@xviewer.js/core 1.0.0-alpha.34 → 1.0.0-alpha.36
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/main.js +208 -116
- package/dist/main.js.map +1 -1
- package/dist/module.js +209 -117
- package/dist/module.js.map +1 -1
- package/package.json +1 -1
- package/types/cinestation/FreelookVirtualCamera.d.ts +28 -15
- package/types/cinestation/VirtualCamera.d.ts +7 -5
- package/types/tween/Tween.d.ts +1 -1
package/dist/main.js
CHANGED
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@@ -706,7 +706,6 @@ class Tween {
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706
706
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union(headTween, tailTween) {
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707
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this._headTween = headTween;
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708
708
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this._tailTween = tailTween.chain(this);
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709
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-
this._headStart = true;
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710
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return this;
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711
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}
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712
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repeat(times = 0) {
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@@ -803,11 +802,13 @@ class Tween {
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803
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if (this._onFinishCallback) {
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804
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this._onFinishCallback(this._object);
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}
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806
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-
if (this._headTween
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807
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-
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808
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-
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809
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-
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810
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-
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805
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+
if (this._headTween) {
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806
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+
if (this._headTweenStartFired === false) {
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807
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this._headTweenStartFired = true;
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808
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this._headTween.start(this._startTime + this._duration);
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809
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this._isPlaying = false;
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810
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return false;
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811
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+
}
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811
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}
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812
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}
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const status = this._calculateCompletionStatus(elapsedTime, durationAndDelay);
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@@ -830,7 +831,7 @@ class Tween {
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830
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this._onRepeatCallback(this._object);
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832
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}
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832
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if (this._headTween) {
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833
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-
this.
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834
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+
this._headTweenStartFired = false;
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834
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this._initialRepeat = this._repeat;
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835
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}
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this._onEveryStartCallbackFired = false;
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@@ -973,7 +974,7 @@ class Tween {
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this._propertiesAreSetUp = false;
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this._headTween = null;
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this._tailTween = null;
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976
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-
this.
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+
this._headTweenStartFired = false;
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978
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this._goToEnd = false;
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978
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}
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}
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@@ -1442,13 +1443,13 @@ class CinestationBrain extends Component {
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1442
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}
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1443
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_lerpToMainCamera(vcam, t) {
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1444
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const from = this.node, to = vcam;
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1445
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-
const {
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1446
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-
const isLensChanged = from.fov != fov || from.near != near || from.far != far;
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1446
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+
const { lens, finalPosition, finalRotation } = to;
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+
const isLensChanged = from.fov != lens.fov || from.near != lens.near || from.far != lens.far;
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from.position.lerp(finalPosition, t);
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from.quaternion.slerp(finalRotation, t);
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1449
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-
from.fov = lerp$1(from.fov, fov, t);
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-
from.near = near;
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-
from.far = far;
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1450
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from.fov = lerp$1(from.fov, lens.fov, t);
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from.near = lens.near;
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1452
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+
from.far = lens.far;
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if (isLensChanged) {
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from.updateProjectionMatrix();
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}
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@@ -1466,6 +1467,28 @@ __decorate([
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property
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], CinestationBrain.prototype, "brainBlend", void 0);
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1470
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+
class Lens {
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1471
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constructor(){
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1472
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this.fov = 45;
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1473
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+
this.near = 0.1;
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1474
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this.far = 1000;
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1475
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+
}
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1476
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+
}
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1477
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+
__decorate([
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1478
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property({
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1479
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dir: "lens"
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1480
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})
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1481
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], Lens.prototype, "fov", void 0);
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1482
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__decorate([
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1483
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property({
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1484
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dir: "lens"
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1485
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})
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], Lens.prototype, "near", void 0);
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__decorate([
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property({
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1489
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dir: "lens"
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+
})
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+
], Lens.prototype, "far", void 0);
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class VirtualCamera extends Component {
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1470
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get finalPosition() {
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1471
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return this._finalPosition.copy(this.node.position).add(this.correctPosition);
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@@ -1476,9 +1499,9 @@ class VirtualCamera extends Component {
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1476
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onLoad() {
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1477
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this.node.isCamera = true;
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const camera = this.viewer.camera;
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1479
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-
this.fov = camera.fov;
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1480
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-
this.near = camera.near;
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1481
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-
this.far = camera.far;
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1502
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+
this.lens.fov = camera.fov;
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1503
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+
this.lens.near = camera.near;
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1504
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+
this.lens.far = camera.far;
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1482
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this.node.position.set(0, 0, 4);
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1483
1506
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this.brain = this.viewer.getComponent(camera, CinestationBrain, true);
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1484
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this.brain.addCamera(this);
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@@ -1491,30 +1514,14 @@ class VirtualCamera extends Component {
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1491
1514
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this._finalPosition = new three.Vector3();
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1492
1515
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this._finalRotation = new three.Quaternion();
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1493
1516
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this.priority = 10;
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1494
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-
this.
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1495
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-
this.follow = null;
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1496
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-
this.fov = 45;
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1497
|
-
this.near = 0.1;
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1498
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-
this.far = 1000;
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1517
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+
this.lens = new Lens();
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1499
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this.correctPosition = new three.Vector3();
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1500
1519
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this.correctRotation = new three.Quaternion();
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1501
1520
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}
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1502
1521
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}
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1503
1522
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__decorate([
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1504
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-
property
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1505
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-
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1506
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-
})
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1507
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-
], VirtualCamera.prototype, "fov", void 0);
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1508
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-
__decorate([
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1509
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-
property({
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1510
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-
dir: "lens"
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1511
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-
})
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1512
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-
], VirtualCamera.prototype, "near", void 0);
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1513
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-
__decorate([
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1514
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-
property({
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1515
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-
dir: "lens"
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1516
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-
})
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1517
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-
], VirtualCamera.prototype, "far", void 0);
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1523
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+
property
|
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1524
|
+
], VirtualCamera.prototype, "lens", void 0);
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1518
1525
|
|
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1519
1526
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const PressState = {
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1520
1527
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NONE: 1 << 0,
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@@ -2611,16 +2618,40 @@ Perlin._Permutation = [
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|
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2611
2618
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];
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2612
2619
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|
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2613
2620
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const { clamp, degToRad } = three.MathUtils;
|
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2614
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-
const { abs, tan } = Math;
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2621
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+
const { abs, tan, PI } = Math;
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2622
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+
const PI2 = PI * 2;
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2623
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+
const ESP = 0.001;
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2615
2624
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class FreelookVirtualCamera extends VirtualCamera {
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2616
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-
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2617
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-
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2618
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-
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2619
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-
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2620
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-
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2621
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-
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2622
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-
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2623
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-
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2625
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+
get lookAt() {
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2626
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+
return this._lookAt;
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2627
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+
}
|
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2628
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+
set lookAt(v) {
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2629
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+
this._lookAt.copy(v);
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2630
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+
this._targetLookAt.copy(v);
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2631
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+
}
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2632
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+
get springLength() {
|
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2633
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+
return this._spherical.radius;
|
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2634
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+
}
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2635
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+
set springLength(v) {
|
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2636
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+
this._spherical.radius = this._targetSpringLength = v;
|
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2637
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+
}
|
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2638
|
+
get theta() {
|
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2639
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+
return this._spherical.theta;
|
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2640
|
+
}
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2641
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+
set theta(v) {
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2642
|
+
this._spherical.theta = this._targetTheta = v;
|
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2643
|
+
}
|
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2644
|
+
get phi() {
|
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2645
|
+
return this._spherical.phi;
|
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2646
|
+
}
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2647
|
+
set phi(v) {
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2648
|
+
this._spherical.phi = this._targetPhi = v;
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2649
|
+
}
|
|
2650
|
+
get fov() {
|
|
2651
|
+
return this.lens.fov;
|
|
2652
|
+
}
|
|
2653
|
+
set fov(v) {
|
|
2654
|
+
this.lens.fov = this._targetFov = v;
|
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2624
2655
|
}
|
|
2625
2656
|
onEnable() {
|
|
2626
2657
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this.viewer.on(DeviceInput.POINTER_DOWN, this._onPointerDown, this);
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|
@@ -2642,16 +2673,12 @@ class FreelookVirtualCamera extends VirtualCamera {
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|
|
2642
2673
|
reset() {
|
|
2643
2674
|
this._button = -1;
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|
2644
2675
|
this._touchID = -1;
|
|
2645
|
-
this._setSpherical(this.node.position, this.
|
|
2646
|
-
}
|
|
2647
|
-
get lookAtPosition() {
|
|
2648
|
-
return this._lookAtPosition.copy(this.lookAt.position).add(this._lookAtOffset);
|
|
2676
|
+
this._setSpherical(this.node.position, this._lookAt);
|
|
2649
2677
|
}
|
|
2650
2678
|
_setSpherical(position, lookAt) {
|
|
2651
2679
|
const { __posDelta } = FreelookVirtualCamera;
|
|
2652
2680
|
__posDelta.copy(position).sub(lookAt);
|
|
2653
2681
|
this._spherical.setFromVector3(__posDelta);
|
|
2654
|
-
this._targetSpherical.copy(this._spherical);
|
|
2655
2682
|
}
|
|
2656
2683
|
_onPointerDown(e) {
|
|
2657
2684
|
if (SystemInfo.isMobile) return;
|
|
@@ -2669,59 +2696,55 @@ class FreelookVirtualCamera extends VirtualCamera {
|
|
|
2669
2696
|
switch(this._button){
|
|
2670
2697
|
case 0:
|
|
2671
2698
|
this._calculateRotatelDelta(__rotateDelta, this._preLoc0, __loc0);
|
|
2672
|
-
this.
|
|
2699
|
+
this._calculateTargetSpringArm(__rotateDelta);
|
|
2673
2700
|
break;
|
|
2674
2701
|
case 1:
|
|
2675
2702
|
case 2:
|
|
2676
2703
|
this._calculatePanDelta(__panDelta, this._preLoc0, __loc0);
|
|
2677
|
-
this.
|
|
2704
|
+
this._calculateTargetLookAt(__panDelta);
|
|
2678
2705
|
break;
|
|
2679
2706
|
}
|
|
2680
2707
|
this._preLoc0.copy(__loc0);
|
|
2681
2708
|
}
|
|
2682
2709
|
_onMouseWheel(e) {
|
|
2683
|
-
if (
|
|
2684
|
-
|
|
2685
|
-
|
|
2686
|
-
|
|
2687
|
-
this._targetSpherical.radius *= this._calculateDistanceScale(0.85);
|
|
2688
|
-
}
|
|
2710
|
+
if (e.deltaY > 0) {
|
|
2711
|
+
this._targetSpringLength *= this._calculateDistanceScale(1 / 0.85);
|
|
2712
|
+
} else if (e.deltaY < 0) {
|
|
2713
|
+
this._targetSpringLength *= this._calculateDistanceScale(0.85);
|
|
2689
2714
|
}
|
|
2690
2715
|
}
|
|
2691
2716
|
_onTouchStart(e) {
|
|
2692
2717
|
if (!SystemInfo.isMobile) return;
|
|
2693
2718
|
let touches = e.touches;
|
|
2694
|
-
|
|
2695
|
-
|
|
2696
|
-
this.
|
|
2697
|
-
|
|
2698
|
-
|
|
2699
|
-
this.
|
|
2700
|
-
this._preLoc0.set(touches[rotateTouchID].pageX, touches[rotateTouchID].pageY);
|
|
2719
|
+
if (touches.length > 1) {
|
|
2720
|
+
this._preLoc0.set(touches[0].pageX, touches[0].pageY);
|
|
2721
|
+
this._preLoc1.set(touches[1].pageX, touches[1].pageY);
|
|
2722
|
+
} else if (touches.length > 0) {
|
|
2723
|
+
this._touchID = touches[0].identifier;
|
|
2724
|
+
this._preLoc0.set(touches[0].pageX, touches[0].pageY);
|
|
2701
2725
|
}
|
|
2702
2726
|
}
|
|
2703
2727
|
_onTouchMove(e) {
|
|
2704
2728
|
if (!SystemInfo.isMobile) return;
|
|
2705
2729
|
const { __loc0, __loc1, __panDelta, __rotateDelta, __preCenter, __center } = FreelookVirtualCamera;
|
|
2706
2730
|
let touches = e.touches;
|
|
2707
|
-
|
|
2708
|
-
|
|
2709
|
-
|
|
2710
|
-
__loc1.set(touches[rotateTouchID + 1].pageX, touches[rotateTouchID + 1].pageY);
|
|
2731
|
+
if (touches.length > 1) {
|
|
2732
|
+
__loc0.set(touches[0].pageX, touches[0].pageY);
|
|
2733
|
+
__loc1.set(touches[1].pageX, touches[1].pageY);
|
|
2711
2734
|
if (this.lookAt) {
|
|
2712
|
-
this.
|
|
2735
|
+
this._targetSpringLength *= this._calculateDistanceScale(this._preLoc0.distanceTo(this._preLoc1) / __loc0.distanceTo(__loc1));
|
|
2713
2736
|
}
|
|
2714
2737
|
__preCenter.copy(this._preLoc0).add(this._preLoc1).multiplyScalar(0.5);
|
|
2715
2738
|
__center.copy(__loc0).add(__loc1).multiplyScalar(0.5);
|
|
2716
2739
|
this._calculatePanDelta(__panDelta, __preCenter, __center);
|
|
2717
|
-
this.
|
|
2740
|
+
this._calculateTargetLookAt(__panDelta);
|
|
2718
2741
|
this._preLoc0.copy(__loc0);
|
|
2719
2742
|
this._preLoc1.copy(__loc1);
|
|
2720
|
-
} else if (touches.length >
|
|
2721
|
-
if (this._touchID === touches[
|
|
2722
|
-
__loc0.set(touches[
|
|
2743
|
+
} else if (touches.length > 0) {
|
|
2744
|
+
if (this._touchID === touches[0].identifier) {
|
|
2745
|
+
__loc0.set(touches[0].pageX, touches[0].pageY);
|
|
2723
2746
|
this._calculateRotatelDelta(__rotateDelta, this._preLoc0, __loc0);
|
|
2724
|
-
this.
|
|
2747
|
+
this._calculateTargetSpringArm(__rotateDelta);
|
|
2725
2748
|
this._preLoc0.copy(__loc0);
|
|
2726
2749
|
}
|
|
2727
2750
|
}
|
|
@@ -2758,7 +2781,7 @@ class FreelookVirtualCamera extends VirtualCamera {
|
|
|
2758
2781
|
}
|
|
2759
2782
|
return out;
|
|
2760
2783
|
}
|
|
2761
|
-
|
|
2784
|
+
_calculateTargetLookAt(panDelta) {
|
|
2762
2785
|
const { __xAxis, __yAxis, __posDelta } = FreelookVirtualCamera;
|
|
2763
2786
|
__xAxis.setFromMatrixColumn(this.node.matrix, 0);
|
|
2764
2787
|
__yAxis.setFromMatrixColumn(this.node.matrix, 1);
|
|
@@ -2766,46 +2789,43 @@ class FreelookVirtualCamera extends VirtualCamera {
|
|
|
2766
2789
|
__yAxis.y = 0;
|
|
2767
2790
|
__yAxis.normalize();
|
|
2768
2791
|
}
|
|
2769
|
-
__posDelta.copy(this.node.position).sub(this.
|
|
2792
|
+
__posDelta.copy(this.node.position).sub(this.lookAt);
|
|
2770
2793
|
const length = __posDelta.length() * 2 * tan(degToRad(this.fov * 0.5));
|
|
2771
|
-
|
|
2794
|
+
this._targetLookAt.sub(__xAxis.multiplyScalar(panDelta.x * length)).add(__yAxis.multiplyScalar(panDelta.y * length));
|
|
2772
2795
|
}
|
|
2773
|
-
|
|
2774
|
-
const spherical = this._targetSpherical;
|
|
2796
|
+
_calculateTargetSpringArm(rotateDelta, radius) {
|
|
2775
2797
|
if (rotateDelta) {
|
|
2776
|
-
|
|
2777
|
-
|
|
2798
|
+
this._targetTheta -= rotateDelta.x;
|
|
2799
|
+
this._targetPhi += rotateDelta.y;
|
|
2778
2800
|
}
|
|
2779
2801
|
if (radius) {
|
|
2780
|
-
|
|
2802
|
+
this._targetSpringLength = radius;
|
|
2781
2803
|
}
|
|
2782
|
-
|
|
2783
|
-
|
|
2784
|
-
|
|
2785
|
-
return spherical;
|
|
2804
|
+
this._targetTheta = clamp(this._targetTheta, this.thetaMin, this.thetaMax);
|
|
2805
|
+
this._targetPhi = clamp(this._targetPhi, this.phiMin, this.phiMax);
|
|
2806
|
+
this._targetSpringLength = clamp(this._targetSpringLength, this.distanceMin, this.distanceMax);
|
|
2786
2807
|
}
|
|
2787
|
-
gotoPOI(springLength,
|
|
2808
|
+
gotoPOI({ springLength = this._targetSpringLength, theta = this._targetTheta, phi = this._targetPhi, lookAt = this._lookAt, fov = this.lens.fov, smoothing = this.smoothing }) {
|
|
2788
2809
|
this._targetFov = fov;
|
|
2789
2810
|
this._tempSmoothing = smoothing;
|
|
2790
|
-
this.
|
|
2791
|
-
|
|
2792
|
-
|
|
2793
|
-
|
|
2794
|
-
|
|
2795
|
-
|
|
2796
|
-
|
|
2797
|
-
|
|
2798
|
-
}
|
|
2811
|
+
this._targetSpringLength = springLength;
|
|
2812
|
+
this._targetPhi = phi;
|
|
2813
|
+
this._targetTheta = theta;
|
|
2814
|
+
this._calculateTargetSpringArm();
|
|
2815
|
+
const theta0 = three.MathUtils.euclideanModulo(this._spherical.theta, PI2);
|
|
2816
|
+
const theta1 = theta0 - PI2;
|
|
2817
|
+
this._spherical.theta = abs(theta0 - this._targetTheta) < abs(theta1 - this._targetTheta) ? theta0 : theta1;
|
|
2818
|
+
this._targetLookAt.copy(lookAt);
|
|
2799
2819
|
}
|
|
2800
2820
|
update(dt) {
|
|
2801
2821
|
const smoothing = this._tempSmoothing;
|
|
2802
|
-
this._spherical.theta = FInterpTo(this._spherical.theta, this.
|
|
2803
|
-
this._spherical.phi = FInterpTo(this._spherical.phi, this.
|
|
2804
|
-
this._spherical.radius = FInterpTo(this._spherical.radius, this.
|
|
2805
|
-
this.
|
|
2806
|
-
|
|
2807
|
-
|
|
2808
|
-
this.node.lookAt(this.
|
|
2822
|
+
this._spherical.theta = FInterpTo(this._spherical.theta, this._targetTheta, dt, smoothing);
|
|
2823
|
+
this._spherical.phi = FInterpTo(this._spherical.phi, this._targetPhi, dt, smoothing);
|
|
2824
|
+
this._spherical.radius = FInterpTo(this._spherical.radius, this._targetSpringLength, dt, smoothing);
|
|
2825
|
+
this.lens.fov = FInterpTo(this.lens.fov, this._targetFov, dt, smoothing);
|
|
2826
|
+
VInterpTo(this._lookAt, this._targetLookAt, dt, smoothing);
|
|
2827
|
+
this.node.position.setFromSpherical(this._spherical).add(this._lookAt);
|
|
2828
|
+
this.node.lookAt(this._lookAt);
|
|
2809
2829
|
}
|
|
2810
2830
|
constructor(...args){
|
|
2811
2831
|
super(...args);
|
|
@@ -2814,30 +2834,28 @@ class FreelookVirtualCamera extends VirtualCamera {
|
|
|
2814
2834
|
this._preLoc0 = new three.Vector2();
|
|
2815
2835
|
this._preLoc1 = new three.Vector2();
|
|
2816
2836
|
this._spherical = new three.Spherical();
|
|
2817
|
-
this.
|
|
2818
|
-
this._lookAtOffset = new three.Vector3();
|
|
2837
|
+
this._lookAt = new three.Vector3();
|
|
2819
2838
|
this._tempSmoothing = 0;
|
|
2839
|
+
this._targetTheta = 0;
|
|
2840
|
+
this._targetPhi = 0;
|
|
2841
|
+
this._targetSpringLength = 1;
|
|
2820
2842
|
this._targetFov = this.fov;
|
|
2821
|
-
this.
|
|
2822
|
-
this._targetSpherical = new three.Spherical();
|
|
2843
|
+
this._targetLookAt = new three.Vector3();
|
|
2823
2844
|
this.forbidX = false;
|
|
2824
2845
|
this.forbidY = false;
|
|
2825
2846
|
this.forbidZ = false;
|
|
2826
2847
|
this.forbidPanX = false;
|
|
2827
2848
|
this.forbidPanY = false;
|
|
2828
2849
|
this.forbitPanOffsetY = false;
|
|
2850
|
+
this.panSpeed = 1;
|
|
2851
|
+
this.rotateSpeed = 1;
|
|
2829
2852
|
this.smoothing = 5;
|
|
2830
|
-
this.
|
|
2831
|
-
this.
|
|
2832
|
-
this.panScale = new three.Vector3(1, 1, 1);
|
|
2833
|
-
this.phiMin = 0.001;
|
|
2834
|
-
this.phiMax = Math.PI - 0.001;
|
|
2853
|
+
this.phiMin = ESP;
|
|
2854
|
+
this.phiMax = Math.PI - ESP;
|
|
2835
2855
|
this.thetaMin = -Infinity;
|
|
2836
2856
|
this.thetaMax = Infinity;
|
|
2837
|
-
this.distanceMin =
|
|
2857
|
+
this.distanceMin = ESP;
|
|
2838
2858
|
this.distanceMax = Infinity;
|
|
2839
|
-
this.rotateTouchID = 0;
|
|
2840
|
-
this.lookAt = new three.Object3D();
|
|
2841
2859
|
}
|
|
2842
2860
|
}
|
|
2843
2861
|
FreelookVirtualCamera.__loc0 = new three.Vector2();
|
|
@@ -2881,9 +2899,83 @@ __decorate([
|
|
|
2881
2899
|
dir: "set"
|
|
2882
2900
|
})
|
|
2883
2901
|
], FreelookVirtualCamera.prototype, "forbitPanOffsetY", void 0);
|
|
2902
|
+
__decorate([
|
|
2903
|
+
property({
|
|
2904
|
+
dir: "set",
|
|
2905
|
+
step: 0.01
|
|
2906
|
+
})
|
|
2907
|
+
], FreelookVirtualCamera.prototype, "panSpeed", void 0);
|
|
2908
|
+
__decorate([
|
|
2909
|
+
property({
|
|
2910
|
+
dir: "set",
|
|
2911
|
+
step: 0.01
|
|
2912
|
+
})
|
|
2913
|
+
], FreelookVirtualCamera.prototype, "rotateSpeed", void 0);
|
|
2914
|
+
__decorate([
|
|
2915
|
+
property({
|
|
2916
|
+
dir: "set",
|
|
2917
|
+
step: 0.01
|
|
2918
|
+
})
|
|
2919
|
+
], FreelookVirtualCamera.prototype, "smoothing", void 0);
|
|
2920
|
+
__decorate([
|
|
2921
|
+
property({
|
|
2922
|
+
dir: "set",
|
|
2923
|
+
step: 0.01
|
|
2924
|
+
})
|
|
2925
|
+
], FreelookVirtualCamera.prototype, "phiMin", void 0);
|
|
2926
|
+
__decorate([
|
|
2927
|
+
property({
|
|
2928
|
+
dir: "set",
|
|
2929
|
+
step: 0.01
|
|
2930
|
+
})
|
|
2931
|
+
], FreelookVirtualCamera.prototype, "phiMax", void 0);
|
|
2932
|
+
__decorate([
|
|
2933
|
+
property({
|
|
2934
|
+
dir: "set",
|
|
2935
|
+
step: 0.01
|
|
2936
|
+
})
|
|
2937
|
+
], FreelookVirtualCamera.prototype, "thetaMin", void 0);
|
|
2938
|
+
__decorate([
|
|
2939
|
+
property({
|
|
2940
|
+
dir: "set",
|
|
2941
|
+
step: 0.01
|
|
2942
|
+
})
|
|
2943
|
+
], FreelookVirtualCamera.prototype, "thetaMax", void 0);
|
|
2944
|
+
__decorate([
|
|
2945
|
+
property({
|
|
2946
|
+
dir: "set",
|
|
2947
|
+
step: 0.01
|
|
2948
|
+
})
|
|
2949
|
+
], FreelookVirtualCamera.prototype, "distanceMin", void 0);
|
|
2950
|
+
__decorate([
|
|
2951
|
+
property({
|
|
2952
|
+
dir: "set",
|
|
2953
|
+
step: 0.01
|
|
2954
|
+
})
|
|
2955
|
+
], FreelookVirtualCamera.prototype, "distanceMax", void 0);
|
|
2956
|
+
__decorate([
|
|
2957
|
+
property({
|
|
2958
|
+
step: 0.01
|
|
2959
|
+
})
|
|
2960
|
+
], FreelookVirtualCamera.prototype, "lookAt", null);
|
|
2961
|
+
__decorate([
|
|
2962
|
+
property({
|
|
2963
|
+
step: 0.01
|
|
2964
|
+
})
|
|
2965
|
+
], FreelookVirtualCamera.prototype, "springLength", null);
|
|
2966
|
+
__decorate([
|
|
2967
|
+
property({
|
|
2968
|
+
step: 0.01
|
|
2969
|
+
})
|
|
2970
|
+
], FreelookVirtualCamera.prototype, "theta", null);
|
|
2971
|
+
__decorate([
|
|
2972
|
+
property({
|
|
2973
|
+
step: 0.01
|
|
2974
|
+
})
|
|
2975
|
+
], FreelookVirtualCamera.prototype, "phi", null);
|
|
2884
2976
|
__decorate([
|
|
2885
2977
|
property
|
|
2886
|
-
], FreelookVirtualCamera.prototype, "
|
|
2978
|
+
], FreelookVirtualCamera.prototype, "fov", null);
|
|
2887
2979
|
|
|
2888
2980
|
class Box extends three.Mesh {
|
|
2889
2981
|
constructor(...args){
|