@yamada-ui/number-input 0.3.33 → 1.0.1

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@@ -584,4 +584,4 @@ export {
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  useNumberInput,
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  NumberInput
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  };
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- //# sourceMappingURL=chunk-45B2BOQU.mjs.map
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+ //# sourceMappingURL=chunk-RYAQICG4.mjs.map
@@ -1 +1 @@
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- {"version":3,"sources":["../src/number-input.tsx"],"sourcesContent":["import type {\n CSSUIObject,\n HTMLUIProps,\n ThemeProps,\n ColorModeToken,\n CSS,\n} from \"@yamada-ui/core\"\nimport {\n ui,\n forwardRef,\n useMultiComponentStyle,\n omitThemeProps,\n} from \"@yamada-ui/core\"\nimport type { UseFormControlProps } from \"@yamada-ui/form-control\"\nimport {\n useFormControlProps,\n formControlProperties,\n} from \"@yamada-ui/form-control\"\nimport { ChevronIcon } from \"@yamada-ui/icon\"\nimport type { UseCounterProps } from \"@yamada-ui/use-counter\"\nimport { useCounter } from \"@yamada-ui/use-counter\"\nimport { useEventListener } from \"@yamada-ui/use-event-listener\"\nimport { useInterval } from \"@yamada-ui/use-interval\"\nimport type { PropGetter } from \"@yamada-ui/utils\"\nimport {\n ariaAttr,\n createContext,\n cx,\n handlerAll,\n mergeRefs,\n omitObject,\n pickObject,\n useCallbackRef,\n useSafeLayoutEffect,\n useUpdateEffect,\n} from \"@yamada-ui/utils\"\nimport type {\n ChangeEvent,\n InputHTMLAttributes,\n KeyboardEvent,\n KeyboardEventHandler,\n} from \"react\"\nimport { useCallback, useEffect, useRef, useState } from \"react\"\n\nconst isDefaultValidCharacter = (character: string) =>\n /^[Ee0-9+\\-.]$/.test(character)\n\nconst isValidNumericKeyboardEvent = (\n { key, ctrlKey, altKey, metaKey }: KeyboardEvent,\n isValid: (key: string) => boolean,\n) => {\n if (key == null) return true\n\n const isModifierKey = ctrlKey || altKey || metaKey\n const isSingleCharacterKey = key.length === 1\n\n if (!isSingleCharacterKey || isModifierKey) return true\n\n return isValid(key)\n}\n\nconst getStep = <Y extends KeyboardEvent | WheelEvent>({\n ctrlKey,\n shiftKey,\n metaKey,\n}: Y) => {\n let ratio = 1\n\n if (metaKey || ctrlKey) ratio = 0.1\n\n if (shiftKey) ratio = 10\n\n return ratio\n}\n\ntype ValidityState = \"rangeUnderflow\" | \"rangeOverflow\"\n\nexport type UseNumberInputProps = UseFormControlProps<HTMLInputElement> &\n UseCounterProps & {\n /**\n * The HTML `name` attribute used for forms.\n */\n name?: string\n /**\n * Hints at the type of data that might be entered by the user.\n * It also determines the type of keyboard shown to the user on mobile devices.\n *\n * @default 'decimal'\n */\n inputMode?: InputHTMLAttributes<any>[\"inputMode\"]\n /**\n * The pattern used to check the <input> element's value against on form submission.\n *\n * @default '[0-9]*(.[0-9]+)?'\n */\n pattern?: InputHTMLAttributes<any>[\"pattern\"]\n /**\n * If `true`, the input will be focused as you increment or decrement the value with the stepper.\n *\n * @default true\n */\n focusInputOnChange?: boolean\n /**\n * This controls the value update when you blur out of the input.\n * - If `true` and the value is greater than `max`, the value will be reset to `max`.\n * - Else, the value remains the same.\n *\n * @default true\n */\n clampValueOnBlur?: boolean\n /**\n * If `true`, the input's value will change based on mouse wheel.\n *\n * @default false\n */\n allowMouseWheel?: boolean\n /**\n * The callback invoked when invalid number is entered.\n */\n onInvalid?: (\n message: ValidityState,\n value: string,\n valueAsNumber: number,\n ) => void\n /**\n * This is used to format the value so that screen readers\n * can speak out a more human-friendly value.\n *\n * It is used to set the `aria-valuetext` property of the input.\n */\n getAriaValueText?: (value: string | number) => string\n /**\n * Whether the pressed key should be allowed in the input.\n * The default behavior is to allow DOM floating point characters defined by /^[Ee0-9+\\-.]$/.\n */\n isValidCharacter?: (value: string) => boolean\n /**\n * If using a custom display format, this converts the custom format to a format `parseFloat` understands.\n */\n parse?: (value: string) => string\n /**\n * If using a custom display format, this converts the default format to the custom format.\n */\n format?: (value: string | number) => string | number\n }\n\nexport const useNumberInput = (props: UseNumberInputProps = {}) => {\n const {\n id,\n name,\n inputMode = \"decimal\",\n pattern = \"[0-9]*(.[0-9]+)?\",\n required,\n disabled,\n readOnly,\n focusInputOnChange = true,\n clampValueOnBlur = true,\n keepWithinRange = true,\n allowMouseWheel,\n min = Number.MIN_SAFE_INTEGER,\n max = Number.MAX_SAFE_INTEGER,\n precision,\n \"aria-invalid\": isInvalid,\n ...rest\n } = useFormControlProps(props)\n\n const isRequired = required\n const isReadOnly = readOnly\n const isDisabled = disabled\n\n const [isFocused, setFocused] = useState(false)\n const isInteractive = !(readOnly || disabled)\n\n const inputRef = useRef<HTMLInputElement>(null)\n const inputSelectionRef = useRef<{\n start: number | null\n end: number | null\n } | null>(null)\n const incrementRef = useRef<HTMLButtonElement>(null)\n const decrementRef = useRef<HTMLButtonElement>(null)\n\n const onFocus = useCallbackRef(\n handlerAll(rest.onFocus, (ev) => {\n setFocused(true)\n\n if (!inputSelectionRef.current) return\n\n ev.target.selectionStart =\n inputSelectionRef.current.start ?? ev.currentTarget.value?.length\n ev.currentTarget.selectionEnd =\n inputSelectionRef.current.end ?? ev.currentTarget.selectionStart\n }),\n )\n const onBlur = useCallbackRef(\n handlerAll(rest.onBlur, () => {\n setFocused(false)\n\n if (clampValueOnBlur) validateAndClamp()\n }),\n )\n const onInvalid = useCallbackRef(rest.onInvalid)\n const isValidCharacter = useCallbackRef(\n rest.isValidCharacter ?? isDefaultValidCharacter,\n )\n\n const {\n isMin,\n isMax,\n isOut,\n value,\n valueAsNumber,\n setValue,\n update,\n cast,\n ...counter\n } = useCounter({\n min,\n max,\n precision,\n keepWithinRange,\n ...rest,\n })\n\n const sanitize = useCallback(\n (value: string) => value.split(\"\").filter(isValidCharacter).join(\"\"),\n [isValidCharacter],\n )\n\n const parse = useCallback(\n (value: string) => rest.parse?.(value) ?? value,\n [rest],\n )\n\n const format = useCallback(\n (value: string | number) => (rest.format?.(value) ?? value).toString(),\n [rest],\n )\n\n const increment = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.increment(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const decrement = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.decrement(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const validateAndClamp = useCallback(() => {\n let next = value as string | number\n\n if (value === \"\") return\n\n const valueStartsWithE = /^[eE]/.test(value.toString())\n\n if (valueStartsWithE) {\n setValue(\"\")\n } else {\n if (valueAsNumber < min) next = min\n\n if (valueAsNumber > max) next = max\n\n cast(next)\n }\n }, [cast, max, min, setValue, value, valueAsNumber])\n\n const onChange = useCallback(\n (ev: ChangeEvent<HTMLInputElement>) => {\n if ((ev.nativeEvent as InputEvent).isComposing) return\n\n const parsedInput = parse(ev.currentTarget.value)\n\n update(sanitize(parsedInput))\n\n inputSelectionRef.current = {\n start: ev.currentTarget.selectionStart,\n end: ev.currentTarget.selectionEnd,\n }\n },\n [parse, update, sanitize],\n )\n\n const onKeyDown = useCallback(\n (ev: KeyboardEvent) => {\n if (ev.nativeEvent.isComposing) return\n\n if (!isValidNumericKeyboardEvent(ev, isValidCharacter))\n ev.preventDefault()\n\n const step = getStep(ev) * (rest.step ?? 1)\n\n const keyMap: Record<string, KeyboardEventHandler> = {\n ArrowUp: () => increment(step),\n ArrowDown: () => decrement(step),\n Home: () => update(min),\n End: () => update(max),\n }\n\n const action = keyMap[ev.key]\n\n if (!action) return\n\n ev.preventDefault()\n action(ev)\n },\n [decrement, increment, isValidCharacter, max, min, rest.step, update],\n )\n\n const { up, down, stop, isSpinning } = useSpinner(increment, decrement)\n\n useAttributeObserver(incrementRef, [\"disabled\"], isSpinning, stop)\n useAttributeObserver(decrementRef, [\"disabled\"], isSpinning, stop)\n\n const focusInput = useCallback(() => {\n if (focusInputOnChange)\n requestAnimationFrame(() => {\n inputRef.current?.focus()\n })\n }, [focusInputOnChange])\n\n const eventUp = useCallback(\n (ev: any) => {\n ev.preventDefault()\n up()\n focusInput()\n },\n [focusInput, up],\n )\n\n const eventDown = useCallback(\n (ev: any) => {\n ev.preventDefault()\n down()\n focusInput()\n },\n [focusInput, down],\n )\n\n useUpdateEffect(() => {\n if (valueAsNumber > max) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n } else if (valueAsNumber < min) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n }\n }, [valueAsNumber, value, format, onInvalid])\n\n useSafeLayoutEffect(() => {\n if (!inputRef.current) return\n\n const notInSync = inputRef.current.value != value\n\n if (!notInSync) return\n\n const parsedInput = parse(inputRef.current.value)\n\n setValue(sanitize(parsedInput))\n }, [parse, sanitize])\n\n useEventListener(\n () => inputRef.current,\n \"wheel\",\n (ev) => {\n const ownerDocument = inputRef.current?.ownerDocument ?? document\n const isFocused = ownerDocument.activeElement === inputRef.current\n\n if (!allowMouseWheel || !isFocused) return\n\n ev.preventDefault()\n\n const step = getStep(ev as any) * (rest.step ?? 1)\n const direction = Math.sign(ev.deltaY)\n\n if (direction === -1) {\n increment(step)\n } else if (direction === 1) {\n decrement(step)\n }\n },\n { passive: false },\n )\n\n const getInputProps: PropGetter = useCallback(\n (props = {}, ref = null) => ({\n id,\n name,\n type: \"text\",\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n ...pickObject(rest, formControlProperties),\n ...omitObject(props, [\"defaultValue\"]),\n ref: mergeRefs(inputRef, ref),\n value: format(value),\n \"aria-invalid\": ariaAttr(isInvalid ?? isOut),\n autoComplete: \"off\",\n autoCorrect: \"off\",\n onChange: handlerAll(props.onChange, onChange),\n onKeyDown: handlerAll(props.onKeyDown, onKeyDown),\n onFocus: handlerAll(props.onFocus, onFocus),\n onBlur: handlerAll(props.onBlur, onBlur),\n }),\n [\n id,\n name,\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n rest,\n format,\n value,\n isInvalid,\n isOut,\n onChange,\n onKeyDown,\n onFocus,\n onBlur,\n ],\n )\n\n const getIncrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const disabled = props.disabled || (keepWithinRange && isMax)\n\n return {\n required,\n readOnly,\n disabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n ref: mergeRefs(ref, incrementRef),\n role: \"button\",\n tabIndex: -1,\n cursor: readOnly ? \"not-allowed\" : props.cursor,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !disabled) eventUp(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [keepWithinRange, isMax, required, readOnly, rest, stop, eventUp],\n )\n\n const getDecrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const disabled = props.disabled || (keepWithinRange && isMin)\n\n return {\n required,\n readOnly,\n disabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n ref: mergeRefs(ref, decrementRef),\n role: \"button\",\n tabIndex: -1,\n cursor: readOnly ? \"not-allowed\" : props.cursor,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !disabled) eventDown(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [keepWithinRange, isMin, required, readOnly, rest, stop, eventDown],\n )\n\n return {\n value: format(value),\n valueAsNumber,\n isFocused,\n isRequired,\n isReadOnly,\n isDisabled,\n getInputProps,\n getIncrementProps,\n getDecrementProps,\n }\n}\n\nexport type UseNumberInputReturn = ReturnType<typeof useNumberInput>\n\nconst INTERVAL = 50\n\nconst DELAY = 300\n\ntype Action = \"increment\" | \"decrement\"\n\nconst useSpinner = (increment: Function, decrement: Function) => {\n const [isSpinning, setIsSpinning] = useState(false)\n const [action, setAction] = useState<Action | null>(null)\n const [isOnce, setIsOnce] = useState(true)\n const timeoutRef = useRef<any>(null)\n\n const removeTimeout = () => clearTimeout(timeoutRef.current)\n\n useInterval(\n () => {\n if (action === \"increment\") increment()\n\n if (action === \"decrement\") decrement()\n },\n isSpinning ? INTERVAL : null,\n )\n\n const up = useCallback(() => {\n if (isOnce) increment()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"increment\")\n }, DELAY)\n }, [increment, isOnce])\n\n const down = useCallback(() => {\n if (isOnce) decrement()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"decrement\")\n }, DELAY)\n }, [decrement, isOnce])\n\n const stop = useCallback(() => {\n setIsOnce(true)\n setIsSpinning(false)\n removeTimeout()\n }, [])\n\n useEffect(() => {\n return () => removeTimeout()\n }, [])\n\n return { up, down, stop, isSpinning }\n}\n\nconst useAttributeObserver = (\n ref: React.RefObject<HTMLElement | null>,\n attributeFilter: string[],\n enabled: boolean,\n func: () => void,\n) => {\n useEffect(() => {\n if (!ref.current || !enabled) return\n\n const ownerDocument = ref.current.ownerDocument.defaultView ?? window\n\n const observer = new ownerDocument.MutationObserver((changes) => {\n for (const { type, attributeName } of changes) {\n if (\n type === \"attributes\" &&\n attributeName &&\n attributeFilter.includes(attributeName)\n )\n func()\n }\n })\n\n observer.observe(ref.current, { attributes: true, attributeFilter })\n\n return () => observer.disconnect()\n })\n}\n\ntype NumberInputOptions = {\n /**\n * If `true`, display the addon for the number input.\n */\n isStepper?: boolean\n /**\n * Props for container element.\n */\n containerProps?: HTMLUIProps<\"div\">\n /**\n * Props for addon component.\n */\n addonProps?: HTMLUIProps<\"div\">\n /**\n * Props for increment component.\n */\n incrementProps?: NumberIncrementStepperProps\n /**\n * Props for decrement component.\n */\n decrementProps?: NumberDecrementStepperProps\n /**\n * The border color when the input is focused.\n */\n focusBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n /**\n * The border color when the input is invalid.\n */\n errorBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n}\n\nexport type NumberInputProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\" | \"onChange\"\n> &\n ThemeProps<\"NumberInput\"> &\n Omit<UseNumberInputProps, \"disabled\" | \"required\" | \"readOnly\"> &\n NumberInputOptions\n\ntype NumberInputContext = {\n getInputProps: PropGetter\n getIncrementProps: PropGetter\n getDecrementProps: PropGetter\n styles: Record<string, CSSUIObject>\n}\n\nconst [NumberInputContextProvider, useNumberInputContext] =\n createContext<NumberInputContext>({\n strict: false,\n name: \"NumberInputContext\",\n })\n\nexport const NumberInput = forwardRef<NumberInputProps, \"input\">(\n (props, ref) => {\n const [styles, mergedProps] = useMultiComponentStyle(\"NumberInput\", props)\n const {\n className,\n isStepper = true,\n containerProps,\n addonProps,\n incrementProps,\n decrementProps,\n onChange,\n ...rest\n } = omitThemeProps(mergedProps)\n const { getInputProps, getIncrementProps, getDecrementProps } =\n useNumberInput({\n onChange,\n ...rest,\n })\n\n const css: CSSUIObject = {\n position: \"relative\",\n zIndex: 0,\n ...styles.container,\n }\n\n return (\n <NumberInputContextProvider\n value={{ getInputProps, getIncrementProps, getDecrementProps, styles }}\n >\n <ui.div\n className={cx(\"ui-number-input\", className)}\n __css={css}\n {...containerProps}\n >\n <NumberInputField\n {...getInputProps(\n omitObject(rest, [\n \"keepWithinRange\",\n \"clampValueOnBlur\",\n \"isDisabled\",\n \"isReadOnly\",\n \"isRequired\",\n \"isInvalid\",\n \"allowMouseWheel\",\n \"onInvalid\",\n \"getAriaValueText\",\n \"isValidCharacter\",\n \"parse\",\n \"format\",\n ]),\n ref,\n )}\n />\n\n {isStepper ? (\n <NumberInputAddon {...addonProps}>\n <NumberIncrementStepper {...incrementProps} />\n <NumberDecrementStepper {...decrementProps} />\n </NumberInputAddon>\n ) : null}\n </ui.div>\n </NumberInputContextProvider>\n )\n },\n)\n\ntype NumberInputFieldProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\"\n>\n\nconst NumberInputField = forwardRef<NumberInputFieldProps, \"input\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n width: \"100%\",\n ...styles.field,\n }\n\n return (\n <ui.input\n ref={ref}\n className={cx(\"ui-number-input__field\", className)}\n __css={css}\n {...rest}\n />\n )\n },\n)\n\ntype NumberInputAddonProps = HTMLUIProps<\"div\">\n\nconst NumberInputAddon = forwardRef<NumberInputAddonProps, \"div\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n display: \"flex\",\n flexDirection: \"column\",\n position: \"absolute\",\n top: \"0\",\n insetEnd: \"0px\",\n margin: \"1px\",\n height: \"calc(100% - 2px)\",\n zIndex: \"yamcha\",\n ...styles.addon,\n }\n\n return (\n <ui.div\n ref={ref}\n className={cx(\"ui-number-input__addon\", className)}\n aria-hidden\n __css={css}\n {...rest}\n />\n )\n },\n)\n\nconst Stepper = ui(\"div\", {\n baseStyle: {\n display: \"flex\",\n justifyContent: \"center\",\n alignItems: \"center\",\n flex: 1,\n transitionProperty: \"common\",\n transitionDuration: \"normal\",\n userSelect: \"none\",\n cursor: \"pointer\",\n lineHeight: \"normal\",\n },\n})\n\ntype NumberIncrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberIncrementStepper = forwardRef<NumberIncrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getIncrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--up\", className)}\n {...getIncrementProps(rest, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon __css={{ transform: \"rotate(180deg)\" }} />}\n </Stepper>\n )\n },\n)\n\ntype NumberDecrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberDecrementStepper = forwardRef<NumberDecrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getDecrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--down\", className)}\n {...getDecrementProps(rest, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon />}\n </Stepper>\n )\n 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+ {"version":3,"sources":["../src/number-input.tsx"],"sourcesContent":["import type {\n CSSUIObject,\n HTMLUIProps,\n ThemeProps,\n ColorModeToken,\n CSS,\n} from \"@yamada-ui/core\"\nimport {\n ui,\n forwardRef,\n useMultiComponentStyle,\n omitThemeProps,\n} from \"@yamada-ui/core\"\nimport type { UseFormControlProps } from \"@yamada-ui/form-control\"\nimport {\n useFormControlProps,\n formControlProperties,\n} from \"@yamada-ui/form-control\"\nimport { ChevronIcon } from \"@yamada-ui/icon\"\nimport type { UseCounterProps } from \"@yamada-ui/use-counter\"\nimport { useCounter } from \"@yamada-ui/use-counter\"\nimport { useEventListener } from \"@yamada-ui/use-event-listener\"\nimport { useInterval } from \"@yamada-ui/use-interval\"\nimport type { PropGetter } from \"@yamada-ui/utils\"\nimport {\n ariaAttr,\n createContext,\n cx,\n handlerAll,\n mergeRefs,\n omitObject,\n pickObject,\n useCallbackRef,\n useSafeLayoutEffect,\n useUpdateEffect,\n} from \"@yamada-ui/utils\"\nimport type {\n ChangeEvent,\n InputHTMLAttributes,\n KeyboardEvent,\n KeyboardEventHandler,\n} from \"react\"\nimport { useCallback, useEffect, useRef, useState } from \"react\"\n\nconst isDefaultValidCharacter = (character: string) =>\n /^[Ee0-9+\\-.]$/.test(character)\n\nconst isValidNumericKeyboardEvent = (\n { key, ctrlKey, altKey, metaKey }: KeyboardEvent,\n isValid: (key: string) => boolean,\n) => {\n if (key == null) return true\n\n const isModifierKey = ctrlKey || altKey || metaKey\n const isSingleCharacterKey = key.length === 1\n\n if (!isSingleCharacterKey || isModifierKey) return true\n\n return isValid(key)\n}\n\nconst getStep = <Y extends KeyboardEvent | WheelEvent>({\n ctrlKey,\n shiftKey,\n metaKey,\n}: Y) => {\n let ratio = 1\n\n if (metaKey || ctrlKey) ratio = 0.1\n\n if (shiftKey) ratio = 10\n\n return ratio\n}\n\ntype ValidityState = \"rangeUnderflow\" | \"rangeOverflow\"\n\nexport type UseNumberInputProps = UseFormControlProps<HTMLInputElement> &\n UseCounterProps & {\n /**\n * The HTML `name` attribute used for forms.\n */\n name?: string\n /**\n * Hints at the type of data that might be entered by the user.\n * It also determines the type of keyboard shown to the user on mobile devices.\n *\n * @default 'decimal'\n */\n inputMode?: InputHTMLAttributes<any>[\"inputMode\"]\n /**\n * The pattern used to check the <input> element's value against on form submission.\n *\n * @default '[0-9]*(.[0-9]+)?'\n */\n pattern?: InputHTMLAttributes<any>[\"pattern\"]\n /**\n * If `true`, the input will be focused as you increment or decrement the value with the stepper.\n *\n * @default true\n */\n focusInputOnChange?: boolean\n /**\n * This controls the value update when you blur out of the input.\n * - If `true` and the value is greater than `max`, the value will be reset to `max`.\n * - Else, the value remains the same.\n *\n * @default true\n */\n clampValueOnBlur?: boolean\n /**\n * If `true`, the input's value will change based on mouse wheel.\n *\n * @default false\n */\n allowMouseWheel?: boolean\n /**\n * The callback invoked when invalid number is entered.\n */\n onInvalid?: (\n message: ValidityState,\n value: string,\n valueAsNumber: number,\n ) => void\n /**\n * This is used to format the value so that screen readers\n * can speak out a more human-friendly value.\n *\n * It is used to set the `aria-valuetext` property of the input.\n */\n getAriaValueText?: (value: string | number) => string\n /**\n * Whether the pressed key should be allowed in the input.\n * The default behavior is to allow DOM floating point characters defined by /^[Ee0-9+\\-.]$/.\n */\n isValidCharacter?: (value: string) => boolean\n /**\n * If using a custom display format, this converts the custom format to a format `parseFloat` understands.\n */\n parse?: (value: string) => string\n /**\n * If using a custom display format, this converts the default format to the custom format.\n */\n format?: (value: string | number) => string | number\n }\n\nexport const useNumberInput = (props: UseNumberInputProps = {}) => {\n const {\n id,\n name,\n inputMode = \"decimal\",\n pattern = \"[0-9]*(.[0-9]+)?\",\n required,\n disabled,\n readOnly,\n focusInputOnChange = true,\n clampValueOnBlur = true,\n keepWithinRange = true,\n allowMouseWheel,\n min = Number.MIN_SAFE_INTEGER,\n max = Number.MAX_SAFE_INTEGER,\n precision,\n \"aria-invalid\": isInvalid,\n ...rest\n } = useFormControlProps(props)\n\n const isRequired = required\n const isReadOnly = readOnly\n const isDisabled = disabled\n\n const [isFocused, setFocused] = useState(false)\n const isInteractive = !(readOnly || disabled)\n\n const inputRef = useRef<HTMLInputElement>(null)\n const inputSelectionRef = useRef<{\n start: number | null\n end: number | null\n } | null>(null)\n const incrementRef = useRef<HTMLButtonElement>(null)\n const decrementRef = useRef<HTMLButtonElement>(null)\n\n const onFocus = useCallbackRef(\n handlerAll(rest.onFocus, (ev) => {\n setFocused(true)\n\n if (!inputSelectionRef.current) return\n\n ev.target.selectionStart =\n inputSelectionRef.current.start ?? ev.currentTarget.value?.length\n ev.currentTarget.selectionEnd =\n inputSelectionRef.current.end ?? ev.currentTarget.selectionStart\n }),\n )\n const onBlur = useCallbackRef(\n handlerAll(rest.onBlur, () => {\n setFocused(false)\n\n if (clampValueOnBlur) validateAndClamp()\n }),\n )\n const onInvalid = useCallbackRef(rest.onInvalid)\n const isValidCharacter = useCallbackRef(\n rest.isValidCharacter ?? isDefaultValidCharacter,\n )\n\n const {\n isMin,\n isMax,\n isOut,\n value,\n valueAsNumber,\n setValue,\n update,\n cast,\n ...counter\n } = useCounter({\n min,\n max,\n precision,\n keepWithinRange,\n ...rest,\n })\n\n const sanitize = useCallback(\n (value: string) => value.split(\"\").filter(isValidCharacter).join(\"\"),\n [isValidCharacter],\n )\n\n const parse = useCallback(\n (value: string) => rest.parse?.(value) ?? value,\n [rest],\n )\n\n const format = useCallback(\n (value: string | number) => (rest.format?.(value) ?? value).toString(),\n [rest],\n )\n\n const increment = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.increment(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const decrement = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.decrement(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const validateAndClamp = useCallback(() => {\n let next = value as string | number\n\n if (value === \"\") return\n\n const valueStartsWithE = /^[eE]/.test(value.toString())\n\n if (valueStartsWithE) {\n setValue(\"\")\n } else {\n if (valueAsNumber < min) next = min\n\n if (valueAsNumber > max) next = max\n\n cast(next)\n }\n }, [cast, max, min, setValue, value, valueAsNumber])\n\n const onChange = useCallback(\n (ev: ChangeEvent<HTMLInputElement>) => {\n if ((ev.nativeEvent as InputEvent).isComposing) return\n\n const parsedInput = parse(ev.currentTarget.value)\n\n update(sanitize(parsedInput))\n\n inputSelectionRef.current = {\n start: ev.currentTarget.selectionStart,\n end: ev.currentTarget.selectionEnd,\n }\n },\n [parse, update, sanitize],\n )\n\n const onKeyDown = useCallback(\n (ev: KeyboardEvent) => {\n if (ev.nativeEvent.isComposing) return\n\n if (!isValidNumericKeyboardEvent(ev, isValidCharacter))\n ev.preventDefault()\n\n const step = getStep(ev) * (rest.step ?? 1)\n\n const keyMap: Record<string, KeyboardEventHandler> = {\n ArrowUp: () => increment(step),\n ArrowDown: () => decrement(step),\n Home: () => update(min),\n End: () => update(max),\n }\n\n const action = keyMap[ev.key]\n\n if (!action) return\n\n ev.preventDefault()\n action(ev)\n },\n [decrement, increment, isValidCharacter, max, min, rest.step, update],\n )\n\n const { up, down, stop, isSpinning } = useSpinner(increment, decrement)\n\n useAttributeObserver(incrementRef, [\"disabled\"], isSpinning, stop)\n useAttributeObserver(decrementRef, [\"disabled\"], isSpinning, stop)\n\n const focusInput = useCallback(() => {\n if (focusInputOnChange)\n requestAnimationFrame(() => {\n inputRef.current?.focus()\n })\n }, [focusInputOnChange])\n\n const eventUp = useCallback(\n (ev: any) => {\n ev.preventDefault()\n up()\n focusInput()\n },\n [focusInput, up],\n )\n\n const eventDown = useCallback(\n (ev: any) => {\n ev.preventDefault()\n down()\n focusInput()\n },\n [focusInput, down],\n )\n\n useUpdateEffect(() => {\n if (valueAsNumber > max) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n } else if (valueAsNumber < min) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n }\n }, [valueAsNumber, value, format, onInvalid])\n\n useSafeLayoutEffect(() => {\n if (!inputRef.current) return\n\n const notInSync = inputRef.current.value != value\n\n if (!notInSync) return\n\n const parsedInput = parse(inputRef.current.value)\n\n setValue(sanitize(parsedInput))\n }, [parse, sanitize])\n\n useEventListener(\n () => inputRef.current,\n \"wheel\",\n (ev) => {\n const ownerDocument = inputRef.current?.ownerDocument ?? document\n const isFocused = ownerDocument.activeElement === inputRef.current\n\n if (!allowMouseWheel || !isFocused) return\n\n ev.preventDefault()\n\n const step = getStep(ev as any) * (rest.step ?? 1)\n const direction = Math.sign(ev.deltaY)\n\n if (direction === -1) {\n increment(step)\n } else if (direction === 1) {\n decrement(step)\n }\n },\n { passive: false },\n )\n\n const getInputProps: PropGetter = useCallback(\n (props = {}, ref = null) => ({\n id,\n name,\n type: \"text\",\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n ...pickObject(rest, formControlProperties),\n ...omitObject(props, [\"defaultValue\"]),\n ref: mergeRefs(inputRef, ref),\n value: format(value),\n \"aria-invalid\": ariaAttr(isInvalid ?? isOut),\n autoComplete: \"off\",\n autoCorrect: \"off\",\n onChange: handlerAll(props.onChange, onChange),\n onKeyDown: handlerAll(props.onKeyDown, onKeyDown),\n onFocus: handlerAll(props.onFocus, onFocus),\n onBlur: handlerAll(props.onBlur, onBlur),\n }),\n [\n id,\n name,\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n rest,\n format,\n value,\n isInvalid,\n isOut,\n onChange,\n onKeyDown,\n onFocus,\n onBlur,\n ],\n )\n\n const getIncrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const disabled = props.disabled || (keepWithinRange && isMax)\n\n return {\n required,\n readOnly,\n disabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n ref: mergeRefs(ref, incrementRef),\n role: \"button\",\n tabIndex: -1,\n cursor: readOnly ? \"not-allowed\" : props.cursor,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !disabled) eventUp(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [keepWithinRange, isMax, required, readOnly, rest, stop, eventUp],\n )\n\n const getDecrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const disabled = props.disabled || (keepWithinRange && isMin)\n\n return {\n required,\n readOnly,\n disabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n ref: mergeRefs(ref, decrementRef),\n role: \"button\",\n tabIndex: -1,\n cursor: readOnly ? \"not-allowed\" : props.cursor,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !disabled) eventDown(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [keepWithinRange, isMin, required, readOnly, rest, stop, eventDown],\n )\n\n return {\n value: format(value),\n valueAsNumber,\n isFocused,\n isRequired,\n isReadOnly,\n isDisabled,\n getInputProps,\n getIncrementProps,\n getDecrementProps,\n }\n}\n\nexport type UseNumberInputReturn = ReturnType<typeof useNumberInput>\n\nconst INTERVAL = 50\n\nconst DELAY = 300\n\ntype Action = \"increment\" | \"decrement\"\n\nconst useSpinner = (increment: Function, decrement: Function) => {\n const [isSpinning, setIsSpinning] = useState(false)\n const [action, setAction] = useState<Action | null>(null)\n const [isOnce, setIsOnce] = useState(true)\n const timeoutRef = useRef<any>(null)\n\n const removeTimeout = () => clearTimeout(timeoutRef.current)\n\n useInterval(\n () => {\n if (action === \"increment\") increment()\n\n if (action === \"decrement\") decrement()\n },\n isSpinning ? INTERVAL : null,\n )\n\n const up = useCallback(() => {\n if (isOnce) increment()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"increment\")\n }, DELAY)\n }, [increment, isOnce])\n\n const down = useCallback(() => {\n if (isOnce) decrement()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"decrement\")\n }, DELAY)\n }, [decrement, isOnce])\n\n const stop = useCallback(() => {\n setIsOnce(true)\n setIsSpinning(false)\n removeTimeout()\n }, [])\n\n useEffect(() => {\n return () => removeTimeout()\n }, [])\n\n return { up, down, stop, isSpinning }\n}\n\nconst useAttributeObserver = (\n ref: React.RefObject<HTMLElement | null>,\n attributeFilter: string[],\n enabled: boolean,\n func: () => void,\n) => {\n useEffect(() => {\n if (!ref.current || !enabled) return\n\n const ownerDocument = ref.current.ownerDocument.defaultView ?? window\n\n const observer = new ownerDocument.MutationObserver((changes) => {\n for (const { type, attributeName } of changes) {\n if (\n type === \"attributes\" &&\n attributeName &&\n attributeFilter.includes(attributeName)\n )\n func()\n }\n })\n\n observer.observe(ref.current, { attributes: true, attributeFilter })\n\n return () => observer.disconnect()\n })\n}\n\ntype NumberInputOptions = {\n /**\n * If `true`, display the addon for the number input.\n */\n isStepper?: boolean\n /**\n * Props for container element.\n */\n containerProps?: HTMLUIProps<\"div\">\n /**\n * Props for addon component.\n */\n addonProps?: HTMLUIProps<\"div\">\n /**\n * Props for increment component.\n */\n incrementProps?: NumberIncrementStepperProps\n /**\n * Props for decrement component.\n */\n decrementProps?: NumberDecrementStepperProps\n /**\n * The border color when the input is focused.\n */\n focusBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n /**\n * The border color when the input is invalid.\n */\n errorBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n}\n\nexport type NumberInputProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\" | \"onChange\"\n> &\n ThemeProps<\"NumberInput\"> &\n Omit<UseNumberInputProps, \"disabled\" | \"required\" | \"readOnly\"> &\n NumberInputOptions\n\ntype NumberInputContext = {\n getInputProps: PropGetter\n getIncrementProps: PropGetter\n getDecrementProps: PropGetter\n styles: Record<string, CSSUIObject>\n}\n\nconst [NumberInputContextProvider, useNumberInputContext] =\n createContext<NumberInputContext>({\n strict: false,\n name: \"NumberInputContext\",\n })\n\n/**\n * `NumberInput` is a component used to obtain numeric input from the user.\n *\n * @see Docs https://yamada-ui.com/components/forms/number-input\n */\nexport const NumberInput = forwardRef<NumberInputProps, \"input\">(\n (props, ref) => {\n const [styles, mergedProps] = useMultiComponentStyle(\"NumberInput\", props)\n const {\n className,\n isStepper = true,\n containerProps,\n addonProps,\n incrementProps,\n decrementProps,\n onChange,\n ...rest\n } = omitThemeProps(mergedProps)\n const { getInputProps, getIncrementProps, getDecrementProps } =\n useNumberInput({\n onChange,\n ...rest,\n })\n\n const css: CSSUIObject = {\n position: \"relative\",\n zIndex: 0,\n ...styles.container,\n }\n\n return (\n <NumberInputContextProvider\n value={{ getInputProps, getIncrementProps, getDecrementProps, styles }}\n >\n <ui.div\n className={cx(\"ui-number-input\", className)}\n __css={css}\n {...containerProps}\n >\n <NumberInputField\n {...getInputProps(\n omitObject(rest, [\n \"keepWithinRange\",\n \"clampValueOnBlur\",\n \"isDisabled\",\n \"isReadOnly\",\n \"isRequired\",\n \"isInvalid\",\n \"allowMouseWheel\",\n \"onInvalid\",\n \"getAriaValueText\",\n \"isValidCharacter\",\n \"parse\",\n \"format\",\n ]),\n ref,\n )}\n />\n\n {isStepper ? (\n <NumberInputAddon {...addonProps}>\n <NumberIncrementStepper {...incrementProps} />\n <NumberDecrementStepper {...decrementProps} />\n </NumberInputAddon>\n ) : null}\n </ui.div>\n </NumberInputContextProvider>\n )\n },\n)\n\ntype NumberInputFieldProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\"\n>\n\nconst NumberInputField = forwardRef<NumberInputFieldProps, \"input\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n width: \"100%\",\n ...styles.field,\n }\n\n return (\n <ui.input\n ref={ref}\n className={cx(\"ui-number-input__field\", className)}\n __css={css}\n {...rest}\n />\n )\n },\n)\n\ntype NumberInputAddonProps = HTMLUIProps<\"div\">\n\nconst NumberInputAddon = forwardRef<NumberInputAddonProps, \"div\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n display: \"flex\",\n flexDirection: \"column\",\n position: \"absolute\",\n top: \"0\",\n insetEnd: \"0px\",\n margin: \"1px\",\n height: \"calc(100% - 2px)\",\n zIndex: \"yamcha\",\n ...styles.addon,\n }\n\n return (\n <ui.div\n ref={ref}\n className={cx(\"ui-number-input__addon\", className)}\n aria-hidden\n __css={css}\n {...rest}\n />\n )\n },\n)\n\nconst Stepper = ui(\"div\", {\n baseStyle: {\n display: \"flex\",\n justifyContent: \"center\",\n alignItems: \"center\",\n flex: 1,\n transitionProperty: \"common\",\n transitionDuration: \"normal\",\n userSelect: \"none\",\n cursor: \"pointer\",\n lineHeight: \"normal\",\n },\n})\n\ntype NumberIncrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberIncrementStepper = forwardRef<NumberIncrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getIncrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--up\", className)}\n {...getIncrementProps(rest, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon __css={{ transform: \"rotate(180deg)\" }} />}\n </Stepper>\n )\n },\n)\n\ntype NumberDecrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberDecrementStepper = forwardRef<NumberDecrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getDecrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--down\", className)}\n {...getDecrementProps(rest, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon />}\n </Stepper>\n )\n 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package/dist/index.js.map CHANGED
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/index.ts","../src/number-input.tsx"],"sourcesContent":["export { NumberInput, useNumberInput } from \"./number-input\"\nexport type {\n NumberInputProps,\n UseNumberInputProps,\n UseNumberInputReturn,\n} from \"./number-input\"\n","import type {\n CSSUIObject,\n HTMLUIProps,\n ThemeProps,\n ColorModeToken,\n CSS,\n} from \"@yamada-ui/core\"\nimport {\n ui,\n forwardRef,\n useMultiComponentStyle,\n omitThemeProps,\n} from \"@yamada-ui/core\"\nimport type { UseFormControlProps } from \"@yamada-ui/form-control\"\nimport {\n useFormControlProps,\n formControlProperties,\n} from \"@yamada-ui/form-control\"\nimport { ChevronIcon } from \"@yamada-ui/icon\"\nimport type { UseCounterProps } from \"@yamada-ui/use-counter\"\nimport { useCounter } from \"@yamada-ui/use-counter\"\nimport { useEventListener } from \"@yamada-ui/use-event-listener\"\nimport { useInterval } from \"@yamada-ui/use-interval\"\nimport type { PropGetter } from \"@yamada-ui/utils\"\nimport {\n ariaAttr,\n createContext,\n cx,\n handlerAll,\n mergeRefs,\n omitObject,\n pickObject,\n useCallbackRef,\n useSafeLayoutEffect,\n useUpdateEffect,\n} from \"@yamada-ui/utils\"\nimport type {\n ChangeEvent,\n InputHTMLAttributes,\n KeyboardEvent,\n KeyboardEventHandler,\n} from \"react\"\nimport { useCallback, useEffect, useRef, useState } from \"react\"\n\nconst isDefaultValidCharacter = (character: string) =>\n /^[Ee0-9+\\-.]$/.test(character)\n\nconst isValidNumericKeyboardEvent = (\n { key, ctrlKey, altKey, metaKey }: KeyboardEvent,\n isValid: (key: string) => boolean,\n) => {\n if (key == null) return true\n\n const isModifierKey = ctrlKey || altKey || metaKey\n const isSingleCharacterKey = key.length === 1\n\n if (!isSingleCharacterKey || isModifierKey) return true\n\n return isValid(key)\n}\n\nconst getStep = <Y extends KeyboardEvent | WheelEvent>({\n ctrlKey,\n shiftKey,\n metaKey,\n}: Y) => {\n let ratio = 1\n\n if (metaKey || ctrlKey) ratio = 0.1\n\n if (shiftKey) ratio = 10\n\n return ratio\n}\n\ntype ValidityState = \"rangeUnderflow\" | \"rangeOverflow\"\n\nexport type UseNumberInputProps = UseFormControlProps<HTMLInputElement> &\n UseCounterProps & {\n /**\n * The HTML `name` attribute used for forms.\n */\n name?: string\n /**\n * Hints at the type of data that might be entered by the user.\n * It also determines the type of keyboard shown to the user on mobile devices.\n *\n * @default 'decimal'\n */\n inputMode?: InputHTMLAttributes<any>[\"inputMode\"]\n /**\n * The pattern used to check the <input> element's value against on form submission.\n *\n * @default '[0-9]*(.[0-9]+)?'\n */\n pattern?: InputHTMLAttributes<any>[\"pattern\"]\n /**\n * If `true`, the input will be focused as you increment or decrement the value with the stepper.\n *\n * @default true\n */\n focusInputOnChange?: boolean\n /**\n * This controls the value update when you blur out of the input.\n * - If `true` and the value is greater than `max`, the value will be reset to `max`.\n * - Else, the value remains the same.\n *\n * @default true\n */\n clampValueOnBlur?: boolean\n /**\n * If `true`, the input's value will change based on mouse wheel.\n *\n * @default false\n */\n allowMouseWheel?: boolean\n /**\n * The callback invoked when invalid number is entered.\n */\n onInvalid?: (\n message: ValidityState,\n value: string,\n valueAsNumber: number,\n ) => void\n /**\n * This is used to format the value so that screen readers\n * can speak out a more human-friendly value.\n *\n * It is used to set the `aria-valuetext` property of the input.\n */\n getAriaValueText?: (value: string | number) => string\n /**\n * Whether the pressed key should be allowed in the input.\n * The default behavior is to allow DOM floating point characters defined by /^[Ee0-9+\\-.]$/.\n */\n isValidCharacter?: (value: string) => boolean\n /**\n * If using a custom display format, this converts the custom format to a format `parseFloat` understands.\n */\n parse?: (value: string) => string\n /**\n * If using a custom display format, this converts the default format to the custom format.\n */\n format?: (value: string | number) => string | number\n }\n\nexport const useNumberInput = (props: UseNumberInputProps = {}) => {\n const {\n id,\n name,\n inputMode = \"decimal\",\n pattern = \"[0-9]*(.[0-9]+)?\",\n required,\n disabled,\n readOnly,\n focusInputOnChange = true,\n clampValueOnBlur = true,\n keepWithinRange = true,\n allowMouseWheel,\n min = Number.MIN_SAFE_INTEGER,\n max = Number.MAX_SAFE_INTEGER,\n precision,\n \"aria-invalid\": isInvalid,\n ...rest\n } = useFormControlProps(props)\n\n const isRequired = required\n const isReadOnly = readOnly\n const isDisabled = disabled\n\n const [isFocused, setFocused] = useState(false)\n const isInteractive = !(readOnly || disabled)\n\n const inputRef = useRef<HTMLInputElement>(null)\n const inputSelectionRef = useRef<{\n start: number | null\n end: number | null\n } | null>(null)\n const incrementRef = useRef<HTMLButtonElement>(null)\n const decrementRef = useRef<HTMLButtonElement>(null)\n\n const onFocus = useCallbackRef(\n handlerAll(rest.onFocus, (ev) => {\n setFocused(true)\n\n if (!inputSelectionRef.current) return\n\n ev.target.selectionStart =\n inputSelectionRef.current.start ?? ev.currentTarget.value?.length\n ev.currentTarget.selectionEnd =\n inputSelectionRef.current.end ?? ev.currentTarget.selectionStart\n }),\n )\n const onBlur = useCallbackRef(\n handlerAll(rest.onBlur, () => {\n setFocused(false)\n\n if (clampValueOnBlur) validateAndClamp()\n }),\n )\n const onInvalid = useCallbackRef(rest.onInvalid)\n const isValidCharacter = useCallbackRef(\n rest.isValidCharacter ?? isDefaultValidCharacter,\n )\n\n const {\n isMin,\n isMax,\n isOut,\n value,\n valueAsNumber,\n setValue,\n update,\n cast,\n ...counter\n } = useCounter({\n min,\n max,\n precision,\n keepWithinRange,\n ...rest,\n })\n\n const sanitize = useCallback(\n (value: string) => value.split(\"\").filter(isValidCharacter).join(\"\"),\n [isValidCharacter],\n )\n\n const parse = useCallback(\n (value: string) => rest.parse?.(value) ?? value,\n [rest],\n )\n\n const format = useCallback(\n (value: string | number) => (rest.format?.(value) ?? value).toString(),\n [rest],\n )\n\n const increment = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.increment(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const decrement = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.decrement(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const validateAndClamp = useCallback(() => {\n let next = value as string | number\n\n if (value === \"\") return\n\n const valueStartsWithE = /^[eE]/.test(value.toString())\n\n if (valueStartsWithE) {\n setValue(\"\")\n } else {\n if (valueAsNumber < min) next = min\n\n if (valueAsNumber > max) next = max\n\n cast(next)\n }\n }, [cast, max, min, setValue, value, valueAsNumber])\n\n const onChange = useCallback(\n (ev: ChangeEvent<HTMLInputElement>) => {\n if ((ev.nativeEvent as InputEvent).isComposing) return\n\n const parsedInput = parse(ev.currentTarget.value)\n\n update(sanitize(parsedInput))\n\n inputSelectionRef.current = {\n start: ev.currentTarget.selectionStart,\n end: ev.currentTarget.selectionEnd,\n }\n },\n [parse, update, sanitize],\n )\n\n const onKeyDown = useCallback(\n (ev: KeyboardEvent) => {\n if (ev.nativeEvent.isComposing) return\n\n if (!isValidNumericKeyboardEvent(ev, isValidCharacter))\n ev.preventDefault()\n\n const step = getStep(ev) * (rest.step ?? 1)\n\n const keyMap: Record<string, KeyboardEventHandler> = {\n ArrowUp: () => increment(step),\n ArrowDown: () => decrement(step),\n Home: () => update(min),\n End: () => update(max),\n }\n\n const action = keyMap[ev.key]\n\n if (!action) return\n\n ev.preventDefault()\n action(ev)\n },\n [decrement, increment, isValidCharacter, max, min, rest.step, update],\n )\n\n const { up, down, stop, isSpinning } = useSpinner(increment, decrement)\n\n useAttributeObserver(incrementRef, [\"disabled\"], isSpinning, stop)\n useAttributeObserver(decrementRef, [\"disabled\"], isSpinning, stop)\n\n const focusInput = useCallback(() => {\n if (focusInputOnChange)\n requestAnimationFrame(() => {\n inputRef.current?.focus()\n })\n }, [focusInputOnChange])\n\n const eventUp = useCallback(\n (ev: any) => {\n ev.preventDefault()\n up()\n focusInput()\n },\n [focusInput, up],\n )\n\n const eventDown = useCallback(\n (ev: any) => {\n ev.preventDefault()\n down()\n focusInput()\n },\n [focusInput, down],\n )\n\n useUpdateEffect(() => {\n if (valueAsNumber > max) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n } else if (valueAsNumber < min) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n }\n }, [valueAsNumber, value, format, onInvalid])\n\n useSafeLayoutEffect(() => {\n if (!inputRef.current) return\n\n const notInSync = inputRef.current.value != value\n\n if (!notInSync) return\n\n const parsedInput = parse(inputRef.current.value)\n\n setValue(sanitize(parsedInput))\n }, [parse, sanitize])\n\n useEventListener(\n () => inputRef.current,\n \"wheel\",\n (ev) => {\n const ownerDocument = inputRef.current?.ownerDocument ?? document\n const isFocused = ownerDocument.activeElement === inputRef.current\n\n if (!allowMouseWheel || !isFocused) return\n\n ev.preventDefault()\n\n const step = getStep(ev as any) * (rest.step ?? 1)\n const direction = Math.sign(ev.deltaY)\n\n if (direction === -1) {\n increment(step)\n } else if (direction === 1) {\n decrement(step)\n }\n },\n { passive: false },\n )\n\n const getInputProps: PropGetter = useCallback(\n (props = {}, ref = null) => ({\n id,\n name,\n type: \"text\",\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n ...pickObject(rest, formControlProperties),\n ...omitObject(props, [\"defaultValue\"]),\n ref: mergeRefs(inputRef, ref),\n value: format(value),\n \"aria-invalid\": ariaAttr(isInvalid ?? isOut),\n autoComplete: \"off\",\n autoCorrect: \"off\",\n onChange: handlerAll(props.onChange, onChange),\n onKeyDown: handlerAll(props.onKeyDown, onKeyDown),\n onFocus: handlerAll(props.onFocus, onFocus),\n onBlur: handlerAll(props.onBlur, onBlur),\n }),\n [\n id,\n name,\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n rest,\n format,\n value,\n isInvalid,\n isOut,\n onChange,\n onKeyDown,\n onFocus,\n onBlur,\n ],\n )\n\n const getIncrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const disabled = props.disabled || (keepWithinRange && isMax)\n\n return {\n required,\n readOnly,\n disabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n ref: mergeRefs(ref, incrementRef),\n role: \"button\",\n tabIndex: -1,\n cursor: readOnly ? \"not-allowed\" : props.cursor,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !disabled) eventUp(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [keepWithinRange, isMax, required, readOnly, rest, stop, eventUp],\n )\n\n const getDecrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const disabled = props.disabled || (keepWithinRange && isMin)\n\n return {\n required,\n readOnly,\n disabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n ref: mergeRefs(ref, decrementRef),\n role: \"button\",\n tabIndex: -1,\n cursor: readOnly ? \"not-allowed\" : props.cursor,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !disabled) eventDown(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [keepWithinRange, isMin, required, readOnly, rest, stop, eventDown],\n )\n\n return {\n value: format(value),\n valueAsNumber,\n isFocused,\n isRequired,\n isReadOnly,\n isDisabled,\n getInputProps,\n getIncrementProps,\n getDecrementProps,\n }\n}\n\nexport type UseNumberInputReturn = ReturnType<typeof useNumberInput>\n\nconst INTERVAL = 50\n\nconst DELAY = 300\n\ntype Action = \"increment\" | \"decrement\"\n\nconst useSpinner = (increment: Function, decrement: Function) => {\n const [isSpinning, setIsSpinning] = useState(false)\n const [action, setAction] = useState<Action | null>(null)\n const [isOnce, setIsOnce] = useState(true)\n const timeoutRef = useRef<any>(null)\n\n const removeTimeout = () => clearTimeout(timeoutRef.current)\n\n useInterval(\n () => {\n if (action === \"increment\") increment()\n\n if (action === \"decrement\") decrement()\n },\n isSpinning ? INTERVAL : null,\n )\n\n const up = useCallback(() => {\n if (isOnce) increment()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"increment\")\n }, DELAY)\n }, [increment, isOnce])\n\n const down = useCallback(() => {\n if (isOnce) decrement()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"decrement\")\n }, DELAY)\n }, [decrement, isOnce])\n\n const stop = useCallback(() => {\n setIsOnce(true)\n setIsSpinning(false)\n removeTimeout()\n }, [])\n\n useEffect(() => {\n return () => removeTimeout()\n }, [])\n\n return { up, down, stop, isSpinning }\n}\n\nconst useAttributeObserver = (\n ref: React.RefObject<HTMLElement | null>,\n attributeFilter: string[],\n enabled: boolean,\n func: () => void,\n) => {\n useEffect(() => {\n if (!ref.current || !enabled) return\n\n const ownerDocument = ref.current.ownerDocument.defaultView ?? window\n\n const observer = new ownerDocument.MutationObserver((changes) => {\n for (const { type, attributeName } of changes) {\n if (\n type === \"attributes\" &&\n attributeName &&\n attributeFilter.includes(attributeName)\n )\n func()\n }\n })\n\n observer.observe(ref.current, { attributes: true, attributeFilter })\n\n return () => observer.disconnect()\n })\n}\n\ntype NumberInputOptions = {\n /**\n * If `true`, display the addon for the number input.\n */\n isStepper?: boolean\n /**\n * Props for container element.\n */\n containerProps?: HTMLUIProps<\"div\">\n /**\n * Props for addon component.\n */\n addonProps?: HTMLUIProps<\"div\">\n /**\n * Props for increment component.\n */\n incrementProps?: NumberIncrementStepperProps\n /**\n * Props for decrement component.\n */\n decrementProps?: NumberDecrementStepperProps\n /**\n * The border color when the input is focused.\n */\n focusBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n /**\n * The border color when the input is invalid.\n */\n errorBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n}\n\nexport type NumberInputProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\" | \"onChange\"\n> &\n ThemeProps<\"NumberInput\"> &\n Omit<UseNumberInputProps, \"disabled\" | \"required\" | \"readOnly\"> &\n NumberInputOptions\n\ntype NumberInputContext = {\n getInputProps: PropGetter\n getIncrementProps: PropGetter\n getDecrementProps: PropGetter\n styles: Record<string, CSSUIObject>\n}\n\nconst [NumberInputContextProvider, useNumberInputContext] =\n createContext<NumberInputContext>({\n strict: false,\n name: \"NumberInputContext\",\n })\n\nexport const NumberInput = forwardRef<NumberInputProps, \"input\">(\n (props, ref) => {\n const [styles, mergedProps] = useMultiComponentStyle(\"NumberInput\", props)\n const {\n className,\n isStepper = true,\n containerProps,\n addonProps,\n incrementProps,\n decrementProps,\n onChange,\n ...rest\n } = omitThemeProps(mergedProps)\n const { getInputProps, getIncrementProps, getDecrementProps } =\n useNumberInput({\n onChange,\n ...rest,\n })\n\n const css: CSSUIObject = {\n position: \"relative\",\n zIndex: 0,\n ...styles.container,\n }\n\n return (\n <NumberInputContextProvider\n value={{ getInputProps, getIncrementProps, getDecrementProps, styles }}\n >\n <ui.div\n className={cx(\"ui-number-input\", className)}\n __css={css}\n {...containerProps}\n >\n <NumberInputField\n {...getInputProps(\n omitObject(rest, [\n \"keepWithinRange\",\n \"clampValueOnBlur\",\n \"isDisabled\",\n \"isReadOnly\",\n \"isRequired\",\n \"isInvalid\",\n \"allowMouseWheel\",\n \"onInvalid\",\n \"getAriaValueText\",\n \"isValidCharacter\",\n \"parse\",\n \"format\",\n ]),\n ref,\n )}\n />\n\n {isStepper ? (\n <NumberInputAddon {...addonProps}>\n <NumberIncrementStepper {...incrementProps} />\n <NumberDecrementStepper {...decrementProps} />\n </NumberInputAddon>\n ) : null}\n </ui.div>\n </NumberInputContextProvider>\n )\n },\n)\n\ntype NumberInputFieldProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\"\n>\n\nconst NumberInputField = forwardRef<NumberInputFieldProps, \"input\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n width: \"100%\",\n ...styles.field,\n }\n\n return (\n <ui.input\n ref={ref}\n className={cx(\"ui-number-input__field\", className)}\n __css={css}\n {...rest}\n />\n )\n },\n)\n\ntype NumberInputAddonProps = HTMLUIProps<\"div\">\n\nconst NumberInputAddon = forwardRef<NumberInputAddonProps, \"div\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n display: \"flex\",\n flexDirection: \"column\",\n position: \"absolute\",\n top: \"0\",\n insetEnd: \"0px\",\n margin: \"1px\",\n height: \"calc(100% - 2px)\",\n zIndex: \"yamcha\",\n ...styles.addon,\n }\n\n return (\n <ui.div\n ref={ref}\n className={cx(\"ui-number-input__addon\", className)}\n aria-hidden\n __css={css}\n {...rest}\n />\n )\n },\n)\n\nconst Stepper = ui(\"div\", {\n baseStyle: {\n display: \"flex\",\n justifyContent: \"center\",\n alignItems: \"center\",\n flex: 1,\n transitionProperty: \"common\",\n transitionDuration: \"normal\",\n userSelect: \"none\",\n cursor: \"pointer\",\n lineHeight: \"normal\",\n },\n})\n\ntype NumberIncrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberIncrementStepper = forwardRef<NumberIncrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getIncrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--up\", className)}\n {...getIncrementProps(rest, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon __css={{ transform: \"rotate(180deg)\" }} />}\n </Stepper>\n )\n },\n)\n\ntype NumberDecrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberDecrementStepper = forwardRef<NumberDecrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getDecrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--down\", className)}\n {...getDecrementProps(rest, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon />}\n </Stepper>\n )\n 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+ {"version":3,"sources":["../src/index.ts","../src/number-input.tsx"],"sourcesContent":["export { NumberInput, useNumberInput } from \"./number-input\"\nexport type {\n NumberInputProps,\n UseNumberInputProps,\n UseNumberInputReturn,\n} from \"./number-input\"\n","import type {\n CSSUIObject,\n HTMLUIProps,\n ThemeProps,\n ColorModeToken,\n CSS,\n} from \"@yamada-ui/core\"\nimport {\n ui,\n forwardRef,\n useMultiComponentStyle,\n omitThemeProps,\n} from \"@yamada-ui/core\"\nimport type { UseFormControlProps } from \"@yamada-ui/form-control\"\nimport {\n useFormControlProps,\n formControlProperties,\n} from \"@yamada-ui/form-control\"\nimport { ChevronIcon } from \"@yamada-ui/icon\"\nimport type { UseCounterProps } from \"@yamada-ui/use-counter\"\nimport { useCounter } from \"@yamada-ui/use-counter\"\nimport { useEventListener } from \"@yamada-ui/use-event-listener\"\nimport { useInterval } from \"@yamada-ui/use-interval\"\nimport type { PropGetter } from \"@yamada-ui/utils\"\nimport {\n ariaAttr,\n createContext,\n cx,\n handlerAll,\n mergeRefs,\n omitObject,\n pickObject,\n useCallbackRef,\n useSafeLayoutEffect,\n useUpdateEffect,\n} from \"@yamada-ui/utils\"\nimport type {\n ChangeEvent,\n InputHTMLAttributes,\n KeyboardEvent,\n KeyboardEventHandler,\n} from \"react\"\nimport { useCallback, useEffect, useRef, useState } from \"react\"\n\nconst isDefaultValidCharacter = (character: string) =>\n /^[Ee0-9+\\-.]$/.test(character)\n\nconst isValidNumericKeyboardEvent = (\n { key, ctrlKey, altKey, metaKey }: KeyboardEvent,\n isValid: (key: string) => boolean,\n) => {\n if (key == null) return true\n\n const isModifierKey = ctrlKey || altKey || metaKey\n const isSingleCharacterKey = key.length === 1\n\n if (!isSingleCharacterKey || isModifierKey) return true\n\n return isValid(key)\n}\n\nconst getStep = <Y extends KeyboardEvent | WheelEvent>({\n ctrlKey,\n shiftKey,\n metaKey,\n}: Y) => {\n let ratio = 1\n\n if (metaKey || ctrlKey) ratio = 0.1\n\n if (shiftKey) ratio = 10\n\n return ratio\n}\n\ntype ValidityState = \"rangeUnderflow\" | \"rangeOverflow\"\n\nexport type UseNumberInputProps = UseFormControlProps<HTMLInputElement> &\n UseCounterProps & {\n /**\n * The HTML `name` attribute used for forms.\n */\n name?: string\n /**\n * Hints at the type of data that might be entered by the user.\n * It also determines the type of keyboard shown to the user on mobile devices.\n *\n * @default 'decimal'\n */\n inputMode?: InputHTMLAttributes<any>[\"inputMode\"]\n /**\n * The pattern used to check the <input> element's value against on form submission.\n *\n * @default '[0-9]*(.[0-9]+)?'\n */\n pattern?: InputHTMLAttributes<any>[\"pattern\"]\n /**\n * If `true`, the input will be focused as you increment or decrement the value with the stepper.\n *\n * @default true\n */\n focusInputOnChange?: boolean\n /**\n * This controls the value update when you blur out of the input.\n * - If `true` and the value is greater than `max`, the value will be reset to `max`.\n * - Else, the value remains the same.\n *\n * @default true\n */\n clampValueOnBlur?: boolean\n /**\n * If `true`, the input's value will change based on mouse wheel.\n *\n * @default false\n */\n allowMouseWheel?: boolean\n /**\n * The callback invoked when invalid number is entered.\n */\n onInvalid?: (\n message: ValidityState,\n value: string,\n valueAsNumber: number,\n ) => void\n /**\n * This is used to format the value so that screen readers\n * can speak out a more human-friendly value.\n *\n * It is used to set the `aria-valuetext` property of the input.\n */\n getAriaValueText?: (value: string | number) => string\n /**\n * Whether the pressed key should be allowed in the input.\n * The default behavior is to allow DOM floating point characters defined by /^[Ee0-9+\\-.]$/.\n */\n isValidCharacter?: (value: string) => boolean\n /**\n * If using a custom display format, this converts the custom format to a format `parseFloat` understands.\n */\n parse?: (value: string) => string\n /**\n * If using a custom display format, this converts the default format to the custom format.\n */\n format?: (value: string | number) => string | number\n }\n\nexport const useNumberInput = (props: UseNumberInputProps = {}) => {\n const {\n id,\n name,\n inputMode = \"decimal\",\n pattern = \"[0-9]*(.[0-9]+)?\",\n required,\n disabled,\n readOnly,\n focusInputOnChange = true,\n clampValueOnBlur = true,\n keepWithinRange = true,\n allowMouseWheel,\n min = Number.MIN_SAFE_INTEGER,\n max = Number.MAX_SAFE_INTEGER,\n precision,\n \"aria-invalid\": isInvalid,\n ...rest\n } = useFormControlProps(props)\n\n const isRequired = required\n const isReadOnly = readOnly\n const isDisabled = disabled\n\n const [isFocused, setFocused] = useState(false)\n const isInteractive = !(readOnly || disabled)\n\n const inputRef = useRef<HTMLInputElement>(null)\n const inputSelectionRef = useRef<{\n start: number | null\n end: number | null\n } | null>(null)\n const incrementRef = useRef<HTMLButtonElement>(null)\n const decrementRef = useRef<HTMLButtonElement>(null)\n\n const onFocus = useCallbackRef(\n handlerAll(rest.onFocus, (ev) => {\n setFocused(true)\n\n if (!inputSelectionRef.current) return\n\n ev.target.selectionStart =\n inputSelectionRef.current.start ?? ev.currentTarget.value?.length\n ev.currentTarget.selectionEnd =\n inputSelectionRef.current.end ?? ev.currentTarget.selectionStart\n }),\n )\n const onBlur = useCallbackRef(\n handlerAll(rest.onBlur, () => {\n setFocused(false)\n\n if (clampValueOnBlur) validateAndClamp()\n }),\n )\n const onInvalid = useCallbackRef(rest.onInvalid)\n const isValidCharacter = useCallbackRef(\n rest.isValidCharacter ?? isDefaultValidCharacter,\n )\n\n const {\n isMin,\n isMax,\n isOut,\n value,\n valueAsNumber,\n setValue,\n update,\n cast,\n ...counter\n } = useCounter({\n min,\n max,\n precision,\n keepWithinRange,\n ...rest,\n })\n\n const sanitize = useCallback(\n (value: string) => value.split(\"\").filter(isValidCharacter).join(\"\"),\n [isValidCharacter],\n )\n\n const parse = useCallback(\n (value: string) => rest.parse?.(value) ?? value,\n [rest],\n )\n\n const format = useCallback(\n (value: string | number) => (rest.format?.(value) ?? value).toString(),\n [rest],\n )\n\n const increment = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.increment(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const decrement = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.decrement(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const validateAndClamp = useCallback(() => {\n let next = value as string | number\n\n if (value === \"\") return\n\n const valueStartsWithE = /^[eE]/.test(value.toString())\n\n if (valueStartsWithE) {\n setValue(\"\")\n } else {\n if (valueAsNumber < min) next = min\n\n if (valueAsNumber > max) next = max\n\n cast(next)\n }\n }, [cast, max, min, setValue, value, valueAsNumber])\n\n const onChange = useCallback(\n (ev: ChangeEvent<HTMLInputElement>) => {\n if ((ev.nativeEvent as InputEvent).isComposing) return\n\n const parsedInput = parse(ev.currentTarget.value)\n\n update(sanitize(parsedInput))\n\n inputSelectionRef.current = {\n start: ev.currentTarget.selectionStart,\n end: ev.currentTarget.selectionEnd,\n }\n },\n [parse, update, sanitize],\n )\n\n const onKeyDown = useCallback(\n (ev: KeyboardEvent) => {\n if (ev.nativeEvent.isComposing) return\n\n if (!isValidNumericKeyboardEvent(ev, isValidCharacter))\n ev.preventDefault()\n\n const step = getStep(ev) * (rest.step ?? 1)\n\n const keyMap: Record<string, KeyboardEventHandler> = {\n ArrowUp: () => increment(step),\n ArrowDown: () => decrement(step),\n Home: () => update(min),\n End: () => update(max),\n }\n\n const action = keyMap[ev.key]\n\n if (!action) return\n\n ev.preventDefault()\n action(ev)\n },\n [decrement, increment, isValidCharacter, max, min, rest.step, update],\n )\n\n const { up, down, stop, isSpinning } = useSpinner(increment, decrement)\n\n useAttributeObserver(incrementRef, [\"disabled\"], isSpinning, stop)\n useAttributeObserver(decrementRef, [\"disabled\"], isSpinning, stop)\n\n const focusInput = useCallback(() => {\n if (focusInputOnChange)\n requestAnimationFrame(() => {\n inputRef.current?.focus()\n })\n }, [focusInputOnChange])\n\n const eventUp = useCallback(\n (ev: any) => {\n ev.preventDefault()\n up()\n focusInput()\n },\n [focusInput, up],\n )\n\n const eventDown = useCallback(\n (ev: any) => {\n ev.preventDefault()\n down()\n focusInput()\n },\n [focusInput, down],\n )\n\n useUpdateEffect(() => {\n if (valueAsNumber > max) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n } else if (valueAsNumber < min) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n }\n }, [valueAsNumber, value, format, onInvalid])\n\n useSafeLayoutEffect(() => {\n if (!inputRef.current) return\n\n const notInSync = inputRef.current.value != value\n\n if (!notInSync) return\n\n const parsedInput = parse(inputRef.current.value)\n\n setValue(sanitize(parsedInput))\n }, [parse, sanitize])\n\n useEventListener(\n () => inputRef.current,\n \"wheel\",\n (ev) => {\n const ownerDocument = inputRef.current?.ownerDocument ?? document\n const isFocused = ownerDocument.activeElement === inputRef.current\n\n if (!allowMouseWheel || !isFocused) return\n\n ev.preventDefault()\n\n const step = getStep(ev as any) * (rest.step ?? 1)\n const direction = Math.sign(ev.deltaY)\n\n if (direction === -1) {\n increment(step)\n } else if (direction === 1) {\n decrement(step)\n }\n },\n { passive: false },\n )\n\n const getInputProps: PropGetter = useCallback(\n (props = {}, ref = null) => ({\n id,\n name,\n type: \"text\",\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n ...pickObject(rest, formControlProperties),\n ...omitObject(props, [\"defaultValue\"]),\n ref: mergeRefs(inputRef, ref),\n value: format(value),\n \"aria-invalid\": ariaAttr(isInvalid ?? isOut),\n autoComplete: \"off\",\n autoCorrect: \"off\",\n onChange: handlerAll(props.onChange, onChange),\n onKeyDown: handlerAll(props.onKeyDown, onKeyDown),\n onFocus: handlerAll(props.onFocus, onFocus),\n onBlur: handlerAll(props.onBlur, onBlur),\n }),\n [\n id,\n name,\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n rest,\n format,\n value,\n isInvalid,\n isOut,\n onChange,\n onKeyDown,\n onFocus,\n onBlur,\n ],\n )\n\n const getIncrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const disabled = props.disabled || (keepWithinRange && isMax)\n\n return {\n required,\n readOnly,\n disabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n ref: mergeRefs(ref, incrementRef),\n role: \"button\",\n tabIndex: -1,\n cursor: readOnly ? \"not-allowed\" : props.cursor,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !disabled) eventUp(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [keepWithinRange, isMax, required, readOnly, rest, stop, eventUp],\n )\n\n const getDecrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const disabled = props.disabled || (keepWithinRange && isMin)\n\n return {\n required,\n readOnly,\n disabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n ref: mergeRefs(ref, decrementRef),\n role: \"button\",\n tabIndex: -1,\n cursor: readOnly ? \"not-allowed\" : props.cursor,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !disabled) eventDown(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [keepWithinRange, isMin, required, readOnly, rest, stop, eventDown],\n )\n\n return {\n value: format(value),\n valueAsNumber,\n isFocused,\n isRequired,\n isReadOnly,\n isDisabled,\n getInputProps,\n getIncrementProps,\n getDecrementProps,\n }\n}\n\nexport type UseNumberInputReturn = ReturnType<typeof useNumberInput>\n\nconst INTERVAL = 50\n\nconst DELAY = 300\n\ntype Action = \"increment\" | \"decrement\"\n\nconst useSpinner = (increment: Function, decrement: Function) => {\n const [isSpinning, setIsSpinning] = useState(false)\n const [action, setAction] = useState<Action | null>(null)\n const [isOnce, setIsOnce] = useState(true)\n const timeoutRef = useRef<any>(null)\n\n const removeTimeout = () => clearTimeout(timeoutRef.current)\n\n useInterval(\n () => {\n if (action === \"increment\") increment()\n\n if (action === \"decrement\") decrement()\n },\n isSpinning ? INTERVAL : null,\n )\n\n const up = useCallback(() => {\n if (isOnce) increment()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"increment\")\n }, DELAY)\n }, [increment, isOnce])\n\n const down = useCallback(() => {\n if (isOnce) decrement()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"decrement\")\n }, DELAY)\n }, [decrement, isOnce])\n\n const stop = useCallback(() => {\n setIsOnce(true)\n setIsSpinning(false)\n removeTimeout()\n }, [])\n\n useEffect(() => {\n return () => removeTimeout()\n }, [])\n\n return { up, down, stop, isSpinning }\n}\n\nconst useAttributeObserver = (\n ref: React.RefObject<HTMLElement | null>,\n attributeFilter: string[],\n enabled: boolean,\n func: () => void,\n) => {\n useEffect(() => {\n if (!ref.current || !enabled) return\n\n const ownerDocument = ref.current.ownerDocument.defaultView ?? window\n\n const observer = new ownerDocument.MutationObserver((changes) => {\n for (const { type, attributeName } of changes) {\n if (\n type === \"attributes\" &&\n attributeName &&\n attributeFilter.includes(attributeName)\n )\n func()\n }\n })\n\n observer.observe(ref.current, { attributes: true, attributeFilter })\n\n return () => observer.disconnect()\n })\n}\n\ntype NumberInputOptions = {\n /**\n * If `true`, display the addon for the number input.\n */\n isStepper?: boolean\n /**\n * Props for container element.\n */\n containerProps?: HTMLUIProps<\"div\">\n /**\n * Props for addon component.\n */\n addonProps?: HTMLUIProps<\"div\">\n /**\n * Props for increment component.\n */\n incrementProps?: NumberIncrementStepperProps\n /**\n * Props for decrement component.\n */\n decrementProps?: NumberDecrementStepperProps\n /**\n * The border color when the input is focused.\n */\n focusBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n /**\n * The border color when the input is invalid.\n */\n errorBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n}\n\nexport type NumberInputProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\" | \"onChange\"\n> &\n ThemeProps<\"NumberInput\"> &\n Omit<UseNumberInputProps, \"disabled\" | \"required\" | \"readOnly\"> &\n NumberInputOptions\n\ntype NumberInputContext = {\n getInputProps: PropGetter\n getIncrementProps: PropGetter\n getDecrementProps: PropGetter\n styles: Record<string, CSSUIObject>\n}\n\nconst [NumberInputContextProvider, useNumberInputContext] =\n createContext<NumberInputContext>({\n strict: false,\n name: \"NumberInputContext\",\n })\n\n/**\n * `NumberInput` is a component used to obtain numeric input from the user.\n *\n * @see Docs https://yamada-ui.com/components/forms/number-input\n */\nexport const NumberInput = forwardRef<NumberInputProps, \"input\">(\n (props, ref) => {\n const [styles, mergedProps] = useMultiComponentStyle(\"NumberInput\", props)\n const {\n className,\n isStepper = true,\n containerProps,\n addonProps,\n incrementProps,\n decrementProps,\n onChange,\n ...rest\n } = omitThemeProps(mergedProps)\n const { getInputProps, getIncrementProps, getDecrementProps } =\n useNumberInput({\n onChange,\n ...rest,\n })\n\n const css: CSSUIObject = {\n position: \"relative\",\n zIndex: 0,\n ...styles.container,\n }\n\n return (\n <NumberInputContextProvider\n value={{ getInputProps, getIncrementProps, getDecrementProps, styles }}\n >\n <ui.div\n className={cx(\"ui-number-input\", className)}\n __css={css}\n {...containerProps}\n >\n <NumberInputField\n {...getInputProps(\n omitObject(rest, [\n \"keepWithinRange\",\n \"clampValueOnBlur\",\n \"isDisabled\",\n \"isReadOnly\",\n \"isRequired\",\n \"isInvalid\",\n \"allowMouseWheel\",\n \"onInvalid\",\n \"getAriaValueText\",\n \"isValidCharacter\",\n \"parse\",\n \"format\",\n ]),\n ref,\n )}\n />\n\n {isStepper ? (\n <NumberInputAddon {...addonProps}>\n <NumberIncrementStepper {...incrementProps} />\n <NumberDecrementStepper {...decrementProps} />\n </NumberInputAddon>\n ) : null}\n </ui.div>\n </NumberInputContextProvider>\n )\n },\n)\n\ntype NumberInputFieldProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\"\n>\n\nconst NumberInputField = forwardRef<NumberInputFieldProps, \"input\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n width: \"100%\",\n ...styles.field,\n }\n\n return (\n <ui.input\n ref={ref}\n className={cx(\"ui-number-input__field\", className)}\n __css={css}\n {...rest}\n />\n )\n },\n)\n\ntype NumberInputAddonProps = HTMLUIProps<\"div\">\n\nconst NumberInputAddon = forwardRef<NumberInputAddonProps, \"div\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n display: \"flex\",\n flexDirection: \"column\",\n position: \"absolute\",\n top: \"0\",\n insetEnd: \"0px\",\n margin: \"1px\",\n height: \"calc(100% - 2px)\",\n zIndex: \"yamcha\",\n ...styles.addon,\n }\n\n return (\n <ui.div\n ref={ref}\n className={cx(\"ui-number-input__addon\", className)}\n aria-hidden\n __css={css}\n {...rest}\n />\n )\n },\n)\n\nconst Stepper = ui(\"div\", {\n baseStyle: {\n display: \"flex\",\n justifyContent: \"center\",\n alignItems: \"center\",\n flex: 1,\n transitionProperty: \"common\",\n transitionDuration: \"normal\",\n userSelect: \"none\",\n cursor: \"pointer\",\n lineHeight: \"normal\",\n },\n})\n\ntype NumberIncrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberIncrementStepper = forwardRef<NumberIncrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getIncrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--up\", className)}\n {...getIncrementProps(rest, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon __css={{ transform: \"rotate(180deg)\" }} />}\n </Stepper>\n )\n },\n)\n\ntype NumberDecrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberDecrementStepper = forwardRef<NumberDecrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getDecrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--down\", className)}\n {...getDecrementProps(rest, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon />}\n </Stepper>\n )\n 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package/dist/index.mjs CHANGED
@@ -2,7 +2,7 @@
2
2
  import {
3
3
  NumberInput,
4
4
  useNumberInput
5
- } from "./chunk-45B2BOQU.mjs";
5
+ } from "./chunk-RYAQICG4.mjs";
6
6
  export {
7
7
  NumberInput,
8
8
  useNumberInput
@@ -112,6 +112,11 @@ type NumberInputOptions = {
112
112
  errorBorderColor?: ColorModeToken<CSS.Property.BorderColor, "colors">;
113
113
  };
114
114
  type NumberInputProps = Omit<HTMLUIProps<"input">, "disabled" | "required" | "readOnly" | "size" | "onChange"> & ThemeProps<"NumberInput"> & Omit<UseNumberInputProps, "disabled" | "required" | "readOnly"> & NumberInputOptions;
115
+ /**
116
+ * `NumberInput` is a component used to obtain numeric input from the user.
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+ *
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+ * @see Docs https://yamada-ui.com/components/forms/number-input
119
+ */
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  declare const NumberInput: _yamada_ui_core.Component<"input", NumberInputProps>;
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  type NumberIncrementStepperProps = HTMLUIProps<"div">;
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  type NumberDecrementStepperProps = HTMLUIProps<"div">;
@@ -112,6 +112,11 @@ type NumberInputOptions = {
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  errorBorderColor?: ColorModeToken<CSS.Property.BorderColor, "colors">;
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  };
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  type NumberInputProps = Omit<HTMLUIProps<"input">, "disabled" | "required" | "readOnly" | "size" | "onChange"> & ThemeProps<"NumberInput"> & Omit<UseNumberInputProps, "disabled" | "required" | "readOnly"> & NumberInputOptions;
115
+ /**
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+ * `NumberInput` is a component used to obtain numeric input from the user.
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+ *
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+ * @see Docs https://yamada-ui.com/components/forms/number-input
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+ */
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  declare const NumberInput: _yamada_ui_core.Component<"input", NumberInputProps>;
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  type NumberIncrementStepperProps = HTMLUIProps<"div">;
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  type NumberDecrementStepperProps = HTMLUIProps<"div">;
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/number-input.tsx"],"sourcesContent":["import type {\n CSSUIObject,\n HTMLUIProps,\n ThemeProps,\n ColorModeToken,\n CSS,\n} from \"@yamada-ui/core\"\nimport {\n ui,\n forwardRef,\n useMultiComponentStyle,\n omitThemeProps,\n} from \"@yamada-ui/core\"\nimport type { UseFormControlProps } from \"@yamada-ui/form-control\"\nimport {\n useFormControlProps,\n formControlProperties,\n} from \"@yamada-ui/form-control\"\nimport { ChevronIcon } from \"@yamada-ui/icon\"\nimport type { UseCounterProps } from \"@yamada-ui/use-counter\"\nimport { useCounter } from \"@yamada-ui/use-counter\"\nimport { useEventListener } from \"@yamada-ui/use-event-listener\"\nimport { useInterval } from \"@yamada-ui/use-interval\"\nimport type { PropGetter } from \"@yamada-ui/utils\"\nimport {\n ariaAttr,\n createContext,\n cx,\n handlerAll,\n mergeRefs,\n omitObject,\n pickObject,\n useCallbackRef,\n useSafeLayoutEffect,\n useUpdateEffect,\n} from \"@yamada-ui/utils\"\nimport type {\n ChangeEvent,\n InputHTMLAttributes,\n KeyboardEvent,\n KeyboardEventHandler,\n} from \"react\"\nimport { useCallback, useEffect, useRef, useState } from \"react\"\n\nconst isDefaultValidCharacter = (character: string) =>\n /^[Ee0-9+\\-.]$/.test(character)\n\nconst isValidNumericKeyboardEvent = (\n { key, ctrlKey, altKey, metaKey }: KeyboardEvent,\n isValid: (key: string) => boolean,\n) => {\n if (key == null) return true\n\n const isModifierKey = ctrlKey || altKey || metaKey\n const isSingleCharacterKey = key.length === 1\n\n if (!isSingleCharacterKey || isModifierKey) return true\n\n return isValid(key)\n}\n\nconst getStep = <Y extends KeyboardEvent | WheelEvent>({\n ctrlKey,\n shiftKey,\n metaKey,\n}: Y) => {\n let ratio = 1\n\n if (metaKey || ctrlKey) ratio = 0.1\n\n if (shiftKey) ratio = 10\n\n return ratio\n}\n\ntype ValidityState = \"rangeUnderflow\" | \"rangeOverflow\"\n\nexport type UseNumberInputProps = UseFormControlProps<HTMLInputElement> &\n UseCounterProps & {\n /**\n * The HTML `name` attribute used for forms.\n */\n name?: string\n /**\n * Hints at the type of data that might be entered by the user.\n * It also determines the type of keyboard shown to the user on mobile devices.\n *\n * @default 'decimal'\n */\n inputMode?: InputHTMLAttributes<any>[\"inputMode\"]\n /**\n * The pattern used to check the <input> element's value against on form submission.\n *\n * @default '[0-9]*(.[0-9]+)?'\n */\n pattern?: InputHTMLAttributes<any>[\"pattern\"]\n /**\n * If `true`, the input will be focused as you increment or decrement the value with the stepper.\n *\n * @default true\n */\n focusInputOnChange?: boolean\n /**\n * This controls the value update when you blur out of the input.\n * - If `true` and the value is greater than `max`, the value will be reset to `max`.\n * - Else, the value remains the same.\n *\n * @default true\n */\n clampValueOnBlur?: boolean\n /**\n * If `true`, the input's value will change based on mouse wheel.\n *\n * @default false\n */\n allowMouseWheel?: boolean\n /**\n * The callback invoked when invalid number is entered.\n */\n onInvalid?: (\n message: ValidityState,\n value: string,\n valueAsNumber: number,\n ) => void\n /**\n * This is used to format the value so that screen readers\n * can speak out a more human-friendly value.\n *\n * It is used to set the `aria-valuetext` property of the input.\n */\n getAriaValueText?: (value: string | number) => string\n /**\n * Whether the pressed key should be allowed in the input.\n * The default behavior is to allow DOM floating point characters defined by /^[Ee0-9+\\-.]$/.\n */\n isValidCharacter?: (value: string) => boolean\n /**\n * If using a custom display format, this converts the custom format to a format `parseFloat` understands.\n */\n parse?: (value: string) => string\n /**\n * If using a custom display format, this converts the default format to the custom format.\n */\n format?: (value: string | number) => string | number\n }\n\nexport const useNumberInput = (props: UseNumberInputProps = {}) => {\n const {\n id,\n name,\n inputMode = \"decimal\",\n pattern = \"[0-9]*(.[0-9]+)?\",\n required,\n disabled,\n readOnly,\n focusInputOnChange = true,\n clampValueOnBlur = true,\n keepWithinRange = true,\n allowMouseWheel,\n min = Number.MIN_SAFE_INTEGER,\n max = Number.MAX_SAFE_INTEGER,\n precision,\n \"aria-invalid\": isInvalid,\n ...rest\n } = useFormControlProps(props)\n\n const isRequired = required\n const isReadOnly = readOnly\n const isDisabled = disabled\n\n const [isFocused, setFocused] = useState(false)\n const isInteractive = !(readOnly || disabled)\n\n const inputRef = useRef<HTMLInputElement>(null)\n const inputSelectionRef = useRef<{\n start: number | null\n end: number | null\n } | null>(null)\n const incrementRef = useRef<HTMLButtonElement>(null)\n const decrementRef = useRef<HTMLButtonElement>(null)\n\n const onFocus = useCallbackRef(\n handlerAll(rest.onFocus, (ev) => {\n setFocused(true)\n\n if (!inputSelectionRef.current) return\n\n ev.target.selectionStart =\n inputSelectionRef.current.start ?? ev.currentTarget.value?.length\n ev.currentTarget.selectionEnd =\n inputSelectionRef.current.end ?? ev.currentTarget.selectionStart\n }),\n )\n const onBlur = useCallbackRef(\n handlerAll(rest.onBlur, () => {\n setFocused(false)\n\n if (clampValueOnBlur) validateAndClamp()\n }),\n )\n const onInvalid = useCallbackRef(rest.onInvalid)\n const isValidCharacter = useCallbackRef(\n rest.isValidCharacter ?? isDefaultValidCharacter,\n )\n\n const {\n isMin,\n isMax,\n isOut,\n value,\n valueAsNumber,\n setValue,\n update,\n cast,\n ...counter\n } = useCounter({\n min,\n max,\n precision,\n keepWithinRange,\n ...rest,\n })\n\n const sanitize = useCallback(\n (value: string) => value.split(\"\").filter(isValidCharacter).join(\"\"),\n [isValidCharacter],\n )\n\n const parse = useCallback(\n (value: string) => rest.parse?.(value) ?? value,\n [rest],\n )\n\n const format = useCallback(\n (value: string | number) => (rest.format?.(value) ?? value).toString(),\n [rest],\n )\n\n const increment = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.increment(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const decrement = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.decrement(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const validateAndClamp = useCallback(() => {\n let next = value as string | number\n\n if (value === \"\") return\n\n const valueStartsWithE = /^[eE]/.test(value.toString())\n\n if (valueStartsWithE) {\n setValue(\"\")\n } else {\n if (valueAsNumber < min) next = min\n\n if (valueAsNumber > max) next = max\n\n cast(next)\n }\n }, [cast, max, min, setValue, value, valueAsNumber])\n\n const onChange = useCallback(\n (ev: ChangeEvent<HTMLInputElement>) => {\n if ((ev.nativeEvent as InputEvent).isComposing) return\n\n const parsedInput = parse(ev.currentTarget.value)\n\n update(sanitize(parsedInput))\n\n inputSelectionRef.current = {\n start: ev.currentTarget.selectionStart,\n end: ev.currentTarget.selectionEnd,\n }\n },\n [parse, update, sanitize],\n )\n\n const onKeyDown = useCallback(\n (ev: KeyboardEvent) => {\n if (ev.nativeEvent.isComposing) return\n\n if (!isValidNumericKeyboardEvent(ev, isValidCharacter))\n ev.preventDefault()\n\n const step = getStep(ev) * (rest.step ?? 1)\n\n const keyMap: Record<string, KeyboardEventHandler> = {\n ArrowUp: () => increment(step),\n ArrowDown: () => decrement(step),\n Home: () => update(min),\n End: () => update(max),\n }\n\n const action = keyMap[ev.key]\n\n if (!action) return\n\n ev.preventDefault()\n action(ev)\n },\n [decrement, increment, isValidCharacter, max, min, rest.step, update],\n )\n\n const { up, down, stop, isSpinning } = useSpinner(increment, decrement)\n\n useAttributeObserver(incrementRef, [\"disabled\"], isSpinning, stop)\n useAttributeObserver(decrementRef, [\"disabled\"], isSpinning, stop)\n\n const focusInput = useCallback(() => {\n if (focusInputOnChange)\n requestAnimationFrame(() => {\n inputRef.current?.focus()\n })\n }, [focusInputOnChange])\n\n const eventUp = useCallback(\n (ev: any) => {\n ev.preventDefault()\n up()\n focusInput()\n },\n [focusInput, up],\n )\n\n const eventDown = useCallback(\n (ev: any) => {\n ev.preventDefault()\n down()\n focusInput()\n },\n [focusInput, down],\n )\n\n useUpdateEffect(() => {\n if (valueAsNumber > max) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n } else if (valueAsNumber < min) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n }\n }, [valueAsNumber, value, format, onInvalid])\n\n useSafeLayoutEffect(() => {\n if (!inputRef.current) return\n\n const notInSync = inputRef.current.value != value\n\n if (!notInSync) return\n\n const parsedInput = parse(inputRef.current.value)\n\n setValue(sanitize(parsedInput))\n }, [parse, sanitize])\n\n useEventListener(\n () => inputRef.current,\n \"wheel\",\n (ev) => {\n const ownerDocument = inputRef.current?.ownerDocument ?? document\n const isFocused = ownerDocument.activeElement === inputRef.current\n\n if (!allowMouseWheel || !isFocused) return\n\n ev.preventDefault()\n\n const step = getStep(ev as any) * (rest.step ?? 1)\n const direction = Math.sign(ev.deltaY)\n\n if (direction === -1) {\n increment(step)\n } else if (direction === 1) {\n decrement(step)\n }\n },\n { passive: false },\n )\n\n const getInputProps: PropGetter = useCallback(\n (props = {}, ref = null) => ({\n id,\n name,\n type: \"text\",\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n ...pickObject(rest, formControlProperties),\n ...omitObject(props, [\"defaultValue\"]),\n ref: mergeRefs(inputRef, ref),\n value: format(value),\n \"aria-invalid\": ariaAttr(isInvalid ?? isOut),\n autoComplete: \"off\",\n autoCorrect: \"off\",\n onChange: handlerAll(props.onChange, onChange),\n onKeyDown: handlerAll(props.onKeyDown, onKeyDown),\n onFocus: handlerAll(props.onFocus, onFocus),\n onBlur: handlerAll(props.onBlur, onBlur),\n }),\n [\n id,\n name,\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n rest,\n format,\n value,\n isInvalid,\n isOut,\n onChange,\n onKeyDown,\n onFocus,\n onBlur,\n ],\n )\n\n const getIncrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const disabled = props.disabled || (keepWithinRange && isMax)\n\n return {\n required,\n readOnly,\n disabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n ref: mergeRefs(ref, incrementRef),\n role: \"button\",\n tabIndex: -1,\n cursor: readOnly ? \"not-allowed\" : props.cursor,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !disabled) eventUp(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [keepWithinRange, isMax, required, readOnly, rest, stop, eventUp],\n )\n\n const getDecrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const disabled = props.disabled || (keepWithinRange && isMin)\n\n return {\n required,\n readOnly,\n disabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n ref: mergeRefs(ref, decrementRef),\n role: \"button\",\n tabIndex: -1,\n cursor: readOnly ? \"not-allowed\" : props.cursor,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !disabled) eventDown(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [keepWithinRange, isMin, required, readOnly, rest, stop, eventDown],\n )\n\n return {\n value: format(value),\n valueAsNumber,\n isFocused,\n isRequired,\n isReadOnly,\n isDisabled,\n getInputProps,\n getIncrementProps,\n getDecrementProps,\n }\n}\n\nexport type UseNumberInputReturn = ReturnType<typeof useNumberInput>\n\nconst INTERVAL = 50\n\nconst DELAY = 300\n\ntype Action = \"increment\" | \"decrement\"\n\nconst useSpinner = (increment: Function, decrement: Function) => {\n const [isSpinning, setIsSpinning] = useState(false)\n const [action, setAction] = useState<Action | null>(null)\n const [isOnce, setIsOnce] = useState(true)\n const timeoutRef = useRef<any>(null)\n\n const removeTimeout = () => clearTimeout(timeoutRef.current)\n\n useInterval(\n () => {\n if (action === \"increment\") increment()\n\n if (action === \"decrement\") decrement()\n },\n isSpinning ? INTERVAL : null,\n )\n\n const up = useCallback(() => {\n if (isOnce) increment()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"increment\")\n }, DELAY)\n }, [increment, isOnce])\n\n const down = useCallback(() => {\n if (isOnce) decrement()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"decrement\")\n }, DELAY)\n }, [decrement, isOnce])\n\n const stop = useCallback(() => {\n setIsOnce(true)\n setIsSpinning(false)\n removeTimeout()\n }, [])\n\n useEffect(() => {\n return () => removeTimeout()\n }, [])\n\n return { up, down, stop, isSpinning }\n}\n\nconst useAttributeObserver = (\n ref: React.RefObject<HTMLElement | null>,\n attributeFilter: string[],\n enabled: boolean,\n func: () => void,\n) => {\n useEffect(() => {\n if (!ref.current || !enabled) return\n\n const ownerDocument = ref.current.ownerDocument.defaultView ?? window\n\n const observer = new ownerDocument.MutationObserver((changes) => {\n for (const { type, attributeName } of changes) {\n if (\n type === \"attributes\" &&\n attributeName &&\n attributeFilter.includes(attributeName)\n )\n func()\n }\n })\n\n observer.observe(ref.current, { attributes: true, attributeFilter })\n\n return () => observer.disconnect()\n })\n}\n\ntype NumberInputOptions = {\n /**\n * If `true`, display the addon for the number input.\n */\n isStepper?: boolean\n /**\n * Props for container element.\n */\n containerProps?: HTMLUIProps<\"div\">\n /**\n * Props for addon component.\n */\n addonProps?: HTMLUIProps<\"div\">\n /**\n * Props for increment component.\n */\n incrementProps?: NumberIncrementStepperProps\n /**\n * Props for decrement component.\n */\n decrementProps?: NumberDecrementStepperProps\n /**\n * The border color when the input is focused.\n */\n focusBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n /**\n * The border color when the input is invalid.\n */\n errorBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n}\n\nexport type NumberInputProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\" | \"onChange\"\n> &\n ThemeProps<\"NumberInput\"> &\n Omit<UseNumberInputProps, \"disabled\" | \"required\" | \"readOnly\"> &\n NumberInputOptions\n\ntype NumberInputContext = {\n getInputProps: PropGetter\n getIncrementProps: PropGetter\n getDecrementProps: PropGetter\n styles: Record<string, CSSUIObject>\n}\n\nconst [NumberInputContextProvider, useNumberInputContext] =\n createContext<NumberInputContext>({\n strict: false,\n name: \"NumberInputContext\",\n })\n\nexport const NumberInput = forwardRef<NumberInputProps, \"input\">(\n (props, ref) => {\n const [styles, mergedProps] = useMultiComponentStyle(\"NumberInput\", props)\n const {\n className,\n isStepper = true,\n containerProps,\n addonProps,\n incrementProps,\n decrementProps,\n onChange,\n ...rest\n } = omitThemeProps(mergedProps)\n const { getInputProps, getIncrementProps, getDecrementProps } =\n useNumberInput({\n onChange,\n ...rest,\n })\n\n const css: CSSUIObject = {\n position: \"relative\",\n zIndex: 0,\n ...styles.container,\n }\n\n return (\n <NumberInputContextProvider\n value={{ getInputProps, getIncrementProps, getDecrementProps, styles }}\n >\n <ui.div\n className={cx(\"ui-number-input\", className)}\n __css={css}\n {...containerProps}\n >\n <NumberInputField\n {...getInputProps(\n omitObject(rest, [\n \"keepWithinRange\",\n \"clampValueOnBlur\",\n \"isDisabled\",\n \"isReadOnly\",\n \"isRequired\",\n \"isInvalid\",\n \"allowMouseWheel\",\n \"onInvalid\",\n \"getAriaValueText\",\n \"isValidCharacter\",\n \"parse\",\n \"format\",\n ]),\n ref,\n )}\n />\n\n {isStepper ? (\n <NumberInputAddon {...addonProps}>\n <NumberIncrementStepper {...incrementProps} />\n <NumberDecrementStepper {...decrementProps} />\n </NumberInputAddon>\n ) : null}\n </ui.div>\n </NumberInputContextProvider>\n )\n },\n)\n\ntype NumberInputFieldProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\"\n>\n\nconst NumberInputField = forwardRef<NumberInputFieldProps, \"input\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n width: \"100%\",\n ...styles.field,\n }\n\n return (\n <ui.input\n ref={ref}\n className={cx(\"ui-number-input__field\", className)}\n __css={css}\n {...rest}\n />\n )\n },\n)\n\ntype NumberInputAddonProps = HTMLUIProps<\"div\">\n\nconst NumberInputAddon = forwardRef<NumberInputAddonProps, \"div\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n display: \"flex\",\n flexDirection: \"column\",\n position: \"absolute\",\n top: \"0\",\n insetEnd: \"0px\",\n margin: \"1px\",\n height: \"calc(100% - 2px)\",\n zIndex: \"yamcha\",\n ...styles.addon,\n }\n\n return (\n <ui.div\n ref={ref}\n className={cx(\"ui-number-input__addon\", className)}\n aria-hidden\n __css={css}\n {...rest}\n />\n )\n },\n)\n\nconst Stepper = ui(\"div\", {\n baseStyle: {\n display: \"flex\",\n justifyContent: \"center\",\n alignItems: \"center\",\n flex: 1,\n transitionProperty: \"common\",\n transitionDuration: \"normal\",\n userSelect: \"none\",\n cursor: \"pointer\",\n lineHeight: \"normal\",\n },\n})\n\ntype NumberIncrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberIncrementStepper = forwardRef<NumberIncrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getIncrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--up\", className)}\n {...getIncrementProps(rest, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon __css={{ transform: \"rotate(180deg)\" }} />}\n </Stepper>\n )\n },\n)\n\ntype NumberDecrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberDecrementStepper = forwardRef<NumberDecrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getDecrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--down\", className)}\n {...getDecrementProps(rest, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon />}\n </Stepper>\n )\n 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+ {"version":3,"sources":["../src/number-input.tsx"],"sourcesContent":["import type {\n CSSUIObject,\n HTMLUIProps,\n ThemeProps,\n ColorModeToken,\n CSS,\n} from \"@yamada-ui/core\"\nimport {\n ui,\n forwardRef,\n useMultiComponentStyle,\n omitThemeProps,\n} from \"@yamada-ui/core\"\nimport type { UseFormControlProps } from \"@yamada-ui/form-control\"\nimport {\n useFormControlProps,\n formControlProperties,\n} from \"@yamada-ui/form-control\"\nimport { ChevronIcon } from \"@yamada-ui/icon\"\nimport type { UseCounterProps } from \"@yamada-ui/use-counter\"\nimport { useCounter } from \"@yamada-ui/use-counter\"\nimport { useEventListener } from \"@yamada-ui/use-event-listener\"\nimport { useInterval } from \"@yamada-ui/use-interval\"\nimport type { PropGetter } from \"@yamada-ui/utils\"\nimport {\n ariaAttr,\n createContext,\n cx,\n handlerAll,\n mergeRefs,\n omitObject,\n pickObject,\n useCallbackRef,\n useSafeLayoutEffect,\n useUpdateEffect,\n} from \"@yamada-ui/utils\"\nimport type {\n ChangeEvent,\n InputHTMLAttributes,\n KeyboardEvent,\n KeyboardEventHandler,\n} from \"react\"\nimport { useCallback, useEffect, useRef, useState } from \"react\"\n\nconst isDefaultValidCharacter = (character: string) =>\n /^[Ee0-9+\\-.]$/.test(character)\n\nconst isValidNumericKeyboardEvent = (\n { key, ctrlKey, altKey, metaKey }: KeyboardEvent,\n isValid: (key: string) => boolean,\n) => {\n if (key == null) return true\n\n const isModifierKey = ctrlKey || altKey || metaKey\n const isSingleCharacterKey = key.length === 1\n\n if (!isSingleCharacterKey || isModifierKey) return true\n\n return isValid(key)\n}\n\nconst getStep = <Y extends KeyboardEvent | WheelEvent>({\n ctrlKey,\n shiftKey,\n metaKey,\n}: Y) => {\n let ratio = 1\n\n if (metaKey || ctrlKey) ratio = 0.1\n\n if (shiftKey) ratio = 10\n\n return ratio\n}\n\ntype ValidityState = \"rangeUnderflow\" | \"rangeOverflow\"\n\nexport type UseNumberInputProps = UseFormControlProps<HTMLInputElement> &\n UseCounterProps & {\n /**\n * The HTML `name` attribute used for forms.\n */\n name?: string\n /**\n * Hints at the type of data that might be entered by the user.\n * It also determines the type of keyboard shown to the user on mobile devices.\n *\n * @default 'decimal'\n */\n inputMode?: InputHTMLAttributes<any>[\"inputMode\"]\n /**\n * The pattern used to check the <input> element's value against on form submission.\n *\n * @default '[0-9]*(.[0-9]+)?'\n */\n pattern?: InputHTMLAttributes<any>[\"pattern\"]\n /**\n * If `true`, the input will be focused as you increment or decrement the value with the stepper.\n *\n * @default true\n */\n focusInputOnChange?: boolean\n /**\n * This controls the value update when you blur out of the input.\n * - If `true` and the value is greater than `max`, the value will be reset to `max`.\n * - Else, the value remains the same.\n *\n * @default true\n */\n clampValueOnBlur?: boolean\n /**\n * If `true`, the input's value will change based on mouse wheel.\n *\n * @default false\n */\n allowMouseWheel?: boolean\n /**\n * The callback invoked when invalid number is entered.\n */\n onInvalid?: (\n message: ValidityState,\n value: string,\n valueAsNumber: number,\n ) => void\n /**\n * This is used to format the value so that screen readers\n * can speak out a more human-friendly value.\n *\n * It is used to set the `aria-valuetext` property of the input.\n */\n getAriaValueText?: (value: string | number) => string\n /**\n * Whether the pressed key should be allowed in the input.\n * The default behavior is to allow DOM floating point characters defined by /^[Ee0-9+\\-.]$/.\n */\n isValidCharacter?: (value: string) => boolean\n /**\n * If using a custom display format, this converts the custom format to a format `parseFloat` understands.\n */\n parse?: (value: string) => string\n /**\n * If using a custom display format, this converts the default format to the custom format.\n */\n format?: (value: string | number) => string | number\n }\n\nexport const useNumberInput = (props: UseNumberInputProps = {}) => {\n const {\n id,\n name,\n inputMode = \"decimal\",\n pattern = \"[0-9]*(.[0-9]+)?\",\n required,\n disabled,\n readOnly,\n focusInputOnChange = true,\n clampValueOnBlur = true,\n keepWithinRange = true,\n allowMouseWheel,\n min = Number.MIN_SAFE_INTEGER,\n max = Number.MAX_SAFE_INTEGER,\n precision,\n \"aria-invalid\": isInvalid,\n ...rest\n } = useFormControlProps(props)\n\n const isRequired = required\n const isReadOnly = readOnly\n const isDisabled = disabled\n\n const [isFocused, setFocused] = useState(false)\n const isInteractive = !(readOnly || disabled)\n\n const inputRef = useRef<HTMLInputElement>(null)\n const inputSelectionRef = useRef<{\n start: number | null\n end: number | null\n } | null>(null)\n const incrementRef = useRef<HTMLButtonElement>(null)\n const decrementRef = useRef<HTMLButtonElement>(null)\n\n const onFocus = useCallbackRef(\n handlerAll(rest.onFocus, (ev) => {\n setFocused(true)\n\n if (!inputSelectionRef.current) return\n\n ev.target.selectionStart =\n inputSelectionRef.current.start ?? ev.currentTarget.value?.length\n ev.currentTarget.selectionEnd =\n inputSelectionRef.current.end ?? ev.currentTarget.selectionStart\n }),\n )\n const onBlur = useCallbackRef(\n handlerAll(rest.onBlur, () => {\n setFocused(false)\n\n if (clampValueOnBlur) validateAndClamp()\n }),\n )\n const onInvalid = useCallbackRef(rest.onInvalid)\n const isValidCharacter = useCallbackRef(\n rest.isValidCharacter ?? isDefaultValidCharacter,\n )\n\n const {\n isMin,\n isMax,\n isOut,\n value,\n valueAsNumber,\n setValue,\n update,\n cast,\n ...counter\n } = useCounter({\n min,\n max,\n precision,\n keepWithinRange,\n ...rest,\n })\n\n const sanitize = useCallback(\n (value: string) => value.split(\"\").filter(isValidCharacter).join(\"\"),\n [isValidCharacter],\n )\n\n const parse = useCallback(\n (value: string) => rest.parse?.(value) ?? value,\n [rest],\n )\n\n const format = useCallback(\n (value: string | number) => (rest.format?.(value) ?? value).toString(),\n [rest],\n )\n\n const increment = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.increment(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const decrement = useCallback(\n (step = rest.step ?? 1) => {\n if (isInteractive) counter.decrement(step)\n },\n [isInteractive, counter, rest.step],\n )\n\n const validateAndClamp = useCallback(() => {\n let next = value as string | number\n\n if (value === \"\") return\n\n const valueStartsWithE = /^[eE]/.test(value.toString())\n\n if (valueStartsWithE) {\n setValue(\"\")\n } else {\n if (valueAsNumber < min) next = min\n\n if (valueAsNumber > max) next = max\n\n cast(next)\n }\n }, [cast, max, min, setValue, value, valueAsNumber])\n\n const onChange = useCallback(\n (ev: ChangeEvent<HTMLInputElement>) => {\n if ((ev.nativeEvent as InputEvent).isComposing) return\n\n const parsedInput = parse(ev.currentTarget.value)\n\n update(sanitize(parsedInput))\n\n inputSelectionRef.current = {\n start: ev.currentTarget.selectionStart,\n end: ev.currentTarget.selectionEnd,\n }\n },\n [parse, update, sanitize],\n )\n\n const onKeyDown = useCallback(\n (ev: KeyboardEvent) => {\n if (ev.nativeEvent.isComposing) return\n\n if (!isValidNumericKeyboardEvent(ev, isValidCharacter))\n ev.preventDefault()\n\n const step = getStep(ev) * (rest.step ?? 1)\n\n const keyMap: Record<string, KeyboardEventHandler> = {\n ArrowUp: () => increment(step),\n ArrowDown: () => decrement(step),\n Home: () => update(min),\n End: () => update(max),\n }\n\n const action = keyMap[ev.key]\n\n if (!action) return\n\n ev.preventDefault()\n action(ev)\n },\n [decrement, increment, isValidCharacter, max, min, rest.step, update],\n )\n\n const { up, down, stop, isSpinning } = useSpinner(increment, decrement)\n\n useAttributeObserver(incrementRef, [\"disabled\"], isSpinning, stop)\n useAttributeObserver(decrementRef, [\"disabled\"], isSpinning, stop)\n\n const focusInput = useCallback(() => {\n if (focusInputOnChange)\n requestAnimationFrame(() => {\n inputRef.current?.focus()\n })\n }, [focusInputOnChange])\n\n const eventUp = useCallback(\n (ev: any) => {\n ev.preventDefault()\n up()\n focusInput()\n },\n [focusInput, up],\n )\n\n const eventDown = useCallback(\n (ev: any) => {\n ev.preventDefault()\n down()\n focusInput()\n },\n [focusInput, down],\n )\n\n useUpdateEffect(() => {\n if (valueAsNumber > max) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n } else if (valueAsNumber < min) {\n onInvalid?.(\"rangeOverflow\", format(value), valueAsNumber)\n }\n }, [valueAsNumber, value, format, onInvalid])\n\n useSafeLayoutEffect(() => {\n if (!inputRef.current) return\n\n const notInSync = inputRef.current.value != value\n\n if (!notInSync) return\n\n const parsedInput = parse(inputRef.current.value)\n\n setValue(sanitize(parsedInput))\n }, [parse, sanitize])\n\n useEventListener(\n () => inputRef.current,\n \"wheel\",\n (ev) => {\n const ownerDocument = inputRef.current?.ownerDocument ?? document\n const isFocused = ownerDocument.activeElement === inputRef.current\n\n if (!allowMouseWheel || !isFocused) return\n\n ev.preventDefault()\n\n const step = getStep(ev as any) * (rest.step ?? 1)\n const direction = Math.sign(ev.deltaY)\n\n if (direction === -1) {\n increment(step)\n } else if (direction === 1) {\n decrement(step)\n }\n },\n { passive: false },\n )\n\n const getInputProps: PropGetter = useCallback(\n (props = {}, ref = null) => ({\n id,\n name,\n type: \"text\",\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n ...pickObject(rest, formControlProperties),\n ...omitObject(props, [\"defaultValue\"]),\n ref: mergeRefs(inputRef, ref),\n value: format(value),\n \"aria-invalid\": ariaAttr(isInvalid ?? isOut),\n autoComplete: \"off\",\n autoCorrect: \"off\",\n onChange: handlerAll(props.onChange, onChange),\n onKeyDown: handlerAll(props.onKeyDown, onKeyDown),\n onFocus: handlerAll(props.onFocus, onFocus),\n onBlur: handlerAll(props.onBlur, onBlur),\n }),\n [\n id,\n name,\n inputMode,\n pattern,\n required,\n disabled,\n readOnly,\n rest,\n format,\n value,\n isInvalid,\n isOut,\n onChange,\n onKeyDown,\n onFocus,\n onBlur,\n ],\n )\n\n const getIncrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const disabled = props.disabled || (keepWithinRange && isMax)\n\n return {\n required,\n readOnly,\n disabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n ref: mergeRefs(ref, incrementRef),\n role: \"button\",\n tabIndex: -1,\n cursor: readOnly ? \"not-allowed\" : props.cursor,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !disabled) eventUp(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [keepWithinRange, isMax, required, readOnly, rest, stop, eventUp],\n )\n\n const getDecrementProps: PropGetter = useCallback(\n (props = {}, ref = null) => {\n const disabled = props.disabled || (keepWithinRange && isMin)\n\n return {\n required,\n readOnly,\n disabled,\n ...pickObject(rest, formControlProperties),\n ...props,\n ref: mergeRefs(ref, decrementRef),\n role: \"button\",\n tabIndex: -1,\n cursor: readOnly ? \"not-allowed\" : props.cursor,\n onPointerDown: handlerAll(props.onPointerDown, (ev) => {\n if (ev.button === 0 && !disabled) eventDown(ev)\n }),\n onPointerLeave: handlerAll(props.onPointerLeave, stop),\n onPointerUp: handlerAll(props.onPointerUp, stop),\n }\n },\n [keepWithinRange, isMin, required, readOnly, rest, stop, eventDown],\n )\n\n return {\n value: format(value),\n valueAsNumber,\n isFocused,\n isRequired,\n isReadOnly,\n isDisabled,\n getInputProps,\n getIncrementProps,\n getDecrementProps,\n }\n}\n\nexport type UseNumberInputReturn = ReturnType<typeof useNumberInput>\n\nconst INTERVAL = 50\n\nconst DELAY = 300\n\ntype Action = \"increment\" | \"decrement\"\n\nconst useSpinner = (increment: Function, decrement: Function) => {\n const [isSpinning, setIsSpinning] = useState(false)\n const [action, setAction] = useState<Action | null>(null)\n const [isOnce, setIsOnce] = useState(true)\n const timeoutRef = useRef<any>(null)\n\n const removeTimeout = () => clearTimeout(timeoutRef.current)\n\n useInterval(\n () => {\n if (action === \"increment\") increment()\n\n if (action === \"decrement\") decrement()\n },\n isSpinning ? INTERVAL : null,\n )\n\n const up = useCallback(() => {\n if (isOnce) increment()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"increment\")\n }, DELAY)\n }, [increment, isOnce])\n\n const down = useCallback(() => {\n if (isOnce) decrement()\n\n timeoutRef.current = setTimeout(() => {\n setIsOnce(false)\n setIsSpinning(true)\n setAction(\"decrement\")\n }, DELAY)\n }, [decrement, isOnce])\n\n const stop = useCallback(() => {\n setIsOnce(true)\n setIsSpinning(false)\n removeTimeout()\n }, [])\n\n useEffect(() => {\n return () => removeTimeout()\n }, [])\n\n return { up, down, stop, isSpinning }\n}\n\nconst useAttributeObserver = (\n ref: React.RefObject<HTMLElement | null>,\n attributeFilter: string[],\n enabled: boolean,\n func: () => void,\n) => {\n useEffect(() => {\n if (!ref.current || !enabled) return\n\n const ownerDocument = ref.current.ownerDocument.defaultView ?? window\n\n const observer = new ownerDocument.MutationObserver((changes) => {\n for (const { type, attributeName } of changes) {\n if (\n type === \"attributes\" &&\n attributeName &&\n attributeFilter.includes(attributeName)\n )\n func()\n }\n })\n\n observer.observe(ref.current, { attributes: true, attributeFilter })\n\n return () => observer.disconnect()\n })\n}\n\ntype NumberInputOptions = {\n /**\n * If `true`, display the addon for the number input.\n */\n isStepper?: boolean\n /**\n * Props for container element.\n */\n containerProps?: HTMLUIProps<\"div\">\n /**\n * Props for addon component.\n */\n addonProps?: HTMLUIProps<\"div\">\n /**\n * Props for increment component.\n */\n incrementProps?: NumberIncrementStepperProps\n /**\n * Props for decrement component.\n */\n decrementProps?: NumberDecrementStepperProps\n /**\n * The border color when the input is focused.\n */\n focusBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n /**\n * The border color when the input is invalid.\n */\n errorBorderColor?: ColorModeToken<CSS.Property.BorderColor, \"colors\">\n}\n\nexport type NumberInputProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\" | \"onChange\"\n> &\n ThemeProps<\"NumberInput\"> &\n Omit<UseNumberInputProps, \"disabled\" | \"required\" | \"readOnly\"> &\n NumberInputOptions\n\ntype NumberInputContext = {\n getInputProps: PropGetter\n getIncrementProps: PropGetter\n getDecrementProps: PropGetter\n styles: Record<string, CSSUIObject>\n}\n\nconst [NumberInputContextProvider, useNumberInputContext] =\n createContext<NumberInputContext>({\n strict: false,\n name: \"NumberInputContext\",\n })\n\n/**\n * `NumberInput` is a component used to obtain numeric input from the user.\n *\n * @see Docs https://yamada-ui.com/components/forms/number-input\n */\nexport const NumberInput = forwardRef<NumberInputProps, \"input\">(\n (props, ref) => {\n const [styles, mergedProps] = useMultiComponentStyle(\"NumberInput\", props)\n const {\n className,\n isStepper = true,\n containerProps,\n addonProps,\n incrementProps,\n decrementProps,\n onChange,\n ...rest\n } = omitThemeProps(mergedProps)\n const { getInputProps, getIncrementProps, getDecrementProps } =\n useNumberInput({\n onChange,\n ...rest,\n })\n\n const css: CSSUIObject = {\n position: \"relative\",\n zIndex: 0,\n ...styles.container,\n }\n\n return (\n <NumberInputContextProvider\n value={{ getInputProps, getIncrementProps, getDecrementProps, styles }}\n >\n <ui.div\n className={cx(\"ui-number-input\", className)}\n __css={css}\n {...containerProps}\n >\n <NumberInputField\n {...getInputProps(\n omitObject(rest, [\n \"keepWithinRange\",\n \"clampValueOnBlur\",\n \"isDisabled\",\n \"isReadOnly\",\n \"isRequired\",\n \"isInvalid\",\n \"allowMouseWheel\",\n \"onInvalid\",\n \"getAriaValueText\",\n \"isValidCharacter\",\n \"parse\",\n \"format\",\n ]),\n ref,\n )}\n />\n\n {isStepper ? (\n <NumberInputAddon {...addonProps}>\n <NumberIncrementStepper {...incrementProps} />\n <NumberDecrementStepper {...decrementProps} />\n </NumberInputAddon>\n ) : null}\n </ui.div>\n </NumberInputContextProvider>\n )\n },\n)\n\ntype NumberInputFieldProps = Omit<\n HTMLUIProps<\"input\">,\n \"disabled\" | \"required\" | \"readOnly\" | \"size\"\n>\n\nconst NumberInputField = forwardRef<NumberInputFieldProps, \"input\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n width: \"100%\",\n ...styles.field,\n }\n\n return (\n <ui.input\n ref={ref}\n className={cx(\"ui-number-input__field\", className)}\n __css={css}\n {...rest}\n />\n )\n },\n)\n\ntype NumberInputAddonProps = HTMLUIProps<\"div\">\n\nconst NumberInputAddon = forwardRef<NumberInputAddonProps, \"div\">(\n ({ className, ...rest }, ref) => {\n const { styles } = useNumberInputContext()\n\n const css: CSSUIObject = {\n display: \"flex\",\n flexDirection: \"column\",\n position: \"absolute\",\n top: \"0\",\n insetEnd: \"0px\",\n margin: \"1px\",\n height: \"calc(100% - 2px)\",\n zIndex: \"yamcha\",\n ...styles.addon,\n }\n\n return (\n <ui.div\n ref={ref}\n className={cx(\"ui-number-input__addon\", className)}\n aria-hidden\n __css={css}\n {...rest}\n />\n )\n },\n)\n\nconst Stepper = ui(\"div\", {\n baseStyle: {\n display: \"flex\",\n justifyContent: \"center\",\n alignItems: \"center\",\n flex: 1,\n transitionProperty: \"common\",\n transitionDuration: \"normal\",\n userSelect: \"none\",\n cursor: \"pointer\",\n lineHeight: \"normal\",\n },\n})\n\ntype NumberIncrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberIncrementStepper = forwardRef<NumberIncrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getIncrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--up\", className)}\n {...getIncrementProps(rest, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon __css={{ transform: \"rotate(180deg)\" }} />}\n </Stepper>\n )\n },\n)\n\ntype NumberDecrementStepperProps = HTMLUIProps<\"div\">\n\nconst NumberDecrementStepper = forwardRef<NumberDecrementStepperProps, \"div\">(\n ({ className, children, ...rest }, ref) => {\n const { getDecrementProps, styles } = useNumberInputContext()\n\n const css: CSSUIObject = { ...styles.stepper }\n\n return (\n <Stepper\n className={cx(\"ui-number-input__stepper--down\", className)}\n {...getDecrementProps(rest, ref)}\n __css={css}\n >\n {children ?? <ChevronIcon />}\n </Stepper>\n )\n 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@@ -2,7 +2,7 @@
2
2
  import {
3
3
  NumberInput,
4
4
  useNumberInput
5
- } from "./chunk-45B2BOQU.mjs";
5
+ } from "./chunk-RYAQICG4.mjs";
6
6
  export {
7
7
  NumberInput,
8
8
  useNumberInput
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@yamada-ui/number-input",
3
- "version": "0.3.33",
3
+ "version": "1.0.1",
4
4
  "description": "Yamada UI number input component",
5
5
  "keywords": [
6
6
  "yamada",
@@ -26,6 +26,7 @@
26
26
  "publishConfig": {
27
27
  "access": "public"
28
28
  },
29
+ "homepage": "https://yamada-ui.com",
29
30
  "repository": {
30
31
  "type": "git",
31
32
  "url": "git+https://github.com/hirotomoyamada/yamada-ui",
@@ -35,13 +36,13 @@
35
36
  "url": "https://github.com/hirotomoyamada/yamada-ui/issues"
36
37
  },
37
38
  "dependencies": {
38
- "@yamada-ui/core": "0.15.4",
39
- "@yamada-ui/utils": "0.5.1",
40
- "@yamada-ui/form-control": "0.3.32",
41
- "@yamada-ui/icon": "0.3.29",
42
- "@yamada-ui/use-counter": "0.3.9",
43
- "@yamada-ui/use-interval": "0.2.9",
44
- "@yamada-ui/use-event-listener": "0.2.9"
39
+ "@yamada-ui/core": "1.1.0",
40
+ "@yamada-ui/utils": "1.0.0",
41
+ "@yamada-ui/form-control": "1.0.1",
42
+ "@yamada-ui/icon": "1.0.1",
43
+ "@yamada-ui/use-counter": "1.0.0",
44
+ "@yamada-ui/use-interval": "1.0.0",
45
+ "@yamada-ui/use-event-listener": "1.0.0"
45
46
  },
46
47
  "devDependencies": {
47
48
  "react": "^18.0.0",