = 6, vu = 7, Fh = "attached", im = "detached", zc = 300, Jn = 301, Ri = 302, ao = 303, co = 304, xs = 306, Pi = 1e3, nn = 1001, ss = 1002, Et = 1003, kc = 1004, p0 = 1004, sr = 1005, m0 = 1005, mt = 1006, ts = 1007, g0 = 1007, En = 1008, _0 = 1008, un = 1009, yu = 1010, xu = 1011, os = 1012, Vc = 1013, Tn = 1014, rn = 1015, $n = 1016, Hc = 1017, Gc = 1018, as = 1020, Au = 35902, bu = 35899, wu = 1021, Su = 1022, sn = 1023, ei = 1026, Ei = 1027, Wc = 1028, Ao = 1029, gr = 1030, qc = 1031, v0 = 1032, Xc = 1033, Js = 33776, $s = 33777, eo = 33778, to = 33779, ja = 35840, Ja = 35841, $a = 35842, ec = 35843, tc = 36196, nc = 37492, ic = 37496, rc = 37488, sc = 37489, oc = 37490, ac = 37491, cc = 37808, lc = 37809, hc = 37810, uc = 37811, fc = 37812, dc = 37813, pc = 37814, mc = 37815, gc = 37816, _c = 37817, vc = 37818, yc = 37819, xc = 37820, Ac = 37821, bc = 36492, wc = 36494, Sc = 36495, Mc = 36283, Ec = 36284, Tc = 36285, Cc = 36286, rm = 2200, sm = 2201, om = 2202, cs = 2300, ls = 2301, Ua = 2302, or = 2400, ar = 2401, lo = 2402, Zc = 2500, Mu = 2501, am = 0, Eu = 1, Ic = 2, cm = 3200, y0 = 3201, x0 = 3202, A0 = 3203, Ni = 0, lm = 1, li = "", Rt = "srgb", qt = "srgb-linear", ho = "linear", ut = "srgb", b0 = "", w0 = "rg", S0 = "ga", M0 = 0, tr = 7680, E0 = 7681, T0 = 7682, C0 = 7683, I0 = 34055, R0 = 34056, P0 = 5386, D0 = 512, L0 = 513, N0 = 514, U0 = 515, B0 = 516, O0 = 517, F0 = 518, zh = 519, hm = 512, um = 513, fm = 514, Yc = 515, dm = 516, pm = 517, Qc = 518, mm = 519, hs = 35044, z0 = 35048, k0 = 35040, V0 = 35045, H0 = 35049, G0 = 35041, W0 = 35046, q0 = 35050, X0 = 35042, Z0 = "100", kh = "300 es", vn = 2e3, us = 2001, Y0 = {
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+ const Oc = "182", h0 = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 }, u0 = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }, Np = 0, Lh = 1, Up = 2, f0 = 3, d0 = 0, js = 1, Bp = 2, $r = 3, jn = 0, on = 1, Mn = 2, Kn = 0, hr = 1, Nh = 2, Uh = 3, Bh = 4, Op = 5, Mi = 100, Fp = 101, zp = 102, kp = 103, Vp = 104, Hp = 200, Gp = 201, Wp = 202, qp = 203, Ha = 204, Ga = 205, Xp = 206, Zp = 207, Yp = 208, Qp = 209, Kp = 210, jp = 211, Jp = 212, $p = 213, em = 214, Wa = 0, qa = 1, Xa = 2, mr = 3, Za = 4, Ya = 5, Qa = 6, Ka = 7, xo = 0, tm = 1, nm = 2, Tn = 0, fu = 1, du = 2, pu = 3, mu = 4, gu = 5, _u = 6, vu = 7, Oh = "attached", im = "detached", Fc = 300, Jn = 301, Ri = 302, ao = 303, co = 304, xs = 306, Pi = 1e3, nn = 1001, ss = 1002, Tt = 1003, zc = 1004, p0 = 1004, sr = 1005, m0 = 1005, mt = 1006, ts = 1007, g0 = 1007, En = 1008, _0 = 1008, un = 1009, yu = 1010, xu = 1011, os = 1012, kc = 1013, Cn = 1014, rn = 1015, $n = 1016, Vc = 1017, Hc = 1018, as = 1020, Au = 35902, bu = 35899, wu = 1021, Su = 1022, sn = 1023, ei = 1026, Ei = 1027, Gc = 1028, Ao = 1029, gr = 1030, Wc = 1031, v0 = 1032, qc = 1033, Js = 33776, $s = 33777, eo = 33778, to = 33779, ja = 35840, Ja = 35841, $a = 35842, ec = 35843, tc = 36196, nc = 37492, ic = 37496, rc = 37488, sc = 37489, oc = 37490, ac = 37491, cc = 37808, lc = 37809, hc = 37810, uc = 37811, fc = 37812, dc = 37813, pc = 37814, mc = 37815, gc = 37816, _c = 37817, vc = 37818, yc = 37819, xc = 37820, Ac = 37821, bc = 36492, wc = 36494, Sc = 36495, Mc = 36283, Ec = 36284, Tc = 36285, Cc = 36286, rm = 2200, sm = 2201, om = 2202, cs = 2300, ls = 2301, Ua = 2302, or = 2400, ar = 2401, lo = 2402, Xc = 2500, Mu = 2501, am = 0, Eu = 1, Ic = 2, cm = 3200, y0 = 3201, x0 = 3202, A0 = 3203, Ni = 0, lm = 1, li = "", Mt = "srgb", qt = "srgb-linear", ho = "linear", ut = "srgb", b0 = "", w0 = "rg", S0 = "ga", M0 = 0, tr = 7680, E0 = 7681, T0 = 7682, C0 = 7683, I0 = 34055, R0 = 34056, P0 = 5386, D0 = 512, L0 = 513, N0 = 514, U0 = 515, B0 = 516, O0 = 517, F0 = 518, Fh = 519, hm = 512, um = 513, fm = 514, Zc = 515, dm = 516, pm = 517, Yc = 518, mm = 519, hs = 35044, z0 = 35048, k0 = 35040, V0 = 35045, H0 = 35049, G0 = 35041, W0 = 35046, q0 = 35050, X0 = 35042, Z0 = "100", zh = "300 es", vn = 2e3, us = 2001, Y0 = {
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  COMPUTE: "compute",
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  RENDER: "render"
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  }, Q0 = {
@@ -874,10 +874,10 @@ class U {
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  return this.copy(e).multiplyScalar(n);
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  }
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  projectOnPlane(e) {
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- return Ol.copy(this).projectOnVector(e), this.sub(Ol);
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+ return Bl.copy(this).projectOnVector(e), this.sub(Bl);
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  }
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  reflect(e) {
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- return this.sub(Ol.copy(e).multiplyScalar(2 * this.dot(e)));
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+ return this.sub(Bl.copy(e).multiplyScalar(2 * this.dot(e)));
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  }
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  angleTo(e) {
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  const t = Math.sqrt(this.lengthSq() * e.lengthSq());
@@ -952,7 +952,7 @@ class U {
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  yield this.x, yield this.y, yield this.z;
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  }
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  }
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- const Ol = /* @__PURE__ */ new U(), Cf = /* @__PURE__ */ new wt();
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+ const Bl = /* @__PURE__ */ new U(), Cf = /* @__PURE__ */ new wt();
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  class et {
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  constructor(e, t, n, i, s, o, a, c, l) {
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  et.prototype.isMatrix3 = !0, this.elements = [
@@ -1057,13 +1057,13 @@ class et {
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  ), this;
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  }
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  scale(e, t) {
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- return this.premultiply(Fl.makeScale(e, t)), this;
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+ return this.premultiply(Ol.makeScale(e, t)), this;
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  }
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  rotate(e) {
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- return this.premultiply(Fl.makeRotation(-e)), this;
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+ return this.premultiply(Ol.makeRotation(-e)), this;
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  }
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  translate(e, t) {
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- return this.premultiply(Fl.makeTranslation(e, t)), this;
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+ return this.premultiply(Ol.makeTranslation(e, t)), this;
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  }
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  makeTranslation(e, t) {
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  return e.isVector2 ? this.set(
@@ -1135,7 +1135,7 @@ class et {
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  return new this.constructor().fromArray(this.elements);
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  }
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  }
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- const Fl = /* @__PURE__ */ new et(), If = /* @__PURE__ */ new et().set(
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+ const Ol = /* @__PURE__ */ new et(), If = /* @__PURE__ */ new et().set(
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  0.4123908,
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  0.3575843,
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  0.1804808,
@@ -1209,17 +1209,17 @@ function __() {
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  toXYZ: If,
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  fromXYZ: Rf,
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  luminanceCoefficients: t,
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- workingColorSpaceConfig: { unpackColorSpace: Rt },
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- outputColorSpaceConfig: { drawingBufferColorSpace: Rt }
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+ workingColorSpaceConfig: { unpackColorSpace: Mt },
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+ outputColorSpaceConfig: { drawingBufferColorSpace: Mt }
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  },
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- [Rt]: {
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+ [Mt]: {
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  primaries: e,
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  whitePoint: n,
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  transfer: ut,
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  toXYZ: If,
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  fromXYZ: Rf,
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  luminanceCoefficients: t,
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- outputColorSpaceConfig: { drawingBufferColorSpace: Rt }
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+ outputColorSpaceConfig: { drawingBufferColorSpace: Mt }
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  }
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  }), r;
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  }
@@ -1293,15 +1293,15 @@ class Ti {
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  if (Array.isArray(i)) {
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  s = [];
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  for (let o = 0, a = i.length; o < a; o++)
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- i[o].isDataTexture ? s.push(zl(i[o].image)) : s.push(zl(i[o]));
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+ i[o].isDataTexture ? s.push(Fl(i[o].image)) : s.push(Fl(i[o]));
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  } else
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- s = zl(i);
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+ s = Fl(i);
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  n.url = s;
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  }
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  return t || (e.images[this.uuid] = n), n;
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  }
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  }
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- function zl(r) {
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+ function Fl(r) {
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  return typeof HTMLImageElement < "u" && r instanceof HTMLImageElement || typeof HTMLCanvasElement < "u" && r instanceof HTMLCanvasElement || typeof ImageBitmap < "u" && r instanceof ImageBitmap ? ym.getDataURL(r) : r.data ? {
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  data: Array.from(r.data),
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  width: r.width,
@@ -1310,19 +1310,19 @@ function zl(r) {
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  } : (Te("Texture: Unable to serialize Texture."), {});
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  }
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  let y_ = 0;
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- const kl = /* @__PURE__ */ new U();
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+ const zl = /* @__PURE__ */ new U();
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  class At extends ti {
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  constructor(e = At.DEFAULT_IMAGE, t = At.DEFAULT_MAPPING, n = nn, i = nn, s = mt, o = En, a = sn, c = un, l = At.DEFAULT_ANISOTROPY, h = li) {
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  super(), this.isTexture = !0, Object.defineProperty(this, "id", { value: y_++ }), this.uuid = yn(), this.name = "", this.source = new Ti(e), this.mipmaps = [], this.mapping = t, this.channel = 0, this.wrapS = n, this.wrapT = i, this.magFilter = s, this.minFilter = o, this.anisotropy = l, this.format = a, this.internalFormat = null, this.type = c, this.offset = new he(0, 0), this.repeat = new he(1, 1), this.center = new he(0, 0), this.rotation = 0, this.matrixAutoUpdate = !0, this.matrix = new et(), this.generateMipmaps = !0, this.premultiplyAlpha = !1, this.flipY = !0, this.unpackAlignment = 4, this.colorSpace = h, this.userData = {}, this.updateRanges = [], this.version = 0, this.onUpdate = null, this.renderTarget = null, this.isRenderTargetTexture = !1, this.isArrayTexture = !!(e && e.depth && e.depth > 1), this.pmremVersion = 0;
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  }
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  get width() {
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- return this.source.getSize(kl).x;
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+ return this.source.getSize(zl).x;
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  }
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  get height() {
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- return this.source.getSize(kl).y;
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+ return this.source.getSize(zl).y;
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  }
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  get depth() {
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- return this.source.getSize(kl).z;
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+ return this.source.getSize(zl).z;
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  }
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  get image() {
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  return this.source.data;
@@ -1398,7 +1398,7 @@ class At extends ti {
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  this.dispatchEvent({ type: "dispose" });
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  }
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  transformUv(e) {
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- if (this.mapping !== zc)
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+ if (this.mapping !== Fc)
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  return e;
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  if (e.applyMatrix3(this.matrix), e.x < 0 || e.x > 1)
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  switch (this.wrapS) {
@@ -1434,7 +1434,7 @@ class At extends ti {
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  }
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  }
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  At.DEFAULT_IMAGE = null;
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- At.DEFAULT_MAPPING = zc;
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+ At.DEFAULT_MAPPING = Fc;
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  At.DEFAULT_ANISOTROPY = 1;
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  class _t {
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  constructor(e = 0, t = 0, n = 0, i = 1) {
@@ -1718,9 +1718,9 @@ class xn extends Cu {
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  super(e, t, n), this.isWebGLRenderTarget = !0;
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  }
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  }
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- class Kc extends At {
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+ class Qc extends At {
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  constructor(e = null, t = 1, n = 1, i = 1) {
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- super(null), this.isDataArrayTexture = !0, this.image = { data: e, width: t, height: n, depth: i }, this.magFilter = Et, this.minFilter = Et, this.wrapR = nn, this.generateMipmaps = !1, this.flipY = !1, this.unpackAlignment = 1, this.layerUpdates = /* @__PURE__ */ new Set();
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+ super(null), this.isDataArrayTexture = !0, this.image = { data: e, width: t, height: n, depth: i }, this.magFilter = Tt, this.minFilter = Tt, this.wrapR = nn, this.generateMipmaps = !1, this.flipY = !1, this.unpackAlignment = 1, this.layerUpdates = /* @__PURE__ */ new Set();
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  }
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  addLayerUpdate(e) {
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  this.layerUpdates.add(e);
@@ -1731,17 +1731,17 @@ class Kc extends At {
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  }
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  class x_ extends xn {
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  constructor(e = 1, t = 1, n = 1, i = {}) {
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- super(e, t, i), this.isWebGLArrayRenderTarget = !0, this.depth = n, this.texture = new Kc(null, e, t, n), this._setTextureOptions(i), this.texture.isRenderTargetTexture = !0;
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+ super(e, t, i), this.isWebGLArrayRenderTarget = !0, this.depth = n, this.texture = new Qc(null, e, t, n), this._setTextureOptions(i), this.texture.isRenderTargetTexture = !0;
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  }
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  }
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- class jc extends At {
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+ class Kc extends At {
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  constructor(e = null, t = 1, n = 1, i = 1) {
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- super(null), this.isData3DTexture = !0, this.image = { data: e, width: t, height: n, depth: i }, this.magFilter = Et, this.minFilter = Et, this.wrapR = nn, this.generateMipmaps = !1, this.flipY = !1, this.unpackAlignment = 1;
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+ super(null), this.isData3DTexture = !0, this.image = { data: e, width: t, height: n, depth: i }, this.magFilter = Tt, this.minFilter = Tt, this.wrapR = nn, this.generateMipmaps = !1, this.flipY = !1, this.unpackAlignment = 1;
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  }
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  }
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  class A_ extends xn {
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  constructor(e = 1, t = 1, n = 1, i = {}) {
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- super(e, t, i), this.isWebGL3DRenderTarget = !0, this.depth = n, this.texture = new jc(null, e, t, n), this._setTextureOptions(i), this.texture.isRenderTargetTexture = !0;
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+ super(e, t, i), this.isWebGL3DRenderTarget = !0, this.depth = n, this.texture = new Kc(null, e, t, n), this._setTextureOptions(i), this.texture.isRenderTargetTexture = !0;
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  }
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  }
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  class Gt {
@@ -1754,13 +1754,13 @@ class Gt {
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  setFromArray(e) {
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  this.makeEmpty();
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  for (let t = 0, n = e.length; t < n; t += 3)
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- this.expandByPoint(Dn.fromArray(e, t));
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+ this.expandByPoint(Ln.fromArray(e, t));
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  return this;
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  }
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  setFromBufferAttribute(e) {
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  this.makeEmpty();
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  for (let t = 0, n = e.count; t < n; t++)
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- this.expandByPoint(Dn.fromBufferAttribute(e, t));
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+ this.expandByPoint(Ln.fromBufferAttribute(e, t));
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  return this;
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  }
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  setFromPoints(e) {
@@ -1770,7 +1770,7 @@ class Gt {
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  return this;
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  }
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  setFromCenterAndSize(e, t) {
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- const n = Dn.copy(t).multiplyScalar(0.5);
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+ const n = Ln.copy(t).multiplyScalar(0.5);
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  return this.min.copy(e).sub(n), this.max.copy(e).add(n), this;
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  }
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  setFromObject(e, t = !1) {
@@ -1810,7 +1810,7 @@ class Gt {
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  const s = n.getAttribute("position");
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  if (t === !0 && s !== void 0 && e.isInstancedMesh !== !0)
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  for (let o = 0, a = s.count; o < a; o++)
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- e.isMesh === !0 ? e.getVertexPosition(o, Dn) : Dn.fromBufferAttribute(s, o), Dn.applyMatrix4(e.matrixWorld), this.expandByPoint(Dn);
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+ e.isMesh === !0 ? e.getVertexPosition(o, Ln) : Ln.fromBufferAttribute(s, o), Ln.applyMatrix4(e.matrixWorld), this.expandByPoint(Ln);
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  else
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  e.boundingBox !== void 0 ? (e.boundingBox === null && e.computeBoundingBox(), Fo.copy(e.boundingBox)) : (n.boundingBox === null && n.computeBoundingBox(), Fo.copy(n.boundingBox)), Fo.applyMatrix4(e.matrixWorld), this.union(Fo);
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  }
@@ -1836,7 +1836,7 @@ class Gt {
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  return e.max.x >= this.min.x && e.min.x <= this.max.x && e.max.y >= this.min.y && e.min.y <= this.max.y && e.max.z >= this.min.z && e.min.z <= this.max.z;
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  }
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  intersectsSphere(e) {
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- return this.clampPoint(e.center, Dn), Dn.distanceToSquared(e.center) <= e.radius * e.radius;
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+ return this.clampPoint(e.center, Ln), Ln.distanceToSquared(e.center) <= e.radius * e.radius;
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  }
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  intersectsPlane(e) {
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  let t, n;
@@ -1875,16 +1875,16 @@ class Gt {
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  zi.x,
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  0
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  ];
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- return !Vl(t, Pr, Dr, Lr, zo) || (t = [1, 0, 0, 0, 1, 0, 0, 0, 1], !Vl(t, Pr, Dr, Lr, zo)) ? !1 : (ko.crossVectors(mi, gi), t = [ko.x, ko.y, ko.z], Vl(t, Pr, Dr, Lr, zo));
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+ return !kl(t, Pr, Dr, Lr, zo) || (t = [1, 0, 0, 0, 1, 0, 0, 0, 1], !kl(t, Pr, Dr, Lr, zo)) ? !1 : (ko.crossVectors(mi, gi), t = [ko.x, ko.y, ko.z], kl(t, Pr, Dr, Lr, zo));
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  }
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  clampPoint(e, t) {
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  return t.copy(e).clamp(this.min, this.max);
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  }
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  distanceToPoint(e) {
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- return this.clampPoint(e, Dn).distanceTo(e);
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+ return this.clampPoint(e, Ln).distanceTo(e);
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  }
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  getBoundingSphere(e) {
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- return this.isEmpty() ? e.makeEmpty() : (this.getCenter(e.center), e.radius = this.getSize(Dn).length() * 0.5), e;
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+ return this.isEmpty() ? e.makeEmpty() : (this.getCenter(e.center), e.radius = this.getSize(Ln).length() * 0.5), e;
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  }
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  intersect(e) {
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  return this.min.max(e.min), this.max.min(e.max), this.isEmpty() && this.makeEmpty(), this;
@@ -1920,8 +1920,8 @@ const ii = [
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  /* @__PURE__ */ new U(),
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  /* @__PURE__ */ new U(),
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  /* @__PURE__ */ new U()
1923
- ], Dn = /* @__PURE__ */ new U(), Fo = /* @__PURE__ */ new Gt(), Pr = /* @__PURE__ */ new U(), Dr = /* @__PURE__ */ new U(), Lr = /* @__PURE__ */ new U(), mi = /* @__PURE__ */ new U(), gi = /* @__PURE__ */ new U(), zi = /* @__PURE__ */ new U(), Ps = /* @__PURE__ */ new U(), zo = /* @__PURE__ */ new U(), ko = /* @__PURE__ */ new U(), ki = /* @__PURE__ */ new U();
1924
- function Vl(r, e, t, n, i) {
1923
+ ], Ln = /* @__PURE__ */ new U(), Fo = /* @__PURE__ */ new Gt(), Pr = /* @__PURE__ */ new U(), Dr = /* @__PURE__ */ new U(), Lr = /* @__PURE__ */ new U(), mi = /* @__PURE__ */ new U(), gi = /* @__PURE__ */ new U(), zi = /* @__PURE__ */ new U(), Ps = /* @__PURE__ */ new U(), zo = /* @__PURE__ */ new U(), ko = /* @__PURE__ */ new U(), ki = /* @__PURE__ */ new U();
1924
+ function kl(r, e, t, n, i) {
1925
1925
  for (let s = 0, o = r.length - 3; s <= o; s += 3) {
1926
1926
  ki.fromArray(r, s);
1927
1927
  const a = i.x * Math.abs(ki.x) + i.y * Math.abs(ki.y) + i.z * Math.abs(ki.z), c = e.dot(ki), l = t.dot(ki), h = n.dot(ki);
@@ -1930,7 +1930,7 @@ function Vl(r, e, t, n, i) {
1930
1930
  }
1931
1931
  return !0;
1932
1932
  }
1933
- const b_ = /* @__PURE__ */ new Gt(), Ds = /* @__PURE__ */ new U(), Hl = /* @__PURE__ */ new U();
1933
+ const b_ = /* @__PURE__ */ new Gt(), Ds = /* @__PURE__ */ new U(), Vl = /* @__PURE__ */ new U();
1934
1934
  class Lt {
1935
1935
  constructor(e = new U(), t = -1) {
1936
1936
  this.isSphere = !0, this.center = e, this.radius = t;
@@ -1996,7 +1996,7 @@ class Lt {
1996
1996
  return this;
1997
1997
  }
1998
1998
  union(e) {
1999
- return e.isEmpty() ? this : this.isEmpty() ? (this.copy(e), this) : (this.center.equals(e.center) === !0 ? this.radius = Math.max(this.radius, e.radius) : (Hl.subVectors(e.center, this.center).setLength(e.radius), this.expandByPoint(Ds.copy(e.center).add(Hl)), this.expandByPoint(Ds.copy(e.center).sub(Hl))), this);
1999
+ return e.isEmpty() ? this : this.isEmpty() ? (this.copy(e), this) : (this.center.equals(e.center) === !0 ? this.radius = Math.max(this.radius, e.radius) : (Vl.subVectors(e.center, this.center).setLength(e.radius), this.expandByPoint(Ds.copy(e.center).add(Vl)), this.expandByPoint(Ds.copy(e.center).sub(Vl))), this);
2000
2000
  }
2001
2001
  equals(e) {
2002
2002
  return e.center.equals(this.center) && e.radius === this.radius;
@@ -2014,7 +2014,7 @@ class Lt {
2014
2014
  return this.radius = e.radius, this.center.fromArray(e.center), this;
2015
2015
  }
2016
2016
  }
2017
- const ri = /* @__PURE__ */ new U(), Gl = /* @__PURE__ */ new U(), Vo = /* @__PURE__ */ new U(), _i = /* @__PURE__ */ new U(), Wl = /* @__PURE__ */ new U(), Ho = /* @__PURE__ */ new U(), ql = /* @__PURE__ */ new U();
2017
+ const ri = /* @__PURE__ */ new U(), Hl = /* @__PURE__ */ new U(), Vo = /* @__PURE__ */ new U(), _i = /* @__PURE__ */ new U(), Gl = /* @__PURE__ */ new U(), Ho = /* @__PURE__ */ new U(), Wl = /* @__PURE__ */ new U();
2018
2018
  class As {
2019
2019
  constructor(e = new U(), t = new U(0, 0, -1)) {
2020
2020
  this.origin = e, this.direction = t;
@@ -2047,7 +2047,7 @@ class As {
2047
2047
  return t < 0 ? this.origin.distanceToSquared(e) : (ri.copy(this.origin).addScaledVector(this.direction, t), ri.distanceToSquared(e));
2048
2048
  }
2049
2049
  distanceSqToSegment(e, t, n, i) {
2050
- Gl.copy(e).add(t).multiplyScalar(0.5), Vo.copy(t).sub(e).normalize(), _i.copy(this.origin).sub(Gl);
2050
+ Hl.copy(e).add(t).multiplyScalar(0.5), Vo.copy(t).sub(e).normalize(), _i.copy(this.origin).sub(Hl);
2051
2051
  const s = e.distanceTo(t) * 0.5, o = -this.direction.dot(Vo), a = _i.dot(this.direction), c = -_i.dot(Vo), l = _i.lengthSq(), h = Math.abs(1 - o * o);
2052
2052
  let u, f, d, g;
2053
2053
  if (h > 0)
@@ -2064,7 +2064,7 @@ class As {
2064
2064
  f <= -g ? (u = Math.max(0, -(-o * s + a)), f = u > 0 ? -s : Math.min(Math.max(-s, -c), s), d = -u * u + f * (f + 2 * c) + l) : f <= g ? (u = 0, f = Math.min(Math.max(-s, -c), s), d = f * (f + 2 * c) + l) : (u = Math.max(0, -(o * s + a)), f = u > 0 ? s : Math.min(Math.max(-s, -c), s), d = -u * u + f * (f + 2 * c) + l);
2065
2065
  else
2066
2066
  f = o > 0 ? -s : s, u = Math.max(0, -(o * f + a)), d = -u * u + f * (f + 2 * c) + l;
2067
- return n && n.copy(this.origin).addScaledVector(this.direction, u), i && i.copy(Gl).addScaledVector(Vo, f), d;
2067
+ return n && n.copy(this.origin).addScaledVector(this.direction, u), i && i.copy(Hl).addScaledVector(Vo, f), d;
2068
2068
  }
2069
2069
  intersectSphere(e, t) {
2070
2070
  ri.subVectors(e.center, this.origin);
@@ -2101,8 +2101,8 @@ class As {
2101
2101
  return this.intersectBox(e, ri) !== null;
2102
2102
  }
2103
2103
  intersectTriangle(e, t, n, i, s) {
2104
- Wl.subVectors(t, e), Ho.subVectors(n, e), ql.crossVectors(Wl, Ho);
2105
- let o = this.direction.dot(ql), a;
2104
+ Gl.subVectors(t, e), Ho.subVectors(n, e), Wl.crossVectors(Gl, Ho);
2105
+ let o = this.direction.dot(Wl), a;
2106
2106
  if (o > 0) {
2107
2107
  if (i)
2108
2108
  return null;
@@ -2115,10 +2115,10 @@ class As {
2115
2115
  const c = a * this.direction.dot(Ho.crossVectors(_i, Ho));
2116
2116
  if (c < 0)
2117
2117
  return null;
2118
- const l = a * this.direction.dot(Wl.cross(_i));
2118
+ const l = a * this.direction.dot(Gl.cross(_i));
2119
2119
  if (l < 0 || c + l > o)
2120
2120
  return null;
2121
- const h = -a * _i.dot(ql);
2121
+ const h = -a * _i.dot(Wl);
2122
2122
  return h < 0 ? null : this.at(h / o, s);
2123
2123
  }
2124
2124
  applyMatrix4(e) {
@@ -2480,9 +2480,9 @@ class qe {
2480
2480
  return n.set(1, 1, 1), t.identity(), this;
2481
2481
  let s = Nr.set(i[0], i[1], i[2]).length();
2482
2482
  const o = Nr.set(i[4], i[5], i[6]).length(), a = Nr.set(i[8], i[9], i[10]).length();
2483
- this.determinant() < 0 && (s = -s), Ln.copy(this);
2483
+ this.determinant() < 0 && (s = -s), Nn.copy(this);
2484
2484
  const l = 1 / s, h = 1 / o, u = 1 / a;
2485
- return Ln.elements[0] *= l, Ln.elements[1] *= l, Ln.elements[2] *= l, Ln.elements[4] *= h, Ln.elements[5] *= h, Ln.elements[6] *= h, Ln.elements[8] *= u, Ln.elements[9] *= u, Ln.elements[10] *= u, t.setFromRotationMatrix(Ln), n.x = s, n.y = o, n.z = a, this;
2485
+ return Nn.elements[0] *= l, Nn.elements[1] *= l, Nn.elements[2] *= l, Nn.elements[4] *= h, Nn.elements[5] *= h, Nn.elements[6] *= h, Nn.elements[8] *= u, Nn.elements[9] *= u, Nn.elements[10] *= u, t.setFromRotationMatrix(Nn), n.x = s, n.y = o, n.z = a, this;
2486
2486
  }
2487
2487
  makePerspective(e, t, n, i, s, o, a = vn, c = !1) {
2488
2488
  const l = this.elements, h = 2 * s / (t - e), u = 2 * s / (n - i), f = (t + e) / (t - e), d = (n + i) / (n - i);
@@ -2527,7 +2527,7 @@ class qe {
2527
2527
  return e[t] = n[0], e[t + 1] = n[1], e[t + 2] = n[2], e[t + 3] = n[3], e[t + 4] = n[4], e[t + 5] = n[5], e[t + 6] = n[6], e[t + 7] = n[7], e[t + 8] = n[8], e[t + 9] = n[9], e[t + 10] = n[10], e[t + 11] = n[11], e[t + 12] = n[12], e[t + 13] = n[13], e[t + 14] = n[14], e[t + 15] = n[15], e;
2528
2528
  }
2529
2529
  }
2530
- const Nr = /* @__PURE__ */ new U(), Ln = /* @__PURE__ */ new qe(), w_ = /* @__PURE__ */ new U(0, 0, 0), S_ = /* @__PURE__ */ new U(1, 1, 1), vi = /* @__PURE__ */ new U(), Go = /* @__PURE__ */ new U(), gn = /* @__PURE__ */ new U(), Pf = /* @__PURE__ */ new qe(), Df = /* @__PURE__ */ new wt();
2530
+ const Nr = /* @__PURE__ */ new U(), Nn = /* @__PURE__ */ new qe(), w_ = /* @__PURE__ */ new U(0, 0, 0), S_ = /* @__PURE__ */ new U(1, 1, 1), vi = /* @__PURE__ */ new U(), Go = /* @__PURE__ */ new U(), gn = /* @__PURE__ */ new U(), Pf = /* @__PURE__ */ new qe(), Df = /* @__PURE__ */ new wt();
2531
2531
  class Xt {
2532
2532
  constructor(e = 0, t = 0, n = 0, i = Xt.DEFAULT_ORDER) {
2533
2533
  this.isEuler = !0, this._x = e, this._y = t, this._z = n, this._order = i;
@@ -2619,7 +2619,7 @@ class Xt {
2619
2619
  }
2620
2620
  }
2621
2621
  Xt.DEFAULT_ORDER = "XYZ";
2622
- class Jc {
2622
+ class jc {
2623
2623
  constructor() {
2624
2624
  this.mask = 1;
2625
2625
  }
@@ -2649,7 +2649,7 @@ class Jc {
2649
2649
  }
2650
2650
  }
2651
2651
  let M_ = 0;
2652
- const Lf = /* @__PURE__ */ new U(), Ur = /* @__PURE__ */ new wt(), si = /* @__PURE__ */ new qe(), Wo = /* @__PURE__ */ new U(), Ls = /* @__PURE__ */ new U(), E_ = /* @__PURE__ */ new U(), T_ = /* @__PURE__ */ new wt(), Nf = /* @__PURE__ */ new U(1, 0, 0), Uf = /* @__PURE__ */ new U(0, 1, 0), Bf = /* @__PURE__ */ new U(0, 0, 1), Of = { type: "added" }, C_ = { type: "removed" }, Br = { type: "childadded", child: null }, Xl = { type: "childremoved", child: null };
2652
+ const Lf = /* @__PURE__ */ new U(), Ur = /* @__PURE__ */ new wt(), si = /* @__PURE__ */ new qe(), Wo = /* @__PURE__ */ new U(), Ls = /* @__PURE__ */ new U(), E_ = /* @__PURE__ */ new U(), T_ = /* @__PURE__ */ new wt(), Nf = /* @__PURE__ */ new U(1, 0, 0), Uf = /* @__PURE__ */ new U(0, 1, 0), Bf = /* @__PURE__ */ new U(0, 0, 1), Of = { type: "added" }, C_ = { type: "removed" }, Br = { type: "childadded", child: null }, ql = { type: "childremoved", child: null };
2653
2653
  class ct extends ti {
2654
2654
  constructor() {
2655
2655
  super(), this.isObject3D = !0, Object.defineProperty(this, "id", { value: M_++ }), this.uuid = yn(), this.name = "", this.type = "Object3D", this.parent = null, this.children = [], this.up = ct.DEFAULT_UP.clone();
@@ -2687,7 +2687,7 @@ class ct extends ti {
2687
2687
  normalMatrix: {
2688
2688
  value: new et()
2689
2689
  }
2690
- }), this.matrix = new qe(), this.matrixWorld = new qe(), this.matrixAutoUpdate = ct.DEFAULT_MATRIX_AUTO_UPDATE, this.matrixWorldAutoUpdate = ct.DEFAULT_MATRIX_WORLD_AUTO_UPDATE, this.matrixWorldNeedsUpdate = !1, this.layers = new Jc(), this.visible = !0, this.castShadow = !1, this.receiveShadow = !1, this.frustumCulled = !0, this.renderOrder = 0, this.animations = [], this.customDepthMaterial = void 0, this.customDistanceMaterial = void 0, this.userData = {};
2690
+ }), this.matrix = new qe(), this.matrixWorld = new qe(), this.matrixAutoUpdate = ct.DEFAULT_MATRIX_AUTO_UPDATE, this.matrixWorldAutoUpdate = ct.DEFAULT_MATRIX_WORLD_AUTO_UPDATE, this.matrixWorldNeedsUpdate = !1, this.layers = new jc(), this.visible = !0, this.castShadow = !1, this.receiveShadow = !1, this.frustumCulled = !0, this.renderOrder = 0, this.animations = [], this.customDepthMaterial = void 0, this.customDistanceMaterial = void 0, this.userData = {};
2691
2691
  }
2692
2692
  onBeforeShadow() {
2693
2693
  }
@@ -2768,7 +2768,7 @@ class ct extends ti {
2768
2768
  return this;
2769
2769
  }
2770
2770
  const t = this.children.indexOf(e);
2771
- return t !== -1 && (e.parent = null, this.children.splice(t, 1), e.dispatchEvent(C_), Xl.child = e, this.dispatchEvent(Xl), Xl.child = null), this;
2771
+ return t !== -1 && (e.parent = null, this.children.splice(t, 1), e.dispatchEvent(C_), ql.child = e, this.dispatchEvent(ql), ql.child = null), this;
2772
2772
  }
2773
2773
  removeFromParent() {
2774
2774
  const e = this.parent;
@@ -2943,19 +2943,19 @@ class ct extends ti {
2943
2943
  ct.DEFAULT_UP = /* @__PURE__ */ new U(0, 1, 0);
2944
2944
  ct.DEFAULT_MATRIX_AUTO_UPDATE = !0;
2945
2945
  ct.DEFAULT_MATRIX_WORLD_AUTO_UPDATE = !0;
2946
- const Nn = /* @__PURE__ */ new U(), oi = /* @__PURE__ */ new U(), Zl = /* @__PURE__ */ new U(), ai = /* @__PURE__ */ new U(), Or = /* @__PURE__ */ new U(), Fr = /* @__PURE__ */ new U(), Ff = /* @__PURE__ */ new U(), Yl = /* @__PURE__ */ new U(), Ql = /* @__PURE__ */ new U(), Kl = /* @__PURE__ */ new U(), jl = /* @__PURE__ */ new _t(), Jl = /* @__PURE__ */ new _t(), $l = /* @__PURE__ */ new _t();
2946
+ const Un = /* @__PURE__ */ new U(), oi = /* @__PURE__ */ new U(), Xl = /* @__PURE__ */ new U(), ai = /* @__PURE__ */ new U(), Or = /* @__PURE__ */ new U(), Fr = /* @__PURE__ */ new U(), Ff = /* @__PURE__ */ new U(), Zl = /* @__PURE__ */ new U(), Yl = /* @__PURE__ */ new U(), Ql = /* @__PURE__ */ new U(), Kl = /* @__PURE__ */ new _t(), jl = /* @__PURE__ */ new _t(), Jl = /* @__PURE__ */ new _t();
2947
2947
  class fn {
2948
2948
  constructor(e = new U(), t = new U(), n = new U()) {
2949
2949
  this.a = e, this.b = t, this.c = n;
2950
2950
  }
2951
2951
  static getNormal(e, t, n, i) {
2952
- i.subVectors(n, t), Nn.subVectors(e, t), i.cross(Nn);
2952
+ i.subVectors(n, t), Un.subVectors(e, t), i.cross(Un);
2953
2953
  const s = i.lengthSq();
2954
2954
  return s > 0 ? i.multiplyScalar(1 / Math.sqrt(s)) : i.set(0, 0, 0);
2955
2955
  }
2956
2956
  static getBarycoord(e, t, n, i, s) {
2957
- Nn.subVectors(i, t), oi.subVectors(n, t), Zl.subVectors(e, t);
2958
- const o = Nn.dot(Nn), a = Nn.dot(oi), c = Nn.dot(Zl), l = oi.dot(oi), h = oi.dot(Zl), u = o * l - a * a;
2957
+ Un.subVectors(i, t), oi.subVectors(n, t), Xl.subVectors(e, t);
2958
+ const o = Un.dot(Un), a = Un.dot(oi), c = Un.dot(Xl), l = oi.dot(oi), h = oi.dot(Xl), u = o * l - a * a;
2959
2959
  if (u === 0)
2960
2960
  return s.set(0, 0, 0), null;
2961
2961
  const f = 1 / u, d = (l * c - a * h) * f, g = (o * h - a * c) * f;
@@ -2968,10 +2968,10 @@ class fn {
2968
2968
  return this.getBarycoord(e, t, n, i, ai) === null ? (c.x = 0, c.y = 0, "z" in c && (c.z = 0), "w" in c && (c.w = 0), null) : (c.setScalar(0), c.addScaledVector(s, ai.x), c.addScaledVector(o, ai.y), c.addScaledVector(a, ai.z), c);
2969
2969
  }
2970
2970
  static getInterpolatedAttribute(e, t, n, i, s, o) {
2971
- return jl.setScalar(0), Jl.setScalar(0), $l.setScalar(0), jl.fromBufferAttribute(e, t), Jl.fromBufferAttribute(e, n), $l.fromBufferAttribute(e, i), o.setScalar(0), o.addScaledVector(jl, s.x), o.addScaledVector(Jl, s.y), o.addScaledVector($l, s.z), o;
2971
+ return Kl.setScalar(0), jl.setScalar(0), Jl.setScalar(0), Kl.fromBufferAttribute(e, t), jl.fromBufferAttribute(e, n), Jl.fromBufferAttribute(e, i), o.setScalar(0), o.addScaledVector(Kl, s.x), o.addScaledVector(jl, s.y), o.addScaledVector(Jl, s.z), o;
2972
2972
  }
2973
2973
  static isFrontFacing(e, t, n, i) {
2974
- return Nn.subVectors(n, t), oi.subVectors(e, t), Nn.cross(oi).dot(i) < 0;
2974
+ return Un.subVectors(n, t), oi.subVectors(e, t), Un.cross(oi).dot(i) < 0;
2975
2975
  }
2976
2976
  set(e, t, n) {
2977
2977
  return this.a.copy(e), this.b.copy(t), this.c.copy(n), this;
@@ -2989,7 +2989,7 @@ class fn {
2989
2989
  return this.a.copy(e.a), this.b.copy(e.b), this.c.copy(e.c), this;
2990
2990
  }
2991
2991
  getArea() {
2992
- return Nn.subVectors(this.c, this.b), oi.subVectors(this.a, this.b), Nn.cross(oi).length() * 0.5;
2992
+ return Un.subVectors(this.c, this.b), oi.subVectors(this.a, this.b), Un.cross(oi).length() * 0.5;
2993
2993
  }
2994
2994
  getMidpoint(e) {
2995
2995
  return e.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3);
@@ -3018,19 +3018,19 @@ class fn {
3018
3018
  closestPointToPoint(e, t) {
3019
3019
  const n = this.a, i = this.b, s = this.c;
3020
3020
  let o, a;
3021
- Or.subVectors(i, n), Fr.subVectors(s, n), Yl.subVectors(e, n);
3022
- const c = Or.dot(Yl), l = Fr.dot(Yl);
3021
+ Or.subVectors(i, n), Fr.subVectors(s, n), Zl.subVectors(e, n);
3022
+ const c = Or.dot(Zl), l = Fr.dot(Zl);
3023
3023
  if (c <= 0 && l <= 0)
3024
3024
  return t.copy(n);
3025
- Ql.subVectors(e, i);
3026
- const h = Or.dot(Ql), u = Fr.dot(Ql);
3025
+ Yl.subVectors(e, i);
3026
+ const h = Or.dot(Yl), u = Fr.dot(Yl);
3027
3027
  if (h >= 0 && u <= h)
3028
3028
  return t.copy(i);
3029
3029
  const f = c * u - h * l;
3030
3030
  if (f <= 0 && c >= 0 && h <= 0)
3031
3031
  return o = c / (c - h), t.copy(n).addScaledVector(Or, o);
3032
- Kl.subVectors(e, s);
3033
- const d = Or.dot(Kl), g = Fr.dot(Kl);
3032
+ Ql.subVectors(e, s);
3033
+ const d = Or.dot(Ql), g = Fr.dot(Ql);
3034
3034
  if (g >= 0 && d <= g)
3035
3035
  return t.copy(s);
3036
3036
  const _ = d * l - c * g;
@@ -3196,7 +3196,7 @@ const xm = {
3196
3196
  yellow: 16776960,
3197
3197
  yellowgreen: 10145074
3198
3198
  }, yi = { h: 0, s: 0, l: 0 }, qo = { h: 0, s: 0, l: 0 };
3199
- function eh(r, e, t) {
3199
+ function $l(r, e, t) {
3200
3200
  return t < 0 && (t += 1), t > 1 && (t -= 1), t < 1 / 6 ? r + (e - r) * 6 * t : t < 1 / 2 ? e : t < 2 / 3 ? r + (e - r) * 6 * (2 / 3 - t) : r;
3201
3201
  }
3202
3202
  class Ae {
@@ -3214,7 +3214,7 @@ class Ae {
3214
3214
  setScalar(e) {
3215
3215
  return this.r = e, this.g = e, this.b = e, this;
3216
3216
  }
3217
- setHex(e, t = Rt) {
3217
+ setHex(e, t = Mt) {
3218
3218
  return e = Math.floor(e), this.r = (e >> 16 & 255) / 255, this.g = (e >> 8 & 255) / 255, this.b = (e & 255) / 255, st.colorSpaceToWorking(this, t), this;
3219
3219
  }
3220
3220
  setRGB(e, t, n, i = st.workingColorSpace) {
@@ -3225,11 +3225,11 @@ class Ae {
3225
3225
  this.r = this.g = this.b = n;
3226
3226
  else {
3227
3227
  const s = n <= 0.5 ? n * (1 + t) : n + t - n * t, o = 2 * n - s;
3228
- this.r = eh(o, s, e + 1 / 3), this.g = eh(o, s, e), this.b = eh(o, s, e - 1 / 3);
3228
+ this.r = $l(o, s, e + 1 / 3), this.g = $l(o, s, e), this.b = $l(o, s, e - 1 / 3);
3229
3229
  }
3230
3230
  return st.colorSpaceToWorking(this, i), this;
3231
3231
  }
3232
- setStyle(e, t = Rt) {
3232
+ setStyle(e, t = Mt) {
3233
3233
  function n(s) {
3234
3234
  s !== void 0 && parseFloat(s) < 1 && Te("Color: Alpha component of " + e + " will be ignored.");
3235
3235
  }
@@ -3284,7 +3284,7 @@ class Ae {
3284
3284
  return this.setColorName(e, t);
3285
3285
  return this;
3286
3286
  }
3287
- setColorName(e, t = Rt) {
3287
+ setColorName(e, t = Mt) {
3288
3288
  const n = xm[e.toLowerCase()];
3289
3289
  return n !== void 0 ? this.setHex(n, t) : Te("Color: Unknown color " + e), this;
3290
3290
  }
@@ -3306,10 +3306,10 @@ class Ae {
3306
3306
  convertLinearToSRGB() {
3307
3307
  return this.copyLinearToSRGB(this), this;
3308
3308
  }
3309
- getHex(e = Rt) {
3309
+ getHex(e = Mt) {
3310
3310
  return st.workingToColorSpace(Yt.copy(this), e), Math.round(Qe(Yt.r * 255, 0, 255)) * 65536 + Math.round(Qe(Yt.g * 255, 0, 255)) * 256 + Math.round(Qe(Yt.b * 255, 0, 255));
3311
3311
  }
3312
- getHexString(e = Rt) {
3312
+ getHexString(e = Mt) {
3313
3313
  return ("000000" + this.getHex(e).toString(16)).slice(-6);
3314
3314
  }
3315
3315
  getHSL(e, t = st.workingColorSpace) {
@@ -3339,10 +3339,10 @@ class Ae {
3339
3339
  getRGB(e, t = st.workingColorSpace) {
3340
3340
  return st.workingToColorSpace(Yt.copy(this), t), e.r = Yt.r, e.g = Yt.g, e.b = Yt.b, e;
3341
3341
  }
3342
- getStyle(e = Rt) {
3342
+ getStyle(e = Mt) {
3343
3343
  st.workingToColorSpace(Yt.copy(this), e);
3344
3344
  const t = Yt.r, n = Yt.g, i = Yt.b;
3345
- return e !== Rt ? `color(${e} ${t.toFixed(3)} ${n.toFixed(3)} ${i.toFixed(3)})` : `rgb(${Math.round(t * 255)},${Math.round(n * 255)},${Math.round(i * 255)})`;
3345
+ return e !== Mt ? `color(${e} ${t.toFixed(3)} ${n.toFixed(3)} ${i.toFixed(3)})` : `rgb(${Math.round(t * 255)},${Math.round(n * 255)},${Math.round(i * 255)})`;
3346
3346
  }
3347
3347
  offsetHSL(e, t, n) {
3348
3348
  return this.getHSL(yi), this.setHSL(yi.h + e, yi.s + t, yi.l + n);
@@ -3407,7 +3407,7 @@ Ae.NAMES = xm;
3407
3407
  let I_ = 0;
3408
3408
  class zt extends ti {
3409
3409
  constructor() {
3410
- super(), this.isMaterial = !0, Object.defineProperty(this, "id", { value: I_++ }), this.uuid = yn(), this.name = "", this.type = "Material", this.blending = hr, this.side = jn, this.vertexColors = !1, this.opacity = 1, this.transparent = !1, this.alphaHash = !1, this.blendSrc = Ha, this.blendDst = Ga, this.blendEquation = Mi, this.blendSrcAlpha = null, this.blendDstAlpha = null, this.blendEquationAlpha = null, this.blendColor = new Ae(0, 0, 0), this.blendAlpha = 0, this.depthFunc = mr, this.depthTest = !0, this.depthWrite = !0, this.stencilWriteMask = 255, this.stencilFunc = zh, this.stencilRef = 0, this.stencilFuncMask = 255, this.stencilFail = tr, this.stencilZFail = tr, this.stencilZPass = tr, this.stencilWrite = !1, this.clippingPlanes = null, this.clipIntersection = !1, this.clipShadows = !1, this.shadowSide = null, this.colorWrite = !0, this.precision = null, this.polygonOffset = !1, this.polygonOffsetFactor = 0, this.polygonOffsetUnits = 0, this.dithering = !1, this.alphaToCoverage = !1, this.premultipliedAlpha = !1, this.forceSinglePass = !1, this.allowOverride = !0, this.visible = !0, this.toneMapped = !0, this.userData = {}, this.version = 0, this._alphaTest = 0;
3410
+ super(), this.isMaterial = !0, Object.defineProperty(this, "id", { value: I_++ }), this.uuid = yn(), this.name = "", this.type = "Material", this.blending = hr, this.side = jn, this.vertexColors = !1, this.opacity = 1, this.transparent = !1, this.alphaHash = !1, this.blendSrc = Ha, this.blendDst = Ga, this.blendEquation = Mi, this.blendSrcAlpha = null, this.blendDstAlpha = null, this.blendEquationAlpha = null, this.blendColor = new Ae(0, 0, 0), this.blendAlpha = 0, this.depthFunc = mr, this.depthTest = !0, this.depthWrite = !0, this.stencilWriteMask = 255, this.stencilFunc = Fh, this.stencilRef = 0, this.stencilFuncMask = 255, this.stencilFail = tr, this.stencilZFail = tr, this.stencilZPass = tr, this.stencilWrite = !1, this.clippingPlanes = null, this.clipIntersection = !1, this.clipShadows = !1, this.shadowSide = null, this.colorWrite = !0, this.precision = null, this.polygonOffset = !1, this.polygonOffsetFactor = 0, this.polygonOffsetUnits = 0, this.dithering = !1, this.alphaToCoverage = !1, this.premultipliedAlpha = !1, this.forceSinglePass = !1, this.allowOverride = !0, this.visible = !0, this.toneMapped = !0, this.userData = {}, this.version = 0, this._alphaTest = 0;
3411
3411
  }
3412
3412
  get alphaTest() {
3413
3413
  return this._alphaTest;
@@ -3451,7 +3451,7 @@ class zt extends ti {
3451
3451
  generator: "Material.toJSON"
3452
3452
  }
3453
3453
  };
3454
- n.uuid = this.uuid, n.type = this.type, this.name !== "" && (n.name = this.name), this.color && this.color.isColor && (n.color = this.color.getHex()), this.roughness !== void 0 && (n.roughness = this.roughness), this.metalness !== void 0 && (n.metalness = this.metalness), this.sheen !== void 0 && (n.sheen = this.sheen), this.sheenColor && this.sheenColor.isColor && (n.sheenColor = this.sheenColor.getHex()), this.sheenRoughness !== void 0 && (n.sheenRoughness = this.sheenRoughness), this.emissive && this.emissive.isColor && (n.emissive = this.emissive.getHex()), this.emissiveIntensity !== void 0 && this.emissiveIntensity !== 1 && (n.emissiveIntensity = this.emissiveIntensity), this.specular && this.specular.isColor && (n.specular = this.specular.getHex()), this.specularIntensity !== void 0 && (n.specularIntensity = this.specularIntensity), this.specularColor && this.specularColor.isColor && (n.specularColor = this.specularColor.getHex()), this.shininess !== void 0 && (n.shininess = this.shininess), this.clearcoat !== void 0 && (n.clearcoat = this.clearcoat), this.clearcoatRoughness !== void 0 && (n.clearcoatRoughness = this.clearcoatRoughness), this.clearcoatMap && this.clearcoatMap.isTexture && (n.clearcoatMap = this.clearcoatMap.toJSON(e).uuid), this.clearcoatRoughnessMap && this.clearcoatRoughnessMap.isTexture && (n.clearcoatRoughnessMap = this.clearcoatRoughnessMap.toJSON(e).uuid), this.clearcoatNormalMap && this.clearcoatNormalMap.isTexture && (n.clearcoatNormalMap = this.clearcoatNormalMap.toJSON(e).uuid, n.clearcoatNormalScale = this.clearcoatNormalScale.toArray()), this.sheenColorMap && this.sheenColorMap.isTexture && (n.sheenColorMap = this.sheenColorMap.toJSON(e).uuid), this.sheenRoughnessMap && this.sheenRoughnessMap.isTexture && (n.sheenRoughnessMap = this.sheenRoughnessMap.toJSON(e).uuid), this.dispersion !== void 0 && (n.dispersion = this.dispersion), this.iridescence !== void 0 && (n.iridescence = this.iridescence), this.iridescenceIOR !== void 0 && (n.iridescenceIOR = this.iridescenceIOR), this.iridescenceThicknessRange !== void 0 && (n.iridescenceThicknessRange = this.iridescenceThicknessRange), this.iridescenceMap && this.iridescenceMap.isTexture && (n.iridescenceMap = this.iridescenceMap.toJSON(e).uuid), this.iridescenceThicknessMap && this.iridescenceThicknessMap.isTexture && (n.iridescenceThicknessMap = this.iridescenceThicknessMap.toJSON(e).uuid), this.anisotropy !== void 0 && (n.anisotropy = this.anisotropy), this.anisotropyRotation !== void 0 && (n.anisotropyRotation = this.anisotropyRotation), this.anisotropyMap && this.anisotropyMap.isTexture && (n.anisotropyMap = this.anisotropyMap.toJSON(e).uuid), this.map && this.map.isTexture && (n.map = this.map.toJSON(e).uuid), this.matcap && this.matcap.isTexture && (n.matcap = this.matcap.toJSON(e).uuid), this.alphaMap && this.alphaMap.isTexture && (n.alphaMap = this.alphaMap.toJSON(e).uuid), this.lightMap && this.lightMap.isTexture && (n.lightMap = this.lightMap.toJSON(e).uuid, n.lightMapIntensity = this.lightMapIntensity), this.aoMap && this.aoMap.isTexture && (n.aoMap = this.aoMap.toJSON(e).uuid, n.aoMapIntensity = this.aoMapIntensity), this.bumpMap && this.bumpMap.isTexture && (n.bumpMap = this.bumpMap.toJSON(e).uuid, n.bumpScale = this.bumpScale), this.normalMap && this.normalMap.isTexture && (n.normalMap = this.normalMap.toJSON(e).uuid, n.normalMapType = this.normalMapType, n.normalScale = this.normalScale.toArray()), this.displacementMap && this.displacementMap.isTexture && (n.displacementMap = this.displacementMap.toJSON(e).uuid, n.displacementScale = this.displacementScale, n.displacementBias = this.displacementBias), this.roughnessMap && this.roughnessMap.isTexture && (n.roughnessMap = this.roughnessMap.toJSON(e).uuid), this.metalnessMap && this.metalnessMap.isTexture && (n.metalnessMap = this.metalnessMap.toJSON(e).uuid), this.emissiveMap && this.emissiveMap.isTexture && (n.emissiveMap = this.emissiveMap.toJSON(e).uuid), this.specularMap && this.specularMap.isTexture && (n.specularMap = this.specularMap.toJSON(e).uuid), this.specularIntensityMap && this.specularIntensityMap.isTexture && (n.specularIntensityMap = this.specularIntensityMap.toJSON(e).uuid), this.specularColorMap && this.specularColorMap.isTexture && (n.specularColorMap = this.specularColorMap.toJSON(e).uuid), this.envMap && this.envMap.isTexture && (n.envMap = this.envMap.toJSON(e).uuid, this.combine !== void 0 && (n.combine = this.combine)), this.envMapRotation !== void 0 && (n.envMapRotation = this.envMapRotation.toArray()), this.envMapIntensity !== void 0 && (n.envMapIntensity = this.envMapIntensity), this.reflectivity !== void 0 && (n.reflectivity = this.reflectivity), this.refractionRatio !== void 0 && (n.refractionRatio = this.refractionRatio), this.gradientMap && this.gradientMap.isTexture && (n.gradientMap = this.gradientMap.toJSON(e).uuid), this.transmission !== void 0 && (n.transmission = this.transmission), this.transmissionMap && this.transmissionMap.isTexture && (n.transmissionMap = this.transmissionMap.toJSON(e).uuid), this.thickness !== void 0 && (n.thickness = this.thickness), this.thicknessMap && this.thicknessMap.isTexture && (n.thicknessMap = this.thicknessMap.toJSON(e).uuid), this.attenuationDistance !== void 0 && this.attenuationDistance !== 1 / 0 && (n.attenuationDistance = this.attenuationDistance), this.attenuationColor !== void 0 && (n.attenuationColor = this.attenuationColor.getHex()), this.size !== void 0 && (n.size = this.size), this.shadowSide !== null && (n.shadowSide = this.shadowSide), this.sizeAttenuation !== void 0 && (n.sizeAttenuation = this.sizeAttenuation), this.blending !== hr && (n.blending = this.blending), this.side !== jn && (n.side = this.side), this.vertexColors === !0 && (n.vertexColors = !0), this.opacity < 1 && (n.opacity = this.opacity), this.transparent === !0 && (n.transparent = !0), this.blendSrc !== Ha && (n.blendSrc = this.blendSrc), this.blendDst !== Ga && (n.blendDst = this.blendDst), this.blendEquation !== Mi && (n.blendEquation = this.blendEquation), this.blendSrcAlpha !== null && (n.blendSrcAlpha = this.blendSrcAlpha), this.blendDstAlpha !== null && (n.blendDstAlpha = this.blendDstAlpha), this.blendEquationAlpha !== null && (n.blendEquationAlpha = this.blendEquationAlpha), this.blendColor && this.blendColor.isColor && (n.blendColor = this.blendColor.getHex()), this.blendAlpha !== 0 && (n.blendAlpha = this.blendAlpha), this.depthFunc !== mr && (n.depthFunc = this.depthFunc), this.depthTest === !1 && (n.depthTest = this.depthTest), this.depthWrite === !1 && (n.depthWrite = this.depthWrite), this.colorWrite === !1 && (n.colorWrite = this.colorWrite), this.stencilWriteMask !== 255 && (n.stencilWriteMask = this.stencilWriteMask), this.stencilFunc !== zh && (n.stencilFunc = this.stencilFunc), this.stencilRef !== 0 && (n.stencilRef = this.stencilRef), this.stencilFuncMask !== 255 && (n.stencilFuncMask = this.stencilFuncMask), this.stencilFail !== tr && (n.stencilFail = this.stencilFail), this.stencilZFail !== tr && (n.stencilZFail = this.stencilZFail), this.stencilZPass !== tr && (n.stencilZPass = this.stencilZPass), this.stencilWrite === !0 && (n.stencilWrite = this.stencilWrite), this.rotation !== void 0 && this.rotation !== 0 && (n.rotation = this.rotation), this.polygonOffset === !0 && (n.polygonOffset = !0), this.polygonOffsetFactor !== 0 && (n.polygonOffsetFactor = this.polygonOffsetFactor), this.polygonOffsetUnits !== 0 && (n.polygonOffsetUnits = this.polygonOffsetUnits), this.linewidth !== void 0 && this.linewidth !== 1 && (n.linewidth = this.linewidth), this.dashSize !== void 0 && (n.dashSize = this.dashSize), this.gapSize !== void 0 && (n.gapSize = this.gapSize), this.scale !== void 0 && (n.scale = this.scale), this.dithering === !0 && (n.dithering = !0), this.alphaTest > 0 && (n.alphaTest = this.alphaTest), this.alphaHash === !0 && (n.alphaHash = !0), this.alphaToCoverage === !0 && (n.alphaToCoverage = !0), this.premultipliedAlpha === !0 && (n.premultipliedAlpha = !0), this.forceSinglePass === !0 && (n.forceSinglePass = !0), this.allowOverride === !1 && (n.allowOverride = !1), this.wireframe === !0 && (n.wireframe = !0), this.wireframeLinewidth > 1 && (n.wireframeLinewidth = this.wireframeLinewidth), this.wireframeLinecap !== "round" && (n.wireframeLinecap = this.wireframeLinecap), this.wireframeLinejoin !== "round" && (n.wireframeLinejoin = this.wireframeLinejoin), this.flatShading === !0 && (n.flatShading = !0), this.visible === !1 && (n.visible = !1), this.toneMapped === !1 && (n.toneMapped = !1), this.fog === !1 && (n.fog = !1), Object.keys(this.userData).length > 0 && (n.userData = this.userData);
3454
+ n.uuid = this.uuid, n.type = this.type, this.name !== "" && (n.name = this.name), this.color && this.color.isColor && (n.color = this.color.getHex()), this.roughness !== void 0 && (n.roughness = this.roughness), this.metalness !== void 0 && (n.metalness = this.metalness), this.sheen !== void 0 && (n.sheen = this.sheen), this.sheenColor && this.sheenColor.isColor && (n.sheenColor = this.sheenColor.getHex()), this.sheenRoughness !== void 0 && (n.sheenRoughness = this.sheenRoughness), this.emissive && this.emissive.isColor && (n.emissive = this.emissive.getHex()), this.emissiveIntensity !== void 0 && this.emissiveIntensity !== 1 && (n.emissiveIntensity = this.emissiveIntensity), this.specular && this.specular.isColor && (n.specular = this.specular.getHex()), this.specularIntensity !== void 0 && (n.specularIntensity = this.specularIntensity), this.specularColor && this.specularColor.isColor && (n.specularColor = this.specularColor.getHex()), this.shininess !== void 0 && (n.shininess = this.shininess), this.clearcoat !== void 0 && (n.clearcoat = this.clearcoat), this.clearcoatRoughness !== void 0 && (n.clearcoatRoughness = this.clearcoatRoughness), this.clearcoatMap && this.clearcoatMap.isTexture && (n.clearcoatMap = this.clearcoatMap.toJSON(e).uuid), this.clearcoatRoughnessMap && this.clearcoatRoughnessMap.isTexture && (n.clearcoatRoughnessMap = this.clearcoatRoughnessMap.toJSON(e).uuid), this.clearcoatNormalMap && this.clearcoatNormalMap.isTexture && (n.clearcoatNormalMap = this.clearcoatNormalMap.toJSON(e).uuid, n.clearcoatNormalScale = this.clearcoatNormalScale.toArray()), this.sheenColorMap && this.sheenColorMap.isTexture && (n.sheenColorMap = this.sheenColorMap.toJSON(e).uuid), this.sheenRoughnessMap && this.sheenRoughnessMap.isTexture && (n.sheenRoughnessMap = this.sheenRoughnessMap.toJSON(e).uuid), this.dispersion !== void 0 && (n.dispersion = this.dispersion), this.iridescence !== void 0 && (n.iridescence = this.iridescence), this.iridescenceIOR !== void 0 && (n.iridescenceIOR = this.iridescenceIOR), this.iridescenceThicknessRange !== void 0 && (n.iridescenceThicknessRange = this.iridescenceThicknessRange), this.iridescenceMap && this.iridescenceMap.isTexture && (n.iridescenceMap = this.iridescenceMap.toJSON(e).uuid), this.iridescenceThicknessMap && this.iridescenceThicknessMap.isTexture && (n.iridescenceThicknessMap = this.iridescenceThicknessMap.toJSON(e).uuid), this.anisotropy !== void 0 && (n.anisotropy = this.anisotropy), this.anisotropyRotation !== void 0 && (n.anisotropyRotation = this.anisotropyRotation), this.anisotropyMap && this.anisotropyMap.isTexture && (n.anisotropyMap = this.anisotropyMap.toJSON(e).uuid), this.map && this.map.isTexture && (n.map = this.map.toJSON(e).uuid), this.matcap && this.matcap.isTexture && (n.matcap = this.matcap.toJSON(e).uuid), this.alphaMap && this.alphaMap.isTexture && (n.alphaMap = this.alphaMap.toJSON(e).uuid), this.lightMap && this.lightMap.isTexture && (n.lightMap = this.lightMap.toJSON(e).uuid, n.lightMapIntensity = this.lightMapIntensity), this.aoMap && this.aoMap.isTexture && (n.aoMap = this.aoMap.toJSON(e).uuid, n.aoMapIntensity = this.aoMapIntensity), this.bumpMap && this.bumpMap.isTexture && (n.bumpMap = this.bumpMap.toJSON(e).uuid, n.bumpScale = this.bumpScale), this.normalMap && this.normalMap.isTexture && (n.normalMap = this.normalMap.toJSON(e).uuid, n.normalMapType = this.normalMapType, n.normalScale = this.normalScale.toArray()), this.displacementMap && this.displacementMap.isTexture && (n.displacementMap = this.displacementMap.toJSON(e).uuid, n.displacementScale = this.displacementScale, n.displacementBias = this.displacementBias), this.roughnessMap && this.roughnessMap.isTexture && (n.roughnessMap = this.roughnessMap.toJSON(e).uuid), this.metalnessMap && this.metalnessMap.isTexture && (n.metalnessMap = this.metalnessMap.toJSON(e).uuid), this.emissiveMap && this.emissiveMap.isTexture && (n.emissiveMap = this.emissiveMap.toJSON(e).uuid), this.specularMap && this.specularMap.isTexture && (n.specularMap = this.specularMap.toJSON(e).uuid), this.specularIntensityMap && this.specularIntensityMap.isTexture && (n.specularIntensityMap = this.specularIntensityMap.toJSON(e).uuid), this.specularColorMap && this.specularColorMap.isTexture && (n.specularColorMap = this.specularColorMap.toJSON(e).uuid), this.envMap && this.envMap.isTexture && (n.envMap = this.envMap.toJSON(e).uuid, this.combine !== void 0 && (n.combine = this.combine)), this.envMapRotation !== void 0 && (n.envMapRotation = this.envMapRotation.toArray()), this.envMapIntensity !== void 0 && (n.envMapIntensity = this.envMapIntensity), this.reflectivity !== void 0 && (n.reflectivity = this.reflectivity), this.refractionRatio !== void 0 && (n.refractionRatio = this.refractionRatio), this.gradientMap && this.gradientMap.isTexture && (n.gradientMap = this.gradientMap.toJSON(e).uuid), this.transmission !== void 0 && (n.transmission = this.transmission), this.transmissionMap && this.transmissionMap.isTexture && (n.transmissionMap = this.transmissionMap.toJSON(e).uuid), this.thickness !== void 0 && (n.thickness = this.thickness), this.thicknessMap && this.thicknessMap.isTexture && (n.thicknessMap = this.thicknessMap.toJSON(e).uuid), this.attenuationDistance !== void 0 && this.attenuationDistance !== 1 / 0 && (n.attenuationDistance = this.attenuationDistance), this.attenuationColor !== void 0 && (n.attenuationColor = this.attenuationColor.getHex()), this.size !== void 0 && (n.size = this.size), this.shadowSide !== null && (n.shadowSide = this.shadowSide), this.sizeAttenuation !== void 0 && (n.sizeAttenuation = this.sizeAttenuation), this.blending !== hr && (n.blending = this.blending), this.side !== jn && (n.side = this.side), this.vertexColors === !0 && (n.vertexColors = !0), this.opacity < 1 && (n.opacity = this.opacity), this.transparent === !0 && (n.transparent = !0), this.blendSrc !== Ha && (n.blendSrc = this.blendSrc), this.blendDst !== Ga && (n.blendDst = this.blendDst), this.blendEquation !== Mi && (n.blendEquation = this.blendEquation), this.blendSrcAlpha !== null && (n.blendSrcAlpha = this.blendSrcAlpha), this.blendDstAlpha !== null && (n.blendDstAlpha = this.blendDstAlpha), this.blendEquationAlpha !== null && (n.blendEquationAlpha = this.blendEquationAlpha), this.blendColor && this.blendColor.isColor && (n.blendColor = this.blendColor.getHex()), this.blendAlpha !== 0 && (n.blendAlpha = this.blendAlpha), this.depthFunc !== mr && (n.depthFunc = this.depthFunc), this.depthTest === !1 && (n.depthTest = this.depthTest), this.depthWrite === !1 && (n.depthWrite = this.depthWrite), this.colorWrite === !1 && (n.colorWrite = this.colorWrite), this.stencilWriteMask !== 255 && (n.stencilWriteMask = this.stencilWriteMask), this.stencilFunc !== Fh && (n.stencilFunc = this.stencilFunc), this.stencilRef !== 0 && (n.stencilRef = this.stencilRef), this.stencilFuncMask !== 255 && (n.stencilFuncMask = this.stencilFuncMask), this.stencilFail !== tr && (n.stencilFail = this.stencilFail), this.stencilZFail !== tr && (n.stencilZFail = this.stencilZFail), this.stencilZPass !== tr && (n.stencilZPass = this.stencilZPass), this.stencilWrite === !0 && (n.stencilWrite = this.stencilWrite), this.rotation !== void 0 && this.rotation !== 0 && (n.rotation = this.rotation), this.polygonOffset === !0 && (n.polygonOffset = !0), this.polygonOffsetFactor !== 0 && (n.polygonOffsetFactor = this.polygonOffsetFactor), this.polygonOffsetUnits !== 0 && (n.polygonOffsetUnits = this.polygonOffsetUnits), this.linewidth !== void 0 && this.linewidth !== 1 && (n.linewidth = this.linewidth), this.dashSize !== void 0 && (n.dashSize = this.dashSize), this.gapSize !== void 0 && (n.gapSize = this.gapSize), this.scale !== void 0 && (n.scale = this.scale), this.dithering === !0 && (n.dithering = !0), this.alphaTest > 0 && (n.alphaTest = this.alphaTest), this.alphaHash === !0 && (n.alphaHash = !0), this.alphaToCoverage === !0 && (n.alphaToCoverage = !0), this.premultipliedAlpha === !0 && (n.premultipliedAlpha = !0), this.forceSinglePass === !0 && (n.forceSinglePass = !0), this.allowOverride === !1 && (n.allowOverride = !1), this.wireframe === !0 && (n.wireframe = !0), this.wireframeLinewidth > 1 && (n.wireframeLinewidth = this.wireframeLinewidth), this.wireframeLinecap !== "round" && (n.wireframeLinecap = this.wireframeLinecap), this.wireframeLinejoin !== "round" && (n.wireframeLinejoin = this.wireframeLinejoin), this.flatShading === !0 && (n.flatShading = !0), this.visible === !1 && (n.visible = !1), this.toneMapped === !1 && (n.toneMapped = !1), this.fog === !1 && (n.fog = !1), Object.keys(this.userData).length > 0 && (n.userData = this.userData);
3455
3455
  function i(s) {
3456
3456
  const o = [];
3457
3457
  for (const a in s) {
@@ -3751,7 +3751,7 @@ class Fe extends at {
3751
3751
  }
3752
3752
  }
3753
3753
  let z_ = 0;
3754
- const wn = /* @__PURE__ */ new qe(), th = /* @__PURE__ */ new ct(), zr = /* @__PURE__ */ new U(), _n = /* @__PURE__ */ new Gt(), Ns = /* @__PURE__ */ new Gt(), Ht = /* @__PURE__ */ new U();
3754
+ const wn = /* @__PURE__ */ new qe(), eh = /* @__PURE__ */ new ct(), zr = /* @__PURE__ */ new U(), _n = /* @__PURE__ */ new Gt(), Ns = /* @__PURE__ */ new Gt(), Ht = /* @__PURE__ */ new U();
3755
3755
  class Je extends ti {
3756
3756
  constructor() {
3757
3757
  super(), this.isBufferGeometry = !0, Object.defineProperty(this, "id", { value: z_++ }), this.uuid = yn(), this.name = "", this.type = "BufferGeometry", this.index = null, this.indirect = null, this.indirectOffset = 0, this.attributes = {}, this.morphAttributes = {}, this.morphTargetsRelative = !1, this.groups = [], this.boundingBox = null, this.boundingSphere = null, this.drawRange = { start: 0, count: 1 / 0 }, this.userData = {};
@@ -3823,7 +3823,7 @@ class Je extends ti {
3823
3823
  return wn.makeScale(e, t, n), this.applyMatrix4(wn), this;
3824
3824
  }
3825
3825
  lookAt(e) {
3826
- return th.lookAt(e), th.updateMatrix(), this.applyMatrix4(th.matrix), this;
3826
+ return eh.lookAt(e), eh.updateMatrix(), this.applyMatrix4(eh.matrix), this;
3827
3827
  }
3828
3828
  center() {
3829
3829
  return this.computeBoundingBox(), this.boundingBox.getCenter(zr).negate(), this.translate(zr.x, zr.y, zr.z), this;
@@ -4077,7 +4077,7 @@ class Je extends ti {
4077
4077
  this.dispatchEvent({ type: "dispose" });
4078
4078
  }
4079
4079
  }
4080
- const zf = /* @__PURE__ */ new qe(), Vi = /* @__PURE__ */ new As(), Zo = /* @__PURE__ */ new Lt(), kf = /* @__PURE__ */ new U(), Yo = /* @__PURE__ */ new U(), Qo = /* @__PURE__ */ new U(), Ko = /* @__PURE__ */ new U(), nh = /* @__PURE__ */ new U(), jo = /* @__PURE__ */ new U(), Vf = /* @__PURE__ */ new U(), Jo = /* @__PURE__ */ new U();
4080
+ const zf = /* @__PURE__ */ new qe(), Vi = /* @__PURE__ */ new As(), Zo = /* @__PURE__ */ new Lt(), kf = /* @__PURE__ */ new U(), Yo = /* @__PURE__ */ new U(), Qo = /* @__PURE__ */ new U(), Ko = /* @__PURE__ */ new U(), th = /* @__PURE__ */ new U(), jo = /* @__PURE__ */ new U(), Vf = /* @__PURE__ */ new U(), Jo = /* @__PURE__ */ new U();
4081
4081
  class St extends ct {
4082
4082
  constructor(e = new Je(), t = new dn()) {
4083
4083
  super(), this.isMesh = !0, this.type = "Mesh", this.geometry = e, this.material = t, this.morphTargetDictionary = void 0, this.morphTargetInfluences = void 0, this.count = 1, this.updateMorphTargets();
@@ -4106,7 +4106,7 @@ class St extends ct {
4106
4106
  jo.set(0, 0, 0);
4107
4107
  for (let c = 0, l = s.length; c < l; c++) {
4108
4108
  const h = a[c], u = s[c];
4109
- h !== 0 && (nh.fromBufferAttribute(u, e), o ? jo.addScaledVector(nh, h) : jo.addScaledVector(nh.sub(t), h));
4109
+ h !== 0 && (th.fromBufferAttribute(u, e), o ? jo.addScaledVector(th, h) : jo.addScaledVector(th.sub(t), h));
4110
4110
  }
4111
4111
  t.add(jo);
4112
4112
  }
@@ -4259,7 +4259,7 @@ var H_ = `void main() {
4259
4259
  }`, G_ = `void main() {
4260
4260
  gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
4261
4261
  }`;
4262
- class Cn extends zt {
4262
+ class In extends zt {
4263
4263
  constructor(e) {
4264
4264
  super(), this.isShaderMaterial = !0, this.type = "ShaderMaterial", this.defines = {}, this.uniforms = {}, this.uniformsGroups = [], this.vertexShader = H_, this.fragmentShader = G_, this.linewidth = 1, this.wireframe = !1, this.wireframeLinewidth = 1, this.fog = !1, this.lights = !1, this.clipping = !1, this.forceSinglePass = !0, this.extensions = {
4265
4265
  clipCullDistance: !1,
@@ -4310,7 +4310,7 @@ class Cn extends zt {
4310
4310
  return Object.keys(n).length > 0 && (t.extensions = n), t;
4311
4311
  }
4312
4312
  }
4313
- class $c extends ct {
4313
+ class Jc extends ct {
4314
4314
  constructor() {
4315
4315
  super(), this.isCamera = !0, this.type = "Camera", this.matrixWorldInverse = new qe(), this.projectionMatrix = new qe(), this.projectionMatrixInverse = new qe(), this.coordinateSystem = vn, this._reversedDepth = !1;
4316
4316
  }
@@ -4334,7 +4334,7 @@ class $c extends ct {
4334
4334
  }
4335
4335
  }
4336
4336
  const xi = /* @__PURE__ */ new U(), Hf = /* @__PURE__ */ new he(), Gf = /* @__PURE__ */ new he();
4337
- class Ft extends $c {
4337
+ class Ft extends Jc {
4338
4338
  constructor(e = 50, t = 1, n = 0.1, i = 2e3) {
4339
4339
  super(), this.isPerspectiveCamera = !0, this.type = "PerspectiveCamera", this.fov = e, this.zoom = 1, this.near = n, this.far = i, this.focus = 10, this.aspect = t, this.view = null, this.filmGauge = 35, this.filmOffset = 0, this.updateProjectionMatrix();
4340
4340
  }
@@ -4496,7 +4496,7 @@ class Pu extends xn {
4496
4496
 
4497
4497
  }
4498
4498
  `
4499
- }, i = new wr(5, 5, 5), s = new Cn({
4499
+ }, i = new wr(5, 5, 5), s = new In({
4500
4500
  name: "CubemapFromEquirect",
4501
4501
  uniforms: ps(n.uniforms),
4502
4502
  vertexShader: n.vertexShader,
@@ -4583,12 +4583,12 @@ class Ba {
4583
4583
  return e.joints[t.jointName];
4584
4584
  }
4585
4585
  }
4586
- class el {
4586
+ class $c {
4587
4587
  constructor(e, t = 25e-5) {
4588
4588
  this.isFogExp2 = !0, this.name = "", this.color = new Ae(e), this.density = t;
4589
4589
  }
4590
4590
  clone() {
4591
- return new el(this.color, this.density);
4591
+ return new $c(this.color, this.density);
4592
4592
  }
4593
4593
  toJSON() {
4594
4594
  return {
@@ -4599,12 +4599,12 @@ class el {
4599
4599
  };
4600
4600
  }
4601
4601
  }
4602
- class tl {
4602
+ class el {
4603
4603
  constructor(e, t = 1, n = 1e3) {
4604
4604
  this.isFog = !0, this.name = "", this.color = new Ae(e), this.near = t, this.far = n;
4605
4605
  }
4606
4606
  clone() {
4607
- return new tl(this.color, this.near, this.far);
4607
+ return new el(this.color, this.near, this.far);
4608
4608
  }
4609
4609
  toJSON() {
4610
4610
  return {
@@ -4795,7 +4795,7 @@ class Lu extends zt {
4795
4795
  }
4796
4796
  }
4797
4797
  let Hr;
4798
- const Us = /* @__PURE__ */ new U(), Gr = /* @__PURE__ */ new U(), Wr = /* @__PURE__ */ new U(), qr = /* @__PURE__ */ new he(), Bs = /* @__PURE__ */ new he(), Sm = /* @__PURE__ */ new qe(), ea = /* @__PURE__ */ new U(), Os = /* @__PURE__ */ new U(), ta = /* @__PURE__ */ new U(), Wf = /* @__PURE__ */ new he(), ih = /* @__PURE__ */ new he(), qf = /* @__PURE__ */ new he();
4798
+ const Us = /* @__PURE__ */ new U(), Gr = /* @__PURE__ */ new U(), Wr = /* @__PURE__ */ new U(), qr = /* @__PURE__ */ new he(), Bs = /* @__PURE__ */ new he(), Sm = /* @__PURE__ */ new qe(), ea = /* @__PURE__ */ new U(), Os = /* @__PURE__ */ new U(), ta = /* @__PURE__ */ new U(), Wf = /* @__PURE__ */ new he(), nh = /* @__PURE__ */ new he(), qf = /* @__PURE__ */ new he();
4799
4799
  class Mm extends ct {
4800
4800
  constructor(e = new Lu()) {
4801
4801
  if (super(), this.isSprite = !0, this.type = "Sprite", Hr === void 0) {
@@ -4832,15 +4832,15 @@ class Mm extends ct {
4832
4832
  let i, s;
4833
4833
  n !== 0 && (s = Math.cos(n), i = Math.sin(n));
4834
4834
  const o = this.center;
4835
- na(ea.set(-0.5, -0.5, 0), Wr, o, Gr, i, s), na(Os.set(0.5, -0.5, 0), Wr, o, Gr, i, s), na(ta.set(0.5, 0.5, 0), Wr, o, Gr, i, s), Wf.set(0, 0), ih.set(1, 0), qf.set(1, 1);
4835
+ na(ea.set(-0.5, -0.5, 0), Wr, o, Gr, i, s), na(Os.set(0.5, -0.5, 0), Wr, o, Gr, i, s), na(ta.set(0.5, 0.5, 0), Wr, o, Gr, i, s), Wf.set(0, 0), nh.set(1, 0), qf.set(1, 1);
4836
4836
  let a = e.ray.intersectTriangle(ea, Os, ta, !1, Us);
4837
- if (a === null && (na(Os.set(-0.5, 0.5, 0), Wr, o, Gr, i, s), ih.set(0, 1), a = e.ray.intersectTriangle(ea, ta, Os, !1, Us), a === null))
4837
+ if (a === null && (na(Os.set(-0.5, 0.5, 0), Wr, o, Gr, i, s), nh.set(0, 1), a = e.ray.intersectTriangle(ea, ta, Os, !1, Us), a === null))
4838
4838
  return;
4839
4839
  const c = e.ray.origin.distanceTo(Us);
4840
4840
  c < e.near || c > e.far || t.push({
4841
4841
  distance: c,
4842
4842
  point: Us.clone(),
4843
- uv: fn.getInterpolation(Us, ea, Os, ta, Wf, ih, qf, new he()),
4843
+ uv: fn.getInterpolation(Us, ea, Os, ta, Wf, nh, qf, new he()),
4844
4844
  face: null,
4845
4845
  object: this
4846
4846
  });
@@ -4944,10 +4944,10 @@ class Em extends ct {
4944
4944
  return t;
4945
4945
  }
4946
4946
  }
4947
- const Zf = /* @__PURE__ */ new U(), Yf = /* @__PURE__ */ new _t(), Qf = /* @__PURE__ */ new _t(), q_ = /* @__PURE__ */ new U(), Kf = /* @__PURE__ */ new qe(), ra = /* @__PURE__ */ new U(), rh = /* @__PURE__ */ new Lt(), jf = /* @__PURE__ */ new qe(), sh = /* @__PURE__ */ new As();
4947
+ const Zf = /* @__PURE__ */ new U(), Yf = /* @__PURE__ */ new _t(), Qf = /* @__PURE__ */ new _t(), q_ = /* @__PURE__ */ new U(), Kf = /* @__PURE__ */ new qe(), ra = /* @__PURE__ */ new U(), ih = /* @__PURE__ */ new Lt(), jf = /* @__PURE__ */ new qe(), rh = /* @__PURE__ */ new As();
4948
4948
  class Nu extends St {
4949
4949
  constructor(e, t) {
4950
- super(e, t), this.isSkinnedMesh = !0, this.type = "SkinnedMesh", this.bindMode = Fh, this.bindMatrix = new qe(), this.bindMatrixInverse = new qe(), this.boundingBox = null, this.boundingSphere = null;
4950
+ super(e, t), this.isSkinnedMesh = !0, this.type = "SkinnedMesh", this.bindMode = Oh, this.bindMatrix = new qe(), this.bindMatrixInverse = new qe(), this.boundingBox = null, this.boundingSphere = null;
4951
4951
  }
4952
4952
  computeBoundingBox() {
4953
4953
  const e = this.geometry;
@@ -4968,7 +4968,7 @@ class Nu extends St {
4968
4968
  }
4969
4969
  raycast(e, t) {
4970
4970
  const n = this.material, i = this.matrixWorld;
4971
- n !== void 0 && (this.boundingSphere === null && this.computeBoundingSphere(), rh.copy(this.boundingSphere), rh.applyMatrix4(i), e.ray.intersectsSphere(rh) !== !1 && (jf.copy(i).invert(), sh.copy(e.ray).applyMatrix4(jf), !(this.boundingBox !== null && sh.intersectsBox(this.boundingBox) === !1) && this._computeIntersections(e, t, sh)));
4971
+ n !== void 0 && (this.boundingSphere === null && this.computeBoundingSphere(), ih.copy(this.boundingSphere), ih.applyMatrix4(i), e.ray.intersectsSphere(ih) !== !1 && (jf.copy(i).invert(), rh.copy(e.ray).applyMatrix4(jf), !(this.boundingBox !== null && rh.intersectsBox(this.boundingBox) === !1) && this._computeIntersections(e, t, rh)));
4972
4972
  }
4973
4973
  getVertexPosition(e, t) {
4974
4974
  return super.getVertexPosition(e, t), this.applyBoneTransform(e, t), t;
@@ -4988,7 +4988,7 @@ class Nu extends St {
4988
4988
  }
4989
4989
  }
4990
4990
  updateMatrixWorld(e) {
4991
- super.updateMatrixWorld(e), this.bindMode === Fh ? this.bindMatrixInverse.copy(this.matrixWorld).invert() : this.bindMode === im ? this.bindMatrixInverse.copy(this.bindMatrix).invert() : Te("SkinnedMesh: Unrecognized bindMode: " + this.bindMode);
4991
+ super.updateMatrixWorld(e), this.bindMode === Oh ? this.bindMatrixInverse.copy(this.matrixWorld).invert() : this.bindMode === im ? this.bindMatrixInverse.copy(this.bindMatrix).invert() : Te("SkinnedMesh: Unrecognized bindMode: " + this.bindMode);
4992
4992
  }
4993
4993
  applyBoneTransform(e, t) {
4994
4994
  const n = this.skeleton, i = this.geometry;
@@ -5003,13 +5003,13 @@ class Nu extends St {
5003
5003
  return t.applyMatrix4(this.bindMatrixInverse);
5004
5004
  }
5005
5005
  }
5006
- class nl extends ct {
5006
+ class tl extends ct {
5007
5007
  constructor() {
5008
5008
  super(), this.isBone = !0, this.type = "Bone";
5009
5009
  }
5010
5010
  }
5011
5011
  class zn extends At {
5012
- constructor(e = null, t = 1, n = 1, i, s, o, a, c, l = Et, h = Et, u, f) {
5012
+ constructor(e = null, t = 1, n = 1, i, s, o, a, c, l = Tt, h = Tt, u, f) {
5013
5013
  super(null, o, a, c, l, h, i, s, u, f), this.isDataTexture = !0, this.image = { data: e, width: t, height: n }, this.generateMipmaps = !1, this.flipY = !1, this.unpackAlignment = 1;
5014
5014
  }
5015
5015
  }
@@ -5079,7 +5079,7 @@ class wo {
5079
5079
  for (let n = 0, i = e.bones.length; n < i; n++) {
5080
5080
  const s = e.bones[n];
5081
5081
  let o = t[s];
5082
- o === void 0 && (Te("Skeleton: No bone found with UUID:", s), o = new nl()), this.bones.push(o), this.boneInverses.push(new qe().fromArray(e.boneInverses[n]));
5082
+ o === void 0 && (Te("Skeleton: No bone found with UUID:", s), o = new tl()), this.bones.push(o), this.boneInverses.push(new qe().fromArray(e.boneInverses[n]));
5083
5083
  }
5084
5084
  return this.init(), this;
5085
5085
  }
@@ -5117,7 +5117,7 @@ class _r extends at {
5117
5117
  }
5118
5118
  }
5119
5119
  const Xr = /* @__PURE__ */ new qe(), $f = /* @__PURE__ */ new qe(), sa = [], ed = /* @__PURE__ */ new Gt(), Z_ = /* @__PURE__ */ new qe(), Fs = /* @__PURE__ */ new St(), zs = /* @__PURE__ */ new Lt();
5120
- class il extends St {
5120
+ class nl extends St {
5121
5121
  constructor(e, t, n) {
5122
5122
  super(e, t), this.isInstancedMesh = !0, this.instanceMatrix = new _r(new Float32Array(n * 16), 16), this.instanceColor = null, this.morphTexture = null, this.count = n, this.boundingBox = null, this.boundingSphere = null;
5123
5123
  for (let i = 0; i < n; i++)
@@ -5169,7 +5169,7 @@ class il extends St {
5169
5169
  }
5170
5170
  setMorphAt(e, t) {
5171
5171
  const n = t.morphTargetInfluences, i = n.length + 1;
5172
- this.morphTexture === null && (this.morphTexture = new zn(new Float32Array(i * this.count), i, this.count, Wc, rn));
5172
+ this.morphTexture === null && (this.morphTexture = new zn(new Float32Array(i * this.count), i, this.count, Gc, rn));
5173
5173
  const s = this.morphTexture.source.data.data;
5174
5174
  let o = 0;
5175
5175
  for (let l = 0; l < n.length; l++)
@@ -5183,7 +5183,7 @@ class il extends St {
5183
5183
  this.dispatchEvent({ type: "dispose" }), this.morphTexture !== null && (this.morphTexture.dispose(), this.morphTexture = null);
5184
5184
  }
5185
5185
  }
5186
- const oh = /* @__PURE__ */ new U(), Y_ = /* @__PURE__ */ new U(), Q_ = /* @__PURE__ */ new et();
5186
+ const sh = /* @__PURE__ */ new U(), Y_ = /* @__PURE__ */ new U(), Q_ = /* @__PURE__ */ new et();
5187
5187
  class wi {
5188
5188
  constructor(e = new U(1, 0, 0), t = 0) {
5189
5189
  this.isPlane = !0, this.normal = e, this.constant = t;
@@ -5198,7 +5198,7 @@ class wi {
5198
5198
  return this.normal.copy(e), this.constant = -t.dot(this.normal), this;
5199
5199
  }
5200
5200
  setFromCoplanarPoints(e, t, n) {
5201
- const i = oh.subVectors(n, t).cross(Y_.subVectors(e, t)).normalize();
5201
+ const i = sh.subVectors(n, t).cross(Y_.subVectors(e, t)).normalize();
5202
5202
  return this.setFromNormalAndCoplanarPoint(i, e), this;
5203
5203
  }
5204
5204
  copy(e) {
@@ -5221,7 +5221,7 @@ class wi {
5221
5221
  return t.copy(e).addScaledVector(this.normal, -this.distanceToPoint(e));
5222
5222
  }
5223
5223
  intersectLine(e, t) {
5224
- const n = e.delta(oh), i = this.normal.dot(n);
5224
+ const n = e.delta(sh), i = this.normal.dot(n);
5225
5225
  if (i === 0)
5226
5226
  return this.distanceToPoint(e.start) === 0 ? t.copy(e.start) : null;
5227
5227
  const s = -(e.start.dot(this.normal) + this.constant) / i;
@@ -5241,7 +5241,7 @@ class wi {
5241
5241
  return e.copy(this.normal).multiplyScalar(-this.constant);
5242
5242
  }
5243
5243
  applyMatrix4(e, t) {
5244
- const n = t || Q_.getNormalMatrix(e), i = this.coplanarPoint(oh).applyMatrix4(e), s = this.normal.applyMatrix3(n).normalize();
5244
+ const n = t || Q_.getNormalMatrix(e), i = this.coplanarPoint(sh).applyMatrix4(e), s = this.normal.applyMatrix3(n).normalize();
5245
5245
  return this.constant = -i.dot(s), this;
5246
5246
  }
5247
5247
  translate(e) {
@@ -5323,7 +5323,7 @@ class ws {
5323
5323
  }
5324
5324
  }
5325
5325
  const Gn = /* @__PURE__ */ new qe(), Wn = /* @__PURE__ */ new ws();
5326
- class rl {
5326
+ class il {
5327
5327
  constructor() {
5328
5328
  this.coordinateSystem = vn;
5329
5329
  }
@@ -5413,10 +5413,10 @@ class rl {
5413
5413
  return !1;
5414
5414
  }
5415
5415
  clone() {
5416
- return new rl();
5416
+ return new il();
5417
5417
  }
5418
5418
  }
5419
- function ah(r, e) {
5419
+ function oh(r, e) {
5420
5420
  return r - e;
5421
5421
  }
5422
5422
  function j_(r, e) {
@@ -5444,7 +5444,7 @@ class $_ {
5444
5444
  this.list.length = 0, this.index = 0;
5445
5445
  }
5446
5446
  }
5447
- const ln = /* @__PURE__ */ new qe(), ev = /* @__PURE__ */ new Ae(1, 1, 1), td = /* @__PURE__ */ new ws(), tv = /* @__PURE__ */ new rl(), aa = /* @__PURE__ */ new Gt(), Gi = /* @__PURE__ */ new Lt(), ks = /* @__PURE__ */ new U(), nd = /* @__PURE__ */ new U(), nv = /* @__PURE__ */ new U(), ch = /* @__PURE__ */ new $_(), Qt = /* @__PURE__ */ new St(), ca = [];
5447
+ const ln = /* @__PURE__ */ new qe(), ev = /* @__PURE__ */ new Ae(1, 1, 1), td = /* @__PURE__ */ new ws(), tv = /* @__PURE__ */ new il(), aa = /* @__PURE__ */ new Gt(), Gi = /* @__PURE__ */ new Lt(), ks = /* @__PURE__ */ new U(), nd = /* @__PURE__ */ new U(), nv = /* @__PURE__ */ new U(), ah = /* @__PURE__ */ new $_(), Qt = /* @__PURE__ */ new St(), ca = [];
5448
5448
  function iv(r, e, t = 0) {
5449
5449
  const n = e.itemSize;
5450
5450
  if (r.isInterleavedBufferAttribute || r.array.constructor !== e.array.constructor) {
@@ -5491,7 +5491,7 @@ class Tm extends St {
5491
5491
  _initIndirectTexture() {
5492
5492
  let e = Math.sqrt(this._maxInstanceCount);
5493
5493
  e = Math.ceil(e);
5494
- const t = new Uint32Array(e * e), n = new zn(t, e, e, Ao, Tn);
5494
+ const t = new Uint32Array(e * e), n = new zn(t, e, e, Ao, Cn);
5495
5495
  this._indirectTexture = n;
5496
5496
  }
5497
5497
  _initColorsTexture() {
@@ -5570,7 +5570,7 @@ class Tm extends St {
5570
5570
  geometryIndex: e
5571
5571
  };
5572
5572
  let i = null;
5573
- this._availableInstanceIds.length > 0 ? (this._availableInstanceIds.sort(ah), i = this._availableInstanceIds.shift(), this._instanceInfo[i] = n) : (i = this._instanceInfo.length, this._instanceInfo.push(n));
5573
+ this._availableInstanceIds.length > 0 ? (this._availableInstanceIds.sort(oh), i = this._availableInstanceIds.shift(), this._instanceInfo[i] = n) : (i = this._instanceInfo.length, this._instanceInfo.push(n));
5574
5574
  const s = this._matricesTexture;
5575
5575
  ln.identity().toArray(s.image.data, i * 16), s.needsUpdate = !0;
5576
5576
  const o = this._colorsTexture;
@@ -5596,7 +5596,7 @@ class Tm extends St {
5596
5596
  if (o !== null && (i.indexStart = this._nextIndexStart, i.reservedIndexCount = n === -1 ? o.count : n), i.indexStart !== -1 && i.indexStart + i.reservedIndexCount > this._maxIndexCount || i.vertexStart + i.reservedVertexCount > this._maxVertexCount)
5597
5597
  throw new Error("THREE.BatchedMesh: Reserved space request exceeds the maximum buffer size.");
5598
5598
  let c;
5599
- return this._availableGeometryIds.length > 0 ? (this._availableGeometryIds.sort(ah), c = this._availableGeometryIds.shift(), s[c] = i) : (c = this._geometryCount, this._geometryCount++, s.push(i)), this.setGeometryAt(c, e), this._nextIndexStart = i.indexStart + i.reservedIndexCount, this._nextVertexStart = i.vertexStart + i.reservedVertexCount, c;
5599
+ return this._availableGeometryIds.length > 0 ? (this._availableGeometryIds.sort(oh), c = this._availableGeometryIds.shift(), s[c] = i) : (c = this._geometryCount, this._geometryCount++, s.push(i)), this.setGeometryAt(c, e), this._nextIndexStart = i.indexStart + i.reservedIndexCount, this._nextVertexStart = i.vertexStart + i.reservedVertexCount, c;
5600
5600
  }
5601
5601
  setGeometryAt(e, t) {
5602
5602
  if (e >= this._geometryCount)
@@ -5733,7 +5733,7 @@ class Tm extends St {
5733
5733
  }
5734
5734
  setInstanceCount(e) {
5735
5735
  const t = this._availableInstanceIds, n = this._instanceInfo;
5736
- for (t.sort(ah); t[t.length - 1] === n.length - 1; )
5736
+ for (t.sort(oh); t[t.length - 1] === n.length - 1; )
5737
5737
  n.pop(), t.pop();
5738
5738
  if (e < n.length)
5739
5739
  throw new Error(`BatchedMesh: Instance ids outside the range ${e} are being used. Cannot shrink instance count.`);
@@ -5800,16 +5800,16 @@ class Tm extends St {
5800
5800
  let E = !1;
5801
5801
  if (f && (E = !_.intersectsSphere(Gi, n)), !E) {
5802
5802
  const I = u[A], D = nv.subVectors(Gi.center, ks).dot(nd);
5803
- ch.push(I.start, I.count, D, y);
5803
+ ah.push(I.start, I.count, D, y);
5804
5804
  }
5805
5805
  }
5806
- const p = ch.list, v = this.customSort;
5806
+ const p = ah.list, v = this.customSort;
5807
5807
  v === null ? p.sort(s.transparent ? J_ : j_) : v.call(this, p, n);
5808
5808
  for (let y = 0, x = p.length; y < x; y++) {
5809
5809
  const A = p[y];
5810
5810
  l[m] = A.start * a, h[m] = A.count, g[m] = A.index, m++;
5811
5811
  }
5812
- ch.reset();
5812
+ ah.reset();
5813
5813
  } else
5814
5814
  for (let p = 0, v = c.length; p < v; p++)
5815
5815
  if (c[p].visible && c[p].active) {
@@ -5834,7 +5834,7 @@ class Wt extends zt {
5834
5834
  return super.copy(e), this.color.copy(e.color), this.map = e.map, this.linewidth = e.linewidth, this.linecap = e.linecap, this.linejoin = e.linejoin, this.fog = e.fog, this;
5835
5835
  }
5836
5836
  }
5837
- const Pc = /* @__PURE__ */ new U(), Dc = /* @__PURE__ */ new U(), id = /* @__PURE__ */ new qe(), Vs = /* @__PURE__ */ new As(), la = /* @__PURE__ */ new Lt(), lh = /* @__PURE__ */ new U(), rd = /* @__PURE__ */ new U();
5837
+ const Pc = /* @__PURE__ */ new U(), Dc = /* @__PURE__ */ new U(), id = /* @__PURE__ */ new qe(), Vs = /* @__PURE__ */ new As(), la = /* @__PURE__ */ new Lt(), ch = /* @__PURE__ */ new U(), rd = /* @__PURE__ */ new U();
5838
5838
  class pi extends ct {
5839
5839
  constructor(e = new Je(), t = new Wt()) {
5840
5840
  super(), this.isLine = !0, this.type = "Line", this.geometry = e, this.material = t, this.morphTargetDictionary = void 0, this.morphTargetInfluences = void 0, this.updateMorphTargets();
@@ -5897,10 +5897,10 @@ class pi extends ct {
5897
5897
  }
5898
5898
  function ha(r, e, t, n, i, s, o) {
5899
5899
  const a = r.geometry.attributes.position;
5900
- if (Pc.fromBufferAttribute(a, i), Dc.fromBufferAttribute(a, s), t.distanceSqToSegment(Pc, Dc, lh, rd) > n)
5900
+ if (Pc.fromBufferAttribute(a, i), Dc.fromBufferAttribute(a, s), t.distanceSqToSegment(Pc, Dc, ch, rd) > n)
5901
5901
  return;
5902
- lh.applyMatrix4(r.matrixWorld);
5903
- const l = e.ray.origin.distanceTo(lh);
5902
+ ch.applyMatrix4(r.matrixWorld);
5903
+ const l = e.ray.origin.distanceTo(ch);
5904
5904
  if (!(l < e.near || l > e.far))
5905
5905
  return {
5906
5906
  distance: l,
@@ -5913,7 +5913,7 @@ function ha(r, e, t, n, i, s, o) {
5913
5913
  };
5914
5914
  }
5915
5915
  const sd = /* @__PURE__ */ new U(), od = /* @__PURE__ */ new U();
5916
- class In extends pi {
5916
+ class Rn extends pi {
5917
5917
  constructor(e, t) {
5918
5918
  super(e, t), this.isLineSegments = !0, this.type = "LineSegments";
5919
5919
  }
@@ -5934,7 +5934,7 @@ class Uu extends pi {
5934
5934
  super(e, t), this.isLineLoop = !0, this.type = "LineLoop";
5935
5935
  }
5936
5936
  }
5937
- class sl extends zt {
5937
+ class rl extends zt {
5938
5938
  constructor(e) {
5939
5939
  super(), this.isPointsMaterial = !0, this.type = "PointsMaterial", this.color = new Ae(16777215), this.map = null, this.alphaMap = null, this.size = 1, this.sizeAttenuation = !0, this.fog = !0, this.setValues(e);
5940
5940
  }
@@ -5942,9 +5942,9 @@ class sl extends zt {
5942
5942
  return super.copy(e), this.color.copy(e.color), this.map = e.map, this.alphaMap = e.alphaMap, this.size = e.size, this.sizeAttenuation = e.sizeAttenuation, this.fog = e.fog, this;
5943
5943
  }
5944
5944
  }
5945
- const ad = /* @__PURE__ */ new qe(), Vh = /* @__PURE__ */ new As(), ua = /* @__PURE__ */ new Lt(), fa = /* @__PURE__ */ new U();
5945
+ const ad = /* @__PURE__ */ new qe(), kh = /* @__PURE__ */ new As(), ua = /* @__PURE__ */ new Lt(), fa = /* @__PURE__ */ new U();
5946
5946
  class Bu extends ct {
5947
- constructor(e = new Je(), t = new sl()) {
5947
+ constructor(e = new Je(), t = new rl()) {
5948
5948
  super(), this.isPoints = !0, this.type = "Points", this.geometry = e, this.material = t, this.morphTargetDictionary = void 0, this.morphTargetInfluences = void 0, this.updateMorphTargets();
5949
5949
  }
5950
5950
  copy(e, t) {
@@ -5954,7 +5954,7 @@ class Bu extends ct {
5954
5954
  const n = this.geometry, i = this.matrixWorld, s = e.params.Points.threshold, o = n.drawRange;
5955
5955
  if (n.boundingSphere === null && n.computeBoundingSphere(), ua.copy(n.boundingSphere), ua.applyMatrix4(i), ua.radius += s, e.ray.intersectsSphere(ua) === !1)
5956
5956
  return;
5957
- ad.copy(i).invert(), Vh.copy(e.ray).applyMatrix4(ad);
5957
+ ad.copy(i).invert(), kh.copy(e.ray).applyMatrix4(ad);
5958
5958
  const a = s / ((this.scale.x + this.scale.y + this.scale.z) / 3), c = a * a, l = n.index, u = n.attributes.position;
5959
5959
  if (l !== null) {
5960
5960
  const f = Math.max(0, o.start), d = Math.min(l.count, o.start + o.count);
@@ -5983,10 +5983,10 @@ class Bu extends ct {
5983
5983
  }
5984
5984
  }
5985
5985
  function cd(r, e, t, n, i, s, o) {
5986
- const a = Vh.distanceSqToPoint(r);
5986
+ const a = kh.distanceSqToPoint(r);
5987
5987
  if (a < t) {
5988
5988
  const c = new U();
5989
- Vh.closestPointToPoint(r, c), c.applyMatrix4(n);
5989
+ kh.closestPointToPoint(r, c), c.applyMatrix4(n);
5990
5990
  const l = i.ray.origin.distanceTo(c);
5991
5991
  if (l < i.near || l > i.far)
5992
5992
  return;
@@ -6037,15 +6037,15 @@ class rv extends Cm {
6037
6037
  }
6038
6038
  class sv extends At {
6039
6039
  constructor(e, t) {
6040
- super({ width: e, height: t }), this.isFramebufferTexture = !0, this.magFilter = Et, this.minFilter = Et, this.generateMipmaps = !1, this.needsUpdate = !0;
6040
+ super({ width: e, height: t }), this.isFramebufferTexture = !0, this.magFilter = Tt, this.minFilter = Tt, this.generateMipmaps = !1, this.needsUpdate = !0;
6041
6041
  }
6042
6042
  }
6043
- class ol extends At {
6043
+ class sl extends At {
6044
6044
  constructor(e, t, n, i, s, o, a, c, l, h, u, f) {
6045
6045
  super(null, o, a, c, l, h, i, s, u, f), this.isCompressedTexture = !0, this.image = { width: t, height: n }, this.mipmaps = e, this.flipY = !1, this.generateMipmaps = !1;
6046
6046
  }
6047
6047
  }
6048
- class ov extends ol {
6048
+ class ov extends sl {
6049
6049
  constructor(e, t, n, i, s, o) {
6050
6050
  super(e, t, n, s, o), this.isCompressedArrayTexture = !0, this.image.depth = i, this.wrapR = nn, this.layerUpdates = /* @__PURE__ */ new Set();
6051
6051
  }
@@ -6056,7 +6056,7 @@ class ov extends ol {
6056
6056
  this.layerUpdates.clear();
6057
6057
  }
6058
6058
  }
6059
- class av extends ol {
6059
+ class av extends sl {
6060
6060
  constructor(e, t, n) {
6061
6061
  super(void 0, e[0].width, e[0].height, t, n, Jn), this.isCompressedCubeTexture = !0, this.isCubeTexture = !0, this.image = e;
6062
6062
  }
@@ -6067,7 +6067,7 @@ class cv extends At {
6067
6067
  }
6068
6068
  }
6069
6069
  class ms extends At {
6070
- constructor(e, t, n = Tn, i, s, o, a = Et, c = Et, l, h = ei, u = 1) {
6070
+ constructor(e, t, n = Cn, i, s, o, a = Tt, c = Tt, l, h = ei, u = 1) {
6071
6071
  if (h !== ei && h !== Ei)
6072
6072
  throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");
6073
6073
  const f = { width: e, height: t, depth: u };
@@ -6082,7 +6082,7 @@ class ms extends At {
6082
6082
  }
6083
6083
  }
6084
6084
  class Im extends ms {
6085
- constructor(e, t = Tn, n = Jn, i, s, o = Et, a = Et, c, l = ei) {
6085
+ constructor(e, t = Cn, n = Jn, i, s, o = Tt, a = Tt, c, l = ei) {
6086
6086
  const h = { width: e, height: e, depth: 1 }, u = [h, h, h, h, h, h];
6087
6087
  super(e, e, t, n, i, s, o, a, c, l), this.image = u, this.isCubeDepthTexture = !0, this.isCubeTexture = !0;
6088
6088
  }
@@ -6101,7 +6101,7 @@ class Ou extends At {
6101
6101
  return super.copy(e), this.sourceTexture = e.sourceTexture, this;
6102
6102
  }
6103
6103
  }
6104
- class al extends Je {
6104
+ class ol extends Je {
6105
6105
  constructor(e = 1, t = 1, n = 4, i = 8, s = 1) {
6106
6106
  super(), this.type = "CapsuleGeometry", this.parameters = {
6107
6107
  radius: e,
@@ -6148,10 +6148,10 @@ class al extends Je {
6148
6148
  return super.copy(e), this.parameters = Object.assign({}, e.parameters), this;
6149
6149
  }
6150
6150
  static fromJSON(e) {
6151
- return new al(e.radius, e.height, e.capSegments, e.radialSegments, e.heightSegments);
6151
+ return new ol(e.radius, e.height, e.capSegments, e.radialSegments, e.heightSegments);
6152
6152
  }
6153
6153
  }
6154
- class cl extends Je {
6154
+ class al extends Je {
6155
6155
  constructor(e = 1, t = 32, n = 0, i = Math.PI * 2) {
6156
6156
  super(), this.type = "CircleGeometry", this.parameters = {
6157
6157
  radius: e,
@@ -6173,7 +6173,7 @@ class cl extends Je {
6173
6173
  return super.copy(e), this.parameters = Object.assign({}, e.parameters), this;
6174
6174
  }
6175
6175
  static fromJSON(e) {
6176
- return new cl(e.radius, e.segments, e.thetaStart, e.thetaLength);
6176
+ return new al(e.radius, e.segments, e.thetaStart, e.thetaLength);
6177
6177
  }
6178
6178
  }
6179
6179
  class So extends Je {
@@ -6336,7 +6336,7 @@ class Ui extends Je {
6336
6336
  return new Ui(e.vertices, e.indices, e.radius, e.detail);
6337
6337
  }
6338
6338
  }
6339
- class ll extends Ui {
6339
+ class cl extends Ui {
6340
6340
  constructor(e = 1, t = 0) {
6341
6341
  const n = (1 + Math.sqrt(5)) / 2, i = 1 / n, s = [
6342
6342
  -1,
@@ -6515,10 +6515,10 @@ class ll extends Ui {
6515
6515
  };
6516
6516
  }
6517
6517
  static fromJSON(e) {
6518
- return new ll(e.radius, e.detail);
6518
+ return new cl(e.radius, e.detail);
6519
6519
  }
6520
6520
  }
6521
- const da = /* @__PURE__ */ new U(), pa = /* @__PURE__ */ new U(), hh = /* @__PURE__ */ new U(), ma = /* @__PURE__ */ new fn();
6521
+ const da = /* @__PURE__ */ new U(), pa = /* @__PURE__ */ new U(), lh = /* @__PURE__ */ new U(), ma = /* @__PURE__ */ new fn();
6522
6522
  class Rm extends Je {
6523
6523
  constructor(e = null, t = 1) {
6524
6524
  if (super(), this.type = "EdgesGeometry", this.parameters = {
@@ -6529,13 +6529,13 @@ class Rm extends Je {
6529
6529
  for (let g = 0; g < c; g += 3) {
6530
6530
  o ? (l[0] = o.getX(g), l[1] = o.getX(g + 1), l[2] = o.getX(g + 2)) : (l[0] = g, l[1] = g + 1, l[2] = g + 2);
6531
6531
  const { a: _, b: m, c: p } = ma;
6532
- if (_.fromBufferAttribute(a, l[0]), m.fromBufferAttribute(a, l[1]), p.fromBufferAttribute(a, l[2]), ma.getNormal(hh), u[0] = `${Math.round(_.x * i)},${Math.round(_.y * i)},${Math.round(_.z * i)}`, u[1] = `${Math.round(m.x * i)},${Math.round(m.y * i)},${Math.round(m.z * i)}`, u[2] = `${Math.round(p.x * i)},${Math.round(p.y * i)},${Math.round(p.z * i)}`, !(u[0] === u[1] || u[1] === u[2] || u[2] === u[0]))
6532
+ if (_.fromBufferAttribute(a, l[0]), m.fromBufferAttribute(a, l[1]), p.fromBufferAttribute(a, l[2]), ma.getNormal(lh), u[0] = `${Math.round(_.x * i)},${Math.round(_.y * i)},${Math.round(_.z * i)}`, u[1] = `${Math.round(m.x * i)},${Math.round(m.y * i)},${Math.round(m.z * i)}`, u[2] = `${Math.round(p.x * i)},${Math.round(p.y * i)},${Math.round(p.z * i)}`, !(u[0] === u[1] || u[1] === u[2] || u[2] === u[0]))
6533
6533
  for (let v = 0; v < 3; v++) {
6534
6534
  const y = (v + 1) % 3, x = u[v], A = u[y], E = ma[h[v]], I = ma[h[y]], D = `${x}_${A}`, b = `${A}_${x}`;
6535
- b in f && f[b] ? (hh.dot(f[b].normal) <= s && (d.push(E.x, E.y, E.z), d.push(I.x, I.y, I.z)), f[b] = null) : D in f || (f[D] = {
6535
+ b in f && f[b] ? (lh.dot(f[b].normal) <= s && (d.push(E.x, E.y, E.z), d.push(I.x, I.y, I.z)), f[b] = null) : D in f || (f[D] = {
6536
6536
  index0: l[v],
6537
6537
  index1: l[y],
6538
- normal: hh.clone()
6538
+ normal: lh.clone()
6539
6539
  });
6540
6540
  }
6541
6541
  }
@@ -6673,7 +6673,7 @@ class Vn {
6673
6673
  return this.arcLengthDivisions = e.arcLengthDivisions, this;
6674
6674
  }
6675
6675
  }
6676
- class hl extends Vn {
6676
+ class ll extends Vn {
6677
6677
  constructor(e = 0, t = 0, n = 1, i = 1, s = 0, o = Math.PI * 2, a = !1, c = 0) {
6678
6678
  super(), this.isEllipseCurve = !0, this.type = "EllipseCurve", this.aX = e, this.aY = t, this.xRadius = n, this.yRadius = i, this.aStartAngle = s, this.aEndAngle = o, this.aClockwise = a, this.aRotation = c;
6679
6679
  }
@@ -6705,7 +6705,7 @@ class hl extends Vn {
6705
6705
  return super.fromJSON(e), this.aX = e.aX, this.aY = e.aY, this.xRadius = e.xRadius, this.yRadius = e.yRadius, this.aStartAngle = e.aStartAngle, this.aEndAngle = e.aEndAngle, this.aClockwise = e.aClockwise, this.aRotation = e.aRotation, this;
6706
6706
  }
6707
6707
  }
6708
- class Pm extends hl {
6708
+ class Pm extends ll {
6709
6709
  constructor(e, t, n, i, s, o) {
6710
6710
  super(e, t, n, n, i, s, o), this.isArcCurve = !0, this.type = "ArcCurve";
6711
6711
  }
@@ -6729,7 +6729,7 @@ function Fu() {
6729
6729
  }
6730
6730
  };
6731
6731
  }
6732
- const ga = /* @__PURE__ */ new U(), uh = /* @__PURE__ */ new Fu(), fh = /* @__PURE__ */ new Fu(), dh = /* @__PURE__ */ new Fu();
6732
+ const ga = /* @__PURE__ */ new U(), hh = /* @__PURE__ */ new Fu(), uh = /* @__PURE__ */ new Fu(), fh = /* @__PURE__ */ new Fu();
6733
6733
  class Dm extends Vn {
6734
6734
  constructor(e = [], t = !1, n = "centripetal", i = 0.5) {
6735
6735
  super(), this.isCatmullRomCurve3 = !0, this.type = "CatmullRomCurve3", this.points = e, this.closed = t, this.curveType = n, this.tension = i;
@@ -6744,13 +6744,13 @@ class Dm extends Vn {
6744
6744
  if (this.closed || a + 2 < s ? h = i[(a + 2) % s] : (ga.subVectors(i[s - 1], i[s - 2]).add(i[s - 1]), h = ga), this.curveType === "centripetal" || this.curveType === "chordal") {
6745
6745
  const d = this.curveType === "chordal" ? 0.5 : 0.25;
6746
6746
  let g = Math.pow(l.distanceToSquared(u), d), _ = Math.pow(u.distanceToSquared(f), d), m = Math.pow(f.distanceToSquared(h), d);
6747
- _ < 1e-4 && (_ = 1), g < 1e-4 && (g = _), m < 1e-4 && (m = _), uh.initNonuniformCatmullRom(l.x, u.x, f.x, h.x, g, _, m), fh.initNonuniformCatmullRom(l.y, u.y, f.y, h.y, g, _, m), dh.initNonuniformCatmullRom(l.z, u.z, f.z, h.z, g, _, m);
6747
+ _ < 1e-4 && (_ = 1), g < 1e-4 && (g = _), m < 1e-4 && (m = _), hh.initNonuniformCatmullRom(l.x, u.x, f.x, h.x, g, _, m), uh.initNonuniformCatmullRom(l.y, u.y, f.y, h.y, g, _, m), fh.initNonuniformCatmullRom(l.z, u.z, f.z, h.z, g, _, m);
6748
6748
  } else
6749
- this.curveType === "catmullrom" && (uh.initCatmullRom(l.x, u.x, f.x, h.x, this.tension), fh.initCatmullRom(l.y, u.y, f.y, h.y, this.tension), dh.initCatmullRom(l.z, u.z, f.z, h.z, this.tension));
6749
+ this.curveType === "catmullrom" && (hh.initCatmullRom(l.x, u.x, f.x, h.x, this.tension), uh.initCatmullRom(l.y, u.y, f.y, h.y, this.tension), fh.initCatmullRom(l.z, u.z, f.z, h.z, this.tension));
6750
6750
  return n.set(
6751
+ hh.calc(c),
6751
6752
  uh.calc(c),
6752
- fh.calc(c),
6753
- dh.calc(c)
6753
+ fh.calc(c)
6754
6754
  ), n;
6755
6755
  }
6756
6756
  copy(e) {
@@ -7002,7 +7002,7 @@ var Lc = /* @__PURE__ */ Object.freeze({
7002
7002
  CatmullRomCurve3: Dm,
7003
7003
  CubicBezierCurve: zu,
7004
7004
  CubicBezierCurve3: Lm,
7005
- EllipseCurve: hl,
7005
+ EllipseCurve: ll,
7006
7006
  LineCurve: ku,
7007
7007
  LineCurve3: Nm,
7008
7008
  QuadraticBezierCurve: Vu,
@@ -7153,7 +7153,7 @@ class Nc extends Um {
7153
7153
  return this.absellipse(e + l, t + h, n, i, s, o, a, c), this;
7154
7154
  }
7155
7155
  absellipse(e, t, n, i, s, o, a, c) {
7156
- const l = new hl(e, t, n, i, s, o, a, c);
7156
+ const l = new ll(e, t, n, i, s, o, a, c);
7157
7157
  if (this.curves.length > 0) {
7158
7158
  const u = l.getPoint(0);
7159
7159
  u.equals(this.currentPoint) || this.lineTo(u.x, u.y);
@@ -7249,7 +7249,7 @@ function vr(r, e) {
7249
7249
  e || (e = r);
7250
7250
  let t = r, n;
7251
7251
  do
7252
- if (n = !1, !t.steiner && (gs(t, t.next) || Mt(t.prev, t, t.next) === 0)) {
7252
+ if (n = !1, !t.steiner && (gs(t, t.next) || Et(t.prev, t, t.next) === 0)) {
7253
7253
  if (go(t), t = e = t.prev, t === t.next)
7254
7254
  break;
7255
7255
  n = !0;
@@ -7277,12 +7277,12 @@ function po(r, e, t, n, i, s, o) {
7277
7277
  }
7278
7278
  function _v(r) {
7279
7279
  const e = r.prev, t = r, n = r.next;
7280
- if (Mt(e, t, n) >= 0)
7280
+ if (Et(e, t, n) >= 0)
7281
7281
  return !1;
7282
7282
  const i = e.x, s = t.x, o = n.x, a = e.y, c = t.y, l = n.y, h = Math.min(i, s, o), u = Math.min(a, c, l), f = Math.max(i, s, o), d = Math.max(a, c, l);
7283
7283
  let g = n.next;
7284
7284
  for (; g !== e; ) {
7285
- if (g.x >= h && g.x <= f && g.y >= u && g.y <= d && Xs(i, a, s, c, o, l, g.x, g.y) && Mt(g.prev, g, g.next) >= 0)
7285
+ if (g.x >= h && g.x <= f && g.y >= u && g.y <= d && Xs(i, a, s, c, o, l, g.x, g.y) && Et(g.prev, g, g.next) >= 0)
7286
7286
  return !1;
7287
7287
  g = g.next;
7288
7288
  }
@@ -7290,22 +7290,22 @@ function _v(r) {
7290
7290
  }
7291
7291
  function vv(r, e, t, n) {
7292
7292
  const i = r.prev, s = r, o = r.next;
7293
- if (Mt(i, s, o) >= 0)
7293
+ if (Et(i, s, o) >= 0)
7294
7294
  return !1;
7295
- const a = i.x, c = s.x, l = o.x, h = i.y, u = s.y, f = o.y, d = Math.min(a, c, l), g = Math.min(h, u, f), _ = Math.max(a, c, l), m = Math.max(h, u, f), p = Hh(d, g, e, t, n), v = Hh(_, m, e, t, n);
7295
+ const a = i.x, c = s.x, l = o.x, h = i.y, u = s.y, f = o.y, d = Math.min(a, c, l), g = Math.min(h, u, f), _ = Math.max(a, c, l), m = Math.max(h, u, f), p = Vh(d, g, e, t, n), v = Vh(_, m, e, t, n);
7296
7296
  let y = r.prevZ, x = r.nextZ;
7297
7297
  for (; y && y.z >= p && x && x.z <= v; ) {
7298
- if (y.x >= d && y.x <= _ && y.y >= g && y.y <= m && y !== i && y !== o && Xs(a, h, c, u, l, f, y.x, y.y) && Mt(y.prev, y, y.next) >= 0 || (y = y.prevZ, x.x >= d && x.x <= _ && x.y >= g && x.y <= m && x !== i && x !== o && Xs(a, h, c, u, l, f, x.x, x.y) && Mt(x.prev, x, x.next) >= 0))
7298
+ if (y.x >= d && y.x <= _ && y.y >= g && y.y <= m && y !== i && y !== o && Xs(a, h, c, u, l, f, y.x, y.y) && Et(y.prev, y, y.next) >= 0 || (y = y.prevZ, x.x >= d && x.x <= _ && x.y >= g && x.y <= m && x !== i && x !== o && Xs(a, h, c, u, l, f, x.x, x.y) && Et(x.prev, x, x.next) >= 0))
7299
7299
  return !1;
7300
7300
  x = x.nextZ;
7301
7301
  }
7302
7302
  for (; y && y.z >= p; ) {
7303
- if (y.x >= d && y.x <= _ && y.y >= g && y.y <= m && y !== i && y !== o && Xs(a, h, c, u, l, f, y.x, y.y) && Mt(y.prev, y, y.next) >= 0)
7303
+ if (y.x >= d && y.x <= _ && y.y >= g && y.y <= m && y !== i && y !== o && Xs(a, h, c, u, l, f, y.x, y.y) && Et(y.prev, y, y.next) >= 0)
7304
7304
  return !1;
7305
7305
  y = y.prevZ;
7306
7306
  }
7307
7307
  for (; x && x.z <= v; ) {
7308
- if (x.x >= d && x.x <= _ && x.y >= g && x.y <= m && x !== i && x !== o && Xs(a, h, c, u, l, f, x.x, x.y) && Mt(x.prev, x, x.next) >= 0)
7308
+ if (x.x >= d && x.x <= _ && x.y >= g && x.y <= m && x !== i && x !== o && Xs(a, h, c, u, l, f, x.x, x.y) && Et(x.prev, x, x.next) >= 0)
7309
7309
  return !1;
7310
7310
  x = x.nextZ;
7311
7311
  }
@@ -7391,12 +7391,12 @@ function Sv(r, e) {
7391
7391
  return o;
7392
7392
  }
7393
7393
  function Mv(r, e) {
7394
- return Mt(r.prev, r, e.prev) < 0 && Mt(e.next, r, r.next) < 0;
7394
+ return Et(r.prev, r, e.prev) < 0 && Et(e.next, r, r.next) < 0;
7395
7395
  }
7396
7396
  function Ev(r, e, t, n) {
7397
7397
  let i = r;
7398
7398
  do
7399
- i.z === 0 && (i.z = Hh(i.x, i.y, e, t, n)), i.prevZ = i.prev, i.nextZ = i.next, i = i.next;
7399
+ i.z === 0 && (i.z = Vh(i.x, i.y, e, t, n)), i.prevZ = i.prev, i.nextZ = i.next, i = i.next;
7400
7400
  while (i !== r);
7401
7401
  i.prevZ.nextZ = null, i.prevZ = null, Tv(i);
7402
7402
  }
@@ -7420,7 +7420,7 @@ function Tv(r) {
7420
7420
  } while (e > 1);
7421
7421
  return r;
7422
7422
  }
7423
- function Hh(r, e, t, n, i) {
7423
+ function Vh(r, e, t, n, i) {
7424
7424
  return r = (r - t) * i | 0, e = (e - n) * i | 0, r = (r | r << 8) & 16711935, r = (r | r << 4) & 252645135, r = (r | r << 2) & 858993459, r = (r | r << 1) & 1431655765, e = (e | e << 8) & 16711935, e = (e | e << 4) & 252645135, e = (e | e << 2) & 858993459, e = (e | e << 1) & 1431655765, r | e << 1;
7425
7425
  }
7426
7426
  function Cv(r) {
@@ -7437,16 +7437,16 @@ function Xs(r, e, t, n, i, s, o, a) {
7437
7437
  return !(r === o && e === a) && Om(r, e, t, n, i, s, o, a);
7438
7438
  }
7439
7439
  function Iv(r, e) {
7440
- return r.next.i !== e.i && r.prev.i !== e.i && !Rv(r, e) && (mo(r, e) && mo(e, r) && Pv(r, e) && (Mt(r.prev, r, e.prev) || Mt(r, e.prev, e)) || gs(r, e) && Mt(r.prev, r, r.next) > 0 && Mt(e.prev, e, e.next) > 0);
7440
+ return r.next.i !== e.i && r.prev.i !== e.i && !Rv(r, e) && (mo(r, e) && mo(e, r) && Pv(r, e) && (Et(r.prev, r, e.prev) || Et(r, e.prev, e)) || gs(r, e) && Et(r.prev, r, r.next) > 0 && Et(e.prev, e, e.next) > 0);
7441
7441
  }
7442
- function Mt(r, e, t) {
7442
+ function Et(r, e, t) {
7443
7443
  return (e.y - r.y) * (t.x - e.x) - (e.x - r.x) * (t.y - e.y);
7444
7444
  }
7445
7445
  function gs(r, e) {
7446
7446
  return r.x === e.x && r.y === e.y;
7447
7447
  }
7448
7448
  function Fm(r, e, t, n) {
7449
- const i = va(Mt(r, e, t)), s = va(Mt(r, e, n)), o = va(Mt(t, n, r)), a = va(Mt(t, n, e));
7449
+ const i = va(Et(r, e, t)), s = va(Et(r, e, n)), o = va(Et(t, n, r)), a = va(Et(t, n, e));
7450
7450
  return !!(i !== s && o !== a || i === 0 && _a(r, t, e) || s === 0 && _a(r, n, e) || o === 0 && _a(t, r, n) || a === 0 && _a(t, e, n));
7451
7451
  }
7452
7452
  function _a(r, e, t) {
@@ -7465,7 +7465,7 @@ function Rv(r, e) {
7465
7465
  return !1;
7466
7466
  }
7467
7467
  function mo(r, e) {
7468
- return Mt(r.prev, r, r.next) < 0 ? Mt(r, e, r.next) >= 0 && Mt(r, r.prev, e) >= 0 : Mt(r, e, r.prev) < 0 || Mt(r, r.next, e) < 0;
7468
+ return Et(r.prev, r, r.next) < 0 ? Et(r, e, r.next) >= 0 && Et(r, r.prev, e) >= 0 : Et(r, e, r.prev) < 0 || Et(r, r.next, e) < 0;
7469
7469
  }
7470
7470
  function Pv(r, e) {
7471
7471
  let t = r, n = !1;
@@ -7476,17 +7476,17 @@ function Pv(r, e) {
7476
7476
  return n;
7477
7477
  }
7478
7478
  function zm(r, e) {
7479
- const t = Gh(r.i, r.x, r.y), n = Gh(e.i, e.x, e.y), i = r.next, s = e.prev;
7479
+ const t = Hh(r.i, r.x, r.y), n = Hh(e.i, e.x, e.y), i = r.next, s = e.prev;
7480
7480
  return r.next = e, e.prev = r, t.next = i, i.prev = t, n.next = t, t.prev = n, s.next = n, n.prev = s, n;
7481
7481
  }
7482
7482
  function hd(r, e, t, n) {
7483
- const i = Gh(r, e, t);
7483
+ const i = Hh(r, e, t);
7484
7484
  return n ? (i.next = n.next, i.prev = n, n.next.prev = i, n.next = i) : (i.prev = i, i.next = i), i;
7485
7485
  }
7486
7486
  function go(r) {
7487
7487
  r.next.prev = r.prev, r.prev.next = r.next, r.prevZ && (r.prevZ.nextZ = r.nextZ), r.nextZ && (r.nextZ.prevZ = r.prevZ);
7488
7488
  }
7489
- function Gh(r, e, t) {
7489
+ function Hh(r, e, t) {
7490
7490
  return {
7491
7491
  i: r,
7492
7492
  x: e,
@@ -7510,7 +7510,7 @@ class Lv {
7510
7510
  return gv(e, t, n);
7511
7511
  }
7512
7512
  }
7513
- class On {
7513
+ class Fn {
7514
7514
  static area(e) {
7515
7515
  const t = e.length;
7516
7516
  let n = 0;
@@ -7519,7 +7519,7 @@ class On {
7519
7519
  return n * 0.5;
7520
7520
  }
7521
7521
  static isClockWise(e) {
7522
- return On.area(e) < 0;
7522
+ return Fn.area(e) < 0;
7523
7523
  }
7524
7524
  static triangulateShape(e, t) {
7525
7525
  const n = [], i = [], s = [];
@@ -7542,7 +7542,7 @@ function fd(r, e) {
7542
7542
  for (let t = 0; t < e.length; t++)
7543
7543
  r.push(e[t].x), r.push(e[t].y);
7544
7544
  }
7545
- class ul extends Je {
7545
+ class hl extends Je {
7546
7546
  constructor(e = new fr([new he(0.5, 0.5), new he(-0.5, 0.5), new he(-0.5, -0.5), new he(0.5, -0.5)]), t = {}) {
7547
7547
  super(), this.type = "ExtrudeGeometry", this.parameters = {
7548
7548
  shapes: e,
@@ -7568,11 +7568,11 @@ class ul extends Je {
7568
7568
  const b = a.extractPoints(l);
7569
7569
  let C = b.shape;
7570
7570
  const B = b.holes;
7571
- if (!On.isClockWise(C)) {
7571
+ if (!Fn.isClockWise(C)) {
7572
7572
  C = C.reverse();
7573
7573
  for (let w = 0, q = B.length; w < q; w++) {
7574
7574
  const k = B[w];
7575
- On.isClockWise(k) && (B[w] = k.reverse());
7575
+ Fn.isClockWise(k) && (B[w] = k.reverse());
7576
7576
  }
7577
7577
  }
7578
7578
  function O(w) {
@@ -7632,7 +7632,7 @@ class ul extends Je {
7632
7632
  }
7633
7633
  let ge;
7634
7634
  if (m === 0)
7635
- ge = On.triangulateShape(z, B);
7635
+ ge = Fn.triangulateShape(z, B);
7636
7636
  else {
7637
7637
  const w = [], q = [];
7638
7638
  for (let k = 0; k < m; k++) {
@@ -7652,7 +7652,7 @@ class ul extends Je {
7652
7652
  N === 0 && q.push(P);
7653
7653
  }
7654
7654
  }
7655
- ge = On.triangulateShape(w, q);
7655
+ ge = Fn.triangulateShape(w, q);
7656
7656
  }
7657
7657
  const _e = ge.length, de = g + _;
7658
7658
  for (let w = 0; w < H; w++) {
@@ -7762,7 +7762,7 @@ class ul extends Je {
7762
7762
  n.push(a);
7763
7763
  }
7764
7764
  const i = e.options.extrudePath;
7765
- return i !== void 0 && (e.options.extrudePath = new Lc[i.type]().fromJSON(i)), new ul(n, e.options);
7765
+ return i !== void 0 && (e.options.extrudePath = new Lc[i.type]().fromJSON(i)), new hl(n, e.options);
7766
7766
  }
7767
7767
  }
7768
7768
  const Nv = {
@@ -7799,7 +7799,7 @@ function Uv(r, e, t) {
7799
7799
  t.shapes.push(r.uuid);
7800
7800
  return t.options = Object.assign({}, e), e.extrudePath !== void 0 && (t.options.extrudePath = e.extrudePath.toJSON()), t;
7801
7801
  }
7802
- class fl extends Ui {
7802
+ class ul extends Ui {
7803
7803
  constructor(e = 1, t = 0) {
7804
7804
  const n = (1 + Math.sqrt(5)) / 2, i = [
7805
7805
  -1,
@@ -7906,10 +7906,10 @@ class fl extends Ui {
7906
7906
  };
7907
7907
  }
7908
7908
  static fromJSON(e) {
7909
- return new fl(e.radius, e.detail);
7909
+ return new ul(e.radius, e.detail);
7910
7910
  }
7911
7911
  }
7912
- class dl extends Je {
7912
+ class fl extends Je {
7913
7913
  constructor(e = [new he(0, -0.5), new he(0.5, 0), new he(0, 0.5)], t = 12, n = 0, i = Math.PI * 2) {
7914
7914
  super(), this.type = "LatheGeometry", this.parameters = {
7915
7915
  points: e,
@@ -7949,7 +7949,7 @@ class dl extends Je {
7949
7949
  return super.copy(e), this.parameters = Object.assign({}, e.parameters), this;
7950
7950
  }
7951
7951
  static fromJSON(e) {
7952
- return new dl(e.points, e.segments, e.phiStart, e.phiLength);
7952
+ return new fl(e.points, e.segments, e.phiStart, e.phiLength);
7953
7953
  }
7954
7954
  }
7955
7955
  class Eo extends Ui {
@@ -8038,7 +8038,7 @@ class Sr extends Je {
8038
8038
  return new Sr(e.width, e.height, e.widthSegments, e.heightSegments);
8039
8039
  }
8040
8040
  }
8041
- class pl extends Je {
8041
+ class dl extends Je {
8042
8042
  constructor(e = 0.5, t = 1, n = 32, i = 1, s = 0, o = Math.PI * 2) {
8043
8043
  super(), this.type = "RingGeometry", this.parameters = {
8044
8044
  innerRadius: e,
@@ -8071,10 +8071,10 @@ class pl extends Je {
8071
8071
  return super.copy(e), this.parameters = Object.assign({}, e.parameters), this;
8072
8072
  }
8073
8073
  static fromJSON(e) {
8074
- return new pl(e.innerRadius, e.outerRadius, e.thetaSegments, e.phiSegments, e.thetaStart, e.thetaLength);
8074
+ return new dl(e.innerRadius, e.outerRadius, e.thetaSegments, e.phiSegments, e.thetaStart, e.thetaLength);
8075
8075
  }
8076
8076
  }
8077
- class ml extends Je {
8077
+ class pl extends Je {
8078
8078
  constructor(e = new fr([new he(0, 0.5), new he(-0.5, -0.5), new he(0.5, -0.5)]), t = 12) {
8079
8079
  super(), this.type = "ShapeGeometry", this.parameters = {
8080
8080
  shapes: e,
@@ -8092,12 +8092,12 @@ class ml extends Je {
8092
8092
  const u = i.length / 3, f = h.extractPoints(t);
8093
8093
  let d = f.shape;
8094
8094
  const g = f.holes;
8095
- On.isClockWise(d) === !1 && (d = d.reverse());
8095
+ Fn.isClockWise(d) === !1 && (d = d.reverse());
8096
8096
  for (let m = 0, p = g.length; m < p; m++) {
8097
8097
  const v = g[m];
8098
- On.isClockWise(v) === !0 && (g[m] = v.reverse());
8098
+ Fn.isClockWise(v) === !0 && (g[m] = v.reverse());
8099
8099
  }
8100
- const _ = On.triangulateShape(d, g);
8100
+ const _ = Fn.triangulateShape(d, g);
8101
8101
  for (let m = 0, p = g.length; m < p; m++) {
8102
8102
  const v = g[m];
8103
8103
  d = d.concat(v);
@@ -8125,7 +8125,7 @@ class ml extends Je {
8125
8125
  const o = t[e.shapes[i]];
8126
8126
  n.push(o);
8127
8127
  }
8128
- return new ml(n, e.curveSegments);
8128
+ return new pl(n, e.curveSegments);
8129
8129
  }
8130
8130
  }
8131
8131
  function Bv(r, e) {
@@ -8176,7 +8176,7 @@ class Ss extends Je {
8176
8176
  return new Ss(e.radius, e.widthSegments, e.heightSegments, e.phiStart, e.phiLength, e.thetaStart, e.thetaLength);
8177
8177
  }
8178
8178
  }
8179
- class gl extends Ui {
8179
+ class ml extends Ui {
8180
8180
  constructor(e = 1, t = 0) {
8181
8181
  const n = [
8182
8182
  1,
@@ -8211,10 +8211,10 @@ class gl extends Ui {
8211
8211
  };
8212
8212
  }
8213
8213
  static fromJSON(e) {
8214
- return new gl(e.radius, e.detail);
8214
+ return new ml(e.radius, e.detail);
8215
8215
  }
8216
8216
  }
8217
- class _l extends Je {
8217
+ class gl extends Je {
8218
8218
  constructor(e = 1, t = 0.4, n = 12, i = 48, s = Math.PI * 2) {
8219
8219
  super(), this.type = "TorusGeometry", this.parameters = {
8220
8220
  radius: e,
@@ -8240,10 +8240,10 @@ class _l extends Je {
8240
8240
  return super.copy(e), this.parameters = Object.assign({}, e.parameters), this;
8241
8241
  }
8242
8242
  static fromJSON(e) {
8243
- return new _l(e.radius, e.tube, e.radialSegments, e.tubularSegments, e.arc);
8243
+ return new gl(e.radius, e.tube, e.radialSegments, e.tubularSegments, e.arc);
8244
8244
  }
8245
8245
  }
8246
- class vl extends Je {
8246
+ class _l extends Je {
8247
8247
  constructor(e = 1, t = 0.4, n = 64, i = 8, s = 2, o = 3) {
8248
8248
  super(), this.type = "TorusKnotGeometry", this.parameters = {
8249
8249
  radius: e,
@@ -8277,10 +8277,10 @@ class vl extends Je {
8277
8277
  return super.copy(e), this.parameters = Object.assign({}, e.parameters), this;
8278
8278
  }
8279
8279
  static fromJSON(e) {
8280
- return new vl(e.radius, e.tube, e.tubularSegments, e.radialSegments, e.p, e.q);
8280
+ return new _l(e.radius, e.tube, e.tubularSegments, e.radialSegments, e.p, e.q);
8281
8281
  }
8282
8282
  }
8283
- class yl extends Je {
8283
+ class vl extends Je {
8284
8284
  constructor(e = new Hu(new U(-1, -1, 0), new U(-1, 1, 0), new U(1, 1, 0)), t = 64, n = 1, i = 8, s = !1) {
8285
8285
  super(), this.type = "TubeGeometry", this.parameters = {
8286
8286
  path: e,
@@ -8329,7 +8329,7 @@ class yl extends Je {
8329
8329
  return e.path = this.parameters.path.toJSON(), e;
8330
8330
  }
8331
8331
  static fromJSON(e) {
8332
- return new yl(
8332
+ return new vl(
8333
8333
  new Lc[e.path.type]().fromJSON(e.path),
8334
8334
  e.tubularSegments,
8335
8335
  e.radius,
@@ -8378,25 +8378,25 @@ function dd(r, e, t) {
8378
8378
  var pd = /* @__PURE__ */ Object.freeze({
8379
8379
  __proto__: null,
8380
8380
  BoxGeometry: wr,
8381
- CapsuleGeometry: al,
8382
- CircleGeometry: cl,
8381
+ CapsuleGeometry: ol,
8382
+ CircleGeometry: al,
8383
8383
  ConeGeometry: Mo,
8384
8384
  CylinderGeometry: So,
8385
- DodecahedronGeometry: ll,
8385
+ DodecahedronGeometry: cl,
8386
8386
  EdgesGeometry: Rm,
8387
- ExtrudeGeometry: ul,
8388
- IcosahedronGeometry: fl,
8389
- LatheGeometry: dl,
8387
+ ExtrudeGeometry: hl,
8388
+ IcosahedronGeometry: ul,
8389
+ LatheGeometry: fl,
8390
8390
  OctahedronGeometry: Eo,
8391
8391
  PlaneGeometry: Sr,
8392
8392
  PolyhedronGeometry: Ui,
8393
- RingGeometry: pl,
8394
- ShapeGeometry: ml,
8393
+ RingGeometry: dl,
8394
+ ShapeGeometry: pl,
8395
8395
  SphereGeometry: Ss,
8396
- TetrahedronGeometry: gl,
8397
- TorusGeometry: _l,
8398
- TorusKnotGeometry: vl,
8399
- TubeGeometry: yl,
8396
+ TetrahedronGeometry: ml,
8397
+ TorusGeometry: gl,
8398
+ TorusKnotGeometry: _l,
8399
+ TubeGeometry: vl,
8400
8400
  WireframeGeometry: Wu
8401
8401
  });
8402
8402
  class km extends zt {
@@ -8407,7 +8407,7 @@ class km extends zt {
8407
8407
  return super.copy(e), this.color.copy(e.color), this.fog = e.fog, this;
8408
8408
  }
8409
8409
  }
8410
- class qu extends Cn {
8410
+ class qu extends In {
8411
8411
  constructor(e) {
8412
8412
  super(e), this.isRawShaderMaterial = !0, this.type = "RawShaderMaterial";
8413
8413
  }
@@ -8420,7 +8420,7 @@ class Ms extends zt {
8420
8420
  return super.copy(e), this.defines = { STANDARD: "" }, this.color.copy(e.color), this.roughness = e.roughness, this.metalness = e.metalness, this.map = e.map, this.lightMap = e.lightMap, this.lightMapIntensity = e.lightMapIntensity, this.aoMap = e.aoMap, this.aoMapIntensity = e.aoMapIntensity, this.emissive.copy(e.emissive), this.emissiveMap = e.emissiveMap, this.emissiveIntensity = e.emissiveIntensity, this.bumpMap = e.bumpMap, this.bumpScale = e.bumpScale, this.normalMap = e.normalMap, this.normalMapType = e.normalMapType, this.normalScale.copy(e.normalScale), this.displacementMap = e.displacementMap, this.displacementScale = e.displacementScale, this.displacementBias = e.displacementBias, this.roughnessMap = e.roughnessMap, this.metalnessMap = e.metalnessMap, this.alphaMap = e.alphaMap, this.envMap = e.envMap, this.envMapRotation.copy(e.envMapRotation), this.envMapIntensity = e.envMapIntensity, this.wireframe = e.wireframe, this.wireframeLinewidth = e.wireframeLinewidth, this.wireframeLinecap = e.wireframeLinecap, this.wireframeLinejoin = e.wireframeLinejoin, this.flatShading = e.flatShading, this.fog = e.fog, this;
8421
8421
  }
8422
8422
  }
8423
- class Rn extends Ms {
8423
+ class Pn extends Ms {
8424
8424
  constructor(e) {
8425
8425
  super(), this.isMeshPhysicalMaterial = !0, this.defines = {
8426
8426
  STANDARD: "",
@@ -8553,7 +8553,7 @@ function Zm(r) {
8553
8553
  n[i] = i;
8554
8554
  return n.sort(e), n;
8555
8555
  }
8556
- function Wh(r, e, t) {
8556
+ function Gh(r, e, t) {
8557
8557
  const n = r.length, i = new r.constructor(n);
8558
8558
  for (let s = 0, o = 0; o !== n; ++s) {
8559
8559
  const a = t[s] * e;
@@ -8670,7 +8670,7 @@ class zv {
8670
8670
  return Zm(e);
8671
8671
  }
8672
8672
  static sortedArray(e, t, n) {
8673
- return Wh(e, t, n);
8673
+ return Gh(e, t, n);
8674
8674
  }
8675
8675
  static flattenJSON(e, t, n, i) {
8676
8676
  Yu(e, t, n, i);
@@ -8814,7 +8814,7 @@ class Qm extends Es {
8814
8814
  return this.copySampleValue_(e - 1);
8815
8815
  }
8816
8816
  }
8817
- class Pn {
8817
+ class Dn {
8818
8818
  constructor(e, t, n, i) {
8819
8819
  if (e === void 0)
8820
8820
  throw new Error("THREE.KeyframeTrack: track name is undefined");
@@ -8985,11 +8985,11 @@ class Pn {
8985
8985
  return i.createInterpolant = this.createInterpolant, i;
8986
8986
  }
8987
8987
  }
8988
- Pn.prototype.ValueTypeName = "";
8989
- Pn.prototype.TimeBufferType = Float32Array;
8990
- Pn.prototype.ValueBufferType = Float32Array;
8991
- Pn.prototype.DefaultInterpolation = ls;
8992
- class Mr extends Pn {
8988
+ Dn.prototype.ValueTypeName = "";
8989
+ Dn.prototype.TimeBufferType = Float32Array;
8990
+ Dn.prototype.ValueBufferType = Float32Array;
8991
+ Dn.prototype.DefaultInterpolation = ls;
8992
+ class Mr extends Dn {
8993
8993
  constructor(e, t, n) {
8994
8994
  super(e, t, n);
8995
8995
  }
@@ -8999,13 +8999,13 @@ Mr.prototype.ValueBufferType = Array;
8999
8999
  Mr.prototype.DefaultInterpolation = cs;
9000
9000
  Mr.prototype.InterpolantFactoryMethodLinear = void 0;
9001
9001
  Mr.prototype.InterpolantFactoryMethodSmooth = void 0;
9002
- class Ku extends Pn {
9002
+ class Ku extends Dn {
9003
9003
  constructor(e, t, n, i) {
9004
9004
  super(e, t, n, i);
9005
9005
  }
9006
9006
  }
9007
9007
  Ku.prototype.ValueTypeName = "color";
9008
- class yr extends Pn {
9008
+ class yr extends Dn {
9009
9009
  constructor(e, t, n, i) {
9010
9010
  super(e, t, n, i);
9011
9011
  }
@@ -9023,7 +9023,7 @@ class Km extends Es {
9023
9023
  return s;
9024
9024
  }
9025
9025
  }
9026
- class xr extends Pn {
9026
+ class xr extends Dn {
9027
9027
  constructor(e, t, n, i) {
9028
9028
  super(e, t, n, i);
9029
9029
  }
@@ -9033,7 +9033,7 @@ class xr extends Pn {
9033
9033
  }
9034
9034
  xr.prototype.ValueTypeName = "quaternion";
9035
9035
  xr.prototype.InterpolantFactoryMethodSmooth = void 0;
9036
- class Er extends Pn {
9036
+ class Er extends Dn {
9037
9037
  constructor(e, t, n) {
9038
9038
  super(e, t, n);
9039
9039
  }
@@ -9043,14 +9043,14 @@ Er.prototype.ValueBufferType = Array;
9043
9043
  Er.prototype.DefaultInterpolation = cs;
9044
9044
  Er.prototype.InterpolantFactoryMethodLinear = void 0;
9045
9045
  Er.prototype.InterpolantFactoryMethodSmooth = void 0;
9046
- class Ar extends Pn {
9046
+ class Ar extends Dn {
9047
9047
  constructor(e, t, n, i) {
9048
9048
  super(e, t, n, i);
9049
9049
  }
9050
9050
  }
9051
9051
  Ar.prototype.ValueTypeName = "vector";
9052
9052
  class _s {
9053
- constructor(e = "", t = -1, n = [], i = Zc) {
9053
+ constructor(e = "", t = -1, n = [], i = Xc) {
9054
9054
  this.name = e, this.tracks = n, this.duration = t, this.blendMode = i, this.uuid = yn(), this.userData = {}, this.duration < 0 && this.resetDuration();
9055
9055
  }
9056
9056
  static parse(e) {
@@ -9070,7 +9070,7 @@ class _s {
9070
9070
  userData: JSON.stringify(e.userData)
9071
9071
  };
9072
9072
  for (let s = 0, o = n.length; s !== o; ++s)
9073
- t.push(Pn.toJSON(n[s]));
9073
+ t.push(Dn.toJSON(n[s]));
9074
9074
  return i;
9075
9075
  }
9076
9076
  static CreateFromMorphTargetSequence(e, t, n, i) {
@@ -9083,7 +9083,7 @@ class _s {
9083
9083
  (a + 1) % s
9084
9084
  ), l.push(0, 1, 0);
9085
9085
  const h = Zm(c);
9086
- c = Wh(c, 1, h), l = Wh(l, 1, h), !i && c[0] === 0 && (c.push(s), l.push(l[0])), o.push(
9086
+ c = Gh(c, 1, h), l = Gh(l, 1, h), !i && c[0] === 0 && (c.push(s), l.push(l[0])), o.push(
9087
9087
  new yr(
9088
9088
  ".morphTargetInfluences[" + t[a].name + "]",
9089
9089
  c,
@@ -9476,7 +9476,7 @@ class Wv extends jt {
9476
9476
  super(e);
9477
9477
  }
9478
9478
  load(e, t, n, i) {
9479
- const s = this, o = [], a = new ol(), c = new An(this.manager);
9479
+ const s = this, o = [], a = new sl(), c = new An(this.manager);
9480
9480
  c.setPath(this.path), c.setResponseType("arraybuffer"), c.setRequestHeader(this.requestHeader), c.setWithCredentials(s.withCredentials);
9481
9481
  let l = 0;
9482
9482
  function h(u) {
@@ -9561,7 +9561,7 @@ class qv extends jt {
9561
9561
  }
9562
9562
  load(e, t, n, i) {
9563
9563
  const s = new bo();
9564
- s.colorSpace = Rt;
9564
+ s.colorSpace = Mt;
9565
9565
  const o = new _o(this.manager);
9566
9566
  o.setCrossOrigin(this.crossOrigin), o.setPath(this.path);
9567
9567
  let a = 0;
@@ -9635,7 +9635,7 @@ class $u extends Bi {
9635
9635
  return t.object.groundColor = this.groundColor.getHex(), t;
9636
9636
  }
9637
9637
  }
9638
- const ph = /* @__PURE__ */ new qe(), md = /* @__PURE__ */ new U(), gd = /* @__PURE__ */ new U();
9638
+ const dh = /* @__PURE__ */ new qe(), md = /* @__PURE__ */ new U(), gd = /* @__PURE__ */ new U();
9639
9639
  class ef {
9640
9640
  constructor(e) {
9641
9641
  this.camera = e, this.intensity = 1, this.bias = 0, this.normalBias = 0, this.radius = 1, this.blurSamples = 8, this.mapSize = new he(512, 512), this.mapType = un, this.map = null, this.mapPass = null, this.matrix = new qe(), this.autoUpdate = !0, this.needsUpdate = !1, this._frustum = new ws(), this._frameExtents = new he(1, 1), this._viewportCount = 1, this._viewports = [
@@ -9650,7 +9650,7 @@ class ef {
9650
9650
  }
9651
9651
  updateMatrices(e) {
9652
9652
  const t = this.camera, n = this.matrix;
9653
- md.setFromMatrixPosition(e.matrixWorld), t.position.copy(md), gd.setFromMatrixPosition(e.target.matrixWorld), t.lookAt(gd), t.updateMatrixWorld(), ph.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse), this._frustum.setFromProjectionMatrix(ph, t.coordinateSystem, t.reversedDepth), t.reversedDepth ? n.set(
9653
+ md.setFromMatrixPosition(e.matrixWorld), t.position.copy(md), gd.setFromMatrixPosition(e.target.matrixWorld), t.lookAt(gd), t.updateMatrixWorld(), dh.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse), this._frustum.setFromProjectionMatrix(dh, t.coordinateSystem, t.reversedDepth), t.reversedDepth ? n.set(
9654
9654
  0.5,
9655
9655
  0,
9656
9656
  0,
@@ -9684,7 +9684,7 @@ class ef {
9684
9684
  0,
9685
9685
  0,
9686
9686
  1
9687
- ), n.multiply(ph);
9687
+ ), n.multiply(dh);
9688
9688
  }
9689
9689
  getViewport(e) {
9690
9690
  return this._viewports[e];
@@ -9765,7 +9765,7 @@ class nf extends Bi {
9765
9765
  return t.object.distance = this.distance, t.object.decay = this.decay, t.object.shadow = this.shadow.toJSON(), t;
9766
9766
  }
9767
9767
  }
9768
- class Tr extends $c {
9768
+ class Tr extends Jc {
9769
9769
  constructor(e = -1, t = 1, n = 1, i = -1, s = 0.1, o = 2e3) {
9770
9770
  super(), this.isOrthographicCamera = !0, this.type = "OrthographicCamera", this.zoom = 1, this.view = null, this.left = e, this.right = t, this.top = n, this.bottom = i, this.near = s, this.far = o, this.updateProjectionMatrix();
9771
9771
  }
@@ -9805,7 +9805,7 @@ class Qv extends ef {
9805
9805
  super(new Tr(-5, 5, 5, -5, 0.5, 500)), this.isDirectionalLightShadow = !0;
9806
9806
  }
9807
9807
  }
9808
- class xl extends Bi {
9808
+ class yl extends Bi {
9809
9809
  constructor(e, t) {
9810
9810
  super(e, t), this.isDirectionalLight = !0, this.type = "DirectionalLight", this.position.copy(ct.DEFAULT_UP), this.updateMatrix(), this.target = new ct(), this.shadow = new Qv();
9811
9811
  }
@@ -9928,7 +9928,7 @@ class $m extends Bi {
9928
9928
  return t.object.sh = this.sh.toArray(), t;
9929
9929
  }
9930
9930
  }
9931
- class Al extends jt {
9931
+ class xl extends jt {
9932
9932
  constructor(e) {
9933
9933
  super(e), this.textures = {};
9934
9934
  }
@@ -9990,16 +9990,16 @@ class Al extends jt {
9990
9990
  return this.textures = e, this;
9991
9991
  }
9992
9992
  createMaterialFromType(e) {
9993
- return Al.createMaterialFromType(e);
9993
+ return xl.createMaterialFromType(e);
9994
9994
  }
9995
9995
  static createMaterialFromType(e) {
9996
9996
  const t = {
9997
9997
  ShadowMaterial: km,
9998
9998
  SpriteMaterial: Lu,
9999
9999
  RawShaderMaterial: qu,
10000
- ShaderMaterial: Cn,
10001
- PointsMaterial: sl,
10002
- MeshPhysicalMaterial: Rn,
10000
+ ShaderMaterial: In,
10001
+ PointsMaterial: rl,
10002
+ MeshPhysicalMaterial: Pn,
10003
10003
  MeshStandardMaterial: Ms,
10004
10004
  MeshPhongMaterial: Vm,
10005
10005
  MeshToonMaterial: Hm,
@@ -10208,7 +10208,7 @@ class Kv extends jt {
10208
10208
  parseMaterials(e, t) {
10209
10209
  const n = {}, i = {};
10210
10210
  if (e !== void 0) {
10211
- const s = new Al();
10211
+ const s = new xl();
10212
10212
  s.setTextures(t);
10213
10213
  for (let o = 0, a = e.length; o < a; o++) {
10214
10214
  const c = e[o];
@@ -10339,7 +10339,7 @@ class Kv extends jt {
10339
10339
  let h, u;
10340
10340
  switch (e.type) {
10341
10341
  case "Scene":
10342
- o = new Du(), e.background !== void 0 && (Number.isInteger(e.background) ? o.background = new Ae(e.background) : o.background = l(e.background)), e.environment !== void 0 && (o.environment = l(e.environment)), e.fog !== void 0 && (e.fog.type === "Fog" ? o.fog = new tl(e.fog.color, e.fog.near, e.fog.far) : e.fog.type === "FogExp2" && (o.fog = new el(e.fog.color, e.fog.density)), e.fog.name !== "" && (o.fog.name = e.fog.name)), e.backgroundBlurriness !== void 0 && (o.backgroundBlurriness = e.backgroundBlurriness), e.backgroundIntensity !== void 0 && (o.backgroundIntensity = e.backgroundIntensity), e.backgroundRotation !== void 0 && o.backgroundRotation.fromArray(e.backgroundRotation), e.environmentIntensity !== void 0 && (o.environmentIntensity = e.environmentIntensity), e.environmentRotation !== void 0 && o.environmentRotation.fromArray(e.environmentRotation);
10342
+ o = new Du(), e.background !== void 0 && (Number.isInteger(e.background) ? o.background = new Ae(e.background) : o.background = l(e.background)), e.environment !== void 0 && (o.environment = l(e.environment)), e.fog !== void 0 && (e.fog.type === "Fog" ? o.fog = new el(e.fog.color, e.fog.near, e.fog.far) : e.fog.type === "FogExp2" && (o.fog = new $c(e.fog.color, e.fog.density)), e.fog.name !== "" && (o.fog.name = e.fog.name)), e.backgroundBlurriness !== void 0 && (o.backgroundBlurriness = e.backgroundBlurriness), e.backgroundIntensity !== void 0 && (o.backgroundIntensity = e.backgroundIntensity), e.backgroundRotation !== void 0 && o.backgroundRotation.fromArray(e.backgroundRotation), e.environmentIntensity !== void 0 && (o.environmentIntensity = e.environmentIntensity), e.environmentRotation !== void 0 && o.environmentRotation.fromArray(e.environmentRotation);
10343
10343
  break;
10344
10344
  case "PerspectiveCamera":
10345
10345
  o = new Ft(e.fov, e.aspect, e.near, e.far), e.focus !== void 0 && (o.focus = e.focus), e.zoom !== void 0 && (o.zoom = e.zoom), e.filmGauge !== void 0 && (o.filmGauge = e.filmGauge), e.filmOffset !== void 0 && (o.filmOffset = e.filmOffset), e.view !== void 0 && (o.view = Object.assign({}, e.view));
@@ -10351,7 +10351,7 @@ class Kv extends jt {
10351
10351
  o = new rf(e.color, e.intensity);
10352
10352
  break;
10353
10353
  case "DirectionalLight":
10354
- o = new xl(e.color, e.intensity), o.target = e.target || "";
10354
+ o = new yl(e.color, e.intensity), o.target = e.target || "";
10355
10355
  break;
10356
10356
  case "PointLight":
10357
10357
  o = new nf(e.color, e.intensity, e.distance, e.decay);
@@ -10378,7 +10378,7 @@ class Kv extends jt {
10378
10378
  case "InstancedMesh":
10379
10379
  h = a(e.geometry), u = c(e.material);
10380
10380
  const d = e.count, g = e.instanceMatrix, _ = e.instanceColor;
10381
- o = new il(h, u, d), o.instanceMatrix = new _r(new Float32Array(g.array), 16), _ !== void 0 && (o.instanceColor = new _r(new Float32Array(_.array), _.itemSize));
10381
+ o = new nl(h, u, d), o.instanceMatrix = new _r(new Float32Array(g.array), 16), _ !== void 0 && (o.instanceColor = new _r(new Float32Array(_.array), _.itemSize));
10382
10382
  break;
10383
10383
  case "BatchedMesh":
10384
10384
  h = a(e.geometry), u = c(e.material), o = new Tm(e.maxInstanceCount, e.maxVertexCount, e.maxIndexCount, u), o.geometry = h, o.perObjectFrustumCulled = e.perObjectFrustumCulled, o.sortObjects = e.sortObjects, o._drawRanges = e.drawRanges, o._reservedRanges = e.reservedRanges, o._geometryInfo = e.geometryInfo.map((m) => {
@@ -10400,7 +10400,7 @@ class Kv extends jt {
10400
10400
  o = new Uu(a(e.geometry), c(e.material));
10401
10401
  break;
10402
10402
  case "LineSegments":
10403
- o = new In(a(e.geometry), c(e.material));
10403
+ o = new Rn(a(e.geometry), c(e.material));
10404
10404
  break;
10405
10405
  case "PointCloud":
10406
10406
  case "Points":
@@ -10413,7 +10413,7 @@ class Kv extends jt {
10413
10413
  o = new Yn();
10414
10414
  break;
10415
10415
  case "Bone":
10416
- o = new nl();
10416
+ o = new tl();
10417
10417
  break;
10418
10418
  default:
10419
10419
  o = new ct();
@@ -10458,7 +10458,7 @@ class Kv extends jt {
10458
10458
  }
10459
10459
  }
10460
10460
  const jv = {
10461
- UVMapping: zc,
10461
+ UVMapping: Fc,
10462
10462
  CubeReflectionMapping: Jn,
10463
10463
  CubeRefractionMapping: Ri,
10464
10464
  EquirectangularReflectionMapping: ao,
@@ -10469,13 +10469,13 @@ const jv = {
10469
10469
  ClampToEdgeWrapping: nn,
10470
10470
  MirroredRepeatWrapping: ss
10471
10471
  }, vd = {
10472
- NearestFilter: Et,
10473
- NearestMipmapNearestFilter: kc,
10472
+ NearestFilter: Tt,
10473
+ NearestMipmapNearestFilter: zc,
10474
10474
  NearestMipmapLinearFilter: sr,
10475
10475
  LinearFilter: mt,
10476
10476
  LinearMipmapNearestFilter: ts,
10477
10477
  LinearMipmapLinearFilter: En
10478
- }, mh = /* @__PURE__ */ new WeakMap();
10478
+ }, ph = /* @__PURE__ */ new WeakMap();
10479
10479
  class ng extends jt {
10480
10480
  constructor(e) {
10481
10481
  super(e), this.isImageBitmapLoader = !0, typeof createImageBitmap > "u" && Te("ImageBitmapLoader: createImageBitmap() not supported."), typeof fetch > "u" && Te("ImageBitmapLoader: fetch() not supported."), this.options = { premultiplyAlpha: "none" }, this._abortController = new AbortController();
@@ -10489,8 +10489,8 @@ class ng extends jt {
10489
10489
  if (o !== void 0) {
10490
10490
  if (s.manager.itemStart(e), o.then) {
10491
10491
  o.then((l) => {
10492
- if (mh.has(o) === !0)
10493
- i && i(mh.get(o)), s.manager.itemError(e), s.manager.itemEnd(e);
10492
+ if (ph.has(o) === !0)
10493
+ i && i(ph.get(o)), s.manager.itemError(e), s.manager.itemEnd(e);
10494
10494
  else
10495
10495
  return t && t(l), s.manager.itemEnd(e), l;
10496
10496
  });
@@ -10509,7 +10509,7 @@ class ng extends jt {
10509
10509
  }).then(function(l) {
10510
10510
  return Qn.add(`image-bitmap:${e}`, l), t && t(l), s.manager.itemEnd(e), l;
10511
10511
  }).catch(function(l) {
10512
- i && i(l), mh.set(c, l), Qn.remove(`image-bitmap:${e}`), s.manager.itemError(e), s.manager.itemEnd(e);
10512
+ i && i(l), ph.set(c, l), Qn.remove(`image-bitmap:${e}`), s.manager.itemError(e), s.manager.itemEnd(e);
10513
10513
  });
10514
10514
  Qn.add(`image-bitmap:${e}`, c), s.manager.itemStart(e);
10515
10515
  }
@@ -10576,7 +10576,7 @@ class ig extends Ft {
10576
10576
  super(), this.isArrayCamera = !0, this.isMultiViewCamera = !1, this.cameras = e;
10577
10577
  }
10578
10578
  }
10579
- class bl {
10579
+ class Al {
10580
10580
  constructor(e = !0) {
10581
10581
  this.autoStart = e, this.startTime = 0, this.oldTime = 0, this.elapsedTime = 0, this.running = !1;
10582
10582
  }
@@ -10600,10 +10600,10 @@ class bl {
10600
10600
  return e;
10601
10601
  }
10602
10602
  }
10603
- const Xi = /* @__PURE__ */ new U(), gh = /* @__PURE__ */ new wt(), ey = /* @__PURE__ */ new U(), Zi = /* @__PURE__ */ new U(), Yi = /* @__PURE__ */ new U();
10603
+ const Xi = /* @__PURE__ */ new U(), mh = /* @__PURE__ */ new wt(), ey = /* @__PURE__ */ new U(), Zi = /* @__PURE__ */ new U(), Yi = /* @__PURE__ */ new U();
10604
10604
  class ty extends ct {
10605
10605
  constructor() {
10606
- super(), this.type = "AudioListener", this.context = of.getContext(), this.gain = this.context.createGain(), this.gain.connect(this.context.destination), this.filter = null, this.timeDelta = 0, this._clock = new bl();
10606
+ super(), this.type = "AudioListener", this.context = of.getContext(), this.gain = this.context.createGain(), this.gain.connect(this.context.destination), this.filter = null, this.timeDelta = 0, this._clock = new Al();
10607
10607
  }
10608
10608
  getInput() {
10609
10609
  return this.gain;
@@ -10626,7 +10626,7 @@ class ty extends ct {
10626
10626
  updateMatrixWorld(e) {
10627
10627
  super.updateMatrixWorld(e);
10628
10628
  const t = this.context.listener;
10629
- if (this.timeDelta = this._clock.getDelta(), this.matrixWorld.decompose(Xi, gh, ey), Zi.set(0, 0, -1).applyQuaternion(gh), Yi.set(0, 1, 0).applyQuaternion(gh), t.positionX) {
10629
+ if (this.timeDelta = this._clock.getDelta(), this.matrixWorld.decompose(Xi, mh, ey), Zi.set(0, 0, -1).applyQuaternion(mh), Yi.set(0, 1, 0).applyQuaternion(mh), t.positionX) {
10630
10630
  const n = this.context.currentTime + this.timeDelta;
10631
10631
  t.positionX.linearRampToValueAtTime(Xi.x, n), t.positionY.linearRampToValueAtTime(Xi.y, n), t.positionZ.linearRampToValueAtTime(Xi.z, n), t.forwardX.linearRampToValueAtTime(Zi.x, n), t.forwardY.linearRampToValueAtTime(Zi.y, n), t.forwardZ.linearRampToValueAtTime(Zi.z, n), t.upX.linearRampToValueAtTime(Yi.x, n), t.upY.linearRampToValueAtTime(Yi.y, n), t.upZ.linearRampToValueAtTime(Yi.z, n);
10632
10632
  } else
@@ -11441,7 +11441,7 @@ class og {
11441
11441
  for (let h = 0, u = c.length; h !== u; ++h)
11442
11442
  c[h].evaluate(o), l[h].accumulateAdditive(a);
11443
11443
  break;
11444
- case Zc:
11444
+ case Xc:
11445
11445
  default:
11446
11446
  for (let h = 0, u = c.length; h !== u; ++h)
11447
11447
  c[h].evaluate(o), l[h].accumulate(i, a);
@@ -11700,7 +11700,7 @@ class gy extends ti {
11700
11700
  let o = typeof e == "string" ? _s.findByName(i, e) : e;
11701
11701
  const a = o !== null ? o.uuid : e, c = this._actionsByClip[a];
11702
11702
  let l = null;
11703
- if (n === void 0 && (o !== null ? n = o.blendMode : n = Zc), c !== void 0) {
11703
+ if (n === void 0 && (o !== null ? n = o.blendMode : n = Xc), c !== void 0) {
11704
11704
  const u = c.actionByRoot[s];
11705
11705
  if (u !== void 0 && u.blendMode === n)
11706
11706
  return u;
@@ -11773,7 +11773,7 @@ class gy extends ti {
11773
11773
  }
11774
11774
  class _y extends Cu {
11775
11775
  constructor(e = 1, t = 1, n = 1, i = {}) {
11776
- super(e, t, i), this.isRenderTarget3D = !0, this.depth = n, this.texture = new jc(null, e, t, n), this._setTextureOptions(i), this.texture.isRenderTargetTexture = !0;
11776
+ super(e, t, i), this.isRenderTarget3D = !0, this.depth = n, this.texture = new Kc(null, e, t, n), this._setTextureOptions(i), this.texture.isRenderTargetTexture = !0;
11777
11777
  }
11778
11778
  }
11779
11779
  class lf {
@@ -11859,7 +11859,7 @@ class Ay {
11859
11859
  const bd = /* @__PURE__ */ new qe();
11860
11860
  class by {
11861
11861
  constructor(e, t, n = 0, i = 1 / 0) {
11862
- this.ray = new As(e, t), this.near = n, this.far = i, this.camera = null, this.layers = new Jc(), this.params = {
11862
+ this.ray = new As(e, t), this.near = n, this.far = i, this.camera = null, this.layers = new jc(), this.params = {
11863
11863
  Mesh: {},
11864
11864
  Line: { threshold: 1 },
11865
11865
  LOD: {},
@@ -11877,23 +11877,23 @@ class by {
11877
11877
  return bd.identity().extractRotation(e.matrixWorld), this.ray.origin.setFromMatrixPosition(e.matrixWorld), this.ray.direction.set(0, 0, -1).applyMatrix4(bd), this;
11878
11878
  }
11879
11879
  intersectObject(e, t = !0, n = []) {
11880
- return qh(e, this, n, t), n.sort(wd), n;
11880
+ return Wh(e, this, n, t), n.sort(wd), n;
11881
11881
  }
11882
11882
  intersectObjects(e, t = !0, n = []) {
11883
11883
  for (let i = 0, s = e.length; i < s; i++)
11884
- qh(e[i], this, n, t);
11884
+ Wh(e[i], this, n, t);
11885
11885
  return n.sort(wd), n;
11886
11886
  }
11887
11887
  }
11888
11888
  function wd(r, e) {
11889
11889
  return r.distance - e.distance;
11890
11890
  }
11891
- function qh(r, e, t, n) {
11891
+ function Wh(r, e, t, n) {
11892
11892
  let i = !0;
11893
11893
  if (r.layers.test(e.layers) && r.raycast(e, t) === !1 && (i = !1), i === !0 && n === !0) {
11894
11894
  const s = r.children;
11895
11895
  for (let o = 0, a = s.length; o < a; o++)
11896
- qh(s[o], e, t, !0);
11896
+ Wh(s[o], e, t, !0);
11897
11897
  }
11898
11898
  }
11899
11899
  class wy {
@@ -12080,7 +12080,7 @@ class Ty {
12080
12080
  return e.min.equals(this.min) && e.max.equals(this.max);
12081
12081
  }
12082
12082
  }
12083
- const Md = /* @__PURE__ */ new U(), xa = /* @__PURE__ */ new U(), Yr = /* @__PURE__ */ new U(), Qr = /* @__PURE__ */ new U(), _h = /* @__PURE__ */ new U(), Cy = /* @__PURE__ */ new U(), Iy = /* @__PURE__ */ new U();
12083
+ const Md = /* @__PURE__ */ new U(), xa = /* @__PURE__ */ new U(), Yr = /* @__PURE__ */ new U(), Qr = /* @__PURE__ */ new U(), gh = /* @__PURE__ */ new U(), Cy = /* @__PURE__ */ new U(), Iy = /* @__PURE__ */ new U();
12084
12084
  class Ry {
12085
12085
  constructor(e = new U(), t = new U()) {
12086
12086
  this.start = e, this.end = t;
@@ -12120,14 +12120,14 @@ class Ry {
12120
12120
  const i = 10000000000000001e-32;
12121
12121
  let s, o;
12122
12122
  const a = this.start, c = e.start, l = this.end, h = e.end;
12123
- Yr.subVectors(l, a), Qr.subVectors(h, c), _h.subVectors(a, c);
12124
- const u = Yr.dot(Yr), f = Qr.dot(Qr), d = Qr.dot(_h);
12123
+ Yr.subVectors(l, a), Qr.subVectors(h, c), gh.subVectors(a, c);
12124
+ const u = Yr.dot(Yr), f = Qr.dot(Qr), d = Qr.dot(gh);
12125
12125
  if (u <= i && f <= i)
12126
12126
  return t.copy(a), n.copy(c), t.sub(n), t.dot(t);
12127
12127
  if (u <= i)
12128
12128
  s = 0, o = d / f, o = Qe(o, 0, 1);
12129
12129
  else {
12130
- const g = Yr.dot(_h);
12130
+ const g = Yr.dot(gh);
12131
12131
  if (f <= i)
12132
12132
  o = 0, s = Qe(-g / u, 0, 1);
12133
12133
  else {
@@ -12196,7 +12196,7 @@ class Py extends ct {
12196
12196
  }
12197
12197
  n.setAttribute("position", new Fe(i, 3));
12198
12198
  const s = new Wt({ fog: !1, toneMapped: !1 });
12199
- this.cone = new In(n, s), this.add(this.cone), this.update();
12199
+ this.cone = new Rn(n, s), this.add(this.cone), this.update();
12200
12200
  }
12201
12201
  dispose() {
12202
12202
  this.cone.geometry.dispose(), this.cone.material.dispose();
@@ -12207,8 +12207,8 @@ class Py extends ct {
12207
12207
  this.cone.scale.set(t, t, e), Ed.setFromMatrixPosition(this.light.target.matrixWorld), this.cone.lookAt(Ed), this.color !== void 0 ? this.cone.material.color.set(this.color) : this.cone.material.color.copy(this.light.color);
12208
12208
  }
12209
12209
  }
12210
- const Ai = /* @__PURE__ */ new U(), Aa = /* @__PURE__ */ new qe(), vh = /* @__PURE__ */ new qe();
12211
- class Dy extends In {
12210
+ const Ai = /* @__PURE__ */ new U(), Aa = /* @__PURE__ */ new qe(), _h = /* @__PURE__ */ new qe();
12211
+ class Dy extends Rn {
12212
12212
  constructor(e) {
12213
12213
  const t = ag(e), n = new Je(), i = [], s = [];
12214
12214
  for (let l = 0; l < t.length; l++) {
@@ -12223,10 +12223,10 @@ class Dy extends In {
12223
12223
  }
12224
12224
  updateMatrixWorld(e) {
12225
12225
  const t = this.bones, n = this.geometry, i = n.getAttribute("position");
12226
- vh.copy(this.root.matrixWorld).invert();
12226
+ _h.copy(this.root.matrixWorld).invert();
12227
12227
  for (let s = 0, o = 0; s < t.length; s++) {
12228
12228
  const a = t[s];
12229
- a.parent && a.parent.isBone && (Aa.multiplyMatrices(vh, a.matrixWorld), Ai.setFromMatrixPosition(Aa), i.setXYZ(o, Ai.x, Ai.y, Ai.z), Aa.multiplyMatrices(vh, a.parent.matrixWorld), Ai.setFromMatrixPosition(Aa), i.setXYZ(o + 1, Ai.x, Ai.y, Ai.z), o += 2);
12229
+ a.parent && a.parent.isBone && (Aa.multiplyMatrices(_h, a.matrixWorld), Ai.setFromMatrixPosition(Aa), i.setXYZ(o, Ai.x, Ai.y, Ai.z), Aa.multiplyMatrices(_h, a.parent.matrixWorld), Ai.setFromMatrixPosition(Aa), i.setXYZ(o + 1, Ai.x, Ai.y, Ai.z), o += 2);
12230
12230
  }
12231
12231
  n.getAttribute("position").needsUpdate = !0, super.updateMatrixWorld(e);
12232
12232
  }
@@ -12287,7 +12287,7 @@ class Uy extends ct {
12287
12287
  this.light.updateWorldMatrix(!0, !1), e.lookAt(Ny.setFromMatrixPosition(this.light.matrixWorld).negate());
12288
12288
  }
12289
12289
  }
12290
- class By extends In {
12290
+ class By extends Rn {
12291
12291
  constructor(e = 10, t = 10, n = 4473924, i = 8947848) {
12292
12292
  n = new Ae(n), i = new Ae(i);
12293
12293
  const s = t / 2, o = e / t, a = e / 2, c = [], l = [];
@@ -12305,7 +12305,7 @@ class By extends In {
12305
12305
  this.geometry.dispose(), this.material.dispose();
12306
12306
  }
12307
12307
  }
12308
- class Oy extends In {
12308
+ class Oy extends Rn {
12309
12309
  constructor(e = 10, t = 16, n = 8, i = 64, s = 4473924, o = 8947848) {
12310
12310
  s = new Ae(s), o = new Ae(o);
12311
12311
  const a = [], c = [];
@@ -12364,8 +12364,8 @@ class Fy extends ct {
12364
12364
  this.light.updateWorldMatrix(!0, !1), this.light.target.updateWorldMatrix(!0, !1), Id.setFromMatrixPosition(this.light.matrixWorld), ba.setFromMatrixPosition(this.light.target.matrixWorld), Rd.subVectors(ba, Id), this.lightPlane.lookAt(ba), this.color !== void 0 ? (this.lightPlane.material.color.set(this.color), this.targetLine.material.color.set(this.color)) : (this.lightPlane.material.color.copy(this.light.color), this.targetLine.material.color.copy(this.light.color)), this.targetLine.lookAt(ba), this.targetLine.scale.z = Rd.length();
12365
12365
  }
12366
12366
  }
12367
- const wa = /* @__PURE__ */ new U(), It = /* @__PURE__ */ new $c();
12368
- class zy extends In {
12367
+ const wa = /* @__PURE__ */ new U(), Rt = /* @__PURE__ */ new Jc();
12368
+ class zy extends Rn {
12369
12369
  constructor(e) {
12370
12370
  const t = new Je(), n = new Wt({ color: 16777215, vertexColors: !0, toneMapped: !1 }), i = [], s = [], o = {};
12371
12371
  a("n1", "n2"), a("n2", "n4"), a("n4", "n3"), a("n3", "n1"), a("f1", "f2"), a("f2", "f4"), a("f4", "f3"), a("f3", "f1"), a("n1", "f1"), a("n2", "f2"), a("n3", "f3"), a("n4", "f4"), a("p", "n1"), a("p", "n2"), a("p", "n3"), a("p", "n4"), a("u1", "u2"), a("u2", "u3"), a("u3", "u1"), a("c", "t"), a("p", "c"), a("cn1", "cn2"), a("cn3", "cn4"), a("cf1", "cf2"), a("cf3", "cf4");
@@ -12386,7 +12386,7 @@ class zy extends In {
12386
12386
  update() {
12387
12387
  const e = this.geometry, t = this.pointMap, n = 1, i = 1;
12388
12388
  let s, o;
12389
- if (It.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse), this.camera.reversedDepth === !0)
12389
+ if (Rt.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse), this.camera.reversedDepth === !0)
12390
12390
  s = 1, o = 0;
12391
12391
  else if (this.camera.coordinateSystem === vn)
12392
12392
  s = -1, o = 1;
@@ -12394,7 +12394,7 @@ class zy extends In {
12394
12394
  s = 0, o = 1;
12395
12395
  else
12396
12396
  throw new Error("THREE.CameraHelper.update(): Invalid coordinate system: " + this.camera.coordinateSystem);
12397
- Pt("c", t, e, It, 0, 0, s), Pt("t", t, e, It, 0, 0, o), Pt("n1", t, e, It, -n, -i, s), Pt("n2", t, e, It, n, -i, s), Pt("n3", t, e, It, -n, i, s), Pt("n4", t, e, It, n, i, s), Pt("f1", t, e, It, -n, -i, o), Pt("f2", t, e, It, n, -i, o), Pt("f3", t, e, It, -n, i, o), Pt("f4", t, e, It, n, i, o), Pt("u1", t, e, It, n * 0.7, i * 1.1, s), Pt("u2", t, e, It, -n * 0.7, i * 1.1, s), Pt("u3", t, e, It, 0, i * 2, s), Pt("cf1", t, e, It, -n, 0, o), Pt("cf2", t, e, It, n, 0, o), Pt("cf3", t, e, It, 0, -i, o), Pt("cf4", t, e, It, 0, i, o), Pt("cn1", t, e, It, -n, 0, s), Pt("cn2", t, e, It, n, 0, s), Pt("cn3", t, e, It, 0, -i, s), Pt("cn4", t, e, It, 0, i, s), e.getAttribute("position").needsUpdate = !0;
12397
+ Pt("c", t, e, Rt, 0, 0, s), Pt("t", t, e, Rt, 0, 0, o), Pt("n1", t, e, Rt, -n, -i, s), Pt("n2", t, e, Rt, n, -i, s), Pt("n3", t, e, Rt, -n, i, s), Pt("n4", t, e, Rt, n, i, s), Pt("f1", t, e, Rt, -n, -i, o), Pt("f2", t, e, Rt, n, -i, o), Pt("f3", t, e, Rt, -n, i, o), Pt("f4", t, e, Rt, n, i, o), Pt("u1", t, e, Rt, n * 0.7, i * 1.1, s), Pt("u2", t, e, Rt, -n * 0.7, i * 1.1, s), Pt("u3", t, e, Rt, 0, i * 2, s), Pt("cf1", t, e, Rt, -n, 0, o), Pt("cf2", t, e, Rt, n, 0, o), Pt("cf3", t, e, Rt, 0, -i, o), Pt("cf4", t, e, Rt, 0, i, o), Pt("cn1", t, e, Rt, -n, 0, s), Pt("cn2", t, e, Rt, n, 0, s), Pt("cn3", t, e, Rt, 0, -i, s), Pt("cn4", t, e, Rt, 0, i, s), e.getAttribute("position").needsUpdate = !0;
12398
12398
  }
12399
12399
  dispose() {
12400
12400
  this.geometry.dispose(), this.material.dispose();
@@ -12410,7 +12410,7 @@ function Pt(r, e, t, n, i, s, o) {
12410
12410
  }
12411
12411
  }
12412
12412
  const Sa = /* @__PURE__ */ new Gt();
12413
- class ky extends In {
12413
+ class ky extends Rn {
12414
12414
  constructor(e, t = 16776960) {
12415
12415
  const n = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7]), i = new Float32Array(8 * 3), s = new Je();
12416
12416
  s.setIndex(new at(n, 1)), s.setAttribute("position", new at(i, 3)), super(s, new Wt({ color: t, toneMapped: !1 })), this.object = e, this.type = "BoxHelper", this.matrixAutoUpdate = !1, this.update();
@@ -12431,7 +12431,7 @@ class ky extends In {
12431
12431
  this.geometry.dispose(), this.material.dispose();
12432
12432
  }
12433
12433
  }
12434
- class Vy extends In {
12434
+ class Vy extends Rn {
12435
12435
  constructor(e, t = 16776960) {
12436
12436
  const n = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7]), i = [1, 1, 1, -1, 1, 1, -1, -1, 1, 1, -1, 1, 1, 1, -1, -1, 1, -1, -1, -1, -1, 1, -1, -1], s = new Je();
12437
12437
  s.setIndex(new at(n, 1)), s.setAttribute("position", new Fe(i, 3)), super(s, new Wt({ color: t, toneMapped: !1 })), this.box = e, this.type = "Box3Helper", this.geometry.computeBoundingSphere();
@@ -12459,10 +12459,10 @@ class Hy extends pi {
12459
12459
  }
12460
12460
  }
12461
12461
  const Pd = /* @__PURE__ */ new U();
12462
- let Ma, yh;
12462
+ let Ma, vh;
12463
12463
  class Gy extends ct {
12464
12464
  constructor(e = new U(0, 0, 1), t = new U(0, 0, 0), n = 1, i = 16776960, s = n * 0.2, o = s * 0.2) {
12465
- super(), this.type = "ArrowHelper", Ma === void 0 && (Ma = new Je(), Ma.setAttribute("position", new Fe([0, 0, 0, 0, 1, 0], 3)), yh = new Mo(0.5, 1, 5, 1), yh.translate(0, -0.5, 0)), this.position.copy(t), this.line = new pi(Ma, new Wt({ color: i, toneMapped: !1 })), this.line.matrixAutoUpdate = !1, this.add(this.line), this.cone = new St(yh, new dn({ color: i, toneMapped: !1 })), this.cone.matrixAutoUpdate = !1, this.add(this.cone), this.setDirection(e), this.setLength(n, s, o);
12465
+ super(), this.type = "ArrowHelper", Ma === void 0 && (Ma = new Je(), Ma.setAttribute("position", new Fe([0, 0, 0, 0, 1, 0], 3)), vh = new Mo(0.5, 1, 5, 1), vh.translate(0, -0.5, 0)), this.position.copy(t), this.line = new pi(Ma, new Wt({ color: i, toneMapped: !1 })), this.line.matrixAutoUpdate = !1, this.add(this.line), this.cone = new St(vh, new dn({ color: i, toneMapped: !1 })), this.cone.matrixAutoUpdate = !1, this.add(this.cone), this.setDirection(e), this.setLength(n, s, o);
12466
12466
  }
12467
12467
  setDirection(e) {
12468
12468
  if (e.y > 0.99999)
@@ -12488,7 +12488,7 @@ class Gy extends ct {
12488
12488
  this.line.geometry.dispose(), this.line.material.dispose(), this.cone.geometry.dispose(), this.cone.material.dispose();
12489
12489
  }
12490
12490
  }
12491
- class Wy extends In {
12491
+ class Wy extends Rn {
12492
12492
  constructor(e = 1) {
12493
12493
  const t = [
12494
12494
  0,
@@ -12597,7 +12597,7 @@ class qy {
12597
12597
  }
12598
12598
  return x;
12599
12599
  }
12600
- const i = On.isClockWise, s = this.subPaths;
12600
+ const i = Fn.isClockWise, s = this.subPaths;
12601
12601
  if (s.length === 0)
12602
12602
  return [];
12603
12603
  let o, a, c;
@@ -12667,24 +12667,24 @@ function Yy(r, e) {
12667
12667
  function Qy(r) {
12668
12668
  return r.repeat.x = 1, r.repeat.y = 1, r.offset.x = 0, r.offset.y = 0, r;
12669
12669
  }
12670
- function Xh(r, e, t, n) {
12670
+ function qh(r, e, t, n) {
12671
12671
  const i = Ky(n);
12672
12672
  switch (t) {
12673
12673
  case wu:
12674
12674
  return r * e;
12675
- case Wc:
12675
+ case Gc:
12676
12676
  return r * e / i.components * i.byteLength;
12677
12677
  case Ao:
12678
12678
  return r * e / i.components * i.byteLength;
12679
12679
  case gr:
12680
12680
  return r * e * 2 / i.components * i.byteLength;
12681
- case qc:
12681
+ case Wc:
12682
12682
  return r * e * 2 / i.components * i.byteLength;
12683
12683
  case Su:
12684
12684
  return r * e * 3 / i.components * i.byteLength;
12685
12685
  case sn:
12686
12686
  return r * e * 4 / i.components * i.byteLength;
12687
- case Xc:
12687
+ case qc:
12688
12688
  return r * e * 4 / i.components * i.byteLength;
12689
12689
  case Js:
12690
12690
  case $s:
@@ -12759,11 +12759,11 @@ function Ky(r) {
12759
12759
  case xu:
12760
12760
  case $n:
12761
12761
  return { byteLength: 2, components: 1 };
12762
+ case Vc:
12762
12763
  case Hc:
12763
- case Gc:
12764
12764
  return { byteLength: 2, components: 4 };
12765
- case Tn:
12766
- case Vc:
12765
+ case Cn:
12766
+ case kc:
12767
12767
  case rn:
12768
12768
  return { byteLength: 4, components: 1 };
12769
12769
  case Au:
@@ -12783,7 +12783,7 @@ class jy {
12783
12783
  return Qy(e);
12784
12784
  }
12785
12785
  static getByteLength(e, t, n, i) {
12786
- return Xh(e, t, n, i);
12786
+ return qh(e, t, n, i);
12787
12787
  }
12788
12788
  }
12789
12789
  typeof __THREE_DEVTOOLS__ < "u" && __THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register", { detail: {
@@ -16778,7 +16778,7 @@ void main() {
16778
16778
  alphaMapTransform: { value: /* @__PURE__ */ new et() },
16779
16779
  alphaTest: { value: 0 }
16780
16780
  }
16781
- }, Bn = {
16781
+ }, On = {
16782
16782
  basic: {
16783
16783
  uniforms: /* @__PURE__ */ en([
16784
16784
  Ie.common,
@@ -17002,9 +17002,9 @@ void main() {
17002
17002
  fragmentShader: it.shadow_frag
17003
17003
  }
17004
17004
  };
17005
- Bn.physical = {
17005
+ On.physical = {
17006
17006
  uniforms: /* @__PURE__ */ en([
17007
- Bn.standard.uniforms,
17007
+ On.standard.uniforms,
17008
17008
  {
17009
17009
  clearcoat: { value: 0 },
17010
17010
  clearcoatMap: { value: null },
@@ -17074,11 +17074,11 @@ function L1(r, e, t, n, i, s, o) {
17074
17074
  const A = g(x);
17075
17075
  A && (A.isCubeTexture || A.mapping === xs) ? (h === void 0 && (h = new St(
17076
17076
  new wr(1, 1, 1),
17077
- new Cn({
17077
+ new In({
17078
17078
  name: "BackgroundCubeMaterial",
17079
- uniforms: ps(Bn.backgroundCube.uniforms),
17080
- vertexShader: Bn.backgroundCube.vertexShader,
17081
- fragmentShader: Bn.backgroundCube.fragmentShader,
17079
+ uniforms: ps(On.backgroundCube.uniforms),
17080
+ vertexShader: On.backgroundCube.vertexShader,
17081
+ fragmentShader: On.backgroundCube.fragmentShader,
17082
17082
  side: on,
17083
17083
  depthTest: !1,
17084
17084
  depthWrite: !1,
@@ -17093,11 +17093,11 @@ function L1(r, e, t, n, i, s, o) {
17093
17093
  }
17094
17094
  }), i.update(h)), ji.copy(x.backgroundRotation), ji.x *= -1, ji.y *= -1, ji.z *= -1, A.isCubeTexture && A.isRenderTargetTexture === !1 && (ji.y *= -1, ji.z *= -1), h.material.uniforms.envMap.value = A, h.material.uniforms.flipEnvMap.value = A.isCubeTexture && A.isRenderTargetTexture === !1 ? -1 : 1, h.material.uniforms.backgroundBlurriness.value = x.backgroundBlurriness, h.material.uniforms.backgroundIntensity.value = x.backgroundIntensity, h.material.uniforms.backgroundRotation.value.setFromMatrix4(D1.makeRotationFromEuler(ji)), h.material.toneMapped = st.getTransfer(A.colorSpace) !== ut, (u !== A || f !== A.version || d !== r.toneMapping) && (h.material.needsUpdate = !0, u = A, f = A.version, d = r.toneMapping), h.layers.enableAll(), y.unshift(h, h.geometry, h.material, 0, 0, null)) : A && A.isTexture && (l === void 0 && (l = new St(
17095
17095
  new Sr(2, 2),
17096
- new Cn({
17096
+ new In({
17097
17097
  name: "BackgroundMaterial",
17098
- uniforms: ps(Bn.background.uniforms),
17099
- vertexShader: Bn.background.vertexShader,
17100
- fragmentShader: Bn.background.fragmentShader,
17098
+ uniforms: ps(On.background.uniforms),
17099
+ vertexShader: On.background.vertexShader,
17100
+ fragmentShader: On.background.fragmentShader,
17101
17101
  side: jn,
17102
17102
  depthTest: !1,
17103
17103
  depthWrite: !1,
@@ -17234,7 +17234,7 @@ function N1(r, e) {
17234
17234
  const le = J.normalized, W = J.itemSize, Z = e.get(J);
17235
17235
  if (Z === void 0)
17236
17236
  continue;
17237
- const ge = Z.buffer, _e = Z.type, de = Z.bytesPerElement, oe = _e === r.INT || _e === r.UNSIGNED_INT || J.gpuType === Vc;
17237
+ const ge = Z.buffer, _e = Z.type, de = Z.bytesPerElement, oe = _e === r.INT || _e === r.UNSIGNED_INT || J.gpuType === kc;
17238
17238
  if (J.isInterleavedBufferAttribute) {
17239
17239
  const ee = J.data, pe = ee.stride, ye = J.offset;
17240
17240
  if (ee.isInstancedInterleavedBuffer) {
@@ -17521,9 +17521,9 @@ function F1(r) {
17521
17521
  };
17522
17522
  }
17523
17523
  const Ci = 4, Dd = [0.125, 0.215, 0.35, 0.446, 0.526, 0.582], ir = 20, z1 = 256, Hs = /* @__PURE__ */ new Tr(), Ld = /* @__PURE__ */ new Ae();
17524
- let xh = null, Ah = 0, bh = 0, wh = !1;
17524
+ let yh = null, xh = 0, Ah = 0, bh = !1;
17525
17525
  const k1 = /* @__PURE__ */ new U();
17526
- class Zh {
17526
+ class Xh {
17527
17527
  constructor(e) {
17528
17528
  this._renderer = e, this._pingPongRenderTarget = null, this._lodMax = 0, this._cubeSize = 0, this._sizeLods = [], this._sigmas = [], this._lodMeshes = [], this._backgroundBox = null, this._cubemapMaterial = null, this._equirectMaterial = null, this._blurMaterial = null, this._ggxMaterial = null;
17529
17529
  }
@@ -17532,7 +17532,7 @@ class Zh {
17532
17532
  size: o = 256,
17533
17533
  position: a = k1
17534
17534
  } = s;
17535
- xh = this._renderer.getRenderTarget(), Ah = this._renderer.getActiveCubeFace(), bh = this._renderer.getActiveMipmapLevel(), wh = this._renderer.xr.enabled, this._renderer.xr.enabled = !1, this._setSize(o);
17535
+ yh = this._renderer.getRenderTarget(), xh = this._renderer.getActiveCubeFace(), Ah = this._renderer.getActiveMipmapLevel(), bh = this._renderer.xr.enabled, this._renderer.xr.enabled = !1, this._setSize(o);
17536
17536
  const c = this._allocateTargets();
17537
17537
  return c.depthBuffer = !0, this._sceneToCubeUV(e, n, i, c, a), t > 0 && this._blur(c, 0, 0, t), this._applyPMREM(c), this._cleanup(c), c;
17538
17538
  }
@@ -17560,10 +17560,10 @@ class Zh {
17560
17560
  this._lodMeshes[e].geometry.dispose();
17561
17561
  }
17562
17562
  _cleanup(e) {
17563
- this._renderer.setRenderTarget(xh, Ah, bh), this._renderer.xr.enabled = wh, e.scissorTest = !1, Kr(e, 0, 0, e.width, e.height);
17563
+ this._renderer.setRenderTarget(yh, xh, Ah), this._renderer.xr.enabled = bh, e.scissorTest = !1, Kr(e, 0, 0, e.width, e.height);
17564
17564
  }
17565
17565
  _fromTexture(e, t) {
17566
- e.mapping === Jn || e.mapping === Ri ? this._setSize(e.image.length === 0 ? 16 : e.image[0].width || e.image[0].image.width) : this._setSize(e.image.width / 4), xh = this._renderer.getRenderTarget(), Ah = this._renderer.getActiveCubeFace(), bh = this._renderer.getActiveMipmapLevel(), wh = this._renderer.xr.enabled, this._renderer.xr.enabled = !1;
17566
+ e.mapping === Jn || e.mapping === Ri ? this._setSize(e.image.length === 0 ? 16 : e.image[0].width || e.image[0].image.width) : this._setSize(e.image.width / 4), yh = this._renderer.getRenderTarget(), xh = this._renderer.getActiveCubeFace(), Ah = this._renderer.getActiveMipmapLevel(), bh = this._renderer.xr.enabled, this._renderer.xr.enabled = !1;
17567
17567
  const n = t || this._allocateTargets();
17568
17568
  return this._textureToCubeUV(e, n), this._applyPMREM(n), this._cleanup(n), n;
17569
17569
  }
@@ -17590,7 +17590,7 @@ class Zh {
17590
17590
  }
17591
17591
  _sceneToCubeUV(e, t, n, i, s) {
17592
17592
  const c = new Ft(90, 1, t, n), l = [1, -1, 1, 1, 1, 1], h = [1, 1, 1, -1, -1, -1], u = this._renderer, f = u.autoClear, d = u.toneMapping;
17593
- u.getClearColor(Ld), u.toneMapping = Fn, u.autoClear = !1, u.state.buffers.depth.getReversed() && (u.setRenderTarget(i), u.clearDepth(), u.setRenderTarget(null)), this._backgroundBox === null && (this._backgroundBox = new St(
17593
+ u.getClearColor(Ld), u.toneMapping = Tn, u.autoClear = !1, u.state.buffers.depth.getReversed() && (u.setRenderTarget(i), u.clearDepth(), u.setRenderTarget(null)), this._backgroundBox === null && (this._backgroundBox = new St(
17594
17594
  new wr(),
17595
17595
  new dn({
17596
17596
  name: "PMREM.Background",
@@ -17727,7 +17727,7 @@ function Kr(r, e, t, n, i) {
17727
17727
  r.viewport.set(e, t, n, i), r.scissor.set(e, t, n, i);
17728
17728
  }
17729
17729
  function H1(r, e, t) {
17730
- return new Cn({
17730
+ return new In({
17731
17731
  name: "PMREMGGXConvolution",
17732
17732
  defines: {
17733
17733
  GGX_SAMPLES: z1,
@@ -17740,7 +17740,7 @@ function H1(r, e, t) {
17740
17740
  roughness: { value: 0 },
17741
17741
  mipInt: { value: 0 }
17742
17742
  },
17743
- vertexShader: wl(),
17743
+ vertexShader: bl(),
17744
17744
  fragmentShader: `
17745
17745
 
17746
17746
  precision highp float;
@@ -17857,7 +17857,7 @@ function H1(r, e, t) {
17857
17857
  }
17858
17858
  function G1(r, e, t) {
17859
17859
  const n = new Float32Array(ir), i = new U(0, 1, 0);
17860
- return new Cn({
17860
+ return new In({
17861
17861
  name: "SphericalGaussianBlur",
17862
17862
  defines: {
17863
17863
  n: ir,
@@ -17874,7 +17874,7 @@ function G1(r, e, t) {
17874
17874
  mipInt: { value: 0 },
17875
17875
  poleAxis: { value: i }
17876
17876
  },
17877
- vertexShader: wl(),
17877
+ vertexShader: bl(),
17878
17878
  fragmentShader: `
17879
17879
 
17880
17880
  precision mediump float;
@@ -17942,12 +17942,12 @@ function G1(r, e, t) {
17942
17942
  });
17943
17943
  }
17944
17944
  function Ud() {
17945
- return new Cn({
17945
+ return new In({
17946
17946
  name: "EquirectangularToCubeUV",
17947
17947
  uniforms: {
17948
17948
  envMap: { value: null }
17949
17949
  },
17950
- vertexShader: wl(),
17950
+ vertexShader: bl(),
17951
17951
  fragmentShader: `
17952
17952
 
17953
17953
  precision mediump float;
@@ -17974,13 +17974,13 @@ function Ud() {
17974
17974
  });
17975
17975
  }
17976
17976
  function Bd() {
17977
- return new Cn({
17977
+ return new In({
17978
17978
  name: "CubemapToCubeUV",
17979
17979
  uniforms: {
17980
17980
  envMap: { value: null },
17981
17981
  flipEnvMap: { value: -1 }
17982
17982
  },
17983
- vertexShader: wl(),
17983
+ vertexShader: bl(),
17984
17984
  fragmentShader: `
17985
17985
 
17986
17986
  precision mediump float;
@@ -18003,7 +18003,7 @@ function Bd() {
18003
18003
  depthWrite: !1
18004
18004
  });
18005
18005
  }
18006
- function wl() {
18006
+ function bl() {
18007
18007
  return `
18008
18008
 
18009
18009
  precision mediump float;
@@ -18070,12 +18070,12 @@ function W1(r) {
18070
18070
  let u = e.get(a);
18071
18071
  const f = u !== void 0 ? u.texture.pmremVersion : 0;
18072
18072
  if (a.isRenderTargetTexture && a.pmremVersion !== f)
18073
- return t === null && (t = new Zh(r)), u = l ? t.fromEquirectangular(a, u) : t.fromCubemap(a, u), u.texture.pmremVersion = a.pmremVersion, e.set(a, u), u.texture;
18073
+ return t === null && (t = new Xh(r)), u = l ? t.fromEquirectangular(a, u) : t.fromCubemap(a, u), u.texture.pmremVersion = a.pmremVersion, e.set(a, u), u.texture;
18074
18074
  if (u !== void 0)
18075
18075
  return u.texture;
18076
18076
  {
18077
18077
  const d = a.image;
18078
- return l && d && d.height > 0 || h && d && i(d) ? (t === null && (t = new Zh(r)), u = l ? t.fromEquirectangular(a) : t.fromCubemap(a), u.texture.pmremVersion = a.pmremVersion, e.set(a, u), a.addEventListener("dispose", s), u.texture) : null;
18078
+ return l && d && d.height > 0 || h && d && i(d) ? (t === null && (t = new Xh(r)), u = l ? t.fromEquirectangular(a) : t.fromCubemap(a), u.texture.pmremVersion = a.pmremVersion, e.set(a, u), a.addEventListener("dispose", s), u.texture) : null;
18079
18079
  }
18080
18080
  }
18081
18081
  }
@@ -18282,7 +18282,7 @@ function Q1(r, e, t) {
18282
18282
  d === !0 && (y = 1), g === !0 && (y = 2), _ === !0 && (y = 3);
18283
18283
  let x = a.attributes.position.count * y, A = 1;
18284
18284
  x > e.maxTextureSize && (A = Math.ceil(x / e.maxTextureSize), x = e.maxTextureSize);
18285
- const E = new Float32Array(x * A * 4 * u), I = new Kc(E, x, A, u);
18285
+ const E = new Float32Array(x * A * 4 * u), I = new Qc(E, x, A, u);
18286
18286
  I.type = rn, I.needsUpdate = !0;
18287
18287
  const D = y * 4;
18288
18288
  for (let C = 0; C < u; C++) {
@@ -18336,10 +18336,10 @@ function K1(r, e, t, n) {
18336
18336
  };
18337
18337
  }
18338
18338
  const j1 = {
18339
- [du]: "LINEAR_TONE_MAPPING",
18340
- [pu]: "REINHARD_TONE_MAPPING",
18341
- [mu]: "CINEON_TONE_MAPPING",
18342
- [Fc]: "ACES_FILMIC_TONE_MAPPING",
18339
+ [fu]: "LINEAR_TONE_MAPPING",
18340
+ [du]: "REINHARD_TONE_MAPPING",
18341
+ [pu]: "CINEON_TONE_MAPPING",
18342
+ [mu]: "ACES_FILMIC_TONE_MAPPING",
18343
18343
  [_u]: "AGX_TONE_MAPPING",
18344
18344
  [vu]: "NEUTRAL_TONE_MAPPING",
18345
18345
  [gu]: "CUSTOM_TONE_MAPPING"
@@ -18425,13 +18425,13 @@ function J1(r, e, t, n, i) {
18425
18425
  E.setSize && E.setSize(y, x);
18426
18426
  }
18427
18427
  }, this.begin = function(v, y) {
18428
- if (d || v.toneMapping === Fn && m.length === 0)
18428
+ if (d || v.toneMapping === Tn && m.length === 0)
18429
18429
  return !1;
18430
18430
  if (_ = y, y !== null) {
18431
18431
  const x = y.width, A = y.height;
18432
18432
  (s.width !== x || s.height !== A) && this.setSize(x, A);
18433
18433
  }
18434
- return p === !1 && v.setRenderTarget(s), g = v.toneMapping, v.toneMapping = Fn, !0;
18434
+ return p === !1 && v.setRenderTarget(s), g = v.toneMapping, v.toneMapping = Tn, !0;
18435
18435
  }, this.hasRenderPass = function() {
18436
18436
  return p;
18437
18437
  }, this.end = function(v, y) {
@@ -18456,7 +18456,7 @@ function J1(r, e, t, n, i) {
18456
18456
  s.dispose(), o.dispose(), a.dispose(), c.dispose();
18457
18457
  };
18458
18458
  }
18459
- const lg = /* @__PURE__ */ new At(), Yh = /* @__PURE__ */ new ms(1, 1), hg = /* @__PURE__ */ new Kc(), ug = /* @__PURE__ */ new jc(), fg = /* @__PURE__ */ new bo(), Od = [], Fd = [], zd = new Float32Array(16), kd = new Float32Array(9), Vd = new Float32Array(4);
18459
+ const lg = /* @__PURE__ */ new At(), Zh = /* @__PURE__ */ new ms(1, 1), hg = /* @__PURE__ */ new Qc(), ug = /* @__PURE__ */ new Kc(), fg = /* @__PURE__ */ new bo(), Od = [], Fd = [], zd = new Float32Array(16), kd = new Float32Array(9), Vd = new Float32Array(4);
18460
18460
  function Ts(r, e, t) {
18461
18461
  const n = r[0];
18462
18462
  if (n <= 0 || n > 0)
@@ -18482,7 +18482,7 @@ function Vt(r, e) {
18482
18482
  for (let t = 0, n = e.length; t < n; t++)
18483
18483
  r[t] = e[t];
18484
18484
  }
18485
- function Sl(r, e) {
18485
+ function wl(r, e) {
18486
18486
  let t = Fd[e];
18487
18487
  t === void 0 && (t = new Int32Array(e), Fd[e] = t);
18488
18488
  for (let n = 0; n !== e; ++n)
@@ -18633,7 +18633,7 @@ function pb(r, e, t) {
18633
18633
  const n = this.cache, i = t.allocateTextureUnit();
18634
18634
  n[0] !== i && (r.uniform1i(this.addr, i), n[0] = i);
18635
18635
  let s;
18636
- this.type === r.SAMPLER_2D_SHADOW ? (Yh.compareFunction = t.isReversedDepthBuffer() ? Qc : Yc, s = Yh) : s = lg, t.setTexture2D(e || s, i);
18636
+ this.type === r.SAMPLER_2D_SHADOW ? (Zh.compareFunction = t.isReversedDepthBuffer() ? Yc : Zc, s = Zh) : s = lg, t.setTexture2D(e || s, i);
18637
18637
  }
18638
18638
  function mb(r, e, t) {
18639
18639
  const n = this.cache, i = t.allocateTextureUnit();
@@ -18757,27 +18757,27 @@ function Lb(r, e) {
18757
18757
  r.uniform4uiv(this.addr, e);
18758
18758
  }
18759
18759
  function Nb(r, e, t) {
18760
- const n = this.cache, i = e.length, s = Sl(t, i);
18760
+ const n = this.cache, i = e.length, s = wl(t, i);
18761
18761
  kt(n, s) || (r.uniform1iv(this.addr, s), Vt(n, s));
18762
18762
  let o;
18763
- this.type === r.SAMPLER_2D_SHADOW ? o = Yh : o = lg;
18763
+ this.type === r.SAMPLER_2D_SHADOW ? o = Zh : o = lg;
18764
18764
  for (let a = 0; a !== i; ++a)
18765
18765
  t.setTexture2D(e[a] || o, s[a]);
18766
18766
  }
18767
18767
  function Ub(r, e, t) {
18768
- const n = this.cache, i = e.length, s = Sl(t, i);
18768
+ const n = this.cache, i = e.length, s = wl(t, i);
18769
18769
  kt(n, s) || (r.uniform1iv(this.addr, s), Vt(n, s));
18770
18770
  for (let o = 0; o !== i; ++o)
18771
18771
  t.setTexture3D(e[o] || ug, s[o]);
18772
18772
  }
18773
18773
  function Bb(r, e, t) {
18774
- const n = this.cache, i = e.length, s = Sl(t, i);
18774
+ const n = this.cache, i = e.length, s = wl(t, i);
18775
18775
  kt(n, s) || (r.uniform1iv(this.addr, s), Vt(n, s));
18776
18776
  for (let o = 0; o !== i; ++o)
18777
18777
  t.setTextureCube(e[o] || fg, s[o]);
18778
18778
  }
18779
18779
  function Ob(r, e, t) {
18780
- const n = this.cache, i = e.length, s = Sl(t, i);
18780
+ const n = this.cache, i = e.length, s = wl(t, i);
18781
18781
  kt(n, s) || (r.uniform1iv(this.addr, s), Vt(n, s));
18782
18782
  for (let o = 0; o !== i; ++o)
18783
18783
  t.setTexture2DArray(e[o] || hg, s[o]);
@@ -18862,14 +18862,14 @@ class Vb {
18862
18862
  }
18863
18863
  }
18864
18864
  }
18865
- const Sh = /(\w+)(\])?(\[|\.)?/g;
18865
+ const wh = /(\w+)(\])?(\[|\.)?/g;
18866
18866
  function Hd(r, e) {
18867
18867
  r.seq.push(e), r.map[e.id] = e;
18868
18868
  }
18869
18869
  function Hb(r, e, t) {
18870
18870
  const n = r.name, i = n.length;
18871
- for (Sh.lastIndex = 0; ; ) {
18872
- const s = Sh.exec(n), o = Sh.lastIndex;
18871
+ for (wh.lastIndex = 0; ; ) {
18872
+ const s = wh.exec(n), o = wh.lastIndex;
18873
18873
  let a = s[1];
18874
18874
  const c = s[2] === "]", l = s[3];
18875
18875
  if (c && (a = a | 0), l === void 0 || l === "[" && o + 2 === i) {
@@ -18971,10 +18971,10 @@ function Zb(r, e) {
18971
18971
  `);
18972
18972
  }
18973
18973
  const Yb = {
18974
- [du]: "Linear",
18975
- [pu]: "Reinhard",
18976
- [mu]: "Cineon",
18977
- [Fc]: "ACESFilmic",
18974
+ [fu]: "Linear",
18975
+ [du]: "Reinhard",
18976
+ [pu]: "Cineon",
18977
+ [mu]: "ACESFilmic",
18978
18978
  [_u]: "AgX",
18979
18979
  [vu]: "Neutral",
18980
18980
  [gu]: "Custom"
@@ -19035,7 +19035,7 @@ function Zd(r, e) {
19035
19035
  return r.replace(/NUM_CLIPPING_PLANES/g, e.numClippingPlanes).replace(/UNION_CLIPPING_PLANES/g, e.numClippingPlanes - e.numClipIntersection);
19036
19036
  }
19037
19037
  const ew = /^[ \t]*#include +<([\w\d./]+)>/gm;
19038
- function Qh(r) {
19038
+ function Yh(r) {
19039
19039
  return r.replace(ew, nw);
19040
19040
  }
19041
19041
  const tw = /* @__PURE__ */ new Map();
@@ -19048,7 +19048,7 @@ function nw(r, e) {
19048
19048
  else
19049
19049
  throw new Error("Can not resolve #include <" + e + ">");
19050
19050
  }
19051
- return Qh(t);
19051
+ return Yh(t);
19052
19052
  }
19053
19053
  const iw = /#pragma unroll_loop_start\s+for\s*\(\s*int\s+i\s*=\s*(\d+)\s*;\s*i\s*<\s*(\d+)\s*;\s*i\s*\+\+\s*\)\s*{([\s\S]+?)}\s+#pragma unroll_loop_end/g;
19054
19054
  function Yd(r) {
@@ -19339,9 +19339,9 @@ function pw(r, e, t, n) {
19339
19339
  "uniform mat4 viewMatrix;",
19340
19340
  "uniform vec3 cameraPosition;",
19341
19341
  "uniform bool isOrthographic;",
19342
- t.toneMapping !== Fn ? "#define TONE_MAPPING" : "",
19343
- t.toneMapping !== Fn ? it.tonemapping_pars_fragment : "",
19344
- t.toneMapping !== Fn ? Qb("toneMapping", t.toneMapping) : "",
19342
+ t.toneMapping !== Tn ? "#define TONE_MAPPING" : "",
19343
+ t.toneMapping !== Tn ? it.tonemapping_pars_fragment : "",
19344
+ t.toneMapping !== Tn ? Qb("toneMapping", t.toneMapping) : "",
19345
19345
  t.dithering ? "#define DITHERING" : "",
19346
19346
  t.opaque ? "#define OPAQUE" : "",
19347
19347
  it.colorspace_pars_fragment,
@@ -19351,7 +19351,7 @@ function pw(r, e, t, n) {
19351
19351
  `
19352
19352
  `
19353
19353
  ].filter(Zs).join(`
19354
- `)), o = Qh(o), o = Xd(o, t), o = Zd(o, t), a = Qh(a), a = Xd(a, t), a = Zd(a, t), o = Yd(o), a = Yd(a), t.isRawShaderMaterial !== !0 && (v = `#version 300 es
19354
+ `)), o = Yh(o), o = Xd(o, t), o = Zd(o, t), a = Yh(a), a = Xd(a, t), a = Zd(a, t), o = Yd(o), a = Yd(a), t.isRawShaderMaterial !== !0 && (v = `#version 300 es
19355
19355
  `, m = [
19356
19356
  d,
19357
19357
  "#define attribute in",
@@ -19361,8 +19361,8 @@ function pw(r, e, t, n) {
19361
19361
  `) + `
19362
19362
  ` + m, p = [
19363
19363
  "#define varying in",
19364
- t.glslVersion === kh ? "" : "layout(location = 0) out highp vec4 pc_fragColor;",
19365
- t.glslVersion === kh ? "" : "#define gl_FragColor pc_fragColor",
19364
+ t.glslVersion === zh ? "" : "layout(location = 0) out highp vec4 pc_fragColor;",
19365
+ t.glslVersion === zh ? "" : "#define gl_FragColor pc_fragColor",
19366
19366
  "#define gl_FragDepthEXT gl_FragDepth",
19367
19367
  "#define texture2D texture",
19368
19368
  "#define textureCube texture",
@@ -19471,7 +19471,7 @@ class _w {
19471
19471
  }
19472
19472
  }
19473
19473
  function vw(r, e, t, n, i, s, o) {
19474
- const a = new Jc(), c = new gw(), l = /* @__PURE__ */ new Set(), h = [], u = /* @__PURE__ */ new Map(), f = i.logarithmicDepthBuffer;
19474
+ const a = new jc(), c = new gw(), l = /* @__PURE__ */ new Set(), h = [], u = /* @__PURE__ */ new Map(), f = i.logarithmicDepthBuffer;
19475
19475
  let d = i.precision;
19476
19476
  const g = {
19477
19477
  MeshDepthMaterial: "depth",
@@ -19501,12 +19501,12 @@ function vw(r, e, t, n, i, s, o) {
19501
19501
  z.morphAttributes.position !== void 0 && (Z = 1), z.morphAttributes.normal !== void 0 && (Z = 2), z.morphAttributes.color !== void 0 && (Z = 3);
19502
19502
  let ge, _e, de, oe;
19503
19503
  if (J) {
19504
- const ft = Bn[J];
19504
+ const ft = On[J];
19505
19505
  ge = ft.vertexShader, _e = ft.fragmentShader;
19506
19506
  } else
19507
19507
  ge = b.vertexShader, _e = b.fragmentShader, c.update(b), de = c.getVertexShaderID(b), oe = c.getFragmentShaderID(b);
19508
19508
  const ee = r.getRenderTarget(), pe = r.state.buffers.depth.getReversed(), ye = O.isInstancedMesh === !0, xe = O.isBatchedMesh === !0, ze = !!b.map, Ke = !!b.matcap, He = !!H, w = !!b.aoMap, q = !!b.lightMap, k = !!b.bumpMap, N = !!b.normalMap, S = !!b.displacementMap, G = !!b.emissiveMap, K = !!b.metalnessMap, ie = !!b.roughnessMap, V = b.anisotropy > 0, P = b.clearcoat > 0, T = b.dispersion > 0, F = b.iridescence > 0, Q = b.sheen > 0, ce = b.transmission > 0, te = V && !!b.anisotropyMap, Re = P && !!b.clearcoatMap, we = P && !!b.clearcoatNormalMap, Le = P && !!b.clearcoatRoughnessMap, Xe = F && !!b.iridescenceMap, fe = F && !!b.iridescenceThicknessMap, Se = Q && !!b.sheenColorMap, Be = Q && !!b.sheenRoughnessMap, Ue = !!b.specularMap, Me = !!b.specularColorMap, nt = !!b.specularIntensityMap, Y = ce && !!b.transmissionMap, Pe = ce && !!b.thicknessMap, be = !!b.gradientMap, De = !!b.alphaMap, ve = b.alphaTest > 0, me = !!b.alphaHash, Ee = !!b.extensions;
19509
- let $e = Fn;
19509
+ let $e = Tn;
19510
19510
  b.toneMapped && (ee === null || ee.isXRRenderTarget === !0) && ($e = r.toneMapping);
19511
19511
  const vt = {
19512
19512
  shaderID: J,
@@ -19656,7 +19656,7 @@ function vw(r, e, t, n, i, s, o) {
19656
19656
  const C = g[b.type];
19657
19657
  let B;
19658
19658
  if (C) {
19659
- const R = Bn[C];
19659
+ const R = On[C];
19660
19660
  B = bm.clone(R.uniforms);
19661
19661
  } else
19662
19662
  B = b.uniforms;
@@ -20093,10 +20093,10 @@ void main() {
20093
20093
  /* @__PURE__ */ new U(0, 0, -1),
20094
20094
  /* @__PURE__ */ new U(0, -1, 0),
20095
20095
  /* @__PURE__ */ new U(0, -1, 0)
20096
- ], $d = /* @__PURE__ */ new qe(), Gs = /* @__PURE__ */ new U(), Mh = /* @__PURE__ */ new U();
20096
+ ], $d = /* @__PURE__ */ new qe(), Gs = /* @__PURE__ */ new U(), Sh = /* @__PURE__ */ new U();
20097
20097
  function Dw(r, e, t) {
20098
20098
  let n = new ws();
20099
- const i = new he(), s = new he(), o = new _t(), a = new Xu(), c = new Zu(), l = {}, h = t.maxTextureSize, u = { [jn]: on, [on]: jn, [Mn]: Mn }, f = new Cn({
20099
+ const i = new he(), s = new he(), o = new _t(), a = new Xu(), c = new Zu(), l = {}, h = t.maxTextureSize, u = { [jn]: on, [on]: jn, [Mn]: Mn }, f = new In({
20100
20100
  defines: {
20101
20101
  VSM_SAMPLES: 8
20102
20102
  },
@@ -20152,11 +20152,11 @@ function Dw(r, e, t) {
20152
20152
  minFilter: mt,
20153
20153
  magFilter: mt,
20154
20154
  generateMipmaps: !1
20155
- }), H.map.texture.name = X.name + ".shadowMap", H.map.depthTexture = new ms(i.x, i.y, rn), H.map.depthTexture.name = X.name + ".shadowMapDepth", H.map.depthTexture.format = ei, H.map.depthTexture.compareFunction = null, H.map.depthTexture.minFilter = Et, H.map.depthTexture.magFilter = Et;
20155
+ }), H.map.texture.name = X.name + ".shadowMap", H.map.depthTexture = new ms(i.x, i.y, rn), H.map.depthTexture.name = X.name + ".shadowMapDepth", H.map.depthTexture.format = ei, H.map.depthTexture.compareFunction = null, H.map.depthTexture.minFilter = Tt, H.map.depthTexture.magFilter = Tt;
20156
20156
  } else {
20157
- X.isPointLight ? (H.map = new Pu(i.x), H.map.depthTexture = new Im(i.x, Tn)) : (H.map = new xn(i.x, i.y), H.map.depthTexture = new ms(i.x, i.y, Tn)), H.map.depthTexture.name = X.name + ".shadowMap", H.map.depthTexture.format = ei;
20157
+ X.isPointLight ? (H.map = new Pu(i.x), H.map.depthTexture = new Im(i.x, Cn)) : (H.map = new xn(i.x, i.y), H.map.depthTexture = new ms(i.x, i.y, Cn)), H.map.depthTexture.name = X.name + ".shadowMap", H.map.depthTexture.format = ei;
20158
20158
  const le = r.state.buffers.depth.getReversed();
20159
- this.type === js ? (H.map.depthTexture.compareFunction = le ? Qc : Yc, H.map.depthTexture.minFilter = mt, H.map.depthTexture.magFilter = mt) : (H.map.depthTexture.compareFunction = null, H.map.depthTexture.minFilter = Et, H.map.depthTexture.magFilter = Et);
20159
+ this.type === js ? (H.map.depthTexture.compareFunction = le ? Yc : Zc, H.map.depthTexture.minFilter = mt, H.map.depthTexture.magFilter = mt) : (H.map.depthTexture.compareFunction = null, H.map.depthTexture.minFilter = Tt, H.map.depthTexture.magFilter = Tt);
20160
20160
  }
20161
20161
  H.camera.updateProjectionMatrix();
20162
20162
  }
@@ -20176,7 +20176,7 @@ function Dw(r, e, t) {
20176
20176
  }
20177
20177
  if (X.isPointLight) {
20178
20178
  const W = H.camera, Z = H.matrix, ge = X.distance || W.far;
20179
- ge !== W.far && (W.far = ge, W.updateProjectionMatrix()), Gs.setFromMatrixPosition(X.matrixWorld), W.position.copy(Gs), Mh.copy(W.position), Mh.add(Rw[le]), W.up.copy(Pw[le]), W.lookAt(Mh), W.updateMatrixWorld(), Z.makeTranslation(-Gs.x, -Gs.y, -Gs.z), $d.multiplyMatrices(W.projectionMatrix, W.matrixWorldInverse), H._frustum.setFromProjectionMatrix($d, W.coordinateSystem, W.reversedDepth);
20179
+ ge !== W.far && (W.far = ge, W.updateProjectionMatrix()), Gs.setFromMatrixPosition(X.matrixWorld), W.position.copy(Gs), Sh.copy(W.position), Sh.add(Rw[le]), W.up.copy(Pw[le]), W.lookAt(Sh), W.updateMatrixWorld(), Z.makeTranslation(-Gs.x, -Gs.y, -Gs.z), $d.multiplyMatrices(W.projectionMatrix, W.matrixWorldInverse), H._frustum.setFromProjectionMatrix($d, W.coordinateSystem, W.reversedDepth);
20180
20180
  } else
20181
20181
  H.updateMatrices(X);
20182
20182
  n = H.getFrustum(), x(I, D, H.camera, X, this.type);
@@ -20379,7 +20379,7 @@ function Nw(r, e) {
20379
20379
  return me;
20380
20380
  }
20381
20381
  const oe = {};
20382
- oe[r.TEXTURE_2D] = de(r.TEXTURE_2D, r.TEXTURE_2D, 1), oe[r.TEXTURE_CUBE_MAP] = de(r.TEXTURE_CUBE_MAP, r.TEXTURE_CUBE_MAP_POSITIVE_X, 6), oe[r.TEXTURE_2D_ARRAY] = de(r.TEXTURE_2D_ARRAY, r.TEXTURE_2D_ARRAY, 1, 1), oe[r.TEXTURE_3D] = de(r.TEXTURE_3D, r.TEXTURE_3D, 1, 1), s.setClear(0, 0, 0, 1), o.setClear(1), a.setClear(0), ee(r.DEPTH_TEST), o.setFunc(mr), k(!1), N(Nh), ee(r.CULL_FACE), w(Kn);
20382
+ oe[r.TEXTURE_2D] = de(r.TEXTURE_2D, r.TEXTURE_2D, 1), oe[r.TEXTURE_CUBE_MAP] = de(r.TEXTURE_CUBE_MAP, r.TEXTURE_CUBE_MAP_POSITIVE_X, 6), oe[r.TEXTURE_2D_ARRAY] = de(r.TEXTURE_2D_ARRAY, r.TEXTURE_2D_ARRAY, 1, 1), oe[r.TEXTURE_3D] = de(r.TEXTURE_3D, r.TEXTURE_3D, 1, 1), s.setClear(0, 0, 0, 1), o.setClear(1), a.setClear(0), ee(r.DEPTH_TEST), o.setFunc(mr), k(!1), N(Lh), ee(r.CULL_FACE), w(Kn);
20383
20383
  function ee(Y) {
20384
20384
  h[Y] !== !0 && (r.enable(Y), h[Y] = !0);
20385
20385
  }
@@ -20441,13 +20441,13 @@ function Nw(r, e) {
20441
20441
  case hr:
20442
20442
  r.blendFuncSeparate(r.ONE, r.ONE_MINUS_SRC_ALPHA, r.ONE, r.ONE_MINUS_SRC_ALPHA);
20443
20443
  break;
20444
- case Uh:
20444
+ case Nh:
20445
20445
  r.blendFunc(r.ONE, r.ONE);
20446
20446
  break;
20447
- case Bh:
20447
+ case Uh:
20448
20448
  r.blendFuncSeparate(r.ZERO, r.ONE_MINUS_SRC_COLOR, r.ZERO, r.ONE);
20449
20449
  break;
20450
- case Oh:
20450
+ case Bh:
20451
20451
  r.blendFuncSeparate(r.DST_COLOR, r.ONE_MINUS_SRC_ALPHA, r.ZERO, r.ONE);
20452
20452
  break;
20453
20453
  default:
@@ -20459,13 +20459,13 @@ function Nw(r, e) {
20459
20459
  case hr:
20460
20460
  r.blendFuncSeparate(r.SRC_ALPHA, r.ONE_MINUS_SRC_ALPHA, r.ONE, r.ONE_MINUS_SRC_ALPHA);
20461
20461
  break;
20462
- case Uh:
20462
+ case Nh:
20463
20463
  r.blendFuncSeparate(r.SRC_ALPHA, r.ONE, r.ONE, r.ONE);
20464
20464
  break;
20465
- case Bh:
20465
+ case Uh:
20466
20466
  Ge("WebGLState: SubtractiveBlending requires material.premultipliedAlpha = true");
20467
20467
  break;
20468
- case Oh:
20468
+ case Bh:
20469
20469
  Ge("WebGLState: MultiplyBlending requires material.premultipliedAlpha = true");
20470
20470
  break;
20471
20471
  default:
@@ -20489,7 +20489,7 @@ function Nw(r, e) {
20489
20489
  C !== Y && (Y ? r.frontFace(r.CW) : r.frontFace(r.CCW), C = Y);
20490
20490
  }
20491
20491
  function N(Y) {
20492
- Y !== Np ? (ee(r.CULL_FACE), Y !== B && (Y === Nh ? r.cullFace(r.BACK) : Y === Up ? r.cullFace(r.FRONT) : r.cullFace(r.FRONT_AND_BACK))) : pe(r.CULL_FACE), B = Y;
20492
+ Y !== Np ? (ee(r.CULL_FACE), Y !== B && (Y === Lh ? r.cullFace(r.BACK) : Y === Up ? r.cullFace(r.FRONT) : r.cullFace(r.FRONT_AND_BACK))) : pe(r.CULL_FACE), B = Y;
20493
20493
  }
20494
20494
  function S(Y) {
20495
20495
  Y !== R && (X && r.lineWidth(Y), R = Y);
@@ -20688,10 +20688,10 @@ function Uw(r, e, t, n, i, s, o) {
20688
20688
  }
20689
20689
  function x(P, T) {
20690
20690
  let F;
20691
- return P ? T === null || T === Tn || T === as ? F = r.DEPTH24_STENCIL8 : T === rn ? F = r.DEPTH32F_STENCIL8 : T === os && (F = r.DEPTH24_STENCIL8, Te("DepthTexture: 16 bit depth attachment is not supported with stencil. Using 24-bit attachment.")) : T === null || T === Tn || T === as ? F = r.DEPTH_COMPONENT24 : T === rn ? F = r.DEPTH_COMPONENT32F : T === os && (F = r.DEPTH_COMPONENT16), F;
20691
+ return P ? T === null || T === Cn || T === as ? F = r.DEPTH24_STENCIL8 : T === rn ? F = r.DEPTH32F_STENCIL8 : T === os && (F = r.DEPTH24_STENCIL8, Te("DepthTexture: 16 bit depth attachment is not supported with stencil. Using 24-bit attachment.")) : T === null || T === Cn || T === as ? F = r.DEPTH_COMPONENT24 : T === rn ? F = r.DEPTH_COMPONENT32F : T === os && (F = r.DEPTH_COMPONENT16), F;
20692
20692
  }
20693
20693
  function A(P, T) {
20694
- return m(P) === !0 || P.isFramebufferTexture && P.minFilter !== Et && P.minFilter !== mt ? Math.log2(Math.max(T.width, T.height)) + 1 : P.mipmaps !== void 0 && P.mipmaps.length > 0 ? P.mipmaps.length : P.isCompressedTexture && Array.isArray(P.image) ? T.mipmaps.length : 1;
20694
+ return m(P) === !0 || P.isFramebufferTexture && P.minFilter !== Tt && P.minFilter !== mt ? Math.log2(Math.max(T.width, T.height)) + 1 : P.mipmaps !== void 0 && P.mipmaps.length > 0 ? P.mipmaps.length : P.isCompressedTexture && Array.isArray(P.image) ? T.mipmaps.length : 1;
20695
20695
  }
20696
20696
  function E(P) {
20697
20697
  const T = P.target;
@@ -20805,8 +20805,8 @@ function Uw(r, e, t, n, i, s, o) {
20805
20805
  [nn]: r.CLAMP_TO_EDGE,
20806
20806
  [ss]: r.MIRRORED_REPEAT
20807
20807
  }, le = {
20808
- [Et]: r.NEAREST,
20809
- [kc]: r.NEAREST_MIPMAP_NEAREST,
20808
+ [Tt]: r.NEAREST,
20809
+ [zc]: r.NEAREST_MIPMAP_NEAREST,
20810
20810
  [sr]: r.NEAREST_MIPMAP_LINEAR,
20811
20811
  [mt]: r.LINEAR,
20812
20812
  [ts]: r.LINEAR_MIPMAP_NEAREST,
@@ -20815,15 +20815,15 @@ function Uw(r, e, t, n, i, s, o) {
20815
20815
  [hm]: r.NEVER,
20816
20816
  [mm]: r.ALWAYS,
20817
20817
  [um]: r.LESS,
20818
- [Yc]: r.LEQUAL,
20818
+ [Zc]: r.LEQUAL,
20819
20819
  [fm]: r.EQUAL,
20820
- [Qc]: r.GEQUAL,
20820
+ [Yc]: r.GEQUAL,
20821
20821
  [dm]: r.GREATER,
20822
20822
  [pm]: r.NOTEQUAL
20823
20823
  };
20824
20824
  function Z(P, T) {
20825
20825
  if (T.type === rn && e.has("OES_texture_float_linear") === !1 && (T.magFilter === mt || T.magFilter === ts || T.magFilter === sr || T.magFilter === En || T.minFilter === mt || T.minFilter === ts || T.minFilter === sr || T.minFilter === En) && Te("WebGLRenderer: Unable to use linear filtering with floating point textures. OES_texture_float_linear not supported on this device."), r.texParameteri(P, r.TEXTURE_WRAP_S, J[T.wrapS]), r.texParameteri(P, r.TEXTURE_WRAP_T, J[T.wrapT]), (P === r.TEXTURE_3D || P === r.TEXTURE_2D_ARRAY) && r.texParameteri(P, r.TEXTURE_WRAP_R, J[T.wrapR]), r.texParameteri(P, r.TEXTURE_MAG_FILTER, le[T.magFilter]), r.texParameteri(P, r.TEXTURE_MIN_FILTER, le[T.minFilter]), T.compareFunction && (r.texParameteri(P, r.TEXTURE_COMPARE_MODE, r.COMPARE_REF_TO_TEXTURE), r.texParameteri(P, r.TEXTURE_COMPARE_FUNC, W[T.compareFunction])), e.has("EXT_texture_filter_anisotropic") === !0) {
20826
- if (T.magFilter === Et || T.minFilter !== sr && T.minFilter !== En || T.type === rn && e.has("OES_texture_float_linear") === !1)
20826
+ if (T.magFilter === Tt || T.minFilter !== sr && T.minFilter !== En || T.type === rn && e.has("OES_texture_float_linear") === !1)
20827
20827
  return;
20828
20828
  if (T.anisotropy > 1 || n.get(T).__currentAnisotropy) {
20829
20829
  const F = e.get("EXT_texture_filter_anisotropic");
@@ -20911,7 +20911,7 @@ function Uw(r, e, t, n, i, s, o) {
20911
20911
  if (Y) {
20912
20912
  if (be)
20913
20913
  if (T.layerUpdates.size > 0) {
20914
- const Ee = Xh(Me.width, Me.height, T.format, T.type);
20914
+ const Ee = qh(Me.width, Me.height, T.format, T.type);
20915
20915
  for (const $e of T.layerUpdates) {
20916
20916
  const vt = Me.data.subarray(
20917
20917
  $e * Ee / Me.data.BYTES_PER_ELEMENT,
@@ -20937,7 +20937,7 @@ function Uw(r, e, t, n, i, s, o) {
20937
20937
  if (Y) {
20938
20938
  if (Pe && t.texStorage3D(r.TEXTURE_2D_ARRAY, De, Ue, fe.width, fe.height, fe.depth), be)
20939
20939
  if (T.layerUpdates.size > 0) {
20940
- const ve = Xh(fe.width, fe.height, T.format, T.type);
20940
+ const ve = qh(fe.width, fe.height, T.format, T.type);
20941
20941
  for (const me of T.layerUpdates) {
20942
20942
  const Ee = fe.data.subarray(
20943
20943
  me * ve / fe.data.BYTES_PER_ELEMENT,
@@ -21256,9 +21256,9 @@ function dg(r, e) {
21256
21256
  const o = st.getTransfer(i);
21257
21257
  if (n === un)
21258
21258
  return r.UNSIGNED_BYTE;
21259
- if (n === Hc)
21259
+ if (n === Vc)
21260
21260
  return r.UNSIGNED_SHORT_4_4_4_4;
21261
- if (n === Gc)
21261
+ if (n === Hc)
21262
21262
  return r.UNSIGNED_SHORT_5_5_5_1;
21263
21263
  if (n === Au)
21264
21264
  return r.UNSIGNED_INT_5_9_9_9_REV;
@@ -21270,9 +21270,9 @@ function dg(r, e) {
21270
21270
  return r.SHORT;
21271
21271
  if (n === os)
21272
21272
  return r.UNSIGNED_SHORT;
21273
- if (n === Vc)
21273
+ if (n === kc)
21274
21274
  return r.INT;
21275
- if (n === Tn)
21275
+ if (n === Cn)
21276
21276
  return r.UNSIGNED_INT;
21277
21277
  if (n === rn)
21278
21278
  return r.FLOAT;
@@ -21288,15 +21288,15 @@ function dg(r, e) {
21288
21288
  return r.DEPTH_COMPONENT;
21289
21289
  if (n === Ei)
21290
21290
  return r.DEPTH_STENCIL;
21291
- if (n === Wc)
21291
+ if (n === Gc)
21292
21292
  return r.RED;
21293
21293
  if (n === Ao)
21294
21294
  return r.RED_INTEGER;
21295
21295
  if (n === gr)
21296
21296
  return r.RG;
21297
- if (n === qc)
21297
+ if (n === Wc)
21298
21298
  return r.RG_INTEGER;
21299
- if (n === Xc)
21299
+ if (n === qc)
21300
21300
  return r.RGBA_INTEGER;
21301
21301
  if (n === Js || n === $s || n === eo || n === to)
21302
21302
  if (o === ut)
@@ -21445,7 +21445,7 @@ class Fw {
21445
21445
  }
21446
21446
  getMesh(e) {
21447
21447
  if (this.texture !== null && this.mesh === null) {
21448
- const t = e.cameras[0].viewport, n = new Cn({
21448
+ const t = e.cameras[0].viewport, n = new In({
21449
21449
  vertexShader: Bw,
21450
21450
  fragmentShader: Ow,
21451
21451
  uniforms: {
@@ -21528,7 +21528,7 @@ class zw extends ti {
21528
21528
  if (i = oe, i !== null) {
21529
21529
  if (y = e.getRenderTarget(), i.addEventListener("select", z), i.addEventListener("selectstart", z), i.addEventListener("selectend", z), i.addEventListener("squeeze", z), i.addEventListener("squeezestart", z), i.addEventListener("squeezeend", z), i.addEventListener("end", X), i.addEventListener("inputsourceschange", H), v.xrCompatible !== !0 && await t.makeXRCompatible(), D = e.getPixelRatio(), e.getSize(I), _ && "createProjectionLayer" in XRWebGLBinding.prototype) {
21530
21530
  let pe = null, ye = null, xe = null;
21531
- v.depth && (xe = v.stencil ? t.DEPTH24_STENCIL8 : t.DEPTH_COMPONENT24, pe = v.stencil ? Ei : ei, ye = v.stencil ? as : Tn);
21531
+ v.depth && (xe = v.stencil ? t.DEPTH24_STENCIL8 : t.DEPTH_COMPONENT24, pe = v.stencil ? Ei : ei, ye = v.stencil ? as : Cn);
21532
21532
  const ze = {
21533
21533
  colorFormat: t.RGBA8,
21534
21534
  depthFormat: xe,
@@ -22398,16 +22398,16 @@ class pg {
22398
22398
  } else
22399
22399
  g = o;
22400
22400
  const _ = d, m = /* @__PURE__ */ new Set([
22401
- Xc,
22402
22401
  qc,
22402
+ Wc,
22403
22403
  Ao
22404
22404
  ]), p = /* @__PURE__ */ new Set([
22405
22405
  un,
22406
- Tn,
22406
+ Cn,
22407
22407
  os,
22408
22408
  as,
22409
- Hc,
22410
- Gc
22409
+ Vc,
22410
+ Hc
22411
22411
  ]), v = new Uint32Array(4), y = new Int32Array(4);
22412
22412
  let x = null, A = null;
22413
22413
  const E = [], I = [];
@@ -22415,10 +22415,10 @@ class pg {
22415
22415
  this.domElement = t, this.debug = {
22416
22416
  checkShaderErrors: !0,
22417
22417
  onShaderError: null
22418
- }, this.autoClear = !0, this.autoClearColor = !0, this.autoClearDepth = !0, this.autoClearStencil = !0, this.sortObjects = !0, this.clippingPlanes = [], this.localClippingEnabled = !1, this.toneMapping = Fn, this.toneMappingExposure = 1, this.transmissionResolutionScale = 1;
22418
+ }, this.autoClear = !0, this.autoClearColor = !0, this.autoClearDepth = !0, this.autoClearStencil = !0, this.sortObjects = !0, this.clippingPlanes = [], this.localClippingEnabled = !1, this.toneMapping = Tn, this.toneMappingExposure = 1, this.transmissionResolutionScale = 1;
22419
22419
  const b = this;
22420
22420
  let C = !1;
22421
- this._outputColorSpace = Rt;
22421
+ this._outputColorSpace = Mt;
22422
22422
  let B = 0, R = 0, O = null, M = -1, z = null;
22423
22423
  const X = new _t(), H = new _t();
22424
22424
  let re = null;
@@ -22588,12 +22588,12 @@ class pg {
22588
22588
  const je = ae.drawRange, Ze = ae.attributes.position;
22589
22589
  let rt = je.start * We, pt = (je.start + je.count) * We;
22590
22590
  Ce !== null && (rt = Math.max(rt, Ce.start * We), pt = Math.min(pt, (Ce.start + Ce.count) * We)), Ve !== null ? (rt = Math.max(rt, 0), pt = Math.min(pt, Ve.count)) : Ze != null && (rt = Math.max(rt, 0), pt = Math.min(pt, Ze.count));
22591
- const Tt = pt - rt;
22592
- if (Tt < 0 || Tt === 1 / 0)
22591
+ const Ct = pt - rt;
22592
+ if (Ct < 0 || Ct === 1 / 0)
22593
22593
  return;
22594
22594
  De.setup(ne, se, Ne, ae, Ve);
22595
- let Ct, gt = Y;
22596
- if (Ve !== null && (Ct = te.get(Ve), gt = Pe, gt.setIndex(Ct)), ne.isMesh)
22595
+ let It, gt = Y;
22596
+ if (Ve !== null && (It = te.get(Ve), gt = Pe, gt.setIndex(It)), ne.isMesh)
22597
22597
  se.wireframe === !0 ? (V.setLineWidth(se.wireframeLinewidth * N()), gt.setMode(S.LINES)) : gt.setMode(S.TRIANGLES);
22598
22598
  else if (ne.isLine) {
22599
22599
  let Ye = se.linewidth;
@@ -22611,12 +22611,12 @@ class pg {
22611
22611
  Ir.setValue(S, "_gl_DrawID", mn), gt.render(Ye[mn] / pn, dt[mn]);
22612
22612
  }
22613
22613
  else if (ne.isInstancedMesh)
22614
- gt.renderInstances(rt, Tt, ne.count);
22614
+ gt.renderInstances(rt, Ct, ne.count);
22615
22615
  else if (ae.isInstancedBufferGeometry) {
22616
22616
  const Ye = ae._maxInstanceCount !== void 0 ? ae._maxInstanceCount : 1 / 0, dt = Math.min(ae.instanceCount, Ye);
22617
- gt.renderInstances(rt, Tt, dt);
22617
+ gt.renderInstances(rt, Ct, dt);
22618
22618
  } else
22619
- gt.render(rt, Tt);
22619
+ gt.render(rt, Ct);
22620
22620
  };
22621
22621
  function vf(L, j, ae) {
22622
22622
  L.transparent === !0 && L.side === Mn && L.forceSinglePass === !1 ? (L.side = on, L.needsUpdate = !0, Oo(L, j, ae), L.side = jn, L.needsUpdate = !0, Oo(L, j, ae), L.side = Mn) : Oo(L, j, ae);
@@ -22656,9 +22656,9 @@ class pg {
22656
22656
  K.get("KHR_parallel_shader_compile") !== null ? Ce() : setTimeout(Ce, 10);
22657
22657
  });
22658
22658
  };
22659
- let Nl = null;
22659
+ let Ll = null;
22660
22660
  function t0(L) {
22661
- Nl && Nl(L);
22661
+ Ll && Ll(L);
22662
22662
  }
22663
22663
  function yf() {
22664
22664
  Oi.stop();
@@ -22668,7 +22668,7 @@ class pg {
22668
22668
  }
22669
22669
  const Oi = new cg();
22670
22670
  Oi.setAnimationLoop(t0), typeof self < "u" && Oi.setContext(self), this.setAnimationLoop = function(L) {
22671
- Nl = L, Ee.setAnimationLoop(L), L === null ? Oi.stop() : Oi.start();
22671
+ Ll = L, Ee.setAnimationLoop(L), L === null ? Oi.stop() : Oi.start();
22672
22672
  }, Ee.addEventListener("sessionstart", yf), Ee.addEventListener("sessionend", xf), this.render = function(L, j) {
22673
22673
  if (j !== void 0 && j.isCamera !== !0) {
22674
22674
  Ge("WebGLRenderer.render: camera is not an instance of THREE.Camera.");
@@ -22679,9 +22679,9 @@ class pg {
22679
22679
  const ae = Ee.enabled === !0 && Ee.isPresenting === !0, se = D !== null && (O === null || ae) && D.begin(b, O);
22680
22680
  if (L.matrixWorldAutoUpdate === !0 && L.updateMatrixWorld(), j.parent === null && j.matrixWorldAutoUpdate === !0 && j.updateMatrixWorld(), Ee.enabled === !0 && Ee.isPresenting === !0 && (D === null || D.isCompositing() === !1) && (Ee.cameraAutoUpdate === !0 && Ee.updateCamera(j), j = Ee.getCamera()), L.isScene === !0 && L.onBeforeRender(b, L, j, O), A = Se.get(L, I.length), A.init(j), I.push(A), Ke.multiplyMatrices(j.projectionMatrix, j.matrixWorldInverse), ye.setFromProjectionMatrix(Ke, vn, j.reversedDepth), ze = this.localClippingEnabled, xe = Be.init(this.clippingPlanes, ze), x = fe.get(L, E.length), x.init(), E.push(x), Ee.enabled === !0 && Ee.isPresenting === !0) {
22681
22681
  const Oe = b.xr.getDepthSensingMesh();
22682
- Oe !== null && Ul(Oe, j, -1 / 0, b.sortObjects);
22682
+ Oe !== null && Nl(Oe, j, -1 / 0, b.sortObjects);
22683
22683
  }
22684
- Ul(L, j, 0, b.sortObjects), x.finish(), b.sortObjects === !0 && x.sort(_e, de), k = Ee.enabled === !1 || Ee.isPresenting === !1 || Ee.hasDepthSensing() === !1, k && Me.addToRenderList(x, L), this.info.render.frame++, xe === !0 && Be.beginShadows();
22684
+ Nl(L, j, 0, b.sortObjects), x.finish(), b.sortObjects === !0 && x.sort(_e, de), k = Ee.enabled === !1 || Ee.isPresenting === !1 || Ee.hasDepthSensing() === !1, k && Me.addToRenderList(x, L), this.info.render.frame++, xe === !0 && Be.beginShadows();
22685
22685
  const ne = A.state.shadowsArray;
22686
22686
  if (Ue.render(ne, L, j), xe === !0 && Be.endShadows(), this.info.autoReset === !0 && this.info.reset(), (se && D.hasRenderPass()) === !1) {
22687
22687
  const Oe = x.opaque, Ne = x.transmissive;
@@ -22702,7 +22702,7 @@ class pg {
22702
22702
  }
22703
22703
  O !== null && R === 0 && (F.updateMultisampleRenderTarget(O), F.updateRenderTargetMipmap(O)), se && D.end(b), L.isScene === !0 && L.onAfterRender(b, L, j), De.resetDefaultState(), M = -1, z = null, I.pop(), I.length > 0 ? (A = I[I.length - 1], xe === !0 && Be.setGlobalState(b.clippingPlanes, A.state.camera)) : A = null, E.pop(), E.length > 0 ? x = E[E.length - 1] : x = null;
22704
22704
  };
22705
- function Ul(L, j, ae, se) {
22705
+ function Nl(L, j, ae, se) {
22706
22706
  if (L.visible === !1)
22707
22707
  return;
22708
22708
  if (L.layers.test(j.layers)) {
@@ -22732,7 +22732,7 @@ class pg {
22732
22732
  }
22733
22733
  const Ce = L.children;
22734
22734
  for (let Oe = 0, Ne = Ce.length; Oe < Ne; Oe++)
22735
- Ul(Ce[Oe], j, ae, se);
22735
+ Nl(Ce[Oe], j, ae, se);
22736
22736
  }
22737
22737
  function Af(L, j, ae, se) {
22738
22738
  const { opaque: ne, transmissive: Ce, transparent: Oe } = L;
@@ -22759,12 +22759,12 @@ class pg {
22759
22759
  const Ne = b.getRenderTarget(), Ve = b.getActiveCubeFace(), We = b.getActiveMipmapLevel();
22760
22760
  b.setRenderTarget(Ce), b.getClearColor(J), le = b.getClearAlpha(), le < 1 && b.setClearColor(16777215, 0.5), b.clear(), k && Me.render(ae);
22761
22761
  const je = b.toneMapping;
22762
- b.toneMapping = Fn;
22762
+ b.toneMapping = Tn;
22763
22763
  const Ze = se.viewport;
22764
22764
  if (se.viewport !== void 0 && (se.viewport = void 0), A.setupLightsView(se), xe === !0 && Be.setGlobalState(b.clippingPlanes, se), Bo(L, ae, se), F.updateMultisampleRenderTarget(Ce), F.updateRenderTargetMipmap(Ce), K.has("WEBGL_multisampled_render_to_texture") === !1) {
22765
22765
  let rt = !1;
22766
- for (let pt = 0, Tt = j.length; pt < Tt; pt++) {
22767
- const Ct = j[pt], { object: gt, geometry: Ye, material: dt, group: ht } = Ct;
22766
+ for (let pt = 0, Ct = j.length; pt < Ct; pt++) {
22767
+ const It = j[pt], { object: gt, geometry: Ye, material: dt, group: ht } = It;
22768
22768
  if (dt.side === Mn && gt.layers.test(se.layers)) {
22769
22769
  const pn = dt.side;
22770
22770
  dt.side = on, dt.needsUpdate = !0, wf(gt, ae, se, Ye, dt, ht), dt.side = pn, dt.needsUpdate = !0, rt = !0;
@@ -22813,15 +22813,15 @@ class pg {
22813
22813
  function n0(L, j, ae, se, ne) {
22814
22814
  j.isScene !== !0 && (j = q), F.resetTextureUnits();
22815
22815
  const Ce = j.fog, Oe = se.isMeshStandardMaterial ? j.environment : null, Ne = O === null ? b.outputColorSpace : O.isXRRenderTarget === !0 ? O.texture.colorSpace : qt, Ve = (se.isMeshStandardMaterial ? ce : Q).get(se.envMap || Oe), We = se.vertexColors === !0 && !!ae.attributes.color && ae.attributes.color.itemSize === 4, je = !!ae.attributes.tangent && (!!se.normalMap || se.anisotropy > 0), Ze = !!ae.morphAttributes.position, rt = !!ae.morphAttributes.normal, pt = !!ae.morphAttributes.color;
22816
- let Tt = Fn;
22817
- se.toneMapped && (O === null || O.isXRRenderTarget === !0) && (Tt = b.toneMapping);
22818
- const Ct = ae.morphAttributes.position || ae.morphAttributes.normal || ae.morphAttributes.color, gt = Ct !== void 0 ? Ct.length : 0, Ye = T.get(se), dt = A.state.lights;
22816
+ let Ct = Tn;
22817
+ se.toneMapped && (O === null || O.isXRRenderTarget === !0) && (Ct = b.toneMapping);
22818
+ const It = ae.morphAttributes.position || ae.morphAttributes.normal || ae.morphAttributes.color, gt = It !== void 0 ? It.length : 0, Ye = T.get(se), dt = A.state.lights;
22819
22819
  if (xe === !0 && (ze === !0 || L !== z)) {
22820
22820
  const Jt = L === z && se.id === M;
22821
22821
  Be.setState(se, L, Jt);
22822
22822
  }
22823
22823
  let ht = !1;
22824
- se.version === Ye.__version ? (Ye.needsLights && Ye.lightsStateVersion !== dt.state.version || Ye.outputColorSpace !== Ne || ne.isBatchedMesh && Ye.batching === !1 || !ne.isBatchedMesh && Ye.batching === !0 || ne.isBatchedMesh && Ye.batchingColor === !0 && ne.colorTexture === null || ne.isBatchedMesh && Ye.batchingColor === !1 && ne.colorTexture !== null || ne.isInstancedMesh && Ye.instancing === !1 || !ne.isInstancedMesh && Ye.instancing === !0 || ne.isSkinnedMesh && Ye.skinning === !1 || !ne.isSkinnedMesh && Ye.skinning === !0 || ne.isInstancedMesh && Ye.instancingColor === !0 && ne.instanceColor === null || ne.isInstancedMesh && Ye.instancingColor === !1 && ne.instanceColor !== null || ne.isInstancedMesh && Ye.instancingMorph === !0 && ne.morphTexture === null || ne.isInstancedMesh && Ye.instancingMorph === !1 && ne.morphTexture !== null || Ye.envMap !== Ve || se.fog === !0 && Ye.fog !== Ce || Ye.numClippingPlanes !== void 0 && (Ye.numClippingPlanes !== Be.numPlanes || Ye.numIntersection !== Be.numIntersection) || Ye.vertexAlphas !== We || Ye.vertexTangents !== je || Ye.morphTargets !== Ze || Ye.morphNormals !== rt || Ye.morphColors !== pt || Ye.toneMapping !== Tt || Ye.morphTargetsCount !== gt) && (ht = !0) : (ht = !0, Ye.__version = se.version);
22824
+ se.version === Ye.__version ? (Ye.needsLights && Ye.lightsStateVersion !== dt.state.version || Ye.outputColorSpace !== Ne || ne.isBatchedMesh && Ye.batching === !1 || !ne.isBatchedMesh && Ye.batching === !0 || ne.isBatchedMesh && Ye.batchingColor === !0 && ne.colorTexture === null || ne.isBatchedMesh && Ye.batchingColor === !1 && ne.colorTexture !== null || ne.isInstancedMesh && Ye.instancing === !1 || !ne.isInstancedMesh && Ye.instancing === !0 || ne.isSkinnedMesh && Ye.skinning === !1 || !ne.isSkinnedMesh && Ye.skinning === !0 || ne.isInstancedMesh && Ye.instancingColor === !0 && ne.instanceColor === null || ne.isInstancedMesh && Ye.instancingColor === !1 && ne.instanceColor !== null || ne.isInstancedMesh && Ye.instancingMorph === !0 && ne.morphTexture === null || ne.isInstancedMesh && Ye.instancingMorph === !1 && ne.morphTexture !== null || Ye.envMap !== Ve || se.fog === !0 && Ye.fog !== Ce || Ye.numClippingPlanes !== void 0 && (Ye.numClippingPlanes !== Be.numPlanes || Ye.numIntersection !== Be.numIntersection) || Ye.vertexAlphas !== We || Ye.vertexTangents !== je || Ye.morphTargets !== Ze || Ye.morphNormals !== rt || Ye.morphColors !== pt || Ye.toneMapping !== Ct || Ye.morphTargetsCount !== gt) && (ht = !0) : (ht = !0, Ye.__version = se.version);
22825
22825
  let pn = Ye.currentProgram;
22826
22826
  ht === !0 && (pn = Oo(se, j, ne));
22827
22827
  let Ir = !1, mn = !1, Rs = !1;
@@ -22844,7 +22844,7 @@ class pg {
22844
22844
  const bn = ae.morphAttributes;
22845
22845
  if ((bn.position !== void 0 || bn.normal !== void 0 || bn.color !== void 0) && nt.update(ne, ae, pn), (mn || Ye.receiveShadow !== ne.receiveShadow) && (Ye.receiveShadow = ne.receiveShadow, yt.setValue(S, "receiveShadow", ne.receiveShadow)), se.isMeshGouraudMaterial && se.envMap !== null && (an.envMap.value = Ve, an.flipEnvMap.value = Ve.isCubeTexture && Ve.isRenderTargetTexture === !1 ? -1 : 1), se.isMeshStandardMaterial && se.envMap === null && j.environment !== null && (an.envMapIntensity.value = j.environmentIntensity), an.dfgLUT !== void 0 && (an.dfgLUT.value = Ww()), mn && (yt.setValue(S, "toneMappingExposure", b.toneMappingExposure), Ye.needsLights && i0(an, Rs), Ce && se.fog === !0 && Xe.refreshFogUniforms(an, Ce), Xe.refreshMaterialUniforms(an, se, ge, Z, A.state.transmissionRenderTarget[L.id]), Oa.upload(S, Sf(Ye), an, F)), se.isShaderMaterial && se.uniformsNeedUpdate === !0 && (Oa.upload(S, Sf(Ye), an, F), se.uniformsNeedUpdate = !1), se.isSpriteMaterial && yt.setValue(S, "center", ne.center), yt.setValue(S, "modelViewMatrix", ne.modelViewMatrix), yt.setValue(S, "normalMatrix", ne.normalMatrix), yt.setValue(S, "modelMatrix", ne.matrixWorld), se.isShaderMaterial || se.isRawShaderMaterial) {
22846
22846
  const Jt = se.uniformsGroups;
22847
- for (let cn = 0, Bl = Jt.length; cn < Bl; cn++) {
22847
+ for (let cn = 0, Ul = Jt.length; cn < Ul; cn++) {
22848
22848
  const Fi = Jt[cn];
22849
22849
  ve.update(Fi, pn), ve.bind(Fi, pn);
22850
22850
  }
@@ -22951,8 +22951,8 @@ class pg {
22951
22951
  S.bindBuffer(S.PIXEL_PACK_BUFFER, rt), S.bufferData(S.PIXEL_PACK_BUFFER, Ce.byteLength, S.STREAM_READ), L.textures.length > 1 && S.readBuffer(S.COLOR_ATTACHMENT0 + Ne), S.readPixels(j, ae, se, ne, be.convert(je), be.convert(Ze), 0);
22952
22952
  const pt = O !== null ? T.get(O).__webglFramebuffer : null;
22953
22953
  V.bindFramebuffer(S.FRAMEBUFFER, pt);
22954
- const Tt = S.fenceSync(S.SYNC_GPU_COMMANDS_COMPLETE, 0);
22955
- return S.flush(), await e_(S, Tt, 4), S.bindBuffer(S.PIXEL_PACK_BUFFER, rt), S.getBufferSubData(S.PIXEL_PACK_BUFFER, 0, Ce), S.deleteBuffer(rt), S.deleteSync(Tt), Ce;
22954
+ const Ct = S.fenceSync(S.SYNC_GPU_COMMANDS_COMPLETE, 0);
22955
+ return S.flush(), await e_(S, Ct, 4), S.bindBuffer(S.PIXEL_PACK_BUFFER, rt), S.getBufferSubData(S.PIXEL_PACK_BUFFER, 0, Ce), S.deleteBuffer(rt), S.deleteSync(Ct), Ce;
22956
22956
  } else
22957
22957
  throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: requested read bounds are out of range.");
22958
22958
  }, this.copyFramebufferToTexture = function(L, j = null, ae = 0) {
@@ -22962,35 +22962,35 @@ class pg {
22962
22962
  const o0 = S.createFramebuffer(), a0 = S.createFramebuffer();
22963
22963
  this.copyTextureToTexture = function(L, j, ae = null, se = null, ne = 0, Ce = null) {
22964
22964
  Ce === null && (ne !== 0 ? (fs("WebGLRenderer: copyTextureToTexture function signature has changed to support src and dst mipmap levels."), Ce = ne, ne = 0) : Ce = 0);
22965
- let Oe, Ne, Ve, We, je, Ze, rt, pt, Tt;
22966
- const Ct = L.isCompressedTexture ? L.mipmaps[Ce] : L.image;
22965
+ let Oe, Ne, Ve, We, je, Ze, rt, pt, Ct;
22966
+ const It = L.isCompressedTexture ? L.mipmaps[Ce] : L.image;
22967
22967
  if (ae !== null)
22968
22968
  Oe = ae.max.x - ae.min.x, Ne = ae.max.y - ae.min.y, Ve = ae.isBox3 ? ae.max.z - ae.min.z : 1, We = ae.min.x, je = ae.min.y, Ze = ae.isBox3 ? ae.min.z : 0;
22969
22969
  else {
22970
22970
  const bn = Math.pow(2, -ne);
22971
- Oe = Math.floor(Ct.width * bn), Ne = Math.floor(Ct.height * bn), L.isDataArrayTexture ? Ve = Ct.depth : L.isData3DTexture ? Ve = Math.floor(Ct.depth * bn) : Ve = 1, We = 0, je = 0, Ze = 0;
22971
+ Oe = Math.floor(It.width * bn), Ne = Math.floor(It.height * bn), L.isDataArrayTexture ? Ve = It.depth : L.isData3DTexture ? Ve = Math.floor(It.depth * bn) : Ve = 1, We = 0, je = 0, Ze = 0;
22972
22972
  }
22973
- se !== null ? (rt = se.x, pt = se.y, Tt = se.z) : (rt = 0, pt = 0, Tt = 0);
22973
+ se !== null ? (rt = se.x, pt = se.y, Ct = se.z) : (rt = 0, pt = 0, Ct = 0);
22974
22974
  const gt = be.convert(j.format), Ye = be.convert(j.type);
22975
22975
  let dt;
22976
22976
  j.isData3DTexture ? (F.setTexture3D(j, 0), dt = S.TEXTURE_3D) : j.isDataArrayTexture || j.isCompressedArrayTexture ? (F.setTexture2DArray(j, 0), dt = S.TEXTURE_2D_ARRAY) : (F.setTexture2D(j, 0), dt = S.TEXTURE_2D), S.pixelStorei(S.UNPACK_FLIP_Y_WEBGL, j.flipY), S.pixelStorei(S.UNPACK_PREMULTIPLY_ALPHA_WEBGL, j.premultiplyAlpha), S.pixelStorei(S.UNPACK_ALIGNMENT, j.unpackAlignment);
22977
22977
  const ht = S.getParameter(S.UNPACK_ROW_LENGTH), pn = S.getParameter(S.UNPACK_IMAGE_HEIGHT), Ir = S.getParameter(S.UNPACK_SKIP_PIXELS), mn = S.getParameter(S.UNPACK_SKIP_ROWS), Rs = S.getParameter(S.UNPACK_SKIP_IMAGES);
22978
- S.pixelStorei(S.UNPACK_ROW_LENGTH, Ct.width), S.pixelStorei(S.UNPACK_IMAGE_HEIGHT, Ct.height), S.pixelStorei(S.UNPACK_SKIP_PIXELS, We), S.pixelStorei(S.UNPACK_SKIP_ROWS, je), S.pixelStorei(S.UNPACK_SKIP_IMAGES, Ze);
22978
+ S.pixelStorei(S.UNPACK_ROW_LENGTH, It.width), S.pixelStorei(S.UNPACK_IMAGE_HEIGHT, It.height), S.pixelStorei(S.UNPACK_SKIP_PIXELS, We), S.pixelStorei(S.UNPACK_SKIP_ROWS, je), S.pixelStorei(S.UNPACK_SKIP_IMAGES, Ze);
22979
22979
  const yt = L.isDataArrayTexture || L.isData3DTexture, an = j.isDataArrayTexture || j.isData3DTexture;
22980
22980
  if (L.isDepthTexture) {
22981
- const bn = T.get(L), Jt = T.get(j), cn = T.get(bn.__renderTarget), Bl = T.get(Jt.__renderTarget);
22982
- V.bindFramebuffer(S.READ_FRAMEBUFFER, cn.__webglFramebuffer), V.bindFramebuffer(S.DRAW_FRAMEBUFFER, Bl.__webglFramebuffer);
22981
+ const bn = T.get(L), Jt = T.get(j), cn = T.get(bn.__renderTarget), Ul = T.get(Jt.__renderTarget);
22982
+ V.bindFramebuffer(S.READ_FRAMEBUFFER, cn.__webglFramebuffer), V.bindFramebuffer(S.DRAW_FRAMEBUFFER, Ul.__webglFramebuffer);
22983
22983
  for (let Fi = 0; Fi < Ve; Fi++)
22984
- yt && (S.framebufferTextureLayer(S.READ_FRAMEBUFFER, S.COLOR_ATTACHMENT0, T.get(L).__webglTexture, ne, Ze + Fi), S.framebufferTextureLayer(S.DRAW_FRAMEBUFFER, S.COLOR_ATTACHMENT0, T.get(j).__webglTexture, Ce, Tt + Fi)), S.blitFramebuffer(We, je, Oe, Ne, rt, pt, Oe, Ne, S.DEPTH_BUFFER_BIT, S.NEAREST);
22984
+ yt && (S.framebufferTextureLayer(S.READ_FRAMEBUFFER, S.COLOR_ATTACHMENT0, T.get(L).__webglTexture, ne, Ze + Fi), S.framebufferTextureLayer(S.DRAW_FRAMEBUFFER, S.COLOR_ATTACHMENT0, T.get(j).__webglTexture, Ce, Ct + Fi)), S.blitFramebuffer(We, je, Oe, Ne, rt, pt, Oe, Ne, S.DEPTH_BUFFER_BIT, S.NEAREST);
22985
22985
  V.bindFramebuffer(S.READ_FRAMEBUFFER, null), V.bindFramebuffer(S.DRAW_FRAMEBUFFER, null);
22986
22986
  } else if (ne !== 0 || L.isRenderTargetTexture || T.has(L)) {
22987
22987
  const bn = T.get(L), Jt = T.get(j);
22988
22988
  V.bindFramebuffer(S.READ_FRAMEBUFFER, o0), V.bindFramebuffer(S.DRAW_FRAMEBUFFER, a0);
22989
22989
  for (let cn = 0; cn < Ve; cn++)
22990
- yt ? S.framebufferTextureLayer(S.READ_FRAMEBUFFER, S.COLOR_ATTACHMENT0, bn.__webglTexture, ne, Ze + cn) : S.framebufferTexture2D(S.READ_FRAMEBUFFER, S.COLOR_ATTACHMENT0, S.TEXTURE_2D, bn.__webglTexture, ne), an ? S.framebufferTextureLayer(S.DRAW_FRAMEBUFFER, S.COLOR_ATTACHMENT0, Jt.__webglTexture, Ce, Tt + cn) : S.framebufferTexture2D(S.DRAW_FRAMEBUFFER, S.COLOR_ATTACHMENT0, S.TEXTURE_2D, Jt.__webglTexture, Ce), ne !== 0 ? S.blitFramebuffer(We, je, Oe, Ne, rt, pt, Oe, Ne, S.COLOR_BUFFER_BIT, S.NEAREST) : an ? S.copyTexSubImage3D(dt, Ce, rt, pt, Tt + cn, We, je, Oe, Ne) : S.copyTexSubImage2D(dt, Ce, rt, pt, We, je, Oe, Ne);
22990
+ yt ? S.framebufferTextureLayer(S.READ_FRAMEBUFFER, S.COLOR_ATTACHMENT0, bn.__webglTexture, ne, Ze + cn) : S.framebufferTexture2D(S.READ_FRAMEBUFFER, S.COLOR_ATTACHMENT0, S.TEXTURE_2D, bn.__webglTexture, ne), an ? S.framebufferTextureLayer(S.DRAW_FRAMEBUFFER, S.COLOR_ATTACHMENT0, Jt.__webglTexture, Ce, Ct + cn) : S.framebufferTexture2D(S.DRAW_FRAMEBUFFER, S.COLOR_ATTACHMENT0, S.TEXTURE_2D, Jt.__webglTexture, Ce), ne !== 0 ? S.blitFramebuffer(We, je, Oe, Ne, rt, pt, Oe, Ne, S.COLOR_BUFFER_BIT, S.NEAREST) : an ? S.copyTexSubImage3D(dt, Ce, rt, pt, Ct + cn, We, je, Oe, Ne) : S.copyTexSubImage2D(dt, Ce, rt, pt, We, je, Oe, Ne);
22991
22991
  V.bindFramebuffer(S.READ_FRAMEBUFFER, null), V.bindFramebuffer(S.DRAW_FRAMEBUFFER, null);
22992
22992
  } else
22993
- an ? L.isDataTexture || L.isData3DTexture ? S.texSubImage3D(dt, Ce, rt, pt, Tt, Oe, Ne, Ve, gt, Ye, Ct.data) : j.isCompressedArrayTexture ? S.compressedTexSubImage3D(dt, Ce, rt, pt, Tt, Oe, Ne, Ve, gt, Ct.data) : S.texSubImage3D(dt, Ce, rt, pt, Tt, Oe, Ne, Ve, gt, Ye, Ct) : L.isDataTexture ? S.texSubImage2D(S.TEXTURE_2D, Ce, rt, pt, Oe, Ne, gt, Ye, Ct.data) : L.isCompressedTexture ? S.compressedTexSubImage2D(S.TEXTURE_2D, Ce, rt, pt, Ct.width, Ct.height, gt, Ct.data) : S.texSubImage2D(S.TEXTURE_2D, Ce, rt, pt, Oe, Ne, gt, Ye, Ct);
22993
+ an ? L.isDataTexture || L.isData3DTexture ? S.texSubImage3D(dt, Ce, rt, pt, Ct, Oe, Ne, Ve, gt, Ye, It.data) : j.isCompressedArrayTexture ? S.compressedTexSubImage3D(dt, Ce, rt, pt, Ct, Oe, Ne, Ve, gt, It.data) : S.texSubImage3D(dt, Ce, rt, pt, Ct, Oe, Ne, Ve, gt, Ye, It) : L.isDataTexture ? S.texSubImage2D(S.TEXTURE_2D, Ce, rt, pt, Oe, Ne, gt, Ye, It.data) : L.isCompressedTexture ? S.compressedTexSubImage2D(S.TEXTURE_2D, Ce, rt, pt, It.width, It.height, gt, It.data) : S.texSubImage2D(S.TEXTURE_2D, Ce, rt, pt, Oe, Ne, gt, Ye, It);
22994
22994
  S.pixelStorei(S.UNPACK_ROW_LENGTH, ht), S.pixelStorei(S.UNPACK_IMAGE_HEIGHT, pn), S.pixelStorei(S.UNPACK_SKIP_PIXELS, Ir), S.pixelStorei(S.UNPACK_SKIP_ROWS, mn), S.pixelStorei(S.UNPACK_SKIP_IMAGES, Rs), Ce === 0 && j.generateMipmaps && S.generateMipmap(dt), V.unbindTexture();
22995
22995
  }, this.initRenderTarget = function(L) {
22996
22996
  T.get(L).__webglFramebuffer === void 0 && F.setupRenderTarget(L);
@@ -23014,10 +23014,10 @@ class pg {
23014
23014
  }
23015
23015
  const f2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
23016
23016
  __proto__: null,
23017
- ACESFilmicToneMapping: Fc,
23017
+ ACESFilmicToneMapping: mu,
23018
23018
  AddEquation: Mi,
23019
23019
  AddOperation: nm,
23020
- AdditiveBlending: Uh,
23020
+ AdditiveBlending: Nh,
23021
23021
  AgXToneMapping: _u,
23022
23022
  AlphaFormat: wu,
23023
23023
  AlwaysCompare: mm,
@@ -23028,7 +23028,7 @@ const f2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
23028
23028
  BufferAttribute: at,
23029
23029
  BufferGeometry: Je,
23030
23030
  ByteType: yu,
23031
- CineonToneMapping: mu,
23031
+ CineonToneMapping: pu,
23032
23032
  ClampToEdgeWrapping: nn,
23033
23033
  Color: Ae,
23034
23034
  ColorManagement: st,
@@ -23039,13 +23039,13 @@ const f2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
23039
23039
  CubeRefractionMapping: Ri,
23040
23040
  CubeTexture: bo,
23041
23041
  CubeUVReflectionMapping: xs,
23042
- CullFaceBack: Nh,
23042
+ CullFaceBack: Lh,
23043
23043
  CullFaceFront: Up,
23044
23044
  CullFaceNone: Np,
23045
23045
  CustomBlending: Op,
23046
23046
  CustomToneMapping: gu,
23047
- Data3DTexture: jc,
23048
- DataArrayTexture: Kc,
23047
+ Data3DTexture: Kc,
23048
+ DataArrayTexture: Qc,
23049
23049
  DataTexture: zn,
23050
23050
  DepthFormat: ei,
23051
23051
  DepthStencilFormat: Ei,
@@ -23064,23 +23064,23 @@ const f2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
23064
23064
  FloatType: rn,
23065
23065
  FrontSide: jn,
23066
23066
  Frustum: ws,
23067
- GLSL3: kh,
23067
+ GLSL3: zh,
23068
23068
  GreaterCompare: dm,
23069
23069
  GreaterDepth: Qa,
23070
- GreaterEqualCompare: Qc,
23070
+ GreaterEqualCompare: Yc,
23071
23071
  GreaterEqualDepth: Ya,
23072
23072
  HalfFloatType: $n,
23073
- IntType: Vc,
23074
- Layers: Jc,
23073
+ IntType: kc,
23074
+ Layers: jc,
23075
23075
  LessCompare: um,
23076
23076
  LessDepth: Xa,
23077
- LessEqualCompare: Yc,
23077
+ LessEqualCompare: Zc,
23078
23078
  LessEqualDepth: mr,
23079
23079
  LinearFilter: mt,
23080
23080
  LinearMipmapLinearFilter: En,
23081
23081
  LinearMipmapNearestFilter: ts,
23082
23082
  LinearSRGBColorSpace: qt,
23083
- LinearToneMapping: du,
23083
+ LinearToneMapping: fu,
23084
23084
  LinearTransfer: ho,
23085
23085
  Matrix3: et,
23086
23086
  Matrix4: qe,
@@ -23092,17 +23092,17 @@ const f2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
23092
23092
  MinEquation: kp,
23093
23093
  MirroredRepeatWrapping: ss,
23094
23094
  MixOperation: tm,
23095
- MultiplyBlending: Oh,
23095
+ MultiplyBlending: Bh,
23096
23096
  MultiplyOperation: xo,
23097
- NearestFilter: Et,
23097
+ NearestFilter: Tt,
23098
23098
  NearestMipmapLinearFilter: sr,
23099
- NearestMipmapNearestFilter: kc,
23099
+ NearestMipmapNearestFilter: zc,
23100
23100
  NeutralToneMapping: vu,
23101
23101
  NeverCompare: hm,
23102
23102
  NeverDepth: Wa,
23103
23103
  NoBlending: Kn,
23104
23104
  NoColorSpace: li,
23105
- NoToneMapping: Fn,
23105
+ NoToneMapping: Tn,
23106
23106
  NormalBlending: hr,
23107
23107
  NotEqualCompare: pm,
23108
23108
  NotEqualDepth: Ka,
@@ -23117,7 +23117,7 @@ const f2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
23117
23117
  OrthographicCamera: Tr,
23118
23118
  PCFShadowMap: js,
23119
23119
  PCFSoftShadowMap: Bp,
23120
- PMREMGenerator: Zh,
23120
+ PMREMGenerator: Xh,
23121
23121
  PerspectiveCamera: Ft,
23122
23122
  Plane: wi,
23123
23123
  PlaneGeometry: Sr,
@@ -23127,7 +23127,7 @@ const f2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
23127
23127
  REVISION: Oc,
23128
23128
  RG11_EAC_Format: oc,
23129
23129
  RGBAFormat: sn,
23130
- RGBAIntegerFormat: Xc,
23130
+ RGBAIntegerFormat: qc,
23131
23131
  RGBA_ASTC_10x10_Format: yc,
23132
23132
  RGBA_ASTC_10x5_Format: gc,
23133
23133
  RGBA_ASTC_10x6_Format: _c,
@@ -23158,28 +23158,28 @@ const f2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
23158
23158
  RGB_PVRTC_4BPPV1_Format: ja,
23159
23159
  RGB_S3TC_DXT1_Format: Js,
23160
23160
  RGFormat: gr,
23161
- RGIntegerFormat: qc,
23161
+ RGIntegerFormat: Wc,
23162
23162
  RawShaderMaterial: qu,
23163
- RedFormat: Wc,
23163
+ RedFormat: Gc,
23164
23164
  RedIntegerFormat: Ao,
23165
- ReinhardToneMapping: pu,
23165
+ ReinhardToneMapping: du,
23166
23166
  RepeatWrapping: Pi,
23167
23167
  ReverseSubtractEquation: zp,
23168
23168
  SIGNED_R11_EAC_Format: sc,
23169
23169
  SIGNED_RED_GREEN_RGTC2_Format: Cc,
23170
23170
  SIGNED_RED_RGTC1_Format: Ec,
23171
23171
  SIGNED_RG11_EAC_Format: ac,
23172
- SRGBColorSpace: Rt,
23172
+ SRGBColorSpace: Mt,
23173
23173
  SRGBTransfer: ut,
23174
23174
  ShaderChunk: it,
23175
- ShaderLib: Bn,
23176
- ShaderMaterial: Cn,
23175
+ ShaderLib: On,
23176
+ ShaderMaterial: In,
23177
23177
  ShortType: xu,
23178
23178
  SrcAlphaFactor: Ha,
23179
23179
  SrcAlphaSaturateFactor: Kp,
23180
23180
  SrcColorFactor: Wp,
23181
23181
  SubtractEquation: Fp,
23182
- SubtractiveBlending: Bh,
23182
+ SubtractiveBlending: Uh,
23183
23183
  TangentSpaceNormalMap: Ni,
23184
23184
  Texture: At,
23185
23185
  Uint16BufferAttribute: Iu,
@@ -23190,9 +23190,9 @@ const f2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
23190
23190
  UnsignedInt101111Type: bu,
23191
23191
  UnsignedInt248Type: as,
23192
23192
  UnsignedInt5999Type: Au,
23193
- UnsignedIntType: Tn,
23194
- UnsignedShort4444Type: Hc,
23195
- UnsignedShort5551Type: Gc,
23193
+ UnsignedIntType: Cn,
23194
+ UnsignedShort4444Type: Vc,
23195
+ UnsignedShort5551Type: Hc,
23196
23196
  UnsignedShortType: os,
23197
23197
  VSMShadowMap: $r,
23198
23198
  Vector2: he,
@@ -23211,7 +23211,7 @@ const f2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
23211
23211
  warn: Te,
23212
23212
  warnOnce: fs,
23213
23213
  AdditiveAnimationBlendMode: Mu,
23214
- AlwaysStencilFunc: zh,
23214
+ AlwaysStencilFunc: Fh,
23215
23215
  AmbientLight: rf,
23216
23216
  AnimationAction: og,
23217
23217
  AnimationClip: _s,
@@ -23221,7 +23221,7 @@ const f2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
23221
23221
  AnimationUtils: zv,
23222
23222
  ArcCurve: Pm,
23223
23223
  ArrowHelper: Gy,
23224
- AttachedBindMode: Fh,
23224
+ AttachedBindMode: Oh,
23225
23225
  Audio: rg,
23226
23226
  AudioAnalyser: ry,
23227
23227
  AudioContext: of,
@@ -23231,7 +23231,7 @@ const f2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
23231
23231
  BasicDepthPacking: cm,
23232
23232
  BasicShadowMap: d0,
23233
23233
  BatchedMesh: Tm,
23234
- Bone: nl,
23234
+ Bone: tl,
23235
23235
  BooleanKeyframeTrack: Mr,
23236
23236
  Box2: Ty,
23237
23237
  Box3: Gt,
@@ -23239,17 +23239,17 @@ const f2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
23239
23239
  BoxHelper: ky,
23240
23240
  BufferGeometryLoader: tg,
23241
23241
  Cache: Qn,
23242
- Camera: $c,
23242
+ Camera: Jc,
23243
23243
  CameraHelper: zy,
23244
23244
  CanvasTexture: cv,
23245
- CapsuleGeometry: al,
23245
+ CapsuleGeometry: ol,
23246
23246
  CatmullRomCurve3: Dm,
23247
- CircleGeometry: cl,
23248
- Clock: bl,
23247
+ CircleGeometry: al,
23248
+ Clock: Al,
23249
23249
  ColorKeyframeTrack: Ku,
23250
23250
  CompressedArrayTexture: ov,
23251
23251
  CompressedCubeTexture: av,
23252
- CompressedTexture: ol,
23252
+ CompressedTexture: sl,
23253
23253
  CompressedTextureLoader: Wv,
23254
23254
  ConeGeometry: Mo,
23255
23255
  Controls: Xy,
@@ -23269,23 +23269,23 @@ const f2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
23269
23269
  DecrementWrapStencilOp: R0,
23270
23270
  DefaultLoadingManager: jm,
23271
23271
  DetachedBindMode: im,
23272
- DirectionalLight: xl,
23272
+ DirectionalLight: yl,
23273
23273
  DirectionalLightHelper: Fy,
23274
23274
  DiscreteInterpolant: Qm,
23275
- DodecahedronGeometry: ll,
23275
+ DodecahedronGeometry: cl,
23276
23276
  DynamicCopyUsage: q0,
23277
23277
  DynamicDrawUsage: z0,
23278
23278
  DynamicReadUsage: H0,
23279
23279
  EdgesGeometry: Rm,
23280
- EllipseCurve: hl,
23280
+ EllipseCurve: ll,
23281
23281
  EqualStencilFunc: N0,
23282
- ExtrudeGeometry: ul,
23282
+ ExtrudeGeometry: hl,
23283
23283
  FileLoader: An,
23284
23284
  Float16BufferAttribute: F_,
23285
- Fog: tl,
23286
- FogExp2: el,
23285
+ Fog: el,
23286
+ FogExp2: $c,
23287
23287
  FramebufferTexture: sv,
23288
- FrustumArray: rl,
23288
+ FrustumArray: il,
23289
23289
  GLBufferAttribute: Ay,
23290
23290
  GLSL1: Z0,
23291
23291
  GreaterEqualStencilFunc: F0,
@@ -23294,7 +23294,7 @@ const f2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
23294
23294
  Group: Yn,
23295
23295
  HemisphereLight: $u,
23296
23296
  HemisphereLightHelper: Uy,
23297
- IcosahedronGeometry: fl,
23297
+ IcosahedronGeometry: ul,
23298
23298
  ImageBitmapLoader: ng,
23299
23299
  ImageLoader: _o,
23300
23300
  ImageUtils: ym,
@@ -23303,7 +23303,7 @@ const f2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
23303
23303
  InstancedBufferAttribute: _r,
23304
23304
  InstancedBufferGeometry: eg,
23305
23305
  InstancedInterleavedBuffer: xy,
23306
- InstancedMesh: il,
23306
+ InstancedMesh: nl,
23307
23307
  Int16BufferAttribute: B_,
23308
23308
  Int32BufferAttribute: O_,
23309
23309
  Int8BufferAttribute: L_,
@@ -23317,9 +23317,9 @@ const f2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
23317
23317
  InterpolationSamplingType: Q0,
23318
23318
  InvertStencilOp: P0,
23319
23319
  KeepStencilOp: tr,
23320
- KeyframeTrack: Pn,
23320
+ KeyframeTrack: Dn,
23321
23321
  LOD: Em,
23322
- LatheGeometry: dl,
23322
+ LatheGeometry: fl,
23323
23323
  LessEqualStencilFunc: U0,
23324
23324
  LessStencilFunc: L0,
23325
23325
  Light: Bi,
@@ -23331,7 +23331,7 @@ const f2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
23331
23331
  LineCurve3: Nm,
23332
23332
  LineDashedMaterial: Xm,
23333
23333
  LineLoop: Uu,
23334
- LineSegments: In,
23334
+ LineSegments: Rn,
23335
23335
  LinearInterpolant: Qu,
23336
23336
  LinearMipMapLinearFilter: _0,
23337
23337
  LinearMipMapNearestFilter: g0,
@@ -23343,21 +23343,21 @@ const f2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
23343
23343
  LoopRepeat: sm,
23344
23344
  MOUSE: h0,
23345
23345
  Material: zt,
23346
- MaterialLoader: Al,
23346
+ MaterialLoader: xl,
23347
23347
  MathUtils: Rc,
23348
23348
  Matrix2: hf,
23349
23349
  MeshLambertMaterial: Wm,
23350
23350
  MeshMatcapMaterial: qm,
23351
23351
  MeshNormalMaterial: Gm,
23352
23352
  MeshPhongMaterial: Vm,
23353
- MeshPhysicalMaterial: Rn,
23353
+ MeshPhysicalMaterial: Pn,
23354
23354
  MeshStandardMaterial: Ms,
23355
23355
  MeshToonMaterial: Hm,
23356
23356
  NearestMipMapLinearFilter: m0,
23357
23357
  NearestMipMapNearestFilter: p0,
23358
23358
  NeverStencilFunc: D0,
23359
23359
  NoNormalPacking: b0,
23360
- NormalAnimationBlendMode: Zc,
23360
+ NormalAnimationBlendMode: Xc,
23361
23361
  NormalGAPacking: S0,
23362
23362
  NormalRGPacking: w0,
23363
23363
  NotEqualStencilFunc: O0,
@@ -23370,7 +23370,7 @@ const f2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
23370
23370
  PointLight: nf,
23371
23371
  PointLightHelper: Ly,
23372
23372
  Points: Bu,
23373
- PointsMaterial: sl,
23373
+ PointsMaterial: rl,
23374
23374
  PolarGridHelper: Oy,
23375
23375
  PolyhedronGeometry: Ui,
23376
23376
  PositionalAudio: iy,
@@ -23391,13 +23391,13 @@ const f2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
23391
23391
  RenderTarget: Cu,
23392
23392
  RenderTarget3D: _y,
23393
23393
  ReplaceStencilOp: E0,
23394
- RingGeometry: pl,
23394
+ RingGeometry: dl,
23395
23395
  Scene: Du,
23396
23396
  ShadowMaterial: km,
23397
23397
  Shape: fr,
23398
- ShapeGeometry: ml,
23398
+ ShapeGeometry: pl,
23399
23399
  ShapePath: qy,
23400
- ShapeUtils: On,
23400
+ ShapeUtils: Fn,
23401
23401
  Skeleton: wo,
23402
23402
  SkeletonHelper: Dy,
23403
23403
  SkinnedMesh: Nu,
@@ -23420,19 +23420,19 @@ const f2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
23420
23420
  StreamReadUsage: G0,
23421
23421
  StringKeyframeTrack: Er,
23422
23422
  TOUCH: u0,
23423
- TetrahedronGeometry: gl,
23423
+ TetrahedronGeometry: ml,
23424
23424
  TextureLoader: Ju,
23425
23425
  TextureUtils: jy,
23426
23426
  Timer: wy,
23427
23427
  TimestampQuery: Y0,
23428
- TorusGeometry: _l,
23429
- TorusKnotGeometry: vl,
23428
+ TorusGeometry: gl,
23429
+ TorusKnotGeometry: _l,
23430
23430
  Triangle: fn,
23431
23431
  TriangleFanDrawMode: Ic,
23432
23432
  TriangleStripDrawMode: Eu,
23433
23433
  TrianglesDrawMode: am,
23434
- TubeGeometry: yl,
23435
- UVMapping: zc,
23434
+ TubeGeometry: vl,
23435
+ UVMapping: Fc,
23436
23436
  Uint8BufferAttribute: N_,
23437
23437
  Uint8ClampedBufferAttribute: U_,
23438
23438
  Uniform: lf,
@@ -23605,8 +23605,9 @@ const tp = {
23605
23605
  ],
23606
23606
  rendering: {
23607
23607
  onDemand: !0,
23608
- toneMapping: Fc,
23609
- toneMappingExposure: 1
23608
+ toneMapping: Tn,
23609
+ toneMappingExposure: 1,
23610
+ outputColorSpace: Mt
23610
23611
  }
23611
23612
  };
23612
23613
  function oS(r) {
@@ -23621,7 +23622,7 @@ function $i(r) {
23621
23622
  }
23622
23623
  return new Ae(1, 1, 1);
23623
23624
  }
23624
- function Eh(r) {
23625
+ function Mh(r) {
23625
23626
  if (r instanceof U)
23626
23627
  return r;
23627
23628
  if (r && typeof r == "object" && "x" in r && "y" in r && "z" in r) {
@@ -23640,9 +23641,9 @@ function aS(r) {
23640
23641
  return new he();
23641
23642
  }
23642
23643
  function cS(r) {
23643
- return r.camera.allowedMovement = Eh(r.camera.allowedMovement), r.camera.allowedRotation = aS(r.camera.allowedRotation), r.camera.forward = Eh(r.camera.forward), r.camera.gizmo.color = $i(r.camera.gizmo.color), r.background.color !== null && r.background.color !== void 0 && (r.background.color = $i(r.background.color)), r.groundPlane.color = $i(r.groundPlane.color), r.skylight.skyColor = $i(r.skylight.skyColor), r.skylight.groundColor = $i(r.skylight.groundColor), r.ambientLight.color = $i(r.ambientLight.color), r.sunLights = r.sunLights.map((e) => ({
23644
+ return r.camera.allowedMovement = Mh(r.camera.allowedMovement), r.camera.allowedRotation = aS(r.camera.allowedRotation), r.camera.forward = Mh(r.camera.forward), r.camera.gizmo.color = $i(r.camera.gizmo.color), r.background.color !== null && r.background.color !== void 0 && (r.background.color = $i(r.background.color)), r.groundPlane.color = $i(r.groundPlane.color), r.skylight.skyColor = $i(r.skylight.skyColor), r.skylight.groundColor = $i(r.skylight.groundColor), r.ambientLight.color = $i(r.ambientLight.color), r.sunLights = r.sunLights.map((e) => ({
23644
23645
  ...e,
23645
- position: Eh(e.position),
23646
+ position: Mh(e.position),
23646
23647
  color: $i(e.color)
23647
23648
  })), r;
23648
23649
  }
@@ -23811,9 +23812,9 @@ class _S extends Error {
23811
23812
  }
23812
23813
  }
23813
23814
  Ro.DispatchError = _S;
23814
- var Ml = {};
23815
- Object.defineProperty(Ml, "__esModule", { value: !0 });
23816
- Ml.EventListBase = void 0;
23815
+ var Sl = {};
23816
+ Object.defineProperty(Sl, "__esModule", { value: !0 });
23817
+ Sl.EventListBase = void 0;
23817
23818
  class vS {
23818
23819
  constructor() {
23819
23820
  this._events = {};
@@ -23826,10 +23827,10 @@ class vS {
23826
23827
  delete this._events[e];
23827
23828
  }
23828
23829
  }
23829
- Ml.EventListBase = vS;
23830
- var El = {};
23831
- Object.defineProperty(El, "__esModule", { value: !0 });
23832
- El.HandlingBase = void 0;
23830
+ Sl.EventListBase = vS;
23831
+ var Ml = {};
23832
+ Object.defineProperty(Ml, "__esModule", { value: !0 });
23833
+ Ml.HandlingBase = void 0;
23833
23834
  class yS {
23834
23835
  constructor(e) {
23835
23836
  this.events = e;
@@ -23853,8 +23854,8 @@ class yS {
23853
23854
  this.unsubscribe(e, t);
23854
23855
  }
23855
23856
  }
23856
- El.HandlingBase = yS;
23857
- var Tl = {}, Po = {};
23857
+ Ml.HandlingBase = yS;
23858
+ var El = {}, Po = {};
23858
23859
  Object.defineProperty(Po, "__esModule", { value: !0 });
23859
23860
  Po.PromiseSubscription = void 0;
23860
23861
  class xS {
@@ -23876,8 +23877,8 @@ class xS {
23876
23877
  }
23877
23878
  }
23878
23879
  Po.PromiseSubscription = xS;
23879
- Object.defineProperty(Tl, "__esModule", { value: !0 });
23880
- Tl.PromiseDispatcherBase = void 0;
23880
+ Object.defineProperty(El, "__esModule", { value: !0 });
23881
+ El.PromiseDispatcherBase = void 0;
23881
23882
  const AS = Po, bS = Cs, wS = br, SS = Ro;
23882
23883
  class MS extends wS.DispatcherBase {
23883
23884
  _dispatch(e, t, n) {
@@ -23895,7 +23896,7 @@ class MS extends wS.DispatcherBase {
23895
23896
  return e ? null : { propagationStopped: !1 };
23896
23897
  }
23897
23898
  }
23898
- Tl.PromiseDispatcherBase = MS;
23899
+ El.PromiseDispatcherBase = MS;
23899
23900
  (function(r) {
23900
23901
  /*!
23901
23902
  * Strongly Typed Events for TypeScript - Core
@@ -23920,7 +23921,7 @@ Tl.PromiseDispatcherBase = MS;
23920
23921
  Object.defineProperty(r, "DispatcherWrapper", { enumerable: !0, get: function() {
23921
23922
  return n.DispatcherWrapper;
23922
23923
  } });
23923
- const i = Ml;
23924
+ const i = Sl;
23924
23925
  Object.defineProperty(r, "EventListBase", { enumerable: !0, get: function() {
23925
23926
  return i.EventListBase;
23926
23927
  } });
@@ -23928,11 +23929,11 @@ Tl.PromiseDispatcherBase = MS;
23928
23929
  Object.defineProperty(r, "EventManagement", { enumerable: !0, get: function() {
23929
23930
  return s.EventManagement;
23930
23931
  } });
23931
- const o = El;
23932
+ const o = Ml;
23932
23933
  Object.defineProperty(r, "HandlingBase", { enumerable: !0, get: function() {
23933
23934
  return o.HandlingBase;
23934
23935
  } });
23935
- const a = Tl;
23936
+ const a = El;
23936
23937
  Object.defineProperty(r, "PromiseDispatcherBase", { enumerable: !0, get: function() {
23937
23938
  return a.PromiseDispatcherBase;
23938
23939
  } });
@@ -23963,7 +23964,7 @@ class ES extends np.DispatcherBase {
23963
23964
  }
23964
23965
  }
23965
23966
  To.SignalDispatcher = ES;
23966
- var Cl = {}, Do = {};
23967
+ var Tl = {}, Do = {};
23967
23968
  Object.defineProperty(Do, "__esModule", { value: !0 });
23968
23969
  Do.SignalList = void 0;
23969
23970
  const TS = Cr, CS = To;
@@ -23976,15 +23977,15 @@ class IS extends TS.EventListBase {
23976
23977
  }
23977
23978
  }
23978
23979
  Do.SignalList = IS;
23979
- Object.defineProperty(Cl, "__esModule", { value: !0 });
23980
- Cl.SignalHandlingBase = void 0;
23980
+ Object.defineProperty(Tl, "__esModule", { value: !0 });
23981
+ Tl.SignalHandlingBase = void 0;
23981
23982
  const RS = Cr, PS = Do;
23982
23983
  class DS extends RS.HandlingBase {
23983
23984
  constructor() {
23984
23985
  super(new PS.SignalList());
23985
23986
  }
23986
23987
  }
23987
- Cl.SignalHandlingBase = DS;
23988
+ Tl.SignalHandlingBase = DS;
23988
23989
  (function(r) {
23989
23990
  /*!
23990
23991
  * Strongly Typed Events for TypeScript - Promise Signals
@@ -23999,7 +24000,7 @@ Cl.SignalHandlingBase = DS;
23999
24000
  Object.defineProperty(r, "SignalDispatcher", { enumerable: !0, get: function() {
24000
24001
  return e.SignalDispatcher;
24001
24002
  } });
24002
- const t = Cl;
24003
+ const t = Tl;
24003
24004
  Object.defineProperty(r, "SignalHandlingBase", { enumerable: !0, get: function() {
24004
24005
  return t.SignalHandlingBase;
24005
24006
  } });
@@ -24070,7 +24071,7 @@ class US extends vg {
24070
24071
  constructor(t, n) {
24071
24072
  super(t);
24072
24073
  $(this, "_movement");
24073
- $(this, "_clock", new bl());
24074
+ $(this, "_clock", new Al());
24074
24075
  $(this, "onProgress");
24075
24076
  $(this, "_duration", 1);
24076
24077
  this._movement = n;
@@ -24656,7 +24657,7 @@ class VS extends uf {
24656
24657
  this.camera.speed -= n;
24657
24658
  else {
24658
24659
  const i = Math.pow(1.3, n);
24659
- this.camera.lerp(0.3).zoom(i);
24660
+ this.camera.lerp(0.15).zoom(i);
24660
24661
  }
24661
24662
  });
24662
24663
  $(this, "onMouseUp", (t) => {
@@ -24754,7 +24755,7 @@ class HS extends ip.DispatcherBase {
24754
24755
  }
24755
24756
  }
24756
24757
  Is.SimpleEventDispatcher = HS;
24757
- var Il = {}, Lo = {};
24758
+ var Cl = {}, Lo = {};
24758
24759
  Object.defineProperty(Lo, "__esModule", { value: !0 });
24759
24760
  Lo.SimpleEventList = void 0;
24760
24761
  const GS = Cr, WS = Is;
@@ -24767,18 +24768,18 @@ class qS extends GS.EventListBase {
24767
24768
  }
24768
24769
  }
24769
24770
  Lo.SimpleEventList = qS;
24770
- Object.defineProperty(Il, "__esModule", { value: !0 });
24771
- Il.SimpleEventHandlingBase = void 0;
24771
+ Object.defineProperty(Cl, "__esModule", { value: !0 });
24772
+ Cl.SimpleEventHandlingBase = void 0;
24772
24773
  const XS = Cr, ZS = Lo;
24773
24774
  class YS extends XS.HandlingBase {
24774
24775
  constructor() {
24775
24776
  super(new ZS.SimpleEventList());
24776
24777
  }
24777
24778
  }
24778
- Il.SimpleEventHandlingBase = YS;
24779
- var Rl = {};
24780
- Object.defineProperty(Rl, "__esModule", { value: !0 });
24781
- Rl.NonUniformSimpleEventList = void 0;
24779
+ Cl.SimpleEventHandlingBase = YS;
24780
+ var Il = {};
24781
+ Object.defineProperty(Il, "__esModule", { value: !0 });
24782
+ Il.NonUniformSimpleEventList = void 0;
24782
24783
  const QS = Is;
24783
24784
  class KS {
24784
24785
  constructor() {
@@ -24797,18 +24798,18 @@ class KS {
24797
24798
  return new QS.SimpleEventDispatcher();
24798
24799
  }
24799
24800
  }
24800
- Rl.NonUniformSimpleEventList = KS;
24801
+ Il.NonUniformSimpleEventList = KS;
24801
24802
  (function(r) {
24802
24803
  Object.defineProperty(r, "__esModule", { value: !0 }), r.NonUniformSimpleEventList = r.SimpleEventList = r.SimpleEventHandlingBase = r.SimpleEventDispatcher = void 0;
24803
24804
  const e = Is;
24804
24805
  Object.defineProperty(r, "SimpleEventDispatcher", { enumerable: !0, get: function() {
24805
24806
  return e.SimpleEventDispatcher;
24806
24807
  } });
24807
- const t = Il;
24808
+ const t = Cl;
24808
24809
  Object.defineProperty(r, "SimpleEventHandlingBase", { enumerable: !0, get: function() {
24809
24810
  return t.SimpleEventHandlingBase;
24810
24811
  } });
24811
- const n = Rl;
24812
+ const n = Il;
24812
24813
  Object.defineProperty(r, "NonUniformSimpleEventList", { enumerable: !0, get: function() {
24813
24814
  return n.NonUniformSimpleEventList;
24814
24815
  } });
@@ -24984,7 +24985,7 @@ class eM {
24984
24985
  this._groundPlane.applyViewerSettings(e), this.skyLight.color.copy(e.skylight.skyColor), this.skyLight.groundColor.copy(e.skylight.groundColor), this.skyLight.intensity = e.skylight.intensity, this.ambientLight.color.copy(e.ambientLight.color), this.ambientLight.intensity = e.ambientLight.intensity;
24985
24986
  const t = e.sunLights.length;
24986
24987
  for (let n = 0; n < t; n++) {
24987
- this.sunLights[n] || (this.sunLights[n] = new xl());
24988
+ this.sunLights[n] || (this.sunLights[n] = new yl());
24988
24989
  const i = e.sunLights[n].color, s = e.sunLights[n].position, o = e.sunLights[n].intensity;
24989
24990
  i && this.sunLights[n].color.copy(i), s && this.sunLights[n].position.copy(s), o && (this.sunLights[n].intensity = o);
24990
24991
  }
@@ -25091,7 +25092,7 @@ class tM {
25091
25092
  opacity: this._opacityAlways,
25092
25093
  color: this._color,
25093
25094
  transparent: !0
25094
- }), this._gizmos = new In(this._wireframe, [
25095
+ }), this._gizmos = new Rn(this._wireframe, [
25095
25096
  this._material,
25096
25097
  this._materialAlways
25097
25098
  ]), this._renderer.add(this._gizmos), this.updateScale();
@@ -25240,7 +25241,7 @@ class iM {
25240
25241
  }), this.background = i.background.color, this.applyRenderingSettings(i);
25241
25242
  }
25242
25243
  applyRenderingSettings(e) {
25243
- this.renderer.toneMapping = e.rendering.toneMapping, this.renderer.toneMappingExposure = e.rendering.toneMappingExposure;
25244
+ this.renderer.outputColorSpace = e.rendering.outputColorSpace, this.renderer.toneMapping = e.rendering.toneMapping, this.renderer.toneMappingExposure = e.rendering.toneMappingExposure;
25244
25245
  }
25245
25246
  dispose() {
25246
25247
  this.clear(), this.renderer.clear(), this.renderer.forceContextLoss(), this.renderer.dispose();
@@ -25275,7 +25276,7 @@ class p2 {
25275
25276
  $(this, "gizmoOrbit");
25276
25277
  $(this, "running", !1);
25277
25278
  $(this, "updateId", null);
25278
- $(this, "clock", new bl());
25279
+ $(this, "clock", new Al());
25279
25280
  $(this, "scene", new Du());
25280
25281
  $(this, "animate", () => {
25281
25282
  if (!this.running)
@@ -25545,7 +25546,7 @@ class oM {
25545
25546
  const u = c.range !== void 0 ? c.range : 0;
25546
25547
  switch (c.type) {
25547
25548
  case "directional":
25548
- l = new xl(h), l.target.position.set(0, 0, -1), l.add(l.target);
25549
+ l = new yl(h), l.target.position.set(0, 0, -1), l.add(l.target);
25549
25550
  break;
25550
25551
  case "point":
25551
25552
  l = new nf(h), l.distance = u;
@@ -25585,7 +25586,7 @@ class aM {
25585
25586
  const o = s.baseColorFactor;
25586
25587
  e.color.setRGB(o[0], o[1], o[2], qt), e.opacity = o[3];
25587
25588
  }
25588
- s.baseColorTexture !== void 0 && i.push(n.assignTexture(e, "map", s.baseColorTexture, Rt));
25589
+ s.baseColorTexture !== void 0 && i.push(n.assignTexture(e, "map", s.baseColorTexture, Mt));
25589
25590
  }
25590
25591
  return Promise.all(i);
25591
25592
  }
@@ -25608,7 +25609,7 @@ class lM {
25608
25609
  }
25609
25610
  getMaterialType(e) {
25610
25611
  const n = this.parser.json.materials[e];
25611
- return !n.extensions || !n.extensions[this.name] ? null : Rn;
25612
+ return !n.extensions || !n.extensions[this.name] ? null : Pn;
25612
25613
  }
25613
25614
  extendMaterialParams(e, t) {
25614
25615
  const n = this.parser, i = n.json.materials[e];
@@ -25628,7 +25629,7 @@ class hM {
25628
25629
  }
25629
25630
  getMaterialType(e) {
25630
25631
  const n = this.parser.json.materials[e];
25631
- return !n.extensions || !n.extensions[this.name] ? null : Rn;
25632
+ return !n.extensions || !n.extensions[this.name] ? null : Pn;
25632
25633
  }
25633
25634
  extendMaterialParams(e, t) {
25634
25635
  const i = this.parser.json.materials[e];
@@ -25644,7 +25645,7 @@ class uM {
25644
25645
  }
25645
25646
  getMaterialType(e) {
25646
25647
  const n = this.parser.json.materials[e];
25647
- return !n.extensions || !n.extensions[this.name] ? null : Rn;
25648
+ return !n.extensions || !n.extensions[this.name] ? null : Pn;
25648
25649
  }
25649
25650
  extendMaterialParams(e, t) {
25650
25651
  const n = this.parser, i = n.json.materials[e];
@@ -25660,7 +25661,7 @@ class fM {
25660
25661
  }
25661
25662
  getMaterialType(e) {
25662
25663
  const n = this.parser.json.materials[e];
25663
- return !n.extensions || !n.extensions[this.name] ? null : Rn;
25664
+ return !n.extensions || !n.extensions[this.name] ? null : Pn;
25664
25665
  }
25665
25666
  extendMaterialParams(e, t) {
25666
25667
  const n = this.parser, i = n.json.materials[e];
@@ -25673,7 +25674,7 @@ class fM {
25673
25674
  const a = o.sheenColorFactor;
25674
25675
  t.sheenColor.setRGB(a[0], a[1], a[2], qt);
25675
25676
  }
25676
- return o.sheenRoughnessFactor !== void 0 && (t.sheenRoughness = o.sheenRoughnessFactor), o.sheenColorTexture !== void 0 && s.push(n.assignTexture(t, "sheenColorMap", o.sheenColorTexture, Rt)), o.sheenRoughnessTexture !== void 0 && s.push(n.assignTexture(t, "sheenRoughnessMap", o.sheenRoughnessTexture)), Promise.all(s);
25677
+ return o.sheenRoughnessFactor !== void 0 && (t.sheenRoughness = o.sheenRoughnessFactor), o.sheenColorTexture !== void 0 && s.push(n.assignTexture(t, "sheenColorMap", o.sheenColorTexture, Mt)), o.sheenRoughnessTexture !== void 0 && s.push(n.assignTexture(t, "sheenRoughnessMap", o.sheenRoughnessTexture)), Promise.all(s);
25677
25678
  }
25678
25679
  }
25679
25680
  class dM {
@@ -25682,7 +25683,7 @@ class dM {
25682
25683
  }
25683
25684
  getMaterialType(e) {
25684
25685
  const n = this.parser.json.materials[e];
25685
- return !n.extensions || !n.extensions[this.name] ? null : Rn;
25686
+ return !n.extensions || !n.extensions[this.name] ? null : Pn;
25686
25687
  }
25687
25688
  extendMaterialParams(e, t) {
25688
25689
  const n = this.parser, i = n.json.materials[e];
@@ -25698,7 +25699,7 @@ class pM {
25698
25699
  }
25699
25700
  getMaterialType(e) {
25700
25701
  const n = this.parser.json.materials[e];
25701
- return !n.extensions || !n.extensions[this.name] ? null : Rn;
25702
+ return !n.extensions || !n.extensions[this.name] ? null : Pn;
25702
25703
  }
25703
25704
  extendMaterialParams(e, t) {
25704
25705
  const n = this.parser, i = n.json.materials[e];
@@ -25716,7 +25717,7 @@ class mM {
25716
25717
  }
25717
25718
  getMaterialType(e) {
25718
25719
  const n = this.parser.json.materials[e];
25719
- return !n.extensions || !n.extensions[this.name] ? null : Rn;
25720
+ return !n.extensions || !n.extensions[this.name] ? null : Pn;
25720
25721
  }
25721
25722
  extendMaterialParams(e, t) {
25722
25723
  const i = this.parser.json.materials[e];
@@ -25732,7 +25733,7 @@ class gM {
25732
25733
  }
25733
25734
  getMaterialType(e) {
25734
25735
  const n = this.parser.json.materials[e];
25735
- return !n.extensions || !n.extensions[this.name] ? null : Rn;
25736
+ return !n.extensions || !n.extensions[this.name] ? null : Pn;
25736
25737
  }
25737
25738
  extendMaterialParams(e, t) {
25738
25739
  const n = this.parser, i = n.json.materials[e];
@@ -25741,7 +25742,7 @@ class gM {
25741
25742
  const s = [], o = i.extensions[this.name];
25742
25743
  t.specularIntensity = o.specularFactor !== void 0 ? o.specularFactor : 1, o.specularTexture !== void 0 && s.push(n.assignTexture(t, "specularIntensityMap", o.specularTexture));
25743
25744
  const a = o.specularColorFactor || [1, 1, 1];
25744
- return t.specularColor = new Ae().setRGB(a[0], a[1], a[2], qt), o.specularColorTexture !== void 0 && s.push(n.assignTexture(t, "specularColorMap", o.specularColorTexture, Rt)), Promise.all(s);
25745
+ return t.specularColor = new Ae().setRGB(a[0], a[1], a[2], qt), o.specularColorTexture !== void 0 && s.push(n.assignTexture(t, "specularColorMap", o.specularColorTexture, Mt)), Promise.all(s);
25745
25746
  }
25746
25747
  }
25747
25748
  class _M {
@@ -25750,7 +25751,7 @@ class _M {
25750
25751
  }
25751
25752
  getMaterialType(e) {
25752
25753
  const n = this.parser.json.materials[e];
25753
- return !n.extensions || !n.extensions[this.name] ? null : Rn;
25754
+ return !n.extensions || !n.extensions[this.name] ? null : Pn;
25754
25755
  }
25755
25756
  extendMaterialParams(e, t) {
25756
25757
  const n = this.parser, i = n.json.materials[e];
@@ -25766,7 +25767,7 @@ class vM {
25766
25767
  }
25767
25768
  getMaterialType(e) {
25768
25769
  const n = this.parser.json.materials[e];
25769
- return !n.extensions || !n.extensions[this.name] ? null : Rn;
25770
+ return !n.extensions || !n.extensions[this.name] ? null : Pn;
25770
25771
  }
25771
25772
  extendMaterialParams(e, t) {
25772
25773
  const n = this.parser, i = n.json.materials[e];
@@ -25871,7 +25872,7 @@ class wM {
25871
25872
  return a.length < 1 ? null : (a.push(this.parser.createNodeMesh(e)), Promise.all(a).then((l) => {
25872
25873
  const h = l.pop(), u = h.isGroup ? h.children : [h], f = l[0].count, d = [];
25873
25874
  for (const g of u) {
25874
- const _ = new qe(), m = new U(), p = new wt(), v = new U(1, 1, 1), y = new il(g.geometry, g.material, f);
25875
+ const _ = new qe(), m = new U(), p = new wt(), v = new U(1, 1, 1), y = new nl(g.geometry, g.material, f);
25875
25876
  for (let x = 0; x < f; x++)
25876
25877
  c.TRANSLATION && m.fromBufferAttribute(c.TRANSLATION, x), c.ROTATION && p.fromBufferAttribute(c.ROTATION, x), c.SCALE && v.fromBufferAttribute(c.SCALE, x), y.setMatrixAt(x, _.compose(m, p, v));
25877
25878
  for (const x in c)
@@ -25927,11 +25928,11 @@ class MM {
25927
25928
  decodePrimitive(e, t) {
25928
25929
  const n = this.json, i = this.dracoLoader, s = e.extensions[this.name].bufferView, o = e.extensions[this.name].attributes, a = {}, c = {}, l = {};
25929
25930
  for (const h in o) {
25930
- const u = Kh[h] || h.toLowerCase();
25931
+ const u = Qh[h] || h.toLowerCase();
25931
25932
  a[u] = o[h];
25932
25933
  }
25933
25934
  for (const h in e.attributes) {
25934
- const u = Kh[h] || h.toLowerCase();
25935
+ const u = Qh[h] || h.toLowerCase();
25935
25936
  if (o[h] !== void 0) {
25936
25937
  const f = n.accessors[e.attributes[h]], d = is[f.componentType];
25937
25938
  l[u] = d.name, c[u] = f.normalized === !0;
@@ -26016,9 +26017,9 @@ const Sn = {
26016
26017
  5125: Uint32Array,
26017
26018
  5126: Float32Array
26018
26019
  }, hp = {
26019
- 9728: Et,
26020
+ 9728: Tt,
26020
26021
  9729: mt,
26021
- 9984: kc,
26022
+ 9984: zc,
26022
26023
  9985: ts,
26023
26024
  9986: sr,
26024
26025
  9987: En
@@ -26026,7 +26027,7 @@ const Sn = {
26026
26027
  33071: nn,
26027
26028
  33648: ss,
26028
26029
  10497: Pi
26029
- }, Th = {
26030
+ }, Eh = {
26030
26031
  SCALAR: 1,
26031
26032
  VEC2: 2,
26032
26033
  VEC3: 3,
@@ -26034,7 +26035,7 @@ const Sn = {
26034
26035
  MAT2: 4,
26035
26036
  MAT3: 9,
26036
26037
  MAT4: 16
26037
- }, Kh = {
26038
+ }, Qh = {
26038
26039
  POSITION: "position",
26039
26040
  NORMAL: "normal",
26040
26041
  TANGENT: "tangent",
@@ -26054,7 +26055,7 @@ const Sn = {
26054
26055
  CUBICSPLINE: void 0,
26055
26056
  LINEAR: ls,
26056
26057
  STEP: cs
26057
- }, Ch = {
26058
+ }, Th = {
26058
26059
  OPAQUE: "OPAQUE",
26059
26060
  MASK: "MASK",
26060
26061
  BLEND: "BLEND"
@@ -26128,19 +26129,19 @@ function LM(r, e) {
26128
26129
  function NM(r) {
26129
26130
  let e;
26130
26131
  const t = r.extensions && r.extensions[ot.KHR_DRACO_MESH_COMPRESSION];
26131
- if (t ? e = "draco:" + t.bufferView + ":" + t.indices + ":" + Ih(t.attributes) : e = r.indices + ":" + Ih(r.attributes) + ":" + r.mode, r.targets !== void 0)
26132
+ if (t ? e = "draco:" + t.bufferView + ":" + t.indices + ":" + Ch(t.attributes) : e = r.indices + ":" + Ch(r.attributes) + ":" + r.mode, r.targets !== void 0)
26132
26133
  for (let n = 0, i = r.targets.length; n < i; n++)
26133
- e += ":" + Ih(r.targets[n]);
26134
+ e += ":" + Ch(r.targets[n]);
26134
26135
  return e;
26135
26136
  }
26136
- function Ih(r) {
26137
+ function Ch(r) {
26137
26138
  let e = "";
26138
26139
  const t = Object.keys(r).sort();
26139
26140
  for (let n = 0, i = t.length; n < i; n++)
26140
26141
  e += t[n] + ":" + r[t[n]] + ";";
26141
26142
  return e;
26142
26143
  }
26143
- function jh(r) {
26144
+ function Kh(r) {
26144
26145
  switch (r) {
26145
26146
  case Int8Array:
26146
26147
  return 1 / 127;
@@ -26347,12 +26348,12 @@ class OM {
26347
26348
  loadAccessor(e) {
26348
26349
  const t = this, n = this.json, i = this.json.accessors[e];
26349
26350
  if (i.bufferView === void 0 && i.sparse === void 0) {
26350
- const o = Th[i.type], a = is[i.componentType], c = i.normalized === !0, l = new a(i.count * o);
26351
+ const o = Eh[i.type], a = is[i.componentType], c = i.normalized === !0, l = new a(i.count * o);
26351
26352
  return Promise.resolve(new at(l, o, c));
26352
26353
  }
26353
26354
  const s = [];
26354
26355
  return i.bufferView !== void 0 ? s.push(this.getDependency("bufferView", i.bufferView)) : s.push(null), i.sparse !== void 0 && (s.push(this.getDependency("bufferView", i.sparse.indices.bufferView)), s.push(this.getDependency("bufferView", i.sparse.values.bufferView))), Promise.all(s).then(function(o) {
26355
- const a = o[0], c = Th[i.type], l = is[i.componentType], h = l.BYTES_PER_ELEMENT, u = h * c, f = i.byteOffset || 0, d = i.bufferView !== void 0 ? n.bufferViews[i.bufferView].byteStride : void 0, g = i.normalized === !0;
26356
+ const a = o[0], c = Eh[i.type], l = is[i.componentType], h = l.BYTES_PER_ELEMENT, u = h * c, f = i.byteOffset || 0, d = i.bufferView !== void 0 ? n.bufferViews[i.bufferView].byteStride : void 0, g = i.normalized === !0;
26356
26357
  let _, m;
26357
26358
  if (d && d !== u) {
26358
26359
  const p = Math.floor(f / d), v = "InterleavedBuffer:" + i.bufferView + ":" + i.componentType + ":" + p + ":" + i.count;
@@ -26361,7 +26362,7 @@ class OM {
26361
26362
  } else
26362
26363
  a === null ? _ = new l(i.count * c) : _ = new l(a, f, i.count * c), m = new at(_, c, g);
26363
26364
  if (i.sparse !== void 0) {
26364
- const p = Th.SCALAR, v = is[i.sparse.indices.componentType], y = i.sparse.indices.byteOffset || 0, x = i.sparse.values.byteOffset || 0, A = new v(o[1], y, i.sparse.count * p), E = new l(o[2], x, i.sparse.count * c);
26365
+ const p = Eh.SCALAR, v = is[i.sparse.indices.componentType], y = i.sparse.indices.byteOffset || 0, x = i.sparse.values.byteOffset || 0, A = new v(o[1], y, i.sparse.count * p), E = new l(o[2], x, i.sparse.count * c);
26365
26366
  a !== null && (m = new at(m.array.slice(), m.itemSize, m.normalized)), m.normalized = !1;
26366
26367
  for (let I = 0, D = A.length; I < D; I++) {
26367
26368
  const b = A[I];
@@ -26389,7 +26390,7 @@ class OM {
26389
26390
  const l = this.loadImageSource(t, n).then(function(h) {
26390
26391
  h.flipY = !1, h.name = o.name || a.name || "", h.name === "" && typeof a.uri == "string" && a.uri.startsWith("data:image/") === !1 && (h.name = a.uri);
26391
26392
  const f = (s.samplers || {})[o.sampler] || {};
26392
- return h.magFilter = hp[f.magFilter] || mt, h.minFilter = hp[f.minFilter] || En, h.wrapS = up[f.wrapS] || Pi, h.wrapT = up[f.wrapT] || Pi, h.generateMipmaps = !h.isCompressedTexture && h.minFilter !== Et && h.minFilter !== mt, i.associations.set(h, { textures: e }), h;
26393
+ return h.magFilter = hp[f.magFilter] || mt, h.minFilter = hp[f.minFilter] || En, h.wrapS = up[f.wrapS] || Pi, h.wrapT = up[f.wrapT] || Pi, h.generateMipmaps = !h.isCompressedTexture && h.minFilter !== Tt && h.minFilter !== mt, i.associations.set(h, { textures: e }), h;
26393
26394
  }).catch(function() {
26394
26395
  return null;
26395
26396
  });
@@ -26446,7 +26447,7 @@ class OM {
26446
26447
  if (e.isPoints) {
26447
26448
  const a = "PointsMaterial:" + n.uuid;
26448
26449
  let c = this.cache.get(a);
26449
- c || (c = new sl(), zt.prototype.copy.call(c, n), c.color.copy(n.color), c.map = n.map, c.sizeAttenuation = !1, this.cache.add(a, c)), n = c;
26450
+ c || (c = new rl(), zt.prototype.copy.call(c, n), c.color.copy(n.color), c.map = n.map, c.sizeAttenuation = !1, this.cache.add(a, c)), n = c;
26450
26451
  } else if (e.isLine) {
26451
26452
  const a = "LineBasicMaterial:" + n.uuid;
26452
26453
  let c = this.cache.get(a);
@@ -26476,15 +26477,15 @@ class OM {
26476
26477
  const f = u.baseColorFactor;
26477
26478
  a.color.setRGB(f[0], f[1], f[2], qt), a.opacity = f[3];
26478
26479
  }
26479
- u.baseColorTexture !== void 0 && l.push(t.assignTexture(a, "map", u.baseColorTexture, Rt)), a.metalness = u.metallicFactor !== void 0 ? u.metallicFactor : 1, a.roughness = u.roughnessFactor !== void 0 ? u.roughnessFactor : 1, u.metallicRoughnessTexture !== void 0 && (l.push(t.assignTexture(a, "metalnessMap", u.metallicRoughnessTexture)), l.push(t.assignTexture(a, "roughnessMap", u.metallicRoughnessTexture))), o = this._invokeOne(function(f) {
26480
+ u.baseColorTexture !== void 0 && l.push(t.assignTexture(a, "map", u.baseColorTexture, Mt)), a.metalness = u.metallicFactor !== void 0 ? u.metallicFactor : 1, a.roughness = u.roughnessFactor !== void 0 ? u.roughnessFactor : 1, u.metallicRoughnessTexture !== void 0 && (l.push(t.assignTexture(a, "metalnessMap", u.metallicRoughnessTexture)), l.push(t.assignTexture(a, "roughnessMap", u.metallicRoughnessTexture))), o = this._invokeOne(function(f) {
26480
26481
  return f.getMaterialType && f.getMaterialType(e);
26481
26482
  }), l.push(Promise.all(this._invokeAll(function(f) {
26482
26483
  return f.extendMaterialParams && f.extendMaterialParams(e, a);
26483
26484
  })));
26484
26485
  }
26485
26486
  s.doubleSided === !0 && (a.side = Mn);
26486
- const h = s.alphaMode || Ch.OPAQUE;
26487
- if (h === Ch.BLEND ? (a.transparent = !0, a.depthWrite = !1) : (a.transparent = !1, h === Ch.MASK && (a.alphaTest = s.alphaCutoff !== void 0 ? s.alphaCutoff : 0.5)), s.normalTexture !== void 0 && o !== dn && (l.push(t.assignTexture(a, "normalMap", s.normalTexture)), a.normalScale = new he(1, 1), s.normalTexture.scale !== void 0)) {
26487
+ const h = s.alphaMode || Th.OPAQUE;
26488
+ if (h === Th.BLEND ? (a.transparent = !0, a.depthWrite = !1) : (a.transparent = !1, h === Th.MASK && (a.alphaTest = s.alphaCutoff !== void 0 ? s.alphaCutoff : 0.5)), s.normalTexture !== void 0 && o !== dn && (l.push(t.assignTexture(a, "normalMap", s.normalTexture)), a.normalScale = new he(1, 1), s.normalTexture.scale !== void 0)) {
26488
26489
  const u = s.normalTexture.scale;
26489
26490
  a.normalScale.set(u, u);
26490
26491
  }
@@ -26492,7 +26493,7 @@ class OM {
26492
26493
  const u = s.emissiveFactor;
26493
26494
  a.emissive = new Ae().setRGB(u[0], u[1], u[2], qt);
26494
26495
  }
26495
- return s.emissiveTexture !== void 0 && o !== dn && l.push(t.assignTexture(a, "emissiveMap", s.emissiveTexture, Rt)), Promise.all(l).then(function() {
26496
+ return s.emissiveTexture !== void 0 && o !== dn && l.push(t.assignTexture(a, "emissiveMap", s.emissiveTexture, Mt)), Promise.all(l).then(function() {
26496
26497
  const u = new o(a);
26497
26498
  return s.name && (u.name = s.name), Xn(u, s), t.associations.set(u, { materials: e }), s.extensions && er(i, u, s), u;
26498
26499
  });
@@ -26535,7 +26536,7 @@ class OM {
26535
26536
  if (m.mode === Sn.TRIANGLES || m.mode === Sn.TRIANGLE_STRIP || m.mode === Sn.TRIANGLE_FAN || m.mode === void 0)
26536
26537
  p = s.isSkinnedMesh === !0 ? new Nu(_, v) : new St(_, v), p.isSkinnedMesh === !0 && p.normalizeSkinWeights(), m.mode === Sn.TRIANGLE_STRIP ? p.geometry = cp(p.geometry, Eu) : m.mode === Sn.TRIANGLE_FAN && (p.geometry = cp(p.geometry, Ic));
26537
26538
  else if (m.mode === Sn.LINES)
26538
- p = new In(_, v);
26539
+ p = new Rn(_, v);
26539
26540
  else if (m.mode === Sn.LINE_STRIP)
26540
26541
  p = new pi(_, v);
26541
26542
  else if (m.mode === Sn.LINE_LOOP)
@@ -26660,7 +26661,7 @@ class OM {
26660
26661
  a.push(l);
26661
26662
  }), this.nodeCache[e] = Promise.all(a).then(function(l) {
26662
26663
  let h;
26663
- if (s.isBone === !0 ? h = new nl() : l.length > 1 ? h = new Yn() : l.length === 1 ? h = l[0] : h = new ct(), h !== l[0])
26664
+ if (s.isBone === !0 ? h = new tl() : l.length > 1 ? h = new Yn() : l.length === 1 ? h = l[0] : h = new ct(), h !== l[0])
26664
26665
  for (let u = 0, f = l.length; u < f; u++)
26665
26666
  h.add(l[u]);
26666
26667
  if (s.name && (h.userData.name = s.name, h.name = o), Xn(h, s), s.extensions && er(n, h, s), s.matrix !== void 0) {
@@ -26743,7 +26744,7 @@ class OM {
26743
26744
  _getArrayFromAccessor(e) {
26744
26745
  let t = e.array;
26745
26746
  if (e.normalized) {
26746
- const n = jh(t.constructor), i = new Float32Array(t.length);
26747
+ const n = Kh(t.constructor), i = new Float32Array(t.length);
26747
26748
  for (let s = 0, o = t.length; s < o; s++)
26748
26749
  i[s] = t[s] * n;
26749
26750
  t = i;
@@ -26766,7 +26767,7 @@ function FM(r, e, t) {
26766
26767
  new U(c[0], c[1], c[2]),
26767
26768
  new U(l[0], l[1], l[2])
26768
26769
  ), a.normalized) {
26769
- const h = jh(is[a.componentType]);
26770
+ const h = Kh(is[a.componentType]);
26770
26771
  i.min.multiplyScalar(h), i.max.multiplyScalar(h);
26771
26772
  }
26772
26773
  } else {
@@ -26784,7 +26785,7 @@ function FM(r, e, t) {
26784
26785
  const f = t.json.accessors[u.POSITION], d = f.min, g = f.max;
26785
26786
  if (d !== void 0 && g !== void 0) {
26786
26787
  if (c.setX(Math.max(Math.abs(d[0]), Math.abs(g[0]))), c.setY(Math.max(Math.abs(d[1]), Math.abs(g[1]))), c.setZ(Math.max(Math.abs(d[2]), Math.abs(g[2]))), f.normalized) {
26787
- const _ = jh(is[f.componentType]);
26788
+ const _ = Kh(is[f.componentType]);
26788
26789
  c.multiplyScalar(_);
26789
26790
  }
26790
26791
  a.max(c);
@@ -26806,7 +26807,7 @@ function fp(r, e, t) {
26806
26807
  });
26807
26808
  }
26808
26809
  for (const o in n) {
26809
- const a = Kh[o] || o.toLowerCase();
26810
+ const a = Qh[o] || o.toLowerCase();
26810
26811
  a in r.attributes || i.push(s(n[o], a));
26811
26812
  }
26812
26813
  if (e.indices !== void 0 && !r.index) {
@@ -26819,7 +26820,7 @@ function fp(r, e, t) {
26819
26820
  return e.targets !== void 0 ? DM(r, e.targets, t) : r;
26820
26821
  });
26821
26822
  }
26822
- const Rh = /* @__PURE__ */ new WeakMap();
26823
+ const Ih = /* @__PURE__ */ new WeakMap();
26823
26824
  class zM extends jt {
26824
26825
  constructor(e) {
26825
26826
  super(e), this.decoderPath = "", this.decoderConfig = {}, this.decoderBinary = null, this.decoderPending = null, this.workerLimit = 4, this.workerPool = [], this.workerNextTaskID = 1, this.workerSourceURL = "", this.defaultAttributeIDs = {
@@ -26851,7 +26852,7 @@ class zM extends jt {
26851
26852
  }
26852
26853
  parse(e, t, n = () => {
26853
26854
  }) {
26854
- this.decodeDracoFile(e, t, null, null, Rt, n).catch(n);
26855
+ this.decodeDracoFile(e, t, null, null, Mt, n).catch(n);
26855
26856
  }
26856
26857
  decodeDracoFile(e, t, n, i, s = qt, o = () => {
26857
26858
  }) {
@@ -26865,8 +26866,8 @@ class zM extends jt {
26865
26866
  }
26866
26867
  decodeGeometry(e, t) {
26867
26868
  const n = JSON.stringify(t);
26868
- if (Rh.has(e)) {
26869
- const c = Rh.get(e);
26869
+ if (Ih.has(e)) {
26870
+ const c = Ih.get(e);
26870
26871
  if (c.key === n)
26871
26872
  return c.promise;
26872
26873
  if (e.byteLength === 0)
@@ -26880,7 +26881,7 @@ class zM extends jt {
26880
26881
  }))).then((c) => this._createGeometry(c.geometry));
26881
26882
  return a.catch(() => !0).then(() => {
26882
26883
  i && s && this._releaseTask(i, s);
26883
- }), Rh.set(e, {
26884
+ }), Ih.set(e, {
26884
26885
  key: n,
26885
26886
  promise: a
26886
26887
  }), a;
@@ -26902,11 +26903,11 @@ class zM extends jt {
26902
26903
  return t;
26903
26904
  }
26904
26905
  _assignVertexColorSpace(e, t) {
26905
- if (t !== Rt)
26906
+ if (t !== Mt)
26906
26907
  return;
26907
26908
  const n = new Ae();
26908
26909
  for (let i = 0, s = e.count; i < s; i++)
26909
- n.fromBufferAttribute(e, i), st.colorSpaceToWorking(n, Rt), e.setXYZ(i, n.r, n.g, n.b);
26910
+ n.fromBufferAttribute(e, i), st.colorSpaceToWorking(n, Mt), e.setXYZ(i, n.r, n.g, n.b);
26910
26911
  }
26911
26912
  _loadLibrary(e, t) {
26912
26913
  const n = new An(this.manager);
@@ -29814,23 +29815,23 @@ const VM = bg.exports, dp = [
29814
29815
  "ANDOYER",
29815
29816
  "KARNEY"
29816
29817
  ];
29817
- function Jh(r) {
29818
+ function jh(r) {
29818
29819
  const e = Ra(r);
29819
29820
  if (e.type === 1)
29820
- return { type: "Point", coordinates: $h(r, e) };
29821
+ return { type: "Point", coordinates: Jh(r, e) };
29821
29822
  if (e.type === 2)
29822
- return { type: "LineString", coordinates: eu(r, e) };
29823
+ return { type: "LineString", coordinates: $h(r, e) };
29823
29824
  if (e.type === 3)
29824
29825
  return { type: "Polygon", coordinates: pp(r, e) };
29825
29826
  if (e.type === 4) {
29826
29827
  const t = [];
29827
29828
  for (let n = 0; n < e.count; n++)
29828
- t.push($h(r, Ra(r)));
29829
+ t.push(Jh(r, Ra(r)));
29829
29830
  return { type: "MultiPoint", coordinates: t };
29830
29831
  } else if (e.type === 5) {
29831
29832
  const t = [];
29832
29833
  for (let n = 0; n < e.count; n++)
29833
- t.push(eu(r, Ra(r)));
29834
+ t.push($h(r, Ra(r)));
29834
29835
  return { type: "MultiLineString", coordinates: t };
29835
29836
  } else if (e.type === 6) {
29836
29837
  const t = [];
@@ -29840,7 +29841,7 @@ function Jh(r) {
29840
29841
  } else if (e.type === 7) {
29841
29842
  const t = [];
29842
29843
  for (let n = 0; n < e.count; n++)
29843
- t.push(Jh(r));
29844
+ t.push(jh(r));
29844
29845
  return { type: "GeometryCollection", geometries: t };
29845
29846
  } else
29846
29847
  throw new Error(`Unsupported geometry type: ${e.type}`);
@@ -29854,7 +29855,7 @@ function Ra(r) {
29854
29855
  let a = 2;
29855
29856
  return s && a++, s === 3 && a++, { littleEndian: t, type: i, dim: a, count: o };
29856
29857
  }
29857
- function $h(r, e) {
29858
+ function Jh(r, e) {
29858
29859
  const t = [];
29859
29860
  for (let n = 0; n < e.dim; n++) {
29860
29861
  const i = r.view.getFloat64(r.offset, e.littleEndian);
@@ -29862,17 +29863,17 @@ function $h(r, e) {
29862
29863
  }
29863
29864
  return t;
29864
29865
  }
29865
- function eu(r, e) {
29866
+ function $h(r, e) {
29866
29867
  const t = [];
29867
29868
  for (let n = 0; n < e.count; n++)
29868
- t.push($h(r, e));
29869
+ t.push(Jh(r, e));
29869
29870
  return t;
29870
29871
  }
29871
29872
  function pp(r, e) {
29872
29873
  const { view: t } = r, n = [];
29873
29874
  for (let i = 0; i < e.count; i++) {
29874
29875
  const s = t.getUint32(r.offset, e.littleEndian);
29875
- r.offset += 4, n.push(eu(r, { ...e, count: s }));
29876
+ r.offset += 4, n.push($h(r, { ...e, count: s }));
29876
29877
  }
29877
29878
  return n;
29878
29879
  }
@@ -29893,10 +29894,10 @@ const Sg = new TextDecoder(), Mg = {
29893
29894
  return r && Sg.decode(r);
29894
29895
  },
29895
29896
  geometryFromBytes(r) {
29896
- return r && Jh({ view: new DataView(r.buffer, r.byteOffset, r.byteLength), offset: 0 });
29897
+ return r && jh({ view: new DataView(r.buffer, r.byteOffset, r.byteLength), offset: 0 });
29897
29898
  },
29898
29899
  geographyFromBytes(r) {
29899
- return r && Jh({ view: new DataView(r.buffer, r.byteOffset, r.byteLength), offset: 0 });
29900
+ return r && jh({ view: new DataView(r.buffer, r.byteOffset, r.byteLength), offset: 0 });
29900
29901
  }
29901
29902
  };
29902
29903
  function mp(r, e, t, n) {
@@ -30086,7 +30087,7 @@ function Fa(r, e) {
30086
30087
  case Kt.I32:
30087
30088
  return Lg(r);
30088
30089
  case Kt.I64:
30089
- return tu(r);
30090
+ return eu(r);
30090
30091
  case Kt.DOUBLE: {
30091
30092
  const t = r.view.getFloat64(r.offset, !0);
30092
30093
  return r.offset += 8, t;
@@ -30141,7 +30142,7 @@ function Lg(r) {
30141
30142
  const e = dr(r);
30142
30143
  return e >>> 1 ^ -(e & 1);
30143
30144
  }
30144
- function tu(r) {
30145
+ function eu(r) {
30145
30146
  const e = KM(r);
30146
30147
  return e >> 1n ^ -(e & 1n);
30147
30148
  }
@@ -30287,7 +30288,7 @@ function gp(r, { parsers: e, geoparquet: t = !0 } = {}) {
30287
30288
  metadata_length: s
30288
30289
  };
30289
30290
  }
30290
- function nu({ schema: r }) {
30291
+ function tu({ schema: r }) {
30291
30292
  return Rg(r, [])[0];
30292
30293
  }
30293
30294
  function eE(r) {
@@ -30416,13 +30417,13 @@ function Ys(r, e, t = !0) {
30416
30417
  return typeof i != "object" || i === null || Array.isArray(i) ? fi(s, i, t) : Object.entries(i || {}).every(([o, a]) => o === "$gt" ? s > a : o === "$gte" ? s >= a : o === "$lt" ? s < a : o === "$lte" ? s <= a : o === "$eq" ? fi(s, a, t) : o === "$ne" ? !fi(s, a, t) : o === "$in" ? Array.isArray(a) && a.includes(s) : o === "$nin" ? Array.isArray(a) && !a.includes(s) : o === "$not" ? !Ys({ [n]: s }, { [n]: a }, t) : !0);
30417
30418
  });
30418
30419
  }
30419
- function iu({ rowGroup: r, physicalColumns: e, filter: t, strict: n = !0 }) {
30420
+ function nu({ rowGroup: r, physicalColumns: e, filter: t, strict: n = !0 }) {
30420
30421
  if (!t)
30421
30422
  return !1;
30422
30423
  if ("$and" in t && Array.isArray(t.$and))
30423
- return t.$and.some((i) => iu({ rowGroup: r, physicalColumns: e, filter: i, strict: n }));
30424
+ return t.$and.some((i) => nu({ rowGroup: r, physicalColumns: e, filter: i, strict: n }));
30424
30425
  if ("$or" in t && Array.isArray(t.$or))
30425
- return t.$or.every((i) => iu({ rowGroup: r, physicalColumns: e, filter: i, strict: n }));
30426
+ return t.$or.every((i) => nu({ rowGroup: r, physicalColumns: e, filter: i, strict: n }));
30426
30427
  if ("$nor" in t && Array.isArray(t.$nor))
30427
30428
  return !1;
30428
30429
  for (const [i, s] of Object.entries(t)) {
@@ -30445,11 +30446,11 @@ const rE = 1 << 21;
30445
30446
  function sE({ metadata: r, rowStart: e = 0, rowEnd: t = 1 / 0, columns: n, filter: i, filterStrict: s = !0, useOffsetIndex: o = !1 }) {
30446
30447
  if (!r)
30447
30448
  throw new Error("parquetPlan requires metadata");
30448
- const a = [], c = [], l = [], h = ZM(nu(r));
30449
+ const a = [], c = [], l = [], h = ZM(tu(r));
30449
30450
  let u = 0;
30450
30451
  for (const f of r.row_groups) {
30451
30452
  const d = Number(f.num_rows), g = u + d;
30452
- if (d > 0 && g > e && u < t && !iu({ rowGroup: f, physicalColumns: h, filter: i, strict: s })) {
30453
+ if (d > 0 && g > e && u < t && !nu({ rowGroup: f, physicalColumns: h, filter: i, strict: s })) {
30453
30454
  const _ = [];
30454
30455
  for (const y of f.columns) {
30455
30456
  const x = y.meta_data;
@@ -30615,11 +30616,11 @@ function zg(r, e) {
30615
30616
  function yo(r, e, t) {
30616
30617
  const n = t instanceof Int32Array, i = dr(r), s = dr(r);
30617
30618
  dr(r);
30618
- let o = tu(r), a = 0;
30619
+ let o = eu(r), a = 0;
30619
30620
  t[a++] = n ? Number(o) : o;
30620
30621
  const c = i / s;
30621
30622
  for (; a < e; ) {
30622
- const l = tu(r), h = new Uint8Array(s);
30623
+ const l = eu(r), h = new Uint8Array(s);
30623
30624
  for (let u = 0; u < s; u++)
30624
30625
  h[u] = r.view.getUint8(r.offset++);
30625
30626
  for (let u = 0; u < s && a < e; u++) {
@@ -30657,7 +30658,7 @@ function aE(r, e, t) {
30657
30658
  n[s] ? (t[s] = new Uint8Array(n[s] + i[s]), t[s].set(t[s - 1].subarray(0, n[s])), t[s].set(o, n[s])) : t[s] = o, r.offset += i[s];
30658
30659
  }
30659
30660
  }
30660
- function Pl(r) {
30661
+ function Rl(r) {
30661
30662
  return 32 - Math.clz32(r);
30662
30663
  }
30663
30664
  function Li(r, e, t, n) {
@@ -30766,11 +30767,11 @@ function uE(r, e) {
30766
30767
  return r.offset += Math.ceil(e / 8), t;
30767
30768
  }
30768
30769
  function fE(r, e) {
30769
- const t = (r.view.byteOffset + r.offset) % 4 ? new Int32Array(Dl(r.view.buffer, r.view.byteOffset + r.offset, e * 4)) : new Int32Array(r.view.buffer, r.view.byteOffset + r.offset, e);
30770
+ const t = (r.view.byteOffset + r.offset) % 4 ? new Int32Array(Pl(r.view.buffer, r.view.byteOffset + r.offset, e * 4)) : new Int32Array(r.view.buffer, r.view.byteOffset + r.offset, e);
30770
30771
  return r.offset += e * 4, t;
30771
30772
  }
30772
30773
  function dE(r, e) {
30773
- const t = (r.view.byteOffset + r.offset) % 8 ? new BigInt64Array(Dl(r.view.buffer, r.view.byteOffset + r.offset, e * 8)) : new BigInt64Array(r.view.buffer, r.view.byteOffset + r.offset, e);
30774
+ const t = (r.view.byteOffset + r.offset) % 8 ? new BigInt64Array(Pl(r.view.buffer, r.view.byteOffset + r.offset, e * 8)) : new BigInt64Array(r.view.buffer, r.view.byteOffset + r.offset, e);
30774
30775
  return r.offset += e * 8, t;
30775
30776
  }
30776
30777
  function pE(r, e) {
@@ -30782,11 +30783,11 @@ function pE(r, e) {
30782
30783
  return r.offset += e * 12, t;
30783
30784
  }
30784
30785
  function mE(r, e) {
30785
- const t = (r.view.byteOffset + r.offset) % 4 ? new Float32Array(Dl(r.view.buffer, r.view.byteOffset + r.offset, e * 4)) : new Float32Array(r.view.buffer, r.view.byteOffset + r.offset, e);
30786
+ const t = (r.view.byteOffset + r.offset) % 4 ? new Float32Array(Pl(r.view.buffer, r.view.byteOffset + r.offset, e * 4)) : new Float32Array(r.view.buffer, r.view.byteOffset + r.offset, e);
30786
30787
  return r.offset += e * 4, t;
30787
30788
  }
30788
30789
  function gE(r, e) {
30789
- const t = (r.view.byteOffset + r.offset) % 8 ? new Float64Array(Dl(r.view.buffer, r.view.byteOffset + r.offset, e * 8)) : new Float64Array(r.view.buffer, r.view.byteOffset + r.offset, e);
30790
+ const t = (r.view.byteOffset + r.offset) % 8 ? new Float64Array(Pl(r.view.buffer, r.view.byteOffset + r.offset, e * 8)) : new Float64Array(r.view.buffer, r.view.byteOffset + r.offset, e);
30790
30791
  return r.offset += e * 8, t;
30791
30792
  }
30792
30793
  function _E(r, e) {
@@ -30803,7 +30804,7 @@ function vE(r, e, t) {
30803
30804
  n[i] = new Uint8Array(r.view.buffer, r.view.byteOffset + r.offset, t), r.offset += t;
30804
30805
  return n;
30805
30806
  }
30806
- function Dl(r, e, t) {
30807
+ function Pl(r, e, t) {
30807
30808
  const n = new ArrayBuffer(t);
30808
30809
  return new Uint8Array(n).set(new Uint8Array(r, e, t)), n;
30809
30810
  }
@@ -30889,7 +30890,7 @@ function bE(r, e, t) {
30889
30890
  const n = Pg(t);
30890
30891
  if (n) {
30891
30892
  const i = new Array(e.num_values);
30892
- return Li(r, Pl(n), i), i;
30893
+ return Li(r, Rl(n), i), i;
30893
30894
  }
30894
30895
  }
30895
30896
  return [];
@@ -30899,13 +30900,13 @@ function wE(r, e, t) {
30899
30900
  if (!n)
30900
30901
  return { definitionLevels: [], numNulls: 0 };
30901
30902
  const i = new Array(e.num_values);
30902
- Li(r, Pl(n), i);
30903
+ Li(r, Rl(n), i);
30903
30904
  let s = e.num_values;
30904
30905
  for (const o of i)
30905
30906
  o === n && s--;
30906
30907
  return s === 0 && (i.length = 0), { definitionLevels: i, numNulls: s };
30907
30908
  }
30908
- function ru(r, e, t, n) {
30909
+ function iu(r, e, t, n) {
30909
30910
  let i;
30910
30911
  const s = n?.[t];
30911
30912
  if (t === "UNCOMPRESSED")
@@ -30928,7 +30929,7 @@ function SE(r, e, t) {
30928
30929
  i.offset = h.repetition_levels_byte_length;
30929
30930
  const f = EE(i, h, a), d = e.uncompressed_page_size - h.definition_levels_byte_length - h.repetition_levels_byte_length;
30930
30931
  let g = r.subarray(i.offset);
30931
- h.is_compressed !== !1 && (g = ru(g, d, c, l));
30932
+ h.is_compressed !== !1 && (g = iu(g, d, c, l));
30932
30933
  const _ = new DataView(g.buffer, g.byteOffset, g.byteLength), m = { view: _, offset: 0 };
30933
30934
  let p;
30934
30935
  const v = h.num_values - h.num_nulls;
@@ -30956,13 +30957,13 @@ function ME(r, e, t) {
30956
30957
  if (!n)
30957
30958
  return [];
30958
30959
  const i = new Array(e.num_values);
30959
- return Li(r, Pl(n), i, e.repetition_levels_byte_length), i;
30960
+ return Li(r, Rl(n), i, e.repetition_levels_byte_length), i;
30960
30961
  }
30961
30962
  function EE(r, e, t) {
30962
30963
  const n = df(t);
30963
30964
  if (n) {
30964
30965
  const i = new Array(e.num_values);
30965
- return Li(r, Pl(n), i, e.definition_levels_byte_length), i;
30966
+ return Li(r, Rl(n), i, e.definition_levels_byte_length), i;
30966
30967
  }
30967
30968
  }
30968
30969
  function xp(r, { groupStart: e, selectStart: t, selectEnd: n }, i, s) {
@@ -30999,7 +31000,7 @@ function Ap(r, e, t, n, i, s) {
30999
31000
  throw new Error("parquet data page header is undefined");
31000
31001
  if (s > f.num_values && Dg(c))
31001
31002
  return new Array(f.num_values);
31002
- const d = ru(u, Number(e.uncompressed_page_size), l, h), { definitionLevels: g, repetitionLevels: _, dataPage: m } = AE(d, f, t);
31003
+ const d = iu(u, Number(e.uncompressed_page_size), l, h), { definitionLevels: g, repetitionLevels: _, dataPage: m } = AE(d, f, t);
31003
31004
  let p = mp(m, n, f.encoding, t);
31004
31005
  if (_.length || g?.length) {
31005
31006
  const v = Array.isArray(i) ? i : [];
@@ -31021,7 +31022,7 @@ function Ap(r, e, t, n, i, s) {
31021
31022
  const f = e.dictionary_page_header;
31022
31023
  if (!f)
31023
31024
  throw new Error("parquet dictionary page header is undefined");
31024
- const d = ru(
31025
+ const d = iu(
31025
31026
  u,
31026
31027
  Number(e.uncompressed_page_size),
31027
31028
  l,
@@ -31184,7 +31185,7 @@ async function RE(r) {
31184
31185
  throw new Error('parquet filter requires rowFormat: "object"');
31185
31186
  const l = za(a);
31186
31187
  if (l.length) {
31187
- const m = nu(r.metadata).children.map((v) => v.element.name), p = l.filter((v) => !m.includes(v));
31188
+ const m = tu(r.metadata).children.map((v) => v.element.name), p = l.filter((v) => !m.includes(v));
31188
31189
  if (p.length)
31189
31190
  throw new Error(`parquet filter columns not found: ${p.join(", ")}`);
31190
31191
  }
@@ -31200,7 +31201,7 @@ async function RE(r) {
31200
31201
  await p;
31201
31202
  return;
31202
31203
  }
31203
- const g = nu(r.metadata), _ = d.map((m) => IE(m, g));
31204
+ const g = tu(r.metadata), _ = d.map((m) => IE(m, g));
31204
31205
  if (i)
31205
31206
  for (const m of _)
31206
31207
  for (const p of m.asyncColumns)
@@ -31241,7 +31242,7 @@ function PE(r) {
31241
31242
  const e = sE(r);
31242
31243
  return r.file = oE(r.file, e), e.groups.map((t) => CE(r, e, t));
31243
31244
  }
31244
- var DE = ArrayBuffer, Nt = Uint8Array, Uc = Uint16Array, LE = Int16Array, Ll = Int32Array, Ph = function(r, e, t) {
31245
+ var DE = ArrayBuffer, Nt = Uint8Array, Uc = Uint16Array, LE = Int16Array, Dl = Int32Array, Rh = function(r, e, t) {
31245
31246
  if (Nt.prototype.slice)
31246
31247
  return Nt.prototype.slice.call(r, e, t);
31247
31248
  (e == null || e < 0) && (e = 0), (t == null || t > r.length) && (t = r.length);
@@ -31297,7 +31298,7 @@ var DE = ArrayBuffer, Nt = Uint8Array, Uc = Uint16Array, LE = Int16Array, Ll = I
31297
31298
  d: h,
31298
31299
  w: e && e != 1 ? e : _.subarray(12),
31299
31300
  e: d,
31300
- o: new Ll(_.buffer, 0, 3),
31301
+ o: new Dl(_.buffer, 0, 3),
31301
31302
  u: f,
31302
31303
  c: s,
31303
31304
  m: Math.min(131072, d)
@@ -31455,10 +31456,10 @@ var DE = ArrayBuffer, Nt = Uint8Array, Uc = Uint16Array, LE = Int16Array, Ll = I
31455
31456
  73,
31456
31457
  2
31457
31458
  ]), 0, 5)[1], Hg = function(r, e) {
31458
- for (var t = r.length, n = new Ll(t), i = 0; i < t; ++i)
31459
+ for (var t = r.length, n = new Dl(t), i = 0; i < t; ++i)
31459
31460
  n[i] = e, e += 1 << r[i];
31460
31461
  return n;
31461
- }, su = /* @__PURE__ */ new Nt((/* @__PURE__ */ new Ll([
31462
+ }, ru = /* @__PURE__ */ new Nt((/* @__PURE__ */ new Dl([
31462
31463
  0,
31463
31464
  0,
31464
31465
  0,
@@ -31468,7 +31469,7 @@ var DE = ArrayBuffer, Nt = Uint8Array, Uc = Uint16Array, LE = Int16Array, Ll = I
31468
31469
  134678020,
31469
31470
  202050057,
31470
31471
  269422093
31471
- ])).buffer, 0, 36), HE = /* @__PURE__ */ Hg(su, 0), ou = /* @__PURE__ */ new Nt((/* @__PURE__ */ new Ll([
31472
+ ])).buffer, 0, 36), HE = /* @__PURE__ */ Hg(ru, 0), su = /* @__PURE__ */ new Nt((/* @__PURE__ */ new Dl([
31472
31473
  0,
31473
31474
  0,
31474
31475
  0,
@@ -31483,7 +31484,7 @@ var DE = ArrayBuffer, Nt = Uint8Array, Uc = Uint16Array, LE = Int16Array, Ll = I
31483
31484
  185207048,
31484
31485
  252579084,
31485
31486
  16
31486
- ])).buffer, 0, 53), GE = /* @__PURE__ */ Hg(ou, 3), Ks = function(r, e, t) {
31487
+ ])).buffer, 0, 53), GE = /* @__PURE__ */ Hg(su, 3), Ks = function(r, e, t) {
31487
31488
  var n = r.length, i = e.length, s = r[n - 1], o = (1 << t.b) - 1, a = -t.b;
31488
31489
  s || Ot(0);
31489
31490
  for (var c = 0, l = t.b, h = (n << 3) - 8 + pr(s) - l, u = -1; h > a && u < i; ) {
@@ -31502,7 +31503,7 @@ var DE = ArrayBuffer, Nt = Uint8Array, Uc = Uint16Array, LE = Int16Array, Ll = I
31502
31503
  return i >= r.length ? void 0 : (e.b = i + 1, t ? (so(t, r[i], e.y, e.y += a), t) : so(new Nt(a), r[i]));
31503
31504
  if (!(c > r.length)) {
31504
31505
  if (o == 0)
31505
- return e.b = c, t ? (t.set(r.subarray(i, c), e.y), e.y += a, t) : Ph(r, i, c);
31506
+ return e.b = c, t ? (t.set(r.subarray(i, c), e.y), e.y += a, t) : Rh(r, i, c);
31506
31507
  if (o == 2) {
31507
31508
  var l = r[i], h = l & 3, u = l >> 2 & 3, f = l >> 4, d = 0, g = 0;
31508
31509
  h < 2 ? u & 1 ? f |= r[++i] << 4 | (u & 2 && r[++i] << 12) : f = l >> 3 : (g = u, u < 2 ? (f |= (r[++i] & 63) << 4, d = r[i] >> 6 | r[++i] << 2) : u == 2 ? (f |= r[++i] << 4 | (r[++i] & 3) << 12, d = r[i] >> 2 | r[++i] << 6) : (f |= r[++i] << 4 | (r[++i] & 63) << 12, d = r[i] >> 6 | r[++i] << 2 | r[++i] << 10)), ++i;
@@ -31549,10 +31550,10 @@ var DE = ArrayBuffer, Nt = Uint8Array, Uc = Uint16Array, LE = Int16Array, Ll = I
31549
31550
  var le = R.s[H], W = R.n[H], Z = C.s[J], ge = C.n[J], _e = B.s[re], de = B.n[re];
31550
31551
  z = (M -= _e) >> 3;
31551
31552
  var oe = 1 << _e, ee = oe + ((r[z] | r[z + 1] << 8 | r[z + 2] << 16 | r[z + 3] << 24) >>> (M & 7) & oe - 1);
31552
- z = (M -= ou[Z]) >> 3;
31553
- var pe = GE[Z] + ((r[z] | r[z + 1] << 8 | r[z + 2] << 16) >> (M & 7) & (1 << ou[Z]) - 1);
31554
- z = (M -= su[le]) >> 3;
31555
- var ye = HE[le] + ((r[z] | r[z + 1] << 8 | r[z + 2] << 16) >> (M & 7) & (1 << su[le]) - 1);
31553
+ z = (M -= su[Z]) >> 3;
31554
+ var pe = GE[Z] + ((r[z] | r[z + 1] << 8 | r[z + 2] << 16) >> (M & 7) & (1 << su[Z]) - 1);
31555
+ z = (M -= ru[le]) >> 3;
31556
+ var ye = HE[le] + ((r[z] | r[z + 1] << 8 | r[z + 2] << 16) >> (M & 7) & (1 << ru[le]) - 1);
31556
31557
  if (z = (M -= W) >> 3, H = R.t[H] + ((r[z] | r[z + 1] << 8) >> (M & 7) & (1 << W) - 1), z = (M -= ge) >> 3, J = C.t[J] + ((r[z] | r[z + 1] << 8) >> (M & 7) & (1 << ge) - 1), z = (M -= de) >> 3, re = B.t[re] + ((r[z] | r[z + 1] << 8) >> (M & 7) & (1 << de) - 1), ee > 3)
31557
31558
  e.o[2] = e.o[1], e.o[1] = e.o[0], e.o[0] = ee -= 3;
31558
31559
  else {
@@ -31579,13 +31580,13 @@ var DE = ArrayBuffer, Nt = Uint8Array, Uc = Uint16Array, LE = Int16Array, Ll = I
31579
31580
  _[X++] = _[m++];
31580
31581
  else
31581
31582
  X = _.length;
31582
- t ? e.y += X : _ = Ph(_, 0, X);
31583
+ t ? e.y += X : _ = Rh(_, 0, X);
31583
31584
  } else if (t) {
31584
31585
  if (e.y += f, m)
31585
31586
  for (var E = 0; E < f; ++E)
31586
31587
  _[E] = _[m + E];
31587
31588
  } else
31588
- m && (_ = Ph(_, m));
31589
+ m && (_ = Rh(_, m));
31589
31590
  return e.b = c, _;
31590
31591
  }
31591
31592
  Ot(2);
@@ -31713,7 +31714,7 @@ kn.prototype.readBits = function(r) {
31713
31714
  const e = this.val_ >>> this.bit_pos_ & JE[r];
31714
31715
  return this.bit_pos_ += r, e;
31715
31716
  };
31716
- const $E = 8, au = 8, eT = 255, cu = 18, tT = new Uint8Array([
31717
+ const $E = 8, ou = 8, eT = 255, au = 18, tT = new Uint8Array([
31717
31718
  1,
31718
31719
  2,
31719
31720
  3,
@@ -31839,7 +31840,7 @@ function Bc(r, e, t, n) {
31839
31840
  break;
31840
31841
  }
31841
31842
  } else {
31842
- const a = new Uint8Array(cu);
31843
+ const a = new Uint8Array(au);
31843
31844
  let c = 32, l = 0;
31844
31845
  const h = [
31845
31846
  new xt(2, 0),
@@ -31859,7 +31860,7 @@ function Bc(r, e, t, n) {
31859
31860
  new xt(2, 3),
31860
31861
  new xt(4, 5)
31861
31862
  ];
31862
- for (let u = s; u < cu && c > 0; u++) {
31863
+ for (let u = s; u < au && c > 0; u++) {
31863
31864
  const f = tT[u];
31864
31865
  let d = 0;
31865
31866
  n.fillBitWindow(), d += n.val_ >>> n.bit_pos_ & 15, n.bit_pos_ += h[d].bits;
@@ -31870,22 +31871,22 @@ function Bc(r, e, t, n) {
31870
31871
  throw new Error("[ReadHuffmanCode] invalid num_codes or space");
31871
31872
  rT(a, r, i, n);
31872
31873
  }
31873
- const o = Wg(e, t, au, i, r);
31874
+ const o = Wg(e, t, ou, i, r);
31874
31875
  if (!o)
31875
31876
  throw new Error("brotli BuildHuffmanTable failed");
31876
31877
  return o;
31877
31878
  }
31878
31879
  function rs(r, e, t) {
31879
31880
  t.fillBitWindow(), e += t.val_ >>> t.bit_pos_ & eT;
31880
- const n = r[e].bits - au;
31881
- return n > 0 && (t.bit_pos_ += au, e += r[e].value, e += t.val_ >>> t.bit_pos_ & (1 << n) - 1), t.bit_pos_ += r[e].bits, r[e].value;
31881
+ const n = r[e].bits - ou;
31882
+ return n > 0 && (t.bit_pos_ += ou, e += r[e].value, e += t.val_ >>> t.bit_pos_ & (1 << n) - 1), t.bit_pos_ += r[e].bits, r[e].value;
31882
31883
  }
31883
31884
  function rT(r, e, t, n) {
31884
31885
  let i = 0, s = $E, o = 0, a = 0, c = 32768;
31885
31886
  const l = [];
31886
31887
  for (let h = 0; h < 32; h++)
31887
31888
  l.push(new xt(0, 0));
31888
- for (Wg(l, 0, 5, r, cu); i < e && c > 0; ) {
31889
+ for (Wg(l, 0, 5, r, au); i < e && c > 0; ) {
31889
31890
  let h = 0;
31890
31891
  n.readMoreInput(), n.fillBitWindow(), h += n.val_ >>> n.bit_pos_ & 31, n.bit_pos_ += l[h].bits;
31891
31892
  const u = l[h].value & 255;
@@ -32098,10 +32099,10 @@ function Zg(r, e) {
32098
32099
  const { base: Yg, rev: hT } = Zg(qg, 2);
32099
32100
  Yg[28] = 258;
32100
32101
  hT[258] = 28;
32101
- const { base: uT } = Zg(Xg, 0), lu = new Uint16Array(32768);
32102
+ const { base: uT } = Zg(Xg, 0), cu = new Uint16Array(32768);
32102
32103
  for (let r = 0; r < 32768; r++) {
32103
32104
  let e = (r & 43690) >> 1 | (r & 21845) << 1;
32104
- e = (e & 52428) >> 2 | (e & 13107) << 2, e = (e & 61680) >> 4 | (e & 3855) << 4, lu[r] = ((e & 65280) >> 8 | (e & 255) << 8) >> 1;
32105
+ e = (e & 52428) >> 2 | (e & 13107) << 2, e = (e & 61680) >> 4 | (e & 3855) << 4, cu[r] = ((e & 65280) >> 8 | (e & 255) << 8) >> 1;
32105
32106
  }
32106
32107
  function oo(r, e, t) {
32107
32108
  const n = new Uint16Array(e);
@@ -32119,12 +32120,12 @@ function oo(r, e, t) {
32119
32120
  const c = a << 4 | r[a], l = e - r[a];
32120
32121
  let h = i[r[a] - 1]++ << l;
32121
32122
  for (const u = h | (1 << l) - 1; h <= u; h++)
32122
- s[lu[h] >> o] = c;
32123
+ s[cu[h] >> o] = c;
32123
32124
  }
32124
32125
  } else {
32125
32126
  s = new Uint16Array(r.length);
32126
32127
  for (let o = 0; o < r.length; o++)
32127
- r[o] && (s[o] = lu[i[r[o] - 1]++] >> 15 - r[o]);
32128
+ r[o] && (s[o] = cu[i[r[o] - 1]++] >> 15 - r[o]);
32128
32129
  }
32129
32130
  return s;
32130
32131
  }
@@ -32141,7 +32142,7 @@ const Qg = new Uint8Array(32);
32141
32142
  for (let r = 0; r < 32; r++)
32142
32143
  Qg[r] = 5;
32143
32144
  const fT = /* @__PURE__ */ oo(Uo, 9, 1), dT = /* @__PURE__ */ oo(Qg, 5, 1);
32144
- function Dh(r, e, t, n, i, s, o) {
32145
+ function Ph(r, e, t, n, i, s, o) {
32145
32146
  const a = t * 2, c = t, l = rs(e, t * Si, o);
32146
32147
  let h;
32147
32148
  l === 0 ? h = i[a + (s[c] & 1)] : l === 1 ? h = i[a + (s[c] - 1 & 1)] + 1 : h = l - 2, h >= r && (h -= r), n[t] = h, i[a + (s[c] & 1)] = h, s[c]++;
@@ -34097,11 +34098,11 @@ Jg.prototype.write = function(r, e) {
34097
34098
  return this.buffer.set(r.subarray(0, e), this.pos), this.pos += e, e;
34098
34099
  };
34099
34100
  const xT = new Uint8Array([16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]);
34100
- function Un(r, e, t) {
34101
+ function Bn(r, e, t) {
34101
34102
  const n = e / 8 | 0;
34102
34103
  return (r[n] | r[n + 1] << 8) >> (e & 7) & t;
34103
34104
  }
34104
- function Lh(r, e) {
34105
+ function Dh(r, e) {
34105
34106
  const t = e / 8 | 0;
34106
34107
  return (r[t] | r[t + 1] << 8 | r[t + 2] << 16) >> (e & 7);
34107
34108
  }
@@ -34136,28 +34137,28 @@ function _f(r, e, t = 0, n = 0) {
34136
34137
  }
34137
34138
  do {
34138
34139
  if (!h) {
34139
- a = Un(r, o, 1);
34140
- const p = Un(r, o + 1, 3);
34140
+ a = Bn(r, o, 1);
34141
+ const p = Bn(r, o + 1, 3);
34141
34142
  if (o += 3, p)
34142
34143
  if (p === 1)
34143
34144
  h = fT, u = dT, c = 9, l = 5;
34144
34145
  else if (p === 2) {
34145
- const v = Un(r, o, 31) + 257, y = Un(r, o + 10, 15) + 4, x = v + Un(r, o + 5, 31) + 1;
34146
+ const v = Bn(r, o, 31) + 257, y = Bn(r, o + 10, 15) + 4, x = v + Bn(r, o + 5, 31) + 1;
34146
34147
  o += 14;
34147
34148
  const A = new Uint8Array(x), E = new Uint8Array(19);
34148
34149
  for (let R = 0; R < y; ++R)
34149
- E[xT[R]] = Un(r, o + R * 3, 7);
34150
+ E[xT[R]] = Bn(r, o + R * 3, 7);
34150
34151
  o += y * 3;
34151
34152
  const I = Math.max(...E), D = (1 << I) - 1, b = oo(E, I, 1);
34152
34153
  for (let R = 0; R < x; ) {
34153
- const O = b[Un(r, o, D)];
34154
+ const O = b[Bn(r, o, D)];
34154
34155
  o += O & 15;
34155
34156
  const M = O >> 4;
34156
34157
  if (M < 16)
34157
34158
  A[R++] = M;
34158
34159
  else {
34159
34160
  let z = 0, X = 0;
34160
- for (M === 16 ? (X = 3 + Un(r, o, 3), o += 2, z = A[R - 1]) : M === 17 ? (X = 3 + Un(r, o, 7), o += 3) : M === 18 && (X = 11 + Un(r, o, 127), o += 7); X--; )
34161
+ for (M === 16 ? (X = 3 + Bn(r, o, 3), o += 2, z = A[R - 1]) : M === 17 ? (X = 3 + Bn(r, o, 7), o += 3) : M === 18 && (X = 11 + Bn(r, o, 127), o += 7); X--; )
34161
34162
  A[R++] = z;
34162
34163
  }
34163
34164
  }
@@ -34179,7 +34180,7 @@ function _f(r, e, t = 0, n = 0) {
34179
34180
  const g = (1 << c) - 1, _ = (1 << l) - 1;
34180
34181
  let m = o;
34181
34182
  for (; ; m = o) {
34182
- const p = h[Lh(r, o) & g], v = p >> 4;
34183
+ const p = h[Dh(r, o) & g], v = p >> 4;
34183
34184
  if (o += p & 15, o > f)
34184
34185
  throw new Error("unexpected EOF");
34185
34186
  if (!p)
@@ -34193,18 +34194,18 @@ function _f(r, e, t = 0, n = 0) {
34193
34194
  let y = v - 254;
34194
34195
  if (v > 264) {
34195
34196
  const D = v - 257, b = qg[D];
34196
- y = Un(r, o, (1 << b) - 1) + Yg[D], o += b;
34197
+ y = Bn(r, o, (1 << b) - 1) + Yg[D], o += b;
34197
34198
  }
34198
34199
  if (!u)
34199
34200
  throw new Error("invalid distance map");
34200
- const x = u[Lh(r, o) & _], A = x >> 4;
34201
+ const x = u[Dh(r, o) & _], A = x >> 4;
34201
34202
  if (!x)
34202
34203
  throw new Error("invalid distance");
34203
34204
  o += x & 15;
34204
34205
  let E = uT[A];
34205
34206
  if (A > 3) {
34206
34207
  const D = Xg[A];
34207
- E += Lh(r, o) & (1 << D) - 1, o += D;
34208
+ E += Dh(r, o) & (1 << D) - 1, o += D;
34208
34209
  }
34209
34210
  if (o > f)
34210
34211
  throw new Error("unexpected EOF");
@@ -35205,7 +35206,7 @@ function ST() {
35205
35206
  }
35206
35207
  return Na;
35207
35208
  }
35208
- const ke = 0, Ip = 1, MT = 2, ET = 3, TT = 4, CT = 5, IT = 6, RT = 7, PT = 8, $g = 9, Dt = 10, Bt = 11, hu = 12, DT = 13, LT = 14, NT = 15, UT = 16, BT = 17, OT = 18, FT = 20;
35209
+ const ke = 0, Ip = 1, MT = 2, ET = 3, TT = 4, CT = 5, IT = 6, RT = 7, PT = 8, $g = 9, Dt = 10, Bt = 11, lu = 12, DT = 13, LT = 14, NT = 15, UT = 16, BT = 17, OT = 18, FT = 20;
35209
35210
  function ue(r, e, t) {
35210
35211
  this.prefix = new Uint8Array(r.length), this.transform = e, this.suffix = new Uint8Array(t.length);
35211
35212
  for (let n = 0; n < r.length; n++)
@@ -35217,7 +35218,7 @@ const Va = [
35217
35218
  new ue("", ke, ""),
35218
35219
  new ue("", ke, " "),
35219
35220
  new ue(" ", ke, " "),
35220
- new ue("", hu, ""),
35221
+ new ue("", lu, ""),
35221
35222
  new ue("", Dt, " "),
35222
35223
  new ue("", ke, " the "),
35223
35224
  new ue(" ", ke, ""),
@@ -35343,7 +35344,7 @@ function Rp(r, e) {
35343
35344
  }
35344
35345
  function kT(r, e, t, n, i) {
35345
35346
  const s = ST(), { prefix: o } = Va[i], { suffix: a } = Va[i], c = Va[i].transform;
35346
- let l = c < hu ? 0 : c - (hu - 1);
35347
+ let l = c < lu ? 0 : c - (lu - 1);
35347
35348
  const h = e;
35348
35349
  l > n && (l = n);
35349
35350
  let u = 0;
@@ -35365,7 +35366,7 @@ function kT(r, e, t, n, i) {
35365
35366
  r[e++] = a[d++];
35366
35367
  return e - h;
35367
35368
  }
35368
- const VT = 256, HT = 704, GT = 26, Pp = 6, Dp = 2, uu = 16, WT = new Uint8Array([
35369
+ const VT = 256, HT = 704, GT = 26, Pp = 6, Dp = 2, hu = 16, WT = new Uint8Array([
35369
35370
  3,
35370
35371
  2,
35371
35372
  1,
@@ -35491,7 +35492,7 @@ function KT(r, e) {
35491
35492
  for (let ee = 0; ee < 3; ee++)
35492
35493
  I[ee] = Kg(f) + 1, I[ee] >= 2 && (Bc(I[ee] + 2, v, ee * Si, f), Bc(GT, y, ee * Si, f), A[ee] = Da(y, ee * Si, f), b[ee] = 1);
35493
35494
  f.readMoreInput();
35494
- const R = f.readBits(2), O = uu + (f.readBits(4) << R), M = (1 << R) - 1, z = O + (48 << R), X = new Uint8Array(I[0]);
35495
+ const R = f.readBits(2), O = hu + (f.readBits(4) << R), M = (1 << R) - 1, z = O + (48 << R), X = new Uint8Array(I[0]);
35495
35496
  for (let ee = 0; ee < I[0]; ee++)
35496
35497
  f.readMoreInput(), X[ee] = f.readBits(2) << 1;
35497
35498
  const [H, re] = Cp(I[0] << Pp, f), [J, le] = Cp(I[2] << Dp, f);
@@ -35501,7 +35502,7 @@ function KT(r, e) {
35501
35502
  let W = 0, Z = 0, ge = X[E[0]], _e = La[ge], de = La[ge + 1], oe = h[1].htrees[0];
35502
35503
  for (; x > 0; ) {
35503
35504
  let ee;
35504
- f.readMoreInput(), A[1] === 0 && (Dh(
35505
+ f.readMoreInput(), A[1] === 0 && (Ph(
35505
35506
  I[1],
35506
35507
  v,
35507
35508
  1,
@@ -35516,7 +35517,7 @@ function KT(r, e) {
35516
35517
  const xe = cT[ye] + (pe >> 3 & 7), ze = oT[xe], Ke = ze.offset + f.readBits(ze.nbits), He = lT[ye] + (pe & 7), w = aT[He], q = w.offset + f.readBits(w.nbits);
35517
35518
  c = m[t - 1 & _], l = m[t - 2 & _];
35518
35519
  for (let S = 0; S < Ke; S++) {
35519
- f.readMoreInput(), A[0] === 0 && (Dh(
35520
+ f.readMoreInput(), A[0] === 0 && (Ph(
35520
35521
  I[0],
35521
35522
  v,
35522
35523
  0,
@@ -35531,7 +35532,7 @@ function KT(r, e) {
35531
35532
  if (x -= Ke, x <= 0)
35532
35533
  break;
35533
35534
  if (ee < 0) {
35534
- f.readMoreInput(), A[2] === 0 && (Dh(
35535
+ f.readMoreInput(), A[2] === 0 && (Ph(
35535
35536
  I[2],
35536
35537
  v,
35537
35538
  2,
@@ -35582,7 +35583,7 @@ function KT(r, e) {
35582
35583
  e.write(m, t & _);
35583
35584
  }
35584
35585
  function jT(r, e, t) {
35585
- return r < uu ? (t += WT[r], t &= 3, e[t] + qT[r]) : r - uu + 1;
35586
+ return r < hu ? (t += WT[r], t &= 3, e[t] + qT[r]) : r - hu + 1;
35586
35587
  }
35587
35588
  function JT(r, e) {
35588
35589
  const t = new Uint8Array(e);
@@ -35594,7 +35595,7 @@ function JT(r, e) {
35594
35595
  throw new Error("lz4 not hadoop");
35595
35596
  if (t.length < s)
35596
35597
  throw new Error("lz4 not hadoop");
35597
- if (fu(r.subarray(n, n + o), t, i) !== s)
35598
+ if (uu(r.subarray(n, n + o), t, i) !== s)
35598
35599
  throw new Error("lz4 not hadoop");
35599
35600
  if (n += o, i += s, n === r.length)
35600
35601
  return t;
@@ -35604,15 +35605,15 @@ function JT(r, e) {
35604
35605
  } catch (n) {
35605
35606
  if (n instanceof Error && n.message !== "lz4 not hadoop")
35606
35607
  throw n;
35607
- fu(r, t, 0);
35608
+ uu(r, t, 0);
35608
35609
  }
35609
35610
  return t;
35610
35611
  }
35611
35612
  function $T(r, e) {
35612
35613
  const t = new Uint8Array(e);
35613
- return fu(r, t, 0), t;
35614
+ return uu(r, t, 0), t;
35614
35615
  }
35615
- function fu(r, e, t) {
35616
+ function uu(r, e, t) {
35616
35617
  let n = t;
35617
35618
  for (let i = 0; i < r.length; ) {
35618
35619
  const s = r[i++];
@@ -35786,7 +35787,7 @@ function l2(r, e, t, n, i) {
35786
35787
  const { meshIndex: a, materialIndex: c, instanceIndices: l } = o, h = l.length;
35787
35788
  if (h <= 1)
35788
35789
  continue;
35789
- const u = e[a], f = t[c], d = new il(u, f, h);
35790
+ const u = e[a], f = t[c], d = new nl(u, f, h);
35790
35791
  d.instanceMatrix.setUsage(hs);
35791
35792
  for (let g = 0; g < h; g++) {
35792
35793
  const _ = l[g], m = r.InstanceTransformIndex[_];