@xviewer.js/core 1.0.0-alpha.20 → 1.0.0-alpha.21
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/main.js +600 -7
- package/dist/main.js.map +1 -1
- package/dist/module.js +576 -9
- package/dist/module.js.map +1 -1
- package/package.json +1 -1
- package/types/Viewer.d.ts +3 -2
- package/types/index.d.ts +2 -0
- package/types/math/Constant.d.ts +8 -1
- package/types/math/Perlin.d.ts +12 -0
- package/types/math/index.d.ts +5 -0
- package/types/tween/TweenChain.d.ts +12 -4
package/dist/main.js
CHANGED
|
@@ -1347,7 +1347,7 @@ class Component extends ObjectInstance {
|
|
|
1347
1347
|
}
|
|
1348
1348
|
}
|
|
1349
1349
|
|
|
1350
|
-
const { clamp: clamp$
|
|
1350
|
+
const { clamp: clamp$4, lerp: lerp$1 } = three.MathUtils;
|
|
1351
1351
|
class CinestationBrain extends Component {
|
|
1352
1352
|
get vcam() {
|
|
1353
1353
|
return this._vcam;
|
|
@@ -1361,7 +1361,7 @@ class CinestationBrain extends Component {
|
|
|
1361
1361
|
this._vcams.forEach((v)=>v.enabled = v === vcam);
|
|
1362
1362
|
if (this._lerpTime < this.brainBlend.time) {
|
|
1363
1363
|
this._lerpTime += dt;
|
|
1364
|
-
let t = clamp$
|
|
1364
|
+
let t = clamp$4(this._lerpTime / this.brainBlend.time, 0, 1);
|
|
1365
1365
|
this._lerpToMainCamera(vcam, this.brainBlend.style(t));
|
|
1366
1366
|
} else {
|
|
1367
1367
|
this._lerpToMainCamera(vcam, 1);
|
|
@@ -1397,9 +1397,9 @@ class CinestationBrain extends Component {
|
|
|
1397
1397
|
const isChanged = isLensChanged || isTransformChanged;
|
|
1398
1398
|
from.position.lerp(finalPosition, t);
|
|
1399
1399
|
from.quaternion.slerp(finalRotation, t);
|
|
1400
|
-
from.fov = lerp(from.fov, fov, t);
|
|
1401
|
-
from.near = lerp(from.near, near, t);
|
|
1402
|
-
from.far = lerp(from.far, far, t);
|
|
1400
|
+
from.fov = lerp$1(from.fov, fov, t);
|
|
1401
|
+
from.near = lerp$1(from.near, near, t);
|
|
1402
|
+
from.far = lerp$1(from.far, far, t);
|
|
1403
1403
|
if (isLensChanged) {
|
|
1404
1404
|
from.updateProjectionMatrix();
|
|
1405
1405
|
}
|
|
@@ -2000,15 +2000,579 @@ SystemInfo.cpuCoreCount = navigator.hardwareConcurrency || 1;
|
|
|
2000
2000
|
SystemInfo.baseUrl = document.location.origin;
|
|
2001
2001
|
SystemInfo.isIFrame = window.self !== window.top;
|
|
2002
2002
|
|
|
2003
|
-
const {
|
|
2003
|
+
const { clamp: clamp$3 } = three.MathUtils;
|
|
2004
|
+
const { min, max: max$1, exp } = Math;
|
|
2005
|
+
const kNegligibleResidual = 0.01;
|
|
2006
|
+
const kLogNegligibleResidual = Math.log(kNegligibleResidual) // -4.605170186;
|
|
2007
|
+
;
|
|
2008
|
+
function exponentialDamp(current, target, dampTime, deltaTime) {
|
|
2009
|
+
let k = -kLogNegligibleResidual / dampTime;
|
|
2010
|
+
return current + (target - current) * (1 - exp(-k * deltaTime));
|
|
2011
|
+
}
|
|
2004
2012
|
// cuve like exponentialDecay but cost less
|
|
2005
2013
|
function quarticDamp(current, target, dampTime, deltaTime) {
|
|
2006
2014
|
let t = 1 - min(deltaTime, dampTime) / dampTime;
|
|
2007
2015
|
let tt = t * t;
|
|
2008
2016
|
return current + (target - current) * (1 - tt * tt);
|
|
2009
2017
|
}
|
|
2018
|
+
function smoothDamp(state, current, target, smoothTime, maxSpeed, deltaTime) {
|
|
2019
|
+
if (state._velocity === undefined) {
|
|
2020
|
+
state._velocity = 0;
|
|
2021
|
+
}
|
|
2022
|
+
smoothTime = max$1(0.0001, smoothTime);
|
|
2023
|
+
let num = 2 / smoothTime;
|
|
2024
|
+
let num2 = num * deltaTime;
|
|
2025
|
+
let num3 = 1 / (1 + num2 + 0.48 * num2 * num2 + 0.235 * num2 * num2 * num2);
|
|
2026
|
+
let num4 = current - target;
|
|
2027
|
+
let num5 = target;
|
|
2028
|
+
let num6 = maxSpeed * smoothTime;
|
|
2029
|
+
num4 = clamp$3(num4, -num6, num6);
|
|
2030
|
+
target = current - num4;
|
|
2031
|
+
let num7 = (state._velocity + num * num4) * deltaTime;
|
|
2032
|
+
state._velocity = (state._velocity - num * num7) * num3;
|
|
2033
|
+
let num8 = target + (num4 + num7) * num3;
|
|
2034
|
+
if (num5 - current > 0 == num8 > num5) {
|
|
2035
|
+
num8 = num5;
|
|
2036
|
+
state._velocity = (num8 - num5) / deltaTime;
|
|
2037
|
+
}
|
|
2038
|
+
return num8;
|
|
2039
|
+
}
|
|
2040
|
+
function Quat_exponentialDamp(current, target, dampTime, deltaTime, out = current) {
|
|
2041
|
+
return out.copy(current).slerp(target, exponentialDamp(0, 1, dampTime, deltaTime));
|
|
2042
|
+
}
|
|
2043
|
+
function Quat_quarticDamp(current, target, dampTime, deltaTime, out = current) {
|
|
2044
|
+
return out.copy(current).slerp(target, quarticDamp(0, 1, dampTime, deltaTime));
|
|
2045
|
+
}
|
|
2046
|
+
function Quat_smoothDamp(current, target, dampTime, deltaTime, out = current) {
|
|
2047
|
+
return out.copy(current).slerp(target, smoothDamp(out, 0, 1, dampTime, Infinity, deltaTime));
|
|
2048
|
+
}
|
|
2049
|
+
function Vec3_smoothDamp(current, target, dampTime, deltaTime, out = current) {
|
|
2050
|
+
return out.copy(current).lerp(target, smoothDamp(out, 0, 1, dampTime, Infinity, deltaTime));
|
|
2051
|
+
}
|
|
2052
|
+
|
|
2053
|
+
const Vector3_UNIT_X = Object.freeze(new three.Vector3(1, 0, 0));
|
|
2054
|
+
const Vector3_UNIT_Y = Object.freeze(new three.Vector3(0, 1, 0));
|
|
2055
|
+
const Vector3_UNIT_Z = Object.freeze(new three.Vector3(0, 0, 1));
|
|
2056
|
+
const Vector3_RIGHT = Object.freeze(new three.Vector3(1, 0, 0));
|
|
2057
|
+
const Vector3_UP = Object.freeze(new three.Vector3(0, 1, 0));
|
|
2058
|
+
const Vector3_ZERO = Object.freeze(new three.Vector3(0, 0, 0));
|
|
2059
|
+
const Vector3_ONE = Object.freeze(new three.Vector3(1, 1, 1));
|
|
2060
|
+
const Vector3_NEG_ONE = Object.freeze(new three.Vector3(-1, -1, -1));
|
|
2061
|
+
|
|
2062
|
+
const { clamp: clamp$2 } = three.MathUtils;
|
|
2063
|
+
const { max, abs: abs$1, acos } = Math;
|
|
2064
|
+
const EPSILON = 1.e-6;
|
|
2065
|
+
const __delta = new three.Vector3();
|
|
2066
|
+
function VInterpTo(current, target, deltaTime, speed, out = current) {
|
|
2067
|
+
if (speed <= 0) {
|
|
2068
|
+
return out.copy(target);
|
|
2069
|
+
}
|
|
2070
|
+
let dist = __delta.copy(target).sub(current);
|
|
2071
|
+
if (dist.lengthSq() < EPSILON) {
|
|
2072
|
+
return out.copy(target);
|
|
2073
|
+
}
|
|
2074
|
+
return out.copy(current).add(dist.multiplyScalar(clamp$2(deltaTime * speed, 0, 1)));
|
|
2075
|
+
}
|
|
2076
|
+
function VInterpConstantTo(current, target, deltaTime, speed, out = current) {
|
|
2077
|
+
let delta = __delta.copy(target).sub(current);
|
|
2078
|
+
let deltaM = delta.length();
|
|
2079
|
+
let maxStep = speed * deltaTime;
|
|
2080
|
+
if (deltaM > maxStep) {
|
|
2081
|
+
if (maxStep > 0) {
|
|
2082
|
+
let deltaN = delta.multiplyScalar(1 / deltaM);
|
|
2083
|
+
return out.copy(current).add(deltaN);
|
|
2084
|
+
} else {
|
|
2085
|
+
return out.copy(current);
|
|
2086
|
+
}
|
|
2087
|
+
}
|
|
2088
|
+
return out.copy(target);
|
|
2089
|
+
}
|
|
2090
|
+
function Quat_Equals(a, b, epsilon = EPSILON) {
|
|
2091
|
+
return abs$1(a.x - b.x) <= epsilon * max(1., abs$1(a.x), abs$1(b.x)) && abs$1(a.y - b.y) <= epsilon * max(1., abs$1(a.y), abs$1(b.y)) && abs$1(a.z - b.z) <= epsilon * max(1., abs$1(a.z), abs$1(b.z)) && abs$1(a.w - b.w) <= epsilon * max(1., abs$1(a.w), abs$1(b.w));
|
|
2092
|
+
}
|
|
2093
|
+
function Quat_AngularDistance(a, b) {
|
|
2094
|
+
let innerProd = a.x * b.x + a.y * b.y + a.z * b.z + a.w * b.w;
|
|
2095
|
+
return acos(2 * innerProd * innerProd - 1);
|
|
2096
|
+
}
|
|
2097
|
+
function QInterpTo(current, target, deltaTime, speed) {
|
|
2098
|
+
if (speed <= 0) {
|
|
2099
|
+
return target;
|
|
2100
|
+
}
|
|
2101
|
+
if (Quat_Equals(current, target)) {
|
|
2102
|
+
return target;
|
|
2103
|
+
}
|
|
2104
|
+
return current.slerp(target, clamp$2(speed * deltaTime, 0, 1));
|
|
2105
|
+
}
|
|
2106
|
+
function QInterpConstantTo(current, target, deltaTime, speed, out = current) {
|
|
2107
|
+
if (speed <= 0) {
|
|
2108
|
+
return out.copy(target);
|
|
2109
|
+
}
|
|
2110
|
+
if (Quat_Equals(current, target)) {
|
|
2111
|
+
return out.copy(target);
|
|
2112
|
+
}
|
|
2113
|
+
let deltaSpeed = clamp$2(speed * deltaTime, 0, 1);
|
|
2114
|
+
let angularDist = max(Quat_AngularDistance(current, target), EPSILON);
|
|
2115
|
+
return out.copy(current).slerp(target, clamp$2(deltaSpeed / angularDist, 0, 1));
|
|
2116
|
+
}
|
|
2117
|
+
//非线性
|
|
2118
|
+
function FInterpTo(current, target, deltaTime, speed) {
|
|
2119
|
+
if (speed <= 0) {
|
|
2120
|
+
return target;
|
|
2121
|
+
}
|
|
2122
|
+
let dist = target - current;
|
|
2123
|
+
if (abs$1(dist) < EPSILON) {
|
|
2124
|
+
return target;
|
|
2125
|
+
}
|
|
2126
|
+
return current + dist * clamp$2(speed * deltaTime, 0, 1);
|
|
2127
|
+
}
|
|
2128
|
+
//线性插值
|
|
2129
|
+
function FInterpConstantTo(current, target, deltaTime, speed) {
|
|
2130
|
+
let dist = target - current;
|
|
2131
|
+
if (abs$1(dist) < EPSILON) {
|
|
2132
|
+
return target;
|
|
2133
|
+
}
|
|
2134
|
+
let step = speed * deltaTime;
|
|
2135
|
+
return current + clamp$2(dist, -step, step);
|
|
2136
|
+
}
|
|
2137
|
+
|
|
2138
|
+
const { lerp, clamp: clamp$1 } = three.MathUtils;
|
|
2139
|
+
function catmullRom(t, p0, p1, p2, p3) {
|
|
2140
|
+
const v0 = (p2 - p0) * 0.5;
|
|
2141
|
+
const v1 = (p3 - p1) * 0.5;
|
|
2142
|
+
const t2 = t * t;
|
|
2143
|
+
const t3 = t * t2;
|
|
2144
|
+
return (2 * p1 - 2 * p2 + v0 + v1) * t3 + (-3 * p1 + 3 * p2 - 2 * v0 - v1) * t2 + v0 * t + p1;
|
|
2145
|
+
}
|
|
2146
|
+
class CurvePoint {
|
|
2147
|
+
set(x, y) {
|
|
2148
|
+
this.x = x;
|
|
2149
|
+
this.y = y;
|
|
2150
|
+
return this;
|
|
2151
|
+
}
|
|
2152
|
+
lerp(p, t, out = this) {
|
|
2153
|
+
out.x = lerp(this.x, p.x, t);
|
|
2154
|
+
out.y = lerp(this.y, p.y, t);
|
|
2155
|
+
return out;
|
|
2156
|
+
}
|
|
2157
|
+
constructor(x = 0, y = 0, mode = 0){
|
|
2158
|
+
this.x = x;
|
|
2159
|
+
this.y = y;
|
|
2160
|
+
this.mode = mode;
|
|
2161
|
+
}
|
|
2162
|
+
}
|
|
2163
|
+
class AnimationCurve {
|
|
2164
|
+
_getInterpolant(samples) {
|
|
2165
|
+
if (this._samples !== samples) {
|
|
2166
|
+
this._samples = samples;
|
|
2167
|
+
this._interpolant = new three.LinearInterpolant(new Float32Array(samples), new Float32Array(samples), 1, new Float32Array(samples));
|
|
2168
|
+
}
|
|
2169
|
+
return this._interpolant;
|
|
2170
|
+
}
|
|
2171
|
+
createCurvePoint(x, y, mode) {
|
|
2172
|
+
return new CurvePoint(x, y, mode);
|
|
2173
|
+
}
|
|
2174
|
+
resample(samples = 100) {
|
|
2175
|
+
const step = 1 / (samples - 1);
|
|
2176
|
+
const interpolant = this._getInterpolant(samples);
|
|
2177
|
+
const times = interpolant.parameterPositions;
|
|
2178
|
+
const values = interpolant.sampleValues;
|
|
2179
|
+
const point = this.createCurvePoint();
|
|
2180
|
+
for(let i = 0; i < samples; i++){
|
|
2181
|
+
this.getPoint(i * step, point);
|
|
2182
|
+
times[i] = point.x;
|
|
2183
|
+
values[i] = point.y;
|
|
2184
|
+
}
|
|
2185
|
+
}
|
|
2186
|
+
evaluate(t) {
|
|
2187
|
+
if (this.needsUpdate) {
|
|
2188
|
+
this.needsUpdate = false;
|
|
2189
|
+
this.resample();
|
|
2190
|
+
}
|
|
2191
|
+
return this._interpolant.evaluate(t)[0];
|
|
2192
|
+
}
|
|
2193
|
+
getPoint(t, out) {
|
|
2194
|
+
const points = this.points;
|
|
2195
|
+
if (t <= 0) {
|
|
2196
|
+
return out.set(t, points[0].y);
|
|
2197
|
+
}
|
|
2198
|
+
if (t >= 1) {
|
|
2199
|
+
return out.set(t, points[points.length - 1].y);
|
|
2200
|
+
}
|
|
2201
|
+
const p = (points.length - 1) * t;
|
|
2202
|
+
const intPoint = Math.floor(p);
|
|
2203
|
+
const weight = p - intPoint;
|
|
2204
|
+
const p0 = points[intPoint === 0 ? intPoint : intPoint - 1];
|
|
2205
|
+
const p1 = points[intPoint];
|
|
2206
|
+
const p2 = points[intPoint > points.length - 2 ? points.length - 1 : intPoint + 1];
|
|
2207
|
+
const p3 = points[intPoint > points.length - 3 ? points.length - 1 : intPoint + 2];
|
|
2208
|
+
if (p1.mode === 1 || p0 === p1 && p2.mode === 1) {
|
|
2209
|
+
return p1.lerp(p2, weight, out);
|
|
2210
|
+
}
|
|
2211
|
+
return out.set(clamp$1(catmullRom(weight, p0.x, p1.x, p2.x, p3.x), 0, 1), clamp$1(catmullRom(weight, p0.y, p1.y, p2.y, p3.y), 0, 1));
|
|
2212
|
+
}
|
|
2213
|
+
constructor(name = "", points = [
|
|
2214
|
+
new CurvePoint(0, 0),
|
|
2215
|
+
new CurvePoint(1, 1)
|
|
2216
|
+
]){
|
|
2217
|
+
this.name = name;
|
|
2218
|
+
this.points = points;
|
|
2219
|
+
this.needsUpdate = true;
|
|
2220
|
+
this.isAnimationCurve = true;
|
|
2221
|
+
this._samples = 100;
|
|
2222
|
+
this._interpolant = new three.LinearInterpolant(new Float32Array(100), new Float32Array(100), 1, new Float32Array(100));
|
|
2223
|
+
}
|
|
2224
|
+
}
|
|
2010
2225
|
|
|
2011
|
-
const
|
|
2226
|
+
const { floor } = Math;
|
|
2227
|
+
// Copyright (C) 2016 Keijiro Takahashi
|
|
2228
|
+
// https://mrl.cs.nyu.edu/~perlin/noise/
|
|
2229
|
+
class Perlin {
|
|
2230
|
+
static Noise(x, y, z) {
|
|
2231
|
+
let fade = Perlin._Fade;
|
|
2232
|
+
let grad = Perlin._Grad;
|
|
2233
|
+
let lerp = Perlin._Lerp;
|
|
2234
|
+
let p = Perlin._Permutation;
|
|
2235
|
+
if (y !== undefined && z !== undefined) {
|
|
2236
|
+
let xi = floor(x);
|
|
2237
|
+
let yi = floor(y);
|
|
2238
|
+
let zi = floor(z);
|
|
2239
|
+
let X = xi & 0xff; // FIND UNIT CUBE THAT
|
|
2240
|
+
let Y = yi & 0xff; // CONTAINS POINT.
|
|
2241
|
+
let Z = zi & 0xff;
|
|
2242
|
+
x -= xi; // FIND RELATIVE X,Y,Z
|
|
2243
|
+
y -= yi; // OF POINT IN CUBE.
|
|
2244
|
+
z -= zi;
|
|
2245
|
+
let u = fade(x); // COMPUTE FADE CURVES
|
|
2246
|
+
let v = fade(y); // FOR EACH OF X,Y,Z.
|
|
2247
|
+
let w = fade(z);
|
|
2248
|
+
let A = p[X] + Y, AA = p[A] + Z, AB = p[A + 1] + Z; // HASH COORDINATES OF
|
|
2249
|
+
let B = p[X + 1] + Y, BA = p[B] + Z, BB = p[B + 1] + Z; // THE 8 CUBE CORNERS,
|
|
2250
|
+
return lerp(w, lerp(v, lerp(u, grad(p[AA], x, y, z), grad(p[BA], x - 1, y, z)), lerp(u, grad(p[AB], x, y - 1, z), grad(p[BB], x - 1, y - 1, z))), lerp(v, lerp(u, grad(p[AA + 1], x, y, z - 1), grad(p[BA + 1], x - 1, y, z - 1)), lerp(u, grad(p[AB + 1], x, y - 1, z - 1), grad(p[BB + 1], x - 1, y - 1, z - 1))));
|
|
2251
|
+
} else if (y !== undefined) {
|
|
2252
|
+
let xi = floor(x);
|
|
2253
|
+
let yi = floor(y);
|
|
2254
|
+
let X = xi & 0xff;
|
|
2255
|
+
let Y = yi & 0xff;
|
|
2256
|
+
x -= xi;
|
|
2257
|
+
y -= yi;
|
|
2258
|
+
let u = fade(x);
|
|
2259
|
+
let v = fade(y);
|
|
2260
|
+
let A = p[X] + Y & 0xff;
|
|
2261
|
+
let B = p[X + 1] + Y & 0xff;
|
|
2262
|
+
return lerp(v, lerp(u, grad(p[A], x, y), grad(p[B], x - 1, y)), lerp(u, grad(p[A + 1], x, y - 1), grad(p[B + 1], x - 1, y - 1)));
|
|
2263
|
+
} else {
|
|
2264
|
+
let xi = floor(x);
|
|
2265
|
+
let X = xi & 0xff;
|
|
2266
|
+
x -= xi;
|
|
2267
|
+
let u = fade(x);
|
|
2268
|
+
return lerp(u, grad(p[X], x), grad(p[X + 1], x - 1));
|
|
2269
|
+
}
|
|
2270
|
+
}
|
|
2271
|
+
static Fbm(octave, x, y, z) {
|
|
2272
|
+
let f = 0;
|
|
2273
|
+
let w = 0.5;
|
|
2274
|
+
let noise = Perlin.Noise;
|
|
2275
|
+
if (y !== undefined && z !== undefined) {
|
|
2276
|
+
for(let i = 0; i < octave; i++){
|
|
2277
|
+
f += w * noise(x, y, z);
|
|
2278
|
+
x *= 2.0;
|
|
2279
|
+
y *= 2.0;
|
|
2280
|
+
z *= 2.0;
|
|
2281
|
+
w *= 0.5;
|
|
2282
|
+
}
|
|
2283
|
+
} else if (y !== undefined) {
|
|
2284
|
+
for(let i = 0; i < octave; i++){
|
|
2285
|
+
f += w * noise(x, y);
|
|
2286
|
+
x *= 2.0;
|
|
2287
|
+
y *= 2.0;
|
|
2288
|
+
w *= 0.5;
|
|
2289
|
+
}
|
|
2290
|
+
} else {
|
|
2291
|
+
for(let i = 0; i < octave; i++){
|
|
2292
|
+
f += w * noise(x);
|
|
2293
|
+
x *= 2.0;
|
|
2294
|
+
w *= 0.5;
|
|
2295
|
+
}
|
|
2296
|
+
}
|
|
2297
|
+
return f;
|
|
2298
|
+
}
|
|
2299
|
+
static _Fade(t) {
|
|
2300
|
+
return t * t * t * (t * (t * 6 - 15) + 10);
|
|
2301
|
+
}
|
|
2302
|
+
static _Lerp(t, a, b) {
|
|
2303
|
+
return a + t * (b - a);
|
|
2304
|
+
}
|
|
2305
|
+
static _Grad(hash, x, y, z) {
|
|
2306
|
+
if (y !== undefined && z !== undefined) {
|
|
2307
|
+
let h = hash & 15; // CONVERT LO 4 BITS OF HASH CODE
|
|
2308
|
+
let u = h < 8 ? x : y, v = h < 4 ? y : h == 12 || h == 14 ? x : z;
|
|
2309
|
+
return ((h & 1) == 0 ? u : -u) + ((h & 2) == 0 ? v : -v);
|
|
2310
|
+
} else if (y !== undefined) {
|
|
2311
|
+
return ((hash & 1) == 0 ? x : -x) + ((hash & 2) == 0 ? y : -y);
|
|
2312
|
+
} else {
|
|
2313
|
+
return (hash & 1) == 0 ? x : -x;
|
|
2314
|
+
}
|
|
2315
|
+
}
|
|
2316
|
+
}
|
|
2317
|
+
Perlin._Permutation = [
|
|
2318
|
+
151,
|
|
2319
|
+
160,
|
|
2320
|
+
137,
|
|
2321
|
+
91,
|
|
2322
|
+
90,
|
|
2323
|
+
15,
|
|
2324
|
+
131,
|
|
2325
|
+
13,
|
|
2326
|
+
201,
|
|
2327
|
+
95,
|
|
2328
|
+
96,
|
|
2329
|
+
53,
|
|
2330
|
+
194,
|
|
2331
|
+
233,
|
|
2332
|
+
7,
|
|
2333
|
+
225,
|
|
2334
|
+
140,
|
|
2335
|
+
36,
|
|
2336
|
+
103,
|
|
2337
|
+
30,
|
|
2338
|
+
69,
|
|
2339
|
+
142,
|
|
2340
|
+
8,
|
|
2341
|
+
99,
|
|
2342
|
+
37,
|
|
2343
|
+
240,
|
|
2344
|
+
21,
|
|
2345
|
+
10,
|
|
2346
|
+
23,
|
|
2347
|
+
190,
|
|
2348
|
+
6,
|
|
2349
|
+
148,
|
|
2350
|
+
247,
|
|
2351
|
+
120,
|
|
2352
|
+
234,
|
|
2353
|
+
75,
|
|
2354
|
+
0,
|
|
2355
|
+
26,
|
|
2356
|
+
197,
|
|
2357
|
+
62,
|
|
2358
|
+
94,
|
|
2359
|
+
252,
|
|
2360
|
+
219,
|
|
2361
|
+
203,
|
|
2362
|
+
117,
|
|
2363
|
+
35,
|
|
2364
|
+
11,
|
|
2365
|
+
32,
|
|
2366
|
+
57,
|
|
2367
|
+
177,
|
|
2368
|
+
33,
|
|
2369
|
+
88,
|
|
2370
|
+
237,
|
|
2371
|
+
149,
|
|
2372
|
+
56,
|
|
2373
|
+
87,
|
|
2374
|
+
174,
|
|
2375
|
+
20,
|
|
2376
|
+
125,
|
|
2377
|
+
136,
|
|
2378
|
+
171,
|
|
2379
|
+
168,
|
|
2380
|
+
68,
|
|
2381
|
+
175,
|
|
2382
|
+
74,
|
|
2383
|
+
165,
|
|
2384
|
+
71,
|
|
2385
|
+
134,
|
|
2386
|
+
139,
|
|
2387
|
+
48,
|
|
2388
|
+
27,
|
|
2389
|
+
166,
|
|
2390
|
+
77,
|
|
2391
|
+
146,
|
|
2392
|
+
158,
|
|
2393
|
+
231,
|
|
2394
|
+
83,
|
|
2395
|
+
111,
|
|
2396
|
+
229,
|
|
2397
|
+
122,
|
|
2398
|
+
60,
|
|
2399
|
+
211,
|
|
2400
|
+
133,
|
|
2401
|
+
230,
|
|
2402
|
+
220,
|
|
2403
|
+
105,
|
|
2404
|
+
92,
|
|
2405
|
+
41,
|
|
2406
|
+
55,
|
|
2407
|
+
46,
|
|
2408
|
+
245,
|
|
2409
|
+
40,
|
|
2410
|
+
244,
|
|
2411
|
+
102,
|
|
2412
|
+
143,
|
|
2413
|
+
54,
|
|
2414
|
+
65,
|
|
2415
|
+
25,
|
|
2416
|
+
63,
|
|
2417
|
+
161,
|
|
2418
|
+
1,
|
|
2419
|
+
216,
|
|
2420
|
+
80,
|
|
2421
|
+
73,
|
|
2422
|
+
209,
|
|
2423
|
+
76,
|
|
2424
|
+
132,
|
|
2425
|
+
187,
|
|
2426
|
+
208,
|
|
2427
|
+
89,
|
|
2428
|
+
18,
|
|
2429
|
+
169,
|
|
2430
|
+
200,
|
|
2431
|
+
196,
|
|
2432
|
+
135,
|
|
2433
|
+
130,
|
|
2434
|
+
116,
|
|
2435
|
+
188,
|
|
2436
|
+
159,
|
|
2437
|
+
86,
|
|
2438
|
+
164,
|
|
2439
|
+
100,
|
|
2440
|
+
109,
|
|
2441
|
+
198,
|
|
2442
|
+
173,
|
|
2443
|
+
186,
|
|
2444
|
+
3,
|
|
2445
|
+
64,
|
|
2446
|
+
52,
|
|
2447
|
+
217,
|
|
2448
|
+
226,
|
|
2449
|
+
250,
|
|
2450
|
+
124,
|
|
2451
|
+
123,
|
|
2452
|
+
5,
|
|
2453
|
+
202,
|
|
2454
|
+
38,
|
|
2455
|
+
147,
|
|
2456
|
+
118,
|
|
2457
|
+
126,
|
|
2458
|
+
255,
|
|
2459
|
+
82,
|
|
2460
|
+
85,
|
|
2461
|
+
212,
|
|
2462
|
+
207,
|
|
2463
|
+
206,
|
|
2464
|
+
59,
|
|
2465
|
+
227,
|
|
2466
|
+
47,
|
|
2467
|
+
16,
|
|
2468
|
+
58,
|
|
2469
|
+
17,
|
|
2470
|
+
182,
|
|
2471
|
+
189,
|
|
2472
|
+
28,
|
|
2473
|
+
42,
|
|
2474
|
+
223,
|
|
2475
|
+
183,
|
|
2476
|
+
170,
|
|
2477
|
+
213,
|
|
2478
|
+
119,
|
|
2479
|
+
248,
|
|
2480
|
+
152,
|
|
2481
|
+
2,
|
|
2482
|
+
44,
|
|
2483
|
+
154,
|
|
2484
|
+
163,
|
|
2485
|
+
70,
|
|
2486
|
+
221,
|
|
2487
|
+
153,
|
|
2488
|
+
101,
|
|
2489
|
+
155,
|
|
2490
|
+
167,
|
|
2491
|
+
43,
|
|
2492
|
+
172,
|
|
2493
|
+
9,
|
|
2494
|
+
129,
|
|
2495
|
+
22,
|
|
2496
|
+
39,
|
|
2497
|
+
253,
|
|
2498
|
+
19,
|
|
2499
|
+
98,
|
|
2500
|
+
108,
|
|
2501
|
+
110,
|
|
2502
|
+
79,
|
|
2503
|
+
113,
|
|
2504
|
+
224,
|
|
2505
|
+
232,
|
|
2506
|
+
178,
|
|
2507
|
+
185,
|
|
2508
|
+
112,
|
|
2509
|
+
104,
|
|
2510
|
+
218,
|
|
2511
|
+
246,
|
|
2512
|
+
97,
|
|
2513
|
+
228,
|
|
2514
|
+
251,
|
|
2515
|
+
34,
|
|
2516
|
+
242,
|
|
2517
|
+
193,
|
|
2518
|
+
238,
|
|
2519
|
+
210,
|
|
2520
|
+
144,
|
|
2521
|
+
12,
|
|
2522
|
+
191,
|
|
2523
|
+
179,
|
|
2524
|
+
162,
|
|
2525
|
+
241,
|
|
2526
|
+
81,
|
|
2527
|
+
51,
|
|
2528
|
+
145,
|
|
2529
|
+
235,
|
|
2530
|
+
249,
|
|
2531
|
+
14,
|
|
2532
|
+
239,
|
|
2533
|
+
107,
|
|
2534
|
+
49,
|
|
2535
|
+
192,
|
|
2536
|
+
214,
|
|
2537
|
+
31,
|
|
2538
|
+
181,
|
|
2539
|
+
199,
|
|
2540
|
+
106,
|
|
2541
|
+
157,
|
|
2542
|
+
184,
|
|
2543
|
+
84,
|
|
2544
|
+
204,
|
|
2545
|
+
176,
|
|
2546
|
+
115,
|
|
2547
|
+
121,
|
|
2548
|
+
50,
|
|
2549
|
+
45,
|
|
2550
|
+
127,
|
|
2551
|
+
4,
|
|
2552
|
+
150,
|
|
2553
|
+
254,
|
|
2554
|
+
138,
|
|
2555
|
+
236,
|
|
2556
|
+
205,
|
|
2557
|
+
93,
|
|
2558
|
+
222,
|
|
2559
|
+
114,
|
|
2560
|
+
67,
|
|
2561
|
+
29,
|
|
2562
|
+
24,
|
|
2563
|
+
72,
|
|
2564
|
+
243,
|
|
2565
|
+
141,
|
|
2566
|
+
128,
|
|
2567
|
+
195,
|
|
2568
|
+
78,
|
|
2569
|
+
66,
|
|
2570
|
+
215,
|
|
2571
|
+
61,
|
|
2572
|
+
156,
|
|
2573
|
+
180,
|
|
2574
|
+
151
|
|
2575
|
+
];
|
|
2012
2576
|
|
|
2013
2577
|
const { clamp, degToRad } = three.MathUtils;
|
|
2014
2578
|
const { abs, tan } = Math;
|
|
@@ -3419,6 +3983,9 @@ class Viewer extends EventEmitter {
|
|
|
3419
3983
|
this._camera = camera;
|
|
3420
3984
|
return result;
|
|
3421
3985
|
}
|
|
3986
|
+
blit(renderTarget, material, lod, face) {
|
|
3987
|
+
Viewer.Blit(this._renderer, renderTarget, material, lod, face);
|
|
3988
|
+
}
|
|
3422
3989
|
compile(target) {
|
|
3423
3990
|
if (Array.isArray(target)) {
|
|
3424
3991
|
if (target.every((v)=>v.isMaterial)) {
|
|
@@ -3549,23 +4116,46 @@ class Plugin extends ObjectInstance {
|
|
|
3549
4116
|
}
|
|
3550
4117
|
}
|
|
3551
4118
|
|
|
4119
|
+
exports.AnimationCurve = AnimationCurve;
|
|
3552
4120
|
exports.Box = Box;
|
|
3553
4121
|
exports.CinestationBlendDefinition = CinestationBlendDefinition;
|
|
3554
4122
|
exports.CinestationBrain = CinestationBrain;
|
|
3555
4123
|
exports.Component = Component;
|
|
4124
|
+
exports.DeviceInput = DeviceInput;
|
|
3556
4125
|
exports.Easing = Easing;
|
|
3557
4126
|
exports.EventEmitter = EventEmitter;
|
|
4127
|
+
exports.FInterpConstantTo = FInterpConstantTo;
|
|
4128
|
+
exports.FInterpTo = FInterpTo;
|
|
3558
4129
|
exports.FreelookVirtualCamera = FreelookVirtualCamera;
|
|
3559
4130
|
exports.Logger = Logger;
|
|
3560
4131
|
exports.ObjectInstance = ObjectInstance;
|
|
4132
|
+
exports.Perlin = Perlin;
|
|
3561
4133
|
exports.Plane = Plane;
|
|
3562
4134
|
exports.Plugin = Plugin;
|
|
3563
4135
|
exports.PropertyManager = PropertyManager;
|
|
4136
|
+
exports.QInterpConstantTo = QInterpConstantTo;
|
|
4137
|
+
exports.QInterpTo = QInterpTo;
|
|
4138
|
+
exports.Quat_AngularDistance = Quat_AngularDistance;
|
|
4139
|
+
exports.Quat_Equals = Quat_Equals;
|
|
4140
|
+
exports.Quat_exponentialDamp = Quat_exponentialDamp;
|
|
4141
|
+
exports.Quat_quarticDamp = Quat_quarticDamp;
|
|
4142
|
+
exports.Quat_smoothDamp = Quat_smoothDamp;
|
|
3564
4143
|
exports.Sphere = Sphere;
|
|
3565
4144
|
exports.SystemInfo = SystemInfo;
|
|
3566
4145
|
exports.Tween = Tween;
|
|
3567
4146
|
exports.TweenChain = TweenChain;
|
|
3568
4147
|
exports.TweenManager = TweenManager;
|
|
4148
|
+
exports.VInterpConstantTo = VInterpConstantTo;
|
|
4149
|
+
exports.VInterpTo = VInterpTo;
|
|
4150
|
+
exports.Vec3_smoothDamp = Vec3_smoothDamp;
|
|
4151
|
+
exports.Vector3_NEG_ONE = Vector3_NEG_ONE;
|
|
4152
|
+
exports.Vector3_ONE = Vector3_ONE;
|
|
4153
|
+
exports.Vector3_RIGHT = Vector3_RIGHT;
|
|
4154
|
+
exports.Vector3_UNIT_X = Vector3_UNIT_X;
|
|
4155
|
+
exports.Vector3_UNIT_Y = Vector3_UNIT_Y;
|
|
4156
|
+
exports.Vector3_UNIT_Z = Vector3_UNIT_Z;
|
|
4157
|
+
exports.Vector3_UP = Vector3_UP;
|
|
4158
|
+
exports.Vector3_ZERO = Vector3_ZERO;
|
|
3569
4159
|
exports.Viewer = Viewer;
|
|
3570
4160
|
exports.VirtualCamera = VirtualCamera;
|
|
3571
4161
|
exports.aEXRLoader = aEXRLoader;
|
|
@@ -3574,7 +4164,10 @@ exports.aGLTFLoader = aGLTFLoader;
|
|
|
3574
4164
|
exports.aHDRLoader = aHDRLoader;
|
|
3575
4165
|
exports.aJSONLoader = aJSONLoader;
|
|
3576
4166
|
exports.aTextureLoader = aTextureLoader;
|
|
4167
|
+
exports.exponentialDamp = exponentialDamp;
|
|
3577
4168
|
exports.getClassInstance = getClassInstance;
|
|
3578
4169
|
exports.mixin = mixin;
|
|
3579
4170
|
exports.property = property;
|
|
4171
|
+
exports.quarticDamp = quarticDamp;
|
|
4172
|
+
exports.smoothDamp = smoothDamp;
|
|
3580
4173
|
//# sourceMappingURL=main.js.map
|