@yipe/dice 0.3.0 → 0.5.0

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package/CHANGELOG.md ADDED
@@ -0,0 +1,239 @@
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+ # Changelog
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+
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+ All notable changes to this project are documented here.
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+
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+ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
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+ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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+
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+ ## [0.5.0]
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+
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+ Pushes damage-attribution / provenance and D&D-probability logic that the
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+ consuming app (dprcalc) had hand-rolled over PMF internals down into the
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+ library, so the provenance model and dice math stay owned here, and adds a
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+ **composable scale node** so a scaled/rounded sub-roll can nest inside a larger
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+ damage payload (per-damage-type resistance / immunity / vulnerability). All
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+ additive except the Elemental-Adept bounce fix noted below.
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+
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+ ### Added
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+
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+ - **`RollBuilder.scaleResult(numerator, denominator = 1, rounding = 'floor')`** —
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+ wraps a builder in a composable `scale` AST node that scales its resolved PMF
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+ by `numerator / denominator` with the given rounding. Unlike the old
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+ `.half()` wrapper, a scaled builder composes: it survives `sumRolls(...)`
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+ instead of being dropped on a flat-config merge, so a per-type resisted or
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+ doubled sub-roll keeps its own scaling inside a larger hit/crit payload. The
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+ rendered expression reflects it — `denominator === 1 → "N * (child)"`,
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+ `numerator === 1 → "(child) // D"`, general → `"(child) * N // D"`. `.half()`
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+ is now `scaleResult(1, 2, 'floor')`.
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+ - **`sumRolls(parts: RollBuilder[])`** — additive factory whose `toAST()` is an
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+ `add` node over each part's AST, letting scaled and plain children sit side by
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+ side without the flat `.plus()` merge collapsing them. `toExpression()` joins
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+ the parts with ` + ` and `toPMF()` convolves them.
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+ - **`PMF.applyHitFrequency(frequency)`** — provenance-preserving mass
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+ redistribution for effects that only occur with some probability (conditional
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+ attacks, on-hit riders, sub-one AoE fractions): scales every hit bin (damage
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+ > 0) by `frequency` and moves the freed mass into a `missNone` bin. Unlike a
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+ bare `scaleMass`/`mapDamage`, it scales per-label `count` **and** `attr`, so a
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+ frequency-scaled PMF still renders correctly in the damage-attribution charts.
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+ Replaces the app's hand-rolled `applyFrequencyToPMF`, which dropped `attr`.
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+ - **`PMF.missNone(epsilon?)`** / **`MISS_NONE_OUTCOME`** — canonical "clean miss"
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+ delta (point mass at 0 tagged with the `missNone` `OutcomeType`, distinct from
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+ `PMF.zero`'s builder-side `miss` label), and the label as a single source of
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+ truth.
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+ - **`PMF.hitProbability()` / `PMF.missProbability()`** — the `1 - P(0)` idiom
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+ (miss encoded at damage 0), centralized.
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+ - **`PMF.rebin(maxBuckets)`** — coarsen a wide distribution into ≤ N contiguous
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+ equal-width buckets, aggregating `count`/`attr` provenance. For charting wide
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+ distributions, not DPR math.
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+ - **`PMF.attributionByValue()` / `DiceQuery.attributionByValue()`** — split each
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+ damage value's probability mass across outcome labels (by `attr` for
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+ damage-bearing bins, by `count` for the clean-miss bin), returning per-label
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+ `value → mass` series. The provenance core of the stacked attribution chart.
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+ - **`DiceQuery.countSinglesWith(label)`** — how many independent single PMFs can
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+ produce a given outcome label.
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+ - **`ALL_OUTCOME_TYPES`**, **`OUTCOME_DISPLAY_ORDER`**, **`sortOutcomes()`** —
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+ canonical `OutcomeType` enumeration + stack / display orderings, replacing
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+ per-consumer outcome tables.
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+ - **`critProbability(critRange, rollType)`** and **`RollType`** (now exported
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+ from the package root as well as `@yipe/dice/builder`) — advantage-aware
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+ P(crit) for a given crit window.
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+ - **`calculateBounceOdds(diceCount, dieFaces, options?)`** and
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+ **`BounceOddsOptions`** — the "birthday problem" for bouncing damage dice
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+ (Chromatic Orb), honoring Elemental Adept and Empowered Spell. Moved out of the
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+ app; the base and Elemental-Adept cases are now computed **exactly** (verified
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+ against brute-force enumeration in `tests/bounce.test.ts`).
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+
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+ ### Fixed
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+
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+ - **`calculateBounceOdds` Elemental Adept was approximate.** The former
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+ hand-derived adjustment factor drifted from the exact value by up to ~3.5%
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+ (e.g. 3×d8, min-roll 3: 0.4965 → 0.5313). The Elemental-Adept branch now uses
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+ an exact elementary-symmetric-polynomial computation. Consumers relying on the
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+ old numbers for bouncing spells with Elemental Adept will see small DPR shifts.
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+ - **`calculateBounceOdds` Empowered Spell returned certainty when rerolling all
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+ dice.** When `rerollDamageDice >= diceCount` (no dice kept), the model claimed
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+ a guaranteed match (1.0) instead of treating the reroll as a second
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+ independent roll. It now correctly yields `1 - (1 - pMatch)^2` in that case
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+ (e.g. 3×d8 reroll-all: 1.0 → 0.5693).
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+
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+ ## [0.3.0]
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+
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+ ### Fixed (mathematical correctness)
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+
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+ Every fix is verified against an independent brute-force enumeration (see
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+ `tests/math-correctness.test.ts`).
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+
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+ - **`DiceQuery.probabilityOf(label)` over-counted.** It summed the full `bin.p`
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+ of every combined bin that merely *contained* a label, but bins hold multiple
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+ mutually-exclusive outcomes — so `probabilityOf('crit')` returned 0.49 where
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+ the true P(crit)=0.05. It now returns the correct Poisson-binomial marginal
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+ (= `probAtLeastOne`). `missChance()` is fixed by the same change.
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+ - **`DiceQuery.probExactlyK([labels], k)` array-path** delegated to the buggy
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+ `probabilityOf`, disagreeing with the (correct) single-label string path; both
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+ now match the true binomial.
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+ - **`DiceQuery.variance()/stddev()`** used the unstable `E[X²]−E[X]²` form and
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+ lost all precision under a large constant damage offset (`1d6 + 1e8` gave
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+ variance 2 instead of 35/12). Now uses the centered, additive-per-single form.
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+ - **`DiceQuery.mean()/variance()`** now stay consistent with an explicitly
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+ supplied `combined` that diverges from `convolve(singles)`.
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+ - **`PMF.convolve()` produced `NaN`** for a zero-mass operand (divide-by-zero in
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+ the mass rescale), silently poisoning `DiceQuery.combined`. A zero-mass
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+ convolution now correctly yields mass 0.
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+ - **`probAtLeastOne` is now mass-invariant** (per-attack probability divided by
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+ the single's mass) and clamped to `[0,1]` (was returning `1.0000000002`).
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+ - **`PMF.firstSuccessWeights`** throws on `pSpecial > pSuccess` instead of
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+ returning out-of-range probabilities.
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+ - **Parser `hd6`/`hd20` (reroll-one)** used a weighted union giving
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+ `P(1)=1/(2s−1)`; now uses `reroll(1)` for the correct `P(1)=1/s²`. The parser
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+ `hd` distribution now matches the builder's `reroll(1)` exactly (the
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+ previously loosened tests are tightened).
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+ - **`DiceQuery.snapshot()` outcome probabilities** (`atLeastOneProbability`,
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+ `allProbability`) were aggregated as expected counts and could exceed 1 for
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+ multi-attack queries. They now use the correct Poisson-binomial marginals
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+ (P(≥1) and P(all)) and are always in [0,1]. (`damageRange.avg` remains a
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+ size-biased mean for N≥2 — see Known limitations.)
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+ - **Parser save-for-half mislabeled outcomes** on odd/constant damage (e.g.
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+ `(d20 DC 15) * (3) save half`): the brittle "2×half ∈ hit" detection
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+ false-negatived, tagging the success mass as `saveFail` and the failure mass
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+ as `hit`. Detection is now deterministic (the presence of a save distribution),
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+ so `saveHalf`/`saveFail` are always labeled correctly.
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+ - **`PMF.compact()` corrupted PMFs that shared bin objects.** It deleted
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+ sub-epsilon `count`/`attr` entries *in place* and reused that same bin
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+ reference in the compacted map. Because bins are shared by reference across
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+ PMFs (the `branch()` / `addScaled()` / `scaleMass()` fast paths can carry
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+ another PMF's bin objects), this silently mutated the source PMF — and the
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+ receiver's own bins. `compact()` now clones each surviving bin before pruning;
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+ the compacted result is unchanged.
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+
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+ ### Security / hardening
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+
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+ - **Parser resource-exhaustion guards.** Adversarial expressions are rejected
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+ with a `DiceParseError` instead of exhausting CPU/memory: a die over 1,000,000
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+ faces, a dice count over 10,000, a keep whose `faces^count` enumeration would
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+ exceed 1,000,000 outcomes, and a binary operation whose `faces₁ × faces₂` work
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+ would exceed 100,000,000 face pairs. The last closes a gap the per-operand
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+ caps missed — two individually-legal large dice (e.g. `d100000 + d100000`,
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+ ~10¹⁰ operations) previously hung for tens of seconds. All legitimate
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+ expressions, including `d100000`, still parse.
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+
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+ ### Known limitations (documented; recommend maintainer review)
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+
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+ These are real but require API/architecture decisions, so they are documented
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+ and pinned by tests rather than changed blindly:
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+
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+ - **Parser crit probability with bonus to-hit dice is wrong.** With bonus dice in
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+ the to-hit (e.g. Bless, `d20 + 5 + 1d4`), the string parser collapses crit to
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+ `1/(20·∏bonusSides)` (and the DPR is off by a few %), because the natural-20
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+ slice can't be separated after the bonus dice are convolved. **The builder API
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+ computes it correctly** — use `d20.plus(..).plus(bonusDie).ac(..).onCrit(..)`.
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+ - **Multi-attack conditional damage `avg` is size-biased.** The `avg` returned by
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+ `damageStatsFrom()` (single label), `outcomeDamageRanges()` and
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+ `snapshot().damageRange` aggregates the combined PMF's `count` (an *expected
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+ count* for N≥2 attacks), so it is the size-biased mean E[dmg·#label]/E[#label]
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+ rather than a clean conditional expectation. It is correct for a single attack.
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+ (The associated *probabilities* are now correct — see Fixed.)
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+ - **`PMF.mixN`/`gate`/`branch` build O(2ⁿ) identifier strings**, which can blow up
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+ (multi-MB, eventual `RangeError`) for very deep (≈20+) gate chains. Prefer
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+ `PMF.exclusive`/`PMF.mix` for large mixtures.
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+
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+ ### Breaking
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+
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+ - **`PMF.toJSON()` now returns a plain object** (`{ bins, normalized, identifier }`)
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+ instead of a JSON string, following the standard `toJSON` contract. This means
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+ `JSON.stringify(pmf)` no longer double-encodes. If you relied on the old string
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+ return, call the new `PMF.toJSONString()` instead.
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+ - **`DiceQuery.firstSuccessSplit()` is typed as `OutcomeType | OutcomeType[]`**
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+ (previously `string | string[]`). Only affects callers passing arbitrary strings;
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+ valid outcome labels are unchanged.
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+
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+ ### Added
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+
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+ - **`DiceParseError`** — `parse()` now throws this typed error (a subclass of
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+ `Error`) instead of a plain `Error`. Existing `try/catch` and message checks keep
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+ working; you can now narrow with `instanceof DiceParseError` and read
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+ `error.expression` / `error.cause`.
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+ - **`PMF.toJSONString()`** — returns the JSON string form (the previous
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+ `toJSON()` behavior).
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+ - **`DiceQuery.stdev()`** — alias of `stddev()`, matching `PMF.stdev()`.
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+ - **`PMF.hasAttribution()`** — O(1) check for whether a PMF already carries
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+ damage-attribution metadata.
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+
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+ ### Performance
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+
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+ - **`DiceQuery.mean()` / `variance()` / `stddev()` use moment additivity**
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+ (`E[ΣX]=ΣE[X]`, `Var[ΣX]=ΣVar[X]`) computed directly from the single PMFs.
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+ - **`DiceQuery.combined` is now built lazily** (on first access) instead of in
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+ the constructor. Combined with the above, a query used only for DPR / mean /
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+ variance never performs the N-way convolution — multi-attack stats-only
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+ queries are ~10000× faster (e.g. ~17 ms → ~0.001 ms for a heavy 4-attack
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+ expression). The materialized `combined` distribution is unchanged; mean and
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+ variance may differ from the previous convolution-based values by at most a
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+ few ULP (well within the library's tolerances).
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+ - **`DiceQuery.combinedWithAttribution()` reuses `combined`** when every single
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+ already carries attribution (as parser-generated PMFs do), avoiding a
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+ redundant convolution pass. Result is bit-for-bit identical.
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+ - **`PMF.convolve()` inner loop accumulates directly into destination bins**
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+ instead of allocating a temporary bin per term and merging — ~1.6× faster
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+ convolution (the cost of building the combined distribution for charts). The
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+ probability channel is bit-identical; per-label `count`/`attr` provenance may
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+ re-associate by at most a few ULP (≤1e-14 even at 16 attacks, ~100× below the
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+ eps pruning threshold).
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+ - **Convolution cache-key fingerprint is memoized** on each (immutable) PMF
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+ instead of re-summing every bin key on every `convolve()` call — ~36% faster
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+ on warm cache hits. Bit-identical (`PMF.fingerprint()` returns the same string).
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+ - **`Dice.calculateHitDistribution()` no longer clones outcome distributions per
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+ face** — it reads the stored maps once instead of `O(faces × outcomes)` clones,
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+ ~10% faster cold parsing of wide-support expressions. Bit-identical.
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+ - **`DiceQuery.toStackedChartData()` drops a dead `O(N×L)` precomputation pass**
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+ whose result was discarded — ~2× faster. Bit-identical.
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+ - Minor bit-identical cleanups on the parse path (`Dice.toPMF` iterates the
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+ internal face map directly; `multiplyDiceByDice` uses a `Map`).
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+ - **`DiceQuery` count queries (`probExactlyK` / `probAtLeastK` / `probAtMostK`,
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+ array-label paths)** compute each attack's success probability and the binomial
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+ DP once instead of rebuilding a query per requested count (~3× on the looped
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+ variants).
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+ - **`PMF.branch()` assembles its Bernoulli mixture in a single pass** rather than
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+ chaining two `addScaled` calls (which copied the failure branch's bins twice).
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+ - **`keepSumPMF` packs its DP state into a single integer key** instead of a
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+ `"used|r"` string parsed on every transition.
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+ - **`computeMaxOfPMF` walks the support once with a running CDF** for large pools,
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+ reducing the max-of computation from O(N²) to O(N).
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+ - **`Dice.reroll()` uses a `Set` for membership** and **`Dice.binaryOp()` hoists
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+ the inner die's face list** out of its loop.
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+
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+ All of the above were verified bit-for-bit identical (probabilities, counts,
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+ means, variance) across the full expression corpus.
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+
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+ ### Changed
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+
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+ - Removed the stale `package-lock.json` (the project uses Yarn 4) and dropped the
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+ unused `ts-node` / `tsconfig-paths` dev dependencies.
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+ - Removed `console.error` calls from the parser so the library no longer writes to
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+ a consumer's console.
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+ - Internal refactors with no behavioral change: deduplicated `Bin` clone/scale
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+ logic in `PMF`, removed dead code and impossible iterator branches, and tightened
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+ internal `any` usage.
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+ - `Dice.outcomeData` is typed `Partial<Record<OutcomeType, …>>` (dropping an
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+ unsound `as Record<…>` cast); `getFullOutcomeDistribution()`'s return type
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+ matches. Type-only change; runtime output is unchanged.
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+ - Added a `yarn format` script (ESLint autofix).
@@ -44,6 +44,7 @@ var LRUCache = class {
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  // src/common/types.ts
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  var EPS = 1e-12;
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+ var MISS_NONE_OUTCOME = "missNone";
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48
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  // src/pmf/query.ts
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  var _DiceQuery = class _DiceQuery {
@@ -106,6 +107,29 @@ var _DiceQuery = class _DiceQuery {
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  this._combinedWithAttr = normalized;
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  return normalized;
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  }
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+ /**
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+ * Per-label `damage value → probability mass` series for the combined,
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+ * attribution-carrying distribution — the provenance core of the stacked
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+ * damage-attribution chart. Convenience for
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+ * `combinedWithAttribution().attributionByValue()`; see
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+ * {@link PMF.attributionByValue}.
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+ */
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+ attributionByValue() {
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+ return this.combinedWithAttribution().attributionByValue();
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+ }
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+ /**
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+ * How many of the independent single PMFs can produce the given outcome
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+ * label. Useful for "all of them succeeded" style probabilities where the
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+ * exponent is the number of contributing attacks (see
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+ * {@link DiceQuery.probExactlyK}).
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+ */
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+ countSinglesWith(label) {
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+ let count = 0;
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+ for (const single of this.singles) {
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+ if (single.hasOutcome(label)) count++;
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+ }
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+ return count;
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+ }
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  /**
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  * Returns the expected damage across all possible outcomes.
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  *
@@ -1389,6 +1413,20 @@ var _PMF = class _PMF {
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  static delta(value, epsilon = EPS) {
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  return _PMF.fromMap(/* @__PURE__ */ new Map([[value, 1]]), epsilon);
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  }
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+ /**
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+ * Point mass at damage 0 tagged with the canonical `missNone` outcome.
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+ *
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+ * Differs from {@link PMF.zero}, which labels its zero bin `miss` — the
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+ * builder's attack-resolution vocabulary. This uses the `missNone`
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+ * {@link OutcomeType} that the attribution charts and outcome stats key on,
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+ * so it is the correct "clean miss / no damage" delta for provenance-aware
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+ * mixtures feeding those consumers.
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+ */
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+ static missNone(epsilon = EPS) {
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+ const m = /* @__PURE__ */ new Map();
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+ m.set(0, { p: 1, count: { [MISS_NONE_OUTCOME]: 1 }, attr: {} });
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+ return new _PMF(m, epsilon, false, "missNone");
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+ }
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  // This creates a single bin at value 0, but with weight 0.
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  static emptyMass() {
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  return _PMF.zero().scaleMass(0);
@@ -1910,6 +1948,49 @@ var _PMF = class _PMF {
1910
1948
  `${this.identifier}+scaled(${branch.identifier},${probability})`
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  );
1912
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  }
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+ /**
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+ * Redistributes probability mass to model an effect that only occurs with
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+ * probability `frequency` — a conditional attack, an on-hit rider, or a
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+ * sub-one AoE target fraction.
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+ *
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+ * Every hit outcome (damage > 0) is scaled by `frequency` — probability mass,
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+ * per-label `count`, AND per-label `attr` — and the freed mass is moved into
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+ * the miss bin at damage 0, tagged with the canonical `missNone` outcome.
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+ * Total probability mass is preserved.
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+ *
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+ * Unlike a bare {@link scaleMass} or {@link mapDamage}, this keeps damage
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+ * attribution (`attr`) intact, so a frequency-scaled PMF still renders
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+ * correctly in the damage-attribution charts.
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+ *
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+ * `frequency >= 1` (or non-finite) returns this PMF unchanged; `frequency <= 0`
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+ * collapses all mass into the miss bin. The miss outcome is assumed to be
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+ * encoded at damage value 0.
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+ *
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+ * @param frequency Probability in [0, 1] that the effect occurs.
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+ */
1971
+ applyHitFrequency(frequency) {
1972
+ if (!Number.isFinite(frequency) || frequency >= 1) return this;
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+ const freq = Math.max(0, frequency);
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+ const pMiss = this.pAt(0);
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+ const pHit = 1 - pMiss;
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+ const newMissMass = pMiss + (1 - freq) * pHit;
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+ const newMap = /* @__PURE__ */ new Map();
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+ newMap.set(0, {
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+ p: newMissMass,
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+ count: { [MISS_NONE_OUTCOME]: newMissMass },
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+ attr: {}
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+ });
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+ for (const [damage, bin] of this.map) {
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+ if (damage <= 0) continue;
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+ newMap.set(damage, _PMF.scaleBin(bin, freq));
1986
+ }
1987
+ return new _PMF(
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+ newMap,
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+ this.epsilon,
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+ false,
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+ `freq(${this.identifier},${freq})`
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+ );
1993
+ }
1913
1994
  scaleMass(factor) {
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  if (factor === 1) return this;
1915
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  const scaledMap = /* @__PURE__ */ new Map();
@@ -2137,6 +2218,39 @@ var _PMF = class _PMF {
2137
2218
  pAt(x) {
2138
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  return this.map.get(x)?.p ?? 0;
2139
2220
  }
2221
+ /**
2222
+ * P(any damage) — the mass on all non-zero outcomes, i.e. `1 - P(0)`.
2223
+ * Assumes a miss is encoded as the damage-0 bin (the convention used across
2224
+ * attack/save PMFs). The dual of {@link missProbability}.
2225
+ */
2226
+ hitProbability() {
2227
+ return 1 - this.pAt(0);
2228
+ }
2229
+ /** P(no damage) — the mass at damage 0. The dual of {@link hitProbability}. */
2230
+ missProbability() {
2231
+ return this.pAt(0);
2232
+ }
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+ /**
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+ * Coarsen the distribution into at most `maxBuckets` contiguous, equal-width
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+ * damage buckets, aggregating probability mass (and `count`/`attr`
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+ * provenance) into each bucket's start value. Returns this PMF unchanged when
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+ * its integer support already fits within `maxBuckets`.
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+ *
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+ * This is a lossy display/downsampling transform (bucket start replaces the
2240
+ * exact damage value) — use it for charting wide distributions, not for DPR
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+ * math.
2242
+ */
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+ rebin(maxBuckets) {
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+ if (!(maxBuckets > 0)) return this;
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+ const support = this.support();
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+ if (support.length === 0) return this;
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+ const min = support[0];
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+ const max = support[support.length - 1];
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+ const range = max - min;
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+ if (range + 1 <= maxBuckets) return this;
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+ const binSize = Math.ceil((range + 1) / maxBuckets);
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+ return this.mapDamage((d2) => min + Math.floor((d2 - min) / binSize) * binSize);
2253
+ }
2140
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  /** Dense integer support from min..max (inclusive).
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  * Useful for showing empty bars in charts.
2142
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  */
@@ -2212,6 +2326,56 @@ var _PMF = class _PMF {
2212
2326
  }
2213
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  return false;
2214
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  }
2329
+ /**
2330
+ * Split each damage value's probability mass across outcome labels, returning
2331
+ * per-label maps of `damage value → probability mass attributable to that
2332
+ * label`. Summing over labels at a given value recovers that value's `p`.
2333
+ *
2334
+ * Damage-bearing bins are split by `attr` weight (the share of damage each
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+ * outcome contributed); the clean-miss bin at 0 is split by `count` weight
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+ * (there is no damage to attribute). Attribution is computed on demand via
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+ * {@link withAttribution} when absent, so builder-generated PMFs work too.
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+ *
2339
+ * This is the provenance core of the stacked damage-attribution chart — the
2340
+ * caller only maps these series into its rendering format (colors, binning,
2341
+ * axis labels).
2342
+ */
2343
+ attributionByValue() {
2344
+ const src = this.hasAttribution() ? this : this.withAttribution();
2345
+ const result = /* @__PURE__ */ new Map();
2346
+ const add = (label, damage, mass) => {
2347
+ if (!(mass > 0)) return;
2348
+ let series = result.get(label);
2349
+ if (!series) {
2350
+ series = /* @__PURE__ */ new Map();
2351
+ result.set(label, series);
2352
+ }
2353
+ series.set(damage, (series.get(damage) ?? 0) + mass);
2354
+ };
2355
+ for (const [damage, bin] of src.map) {
2356
+ const p = bin.p || 0;
2357
+ if (p <= 0) continue;
2358
+ const isMissBin = damage === 0;
2359
+ if (isMissBin) {
2360
+ let totalCount = 0;
2361
+ for (const k in bin.count) totalCount += bin.count[k] || 0;
2362
+ if (totalCount > 0) {
2363
+ const c = bin.count[MISS_NONE_OUTCOME] || 0;
2364
+ add(MISS_NONE_OUTCOME, damage, c / totalCount * p);
2365
+ }
2366
+ continue;
2367
+ }
2368
+ let totalAttr = 0;
2369
+ if (bin.attr) for (const k in bin.attr) totalAttr += bin.attr[k] || 0;
2370
+ if (bin.attr && totalAttr > 0) {
2371
+ for (const k in bin.attr) {
2372
+ if (k === MISS_NONE_OUTCOME) continue;
2373
+ add(k, damage, (bin.attr[k] || 0) / totalAttr * p);
2374
+ }
2375
+ }
2376
+ }
2377
+ return result;
2378
+ }
2215
2379
  tailProbGE(t) {
2216
2380
  let s = 0;
2217
2381
  for (const [x, bin] of this) {
@@ -3930,6 +4094,15 @@ var RollBuilder = class _RollBuilder {
3930
4094
  half() {
3931
4095
  return new HalfRollBuilder(this);
3932
4096
  }
4097
+ /**
4098
+ * Scale this roll's result by `numerator / denominator`, rounding each outcome.
4099
+ * A general, composable form of {@link half} — used to model damage-type resistance
4100
+ * (`scaleResult(1, 2)` → `(expr) // 2`) and vulnerability (`scaleResult(2)` → `2 * (expr)`).
4101
+ * Compose several of these (and plain rolls) into one payload with {@link sumRolls}.
4102
+ */
4103
+ scaleResult(numerator, denominator = 1, rounding = "floor") {
4104
+ return new ScaleRollBuilder(this, numerator, denominator, rounding);
4105
+ }
3933
4106
  // Create a "max of N rolls" version of this roll for crit damage with keep operations
3934
4107
  maxOf(count) {
3935
4108
  return new MaxOfRollBuilder(this, count);
@@ -3984,6 +4157,50 @@ var HalfRollBuilder = class _HalfRollBuilder extends RollBuilder {
3984
4157
  return new _HalfRollBuilder(this.innerRoll.copy());
3985
4158
  }
3986
4159
  };
4160
+ var ScaleRollBuilder = class _ScaleRollBuilder extends RollBuilder {
4161
+ constructor(innerRoll, numerator, denominator = 1, rounding = "floor") {
4162
+ super(0);
4163
+ this.innerRoll = innerRoll;
4164
+ this.numerator = numerator;
4165
+ this.denominator = denominator;
4166
+ this.rounding = rounding;
4167
+ }
4168
+ hasHiddenState() {
4169
+ return this.innerRoll.hasHiddenState();
4170
+ }
4171
+ get lastConfig() {
4172
+ return this.innerRoll.lastConfig;
4173
+ }
4174
+ getSubRollConfigs() {
4175
+ return this.innerRoll.getSubRollConfigs();
4176
+ }
4177
+ toExpression() {
4178
+ const inner = this.innerRoll.toExpression();
4179
+ if (this.denominator === 1) return `${this.numerator} * (${inner})`;
4180
+ if (this.numerator === 1) return `(${inner}) // ${this.denominator}`;
4181
+ return `(${inner}) * ${this.numerator} // ${this.denominator}`;
4182
+ }
4183
+ toAST() {
4184
+ return {
4185
+ type: "scale",
4186
+ numerator: this.numerator,
4187
+ denominator: this.denominator,
4188
+ rounding: this.rounding,
4189
+ child: this.innerRoll.toAST()
4190
+ };
4191
+ }
4192
+ toPMF(eps = 0) {
4193
+ return pmfFromRollBuilder(this, eps);
4194
+ }
4195
+ copy() {
4196
+ return new _ScaleRollBuilder(
4197
+ this.innerRoll.copy(),
4198
+ this.numerator,
4199
+ this.denominator,
4200
+ this.rounding
4201
+ );
4202
+ }
4203
+ };
3987
4204
  var MaxOfRollBuilder = class _MaxOfRollBuilder extends RollBuilder {
3988
4205
  constructor(innerRoll, count, diceCount, diceSides) {
3989
4206
  super(0);
@@ -4282,6 +4499,49 @@ var PooledRollBuilder = class _PooledRollBuilder extends RollBuilder {
4282
4499
  return new _PooledRollBuilder(sumNode, newExpr);
4283
4500
  }
4284
4501
  };
4502
+ var CompositeSumRollBuilder = class _CompositeSumRollBuilder extends RollBuilder {
4503
+ constructor(parts) {
4504
+ super(0);
4505
+ this.parts = parts;
4506
+ }
4507
+ hasHiddenState() {
4508
+ return true;
4509
+ }
4510
+ getSubRollConfigs() {
4511
+ return [];
4512
+ }
4513
+ toAST() {
4514
+ return {
4515
+ type: "add",
4516
+ children: this.parts.map((p) => ({
4517
+ node: p.toAST(),
4518
+ sign: 1
4519
+ }))
4520
+ };
4521
+ }
4522
+ toExpression() {
4523
+ const exprs = this.parts.map((p) => p.toExpression()).filter((e) => e && e !== "0");
4524
+ if (exprs.length === 0) return "0";
4525
+ let result = exprs[0];
4526
+ for (let i = 1; i < exprs.length; i++) {
4527
+ const e = exprs[i];
4528
+ result += e.startsWith("-") ? ` - ${e.substring(1)}` : ` + ${e}`;
4529
+ }
4530
+ return result.replace(/\+ -/g, "-");
4531
+ }
4532
+ toPMF(eps = 0) {
4533
+ return pmfFromRollBuilder(this, eps);
4534
+ }
4535
+ copy() {
4536
+ return new _CompositeSumRollBuilder(this.parts.map((p) => p.copy()));
4537
+ }
4538
+ };
4539
+ function sumRolls(parts) {
4540
+ const meaningful = parts.filter((p) => p !== void 0);
4541
+ if (meaningful.length === 0) return new RollBuilder(0);
4542
+ if (meaningful.length === 1) return meaningful[0];
4543
+ return new CompositeSumRollBuilder(meaningful);
4544
+ }
4285
4545
 
4286
4546
  // src/builder/factory.ts
4287
4547
  var rollFn = (count, sidesOrDie, modifier) => {
@@ -4512,6 +4772,11 @@ function resolve(node, eps = defaultEps) {
4512
4772
  if (count === 1) return childPMF;
4513
4773
  return computeMaxOfPMF(childPMF, count, eps);
4514
4774
  }
4775
+ case "scale": {
4776
+ const childPMF = resolve(node.child, eps);
4777
+ const denom = node.denominator === 0 ? 1 : node.denominator;
4778
+ return childPMF.scaleDamage(node.numerator / denom, node.rounding);
4779
+ }
4515
4780
  }
4516
4781
  })();
4517
4782
  builderPMFCache.set(cacheKey, result);
@@ -4583,6 +4848,7 @@ function findDie(node) {
4583
4848
  case "d20Roll":
4584
4849
  case "half":
4585
4850
  case "maxOf":
4851
+ case "scale":
4586
4852
  return findDie(node.child);
4587
4853
  case "keep":
4588
4854
  return findDie(node.child.child);
@@ -4767,6 +5033,8 @@ function getASTSignature(node) {
4767
5033
  return `half{ch:${getASTSignature(node.child)}}`;
4768
5034
  case "maxOf":
4769
5035
  return `maxOf{c:${node.count},ch:${getASTSignature(node.child)}}`;
5036
+ case "scale":
5037
+ return `scale{n:${node.numerator},d:${node.denominator},r:${node.rounding},ch:${getASTSignature(node.child)}}`;
4770
5038
  case "add": {
4771
5039
  let constantValue = 0;
4772
5040
  const otherChildrenSigs = [];
@@ -5214,6 +5482,7 @@ exports.ParsedRollBuilder = ParsedRollBuilder;
5214
5482
  exports.PooledRollBuilder = PooledRollBuilder;
5215
5483
  exports.RollBuilder = RollBuilder;
5216
5484
  exports.SaveBuilder = SaveBuilder;
5485
+ exports.ScaleRollBuilder = ScaleRollBuilder;
5217
5486
  exports.builderPMFCache = builderPMFCache;
5218
5487
  exports.d = d;
5219
5488
  exports.d10 = d10;
@@ -5227,5 +5496,6 @@ exports.defaultConfig = defaultConfig;
5227
5496
  exports.flat = flat;
5228
5497
  exports.hd20 = hd20;
5229
5498
  exports.roll = roll;
5499
+ exports.sumRolls = sumRolls;
5230
5500
  //# sourceMappingURL=index.cjs.map
5231
5501
  //# sourceMappingURL=index.cjs.map