@yemi33/minions 0.1.1960 → 0.1.1961

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@@ -2332,6 +2332,38 @@ function checkForLearnings(agentId, agentInfo, taskDesc) {
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  log('info', `${agentInfo?.name || agentId} didn't write learnings — no follow-up queued`);
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  }
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+ // E2.a (W-mp7goxe4000p75f7): name-normalised dedup against the personal-scope
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+ // skill dir. Strips a trailing `-[a-z0-9]{4,8}` random-suffix on the candidate
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+ // and re-checks against existing stems; also does simple prefix-match.
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+ // Returns the matched existing stem, or null if no near-duplicate.
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+ // Read-only — never deletes or renames existing skills.
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+ function _findNearDuplicateSkill(personalSkillRoot, candidateName) {
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+ if (!personalSkillRoot || !candidateName) return null;
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+ let entries;
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+ try {
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+ entries = fs.readdirSync(personalSkillRoot, { withFileTypes: true })
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+ .filter(d => d.isDirectory())
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+ .map(d => d.name);
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+ } catch { return null; }
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+ if (entries.length === 0) return null;
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+
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+ // 1. Strip trailing `-[a-z0-9]{4,8}` random suffix and re-check.
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+ const stripped = candidateName.replace(/-[a-z0-9]{4,8}$/, '');
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+ if (stripped !== candidateName && entries.includes(stripped)) {
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+ return stripped;
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+ }
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+
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+ // 2. Prefix-match against existing stems. Either direction:
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+ // - candidate `foo-bar-x4y2` vs existing `foo-bar`
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+ // - candidate `foo` vs existing `foo-bar`
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+ for (const existing of entries) {
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+ if (existing === candidateName) continue;
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+ if (candidateName.startsWith(existing + '-')) return existing;
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+ if (existing.startsWith(candidateName + '-')) return existing;
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+ }
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+ return null;
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+ }
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+
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  function skillWriteTargets(runtimeName, project = null) {
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  try {
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  const runtime = resolveRuntime(runtimeName || 'claude');
@@ -2408,22 +2440,42 @@ function extractSkillsFromOutput(output, agentId, dispatchItem, config, runtimeN
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  const personalSkillRoot = skillWriteTargets(effectiveRuntime).personal;
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  const skillDir = path.join(personalSkillRoot, name.replace(/[^a-z0-9-]/g, '-'));
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  const skillPath = path.join(skillDir, 'SKILL.md');
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- if (!fs.existsSync(skillPath)) {
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- // Native skill format: only name + description in frontmatter. The
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- // `Auto-extracted` marker is an HTML comment so the dashboard's
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- // autoGenerated detection picks it up without polluting the body
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- // an agent reads.
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- const description = m('description') || m('trigger') || `Auto-extracted skill from ${agentName}`;
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- const body = fmMatch[2] || '';
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- const marker = `<!-- Auto-extracted by ${agentName} on ${dateStamp()} -->`;
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- const ccContent = `---\nname: ${name}\ndescription: ${description}\n---\n\n${marker}\n\n${body.trim()}\n`;
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- if (!fs.existsSync(skillDir)) fs.mkdirSync(skillDir, { recursive: true });
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- shared.safeWrite(skillPath, ccContent);
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- try { require('./queries').invalidateSkillsCache(); } catch {}
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- log('info', `Extracted skill "${name}" from ${agentName} → ${skillPath}`);
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- } else {
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+ if (fs.existsSync(skillPath)) {
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  log('info', `Skill "${name}" already exists, skipping`);
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+ continue;
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+ }
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+ // E2.a (W-mp7goxe4000p75f7): catch random-suffix and prefix-match
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+ // near-duplicates BEFORE writing. Logs + flags for human review;
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+ // no existing skills are deleted or renamed.
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+ const nearDup = _findNearDuplicateSkill(personalSkillRoot, name.replace(/[^a-z0-9-]/g, '-'));
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+ if (nearDup) {
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+ log('warn', `Skill "${name}" appears to be a near-duplicate of "${nearDup}", skipping`);
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+ const flaggedPath = path.join(ENGINE_DIR, 'skills-flagged.json');
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+ mutateJsonFileLocked(flaggedPath, (data) => {
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+ const arr = Array.isArray(data) ? data : [];
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+ arr.push({
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+ timestamp: ts(),
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+ candidate: name,
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+ existing: nearDup,
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+ agent: agentName,
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+ dispatchId: dispatchItem?.id || null,
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+ });
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+ return arr;
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+ });
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+ continue;
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  }
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+ // Native skill format: only name + description in frontmatter. The
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+ // `Auto-extracted` marker is an HTML comment so the dashboard's
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+ // autoGenerated detection picks it up without polluting the body
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+ // an agent reads.
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+ const description = m('description') || m('trigger') || `Auto-extracted skill from ${agentName}`;
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+ const body = fmMatch[2] || '';
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+ const marker = `<!-- Auto-extracted by ${agentName} on ${dateStamp()} -->`;
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+ const ccContent = `---\nname: ${name}\ndescription: ${description}\n---\n\n${marker}\n\n${body.trim()}\n`;
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+ if (!fs.existsSync(skillDir)) fs.mkdirSync(skillDir, { recursive: true });
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+ shared.safeWrite(skillPath, ccContent);
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+ try { require('./queries').invalidateSkillsCache(); } catch {}
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+ log('info', `Extracted skill "${name}" from ${agentName} → ${skillPath}`);
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  }
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  }
@@ -619,6 +619,54 @@ function buildSystemPrompt(agentId, config, project) {
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  return prompt;
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  }
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+ // E2.b (W-mp7goxe4000p75f7): build the `## Existing Skills (do not duplicate)`
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+ // section for buildAgentContext. Lists name + first-line description for every
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+ // personal-scope/installed-plugin skill discovered by queries.getSkills().
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+ // Caps at ~2KB by truncating alphabetically with a "_...and N more_" tail.
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+ // Returns '' when there are no personal-scope skills to advertise.
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+ const EXISTING_SKILLS_MAX_BYTES = 2048;
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+ const PERSONAL_SKILL_SCOPES = new Set(['claude-code', 'copilot', 'agent-skill', 'plugin', 'copilot-plugin']);
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+
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+ function _buildExistingSkillsSection(config) {
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+ let skills;
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+ try {
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+ skills = queries.getSkills(config) || [];
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+ } catch { return ''; }
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+ const personal = skills
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+ .filter(s => PERSONAL_SKILL_SCOPES.has(s.scope))
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+ .map(s => ({
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+ name: String(s.name || '').trim(),
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+ description: String(s.description || '').split('\n')[0].trim(),
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+ }))
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+ .filter(s => s.name)
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+ .sort((a, b) => a.name.localeCompare(b.name));
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+ if (personal.length === 0) return '';
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+
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+ const header = `## Existing Skills (do not duplicate)\n\nThese personal-scope skills already exist on disk. Do NOT emit a \`\`\`skill block whose name duplicates or near-duplicates one of these — the engine will flag it for human review and skip the write.\n\n`;
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+ const lines = personal.map(s => s.description ? `- ${s.name} — ${s.description}` : `- ${s.name}`);
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+
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+ let body = lines.join('\n') + '\n\n';
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+ if (Buffer.byteLength(header + body, 'utf8') <= EXISTING_SKILLS_MAX_BYTES) {
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+ return header + body;
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+ }
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+
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+ // Truncate alphabetically until we fit, leaving room for the tail line.
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+ let kept = lines.length;
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+ while (kept > 0) {
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+ const dropped = lines.length - kept;
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+ const tail = `_...and ${dropped} more (alphabetical truncation; full list on disk)_\n\n`;
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+ body = lines.slice(0, kept).join('\n') + '\n' + tail;
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+ if (Buffer.byteLength(header + body, 'utf8') <= EXISTING_SKILLS_MAX_BYTES) {
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+ return header + body;
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+ }
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+ kept--;
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+ }
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+ // Pathological: header alone exceeds the cap. Return at least the header
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+ // with a tail showing every skill was dropped, so the agent still sees the
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+ // section heading.
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+ return header + `_...and ${lines.length} more (alphabetical truncation; full list on disk)_\n\n`;
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+ }
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+
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  // Bulk context: history, notes, conventions, skills — prepended to user/task prompt.
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  // This is the content that grows over time and would bloat the system prompt.
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  function buildAgentContext(agentId, config, project) {
@@ -671,7 +719,12 @@ function buildAgentContext(agentId, config, project) {
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  appendIndex('Knowledge Base Reference', getKnowledgeBaseIndex(), 8192);
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- context += `## Reference Files\n\nKnowledge base entries are in \`knowledge/{category}/*.md\`, and project-local playbooks live in \`projects/<project>/playbooks/\`. Runtime-native skills and commands are left to the selected CLI runtime; Minions does not inject their contents into the task prompt.\n\n`;
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+ context += `## Reference Files\n\nKnowledge base entries are in \`knowledge/{category}/*.md\`, and project-local playbooks live in \`projects/<project>/playbooks/\`. Runtime-native skills and commands live in their native indexes (the catalog of names + descriptions is injected below as "Existing Skills"; full skill bodies are not).\n\n`;
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+
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+ // E2.b (W-mp7goxe4000p75f7): inject existing personal-scope skill catalog
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+ // so agents can see what already exists before emitting a near-duplicate
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+ // skill block. Caps at ~2KB; truncates alphabetically with a tail count.
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+ context += _buildExistingSkillsSection(config);
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  // Minions awareness: what's in flight, who's doing what
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  const dispatch = getDispatch();
@@ -148,85 +148,6 @@ function tryBorrow(projectName, dispatchId, opts) {
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  return borrowed;
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  }
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- /**
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- * Register a brand-new worktree as a borrowed pool member. Used when a fresh
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- * worktree is created (no idle slot available) and the pool has room — we
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- * track it from creation so the eventual return is a simple state flip.
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- *
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- * Honors capacity inside the locked mutation: if the project is already at or
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- * over `poolSize`, the registration is rejected and the worktree stays
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- * untracked (cleanup will reap it normally).
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- */
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- function registerBorrowed(projectName, wtPath, dispatchId, opts) {
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- opts = opts || {};
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- if (!projectName || !wtPath || !dispatchId) return false;
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- const poolSize = Number.isFinite(opts.poolSize) ? Math.max(0, Math.floor(opts.poolSize)) : 0;
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- if (poolSize <= 0) return false;
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- const branch = opts.branch || '';
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- const now = Number.isFinite(opts.now) ? opts.now : Date.now();
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- let registered = false;
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- mutateWorktreePool((data) => {
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- const entries = data.entries;
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- // Already tracked? Update the borrower fields and keep going.
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- const existingIdx = _findEntryByPath(entries, wtPath);
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- if (existingIdx !== -1) {
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- const e = entries[existingIdx];
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- e.state = POOL_STATE.BORROWED;
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- e.borrowedBy = dispatchId;
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- e.borrowedAt = _nowIso(now);
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- e.idleSince = null;
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- if (branch) e.lastBranch = branch;
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- e.lastUsed = e.borrowedAt;
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- registered = true;
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- return data;
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- }
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- // Capacity gate — count entries (idle + borrowed) for this project.
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- const projectCount = entries.filter(e => e && e.project === projectName).length;
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- if (projectCount >= poolSize) return data;
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- entries.push({
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- project: projectName,
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- path: wtPath,
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- state: POOL_STATE.BORROWED,
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- borrowedBy: dispatchId,
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- borrowedAt: _nowIso(now),
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- idleSince: null,
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- lastBranch: branch,
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- createdAt: _nowIso(now),
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- lastUsed: _nowIso(now),
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- });
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- registered = true;
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- return data;
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- });
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- return registered;
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- }
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-
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- /**
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- * Mark a borrowed entry as idle. Caller is responsible for having already run
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- * the git reset/clean/checkout-detach/pull dance — this is purely a state
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- * flip. If the entry is unknown, no-op (caller can decide to register first).
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- */
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- function markIdle(wtPath, opts) {
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- opts = opts || {};
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- if (!wtPath) return false;
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- const now = Number.isFinite(opts.now) ? opts.now : Date.now();
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- const branch = opts.branch || '';
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- let flipped = false;
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- mutateWorktreePool((data) => {
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- const idx = _findEntryByPath(data.entries, wtPath);
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- if (idx === -1) return data;
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- const e = data.entries[idx];
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- e.state = POOL_STATE.IDLE;
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- e.borrowedBy = null;
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- e.borrowedAt = null;
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- e.idleSince = _nowIso(now);
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- e.lastUsed = _nowIso(now);
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- if (branch) e.lastBranch = branch;
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- flipped = true;
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- return data;
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- });
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- return flipped;
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- }
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-
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  /**
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  * Return a worktree to the pool — flip an existing borrowed entry to idle, or
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  * insert a fresh entry as idle when the project is under capacity. Both paths
@@ -353,8 +274,8 @@ function pruneStale(opts) {
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  }
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  /**
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- * Count entries (idle + borrowed) belonging to a project. Used to gate
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- * `markIdle` registrations from fresh-create paths.
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+ * Count entries (idle + borrowed) belonging to a project. Used for capacity
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+ * gating diagnostics and pool-size dashboards.
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  */
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  function countForProject(projectName) {
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  if (!projectName) return 0;
@@ -397,8 +318,6 @@ module.exports = {
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  isPoolMember,
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  getEntry,
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  tryBorrow,
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- registerBorrowed,
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- markIdle,
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  returnToPool,
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  evictEntry,
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  pruneStale,
package/engine.js CHANGED
@@ -990,8 +990,15 @@ async function spawnAgent(dispatchItem, config) {
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  if (borrowed && borrowed.path && fs.existsSync(borrowed.path)) {
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  try { shared.assertWorktreeOutsideProject(borrowed.path, rootDir); }
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  catch (assertErr) {
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+ // Always evict before deciding what to do — leaves no BORROWED
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+ // orphan tied to a dispatch that won't complete normally.
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+ // pruneStale would self-heal in ~10 ticks via orphan-borrow, but
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+ // that window is unnecessary.
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+ const _evictReason = assertErr?.code === 'WORKTREE_NESTED_IN_PROJECT'
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+ ? 'nested-in-project'
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+ : 'assert-failed';
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+ worktreePool.evictEntry(borrowed.path, _evictReason);
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1001
  if (assertErr?.code === 'WORKTREE_NESTED_IN_PROJECT') {
994
- worktreePool.evictEntry(borrowed.path, 'nested-in-project');
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1002
  _failWorktreePreflight(assertErr); return null;
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1003
  }
997
1004
  throw assertErr;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
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  {
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  "name": "@yemi33/minions",
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- "version": "0.1.1960",
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+ "version": "0.1.1961",
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  "description": "Multi-agent AI dev team that runs from ~/.minions/ — five autonomous agents share a single engine, dashboard, and knowledge base",
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  "bin": {
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  "minions": "bin/minions.js"