@xviewer.js/debug 1.0.0-alpha.7 → 1.0.0-alpha.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +23 -21
- package/types/InspectorPlugin.d.ts +22 -0
- package/types/StatsPlugin.d.ts +10 -0
- package/types/gui/GUI.d.ts +257 -0
- package/types/gui/common/UIElement.d.ts +18 -0
- package/types/gui/common/UIInteger.d.ts +14 -0
- package/types/gui/common/UINumber.d.ts +19 -0
- package/types/gui/controllers/BooleanController.d.ts +7 -0
- package/types/gui/controllers/ColorController.d.ts +18 -0
- package/types/gui/controllers/Controller.d.ts +207 -0
- package/types/gui/controllers/CurveController.d.ts +8 -0
- package/types/gui/controllers/FunctionController.d.ts +6 -0
- package/types/gui/controllers/ImageController.d.ts +12 -0
- package/types/gui/controllers/NumberController.d.ts +32 -0
- package/types/gui/controllers/OptionController.d.ts +11 -0
- package/types/gui/controllers/StringController.d.ts +7 -0
- package/types/gui/controllers/TextureController.d.ts +9 -0
- package/types/gui/controllers/VectorController.d.ts +19 -0
- package/types/gui/curve/CurveEditor.d.ts +26 -0
- package/types/gui/curve/CurveViewer.d.ts +53 -0
- package/types/gui/curve/IAnimationCurve.d.ts +8 -0
- package/types/gui/curve/ICurvePoint.d.ts +6 -0
- package/types/gui/utils/getColorFormat.d.ts +21 -0
- package/types/gui/utils/index.d.ts +6 -0
- package/types/gui/utils/normalizeColorString.d.ts +1 -0
- package/types/index.d.ts +3 -12
- package/types/Component.d.ts +0 -34
- package/types/ComponentManager.d.ts +0 -48
- package/types/ComponentScheduler.d.ts +0 -19
- package/types/DebugManager.d.ts +0 -2
- package/types/DetectUA.d.ts +0 -79
- package/types/DeviceInput.d.ts +0 -60
- package/types/ObjectInstance.d.ts +0 -7
- package/types/Plugin.d.ts +0 -10
- package/types/PluginManager.d.ts +0 -17
- package/types/Pressability.d.ts +0 -17
- package/types/PropertyManager.d.ts +0 -19
- package/types/Scheduler.d.ts +0 -13
- package/types/SystemInfo.d.ts +0 -24
- package/types/Task.d.ts +0 -5
- package/types/TaskManager.d.ts +0 -15
- package/types/TextureSettings.d.ts +0 -13
- package/types/Utils.d.ts +0 -6
- package/types/Viewer.d.ts +0 -143
- package/types/WebGL.d.ts +0 -14
- package/types/asset/ResourceManager.d.ts +0 -42
- package/types/asset/aLoader.d.ts +0 -17
- package/types/base/EventEmitter.d.ts +0 -29
- package/types/base/Logger.d.ts +0 -11
- package/types/base/index.d.ts +0 -3
- package/types/base/mixin.d.ts +0 -1
- package/types/cinestation/CinestationBlendDefinition.d.ts +0 -11
- package/types/cinestation/CinestationBrain.d.ts +0 -21
- package/types/cinestation/FreelookVirtualCamera.d.ts +0 -63
- package/types/cinestation/VirtualCamera.d.ts +0 -25
- package/types/cinestation/index.d.ts +0 -4
- package/types/enums/Orientation.d.ts +0 -5
- package/types/loader/aEXRLoader.d.ts +0 -5
- package/types/loader/aFBXLoader.d.ts +0 -5
- package/types/loader/aGLTFLoader.d.ts +0 -5
- package/types/loader/aHDRLoader.d.ts +0 -5
- package/types/loader/aJSONLoader.d.ts +0 -5
- package/types/loader/aTextureLoader.d.ts +0 -5
- package/types/loader/index.d.ts +0 -6
- package/types/material/getShaderMaterial.d.ts +0 -4
- package/types/material/glsl/boxfilterblur.glsl.d.ts +0 -1
- package/types/material/glsl/copy.glsl.d.ts +0 -1
- package/types/material/glsl/fullscreen.glsl.d.ts +0 -1
- package/types/material/glsl/panorama.glsl.d.ts +0 -2
- package/types/math/AnimationCurve.d.ts +0 -23
- package/types/math/Constant.d.ts +0 -2
- package/types/math/Damp.d.ts +0 -10
- package/types/math/Interpolation.d.ts +0 -9
- package/types/primitives/Box.d.ts +0 -4
- package/types/primitives/Plane.d.ts +0 -4
- package/types/primitives/Sphere.d.ts +0 -4
- package/types/primitives/index.d.ts +0 -3
- package/types/tween/TweenChain.d.ts +0 -15
- package/types/tween/TweenManager.d.ts +0 -10
- package/types/tween/index.d.ts +0 -3
- package/types/types.d.ts +0 -54
package/types/Viewer.d.ts
DELETED
|
@@ -1,143 +0,0 @@
|
|
|
1
|
-
import { BufferGeometry, Camera, ColorSpace, DataTexture, DirectionalLightShadow, Euler, Material, Mesh, Object3D, OrthographicCamera, PerspectiveCamera, Scene, ShaderMaterial, ShadowMapType, Texture, TextureDataType, ToneMapping, Vector3, WebGLCubeRenderTarget, WebGLRenderer, WebGLRendererParameters, WebGLRenderTarget } from "three";
|
|
2
|
-
import { EventEmitter } from "./base";
|
|
3
|
-
import { ComponentManager } from "./ComponentManager";
|
|
4
|
-
import { AssetProperties, LoaderConstructor } from "./asset/ResourceManager";
|
|
5
|
-
import { __C, __P } from "./types";
|
|
6
|
-
import { Component } from "./Component";
|
|
7
|
-
import { TextureSettings } from "./TextureSettings";
|
|
8
|
-
import { Plugin } from "./Plugin";
|
|
9
|
-
export declare class Viewer extends EventEmitter {
|
|
10
|
-
static __target: Vector3;
|
|
11
|
-
static __worldPos: Vector3;
|
|
12
|
-
static _getClassInstance(constructor: any, args?: any[]): any;
|
|
13
|
-
static _shadowCameraKeys: string[];
|
|
14
|
-
static _setDirectLightShadow(shadow: DirectionalLightShadow, props: number[]): DirectionalLightShadow;
|
|
15
|
-
static CompileMaterial(renderer: WebGLRenderer, scene: Scene, camera: Camera, target: Material | Material[]): void;
|
|
16
|
-
static CompileObject3D(renderer: WebGLRenderer, scene: Scene, camera: Camera, target: Object3D): void;
|
|
17
|
-
static CompileTexture(renderer: WebGLRenderer, target: Texture | Texture[]): void;
|
|
18
|
-
static Blit(renderer: WebGLRenderer, renderTarget: WebGLRenderTarget, material: ShaderMaterial, lod?: number, face?: number): void;
|
|
19
|
-
static GetFullscreenTriangle(): BufferGeometry<import("three").NormalBufferAttributes>;
|
|
20
|
-
static fullscreenMesh: Mesh;
|
|
21
|
-
static fullscreenCamera: OrthographicCamera;
|
|
22
|
-
private _root;
|
|
23
|
-
private _canvas;
|
|
24
|
-
private _gl;
|
|
25
|
-
private _RENDER_TARGET_FLOAT_TYPE;
|
|
26
|
-
private _DATA_FLOAT_TYPE;
|
|
27
|
-
private _scene;
|
|
28
|
-
private _camera;
|
|
29
|
-
private _renderer;
|
|
30
|
-
private _input;
|
|
31
|
-
private _dpr;
|
|
32
|
-
private _width;
|
|
33
|
-
private _height;
|
|
34
|
-
private _viewport;
|
|
35
|
-
private _orientation;
|
|
36
|
-
private _running;
|
|
37
|
-
private _rootRotated;
|
|
38
|
-
private _time;
|
|
39
|
-
private _lastTime;
|
|
40
|
-
private _targetFrameRate;
|
|
41
|
-
private _autoResize;
|
|
42
|
-
private _taskManager;
|
|
43
|
-
private _resourceManager;
|
|
44
|
-
private _componentManager;
|
|
45
|
-
private _pluginManager;
|
|
46
|
-
private _tweenManager;
|
|
47
|
-
get root(): HTMLElement;
|
|
48
|
-
get time(): number;
|
|
49
|
-
get scene(): Scene;
|
|
50
|
-
get camera(): PerspectiveCamera;
|
|
51
|
-
get renderer(): WebGLRenderer;
|
|
52
|
-
get canvas(): HTMLCanvasElement;
|
|
53
|
-
get gl(): WebGL2RenderingContext | WebGLRenderingContext;
|
|
54
|
-
get RENDER_TARGET_FLOAT_TYPE(): TextureDataType;
|
|
55
|
-
get DATA_FLOAT_TYPE(): TextureDataType;
|
|
56
|
-
get dpr(): number;
|
|
57
|
-
get width(): number;
|
|
58
|
-
get height(): number;
|
|
59
|
-
get viewport(): {
|
|
60
|
-
width: number;
|
|
61
|
-
height: number;
|
|
62
|
-
factor: number;
|
|
63
|
-
};
|
|
64
|
-
get rootRotated(): boolean;
|
|
65
|
-
constructor({ root, canvas, autoStart, autoResize, shadows, camera, targetFrameRate, colorSpace, toneMapping, toneMappingExposure, maxDPR, path, resourcePath, dracoPath, loader, tasker, ...webglOpts }?: {
|
|
66
|
-
root?: HTMLElement;
|
|
67
|
-
canvas?: HTMLCanvasElement;
|
|
68
|
-
targetFrameRate?: number;
|
|
69
|
-
autoStart?: boolean;
|
|
70
|
-
autoResize?: boolean;
|
|
71
|
-
shadows?: boolean | ShadowMapType;
|
|
72
|
-
colorSpace?: ColorSpace;
|
|
73
|
-
toneMapping?: ToneMapping;
|
|
74
|
-
toneMappingExposure?: number;
|
|
75
|
-
maxDPR?: number;
|
|
76
|
-
path?: string;
|
|
77
|
-
resourcePath?: string;
|
|
78
|
-
dracoPath?: string;
|
|
79
|
-
camera?: {
|
|
80
|
-
fov?: number;
|
|
81
|
-
aspect?: number;
|
|
82
|
-
near?: number;
|
|
83
|
-
far?: number;
|
|
84
|
-
position?: Vector3;
|
|
85
|
-
rotation?: Euler;
|
|
86
|
-
};
|
|
87
|
-
loader?: {
|
|
88
|
-
onLoad?: () => void;
|
|
89
|
-
onProgress?: (url: string, loaded: number, total: number) => void;
|
|
90
|
-
onError?: (url: string) => void;
|
|
91
|
-
};
|
|
92
|
-
tasker?: {
|
|
93
|
-
onComplete?: () => void;
|
|
94
|
-
onProgress?: (target: Object, loaded: number, total: number) => void;
|
|
95
|
-
onError?: (target: Object) => void;
|
|
96
|
-
};
|
|
97
|
-
} & WebGLRendererParameters);
|
|
98
|
-
destroy(): void;
|
|
99
|
-
private _addDefaultLoaders;
|
|
100
|
-
private _frame;
|
|
101
|
-
loop(dt: number): void;
|
|
102
|
-
update(dt: number): void;
|
|
103
|
-
render(dt: number): void;
|
|
104
|
-
_onRender(dt: number): void;
|
|
105
|
-
_onResize(width: number, height: number): void;
|
|
106
|
-
start(): this;
|
|
107
|
-
stop(): this;
|
|
108
|
-
resize(width?: number, height?: number): void;
|
|
109
|
-
loadAsset(props: AssetProperties & TextureSettings): Promise<any>;
|
|
110
|
-
addLoader(Loader: LoaderConstructor): void;
|
|
111
|
-
load({ url, ext, onProgress, castShadow, receiveShadow, ...props }: AssetProperties & __P<Object3D, typeof Object3D>): Promise<any>;
|
|
112
|
-
tween(target: Object): import("./tween").Tween<Object>;
|
|
113
|
-
timeline(target: Object): import("./tween").TweenChain;
|
|
114
|
-
killTweensOf(target: Object): void;
|
|
115
|
-
traverseMaterials(callback: (mat: Material) => void): void;
|
|
116
|
-
traversePlugins(callback: (plugin: Plugin) => void): void;
|
|
117
|
-
getPlugin<T extends Plugin>(plugin: new (...args: any[]) => T, autoAdd?: boolean): T;
|
|
118
|
-
addPlugin<T extends Plugin, K extends __C<T>>(plugin: T | K & __C<T>, props?: __P<T, K>): T;
|
|
119
|
-
removePlugin<T extends Plugin, K extends __C<T>>(plugin: T | K & __C<T>): void;
|
|
120
|
-
getComponent<T extends Component>(node: Object3D, constructor: {
|
|
121
|
-
new (): T;
|
|
122
|
-
}, autoAdd?: boolean): T;
|
|
123
|
-
traverseComponents(callback: (comp: Component) => void): void;
|
|
124
|
-
addComponent<T extends Component>(node: Object3D | Component, instance: T): T;
|
|
125
|
-
addComponent<T extends Component>(node: Object3D | Component, constructor: {
|
|
126
|
-
new (): T;
|
|
127
|
-
}): T;
|
|
128
|
-
removeComponent(node: Object3D, component: Component): ComponentManager;
|
|
129
|
-
addNode<T, K extends __C<T>>(object: T | K & __C<T>, props?: __P<T, K>): T;
|
|
130
|
-
removeNode(node: Object3D): void;
|
|
131
|
-
activeNode(node: Object3D, active: boolean): Object3D<import("three").Object3DEventMap>;
|
|
132
|
-
createRenderTarget(width: number, height: number, nearest?: boolean, floatType?: boolean | TextureDataType, msaa?: number, mipmap?: boolean): WebGLRenderTarget<Texture>;
|
|
133
|
-
createCubeRenderTarget(size: number, nearest?: boolean, floatType?: boolean | TextureDataType, msaa?: number, mipmap?: boolean): WebGLCubeRenderTarget;
|
|
134
|
-
createDataTexture(data: BufferSource, width: number, height: number, floatType?: boolean, nearest?: boolean): DataTexture;
|
|
135
|
-
/**
|
|
136
|
-
* 传送门,得到一个全新的场景
|
|
137
|
-
* @param callback 禁止使用异步函数,会导致状态错误
|
|
138
|
-
* @returns
|
|
139
|
-
*/
|
|
140
|
-
portal<T = any>(callback: () => T): T;
|
|
141
|
-
compile(target?: Object3D | Scene | Material | Texture): void;
|
|
142
|
-
compile(target?: Material[]): void;
|
|
143
|
-
}
|
package/types/WebGL.d.ts
DELETED
|
@@ -1,14 +0,0 @@
|
|
|
1
|
-
import { WebGLRendererParameters } from "three";
|
|
2
|
-
export declare function parepareWebGL(canvas: HTMLCanvasElement, props: WebGLRendererParameters): {
|
|
3
|
-
gl: WebGL2RenderingContext;
|
|
4
|
-
RENDER_TARGET_FLOAT_TYPE: 1016;
|
|
5
|
-
DATA_FLOAT_TYPE: 1015;
|
|
6
|
-
} | {
|
|
7
|
-
gl: WebGLRenderingContext;
|
|
8
|
-
RENDER_TARGET_FLOAT_TYPE: 1016 | 1015;
|
|
9
|
-
DATA_FLOAT_TYPE: 1015;
|
|
10
|
-
} | {
|
|
11
|
-
gl: WebGLRenderingContext;
|
|
12
|
-
RENDER_TARGET_FLOAT_TYPE: 1009;
|
|
13
|
-
DATA_FLOAT_TYPE: 1009;
|
|
14
|
-
};
|
|
@@ -1,42 +0,0 @@
|
|
|
1
|
-
import { LoadingManager } from "three";
|
|
2
|
-
import { TextureSettings } from "../TextureSettings";
|
|
3
|
-
import { aLoader } from "./aLoader";
|
|
4
|
-
export interface AssetProperties {
|
|
5
|
-
ext?: string;
|
|
6
|
-
url?: string | File | {
|
|
7
|
-
mainFile: File;
|
|
8
|
-
additionalFiles: File[];
|
|
9
|
-
};
|
|
10
|
-
onProgress?: (event: ProgressEvent) => void;
|
|
11
|
-
}
|
|
12
|
-
export type LoaderConstructor = new (manager: ResourceManager) => aLoader;
|
|
13
|
-
export declare class ResourceManager {
|
|
14
|
-
static extension(path: string): string;
|
|
15
|
-
static dirname(path: string): string;
|
|
16
|
-
static basename(path: string, ext?: string): string;
|
|
17
|
-
static _parseURL(uri: any): {
|
|
18
|
-
url: string;
|
|
19
|
-
file: any;
|
|
20
|
-
ext: string;
|
|
21
|
-
};
|
|
22
|
-
static _getTextureKey(url: string, settings: TextureSettings): string;
|
|
23
|
-
static _texSettingKeys: string[];
|
|
24
|
-
static _splitTextureSettings(props: TextureSettings & {
|
|
25
|
-
[k: string]: any;
|
|
26
|
-
}): {};
|
|
27
|
-
path: string;
|
|
28
|
-
resourcePath: string;
|
|
29
|
-
dracoPath: string;
|
|
30
|
-
loadingManager: LoadingManager;
|
|
31
|
-
private _caches;
|
|
32
|
-
private _loaders;
|
|
33
|
-
constructor(props: {
|
|
34
|
-
path: string;
|
|
35
|
-
resourcePath: string;
|
|
36
|
-
dracoPath: string;
|
|
37
|
-
loadingManager: LoadingManager;
|
|
38
|
-
});
|
|
39
|
-
destroy(): void;
|
|
40
|
-
addLoader(Loader: LoaderConstructor): void;
|
|
41
|
-
loadAsset<T = any>({ url, ext, onProgress, ...props }: AssetProperties & TextureSettings): Promise<T>;
|
|
42
|
-
}
|
package/types/asset/aLoader.d.ts
DELETED
|
@@ -1,17 +0,0 @@
|
|
|
1
|
-
import { Object3D } from "three";
|
|
2
|
-
import { ResourceManager } from "./ResourceManager";
|
|
3
|
-
import { TextureSettings } from "../TextureSettings";
|
|
4
|
-
export interface LoadProperties {
|
|
5
|
-
url: string;
|
|
6
|
-
texSettings?: TextureSettings;
|
|
7
|
-
onLoad: (asset: any) => void;
|
|
8
|
-
onProgress?: (event: ProgressEvent) => void;
|
|
9
|
-
onError?: (event: ErrorEvent) => void;
|
|
10
|
-
}
|
|
11
|
-
export declare abstract class aLoader {
|
|
12
|
-
manager: ResourceManager;
|
|
13
|
-
static _setMeshData(node: Object3D): Object3D<import("three").Object3DEventMap>;
|
|
14
|
-
constructor(manager: ResourceManager);
|
|
15
|
-
abstract extension: string[];
|
|
16
|
-
abstract load(props: LoadProperties): void;
|
|
17
|
-
}
|
|
@@ -1,29 +0,0 @@
|
|
|
1
|
-
interface EventHandler {
|
|
2
|
-
name: string;
|
|
3
|
-
callback: (...args: any[]) => any;
|
|
4
|
-
target?: Object;
|
|
5
|
-
once?: boolean;
|
|
6
|
-
}
|
|
7
|
-
interface Listener {
|
|
8
|
-
name: string;
|
|
9
|
-
callback: (...args: any[]) => any;
|
|
10
|
-
}
|
|
11
|
-
export declare class EventEmitter {
|
|
12
|
-
protected _events: {
|
|
13
|
-
[k: string]: EventHandler[];
|
|
14
|
-
};
|
|
15
|
-
protected _removeEvent(list: EventHandler[], index: number, name: string): this;
|
|
16
|
-
clear(): this;
|
|
17
|
-
has(name: string): boolean;
|
|
18
|
-
on(name: string, callback: (...args: any[]) => any, target?: Object, once?: boolean): this;
|
|
19
|
-
off(name: string, callback: (...args: any[]) => any, target?: Object): this;
|
|
20
|
-
onof(name: string, callback: (...args: any[]) => any, container: Object & {
|
|
21
|
-
_listeners?: Listener[];
|
|
22
|
-
}): this;
|
|
23
|
-
offof(container: Object & {
|
|
24
|
-
_listeners?: Listener[];
|
|
25
|
-
}): this;
|
|
26
|
-
targetOff(target: Object): this;
|
|
27
|
-
emit(name: string, ...args: any[]): this;
|
|
28
|
-
}
|
|
29
|
-
export {};
|
package/types/base/Logger.d.ts
DELETED
|
@@ -1,11 +0,0 @@
|
|
|
1
|
-
export declare const Logger: {
|
|
2
|
-
debug: (message?: any, ...optionalParams: any[]) => void;
|
|
3
|
-
info: (message?: any, ...optionalParams: any[]) => void;
|
|
4
|
-
warn: (message?: any, ...optionalParams: any[]) => void;
|
|
5
|
-
error: (message?: any, ...optionalParams: any[]) => void;
|
|
6
|
-
isEnabled: boolean;
|
|
7
|
-
/** Turn on log */
|
|
8
|
-
enable(): void;
|
|
9
|
-
/** Turn off log */
|
|
10
|
-
disable(): void;
|
|
11
|
-
};
|
package/types/base/index.d.ts
DELETED
package/types/base/mixin.d.ts
DELETED
|
@@ -1 +0,0 @@
|
|
|
1
|
-
export declare function mixin(derivedCtor: any, baseCtors: any[]): void;
|
|
@@ -1,11 +0,0 @@
|
|
|
1
|
-
export declare const CinestationBlendStyle: {
|
|
2
|
-
Linear: (amount: number) => number;
|
|
3
|
-
QuadraticIn: (amount: number) => number;
|
|
4
|
-
QuadraticOut: (amount: number) => number;
|
|
5
|
-
QuadraticInOut: (amount: number) => number;
|
|
6
|
-
};
|
|
7
|
-
export type CinestationBlendStyle = typeof CinestationBlendStyle[keyof typeof CinestationBlendStyle];
|
|
8
|
-
export declare class CinestationBlendDefinition {
|
|
9
|
-
style: CinestationBlendStyle;
|
|
10
|
-
time: number;
|
|
11
|
-
}
|
|
@@ -1,21 +0,0 @@
|
|
|
1
|
-
import { PerspectiveCamera } from "three";
|
|
2
|
-
import { CinestationBlendDefinition } from "./CinestationBlendDefinition";
|
|
3
|
-
import { VirtualCamera } from "./VirtualCamera";
|
|
4
|
-
import { Component } from "../Component";
|
|
5
|
-
export declare class CinestationBrain extends Component<PerspectiveCamera> {
|
|
6
|
-
private _vcam;
|
|
7
|
-
private _vcamSolo;
|
|
8
|
-
private _vcams;
|
|
9
|
-
private _lerpTime;
|
|
10
|
-
private _isChanged;
|
|
11
|
-
brainBlend: CinestationBlendDefinition;
|
|
12
|
-
onChanged: (v: boolean) => void;
|
|
13
|
-
get vcam(): VirtualCamera;
|
|
14
|
-
get vcams(): VirtualCamera[];
|
|
15
|
-
lastUpdate(dt: number): void;
|
|
16
|
-
activeCamera(vcam: VirtualCamera, time?: number): void;
|
|
17
|
-
addCamera(vcam: VirtualCamera): void;
|
|
18
|
-
removeCamera(vcam: VirtualCamera): void;
|
|
19
|
-
getActiveCamera(): VirtualCamera;
|
|
20
|
-
private _lerpToMainCamera;
|
|
21
|
-
}
|
|
@@ -1,63 +0,0 @@
|
|
|
1
|
-
import { Object3D, Quaternion, Spherical, Vector2, Vector3 } from "three";
|
|
2
|
-
import { VirtualCamera } from "./VirtualCamera";
|
|
3
|
-
export declare const VCamFreeLookMode: {
|
|
4
|
-
FREE: number;
|
|
5
|
-
TRANSLATE: number;
|
|
6
|
-
};
|
|
7
|
-
export type VCamFreeLookMode = typeof VCamFreeLookMode[keyof typeof VCamFreeLookMode];
|
|
8
|
-
export declare class FreelookVirtualCamera extends VirtualCamera {
|
|
9
|
-
static __loc0: Vector2;
|
|
10
|
-
static __loc1: Vector2;
|
|
11
|
-
static __center: Vector2;
|
|
12
|
-
static __preCenter: Vector2;
|
|
13
|
-
static __moveDelta: Vector2;
|
|
14
|
-
static __worldPos: Vector3;
|
|
15
|
-
static __posDelta: Vector3;
|
|
16
|
-
static __posOffset: Vector3;
|
|
17
|
-
static __xAxis: Vector3;
|
|
18
|
-
static __yAxis: Vector3;
|
|
19
|
-
static __quat: Quaternion;
|
|
20
|
-
static __spherical: Spherical;
|
|
21
|
-
private _button;
|
|
22
|
-
private _touchID;
|
|
23
|
-
private _distanceDelta;
|
|
24
|
-
private _preLoc0;
|
|
25
|
-
private _preLoc1;
|
|
26
|
-
private _rotateDelta;
|
|
27
|
-
private _panDelta;
|
|
28
|
-
mode: VCamFreeLookMode;
|
|
29
|
-
forbidX: boolean;
|
|
30
|
-
forbidY: boolean;
|
|
31
|
-
forbidZ: boolean;
|
|
32
|
-
forbidPanX: boolean;
|
|
33
|
-
forbidPanY: boolean;
|
|
34
|
-
forbitPanOffsetY: boolean;
|
|
35
|
-
rotateSpeed: number;
|
|
36
|
-
rotateSmoothing: number;
|
|
37
|
-
panSpeed: number;
|
|
38
|
-
panSmoothing: number;
|
|
39
|
-
panScale: Vector3;
|
|
40
|
-
phiMin: number;
|
|
41
|
-
phiMax: number;
|
|
42
|
-
thetaMin: number;
|
|
43
|
-
thetaMax: number;
|
|
44
|
-
distanceMin: number;
|
|
45
|
-
distanceMax: number;
|
|
46
|
-
rotateTouchID: number;
|
|
47
|
-
lookAt: Object3D<import("three").Object3DEventMap>;
|
|
48
|
-
onEnable(): void;
|
|
49
|
-
onDisable(): void;
|
|
50
|
-
reset(): void;
|
|
51
|
-
private _tweenPOI;
|
|
52
|
-
gotoPOI(position: Vector3, lookAt: Vector3, duration?: number, easing?: (amount: number) => number): void;
|
|
53
|
-
private _onPointerDown;
|
|
54
|
-
private _onPointerUp;
|
|
55
|
-
private _onPointerMove;
|
|
56
|
-
private _onMouseWheel;
|
|
57
|
-
private _onTouchStart;
|
|
58
|
-
private _onTouchMove;
|
|
59
|
-
private _calculateDistanceScale;
|
|
60
|
-
private _calculateRotateDelta;
|
|
61
|
-
private _calculatePanDelta;
|
|
62
|
-
update(dt: number): void;
|
|
63
|
-
}
|
|
@@ -1,25 +0,0 @@
|
|
|
1
|
-
import { Object3D, Quaternion, Vector3 } from "three";
|
|
2
|
-
import { Component } from "../Component";
|
|
3
|
-
import { CinestationBrain } from "./CinestationBrain";
|
|
4
|
-
export declare class VirtualCamera extends Component<Object3D & {
|
|
5
|
-
isCamera?: boolean;
|
|
6
|
-
}> {
|
|
7
|
-
private _finalPosition;
|
|
8
|
-
private _finalRotation;
|
|
9
|
-
priority: number;
|
|
10
|
-
lookAt: Object3D | null;
|
|
11
|
-
follow: Object3D | null;
|
|
12
|
-
fov: number;
|
|
13
|
-
near: number;
|
|
14
|
-
far: number;
|
|
15
|
-
correctPosition: Vector3;
|
|
16
|
-
correctRotation: Quaternion;
|
|
17
|
-
lookaheadPosition: Vector3;
|
|
18
|
-
trackedObjectOffset: Vector3;
|
|
19
|
-
brain: CinestationBrain;
|
|
20
|
-
get finalPosition(): Vector3;
|
|
21
|
-
get finalRotation(): Quaternion;
|
|
22
|
-
onLoad(): void;
|
|
23
|
-
onDestroy(): void;
|
|
24
|
-
update(dt: number): void;
|
|
25
|
-
}
|
package/types/loader/index.d.ts
DELETED
|
@@ -1,6 +0,0 @@
|
|
|
1
|
-
export { aEXRLoader } from "./aEXRLoader";
|
|
2
|
-
export { aFBXLoader } from "./aFBXLoader";
|
|
3
|
-
export { aGLTFLoader } from "./aGLTFLoader";
|
|
4
|
-
export { aHDRLoader } from "./aHDRLoader";
|
|
5
|
-
export { aJSONLoader } from "./aJSONLoader";
|
|
6
|
-
export { aTextureLoader } from "./aTextureLoader";
|
|
@@ -1,4 +0,0 @@
|
|
|
1
|
-
import { Color, CubeTexture, Matrix3, Matrix4, Quaternion, ShaderMaterial, Texture, Vector2, Vector3, Vector4 } from "three";
|
|
2
|
-
export declare function getShaderMaterial(uniforms: {
|
|
3
|
-
[name: string]: CubeTexture | Texture | Int32Array | Float32Array | Matrix4 | Matrix3 | Quaternion | Vector4 | Vector3 | Vector2 | Color | number | boolean | Array<any> | null;
|
|
4
|
-
}, vertexShader: string, fragmentShader: string, onInit?: (material?: ShaderMaterial) => void): typeof ShaderMaterial;
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
export declare const frag_BoxfilterBlur = "\n#include <common>\nuniform sampler2D tLast;\nuniform sampler2D tBlur;\nuniform float\t uLod;\nuniform float\t uWeight;\nvarying vec2 vUv;\n\nvoid main() {\n\tvec3 col0 = textureLod(tLast, vUv, 0.).rgb;\n\tvec3 col1 = textureLod(tBlur, vUv, uLod).rgb;\n gl_FragColor = vec4(mix(col0, col1, uWeight), 1.);\n}\n";
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
export declare const frag_Copy = "\nvarying vec2 vUv;\nuniform sampler2D tMain;\nuniform float uLod;\n\nvoid main() {\n gl_FragColor = texture(tMain, vUv, uLod);\n\t#include <encodings_fragment>\n}\n";
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
export declare const vert_fullscreen = "\nvarying vec2 vUv;\nvoid main() {\n\tvUv = position.xy * 0.5 + 0.5;\n\tgl_Position = vec4(position.xy, 1.0, 1.0);\n}\n";
|
|
@@ -1,2 +0,0 @@
|
|
|
1
|
-
export declare const frag_panoramaToCubeMap = "\n#include <xv_common>\n\nvarying vec2 vUv;\nuniform sampler2D tMain;\nuniform int uFace;\nuniform vec4 uTilingOffset;\n\nvec3 uvToXYZ(int face, vec2 uv) {\n if (face == 0) return vec3(-1.0, uv.y, -uv.x);\n else if (face == 1) return vec3(1.0, uv.y, uv.x);\n else if (face == 2) return vec3(-uv.x, -1.0, uv.y);\n else if (face == 3) return vec3(-uv.x, 1.0, -uv.y);\n else if (face == 4) return vec3(-uv.x, uv.y, 1.0);\n else return vec3(uv.x, uv.y, -1.0);\n}\n\nvec4 panoramaToCubeMap(int face, vec2 uv_i) {\n vec2 uv = uv_i * 2.0 - 1.0;\n vec3 dir = normalize(uvToXYZ(face, uv));\n vec2 uv_o = dirToUv(dir);\n uv_o = vec2(uv_o.x, uv_o.y) * uTilingOffset.xy + uTilingOffset.zw;\n return texture(tMain, uv_o);\n}\n\nvoid main() {\n gl_FragColor = panoramaToCubeMap(uFace, vUv);\n}\n";
|
|
2
|
-
export declare const frag_cubeMapToPanorama = "\n#include <xv_common>\n\nvarying vec2 vUv;\nuniform samplerCube tMain;\n\nvec4 cubeMapToPanorama(vec2 uv_i) {\n return texture(tMain, uvToDir(uv_i));\n}\n\nvoid main() {\n gl_FragColor = cubeMapToPanorama(vUv);\n}\n";
|
|
@@ -1,23 +0,0 @@
|
|
|
1
|
-
declare class CurvePoint {
|
|
2
|
-
x: number;
|
|
3
|
-
y: number;
|
|
4
|
-
mode: number;
|
|
5
|
-
constructor(x?: number, y?: number, mode?: number);
|
|
6
|
-
set(x: number, y: number): this;
|
|
7
|
-
lerp(p: CurvePoint, t: number, out?: CurvePoint): CurvePoint;
|
|
8
|
-
}
|
|
9
|
-
export declare class AnimationCurve {
|
|
10
|
-
name: string;
|
|
11
|
-
points: CurvePoint[];
|
|
12
|
-
needsUpdate: boolean;
|
|
13
|
-
isAnimationCurve: boolean;
|
|
14
|
-
private _samples;
|
|
15
|
-
private _interpolant;
|
|
16
|
-
constructor(name?: string, points?: CurvePoint[]);
|
|
17
|
-
private _getInterpolant;
|
|
18
|
-
createCurvePoint(x?: number, y?: number, mode?: number): CurvePoint;
|
|
19
|
-
resample(samples?: number): void;
|
|
20
|
-
evaluate(t: number): any;
|
|
21
|
-
getPoint(t: number, out: CurvePoint): CurvePoint;
|
|
22
|
-
}
|
|
23
|
-
export {};
|
package/types/math/Constant.d.ts
DELETED
package/types/math/Damp.d.ts
DELETED
|
@@ -1,10 +0,0 @@
|
|
|
1
|
-
import { Quaternion, Vector3 } from "three";
|
|
2
|
-
export declare function exponentialDamp(current: number, target: number, dampTime: number, deltaTime: number): number;
|
|
3
|
-
export declare function quarticDamp(current: number, target: number, dampTime: number, deltaTime: number): number;
|
|
4
|
-
export declare function smoothDamp(state: Object & {
|
|
5
|
-
_velocity?: number;
|
|
6
|
-
}, current: number, target: number, smoothTime: number, maxSpeed: number, deltaTime: number): number;
|
|
7
|
-
export declare function Quat_exponentialDamp(current: Quaternion, target: Quaternion, dampTime: number, deltaTime: number, out?: Quaternion): Quaternion;
|
|
8
|
-
export declare function Quat_quarticDamp(current: Quaternion, target: Quaternion, dampTime: number, deltaTime: number, out?: Quaternion): Quaternion;
|
|
9
|
-
export declare function Quat_smoothDamp(current: Quaternion, target: Quaternion, dampTime: number, deltaTime: number, out?: Quaternion): Quaternion;
|
|
10
|
-
export declare function Vec3_smoothDamp(current: Vector3, target: Vector3, dampTime: number, deltaTime: number, out?: Vector3): Vector3;
|
|
@@ -1,9 +0,0 @@
|
|
|
1
|
-
import { Quaternion } from "three";
|
|
2
|
-
export declare function VInterpTo(current: any, target: any, deltaTime: any, speed: any, out?: any): any;
|
|
3
|
-
export declare function VInterpConstantTo(current: any, target: any, deltaTime: any, speed: any, out?: any): any;
|
|
4
|
-
export declare function Quat_Equals(a: Quaternion, b: Quaternion, epsilon?: number): boolean;
|
|
5
|
-
export declare function Quat_AngularDistance(a: Quaternion, b: Quaternion): number;
|
|
6
|
-
export declare function QInterpTo(current: Quaternion, target: Quaternion, deltaTime: number, speed: number): Quaternion;
|
|
7
|
-
export declare function QInterpConstantTo(current: any, target: any, deltaTime: any, speed: any, out?: any): any;
|
|
8
|
-
export declare function FInterpTo(current: any, target: any, deltaTime: any, speed: any): any;
|
|
9
|
-
export declare function FInterpConstantTo(current: any, target: any, deltaTime: any, speed: any): any;
|
|
@@ -1,15 +0,0 @@
|
|
|
1
|
-
import { Group, Tween } from "./tween";
|
|
2
|
-
export declare class TweenChain {
|
|
3
|
-
private _object;
|
|
4
|
-
private _tween;
|
|
5
|
-
private _chainedTween;
|
|
6
|
-
constructor(object: Object, group?: Group);
|
|
7
|
-
start(): this;
|
|
8
|
-
stop(): this;
|
|
9
|
-
repeat(times: any): this;
|
|
10
|
-
union(): this;
|
|
11
|
-
call(callback: any): this;
|
|
12
|
-
delay(amount: any): this;
|
|
13
|
-
to(properties: any, duration: any, props: any): this;
|
|
14
|
-
_chainTween(): Tween<Object>;
|
|
15
|
-
}
|
|
@@ -1,10 +0,0 @@
|
|
|
1
|
-
import { TweenChain } from "./TweenChain";
|
|
2
|
-
import { Tween } from "./tween";
|
|
3
|
-
export declare class TweenManager {
|
|
4
|
-
private _group;
|
|
5
|
-
destroy(): void;
|
|
6
|
-
update(time: number): void;
|
|
7
|
-
tween(target: Object): Tween<Object>;
|
|
8
|
-
timeline(target: Object): TweenChain;
|
|
9
|
-
killTweensOf(target: Object): void;
|
|
10
|
-
}
|
package/types/tween/index.d.ts
DELETED
package/types/types.d.ts
DELETED
|
@@ -1,54 +0,0 @@
|
|
|
1
|
-
import { Euler, Object3D, Vector3 } from "three";
|
|
2
|
-
import { Component } from "./Component";
|
|
3
|
-
export type __FunctionKeys<T> = {
|
|
4
|
-
[K in keyof T]-?: T[K] extends Function ? K : never;
|
|
5
|
-
}[keyof T];
|
|
6
|
-
export type __Properties<T> = Omit<Partial<T>, __FunctionKeys<T>> & {
|
|
7
|
-
[k: string]: any;
|
|
8
|
-
};
|
|
9
|
-
export type __C<T> = new (...args: any[]) => T;
|
|
10
|
-
export type __P<T, K extends __C<T>> = __Properties<T> & {
|
|
11
|
-
/**
|
|
12
|
-
* Set contructor parameters of node
|
|
13
|
-
*/
|
|
14
|
-
args?: ConstructorParameters<K>;
|
|
15
|
-
/**
|
|
16
|
-
* Set components of node
|
|
17
|
-
*/
|
|
18
|
-
component?: Component | Component[];
|
|
19
|
-
/**
|
|
20
|
-
* Set parent node
|
|
21
|
-
*/
|
|
22
|
-
parent?: Object3D;
|
|
23
|
-
/**
|
|
24
|
-
* Debug node
|
|
25
|
-
*/
|
|
26
|
-
debug?: boolean;
|
|
27
|
-
/**
|
|
28
|
-
* Set as default camera, only valid for camera
|
|
29
|
-
*/
|
|
30
|
-
makeDefault?: boolean;
|
|
31
|
-
/**
|
|
32
|
-
* Set shadow arguments, only valid for Directional Light
|
|
33
|
-
* @example ["top", "bottom", "left", "right", "near", "far", "bias", "width", "height"];
|
|
34
|
-
*/
|
|
35
|
-
shadowArgs?: number[];
|
|
36
|
-
/**
|
|
37
|
-
* The object's local scale.
|
|
38
|
-
*/
|
|
39
|
-
scale?: Vector3;
|
|
40
|
-
/**
|
|
41
|
-
* Object's local position.
|
|
42
|
-
*/
|
|
43
|
-
position?: Vector3;
|
|
44
|
-
/**
|
|
45
|
-
* Object's local rotation
|
|
46
|
-
*/
|
|
47
|
-
rotation?: Euler;
|
|
48
|
-
};
|
|
49
|
-
export type __Comp<T, K extends __C<T>> = __Properties<T> & {
|
|
50
|
-
/**
|
|
51
|
-
* Set contructor parameters of component
|
|
52
|
-
*/
|
|
53
|
-
args?: ConstructorParameters<K>;
|
|
54
|
-
};
|