@yeaft/webchat-agent 0.1.653 → 0.1.655

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@@ -1,312 +0,0 @@
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- /**
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- * engine-instance.js — task-308 Phase 2.
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- *
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- * An EngineInstance binds a single `threadId` to an Engine + an independent
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- * per-thread `messages` array + an independent memory scope ref. Multiple
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- * EngineInstance objects can run .query() concurrently on the same unify
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- * session without cross-contaminating state:
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- *
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- * - The underlying Engine's query loop is a pure async generator that
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- * takes `messages` as a parameter — it holds no mutable turn state on
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- * `this` during a run, so concurrent generators cannot alias each
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- * other's conversation or tool-call arrays.
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- * - All yielded events are re-tagged with the instance's bound
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- * `threadId` (not with the global current-thread marker from the
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- * singleton ThreadStore), so the web-bridge can route them to the
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- * right pane even while several threads stream simultaneously.
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- * - `messages` is owned by the instance: user/assistant messages
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- * appended during a query are persisted to the instance's own array,
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- * not to a global.
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- *
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- * Memory scope: Phase 2 design doc §6 — the memory store is shared across
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- * threads (one user, one brain), but the EngineInstance carries a
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- * `memoryScope` ref that can later be used to namespace recall/query
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- * results by thread. Today the ref is the threadId itself; downstream
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- * memory adapters can opt in.
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- *
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- * Q2 decision (PM brief): all threads use session primaryModel. No
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- * per-thread model override is accepted.
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- */
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-
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- import { Engine } from '../engine.js';
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- import { MAIN_THREAD_ID } from './store.js';
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-
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- export class EngineInstance {
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- /** @type {string} */
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- #threadId;
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-
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- /** @type {Engine} */
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- #engine;
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-
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- /** @type {Array<object>} owned per-thread conversation messages */
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- #messages;
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-
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- /** @type {string} memory scope ref — today simply the threadId */
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- #memoryScope;
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-
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- /** @type {boolean} */
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- #terminated = false;
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-
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- /**
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- * @param {{
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- * threadId: string,
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- * engine: Engine,
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- * memoryScope?: string,
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- * initialMessages?: Array<object>,
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- * }} params
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- */
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- constructor({ threadId, engine, memoryScope, initialMessages }) {
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- if (!threadId || typeof threadId !== 'string') {
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- throw new Error('EngineInstance: threadId is required');
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- }
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- if (!engine) {
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- throw new Error('EngineInstance: engine is required');
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- }
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- this.#threadId = threadId;
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- this.#engine = engine;
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- this.#memoryScope = memoryScope || threadId;
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- this.#messages = Array.isArray(initialMessages) ? [...initialMessages] : [];
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- }
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-
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- /** @returns {string} */
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- get threadId() { return this.#threadId; }
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-
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- /** @returns {string} */
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- get memoryScope() { return this.#memoryScope; }
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-
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- /** @returns {boolean} */
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- get terminated() { return this.#terminated; }
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-
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- /** Number of messages recorded on this instance. */
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- get messageCount() { return this.#messages.length; }
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-
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- /** Snapshot of the current messages array (copy, safe for callers). */
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- get messages() { return [...this.#messages]; }
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-
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- /** Underlying Engine (for tool registration, trace access, etc.). */
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- get engine() { return this.#engine; }
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-
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- /**
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- * Run a query on this thread's engine. Yields events tagged with this
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- * instance's bound threadId. After the run, user + assistant messages
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- * are appended to the owned messages array.
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- *
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- * @param {object} params
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- * @param {string} params.prompt
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- * @param {'dream'} [params.mode]
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- * @param {AbortSignal} [params.signal]
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- * @yields {object} EngineEvent with { ...event, threadId }
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- */
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- async *query({ prompt, mode, signal, vpPersona, router, senderVpId, inboundEnvelope, taskId, taskMembers, groupId, vpPlan } = {}) {
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- if (this.#terminated) {
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- yield {
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- type: 'error',
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- threadId: this.#threadId,
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- error: new Error(`EngineInstance(${this.#threadId}) has been terminated`),
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- retryable: false,
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- };
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- return;
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- }
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-
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- // Snapshot of messages passed to the engine; the engine treats this
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- // as read-only (it builds its own conversation array internally).
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- const snapshot = [...this.#messages];
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-
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- // task-fix: chat-completions protocol requires every `tool_call_id`
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- // on an assistant message to be paired with a matching `role:'tool'`
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- // message in history. Without this, turn N+1 sends `tool_calls`
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- // orphaned from their results and OpenAI-compatible proxies return
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- // `invalid_request_body: No tool output found for function call`.
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- //
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- // A single query may contain MULTIPLE internal iterations (assistant
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- // → tools → assistant → tools → … → assistant-final). We mirror
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- // engine.js's own conversationMessages structure so the same
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- // interleaved pairing is preserved for subsequent turns:
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- //
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- // [user, assistant(text1, toolCalls1), tool r1a, tool r1b,
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- // assistant(text2, toolCalls2), tool r2a,
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- // assistant(finalText)]
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- //
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- // We flush one assistant message per `turn_end` boundary and
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- // append tool results as they stream in. Any assistant turn with
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- // toolCalls must have all its `role:'tool'` results paired before
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- // the NEXT assistant message (or placeholders — see below).
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- const newMessages = [];
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- let curText = '';
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- let curToolCalls = [];
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- let curToolResults = []; // buffered per-iteration, flushed AFTER assistant
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- const seenToolResults = new Set();
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-
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- function flushAssistantTurn() {
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- // Emit the assistant message for the current iteration. Preserve
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- // an empty-content assistant (pure tool_calls) — some providers
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- // require content:'' rather than omission. The chat-completions
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- // adapter normalises either shape.
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- const assistantMsg = { role: 'assistant', content: curText };
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- if (curToolCalls.length > 0) {
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- assistantMsg.toolCalls = curToolCalls.map(tc => ({
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- id: tc.id, name: tc.name, input: tc.input,
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- }));
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- }
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- // Skip empty / no-op flushes (can happen on pre-first-turn boundaries).
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- if (curText || curToolCalls.length > 0) {
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- newMessages.push(assistantMsg);
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- }
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- // Any buffered tool results for THIS iteration must immediately
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- // follow the assistant that produced them — the adapter's history
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- // serialiser pairs by order-in-history.
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- for (const tr of curToolResults) newMessages.push(tr);
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- // Synthesize placeholders for unmatched toolCalls (abort paths).
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- for (const tc of curToolCalls) {
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- if (!seenToolResults.has(tc.id)) {
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- newMessages.push({
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- role: 'tool',
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- toolCallId: tc.id,
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- content: '[tool call did not produce a result — aborted or errored before completion]',
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- isError: true,
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- });
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- seenToolResults.add(tc.id);
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- }
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- }
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- curText = '';
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- curToolCalls = [];
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- curToolResults = [];
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- }
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-
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- for await (const event of this.#engine.query({ prompt, mode, messages: snapshot, signal, vpPersona, router, senderVpId, inboundEnvelope, taskId, taskMembers, groupId, vpPlan })) {
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- // Re-tag every event with the bound threadId. Non-object events
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- // (shouldn't happen — all engine events are objects) are passed
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- // through untouched.
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- const tagged = event && typeof event === 'object'
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- ? { ...event, threadId: this.#threadId }
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- : event;
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- yield tagged;
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-
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- if (!event || typeof event !== 'object') continue;
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-
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- switch (event.type) {
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- case 'text_delta':
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- if (typeof event.text === 'string') curText += event.text;
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- break;
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- case 'tool_call':
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- curToolCalls.push({ id: event.id, name: event.name, input: event.input });
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- break;
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- case 'tool_end':
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- if (event.id) {
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- // Mirror engine.js: tool result body is the `output` string;
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- // `isError:true` is carried forward. BUFFER here — flush
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- // places the assistant message FIRST, then these results,
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- // so the order [assistant(toolCalls), tool r1, tool r2]
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- // holds (required by OpenAI pairing rules).
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- const entry = {
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- role: 'tool',
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- toolCallId: event.id,
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- content: typeof event.output === 'string' ? event.output : String(event.output ?? ''),
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- };
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- if (event.isError) entry.isError = true;
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- curToolResults.push(entry);
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- seenToolResults.add(event.id);
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- }
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- break;
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- case 'turn_end':
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- // Boundary between internal iterations. engine.js order is:
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- // [text_delta*] [tool_call*] [tool_start tool_end]*
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- // then turn_end{stopReason:'tool_use'} (or 'end_turn')
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- // Flushing here writes the assistant message, then its
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- // buffered tool results, then placeholders for any orphans.
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- flushAssistantTurn();
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- break;
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- default:
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- break;
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- }
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- }
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-
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- // Final safety flush — if the engine terminated without a final
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- // turn_end (shouldn't happen in normal flows, but abort/error
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- // paths sometimes skip it), flush whatever we have.
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- if (curText || curToolCalls.length > 0 || curToolResults.length > 0) {
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- flushAssistantTurn();
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- }
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-
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- // Append user + all captured messages to the owned array so
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- // subsequent queries on this thread carry conversational context.
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- this.#messages.push({ role: 'user', content: prompt });
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- for (const m of newMessages) {
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- this.#messages.push(m);
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- }
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- }
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-
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- /**
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- * Terminate this engine instance. Further .query() calls will emit an
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- * error event and return early. Does NOT tear down the underlying
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- * Engine (engines are shared across instances via composition from
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- * the registry — only the instance's per-thread state is dropped).
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- */
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- terminate() {
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- this.#terminated = true;
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- this.#messages = [];
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- }
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-
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- /**
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- * Reset the owned messages array. Used by the registry for crash
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- * recovery / test cleanup. Does NOT terminate the instance.
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- * @param {Array<object>} [messages=[]]
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- */
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- resetMessages(messages = []) {
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- this.#messages = Array.isArray(messages) ? [...messages] : [];
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- }
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- }
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-
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- /**
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- * Factory helper — builds an EngineInstance that owns a fresh Engine,
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- * sharing the given dependency bag across all threads of a session.
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- *
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- * @param {{
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- * threadId: string,
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- * adapter: object,
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- * trace: object,
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- * config: object,
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- * conversationStore?: object,
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- * memoryStore?: object,
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- * toolRegistry?: object,
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- * skillManager?: object,
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- * mcpManager?: object,
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- * yeaftDir?: string,
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- * initialMessages?: Array<object>,
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- * }} deps
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- * @returns {EngineInstance}
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- */
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- export function createEngineInstance(deps) {
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- const {
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- threadId,
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- adapter,
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- trace,
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- config,
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- conversationStore,
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- memoryStore,
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- memoryShardStore,
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- toolRegistry,
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- skillManager,
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- mcpManager,
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- yeaftDir,
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- initialMessages,
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- } = deps;
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- const engine = new Engine({
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- adapter,
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- trace,
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- config,
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- conversationStore,
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- memoryStore,
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- memoryShardStore,
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- toolRegistry,
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- skillManager,
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- mcpManager,
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- yeaftDir,
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- });
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- return new EngineInstance({
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- threadId: threadId || MAIN_THREAD_ID,
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- engine,
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- memoryScope: threadId || MAIN_THREAD_ID,
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- initialMessages,
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- });
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- }
@@ -1,260 +0,0 @@
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- /**
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- * engine-registry.js — task-308 Phase 2.
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- *
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- * A ThreadEngineRegistry is a per-session Map<threadId, EngineInstance>.
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- * It owns instance lifecycles:
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- *
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- * - `get(threadId)` returns the existing instance for a thread.
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- * - `ensure(threadId, opts)` lazily creates one via the configured
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- * factory if it does not yet exist. This is the primary entry point
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- * for routing a user message to the correct thread engine.
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- * - `listActive()` enumerates non-terminated instances, useful for
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- * the web-bridge to show "active threads" indicators.
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- * - `terminate(threadId)` tears down a single thread engine without
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- * disturbing the rest.
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- * - `terminateAll()` is called on session shutdown.
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- *
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- * The registry holds no LLM/tool state itself — it delegates to the
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- * factory, which in production will be the closure over the shared
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- * session deps (adapter, trace, config, stores, tool registry, …).
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- *
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- * Concurrency note: Node's single-threaded event loop means the
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- * registry's Map mutations are race-free. Concurrent .query() calls
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- * interleave only at await points, and each EngineInstance keeps its
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- * per-turn state inside the async generator's local scope, not on
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- * `this` — so two threads can stream simultaneously without stepping
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- * on each other.
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- */
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-
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- import { MAIN_THREAD_ID } from './store.js';
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- import { createEngineInstance } from './engine-instance.js';
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-
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- /**
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- * Coerce a maxConcurrent input to either a positive integer or null
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- * (meaning "no cap"). Keeps the cap logic branch-free elsewhere.
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- */
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- function normaliseMaxConcurrent(n) {
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- if (n === null || n === undefined) return null;
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- const v = Number(n);
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- if (!Number.isFinite(v) || v <= 0) return null;
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- return Math.floor(v);
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- }
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-
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- export class ThreadEngineRegistry {
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- /** @type {Map<string, import('./engine-instance.js').EngineInstance>} */
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- #instances;
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-
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- /** @type {(threadId: string, opts?: object) => import('./engine-instance.js').EngineInstance} */
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- #factory;
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-
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- /** @type {string} */
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- #currentThreadId;
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-
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- /**
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- * task-318: soft cap on concurrent live engine instances. When set,
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- * `ensure()` refuses to spawn a new instance beyond this many live
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- * entries. Already-live instances continue to serve query()s — the
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- * cap only gates net-new thread creation. Can be mutated at runtime
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- * by `setMaxConcurrent()` so the Settings UI takes effect without a
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- * session restart.
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- *
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- * Null / 0 / negative → unlimited (treat as "no cap").
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- * @type {number | null}
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- */
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- #maxConcurrent;
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-
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- /**
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- * @param {{
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- * factory: (threadId: string, opts?: object) => import('./engine-instance.js').EngineInstance,
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- * maxConcurrent?: number | null,
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- * }} params
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- */
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- constructor({ factory, maxConcurrent } = {}) {
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- if (typeof factory !== 'function') {
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- throw new Error('ThreadEngineRegistry: factory function is required');
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- }
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- this.#instances = new Map();
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- this.#factory = factory;
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- this.#currentThreadId = MAIN_THREAD_ID;
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- this.#maxConcurrent = normaliseMaxConcurrent(maxConcurrent);
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- }
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-
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- /** @returns {string} */
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- get currentThreadId() { return this.#currentThreadId; }
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-
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- /** Total number of registered (including terminated) instances. */
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- get size() { return this.#instances.size; }
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-
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- /**
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- * Get an existing instance for a thread. Returns null if not yet
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- * created. Does NOT lazy-create — use ensure() for that.
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- * @param {string} threadId
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- */
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- get(threadId) {
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- return this.#instances.get(threadId) || null;
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- }
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-
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- /**
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- * Lazy-get-or-create an instance for a thread. If one already exists
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- * and is not terminated, it is returned; if it was terminated, a new
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- * one replaces it. Any `opts` are forwarded to the factory.
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- *
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- * @param {string} threadId
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- * @param {object} [opts]
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- * @returns {import('./engine-instance.js').EngineInstance}
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- */
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- ensure(threadId, opts) {
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- if (!threadId || typeof threadId !== 'string') {
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- throw new Error('ThreadEngineRegistry.ensure: threadId required');
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- }
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- const existing = this.#instances.get(threadId);
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- if (existing && !existing.terminated) return existing;
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- // task-318: enforce concurrency cap before spawning a net-new
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- // instance. Replacing a terminated slot for the same threadId does
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- // NOT count against the cap — it's the same thread resuming.
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- if (!existing && this.#maxConcurrent !== null) {
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- const live = this.#countLive();
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- if (live >= this.#maxConcurrent) {
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- const err = new Error(
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- `ThreadEngineRegistry: concurrent thread limit reached (${live}/${this.#maxConcurrent}). ` +
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- `Archive or terminate an existing thread before starting a new one.`
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- );
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- err.code = 'ERR_MAX_CONCURRENT_THREADS';
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- err.limit = this.#maxConcurrent;
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- err.live = live;
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- throw err;
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- }
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- }
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- const instance = this.#factory(threadId, opts);
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- if (!instance || typeof instance.query !== 'function') {
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- throw new Error(`ThreadEngineRegistry.ensure: factory did not return an EngineInstance for ${threadId}`);
131
- }
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- this.#instances.set(threadId, instance);
133
- return instance;
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- }
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-
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- /**
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- * Count currently non-terminated instances — the denominator for the
138
- * concurrency cap. O(n) scan, n is small (≤ 50 in practice).
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- * @returns {number}
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- */
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- #countLive() {
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- let n = 0;
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- for (const inst of this.#instances.values()) {
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- if (!inst.terminated) n += 1;
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- }
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- return n;
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- }
148
-
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- /**
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- * task-318: read or update the concurrency cap. `setMaxConcurrent(null)`
151
- * disables the cap entirely. Existing live instances are NOT terminated
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- * if the cap is lowered below their count — the cap only gates new
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- * `ensure()` calls going forward.
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- * @returns {number | null}
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- */
156
- get maxConcurrent() { return this.#maxConcurrent; }
157
- setMaxConcurrent(n) {
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- this.#maxConcurrent = normaliseMaxConcurrent(n);
159
- }
160
-
161
- /**
162
- * Set the current thread marker. Does not lazy-create — caller must
163
- * ensure() if they want an instance for an unseen thread.
164
- * @param {string} threadId
165
- */
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- setCurrent(threadId) {
167
- if (!threadId || typeof threadId !== 'string') {
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- throw new Error('ThreadEngineRegistry.setCurrent: threadId required');
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- }
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- this.#currentThreadId = threadId;
171
- }
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-
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- /**
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- * List all non-terminated instances. The order is insertion order.
175
- * @returns {Array<import('./engine-instance.js').EngineInstance>}
176
- */
177
- listActive() {
178
- const out = [];
179
- for (const inst of this.#instances.values()) {
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- if (!inst.terminated) out.push(inst);
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- }
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- return out;
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- }
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-
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- /**
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- * All instances including terminated ones (for inspection / tests).
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- * @returns {Array<import('./engine-instance.js').EngineInstance>}
188
- */
189
- listAll() {
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- return [...this.#instances.values()];
191
- }
192
-
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- /**
194
- * Terminate a single thread's instance. Safe on unknown threadId.
195
- * @param {string} threadId
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- * @returns {boolean} true if a live instance was terminated
197
- */
198
- terminate(threadId) {
199
- const inst = this.#instances.get(threadId);
200
- if (!inst) return false;
201
- if (inst.terminated) return false;
202
- inst.terminate();
203
- return true;
204
- }
205
-
206
- /**
207
- * Terminate all instances. Used on session shutdown.
208
- * @returns {number} count terminated
209
- */
210
- terminateAll() {
211
- let n = 0;
212
- for (const inst of this.#instances.values()) {
213
- if (!inst.terminated) {
214
- inst.terminate();
215
- n += 1;
216
- }
217
- }
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- return n;
219
- }
220
-
221
- /**
222
- * Remove a thread's instance from the map entirely. The registry
223
- * will no longer return it from listAll / listActive. Primarily used
224
- * after terminate() when the caller wants a full forget.
225
- * @param {string} threadId
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- * @returns {boolean}
227
- */
228
- delete(threadId) {
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- const inst = this.#instances.get(threadId);
230
- if (!inst) return false;
231
- if (!inst.terminated) inst.terminate();
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- return this.#instances.delete(threadId);
233
- }
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- }
235
-
236
- /**
237
- * Build a registry whose factory constructs full Engine instances using
238
- * a shared dependency bag. This is the production entry point used by
239
- * session.js:
240
- *
241
- * const registry = createThreadEngineRegistry({
242
- * adapter, trace, config, conversationStore, memoryStore,
243
- * toolRegistry, skillManager, mcpManager, yeaftDir,
244
- * });
245
- * const inst = registry.ensure(threadId);
246
- * for await (const event of inst.query({ prompt })) { ... }
247
- *
248
- * @param {object} deps — shared session deps (see session.js §9)
249
- * @returns {ThreadEngineRegistry}
250
- */
251
- export function createThreadEngineRegistry(deps) {
252
- return new ThreadEngineRegistry({
253
- factory: (threadId, opts = {}) => createEngineInstance({
254
- ...deps,
255
- ...opts,
256
- threadId,
257
- }),
258
- maxConcurrent: deps?.maxConcurrent ?? null,
259
- });
260
- }