@yschindel/ara3d-webgl 1.3.3 → 1.3.4
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package/dist/ara3d-webgl.mjs
CHANGED
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@@ -23640,7 +23640,7 @@ function aS(r) {
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return new he();
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}
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function cS(r) {
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return r.camera.allowedMovement = Eh(r.camera.allowedMovement), r.camera.allowedRotation = aS(r.camera.allowedRotation), r.camera.forward = Eh(r.camera.forward), r.camera.gizmo.color = $i(r.camera.gizmo.color), r.background.color = $i(r.background.color), r.groundPlane.color = $i(r.groundPlane.color), r.skylight.skyColor = $i(r.skylight.skyColor), r.skylight.groundColor = $i(r.skylight.groundColor), r.ambientLight.color = $i(r.ambientLight.color), r.sunLights = r.sunLights.map((e) => ({
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return r.camera.allowedMovement = Eh(r.camera.allowedMovement), r.camera.allowedRotation = aS(r.camera.allowedRotation), r.camera.forward = Eh(r.camera.forward), r.camera.gizmo.color = $i(r.camera.gizmo.color), r.background.color !== null && r.background.color !== void 0 && (r.background.color = $i(r.background.color)), r.groundPlane.color = $i(r.groundPlane.color), r.skylight.skyColor = $i(r.skylight.skyColor), r.skylight.groundColor = $i(r.skylight.groundColor), r.ambientLight.color = $i(r.ambientLight.color), r.sunLights = r.sunLights.map((e) => ({
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...e,
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position: Eh(e.position),
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color: $i(e.color)
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@@ -25249,7 +25249,7 @@ class iM {
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return this.scene.background;
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}
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set background(e) {
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this.scene.background = e, this.needsUpdate = !0;
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this.scene.background = e, e === null ? this.renderer.setClearColor(0, 0) : this.renderer.setClearColor(0, 1), this.needsUpdate = !0;
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}
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render() {
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!this.needsUpdate && !this.camera.hasMoved || this.renderer.render(this.scene, this.camera.camPerspective.camera);
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