@yahoo/uds-create-config 5.19.1 → 5.20.0

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Files changed (51) hide show
  1. package/dist/configs/documentation.js +1 -1
  2. package/dist/configs/system.d.ts +607 -2
  3. package/dist/configs/system.js +6 -0
  4. package/dist/entities/documentation/Documentation.d.ts +1 -1
  5. package/dist/entities/system/Component.js +1 -2
  6. package/dist/entities/system/LinkedSystem.d.ts +17 -2
  7. package/dist/entities/system/Modifier.d.ts +5 -2
  8. package/dist/entities/system/Modifier.js +5 -2
  9. package/dist/entities/system/Motion.d.ts +578 -4
  10. package/dist/entities/system/Motion.js +233 -70
  11. package/dist/entities/system/css-motion-reach.d.ts +62 -0
  12. package/dist/entities/system/css-motion-reach.js +195 -0
  13. package/dist/entities/system/css-motion.d.ts +55 -0
  14. package/dist/entities/system/css-motion.js +445 -0
  15. package/dist/entities/system/css-timing.d.ts +40 -0
  16. package/dist/entities/system/css-timing.js +247 -0
  17. package/dist/entities/system/easings.d.ts +29 -0
  18. package/dist/entities/system/easings.js +99 -0
  19. package/dist/entities/system/motion-convert.d.ts +42 -0
  20. package/dist/entities/system/motion-convert.js +517 -0
  21. package/dist/entities/system/motion-presets.d.ts +9 -1
  22. package/dist/entities/system/motion-presets.js +27 -38
  23. package/dist/entities/system/motion-variants.js +66 -49
  24. package/dist/entities/system/reduced-motion.d.ts +20 -0
  25. package/dist/entities/system/reduced-motion.js +42 -0
  26. package/dist/framework/Config.d.ts +7 -2
  27. package/dist/framework/Config.js +47 -5
  28. package/dist/framework/class-names.d.ts +2 -1
  29. package/dist/framework/class-names.js +31 -13
  30. package/dist/framework/defineEntity.d.ts +3 -1
  31. package/dist/framework/defineEntity.js +2 -0
  32. package/dist/framework/registered.d.ts +8 -1
  33. package/dist/framework/registry.d.ts +38 -1
  34. package/dist/framework/registry.js +3 -1
  35. package/dist/framework/render-spec.js +7 -2
  36. package/dist/framework/schema-version.d.ts +1 -1
  37. package/dist/framework/schema-version.js +5 -5
  38. package/dist/framework/signature.js +4 -2
  39. package/dist/index.d.ts +2 -2
  40. package/dist/index.js +1 -1
  41. package/dist/migrations/2.0.0/v1-artifact.d.ts +606 -2
  42. package/dist/migrations/20261009000514_css_motion_states.d.ts +11 -0
  43. package/dist/migrations/20261009000514_css_motion_states.js +10 -0
  44. package/dist/migrations/20261009022722_starting_style_modifier.d.ts +9 -0
  45. package/dist/migrations/20261009022722_starting_style_modifier.js +10 -0
  46. package/dist/migrations/20261009181635_css_motion_strict.d.ts +23 -0
  47. package/dist/migrations/20261009181635_css_motion_strict.js +152 -0
  48. package/dist/spec/motion.d.ts +7 -0
  49. package/dist/spec/motion.js +7 -0
  50. package/dist/tsconfig.tsbuildinfo +1 -1
  51. package/package.json +6 -2
@@ -1,3 +1,4 @@
1
+ import { EntityClass } from "../../framework/defineEntity.js";
1
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  import { ConfigInstance } from "../../framework/defineConfig.js";
2
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  import { PackageClass } from "../../entities/system/Package.js";
3
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  import { CompositeClass } from "../../entities/system/Composite.js";
@@ -14,11 +15,12 @@ import { FontClass } from "../../entities/system/Font.js";
14
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  import { GlobalStyleClass } from "../../entities/system/GlobalStyle.js";
15
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  import { GuidanceClass } from "../../entities/system/Guidance.js";
16
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  import { GuidanceStyleClass } from "../../entities/system/GuidanceStyle.js";
17
- import { MotionClass } from "../../entities/system/Motion.js";
18
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  import { OperationClass } from "../../entities/system/Operation.js";
19
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  import { SettingsClass } from "../../entities/system/Settings.js";
20
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  import { ToolClass } from "../../entities/system/Tool.js";
21
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  import { DocumentRename } from "../../spec/rewrite-refs.js";
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+ import * as _$zod from "zod";
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+ import * as _$zod_v4_core0 from "zod/v4/core";
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24
 
23
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  //#region src/migrations/2.0.0/v1-artifact.d.ts
24
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  /**
@@ -209,7 +211,609 @@ declare function loadV1Artifact(studio: V1Artifact, options?: LoadV1Options): Co
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  modifiers: ModifierClass;
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  styleProps: StylePropertyClass;
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  composites: CompositeClass;
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- motion: MotionClass;
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+ motion: EntityClass<_$zod.ZodDiscriminatedUnion<[_$zod.ZodObject<{
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+ runtime: _$zod.ZodLiteral<"css">;
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+ keyframes: _$zod.ZodOptional<_$zod.ZodRecord<_$zod.ZodString, _$zod.ZodRecord<_$zod.ZodString, _$zod.ZodUnknown>>>;
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+ duration: _$zod.ZodOptional<_$zod.ZodString>;
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+ delay: _$zod.ZodOptional<_$zod.ZodString>;
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+ timingFunction: _$zod.ZodOptional<_$zod.ZodString>;
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+ iterationCount: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodNumber]>>;
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+ direction: _$zod.ZodOptional<_$zod.ZodString>;
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+ fillMode: _$zod.ZodOptional<_$zod.ZodString>;
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+ initial: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodObject<{
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+ transition: _$zod.ZodOptional<_$zod.ZodObject<{
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+ duration: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ delay: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ easing: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>, _$zod.ZodObject<{
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+ spring: _$zod.ZodObject<{
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+ stiffness: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodNumber, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ damping: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodNumber, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ mass: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodNumber, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ bounce: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodNumber, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ duration: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ visualDuration: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ }, _$zod_v4_core0.$strict>;
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+ }, _$zod_v4_core0.$strict>]>>;
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+ times: _$zod.ZodOptional<_$zod.ZodArray<_$zod.ZodNumber>>;
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+ properties: _$zod.ZodOptional<_$zod.ZodRecord<_$zod.ZodString, _$zod.ZodObject<{
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+ duration: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ delay: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ easing: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>, _$zod.ZodObject<{
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+ spring: _$zod.ZodObject<{
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+ stiffness: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodNumber, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ damping: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodNumber, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ mass: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodNumber, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ bounce: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodNumber, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ duration: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ visualDuration: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ }, _$zod_v4_core0.$strict>;
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+ }, _$zod_v4_core0.$strict>]>>;
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+ times: _$zod.ZodOptional<_$zod.ZodArray<_$zod.ZodNumber>>;
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+ }, _$zod_v4_core0.$strict>>>;
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+ }, _$zod_v4_core0.$strict>>;
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+ }, _$zod_v4_core0.$loose>, _$zod.ZodString, _$zod.ZodArray<_$zod.ZodString>, _$zod.ZodLiteral<false>]>>;
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+ animate: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodObject<{
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+ transition: _$zod.ZodOptional<_$zod.ZodObject<{
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+ duration: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ delay: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ easing: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>, _$zod.ZodObject<{
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+ spring: _$zod.ZodObject<{
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+ stiffness: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodNumber, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ damping: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodNumber, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ mass: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodNumber, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ bounce: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodNumber, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ duration: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ visualDuration: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
321
+ }, _$zod_v4_core0.$strict>;
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+ }, _$zod_v4_core0.$strict>]>>;
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+ times: _$zod.ZodOptional<_$zod.ZodArray<_$zod.ZodNumber>>;
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+ properties: _$zod.ZodOptional<_$zod.ZodRecord<_$zod.ZodString, _$zod.ZodObject<{
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+ duration: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ delay: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ easing: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>, _$zod.ZodObject<{
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+ spring: _$zod.ZodObject<{
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+ stiffness: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodNumber, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ damping: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodNumber, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ mass: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodNumber, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ bounce: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodNumber, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ duration: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ visualDuration: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ }, _$zod_v4_core0.$strict>;
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+ }, _$zod_v4_core0.$strict>]>>;
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+ times: _$zod.ZodOptional<_$zod.ZodArray<_$zod.ZodNumber>>;
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+ }, _$zod_v4_core0.$strict>>>;
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+ }, _$zod_v4_core0.$strict>>;
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+ }, _$zod_v4_core0.$loose>, _$zod.ZodString, _$zod.ZodArray<_$zod.ZodString>]>>;
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+ exit: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodObject<{
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+ transition: _$zod.ZodOptional<_$zod.ZodObject<{
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+ duration: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ delay: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ easing: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>, _$zod.ZodObject<{
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+ spring: _$zod.ZodObject<{
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+ stiffness: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodNumber, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ damping: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodNumber, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ mass: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodNumber, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ bounce: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodNumber, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ duration: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ visualDuration: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ }, _$zod_v4_core0.$strict>;
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+ }, _$zod_v4_core0.$strict>]>>;
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+ times: _$zod.ZodOptional<_$zod.ZodArray<_$zod.ZodNumber>>;
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+ properties: _$zod.ZodOptional<_$zod.ZodRecord<_$zod.ZodString, _$zod.ZodObject<{
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+ duration: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ delay: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ easing: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>, _$zod.ZodObject<{
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+ spring: _$zod.ZodObject<{
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+ stiffness: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodNumber, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ damping: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodNumber, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ mass: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodNumber, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ bounce: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodNumber, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ duration: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ visualDuration: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ }, _$zod_v4_core0.$strict>;
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+ }, _$zod_v4_core0.$strict>]>>;
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+ times: _$zod.ZodOptional<_$zod.ZodArray<_$zod.ZodNumber>>;
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+ }, _$zod_v4_core0.$strict>>>;
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+ }, _$zod_v4_core0.$strict>>;
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+ }, _$zod_v4_core0.$loose>, _$zod.ZodString, _$zod.ZodArray<_$zod.ZodString>]>>;
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+ transition: _$zod.ZodOptional<_$zod.ZodObject<{
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+ duration: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ delay: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
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+ }, _$zod_v4_core0.$strip>]>>;
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+ easing: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
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+ __ref: _$zod.ZodString;
436
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+ __ref: _$zod.ZodString;
723
+ }, _$zod_v4_core0.$strip>]>>;
724
+ visualDuration: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
725
+ __ref: _$zod.ZodString;
726
+ }, _$zod_v4_core0.$strip>]>>;
727
+ }, _$zod_v4_core0.$strict>;
728
+ }, _$zod_v4_core0.$strict>]>>;
729
+ times: _$zod.ZodOptional<_$zod.ZodArray<_$zod.ZodNumber>>;
730
+ properties: _$zod.ZodOptional<_$zod.ZodRecord<_$zod.ZodString, _$zod.ZodObject<{
731
+ duration: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
732
+ __ref: _$zod.ZodString;
733
+ }, _$zod_v4_core0.$strip>]>>;
734
+ delay: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
735
+ __ref: _$zod.ZodString;
736
+ }, _$zod_v4_core0.$strip>]>>;
737
+ easing: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
738
+ __ref: _$zod.ZodString;
739
+ }, _$zod_v4_core0.$strip>, _$zod.ZodObject<{
740
+ spring: _$zod.ZodObject<{
741
+ stiffness: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodNumber, _$zod.ZodObject<{
742
+ __ref: _$zod.ZodString;
743
+ }, _$zod_v4_core0.$strip>]>>;
744
+ damping: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodNumber, _$zod.ZodObject<{
745
+ __ref: _$zod.ZodString;
746
+ }, _$zod_v4_core0.$strip>]>>;
747
+ mass: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodNumber, _$zod.ZodObject<{
748
+ __ref: _$zod.ZodString;
749
+ }, _$zod_v4_core0.$strip>]>>;
750
+ bounce: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodNumber, _$zod.ZodObject<{
751
+ __ref: _$zod.ZodString;
752
+ }, _$zod_v4_core0.$strip>]>>;
753
+ duration: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
754
+ __ref: _$zod.ZodString;
755
+ }, _$zod_v4_core0.$strip>]>>;
756
+ visualDuration: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodString, _$zod.ZodObject<{
757
+ __ref: _$zod.ZodString;
758
+ }, _$zod_v4_core0.$strip>]>>;
759
+ }, _$zod_v4_core0.$strict>;
760
+ }, _$zod_v4_core0.$strict>]>>;
761
+ times: _$zod.ZodOptional<_$zod.ZodArray<_$zod.ZodNumber>>;
762
+ }, _$zod_v4_core0.$strict>>>;
763
+ }, _$zod_v4_core0.$strict>>;
764
+ }, _$zod_v4_core0.$loose>>>;
765
+ reducedMotion: _$zod.ZodOptional<_$zod.ZodEnum<{
766
+ never: "never";
767
+ always: "always";
768
+ user: "user";
769
+ }>>;
770
+ }, _$zod_v4_core0.$strict>, _$zod.ZodObject<{
771
+ runtime: _$zod.ZodLiteral<"js">;
772
+ initial: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodRecord<_$zod.ZodString, _$zod.ZodUnknown>, _$zod.ZodString, _$zod.ZodArray<_$zod.ZodString>, _$zod.ZodLiteral<false>]>>;
773
+ animate: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodRecord<_$zod.ZodString, _$zod.ZodUnknown>, _$zod.ZodString, _$zod.ZodArray<_$zod.ZodString>]>>;
774
+ exit: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodRecord<_$zod.ZodString, _$zod.ZodUnknown>, _$zod.ZodString, _$zod.ZodArray<_$zod.ZodString>]>>;
775
+ transition: _$zod.ZodOptional<_$zod.ZodRecord<_$zod.ZodString, _$zod.ZodUnknown>>;
776
+ whileHover: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodRecord<_$zod.ZodString, _$zod.ZodUnknown>, _$zod.ZodString, _$zod.ZodArray<_$zod.ZodString>]>>;
777
+ whileTap: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodRecord<_$zod.ZodString, _$zod.ZodUnknown>, _$zod.ZodString, _$zod.ZodArray<_$zod.ZodString>]>>;
778
+ whileFocus: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodRecord<_$zod.ZodString, _$zod.ZodUnknown>, _$zod.ZodString, _$zod.ZodArray<_$zod.ZodString>]>>;
779
+ whileDrag: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodRecord<_$zod.ZodString, _$zod.ZodUnknown>, _$zod.ZodString, _$zod.ZodArray<_$zod.ZodString>]>>;
780
+ variants: _$zod.ZodOptional<_$zod.ZodRecord<_$zod.ZodString, _$zod.ZodRecord<_$zod.ZodString, _$zod.ZodUnknown>>>;
781
+ layout: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodBoolean, _$zod.ZodLiteral<"position">, _$zod.ZodLiteral<"size">, _$zod.ZodLiteral<"preserve-aspect">]>>;
782
+ drag: _$zod.ZodOptional<_$zod.ZodUnion<readonly [_$zod.ZodBoolean, _$zod.ZodString]>>;
783
+ dragConstraints: _$zod.ZodOptional<_$zod.ZodRecord<_$zod.ZodString, _$zod.ZodNumber>>;
784
+ dragElastic: _$zod.ZodOptional<_$zod.ZodNumber>;
785
+ reducedMotion: _$zod.ZodOptional<_$zod.ZodEnum<{
786
+ never: "never";
787
+ always: "always";
788
+ user: "user";
789
+ }>>;
790
+ }, _$zod_v4_core0.$strict>], "runtime">, _$zod.ZodObject<Record<never, never>, _$zod_v4_core0.$strip>, "motion", {
791
+ readonly 'rename-variant': {
792
+ readonly input: _$zod.ZodObject<{
793
+ path: _$zod.ZodType<string, string | undefined, _$zod_v4_core0.$ZodTypeInternals<string, string | undefined>>;
794
+ key: _$zod.ZodString;
795
+ to: _$zod.ZodString;
796
+ }, _$zod_v4_core0.$strip>;
797
+ };
798
+ readonly convert: {
799
+ readonly input: _$zod.ZodObject<{
800
+ path: _$zod.ZodType<string, string | undefined, _$zod_v4_core0.$ZodTypeInternals<string, string | undefined>>;
801
+ to: _$zod.ZodEnum<{
802
+ css: "css";
803
+ js: "js";
804
+ }>;
805
+ }, _$zod_v4_core0.$strip>;
806
+ };
807
+ readonly 'convert-plan': {
808
+ readonly input: _$zod.ZodObject<{
809
+ path: _$zod.ZodType<string, string | undefined, _$zod_v4_core0.$ZodTypeInternals<string, string | undefined>>;
810
+ to: _$zod.ZodEnum<{
811
+ css: "css";
812
+ js: "js";
813
+ }>;
814
+ }, _$zod_v4_core0.$strip>;
815
+ };
816
+ }, Record<never, never>, false, Record<never, never>, Record<never, never>>;
213
817
  fonts: FontClass;
214
818
  icons: IconClass;
215
819
  packages: PackageClass;
@@ -0,0 +1,11 @@
1
+ /**
2
+ * A CSS motion preset may animate states as a JS preset does: `variants`, `initial`, `animate`,
3
+ * `exit`, `whileHover`, `whileTap`, `whileFocus` and a `transition`, and it accepts `layout`, `drag`,
4
+ * `dragConstraints`, `dragElastic` and `whileDrag` without playing them. `keyframes` becomes
5
+ * optional, since a preset with states needs none. Every stored CSS preset has keyframes and none of
6
+ * the new fields, so the wire shape of every stored config is unchanged.
7
+ * Additive, so the envelope passes through as it is.
8
+ */
9
+ import type { SchemaMigration } from '../framework/schema-version';
10
+ export declare const CSS_MOTION_STATES_VERSION = 20261009000514;
11
+ export declare const cssMotionStatesMigration: SchemaMigration;
@@ -0,0 +1,10 @@
1
+ //#region src/migrations/20261009000514_css_motion_states.ts
2
+ const CSS_MOTION_STATES_VERSION = 20261009000514;
3
+ const cssMotionStatesMigration = {
4
+ version: CSS_MOTION_STATES_VERSION,
5
+ up(json) {
6
+ return json;
7
+ }
8
+ };
9
+ //#endregion
10
+ export { CSS_MOTION_STATES_VERSION, cssMotionStatesMigration };