@yewdiel21/motion-kit 0.0.0-stage → 0.9.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/NOTICE +38 -0
- package/README.md +80 -2
- package/bin/motion-kit.mjs +242 -0
- package/css.d.ts +2 -0
- package/dist/auto/index.d.ts +63 -0
- package/dist/auto/index.js +207 -0
- package/dist/auto/index.js.map +1 -0
- package/dist/chunk-2BQGFOA7.js +177 -0
- package/dist/chunk-2BQGFOA7.js.map +1 -0
- package/dist/chunk-34XYOXHG.js +2374 -0
- package/dist/chunk-34XYOXHG.js.map +1 -0
- package/dist/chunk-6OJAP6ZL.js +832 -0
- package/dist/chunk-6OJAP6ZL.js.map +1 -0
- package/dist/chunk-ABNRDDO7.js +28 -0
- package/dist/chunk-ABNRDDO7.js.map +1 -0
- package/dist/chunk-FS2HJVVY.js +3320 -0
- package/dist/chunk-FS2HJVVY.js.map +1 -0
- package/dist/chunk-J27KH2A2.js +157 -0
- package/dist/chunk-J27KH2A2.js.map +1 -0
- package/dist/chunk-KLY5BRRI.js +18 -0
- package/dist/chunk-KLY5BRRI.js.map +1 -0
- package/dist/chunk-Q4LVFNLN.js +1617 -0
- package/dist/chunk-Q4LVFNLN.js.map +1 -0
- package/dist/chunk-RFDIZYFX.js +304 -0
- package/dist/chunk-RFDIZYFX.js.map +1 -0
- package/dist/chunk-TGV27ZWM.js +17 -0
- package/dist/chunk-TGV27ZWM.js.map +1 -0
- package/dist/confetti-BSX1CLLV.d.ts +41 -0
- package/dist/css/components/chat-background.css +87 -0
- package/dist/css/components/chat.css +237 -0
- package/dist/css/components/cursor.css +178 -0
- package/dist/css/components/dialog.css +259 -0
- package/dist/css/components/island.css +301 -0
- package/dist/css/components/menu.css +105 -0
- package/dist/css/components/nav.css +1054 -0
- package/dist/css/components/steps.css +50 -0
- package/dist/css/components/theme-picker.css +115 -0
- package/dist/css/components/toast.css +115 -0
- package/dist/css/controls.css +950 -0
- package/dist/css/effects.css +587 -0
- package/dist/css/fonts.css +3 -0
- package/dist/css/themes/black-green.css +126 -0
- package/dist/css/themes/black.css +126 -0
- package/dist/css/themes/blue.css +126 -0
- package/dist/css/themes/brown.css +126 -0
- package/dist/css/themes/cold-blue.css +126 -0
- package/dist/css/themes/funny.css +126 -0
- package/dist/css/themes/gray.css +126 -0
- package/dist/css/themes/green.css +126 -0
- package/dist/css/themes/modern-1.css +126 -0
- package/dist/css/themes/neogreen.css +126 -0
- package/dist/css/themes/new.css +126 -0
- package/dist/css/themes/new2.css +126 -0
- package/dist/css/themes/oled.css +126 -0
- package/dist/css/themes/orange.css +126 -0
- package/dist/css/themes/pastel-pink.css +126 -0
- package/dist/css/themes/pink.css +126 -0
- package/dist/css/themes/purple.css +126 -0
- package/dist/css/themes/red.css +126 -0
- package/dist/css/themes/super-blue.css +126 -0
- package/dist/css/themes.css +2431 -0
- package/dist/css/tokens.css +452 -0
- package/dist/elements/index.d.ts +183 -0
- package/dist/elements/index.js +472 -0
- package/dist/elements/index.js.map +1 -0
- package/dist/engine-CUr9QijM.d.ts +46 -0
- package/dist/gl/index.d.ts +61 -0
- package/dist/gl/index.js +18 -0
- package/dist/gl/index.js.map +1 -0
- package/dist/index.css +5296 -0
- package/dist/index.d.ts +440 -0
- package/dist/index.js +390 -0
- package/dist/index.js.map +1 -0
- package/dist/react/index.d.ts +476 -0
- package/dist/react/index.js +969 -0
- package/dist/react/index.js.map +1 -0
- package/dist/reduced-BM4Ls0g5.d.ts +566 -0
- package/dist/reveal-WFUWDrei.d.ts +416 -0
- package/dist/store-Bqy_obnD.d.ts +195 -0
- package/dist/theme/generate.d.ts +18 -0
- package/dist/theme/generate.js +64 -0
- package/dist/theme/generate.js.map +1 -0
- package/dist/theme/index.d.ts +17 -0
- package/dist/theme/index.js +32 -0
- package/dist/theme/index.js.map +1 -0
- package/dist/theme-BFMoCzi6.d.ts +158 -0
- package/dist/types-BkS_raL8.d.ts +7 -0
- package/package.json +114 -3
- package/registry.json +469 -0
- package/skills/motion-kit/SKILL.md +189 -0
- package/skills/motion-kit/reference/components.md +86 -0
- package/skills/motion-kit/reference/design.md +92 -0
- package/skills/motion-kit/reference/recipes.md +172 -0
- package/src/auto/auto-init.ts +151 -0
- package/src/auto/index.ts +3 -0
- package/src/auto/parse-options.ts +68 -0
- package/src/components/chat/README.md +90 -0
- package/src/components/chat/chat.css +236 -0
- package/src/components/chat/element.ts +98 -0
- package/src/components/chat/engine.ts +295 -0
- package/src/components/chat/react.tsx +196 -0
- package/src/components/chat-background/README.md +50 -0
- package/src/components/chat-background/audio.ts +56 -0
- package/src/components/chat-background/chat-background.css +86 -0
- package/src/components/chat-background/element.ts +31 -0
- package/src/components/chat-background/engine.ts +108 -0
- package/src/components/chat-background/react.tsx +36 -0
- package/src/components/cursor/README.md +53 -0
- package/src/components/cursor/cursor.css +177 -0
- package/src/components/cursor/element.ts +23 -0
- package/src/components/cursor/engine.ts +254 -0
- package/src/components/cursor/react.tsx +26 -0
- package/src/components/dialog/README.md +106 -0
- package/src/components/dialog/dialog.css +258 -0
- package/src/components/dialog/element.ts +118 -0
- package/src/components/dialog/engine.ts +432 -0
- package/src/components/dialog/react.tsx +200 -0
- package/src/components/icon.tsx +10 -0
- package/src/components/icons.ts +24 -0
- package/src/components/island/README.md +91 -0
- package/src/components/island/element.ts +45 -0
- package/src/components/island/engine.ts +200 -0
- package/src/components/island/island.css +300 -0
- package/src/components/island/react.tsx +115 -0
- package/src/components/menu/README.md +67 -0
- package/src/components/menu/element.ts +55 -0
- package/src/components/menu/engine.ts +142 -0
- package/src/components/menu/menu.css +104 -0
- package/src/components/menu/react.tsx +82 -0
- package/src/components/nav/README.md +85 -0
- package/src/components/nav/element.ts +39 -0
- package/src/components/nav/engine.ts +164 -0
- package/src/components/nav/nav.css +1053 -0
- package/src/components/nav/react.tsx +90 -0
- package/src/components/steps/README.md +70 -0
- package/src/components/steps/element.ts +43 -0
- package/src/components/steps/engine.ts +185 -0
- package/src/components/steps/react.tsx +91 -0
- package/src/components/steps/steps.css +49 -0
- package/src/components/theme-picker/README.md +57 -0
- package/src/components/theme-picker/element.ts +20 -0
- package/src/components/theme-picker/engine.ts +91 -0
- package/src/components/theme-picker/react.tsx +31 -0
- package/src/components/theme-picker/theme-picker.css +114 -0
- package/src/components/toast/README.md +60 -0
- package/src/components/toast/element.ts +25 -0
- package/src/components/toast/engine.ts +483 -0
- package/src/components/toast/react.tsx +22 -0
- package/src/components/toast/store.ts +122 -0
- package/src/components/toast/toast.css +114 -0
- package/src/core/channels.ts +165 -0
- package/src/core/curves.ts +35 -0
- package/src/core/frame.ts +12 -0
- package/src/core/gsap.ts +65 -0
- package/src/core/loop.ts +44 -0
- package/src/core/math.ts +9 -0
- package/src/core/physics-spring.ts +59 -0
- package/src/core/pointer.ts +63 -0
- package/src/core/reduced.ts +21 -0
- package/src/core/scope.ts +70 -0
- package/src/core/scroll-track.ts +106 -0
- package/src/core/split.ts +68 -0
- package/src/core/spring.ts +22 -0
- package/src/core/styles.ts +31 -0
- package/src/core/timing.ts +204 -0
- package/src/core/types.ts +20 -0
- package/src/core/visible.ts +19 -0
- package/src/css/base.css +142 -0
- package/src/css/controls/README.md +122 -0
- package/src/css/controls/burger.css +67 -0
- package/src/css/controls/button.css +226 -0
- package/src/css/controls/checkbox.css +53 -0
- package/src/css/controls/chip.css +85 -0
- package/src/css/controls/field.css +124 -0
- package/src/css/controls/glass.css +220 -0
- package/src/css/controls/icon.css +26 -0
- package/src/css/controls/segmented.css +60 -0
- package/src/css/controls/switch.css +72 -0
- package/src/css/default-theme.css +123 -0
- package/src/css/effects/README.md +134 -0
- package/src/css/effects/anim.css +224 -0
- package/src/css/effects/fade.css +15 -0
- package/src/css/effects/float.css +64 -0
- package/src/css/effects/frost.css +62 -0
- package/src/css/effects/grain.css +58 -0
- package/src/css/effects/loading.css +60 -0
- package/src/css/effects/success.css +22 -0
- package/src/css/effects/text.css +67 -0
- package/src/css/fonts.css +3 -0
- package/src/css/states.css +51 -0
- package/src/css/themes/black-green.css +126 -0
- package/src/css/themes/black.css +126 -0
- package/src/css/themes/blue.css +126 -0
- package/src/css/themes/brown.css +126 -0
- package/src/css/themes/cold-blue.css +126 -0
- package/src/css/themes/funny.css +126 -0
- package/src/css/themes/gray.css +126 -0
- package/src/css/themes/green.css +126 -0
- package/src/css/themes/modern-1.css +126 -0
- package/src/css/themes/neogreen.css +126 -0
- package/src/css/themes/new.css +126 -0
- package/src/css/themes/new2.css +126 -0
- package/src/css/themes/oled.css +126 -0
- package/src/css/themes/orange.css +126 -0
- package/src/css/themes/pastel-pink.css +126 -0
- package/src/css/themes/pink.css +126 -0
- package/src/css/themes/purple.css +126 -0
- package/src/css/themes/red.css +126 -0
- package/src/css/themes/super-blue.css +126 -0
- package/src/css/tokens.css +182 -0
- package/src/elements/base.ts +76 -0
- package/src/elements/index.ts +48 -0
- package/src/gl/index.ts +15 -0
- package/src/gl/liquid-blend/README.md +23 -0
- package/src/gl/liquid-blend/create-liquid-blend.ts +7 -0
- package/src/gl/liquid-blend/shader.ts +9 -0
- package/src/gl/matcap/README.md +23 -0
- package/src/gl/matcap/create-matcap.ts +7 -0
- package/src/gl/matcap/shader.ts +16 -0
- package/src/gl/particle-hero/README.md +41 -0
- package/src/gl/particle-hero/create-particle-hero.ts +544 -0
- package/src/gl/particle-hero/particle-hero.css +19 -0
- package/src/gl/particle-hero/shaders.ts +84 -0
- package/src/gl/shader-blur/README.md +23 -0
- package/src/gl/shader-blur/create-shader-blur.ts +7 -0
- package/src/gl/shader-blur/shader.ts +11 -0
- package/src/gl/shader-grain/README.md +23 -0
- package/src/gl/shader-grain/create-shader-grain.ts +7 -0
- package/src/gl/shader-grain/shader.ts +6 -0
- package/src/gl/shared/create-shader-effect.ts +186 -0
- package/src/gl/shared/shader.css +3 -0
- package/src/gl/shared/shaders.ts +30 -0
- package/src/index.ts +177 -0
- package/src/motion/anchor.ts +45 -0
- package/src/motion/chat.ts +97 -0
- package/src/motion/confetti.ts +130 -0
- package/src/motion/count.ts +95 -0
- package/src/motion/details.ts +70 -0
- package/src/motion/drag-dismiss.ts +231 -0
- package/src/motion/effects.ts +81 -0
- package/src/motion/entrances.ts +27 -0
- package/src/motion/floating.ts +389 -0
- package/src/motion/flow.ts +115 -0
- package/src/motion/indicator.ts +44 -0
- package/src/motion/layout.ts +39 -0
- package/src/motion/liquid.ts +227 -0
- package/src/motion/morph.ts +540 -0
- package/src/motion/reveal.ts +112 -0
- package/src/motion/sheet.ts +65 -0
- package/src/motion/surface.ts +108 -0
- package/src/react/animated-number.tsx +30 -0
- package/src/react/flip-group.tsx +44 -0
- package/src/react/frost.tsx +33 -0
- package/src/react/index.ts +80 -0
- package/src/react/slot-text.tsx +44 -0
- package/src/react/theme-provider.tsx +42 -0
- package/src/react/use-card-dock.ts +9 -0
- package/src/react/use-cascade.ts +9 -0
- package/src/react/use-contrast.ts +9 -0
- package/src/react/use-counter.ts +8 -0
- package/src/react/use-curved-carousel.ts +10 -0
- package/src/react/use-depth-grid.ts +9 -0
- package/src/react/use-details.ts +7 -0
- package/src/react/use-dock-pill.ts +10 -0
- package/src/react/use-drag-ruler.ts +10 -0
- package/src/react/use-fill-text.ts +9 -0
- package/src/react/use-fit-text.ts +8 -0
- package/src/react/use-flow.ts +8 -0
- package/src/react/use-frame-zoom.ts +9 -0
- package/src/react/use-infinite-reel.ts +8 -0
- package/src/react/use-letters.ts +9 -0
- package/src/react/use-liquid-blend.ts +8 -0
- package/src/react/use-marquee.ts +9 -0
- package/src/react/use-mask-text.ts +9 -0
- package/src/react/use-matcap.ts +8 -0
- package/src/react/use-parallax.ts +9 -0
- package/src/react/use-particle-hero.ts +9 -0
- package/src/react/use-pile.ts +8 -0
- package/src/react/use-pop.ts +8 -0
- package/src/react/use-radial-menu.ts +10 -0
- package/src/react/use-recipe.ts +38 -0
- package/src/react/use-reflow.ts +9 -0
- package/src/react/use-repel-bento.ts +8 -0
- package/src/react/use-reveal.ts +8 -0
- package/src/react/use-rotator.ts +10 -0
- package/src/react/use-shader-blur.ts +8 -0
- package/src/react/use-shader-grain.ts +8 -0
- package/src/react/use-slot-text.ts +17 -0
- package/src/react/use-snap-strip.ts +9 -0
- package/src/react/use-sortable.ts +14 -0
- package/src/react/use-spring-cards.ts +8 -0
- package/src/react/use-stretch-footer.ts +20 -0
- package/src/react/use-tabs.ts +10 -0
- package/src/react/use-text-roll.ts +9 -0
- package/src/react/use-ticket-menu.ts +15 -0
- package/src/react/use-words.ts +8 -0
- package/src/recipes/card-dock/README.md +36 -0
- package/src/recipes/card-dock/card-dock.css +178 -0
- package/src/recipes/card-dock/create-card-dock.ts +97 -0
- package/src/recipes/cascade/README.md +33 -0
- package/src/recipes/cascade/create-cascade.ts +111 -0
- package/src/recipes/contrast/README.md +29 -0
- package/src/recipes/contrast/create-contrast.ts +68 -0
- package/src/recipes/counter/README.md +42 -0
- package/src/recipes/counter/create-counter.ts +84 -0
- package/src/recipes/curved-carousel/README.md +50 -0
- package/src/recipes/curved-carousel/carousel-math.ts +20 -0
- package/src/recipes/curved-carousel/create-curved-carousel.ts +257 -0
- package/src/recipes/curved-carousel/curved-carousel.css +50 -0
- package/src/recipes/depth-grid/README.md +30 -0
- package/src/recipes/depth-grid/create-depth-grid.ts +120 -0
- package/src/recipes/details/README.md +31 -0
- package/src/recipes/details/create-details.ts +27 -0
- package/src/recipes/dock-pill/README.md +23 -0
- package/src/recipes/dock-pill/create-dock-pill.ts +68 -0
- package/src/recipes/dock-pill/dock-pill.css +5 -0
- package/src/recipes/drag-ruler/README.md +21 -0
- package/src/recipes/drag-ruler/create-drag-ruler.ts +95 -0
- package/src/recipes/drag-ruler/drag-ruler.css +16 -0
- package/src/recipes/fill-text/README.md +27 -0
- package/src/recipes/fill-text/create-fill-text.ts +93 -0
- package/src/recipes/fit-text/README.md +37 -0
- package/src/recipes/fit-text/create-fit-text.ts +55 -0
- package/src/recipes/fit-text/fit-text.css +6 -0
- package/src/recipes/flow/README.md +46 -0
- package/src/recipes/flow/create-flow.ts +55 -0
- package/src/recipes/frame-zoom/README.md +29 -0
- package/src/recipes/frame-zoom/create-frame-zoom.ts +91 -0
- package/src/recipes/infinite-reel/README.md +23 -0
- package/src/recipes/infinite-reel/create-infinite-reel.ts +140 -0
- package/src/recipes/infinite-reel/infinite-reel.css +8 -0
- package/src/recipes/letters/README.md +30 -0
- package/src/recipes/letters/create-letters.ts +113 -0
- package/src/recipes/marquee/README.md +32 -0
- package/src/recipes/marquee/create-marquee.ts +74 -0
- package/src/recipes/marquee/marquee.css +41 -0
- package/src/recipes/mask-text/README.md +39 -0
- package/src/recipes/mask-text/create-mask-text.ts +134 -0
- package/src/recipes/parallax/README.md +31 -0
- package/src/recipes/parallax/create-parallax.ts +74 -0
- package/src/recipes/pile/README.md +48 -0
- package/src/recipes/pile/create-pile.ts +50 -0
- package/src/recipes/pile/pile-math.ts +27 -0
- package/src/recipes/pile/pile.css +63 -0
- package/src/recipes/pill/README.md +30 -0
- package/src/recipes/pill/pill.css +48 -0
- package/src/recipes/pop/README.md +36 -0
- package/src/recipes/pop/create-pop.ts +52 -0
- package/src/recipes/radial-menu/README.md +44 -0
- package/src/recipes/radial-menu/create-radial-menu.ts +96 -0
- package/src/recipes/radial-menu/radial-menu.css +45 -0
- package/src/recipes/reflow/README.md +47 -0
- package/src/recipes/reflow/create-reflow.ts +49 -0
- package/src/recipes/repel-bento/README.md +21 -0
- package/src/recipes/repel-bento/create-repel-bento.ts +65 -0
- package/src/recipes/repel-bento/repel-bento.css +3 -0
- package/src/recipes/reveal/README.md +36 -0
- package/src/recipes/reveal/create-reveal.ts +48 -0
- package/src/recipes/rotator/README.md +21 -0
- package/src/recipes/rotator/create-rotator.ts +66 -0
- package/src/recipes/rotator/rotator.css +3 -0
- package/src/recipes/slot-text/README.md +44 -0
- package/src/recipes/slot-text/create-slot-text.ts +244 -0
- package/src/recipes/slot-text/slot-text.css +42 -0
- package/src/recipes/snap-strip/README.md +31 -0
- package/src/recipes/snap-strip/create-snap-strip.ts +133 -0
- package/src/recipes/snap-strip/snap-strip.css +23 -0
- package/src/recipes/sortable/README.md +88 -0
- package/src/recipes/sortable/create-sortable.ts +863 -0
- package/src/recipes/sortable/sortable.css +40 -0
- package/src/recipes/spring-cards/README.md +48 -0
- package/src/recipes/spring-cards/create-spring-cards.ts +140 -0
- package/src/recipes/spring-cards/spring-cards.css +23 -0
- package/src/recipes/stretch-footer/README.md +44 -0
- package/src/recipes/stretch-footer/create-stretch-footer.ts +69 -0
- package/src/recipes/stretch-footer/stretch-footer.css +28 -0
- package/src/recipes/tabs/README.md +39 -0
- package/src/recipes/tabs/create-tabs.ts +91 -0
- package/src/recipes/tabs/tabs.css +19 -0
- package/src/recipes/text-roll/README.md +35 -0
- package/src/recipes/text-roll/create-text-roll.ts +137 -0
- package/src/recipes/text-roll/text-roll.css +21 -0
- package/src/recipes/ticket-menu/README.md +24 -0
- package/src/recipes/ticket-menu/create-ticket-menu.ts +6 -0
- package/src/recipes/words/README.md +43 -0
- package/src/recipes/words/create-words.ts +114 -0
- package/src/theme/css-format.ts +32 -0
- package/src/theme/generate.ts +72 -0
- package/src/theme/index.ts +15 -0
- package/src/theme/presets.ts +79 -0
- package/src/theme/theme.ts +119 -0
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attribute vec2 position;
|
|
18
|
+
varying vec2 vUv;
|
|
19
|
+
void main() {
|
|
20
|
+
vUv = position * .5 + .5;
|
|
21
|
+
gl_Position = vec4(position, 0., 1.);
|
|
22
|
+
}`;
|
|
23
|
+
var fragmentHeader = `
|
|
24
|
+
precision highp float;
|
|
25
|
+
varying vec2 vUv;
|
|
26
|
+
uniform sampler2D uImage0;
|
|
27
|
+
uniform sampler2D uImage1;
|
|
28
|
+
uniform vec2 uSize;
|
|
29
|
+
uniform vec2 uImageSize0;
|
|
30
|
+
uniform vec2 uImageSize1;
|
|
31
|
+
uniform float uTime;
|
|
32
|
+
uniform float uProgress;
|
|
33
|
+
uniform float uAmount;
|
|
34
|
+
uniform float uHasImage;
|
|
35
|
+
vec2 cover(vec2 uv, vec2 imageSize) {
|
|
36
|
+
float aspect = uSize.x / uSize.y;
|
|
37
|
+
float imageAspect = imageSize.x / imageSize.y;
|
|
38
|
+
vec2 scale = vec2(min(aspect / imageAspect, 1.), min(imageAspect / aspect, 1.));
|
|
39
|
+
return (uv - .5) * scale + .5;
|
|
40
|
+
}
|
|
41
|
+
float noise(vec2 point) {
|
|
42
|
+
return fract(sin(dot(point, vec2(12.9898, 78.233))) * 43758.5453);
|
|
43
|
+
}
|
|
44
|
+
`;
|
|
45
|
+
|
|
46
|
+
// src/gl/shared/create-shader-effect.ts
|
|
47
|
+
function createRenderer(canvas, fragment, images) {
|
|
48
|
+
const gl = canvas.getContext("webgl", { alpha: true, antialias: false, premultipliedAlpha: false });
|
|
49
|
+
if (!gl) throw new Error("WebGL unavailable");
|
|
50
|
+
const releases = [];
|
|
51
|
+
const destroy = () => {
|
|
52
|
+
releases.splice(0).reverse().forEach((release) => release());
|
|
53
|
+
};
|
|
54
|
+
try {
|
|
55
|
+
const compile = (type, source) => {
|
|
56
|
+
const shader = gl.createShader(type);
|
|
57
|
+
if (!shader) throw new Error("Shader allocation failed");
|
|
58
|
+
releases.push(() => gl.deleteShader(shader));
|
|
59
|
+
gl.shaderSource(shader, source);
|
|
60
|
+
gl.compileShader(shader);
|
|
61
|
+
if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) throw new Error(gl.getShaderInfoLog(shader) ?? "Shader failed");
|
|
62
|
+
return shader;
|
|
63
|
+
};
|
|
64
|
+
const vertex = compile(gl.VERTEX_SHADER, fullscreenVertex);
|
|
65
|
+
const pixel = compile(gl.FRAGMENT_SHADER, fragmentHeader + fragment);
|
|
66
|
+
const program = gl.createProgram();
|
|
67
|
+
if (!program) throw new Error("Program allocation failed");
|
|
68
|
+
releases.push(() => gl.deleteProgram(program));
|
|
69
|
+
gl.attachShader(program, vertex);
|
|
70
|
+
gl.attachShader(program, pixel);
|
|
71
|
+
gl.linkProgram(program);
|
|
72
|
+
if (!gl.getProgramParameter(program, gl.LINK_STATUS)) throw new Error(gl.getProgramInfoLog(program) ?? "Link failed");
|
|
73
|
+
gl.useProgram(program);
|
|
74
|
+
const buffer = gl.createBuffer();
|
|
75
|
+
if (!buffer) throw new Error("Buffer allocation failed");
|
|
76
|
+
releases.push(() => gl.deleteBuffer(buffer));
|
|
77
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
78
|
+
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([-1, -1, 3, -1, -1, 3]), gl.STATIC_DRAW);
|
|
79
|
+
const attribute = gl.getAttribLocation(program, "position");
|
|
80
|
+
gl.enableVertexAttribArray(attribute);
|
|
81
|
+
gl.vertexAttribPointer(attribute, 2, gl.FLOAT, false, 0, 0);
|
|
82
|
+
const names = ["uSize", "uImageSize0", "uImageSize1", "uTime", "uProgress", "uAmount", "uImage0", "uImage1", "uHasImage"];
|
|
83
|
+
const uniforms = Object.fromEntries(names.map((name) => [name, gl.getUniformLocation(program, name)]));
|
|
84
|
+
const textures = [0, 1].map((index) => {
|
|
85
|
+
const texture = gl.createTexture();
|
|
86
|
+
if (!texture) throw new Error("Texture allocation failed");
|
|
87
|
+
releases.push(() => gl.deleteTexture(texture));
|
|
88
|
+
gl.activeTexture(gl.TEXTURE0 + index);
|
|
89
|
+
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
90
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
|
|
91
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
|
|
92
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
|
|
93
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
|
94
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, new Uint8Array([26, 40, 55, 255]));
|
|
95
|
+
gl.uniform1i(uniforms[`uImage${index}`], index);
|
|
96
|
+
return texture;
|
|
97
|
+
});
|
|
98
|
+
const upload = () => {
|
|
99
|
+
if (images.some((image) => !image.complete || !image.naturalWidth)) return false;
|
|
100
|
+
gl.useProgram(program);
|
|
101
|
+
images.slice(0, 2).forEach((image, index) => {
|
|
102
|
+
gl.activeTexture(gl.TEXTURE0 + index);
|
|
103
|
+
gl.bindTexture(gl.TEXTURE_2D, textures[index]);
|
|
104
|
+
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, 1);
|
|
105
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, image);
|
|
106
|
+
});
|
|
107
|
+
return true;
|
|
108
|
+
};
|
|
109
|
+
return {
|
|
110
|
+
upload,
|
|
111
|
+
draw(time, progress, amount) {
|
|
112
|
+
gl.viewport(0, 0, canvas.width, canvas.height);
|
|
113
|
+
gl.useProgram(program);
|
|
114
|
+
gl.uniform2f(uniforms.uSize, canvas.width, canvas.height);
|
|
115
|
+
[0, 1].forEach((index) => gl.uniform2f(uniforms[`uImageSize${index}`], images[index]?.naturalWidth || 1, images[index]?.naturalHeight || 1));
|
|
116
|
+
gl.uniform1f(uniforms.uTime, time);
|
|
117
|
+
gl.uniform1f(uniforms.uProgress, progress);
|
|
118
|
+
gl.uniform1f(uniforms.uAmount, amount);
|
|
119
|
+
gl.uniform1f(uniforms.uHasImage, images.length ? 1 : 0);
|
|
120
|
+
gl.drawArrays(gl.TRIANGLES, 0, 3);
|
|
121
|
+
},
|
|
122
|
+
destroy
|
|
123
|
+
};
|
|
124
|
+
} catch (error) {
|
|
125
|
+
destroy();
|
|
126
|
+
throw error;
|
|
127
|
+
}
|
|
128
|
+
}
|
|
129
|
+
function createShaderEffect(root, fragment, options = {}) {
|
|
130
|
+
if (!root) return inert({ mode: "none", setProgress() {
|
|
131
|
+
}, setAmount() {
|
|
132
|
+
}, pause() {
|
|
133
|
+
}, resume() {
|
|
134
|
+
} });
|
|
135
|
+
const scope = createScope();
|
|
136
|
+
const canvas = document.createElement("canvas");
|
|
137
|
+
canvas.className = "mk-shader__canvas";
|
|
138
|
+
canvas.setAttribute("aria-hidden", "true");
|
|
139
|
+
canvas.hidden = true;
|
|
140
|
+
const images = (options.images ?? [...root.querySelectorAll("img")]).slice(0, 2);
|
|
141
|
+
if (images.length === 1) images.push(images[0]);
|
|
142
|
+
let renderer = null;
|
|
143
|
+
let mode = "none";
|
|
144
|
+
let progress = clamp(options.progress ?? 0, 0, 1);
|
|
145
|
+
let amount = clamp(options.amount ?? 1, 0, 100);
|
|
146
|
+
let time = 0;
|
|
147
|
+
let paused = false;
|
|
148
|
+
let ready = false;
|
|
149
|
+
const draw = () => {
|
|
150
|
+
if (!scope.disposed && ready && renderer && mode === "webgl") renderer.draw(time, progress, amount);
|
|
151
|
+
};
|
|
152
|
+
const fallback = () => {
|
|
153
|
+
mode = "none";
|
|
154
|
+
ready = false;
|
|
155
|
+
canvas.hidden = true;
|
|
156
|
+
};
|
|
157
|
+
const load = () => {
|
|
158
|
+
if (scope.disposed || !renderer) return;
|
|
159
|
+
try {
|
|
160
|
+
ready = renderer.upload();
|
|
161
|
+
canvas.hidden = !ready;
|
|
162
|
+
if (ready) mode = "webgl";
|
|
163
|
+
draw();
|
|
164
|
+
} catch {
|
|
165
|
+
fallback();
|
|
166
|
+
}
|
|
167
|
+
};
|
|
168
|
+
const resize = (render = true) => {
|
|
169
|
+
if (scope.disposed) return;
|
|
170
|
+
const rect = root.getBoundingClientRect();
|
|
171
|
+
const dpr = Math.min(typeof devicePixelRatio === "number" ? devicePixelRatio : 1, Math.max(0.5, options.maxDpr ?? 1.5));
|
|
172
|
+
canvas.width = Math.max(1, Math.round(rect.width * dpr));
|
|
173
|
+
canvas.height = Math.max(1, Math.round(rect.height * dpr));
|
|
174
|
+
if (render) draw();
|
|
175
|
+
};
|
|
176
|
+
const initialize = () => {
|
|
177
|
+
renderer?.destroy();
|
|
178
|
+
renderer = null;
|
|
179
|
+
try {
|
|
180
|
+
renderer = createRenderer(canvas, fragment, images);
|
|
181
|
+
mode = "webgl";
|
|
182
|
+
resize(false);
|
|
183
|
+
load();
|
|
184
|
+
return true;
|
|
185
|
+
} catch {
|
|
186
|
+
fallback();
|
|
187
|
+
return false;
|
|
188
|
+
}
|
|
189
|
+
};
|
|
190
|
+
if (!initialize()) {
|
|
191
|
+
scope.dispose();
|
|
192
|
+
return inert({ mode: "none", setProgress() {
|
|
193
|
+
}, setAmount() {
|
|
194
|
+
}, pause() {
|
|
195
|
+
}, resume() {
|
|
196
|
+
} });
|
|
197
|
+
}
|
|
198
|
+
scope.attr(root, "class", `${root.className} mk-shader`.trim());
|
|
199
|
+
root.append(canvas);
|
|
200
|
+
scope.add(() => {
|
|
201
|
+
renderer?.destroy();
|
|
202
|
+
renderer = null;
|
|
203
|
+
canvas.remove();
|
|
204
|
+
mode = "none";
|
|
205
|
+
});
|
|
206
|
+
images.forEach((image) => {
|
|
207
|
+
scope.on(image, "load", load);
|
|
208
|
+
scope.on(image, "error", fallback);
|
|
209
|
+
});
|
|
210
|
+
scope.on(canvas, "webglcontextlost", (event) => {
|
|
211
|
+
event.preventDefault();
|
|
212
|
+
fallback();
|
|
213
|
+
});
|
|
214
|
+
scope.on(canvas, "webglcontextrestored", initialize);
|
|
215
|
+
if (typeof ResizeObserver === "function") scope.observe(new ResizeObserver(() => resize())).observe(root);
|
|
216
|
+
scope.on(window, "resize", () => resize());
|
|
217
|
+
if (!reduced()) scope.add(whileVisible(root, (dt) => {
|
|
218
|
+
if (paused || document.hidden || mode === "none") return;
|
|
219
|
+
time += dt / 60;
|
|
220
|
+
draw();
|
|
221
|
+
}));
|
|
222
|
+
return {
|
|
223
|
+
get mode() {
|
|
224
|
+
return mode;
|
|
225
|
+
},
|
|
226
|
+
setProgress(value) {
|
|
227
|
+
if (scope.disposed || !Number.isFinite(value)) return;
|
|
228
|
+
progress = clamp(value, 0, 1);
|
|
229
|
+
draw();
|
|
230
|
+
},
|
|
231
|
+
setAmount(value) {
|
|
232
|
+
if (scope.disposed || !Number.isFinite(value)) return;
|
|
233
|
+
amount = clamp(value, 0, 100);
|
|
234
|
+
draw();
|
|
235
|
+
},
|
|
236
|
+
pause() {
|
|
237
|
+
paused = true;
|
|
238
|
+
},
|
|
239
|
+
resume() {
|
|
240
|
+
paused = false;
|
|
241
|
+
},
|
|
242
|
+
destroy: () => scope.dispose()
|
|
243
|
+
};
|
|
244
|
+
}
|
|
245
|
+
|
|
246
|
+
// src/gl/liquid-blend/shader.ts
|
|
247
|
+
var liquidFragment = `
|
|
248
|
+
void main() {
|
|
249
|
+
float center = 1. - smoothstep(0., .5, distance(vUv, vec2(.5)));
|
|
250
|
+
vec2 wave = vec2(sin(vUv.y * 18. + uTime), cos(vUv.x * 20. - uTime));
|
|
251
|
+
vec2 distortion = wave * center * uAmount;
|
|
252
|
+
vec2 currentUv = cover(vUv + distortion * uProgress, uImageSize0);
|
|
253
|
+
vec2 nextUv = cover(vUv - distortion * (1. - uProgress), uImageSize1);
|
|
254
|
+
gl_FragColor = mix(texture2D(uImage0, currentUv), texture2D(uImage1, nextUv), uProgress);
|
|
255
|
+
}`;
|
|
256
|
+
|
|
257
|
+
// src/gl/liquid-blend/create-liquid-blend.ts
|
|
258
|
+
var createLiquidBlend = (root, options = {}) => createShaderEffect(root, liquidFragment, { amount: 0.15, ...options });
|
|
259
|
+
|
|
260
|
+
// src/gl/matcap/shader.ts
|
|
261
|
+
var matcapFragment = `
|
|
262
|
+
void main() {
|
|
263
|
+
vec2 point = (vUv - .5) * 2.5;
|
|
264
|
+
point.x *= uSize.x / uSize.y;
|
|
265
|
+
float radius = length(point);
|
|
266
|
+
if (radius > 1.) { gl_FragColor = vec4(.04, .06, .08, 1.); return; }
|
|
267
|
+
vec3 normal = normalize(vec3(point, sqrt(max(0., 1. - dot(point, point)))));
|
|
268
|
+
float angle = uTime * .2 + uProgress * 6.28318;
|
|
269
|
+
vec2 rotated = mat2(cos(angle), -sin(angle), sin(angle), cos(angle)) * normal.xy;
|
|
270
|
+
vec2 matcapUv = rotated * .495 + .5;
|
|
271
|
+
float hemisphere = clamp(1. - dot(normalize(vec3(1., -1., 1.)), normal), 0., 1.);
|
|
272
|
+
vec3 metal = mix(vec3(.1), vec3(1.), hemisphere) + pow(normal.z, 24.) * uAmount;
|
|
273
|
+
vec3 mapped = texture2D(uImage0, matcapUv).rgb;
|
|
274
|
+
metal = mix(metal, mapped + metal * .15, uHasImage);
|
|
275
|
+
gl_FragColor = vec4(metal, 1.);
|
|
276
|
+
}`;
|
|
277
|
+
|
|
278
|
+
// src/gl/matcap/create-matcap.ts
|
|
279
|
+
var createMatcap = (root, options = {}) => createShaderEffect(root, matcapFragment, { amount: 0.15, ...options });
|
|
280
|
+
|
|
281
|
+
// src/gl/shader-grain/shader.ts
|
|
282
|
+
var grainFragment = `
|
|
283
|
+
void main() {
|
|
284
|
+
vec4 color = texture2D(uImage0, cover(vUv, uImageSize0));
|
|
285
|
+
float grain = noise(floor(vUv * uSize) + floor(uTime * 24.)) - .5;
|
|
286
|
+
gl_FragColor = vec4(color.rgb + grain * uAmount, color.a);
|
|
287
|
+
}`;
|
|
288
|
+
|
|
289
|
+
// src/gl/shader-grain/create-shader-grain.ts
|
|
290
|
+
var createShaderGrain = (root, options = {}) => createShaderEffect(root, grainFragment, { amount: 0.07, ...options });
|
|
291
|
+
|
|
292
|
+
// src/gl/shader-blur/shader.ts
|
|
293
|
+
var blurFragment = `
|
|
294
|
+
void main() {
|
|
295
|
+
vec2 uv = cover(vUv, uImageSize0);
|
|
296
|
+
float angle = uProgress * 1.5707963;
|
|
297
|
+
vec2 delta = vec2(cos(angle), sin(angle)) * uAmount / uImageSize0;
|
|
298
|
+
vec4 color = texture2D(uImage0, uv) * .1964825501511404;
|
|
299
|
+
color += (texture2D(uImage0, uv + delta * 1.411764705882353) + texture2D(uImage0, uv - delta * 1.411764705882353)) * .2969069646728344;
|
|
300
|
+
color += (texture2D(uImage0, uv + delta * 3.2941176470588234) + texture2D(uImage0, uv - delta * 3.2941176470588234)) * .09447039785044732;
|
|
301
|
+
color += (texture2D(uImage0, uv + delta * 5.176470588235294) + texture2D(uImage0, uv - delta * 5.176470588235294)) * .010381362401148057;
|
|
302
|
+
gl_FragColor = color;
|
|
303
|
+
}`;
|
|
304
|
+
|
|
305
|
+
// src/gl/shader-blur/create-shader-blur.ts
|
|
306
|
+
var createShaderBlur = (root, options = {}) => createShaderEffect(root, blurFragment, { amount: 5, ...options });
|
|
307
|
+
|
|
308
|
+
// src/gl/particle-hero/shaders.ts
|
|
309
|
+
var fullscreenVertex2 = `#version 300 es
|
|
310
|
+
precision highp float;
|
|
311
|
+
out vec2 vUv;
|
|
312
|
+
void main() {
|
|
313
|
+
vec2 p = vec2((gl_VertexID << 1) & 2, gl_VertexID & 2);
|
|
314
|
+
vUv = p;
|
|
315
|
+
gl_Position = vec4(p * 2. - 1., 0., 1.);
|
|
316
|
+
}`;
|
|
317
|
+
var simulationFragment = `#version 300 es
|
|
318
|
+
precision highp float;
|
|
319
|
+
in vec2 vUv;
|
|
320
|
+
uniform sampler2D uState, uMask;
|
|
321
|
+
uniform float uTime, uDt, uMix, uFrequency, uDistortion, uNoise, uJitter, uMouseSpeed, uAspect;
|
|
322
|
+
uniform vec2 uModes, uMouse;
|
|
323
|
+
uniform int uPattern;
|
|
324
|
+
out vec4 outState;
|
|
325
|
+
float hash(vec2 p) { return fract(sin(dot(p, vec2(127.1, 311.7))) * 43758.5453123); }
|
|
326
|
+
float field(vec2 p) {
|
|
327
|
+
float base = sin(length(p) * uFrequency * .35);
|
|
328
|
+
if (uPattern == 1) base = sin(p.x * uFrequency * .35) * sin(p.y * uFrequency * .35);
|
|
329
|
+
if (uPattern == 2) base = sin(max(abs(p.x), abs(p.y)) * uFrequency * .35);
|
|
330
|
+
float chladni = sin(uModes.x * 3.14159265 * (p.x + 1.) * .5) * sin(uModes.y * 3.14159265 * (p.y + 1.) * .5);
|
|
331
|
+
float spots = (hash(floor(p * 12.)) - .5) * uNoise * .08;
|
|
332
|
+
float jitter = sin(uTime * 42. + hash(p * 30.) * 6.283) * uJitter * .015;
|
|
333
|
+
return mix(base, chladni, clamp(uDistortion * .2, 0., .85)) + spots + jitter;
|
|
334
|
+
}
|
|
335
|
+
void main() {
|
|
336
|
+
vec4 state = texture(uState, vUv);
|
|
337
|
+
vec2 pos = state.xy;
|
|
338
|
+
vec2 vel = state.zw;
|
|
339
|
+
vec2 p = (vUv - .5) * 2.;
|
|
340
|
+
for (int i = 0; i < 4; i++) {
|
|
341
|
+
float f = field(p);
|
|
342
|
+
float e = .003;
|
|
343
|
+
vec2 g = vec2(field(p + vec2(e, 0.)) - field(p - vec2(e, 0.)), field(p + vec2(0., e)) - field(p - vec2(0., e))) / (2. * e);
|
|
344
|
+
float q = dot(g, g);
|
|
345
|
+
if (q > .00001) p -= f * g / q * .4;
|
|
346
|
+
}
|
|
347
|
+
vec2 word = texture(uMask, vUv).xy;
|
|
348
|
+
float text = step(hash(vUv), uMix);
|
|
349
|
+
vec2 target = mix(p * .88, word, text);
|
|
350
|
+
target.x *= max(uAspect, 1.);
|
|
351
|
+
float dt60 = uDt * 60.;
|
|
352
|
+
vel *= pow(.91, dt60);
|
|
353
|
+
vec2 delta = target - pos;
|
|
354
|
+
float dist = length(delta);
|
|
355
|
+
if (dist > .004 * (1. - text)) vel += delta / max(dist, .00001) * mix(.0016, .0009, text) * dt60;
|
|
356
|
+
vec2 away = pos - uMouse;
|
|
357
|
+
float r = length(away);
|
|
358
|
+
vel += away / max(r, .0001) * (1. - smoothstep(0., .28, r)) * uMouseSpeed * .017 * dt60;
|
|
359
|
+
vel += vec2(sin(uTime + vUv.x * 400.), cos(uTime + vUv.y * 400.)) * .00003 * dt60;
|
|
360
|
+
pos += vel * dt60;
|
|
361
|
+
outState = vec4(pos, vel);
|
|
362
|
+
}`;
|
|
363
|
+
var pointsVertex = `#version 300 es
|
|
364
|
+
precision highp float;
|
|
365
|
+
uniform sampler2D uState;
|
|
366
|
+
uniform int uSize;
|
|
367
|
+
uniform float uAspect, uDpr, uPointSize;
|
|
368
|
+
void main() {
|
|
369
|
+
ivec2 uv = ivec2(gl_VertexID % uSize, gl_VertexID / uSize);
|
|
370
|
+
vec2 p = texelFetch(uState, uv, 0).xy;
|
|
371
|
+
gl_Position = vec4(p.x / max(uAspect, 1.), p.y, 0., 1.);
|
|
372
|
+
gl_PointSize = uPointSize * uDpr;
|
|
373
|
+
}`;
|
|
374
|
+
var pointsFragment = `#version 300 es
|
|
375
|
+
precision highp float;
|
|
376
|
+
uniform vec3 uColor;
|
|
377
|
+
uniform float uOpacity;
|
|
378
|
+
out vec4 outColor;
|
|
379
|
+
void main() {
|
|
380
|
+
float a = (1. - smoothstep(.12, .5, length(gl_PointCoord - .5))) * .44 * uOpacity;
|
|
381
|
+
outColor = vec4(uColor, a);
|
|
382
|
+
}`;
|
|
383
|
+
|
|
384
|
+
// src/gl/particle-hero/create-particle-hero.ts
|
|
385
|
+
var instances = /* @__PURE__ */ new WeakMap();
|
|
386
|
+
var clamp2 = (x, a, b) => Math.max(a, Math.min(b, x));
|
|
387
|
+
var mix = (a, b, t) => a + (b - a) * t;
|
|
388
|
+
var inOut = (t) => t < 0.5 ? 4 * t * t * t : 1 - Math.pow(-2 * t + 2, 3) / 2;
|
|
389
|
+
function random(seed) {
|
|
390
|
+
let s = seed >>> 0;
|
|
391
|
+
return () => {
|
|
392
|
+
s = 1664525 * s + 1013904223 >>> 0;
|
|
393
|
+
return s / 4294967296;
|
|
394
|
+
};
|
|
395
|
+
}
|
|
396
|
+
function wordMask(word, count, rng) {
|
|
397
|
+
const result = new Float32Array(count * 4);
|
|
398
|
+
const canvas = document.createElement("canvas");
|
|
399
|
+
canvas.width = 640;
|
|
400
|
+
canvas.height = 320;
|
|
401
|
+
const ctx = canvas.getContext("2d", { willReadFrequently: true });
|
|
402
|
+
const dark = [];
|
|
403
|
+
if (ctx) {
|
|
404
|
+
ctx.fillStyle = "#fff";
|
|
405
|
+
ctx.fillRect(0, 0, 640, 320);
|
|
406
|
+
ctx.fillStyle = "#000";
|
|
407
|
+
ctx.textAlign = "center";
|
|
408
|
+
ctx.textBaseline = "middle";
|
|
409
|
+
let size = 140;
|
|
410
|
+
ctx.font = `600 ${size}px system-ui, sans-serif`;
|
|
411
|
+
while (ctx.measureText(word).width > 590 && size > 16) {
|
|
412
|
+
size -= 4;
|
|
413
|
+
ctx.font = `600 ${size}px system-ui, sans-serif`;
|
|
414
|
+
}
|
|
415
|
+
ctx.fillText(word, 320, 160);
|
|
416
|
+
const pixels = ctx.getImageData(0, 0, 640, 320).data;
|
|
417
|
+
for (let y = 0; y < 320; y += 2) for (let x = 0; x < 640; x += 2) if (pixels[(y * 640 + x) * 4] < 120) dark.push([x, y]);
|
|
418
|
+
}
|
|
419
|
+
for (let i = 0; i < count; i++) {
|
|
420
|
+
const [x, y] = dark.length ? dark[Math.floor(rng() * dark.length)] : [320, 160];
|
|
421
|
+
result[i * 4] = (x / 640 - 0.5) * 1.75 + (rng() - 0.5) * 4e-3;
|
|
422
|
+
result[i * 4 + 1] = (0.5 - y / 320) * 0.9 + (rng() - 0.5) * 4e-3;
|
|
423
|
+
}
|
|
424
|
+
return result;
|
|
425
|
+
}
|
|
426
|
+
function gpuRenderer(canvas, size, pointSize, color, initial, mask) {
|
|
427
|
+
const gl = canvas.getContext("webgl2", { alpha: true, antialias: false, powerPreference: "high-performance", premultipliedAlpha: true });
|
|
428
|
+
if (!gl || !gl.getExtension("EXT_color_buffer_float")) throw new Error("WebGL2 float render targets unavailable");
|
|
429
|
+
const releases = [];
|
|
430
|
+
const release = () => {
|
|
431
|
+
for (const fn of releases.reverse()) fn();
|
|
432
|
+
releases.length = 0;
|
|
433
|
+
};
|
|
434
|
+
try {
|
|
435
|
+
const shader = (type, source) => {
|
|
436
|
+
const s = gl.createShader(type);
|
|
437
|
+
releases.push(() => gl.deleteShader(s));
|
|
438
|
+
gl.shaderSource(s, source);
|
|
439
|
+
gl.compileShader(s);
|
|
440
|
+
if (!gl.getShaderParameter(s, gl.COMPILE_STATUS)) throw new Error(gl.getShaderInfoLog(s) ?? "shader");
|
|
441
|
+
return s;
|
|
442
|
+
};
|
|
443
|
+
const program = (vs, fs) => {
|
|
444
|
+
const p = gl.createProgram();
|
|
445
|
+
releases.push(() => gl.deleteProgram(p));
|
|
446
|
+
gl.attachShader(p, shader(gl.VERTEX_SHADER, vs));
|
|
447
|
+
gl.attachShader(p, shader(gl.FRAGMENT_SHADER, fs));
|
|
448
|
+
gl.linkProgram(p);
|
|
449
|
+
if (!gl.getProgramParameter(p, gl.LINK_STATUS)) throw new Error(gl.getProgramInfoLog(p) ?? "program");
|
|
450
|
+
return p;
|
|
451
|
+
};
|
|
452
|
+
const texture = (data) => {
|
|
453
|
+
const tex = gl.createTexture();
|
|
454
|
+
releases.push(() => gl.deleteTexture(tex));
|
|
455
|
+
gl.bindTexture(gl.TEXTURE_2D, tex);
|
|
456
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
|
|
457
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
|
|
458
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
|
|
459
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
|
460
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA32F, size, size, 0, gl.RGBA, gl.FLOAT, data);
|
|
461
|
+
return tex;
|
|
462
|
+
};
|
|
463
|
+
const sim = program(fullscreenVertex2, simulationFragment);
|
|
464
|
+
const draw = program(pointsVertex, pointsFragment);
|
|
465
|
+
const states = [texture(initial), texture(initial)];
|
|
466
|
+
const maskTexture = texture(mask);
|
|
467
|
+
const buffers = states.map((tex) => {
|
|
468
|
+
const fb = gl.createFramebuffer();
|
|
469
|
+
releases.push(() => gl.deleteFramebuffer(fb));
|
|
470
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, fb);
|
|
471
|
+
gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, tex, 0);
|
|
472
|
+
if (gl.checkFramebufferStatus(gl.FRAMEBUFFER) !== gl.FRAMEBUFFER_COMPLETE) throw new Error("incomplete float framebuffer");
|
|
473
|
+
return fb;
|
|
474
|
+
});
|
|
475
|
+
const vao = gl.createVertexArray();
|
|
476
|
+
releases.push(() => gl.deleteVertexArray(vao));
|
|
477
|
+
const uniforms = (p, names) => Object.fromEntries(names.map((name) => [name, gl.getUniformLocation(p, name)]));
|
|
478
|
+
const simU = uniforms(sim, [
|
|
479
|
+
"uState",
|
|
480
|
+
"uMask",
|
|
481
|
+
"uTime",
|
|
482
|
+
"uDt",
|
|
483
|
+
"uMix",
|
|
484
|
+
"uFrequency",
|
|
485
|
+
"uDistortion",
|
|
486
|
+
"uNoise",
|
|
487
|
+
"uJitter",
|
|
488
|
+
"uMouseSpeed",
|
|
489
|
+
"uAspect",
|
|
490
|
+
"uModes",
|
|
491
|
+
"uMouse",
|
|
492
|
+
"uPattern"
|
|
493
|
+
]);
|
|
494
|
+
const drawU = uniforms(draw, ["uState", "uSize", "uAspect", "uDpr", "uPointSize", "uColor", "uOpacity"]);
|
|
495
|
+
const bind = (unit, tex) => {
|
|
496
|
+
gl.activeTexture(gl.TEXTURE0 + unit);
|
|
497
|
+
gl.bindTexture(gl.TEXTURE_2D, tex);
|
|
498
|
+
};
|
|
499
|
+
let read = 0;
|
|
500
|
+
return {
|
|
501
|
+
mode: "webgl2",
|
|
502
|
+
render(s, steps = 1) {
|
|
503
|
+
gl.bindVertexArray(vao);
|
|
504
|
+
gl.disable(gl.BLEND);
|
|
505
|
+
gl.useProgram(sim);
|
|
506
|
+
gl.uniform1i(simU.uState, 0);
|
|
507
|
+
gl.uniform1i(simU.uMask, 1);
|
|
508
|
+
gl.uniform1f(simU.uTime, s.time);
|
|
509
|
+
gl.uniform1f(simU.uDt, s.dt);
|
|
510
|
+
gl.uniform1f(simU.uMix, s.mix);
|
|
511
|
+
gl.uniform1f(simU.uFrequency, s.frequency);
|
|
512
|
+
gl.uniform1f(simU.uDistortion, s.distortion);
|
|
513
|
+
gl.uniform1f(simU.uNoise, s.noise);
|
|
514
|
+
gl.uniform1f(simU.uJitter, s.jitter);
|
|
515
|
+
gl.uniform1f(simU.uMouseSpeed, s.mouseSpeed);
|
|
516
|
+
gl.uniform1f(simU.uAspect, s.aspect);
|
|
517
|
+
gl.uniform2f(simU.uModes, s.m, s.n);
|
|
518
|
+
gl.uniform2f(simU.uMouse, s.mouseX, s.mouseY);
|
|
519
|
+
gl.uniform1i(simU.uPattern, s.pattern);
|
|
520
|
+
bind(1, maskTexture);
|
|
521
|
+
for (let i = 0; i < steps; i++) {
|
|
522
|
+
bind(0, states[read]);
|
|
523
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, buffers[1 - read]);
|
|
524
|
+
gl.viewport(0, 0, size, size);
|
|
525
|
+
gl.drawArrays(gl.TRIANGLES, 0, 3);
|
|
526
|
+
read = 1 - read;
|
|
527
|
+
}
|
|
528
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, null);
|
|
529
|
+
gl.viewport(0, 0, canvas.width, canvas.height);
|
|
530
|
+
gl.clearColor(0, 0, 0, 0);
|
|
531
|
+
gl.clear(gl.COLOR_BUFFER_BIT);
|
|
532
|
+
gl.useProgram(draw);
|
|
533
|
+
bind(0, states[read]);
|
|
534
|
+
gl.uniform1i(drawU.uState, 0);
|
|
535
|
+
gl.uniform1i(drawU.uSize, size);
|
|
536
|
+
gl.uniform1f(drawU.uAspect, s.aspect);
|
|
537
|
+
gl.uniform1f(drawU.uDpr, s.dpr);
|
|
538
|
+
gl.uniform1f(drawU.uPointSize, pointSize);
|
|
539
|
+
gl.uniform3fv(drawU.uColor, color);
|
|
540
|
+
gl.uniform1f(drawU.uOpacity, s.opacity);
|
|
541
|
+
gl.enable(gl.BLEND);
|
|
542
|
+
gl.blendFuncSeparate(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA, gl.ONE, gl.ONE_MINUS_SRC_ALPHA);
|
|
543
|
+
gl.drawArrays(gl.POINTS, 0, size * size);
|
|
544
|
+
},
|
|
545
|
+
setMask(data) {
|
|
546
|
+
bind(1, maskTexture);
|
|
547
|
+
gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, size, size, gl.RGBA, gl.FLOAT, data);
|
|
548
|
+
},
|
|
549
|
+
destroy: release
|
|
550
|
+
};
|
|
551
|
+
} catch (error) {
|
|
552
|
+
release();
|
|
553
|
+
throw error;
|
|
554
|
+
}
|
|
555
|
+
}
|
|
556
|
+
function canvasRenderer(canvas, size, pointSize, color, initial, mask) {
|
|
557
|
+
const ctx = canvas.getContext("2d");
|
|
558
|
+
if (!ctx) throw new Error("no 2D context");
|
|
559
|
+
const stride = Math.max(1, Math.floor(size * size / 1800));
|
|
560
|
+
const ids = [];
|
|
561
|
+
for (let i = 0; i < size * size; i += stride) ids.push(i);
|
|
562
|
+
const points = Float32Array.from(initial);
|
|
563
|
+
let target = mask;
|
|
564
|
+
const rgb = color.map((c) => Math.round(c * 255)).join(",");
|
|
565
|
+
return {
|
|
566
|
+
mode: "canvas2d",
|
|
567
|
+
setMask(data) {
|
|
568
|
+
target = data;
|
|
569
|
+
},
|
|
570
|
+
render(s, steps = 1) {
|
|
571
|
+
for (let step = 0; step < steps; step++)
|
|
572
|
+
for (const i of ids) {
|
|
573
|
+
const o = i * 4;
|
|
574
|
+
const angle = i * 2.3999632297;
|
|
575
|
+
const radius = 0.3 + 0.52 * Math.sin(angle * 0.025 + s.time * 0.07);
|
|
576
|
+
let x = Math.cos(angle) * radius;
|
|
577
|
+
let y = Math.sin(angle) * radius;
|
|
578
|
+
if (i * 137 % 1e3 / 1e3 < s.mix) {
|
|
579
|
+
x = target[o];
|
|
580
|
+
y = target[o + 1];
|
|
581
|
+
}
|
|
582
|
+
points[o] = points[o] + (x - points[o]) * 0.075;
|
|
583
|
+
points[o + 1] = points[o + 1] + (y - points[o + 1]) * 0.075;
|
|
584
|
+
}
|
|
585
|
+
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
|
586
|
+
ctx.fillStyle = `rgba(${rgb},${0.4 * s.opacity})`;
|
|
587
|
+
for (const i of ids) {
|
|
588
|
+
const x = (points[i * 4] * 0.5 + 0.5) * canvas.width;
|
|
589
|
+
const y = (0.5 - points[i * 4 + 1] * 0.5) * canvas.height;
|
|
590
|
+
ctx.beginPath();
|
|
591
|
+
ctx.arc(x, y, pointSize * s.dpr * 0.55, 0, Math.PI * 2);
|
|
592
|
+
ctx.fill();
|
|
593
|
+
}
|
|
594
|
+
},
|
|
595
|
+
destroy() {
|
|
596
|
+
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
|
597
|
+
}
|
|
598
|
+
};
|
|
599
|
+
}
|
|
600
|
+
var NONE = {
|
|
601
|
+
mode: "none",
|
|
602
|
+
setWord() {
|
|
603
|
+
},
|
|
604
|
+
setTextureMix() {
|
|
605
|
+
},
|
|
606
|
+
setPattern() {
|
|
607
|
+
},
|
|
608
|
+
pause() {
|
|
609
|
+
},
|
|
610
|
+
resume() {
|
|
611
|
+
},
|
|
612
|
+
destroy() {
|
|
613
|
+
}
|
|
614
|
+
};
|
|
615
|
+
function createParticleHero(root, options = {}) {
|
|
616
|
+
if (!root) {
|
|
617
|
+
warnOnce("particle-hero: missing element");
|
|
618
|
+
return NONE;
|
|
619
|
+
}
|
|
620
|
+
const existing = instances.get(root);
|
|
621
|
+
if (existing) return existing;
|
|
622
|
+
const t = TIMING.particleHero;
|
|
623
|
+
const rng = random(options.seed ?? 1907);
|
|
624
|
+
const size = Math.round(clamp2(options.size ?? t.size, 32, 256));
|
|
625
|
+
const pointSize = clamp2(options.pointSize ?? t.pointSize, 1, 8);
|
|
626
|
+
const color = options.color ?? [1, 1, 1];
|
|
627
|
+
const words = options.words?.length ? options.words.map(String) : ["CREATE", "NATURAL", "IDEAS"];
|
|
628
|
+
const count = size * size;
|
|
629
|
+
const still = reduced();
|
|
630
|
+
const initial = new Float32Array(count * 4);
|
|
631
|
+
for (let i = 0; i < count; i++) {
|
|
632
|
+
initial[i * 4] = (rng() - 0.5) * 1.7;
|
|
633
|
+
initial[i * 4 + 1] = (rng() - 0.5) * 1.7;
|
|
634
|
+
}
|
|
635
|
+
let mask = wordMask(words[0], count, rng);
|
|
636
|
+
const makeCanvas = () => {
|
|
637
|
+
const canvas2 = document.createElement("canvas");
|
|
638
|
+
canvas2.className = "mk-particle-hero__canvas";
|
|
639
|
+
canvas2.setAttribute("aria-hidden", "true");
|
|
640
|
+
return canvas2;
|
|
641
|
+
};
|
|
642
|
+
let canvas = makeCanvas();
|
|
643
|
+
let renderer = null;
|
|
644
|
+
if (!options.forceFallback) {
|
|
645
|
+
try {
|
|
646
|
+
renderer = gpuRenderer(canvas, size, pointSize, color, initial, mask);
|
|
647
|
+
} catch {
|
|
648
|
+
canvas = makeCanvas();
|
|
649
|
+
}
|
|
650
|
+
}
|
|
651
|
+
if (!renderer) {
|
|
652
|
+
try {
|
|
653
|
+
renderer = canvasRenderer(canvas, size, pointSize, color, initial, mask);
|
|
654
|
+
} catch {
|
|
655
|
+
warnOnce("particle-hero: no WebGL2 and no 2D canvas \u2014 nothing drawn");
|
|
656
|
+
return NONE;
|
|
657
|
+
}
|
|
658
|
+
}
|
|
659
|
+
const draw = renderer;
|
|
660
|
+
const scope = createScope();
|
|
661
|
+
if (!root.classList.contains("mk-particle-hero")) {
|
|
662
|
+
root.classList.add("mk-particle-hero");
|
|
663
|
+
scope.add(() => {
|
|
664
|
+
root.classList.remove("mk-particle-hero");
|
|
665
|
+
if (root.getAttribute("class") === "") root.removeAttribute("class");
|
|
666
|
+
});
|
|
667
|
+
}
|
|
668
|
+
root.append(canvas);
|
|
669
|
+
scope.add(() => canvas.remove());
|
|
670
|
+
scope.attr(root, "data-mk-mode", draw.mode);
|
|
671
|
+
scope.add(() => draw.destroy());
|
|
672
|
+
const state = {
|
|
673
|
+
time: 0,
|
|
674
|
+
dt: 1 / 60,
|
|
675
|
+
mix: still ? 0.8 : 0,
|
|
676
|
+
frequency: 35,
|
|
677
|
+
distortion: 2.4,
|
|
678
|
+
noise: 0.2,
|
|
679
|
+
jitter: 0.08,
|
|
680
|
+
m: 3,
|
|
681
|
+
n: 5,
|
|
682
|
+
mouseX: 9,
|
|
683
|
+
mouseY: 9,
|
|
684
|
+
mouseSpeed: 0,
|
|
685
|
+
pattern: 0,
|
|
686
|
+
aspect: 1,
|
|
687
|
+
dpr: 1,
|
|
688
|
+
opacity: still ? 1 : 0
|
|
689
|
+
};
|
|
690
|
+
let paused = false;
|
|
691
|
+
let age = 0;
|
|
692
|
+
let wordIndex = 0;
|
|
693
|
+
let manualMix = null;
|
|
694
|
+
let nextFrequency = 5;
|
|
695
|
+
let nextModes = 6;
|
|
696
|
+
let distortion = { from: 2.4, to: rng() * 5, start: 0, end: 2.5 };
|
|
697
|
+
let cycle = { stage: 0, start: 0, duration: 4.2, from: 0, to: 0.65 };
|
|
698
|
+
let pointer = { x: 9, y: 9 };
|
|
699
|
+
let previous = { x: 9, y: 9 };
|
|
700
|
+
const drawStill = () => {
|
|
701
|
+
state.opacity = 1;
|
|
702
|
+
state.mix = manualMix ?? 0.8;
|
|
703
|
+
state.mouseSpeed = 0;
|
|
704
|
+
state.dt = 1 / 60;
|
|
705
|
+
draw.render(state, t.stillSteps);
|
|
706
|
+
};
|
|
707
|
+
const isStill = () => still || paused;
|
|
708
|
+
const resize = () => {
|
|
709
|
+
const box = root.getBoundingClientRect();
|
|
710
|
+
const w = Math.max(1, box.width);
|
|
711
|
+
const h = Math.max(1, box.height);
|
|
712
|
+
state.dpr = Math.min(window.devicePixelRatio || 1, t.maxDpr);
|
|
713
|
+
state.aspect = w / h;
|
|
714
|
+
canvas.width = Math.round(w * state.dpr);
|
|
715
|
+
canvas.height = Math.round(h * state.dpr);
|
|
716
|
+
if (isStill()) drawStill();
|
|
717
|
+
};
|
|
718
|
+
const setWord = (word) => {
|
|
719
|
+
if (scope.disposed) return;
|
|
720
|
+
mask = wordMask(String(word), count, rng);
|
|
721
|
+
draw.setMask(mask);
|
|
722
|
+
if (isStill()) drawStill();
|
|
723
|
+
};
|
|
724
|
+
const tick = (frames) => {
|
|
725
|
+
if (paused || scope.disposed) return;
|
|
726
|
+
const dt = clamp2(frames / 60, 0, 0.05);
|
|
727
|
+
age += dt;
|
|
728
|
+
state.time = age * 4;
|
|
729
|
+
state.dt = dt;
|
|
730
|
+
state.opacity = clamp2((age - t.fadeDelay) / t.fadeIn, 0, 1);
|
|
731
|
+
state.mouseX = mix(state.mouseX, pointer.x, 0.1);
|
|
732
|
+
state.mouseY = mix(state.mouseY, pointer.y, 0.1);
|
|
733
|
+
const speed = Math.min(Math.hypot(state.mouseX - previous.x, state.mouseY - previous.y) * 5, 1);
|
|
734
|
+
state.mouseSpeed = mix(state.mouseSpeed, speed, 0.2);
|
|
735
|
+
previous = { x: state.mouseX, y: state.mouseY };
|
|
736
|
+
if (age >= nextFrequency) {
|
|
737
|
+
state.frequency = 20 + rng() * 25;
|
|
738
|
+
state.jitter = rng() * 0.3;
|
|
739
|
+
state.noise = rng() * 0.5;
|
|
740
|
+
nextFrequency = age + 5 + rng() * 5;
|
|
741
|
+
}
|
|
742
|
+
if (age >= nextModes) {
|
|
743
|
+
const modes = [3, 5, 7];
|
|
744
|
+
state.m = modes[Math.floor(rng() * 3)];
|
|
745
|
+
state.n = modes[Math.floor(rng() * 3)];
|
|
746
|
+
nextModes = age + 6 + rng() * 6;
|
|
747
|
+
}
|
|
748
|
+
if (age >= distortion.end) distortion = { from: state.distortion, to: rng() * 5, start: age, end: age + 1.2 + rng() * 1.8 };
|
|
749
|
+
state.distortion = mix(
|
|
750
|
+
distortion.from,
|
|
751
|
+
distortion.to,
|
|
752
|
+
inOut(clamp2((age - distortion.start) / (distortion.end - distortion.start), 0, 1))
|
|
753
|
+
);
|
|
754
|
+
if (age - cycle.start >= cycle.duration) {
|
|
755
|
+
const stage = (cycle.stage + 1) % 3;
|
|
756
|
+
cycle = { stage, start: age, from: cycle.to, to: 0, duration: 2 + rng() };
|
|
757
|
+
if (stage === 0) {
|
|
758
|
+
wordIndex = (wordIndex + 1) % words.length;
|
|
759
|
+
setWord(words[wordIndex]);
|
|
760
|
+
}
|
|
761
|
+
if (stage !== 2) {
|
|
762
|
+
cycle.to = 0.4 + rng() * 0.4;
|
|
763
|
+
cycle.duration = 2 + rng() * 2;
|
|
764
|
+
}
|
|
765
|
+
}
|
|
766
|
+
state.mix = manualMix ?? mix(cycle.from, cycle.to, inOut(clamp2((age - cycle.start) / cycle.duration, 0, 1)));
|
|
767
|
+
draw.render(state);
|
|
768
|
+
};
|
|
769
|
+
scope.on(
|
|
770
|
+
root,
|
|
771
|
+
"pointermove",
|
|
772
|
+
(event) => {
|
|
773
|
+
const box = root.getBoundingClientRect();
|
|
774
|
+
const e = event;
|
|
775
|
+
pointer = {
|
|
776
|
+
x: ((e.clientX - box.left) / Math.max(box.width, 1) * 2 - 1) * Math.max(state.aspect, 1),
|
|
777
|
+
y: 1 - (e.clientY - box.top) / Math.max(box.height, 1) * 2
|
|
778
|
+
};
|
|
779
|
+
},
|
|
780
|
+
{ passive: true }
|
|
781
|
+
);
|
|
782
|
+
scope.on(root, "pointerleave", () => pointer = { x: 9, y: 9 }, { passive: true });
|
|
783
|
+
scope.on(canvas, "webglcontextlost", (event) => {
|
|
784
|
+
event.preventDefault();
|
|
785
|
+
paused = true;
|
|
786
|
+
scope.attr(root, "data-mk-mode", "context-lost");
|
|
787
|
+
});
|
|
788
|
+
if (typeof ResizeObserver === "function") scope.observe(new ResizeObserver(resize)).observe(root);
|
|
789
|
+
else scope.on(window, "resize", resize);
|
|
790
|
+
if (!still) scope.add(whileVisible(root, tick, "100px"));
|
|
791
|
+
const instance = {
|
|
792
|
+
mode: draw.mode,
|
|
793
|
+
setWord,
|
|
794
|
+
setTextureMix(value) {
|
|
795
|
+
if (scope.disposed) return;
|
|
796
|
+
manualMix = value === null ? null : clamp2(Number(value) || 0, 0, 1);
|
|
797
|
+
if (isStill()) drawStill();
|
|
798
|
+
},
|
|
799
|
+
setPattern(value) {
|
|
800
|
+
if (scope.disposed) return;
|
|
801
|
+
state.pattern = clamp2(Math.round(Number(value) || 0), 0, 2);
|
|
802
|
+
if (isStill()) drawStill();
|
|
803
|
+
},
|
|
804
|
+
pause() {
|
|
805
|
+
if (!scope.disposed) paused = true;
|
|
806
|
+
},
|
|
807
|
+
resume() {
|
|
808
|
+
if (scope.disposed) return;
|
|
809
|
+
paused = false;
|
|
810
|
+
if (still) drawStill();
|
|
811
|
+
},
|
|
812
|
+
destroy() {
|
|
813
|
+
if (scope.disposed) return;
|
|
814
|
+
scope.dispose();
|
|
815
|
+
instances.delete(root);
|
|
816
|
+
}
|
|
817
|
+
};
|
|
818
|
+
instances.set(root, instance);
|
|
819
|
+
resize();
|
|
820
|
+
if (still) drawStill();
|
|
821
|
+
options.onMode?.(draw.mode);
|
|
822
|
+
return instance;
|
|
823
|
+
}
|
|
824
|
+
|
|
825
|
+
export {
|
|
826
|
+
createLiquidBlend,
|
|
827
|
+
createMatcap,
|
|
828
|
+
createShaderGrain,
|
|
829
|
+
createShaderBlur,
|
|
830
|
+
createParticleHero
|
|
831
|
+
};
|
|
832
|
+
//# sourceMappingURL=chunk-6OJAP6ZL.js.map
|