@yamada-ui/number-input 1.0.3 → 1.0.4-dev-20231230014952
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{chunk-RYAQICG4.mjs → chunk-JX6QMZ4F.mjs} +28 -11
- package/dist/chunk-JX6QMZ4F.mjs.map +1 -0
- package/dist/index.js +27 -10
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +1 -1
- package/dist/number-input.js +27 -10
- package/dist/number-input.js.map +1 -1
- package/dist/number-input.mjs +1 -1
- package/package.json +8 -8
- package/dist/chunk-RYAQICG4.mjs.map +0 -1
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@@ -305,49 +305,66 @@ var useNumberInput = (props = {}) => {
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const getIncrementProps = useCallback(
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(props2 = {}, ref = null) => {
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var _a2;
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const trulyDisabled = disabled || keepWithinRange && isMax;
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return {
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required,
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readOnly,
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disabled:
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disabled: trulyDisabled,
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...pickObject(rest, formControlProperties),
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...props2,
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style: {
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...props2.style,
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cursor: readOnly ? "not-allowed" : (_a2 = props2.style) == null ? void 0 : _a2.cursor
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},
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ref: mergeRefs(ref, incrementRef),
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role: "button",
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tabIndex: -1,
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cursor: readOnly ? "not-allowed" : props2.cursor,
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onPointerDown: handlerAll(props2.onPointerDown, (ev) => {
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if (ev.button === 0 && !
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if (ev.button === 0 && !trulyDisabled)
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eventUp(ev);
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}),
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onPointerLeave: handlerAll(props2.onPointerLeave, stop),
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onPointerUp: handlerAll(props2.onPointerUp, stop)
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};
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},
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[keepWithinRange, isMax, required, readOnly, rest, stop, eventUp]
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[keepWithinRange, isMax, disabled, required, readOnly, rest, stop, eventUp]
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);
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const getDecrementProps = useCallback(
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(props2 = {}, ref = null) => {
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var _a2;
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const trulyDisabled = disabled || keepWithinRange && isMin;
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return {
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required,
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readOnly,
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disabled:
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disabled: trulyDisabled,
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...pickObject(rest, formControlProperties),
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...props2,
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style: {
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...props2.style,
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cursor: readOnly ? "not-allowed" : (_a2 = props2.style) == null ? void 0 : _a2.cursor
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},
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ref: mergeRefs(ref, decrementRef),
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role: "button",
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tabIndex: -1,
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cursor: readOnly ? "not-allowed" : props2.cursor,
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onPointerDown: handlerAll(props2.onPointerDown, (ev) => {
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if (ev.button === 0 && !
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if (ev.button === 0 && !trulyDisabled)
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eventDown(ev);
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}),
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onPointerLeave: handlerAll(props2.onPointerLeave, stop),
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onPointerUp: handlerAll(props2.onPointerUp, stop)
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};
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},
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[
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[
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keepWithinRange,
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isMin,
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disabled,
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required,
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readOnly,
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rest,
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stop,
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eventDown
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]
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);
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return {
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value: format(value),
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@@ -584,4 +601,4 @@ export {
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useNumberInput,
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NumberInput
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};
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//# sourceMappingURL=chunk-
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//# sourceMappingURL=chunk-JX6QMZ4F.mjs.map
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{"version":3,"sources":["../src/number-input.tsx"],"sourcesContent":["import type {\n CSSUIObject,\n HTMLUIProps,\n ThemeProps,\n ColorModeToken,\n CSS,\n} from \"@yamada-ui/core\"\nimport {\n ui,\n forwardRef,\n useMultiComponentStyle,\n omitThemeProps,\n} from \"@yamada-ui/core\"\nimport type { UseFormControlProps } from \"@yamada-ui/form-control\"\nimport {\n useFormControlProps,\n formControlProperties,\n} from \"@yamada-ui/form-control\"\nimport { ChevronIcon } from \"@yamada-ui/icon\"\nimport type { UseCounterProps } from \"@yamada-ui/use-counter\"\nimport { useCounter } from \"@yamada-ui/use-counter\"\nimport { useEventListener } from \"@yamada-ui/use-event-listener\"\nimport { useInterval } from \"@yamada-ui/use-interval\"\nimport type { DOMAttributes, PropGetter } from \"@yamada-ui/utils\"\nimport {\n ariaAttr,\n createContext,\n cx,\n handlerAll,\n mergeRefs,\n omitObject,\n pickObject,\n useCallbackRef,\n useSafeLayoutEffect,\n useUpdateEffect,\n} from \"@yamada-ui/utils\"\nimport type {\n ChangeEvent,\n InputHTMLAttributes,\n KeyboardEvent,\n KeyboardEventHandler,\n} from \"react\"\nimport { useCallback, useEffect, useRef, useState } from \"react\"\n\nconst isDefaultValidCharacter = (character: string) =>\n /^[Ee0-9+\\-.]$/.test(character)\n\nconst isValidNumericKeyboardEvent = (\n { key, ctrlKey, altKey, metaKey }: KeyboardEvent,\n isValid: (key: string) => boolean,\n) => {\n if (key == null) return true\n\n const isModifierKey = ctrlKey || altKey || metaKey\n const isSingleCharacterKey = key.length === 1\n\n if (!isSingleCharacterKey || isModifierKey) return true\n\n return isValid(key)\n}\n\nconst getStep = <Y extends KeyboardEvent | WheelEvent>({\n ctrlKey,\n shiftKey,\n metaKey,\n}: Y) => {\n let ratio = 1\n\n if (metaKey || ctrlKey) ratio = 0.1\n\n if (shiftKey) ratio = 10\n\n return ratio\n}\n\ntype ValidityState = \"rangeUnderflow\" | \"rangeOverflow\"\n\nexport type UseNumberInputProps = UseFormControlProps<HTMLInputElement> &\n UseCounterProps & {\n /**\n * The HTML `name` attribute used for forms.\n */\n name?: string\n /**\n * Hints at the type of data that might be entered by the user.\n * It also determines the type of keyboard shown to the user on mobile devices.\n *\n * @default 'decimal'\n */\n inputMode?: InputHTMLAttributes<any>[\"inputMode\"]\n /**\n * The pattern used to check the <input> element's value against on form submission.\n *\n * @default '[0-9]*(.[0-9]+)?'\n */\n pattern?: InputHTMLAttributes<any>[\"pattern\"]\n /**\n * If `true`, the input will be focused as you increment or decrement the value with the stepper.\n *\n * @default true\n */\n focusInputOnChange?: boolean\n /**\n * This controls the value update when you blur out of the input.\n * - If `true` and the value is greater than `max`, the value will be reset to `max`.\n * - Else, the value remains the same.\n *\n * @default true\n */\n clampValueOnBlur?: boolean\n /**\n * If `true`, the input's value will change based on mouse wheel.\n *\n * @default false\n */\n allowMouseWheel?: boolean\n /**\n * The callback invoked when invalid number is entered.\n */\n onInvalid?: (\n message: ValidityState,\n value: string,\n valueAsNumber: number,\n ) => void\n /**\n * This is used to format the value so that screen readers\n * can speak out a more human-friendly value.\n *\n * It is used to set the `aria-valuetext` property of the input.\n */\n getAriaValueText?: (value: string | number) => string\n /**\n * Whether the pressed key should be allowed in the input.\n * The default behavior is to allow DOM floating point characters defined by /^[Ee0-9+\\-.]$/.\n */\n isValidCharacter?: (value: string) => boolean\n /**\n * If using a custom display format, this converts the custom format to a format `parseFloat` understands.\n */\n parse?: (value: string) => string\n /**\n * If using a custom display format, this converts the default format to the custom format.\n */\n format?: (value: string | number) => string | number\n }\n\nexport const useNumberInput = (props: UseNumberInputProps = {}) => {\n const {\n id,\n name,\n inputMode = \"decimal\",\n pattern = \"[0-9]*(.[0-9]+)?\",\n required,\n disabled,\n readOnly,\n focusInputOnChange = true,\n clampValueOnBlur = true,\n keepWithinRange = true,\n allowMouseWheel,\n min = Number.MIN_SAFE_INTEGER,\n max = Number.MAX_SAFE_INTEGER,\n precision,\n \"aria-invalid\": isInvalid,\n ...rest\n } = useFormControlProps(props)\n\n const isRequired = required\n const isReadOnly = readOnly\n const isDisabled = disabled\n\n const [isFocused, setFocused] = useState(false)\n const isInteractive = !(readOnly || disabled)\n\n const inputRef = useRef<HTMLInputElement>(null)\n const inputSelectionRef = useRef<{\n start: number | null\n end: number | null\n } | null>(null)\n const incrementRef = useRef<HTMLButtonElement>(null)\n const decrementRef = useRef<HTMLButtonElement>(null)\n\n const onFocus = useCallbackRef(\n handlerAll(rest.onFocus, (ev) => {\n setFocused(true)\n\n if (!inputSelectionRef.current) return\n\n ev.target.selectionStart =\n inputSelectionRef.current.start ?? ev.currentTarget.value?.length\n ev.currentTarget.selectionEnd =\n inputSelectionRef.current.end ?? ev.currentTarget.selectionStart\n }),\n )\n const onBlur = useCallbackRef(\n handlerAll(rest.onBlur, () => {\n setFocused(false)\n\n if (clampValueOnBlur) validateAndClamp()\n }),\n )\n const onInvalid = useCallbackRef(rest.onInvalid)\n const isValidCharacter = useCallbackRef(\n rest.isValidCharacter ?? isDefaultValidCharacter,\n )\n\n const {\n isMin,\n isMax,\n isOut,\n value,\n valueAsNumber,\n setValue,\n update,\n cast,\n ...counter\n } = useCounter({\n min,\n max,\n precision,\n keepWithinRange,\n ...rest,\n })\n\n const sanitize = useCallback(\n (value: string) => value.split(\"\").filter(isValidCharacter).join(\"\"),\n [isValidCharacter],\n )\n\n const parse = useCallback(\n (value: string) => rest.parse?.(value) ?? value,\n [rest],\n )\n\n const format = useCallback(\n (value: string | number) => (rest.format?.(value) ?? value).toString(),\n [rest],\n )\n\n const increment = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.increment(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const decrement = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.decrement(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const validateAndClamp = useCallback(() => {\n let next = value as string | number\n\n if (value === \"\") return\n\n const valueStartsWithE = /^[eE]/.test(value.toString())\n\n if (valueStartsWithE) {\n setValue(\"\")\n } else {\n if (valueAsNumber < min) next = min\n\n if (valueAsNumber > max) next = max\n\n cast(next)\n }\n }, [cast, max, min, setValue, value, valueAsNumber])\n\n const onChange = useCallback(\n (ev: ChangeEvent<HTMLInputElement>) => {\n if ((ev.nativeEvent as InputEvent).isComposing) return\n\n const parsedInput = parse(ev.currentTarget.value)\n\n update(sanitize(parsedInput))\n\n inputSelectionRef.current = {\n start: ev.currentTarget.selectionStart,\n end: ev.currentTarget.selectionEnd,\n }\n },\n [parse, update, sanitize],\n )\n\n const onKeyDown = useCallback(\n (ev: KeyboardEvent) => {\n if (ev.nativeEvent.isComposing) return\n\n if (!isValidNumericKeyboardEvent(ev, isValidCharacter))\n ev.preventDefault()\n\n const step = getStep(ev) * (rest.step ?? 1)\n\n const keyMap: Record<string, KeyboardEventHandler> = {\n ArrowUp: () => increment(step),\n ArrowDown: () => decrement(step),\n Home: () => update(min),\n End: () => update(max),\n }\n\n const action = keyMap[ev.key]\n\n if (!action) return\n\n ev.preventDefault()\n action(ev)\n },\n [decrement, increment, isValidCharacter, max, min, rest.step, update],\n )\n\n const { up, down, stop, isSpinning } = useSpinner(increment, decrement)\n\n useAttributeObserver(incrementRef, [\"disabled\"], isSpinning, stop)\n useAttributeObserver(decrementRef, [\"disabled\"], isSpinning, stop)\n\n const focusInput = useCallback(() => {\n if (focusInputOnChange)\n requestAnimationFrame(() => {\n inputRef.current?.focus()\n })\n }, [focusInputOnChange])\n\n const eventUp = useCallback(\n (ev: any) => {\n ev.preventDefault()\n up()\n focusInput()\n },\n [focusInput, up],\n )\n\n const eventDown = useCallback(\n (ev: any) => {\n ev.preventDefault()\n down()\n focusInput()\n },\n [focusInput, down],\n )\n\n useUpdateEffect(() => {\n if (valueAsNumber > max) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n } else if (valueAsNumber < min) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n }\n }, [valueAsNumber, value, format, onInvalid])\n\n useSafeLayoutEffect(() => {\n if (!inputRef.current) return\n\n const notInSync = inputRef.current.value != value\n\n if (!notInSync) return\n\n const parsedInput = parse(inputRef.current.value)\n\n setValue(sanitize(parsedInput))\n }, [parse, sanitize])\n\n useEventListener(\n () => inputRef.current,\n \"wheel\",\n (ev) => {\n const ownerDocument = inputRef.current?.ownerDocument ?? document\n const isFocused = ownerDocument.activeElement === inputRef.current\n\n if (!allowMouseWheel || !isFocused) return\n\n ev.preventDefault()\n\n const step = getStep(ev as any) * (rest.step ?? 1)\n const direction = Math.sign(ev.deltaY)\n\n if (direction === -1) {\n increment(step)\n } else if (direction === 1) {\n decrement(step)\n }\n },\n { passive: false },\n )\n\n const getInputProps: PropGetter = useCallback(\n (props = {}, ref = null) => ({\n id,\n name,\n type: \"text\",\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n ...pickObject(rest, formControlProperties),\n ...omitObject(props, [\"defaultValue\"]),\n ref: mergeRefs(inputRef, ref),\n value: format(value),\n \"aria-invalid\": ariaAttr(isInvalid ?? isOut),\n autoComplete: \"off\",\n autoCorrect: \"off\",\n onChange: handlerAll(props.onChange, onChange),\n onKeyDown: handlerAll(props.onKeyDown, onKeyDown),\n onFocus: handlerAll(props.onFocus, onFocus),\n onBlur: handlerAll(props.onBlur, onBlur),\n }),\n [\n id,\n name,\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n rest,\n format,\n value,\n isInvalid,\n isOut,\n onChange,\n onKeyDown,\n onFocus,\n onBlur,\n ],\n )\n\n const getIncrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const trulyDisabled = disabled || (keepWithinRange && isMax)\n\n return {\n required,\n readOnly,\n disabled: trulyDisabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n style: {\n ...props.style,\n cursor: readOnly ? \"not-allowed\" : props.style?.cursor,\n },\n ref: mergeRefs(ref, incrementRef),\n role: \"button\",\n tabIndex: -1,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !trulyDisabled) eventUp(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [keepWithinRange, isMax, disabled, required, readOnly, rest, stop, eventUp],\n )\n\n const getDecrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const trulyDisabled = disabled || (keepWithinRange && isMin)\n\n return {\n required,\n readOnly,\n disabled: trulyDisabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n style: {\n ...props.style,\n cursor: readOnly ? \"not-allowed\" : props.style?.cursor,\n },\n ref: mergeRefs(ref, decrementRef),\n role: \"button\",\n tabIndex: -1,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !trulyDisabled) eventDown(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [\n keepWithinRange,\n isMin,\n disabled,\n required,\n readOnly,\n rest,\n stop,\n eventDown,\n ],\n )\n\n return {\n value: format(value),\n valueAsNumber,\n isFocused,\n isRequired,\n isReadOnly,\n isDisabled,\n getInputProps,\n getIncrementProps,\n getDecrementProps,\n }\n}\n\nexport type UseNumberInputReturn = ReturnType<typeof useNumberInput>\n\nconst INTERVAL = 50\n\nconst DELAY = 300\n\ntype Action = \"increment\" | \"decrement\"\n\nconst useSpinner = (increment: Function, decrement: Function) => {\n const [isSpinning, setIsSpinning] = useState(false)\n const [action, setAction] = useState<Action | null>(null)\n const [isOnce, setIsOnce] = useState(true)\n const timeoutRef = useRef<any>(null)\n\n const removeTimeout = () => clearTimeout(timeoutRef.current)\n\n useInterval(\n () => {\n if (action === \"increment\") increment()\n\n if (action === \"decrement\") decrement()\n },\n isSpinning ? INTERVAL : null,\n )\n\n const up = useCallback(() => {\n if (isOnce) increment()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"increment\")\n }, DELAY)\n }, [increment, isOnce])\n\n const down = useCallback(() => {\n if (isOnce) decrement()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"decrement\")\n }, DELAY)\n }, [decrement, isOnce])\n\n const stop = useCallback(() => {\n setIsOnce(true)\n setIsSpinning(false)\n removeTimeout()\n }, [])\n\n useEffect(() => {\n return () => removeTimeout()\n }, [])\n\n return { up, down, stop, isSpinning }\n}\n\nconst useAttributeObserver = (\n ref: React.RefObject<HTMLElement | null>,\n attributeFilter: string[],\n enabled: boolean,\n func: () => void,\n) => {\n useEffect(() => {\n if (!ref.current || !enabled) return\n\n const ownerDocument = ref.current.ownerDocument.defaultView ?? window\n\n const observer = new ownerDocument.MutationObserver((changes) => {\n for (const { type, attributeName } of changes) {\n if (\n type === \"attributes\" &&\n attributeName &&\n attributeFilter.includes(attributeName)\n )\n func()\n }\n })\n\n observer.observe(ref.current, { attributes: true, attributeFilter })\n\n return () => observer.disconnect()\n })\n}\n\ntype NumberInputOptions = {\n /**\n * If `true`, display the addon for the number input.\n */\n isStepper?: boolean\n /**\n * Props for container element.\n */\n containerProps?: HTMLUIProps<\"div\">\n /**\n * Props for addon component.\n */\n addonProps?: HTMLUIProps<\"div\">\n /**\n * Props for increment component.\n */\n incrementProps?: NumberIncrementStepperProps\n /**\n * Props for decrement component.\n */\n decrementProps?: NumberDecrementStepperProps\n /**\n * The border color when the input is focused.\n */\n focusBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n /**\n * The border color when the input is invalid.\n */\n errorBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n}\n\nexport type NumberInputProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\" | \"onChange\"\n> &\n ThemeProps<\"NumberInput\"> &\n Omit<UseNumberInputProps, \"disabled\" | \"required\" | \"readOnly\"> &\n NumberInputOptions\n\ntype NumberInputContext = {\n getInputProps: PropGetter\n getIncrementProps: PropGetter\n getDecrementProps: PropGetter\n styles: Record<string, CSSUIObject>\n}\n\nconst [NumberInputContextProvider, useNumberInputContext] =\n createContext<NumberInputContext>({\n strict: false,\n name: \"NumberInputContext\",\n })\n\n/**\n * `NumberInput` is a component used to obtain numeric input from the user.\n *\n * @see Docs https://yamada-ui.com/components/forms/number-input\n */\nexport const NumberInput = forwardRef<NumberInputProps, \"input\">(\n (props, ref) => {\n const [styles, mergedProps] = useMultiComponentStyle(\"NumberInput\", props)\n const {\n className,\n isStepper = true,\n containerProps,\n addonProps,\n incrementProps,\n decrementProps,\n onChange,\n ...rest\n } = omitThemeProps(mergedProps)\n const { getInputProps, getIncrementProps, getDecrementProps } =\n useNumberInput({\n onChange,\n ...rest,\n })\n\n const css: CSSUIObject = {\n position: \"relative\",\n zIndex: 0,\n ...styles.container,\n }\n\n return (\n <NumberInputContextProvider\n value={{ getInputProps, getIncrementProps, getDecrementProps, styles }}\n >\n <ui.div\n className={cx(\"ui-number-input\", className)}\n __css={css}\n {...containerProps}\n >\n <NumberInputField\n {...getInputProps(\n omitObject(rest, [\n \"keepWithinRange\",\n \"clampValueOnBlur\",\n \"isDisabled\",\n \"isReadOnly\",\n \"isRequired\",\n \"isInvalid\",\n \"allowMouseWheel\",\n \"onInvalid\",\n \"getAriaValueText\",\n \"isValidCharacter\",\n \"parse\",\n \"format\",\n ]) as DOMAttributes<HTMLElement>,\n ref,\n )}\n />\n\n {isStepper ? (\n <NumberInputAddon {...addonProps}>\n <NumberIncrementStepper {...incrementProps} />\n <NumberDecrementStepper {...decrementProps} />\n </NumberInputAddon>\n ) : null}\n </ui.div>\n </NumberInputContextProvider>\n )\n },\n)\n\ntype NumberInputFieldProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\"\n>\n\nconst NumberInputField = forwardRef<NumberInputFieldProps, \"input\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n width: \"100%\",\n ...styles.field,\n }\n\n return (\n <ui.input\n ref={ref}\n className={cx(\"ui-number-input__field\", className)}\n __css={css}\n {...rest}\n />\n )\n },\n)\n\ntype NumberInputAddonProps = HTMLUIProps<\"div\">\n\nconst NumberInputAddon = forwardRef<NumberInputAddonProps, \"div\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n display: \"flex\",\n flexDirection: \"column\",\n position: \"absolute\",\n top: \"0\",\n insetEnd: \"0px\",\n margin: \"1px\",\n height: \"calc(100% - 2px)\",\n zIndex: \"yamcha\",\n ...styles.addon,\n }\n\n return (\n <ui.div\n ref={ref}\n className={cx(\"ui-number-input__addon\", className)}\n aria-hidden\n __css={css}\n {...rest}\n />\n )\n },\n)\n\nconst Stepper = ui(\"div\", {\n baseStyle: {\n display: \"flex\",\n justifyContent: \"center\",\n alignItems: \"center\",\n flex: 1,\n transitionProperty: \"common\",\n transitionDuration: \"normal\",\n userSelect: \"none\",\n cursor: \"pointer\",\n lineHeight: \"normal\",\n },\n})\n\ntype NumberIncrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberIncrementStepper = forwardRef<NumberIncrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getIncrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--up\", className)}\n 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package/dist/index.js
CHANGED
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@@ -312,49 +312,66 @@ var useNumberInput = (props = {}) => {
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312
312
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);
|
|
313
313
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const getIncrementProps = (0, import_react.useCallback)(
|
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314
314
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(props2 = {}, ref = null) => {
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315
|
-
|
|
315
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+
var _a2;
|
|
316
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+
const trulyDisabled = disabled || keepWithinRange && isMax;
|
|
316
317
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return {
|
|
317
318
|
required,
|
|
318
319
|
readOnly,
|
|
319
|
-
disabled:
|
|
320
|
+
disabled: trulyDisabled,
|
|
320
321
|
...(0, import_utils.pickObject)(rest, import_form_control.formControlProperties),
|
|
321
322
|
...props2,
|
|
323
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+
style: {
|
|
324
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+
...props2.style,
|
|
325
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+
cursor: readOnly ? "not-allowed" : (_a2 = props2.style) == null ? void 0 : _a2.cursor
|
|
326
|
+
},
|
|
322
327
|
ref: (0, import_utils.mergeRefs)(ref, incrementRef),
|
|
323
328
|
role: "button",
|
|
324
329
|
tabIndex: -1,
|
|
325
|
-
cursor: readOnly ? "not-allowed" : props2.cursor,
|
|
326
330
|
onPointerDown: (0, import_utils.handlerAll)(props2.onPointerDown, (ev) => {
|
|
327
|
-
if (ev.button === 0 && !
|
|
331
|
+
if (ev.button === 0 && !trulyDisabled)
|
|
328
332
|
eventUp(ev);
|
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329
333
|
}),
|
|
330
334
|
onPointerLeave: (0, import_utils.handlerAll)(props2.onPointerLeave, stop),
|
|
331
335
|
onPointerUp: (0, import_utils.handlerAll)(props2.onPointerUp, stop)
|
|
332
336
|
};
|
|
333
337
|
},
|
|
334
|
-
[keepWithinRange, isMax, required, readOnly, rest, stop, eventUp]
|
|
338
|
+
[keepWithinRange, isMax, disabled, required, readOnly, rest, stop, eventUp]
|
|
335
339
|
);
|
|
336
340
|
const getDecrementProps = (0, import_react.useCallback)(
|
|
337
341
|
(props2 = {}, ref = null) => {
|
|
338
|
-
|
|
342
|
+
var _a2;
|
|
343
|
+
const trulyDisabled = disabled || keepWithinRange && isMin;
|
|
339
344
|
return {
|
|
340
345
|
required,
|
|
341
346
|
readOnly,
|
|
342
|
-
disabled:
|
|
347
|
+
disabled: trulyDisabled,
|
|
343
348
|
...(0, import_utils.pickObject)(rest, import_form_control.formControlProperties),
|
|
344
349
|
...props2,
|
|
350
|
+
style: {
|
|
351
|
+
...props2.style,
|
|
352
|
+
cursor: readOnly ? "not-allowed" : (_a2 = props2.style) == null ? void 0 : _a2.cursor
|
|
353
|
+
},
|
|
345
354
|
ref: (0, import_utils.mergeRefs)(ref, decrementRef),
|
|
346
355
|
role: "button",
|
|
347
356
|
tabIndex: -1,
|
|
348
|
-
cursor: readOnly ? "not-allowed" : props2.cursor,
|
|
349
357
|
onPointerDown: (0, import_utils.handlerAll)(props2.onPointerDown, (ev) => {
|
|
350
|
-
if (ev.button === 0 && !
|
|
358
|
+
if (ev.button === 0 && !trulyDisabled)
|
|
351
359
|
eventDown(ev);
|
|
352
360
|
}),
|
|
353
361
|
onPointerLeave: (0, import_utils.handlerAll)(props2.onPointerLeave, stop),
|
|
354
362
|
onPointerUp: (0, import_utils.handlerAll)(props2.onPointerUp, stop)
|
|
355
363
|
};
|
|
356
364
|
},
|
|
357
|
-
[
|
|
365
|
+
[
|
|
366
|
+
keepWithinRange,
|
|
367
|
+
isMin,
|
|
368
|
+
disabled,
|
|
369
|
+
required,
|
|
370
|
+
readOnly,
|
|
371
|
+
rest,
|
|
372
|
+
stop,
|
|
373
|
+
eventDown
|
|
374
|
+
]
|
|
358
375
|
);
|
|
359
376
|
return {
|
|
360
377
|
value: format(value),
|
package/dist/index.js.map
CHANGED
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@@ -1 +1 @@
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|
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1
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-
{"version":3,"sources":["../src/index.ts","../src/number-input.tsx"],"sourcesContent":["export { NumberInput, useNumberInput } from \"./number-input\"\nexport type {\n NumberInputProps,\n UseNumberInputProps,\n UseNumberInputReturn,\n} from \"./number-input\"\n","import type {\n CSSUIObject,\n HTMLUIProps,\n ThemeProps,\n ColorModeToken,\n CSS,\n} from \"@yamada-ui/core\"\nimport {\n ui,\n forwardRef,\n useMultiComponentStyle,\n omitThemeProps,\n} from \"@yamada-ui/core\"\nimport type { UseFormControlProps } from \"@yamada-ui/form-control\"\nimport {\n useFormControlProps,\n formControlProperties,\n} from \"@yamada-ui/form-control\"\nimport { ChevronIcon } from \"@yamada-ui/icon\"\nimport type { UseCounterProps } from \"@yamada-ui/use-counter\"\nimport { useCounter } from \"@yamada-ui/use-counter\"\nimport { useEventListener } from \"@yamada-ui/use-event-listener\"\nimport { useInterval } from \"@yamada-ui/use-interval\"\nimport type { PropGetter } from \"@yamada-ui/utils\"\nimport {\n ariaAttr,\n createContext,\n cx,\n handlerAll,\n mergeRefs,\n omitObject,\n pickObject,\n useCallbackRef,\n useSafeLayoutEffect,\n useUpdateEffect,\n} from \"@yamada-ui/utils\"\nimport type {\n ChangeEvent,\n InputHTMLAttributes,\n KeyboardEvent,\n KeyboardEventHandler,\n} from \"react\"\nimport { useCallback, useEffect, useRef, useState } from \"react\"\n\nconst isDefaultValidCharacter = (character: string) =>\n /^[Ee0-9+\\-.]$/.test(character)\n\nconst isValidNumericKeyboardEvent = (\n { key, ctrlKey, altKey, metaKey }: KeyboardEvent,\n isValid: (key: string) => boolean,\n) => {\n if (key == null) return true\n\n const isModifierKey = ctrlKey || altKey || metaKey\n const isSingleCharacterKey = key.length === 1\n\n if (!isSingleCharacterKey || isModifierKey) return true\n\n return isValid(key)\n}\n\nconst getStep = <Y extends KeyboardEvent | WheelEvent>({\n ctrlKey,\n shiftKey,\n metaKey,\n}: Y) => {\n let ratio = 1\n\n if (metaKey || ctrlKey) ratio = 0.1\n\n if (shiftKey) ratio = 10\n\n return ratio\n}\n\ntype ValidityState = \"rangeUnderflow\" | \"rangeOverflow\"\n\nexport type UseNumberInputProps = UseFormControlProps<HTMLInputElement> &\n UseCounterProps & {\n /**\n * The HTML `name` attribute used for forms.\n */\n name?: string\n /**\n * Hints at the type of data that might be entered by the user.\n * It also determines the type of keyboard shown to the user on mobile devices.\n *\n * @default 'decimal'\n */\n inputMode?: InputHTMLAttributes<any>[\"inputMode\"]\n /**\n * The pattern used to check the <input> element's value against on form submission.\n *\n * @default '[0-9]*(.[0-9]+)?'\n */\n pattern?: InputHTMLAttributes<any>[\"pattern\"]\n /**\n * If `true`, the input will be focused as you increment or decrement the value with the stepper.\n *\n * @default true\n */\n focusInputOnChange?: boolean\n /**\n * This controls the value update when you blur out of the input.\n * - If `true` and the value is greater than `max`, the value will be reset to `max`.\n * - Else, the value remains the same.\n *\n * @default true\n */\n clampValueOnBlur?: boolean\n /**\n * If `true`, the input's value will change based on mouse wheel.\n *\n * @default false\n */\n allowMouseWheel?: boolean\n /**\n * The callback invoked when invalid number is entered.\n */\n onInvalid?: (\n message: ValidityState,\n value: string,\n valueAsNumber: number,\n ) => void\n /**\n * This is used to format the value so that screen readers\n * can speak out a more human-friendly value.\n *\n * It is used to set the `aria-valuetext` property of the input.\n */\n getAriaValueText?: (value: string | number) => string\n /**\n * Whether the pressed key should be allowed in the input.\n * The default behavior is to allow DOM floating point characters defined by /^[Ee0-9+\\-.]$/.\n */\n isValidCharacter?: (value: string) => boolean\n /**\n * If using a custom display format, this converts the custom format to a format `parseFloat` understands.\n */\n parse?: (value: string) => string\n /**\n * If using a custom display format, this converts the default format to the custom format.\n */\n format?: (value: string | number) => string | number\n }\n\nexport const useNumberInput = (props: UseNumberInputProps = {}) => {\n const {\n id,\n name,\n inputMode = \"decimal\",\n pattern = \"[0-9]*(.[0-9]+)?\",\n required,\n disabled,\n readOnly,\n focusInputOnChange = true,\n clampValueOnBlur = true,\n keepWithinRange = true,\n allowMouseWheel,\n min = Number.MIN_SAFE_INTEGER,\n max = Number.MAX_SAFE_INTEGER,\n precision,\n \"aria-invalid\": isInvalid,\n ...rest\n } = useFormControlProps(props)\n\n const isRequired = required\n const isReadOnly = readOnly\n const isDisabled = disabled\n\n const [isFocused, setFocused] = useState(false)\n const isInteractive = !(readOnly || disabled)\n\n const inputRef = useRef<HTMLInputElement>(null)\n const inputSelectionRef = useRef<{\n start: number | null\n end: number | null\n } | null>(null)\n const incrementRef = useRef<HTMLButtonElement>(null)\n const decrementRef = useRef<HTMLButtonElement>(null)\n\n const onFocus = useCallbackRef(\n handlerAll(rest.onFocus, (ev) => {\n setFocused(true)\n\n if (!inputSelectionRef.current) return\n\n ev.target.selectionStart =\n inputSelectionRef.current.start ?? ev.currentTarget.value?.length\n ev.currentTarget.selectionEnd =\n inputSelectionRef.current.end ?? ev.currentTarget.selectionStart\n }),\n )\n const onBlur = useCallbackRef(\n handlerAll(rest.onBlur, () => {\n setFocused(false)\n\n if (clampValueOnBlur) validateAndClamp()\n }),\n )\n const onInvalid = useCallbackRef(rest.onInvalid)\n const isValidCharacter = useCallbackRef(\n rest.isValidCharacter ?? isDefaultValidCharacter,\n )\n\n const {\n isMin,\n isMax,\n isOut,\n value,\n valueAsNumber,\n setValue,\n update,\n cast,\n ...counter\n } = useCounter({\n min,\n max,\n precision,\n keepWithinRange,\n ...rest,\n })\n\n const sanitize = useCallback(\n (value: string) => value.split(\"\").filter(isValidCharacter).join(\"\"),\n [isValidCharacter],\n )\n\n const parse = useCallback(\n (value: string) => rest.parse?.(value) ?? value,\n [rest],\n )\n\n const format = useCallback(\n (value: string | number) => (rest.format?.(value) ?? value).toString(),\n [rest],\n )\n\n const increment = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.increment(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const decrement = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.decrement(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const validateAndClamp = useCallback(() => {\n let next = value as string | number\n\n if (value === \"\") return\n\n const valueStartsWithE = /^[eE]/.test(value.toString())\n\n if (valueStartsWithE) {\n setValue(\"\")\n } else {\n if (valueAsNumber < min) next = min\n\n if (valueAsNumber > max) next = max\n\n cast(next)\n }\n }, [cast, max, min, setValue, value, valueAsNumber])\n\n const onChange = useCallback(\n (ev: ChangeEvent<HTMLInputElement>) => {\n if ((ev.nativeEvent as InputEvent).isComposing) return\n\n const parsedInput = parse(ev.currentTarget.value)\n\n update(sanitize(parsedInput))\n\n inputSelectionRef.current = {\n start: ev.currentTarget.selectionStart,\n end: ev.currentTarget.selectionEnd,\n }\n },\n [parse, update, sanitize],\n )\n\n const onKeyDown = useCallback(\n (ev: KeyboardEvent) => {\n if (ev.nativeEvent.isComposing) return\n\n if (!isValidNumericKeyboardEvent(ev, isValidCharacter))\n ev.preventDefault()\n\n const step = getStep(ev) * (rest.step ?? 1)\n\n const keyMap: Record<string, KeyboardEventHandler> = {\n ArrowUp: () => increment(step),\n ArrowDown: () => decrement(step),\n Home: () => update(min),\n End: () => update(max),\n }\n\n const action = keyMap[ev.key]\n\n if (!action) return\n\n ev.preventDefault()\n action(ev)\n },\n [decrement, increment, isValidCharacter, max, min, rest.step, update],\n )\n\n const { up, down, stop, isSpinning } = useSpinner(increment, decrement)\n\n useAttributeObserver(incrementRef, [\"disabled\"], isSpinning, stop)\n useAttributeObserver(decrementRef, [\"disabled\"], isSpinning, stop)\n\n const focusInput = useCallback(() => {\n if (focusInputOnChange)\n requestAnimationFrame(() => {\n inputRef.current?.focus()\n })\n }, [focusInputOnChange])\n\n const eventUp = useCallback(\n (ev: any) => {\n ev.preventDefault()\n up()\n focusInput()\n },\n [focusInput, up],\n )\n\n const eventDown = useCallback(\n (ev: any) => {\n ev.preventDefault()\n down()\n focusInput()\n },\n [focusInput, down],\n )\n\n useUpdateEffect(() => {\n if (valueAsNumber > max) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n } else if (valueAsNumber < min) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n }\n }, [valueAsNumber, value, format, onInvalid])\n\n useSafeLayoutEffect(() => {\n if (!inputRef.current) return\n\n const notInSync = inputRef.current.value != value\n\n if (!notInSync) return\n\n const parsedInput = parse(inputRef.current.value)\n\n setValue(sanitize(parsedInput))\n }, [parse, sanitize])\n\n useEventListener(\n () => inputRef.current,\n \"wheel\",\n (ev) => {\n const ownerDocument = inputRef.current?.ownerDocument ?? document\n const isFocused = ownerDocument.activeElement === inputRef.current\n\n if (!allowMouseWheel || !isFocused) return\n\n ev.preventDefault()\n\n const step = getStep(ev as any) * (rest.step ?? 1)\n const direction = Math.sign(ev.deltaY)\n\n if (direction === -1) {\n increment(step)\n } else if (direction === 1) {\n decrement(step)\n }\n },\n { passive: false },\n )\n\n const getInputProps: PropGetter = useCallback(\n (props = {}, ref = null) => ({\n id,\n name,\n type: \"text\",\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n ...pickObject(rest, formControlProperties),\n ...omitObject(props, [\"defaultValue\"]),\n ref: mergeRefs(inputRef, ref),\n value: format(value),\n \"aria-invalid\": ariaAttr(isInvalid ?? isOut),\n autoComplete: \"off\",\n autoCorrect: \"off\",\n onChange: handlerAll(props.onChange, onChange),\n onKeyDown: handlerAll(props.onKeyDown, onKeyDown),\n onFocus: handlerAll(props.onFocus, onFocus),\n onBlur: handlerAll(props.onBlur, onBlur),\n }),\n [\n id,\n name,\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n rest,\n format,\n value,\n isInvalid,\n isOut,\n onChange,\n onKeyDown,\n onFocus,\n onBlur,\n ],\n )\n\n const getIncrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const disabled = props.disabled || (keepWithinRange && isMax)\n\n return {\n required,\n readOnly,\n disabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n ref: mergeRefs(ref, incrementRef),\n role: \"button\",\n tabIndex: -1,\n cursor: readOnly ? \"not-allowed\" : props.cursor,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !disabled) eventUp(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [keepWithinRange, isMax, required, readOnly, rest, stop, eventUp],\n )\n\n const getDecrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const disabled = props.disabled || (keepWithinRange && isMin)\n\n return {\n required,\n readOnly,\n disabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n ref: mergeRefs(ref, decrementRef),\n role: \"button\",\n tabIndex: -1,\n cursor: readOnly ? \"not-allowed\" : props.cursor,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !disabled) eventDown(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [keepWithinRange, isMin, required, readOnly, rest, stop, eventDown],\n )\n\n return {\n value: format(value),\n valueAsNumber,\n isFocused,\n isRequired,\n isReadOnly,\n isDisabled,\n getInputProps,\n getIncrementProps,\n getDecrementProps,\n }\n}\n\nexport type UseNumberInputReturn = ReturnType<typeof useNumberInput>\n\nconst INTERVAL = 50\n\nconst DELAY = 300\n\ntype Action = \"increment\" | \"decrement\"\n\nconst useSpinner = (increment: Function, decrement: Function) => {\n const [isSpinning, setIsSpinning] = useState(false)\n const [action, setAction] = useState<Action | null>(null)\n const [isOnce, setIsOnce] = useState(true)\n const timeoutRef = useRef<any>(null)\n\n const removeTimeout = () => clearTimeout(timeoutRef.current)\n\n useInterval(\n () => {\n if (action === \"increment\") increment()\n\n if (action === \"decrement\") decrement()\n },\n isSpinning ? INTERVAL : null,\n )\n\n const up = useCallback(() => {\n if (isOnce) increment()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"increment\")\n }, DELAY)\n }, [increment, isOnce])\n\n const down = useCallback(() => {\n if (isOnce) decrement()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"decrement\")\n }, DELAY)\n }, [decrement, isOnce])\n\n const stop = useCallback(() => {\n setIsOnce(true)\n setIsSpinning(false)\n removeTimeout()\n }, [])\n\n useEffect(() => {\n return () => removeTimeout()\n }, [])\n\n return { up, down, stop, isSpinning }\n}\n\nconst useAttributeObserver = (\n ref: React.RefObject<HTMLElement | null>,\n attributeFilter: string[],\n enabled: boolean,\n func: () => void,\n) => {\n useEffect(() => {\n if (!ref.current || !enabled) return\n\n const ownerDocument = ref.current.ownerDocument.defaultView ?? window\n\n const observer = new ownerDocument.MutationObserver((changes) => {\n for (const { type, attributeName } of changes) {\n if (\n type === \"attributes\" &&\n attributeName &&\n attributeFilter.includes(attributeName)\n )\n func()\n }\n })\n\n observer.observe(ref.current, { attributes: true, attributeFilter })\n\n return () => observer.disconnect()\n })\n}\n\ntype NumberInputOptions = {\n /**\n * If `true`, display the addon for the number input.\n */\n isStepper?: boolean\n /**\n * Props for container element.\n */\n containerProps?: HTMLUIProps<\"div\">\n /**\n * Props for addon component.\n */\n addonProps?: HTMLUIProps<\"div\">\n /**\n * Props for increment component.\n */\n incrementProps?: NumberIncrementStepperProps\n /**\n * Props for decrement component.\n */\n decrementProps?: NumberDecrementStepperProps\n /**\n * The border color when the input is focused.\n */\n focusBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n /**\n * The border color when the input is invalid.\n */\n errorBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n}\n\nexport type NumberInputProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\" | \"onChange\"\n> &\n ThemeProps<\"NumberInput\"> &\n Omit<UseNumberInputProps, \"disabled\" | \"required\" | \"readOnly\"> &\n NumberInputOptions\n\ntype NumberInputContext = {\n getInputProps: PropGetter\n getIncrementProps: PropGetter\n getDecrementProps: PropGetter\n styles: Record<string, CSSUIObject>\n}\n\nconst [NumberInputContextProvider, useNumberInputContext] =\n createContext<NumberInputContext>({\n strict: false,\n name: \"NumberInputContext\",\n })\n\n/**\n * `NumberInput` is a component used to obtain numeric input from the user.\n *\n * @see Docs https://yamada-ui.com/components/forms/number-input\n */\nexport const NumberInput = forwardRef<NumberInputProps, \"input\">(\n (props, ref) => {\n const [styles, mergedProps] = useMultiComponentStyle(\"NumberInput\", props)\n const {\n className,\n isStepper = true,\n containerProps,\n addonProps,\n incrementProps,\n decrementProps,\n onChange,\n ...rest\n } = omitThemeProps(mergedProps)\n const { getInputProps, getIncrementProps, getDecrementProps } =\n useNumberInput({\n onChange,\n ...rest,\n })\n\n const css: CSSUIObject = {\n position: \"relative\",\n zIndex: 0,\n ...styles.container,\n }\n\n return (\n <NumberInputContextProvider\n value={{ getInputProps, getIncrementProps, getDecrementProps, styles }}\n >\n <ui.div\n className={cx(\"ui-number-input\", className)}\n __css={css}\n {...containerProps}\n >\n <NumberInputField\n {...getInputProps(\n omitObject(rest, [\n \"keepWithinRange\",\n \"clampValueOnBlur\",\n \"isDisabled\",\n \"isReadOnly\",\n \"isRequired\",\n \"isInvalid\",\n \"allowMouseWheel\",\n \"onInvalid\",\n \"getAriaValueText\",\n \"isValidCharacter\",\n \"parse\",\n \"format\",\n ]),\n ref,\n )}\n />\n\n {isStepper ? (\n <NumberInputAddon {...addonProps}>\n <NumberIncrementStepper {...incrementProps} />\n <NumberDecrementStepper {...decrementProps} />\n </NumberInputAddon>\n ) : null}\n </ui.div>\n </NumberInputContextProvider>\n )\n },\n)\n\ntype NumberInputFieldProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\"\n>\n\nconst NumberInputField = forwardRef<NumberInputFieldProps, \"input\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n width: \"100%\",\n ...styles.field,\n }\n\n return (\n <ui.input\n ref={ref}\n className={cx(\"ui-number-input__field\", className)}\n __css={css}\n {...rest}\n />\n )\n },\n)\n\ntype NumberInputAddonProps = HTMLUIProps<\"div\">\n\nconst NumberInputAddon = forwardRef<NumberInputAddonProps, \"div\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n display: \"flex\",\n flexDirection: \"column\",\n position: \"absolute\",\n top: \"0\",\n insetEnd: \"0px\",\n margin: \"1px\",\n height: \"calc(100% - 2px)\",\n zIndex: \"yamcha\",\n ...styles.addon,\n }\n\n return (\n <ui.div\n ref={ref}\n className={cx(\"ui-number-input__addon\", className)}\n aria-hidden\n __css={css}\n {...rest}\n />\n )\n },\n)\n\nconst Stepper = ui(\"div\", {\n baseStyle: {\n display: \"flex\",\n justifyContent: \"center\",\n alignItems: \"center\",\n flex: 1,\n transitionProperty: \"common\",\n transitionDuration: \"normal\",\n userSelect: \"none\",\n cursor: \"pointer\",\n lineHeight: \"normal\",\n },\n})\n\ntype NumberIncrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberIncrementStepper = forwardRef<NumberIncrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getIncrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--up\", className)}\n {...getIncrementProps(rest, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon __css={{ transform: \"rotate(180deg)\" }} />}\n </Stepper>\n )\n },\n)\n\ntype NumberDecrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberDecrementStepper = forwardRef<NumberDecrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getDecrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--down\", className)}\n {...getDecrementProps(rest, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon />}\n </Stepper>\n )\n 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+
{"version":3,"sources":["../src/index.ts","../src/number-input.tsx"],"sourcesContent":["export { NumberInput, useNumberInput } from \"./number-input\"\nexport type {\n NumberInputProps,\n UseNumberInputProps,\n UseNumberInputReturn,\n} from \"./number-input\"\n","import type {\n CSSUIObject,\n HTMLUIProps,\n ThemeProps,\n ColorModeToken,\n CSS,\n} from \"@yamada-ui/core\"\nimport {\n ui,\n forwardRef,\n useMultiComponentStyle,\n omitThemeProps,\n} from \"@yamada-ui/core\"\nimport type { UseFormControlProps } from \"@yamada-ui/form-control\"\nimport {\n useFormControlProps,\n formControlProperties,\n} from \"@yamada-ui/form-control\"\nimport { ChevronIcon } from \"@yamada-ui/icon\"\nimport type { UseCounterProps } from \"@yamada-ui/use-counter\"\nimport { useCounter } from \"@yamada-ui/use-counter\"\nimport { useEventListener } from \"@yamada-ui/use-event-listener\"\nimport { useInterval } from \"@yamada-ui/use-interval\"\nimport type { DOMAttributes, PropGetter } from \"@yamada-ui/utils\"\nimport {\n ariaAttr,\n createContext,\n cx,\n handlerAll,\n mergeRefs,\n omitObject,\n pickObject,\n useCallbackRef,\n useSafeLayoutEffect,\n useUpdateEffect,\n} from \"@yamada-ui/utils\"\nimport type {\n ChangeEvent,\n InputHTMLAttributes,\n KeyboardEvent,\n KeyboardEventHandler,\n} from \"react\"\nimport { useCallback, useEffect, useRef, useState } from \"react\"\n\nconst isDefaultValidCharacter = (character: string) =>\n /^[Ee0-9+\\-.]$/.test(character)\n\nconst isValidNumericKeyboardEvent = (\n { key, ctrlKey, altKey, metaKey }: KeyboardEvent,\n isValid: (key: string) => boolean,\n) => {\n if (key == null) return true\n\n const isModifierKey = ctrlKey || altKey || metaKey\n const isSingleCharacterKey = key.length === 1\n\n if (!isSingleCharacterKey || isModifierKey) return true\n\n return isValid(key)\n}\n\nconst getStep = <Y extends KeyboardEvent | WheelEvent>({\n ctrlKey,\n shiftKey,\n metaKey,\n}: Y) => {\n let ratio = 1\n\n if (metaKey || ctrlKey) ratio = 0.1\n\n if (shiftKey) ratio = 10\n\n return ratio\n}\n\ntype ValidityState = \"rangeUnderflow\" | \"rangeOverflow\"\n\nexport type UseNumberInputProps = UseFormControlProps<HTMLInputElement> &\n UseCounterProps & {\n /**\n * The HTML `name` attribute used for forms.\n */\n name?: string\n /**\n * Hints at the type of data that might be entered by the user.\n * It also determines the type of keyboard shown to the user on mobile devices.\n *\n * @default 'decimal'\n */\n inputMode?: InputHTMLAttributes<any>[\"inputMode\"]\n /**\n * The pattern used to check the <input> element's value against on form submission.\n *\n * @default '[0-9]*(.[0-9]+)?'\n */\n pattern?: InputHTMLAttributes<any>[\"pattern\"]\n /**\n * If `true`, the input will be focused as you increment or decrement the value with the stepper.\n *\n * @default true\n */\n focusInputOnChange?: boolean\n /**\n * This controls the value update when you blur out of the input.\n * - If `true` and the value is greater than `max`, the value will be reset to `max`.\n * - Else, the value remains the same.\n *\n * @default true\n */\n clampValueOnBlur?: boolean\n /**\n * If `true`, the input's value will change based on mouse wheel.\n *\n * @default false\n */\n allowMouseWheel?: boolean\n /**\n * The callback invoked when invalid number is entered.\n */\n onInvalid?: (\n message: ValidityState,\n value: string,\n valueAsNumber: number,\n ) => void\n /**\n * This is used to format the value so that screen readers\n * can speak out a more human-friendly value.\n *\n * It is used to set the `aria-valuetext` property of the input.\n */\n getAriaValueText?: (value: string | number) => string\n /**\n * Whether the pressed key should be allowed in the input.\n * The default behavior is to allow DOM floating point characters defined by /^[Ee0-9+\\-.]$/.\n */\n isValidCharacter?: (value: string) => boolean\n /**\n * If using a custom display format, this converts the custom format to a format `parseFloat` understands.\n */\n parse?: (value: string) => string\n /**\n * If using a custom display format, this converts the default format to the custom format.\n */\n format?: (value: string | number) => string | number\n }\n\nexport const useNumberInput = (props: UseNumberInputProps = {}) => {\n const {\n id,\n name,\n inputMode = \"decimal\",\n pattern = \"[0-9]*(.[0-9]+)?\",\n required,\n disabled,\n readOnly,\n focusInputOnChange = true,\n clampValueOnBlur = true,\n keepWithinRange = true,\n allowMouseWheel,\n min = Number.MIN_SAFE_INTEGER,\n max = Number.MAX_SAFE_INTEGER,\n precision,\n \"aria-invalid\": isInvalid,\n ...rest\n } = useFormControlProps(props)\n\n const isRequired = required\n const isReadOnly = readOnly\n const isDisabled = disabled\n\n const [isFocused, setFocused] = useState(false)\n const isInteractive = !(readOnly || disabled)\n\n const inputRef = useRef<HTMLInputElement>(null)\n const inputSelectionRef = useRef<{\n start: number | null\n end: number | null\n } | null>(null)\n const incrementRef = useRef<HTMLButtonElement>(null)\n const decrementRef = useRef<HTMLButtonElement>(null)\n\n const onFocus = useCallbackRef(\n handlerAll(rest.onFocus, (ev) => {\n setFocused(true)\n\n if (!inputSelectionRef.current) return\n\n ev.target.selectionStart =\n inputSelectionRef.current.start ?? ev.currentTarget.value?.length\n ev.currentTarget.selectionEnd =\n inputSelectionRef.current.end ?? ev.currentTarget.selectionStart\n }),\n )\n const onBlur = useCallbackRef(\n handlerAll(rest.onBlur, () => {\n setFocused(false)\n\n if (clampValueOnBlur) validateAndClamp()\n }),\n )\n const onInvalid = useCallbackRef(rest.onInvalid)\n const isValidCharacter = useCallbackRef(\n rest.isValidCharacter ?? isDefaultValidCharacter,\n )\n\n const {\n isMin,\n isMax,\n isOut,\n value,\n valueAsNumber,\n setValue,\n update,\n cast,\n ...counter\n } = useCounter({\n min,\n max,\n precision,\n keepWithinRange,\n ...rest,\n })\n\n const sanitize = useCallback(\n (value: string) => value.split(\"\").filter(isValidCharacter).join(\"\"),\n [isValidCharacter],\n )\n\n const parse = useCallback(\n (value: string) => rest.parse?.(value) ?? value,\n [rest],\n )\n\n const format = useCallback(\n (value: string | number) => (rest.format?.(value) ?? value).toString(),\n [rest],\n )\n\n const increment = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.increment(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const decrement = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.decrement(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const validateAndClamp = useCallback(() => {\n let next = value as string | number\n\n if (value === \"\") return\n\n const valueStartsWithE = /^[eE]/.test(value.toString())\n\n if (valueStartsWithE) {\n setValue(\"\")\n } else {\n if (valueAsNumber < min) next = min\n\n if (valueAsNumber > max) next = max\n\n cast(next)\n }\n }, [cast, max, min, setValue, value, valueAsNumber])\n\n const onChange = useCallback(\n (ev: ChangeEvent<HTMLInputElement>) => {\n if ((ev.nativeEvent as InputEvent).isComposing) return\n\n const parsedInput = parse(ev.currentTarget.value)\n\n update(sanitize(parsedInput))\n\n inputSelectionRef.current = {\n start: ev.currentTarget.selectionStart,\n end: ev.currentTarget.selectionEnd,\n }\n },\n [parse, update, sanitize],\n )\n\n const onKeyDown = useCallback(\n (ev: KeyboardEvent) => {\n if (ev.nativeEvent.isComposing) return\n\n if (!isValidNumericKeyboardEvent(ev, isValidCharacter))\n ev.preventDefault()\n\n const step = getStep(ev) * (rest.step ?? 1)\n\n const keyMap: Record<string, KeyboardEventHandler> = {\n ArrowUp: () => increment(step),\n ArrowDown: () => decrement(step),\n Home: () => update(min),\n End: () => update(max),\n }\n\n const action = keyMap[ev.key]\n\n if (!action) return\n\n ev.preventDefault()\n action(ev)\n },\n [decrement, increment, isValidCharacter, max, min, rest.step, update],\n )\n\n const { up, down, stop, isSpinning } = useSpinner(increment, decrement)\n\n useAttributeObserver(incrementRef, [\"disabled\"], isSpinning, stop)\n useAttributeObserver(decrementRef, [\"disabled\"], isSpinning, stop)\n\n const focusInput = useCallback(() => {\n if (focusInputOnChange)\n requestAnimationFrame(() => {\n inputRef.current?.focus()\n })\n }, [focusInputOnChange])\n\n const eventUp = useCallback(\n (ev: any) => {\n ev.preventDefault()\n up()\n focusInput()\n },\n [focusInput, up],\n )\n\n const eventDown = useCallback(\n (ev: any) => {\n ev.preventDefault()\n down()\n focusInput()\n },\n [focusInput, down],\n )\n\n useUpdateEffect(() => {\n if (valueAsNumber > max) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n } else if (valueAsNumber < min) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n }\n }, [valueAsNumber, value, format, onInvalid])\n\n useSafeLayoutEffect(() => {\n if (!inputRef.current) return\n\n const notInSync = inputRef.current.value != value\n\n if (!notInSync) return\n\n const parsedInput = parse(inputRef.current.value)\n\n setValue(sanitize(parsedInput))\n }, [parse, sanitize])\n\n useEventListener(\n () => inputRef.current,\n \"wheel\",\n (ev) => {\n const ownerDocument = inputRef.current?.ownerDocument ?? document\n const isFocused = ownerDocument.activeElement === inputRef.current\n\n if (!allowMouseWheel || !isFocused) return\n\n ev.preventDefault()\n\n const step = getStep(ev as any) * (rest.step ?? 1)\n const direction = Math.sign(ev.deltaY)\n\n if (direction === -1) {\n increment(step)\n } else if (direction === 1) {\n decrement(step)\n }\n },\n { passive: false },\n )\n\n const getInputProps: PropGetter = useCallback(\n (props = {}, ref = null) => ({\n id,\n name,\n type: \"text\",\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n ...pickObject(rest, formControlProperties),\n ...omitObject(props, [\"defaultValue\"]),\n ref: mergeRefs(inputRef, ref),\n value: format(value),\n \"aria-invalid\": ariaAttr(isInvalid ?? isOut),\n autoComplete: \"off\",\n autoCorrect: \"off\",\n onChange: handlerAll(props.onChange, onChange),\n onKeyDown: handlerAll(props.onKeyDown, onKeyDown),\n onFocus: handlerAll(props.onFocus, onFocus),\n onBlur: handlerAll(props.onBlur, onBlur),\n }),\n [\n id,\n name,\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n rest,\n format,\n value,\n isInvalid,\n isOut,\n onChange,\n onKeyDown,\n onFocus,\n onBlur,\n ],\n )\n\n const getIncrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const trulyDisabled = disabled || (keepWithinRange && isMax)\n\n return {\n required,\n readOnly,\n disabled: trulyDisabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n style: {\n ...props.style,\n cursor: readOnly ? \"not-allowed\" : props.style?.cursor,\n },\n ref: mergeRefs(ref, incrementRef),\n role: \"button\",\n tabIndex: -1,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !trulyDisabled) eventUp(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [keepWithinRange, isMax, disabled, required, readOnly, rest, stop, eventUp],\n )\n\n const getDecrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const trulyDisabled = disabled || (keepWithinRange && isMin)\n\n return {\n required,\n readOnly,\n disabled: trulyDisabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n style: {\n ...props.style,\n cursor: readOnly ? \"not-allowed\" : props.style?.cursor,\n },\n ref: mergeRefs(ref, decrementRef),\n role: \"button\",\n tabIndex: -1,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !trulyDisabled) eventDown(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [\n keepWithinRange,\n isMin,\n disabled,\n required,\n readOnly,\n rest,\n stop,\n eventDown,\n ],\n )\n\n return {\n value: format(value),\n valueAsNumber,\n isFocused,\n isRequired,\n isReadOnly,\n isDisabled,\n getInputProps,\n getIncrementProps,\n getDecrementProps,\n }\n}\n\nexport type UseNumberInputReturn = ReturnType<typeof useNumberInput>\n\nconst INTERVAL = 50\n\nconst DELAY = 300\n\ntype Action = \"increment\" | \"decrement\"\n\nconst useSpinner = (increment: Function, decrement: Function) => {\n const [isSpinning, setIsSpinning] = useState(false)\n const [action, setAction] = useState<Action | null>(null)\n const [isOnce, setIsOnce] = useState(true)\n const timeoutRef = useRef<any>(null)\n\n const removeTimeout = () => clearTimeout(timeoutRef.current)\n\n useInterval(\n () => {\n if (action === \"increment\") increment()\n\n if (action === \"decrement\") decrement()\n },\n isSpinning ? INTERVAL : null,\n )\n\n const up = useCallback(() => {\n if (isOnce) increment()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"increment\")\n }, DELAY)\n }, [increment, isOnce])\n\n const down = useCallback(() => {\n if (isOnce) decrement()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"decrement\")\n }, DELAY)\n }, [decrement, isOnce])\n\n const stop = useCallback(() => {\n setIsOnce(true)\n setIsSpinning(false)\n removeTimeout()\n }, [])\n\n useEffect(() => {\n return () => removeTimeout()\n }, [])\n\n return { up, down, stop, isSpinning }\n}\n\nconst useAttributeObserver = (\n ref: React.RefObject<HTMLElement | null>,\n attributeFilter: string[],\n enabled: boolean,\n func: () => void,\n) => {\n useEffect(() => {\n if (!ref.current || !enabled) return\n\n const ownerDocument = ref.current.ownerDocument.defaultView ?? window\n\n const observer = new ownerDocument.MutationObserver((changes) => {\n for (const { type, attributeName } of changes) {\n if (\n type === \"attributes\" &&\n attributeName &&\n attributeFilter.includes(attributeName)\n )\n func()\n }\n })\n\n observer.observe(ref.current, { attributes: true, attributeFilter })\n\n return () => observer.disconnect()\n })\n}\n\ntype NumberInputOptions = {\n /**\n * If `true`, display the addon for the number input.\n */\n isStepper?: boolean\n /**\n * Props for container element.\n */\n containerProps?: HTMLUIProps<\"div\">\n /**\n * Props for addon component.\n */\n addonProps?: HTMLUIProps<\"div\">\n /**\n * Props for increment component.\n */\n incrementProps?: NumberIncrementStepperProps\n /**\n * Props for decrement component.\n */\n decrementProps?: NumberDecrementStepperProps\n /**\n * The border color when the input is focused.\n */\n focusBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n /**\n * The border color when the input is invalid.\n */\n errorBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n}\n\nexport type NumberInputProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\" | \"onChange\"\n> &\n ThemeProps<\"NumberInput\"> &\n Omit<UseNumberInputProps, \"disabled\" | \"required\" | \"readOnly\"> &\n NumberInputOptions\n\ntype NumberInputContext = {\n getInputProps: PropGetter\n getIncrementProps: PropGetter\n getDecrementProps: PropGetter\n styles: Record<string, CSSUIObject>\n}\n\nconst [NumberInputContextProvider, useNumberInputContext] =\n createContext<NumberInputContext>({\n strict: false,\n name: \"NumberInputContext\",\n })\n\n/**\n * `NumberInput` is a component used to obtain numeric input from the user.\n *\n * @see Docs https://yamada-ui.com/components/forms/number-input\n */\nexport const NumberInput = forwardRef<NumberInputProps, \"input\">(\n (props, ref) => {\n const [styles, mergedProps] = useMultiComponentStyle(\"NumberInput\", props)\n const {\n className,\n isStepper = true,\n containerProps,\n addonProps,\n incrementProps,\n decrementProps,\n onChange,\n ...rest\n } = omitThemeProps(mergedProps)\n const { getInputProps, getIncrementProps, getDecrementProps } =\n useNumberInput({\n onChange,\n ...rest,\n })\n\n const css: CSSUIObject = {\n position: \"relative\",\n zIndex: 0,\n ...styles.container,\n }\n\n return (\n <NumberInputContextProvider\n value={{ getInputProps, getIncrementProps, getDecrementProps, styles }}\n >\n <ui.div\n className={cx(\"ui-number-input\", className)}\n __css={css}\n {...containerProps}\n >\n <NumberInputField\n {...getInputProps(\n omitObject(rest, [\n \"keepWithinRange\",\n \"clampValueOnBlur\",\n \"isDisabled\",\n \"isReadOnly\",\n \"isRequired\",\n \"isInvalid\",\n \"allowMouseWheel\",\n \"onInvalid\",\n \"getAriaValueText\",\n \"isValidCharacter\",\n \"parse\",\n \"format\",\n ]) as DOMAttributes<HTMLElement>,\n ref,\n )}\n />\n\n {isStepper ? (\n <NumberInputAddon {...addonProps}>\n <NumberIncrementStepper {...incrementProps} />\n <NumberDecrementStepper {...decrementProps} />\n </NumberInputAddon>\n ) : null}\n </ui.div>\n </NumberInputContextProvider>\n )\n },\n)\n\ntype NumberInputFieldProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\"\n>\n\nconst NumberInputField = forwardRef<NumberInputFieldProps, \"input\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n width: \"100%\",\n ...styles.field,\n }\n\n return (\n <ui.input\n ref={ref}\n className={cx(\"ui-number-input__field\", className)}\n __css={css}\n {...rest}\n />\n )\n },\n)\n\ntype NumberInputAddonProps = HTMLUIProps<\"div\">\n\nconst NumberInputAddon = forwardRef<NumberInputAddonProps, \"div\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n display: \"flex\",\n flexDirection: \"column\",\n position: \"absolute\",\n top: \"0\",\n insetEnd: \"0px\",\n margin: \"1px\",\n height: \"calc(100% - 2px)\",\n zIndex: \"yamcha\",\n ...styles.addon,\n }\n\n return (\n <ui.div\n ref={ref}\n className={cx(\"ui-number-input__addon\", className)}\n aria-hidden\n __css={css}\n {...rest}\n />\n )\n },\n)\n\nconst Stepper = ui(\"div\", {\n baseStyle: {\n display: \"flex\",\n justifyContent: \"center\",\n alignItems: \"center\",\n flex: 1,\n transitionProperty: \"common\",\n transitionDuration: \"normal\",\n userSelect: \"none\",\n cursor: \"pointer\",\n lineHeight: \"normal\",\n },\n})\n\ntype NumberIncrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberIncrementStepper = forwardRef<NumberIncrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getIncrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--up\", className)}\n {...getIncrementProps(rest as DOMAttributes<HTMLElement>, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon __css={{ transform: \"rotate(180deg)\" }} />}\n </Stepper>\n )\n },\n)\n\ntype NumberDecrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberDecrementStepper = forwardRef<NumberDecrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getDecrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--down\", className)}\n {...getDecrementProps(rest as DOMAttributes<HTMLElement>, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon />}\n </Stepper>\n )\n 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package/dist/index.mjs
CHANGED
package/dist/number-input.js
CHANGED
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@@ -310,49 +310,66 @@ var useNumberInput = (props = {}) => {
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310
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);
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311
311
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const getIncrementProps = (0, import_react.useCallback)(
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(props2 = {}, ref = null) => {
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-
|
|
313
|
+
var _a2;
|
|
314
|
+
const trulyDisabled = disabled || keepWithinRange && isMax;
|
|
314
315
|
return {
|
|
315
316
|
required,
|
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316
317
|
readOnly,
|
|
317
|
-
disabled:
|
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318
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+
disabled: trulyDisabled,
|
|
318
319
|
...(0, import_utils.pickObject)(rest, import_form_control.formControlProperties),
|
|
319
320
|
...props2,
|
|
321
|
+
style: {
|
|
322
|
+
...props2.style,
|
|
323
|
+
cursor: readOnly ? "not-allowed" : (_a2 = props2.style) == null ? void 0 : _a2.cursor
|
|
324
|
+
},
|
|
320
325
|
ref: (0, import_utils.mergeRefs)(ref, incrementRef),
|
|
321
326
|
role: "button",
|
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322
327
|
tabIndex: -1,
|
|
323
|
-
cursor: readOnly ? "not-allowed" : props2.cursor,
|
|
324
328
|
onPointerDown: (0, import_utils.handlerAll)(props2.onPointerDown, (ev) => {
|
|
325
|
-
if (ev.button === 0 && !
|
|
329
|
+
if (ev.button === 0 && !trulyDisabled)
|
|
326
330
|
eventUp(ev);
|
|
327
331
|
}),
|
|
328
332
|
onPointerLeave: (0, import_utils.handlerAll)(props2.onPointerLeave, stop),
|
|
329
333
|
onPointerUp: (0, import_utils.handlerAll)(props2.onPointerUp, stop)
|
|
330
334
|
};
|
|
331
335
|
},
|
|
332
|
-
[keepWithinRange, isMax, required, readOnly, rest, stop, eventUp]
|
|
336
|
+
[keepWithinRange, isMax, disabled, required, readOnly, rest, stop, eventUp]
|
|
333
337
|
);
|
|
334
338
|
const getDecrementProps = (0, import_react.useCallback)(
|
|
335
339
|
(props2 = {}, ref = null) => {
|
|
336
|
-
|
|
340
|
+
var _a2;
|
|
341
|
+
const trulyDisabled = disabled || keepWithinRange && isMin;
|
|
337
342
|
return {
|
|
338
343
|
required,
|
|
339
344
|
readOnly,
|
|
340
|
-
disabled:
|
|
345
|
+
disabled: trulyDisabled,
|
|
341
346
|
...(0, import_utils.pickObject)(rest, import_form_control.formControlProperties),
|
|
342
347
|
...props2,
|
|
348
|
+
style: {
|
|
349
|
+
...props2.style,
|
|
350
|
+
cursor: readOnly ? "not-allowed" : (_a2 = props2.style) == null ? void 0 : _a2.cursor
|
|
351
|
+
},
|
|
343
352
|
ref: (0, import_utils.mergeRefs)(ref, decrementRef),
|
|
344
353
|
role: "button",
|
|
345
354
|
tabIndex: -1,
|
|
346
|
-
cursor: readOnly ? "not-allowed" : props2.cursor,
|
|
347
355
|
onPointerDown: (0, import_utils.handlerAll)(props2.onPointerDown, (ev) => {
|
|
348
|
-
if (ev.button === 0 && !
|
|
356
|
+
if (ev.button === 0 && !trulyDisabled)
|
|
349
357
|
eventDown(ev);
|
|
350
358
|
}),
|
|
351
359
|
onPointerLeave: (0, import_utils.handlerAll)(props2.onPointerLeave, stop),
|
|
352
360
|
onPointerUp: (0, import_utils.handlerAll)(props2.onPointerUp, stop)
|
|
353
361
|
};
|
|
354
362
|
},
|
|
355
|
-
[
|
|
363
|
+
[
|
|
364
|
+
keepWithinRange,
|
|
365
|
+
isMin,
|
|
366
|
+
disabled,
|
|
367
|
+
required,
|
|
368
|
+
readOnly,
|
|
369
|
+
rest,
|
|
370
|
+
stop,
|
|
371
|
+
eventDown
|
|
372
|
+
]
|
|
356
373
|
);
|
|
357
374
|
return {
|
|
358
375
|
value: format(value),
|
package/dist/number-input.js.map
CHANGED
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@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/number-input.tsx"],"sourcesContent":["import type {\n CSSUIObject,\n HTMLUIProps,\n ThemeProps,\n ColorModeToken,\n CSS,\n} from \"@yamada-ui/core\"\nimport {\n ui,\n forwardRef,\n useMultiComponentStyle,\n omitThemeProps,\n} from \"@yamada-ui/core\"\nimport type { UseFormControlProps } from \"@yamada-ui/form-control\"\nimport {\n useFormControlProps,\n formControlProperties,\n} from \"@yamada-ui/form-control\"\nimport { ChevronIcon } from \"@yamada-ui/icon\"\nimport type { UseCounterProps } from \"@yamada-ui/use-counter\"\nimport { useCounter } from \"@yamada-ui/use-counter\"\nimport { useEventListener } from \"@yamada-ui/use-event-listener\"\nimport { useInterval } from \"@yamada-ui/use-interval\"\nimport type { PropGetter } from \"@yamada-ui/utils\"\nimport {\n ariaAttr,\n createContext,\n cx,\n handlerAll,\n mergeRefs,\n omitObject,\n pickObject,\n useCallbackRef,\n useSafeLayoutEffect,\n useUpdateEffect,\n} from \"@yamada-ui/utils\"\nimport type {\n ChangeEvent,\n InputHTMLAttributes,\n KeyboardEvent,\n KeyboardEventHandler,\n} from \"react\"\nimport { useCallback, useEffect, useRef, useState } from \"react\"\n\nconst isDefaultValidCharacter = (character: string) =>\n /^[Ee0-9+\\-.]$/.test(character)\n\nconst isValidNumericKeyboardEvent = (\n { key, ctrlKey, altKey, metaKey }: KeyboardEvent,\n isValid: (key: string) => boolean,\n) => {\n if (key == null) return true\n\n const isModifierKey = ctrlKey || altKey || metaKey\n const isSingleCharacterKey = key.length === 1\n\n if (!isSingleCharacterKey || isModifierKey) return true\n\n return isValid(key)\n}\n\nconst getStep = <Y extends KeyboardEvent | WheelEvent>({\n ctrlKey,\n shiftKey,\n metaKey,\n}: Y) => {\n let ratio = 1\n\n if (metaKey || ctrlKey) ratio = 0.1\n\n if (shiftKey) ratio = 10\n\n return ratio\n}\n\ntype ValidityState = \"rangeUnderflow\" | \"rangeOverflow\"\n\nexport type UseNumberInputProps = UseFormControlProps<HTMLInputElement> &\n UseCounterProps & {\n /**\n * The HTML `name` attribute used for forms.\n */\n name?: string\n /**\n * Hints at the type of data that might be entered by the user.\n * It also determines the type of keyboard shown to the user on mobile devices.\n *\n * @default 'decimal'\n */\n inputMode?: InputHTMLAttributes<any>[\"inputMode\"]\n /**\n * The pattern used to check the <input> element's value against on form submission.\n *\n * @default '[0-9]*(.[0-9]+)?'\n */\n pattern?: InputHTMLAttributes<any>[\"pattern\"]\n /**\n * If `true`, the input will be focused as you increment or decrement the value with the stepper.\n *\n * @default true\n */\n focusInputOnChange?: boolean\n /**\n * This controls the value update when you blur out of the input.\n * - If `true` and the value is greater than `max`, the value will be reset to `max`.\n * - Else, the value remains the same.\n *\n * @default true\n */\n clampValueOnBlur?: boolean\n /**\n * If `true`, the input's value will change based on mouse wheel.\n *\n * @default false\n */\n allowMouseWheel?: boolean\n /**\n * The callback invoked when invalid number is entered.\n */\n onInvalid?: (\n message: ValidityState,\n value: string,\n valueAsNumber: number,\n ) => void\n /**\n * This is used to format the value so that screen readers\n * can speak out a more human-friendly value.\n *\n * It is used to set the `aria-valuetext` property of the input.\n */\n getAriaValueText?: (value: string | number) => string\n /**\n * Whether the pressed key should be allowed in the input.\n * The default behavior is to allow DOM floating point characters defined by /^[Ee0-9+\\-.]$/.\n */\n isValidCharacter?: (value: string) => boolean\n /**\n * If using a custom display format, this converts the custom format to a format `parseFloat` understands.\n */\n parse?: (value: string) => string\n /**\n * If using a custom display format, this converts the default format to the custom format.\n */\n format?: (value: string | number) => string | number\n }\n\nexport const useNumberInput = (props: UseNumberInputProps = {}) => {\n const {\n id,\n name,\n inputMode = \"decimal\",\n pattern = \"[0-9]*(.[0-9]+)?\",\n required,\n disabled,\n readOnly,\n focusInputOnChange = true,\n clampValueOnBlur = true,\n keepWithinRange = true,\n allowMouseWheel,\n min = Number.MIN_SAFE_INTEGER,\n max = Number.MAX_SAFE_INTEGER,\n precision,\n \"aria-invalid\": isInvalid,\n ...rest\n } = useFormControlProps(props)\n\n const isRequired = required\n const isReadOnly = readOnly\n const isDisabled = disabled\n\n const [isFocused, setFocused] = useState(false)\n const isInteractive = !(readOnly || disabled)\n\n const inputRef = useRef<HTMLInputElement>(null)\n const inputSelectionRef = useRef<{\n start: number | null\n end: number | null\n } | null>(null)\n const incrementRef = useRef<HTMLButtonElement>(null)\n const decrementRef = useRef<HTMLButtonElement>(null)\n\n const onFocus = useCallbackRef(\n handlerAll(rest.onFocus, (ev) => {\n setFocused(true)\n\n if (!inputSelectionRef.current) return\n\n ev.target.selectionStart =\n inputSelectionRef.current.start ?? ev.currentTarget.value?.length\n ev.currentTarget.selectionEnd =\n inputSelectionRef.current.end ?? ev.currentTarget.selectionStart\n }),\n )\n const onBlur = useCallbackRef(\n handlerAll(rest.onBlur, () => {\n setFocused(false)\n\n if (clampValueOnBlur) validateAndClamp()\n }),\n )\n const onInvalid = useCallbackRef(rest.onInvalid)\n const isValidCharacter = useCallbackRef(\n rest.isValidCharacter ?? isDefaultValidCharacter,\n )\n\n const {\n isMin,\n isMax,\n isOut,\n value,\n valueAsNumber,\n setValue,\n update,\n cast,\n ...counter\n } = useCounter({\n min,\n max,\n precision,\n keepWithinRange,\n ...rest,\n })\n\n const sanitize = useCallback(\n (value: string) => value.split(\"\").filter(isValidCharacter).join(\"\"),\n [isValidCharacter],\n )\n\n const parse = useCallback(\n (value: string) => rest.parse?.(value) ?? value,\n [rest],\n )\n\n const format = useCallback(\n (value: string | number) => (rest.format?.(value) ?? value).toString(),\n [rest],\n )\n\n const increment = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.increment(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const decrement = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.decrement(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const validateAndClamp = useCallback(() => {\n let next = value as string | number\n\n if (value === \"\") return\n\n const valueStartsWithE = /^[eE]/.test(value.toString())\n\n if (valueStartsWithE) {\n setValue(\"\")\n } else {\n if (valueAsNumber < min) next = min\n\n if (valueAsNumber > max) next = max\n\n cast(next)\n }\n }, [cast, max, min, setValue, value, valueAsNumber])\n\n const onChange = useCallback(\n (ev: ChangeEvent<HTMLInputElement>) => {\n if ((ev.nativeEvent as InputEvent).isComposing) return\n\n const parsedInput = parse(ev.currentTarget.value)\n\n update(sanitize(parsedInput))\n\n inputSelectionRef.current = {\n start: ev.currentTarget.selectionStart,\n end: ev.currentTarget.selectionEnd,\n }\n },\n [parse, update, sanitize],\n )\n\n const onKeyDown = useCallback(\n (ev: KeyboardEvent) => {\n if (ev.nativeEvent.isComposing) return\n\n if (!isValidNumericKeyboardEvent(ev, isValidCharacter))\n ev.preventDefault()\n\n const step = getStep(ev) * (rest.step ?? 1)\n\n const keyMap: Record<string, KeyboardEventHandler> = {\n ArrowUp: () => increment(step),\n ArrowDown: () => decrement(step),\n Home: () => update(min),\n End: () => update(max),\n }\n\n const action = keyMap[ev.key]\n\n if (!action) return\n\n ev.preventDefault()\n action(ev)\n },\n [decrement, increment, isValidCharacter, max, min, rest.step, update],\n )\n\n const { up, down, stop, isSpinning } = useSpinner(increment, decrement)\n\n useAttributeObserver(incrementRef, [\"disabled\"], isSpinning, stop)\n useAttributeObserver(decrementRef, [\"disabled\"], isSpinning, stop)\n\n const focusInput = useCallback(() => {\n if (focusInputOnChange)\n requestAnimationFrame(() => {\n inputRef.current?.focus()\n })\n }, [focusInputOnChange])\n\n const eventUp = useCallback(\n (ev: any) => {\n ev.preventDefault()\n up()\n focusInput()\n },\n [focusInput, up],\n )\n\n const eventDown = useCallback(\n (ev: any) => {\n ev.preventDefault()\n down()\n focusInput()\n },\n [focusInput, down],\n )\n\n useUpdateEffect(() => {\n if (valueAsNumber > max) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n } else if (valueAsNumber < min) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n }\n }, [valueAsNumber, value, format, onInvalid])\n\n useSafeLayoutEffect(() => {\n if (!inputRef.current) return\n\n const notInSync = inputRef.current.value != value\n\n if (!notInSync) return\n\n const parsedInput = parse(inputRef.current.value)\n\n setValue(sanitize(parsedInput))\n }, [parse, sanitize])\n\n useEventListener(\n () => inputRef.current,\n \"wheel\",\n (ev) => {\n const ownerDocument = inputRef.current?.ownerDocument ?? document\n const isFocused = ownerDocument.activeElement === inputRef.current\n\n if (!allowMouseWheel || !isFocused) return\n\n ev.preventDefault()\n\n const step = getStep(ev as any) * (rest.step ?? 1)\n const direction = Math.sign(ev.deltaY)\n\n if (direction === -1) {\n increment(step)\n } else if (direction === 1) {\n decrement(step)\n }\n },\n { passive: false },\n )\n\n const getInputProps: PropGetter = useCallback(\n (props = {}, ref = null) => ({\n id,\n name,\n type: \"text\",\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n ...pickObject(rest, formControlProperties),\n ...omitObject(props, [\"defaultValue\"]),\n ref: mergeRefs(inputRef, ref),\n value: format(value),\n \"aria-invalid\": ariaAttr(isInvalid ?? isOut),\n autoComplete: \"off\",\n autoCorrect: \"off\",\n onChange: handlerAll(props.onChange, onChange),\n onKeyDown: handlerAll(props.onKeyDown, onKeyDown),\n onFocus: handlerAll(props.onFocus, onFocus),\n onBlur: handlerAll(props.onBlur, onBlur),\n }),\n [\n id,\n name,\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n rest,\n format,\n value,\n isInvalid,\n isOut,\n onChange,\n onKeyDown,\n onFocus,\n onBlur,\n ],\n )\n\n const getIncrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const disabled = props.disabled || (keepWithinRange && isMax)\n\n return {\n required,\n readOnly,\n disabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n ref: mergeRefs(ref, incrementRef),\n role: \"button\",\n tabIndex: -1,\n cursor: readOnly ? \"not-allowed\" : props.cursor,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !disabled) eventUp(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [keepWithinRange, isMax, required, readOnly, rest, stop, eventUp],\n )\n\n const getDecrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const disabled = props.disabled || (keepWithinRange && isMin)\n\n return {\n required,\n readOnly,\n disabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n ref: mergeRefs(ref, decrementRef),\n role: \"button\",\n tabIndex: -1,\n cursor: readOnly ? \"not-allowed\" : props.cursor,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !disabled) eventDown(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [keepWithinRange, isMin, required, readOnly, rest, stop, eventDown],\n )\n\n return {\n value: format(value),\n valueAsNumber,\n isFocused,\n isRequired,\n isReadOnly,\n isDisabled,\n getInputProps,\n getIncrementProps,\n getDecrementProps,\n }\n}\n\nexport type UseNumberInputReturn = ReturnType<typeof useNumberInput>\n\nconst INTERVAL = 50\n\nconst DELAY = 300\n\ntype Action = \"increment\" | \"decrement\"\n\nconst useSpinner = (increment: Function, decrement: Function) => {\n const [isSpinning, setIsSpinning] = useState(false)\n const [action, setAction] = useState<Action | null>(null)\n const [isOnce, setIsOnce] = useState(true)\n const timeoutRef = useRef<any>(null)\n\n const removeTimeout = () => clearTimeout(timeoutRef.current)\n\n useInterval(\n () => {\n if (action === \"increment\") increment()\n\n if (action === \"decrement\") decrement()\n },\n isSpinning ? INTERVAL : null,\n )\n\n const up = useCallback(() => {\n if (isOnce) increment()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"increment\")\n }, DELAY)\n }, [increment, isOnce])\n\n const down = useCallback(() => {\n if (isOnce) decrement()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"decrement\")\n }, DELAY)\n }, [decrement, isOnce])\n\n const stop = useCallback(() => {\n setIsOnce(true)\n setIsSpinning(false)\n removeTimeout()\n }, [])\n\n useEffect(() => {\n return () => removeTimeout()\n }, [])\n\n return { up, down, stop, isSpinning }\n}\n\nconst useAttributeObserver = (\n ref: React.RefObject<HTMLElement | null>,\n attributeFilter: string[],\n enabled: boolean,\n func: () => void,\n) => {\n useEffect(() => {\n if (!ref.current || !enabled) return\n\n const ownerDocument = ref.current.ownerDocument.defaultView ?? window\n\n const observer = new ownerDocument.MutationObserver((changes) => {\n for (const { type, attributeName } of changes) {\n if (\n type === \"attributes\" &&\n attributeName &&\n attributeFilter.includes(attributeName)\n )\n func()\n }\n })\n\n observer.observe(ref.current, { attributes: true, attributeFilter })\n\n return () => observer.disconnect()\n })\n}\n\ntype NumberInputOptions = {\n /**\n * If `true`, display the addon for the number input.\n */\n isStepper?: boolean\n /**\n * Props for container element.\n */\n containerProps?: HTMLUIProps<\"div\">\n /**\n * Props for addon component.\n */\n addonProps?: HTMLUIProps<\"div\">\n /**\n * Props for increment component.\n */\n incrementProps?: NumberIncrementStepperProps\n /**\n * Props for decrement component.\n */\n decrementProps?: NumberDecrementStepperProps\n /**\n * The border color when the input is focused.\n */\n focusBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n /**\n * The border color when the input is invalid.\n */\n errorBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n}\n\nexport type NumberInputProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\" | \"onChange\"\n> &\n ThemeProps<\"NumberInput\"> &\n Omit<UseNumberInputProps, \"disabled\" | \"required\" | \"readOnly\"> &\n NumberInputOptions\n\ntype NumberInputContext = {\n getInputProps: PropGetter\n getIncrementProps: PropGetter\n getDecrementProps: PropGetter\n styles: Record<string, CSSUIObject>\n}\n\nconst [NumberInputContextProvider, useNumberInputContext] =\n createContext<NumberInputContext>({\n strict: false,\n name: \"NumberInputContext\",\n })\n\n/**\n * `NumberInput` is a component used to obtain numeric input from the user.\n *\n * @see Docs https://yamada-ui.com/components/forms/number-input\n */\nexport const NumberInput = forwardRef<NumberInputProps, \"input\">(\n (props, ref) => {\n const [styles, mergedProps] = useMultiComponentStyle(\"NumberInput\", props)\n const {\n className,\n isStepper = true,\n containerProps,\n addonProps,\n incrementProps,\n decrementProps,\n onChange,\n ...rest\n } = omitThemeProps(mergedProps)\n const { getInputProps, getIncrementProps, getDecrementProps } =\n useNumberInput({\n onChange,\n ...rest,\n })\n\n const css: CSSUIObject = {\n position: \"relative\",\n zIndex: 0,\n ...styles.container,\n }\n\n return (\n <NumberInputContextProvider\n value={{ getInputProps, getIncrementProps, getDecrementProps, styles }}\n >\n <ui.div\n className={cx(\"ui-number-input\", className)}\n __css={css}\n {...containerProps}\n >\n <NumberInputField\n {...getInputProps(\n omitObject(rest, [\n \"keepWithinRange\",\n \"clampValueOnBlur\",\n \"isDisabled\",\n \"isReadOnly\",\n \"isRequired\",\n \"isInvalid\",\n \"allowMouseWheel\",\n \"onInvalid\",\n \"getAriaValueText\",\n \"isValidCharacter\",\n \"parse\",\n \"format\",\n ]),\n ref,\n )}\n />\n\n {isStepper ? (\n <NumberInputAddon {...addonProps}>\n <NumberIncrementStepper {...incrementProps} />\n <NumberDecrementStepper {...decrementProps} />\n </NumberInputAddon>\n ) : null}\n </ui.div>\n </NumberInputContextProvider>\n )\n },\n)\n\ntype NumberInputFieldProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\"\n>\n\nconst NumberInputField = forwardRef<NumberInputFieldProps, \"input\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n width: \"100%\",\n ...styles.field,\n }\n\n return (\n <ui.input\n ref={ref}\n className={cx(\"ui-number-input__field\", className)}\n __css={css}\n {...rest}\n />\n )\n },\n)\n\ntype NumberInputAddonProps = HTMLUIProps<\"div\">\n\nconst NumberInputAddon = forwardRef<NumberInputAddonProps, \"div\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n display: \"flex\",\n flexDirection: \"column\",\n position: \"absolute\",\n top: \"0\",\n insetEnd: \"0px\",\n margin: \"1px\",\n height: \"calc(100% - 2px)\",\n zIndex: \"yamcha\",\n ...styles.addon,\n }\n\n return (\n <ui.div\n ref={ref}\n className={cx(\"ui-number-input__addon\", className)}\n aria-hidden\n __css={css}\n {...rest}\n />\n )\n },\n)\n\nconst Stepper = ui(\"div\", {\n baseStyle: {\n display: \"flex\",\n justifyContent: \"center\",\n alignItems: \"center\",\n flex: 1,\n transitionProperty: \"common\",\n transitionDuration: \"normal\",\n userSelect: \"none\",\n cursor: \"pointer\",\n lineHeight: \"normal\",\n },\n})\n\ntype NumberIncrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberIncrementStepper = forwardRef<NumberIncrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getIncrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--up\", className)}\n {...getIncrementProps(rest, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon __css={{ transform: \"rotate(180deg)\" }} />}\n </Stepper>\n )\n },\n)\n\ntype NumberDecrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberDecrementStepper = forwardRef<NumberDecrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getDecrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--down\", className)}\n {...getDecrementProps(rest, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon />}\n </Stepper>\n )\n 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+
{"version":3,"sources":["../src/number-input.tsx"],"sourcesContent":["import type {\n CSSUIObject,\n HTMLUIProps,\n ThemeProps,\n ColorModeToken,\n CSS,\n} from \"@yamada-ui/core\"\nimport {\n ui,\n forwardRef,\n useMultiComponentStyle,\n omitThemeProps,\n} from \"@yamada-ui/core\"\nimport type { UseFormControlProps } from \"@yamada-ui/form-control\"\nimport {\n useFormControlProps,\n formControlProperties,\n} from \"@yamada-ui/form-control\"\nimport { ChevronIcon } from \"@yamada-ui/icon\"\nimport type { UseCounterProps } from \"@yamada-ui/use-counter\"\nimport { useCounter } from \"@yamada-ui/use-counter\"\nimport { useEventListener } from \"@yamada-ui/use-event-listener\"\nimport { useInterval } from \"@yamada-ui/use-interval\"\nimport type { DOMAttributes, PropGetter } from \"@yamada-ui/utils\"\nimport {\n ariaAttr,\n createContext,\n cx,\n handlerAll,\n mergeRefs,\n omitObject,\n pickObject,\n useCallbackRef,\n useSafeLayoutEffect,\n useUpdateEffect,\n} from \"@yamada-ui/utils\"\nimport type {\n ChangeEvent,\n InputHTMLAttributes,\n KeyboardEvent,\n KeyboardEventHandler,\n} from \"react\"\nimport { useCallback, useEffect, useRef, useState } from \"react\"\n\nconst isDefaultValidCharacter = (character: string) =>\n /^[Ee0-9+\\-.]$/.test(character)\n\nconst isValidNumericKeyboardEvent = (\n { key, ctrlKey, altKey, metaKey }: KeyboardEvent,\n isValid: (key: string) => boolean,\n) => {\n if (key == null) return true\n\n const isModifierKey = ctrlKey || altKey || metaKey\n const isSingleCharacterKey = key.length === 1\n\n if (!isSingleCharacterKey || isModifierKey) return true\n\n return isValid(key)\n}\n\nconst getStep = <Y extends KeyboardEvent | WheelEvent>({\n ctrlKey,\n shiftKey,\n metaKey,\n}: Y) => {\n let ratio = 1\n\n if (metaKey || ctrlKey) ratio = 0.1\n\n if (shiftKey) ratio = 10\n\n return ratio\n}\n\ntype ValidityState = \"rangeUnderflow\" | \"rangeOverflow\"\n\nexport type UseNumberInputProps = UseFormControlProps<HTMLInputElement> &\n UseCounterProps & {\n /**\n * The HTML `name` attribute used for forms.\n */\n name?: string\n /**\n * Hints at the type of data that might be entered by the user.\n * It also determines the type of keyboard shown to the user on mobile devices.\n *\n * @default 'decimal'\n */\n inputMode?: InputHTMLAttributes<any>[\"inputMode\"]\n /**\n * The pattern used to check the <input> element's value against on form submission.\n *\n * @default '[0-9]*(.[0-9]+)?'\n */\n pattern?: InputHTMLAttributes<any>[\"pattern\"]\n /**\n * If `true`, the input will be focused as you increment or decrement the value with the stepper.\n *\n * @default true\n */\n focusInputOnChange?: boolean\n /**\n * This controls the value update when you blur out of the input.\n * - If `true` and the value is greater than `max`, the value will be reset to `max`.\n * - Else, the value remains the same.\n *\n * @default true\n */\n clampValueOnBlur?: boolean\n /**\n * If `true`, the input's value will change based on mouse wheel.\n *\n * @default false\n */\n allowMouseWheel?: boolean\n /**\n * The callback invoked when invalid number is entered.\n */\n onInvalid?: (\n message: ValidityState,\n value: string,\n valueAsNumber: number,\n ) => void\n /**\n * This is used to format the value so that screen readers\n * can speak out a more human-friendly value.\n *\n * It is used to set the `aria-valuetext` property of the input.\n */\n getAriaValueText?: (value: string | number) => string\n /**\n * Whether the pressed key should be allowed in the input.\n * The default behavior is to allow DOM floating point characters defined by /^[Ee0-9+\\-.]$/.\n */\n isValidCharacter?: (value: string) => boolean\n /**\n * If using a custom display format, this converts the custom format to a format `parseFloat` understands.\n */\n parse?: (value: string) => string\n /**\n * If using a custom display format, this converts the default format to the custom format.\n */\n format?: (value: string | number) => string | number\n }\n\nexport const useNumberInput = (props: UseNumberInputProps = {}) => {\n const {\n id,\n name,\n inputMode = \"decimal\",\n pattern = \"[0-9]*(.[0-9]+)?\",\n required,\n disabled,\n readOnly,\n focusInputOnChange = true,\n clampValueOnBlur = true,\n keepWithinRange = true,\n allowMouseWheel,\n min = Number.MIN_SAFE_INTEGER,\n max = Number.MAX_SAFE_INTEGER,\n precision,\n \"aria-invalid\": isInvalid,\n ...rest\n } = useFormControlProps(props)\n\n const isRequired = required\n const isReadOnly = readOnly\n const isDisabled = disabled\n\n const [isFocused, setFocused] = useState(false)\n const isInteractive = !(readOnly || disabled)\n\n const inputRef = useRef<HTMLInputElement>(null)\n const inputSelectionRef = useRef<{\n start: number | null\n end: number | null\n } | null>(null)\n const incrementRef = useRef<HTMLButtonElement>(null)\n const decrementRef = useRef<HTMLButtonElement>(null)\n\n const onFocus = useCallbackRef(\n handlerAll(rest.onFocus, (ev) => {\n setFocused(true)\n\n if (!inputSelectionRef.current) return\n\n ev.target.selectionStart =\n inputSelectionRef.current.start ?? ev.currentTarget.value?.length\n ev.currentTarget.selectionEnd =\n inputSelectionRef.current.end ?? ev.currentTarget.selectionStart\n }),\n )\n const onBlur = useCallbackRef(\n handlerAll(rest.onBlur, () => {\n setFocused(false)\n\n if (clampValueOnBlur) validateAndClamp()\n }),\n )\n const onInvalid = useCallbackRef(rest.onInvalid)\n const isValidCharacter = useCallbackRef(\n rest.isValidCharacter ?? isDefaultValidCharacter,\n )\n\n const {\n isMin,\n isMax,\n isOut,\n value,\n valueAsNumber,\n setValue,\n update,\n cast,\n ...counter\n } = useCounter({\n min,\n max,\n precision,\n keepWithinRange,\n ...rest,\n })\n\n const sanitize = useCallback(\n (value: string) => value.split(\"\").filter(isValidCharacter).join(\"\"),\n [isValidCharacter],\n )\n\n const parse = useCallback(\n (value: string) => rest.parse?.(value) ?? value,\n [rest],\n )\n\n const format = useCallback(\n (value: string | number) => (rest.format?.(value) ?? value).toString(),\n [rest],\n )\n\n const increment = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.increment(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const decrement = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.decrement(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const validateAndClamp = useCallback(() => {\n let next = value as string | number\n\n if (value === \"\") return\n\n const valueStartsWithE = /^[eE]/.test(value.toString())\n\n if (valueStartsWithE) {\n setValue(\"\")\n } else {\n if (valueAsNumber < min) next = min\n\n if (valueAsNumber > max) next = max\n\n cast(next)\n }\n }, [cast, max, min, setValue, value, valueAsNumber])\n\n const onChange = useCallback(\n (ev: ChangeEvent<HTMLInputElement>) => {\n if ((ev.nativeEvent as InputEvent).isComposing) return\n\n const parsedInput = parse(ev.currentTarget.value)\n\n update(sanitize(parsedInput))\n\n inputSelectionRef.current = {\n start: ev.currentTarget.selectionStart,\n end: ev.currentTarget.selectionEnd,\n }\n },\n [parse, update, sanitize],\n )\n\n const onKeyDown = useCallback(\n (ev: KeyboardEvent) => {\n if (ev.nativeEvent.isComposing) return\n\n if (!isValidNumericKeyboardEvent(ev, isValidCharacter))\n ev.preventDefault()\n\n const step = getStep(ev) * (rest.step ?? 1)\n\n const keyMap: Record<string, KeyboardEventHandler> = {\n ArrowUp: () => increment(step),\n ArrowDown: () => decrement(step),\n Home: () => update(min),\n End: () => update(max),\n }\n\n const action = keyMap[ev.key]\n\n if (!action) return\n\n ev.preventDefault()\n action(ev)\n },\n [decrement, increment, isValidCharacter, max, min, rest.step, update],\n )\n\n const { up, down, stop, isSpinning } = useSpinner(increment, decrement)\n\n useAttributeObserver(incrementRef, [\"disabled\"], isSpinning, stop)\n useAttributeObserver(decrementRef, [\"disabled\"], isSpinning, stop)\n\n const focusInput = useCallback(() => {\n if (focusInputOnChange)\n requestAnimationFrame(() => {\n inputRef.current?.focus()\n })\n }, [focusInputOnChange])\n\n const eventUp = useCallback(\n (ev: any) => {\n ev.preventDefault()\n up()\n focusInput()\n },\n [focusInput, up],\n )\n\n const eventDown = useCallback(\n (ev: any) => {\n ev.preventDefault()\n down()\n focusInput()\n },\n [focusInput, down],\n )\n\n useUpdateEffect(() => {\n if (valueAsNumber > max) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n } else if (valueAsNumber < min) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n }\n }, [valueAsNumber, value, format, onInvalid])\n\n useSafeLayoutEffect(() => {\n if (!inputRef.current) return\n\n const notInSync = inputRef.current.value != value\n\n if (!notInSync) return\n\n const parsedInput = parse(inputRef.current.value)\n\n setValue(sanitize(parsedInput))\n }, [parse, sanitize])\n\n useEventListener(\n () => inputRef.current,\n \"wheel\",\n (ev) => {\n const ownerDocument = inputRef.current?.ownerDocument ?? document\n const isFocused = ownerDocument.activeElement === inputRef.current\n\n if (!allowMouseWheel || !isFocused) return\n\n ev.preventDefault()\n\n const step = getStep(ev as any) * (rest.step ?? 1)\n const direction = Math.sign(ev.deltaY)\n\n if (direction === -1) {\n increment(step)\n } else if (direction === 1) {\n decrement(step)\n }\n },\n { passive: false },\n )\n\n const getInputProps: PropGetter = useCallback(\n (props = {}, ref = null) => ({\n id,\n name,\n type: \"text\",\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n ...pickObject(rest, formControlProperties),\n ...omitObject(props, [\"defaultValue\"]),\n ref: mergeRefs(inputRef, ref),\n value: format(value),\n \"aria-invalid\": ariaAttr(isInvalid ?? isOut),\n autoComplete: \"off\",\n autoCorrect: \"off\",\n onChange: handlerAll(props.onChange, onChange),\n onKeyDown: handlerAll(props.onKeyDown, onKeyDown),\n onFocus: handlerAll(props.onFocus, onFocus),\n onBlur: handlerAll(props.onBlur, onBlur),\n }),\n [\n id,\n name,\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n rest,\n format,\n value,\n isInvalid,\n isOut,\n onChange,\n onKeyDown,\n onFocus,\n onBlur,\n ],\n )\n\n const getIncrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const trulyDisabled = disabled || (keepWithinRange && isMax)\n\n return {\n required,\n readOnly,\n disabled: trulyDisabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n style: {\n ...props.style,\n cursor: readOnly ? \"not-allowed\" : props.style?.cursor,\n },\n ref: mergeRefs(ref, incrementRef),\n role: \"button\",\n tabIndex: -1,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !trulyDisabled) eventUp(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [keepWithinRange, isMax, disabled, required, readOnly, rest, stop, eventUp],\n )\n\n const getDecrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const trulyDisabled = disabled || (keepWithinRange && isMin)\n\n return {\n required,\n readOnly,\n disabled: trulyDisabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n style: {\n ...props.style,\n cursor: readOnly ? \"not-allowed\" : props.style?.cursor,\n },\n ref: mergeRefs(ref, decrementRef),\n role: \"button\",\n tabIndex: -1,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !trulyDisabled) eventDown(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [\n keepWithinRange,\n isMin,\n disabled,\n required,\n readOnly,\n rest,\n stop,\n eventDown,\n ],\n )\n\n return {\n value: format(value),\n valueAsNumber,\n isFocused,\n isRequired,\n isReadOnly,\n isDisabled,\n getInputProps,\n getIncrementProps,\n getDecrementProps,\n }\n}\n\nexport type UseNumberInputReturn = ReturnType<typeof useNumberInput>\n\nconst INTERVAL = 50\n\nconst DELAY = 300\n\ntype Action = \"increment\" | \"decrement\"\n\nconst useSpinner = (increment: Function, decrement: Function) => {\n const [isSpinning, setIsSpinning] = useState(false)\n const [action, setAction] = useState<Action | null>(null)\n const [isOnce, setIsOnce] = useState(true)\n const timeoutRef = useRef<any>(null)\n\n const removeTimeout = () => clearTimeout(timeoutRef.current)\n\n useInterval(\n () => {\n if (action === \"increment\") increment()\n\n if (action === \"decrement\") decrement()\n },\n isSpinning ? INTERVAL : null,\n )\n\n const up = useCallback(() => {\n if (isOnce) increment()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"increment\")\n }, DELAY)\n }, [increment, isOnce])\n\n const down = useCallback(() => {\n if (isOnce) decrement()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"decrement\")\n }, DELAY)\n }, [decrement, isOnce])\n\n const stop = useCallback(() => {\n setIsOnce(true)\n setIsSpinning(false)\n removeTimeout()\n }, [])\n\n useEffect(() => {\n return () => removeTimeout()\n }, [])\n\n return { up, down, stop, isSpinning }\n}\n\nconst useAttributeObserver = (\n ref: React.RefObject<HTMLElement | null>,\n attributeFilter: string[],\n enabled: boolean,\n func: () => void,\n) => {\n useEffect(() => {\n if (!ref.current || !enabled) return\n\n const ownerDocument = ref.current.ownerDocument.defaultView ?? window\n\n const observer = new ownerDocument.MutationObserver((changes) => {\n for (const { type, attributeName } of changes) {\n if (\n type === \"attributes\" &&\n attributeName &&\n attributeFilter.includes(attributeName)\n )\n func()\n }\n })\n\n observer.observe(ref.current, { attributes: true, attributeFilter })\n\n return () => observer.disconnect()\n })\n}\n\ntype NumberInputOptions = {\n /**\n * If `true`, display the addon for the number input.\n */\n isStepper?: boolean\n /**\n * Props for container element.\n */\n containerProps?: HTMLUIProps<\"div\">\n /**\n * Props for addon component.\n */\n addonProps?: HTMLUIProps<\"div\">\n /**\n * Props for increment component.\n */\n incrementProps?: NumberIncrementStepperProps\n /**\n * Props for decrement component.\n */\n decrementProps?: NumberDecrementStepperProps\n /**\n * The border color when the input is focused.\n */\n focusBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n /**\n * The border color when the input is invalid.\n */\n errorBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n}\n\nexport type NumberInputProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\" | \"onChange\"\n> &\n ThemeProps<\"NumberInput\"> &\n Omit<UseNumberInputProps, \"disabled\" | \"required\" | \"readOnly\"> &\n NumberInputOptions\n\ntype NumberInputContext = {\n getInputProps: PropGetter\n getIncrementProps: PropGetter\n getDecrementProps: PropGetter\n styles: Record<string, CSSUIObject>\n}\n\nconst [NumberInputContextProvider, useNumberInputContext] =\n createContext<NumberInputContext>({\n strict: false,\n name: \"NumberInputContext\",\n })\n\n/**\n * `NumberInput` is a component used to obtain numeric input from the user.\n *\n * @see Docs https://yamada-ui.com/components/forms/number-input\n */\nexport const NumberInput = forwardRef<NumberInputProps, \"input\">(\n (props, ref) => {\n const [styles, mergedProps] = useMultiComponentStyle(\"NumberInput\", props)\n const {\n className,\n isStepper = true,\n containerProps,\n addonProps,\n incrementProps,\n decrementProps,\n onChange,\n ...rest\n } = omitThemeProps(mergedProps)\n const { getInputProps, getIncrementProps, getDecrementProps } =\n useNumberInput({\n onChange,\n ...rest,\n })\n\n const css: CSSUIObject = {\n position: \"relative\",\n zIndex: 0,\n ...styles.container,\n }\n\n return (\n <NumberInputContextProvider\n value={{ getInputProps, getIncrementProps, getDecrementProps, styles }}\n >\n <ui.div\n className={cx(\"ui-number-input\", className)}\n __css={css}\n {...containerProps}\n >\n <NumberInputField\n {...getInputProps(\n omitObject(rest, [\n \"keepWithinRange\",\n \"clampValueOnBlur\",\n \"isDisabled\",\n \"isReadOnly\",\n \"isRequired\",\n \"isInvalid\",\n \"allowMouseWheel\",\n \"onInvalid\",\n \"getAriaValueText\",\n \"isValidCharacter\",\n \"parse\",\n \"format\",\n ]) as DOMAttributes<HTMLElement>,\n ref,\n )}\n />\n\n {isStepper ? (\n <NumberInputAddon {...addonProps}>\n <NumberIncrementStepper {...incrementProps} />\n <NumberDecrementStepper {...decrementProps} />\n </NumberInputAddon>\n ) : null}\n </ui.div>\n </NumberInputContextProvider>\n )\n },\n)\n\ntype NumberInputFieldProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\"\n>\n\nconst NumberInputField = forwardRef<NumberInputFieldProps, \"input\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n width: \"100%\",\n ...styles.field,\n }\n\n return (\n <ui.input\n ref={ref}\n className={cx(\"ui-number-input__field\", className)}\n __css={css}\n {...rest}\n />\n )\n },\n)\n\ntype NumberInputAddonProps = HTMLUIProps<\"div\">\n\nconst NumberInputAddon = forwardRef<NumberInputAddonProps, \"div\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n display: \"flex\",\n flexDirection: \"column\",\n position: \"absolute\",\n top: \"0\",\n insetEnd: \"0px\",\n margin: \"1px\",\n height: \"calc(100% - 2px)\",\n zIndex: \"yamcha\",\n ...styles.addon,\n }\n\n return (\n <ui.div\n ref={ref}\n className={cx(\"ui-number-input__addon\", className)}\n aria-hidden\n __css={css}\n {...rest}\n />\n )\n },\n)\n\nconst Stepper = ui(\"div\", {\n baseStyle: {\n display: \"flex\",\n justifyContent: \"center\",\n alignItems: \"center\",\n flex: 1,\n transitionProperty: \"common\",\n transitionDuration: \"normal\",\n userSelect: \"none\",\n cursor: \"pointer\",\n lineHeight: \"normal\",\n },\n})\n\ntype NumberIncrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberIncrementStepper = forwardRef<NumberIncrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getIncrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--up\", className)}\n {...getIncrementProps(rest as DOMAttributes<HTMLElement>, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon __css={{ transform: \"rotate(180deg)\" }} />}\n </Stepper>\n )\n },\n)\n\ntype NumberDecrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberDecrementStepper = forwardRef<NumberDecrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getDecrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--down\", className)}\n {...getDecrementProps(rest as DOMAttributes<HTMLElement>, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon />}\n </Stepper>\n )\n 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package/dist/number-input.mjs
CHANGED
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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1
1
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{
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2
2
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"name": "@yamada-ui/number-input",
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3
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-
"version": "1.0.
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3
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"description": "Yamada UI number input component",
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"url": "https://github.com/hirotomoyamada/yamada-ui/issues"
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"@yamada-ui/core": "1.1.2-dev-20231230014952",
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"@yamada-ui/utils": "1.0.1-dev-20231230014952",
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"@yamada-ui/form-control": "1.0.4-dev-20231230014952",
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"@yamada-ui/icon": "1.0.3-dev-20231230014952",
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{"version":3,"sources":["../src/number-input.tsx"],"sourcesContent":["import type {\n CSSUIObject,\n HTMLUIProps,\n ThemeProps,\n ColorModeToken,\n CSS,\n} from \"@yamada-ui/core\"\nimport {\n ui,\n forwardRef,\n useMultiComponentStyle,\n omitThemeProps,\n} from \"@yamada-ui/core\"\nimport type { UseFormControlProps } from \"@yamada-ui/form-control\"\nimport {\n useFormControlProps,\n formControlProperties,\n} from \"@yamada-ui/form-control\"\nimport { ChevronIcon } from \"@yamada-ui/icon\"\nimport type { UseCounterProps } from \"@yamada-ui/use-counter\"\nimport { useCounter } from \"@yamada-ui/use-counter\"\nimport { useEventListener } from \"@yamada-ui/use-event-listener\"\nimport { useInterval } from \"@yamada-ui/use-interval\"\nimport type { PropGetter } from \"@yamada-ui/utils\"\nimport {\n ariaAttr,\n createContext,\n cx,\n handlerAll,\n mergeRefs,\n omitObject,\n pickObject,\n useCallbackRef,\n useSafeLayoutEffect,\n useUpdateEffect,\n} from \"@yamada-ui/utils\"\nimport type {\n ChangeEvent,\n InputHTMLAttributes,\n KeyboardEvent,\n KeyboardEventHandler,\n} from \"react\"\nimport { useCallback, useEffect, useRef, useState } from \"react\"\n\nconst isDefaultValidCharacter = (character: string) =>\n /^[Ee0-9+\\-.]$/.test(character)\n\nconst isValidNumericKeyboardEvent = (\n { key, ctrlKey, altKey, metaKey }: KeyboardEvent,\n isValid: (key: string) => boolean,\n) => {\n if (key == null) return true\n\n const isModifierKey = ctrlKey || altKey || metaKey\n const isSingleCharacterKey = key.length === 1\n\n if (!isSingleCharacterKey || isModifierKey) return true\n\n return isValid(key)\n}\n\nconst getStep = <Y extends KeyboardEvent | WheelEvent>({\n ctrlKey,\n shiftKey,\n metaKey,\n}: Y) => {\n let ratio = 1\n\n if (metaKey || ctrlKey) ratio = 0.1\n\n if (shiftKey) ratio = 10\n\n return ratio\n}\n\ntype ValidityState = \"rangeUnderflow\" | \"rangeOverflow\"\n\nexport type UseNumberInputProps = UseFormControlProps<HTMLInputElement> &\n UseCounterProps & {\n /**\n * The HTML `name` attribute used for forms.\n */\n name?: string\n /**\n * Hints at the type of data that might be entered by the user.\n * It also determines the type of keyboard shown to the user on mobile devices.\n *\n * @default 'decimal'\n */\n inputMode?: InputHTMLAttributes<any>[\"inputMode\"]\n /**\n * The pattern used to check the <input> element's value against on form submission.\n *\n * @default '[0-9]*(.[0-9]+)?'\n */\n pattern?: InputHTMLAttributes<any>[\"pattern\"]\n /**\n * If `true`, the input will be focused as you increment or decrement the value with the stepper.\n *\n * @default true\n */\n focusInputOnChange?: boolean\n /**\n * This controls the value update when you blur out of the input.\n * - If `true` and the value is greater than `max`, the value will be reset to `max`.\n * - Else, the value remains the same.\n *\n * @default true\n */\n clampValueOnBlur?: boolean\n /**\n * If `true`, the input's value will change based on mouse wheel.\n *\n * @default false\n */\n allowMouseWheel?: boolean\n /**\n * The callback invoked when invalid number is entered.\n */\n onInvalid?: (\n message: ValidityState,\n value: string,\n valueAsNumber: number,\n ) => void\n /**\n * This is used to format the value so that screen readers\n * can speak out a more human-friendly value.\n *\n * It is used to set the `aria-valuetext` property of the input.\n */\n getAriaValueText?: (value: string | number) => string\n /**\n * Whether the pressed key should be allowed in the input.\n * The default behavior is to allow DOM floating point characters defined by /^[Ee0-9+\\-.]$/.\n */\n isValidCharacter?: (value: string) => boolean\n /**\n * If using a custom display format, this converts the custom format to a format `parseFloat` understands.\n */\n parse?: (value: string) => string\n /**\n * If using a custom display format, this converts the default format to the custom format.\n */\n format?: (value: string | number) => string | number\n }\n\nexport const useNumberInput = (props: UseNumberInputProps = {}) => {\n const {\n id,\n name,\n inputMode = \"decimal\",\n pattern = \"[0-9]*(.[0-9]+)?\",\n required,\n disabled,\n readOnly,\n focusInputOnChange = true,\n clampValueOnBlur = true,\n keepWithinRange = true,\n allowMouseWheel,\n min = Number.MIN_SAFE_INTEGER,\n max = Number.MAX_SAFE_INTEGER,\n precision,\n \"aria-invalid\": isInvalid,\n ...rest\n } = useFormControlProps(props)\n\n const isRequired = required\n const isReadOnly = readOnly\n const isDisabled = disabled\n\n const [isFocused, setFocused] = useState(false)\n const isInteractive = !(readOnly || disabled)\n\n const inputRef = useRef<HTMLInputElement>(null)\n const inputSelectionRef = useRef<{\n start: number | null\n end: number | null\n } | null>(null)\n const incrementRef = useRef<HTMLButtonElement>(null)\n const decrementRef = useRef<HTMLButtonElement>(null)\n\n const onFocus = useCallbackRef(\n handlerAll(rest.onFocus, (ev) => {\n setFocused(true)\n\n if (!inputSelectionRef.current) return\n\n ev.target.selectionStart =\n inputSelectionRef.current.start ?? ev.currentTarget.value?.length\n ev.currentTarget.selectionEnd =\n inputSelectionRef.current.end ?? ev.currentTarget.selectionStart\n }),\n )\n const onBlur = useCallbackRef(\n handlerAll(rest.onBlur, () => {\n setFocused(false)\n\n if (clampValueOnBlur) validateAndClamp()\n }),\n )\n const onInvalid = useCallbackRef(rest.onInvalid)\n const isValidCharacter = useCallbackRef(\n rest.isValidCharacter ?? isDefaultValidCharacter,\n )\n\n const {\n isMin,\n isMax,\n isOut,\n value,\n valueAsNumber,\n setValue,\n update,\n cast,\n ...counter\n } = useCounter({\n min,\n max,\n precision,\n keepWithinRange,\n ...rest,\n })\n\n const sanitize = useCallback(\n (value: string) => value.split(\"\").filter(isValidCharacter).join(\"\"),\n [isValidCharacter],\n )\n\n const parse = useCallback(\n (value: string) => rest.parse?.(value) ?? value,\n [rest],\n )\n\n const format = useCallback(\n (value: string | number) => (rest.format?.(value) ?? value).toString(),\n [rest],\n )\n\n const increment = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.increment(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const decrement = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.decrement(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const validateAndClamp = useCallback(() => {\n let next = value as string | number\n\n if (value === \"\") return\n\n const valueStartsWithE = /^[eE]/.test(value.toString())\n\n if (valueStartsWithE) {\n setValue(\"\")\n } else {\n if (valueAsNumber < min) next = min\n\n if (valueAsNumber > max) next = max\n\n cast(next)\n }\n }, [cast, max, min, setValue, value, valueAsNumber])\n\n const onChange = useCallback(\n (ev: ChangeEvent<HTMLInputElement>) => {\n if ((ev.nativeEvent as InputEvent).isComposing) return\n\n const parsedInput = parse(ev.currentTarget.value)\n\n update(sanitize(parsedInput))\n\n inputSelectionRef.current = {\n start: ev.currentTarget.selectionStart,\n end: ev.currentTarget.selectionEnd,\n }\n },\n [parse, update, sanitize],\n )\n\n const onKeyDown = useCallback(\n (ev: KeyboardEvent) => {\n if (ev.nativeEvent.isComposing) return\n\n if (!isValidNumericKeyboardEvent(ev, isValidCharacter))\n ev.preventDefault()\n\n const step = getStep(ev) * (rest.step ?? 1)\n\n const keyMap: Record<string, KeyboardEventHandler> = {\n ArrowUp: () => increment(step),\n ArrowDown: () => decrement(step),\n Home: () => update(min),\n End: () => update(max),\n }\n\n const action = keyMap[ev.key]\n\n if (!action) return\n\n ev.preventDefault()\n action(ev)\n },\n [decrement, increment, isValidCharacter, max, min, rest.step, update],\n )\n\n const { up, down, stop, isSpinning } = useSpinner(increment, decrement)\n\n useAttributeObserver(incrementRef, [\"disabled\"], isSpinning, stop)\n useAttributeObserver(decrementRef, [\"disabled\"], isSpinning, stop)\n\n const focusInput = useCallback(() => {\n if (focusInputOnChange)\n requestAnimationFrame(() => {\n inputRef.current?.focus()\n })\n }, [focusInputOnChange])\n\n const eventUp = useCallback(\n (ev: any) => {\n ev.preventDefault()\n up()\n focusInput()\n },\n [focusInput, up],\n )\n\n const eventDown = useCallback(\n (ev: any) => {\n ev.preventDefault()\n down()\n focusInput()\n },\n [focusInput, down],\n )\n\n useUpdateEffect(() => {\n if (valueAsNumber > max) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n } else if (valueAsNumber < min) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n }\n }, [valueAsNumber, value, format, onInvalid])\n\n useSafeLayoutEffect(() => {\n if (!inputRef.current) return\n\n const notInSync = inputRef.current.value != value\n\n if (!notInSync) return\n\n const parsedInput = parse(inputRef.current.value)\n\n setValue(sanitize(parsedInput))\n }, [parse, sanitize])\n\n useEventListener(\n () => inputRef.current,\n \"wheel\",\n (ev) => {\n const ownerDocument = inputRef.current?.ownerDocument ?? document\n const isFocused = ownerDocument.activeElement === inputRef.current\n\n if (!allowMouseWheel || !isFocused) return\n\n ev.preventDefault()\n\n const step = getStep(ev as any) * (rest.step ?? 1)\n const direction = Math.sign(ev.deltaY)\n\n if (direction === -1) {\n increment(step)\n } else if (direction === 1) {\n decrement(step)\n }\n },\n { passive: false },\n )\n\n const getInputProps: PropGetter = useCallback(\n (props = {}, ref = null) => ({\n id,\n name,\n type: \"text\",\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n ...pickObject(rest, formControlProperties),\n ...omitObject(props, [\"defaultValue\"]),\n ref: mergeRefs(inputRef, ref),\n value: format(value),\n \"aria-invalid\": ariaAttr(isInvalid ?? isOut),\n autoComplete: \"off\",\n autoCorrect: \"off\",\n onChange: handlerAll(props.onChange, onChange),\n onKeyDown: handlerAll(props.onKeyDown, onKeyDown),\n onFocus: handlerAll(props.onFocus, onFocus),\n onBlur: handlerAll(props.onBlur, onBlur),\n }),\n [\n id,\n name,\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n rest,\n format,\n value,\n isInvalid,\n isOut,\n onChange,\n onKeyDown,\n onFocus,\n onBlur,\n ],\n )\n\n const getIncrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const disabled = props.disabled || (keepWithinRange && isMax)\n\n return {\n required,\n readOnly,\n disabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n ref: mergeRefs(ref, incrementRef),\n role: \"button\",\n tabIndex: -1,\n cursor: readOnly ? \"not-allowed\" : props.cursor,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !disabled) eventUp(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [keepWithinRange, isMax, required, readOnly, rest, stop, eventUp],\n )\n\n const getDecrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const disabled = props.disabled || (keepWithinRange && isMin)\n\n return {\n required,\n readOnly,\n disabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n ref: mergeRefs(ref, decrementRef),\n role: \"button\",\n tabIndex: -1,\n cursor: readOnly ? \"not-allowed\" : props.cursor,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !disabled) eventDown(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [keepWithinRange, isMin, required, readOnly, rest, stop, eventDown],\n )\n\n return {\n value: format(value),\n valueAsNumber,\n isFocused,\n isRequired,\n isReadOnly,\n isDisabled,\n getInputProps,\n getIncrementProps,\n getDecrementProps,\n }\n}\n\nexport type UseNumberInputReturn = ReturnType<typeof useNumberInput>\n\nconst INTERVAL = 50\n\nconst DELAY = 300\n\ntype Action = \"increment\" | \"decrement\"\n\nconst useSpinner = (increment: Function, decrement: Function) => {\n const [isSpinning, setIsSpinning] = useState(false)\n const [action, setAction] = useState<Action | null>(null)\n const [isOnce, setIsOnce] = useState(true)\n const timeoutRef = useRef<any>(null)\n\n const removeTimeout = () => clearTimeout(timeoutRef.current)\n\n useInterval(\n () => {\n if (action === \"increment\") increment()\n\n if (action === \"decrement\") decrement()\n },\n isSpinning ? INTERVAL : null,\n )\n\n const up = useCallback(() => {\n if (isOnce) increment()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"increment\")\n }, DELAY)\n }, [increment, isOnce])\n\n const down = useCallback(() => {\n if (isOnce) decrement()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"decrement\")\n }, DELAY)\n }, [decrement, isOnce])\n\n const stop = useCallback(() => {\n setIsOnce(true)\n setIsSpinning(false)\n removeTimeout()\n }, [])\n\n useEffect(() => {\n return () => removeTimeout()\n }, [])\n\n return { up, down, stop, isSpinning }\n}\n\nconst useAttributeObserver = (\n ref: React.RefObject<HTMLElement | null>,\n attributeFilter: string[],\n enabled: boolean,\n func: () => void,\n) => {\n useEffect(() => {\n if (!ref.current || !enabled) return\n\n const ownerDocument = ref.current.ownerDocument.defaultView ?? window\n\n const observer = new ownerDocument.MutationObserver((changes) => {\n for (const { type, attributeName } of changes) {\n if (\n type === \"attributes\" &&\n attributeName &&\n attributeFilter.includes(attributeName)\n )\n func()\n }\n })\n\n observer.observe(ref.current, { attributes: true, attributeFilter })\n\n return () => observer.disconnect()\n })\n}\n\ntype NumberInputOptions = {\n /**\n * If `true`, display the addon for the number input.\n */\n isStepper?: boolean\n /**\n * Props for container element.\n */\n containerProps?: HTMLUIProps<\"div\">\n /**\n * Props for addon component.\n */\n addonProps?: HTMLUIProps<\"div\">\n /**\n * Props for increment component.\n */\n incrementProps?: NumberIncrementStepperProps\n /**\n * Props for decrement component.\n */\n decrementProps?: NumberDecrementStepperProps\n /**\n * The border color when the input is focused.\n */\n focusBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n /**\n * The border color when the input is invalid.\n */\n errorBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n}\n\nexport type NumberInputProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\" | \"onChange\"\n> &\n ThemeProps<\"NumberInput\"> &\n Omit<UseNumberInputProps, \"disabled\" | \"required\" | \"readOnly\"> &\n NumberInputOptions\n\ntype NumberInputContext = {\n getInputProps: PropGetter\n getIncrementProps: PropGetter\n getDecrementProps: PropGetter\n styles: Record<string, CSSUIObject>\n}\n\nconst [NumberInputContextProvider, useNumberInputContext] =\n createContext<NumberInputContext>({\n strict: false,\n name: \"NumberInputContext\",\n })\n\n/**\n * `NumberInput` is a component used to obtain numeric input from the user.\n *\n * @see Docs https://yamada-ui.com/components/forms/number-input\n */\nexport const NumberInput = forwardRef<NumberInputProps, \"input\">(\n (props, ref) => {\n const [styles, mergedProps] = useMultiComponentStyle(\"NumberInput\", props)\n const {\n className,\n isStepper = true,\n containerProps,\n addonProps,\n incrementProps,\n decrementProps,\n onChange,\n ...rest\n } = omitThemeProps(mergedProps)\n const { getInputProps, getIncrementProps, getDecrementProps } =\n useNumberInput({\n onChange,\n ...rest,\n })\n\n const css: CSSUIObject = {\n position: \"relative\",\n zIndex: 0,\n ...styles.container,\n }\n\n return (\n <NumberInputContextProvider\n value={{ getInputProps, getIncrementProps, getDecrementProps, styles }}\n >\n <ui.div\n className={cx(\"ui-number-input\", className)}\n __css={css}\n {...containerProps}\n >\n <NumberInputField\n {...getInputProps(\n omitObject(rest, [\n \"keepWithinRange\",\n \"clampValueOnBlur\",\n \"isDisabled\",\n \"isReadOnly\",\n \"isRequired\",\n \"isInvalid\",\n \"allowMouseWheel\",\n \"onInvalid\",\n \"getAriaValueText\",\n \"isValidCharacter\",\n \"parse\",\n \"format\",\n ]),\n ref,\n )}\n />\n\n {isStepper ? (\n <NumberInputAddon {...addonProps}>\n <NumberIncrementStepper {...incrementProps} />\n <NumberDecrementStepper {...decrementProps} />\n </NumberInputAddon>\n ) : null}\n </ui.div>\n </NumberInputContextProvider>\n )\n },\n)\n\ntype NumberInputFieldProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\"\n>\n\nconst NumberInputField = forwardRef<NumberInputFieldProps, \"input\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n width: \"100%\",\n ...styles.field,\n }\n\n return (\n <ui.input\n ref={ref}\n className={cx(\"ui-number-input__field\", className)}\n __css={css}\n {...rest}\n />\n )\n },\n)\n\ntype NumberInputAddonProps = HTMLUIProps<\"div\">\n\nconst NumberInputAddon = forwardRef<NumberInputAddonProps, \"div\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n display: \"flex\",\n flexDirection: \"column\",\n position: \"absolute\",\n top: \"0\",\n insetEnd: \"0px\",\n margin: \"1px\",\n height: \"calc(100% - 2px)\",\n zIndex: \"yamcha\",\n ...styles.addon,\n }\n\n return (\n <ui.div\n ref={ref}\n className={cx(\"ui-number-input__addon\", className)}\n aria-hidden\n __css={css}\n {...rest}\n />\n )\n },\n)\n\nconst Stepper = ui(\"div\", {\n baseStyle: {\n display: \"flex\",\n justifyContent: \"center\",\n alignItems: \"center\",\n flex: 1,\n transitionProperty: \"common\",\n transitionDuration: \"normal\",\n userSelect: \"none\",\n cursor: \"pointer\",\n lineHeight: \"normal\",\n },\n})\n\ntype NumberIncrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberIncrementStepper = forwardRef<NumberIncrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getIncrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--up\", className)}\n {...getIncrementProps(rest, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon __css={{ transform: \"rotate(180deg)\" }} />}\n </Stepper>\n )\n },\n)\n\ntype NumberDecrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberDecrementStepper = forwardRef<NumberDecrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getDecrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--down\", className)}\n {...getDecrementProps(rest, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon />}\n </Stepper>\n )\n 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