@yemi33/minions 0.1.988 → 0.1.990
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +3 -3
- package/engine/timeout.js +5 -5
- package/engine.js +2 -2
- package/package.json +1 -1
package/CHANGELOG.md
CHANGED
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@@ -1,8 +1,10 @@
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# Changelog
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-
## 0.1.
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+
## 0.1.990 (2026-04-15)
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### Features
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- gate review auto-dispatch on adoPollEnabled and evalLoop config flags (#1092)
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- remove DEFAULTS alias from timeout.js — standardize to ENGINE_DEFAULTS
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- complete watches management — new conditions, CC actions, PROJECTS fix (#1103)
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- fix misleading poll frequency field labels in settings modal (#1099)
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- add Auto-complete PRs toggle to settings modal (#1095)
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@@ -21,8 +23,6 @@
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- update render-work-items.js output viewer to use renderAgentOutput
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- update detail-panel.js Output Log tab to use renderAgentOutput
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- Update command-center.js to capture tool inputs and use formatted summaries
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- certificate-based auth for Teams integration (#1027)
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- Create render-utils.js with shared formatting helpers
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### Fixes
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- updatePrAfterReview preserves fixedAt when writing minionsReview
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package/engine/timeout.js
CHANGED
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@@ -9,7 +9,7 @@ const shared = require('./shared');
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const queries = require('./queries');
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const { safeRead, safeWrite, safeJson, mutateJsonFileLocked, getProjects, projectWorkItemsPath, log, ts,
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ENGINE_DEFAULTS
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ENGINE_DEFAULTS, WI_STATUS, WORK_TYPE, DISPATCH_RESULT, AGENT_STATUS } = shared;
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const { getDispatch, getAgentStatus } = queries;
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const AGENTS_DIR = queries.AGENTS_DIR;
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const MINIONS_DIR = shared.MINIONS_DIR;
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@@ -131,11 +131,11 @@ function checkTimeouts(config) {
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const { completeDispatch } = dispatch();
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const { runPostCompletionHooks } = require('./lifecycle');
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const timeout = config.engine?.agentTimeout ||
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const defaultHeartbeatTimeout = config.engine?.heartbeatTimeout ||
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const timeout = config.engine?.agentTimeout || ENGINE_DEFAULTS.agentTimeout;
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const defaultHeartbeatTimeout = config.engine?.heartbeatTimeout || ENGINE_DEFAULTS.heartbeatTimeout;
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// Per-type heartbeat timeouts: merge ENGINE_DEFAULTS ← config overrides
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const perTypeTimeouts = { ...
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const perTypeTimeouts = { ...ENGINE_DEFAULTS.heartbeatTimeouts, ...(config.engine?.heartbeatTimeouts || {}) };
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// 1. Check tracked processes for hard timeout (supports per-item deadline from fan-out)
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for (const [id, info] of activeProcesses.entries()) {
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@@ -389,7 +389,7 @@ function checkTimeouts(config) {
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(dispatchData.active || []).some(d => d.meta?.item?.id === item.id);
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if (!isActive) {
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const retries = (item._retryCount || 0);
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const maxRetries =
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const maxRetries = ENGINE_DEFAULTS.maxRetries;
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if (retries < maxRetries) {
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log('info', `Reconcile: work item ${item.id} agent died — auto-retry ${retries + 1}/${maxRetries}`);
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item.status = WI_STATUS.PENDING;
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package/engine.js
CHANGED
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@@ -1995,7 +1995,7 @@ async function discoverFromPrs(config, project) {
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// or when no minions review has completed yet (e.g. human-feedback-only fix path).
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const fixedAfterReview = !!(pr.minionsReview?.fixedAt &&
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(!pr.lastReviewedAt || pr.minionsReview.fixedAt > pr.lastReviewedAt));
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const needsReReview =
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const needsReReview = reviewEnabled && reviewStatus === 'waiting' &&
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fixedAfterReview && !evalEscalated;
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if (needsReReview) {
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const key = `rereview-${project?.name || 'default'}-${pr.id}`;
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@@ -2020,7 +2020,7 @@ async function discoverFromPrs(config, project) {
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} catch {}
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continue;
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}
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} catch (e) { log('warn', `Pre-dispatch vote check for ${pr.id}: ${e.message}`); }
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} catch (e) { log('warn', `Pre-dispatch vote check for ${pr.id}: ${e.message} — skipping dispatch`); continue; }
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const agentId = resolveAgent('review', config);
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if (!agentId) continue;
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@yemi33/minions",
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"version": "0.1.
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"version": "0.1.990",
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"description": "Multi-agent AI dev team that runs from ~/.minions/ — five autonomous agents share a single engine, dashboard, and knowledge base",
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"bin": {
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"minions": "bin/minions.js"
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