@yeaft/webchat-agent 0.1.510 → 0.1.512

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@@ -1,3 +1,14 @@
1
+ /**
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+ * message-router.js — Server-bound message dispatcher.
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+ *
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+ * task-330c lint guard:
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+ * ⚠️ DO NOT introduce greedy `text.replace(/---ROUTE---[\s\S]*$/g, '')`
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+ * style strips on routed message payloads. Crew ROUTE stripping is
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+ * owned EXCLUSIVELY by `agent/crew/routing.js` `parseRoutes()` which
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+ * returns `{routes, displayBody}` with exact ranges removed. A second
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+ * strip here would re-process already-cleaned text and risks both
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+ * double-strip artefacts and the trailing-prose bug fixed by task-328.
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+ */
1
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  import ctx from '../context.js';
2
13
  import { decodeKey } from '../encryption.js';
3
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  import { handleTerminalCreate, handleTerminalInput, handleTerminalResize, handleTerminalClose } from '../terminal.js';
@@ -0,0 +1,154 @@
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+ /**
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+ * Crew — built-in role actions (task-330a §B)
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+ *
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+ * These two actions replace the "PM 给自己发闭环消息" anti-pattern that
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+ * task-330a §A now rejects at the routing layer:
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+ *
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+ * • taskClose(session, { taskId, summary, fromRole })
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+ * — directly mark the task complete on the kanban + broadcast a
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+ * status card via sendCrewMessage. No ROUTE round-trip.
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+ *
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+ * • roleStandby(session, { role, reason, fromRole })
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+ * — flip a role's runtime state to 'standby' and broadcast.
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+ * Persistence to .crew/context/role-states.json is a 330d
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+ * concern — we only define the in-memory contract here.
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+ *
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+ * Both functions are pure server-side helpers. They do NOT consume a
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+ * routing turn (no session.round++, no dispatchToRole). Callers that
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+ * choose to expose them as Claude tools (via canCallTool / mcp) must
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+ * wire that separately — task-330a defines the contract; tool-binding
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+ * lands in 330d alongside the role-state persistence layer.
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+ *
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+ * Red lines (per PM dispatch):
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+ * - Do not mutate routing protocol shape (.routes / displayBody).
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+ * - Do not break task-319/328 (parser tests stay green).
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+ * - Old session replay must keep working — we only add new keys to
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+ * session.roleStates[role], never remove.
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+ */
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+
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+ import { sendCrewMessage, sendStatusUpdate } from './ui-messages.js';
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+ import { updateKanban, appendChangelog, updateFeatureIndex, isValidTaskId } from './task-files.js';
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+
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+ /** Valid standby reasons — extend with care; consumers may grep for these. */
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+ export const STANDBY_REASONS = Object.freeze([
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+ 'task_closed', 'awaiting_input', 'manual', 'idle', 'paused',
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+ ]);
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+
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+ /**
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+ * Mark a task as complete on the kanban + broadcast a status card.
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+ *
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+ * Mirrors the side-effects that role-output.js performs when it detects a
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+ * completed TASKS block, so the two paths converge on the same kanban
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+ * state regardless of which one fires.
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+ *
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+ * @param {object} session
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+ * @param {{ taskId: string, summary?: string, fromRole?: string }} params
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+ * @returns {Promise<{ ok: boolean, taskId: string, reason?: string }>}
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+ */
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+ export async function taskClose(session, { taskId, summary, fromRole }) {
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+ if (!session) {
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+ return { ok: false, taskId: taskId || null, reason: 'no_session' };
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+ }
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+ if (!taskId || !isValidTaskId(taskId)) {
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+ return { ok: false, taskId: taskId || null, reason: 'invalid_task_id' };
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+ }
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+
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+ // Mark in the in-memory completion set so future kanban rebuilds keep it.
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+ if (!session._completedTaskIds) session._completedTaskIds = new Set();
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+ const wasAlreadyCompleted = session._completedTaskIds.has(taskId);
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+ session._completedTaskIds.add(taskId);
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+
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+ const feature = session.features?.get(taskId);
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+ const taskTitle = feature?.taskTitle || taskId;
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+ const cleanSummary = (summary && String(summary).trim()) || '已完成';
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+
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+ // Persist to the kanban file (best-effort; warns on failure).
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+ try {
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+ await updateKanban(session, { taskId, completed: true, summary: cleanSummary });
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+ } catch (e) {
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+ console.warn(`[Crew] taskClose: updateKanban failed for ${taskId}:`, e.message);
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+ }
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+
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+ // Append to features index + changelog only on first close (idempotent).
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+ if (!wasAlreadyCompleted) {
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+ updateFeatureIndex(session)
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+ .catch(e => console.warn('[Crew] taskClose: updateFeatureIndex failed:', e.message));
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+ appendChangelog(session, taskId, taskTitle)
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+ .catch(e => console.warn(`[Crew] taskClose: appendChangelog failed for ${taskId}:`, e.message));
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+ }
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+
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+ // Broadcast status card so the UI reflects the close immediately.
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+ try {
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+ sendCrewMessage({
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+ type: 'crew_task_closed',
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+ sessionId: session.id,
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+ taskId,
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+ taskTitle,
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+ summary: cleanSummary,
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+ fromRole: fromRole || null,
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+ timestamp: Date.now(),
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+ });
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+ sendStatusUpdate(session);
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+ } catch (e) {
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+ console.warn(`[Crew] taskClose: broadcast failed for ${taskId}:`, e.message);
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+ }
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+
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+ return { ok: true, taskId };
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+ }
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+
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+ /**
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+ * Flip a role into 'standby' (in-memory) and broadcast.
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+ *
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+ * 330a defines the contract; 330d wires the .crew/context/role-states.json
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+ * persistence. We DO mutate `session.roleStates[role].standby` here so the
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+ * UI / status pipeline can reflect the change immediately, and 330d can
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+ * snapshot it on the next debounced save.
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+ *
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+ * @param {object} session
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+ * @param {{ role: string, reason?: string, fromRole?: string }} params
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+ * @returns {{ ok: boolean, role: string, reason?: string }}
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+ */
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+ export function roleStandby(session, { role, reason, fromRole }) {
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+ if (!session) {
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+ return { ok: false, role: role || null, reason: 'no_session' };
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+ }
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+ if (!role || typeof role !== 'string') {
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+ return { ok: false, role: role || null, reason: 'invalid_role' };
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+ }
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+ if (!session.roles || !session.roles.has(role)) {
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+ return { ok: false, role, reason: 'unknown_role' };
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+ }
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+
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+ const normalizedReason = reason && STANDBY_REASONS.includes(reason)
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+ ? reason
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+ : 'manual';
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+
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+ // Ensure the roleState bucket exists (cold-start safe).
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+ let roleState = session.roleStates?.get?.(role);
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+ if (!roleState) {
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+ roleState = {};
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+ session.roleStates?.set?.(role, roleState);
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+ }
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+ // New keys only — never delete legacy fields (replay safety).
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+ roleState.standby = {
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+ reason: normalizedReason,
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+ since: Date.now(),
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+ setBy: fromRole || null,
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+ };
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+
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+ try {
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+ sendCrewMessage({
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+ type: 'crew_role_standby',
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+ sessionId: session.id,
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+ role,
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+ reason: normalizedReason,
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+ fromRole: fromRole || null,
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+ timestamp: Date.now(),
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+ });
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+ sendStatusUpdate(session);
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+ } catch (e) {
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+ console.warn(`[Crew] roleStandby: broadcast failed for ${role}:`, e.message);
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+ }
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+
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+ return { ok: true, role, reason: normalizedReason };
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+ }
@@ -7,6 +7,8 @@ import { saveRoleSessionId, clearRoleSessionId, classifyRoleError, createRoleQue
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  import { parseRoutes, executeRoute, dispatchToRole } from './routing.js';
8
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  import { parseCompletedTasks, updateFeatureIndex, appendChangelog, saveRoleWorkSummary, updateKanban } from './task-files.js';
9
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  import { debouncedSaveSessionMeta, saveSessionMeta } from './persistence.js';
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+ import { recordRoutingEvent } from './routing-metrics.js';
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+ import { resolveFallbackTarget } from './routing-fallback.js';
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  import ctx from '../context.js';
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13
 
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  // Context 使用率常量(运行时从 ctx.CONFIG 读取)
@@ -160,10 +162,29 @@ export async function processRoleOutput(session, roleName, roleQuery, roleState)
160
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  const parseResult = parseRoutes(roleState.accumulatedText);
161
163
  const routes = parseResult;
162
164
  const displayBody = parseResult.displayBody || roleState.accumulatedText;
163
- // Fallback: 如果 route summary 仍为空占位符,用 accumulatedText 末尾 500 字符
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+ // task-330b §B item 1: detect "parse-fail" text mentions a ROUTE
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+ // opener but nothing parseable came out. Counts as a separate metric
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+ // from plain missing-route so dashboards can split malformed-block
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+ // (likely template/prompt drift) from forgot-to-write-block.
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+ if (routes.length === 0 && /---\s*ROUTE\s*---/i.test(roleState.accumulatedText || '')) {
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+ recordRoutingEvent(session, 'parse-fail', {
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+ fromRole: roleName,
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+ taskId: roleState.currentTask?.taskId || null,
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+ note: 'ROUTE opener present but no parseable block',
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+ });
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+ }
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+ // Fallback: 如果 route summary 仍为空占位符,用 displayBody 末尾 500 字符
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+ // task-330c: source switched from `accumulatedText.slice(-500)` to
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+ // `displayBody.slice(-500)` — accumulatedText still contains
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+ // ---ROUTE--- markers; using it would re-strip already-stripped text
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+ // and risk truncating mid-marker. displayBody is the parser's
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+ // post-strip prose and is the single source of truth for "what the
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+ // role said outside its routing blocks".
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+ // ⚠️ DO NOT add any further `.replace(/---ROUTE---.../g, '')` on
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+ // `displayBody` here or downstream — it is already strip-clean.
164
185
  for (const route of routes) {
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- if (route.summary === '[该角色未提供消息摘要]' && roleState.accumulatedText) {
166
- const tail = roleState.accumulatedText.slice(-500).trim();
186
+ if (route.summary === '[该角色未提供消息摘要]' && displayBody) {
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+ const tail = displayBody.slice(-500).trim();
167
188
  if (tail) route.summary = `[auto-extracted]\n${tail}`;
168
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  }
169
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  }
@@ -265,27 +286,59 @@ export async function processRoleOutput(session, roleName, roleQuery, roleState)
265
286
  });
266
287
  sendStatusUpdate(session);
267
288
  } else {
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- // ★ No ROUTE found — decide whether to auto-forward to PM
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- const isNonPM = roleName !== session.decisionMaker;
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+ // ★ No ROUTE found — resolve via the single fallback policy
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+ // (task-330b §B item 3). The resolver enforces:
291
+ // - PM never auto-forwards to itself (parks pending instead)
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+ // - non-PM with active task / routing intent → PM (auto-forward)
293
+ // - everyone else → null (process human queue)
270
294
  const hasActiveTask = !!roleState.currentTask;
271
295
  const hasRouteIntent = _detectRouteIntent(roleState.lastTurnText);
296
+ const fallbackTo = resolveFallbackTarget(session, roleName, 'missing-route', {
297
+ hasActiveTask,
298
+ hasRouteIntent,
299
+ });
272
300
 
273
- if (isNonPM && (hasActiveTask || hasRouteIntent)) {
274
- // Non-PM role with active task OR routing intent but no ROUTE block:
275
- // auto-forward to PM so the message doesn't get lost.
301
+ if (fallbackTo) {
302
+ // §B item 1 record the metric on every fallback dispatch.
303
+ const reason = hasActiveTask ? 'has active task' : 'has routing intent';
304
+ recordRoutingEvent(session, 'fallback-forward', {
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+ fromRole: roleName,
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+ toRole: fallbackTo,
307
+ taskId: roleState.currentTask?.taskId || null,
308
+ note: reason,
309
+ });
310
+ // Also record the upstream cause so dashboards can split
311
+ // "missing ROUTE" events from the auto-forward dispatches.
312
+ recordRoutingEvent(session, 'missing-route', {
313
+ fromRole: roleName,
314
+ taskId: roleState.currentTask?.taskId || null,
315
+ note: reason,
316
+ });
276
317
  // task-328: forward parser-clean displayBody (ROUTE residue removed)
277
318
  // so PM sees the actual prose, not stray END markers.
278
- const reason = hasActiveTask ? 'has active task' : 'has routing intent';
279
- console.log(`[Crew] ${roleName} turn ended without ROUTE (${reason}) — auto-forwarding to PM`);
319
+ console.log(`[Crew] ${roleName} turn ended without ROUTE (${reason}) auto-forwarding to ${fallbackTo}`);
280
320
  const forwardSource = roleState.lastTurnDisplayBody || roleState.lastTurnText || '';
281
321
  const autoSummary = `[auto-forward: ${roleName} turn 结束但未输出 ROUTE 块 (${reason})]\n${forwardSource.slice(-800).trim()}`;
282
322
  await executeRoute(session, roleName, {
283
- to: session.decisionMaker,
323
+ to: fallbackTo,
284
324
  summary: autoSummary,
285
325
  taskId: roleState.currentTask?.taskId || null,
286
326
  taskTitle: roleState.currentTask?.taskTitle || null,
287
327
  });
288
328
  } else {
329
+ // §B item 2 — PM no-auto-forward: when PM ends a turn without
330
+ // ROUTE we DO NOT self-route. Instead we record the metric and
331
+ // park the session (effectively pending) so the user's next
332
+ // input drives the next step. Same applies to non-PM roles
333
+ // with no active task / no routing intent.
334
+ if (roleName === session.decisionMaker && (hasActiveTask || hasRouteIntent)) {
335
+ recordRoutingEvent(session, 'missing-route', {
336
+ fromRole: roleName,
337
+ taskId: roleState.currentTask?.taskId || null,
338
+ note: 'pm-pending (no auto-forward)',
339
+ });
340
+ console.log(`[Crew] ${roleName} (PM) turn ended without ROUTE — staying pending (no self-forward)`);
341
+ }
289
342
  const { processHumanQueue } = await import('./human-interaction.js');
290
343
  await processHumanQueue(session);
291
344
  }
@@ -0,0 +1,180 @@
1
+ /**
2
+ * Crew — Role State Store (task-330d, Fowler Final Spec §D)
3
+ *
4
+ * Replaces the legacy "standby task" pattern (where PM idle was modelled
5
+ * as a synthetic task in `.crew/context/features/standby.md`). Role idle/
6
+ * busy/pending state is now first-class and persisted to a single file:
7
+ *
8
+ * <sharedDir>/context/role-states.json
9
+ *
10
+ * File shape:
11
+ * {
12
+ * "version": 1,
13
+ * "states": {
14
+ * "<roleName>": { role, status, since, reason }
15
+ * }
16
+ * }
17
+ *
18
+ * Status values:
19
+ * - 'standby' : role has no active task and is waiting for routing
20
+ * - 'busy' : role is currently executing a turn
21
+ * - 'pending' : role finished a turn but did not emit a ROUTE
22
+ *
23
+ * Public API (consumed by the `role_standby` tool added in task-330a):
24
+ * - getRoleState(sharedDir, role) → state | null
25
+ * - setRoleState(sharedDir, role, patch) → state
26
+ * - listRoleStates(sharedDir) → Record<role, state>
27
+ *
28
+ * Atomicity: writes go to `role-states.json.tmp` then rename, matching the
29
+ * convention in persistence.js. A per-process write lock (Promise chain)
30
+ * serialises concurrent setRoleState calls so the file never tears.
31
+ *
32
+ * Backward compatibility: a session that was created before role-states.json
33
+ * existed simply has no file; getRoleState returns null and setRoleState
34
+ * creates the file lazily. No migration step is required.
35
+ */
36
+
37
+ import { promises as fs } from 'fs';
38
+ import { join } from 'path';
39
+
40
+ const FILE_NAME = 'role-states.json';
41
+ const VERSION = 1;
42
+ const VALID_STATUSES = new Set(['standby', 'busy', 'pending']);
43
+
44
+ // Per-sharedDir write lock. Keyed by absolute path so multiple sessions in
45
+ // one process don't serialise against each other.
46
+ const _writeLocks = new Map();
47
+
48
+ function _lockKey(sharedDir) {
49
+ return sharedDir;
50
+ }
51
+
52
+ function _filePath(sharedDir) {
53
+ return join(sharedDir, 'context', FILE_NAME);
54
+ }
55
+
56
+ async function _readAll(sharedDir) {
57
+ try {
58
+ const raw = await fs.readFile(_filePath(sharedDir), 'utf-8');
59
+ const parsed = JSON.parse(raw);
60
+ if (!parsed || typeof parsed !== 'object' || !parsed.states || typeof parsed.states !== 'object') {
61
+ return { version: VERSION, states: {} };
62
+ }
63
+ return { version: parsed.version || VERSION, states: parsed.states };
64
+ } catch (err) {
65
+ if (err && err.code === 'ENOENT') return { version: VERSION, states: {} };
66
+ // Corrupt JSON → start fresh rather than crash. This matches the
67
+ // "legacy session replay compatibility" red line: a broken file must
68
+ // not block resume.
69
+ return { version: VERSION, states: {} };
70
+ }
71
+ }
72
+
73
+ async function _writeAtomic(sharedDir, payload) {
74
+ const dir = join(sharedDir, 'context');
75
+ await fs.mkdir(dir, { recursive: true });
76
+ const target = _filePath(sharedDir);
77
+ const tmp = target + '.tmp';
78
+ await fs.writeFile(tmp, JSON.stringify(payload, null, 2));
79
+ await fs.rename(tmp, target);
80
+ }
81
+
82
+ /**
83
+ * Read the current state for a single role.
84
+ * @param {string} sharedDir — session shared directory (`.crew` root)
85
+ * @param {string} role — role name
86
+ * @returns {Promise<null | {role:string, status:string, since:number, reason?:string}>}
87
+ */
88
+ export async function getRoleState(sharedDir, role) {
89
+ if (!sharedDir || !role) return null;
90
+ const all = await _readAll(sharedDir);
91
+ return all.states[role] || null;
92
+ }
93
+
94
+ /**
95
+ * Read every role's state at once. Returns a plain object keyed by role
96
+ * name (empty when the file is missing).
97
+ */
98
+ export async function listRoleStates(sharedDir) {
99
+ if (!sharedDir) return {};
100
+ const all = await _readAll(sharedDir);
101
+ return { ...all.states };
102
+ }
103
+
104
+ /**
105
+ * Patch a single role's state. Unspecified fields are preserved from the
106
+ * existing record. `since` defaults to Date.now() when status changes (or
107
+ * when no prior record exists). Throws on invalid status — callers are
108
+ * expected to pass one of standby|busy|pending.
109
+ *
110
+ * @param {string} sharedDir
111
+ * @param {string} role
112
+ * @param {Partial<{status:string, reason:string, since:number}>} patch
113
+ * @returns {Promise<{role:string, status:string, since:number, reason?:string}>}
114
+ */
115
+ export async function setRoleState(sharedDir, role, patch = {}) {
116
+ if (!sharedDir) throw new Error('setRoleState: sharedDir required');
117
+ if (!role) throw new Error('setRoleState: role required');
118
+ if (patch.status !== undefined && !VALID_STATUSES.has(patch.status)) {
119
+ throw new Error(`setRoleState: invalid status '${patch.status}'`);
120
+ }
121
+
122
+ const key = _lockKey(sharedDir);
123
+ const prev = _writeLocks.get(key) || Promise.resolve();
124
+
125
+ const next = prev.then(async () => {
126
+ const all = await _readAll(sharedDir);
127
+ const existing = all.states[role] || null;
128
+ const statusChanged = patch.status !== undefined && (!existing || existing.status !== patch.status);
129
+ const merged = {
130
+ role,
131
+ status: patch.status !== undefined ? patch.status : (existing ? existing.status : 'standby'),
132
+ since: patch.since !== undefined
133
+ ? patch.since
134
+ : (statusChanged || !existing ? Date.now() : existing.since),
135
+ };
136
+ if (patch.reason !== undefined) {
137
+ merged.reason = patch.reason;
138
+ } else if (existing && existing.reason !== undefined && !statusChanged) {
139
+ merged.reason = existing.reason;
140
+ }
141
+ all.states[role] = merged;
142
+ all.version = VERSION;
143
+ await _writeAtomic(sharedDir, all);
144
+ return merged;
145
+ }, async () => {
146
+ // If a prior write rejected we still want to attempt this one rather
147
+ // than poisoning the chain forever.
148
+ const all = await _readAll(sharedDir);
149
+ const merged = {
150
+ role,
151
+ status: patch.status || 'standby',
152
+ since: patch.since !== undefined ? patch.since : Date.now(),
153
+ ...(patch.reason !== undefined ? { reason: patch.reason } : {}),
154
+ };
155
+ all.states[role] = merged;
156
+ await _writeAtomic(sharedDir, all);
157
+ return merged;
158
+ });
159
+
160
+ // Hold onto the chain so the next caller waits on this write.
161
+ _writeLocks.set(key, next.catch(() => {}));
162
+ return next;
163
+ }
164
+
165
+ /**
166
+ * Test/diagnostic helper — clear in-process write lock for a sharedDir.
167
+ * Production callers should never need this; tests use it between runs to
168
+ * avoid bleeding lock state across describe blocks.
169
+ */
170
+ export function __resetWriteLockForTests(sharedDir) {
171
+ if (sharedDir) _writeLocks.delete(sharedDir);
172
+ else _writeLocks.clear();
173
+ }
174
+
175
+ /**
176
+ * Constants exported for tests + downstream consumers (the `role_standby`
177
+ * tool in task-330a).
178
+ */
179
+ export const ROLE_STATE_FILE_NAME = FILE_NAME;
180
+ export const ROLE_STATE_STATUSES = ['standby', 'busy', 'pending'];
@@ -0,0 +1,64 @@
1
+ /**
2
+ * task-330b — Single fallback-target resolver (Final Spec §B item 3).
3
+ *
4
+ * Replaces ad-hoc `session.decisionMaker` lookups scattered across
5
+ * routing.js / role-output.js / human-interaction.js when a message has
6
+ * nowhere obvious to go. Centralising this in ONE function lets us:
7
+ *
8
+ * - test the fallback policy in isolation
9
+ * - add per-reason policy without touching every call site
10
+ * - keep the §B `recordRoutingEvent` calls right next to the decision
11
+ *
12
+ * Policy (mirrors what the codebase already does — this is a refactor,
13
+ * not a behaviour change for the existing 4 reasons):
14
+ *
15
+ * missing-route → PM (decisionMaker) IF caller is non-PM AND has
16
+ * active task or routing intent. Else: pending (null).
17
+ * PM-no-auto-forward rule (§B item 2): if caller IS
18
+ * PM → ALWAYS pending (null), even with active task.
19
+ * parse-fail → PM (decisionMaker)
20
+ * self-route → null (rejected; §A handles, §B only logs)
21
+ * state-stopped → null (let session.status block the dispatch)
22
+ * fallback-forward → PM (decisionMaker) — explicit auto-forward path
23
+ *
24
+ * Returns the target role NAME, or null when "do nothing / pending".
25
+ *
26
+ * @param {object} session — crew session (.decisionMaker, .roles)
27
+ * @param {string} fromRole
28
+ * @param {string} reason — one of ROUTING_REASONS
29
+ * @param {object} [opts]
30
+ * @param {boolean} [opts.hasActiveTask]
31
+ * @param {boolean} [opts.hasRouteIntent]
32
+ * @returns {string|null}
33
+ */
34
+ export function resolveFallbackTarget(session, fromRole, reason, opts = {}) {
35
+ if (!session) return null;
36
+ const dm = session.decisionMaker || null;
37
+
38
+ switch (reason) {
39
+ case 'missing-route': {
40
+ // PM-no-auto-forward rule (§B item 2): PM never auto-forwards to
41
+ // itself. Returning null signals "park as pending, wait for human".
42
+ if (fromRole === dm) return null;
43
+ // Non-PM: only auto-forward when there is something to forward
44
+ // (active task OR detected routing intent in the prose).
45
+ if (opts.hasActiveTask || opts.hasRouteIntent) return dm;
46
+ return null;
47
+ }
48
+ case 'parse-fail':
49
+ // Parser found a ROUTE block but couldn't read it — PM should see
50
+ // the malformed output to decide next step.
51
+ return dm;
52
+ case 'self-route':
53
+ // §A rejects self-routing; §B records, no fallback dispatch.
54
+ return null;
55
+ case 'state-stopped':
56
+ // Session is stopped/paused; routing must not auto-resume here.
57
+ return null;
58
+ case 'fallback-forward':
59
+ // Explicit safety net (the rename of the existing auto-forward).
60
+ return dm;
61
+ default:
62
+ return null;
63
+ }
64
+ }