@yamada-ui/number-input 1.0.3 → 1.0.4-dev-20231230014952

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -305,49 +305,66 @@ var useNumberInput = (props = {}) => {
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  );
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  const getIncrementProps = useCallback(
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  (props2 = {}, ref = null) => {
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- const disabled2 = props2.disabled || keepWithinRange && isMax;
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+ var _a2;
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+ const trulyDisabled = disabled || keepWithinRange && isMax;
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  return {
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  required,
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  readOnly,
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- disabled: disabled2,
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+ disabled: trulyDisabled,
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  ...pickObject(rest, formControlProperties),
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  ...props2,
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+ style: {
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+ ...props2.style,
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+ cursor: readOnly ? "not-allowed" : (_a2 = props2.style) == null ? void 0 : _a2.cursor
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+ },
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  ref: mergeRefs(ref, incrementRef),
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  role: "button",
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  tabIndex: -1,
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- cursor: readOnly ? "not-allowed" : props2.cursor,
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  onPointerDown: handlerAll(props2.onPointerDown, (ev) => {
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- if (ev.button === 0 && !disabled2)
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+ if (ev.button === 0 && !trulyDisabled)
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  eventUp(ev);
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  }),
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  onPointerLeave: handlerAll(props2.onPointerLeave, stop),
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  onPointerUp: handlerAll(props2.onPointerUp, stop)
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  };
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  },
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- [keepWithinRange, isMax, required, readOnly, rest, stop, eventUp]
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+ [keepWithinRange, isMax, disabled, required, readOnly, rest, stop, eventUp]
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  );
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  const getDecrementProps = useCallback(
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  (props2 = {}, ref = null) => {
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- const disabled2 = props2.disabled || keepWithinRange && isMin;
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+ var _a2;
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+ const trulyDisabled = disabled || keepWithinRange && isMin;
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  return {
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  required,
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  readOnly,
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- disabled: disabled2,
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+ disabled: trulyDisabled,
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  ...pickObject(rest, formControlProperties),
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  ...props2,
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+ style: {
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+ ...props2.style,
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+ cursor: readOnly ? "not-allowed" : (_a2 = props2.style) == null ? void 0 : _a2.cursor
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+ },
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  ref: mergeRefs(ref, decrementRef),
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  role: "button",
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  tabIndex: -1,
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- cursor: readOnly ? "not-allowed" : props2.cursor,
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  onPointerDown: handlerAll(props2.onPointerDown, (ev) => {
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- if (ev.button === 0 && !disabled2)
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+ if (ev.button === 0 && !trulyDisabled)
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  eventDown(ev);
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  }),
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  onPointerLeave: handlerAll(props2.onPointerLeave, stop),
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  onPointerUp: handlerAll(props2.onPointerUp, stop)
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  };
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  },
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- [keepWithinRange, isMin, required, readOnly, rest, stop, eventDown]
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+ [
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+ keepWithinRange,
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+ isMin,
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+ disabled,
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+ required,
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+ readOnly,
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+ rest,
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+ stop,
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+ eventDown
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+ ]
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  );
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  return {
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  value: format(value),
@@ -584,4 +601,4 @@ export {
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  useNumberInput,
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  NumberInput
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  };
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- //# sourceMappingURL=chunk-RYAQICG4.mjs.map
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+ //# sourceMappingURL=chunk-JX6QMZ4F.mjs.map
@@ -0,0 +1 @@
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+ {"version":3,"sources":["../src/number-input.tsx"],"sourcesContent":["import type {\n CSSUIObject,\n HTMLUIProps,\n ThemeProps,\n ColorModeToken,\n CSS,\n} from \"@yamada-ui/core\"\nimport {\n ui,\n forwardRef,\n useMultiComponentStyle,\n omitThemeProps,\n} from \"@yamada-ui/core\"\nimport type { UseFormControlProps } from \"@yamada-ui/form-control\"\nimport {\n useFormControlProps,\n formControlProperties,\n} from \"@yamada-ui/form-control\"\nimport { ChevronIcon } from \"@yamada-ui/icon\"\nimport type { UseCounterProps } from \"@yamada-ui/use-counter\"\nimport { useCounter } from \"@yamada-ui/use-counter\"\nimport { useEventListener } from \"@yamada-ui/use-event-listener\"\nimport { useInterval } from \"@yamada-ui/use-interval\"\nimport type { DOMAttributes, PropGetter } from \"@yamada-ui/utils\"\nimport {\n ariaAttr,\n createContext,\n cx,\n handlerAll,\n mergeRefs,\n omitObject,\n pickObject,\n useCallbackRef,\n useSafeLayoutEffect,\n useUpdateEffect,\n} from \"@yamada-ui/utils\"\nimport type {\n ChangeEvent,\n InputHTMLAttributes,\n KeyboardEvent,\n KeyboardEventHandler,\n} from \"react\"\nimport { useCallback, useEffect, useRef, useState } from \"react\"\n\nconst isDefaultValidCharacter = (character: string) =>\n /^[Ee0-9+\\-.]$/.test(character)\n\nconst isValidNumericKeyboardEvent = (\n { key, ctrlKey, altKey, metaKey }: KeyboardEvent,\n isValid: (key: string) => boolean,\n) => {\n if (key == null) return true\n\n const isModifierKey = ctrlKey || altKey || metaKey\n const isSingleCharacterKey = key.length === 1\n\n if (!isSingleCharacterKey || isModifierKey) return true\n\n return isValid(key)\n}\n\nconst getStep = <Y extends KeyboardEvent | WheelEvent>({\n ctrlKey,\n shiftKey,\n metaKey,\n}: Y) => {\n let ratio = 1\n\n if (metaKey || ctrlKey) ratio = 0.1\n\n if (shiftKey) ratio = 10\n\n return ratio\n}\n\ntype ValidityState = \"rangeUnderflow\" | \"rangeOverflow\"\n\nexport type UseNumberInputProps = UseFormControlProps<HTMLInputElement> &\n UseCounterProps & {\n /**\n * The HTML `name` attribute used for forms.\n */\n name?: string\n /**\n * Hints at the type of data that might be entered by the user.\n * It also determines the type of keyboard shown to the user on mobile devices.\n *\n * @default 'decimal'\n */\n inputMode?: InputHTMLAttributes<any>[\"inputMode\"]\n /**\n * The pattern used to check the <input> element's value against on form submission.\n *\n * @default '[0-9]*(.[0-9]+)?'\n */\n pattern?: InputHTMLAttributes<any>[\"pattern\"]\n /**\n * If `true`, the input will be focused as you increment or decrement the value with the stepper.\n *\n * @default true\n */\n focusInputOnChange?: boolean\n /**\n * This controls the value update when you blur out of the input.\n * - If `true` and the value is greater than `max`, the value will be reset to `max`.\n * - Else, the value remains the same.\n *\n * @default true\n */\n clampValueOnBlur?: boolean\n /**\n * If `true`, the input's value will change based on mouse wheel.\n *\n * @default false\n */\n allowMouseWheel?: boolean\n /**\n * The callback invoked when invalid number is entered.\n */\n onInvalid?: (\n message: ValidityState,\n value: string,\n valueAsNumber: number,\n ) => void\n /**\n * This is used to format the value so that screen readers\n * can speak out a more human-friendly value.\n *\n * It is used to set the `aria-valuetext` property of the input.\n */\n getAriaValueText?: (value: string | number) => string\n /**\n * Whether the pressed key should be allowed in the input.\n * The default behavior is to allow DOM floating point characters defined by /^[Ee0-9+\\-.]$/.\n */\n isValidCharacter?: (value: string) => boolean\n /**\n * If using a custom display format, this converts the custom format to a format `parseFloat` understands.\n */\n parse?: (value: string) => string\n /**\n * If using a custom display format, this converts the default format to the custom format.\n */\n format?: (value: string | number) => string | number\n }\n\nexport const useNumberInput = (props: UseNumberInputProps = {}) => {\n const {\n id,\n name,\n inputMode = \"decimal\",\n pattern = \"[0-9]*(.[0-9]+)?\",\n required,\n disabled,\n readOnly,\n focusInputOnChange = true,\n clampValueOnBlur = true,\n keepWithinRange = true,\n allowMouseWheel,\n min = Number.MIN_SAFE_INTEGER,\n max = Number.MAX_SAFE_INTEGER,\n precision,\n \"aria-invalid\": isInvalid,\n ...rest\n } = useFormControlProps(props)\n\n const isRequired = required\n const isReadOnly = readOnly\n const isDisabled = disabled\n\n const [isFocused, setFocused] = useState(false)\n const isInteractive = !(readOnly || disabled)\n\n const inputRef = useRef<HTMLInputElement>(null)\n const inputSelectionRef = useRef<{\n start: number | null\n end: number | null\n } | null>(null)\n const incrementRef = useRef<HTMLButtonElement>(null)\n const decrementRef = useRef<HTMLButtonElement>(null)\n\n const onFocus = useCallbackRef(\n handlerAll(rest.onFocus, (ev) => {\n setFocused(true)\n\n if (!inputSelectionRef.current) return\n\n ev.target.selectionStart =\n inputSelectionRef.current.start ?? ev.currentTarget.value?.length\n ev.currentTarget.selectionEnd =\n inputSelectionRef.current.end ?? ev.currentTarget.selectionStart\n }),\n )\n const onBlur = useCallbackRef(\n handlerAll(rest.onBlur, () => {\n setFocused(false)\n\n if (clampValueOnBlur) validateAndClamp()\n }),\n )\n const onInvalid = useCallbackRef(rest.onInvalid)\n const isValidCharacter = useCallbackRef(\n rest.isValidCharacter ?? isDefaultValidCharacter,\n )\n\n const {\n isMin,\n isMax,\n isOut,\n value,\n valueAsNumber,\n setValue,\n update,\n cast,\n ...counter\n } = useCounter({\n min,\n max,\n precision,\n keepWithinRange,\n ...rest,\n })\n\n const sanitize = useCallback(\n (value: string) => value.split(\"\").filter(isValidCharacter).join(\"\"),\n [isValidCharacter],\n )\n\n const parse = useCallback(\n (value: string) => rest.parse?.(value) ?? value,\n [rest],\n )\n\n const format = useCallback(\n (value: string | number) => (rest.format?.(value) ?? value).toString(),\n [rest],\n )\n\n const increment = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.increment(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const decrement = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.decrement(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const validateAndClamp = useCallback(() => {\n let next = value as string | number\n\n if (value === \"\") return\n\n const valueStartsWithE = /^[eE]/.test(value.toString())\n\n if (valueStartsWithE) {\n setValue(\"\")\n } else {\n if (valueAsNumber < min) next = min\n\n if (valueAsNumber > max) next = max\n\n cast(next)\n }\n }, [cast, max, min, setValue, value, valueAsNumber])\n\n const onChange = useCallback(\n (ev: ChangeEvent<HTMLInputElement>) => {\n if ((ev.nativeEvent as InputEvent).isComposing) return\n\n const parsedInput = parse(ev.currentTarget.value)\n\n update(sanitize(parsedInput))\n\n inputSelectionRef.current = {\n start: ev.currentTarget.selectionStart,\n end: ev.currentTarget.selectionEnd,\n }\n },\n [parse, update, sanitize],\n )\n\n const onKeyDown = useCallback(\n (ev: KeyboardEvent) => {\n if (ev.nativeEvent.isComposing) return\n\n if (!isValidNumericKeyboardEvent(ev, isValidCharacter))\n ev.preventDefault()\n\n const step = getStep(ev) * (rest.step ?? 1)\n\n const keyMap: Record<string, KeyboardEventHandler> = {\n ArrowUp: () => increment(step),\n ArrowDown: () => decrement(step),\n Home: () => update(min),\n End: () => update(max),\n }\n\n const action = keyMap[ev.key]\n\n if (!action) return\n\n ev.preventDefault()\n action(ev)\n },\n [decrement, increment, isValidCharacter, max, min, rest.step, update],\n )\n\n const { up, down, stop, isSpinning } = useSpinner(increment, decrement)\n\n useAttributeObserver(incrementRef, [\"disabled\"], isSpinning, stop)\n useAttributeObserver(decrementRef, [\"disabled\"], isSpinning, stop)\n\n const focusInput = useCallback(() => {\n if (focusInputOnChange)\n requestAnimationFrame(() => {\n inputRef.current?.focus()\n })\n }, [focusInputOnChange])\n\n const eventUp = useCallback(\n (ev: any) => {\n ev.preventDefault()\n up()\n focusInput()\n },\n [focusInput, up],\n )\n\n const eventDown = useCallback(\n (ev: any) => {\n ev.preventDefault()\n down()\n focusInput()\n },\n [focusInput, down],\n )\n\n useUpdateEffect(() => {\n if (valueAsNumber > max) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n } else if (valueAsNumber < min) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n }\n }, [valueAsNumber, value, format, onInvalid])\n\n useSafeLayoutEffect(() => {\n if (!inputRef.current) return\n\n const notInSync = inputRef.current.value != value\n\n if (!notInSync) return\n\n const parsedInput = parse(inputRef.current.value)\n\n setValue(sanitize(parsedInput))\n }, [parse, sanitize])\n\n useEventListener(\n () => inputRef.current,\n \"wheel\",\n (ev) => {\n const ownerDocument = inputRef.current?.ownerDocument ?? document\n const isFocused = ownerDocument.activeElement === inputRef.current\n\n if (!allowMouseWheel || !isFocused) return\n\n ev.preventDefault()\n\n const step = getStep(ev as any) * (rest.step ?? 1)\n const direction = Math.sign(ev.deltaY)\n\n if (direction === -1) {\n increment(step)\n } else if (direction === 1) {\n decrement(step)\n }\n },\n { passive: false },\n )\n\n const getInputProps: PropGetter = useCallback(\n (props = {}, ref = null) => ({\n id,\n name,\n type: \"text\",\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n ...pickObject(rest, formControlProperties),\n ...omitObject(props, [\"defaultValue\"]),\n ref: mergeRefs(inputRef, ref),\n value: format(value),\n \"aria-invalid\": ariaAttr(isInvalid ?? isOut),\n autoComplete: \"off\",\n autoCorrect: \"off\",\n onChange: handlerAll(props.onChange, onChange),\n onKeyDown: handlerAll(props.onKeyDown, onKeyDown),\n onFocus: handlerAll(props.onFocus, onFocus),\n onBlur: handlerAll(props.onBlur, onBlur),\n }),\n [\n id,\n name,\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n rest,\n format,\n value,\n isInvalid,\n isOut,\n onChange,\n onKeyDown,\n onFocus,\n onBlur,\n ],\n )\n\n const getIncrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const trulyDisabled = disabled || (keepWithinRange && isMax)\n\n return {\n required,\n readOnly,\n disabled: trulyDisabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n style: {\n ...props.style,\n cursor: readOnly ? \"not-allowed\" : props.style?.cursor,\n },\n ref: mergeRefs(ref, incrementRef),\n role: \"button\",\n tabIndex: -1,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !trulyDisabled) eventUp(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [keepWithinRange, isMax, disabled, required, readOnly, rest, stop, eventUp],\n )\n\n const getDecrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const trulyDisabled = disabled || (keepWithinRange && isMin)\n\n return {\n required,\n readOnly,\n disabled: trulyDisabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n style: {\n ...props.style,\n cursor: readOnly ? \"not-allowed\" : props.style?.cursor,\n },\n ref: mergeRefs(ref, decrementRef),\n role: \"button\",\n tabIndex: -1,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !trulyDisabled) eventDown(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [\n keepWithinRange,\n isMin,\n disabled,\n required,\n readOnly,\n rest,\n stop,\n eventDown,\n ],\n )\n\n return {\n value: format(value),\n valueAsNumber,\n isFocused,\n isRequired,\n isReadOnly,\n isDisabled,\n getInputProps,\n getIncrementProps,\n getDecrementProps,\n }\n}\n\nexport type UseNumberInputReturn = ReturnType<typeof useNumberInput>\n\nconst INTERVAL = 50\n\nconst DELAY = 300\n\ntype Action = \"increment\" | \"decrement\"\n\nconst useSpinner = (increment: Function, decrement: Function) => {\n const [isSpinning, setIsSpinning] = useState(false)\n const [action, setAction] = useState<Action | null>(null)\n const [isOnce, setIsOnce] = useState(true)\n const timeoutRef = useRef<any>(null)\n\n const removeTimeout = () => clearTimeout(timeoutRef.current)\n\n useInterval(\n () => {\n if (action === \"increment\") increment()\n\n if (action === \"decrement\") decrement()\n },\n isSpinning ? INTERVAL : null,\n )\n\n const up = useCallback(() => {\n if (isOnce) increment()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"increment\")\n }, DELAY)\n }, [increment, isOnce])\n\n const down = useCallback(() => {\n if (isOnce) decrement()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"decrement\")\n }, DELAY)\n }, [decrement, isOnce])\n\n const stop = useCallback(() => {\n setIsOnce(true)\n setIsSpinning(false)\n removeTimeout()\n }, [])\n\n useEffect(() => {\n return () => removeTimeout()\n }, [])\n\n return { up, down, stop, isSpinning }\n}\n\nconst useAttributeObserver = (\n ref: React.RefObject<HTMLElement | null>,\n attributeFilter: string[],\n enabled: boolean,\n func: () => void,\n) => {\n useEffect(() => {\n if (!ref.current || !enabled) return\n\n const ownerDocument = ref.current.ownerDocument.defaultView ?? window\n\n const observer = new ownerDocument.MutationObserver((changes) => {\n for (const { type, attributeName } of changes) {\n if (\n type === \"attributes\" &&\n attributeName &&\n attributeFilter.includes(attributeName)\n )\n func()\n }\n })\n\n observer.observe(ref.current, { attributes: true, attributeFilter })\n\n return () => observer.disconnect()\n })\n}\n\ntype NumberInputOptions = {\n /**\n * If `true`, display the addon for the number input.\n */\n isStepper?: boolean\n /**\n * Props for container element.\n */\n containerProps?: HTMLUIProps<\"div\">\n /**\n * Props for addon component.\n */\n addonProps?: HTMLUIProps<\"div\">\n /**\n * Props for increment component.\n */\n incrementProps?: NumberIncrementStepperProps\n /**\n * Props for decrement component.\n */\n decrementProps?: NumberDecrementStepperProps\n /**\n * The border color when the input is focused.\n */\n focusBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n /**\n * The border color when the input is invalid.\n */\n errorBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n}\n\nexport type NumberInputProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\" | \"onChange\"\n> &\n ThemeProps<\"NumberInput\"> &\n Omit<UseNumberInputProps, \"disabled\" | \"required\" | \"readOnly\"> &\n NumberInputOptions\n\ntype NumberInputContext = {\n getInputProps: PropGetter\n getIncrementProps: PropGetter\n getDecrementProps: PropGetter\n styles: Record<string, CSSUIObject>\n}\n\nconst [NumberInputContextProvider, useNumberInputContext] =\n createContext<NumberInputContext>({\n strict: false,\n name: \"NumberInputContext\",\n })\n\n/**\n * `NumberInput` is a component used to obtain numeric input from the user.\n *\n * @see Docs https://yamada-ui.com/components/forms/number-input\n */\nexport const NumberInput = forwardRef<NumberInputProps, \"input\">(\n (props, ref) => {\n const [styles, mergedProps] = useMultiComponentStyle(\"NumberInput\", props)\n const {\n className,\n isStepper = true,\n containerProps,\n addonProps,\n incrementProps,\n decrementProps,\n onChange,\n ...rest\n } = omitThemeProps(mergedProps)\n const { getInputProps, getIncrementProps, getDecrementProps } =\n useNumberInput({\n onChange,\n ...rest,\n })\n\n const css: CSSUIObject = {\n position: \"relative\",\n zIndex: 0,\n ...styles.container,\n }\n\n return (\n <NumberInputContextProvider\n value={{ getInputProps, getIncrementProps, getDecrementProps, styles }}\n >\n <ui.div\n className={cx(\"ui-number-input\", className)}\n __css={css}\n {...containerProps}\n >\n <NumberInputField\n {...getInputProps(\n omitObject(rest, [\n \"keepWithinRange\",\n \"clampValueOnBlur\",\n \"isDisabled\",\n \"isReadOnly\",\n \"isRequired\",\n \"isInvalid\",\n \"allowMouseWheel\",\n \"onInvalid\",\n \"getAriaValueText\",\n \"isValidCharacter\",\n \"parse\",\n \"format\",\n ]) as DOMAttributes<HTMLElement>,\n ref,\n )}\n />\n\n {isStepper ? (\n <NumberInputAddon {...addonProps}>\n <NumberIncrementStepper {...incrementProps} />\n <NumberDecrementStepper {...decrementProps} />\n </NumberInputAddon>\n ) : null}\n </ui.div>\n </NumberInputContextProvider>\n )\n },\n)\n\ntype NumberInputFieldProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\"\n>\n\nconst NumberInputField = forwardRef<NumberInputFieldProps, \"input\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n width: \"100%\",\n ...styles.field,\n }\n\n return (\n <ui.input\n ref={ref}\n className={cx(\"ui-number-input__field\", className)}\n __css={css}\n {...rest}\n />\n )\n },\n)\n\ntype NumberInputAddonProps = HTMLUIProps<\"div\">\n\nconst NumberInputAddon = forwardRef<NumberInputAddonProps, \"div\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n display: \"flex\",\n flexDirection: \"column\",\n position: \"absolute\",\n top: \"0\",\n insetEnd: \"0px\",\n margin: \"1px\",\n height: \"calc(100% - 2px)\",\n zIndex: \"yamcha\",\n ...styles.addon,\n }\n\n return (\n <ui.div\n ref={ref}\n className={cx(\"ui-number-input__addon\", className)}\n aria-hidden\n __css={css}\n {...rest}\n />\n )\n },\n)\n\nconst Stepper = ui(\"div\", {\n baseStyle: {\n display: \"flex\",\n justifyContent: \"center\",\n alignItems: \"center\",\n flex: 1,\n transitionProperty: \"common\",\n transitionDuration: \"normal\",\n userSelect: \"none\",\n cursor: \"pointer\",\n lineHeight: \"normal\",\n },\n})\n\ntype NumberIncrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberIncrementStepper = forwardRef<NumberIncrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getIncrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--up\", className)}\n {...getIncrementProps(rest as DOMAttributes<HTMLElement>, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon __css={{ transform: \"rotate(180deg)\" }} />}\n </Stepper>\n )\n },\n)\n\ntype NumberDecrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberDecrementStepper = forwardRef<NumberDecrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getDecrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--down\", className)}\n {...getDecrementProps(rest as DOMAttributes<HTMLElement>, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon />}\n </Stepper>\n )\n 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package/dist/index.js CHANGED
@@ -312,49 +312,66 @@ var useNumberInput = (props = {}) => {
312
312
  );
313
313
  const getIncrementProps = (0, import_react.useCallback)(
314
314
  (props2 = {}, ref = null) => {
315
- const disabled2 = props2.disabled || keepWithinRange && isMax;
315
+ var _a2;
316
+ const trulyDisabled = disabled || keepWithinRange && isMax;
316
317
  return {
317
318
  required,
318
319
  readOnly,
319
- disabled: disabled2,
320
+ disabled: trulyDisabled,
320
321
  ...(0, import_utils.pickObject)(rest, import_form_control.formControlProperties),
321
322
  ...props2,
323
+ style: {
324
+ ...props2.style,
325
+ cursor: readOnly ? "not-allowed" : (_a2 = props2.style) == null ? void 0 : _a2.cursor
326
+ },
322
327
  ref: (0, import_utils.mergeRefs)(ref, incrementRef),
323
328
  role: "button",
324
329
  tabIndex: -1,
325
- cursor: readOnly ? "not-allowed" : props2.cursor,
326
330
  onPointerDown: (0, import_utils.handlerAll)(props2.onPointerDown, (ev) => {
327
- if (ev.button === 0 && !disabled2)
331
+ if (ev.button === 0 && !trulyDisabled)
328
332
  eventUp(ev);
329
333
  }),
330
334
  onPointerLeave: (0, import_utils.handlerAll)(props2.onPointerLeave, stop),
331
335
  onPointerUp: (0, import_utils.handlerAll)(props2.onPointerUp, stop)
332
336
  };
333
337
  },
334
- [keepWithinRange, isMax, required, readOnly, rest, stop, eventUp]
338
+ [keepWithinRange, isMax, disabled, required, readOnly, rest, stop, eventUp]
335
339
  );
336
340
  const getDecrementProps = (0, import_react.useCallback)(
337
341
  (props2 = {}, ref = null) => {
338
- const disabled2 = props2.disabled || keepWithinRange && isMin;
342
+ var _a2;
343
+ const trulyDisabled = disabled || keepWithinRange && isMin;
339
344
  return {
340
345
  required,
341
346
  readOnly,
342
- disabled: disabled2,
347
+ disabled: trulyDisabled,
343
348
  ...(0, import_utils.pickObject)(rest, import_form_control.formControlProperties),
344
349
  ...props2,
350
+ style: {
351
+ ...props2.style,
352
+ cursor: readOnly ? "not-allowed" : (_a2 = props2.style) == null ? void 0 : _a2.cursor
353
+ },
345
354
  ref: (0, import_utils.mergeRefs)(ref, decrementRef),
346
355
  role: "button",
347
356
  tabIndex: -1,
348
- cursor: readOnly ? "not-allowed" : props2.cursor,
349
357
  onPointerDown: (0, import_utils.handlerAll)(props2.onPointerDown, (ev) => {
350
- if (ev.button === 0 && !disabled2)
358
+ if (ev.button === 0 && !trulyDisabled)
351
359
  eventDown(ev);
352
360
  }),
353
361
  onPointerLeave: (0, import_utils.handlerAll)(props2.onPointerLeave, stop),
354
362
  onPointerUp: (0, import_utils.handlerAll)(props2.onPointerUp, stop)
355
363
  };
356
364
  },
357
- [keepWithinRange, isMin, required, readOnly, rest, stop, eventDown]
365
+ [
366
+ keepWithinRange,
367
+ isMin,
368
+ disabled,
369
+ required,
370
+ readOnly,
371
+ rest,
372
+ stop,
373
+ eventDown
374
+ ]
358
375
  );
359
376
  return {
360
377
  value: format(value),
package/dist/index.js.map CHANGED
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/index.ts","../src/number-input.tsx"],"sourcesContent":["export { NumberInput, useNumberInput } from \"./number-input\"\nexport type {\n NumberInputProps,\n UseNumberInputProps,\n UseNumberInputReturn,\n} from \"./number-input\"\n","import type {\n CSSUIObject,\n HTMLUIProps,\n ThemeProps,\n ColorModeToken,\n CSS,\n} from \"@yamada-ui/core\"\nimport {\n ui,\n forwardRef,\n useMultiComponentStyle,\n omitThemeProps,\n} from \"@yamada-ui/core\"\nimport type { UseFormControlProps } from \"@yamada-ui/form-control\"\nimport {\n useFormControlProps,\n formControlProperties,\n} from \"@yamada-ui/form-control\"\nimport { ChevronIcon } from \"@yamada-ui/icon\"\nimport type { UseCounterProps } from \"@yamada-ui/use-counter\"\nimport { useCounter } from \"@yamada-ui/use-counter\"\nimport { useEventListener } from \"@yamada-ui/use-event-listener\"\nimport { useInterval } from \"@yamada-ui/use-interval\"\nimport type { PropGetter } from \"@yamada-ui/utils\"\nimport {\n ariaAttr,\n createContext,\n cx,\n handlerAll,\n mergeRefs,\n omitObject,\n pickObject,\n useCallbackRef,\n useSafeLayoutEffect,\n useUpdateEffect,\n} from \"@yamada-ui/utils\"\nimport type {\n ChangeEvent,\n InputHTMLAttributes,\n KeyboardEvent,\n KeyboardEventHandler,\n} from \"react\"\nimport { useCallback, useEffect, useRef, useState } from \"react\"\n\nconst isDefaultValidCharacter = (character: string) =>\n /^[Ee0-9+\\-.]$/.test(character)\n\nconst isValidNumericKeyboardEvent = (\n { key, ctrlKey, altKey, metaKey }: KeyboardEvent,\n isValid: (key: string) => boolean,\n) => {\n if (key == null) return true\n\n const isModifierKey = ctrlKey || altKey || metaKey\n const isSingleCharacterKey = key.length === 1\n\n if (!isSingleCharacterKey || isModifierKey) return true\n\n return isValid(key)\n}\n\nconst getStep = <Y extends KeyboardEvent | WheelEvent>({\n ctrlKey,\n shiftKey,\n metaKey,\n}: Y) => {\n let ratio = 1\n\n if (metaKey || ctrlKey) ratio = 0.1\n\n if (shiftKey) ratio = 10\n\n return ratio\n}\n\ntype ValidityState = \"rangeUnderflow\" | \"rangeOverflow\"\n\nexport type UseNumberInputProps = UseFormControlProps<HTMLInputElement> &\n UseCounterProps & {\n /**\n * The HTML `name` attribute used for forms.\n */\n name?: string\n /**\n * Hints at the type of data that might be entered by the user.\n * It also determines the type of keyboard shown to the user on mobile devices.\n *\n * @default 'decimal'\n */\n inputMode?: InputHTMLAttributes<any>[\"inputMode\"]\n /**\n * The pattern used to check the <input> element's value against on form submission.\n *\n * @default '[0-9]*(.[0-9]+)?'\n */\n pattern?: InputHTMLAttributes<any>[\"pattern\"]\n /**\n * If `true`, the input will be focused as you increment or decrement the value with the stepper.\n *\n * @default true\n */\n focusInputOnChange?: boolean\n /**\n * This controls the value update when you blur out of the input.\n * - If `true` and the value is greater than `max`, the value will be reset to `max`.\n * - Else, the value remains the same.\n *\n * @default true\n */\n clampValueOnBlur?: boolean\n /**\n * If `true`, the input's value will change based on mouse wheel.\n *\n * @default false\n */\n allowMouseWheel?: boolean\n /**\n * The callback invoked when invalid number is entered.\n */\n onInvalid?: (\n message: ValidityState,\n value: string,\n valueAsNumber: number,\n ) => void\n /**\n * This is used to format the value so that screen readers\n * can speak out a more human-friendly value.\n *\n * It is used to set the `aria-valuetext` property of the input.\n */\n getAriaValueText?: (value: string | number) => string\n /**\n * Whether the pressed key should be allowed in the input.\n * The default behavior is to allow DOM floating point characters defined by /^[Ee0-9+\\-.]$/.\n */\n isValidCharacter?: (value: string) => boolean\n /**\n * If using a custom display format, this converts the custom format to a format `parseFloat` understands.\n */\n parse?: (value: string) => string\n /**\n * If using a custom display format, this converts the default format to the custom format.\n */\n format?: (value: string | number) => string | number\n }\n\nexport const useNumberInput = (props: UseNumberInputProps = {}) => {\n const {\n id,\n name,\n inputMode = \"decimal\",\n pattern = \"[0-9]*(.[0-9]+)?\",\n required,\n disabled,\n readOnly,\n focusInputOnChange = true,\n clampValueOnBlur = true,\n keepWithinRange = true,\n allowMouseWheel,\n min = Number.MIN_SAFE_INTEGER,\n max = Number.MAX_SAFE_INTEGER,\n precision,\n \"aria-invalid\": isInvalid,\n ...rest\n } = useFormControlProps(props)\n\n const isRequired = required\n const isReadOnly = readOnly\n const isDisabled = disabled\n\n const [isFocused, setFocused] = useState(false)\n const isInteractive = !(readOnly || disabled)\n\n const inputRef = useRef<HTMLInputElement>(null)\n const inputSelectionRef = useRef<{\n start: number | null\n end: number | null\n } | null>(null)\n const incrementRef = useRef<HTMLButtonElement>(null)\n const decrementRef = useRef<HTMLButtonElement>(null)\n\n const onFocus = useCallbackRef(\n handlerAll(rest.onFocus, (ev) => {\n setFocused(true)\n\n if (!inputSelectionRef.current) return\n\n ev.target.selectionStart =\n inputSelectionRef.current.start ?? ev.currentTarget.value?.length\n ev.currentTarget.selectionEnd =\n inputSelectionRef.current.end ?? ev.currentTarget.selectionStart\n }),\n )\n const onBlur = useCallbackRef(\n handlerAll(rest.onBlur, () => {\n setFocused(false)\n\n if (clampValueOnBlur) validateAndClamp()\n }),\n )\n const onInvalid = useCallbackRef(rest.onInvalid)\n const isValidCharacter = useCallbackRef(\n rest.isValidCharacter ?? isDefaultValidCharacter,\n )\n\n const {\n isMin,\n isMax,\n isOut,\n value,\n valueAsNumber,\n setValue,\n update,\n cast,\n ...counter\n } = useCounter({\n min,\n max,\n precision,\n keepWithinRange,\n ...rest,\n })\n\n const sanitize = useCallback(\n (value: string) => value.split(\"\").filter(isValidCharacter).join(\"\"),\n [isValidCharacter],\n )\n\n const parse = useCallback(\n (value: string) => rest.parse?.(value) ?? value,\n [rest],\n )\n\n const format = useCallback(\n (value: string | number) => (rest.format?.(value) ?? value).toString(),\n [rest],\n )\n\n const increment = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.increment(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const decrement = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.decrement(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const validateAndClamp = useCallback(() => {\n let next = value as string | number\n\n if (value === \"\") return\n\n const valueStartsWithE = /^[eE]/.test(value.toString())\n\n if (valueStartsWithE) {\n setValue(\"\")\n } else {\n if (valueAsNumber < min) next = min\n\n if (valueAsNumber > max) next = max\n\n cast(next)\n }\n }, [cast, max, min, setValue, value, valueAsNumber])\n\n const onChange = useCallback(\n (ev: ChangeEvent<HTMLInputElement>) => {\n if ((ev.nativeEvent as InputEvent).isComposing) return\n\n const parsedInput = parse(ev.currentTarget.value)\n\n update(sanitize(parsedInput))\n\n inputSelectionRef.current = {\n start: ev.currentTarget.selectionStart,\n end: ev.currentTarget.selectionEnd,\n }\n },\n [parse, update, sanitize],\n )\n\n const onKeyDown = useCallback(\n (ev: KeyboardEvent) => {\n if (ev.nativeEvent.isComposing) return\n\n if (!isValidNumericKeyboardEvent(ev, isValidCharacter))\n ev.preventDefault()\n\n const step = getStep(ev) * (rest.step ?? 1)\n\n const keyMap: Record<string, KeyboardEventHandler> = {\n ArrowUp: () => increment(step),\n ArrowDown: () => decrement(step),\n Home: () => update(min),\n End: () => update(max),\n }\n\n const action = keyMap[ev.key]\n\n if (!action) return\n\n ev.preventDefault()\n action(ev)\n },\n [decrement, increment, isValidCharacter, max, min, rest.step, update],\n )\n\n const { up, down, stop, isSpinning } = useSpinner(increment, decrement)\n\n useAttributeObserver(incrementRef, [\"disabled\"], isSpinning, stop)\n useAttributeObserver(decrementRef, [\"disabled\"], isSpinning, stop)\n\n const focusInput = useCallback(() => {\n if (focusInputOnChange)\n requestAnimationFrame(() => {\n inputRef.current?.focus()\n })\n }, [focusInputOnChange])\n\n const eventUp = useCallback(\n (ev: any) => {\n ev.preventDefault()\n up()\n focusInput()\n },\n [focusInput, up],\n )\n\n const eventDown = useCallback(\n (ev: any) => {\n ev.preventDefault()\n down()\n focusInput()\n },\n [focusInput, down],\n )\n\n useUpdateEffect(() => {\n if (valueAsNumber > max) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n } else if (valueAsNumber < min) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n }\n }, [valueAsNumber, value, format, onInvalid])\n\n useSafeLayoutEffect(() => {\n if (!inputRef.current) return\n\n const notInSync = inputRef.current.value != value\n\n if (!notInSync) return\n\n const parsedInput = parse(inputRef.current.value)\n\n setValue(sanitize(parsedInput))\n }, [parse, sanitize])\n\n useEventListener(\n () => inputRef.current,\n \"wheel\",\n (ev) => {\n const ownerDocument = inputRef.current?.ownerDocument ?? document\n const isFocused = ownerDocument.activeElement === inputRef.current\n\n if (!allowMouseWheel || !isFocused) return\n\n ev.preventDefault()\n\n const step = getStep(ev as any) * (rest.step ?? 1)\n const direction = Math.sign(ev.deltaY)\n\n if (direction === -1) {\n increment(step)\n } else if (direction === 1) {\n decrement(step)\n }\n },\n { passive: false },\n )\n\n const getInputProps: PropGetter = useCallback(\n (props = {}, ref = null) => ({\n id,\n name,\n type: \"text\",\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n ...pickObject(rest, formControlProperties),\n ...omitObject(props, [\"defaultValue\"]),\n ref: mergeRefs(inputRef, ref),\n value: format(value),\n \"aria-invalid\": ariaAttr(isInvalid ?? isOut),\n autoComplete: \"off\",\n autoCorrect: \"off\",\n onChange: handlerAll(props.onChange, onChange),\n onKeyDown: handlerAll(props.onKeyDown, onKeyDown),\n onFocus: handlerAll(props.onFocus, onFocus),\n onBlur: handlerAll(props.onBlur, onBlur),\n }),\n [\n id,\n name,\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n rest,\n format,\n value,\n isInvalid,\n isOut,\n onChange,\n onKeyDown,\n onFocus,\n onBlur,\n ],\n )\n\n const getIncrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const disabled = props.disabled || (keepWithinRange && isMax)\n\n return {\n required,\n readOnly,\n disabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n ref: mergeRefs(ref, incrementRef),\n role: \"button\",\n tabIndex: -1,\n cursor: readOnly ? \"not-allowed\" : props.cursor,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !disabled) eventUp(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [keepWithinRange, isMax, required, readOnly, rest, stop, eventUp],\n )\n\n const getDecrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const disabled = props.disabled || (keepWithinRange && isMin)\n\n return {\n required,\n readOnly,\n disabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n ref: mergeRefs(ref, decrementRef),\n role: \"button\",\n tabIndex: -1,\n cursor: readOnly ? \"not-allowed\" : props.cursor,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !disabled) eventDown(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [keepWithinRange, isMin, required, readOnly, rest, stop, eventDown],\n )\n\n return {\n value: format(value),\n valueAsNumber,\n isFocused,\n isRequired,\n isReadOnly,\n isDisabled,\n getInputProps,\n getIncrementProps,\n getDecrementProps,\n }\n}\n\nexport type UseNumberInputReturn = ReturnType<typeof useNumberInput>\n\nconst INTERVAL = 50\n\nconst DELAY = 300\n\ntype Action = \"increment\" | \"decrement\"\n\nconst useSpinner = (increment: Function, decrement: Function) => {\n const [isSpinning, setIsSpinning] = useState(false)\n const [action, setAction] = useState<Action | null>(null)\n const [isOnce, setIsOnce] = useState(true)\n const timeoutRef = useRef<any>(null)\n\n const removeTimeout = () => clearTimeout(timeoutRef.current)\n\n useInterval(\n () => {\n if (action === \"increment\") increment()\n\n if (action === \"decrement\") decrement()\n },\n isSpinning ? INTERVAL : null,\n )\n\n const up = useCallback(() => {\n if (isOnce) increment()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"increment\")\n }, DELAY)\n }, [increment, isOnce])\n\n const down = useCallback(() => {\n if (isOnce) decrement()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"decrement\")\n }, DELAY)\n }, [decrement, isOnce])\n\n const stop = useCallback(() => {\n setIsOnce(true)\n setIsSpinning(false)\n removeTimeout()\n }, [])\n\n useEffect(() => {\n return () => removeTimeout()\n }, [])\n\n return { up, down, stop, isSpinning }\n}\n\nconst useAttributeObserver = (\n ref: React.RefObject<HTMLElement | null>,\n attributeFilter: string[],\n enabled: boolean,\n func: () => void,\n) => {\n useEffect(() => {\n if (!ref.current || !enabled) return\n\n const ownerDocument = ref.current.ownerDocument.defaultView ?? window\n\n const observer = new ownerDocument.MutationObserver((changes) => {\n for (const { type, attributeName } of changes) {\n if (\n type === \"attributes\" &&\n attributeName &&\n attributeFilter.includes(attributeName)\n )\n func()\n }\n })\n\n observer.observe(ref.current, { attributes: true, attributeFilter })\n\n return () => observer.disconnect()\n })\n}\n\ntype NumberInputOptions = {\n /**\n * If `true`, display the addon for the number input.\n */\n isStepper?: boolean\n /**\n * Props for container element.\n */\n containerProps?: HTMLUIProps<\"div\">\n /**\n * Props for addon component.\n */\n addonProps?: HTMLUIProps<\"div\">\n /**\n * Props for increment component.\n */\n incrementProps?: NumberIncrementStepperProps\n /**\n * Props for decrement component.\n */\n decrementProps?: NumberDecrementStepperProps\n /**\n * The border color when the input is focused.\n */\n focusBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n /**\n * The border color when the input is invalid.\n */\n errorBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n}\n\nexport type NumberInputProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\" | \"onChange\"\n> &\n ThemeProps<\"NumberInput\"> &\n Omit<UseNumberInputProps, \"disabled\" | \"required\" | \"readOnly\"> &\n NumberInputOptions\n\ntype NumberInputContext = {\n getInputProps: PropGetter\n getIncrementProps: PropGetter\n getDecrementProps: PropGetter\n styles: Record<string, CSSUIObject>\n}\n\nconst [NumberInputContextProvider, useNumberInputContext] =\n createContext<NumberInputContext>({\n strict: false,\n name: \"NumberInputContext\",\n })\n\n/**\n * `NumberInput` is a component used to obtain numeric input from the user.\n *\n * @see Docs https://yamada-ui.com/components/forms/number-input\n */\nexport const NumberInput = forwardRef<NumberInputProps, \"input\">(\n (props, ref) => {\n const [styles, mergedProps] = useMultiComponentStyle(\"NumberInput\", props)\n const {\n className,\n isStepper = true,\n containerProps,\n addonProps,\n incrementProps,\n decrementProps,\n onChange,\n ...rest\n } = omitThemeProps(mergedProps)\n const { getInputProps, getIncrementProps, getDecrementProps } =\n useNumberInput({\n onChange,\n ...rest,\n })\n\n const css: CSSUIObject = {\n position: \"relative\",\n zIndex: 0,\n ...styles.container,\n }\n\n return (\n <NumberInputContextProvider\n value={{ getInputProps, getIncrementProps, getDecrementProps, styles }}\n >\n <ui.div\n className={cx(\"ui-number-input\", className)}\n __css={css}\n {...containerProps}\n >\n <NumberInputField\n {...getInputProps(\n omitObject(rest, [\n \"keepWithinRange\",\n \"clampValueOnBlur\",\n \"isDisabled\",\n \"isReadOnly\",\n \"isRequired\",\n \"isInvalid\",\n \"allowMouseWheel\",\n \"onInvalid\",\n \"getAriaValueText\",\n \"isValidCharacter\",\n \"parse\",\n \"format\",\n ]),\n ref,\n )}\n />\n\n {isStepper ? (\n <NumberInputAddon {...addonProps}>\n <NumberIncrementStepper {...incrementProps} />\n <NumberDecrementStepper {...decrementProps} />\n </NumberInputAddon>\n ) : null}\n </ui.div>\n </NumberInputContextProvider>\n )\n },\n)\n\ntype NumberInputFieldProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\"\n>\n\nconst NumberInputField = forwardRef<NumberInputFieldProps, \"input\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n width: \"100%\",\n ...styles.field,\n }\n\n return (\n <ui.input\n ref={ref}\n className={cx(\"ui-number-input__field\", className)}\n __css={css}\n {...rest}\n />\n )\n },\n)\n\ntype NumberInputAddonProps = HTMLUIProps<\"div\">\n\nconst NumberInputAddon = forwardRef<NumberInputAddonProps, \"div\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n display: \"flex\",\n flexDirection: \"column\",\n position: \"absolute\",\n top: \"0\",\n insetEnd: \"0px\",\n margin: \"1px\",\n height: \"calc(100% - 2px)\",\n zIndex: \"yamcha\",\n ...styles.addon,\n }\n\n return (\n <ui.div\n ref={ref}\n className={cx(\"ui-number-input__addon\", className)}\n aria-hidden\n __css={css}\n {...rest}\n />\n )\n },\n)\n\nconst Stepper = ui(\"div\", {\n baseStyle: {\n display: \"flex\",\n justifyContent: \"center\",\n alignItems: \"center\",\n flex: 1,\n transitionProperty: \"common\",\n transitionDuration: \"normal\",\n userSelect: \"none\",\n cursor: \"pointer\",\n lineHeight: \"normal\",\n },\n})\n\ntype NumberIncrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberIncrementStepper = forwardRef<NumberIncrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getIncrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--up\", className)}\n {...getIncrementProps(rest, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon __css={{ transform: \"rotate(180deg)\" }} />}\n </Stepper>\n )\n },\n)\n\ntype NumberDecrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberDecrementStepper = forwardRef<NumberDecrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getDecrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--down\", className)}\n {...getDecrementProps(rest, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon />}\n </Stepper>\n )\n 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+ {"version":3,"sources":["../src/index.ts","../src/number-input.tsx"],"sourcesContent":["export { NumberInput, useNumberInput } from \"./number-input\"\nexport type {\n NumberInputProps,\n UseNumberInputProps,\n UseNumberInputReturn,\n} from \"./number-input\"\n","import type {\n CSSUIObject,\n HTMLUIProps,\n ThemeProps,\n ColorModeToken,\n CSS,\n} from \"@yamada-ui/core\"\nimport {\n ui,\n forwardRef,\n useMultiComponentStyle,\n omitThemeProps,\n} from \"@yamada-ui/core\"\nimport type { UseFormControlProps } from \"@yamada-ui/form-control\"\nimport {\n useFormControlProps,\n formControlProperties,\n} from \"@yamada-ui/form-control\"\nimport { ChevronIcon } from \"@yamada-ui/icon\"\nimport type { UseCounterProps } from \"@yamada-ui/use-counter\"\nimport { useCounter } from \"@yamada-ui/use-counter\"\nimport { useEventListener } from \"@yamada-ui/use-event-listener\"\nimport { useInterval } from \"@yamada-ui/use-interval\"\nimport type { DOMAttributes, PropGetter } from \"@yamada-ui/utils\"\nimport {\n ariaAttr,\n createContext,\n cx,\n handlerAll,\n mergeRefs,\n omitObject,\n pickObject,\n useCallbackRef,\n useSafeLayoutEffect,\n useUpdateEffect,\n} from \"@yamada-ui/utils\"\nimport type {\n ChangeEvent,\n InputHTMLAttributes,\n KeyboardEvent,\n KeyboardEventHandler,\n} from \"react\"\nimport { useCallback, useEffect, useRef, useState } from \"react\"\n\nconst isDefaultValidCharacter = (character: string) =>\n /^[Ee0-9+\\-.]$/.test(character)\n\nconst isValidNumericKeyboardEvent = (\n { key, ctrlKey, altKey, metaKey }: KeyboardEvent,\n isValid: (key: string) => boolean,\n) => {\n if (key == null) return true\n\n const isModifierKey = ctrlKey || altKey || metaKey\n const isSingleCharacterKey = key.length === 1\n\n if (!isSingleCharacterKey || isModifierKey) return true\n\n return isValid(key)\n}\n\nconst getStep = <Y extends KeyboardEvent | WheelEvent>({\n ctrlKey,\n shiftKey,\n metaKey,\n}: Y) => {\n let ratio = 1\n\n if (metaKey || ctrlKey) ratio = 0.1\n\n if (shiftKey) ratio = 10\n\n return ratio\n}\n\ntype ValidityState = \"rangeUnderflow\" | \"rangeOverflow\"\n\nexport type UseNumberInputProps = UseFormControlProps<HTMLInputElement> &\n UseCounterProps & {\n /**\n * The HTML `name` attribute used for forms.\n */\n name?: string\n /**\n * Hints at the type of data that might be entered by the user.\n * It also determines the type of keyboard shown to the user on mobile devices.\n *\n * @default 'decimal'\n */\n inputMode?: InputHTMLAttributes<any>[\"inputMode\"]\n /**\n * The pattern used to check the <input> element's value against on form submission.\n *\n * @default '[0-9]*(.[0-9]+)?'\n */\n pattern?: InputHTMLAttributes<any>[\"pattern\"]\n /**\n * If `true`, the input will be focused as you increment or decrement the value with the stepper.\n *\n * @default true\n */\n focusInputOnChange?: boolean\n /**\n * This controls the value update when you blur out of the input.\n * - If `true` and the value is greater than `max`, the value will be reset to `max`.\n * - Else, the value remains the same.\n *\n * @default true\n */\n clampValueOnBlur?: boolean\n /**\n * If `true`, the input's value will change based on mouse wheel.\n *\n * @default false\n */\n allowMouseWheel?: boolean\n /**\n * The callback invoked when invalid number is entered.\n */\n onInvalid?: (\n message: ValidityState,\n value: string,\n valueAsNumber: number,\n ) => void\n /**\n * This is used to format the value so that screen readers\n * can speak out a more human-friendly value.\n *\n * It is used to set the `aria-valuetext` property of the input.\n */\n getAriaValueText?: (value: string | number) => string\n /**\n * Whether the pressed key should be allowed in the input.\n * The default behavior is to allow DOM floating point characters defined by /^[Ee0-9+\\-.]$/.\n */\n isValidCharacter?: (value: string) => boolean\n /**\n * If using a custom display format, this converts the custom format to a format `parseFloat` understands.\n */\n parse?: (value: string) => string\n /**\n * If using a custom display format, this converts the default format to the custom format.\n */\n format?: (value: string | number) => string | number\n }\n\nexport const useNumberInput = (props: UseNumberInputProps = {}) => {\n const {\n id,\n name,\n inputMode = \"decimal\",\n pattern = \"[0-9]*(.[0-9]+)?\",\n required,\n disabled,\n readOnly,\n focusInputOnChange = true,\n clampValueOnBlur = true,\n keepWithinRange = true,\n allowMouseWheel,\n min = Number.MIN_SAFE_INTEGER,\n max = Number.MAX_SAFE_INTEGER,\n precision,\n \"aria-invalid\": isInvalid,\n ...rest\n } = useFormControlProps(props)\n\n const isRequired = required\n const isReadOnly = readOnly\n const isDisabled = disabled\n\n const [isFocused, setFocused] = useState(false)\n const isInteractive = !(readOnly || disabled)\n\n const inputRef = useRef<HTMLInputElement>(null)\n const inputSelectionRef = useRef<{\n start: number | null\n end: number | null\n } | null>(null)\n const incrementRef = useRef<HTMLButtonElement>(null)\n const decrementRef = useRef<HTMLButtonElement>(null)\n\n const onFocus = useCallbackRef(\n handlerAll(rest.onFocus, (ev) => {\n setFocused(true)\n\n if (!inputSelectionRef.current) return\n\n ev.target.selectionStart =\n inputSelectionRef.current.start ?? ev.currentTarget.value?.length\n ev.currentTarget.selectionEnd =\n inputSelectionRef.current.end ?? ev.currentTarget.selectionStart\n }),\n )\n const onBlur = useCallbackRef(\n handlerAll(rest.onBlur, () => {\n setFocused(false)\n\n if (clampValueOnBlur) validateAndClamp()\n }),\n )\n const onInvalid = useCallbackRef(rest.onInvalid)\n const isValidCharacter = useCallbackRef(\n rest.isValidCharacter ?? isDefaultValidCharacter,\n )\n\n const {\n isMin,\n isMax,\n isOut,\n value,\n valueAsNumber,\n setValue,\n update,\n cast,\n ...counter\n } = useCounter({\n min,\n max,\n precision,\n keepWithinRange,\n ...rest,\n })\n\n const sanitize = useCallback(\n (value: string) => value.split(\"\").filter(isValidCharacter).join(\"\"),\n [isValidCharacter],\n )\n\n const parse = useCallback(\n (value: string) => rest.parse?.(value) ?? value,\n [rest],\n )\n\n const format = useCallback(\n (value: string | number) => (rest.format?.(value) ?? value).toString(),\n [rest],\n )\n\n const increment = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.increment(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const decrement = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.decrement(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const validateAndClamp = useCallback(() => {\n let next = value as string | number\n\n if (value === \"\") return\n\n const valueStartsWithE = /^[eE]/.test(value.toString())\n\n if (valueStartsWithE) {\n setValue(\"\")\n } else {\n if (valueAsNumber < min) next = min\n\n if (valueAsNumber > max) next = max\n\n cast(next)\n }\n }, [cast, max, min, setValue, value, valueAsNumber])\n\n const onChange = useCallback(\n (ev: ChangeEvent<HTMLInputElement>) => {\n if ((ev.nativeEvent as InputEvent).isComposing) return\n\n const parsedInput = parse(ev.currentTarget.value)\n\n update(sanitize(parsedInput))\n\n inputSelectionRef.current = {\n start: ev.currentTarget.selectionStart,\n end: ev.currentTarget.selectionEnd,\n }\n },\n [parse, update, sanitize],\n )\n\n const onKeyDown = useCallback(\n (ev: KeyboardEvent) => {\n if (ev.nativeEvent.isComposing) return\n\n if (!isValidNumericKeyboardEvent(ev, isValidCharacter))\n ev.preventDefault()\n\n const step = getStep(ev) * (rest.step ?? 1)\n\n const keyMap: Record<string, KeyboardEventHandler> = {\n ArrowUp: () => increment(step),\n ArrowDown: () => decrement(step),\n Home: () => update(min),\n End: () => update(max),\n }\n\n const action = keyMap[ev.key]\n\n if (!action) return\n\n ev.preventDefault()\n action(ev)\n },\n [decrement, increment, isValidCharacter, max, min, rest.step, update],\n )\n\n const { up, down, stop, isSpinning } = useSpinner(increment, decrement)\n\n useAttributeObserver(incrementRef, [\"disabled\"], isSpinning, stop)\n useAttributeObserver(decrementRef, [\"disabled\"], isSpinning, stop)\n\n const focusInput = useCallback(() => {\n if (focusInputOnChange)\n requestAnimationFrame(() => {\n inputRef.current?.focus()\n })\n }, [focusInputOnChange])\n\n const eventUp = useCallback(\n (ev: any) => {\n ev.preventDefault()\n up()\n focusInput()\n },\n [focusInput, up],\n )\n\n const eventDown = useCallback(\n (ev: any) => {\n ev.preventDefault()\n down()\n focusInput()\n },\n [focusInput, down],\n )\n\n useUpdateEffect(() => {\n if (valueAsNumber > max) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n } else if (valueAsNumber < min) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n }\n }, [valueAsNumber, value, format, onInvalid])\n\n useSafeLayoutEffect(() => {\n if (!inputRef.current) return\n\n const notInSync = inputRef.current.value != value\n\n if (!notInSync) return\n\n const parsedInput = parse(inputRef.current.value)\n\n setValue(sanitize(parsedInput))\n }, [parse, sanitize])\n\n useEventListener(\n () => inputRef.current,\n \"wheel\",\n (ev) => {\n const ownerDocument = inputRef.current?.ownerDocument ?? document\n const isFocused = ownerDocument.activeElement === inputRef.current\n\n if (!allowMouseWheel || !isFocused) return\n\n ev.preventDefault()\n\n const step = getStep(ev as any) * (rest.step ?? 1)\n const direction = Math.sign(ev.deltaY)\n\n if (direction === -1) {\n increment(step)\n } else if (direction === 1) {\n decrement(step)\n }\n },\n { passive: false },\n )\n\n const getInputProps: PropGetter = useCallback(\n (props = {}, ref = null) => ({\n id,\n name,\n type: \"text\",\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n ...pickObject(rest, formControlProperties),\n ...omitObject(props, [\"defaultValue\"]),\n ref: mergeRefs(inputRef, ref),\n value: format(value),\n \"aria-invalid\": ariaAttr(isInvalid ?? isOut),\n autoComplete: \"off\",\n autoCorrect: \"off\",\n onChange: handlerAll(props.onChange, onChange),\n onKeyDown: handlerAll(props.onKeyDown, onKeyDown),\n onFocus: handlerAll(props.onFocus, onFocus),\n onBlur: handlerAll(props.onBlur, onBlur),\n }),\n [\n id,\n name,\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n rest,\n format,\n value,\n isInvalid,\n isOut,\n onChange,\n onKeyDown,\n onFocus,\n onBlur,\n ],\n )\n\n const getIncrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const trulyDisabled = disabled || (keepWithinRange && isMax)\n\n return {\n required,\n readOnly,\n disabled: trulyDisabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n style: {\n ...props.style,\n cursor: readOnly ? \"not-allowed\" : props.style?.cursor,\n },\n ref: mergeRefs(ref, incrementRef),\n role: \"button\",\n tabIndex: -1,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !trulyDisabled) eventUp(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [keepWithinRange, isMax, disabled, required, readOnly, rest, stop, eventUp],\n )\n\n const getDecrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const trulyDisabled = disabled || (keepWithinRange && isMin)\n\n return {\n required,\n readOnly,\n disabled: trulyDisabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n style: {\n ...props.style,\n cursor: readOnly ? \"not-allowed\" : props.style?.cursor,\n },\n ref: mergeRefs(ref, decrementRef),\n role: \"button\",\n tabIndex: -1,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !trulyDisabled) eventDown(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [\n keepWithinRange,\n isMin,\n disabled,\n required,\n readOnly,\n rest,\n stop,\n eventDown,\n ],\n )\n\n return {\n value: format(value),\n valueAsNumber,\n isFocused,\n isRequired,\n isReadOnly,\n isDisabled,\n getInputProps,\n getIncrementProps,\n getDecrementProps,\n }\n}\n\nexport type UseNumberInputReturn = ReturnType<typeof useNumberInput>\n\nconst INTERVAL = 50\n\nconst DELAY = 300\n\ntype Action = \"increment\" | \"decrement\"\n\nconst useSpinner = (increment: Function, decrement: Function) => {\n const [isSpinning, setIsSpinning] = useState(false)\n const [action, setAction] = useState<Action | null>(null)\n const [isOnce, setIsOnce] = useState(true)\n const timeoutRef = useRef<any>(null)\n\n const removeTimeout = () => clearTimeout(timeoutRef.current)\n\n useInterval(\n () => {\n if (action === \"increment\") increment()\n\n if (action === \"decrement\") decrement()\n },\n isSpinning ? INTERVAL : null,\n )\n\n const up = useCallback(() => {\n if (isOnce) increment()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"increment\")\n }, DELAY)\n }, [increment, isOnce])\n\n const down = useCallback(() => {\n if (isOnce) decrement()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"decrement\")\n }, DELAY)\n }, [decrement, isOnce])\n\n const stop = useCallback(() => {\n setIsOnce(true)\n setIsSpinning(false)\n removeTimeout()\n }, [])\n\n useEffect(() => {\n return () => removeTimeout()\n }, [])\n\n return { up, down, stop, isSpinning }\n}\n\nconst useAttributeObserver = (\n ref: React.RefObject<HTMLElement | null>,\n attributeFilter: string[],\n enabled: boolean,\n func: () => void,\n) => {\n useEffect(() => {\n if (!ref.current || !enabled) return\n\n const ownerDocument = ref.current.ownerDocument.defaultView ?? window\n\n const observer = new ownerDocument.MutationObserver((changes) => {\n for (const { type, attributeName } of changes) {\n if (\n type === \"attributes\" &&\n attributeName &&\n attributeFilter.includes(attributeName)\n )\n func()\n }\n })\n\n observer.observe(ref.current, { attributes: true, attributeFilter })\n\n return () => observer.disconnect()\n })\n}\n\ntype NumberInputOptions = {\n /**\n * If `true`, display the addon for the number input.\n */\n isStepper?: boolean\n /**\n * Props for container element.\n */\n containerProps?: HTMLUIProps<\"div\">\n /**\n * Props for addon component.\n */\n addonProps?: HTMLUIProps<\"div\">\n /**\n * Props for increment component.\n */\n incrementProps?: NumberIncrementStepperProps\n /**\n * Props for decrement component.\n */\n decrementProps?: NumberDecrementStepperProps\n /**\n * The border color when the input is focused.\n */\n focusBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n /**\n * The border color when the input is invalid.\n */\n errorBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n}\n\nexport type NumberInputProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\" | \"onChange\"\n> &\n ThemeProps<\"NumberInput\"> &\n Omit<UseNumberInputProps, \"disabled\" | \"required\" | \"readOnly\"> &\n NumberInputOptions\n\ntype NumberInputContext = {\n getInputProps: PropGetter\n getIncrementProps: PropGetter\n getDecrementProps: PropGetter\n styles: Record<string, CSSUIObject>\n}\n\nconst [NumberInputContextProvider, useNumberInputContext] =\n createContext<NumberInputContext>({\n strict: false,\n name: \"NumberInputContext\",\n })\n\n/**\n * `NumberInput` is a component used to obtain numeric input from the user.\n *\n * @see Docs https://yamada-ui.com/components/forms/number-input\n */\nexport const NumberInput = forwardRef<NumberInputProps, \"input\">(\n (props, ref) => {\n const [styles, mergedProps] = useMultiComponentStyle(\"NumberInput\", props)\n const {\n className,\n isStepper = true,\n containerProps,\n addonProps,\n incrementProps,\n decrementProps,\n onChange,\n ...rest\n } = omitThemeProps(mergedProps)\n const { getInputProps, getIncrementProps, getDecrementProps } =\n useNumberInput({\n onChange,\n ...rest,\n })\n\n const css: CSSUIObject = {\n position: \"relative\",\n zIndex: 0,\n ...styles.container,\n }\n\n return (\n <NumberInputContextProvider\n value={{ getInputProps, getIncrementProps, getDecrementProps, styles }}\n >\n <ui.div\n className={cx(\"ui-number-input\", className)}\n __css={css}\n {...containerProps}\n >\n <NumberInputField\n {...getInputProps(\n omitObject(rest, [\n \"keepWithinRange\",\n \"clampValueOnBlur\",\n \"isDisabled\",\n \"isReadOnly\",\n \"isRequired\",\n \"isInvalid\",\n \"allowMouseWheel\",\n \"onInvalid\",\n \"getAriaValueText\",\n \"isValidCharacter\",\n \"parse\",\n \"format\",\n ]) as DOMAttributes<HTMLElement>,\n ref,\n )}\n />\n\n {isStepper ? (\n <NumberInputAddon {...addonProps}>\n <NumberIncrementStepper {...incrementProps} />\n <NumberDecrementStepper {...decrementProps} />\n </NumberInputAddon>\n ) : null}\n </ui.div>\n </NumberInputContextProvider>\n )\n },\n)\n\ntype NumberInputFieldProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\"\n>\n\nconst NumberInputField = forwardRef<NumberInputFieldProps, \"input\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n width: \"100%\",\n ...styles.field,\n }\n\n return (\n <ui.input\n ref={ref}\n className={cx(\"ui-number-input__field\", className)}\n __css={css}\n {...rest}\n />\n )\n },\n)\n\ntype NumberInputAddonProps = HTMLUIProps<\"div\">\n\nconst NumberInputAddon = forwardRef<NumberInputAddonProps, \"div\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n display: \"flex\",\n flexDirection: \"column\",\n position: \"absolute\",\n top: \"0\",\n insetEnd: \"0px\",\n margin: \"1px\",\n height: \"calc(100% - 2px)\",\n zIndex: \"yamcha\",\n ...styles.addon,\n }\n\n return (\n <ui.div\n ref={ref}\n className={cx(\"ui-number-input__addon\", className)}\n aria-hidden\n __css={css}\n {...rest}\n />\n )\n },\n)\n\nconst Stepper = ui(\"div\", {\n baseStyle: {\n display: \"flex\",\n justifyContent: \"center\",\n alignItems: \"center\",\n flex: 1,\n transitionProperty: \"common\",\n transitionDuration: \"normal\",\n userSelect: \"none\",\n cursor: \"pointer\",\n lineHeight: \"normal\",\n },\n})\n\ntype NumberIncrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberIncrementStepper = forwardRef<NumberIncrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getIncrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--up\", className)}\n {...getIncrementProps(rest as DOMAttributes<HTMLElement>, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon __css={{ transform: \"rotate(180deg)\" }} />}\n </Stepper>\n )\n },\n)\n\ntype NumberDecrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberDecrementStepper = forwardRef<NumberDecrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getDecrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--down\", className)}\n {...getDecrementProps(rest as DOMAttributes<HTMLElement>, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon />}\n </Stepper>\n )\n 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package/dist/index.mjs CHANGED
@@ -2,7 +2,7 @@
2
2
  import {
3
3
  NumberInput,
4
4
  useNumberInput
5
- } from "./chunk-RYAQICG4.mjs";
5
+ } from "./chunk-JX6QMZ4F.mjs";
6
6
  export {
7
7
  NumberInput,
8
8
  useNumberInput
@@ -310,49 +310,66 @@ var useNumberInput = (props = {}) => {
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  );
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  const getIncrementProps = (0, import_react.useCallback)(
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  (props2 = {}, ref = null) => {
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- const disabled2 = props2.disabled || keepWithinRange && isMax;
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+ var _a2;
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+ const trulyDisabled = disabled || keepWithinRange && isMax;
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  return {
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  required,
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  readOnly,
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- disabled: disabled2,
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+ disabled: trulyDisabled,
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  ...(0, import_utils.pickObject)(rest, import_form_control.formControlProperties),
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  ...props2,
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+ style: {
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+ ...props2.style,
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+ cursor: readOnly ? "not-allowed" : (_a2 = props2.style) == null ? void 0 : _a2.cursor
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+ },
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  ref: (0, import_utils.mergeRefs)(ref, incrementRef),
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  role: "button",
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  tabIndex: -1,
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- cursor: readOnly ? "not-allowed" : props2.cursor,
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  onPointerDown: (0, import_utils.handlerAll)(props2.onPointerDown, (ev) => {
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- if (ev.button === 0 && !disabled2)
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+ if (ev.button === 0 && !trulyDisabled)
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  eventUp(ev);
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  }),
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  onPointerLeave: (0, import_utils.handlerAll)(props2.onPointerLeave, stop),
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  onPointerUp: (0, import_utils.handlerAll)(props2.onPointerUp, stop)
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  };
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  },
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- [keepWithinRange, isMax, required, readOnly, rest, stop, eventUp]
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+ [keepWithinRange, isMax, disabled, required, readOnly, rest, stop, eventUp]
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  );
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  const getDecrementProps = (0, import_react.useCallback)(
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  (props2 = {}, ref = null) => {
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- const disabled2 = props2.disabled || keepWithinRange && isMin;
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+ var _a2;
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+ const trulyDisabled = disabled || keepWithinRange && isMin;
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  return {
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  required,
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  readOnly,
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- disabled: disabled2,
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+ disabled: trulyDisabled,
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  ...(0, import_utils.pickObject)(rest, import_form_control.formControlProperties),
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  ...props2,
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+ style: {
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+ ...props2.style,
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+ cursor: readOnly ? "not-allowed" : (_a2 = props2.style) == null ? void 0 : _a2.cursor
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+ },
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  ref: (0, import_utils.mergeRefs)(ref, decrementRef),
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  role: "button",
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  tabIndex: -1,
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- cursor: readOnly ? "not-allowed" : props2.cursor,
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  onPointerDown: (0, import_utils.handlerAll)(props2.onPointerDown, (ev) => {
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- if (ev.button === 0 && !disabled2)
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+ if (ev.button === 0 && !trulyDisabled)
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  eventDown(ev);
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  }),
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  onPointerLeave: (0, import_utils.handlerAll)(props2.onPointerLeave, stop),
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  onPointerUp: (0, import_utils.handlerAll)(props2.onPointerUp, stop)
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  };
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  },
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- [keepWithinRange, isMin, required, readOnly, rest, stop, eventDown]
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+ [
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+ keepWithinRange,
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+ isMin,
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+ disabled,
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+ required,
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+ readOnly,
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+ rest,
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+ stop,
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+ eventDown
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+ ]
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  );
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  return {
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  value: format(value),
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/number-input.tsx"],"sourcesContent":["import type {\n CSSUIObject,\n HTMLUIProps,\n ThemeProps,\n ColorModeToken,\n CSS,\n} from \"@yamada-ui/core\"\nimport {\n ui,\n forwardRef,\n useMultiComponentStyle,\n omitThemeProps,\n} from \"@yamada-ui/core\"\nimport type { UseFormControlProps } from \"@yamada-ui/form-control\"\nimport {\n useFormControlProps,\n formControlProperties,\n} from \"@yamada-ui/form-control\"\nimport { ChevronIcon } from \"@yamada-ui/icon\"\nimport type { UseCounterProps } from \"@yamada-ui/use-counter\"\nimport { useCounter } from \"@yamada-ui/use-counter\"\nimport { useEventListener } from \"@yamada-ui/use-event-listener\"\nimport { useInterval } from \"@yamada-ui/use-interval\"\nimport type { PropGetter } from \"@yamada-ui/utils\"\nimport {\n ariaAttr,\n createContext,\n cx,\n handlerAll,\n mergeRefs,\n omitObject,\n pickObject,\n useCallbackRef,\n useSafeLayoutEffect,\n useUpdateEffect,\n} from \"@yamada-ui/utils\"\nimport type {\n ChangeEvent,\n InputHTMLAttributes,\n KeyboardEvent,\n KeyboardEventHandler,\n} from \"react\"\nimport { useCallback, useEffect, useRef, useState } from \"react\"\n\nconst isDefaultValidCharacter = (character: string) =>\n /^[Ee0-9+\\-.]$/.test(character)\n\nconst isValidNumericKeyboardEvent = (\n { key, ctrlKey, altKey, metaKey }: KeyboardEvent,\n isValid: (key: string) => boolean,\n) => {\n if (key == null) return true\n\n const isModifierKey = ctrlKey || altKey || metaKey\n const isSingleCharacterKey = key.length === 1\n\n if (!isSingleCharacterKey || isModifierKey) return true\n\n return isValid(key)\n}\n\nconst getStep = <Y extends KeyboardEvent | WheelEvent>({\n ctrlKey,\n shiftKey,\n metaKey,\n}: Y) => {\n let ratio = 1\n\n if (metaKey || ctrlKey) ratio = 0.1\n\n if (shiftKey) ratio = 10\n\n return ratio\n}\n\ntype ValidityState = \"rangeUnderflow\" | \"rangeOverflow\"\n\nexport type UseNumberInputProps = UseFormControlProps<HTMLInputElement> &\n UseCounterProps & {\n /**\n * The HTML `name` attribute used for forms.\n */\n name?: string\n /**\n * Hints at the type of data that might be entered by the user.\n * It also determines the type of keyboard shown to the user on mobile devices.\n *\n * @default 'decimal'\n */\n inputMode?: InputHTMLAttributes<any>[\"inputMode\"]\n /**\n * The pattern used to check the <input> element's value against on form submission.\n *\n * @default '[0-9]*(.[0-9]+)?'\n */\n pattern?: InputHTMLAttributes<any>[\"pattern\"]\n /**\n * If `true`, the input will be focused as you increment or decrement the value with the stepper.\n *\n * @default true\n */\n focusInputOnChange?: boolean\n /**\n * This controls the value update when you blur out of the input.\n * - If `true` and the value is greater than `max`, the value will be reset to `max`.\n * - Else, the value remains the same.\n *\n * @default true\n */\n clampValueOnBlur?: boolean\n /**\n * If `true`, the input's value will change based on mouse wheel.\n *\n * @default false\n */\n allowMouseWheel?: boolean\n /**\n * The callback invoked when invalid number is entered.\n */\n onInvalid?: (\n message: ValidityState,\n value: string,\n valueAsNumber: number,\n ) => void\n /**\n * This is used to format the value so that screen readers\n * can speak out a more human-friendly value.\n *\n * It is used to set the `aria-valuetext` property of the input.\n */\n getAriaValueText?: (value: string | number) => string\n /**\n * Whether the pressed key should be allowed in the input.\n * The default behavior is to allow DOM floating point characters defined by /^[Ee0-9+\\-.]$/.\n */\n isValidCharacter?: (value: string) => boolean\n /**\n * If using a custom display format, this converts the custom format to a format `parseFloat` understands.\n */\n parse?: (value: string) => string\n /**\n * If using a custom display format, this converts the default format to the custom format.\n */\n format?: (value: string | number) => string | number\n }\n\nexport const useNumberInput = (props: UseNumberInputProps = {}) => {\n const {\n id,\n name,\n inputMode = \"decimal\",\n pattern = \"[0-9]*(.[0-9]+)?\",\n required,\n disabled,\n readOnly,\n focusInputOnChange = true,\n clampValueOnBlur = true,\n keepWithinRange = true,\n allowMouseWheel,\n min = Number.MIN_SAFE_INTEGER,\n max = Number.MAX_SAFE_INTEGER,\n precision,\n \"aria-invalid\": isInvalid,\n ...rest\n } = useFormControlProps(props)\n\n const isRequired = required\n const isReadOnly = readOnly\n const isDisabled = disabled\n\n const [isFocused, setFocused] = useState(false)\n const isInteractive = !(readOnly || disabled)\n\n const inputRef = useRef<HTMLInputElement>(null)\n const inputSelectionRef = useRef<{\n start: number | null\n end: number | null\n } | null>(null)\n const incrementRef = useRef<HTMLButtonElement>(null)\n const decrementRef = useRef<HTMLButtonElement>(null)\n\n const onFocus = useCallbackRef(\n handlerAll(rest.onFocus, (ev) => {\n setFocused(true)\n\n if (!inputSelectionRef.current) return\n\n ev.target.selectionStart =\n inputSelectionRef.current.start ?? ev.currentTarget.value?.length\n ev.currentTarget.selectionEnd =\n inputSelectionRef.current.end ?? ev.currentTarget.selectionStart\n }),\n )\n const onBlur = useCallbackRef(\n handlerAll(rest.onBlur, () => {\n setFocused(false)\n\n if (clampValueOnBlur) validateAndClamp()\n }),\n )\n const onInvalid = useCallbackRef(rest.onInvalid)\n const isValidCharacter = useCallbackRef(\n rest.isValidCharacter ?? isDefaultValidCharacter,\n )\n\n const {\n isMin,\n isMax,\n isOut,\n value,\n valueAsNumber,\n setValue,\n update,\n cast,\n ...counter\n } = useCounter({\n min,\n max,\n precision,\n keepWithinRange,\n ...rest,\n })\n\n const sanitize = useCallback(\n (value: string) => value.split(\"\").filter(isValidCharacter).join(\"\"),\n [isValidCharacter],\n )\n\n const parse = useCallback(\n (value: string) => rest.parse?.(value) ?? value,\n [rest],\n )\n\n const format = useCallback(\n (value: string | number) => (rest.format?.(value) ?? value).toString(),\n [rest],\n )\n\n const increment = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.increment(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const decrement = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.decrement(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const validateAndClamp = useCallback(() => {\n let next = value as string | number\n\n if (value === \"\") return\n\n const valueStartsWithE = /^[eE]/.test(value.toString())\n\n if (valueStartsWithE) {\n setValue(\"\")\n } else {\n if (valueAsNumber < min) next = min\n\n if (valueAsNumber > max) next = max\n\n cast(next)\n }\n }, [cast, max, min, setValue, value, valueAsNumber])\n\n const onChange = useCallback(\n (ev: ChangeEvent<HTMLInputElement>) => {\n if ((ev.nativeEvent as InputEvent).isComposing) return\n\n const parsedInput = parse(ev.currentTarget.value)\n\n update(sanitize(parsedInput))\n\n inputSelectionRef.current = {\n start: ev.currentTarget.selectionStart,\n end: ev.currentTarget.selectionEnd,\n }\n },\n [parse, update, sanitize],\n )\n\n const onKeyDown = useCallback(\n (ev: KeyboardEvent) => {\n if (ev.nativeEvent.isComposing) return\n\n if (!isValidNumericKeyboardEvent(ev, isValidCharacter))\n ev.preventDefault()\n\n const step = getStep(ev) * (rest.step ?? 1)\n\n const keyMap: Record<string, KeyboardEventHandler> = {\n ArrowUp: () => increment(step),\n ArrowDown: () => decrement(step),\n Home: () => update(min),\n End: () => update(max),\n }\n\n const action = keyMap[ev.key]\n\n if (!action) return\n\n ev.preventDefault()\n action(ev)\n },\n [decrement, increment, isValidCharacter, max, min, rest.step, update],\n )\n\n const { up, down, stop, isSpinning } = useSpinner(increment, decrement)\n\n useAttributeObserver(incrementRef, [\"disabled\"], isSpinning, stop)\n useAttributeObserver(decrementRef, [\"disabled\"], isSpinning, stop)\n\n const focusInput = useCallback(() => {\n if (focusInputOnChange)\n requestAnimationFrame(() => {\n inputRef.current?.focus()\n })\n }, [focusInputOnChange])\n\n const eventUp = useCallback(\n (ev: any) => {\n ev.preventDefault()\n up()\n focusInput()\n },\n [focusInput, up],\n )\n\n const eventDown = useCallback(\n (ev: any) => {\n ev.preventDefault()\n down()\n focusInput()\n },\n [focusInput, down],\n )\n\n useUpdateEffect(() => {\n if (valueAsNumber > max) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n } else if (valueAsNumber < min) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n }\n }, [valueAsNumber, value, format, onInvalid])\n\n useSafeLayoutEffect(() => {\n if (!inputRef.current) return\n\n const notInSync = inputRef.current.value != value\n\n if (!notInSync) return\n\n const parsedInput = parse(inputRef.current.value)\n\n setValue(sanitize(parsedInput))\n }, [parse, sanitize])\n\n useEventListener(\n () => inputRef.current,\n \"wheel\",\n (ev) => {\n const ownerDocument = inputRef.current?.ownerDocument ?? document\n const isFocused = ownerDocument.activeElement === inputRef.current\n\n if (!allowMouseWheel || !isFocused) return\n\n ev.preventDefault()\n\n const step = getStep(ev as any) * (rest.step ?? 1)\n const direction = Math.sign(ev.deltaY)\n\n if (direction === -1) {\n increment(step)\n } else if (direction === 1) {\n decrement(step)\n }\n },\n { passive: false },\n )\n\n const getInputProps: PropGetter = useCallback(\n (props = {}, ref = null) => ({\n id,\n name,\n type: \"text\",\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n ...pickObject(rest, formControlProperties),\n ...omitObject(props, [\"defaultValue\"]),\n ref: mergeRefs(inputRef, ref),\n value: format(value),\n \"aria-invalid\": ariaAttr(isInvalid ?? isOut),\n autoComplete: \"off\",\n autoCorrect: \"off\",\n onChange: handlerAll(props.onChange, onChange),\n onKeyDown: handlerAll(props.onKeyDown, onKeyDown),\n onFocus: handlerAll(props.onFocus, onFocus),\n onBlur: handlerAll(props.onBlur, onBlur),\n }),\n [\n id,\n name,\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n rest,\n format,\n value,\n isInvalid,\n isOut,\n onChange,\n onKeyDown,\n onFocus,\n onBlur,\n ],\n )\n\n const getIncrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const disabled = props.disabled || (keepWithinRange && isMax)\n\n return {\n required,\n readOnly,\n disabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n ref: mergeRefs(ref, incrementRef),\n role: \"button\",\n tabIndex: -1,\n cursor: readOnly ? \"not-allowed\" : props.cursor,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !disabled) eventUp(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [keepWithinRange, isMax, required, readOnly, rest, stop, eventUp],\n )\n\n const getDecrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const disabled = props.disabled || (keepWithinRange && isMin)\n\n return {\n required,\n readOnly,\n disabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n ref: mergeRefs(ref, decrementRef),\n role: \"button\",\n tabIndex: -1,\n cursor: readOnly ? \"not-allowed\" : props.cursor,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !disabled) eventDown(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [keepWithinRange, isMin, required, readOnly, rest, stop, eventDown],\n )\n\n return {\n value: format(value),\n valueAsNumber,\n isFocused,\n isRequired,\n isReadOnly,\n isDisabled,\n getInputProps,\n getIncrementProps,\n getDecrementProps,\n }\n}\n\nexport type UseNumberInputReturn = ReturnType<typeof useNumberInput>\n\nconst INTERVAL = 50\n\nconst DELAY = 300\n\ntype Action = \"increment\" | \"decrement\"\n\nconst useSpinner = (increment: Function, decrement: Function) => {\n const [isSpinning, setIsSpinning] = useState(false)\n const [action, setAction] = useState<Action | null>(null)\n const [isOnce, setIsOnce] = useState(true)\n const timeoutRef = useRef<any>(null)\n\n const removeTimeout = () => clearTimeout(timeoutRef.current)\n\n useInterval(\n () => {\n if (action === \"increment\") increment()\n\n if (action === \"decrement\") decrement()\n },\n isSpinning ? INTERVAL : null,\n )\n\n const up = useCallback(() => {\n if (isOnce) increment()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"increment\")\n }, DELAY)\n }, [increment, isOnce])\n\n const down = useCallback(() => {\n if (isOnce) decrement()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"decrement\")\n }, DELAY)\n }, [decrement, isOnce])\n\n const stop = useCallback(() => {\n setIsOnce(true)\n setIsSpinning(false)\n removeTimeout()\n }, [])\n\n useEffect(() => {\n return () => removeTimeout()\n }, [])\n\n return { up, down, stop, isSpinning }\n}\n\nconst useAttributeObserver = (\n ref: React.RefObject<HTMLElement | null>,\n attributeFilter: string[],\n enabled: boolean,\n func: () => void,\n) => {\n useEffect(() => {\n if (!ref.current || !enabled) return\n\n const ownerDocument = ref.current.ownerDocument.defaultView ?? window\n\n const observer = new ownerDocument.MutationObserver((changes) => {\n for (const { type, attributeName } of changes) {\n if (\n type === \"attributes\" &&\n attributeName &&\n attributeFilter.includes(attributeName)\n )\n func()\n }\n })\n\n observer.observe(ref.current, { attributes: true, attributeFilter })\n\n return () => observer.disconnect()\n })\n}\n\ntype NumberInputOptions = {\n /**\n * If `true`, display the addon for the number input.\n */\n isStepper?: boolean\n /**\n * Props for container element.\n */\n containerProps?: HTMLUIProps<\"div\">\n /**\n * Props for addon component.\n */\n addonProps?: HTMLUIProps<\"div\">\n /**\n * Props for increment component.\n */\n incrementProps?: NumberIncrementStepperProps\n /**\n * Props for decrement component.\n */\n decrementProps?: NumberDecrementStepperProps\n /**\n * The border color when the input is focused.\n */\n focusBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n /**\n * The border color when the input is invalid.\n */\n errorBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n}\n\nexport type NumberInputProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\" | \"onChange\"\n> &\n ThemeProps<\"NumberInput\"> &\n Omit<UseNumberInputProps, \"disabled\" | \"required\" | \"readOnly\"> &\n NumberInputOptions\n\ntype NumberInputContext = {\n getInputProps: PropGetter\n getIncrementProps: PropGetter\n getDecrementProps: PropGetter\n styles: Record<string, CSSUIObject>\n}\n\nconst [NumberInputContextProvider, useNumberInputContext] =\n createContext<NumberInputContext>({\n strict: false,\n name: \"NumberInputContext\",\n })\n\n/**\n * `NumberInput` is a component used to obtain numeric input from the user.\n *\n * @see Docs https://yamada-ui.com/components/forms/number-input\n */\nexport const NumberInput = forwardRef<NumberInputProps, \"input\">(\n (props, ref) => {\n const [styles, mergedProps] = useMultiComponentStyle(\"NumberInput\", props)\n const {\n className,\n isStepper = true,\n containerProps,\n addonProps,\n incrementProps,\n decrementProps,\n onChange,\n ...rest\n } = omitThemeProps(mergedProps)\n const { getInputProps, getIncrementProps, getDecrementProps } =\n useNumberInput({\n onChange,\n ...rest,\n })\n\n const css: CSSUIObject = {\n position: \"relative\",\n zIndex: 0,\n ...styles.container,\n }\n\n return (\n <NumberInputContextProvider\n value={{ getInputProps, getIncrementProps, getDecrementProps, styles }}\n >\n <ui.div\n className={cx(\"ui-number-input\", className)}\n __css={css}\n {...containerProps}\n >\n <NumberInputField\n {...getInputProps(\n omitObject(rest, [\n \"keepWithinRange\",\n \"clampValueOnBlur\",\n \"isDisabled\",\n \"isReadOnly\",\n \"isRequired\",\n \"isInvalid\",\n \"allowMouseWheel\",\n \"onInvalid\",\n \"getAriaValueText\",\n \"isValidCharacter\",\n \"parse\",\n \"format\",\n ]),\n ref,\n )}\n />\n\n {isStepper ? (\n <NumberInputAddon {...addonProps}>\n <NumberIncrementStepper {...incrementProps} />\n <NumberDecrementStepper {...decrementProps} />\n </NumberInputAddon>\n ) : null}\n </ui.div>\n </NumberInputContextProvider>\n )\n },\n)\n\ntype NumberInputFieldProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\"\n>\n\nconst NumberInputField = forwardRef<NumberInputFieldProps, \"input\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n width: \"100%\",\n ...styles.field,\n }\n\n return (\n <ui.input\n ref={ref}\n className={cx(\"ui-number-input__field\", className)}\n __css={css}\n {...rest}\n />\n )\n },\n)\n\ntype NumberInputAddonProps = HTMLUIProps<\"div\">\n\nconst NumberInputAddon = forwardRef<NumberInputAddonProps, \"div\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n display: \"flex\",\n flexDirection: \"column\",\n position: \"absolute\",\n top: \"0\",\n insetEnd: \"0px\",\n margin: \"1px\",\n height: \"calc(100% - 2px)\",\n zIndex: \"yamcha\",\n ...styles.addon,\n }\n\n return (\n <ui.div\n ref={ref}\n className={cx(\"ui-number-input__addon\", className)}\n aria-hidden\n __css={css}\n {...rest}\n />\n )\n },\n)\n\nconst Stepper = ui(\"div\", {\n baseStyle: {\n display: \"flex\",\n justifyContent: \"center\",\n alignItems: \"center\",\n flex: 1,\n transitionProperty: \"common\",\n transitionDuration: \"normal\",\n userSelect: \"none\",\n cursor: \"pointer\",\n lineHeight: \"normal\",\n },\n})\n\ntype NumberIncrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberIncrementStepper = forwardRef<NumberIncrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getIncrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--up\", className)}\n {...getIncrementProps(rest, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon __css={{ transform: \"rotate(180deg)\" }} />}\n </Stepper>\n )\n },\n)\n\ntype NumberDecrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberDecrementStepper = forwardRef<NumberDecrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getDecrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--down\", className)}\n {...getDecrementProps(rest, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon />}\n </Stepper>\n )\n 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+ {"version":3,"sources":["../src/number-input.tsx"],"sourcesContent":["import type {\n CSSUIObject,\n HTMLUIProps,\n ThemeProps,\n ColorModeToken,\n CSS,\n} from \"@yamada-ui/core\"\nimport {\n ui,\n forwardRef,\n useMultiComponentStyle,\n omitThemeProps,\n} from \"@yamada-ui/core\"\nimport type { UseFormControlProps } from \"@yamada-ui/form-control\"\nimport {\n useFormControlProps,\n formControlProperties,\n} from \"@yamada-ui/form-control\"\nimport { ChevronIcon } from \"@yamada-ui/icon\"\nimport type { UseCounterProps } from \"@yamada-ui/use-counter\"\nimport { useCounter } from \"@yamada-ui/use-counter\"\nimport { useEventListener } from \"@yamada-ui/use-event-listener\"\nimport { useInterval } from \"@yamada-ui/use-interval\"\nimport type { DOMAttributes, PropGetter } from \"@yamada-ui/utils\"\nimport {\n ariaAttr,\n createContext,\n cx,\n handlerAll,\n mergeRefs,\n omitObject,\n pickObject,\n useCallbackRef,\n useSafeLayoutEffect,\n useUpdateEffect,\n} from \"@yamada-ui/utils\"\nimport type {\n ChangeEvent,\n InputHTMLAttributes,\n KeyboardEvent,\n KeyboardEventHandler,\n} from \"react\"\nimport { useCallback, useEffect, useRef, useState } from \"react\"\n\nconst isDefaultValidCharacter = (character: string) =>\n /^[Ee0-9+\\-.]$/.test(character)\n\nconst isValidNumericKeyboardEvent = (\n { key, ctrlKey, altKey, metaKey }: KeyboardEvent,\n isValid: (key: string) => boolean,\n) => {\n if (key == null) return true\n\n const isModifierKey = ctrlKey || altKey || metaKey\n const isSingleCharacterKey = key.length === 1\n\n if (!isSingleCharacterKey || isModifierKey) return true\n\n return isValid(key)\n}\n\nconst getStep = <Y extends KeyboardEvent | WheelEvent>({\n ctrlKey,\n shiftKey,\n metaKey,\n}: Y) => {\n let ratio = 1\n\n if (metaKey || ctrlKey) ratio = 0.1\n\n if (shiftKey) ratio = 10\n\n return ratio\n}\n\ntype ValidityState = \"rangeUnderflow\" | \"rangeOverflow\"\n\nexport type UseNumberInputProps = UseFormControlProps<HTMLInputElement> &\n UseCounterProps & {\n /**\n * The HTML `name` attribute used for forms.\n */\n name?: string\n /**\n * Hints at the type of data that might be entered by the user.\n * It also determines the type of keyboard shown to the user on mobile devices.\n *\n * @default 'decimal'\n */\n inputMode?: InputHTMLAttributes<any>[\"inputMode\"]\n /**\n * The pattern used to check the <input> element's value against on form submission.\n *\n * @default '[0-9]*(.[0-9]+)?'\n */\n pattern?: InputHTMLAttributes<any>[\"pattern\"]\n /**\n * If `true`, the input will be focused as you increment or decrement the value with the stepper.\n *\n * @default true\n */\n focusInputOnChange?: boolean\n /**\n * This controls the value update when you blur out of the input.\n * - If `true` and the value is greater than `max`, the value will be reset to `max`.\n * - Else, the value remains the same.\n *\n * @default true\n */\n clampValueOnBlur?: boolean\n /**\n * If `true`, the input's value will change based on mouse wheel.\n *\n * @default false\n */\n allowMouseWheel?: boolean\n /**\n * The callback invoked when invalid number is entered.\n */\n onInvalid?: (\n message: ValidityState,\n value: string,\n valueAsNumber: number,\n ) => void\n /**\n * This is used to format the value so that screen readers\n * can speak out a more human-friendly value.\n *\n * It is used to set the `aria-valuetext` property of the input.\n */\n getAriaValueText?: (value: string | number) => string\n /**\n * Whether the pressed key should be allowed in the input.\n * The default behavior is to allow DOM floating point characters defined by /^[Ee0-9+\\-.]$/.\n */\n isValidCharacter?: (value: string) => boolean\n /**\n * If using a custom display format, this converts the custom format to a format `parseFloat` understands.\n */\n parse?: (value: string) => string\n /**\n * If using a custom display format, this converts the default format to the custom format.\n */\n format?: (value: string | number) => string | number\n }\n\nexport const useNumberInput = (props: UseNumberInputProps = {}) => {\n const {\n id,\n name,\n inputMode = \"decimal\",\n pattern = \"[0-9]*(.[0-9]+)?\",\n required,\n disabled,\n readOnly,\n focusInputOnChange = true,\n clampValueOnBlur = true,\n keepWithinRange = true,\n allowMouseWheel,\n min = Number.MIN_SAFE_INTEGER,\n max = Number.MAX_SAFE_INTEGER,\n precision,\n \"aria-invalid\": isInvalid,\n ...rest\n } = useFormControlProps(props)\n\n const isRequired = required\n const isReadOnly = readOnly\n const isDisabled = disabled\n\n const [isFocused, setFocused] = useState(false)\n const isInteractive = !(readOnly || disabled)\n\n const inputRef = useRef<HTMLInputElement>(null)\n const inputSelectionRef = useRef<{\n start: number | null\n end: number | null\n } | null>(null)\n const incrementRef = useRef<HTMLButtonElement>(null)\n const decrementRef = useRef<HTMLButtonElement>(null)\n\n const onFocus = useCallbackRef(\n handlerAll(rest.onFocus, (ev) => {\n setFocused(true)\n\n if (!inputSelectionRef.current) return\n\n ev.target.selectionStart =\n inputSelectionRef.current.start ?? ev.currentTarget.value?.length\n ev.currentTarget.selectionEnd =\n inputSelectionRef.current.end ?? ev.currentTarget.selectionStart\n }),\n )\n const onBlur = useCallbackRef(\n handlerAll(rest.onBlur, () => {\n setFocused(false)\n\n if (clampValueOnBlur) validateAndClamp()\n }),\n )\n const onInvalid = useCallbackRef(rest.onInvalid)\n const isValidCharacter = useCallbackRef(\n rest.isValidCharacter ?? isDefaultValidCharacter,\n )\n\n const {\n isMin,\n isMax,\n isOut,\n value,\n valueAsNumber,\n setValue,\n update,\n cast,\n ...counter\n } = useCounter({\n min,\n max,\n precision,\n keepWithinRange,\n ...rest,\n })\n\n const sanitize = useCallback(\n (value: string) => value.split(\"\").filter(isValidCharacter).join(\"\"),\n [isValidCharacter],\n )\n\n const parse = useCallback(\n (value: string) => rest.parse?.(value) ?? value,\n [rest],\n )\n\n const format = useCallback(\n (value: string | number) => (rest.format?.(value) ?? value).toString(),\n [rest],\n )\n\n const increment = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.increment(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const decrement = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.decrement(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const validateAndClamp = useCallback(() => {\n let next = value as string | number\n\n if (value === \"\") return\n\n const valueStartsWithE = /^[eE]/.test(value.toString())\n\n if (valueStartsWithE) {\n setValue(\"\")\n } else {\n if (valueAsNumber < min) next = min\n\n if (valueAsNumber > max) next = max\n\n cast(next)\n }\n }, [cast, max, min, setValue, value, valueAsNumber])\n\n const onChange = useCallback(\n (ev: ChangeEvent<HTMLInputElement>) => {\n if ((ev.nativeEvent as InputEvent).isComposing) return\n\n const parsedInput = parse(ev.currentTarget.value)\n\n update(sanitize(parsedInput))\n\n inputSelectionRef.current = {\n start: ev.currentTarget.selectionStart,\n end: ev.currentTarget.selectionEnd,\n }\n },\n [parse, update, sanitize],\n )\n\n const onKeyDown = useCallback(\n (ev: KeyboardEvent) => {\n if (ev.nativeEvent.isComposing) return\n\n if (!isValidNumericKeyboardEvent(ev, isValidCharacter))\n ev.preventDefault()\n\n const step = getStep(ev) * (rest.step ?? 1)\n\n const keyMap: Record<string, KeyboardEventHandler> = {\n ArrowUp: () => increment(step),\n ArrowDown: () => decrement(step),\n Home: () => update(min),\n End: () => update(max),\n }\n\n const action = keyMap[ev.key]\n\n if (!action) return\n\n ev.preventDefault()\n action(ev)\n },\n [decrement, increment, isValidCharacter, max, min, rest.step, update],\n )\n\n const { up, down, stop, isSpinning } = useSpinner(increment, decrement)\n\n useAttributeObserver(incrementRef, [\"disabled\"], isSpinning, stop)\n useAttributeObserver(decrementRef, [\"disabled\"], isSpinning, stop)\n\n const focusInput = useCallback(() => {\n if (focusInputOnChange)\n requestAnimationFrame(() => {\n inputRef.current?.focus()\n })\n }, [focusInputOnChange])\n\n const eventUp = useCallback(\n (ev: any) => {\n ev.preventDefault()\n up()\n focusInput()\n },\n [focusInput, up],\n )\n\n const eventDown = useCallback(\n (ev: any) => {\n ev.preventDefault()\n down()\n focusInput()\n },\n [focusInput, down],\n )\n\n useUpdateEffect(() => {\n if (valueAsNumber > max) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n } else if (valueAsNumber < min) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n }\n }, [valueAsNumber, value, format, onInvalid])\n\n useSafeLayoutEffect(() => {\n if (!inputRef.current) return\n\n const notInSync = inputRef.current.value != value\n\n if (!notInSync) return\n\n const parsedInput = parse(inputRef.current.value)\n\n setValue(sanitize(parsedInput))\n }, [parse, sanitize])\n\n useEventListener(\n () => inputRef.current,\n \"wheel\",\n (ev) => {\n const ownerDocument = inputRef.current?.ownerDocument ?? document\n const isFocused = ownerDocument.activeElement === inputRef.current\n\n if (!allowMouseWheel || !isFocused) return\n\n ev.preventDefault()\n\n const step = getStep(ev as any) * (rest.step ?? 1)\n const direction = Math.sign(ev.deltaY)\n\n if (direction === -1) {\n increment(step)\n } else if (direction === 1) {\n decrement(step)\n }\n },\n { passive: false },\n )\n\n const getInputProps: PropGetter = useCallback(\n (props = {}, ref = null) => ({\n id,\n name,\n type: \"text\",\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n ...pickObject(rest, formControlProperties),\n ...omitObject(props, [\"defaultValue\"]),\n ref: mergeRefs(inputRef, ref),\n value: format(value),\n \"aria-invalid\": ariaAttr(isInvalid ?? isOut),\n autoComplete: \"off\",\n autoCorrect: \"off\",\n onChange: handlerAll(props.onChange, onChange),\n onKeyDown: handlerAll(props.onKeyDown, onKeyDown),\n onFocus: handlerAll(props.onFocus, onFocus),\n onBlur: handlerAll(props.onBlur, onBlur),\n }),\n [\n id,\n name,\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n rest,\n format,\n value,\n isInvalid,\n isOut,\n onChange,\n onKeyDown,\n onFocus,\n onBlur,\n ],\n )\n\n const getIncrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const trulyDisabled = disabled || (keepWithinRange && isMax)\n\n return {\n required,\n readOnly,\n disabled: trulyDisabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n style: {\n ...props.style,\n cursor: readOnly ? \"not-allowed\" : props.style?.cursor,\n },\n ref: mergeRefs(ref, incrementRef),\n role: \"button\",\n tabIndex: -1,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !trulyDisabled) eventUp(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [keepWithinRange, isMax, disabled, required, readOnly, rest, stop, eventUp],\n )\n\n const getDecrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const trulyDisabled = disabled || (keepWithinRange && isMin)\n\n return {\n required,\n readOnly,\n disabled: trulyDisabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n style: {\n ...props.style,\n cursor: readOnly ? \"not-allowed\" : props.style?.cursor,\n },\n ref: mergeRefs(ref, decrementRef),\n role: \"button\",\n tabIndex: -1,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !trulyDisabled) eventDown(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [\n keepWithinRange,\n isMin,\n disabled,\n required,\n readOnly,\n rest,\n stop,\n eventDown,\n ],\n )\n\n return {\n value: format(value),\n valueAsNumber,\n isFocused,\n isRequired,\n isReadOnly,\n isDisabled,\n getInputProps,\n getIncrementProps,\n getDecrementProps,\n }\n}\n\nexport type UseNumberInputReturn = ReturnType<typeof useNumberInput>\n\nconst INTERVAL = 50\n\nconst DELAY = 300\n\ntype Action = \"increment\" | \"decrement\"\n\nconst useSpinner = (increment: Function, decrement: Function) => {\n const [isSpinning, setIsSpinning] = useState(false)\n const [action, setAction] = useState<Action | null>(null)\n const [isOnce, setIsOnce] = useState(true)\n const timeoutRef = useRef<any>(null)\n\n const removeTimeout = () => clearTimeout(timeoutRef.current)\n\n useInterval(\n () => {\n if (action === \"increment\") increment()\n\n if (action === \"decrement\") decrement()\n },\n isSpinning ? INTERVAL : null,\n )\n\n const up = useCallback(() => {\n if (isOnce) increment()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"increment\")\n }, DELAY)\n }, [increment, isOnce])\n\n const down = useCallback(() => {\n if (isOnce) decrement()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"decrement\")\n }, DELAY)\n }, [decrement, isOnce])\n\n const stop = useCallback(() => {\n setIsOnce(true)\n setIsSpinning(false)\n removeTimeout()\n }, [])\n\n useEffect(() => {\n return () => removeTimeout()\n }, [])\n\n return { up, down, stop, isSpinning }\n}\n\nconst useAttributeObserver = (\n ref: React.RefObject<HTMLElement | null>,\n attributeFilter: string[],\n enabled: boolean,\n func: () => void,\n) => {\n useEffect(() => {\n if (!ref.current || !enabled) return\n\n const ownerDocument = ref.current.ownerDocument.defaultView ?? window\n\n const observer = new ownerDocument.MutationObserver((changes) => {\n for (const { type, attributeName } of changes) {\n if (\n type === \"attributes\" &&\n attributeName &&\n attributeFilter.includes(attributeName)\n )\n func()\n }\n })\n\n observer.observe(ref.current, { attributes: true, attributeFilter })\n\n return () => observer.disconnect()\n })\n}\n\ntype NumberInputOptions = {\n /**\n * If `true`, display the addon for the number input.\n */\n isStepper?: boolean\n /**\n * Props for container element.\n */\n containerProps?: HTMLUIProps<\"div\">\n /**\n * Props for addon component.\n */\n addonProps?: HTMLUIProps<\"div\">\n /**\n * Props for increment component.\n */\n incrementProps?: NumberIncrementStepperProps\n /**\n * Props for decrement component.\n */\n decrementProps?: NumberDecrementStepperProps\n /**\n * The border color when the input is focused.\n */\n focusBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n /**\n * The border color when the input is invalid.\n */\n errorBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n}\n\nexport type NumberInputProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\" | \"onChange\"\n> &\n ThemeProps<\"NumberInput\"> &\n Omit<UseNumberInputProps, \"disabled\" | \"required\" | \"readOnly\"> &\n NumberInputOptions\n\ntype NumberInputContext = {\n getInputProps: PropGetter\n getIncrementProps: PropGetter\n getDecrementProps: PropGetter\n styles: Record<string, CSSUIObject>\n}\n\nconst [NumberInputContextProvider, useNumberInputContext] =\n createContext<NumberInputContext>({\n strict: false,\n name: \"NumberInputContext\",\n })\n\n/**\n * `NumberInput` is a component used to obtain numeric input from the user.\n *\n * @see Docs https://yamada-ui.com/components/forms/number-input\n */\nexport const NumberInput = forwardRef<NumberInputProps, \"input\">(\n (props, ref) => {\n const [styles, mergedProps] = useMultiComponentStyle(\"NumberInput\", props)\n const {\n className,\n isStepper = true,\n containerProps,\n addonProps,\n incrementProps,\n decrementProps,\n onChange,\n ...rest\n } = omitThemeProps(mergedProps)\n const { getInputProps, getIncrementProps, getDecrementProps } =\n useNumberInput({\n onChange,\n ...rest,\n })\n\n const css: CSSUIObject = {\n position: \"relative\",\n zIndex: 0,\n ...styles.container,\n }\n\n return (\n <NumberInputContextProvider\n value={{ getInputProps, getIncrementProps, getDecrementProps, styles }}\n >\n <ui.div\n className={cx(\"ui-number-input\", className)}\n __css={css}\n {...containerProps}\n >\n <NumberInputField\n {...getInputProps(\n omitObject(rest, [\n \"keepWithinRange\",\n \"clampValueOnBlur\",\n \"isDisabled\",\n \"isReadOnly\",\n \"isRequired\",\n \"isInvalid\",\n \"allowMouseWheel\",\n \"onInvalid\",\n \"getAriaValueText\",\n \"isValidCharacter\",\n \"parse\",\n \"format\",\n ]) as DOMAttributes<HTMLElement>,\n ref,\n )}\n />\n\n {isStepper ? (\n <NumberInputAddon {...addonProps}>\n <NumberIncrementStepper {...incrementProps} />\n <NumberDecrementStepper {...decrementProps} />\n </NumberInputAddon>\n ) : null}\n </ui.div>\n </NumberInputContextProvider>\n )\n },\n)\n\ntype NumberInputFieldProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\"\n>\n\nconst NumberInputField = forwardRef<NumberInputFieldProps, \"input\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n width: \"100%\",\n ...styles.field,\n }\n\n return (\n <ui.input\n ref={ref}\n className={cx(\"ui-number-input__field\", className)}\n __css={css}\n {...rest}\n />\n )\n },\n)\n\ntype NumberInputAddonProps = HTMLUIProps<\"div\">\n\nconst NumberInputAddon = forwardRef<NumberInputAddonProps, \"div\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n display: \"flex\",\n flexDirection: \"column\",\n position: \"absolute\",\n top: \"0\",\n insetEnd: \"0px\",\n margin: \"1px\",\n height: \"calc(100% - 2px)\",\n zIndex: \"yamcha\",\n ...styles.addon,\n }\n\n return (\n <ui.div\n ref={ref}\n className={cx(\"ui-number-input__addon\", className)}\n aria-hidden\n __css={css}\n {...rest}\n />\n )\n },\n)\n\nconst Stepper = ui(\"div\", {\n baseStyle: {\n display: \"flex\",\n justifyContent: \"center\",\n alignItems: \"center\",\n flex: 1,\n transitionProperty: \"common\",\n transitionDuration: \"normal\",\n userSelect: \"none\",\n cursor: \"pointer\",\n lineHeight: \"normal\",\n },\n})\n\ntype NumberIncrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberIncrementStepper = forwardRef<NumberIncrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getIncrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--up\", className)}\n {...getIncrementProps(rest as DOMAttributes<HTMLElement>, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon __css={{ transform: \"rotate(180deg)\" }} />}\n </Stepper>\n )\n },\n)\n\ntype NumberDecrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberDecrementStepper = forwardRef<NumberDecrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getDecrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--down\", className)}\n {...getDecrementProps(rest as DOMAttributes<HTMLElement>, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon />}\n </Stepper>\n )\n 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@@ -2,7 +2,7 @@
2
2
  import {
3
3
  NumberInput,
4
4
  useNumberInput
5
- } from "./chunk-RYAQICG4.mjs";
5
+ } from "./chunk-JX6QMZ4F.mjs";
6
6
  export {
7
7
  NumberInput,
8
8
  useNumberInput
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
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  "name": "@yamada-ui/number-input",
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- "version": "1.0.3",
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+ "version": "1.0.4-dev-20231230014952",
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  "description": "Yamada UI number input component",
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  "keywords": [
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  "yamada",
@@ -36,13 +36,13 @@
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  "url": "https://github.com/hirotomoyamada/yamada-ui/issues"
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  },
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  "dependencies": {
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- "@yamada-ui/core": "1.1.1",
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- "@yamada-ui/utils": "1.0.0",
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- "@yamada-ui/form-control": "1.0.3",
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- "@yamada-ui/icon": "1.0.2",
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- "@yamada-ui/use-counter": "1.0.0",
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- "@yamada-ui/use-interval": "1.0.0",
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- "@yamada-ui/use-event-listener": "1.0.0"
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+ "@yamada-ui/core": "1.1.2-dev-20231230014952",
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+ "@yamada-ui/utils": "1.0.1-dev-20231230014952",
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+ "@yamada-ui/form-control": "1.0.4-dev-20231230014952",
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+ "@yamada-ui/icon": "1.0.3-dev-20231230014952",
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+ "@yamada-ui/use-counter": "1.0.1-dev-20231230014952",
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+ "@yamada-ui/use-interval": "1.0.1-dev-20231230014952",
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+ "@yamada-ui/use-event-listener": "1.0.1-dev-20231230014952"
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  },
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  "devDependencies": {
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  "react": "^18.0.0",
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../src/number-input.tsx"],"sourcesContent":["import type {\n CSSUIObject,\n HTMLUIProps,\n ThemeProps,\n ColorModeToken,\n CSS,\n} from \"@yamada-ui/core\"\nimport {\n ui,\n forwardRef,\n useMultiComponentStyle,\n omitThemeProps,\n} from \"@yamada-ui/core\"\nimport type { UseFormControlProps } from \"@yamada-ui/form-control\"\nimport {\n useFormControlProps,\n formControlProperties,\n} from \"@yamada-ui/form-control\"\nimport { ChevronIcon } from \"@yamada-ui/icon\"\nimport type { UseCounterProps } from \"@yamada-ui/use-counter\"\nimport { useCounter } from \"@yamada-ui/use-counter\"\nimport { useEventListener } from \"@yamada-ui/use-event-listener\"\nimport { useInterval } from \"@yamada-ui/use-interval\"\nimport type { PropGetter } from \"@yamada-ui/utils\"\nimport {\n ariaAttr,\n createContext,\n cx,\n handlerAll,\n mergeRefs,\n omitObject,\n pickObject,\n useCallbackRef,\n useSafeLayoutEffect,\n useUpdateEffect,\n} from \"@yamada-ui/utils\"\nimport type {\n ChangeEvent,\n InputHTMLAttributes,\n KeyboardEvent,\n KeyboardEventHandler,\n} from \"react\"\nimport { useCallback, useEffect, useRef, useState } from \"react\"\n\nconst isDefaultValidCharacter = (character: string) =>\n /^[Ee0-9+\\-.]$/.test(character)\n\nconst isValidNumericKeyboardEvent = (\n { key, ctrlKey, altKey, metaKey }: KeyboardEvent,\n isValid: (key: string) => boolean,\n) => {\n if (key == null) return true\n\n const isModifierKey = ctrlKey || altKey || metaKey\n const isSingleCharacterKey = key.length === 1\n\n if (!isSingleCharacterKey || isModifierKey) return true\n\n return isValid(key)\n}\n\nconst getStep = <Y extends KeyboardEvent | WheelEvent>({\n ctrlKey,\n shiftKey,\n metaKey,\n}: Y) => {\n let ratio = 1\n\n if (metaKey || ctrlKey) ratio = 0.1\n\n if (shiftKey) ratio = 10\n\n return ratio\n}\n\ntype ValidityState = \"rangeUnderflow\" | \"rangeOverflow\"\n\nexport type UseNumberInputProps = UseFormControlProps<HTMLInputElement> &\n UseCounterProps & {\n /**\n * The HTML `name` attribute used for forms.\n */\n name?: string\n /**\n * Hints at the type of data that might be entered by the user.\n * It also determines the type of keyboard shown to the user on mobile devices.\n *\n * @default 'decimal'\n */\n inputMode?: InputHTMLAttributes<any>[\"inputMode\"]\n /**\n * The pattern used to check the <input> element's value against on form submission.\n *\n * @default '[0-9]*(.[0-9]+)?'\n */\n pattern?: InputHTMLAttributes<any>[\"pattern\"]\n /**\n * If `true`, the input will be focused as you increment or decrement the value with the stepper.\n *\n * @default true\n */\n focusInputOnChange?: boolean\n /**\n * This controls the value update when you blur out of the input.\n * - If `true` and the value is greater than `max`, the value will be reset to `max`.\n * - Else, the value remains the same.\n *\n * @default true\n */\n clampValueOnBlur?: boolean\n /**\n * If `true`, the input's value will change based on mouse wheel.\n *\n * @default false\n */\n allowMouseWheel?: boolean\n /**\n * The callback invoked when invalid number is entered.\n */\n onInvalid?: (\n message: ValidityState,\n value: string,\n valueAsNumber: number,\n ) => void\n /**\n * This is used to format the value so that screen readers\n * can speak out a more human-friendly value.\n *\n * It is used to set the `aria-valuetext` property of the input.\n */\n getAriaValueText?: (value: string | number) => string\n /**\n * Whether the pressed key should be allowed in the input.\n * The default behavior is to allow DOM floating point characters defined by /^[Ee0-9+\\-.]$/.\n */\n isValidCharacter?: (value: string) => boolean\n /**\n * If using a custom display format, this converts the custom format to a format `parseFloat` understands.\n */\n parse?: (value: string) => string\n /**\n * If using a custom display format, this converts the default format to the custom format.\n */\n format?: (value: string | number) => string | number\n }\n\nexport const useNumberInput = (props: UseNumberInputProps = {}) => {\n const {\n id,\n name,\n inputMode = \"decimal\",\n pattern = \"[0-9]*(.[0-9]+)?\",\n required,\n disabled,\n readOnly,\n focusInputOnChange = true,\n clampValueOnBlur = true,\n keepWithinRange = true,\n allowMouseWheel,\n min = Number.MIN_SAFE_INTEGER,\n max = Number.MAX_SAFE_INTEGER,\n precision,\n \"aria-invalid\": isInvalid,\n ...rest\n } = useFormControlProps(props)\n\n const isRequired = required\n const isReadOnly = readOnly\n const isDisabled = disabled\n\n const [isFocused, setFocused] = useState(false)\n const isInteractive = !(readOnly || disabled)\n\n const inputRef = useRef<HTMLInputElement>(null)\n const inputSelectionRef = useRef<{\n start: number | null\n end: number | null\n } | null>(null)\n const incrementRef = useRef<HTMLButtonElement>(null)\n const decrementRef = useRef<HTMLButtonElement>(null)\n\n const onFocus = useCallbackRef(\n handlerAll(rest.onFocus, (ev) => {\n setFocused(true)\n\n if (!inputSelectionRef.current) return\n\n ev.target.selectionStart =\n inputSelectionRef.current.start ?? ev.currentTarget.value?.length\n ev.currentTarget.selectionEnd =\n inputSelectionRef.current.end ?? ev.currentTarget.selectionStart\n }),\n )\n const onBlur = useCallbackRef(\n handlerAll(rest.onBlur, () => {\n setFocused(false)\n\n if (clampValueOnBlur) validateAndClamp()\n }),\n )\n const onInvalid = useCallbackRef(rest.onInvalid)\n const isValidCharacter = useCallbackRef(\n rest.isValidCharacter ?? isDefaultValidCharacter,\n )\n\n const {\n isMin,\n isMax,\n isOut,\n value,\n valueAsNumber,\n setValue,\n update,\n cast,\n ...counter\n } = useCounter({\n min,\n max,\n precision,\n keepWithinRange,\n ...rest,\n })\n\n const sanitize = useCallback(\n (value: string) => value.split(\"\").filter(isValidCharacter).join(\"\"),\n [isValidCharacter],\n )\n\n const parse = useCallback(\n (value: string) => rest.parse?.(value) ?? value,\n [rest],\n )\n\n const format = useCallback(\n (value: string | number) => (rest.format?.(value) ?? value).toString(),\n [rest],\n )\n\n const increment = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.increment(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const decrement = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.decrement(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const validateAndClamp = useCallback(() => {\n let next = value as string | number\n\n if (value === \"\") return\n\n const valueStartsWithE = /^[eE]/.test(value.toString())\n\n if (valueStartsWithE) {\n setValue(\"\")\n } else {\n if (valueAsNumber < min) next = min\n\n if (valueAsNumber > max) next = max\n\n cast(next)\n }\n }, [cast, max, min, setValue, value, valueAsNumber])\n\n const onChange = useCallback(\n (ev: ChangeEvent<HTMLInputElement>) => {\n if ((ev.nativeEvent as InputEvent).isComposing) return\n\n const parsedInput = parse(ev.currentTarget.value)\n\n update(sanitize(parsedInput))\n\n inputSelectionRef.current = {\n start: ev.currentTarget.selectionStart,\n end: ev.currentTarget.selectionEnd,\n }\n },\n [parse, update, sanitize],\n )\n\n const onKeyDown = useCallback(\n (ev: KeyboardEvent) => {\n if (ev.nativeEvent.isComposing) return\n\n if (!isValidNumericKeyboardEvent(ev, isValidCharacter))\n ev.preventDefault()\n\n const step = getStep(ev) * (rest.step ?? 1)\n\n const keyMap: Record<string, KeyboardEventHandler> = {\n ArrowUp: () => increment(step),\n ArrowDown: () => decrement(step),\n Home: () => update(min),\n End: () => update(max),\n }\n\n const action = keyMap[ev.key]\n\n if (!action) return\n\n ev.preventDefault()\n action(ev)\n },\n [decrement, increment, isValidCharacter, max, min, rest.step, update],\n )\n\n const { up, down, stop, isSpinning } = useSpinner(increment, decrement)\n\n useAttributeObserver(incrementRef, [\"disabled\"], isSpinning, stop)\n useAttributeObserver(decrementRef, [\"disabled\"], isSpinning, stop)\n\n const focusInput = useCallback(() => {\n if (focusInputOnChange)\n requestAnimationFrame(() => {\n inputRef.current?.focus()\n })\n }, [focusInputOnChange])\n\n const eventUp = useCallback(\n (ev: any) => {\n ev.preventDefault()\n up()\n focusInput()\n },\n [focusInput, up],\n )\n\n const eventDown = useCallback(\n (ev: any) => {\n ev.preventDefault()\n down()\n focusInput()\n },\n [focusInput, down],\n )\n\n useUpdateEffect(() => {\n if (valueAsNumber > max) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n } else if (valueAsNumber < min) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n }\n }, [valueAsNumber, value, format, onInvalid])\n\n useSafeLayoutEffect(() => {\n if (!inputRef.current) return\n\n const notInSync = inputRef.current.value != value\n\n if (!notInSync) return\n\n const parsedInput = parse(inputRef.current.value)\n\n setValue(sanitize(parsedInput))\n }, [parse, sanitize])\n\n useEventListener(\n () => inputRef.current,\n \"wheel\",\n (ev) => {\n const ownerDocument = inputRef.current?.ownerDocument ?? document\n const isFocused = ownerDocument.activeElement === inputRef.current\n\n if (!allowMouseWheel || !isFocused) return\n\n ev.preventDefault()\n\n const step = getStep(ev as any) * (rest.step ?? 1)\n const direction = Math.sign(ev.deltaY)\n\n if (direction === -1) {\n increment(step)\n } else if (direction === 1) {\n decrement(step)\n }\n },\n { passive: false },\n )\n\n const getInputProps: PropGetter = useCallback(\n (props = {}, ref = null) => ({\n id,\n name,\n type: \"text\",\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n ...pickObject(rest, formControlProperties),\n ...omitObject(props, [\"defaultValue\"]),\n ref: mergeRefs(inputRef, ref),\n value: format(value),\n \"aria-invalid\": ariaAttr(isInvalid ?? isOut),\n autoComplete: \"off\",\n autoCorrect: \"off\",\n onChange: handlerAll(props.onChange, onChange),\n onKeyDown: handlerAll(props.onKeyDown, onKeyDown),\n onFocus: handlerAll(props.onFocus, onFocus),\n onBlur: handlerAll(props.onBlur, onBlur),\n }),\n [\n id,\n name,\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n rest,\n format,\n value,\n isInvalid,\n isOut,\n onChange,\n onKeyDown,\n onFocus,\n onBlur,\n ],\n )\n\n const getIncrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const disabled = props.disabled || (keepWithinRange && isMax)\n\n return {\n required,\n readOnly,\n disabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n ref: mergeRefs(ref, incrementRef),\n role: \"button\",\n tabIndex: -1,\n cursor: readOnly ? \"not-allowed\" : props.cursor,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !disabled) eventUp(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [keepWithinRange, isMax, required, readOnly, rest, stop, eventUp],\n )\n\n const getDecrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const disabled = props.disabled || (keepWithinRange && isMin)\n\n return {\n required,\n readOnly,\n disabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n ref: mergeRefs(ref, decrementRef),\n role: \"button\",\n tabIndex: -1,\n cursor: readOnly ? \"not-allowed\" : props.cursor,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !disabled) eventDown(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [keepWithinRange, isMin, required, readOnly, rest, stop, eventDown],\n )\n\n return {\n value: format(value),\n valueAsNumber,\n isFocused,\n isRequired,\n isReadOnly,\n isDisabled,\n getInputProps,\n getIncrementProps,\n getDecrementProps,\n }\n}\n\nexport type UseNumberInputReturn = ReturnType<typeof useNumberInput>\n\nconst INTERVAL = 50\n\nconst DELAY = 300\n\ntype Action = \"increment\" | \"decrement\"\n\nconst useSpinner = (increment: Function, decrement: Function) => {\n const [isSpinning, setIsSpinning] = useState(false)\n const [action, setAction] = useState<Action | null>(null)\n const [isOnce, setIsOnce] = useState(true)\n const timeoutRef = useRef<any>(null)\n\n const removeTimeout = () => clearTimeout(timeoutRef.current)\n\n useInterval(\n () => {\n if (action === \"increment\") increment()\n\n if (action === \"decrement\") decrement()\n },\n isSpinning ? INTERVAL : null,\n )\n\n const up = useCallback(() => {\n if (isOnce) increment()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"increment\")\n }, DELAY)\n }, [increment, isOnce])\n\n const down = useCallback(() => {\n if (isOnce) decrement()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"decrement\")\n }, DELAY)\n }, [decrement, isOnce])\n\n const stop = useCallback(() => {\n setIsOnce(true)\n setIsSpinning(false)\n removeTimeout()\n }, [])\n\n useEffect(() => {\n return () => removeTimeout()\n }, [])\n\n return { up, down, stop, isSpinning }\n}\n\nconst useAttributeObserver = (\n ref: React.RefObject<HTMLElement | null>,\n attributeFilter: string[],\n enabled: boolean,\n func: () => void,\n) => {\n useEffect(() => {\n if (!ref.current || !enabled) return\n\n const ownerDocument = ref.current.ownerDocument.defaultView ?? window\n\n const observer = new ownerDocument.MutationObserver((changes) => {\n for (const { type, attributeName } of changes) {\n if (\n type === \"attributes\" &&\n attributeName &&\n attributeFilter.includes(attributeName)\n )\n func()\n }\n })\n\n observer.observe(ref.current, { attributes: true, attributeFilter })\n\n return () => observer.disconnect()\n })\n}\n\ntype NumberInputOptions = {\n /**\n * If `true`, display the addon for the number input.\n */\n isStepper?: boolean\n /**\n * Props for container element.\n */\n containerProps?: HTMLUIProps<\"div\">\n /**\n * Props for addon component.\n */\n addonProps?: HTMLUIProps<\"div\">\n /**\n * Props for increment component.\n */\n incrementProps?: NumberIncrementStepperProps\n /**\n * Props for decrement component.\n */\n decrementProps?: NumberDecrementStepperProps\n /**\n * The border color when the input is focused.\n */\n focusBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n /**\n * The border color when the input is invalid.\n */\n errorBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n}\n\nexport type NumberInputProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\" | \"onChange\"\n> &\n ThemeProps<\"NumberInput\"> &\n Omit<UseNumberInputProps, \"disabled\" | \"required\" | \"readOnly\"> &\n NumberInputOptions\n\ntype NumberInputContext = {\n getInputProps: PropGetter\n getIncrementProps: PropGetter\n getDecrementProps: PropGetter\n styles: Record<string, CSSUIObject>\n}\n\nconst [NumberInputContextProvider, useNumberInputContext] =\n createContext<NumberInputContext>({\n strict: false,\n name: \"NumberInputContext\",\n })\n\n/**\n * `NumberInput` is a component used to obtain numeric input from the user.\n *\n * @see Docs https://yamada-ui.com/components/forms/number-input\n */\nexport const NumberInput = forwardRef<NumberInputProps, \"input\">(\n (props, ref) => {\n const [styles, mergedProps] = useMultiComponentStyle(\"NumberInput\", props)\n const {\n className,\n isStepper = true,\n containerProps,\n addonProps,\n incrementProps,\n decrementProps,\n onChange,\n ...rest\n } = omitThemeProps(mergedProps)\n const { getInputProps, getIncrementProps, getDecrementProps } =\n useNumberInput({\n onChange,\n ...rest,\n })\n\n const css: CSSUIObject = {\n position: \"relative\",\n zIndex: 0,\n ...styles.container,\n }\n\n return (\n <NumberInputContextProvider\n value={{ getInputProps, getIncrementProps, getDecrementProps, styles }}\n >\n <ui.div\n className={cx(\"ui-number-input\", className)}\n __css={css}\n {...containerProps}\n >\n <NumberInputField\n {...getInputProps(\n omitObject(rest, [\n \"keepWithinRange\",\n \"clampValueOnBlur\",\n \"isDisabled\",\n \"isReadOnly\",\n \"isRequired\",\n \"isInvalid\",\n \"allowMouseWheel\",\n \"onInvalid\",\n \"getAriaValueText\",\n \"isValidCharacter\",\n \"parse\",\n \"format\",\n ]),\n ref,\n )}\n />\n\n {isStepper ? (\n <NumberInputAddon {...addonProps}>\n <NumberIncrementStepper {...incrementProps} />\n <NumberDecrementStepper {...decrementProps} />\n </NumberInputAddon>\n ) : null}\n </ui.div>\n </NumberInputContextProvider>\n )\n },\n)\n\ntype NumberInputFieldProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\"\n>\n\nconst NumberInputField = forwardRef<NumberInputFieldProps, \"input\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n width: \"100%\",\n ...styles.field,\n }\n\n return (\n <ui.input\n ref={ref}\n className={cx(\"ui-number-input__field\", className)}\n __css={css}\n {...rest}\n />\n )\n },\n)\n\ntype NumberInputAddonProps = HTMLUIProps<\"div\">\n\nconst NumberInputAddon = forwardRef<NumberInputAddonProps, \"div\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n display: \"flex\",\n flexDirection: \"column\",\n position: \"absolute\",\n top: \"0\",\n insetEnd: \"0px\",\n margin: \"1px\",\n height: \"calc(100% - 2px)\",\n zIndex: \"yamcha\",\n ...styles.addon,\n }\n\n return (\n <ui.div\n ref={ref}\n className={cx(\"ui-number-input__addon\", className)}\n aria-hidden\n __css={css}\n {...rest}\n />\n )\n },\n)\n\nconst Stepper = ui(\"div\", {\n baseStyle: {\n display: \"flex\",\n justifyContent: \"center\",\n alignItems: \"center\",\n flex: 1,\n transitionProperty: \"common\",\n transitionDuration: \"normal\",\n userSelect: \"none\",\n cursor: \"pointer\",\n lineHeight: \"normal\",\n },\n})\n\ntype NumberIncrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberIncrementStepper = forwardRef<NumberIncrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getIncrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--up\", className)}\n {...getIncrementProps(rest, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon __css={{ transform: \"rotate(180deg)\" }} />}\n </Stepper>\n )\n },\n)\n\ntype NumberDecrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberDecrementStepper = forwardRef<NumberDecrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getDecrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--down\", className)}\n {...getDecrementProps(rest, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon />}\n </Stepper>\n )\n 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