@xuda.io/runtime-bundle 1.0.311 → 1.0.313

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@@ -14204,7 +14204,8 @@ func.UI.screen.screen_loading_done = async function (SESSION_ID, paramsP, $div,
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  func.UI.screen.render_ui_tree = async function (SESSION_ID, $container, nodeP, parent_infoP, paramsP, jobNoP, is_skeleton, keyP, is_mainP, parent_nodeP, check_existP, $root_container) {
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  if (!is_skeleton) {
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- var _ds = SESSION_OBJ[SESSION_ID].DS_GLB[paramsP.dsSessionP];
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+ var _session = SESSION_OBJ[SESSION_ID];
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+ var _ds = _session.DS_GLB[paramsP.dsSessionP];
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  }
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  var prop;
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  try {
@@ -11614,7 +11614,8 @@ func.UI.screen.screen_loading_done = async function (SESSION_ID, paramsP, $div,
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  func.UI.screen.render_ui_tree = async function (SESSION_ID, $container, nodeP, parent_infoP, paramsP, jobNoP, is_skeleton, keyP, is_mainP, parent_nodeP, check_existP, $root_container) {
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  if (!is_skeleton) {
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- var _ds = SESSION_OBJ[SESSION_ID].DS_GLB[paramsP.dsSessionP];
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+ var _session = SESSION_OBJ[SESSION_ID];
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+ var _ds = _session.DS_GLB[paramsP.dsSessionP];
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  }
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  var prop;
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  try {