@yemi33/minions 0.1.1768 → 0.1.1769
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +6 -6
- package/dashboard.js +6 -1
- package/engine/copilot-models.json +1 -1
- package/package.json +1 -1
package/CHANGELOG.md
CHANGED
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@@ -1,14 +1,14 @@
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# Changelog
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-
## 0.1.
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## 0.1.1769 (2026-05-07)
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### Fixes
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-
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- stop test fixtures leaking into live engine/log.json (#2154)
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- drop /T from engine taskkill so agents survive restart
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## 0.1.1767 (2026-05-07)
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### Fixes
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- stop test fixtures leaking into live engine/log.json (#2154)
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## 0.1.1765 (2026-05-07)
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package/dashboard.js
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@@ -3083,12 +3083,17 @@ function spawnEngine() {
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return engineProc.pid;
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}
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// Force-kill the engine process WITHOUT /T — agents are spawned as the engine's
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// children with `detached: true` and must survive an engine restart so the new
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// engine can re-attach via PID files + live-output.log mtimes (engine.js:1102,
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// engine/cli.js re-attach). Tree-kill would orphan in-flight work. Mirrors
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// bin/minions.js:killPidOnly.
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function killEnginePid(pid) {
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const { execFileSync } = require('child_process');
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try {
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const safePid = shared.validatePid(pid);
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if (process.platform === 'win32') {
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execFileSync('taskkill', ['/PID', String(safePid), '/F'
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execFileSync('taskkill', ['/PID', String(safePid), '/F'], { stdio: 'pipe', timeout: 5000, windowsHide: true });
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} else {
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process.kill(safePid, 'SIGKILL');
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}
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package/package.json
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@@ -1,6 +1,6 @@
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{
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"name": "@yemi33/minions",
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"version": "0.1.
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"version": "0.1.1769",
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"description": "Multi-agent AI dev team that runs from ~/.minions/ — five autonomous agents share a single engine, dashboard, and knowledge base",
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"bin": {
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"minions": "bin/minions.js"
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