@yemi33/minions 0.1.561 → 0.1.562

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package/CHANGELOG.md CHANGED
@@ -1,5 +1,10 @@
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  # Changelog
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+ ## 0.1.562 (2026-04-08)
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+
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+ ### Fixes
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+ - auto-reset CC session on resume failure, add error logging
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+
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  ## 0.1.561 (2026-04-08)
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  ### Fixes
package/dashboard.js CHANGED
@@ -3368,9 +3368,18 @@ What would you like to discuss or change? When you're happy, say "approve" and I
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  if (result.code !== 0 || !result.text) {
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  const debugInfo = result.code !== 0 ? `(exit code ${result.code})` : '(empty response)';
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  const stderrTail = (result.stderr || '').trim().split('\n').filter(Boolean).slice(-3).join(' | ');
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- const retryHint = ccSession.sessionId
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- ? 'Your session is still active just send your message again to retry.'
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- : 'Try clicking **New Session** and sending your message again.';
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+ console.error(`[CC-stream] Failed: code=${result.code}, stderr=${(result.stderr || '').slice(0, 500)}, stdout_tail=${(result.raw || '').slice(-500)}`);
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+ // If resuming a session failed, auto-reset so next attempt starts fresh
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+ let retryHint;
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+ if (wasResume && result.code !== 0) {
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+ ccSession = { sessionId: null, createdAt: null, lastActiveAt: null, turnCount: 0 };
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+ safeWrite(path.join(ENGINE_DIR, 'cc-session.json'), ccSession);
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+ retryHint = 'Session was reset — send your message again to start fresh.';
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+ } else {
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+ retryHint = ccSession.sessionId
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+ ? 'Your session is still active — just send your message again to retry.'
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+ : 'Try clicking **New Session** and sending your message again.';
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+ }
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  res.write('data: ' + JSON.stringify({ type: 'done', text: `I had trouble processing that ${debugInfo}. ${stderrTail ? 'Detail: ' + stderrTail : ''}\n\n${retryHint}`, actions: [], sessionId: ccSession.sessionId }) + '\n\n');
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  res.end();
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  return;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@yemi33/minions",
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- "version": "0.1.561",
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+ "version": "0.1.562",
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  "description": "Multi-agent AI dev team that runs from ~/.minions/ — five autonomous agents share a single engine, dashboard, and knowledge base",
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  "bin": {
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  "minions": "bin/minions.js"