@xviewer.js/core 1.0.5-alhpa.0 → 1.0.5-alhpa.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@xviewer.js/core",
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- "version": "1.0.5-alhpa.0",
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+ "version": "1.0.5-alhpa.2",
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  "license": "MIT",
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  "type": "module",
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  "sideEffects": false,
@@ -13,7 +13,7 @@
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  "types/**/*"
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  ],
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  "peerDependencies": {
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- "three": ">= 0.179.0"
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+ "three": ">= 0.181.0"
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  },
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  "scripts": {
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  "b:types": "tsc"
@@ -1,5 +1,5 @@
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  import { Vector2 } from "three";
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- import { ConnTarget } from "./Pressability";
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+ import { ConnTarget, Pressability } from "./Pressability";
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  import { Component } from "./Component";
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  export interface InputTarget {
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  on?(event: string, cb: (...args: any[]) => void, target: Object, once?: boolean): any;
@@ -40,6 +40,8 @@ export declare class DeviceInput extends Component {
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  private _pointer;
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  private _pointerPixel;
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  private _pointerButton;
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+ private _pointerDown;
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+ private _pointerMoving;
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  private _prePointer;
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  private _prePointerPixel;
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  private _preTouches;
@@ -48,7 +50,9 @@ export declare class DeviceInput extends Component {
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  private _pressability;
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  get pointer(): Vector2;
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  get pointerPixel(): Vector2;
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+ get pointerDown(): boolean;
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  get pointerButton(): number;
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+ get pointerMoving(): boolean;
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  get prePointer(): Vector2;
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  get prePointerPixel(): Vector2;
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  get preTouches(): {
@@ -66,6 +70,7 @@ export declare class DeviceInput extends Component {
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  get keys(): {
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  [k: string]: boolean;
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  };
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+ get pressability(): Pressability;
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  constructor(option: InputOption);
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  onEnable(): void;
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  onDisable(): void;
@@ -6,6 +6,7 @@ export declare class TaskManager {
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  private _tasks;
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  private _taskIndex;
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  private _onStartCalled;
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+ get isComplete(): boolean;
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  onStart?: () => void;
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  constructor(onComplete?: () => void, onProgress?: (task: Task, loaded: number, total: number) => void, onError?: (task: Task) => void);
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  destroy(): void;
package/types/Viewer.d.ts CHANGED
@@ -1,4 +1,4 @@
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- import { BufferGeometry, Camera, Color, ColorRepresentation, ColorSpace, DataTexture, LoadingManager, Material, Mesh, Object3D, OrthographicCamera, PerspectiveCamera, Scene, ShaderMaterial, ShadowMapType, Texture, TextureDataType, ToneMapping, Vector3, WebGLCubeRenderTarget, WebGLRenderer, WebGLRendererParameters, WebGLRenderTarget } from "three";
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+ import { BufferGeometry, Camera, Color, ColorRepresentation, ColorSpace, DataTexture, LoadingManager, Material, Mesh, Object3D, OrthographicCamera, PerspectiveCamera, Scene, ShaderMaterial, ShadowMapType, Texture, TextureDataType, ToneMapping, TypedArray, Vector3, WebGLCubeRenderTarget, WebGLRenderer, WebGLRendererParameters, WebGLRenderTarget } from "three";
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  import { EventEmitter } from "./base";
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  import { ComponentManager } from "./ComponentManager";
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  import { DeviceInput, InputOption } from "./DeviceInput";
@@ -31,8 +31,6 @@ export declare class Viewer extends EventEmitter {
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  private _camera;
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  private _renderer;
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  private _active;
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- private _loading;
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- private _tasking;
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  private _running;
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  private _rootRotated;
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  private _time;
@@ -67,7 +65,7 @@ export declare class Viewer extends EventEmitter {
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  set targetFrameRate(v: number);
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  get instanceId(): number;
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  get componentManager(): ComponentManager;
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- get scene(): Scene;
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+ get scene(): Scene<import("three").Object3DEventMap>;
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  get camera(): Camera;
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  get renderer(): WebGLRenderer;
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  constructor({ root, canvas, input, shadows, sortObjects, resize, orthographic, camera, targetFrameRate, fixedFrameTime, colorSpace, toneMapping, toneMappingExposure, maxDPR, path, resourcePath, dracoPath, transcoderPath, orientation, decodeURL, loader, tasker, ...webglOpts }?: {
@@ -125,8 +123,7 @@ export declare class Viewer extends EventEmitter {
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  } & WebGLRendererParameters);
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  destroy(): void;
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  context(context?: Context): Context;
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- private _frame;
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- loop(dt: number): void;
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+ animate(): void;
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  start(): this;
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  stop(): this;
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  rotate(): void;
@@ -143,9 +140,9 @@ export declare class Viewer extends EventEmitter {
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  task<T extends Material[]>(target?: Material[]): T;
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  add<T extends Object3D | Component, K extends __C<T>>(object: T | K & __C<T>, props?: __P<T, K>): T;
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  remove<T extends Object3D | Component>(ins: T): T;
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- createRenderTarget(width: number, height: number, nearest?: boolean, floatType?: boolean | TextureDataType, msaa?: number, mipmap?: boolean, depth?: boolean): WebGLRenderTarget<Texture>;
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+ createRenderTarget(width: number, height: number, nearest?: boolean, floatType?: boolean | TextureDataType, msaa?: number, mipmap?: boolean, depth?: boolean): WebGLRenderTarget<Texture<unknown>>;
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  createCubeRenderTarget(size: number, nearest?: boolean, floatType?: boolean | TextureDataType, msaa?: number, mipmap?: boolean, depth?: boolean): WebGLCubeRenderTarget;
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- createDataTexture(data: ArrayBufferView, width: number, height: number, floatType?: boolean, nearest?: boolean): DataTexture;
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+ createDataTexture(data: TypedArray, width: number, height: number, floatType?: boolean, nearest?: boolean): DataTexture;
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  blit(renderTarget: WebGLRenderTarget, material: Material, lod?: number, face?: number): void;
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  copy(src: WebGLRenderTarget | Texture, dest: WebGLRenderTarget): void;
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  clearColor(renderTarget: WebGLRenderTarget, color: ColorRepresentation, alpha?: number): void;
@@ -25,7 +25,10 @@ export declare class ResourceManager {
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  private _viewer;
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  private _loaders;
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  private _resources;
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+ private _loaded;
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+ private _totalCount;
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  constructor(viewer: Viewer);
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+ get isComplete(): boolean;
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  destroy(): void;
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  getLoader(ext: string): Loader;
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  addLoader(Loader: LoaderConstructor): Loader;
@@ -19,7 +19,7 @@ export declare class Environment extends Component {
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  reflectBlurIntensity: number;
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  interval: number;
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  manual: boolean;
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- get envMap(): Texture;
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+ get envMap(): Texture<unknown>;
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  constructor({ envMap, scene, near, far, layerMask, resolution, floatType, position, }?: {
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  envMap?: Texture;
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  scene?: Scene | Object3D;
@@ -2,6 +2,6 @@ import { RenderTargetOptions } from "three";
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  import { Component } from "../Component";
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  export declare class RenderTexture extends Component {
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  private _fbo;
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- get texture(): import("three").Texture;
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+ get texture(): import("three").Texture<unknown>;
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  constructor(width?: number, height?: number, options?: RenderTargetOptions);
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  }
@@ -24,6 +24,7 @@ export declare class ReflectorMaterial extends ShaderMaterial {
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  normalMap?: Texture;
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  normalScaleBias?: Vector4;
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  roughnessScaleBias?: Vector4;
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+ aoMap?: Texture;
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  });
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  onBeforeCompile(shader: WebGLProgramParametersWithUniforms): void;
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  get color(): Color;
@@ -44,6 +45,8 @@ export declare class ReflectorMaterial extends ShaderMaterial {
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  set normalScaleBias(v: Vector4);
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  get aoMap(): Texture;
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  set aoMap(v: Texture);
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+ get aoMapIntensity(): Texture;
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+ set aoMapIntensity(v: Texture);
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  get lightMap(): Texture;
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  set lightMap(v: Texture);
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  get lightMapIntensity(): number;
@@ -9,8 +9,8 @@ export declare class MergeMipBlurPass {
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  private _blurIntensity;
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  private _envMapTarget;
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  private _reflectMap;
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- get envMapTarget(): WebGLRenderTarget<Texture>;
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- get envMap(): Texture;
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+ get envMapTarget(): WebGLRenderTarget<Texture<unknown>>;
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+ get envMap(): Texture<unknown>;
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  constructor({ viewer, reflectMap, }: {
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  viewer: Viewer;
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  reflectMap: CubeTexture;
@@ -6,7 +6,7 @@ export declare class MergeRefectPass {
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  private _reflectMap;
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  private _envMapTarget;
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  private _sourceTarget;
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- get envMap(): Texture;
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+ get envMap(): Texture<unknown>;
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  constructor({ envMap, reflectMap, viewer, }: {
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  envMap?: Texture;
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  reflectMap: CubeTexture;