@yemi33/minions 0.1.1819 → 0.1.1820
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +4 -1
- package/bin/minions.js +9 -4
- package/engine/copilot-models.json +1 -1
- package/package.json +1 -1
package/CHANGELOG.md
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@@ -1,6 +1,9 @@
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# Changelog
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## 0.1.
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## 0.1.1820 (2026-05-09)
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### Features
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- add --open flag (and MINIONS_FORCE_OPEN env) to bypass the recent-browser-tab heuristic (#2274)
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### Fixes
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- stop visibility=hidden beacons from racing pagehide and resurrecting closed-tab entries in dashboard-browser.json (#2275)
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package/bin/minions.js
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* minions update Update to latest version
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* minions version Show installed and package versions
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* minions doctor Check prerequisites and runtime health
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* minions restart
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* minions restart [--open] Start engine + dashboard (--open forces a new browser tab)
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* minions start Start the engine
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* minions stop Stop the engine
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* minions status Show engine status
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@@ -256,6 +256,11 @@ const [cmd, ...rest] = process.argv.slice(2);
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let force = rest.includes('--force');
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const skipScan = rest.includes('--skip-scan');
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const skipStart = rest.includes('--skip-start') || rest.includes('--no-start');
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// `--open` (or env MINIONS_FORCE_OPEN=1) bypasses the recent-browser-tab heuristic
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// in restart/init and forces the new dashboard to auto-open a browser tab. Useful
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// when the heuristic mis-fires (e.g. you closed your dashboard tab seconds before
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// running restart and its final heartbeat was still inside the 45s window).
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const forceOpen = rest.includes('--open') || process.env.MINIONS_FORCE_OPEN === '1';
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const MINIONS_HOME = resolveMinionsHome(cmd === 'init');
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process.env.MINIONS_HOME = MINIONS_HOME;
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const POST_UPDATE_INIT_TIMEOUT_MS = 120000;
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// was recently polling the dashboard. A bare/orphan dashboard process on the
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// port is not enough; cold starts should still open the UI.
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const dashWasUp = isPortListening(DASH_PORT);
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const suppressDashboardOpen = dashWasUp && hasRecentDashboardBrowserTab(MINIONS_HOME);
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const suppressDashboardOpen = !forceOpen && dashWasUp && hasRecentDashboardBrowserTab(MINIONS_HOME);
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if (isUpgrade) {
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try { execSync(`node "${path.join(MINIONS_HOME, 'engine.js')}" stop`, { stdio: 'ignore', cwd: MINIONS_HOME, timeout: 10000, windowsHide: true }); } catch {}
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// Free the dashboard port too — without this the new dashboard EADDRINUSE-dies
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minions list List linked projects
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Engine:
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minions restart
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minions restart [--open] Start engine + dashboard (use after reboot; --open forces a new browser tab)
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minions start Start engine daemon only
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minions stop Stop the engine
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minions status Show agents, projects, queue
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// was recently polling the dashboard. A bare/orphan dashboard process on the
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// port is not enough; cold starts should still open the UI.
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const dashWasUp = isPortListening(DASH_PORT);
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const suppressDashboardOpen = dashWasUp && hasRecentDashboardBrowserTab(MINIONS_HOME);
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const suppressDashboardOpen = !forceOpen && dashWasUp && hasRecentDashboardBrowserTab(MINIONS_HOME);
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// Layered kill — each step is best-effort, layered so the next still runs if
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// one fails. Goal: the old engine is gone before we spawn a new one, even if
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// PowerShell is unavailable, the engine is hung, or its cmdline doesn't match.
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package/package.json
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{
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"name": "@yemi33/minions",
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"version": "0.1.
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"version": "0.1.1820",
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"description": "Multi-agent AI dev team that runs from ~/.minions/ — five autonomous agents share a single engine, dashboard, and knowledge base",
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"bin": {
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"minions": "bin/minions.js"
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