@yeaft/webchat-agent 0.1.522 → 0.1.523

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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
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2
  "name": "@yeaft/webchat-agent",
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- "version": "0.1.522",
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+ "version": "0.1.523",
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  "description": "Remote agent for Yeaft WebChat — connects worker machines to the central server",
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  "main": "index.js",
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  "type": "module",
@@ -0,0 +1,75 @@
1
+ /**
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+ * core-memory-recall.js — single-dimension VP memory recall.
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+ *
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+ * Per R3 §Δ2.3: recall is scoped to the CURRENT VP only. The `scope`
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+ * dimension from R2 was deleted; VP memory is a single store per VP and
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+ * the recall filter is `{ vp: currentVpId, ... }` — no $or across local /
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+ * global.
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+ *
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+ * This module is a thin shim over whatever memory store RoleInstance has
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+ * (334f wraps 334o's shard-store). It duck-types the store so 334c does
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+ * not hard-depend on 334f's final shape:
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+ *
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+ * store.query({ vp, shard?, kind?, tags?, limit?, recency? })
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+ * store.search({ vp, query, limit? }) // optional
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+ *
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+ * Return shape: array of entries with at minimum `{ body, shard }`.
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+ * Additional fields are passed through.
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+ */
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+
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+ const DEFAULT_LIMIT = 7;
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+
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+ /**
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+ * Recall top-K core memory for a VP.
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+ *
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+ * @param {object|null} store — memoryStore (may be null)
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+ * @param {{ vp: string, limit?: number, shard?: string, kind?: string,
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+ * tags?: string[] }} opts
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+ * @returns {Promise<Array<{body:string, shard?:string, [k:string]:any}>>}
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+ */
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+ export async function recallCoreMemory(store, opts = {}) {
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+ if (!store || typeof store.query !== 'function') return [];
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+ if (!opts.vp || typeof opts.vp !== 'string') {
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+ throw new Error('recallCoreMemory: opts.vp (vpId) is required');
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+ }
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+ const limit = Number.isInteger(opts.limit) && opts.limit > 0
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+ ? opts.limit
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+ : DEFAULT_LIMIT;
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+
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+ const filter = { vp: opts.vp, limit };
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+ if (opts.shard) filter.shard = opts.shard;
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+ if (opts.kind) filter.kind = opts.kind;
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+ if (opts.tags && opts.tags.length) filter.tags = opts.tags;
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+
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+ // Support both sync and async stores.
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+ const out = await Promise.resolve(store.query(filter));
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+ if (!Array.isArray(out)) return [];
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+ return out.slice(0, limit);
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+ }
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+
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+ /**
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+ * Optional keyword-search variant — used by the `memory_search` tool in
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+ * 334d. Also VP-scoped.
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+ *
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+ * @param {object|null} store
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+ * @param {{ vp: string, query: string, limit?: number }} opts
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+ */
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+ export async function searchCoreMemory(store, opts = {}) {
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+ if (!store) return [];
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+ if (!opts.vp || !opts.query) return [];
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+ const limit = opts.limit || DEFAULT_LIMIT;
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+ if (typeof store.search === 'function') {
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+ const out = await Promise.resolve(store.search({ vp: opts.vp, query: opts.query, limit }));
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+ return Array.isArray(out) ? out.slice(0, limit) : [];
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+ }
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+ // Fallback: query + naive substring filter.
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+ if (typeof store.query === 'function') {
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+ const all = await Promise.resolve(store.query({ vp: opts.vp, limit: 200 }));
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+ if (!Array.isArray(all)) return [];
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+ const needle = opts.query.toLowerCase();
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+ return all
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+ .filter((e) => (e.body || '').toLowerCase().includes(needle))
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+ .slice(0, limit);
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+ }
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+ return [];
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+ }
@@ -0,0 +1,96 @@
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+ /**
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+ * engine-binding.js — bind a single Engine instance to a VP.
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+ *
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+ * Per §5.1, Engine is a stateless library: `engine.query({prompt, messages,
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+ * signal, ...})`. Per §5.2, each RoleInstance runs ITS VP's Engine. We keep
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+ * one Engine per (vpId) — NOT per RoleInstance — because the Engine itself
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+ * holds no conversation state; messages live on the RoleInstance. Sharing
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+ * across groups for the same VP is correct and avoids adapter duplication.
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+ *
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+ * When a VP is hot-reloaded (persona body changed → personaHash changed),
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+ * the cached Engine is still valid — the persona is injected via system
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+ * prompt, not Engine constructor. We keep the cache stable unless the
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+ * caller passes a new adapter (e.g. modelHint switched).
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+ *
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+ * Hard constraint: 334c does NOT import ../engine.js directly, because
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+ * that pulls in adapter/config/tool machinery that's owned by the caller
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+ * (web-bridge / eval runner). Instead this module takes a factory:
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+ *
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+ * createEngine(vp) → Engine
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+ *
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+ * which the caller supplies when they wire up a Registry.
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+ */
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+
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+ const DEFAULT_SCOPE = Symbol.for('yeaft.334c.default-engine-scope');
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+
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+ /**
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+ * Build an engine binder. Stateless helper — state lives on the registry-
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+ * like cache the caller provides (defaults to an internal WeakMap-style).
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+ *
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+ * @param {{
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+ * createEngine: (vp: import('./vp-store.js').VP) => object,
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+ * cache?: Map<string, object>, // vpId → Engine
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+ * }} deps
34
+ */
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+ export function createEngineBinder({ createEngine, cache } = {}) {
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+ if (typeof createEngine !== 'function') {
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+ throw new Error('createEngineBinder: createEngine(vp) factory is required');
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+ }
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+ const store = cache instanceof Map ? cache : new Map();
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+ // Track personaHash at bind time so the caller can decide whether a
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+ // later hot-reload warrants re-binding (MVP: we just stash it; engine
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+ // itself is persona-agnostic).
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+ const meta = new Map(); // vpId → { personaHash, modelHint }
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+
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+ return {
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+ /**
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+ * Resolve (or lazily create) the Engine for a RoleInstance's VP and
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+ * attach it onto `ri.engine`. Idempotent.
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+ *
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+ * @param {import('./role-instance.js').RoleInstance} ri
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+ * @returns {object} Engine
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+ */
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+ bind(ri) {
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+ if (!ri || !ri.vp) throw new Error('bind: role instance required');
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+ const vp = ri.vp;
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+ let engine = store.get(vp.id);
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+ if (!engine) {
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+ engine = createEngine(vp);
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+ if (!engine || typeof engine.query !== 'function') {
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+ throw new Error(`bind: createEngine(${vp.id}) did not return an Engine-like object (missing query)`);
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+ }
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+ store.set(vp.id, engine);
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+ meta.set(vp.id, { personaHash: vp.personaHash, modelHint: vp.modelHint });
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+ }
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+ ri.engine = engine;
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+ return engine;
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+ },
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+
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+ /**
70
+ * Mark a VP as "needs re-bind" — drop the cache entry. The next bind()
71
+ * call will invoke createEngine again. Useful when the caller knows
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+ * the adapter or tool inventory has changed.
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+ */
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+ invalidate(vpId) {
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+ const engine = store.get(vpId);
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+ store.delete(vpId);
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+ meta.delete(vpId);
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+ // Best-effort: if the engine exposed a dispose, call it.
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+ if (engine && typeof engine.dispose === 'function') {
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+ try { engine.dispose(); } catch { /* ignore */ }
81
+ }
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+ },
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+
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+ /** Drop every cached engine (e.g. on session teardown). */
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+ clear() {
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+ for (const vpId of Array.from(store.keys())) this.invalidate(vpId);
87
+ },
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+
89
+ /** Diagnostics. */
90
+ size() { return store.size; },
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+ has(vpId) { return store.has(vpId); },
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+ getMeta(vpId) { return meta.get(vpId) || null; },
93
+ };
94
+
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+ void DEFAULT_SCOPE; // reserved for cross-module sharing; not used in MVP
96
+ }
package/unify/vp/index.js CHANGED
@@ -6,3 +6,9 @@ export { parseRoleMd, loadVpFromDir, scanVpLibrary, count, DEFAULT_VP_LIB_DIR }
6
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  export { RoleInstance } from './role-instance.js';
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7
  export { Registry, defaultRegistry } from './registry.js';
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  export { VpLoader } from './vp-loader.js';
9
+
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+ // task-334c
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+ export { buildSystemPrompt } from './system-prompt.js';
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+ export { recallCoreMemory, searchCoreMemory } from './core-memory-recall.js';
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+ export { createEngineBinder } from './engine-binding.js';
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+ export { createTurnRunner } from './run-turn.js';
@@ -56,6 +56,11 @@ export class Registry {
56
56
  cur.traits = next.traits;
57
57
  cur.modelHint = next.modelHint;
58
58
  cur.persona = next.persona;
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+ // task-334c: personaHash must track persona body. 334a-followup added
60
+ // the field; this is the in-place update mirror. (Originally recorded
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+ // as a 334h nit, but 334c's system-prompt block names the hash in
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+ // STATIC — carrying a stale hash would bleed into the prompt.)
63
+ cur.personaHash = next.personaHash;
59
64
  cur.mtimeMs = next.mtimeMs;
60
65
  // dir / memoryDir / id stable
61
66
  return cur;
@@ -1,18 +1,32 @@
1
1
  /**
2
2
  * role-instance.js — RoleInstance class (per-group per-VP runtime handle).
3
3
  *
4
- * Per task-334 architecture §5: an Engine run targets one RoleInstance.
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- * This slice (334a) defines the object shape + basic lifecycle; the actual
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- * engine.run(roleInstance, opts) integration lives in 334c. Downstream
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- * stores (threadStore / subagentPool / memoryStore) are lazily attached by
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- * their respective slices 334a only reserves the slots.
4
+ * task-334 §5 RoleInstance. 334a defined the shape; task-334c adds the
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+ * lifecycle surface:
6
+ * - state machine: idle queued running → (idle | error) + standby
7
+ * - inputQueue: enqueue(envelope) + drain(runner) loop
8
+ * - abort: per-instance AbortController, exposed via abort()
9
9
  *
10
- * Hard constraint (a) from slice spec: do NOT import 334o shard-store.
11
- * `memoryStore` is a nullable placeholder here.
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+ * Hard constraints (inherited from 334a):
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+ * - does NOT import 334o shard-store directly (memoryStore stays nullable)
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+ * - does NOT import 334d routing (inputQueue accepts whatever coordinator
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+ * hands it; runner is the sole consumer)
14
+ *
15
+ * Hard constraint (334c-specific):
16
+ * - the runner callback is injected — RoleInstance does not know about
17
+ * Engine internals. See run-turn.js for the canonical runner.
12
18
  */
13
19
 
14
20
  /**
15
- * @typedef {'idle'|'running'|'queued'|'error'} RoleInstanceState
21
+ * @typedef {'idle'|'queued'|'running'|'standby'|'error'} RoleInstanceState
22
+ *
23
+ * - idle: no work, ready to accept
24
+ * - queued: inputQueue has items, drain scheduled/running but this
25
+ * iteration is not yet inside the runner (brief transition)
26
+ * - running: inside runner for one envelope
27
+ * - standby: explicit pause via setState('standby'); enqueue is allowed
28
+ * (buffers) but drain is gated until setState('idle')
29
+ * - error: last turn threw; next enqueue re-enters drain and clears
16
30
  */
17
31
 
18
32
  let _seq = 0;
@@ -38,24 +52,40 @@ export class RoleInstance {
38
52
  // ── Runtime state (preserved across persona hot-reload) ─────
39
53
  /** @type {RoleInstanceState} */
40
54
  this.state = 'idle';
41
- /** Conversation messages appended by 334c. */
55
+ /** Conversation messages appended by run-turn (user + assistant pairs). */
42
56
  this.messages = [];
43
- /** Pending input queue (334d). */
57
+ /** Pending input queue (envelopes from coordinator). */
44
58
  this.inputQueue = [];
45
- /** Abort controller for in-flight engine.run (334c). */
59
+ /** Abort controller for in-flight run. Created per-turn. */
46
60
  this.abortController = null;
47
61
 
48
62
  // ── Nullable sub-system handles (attached by later slices) ──
49
- /** threadStore — 334h/334c bootstraps. */
63
+ /** threadStore — optional (334h). */
50
64
  this.threadStore = null;
51
- /** subagentPool — 334c. */
65
+ /** subagentPool — optional. */
52
66
  this.subagentPool = null;
53
67
  /** memoryStore — 334f wraps 334o; NOT created here. */
54
68
  this.memoryStore = null;
69
+ /** Cached Engine for this VP; bound lazily by engine-binding.js. */
70
+ this.engine = null;
71
+ /** Cached systemPrompt string; rebuilt when vp.mtimeMs changes. */
72
+ this.systemPrompt = null;
73
+ /** mtimeMs seen when systemPrompt was last built — invalidation key. */
74
+ this._promptBuiltForMtime = null;
55
75
 
56
76
  // ── Telemetry ───────────────────────────────────────────────
57
77
  this.createdAt = Date.now();
58
78
  this.lastActivityAt = this.createdAt;
79
+ /** Total turns executed via drain (error turns included). */
80
+ this.turnCount = 0;
81
+ /** Last error thrown by runner; cleared on next successful turn. */
82
+ this.lastError = null;
83
+
84
+ // ── Drain internals ────────────────────────────────────────
85
+ /** Set while a drain loop is active. Prevents re-entry. */
86
+ this._draining = false;
87
+ /** Promise that resolves when the current drain loop exits. */
88
+ this._drainPromise = null;
59
89
  }
60
90
 
61
91
  /** Update last-activity timestamp (used by LRU eviction). */
@@ -63,12 +93,109 @@ export class RoleInstance {
63
93
  this.lastActivityAt = Date.now();
64
94
  }
65
95
 
66
- /** Transition helper. */
96
+ /** Transition helper. Emits a state change to optional listeners. */
67
97
  setState(next) {
68
98
  this.state = next;
69
99
  this.touch();
70
100
  }
71
101
 
102
+ /**
103
+ * Enqueue an envelope for processing. Triggers a drain if one isn't
104
+ * already running.
105
+ *
106
+ * Envelope shape (from coordinator.js makeEnvelope): { groupId, taskId,
107
+ * msg, trigger }. Opaque to RoleInstance — handed verbatim to runner.
108
+ *
109
+ * @param {object} envelope
110
+ * @returns {number} new inputQueue length
111
+ */
112
+ enqueue(envelope) {
113
+ if (!envelope) throw new Error('enqueue: envelope required');
114
+ this.inputQueue.push(envelope);
115
+ this.touch();
116
+ if (this.state === 'idle') this.setState('queued');
117
+ return this.inputQueue.length;
118
+ }
119
+
120
+ /**
121
+ * Abort the in-flight run (if any) and clear the pending queue's
122
+ * ability to advance further by signalling abort. The queue is NOT
123
+ * cleared — that's policy left to the caller (e.g. GroupCoordinator
124
+ * may reshedule on next user message).
125
+ *
126
+ * @param {string} [reason]
127
+ */
128
+ abort(reason = 'user') {
129
+ if (this.abortController && !this.abortController.signal.aborted) {
130
+ try { this.abortController.abort(reason); } catch { /* ignore */ }
131
+ }
132
+ this.touch();
133
+ }
134
+
135
+ /**
136
+ * Drain the inputQueue by invoking `runner(envelope)` for each. One
137
+ * envelope at a time, FIFO. Re-entry safe: if a drain is already in
138
+ * progress, return the in-flight promise instead of starting a second
139
+ * loop. Standby gates the loop (standby → no runner calls until a
140
+ * subsequent `setState('idle')` + enqueue).
141
+ *
142
+ * The runner owns state transitions into 'running' and back to 'idle'
143
+ * for the iteration it's handling; drain only sets the initial queued
144
+ * / final idle around the whole loop.
145
+ *
146
+ * @param {(envelope: object, ri: RoleInstance) => Promise<void>} runner
147
+ * @returns {Promise<{turns:number, errors:number}>}
148
+ */
149
+ drain(runner) {
150
+ if (typeof runner !== 'function') {
151
+ return Promise.reject(new Error('drain: runner must be a function'));
152
+ }
153
+ if (this._draining) return this._drainPromise;
154
+
155
+ this._draining = true;
156
+ this._drainPromise = (async () => {
157
+ let turns = 0;
158
+ let errors = 0;
159
+ try {
160
+ while (this.inputQueue.length > 0) {
161
+ // Standby blocks the drain — buffer until caller reactivates.
162
+ if (this.state === 'standby') break;
163
+ const envelope = this.inputQueue.shift();
164
+ this.turnCount += 1;
165
+ turns += 1;
166
+ // Fresh controller per turn so abort(reason) only kills one iter
167
+ // and the next envelope starts with a clean signal.
168
+ this.abortController = new AbortController();
169
+ try {
170
+ this.setState('running');
171
+ await runner(envelope, this);
172
+ this.lastError = null;
173
+ } catch (err) {
174
+ errors += 1;
175
+ this.lastError = err;
176
+ this.setState('error');
177
+ // Propagate abort — don't swallow it; but do stop draining so
178
+ // the caller can decide to requeue / resume.
179
+ if (err && err.name === 'AbortError') break;
180
+ // Non-abort errors: continue draining. The next turn gets a
181
+ // fresh state via setState('running') at the top of the loop.
182
+ }
183
+ }
184
+ // Settle terminal state only if we didn't bail in 'error' or
185
+ // 'standby'. Keep 'standby' sticky so caller must reactivate.
186
+ if (this.state !== 'standby' && this.state !== 'error') {
187
+ this.setState('idle');
188
+ }
189
+ } finally {
190
+ this._draining = false;
191
+ this._drainPromise = null;
192
+ this.abortController = null;
193
+ }
194
+ return { turns, errors };
195
+ })();
196
+ return this._drainPromise;
197
+ }
198
+
72
199
  /**
73
200
  * Snapshot for debug / telemetry. Excludes bulky messages.
74
201
  */
@@ -80,6 +207,8 @@ export class RoleInstance {
80
207
  state: this.state,
81
208
  messageCount: this.messages.length,
82
209
  queueDepth: this.inputQueue.length,
210
+ turnCount: this.turnCount,
211
+ hasError: Boolean(this.lastError),
83
212
  lastActivityAt: this.lastActivityAt,
84
213
  createdAt: this.createdAt,
85
214
  };
@@ -0,0 +1,197 @@
1
+ /**
2
+ * run-turn.js — execute one turn for a RoleInstance.
3
+ *
4
+ * A "turn" = consume one envelope from RoleInstance.inputQueue, build a
5
+ * fresh system prompt (§8), call `engine.query({prompt, messages, signal})`,
6
+ * accumulate the streamed text, and append the resulting assistant
7
+ * message both to `ri.messages` (for next-turn context) and — if the
8
+ * caller provides a GroupHandle — to the group's jsonl log via its
9
+ * `appendMessage` API (§334b public surface; hard constraint c: we never
10
+ * hand-write bytes).
11
+ *
12
+ * This is the canonical runner passed to `RoleInstance.drain(runner)`.
13
+ * Tests substitute a fake engine via createEngineBinder to exercise the
14
+ * drain loop / state machine without a live adapter.
15
+ *
16
+ * Streaming contract — event types handled (all optional; Engine.query is
17
+ * the source of truth):
18
+ * { type: 'text', text: string } — accumulate
19
+ * { type: 'text_chunk', text: string } — accumulate
20
+ * { type: 'tool_call', ... } — pass to onEvent
21
+ * { type: 'tool_end', ... } — pass to onEvent
22
+ * { type: 'aborted', reason } — exit loop, throw AbortError
23
+ * { type: 'error', error } — throw
24
+ * { type: 'turn_end', ... } — exit loop
25
+ *
26
+ * Unknown event types are forwarded to `onEvent(evt)` if provided.
27
+ */
28
+
29
+ import { buildSystemPrompt } from './system-prompt.js';
30
+
31
+ /**
32
+ * Build a runner suitable for RoleInstance.drain().
33
+ *
34
+ * @param {{
35
+ * binder: import('./engine-binding.js').createEngineBinder extends (...args:any)=>infer R ? R : never,
36
+ * registry?: import('./registry.js').Registry,
37
+ * group?: import('../groups/group-store.js').GroupHandle, // optional persistence
38
+ * rosterMembers?: string[],
39
+ * capabilitiesLine?: string,
40
+ * onEvent?: (evt:any, ri:any) => void,
41
+ * buildPromptOverride?: typeof buildSystemPrompt,
42
+ * }} deps
43
+ */
44
+ export function createTurnRunner(deps = {}) {
45
+ const {
46
+ binder,
47
+ registry,
48
+ group,
49
+ rosterMembers,
50
+ capabilitiesLine,
51
+ onEvent,
52
+ buildPromptOverride,
53
+ } = deps;
54
+
55
+ if (!binder || typeof binder.bind !== 'function') {
56
+ throw new Error('createTurnRunner: binder (from createEngineBinder) is required');
57
+ }
58
+
59
+ const buildPrompt = buildPromptOverride || buildSystemPrompt;
60
+
61
+ /**
62
+ * The actual runner. Called once per envelope by drain().
63
+ *
64
+ * @param {object} envelope — { groupId, taskId, msg, trigger }
65
+ * @param {import('./role-instance.js').RoleInstance} ri
66
+ */
67
+ return async function runOneTurn(envelope, ri) {
68
+ if (!envelope || !envelope.msg) {
69
+ throw new Error('runOneTurn: envelope.msg missing');
70
+ }
71
+
72
+ const engine = binder.bind(ri);
73
+
74
+ // Fresh system prompt per turn — DYNAMIC section changes every turn.
75
+ const systemPrompt = await buildPrompt(ri, {
76
+ registry,
77
+ rosterMembers,
78
+ capabilitiesLine,
79
+ runtimeCtx: {
80
+ taskId: envelope.taskId || null,
81
+ isDream: false,
82
+ },
83
+ });
84
+
85
+ // Prompt text = inbound message body. Engine.query spec:
86
+ // { prompt, messages, signal, ... }
87
+ // It prepends the system prompt via adapter-level wiring; we pass
88
+ // `systemPrompt` as an explicit first message if the engine supports
89
+ // it, else rely on the engine's own system injection. For §334c MVP
90
+ // we pass systemPrompt as metadata on messages[0] and let the engine
91
+ // decide — tests supply a fake engine that echoes back.
92
+ const prompt = String(envelope.msg.text || '').trim();
93
+ if (!prompt) {
94
+ // No-op envelope (empty msg): record a stub and return.
95
+ ri.messages.push({ role: 'user', text: '', ts: new Date().toISOString(), meta: envelope });
96
+ return;
97
+ }
98
+
99
+ ri.messages.push({
100
+ role: 'user',
101
+ text: prompt,
102
+ ts: envelope.msg.ts || new Date().toISOString(),
103
+ from: envelope.msg.from || 'user',
104
+ msgId: envelope.msg.id || null,
105
+ trigger: envelope.trigger || null,
106
+ });
107
+
108
+ const signal = ri.abortController ? ri.abortController.signal : undefined;
109
+
110
+ // Build prior-messages window for the engine — MVP: the last 20.
111
+ const priorMessages = ri.messages.slice(-20);
112
+
113
+ let accumulated = '';
114
+ let aborted = false;
115
+ let errored = null;
116
+
117
+ const iterator = engine.query({
118
+ prompt,
119
+ messages: priorMessages,
120
+ signal,
121
+ systemPrompt,
122
+ metadata: {
123
+ vpId: ri.vpId,
124
+ groupId: ri.groupId,
125
+ taskId: envelope.taskId || null,
126
+ turnId: `${ri.id}:${ri.turnCount}`,
127
+ },
128
+ });
129
+
130
+ try {
131
+ for await (const evt of iterator) {
132
+ if (!evt || typeof evt !== 'object') continue;
133
+ switch (evt.type) {
134
+ case 'text':
135
+ case 'text_chunk':
136
+ case 'message':
137
+ if (typeof evt.text === 'string') accumulated += evt.text;
138
+ if (onEvent) try { onEvent(evt, ri); } catch { /* ignore */ }
139
+ break;
140
+ case 'aborted':
141
+ aborted = true;
142
+ if (onEvent) try { onEvent(evt, ri); } catch { /* ignore */ }
143
+ break;
144
+ case 'error':
145
+ errored = evt.error instanceof Error ? evt.error : new Error(String(evt.error || 'engine error'));
146
+ if (onEvent) try { onEvent(evt, ri); } catch { /* ignore */ }
147
+ break;
148
+ case 'turn_end':
149
+ if (onEvent) try { onEvent(evt, ri); } catch { /* ignore */ }
150
+ break;
151
+ default:
152
+ if (onEvent) try { onEvent(evt, ri); } catch { /* ignore */ }
153
+ }
154
+ if (aborted || errored) break;
155
+ }
156
+ } catch (err) {
157
+ if (err && err.name === 'AbortError') {
158
+ aborted = true;
159
+ } else {
160
+ errored = err;
161
+ }
162
+ }
163
+
164
+ if (aborted) {
165
+ const e = new Error('aborted');
166
+ e.name = 'AbortError';
167
+ throw e;
168
+ }
169
+ if (errored) throw errored;
170
+
171
+ // Record assistant reply (even if empty — the turn still counted).
172
+ const assistantMsg = {
173
+ role: 'assistant',
174
+ text: accumulated,
175
+ ts: new Date().toISOString(),
176
+ from: ri.vpId,
177
+ taskId: envelope.taskId || null,
178
+ };
179
+ ri.messages.push(assistantMsg);
180
+
181
+ // Hard constraint (c): persistence goes through 334b's appendMessage.
182
+ if (group && typeof group.appendMessage === 'function' && accumulated.trim()) {
183
+ try {
184
+ group.appendMessage({
185
+ from: ri.vpId,
186
+ role: 'assistant',
187
+ text: accumulated,
188
+ taskId: envelope.taskId || null,
189
+ meta: { trigger: envelope.trigger || null, replyTo: envelope.msg.id || null },
190
+ });
191
+ } catch (err) {
192
+ // Non-fatal: the in-memory message is still recorded on ri.messages.
193
+ if (onEvent) try { onEvent({ type: 'persist_error', error: err }, ri); } catch { /* ignore */ }
194
+ }
195
+ }
196
+ };
197
+ }
@@ -0,0 +1,191 @@
1
+ /**
2
+ * system-prompt.js — assemble a VP's system prompt per architecture §8.
3
+ *
4
+ * Three sections:
5
+ * § STATIC
6
+ * - identity (yeaft base — short)
7
+ * - vp_persona (role.md persona body)
8
+ * - capabilities (tools) — 334d owns the real list; this slice leaves
9
+ * a stub that names the MVP tool surface ("route_forward" ...).
10
+ *
11
+ * § SEMI-DYNAMIC
12
+ * - group_roster (name + on-line status via Registry.activeCount)
13
+ * - (skills / mcp / user_profile — owned by other slices; 334c emits
14
+ * placeholder only if the caller provides them)
15
+ *
16
+ * § DYNAMIC
17
+ * - runtime_ctx { vpId, groupId, taskId?, isDream=false }
18
+ * - core_memory (recall top-K; vp single-dim per R3 §Δ2.3)
19
+ *
20
+ * Caching: the STATIC persona section is cached per RoleInstance via
21
+ * `ri._promptBuiltForMtime === vp.mtimeMs`. DYNAMIC is always rebuilt.
22
+ *
23
+ * Hard constraint (334c): this module does not touch 334f/334g memory
24
+ * internals. It calls `memoryStore.query({vp})` (duck-typed) and falls
25
+ * back to an empty top-K if the store is null.
26
+ */
27
+
28
+ import { recallCoreMemory } from './core-memory-recall.js';
29
+
30
+ const CORE_MEMORY_TOP_K = 7; // §8
31
+ const ROSTER_STATUS_ONLINE = 'online';
32
+ const ROSTER_STATUS_BUSY = 'busy';
33
+
34
+ /**
35
+ * Build one complete system prompt string.
36
+ *
37
+ * @param {import('./role-instance.js').RoleInstance} ri
38
+ * @param {{
39
+ * registry?: import('./registry.js').Registry,
40
+ * rosterMembers?: string[], // explicit override (334b GroupHandle.roster)
41
+ * runtimeCtx?: { taskId?: string|null, isDream?: boolean, recentChatSummary?: string },
42
+ * capabilitiesLine?: string, // 334d injects tool inventory
43
+ * userProfile?: string, // 334l injects top-5 user-memory
44
+ * recentGroupChat?: string, // 334h injects N recent msgs
45
+ * }} opts
46
+ * @returns {string}
47
+ */
48
+ export async function buildSystemPrompt(ri, opts = {}) {
49
+ if (!ri || !ri.vp) throw new Error('buildSystemPrompt: role instance required');
50
+ const vp = ri.vp;
51
+
52
+ // ─── § STATIC (cached per mtime) ────────────────────────────
53
+ let staticBlock = ri.systemPrompt;
54
+ if (!staticBlock || ri._promptBuiltForMtime !== vp.mtimeMs) {
55
+ staticBlock = buildStatic(vp, opts.capabilitiesLine);
56
+ ri.systemPrompt = staticBlock;
57
+ ri._promptBuiltForMtime = vp.mtimeMs;
58
+ }
59
+
60
+ // ─── § SEMI-DYNAMIC ─────────────────────────────────────────
61
+ const roster = buildRoster(ri, opts.registry, opts.rosterMembers);
62
+ const userProfile = opts.userProfile ? `\n## user_profile\n${opts.userProfile.trim()}\n` : '';
63
+
64
+ // ─── § DYNAMIC ──────────────────────────────────────────────
65
+ const ctx = opts.runtimeCtx || {};
66
+ const runtime = buildRuntimeCtx(ri, ctx);
67
+ const recent = opts.recentGroupChat
68
+ ? `\n## recent_group_chat\n${opts.recentGroupChat.trim()}\n`
69
+ : '';
70
+ const coreMem = await buildCoreMemoryBlock(ri, ctx);
71
+
72
+ return [
73
+ '# § STATIC',
74
+ staticBlock,
75
+ '',
76
+ '# § SEMI-DYNAMIC',
77
+ roster,
78
+ userProfile.trim() ? userProfile : '',
79
+ '',
80
+ '# § DYNAMIC',
81
+ runtime,
82
+ recent.trim() ? recent : '',
83
+ coreMem,
84
+ ]
85
+ .filter(Boolean)
86
+ .join('\n')
87
+ .replace(/\n{3,}/g, '\n\n')
88
+ .trim();
89
+ }
90
+
91
+ // ──────────────────────────────────────────────────────────────
92
+ // STATIC
93
+ // ──────────────────────────────────────────────────────────────
94
+
95
+ function buildStatic(vp, capabilitiesLine) {
96
+ const identity =
97
+ 'You are a Virtual Person (VP) in a yeaft multi-agent group.\n' +
98
+ 'Respect §6 triggers: text @-mentions do NOT route. Use the `route_forward` tool for explicit dispatch.';
99
+
100
+ const persona = vp.persona && vp.persona.trim()
101
+ ? vp.persona.trim()
102
+ : `(no persona body for ${vp.id})`;
103
+
104
+ const caps = (capabilitiesLine && capabilitiesLine.trim())
105
+ || 'Tools: route_forward, memory_search, memory_trace, task_summary_post (if initiator).';
106
+
107
+ // personaHash travels in the static block so downstream (334h live-diff)
108
+ // can detect changes without re-hashing.
109
+ return [
110
+ '## identity',
111
+ identity,
112
+ '',
113
+ `## vp_persona (id=${vp.id}, hash=${vp.personaHash || '-'})`,
114
+ `Name: ${vp.name}`,
115
+ vp.role ? `Role: ${vp.role}` : '',
116
+ vp.traits && vp.traits.length ? `Traits: ${vp.traits.join(', ')}` : '',
117
+ '',
118
+ persona,
119
+ '',
120
+ '## capabilities',
121
+ caps,
122
+ ].filter(Boolean).join('\n');
123
+ }
124
+
125
+ // ──────────────────────────────────────────────────────────────
126
+ // SEMI-DYNAMIC — Roster
127
+ // ──────────────────────────────────────────────────────────────
128
+
129
+ function buildRoster(ri, registry, rosterMembers) {
130
+ const members = Array.isArray(rosterMembers) && rosterMembers.length > 0
131
+ ? rosterMembers
132
+ : registry
133
+ ? Array.from(new Set(registry.listRoleInstances()
134
+ .filter((r) => r.groupId === ri.groupId)
135
+ .map((r) => r.vpId)))
136
+ : [ri.vpId];
137
+
138
+ const lines = [`## 群成员 (${members.length})`];
139
+ for (const vpId of members) {
140
+ if (vpId === ri.vpId) {
141
+ lines.push(`- 你自己:${vpId}`);
142
+ continue;
143
+ }
144
+ const status = memberStatus(vpId, registry);
145
+ const name = registry?.getVp?.(vpId)?.name || vpId;
146
+ lines.push(`- ${name} (${vpId}) · ${status}`);
147
+ }
148
+ return lines.join('\n');
149
+ }
150
+
151
+ function memberStatus(vpId, registry) {
152
+ if (!registry) return ROSTER_STATUS_ONLINE;
153
+ // §8.2: busy if any RoleInstance for this VP has state==='running' in any group.
154
+ // MVP: also 'running' while 'queued'? — spec says "running RoleInstance 数 > 0".
155
+ const ris = registry.listRoleInstances?.() || [];
156
+ const busy = ris.some((r) => r.vpId === vpId && r.state === 'running');
157
+ return busy ? ROSTER_STATUS_BUSY : ROSTER_STATUS_ONLINE;
158
+ }
159
+
160
+ // ──────────────────────────────────────────────────────────────
161
+ // DYNAMIC
162
+ // ──────────────────────────────────────────────────────────────
163
+
164
+ function buildRuntimeCtx(ri, ctx) {
165
+ return [
166
+ '## runtime_ctx',
167
+ `vpId: ${ri.vpId}`,
168
+ `groupId: ${ri.groupId}`,
169
+ ctx.taskId ? `taskId: ${ctx.taskId}` : null,
170
+ `isDream: ${Boolean(ctx.isDream)}`,
171
+ ].filter(Boolean).join('\n');
172
+ }
173
+
174
+ async function buildCoreMemoryBlock(ri, ctx) {
175
+ if (!ri.memoryStore) return '';
176
+ const entries = await recallCoreMemory(ri.memoryStore, {
177
+ vp: ri.vpId,
178
+ limit: CORE_MEMORY_TOP_K,
179
+ });
180
+ if (!entries || entries.length === 0) return '';
181
+ void ctx; // task_ctx injection is 334n's scope; reserved param.
182
+ const lines = ['## core_memory'];
183
+ for (const e of entries) {
184
+ const shard = e.shard || 'general';
185
+ const body = (e.body || '').trim();
186
+ if (!body) continue;
187
+ lines.push(`- [mem:${shard}] ${body}`);
188
+ }
189
+ if (lines.length === 1) return '';
190
+ return lines.join('\n');
191
+ }