@xviewer.js/core 1.0.0-alpha.20 → 1.0.0-alpha.22

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@xviewer.js/core",
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- "version": "1.0.0-alpha.20",
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+ "version": "1.0.0-alpha.22",
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  "license": "MIT",
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  "type": "module",
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  "sideEffects": false,
package/types/Viewer.d.ts CHANGED
@@ -1,4 +1,4 @@
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- import { BufferGeometry, Camera, ColorSpace, DataTexture, DirectionalLightShadow, Euler, Material, Mesh, Object3D, OrthographicCamera, PerspectiveCamera, Scene, ShaderMaterial, ShadowMapType, Texture, TextureDataType, ToneMapping, Vector3, WebGLCubeRenderTarget, WebGLRenderer, WebGLRendererParameters, WebGLRenderTarget } from "three";
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+ import { BufferGeometry, Camera, ColorSpace, DataTexture, DirectionalLightShadow, Euler, Material, Mesh, Object3D, OrthographicCamera, PerspectiveCamera, Scene, ShadowMapType, Texture, TextureDataType, ToneMapping, Vector3, WebGLCubeRenderTarget, WebGLRenderer, WebGLRendererParameters, WebGLRenderTarget } from "three";
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  import { EventEmitter } from "./base";
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  import { ComponentManager } from "./ComponentManager";
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  import { AssetProperties, LoaderConstructor } from "./asset/ResourceManager";
@@ -14,7 +14,7 @@ export declare class Viewer extends EventEmitter {
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  static CompileMaterial(renderer: WebGLRenderer, scene: Scene, camera: Camera, target: Material | Material[]): void;
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  static CompileObject3D(renderer: WebGLRenderer, scene: Scene, camera: Camera, target: Object3D): void;
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  static CompileTexture(renderer: WebGLRenderer, target: Texture | Texture[]): void;
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- static Blit(renderer: WebGLRenderer, renderTarget: WebGLRenderTarget, material: ShaderMaterial, lod?: number, face?: number): void;
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+ static Blit(renderer: WebGLRenderer, renderTarget: WebGLRenderTarget, material: Material, lod?: number, face?: number): void;
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  static GetFullscreenTriangle(): BufferGeometry<import("three").NormalBufferAttributes>;
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  static fullscreenMesh: Mesh;
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  static fullscreenCamera: OrthographicCamera;
@@ -137,6 +137,7 @@ export declare class Viewer extends EventEmitter {
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  * @returns
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  */
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  portal<T = any>(callback: () => T): T;
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+ blit(renderTarget: WebGLRenderTarget, material: Material, lod?: number, face?: number): void;
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  compile(target?: Object3D | Scene | Material | Texture): void;
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  compile(target?: Material[]): void;
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  }
@@ -10,6 +10,7 @@ export interface LoadProperties {
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  }
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  export declare abstract class aLoader {
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  manager: ResourceManager;
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+ static _materialMapKeys: string[];
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  static _setMeshData(node: Object3D): Object3D<import("three").Object3DEventMap>;
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  constructor(manager: ResourceManager);
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  abstract extension: string[];
package/types/index.d.ts CHANGED
@@ -4,9 +4,12 @@ export * from "./tween";
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  export * from "./loader";
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  export * from "./cinestation";
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  export * from "./primitives";
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+ export * from "./math";
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  export { Viewer } from "./Viewer";
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  export { Component } from "./Component";
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  export { SystemInfo } from "./SystemInfo";
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  export { Plugin } from "./Plugin";
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  export { ObjectInstance } from "./ObjectInstance";
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  export { property, PropertyManager } from "./PropertyManager";
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+ export { DeviceInput } from "./DeviceInput";
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+ export * from "./asset/aLoader";
@@ -1,2 +1,9 @@
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  import { Vector3 } from "three";
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- export declare const Vector3_ZERO: Vector3;
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+ export declare const Vector3_UNIT_X: Readonly<Vector3>;
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+ export declare const Vector3_UNIT_Y: Readonly<Vector3>;
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+ export declare const Vector3_UNIT_Z: Readonly<Vector3>;
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+ export declare const Vector3_RIGHT: Readonly<Vector3>;
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+ export declare const Vector3_UP: Readonly<Vector3>;
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+ export declare const Vector3_ZERO: Readonly<Vector3>;
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+ export declare const Vector3_ONE: Readonly<Vector3>;
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+ export declare const Vector3_NEG_ONE: Readonly<Vector3>;
@@ -0,0 +1,12 @@
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+ export declare class Perlin {
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+ static Noise(x: number): number;
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+ static Noise(x: number, y: number): number;
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+ static Noise(x: number, y: number, z: number): number;
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+ static Fbm(octave: number, x: number): number;
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+ static Fbm(octave: number, x: number, y: number): number;
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+ static Fbm(octave: number, x: number, y: number, z: number): number;
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+ private static _Fade;
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+ private static _Lerp;
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+ private static _Grad;
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+ private static _Permutation;
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+ }
@@ -0,0 +1,5 @@
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+ export * from "./Damp";
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+ export * from "./Constant";
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+ export * from "./Interpolation";
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+ export { AnimationCurve } from "./AnimationCurve";
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+ export { Perlin } from "./Perlin";
@@ -6,10 +6,18 @@ export declare class TweenChain {
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  constructor(object: Object, group?: Group);
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  start(): this;
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  stop(): this;
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- repeat(times: any): this;
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+ repeat(times: number): this;
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  union(): this;
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- call(callback: any): this;
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- delay(amount: any): this;
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- to(properties: any, duration: any, props: any): this;
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+ call(callback: (object: Object) => void): this;
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+ delay(amount: number): this;
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+ to(properties: Record<string, any>, duration?: number, props?: {
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+ from?: Record<string, any>;
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+ easing?: (amount: number) => number;
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+ onStart?: (object: Object) => void;
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+ onStop?: (object: Object) => void;
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+ onComplete?: (object: Object) => void;
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+ onUpdate?: (object: Object, elapsed: number) => void;
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+ onRepeat?: (object: Object) => void;
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+ }): this;
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  _chainTween(): Tween<Object>;
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  }